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| 1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
| |
| 141 | ||
| 142 | --[[ | |
| 143 | @Name: Rogue | |
| 144 | @Author: iKrypto | |
| 145 | @Date: 7/4/16 | |
| 146 | @Engine: Lua 5.1 | |
| 147 | ]] | |
| 148 | ||
| 149 | wait(0.003) | |
| 150 | --print'starting script...' | |
| 151 | ||
| 152 | -- Primary Development ended on 7/13/2016 | |
| 153 | -- Revamp began on 7/17/2016 due to data loss | |
| 154 | -- Old script found in modules on 7/19/2016 and revamp updated, development over again. | |
| 155 | ||
| 156 | local startLoad = tick() | |
| 157 | script.Name = "Assassination" | |
| 158 | local plrs = game:GetService('Players')
| |
| 159 | local plr = plrs.LocalPlayer | |
| 160 | local char = plr.Character | |
| 161 | local bp = plr.Backpack | |
| 162 | local hum = char.Humanoid | |
| 163 | local T = char.Torso | |
| 164 | local Character = char | |
| 165 | local Humanoid = hum | |
| 166 | local torso = char.Torso | |
| 167 | local Agility,Haste,damage = 6,.16,0 | |
| 168 | local stats,Parts,Cooldowns,Damage,recountData,parts,Damaged,Ally,Buffs = {},{},{},{},{},{},{},{},{}
| |
| 169 | local Ctrl,Cam,lastclick,btimer,Stealthed,beaming = false,game.Workspace:FindFirstChild('currentCamera'),tick(),0,false,false
| |
| 170 | local lastdps,OrbModel,currentTarget,candamage | |
| 171 | local shielding = false | |
| 172 | local dot = {}
| |
| 173 | local combocounter,PGui,channeling,Mode = 0,plr.PlayerGui,false,'' | |
| 174 | local new = Instance.new | |
| 175 | -- if leaked, don't edit this value | |
| 176 | -- it lets other scripts know this is | |
| 177 | -- a linked script so that you can do | |
| 178 | -- extra features such as slowing, stunning | |
| 179 | -- buffing, healing etc. Thanks. | |
| 180 | local iAmDarkusScript = Instance.new('Model')
| |
| 181 | iAmDarkusScript.Parent = hum | |
| 182 | iAmDarkusScript.Name = 'Property of Darkus_Theory' | |
| 183 | head = char.Head | |
| 184 | local ohp = hum.Health | |
| 185 | local otheranims = false | |
| 186 | mouse = plr:GetMouse() | |
| 187 | count = 0 | |
| 188 | Mode = 'Idling' | |
| 189 | Bin = Instance.new('Folder')
| |
| 190 | Bin.Name='suit' | |
| 191 | Bin.Parent=char | |
| 192 | Colors={['Primary']='Dark indigo',['Secondary']='Royal purple',['Tertiary']='Bright violet',}
| |
| 193 | Body={["HUM"]=char:FindFirstChild('Humanoid'),["H"]=char:FindFirstChild('Head'),["T"]=char:FindFirstChild('Torso'),["LA"]=char:FindFirstChild('Left Arm'),["RA"]=char:FindFirstChild('Right Arm'),["LL"]=char:FindFirstChild('Left Leg'),["RL"]=char:FindFirstChild('Right Leg'),};
| |
| 194 | local tMesh,asset = "rbxasset://fonts/torso.mesh","rbxassetid://" | |
| 195 | local meshes,sounds = {blast = 20329976,ring = 3270017,spike = 1033714,cone = 1082802,crown = 20329976,cloud = 1095708,diamond = 9756362},{laser = 166196553;gun = 131070686;falling = 138206037;hit = 146163493;twirl = 46299547;explosion = 142070127}
| |
| 196 | prmColor = 'Really black' | |
| 197 | secColor = 'Toothpaste' | |
| 198 | humanoid = char:findFirstChild("Humanoid")
| |
| 199 | torso = char:findFirstChild("Torso")
| |
| 200 | head = char.Head | |
| 201 | prmColor = 'ReEnemy black' | |
| 202 | secColor = 'Toothpaste' | |
| 203 | humanoid = char:findFirstChild("Humanoid")
