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1 | - | local players = game:GetService("Players") |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end local players = game:GetService("Players") | |
6 | - | local plyr = players.breezyshadow012 |
6 | + | |
7 | local lighting = game:GetService("Lighting") | |
8 | local dark = false | |
9 | ||
10 | local plyr = players.timetodie23232223 | |
11 | local char = plyr.Character | |
12 | local head = char.Head | |
13 | local torso = char.Torso | |
14 | local rarm = char["Right Arm"] | |
15 | local larm = char["Left Arm"] | |
16 | local lleg = char["Left Leg"] | |
17 | local rleg = char["Right Leg"] | |
18 | local name = "Weeping Angel" | |
19 | pcall(function() char[name]:remove() end) | |
20 | local model = Instance.new("Model", char) | |
21 | model.Name = name | |
22 | char.Humanoid.WalkSpeed = 0 | |
23 | pcall(function() char.Animate:remove() end) | |
24 | function create(part, weld, mesh, sizex, sizey, sizez, scalex, scaley, scalez, type, bevel, id, cz, ca, color, form, anchored, cancollide, trans, reflect, name, topsurf, botsurf) | |
25 | part.formFactor = form | |
26 | part.Size = Vector3.new(sizex, sizey, sizez) | |
27 | part.BrickColor = BrickColor.new(color) | |
28 | part.Anchored = anchored | |
29 | part.CanCollide = cancollide | |
30 | part.Transparency = trans | |
31 | part.Reflectance = reflect | |
32 | part.Name = name | |
33 | part.TopSurface = topsurf | |
34 | part.BottomSurface = botsurf | |
35 | part:BreakJoints() | |
36 | weld.Part0 = part | |
37 | weld.Part1 = cz | |
38 | weld.C1 = ca | |
39 | - | mesh.Bevel = bevel |
39 | + | |
40 | mesh.Parent = part | |
41 | mesh.Scale = Vector3.new(scalex, scaley, scalez) | |
42 | if mesh.className == "BlockMesh" then | |
43 | mesh.Plastic = plastic | |
44 | end | |
45 | if mesh.className == "SpecialMesh" then | |
46 | mesh.MeshType = type | |
47 | end | |
48 | if mesh.className == "SpecialMesh" and mesh.MeshType == "FileMesh" then | |
49 | mesh.MeshId = id | |
50 | end | |
51 | end | |
52 | ||
53 | local part1 = Instance.new("Part", model) | |
54 | local mesh1 = Instance.new("BlockMesh") | |
55 | local weld1 = Instance.new("Weld") | |
56 | create(part1, weld1, mesh1, 0.2, 0.2, 0.2, 10.05, 10.05, 5.05, "", 0, "", torso, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), "Mid stone grey", "Custom", false, false, 0, 0, "Torso", "Smooth", "Smooth") | |
57 | local part2 = Instance.new("Part", model) | |
58 | local mesh2 = Instance.new("BlockMesh") | |
59 | local weld2 = Instance.new("Weld") | |
60 | create(part2, weld2, mesh2, 0.2, 0.2, 0.2, 5.05, 10.05, 5.05, "", 0, "", rarm, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), "Mid stone grey", "Custom", false, false, 0, 0, "Torso", "Smooth", "Smooth") | |
61 | local part3 = Instance.new("Part", model) | |
62 | local mesh3 = Instance.new("BlockMesh") | |
63 | local weld3 = Instance.new("Weld") | |
64 | create(part3, weld3, mesh3, 0.2, 0.2, 0.2, 5.05, 10.05, 5.05, "", 0, "", larm, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), "Mid stone grey", "Custom", false, false, 0, 0, "Torso", "Smooth", "Smooth") | |
65 | local part4 = Instance.new("Part", model) | |
66 | local mesh4 = Instance.new("BlockMesh") | |
67 | local weld4 = Instance.new("Weld") | |
68 | create(part4, weld4, mesh4, 0.2, 0.2, 0.2, 5.05, 10.05, 5.05, "", 0, "", rleg, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), "Mid stone grey", "Custom", false, false, 0, 0, "Torso", "Smooth", "Smooth") | |