| |
| 204 | torso = char:findFirstChild("Torso")
| |
| 205 | head = char.Head | |
| 206 | ra = char:findFirstChild("Right Arm")
| |
| 207 | la = char:findFirstChild("Left Arm")
| |
| 208 | rl = char:findFirstChild("Right Leg")
| |
| 209 | ll = char:findFirstChild("Left Leg")
| |
| 210 | rs = torso:findFirstChild("Right Shoulder")
| |
| 211 | ls = torso:findFirstChild("Left Shoulder")
| |
| 212 | rh = torso:findFirstChild("Right Hip")
| |
| 213 | lh = torso:findFirstChild("Left Hip")
| |
| 214 | neck = torso:findFirstChild("Neck")
| |
| 215 | rootpart = char:findFirstChild("HumanoidRootPart")
| |
| 216 | rj = rootpart:findFirstChild("RootJoint")
| |
| 217 | anim = char:findFirstChild("Animate")
| |
| 218 | camera = workspace.CurrentCamera | |
| 219 | plr.CameraMaxZoomDistance = math.huge | |
| 220 | for _,x in pairs(char:children()) do | |
| 221 | if x:IsA('Shirt') then x:remove() end
| |
| 222 | if x:IsA('Pants') then x:remove() end
| |
| 223 | if x:IsA('Hat') then x:remove() end
| |
| 224 | end | |
| 225 | pcall(function()anim:Destroy()end) | |
| 226 | pcall(function()char["Health"]:Destroy() end) | |
| 227 | pcall(function()humanoid.Animator:Destroy()end) | |
| 228 | local rm = Instance.new("Weld", torso)
| |
| 229 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
| 230 | rm.C1 = CFrame.new(0, 0.5, 0) | |
| 231 | rm.Part0 = torso | |
| 232 | rm.Part1 = ra | |
| 233 | local lm = Instance.new("Weld", torso)
| |
| 234 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
| 235 | lm.C1 = CFrame.new(0, 0.5, 0) | |
| 236 | lm.Part0 = torso | |
| 237 | lm.Part1 = la | |
| 238 | local rlegm = Instance.new("Weld", torso)
| |
| 239 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
| 240 | rlegm.C1 = CFrame.new(0, 1, 0) | |
| 241 | rlegm.Part0 = torso | |
| 242 | rlegm.Part1 = rl | |
| 243 | local llegm = Instance.new("Weld", torso)
| |
| 244 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
| 245 | llegm.C1 = CFrame.new(0, 1, 0) | |
| 246 | llegm.Part0 = torso | |
| 247 | llegm.Part1 = ll | |
| 248 | neckc0 = neck.C0 | |
| 249 | rsc0 = rm.C0 | |
| 250 | lsc0 = lm.C0 | |
| 251 | llc0 = llegm.C0 | |
| 252 | rlc0 = rlegm.C0 | |
| 253 | rootc0 = rj.C0 | |
| 254 | rootc1 = rj.C1 | |
| 255 | wait() | |
| 256 | local s = Instance.new('Shirt', char)
| |
| 257 | s.Name = 'Wild Gladiator\'s Felweave Raiment' | |
| 258 | s.ShirtTemplate = 'http://www.roblox.com/asset/?id=166273878' | |
| 259 | local p = Instance.new('Pants', char)
| |
| 260 | p.Name = 'Wild Gladiator\'s Felweave Trousers' | |
| 261 | p.PantsTemplate = 'http://www.roblox.com/asset/?id=166273938' | |
| 262 | local h = Instance.new('Part', char)
| |
| 263 | h.Name = 'DK Hood' | |
| 264 | h.TopSurface,h.BottomSurface = 0,0 | |
| 265 | h.Size = Vector3.new(2.3, 2.3, 2.3) | |
| 266 | h.CFrame = torso.CFrame | |
| 267 | h.CanCollide = false | |
| 268 | h.BrickColor = BrickColor.new('Really black')
| |
| 269 | h:BreakJoints() | |
| 270 | local m = Instance.new('SpecialMesh', h)
| |
| 271 | m.Name = "Wild Gladiator's Felweave Cowl" | |
| 272 | m.MeshType = 'FileMesh' | |
| 273 | m.Scale = Vector3.new(1, 1, 1) | |
| 274 | m.MeshId = 'http://www.roblox.com/asset/?id=16952952' | |
| 275 | m.VertexColor = Vector3.new(1,1,1) | |
| 276 | local Weld = Instance.new("Weld")
| |
| 277 | Weld.Part0 = char.Head | |