69 | local part5 = Instance.new("Part", model) | |
70 | local mesh5 = Instance.new("BlockMesh") | |
71 | local weld5 = Instance.new("Weld") | |
72 | create(part5, weld5, mesh5, 0.2, 0.2, 0.2, 5.05, 10.05, 5.05, "", 0, "", lleg, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), "Mid stone grey", "Custom", false, false, 0, 0, "Torso", "Smooth", "Smooth") | |
73 | local part6 = Instance.new("Part", model) | |
74 | local mesh6 = Instance.new("SpecialMesh") | |
75 | local weld6 = Instance.new("Weld") | |
76 | create(part6, weld6, mesh6, 0.2, 0.2, 0.2, 11.5, 6.5, 6.5, "Head", 0, "", head, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), "Mid stone grey", "Custom", false, false, 0, 0, "Head", "Smooth", "Smooth") | |
77 | local part7 = Instance.new("Part", model) | |
78 | local mesh7 = Instance.new("BlockMesh") | |
79 | local weld7 = Instance.new("Weld") | |
80 | create(part7, weld7, mesh7, 0.2, 0.2, 0.2, 11.5, 1, 1, "", 0, "", torso, CFrame.new(0, 0, 0.75) * CFrame.Angles(0, 0, 0), "Mid stone grey", "Custom", false, false, 0, 0, "Torso", "Smooth", "Smooth") | |
81 | for i = 1, 8 do | |
82 | local part7 = Instance.new("Part", model) | |
83 | local mesh7 = Instance.new("BlockMesh") | |
84 | local weld7 = Instance.new("Weld") | |
85 | create(part7, weld7, mesh7, 0.2, 0.2, 0.2, 11.5, 23, 5, "", 0, "", torso, CFrame.new(0-i, i/3.5, 0.75) * CFrame.Angles(0, 0, -i/10), "Mid stone grey", "Custom", false, false, 0, 0, "Torso", "Smooth", "Smooth") | |
86 | local part8 = Instance.new("Part", model) | |
87 | local mesh8 = Instance.new("BlockMesh") | |
88 | local weld8 = Instance.new("Weld") | |
89 | create(part8, weld8, mesh8, 0.2, 0.2, 0.2, 11.5, 23, 5, "", 0, "", torso, CFrame.new(0+i, i/3.5, 0.75) * CFrame.Angles(0, 0, i/10), "Mid stone grey", "Custom", false, false, 0, 0, "Torso", "Smooth", "Smooth") | |
90 | wait() | |
91 | end | |
92 | ||
93 | pcall(function() plyr.PlayerGui.ScreenGui:remove() end) | |
94 | local sc = Instance.new("ScreenGui", plyr.PlayerGui) | |
95 | ||
96 | local tt = Instance.new("TextButton", sc) | |
97 | tt.Position = UDim2.new(0, 300, 0, 250) | |
98 | tt.Size = UDim2.new(0, 200, 0, 20) | |
99 | tt.Text = "dark" | |
100 | tt.BackgroundColor = BrickColor.new("White") | |
101 | tt.MouseButton1Down:connect(function() | |
102 | if dark == false then | |
103 | dark = true | |
104 | coroutine.resume(coroutine.create(function() | |
105 | game.Lighting.Ambient = Color3.new(-1, -1, -1) | |
106 | game.Lighting.TimeOfDay = "00:00:00" | |
107 | char.Humanoid.WalkSpeed = 45 | |
108 | wait(2.5) | |
109 | game.Lighting.Ambient = Color3.new(1, 1, 1) | |
110 | game.Lighting.TimeOfDay = "14:00:00" | |
111 | char.Humanoid.WalkSpeed = 0 | |
112 | wait(0.5) | |
113 | game.Lighting.Ambient = Color3.new(-1, -1, -1) | |
114 | game.Lighting.TimeOfDay = "00:00:00" | |
115 | char.Humanoid.WalkSpeed = 45 | |
116 | wait(5) | |
117 | game.Lighting.Ambient = Color3.new(1, 1, 1) | |
118 | game.Lighting.TimeOfDay = "14:00:00" | |
119 | char.Humanoid.WalkSpeed = 0 | |
120 | wait() | |
121 | end)) | |
122 | dark = false | |
123 | end | |
124 | end) | |
125 | ||
126 | while wait() do | |
127 | for _,v in pairs(players:GetChildren()) do | |
128 | if dark == true and (v.Character.Torso.Position - torso.Position).magnitude < 5 then | |
129 | v.Character:BreakJoints() | |
130 | end | |
131 | end | |
132 | end |