| 278 | Weld.Part1 = h | |
| 279 | Weld.Parent = char.Head | |
| 280 | Weld.C0 = CFrame.new(0, .3, 0) | |
| 281 | ||
| 282 | local Dagger = Instance.new('Part')
| |
| 283 | Dagger.Name = 'Dagger' | |
| 284 | Dagger.BrickColor = BrickColor.new('Really black')
| |
| 285 | Dagger.Locked = true | |
| 286 | Dagger.Shape = 'Block' | |
| 287 | Dagger.Size = Vector3.new(1, 3.8, 1) | |
| 288 | Dagger.Parent = char | |
| 289 | Dagger.CanCollide = false | |
| 290 | local DaggerMesh = Instance.new('SpecialMesh',Dagger)
| |
| 291 | DaggerMesh.Name = 'DaggerMesh' | |
| 292 | DaggerMesh.MeshType = 'FileMesh' | |
| 293 | DaggerMesh.MeshId = "http://www.roblox.com/asset/?id=432556696" | |
| 294 | DaggerMesh.TextureId = "http://www.roblox.com/asset/?id=22769571" | |
| 295 | DaggerMesh.Scale = Vector3.new(.14, .14, .14) | |
| 296 | DaggerMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 297 | local DaggerWeld = Instance.new('Weld',Dagger)
| |
| 298 | DaggerWeld.Name = 'DaggerWeld' | |
| 299 | DaggerWeld.C0 = CFrame.new(0,-.7, -1.2) * CFrame.Angles(-math.rad(180), -math.rad(90), -math.rad(90)) | |
| 300 | DaggerWeld.Part0 = ra | |
| 301 | DaggerWeld.Part1 = Dagger | |
| 302 | ||
| 303 | local Katana = Instance.new('Part')
| |
| 304 | Katana.Name = 'Katana' | |
| 305 | Katana.BrickColor = BrickColor.new('Really black')
| |
| 306 | Katana.Locked = true | |
| 307 | Katana.Shape = 'Block' | |
| 308 | Katana.Size = Vector3.new(1, 0.8, 4) | |
| 309 | Katana.Parent = char | |
| 310 | Katana.CanCollide = false | |
| 311 | local KatanaMesh = Instance.new('SpecialMesh',Katana)
| |
| 312 | KatanaMesh.Name = 'KatanaMesh' | |
| 313 | KatanaMesh.MeshType = 'FileMesh' | |
| 314 | KatanaMesh.MeshId = "http://www.roblox.com/asset/?id=22769578" | |
| 315 | KatanaMesh.TextureId = "http://www.roblox.com/asset/?id=22769571" | |
| 316 | KatanaMesh.Scale = Vector3.new(.23, .23, .23) | |
| 317 | KatanaMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 318 | local KatanaWeld = Instance.new('Weld',Katana)
| |
| 319 | KatanaWeld.C0 = CFrame.new(0,-.95, 1) * CFrame.Angles(0, 0, math.rad(90)) | |
| 320 | KatanaWeld.Part0 = la | |
| 321 | KatanaWeld.Part1 = Katana | |
| 322 | ||
| 323 | wepdps = function(obj) | |
| 324 | local slow | |
| 325 | if not candamage then return end | |
| 326 | if obj:IsDescendantOf(char) then return end | |
| 327 | if not obj.Parent:findFirstChild('Humanoid',true) then return end
| |
| 328 | local Hum = obj.Parent:findFirstChild('Humanoid',true)
| |
| 329 | if Damaged[Hum] and tick()-Damaged[Hum] < (.2+stats['Haste']) then return end | |
| 330 | local dist = (obj.Position-torso.Position).magnitude | |
| 331 | if dist > 5 then return end | |
| 332 | local calculation = getDPS() | |
| 333 | local cftos = Hum.Parent.Torso.CFrame:pointToObjectSpace(torso.Position) | |
| 334 | if cftos.Z > 0 then calculation = calculation * 1.3 end | |
| 335 | if Hum:FindFirstChild('MarkOfDeath') then
| |
| 336 | calculation = calculation * 1.5 | |
| 337 | end | |
| 338 | local function randomSlashSound() | |
| 339 | local ids = {220833967,220833976,220834019}
| |
| 340 | ||
| 341 | quickSound(ids[math.random(1,#ids)], head, .8) | |
| 342 | end | |
| 343 | if Stealthed and not cheating then Stealth() slow=true calculation = calculation * 1.4 end | |
| 344 | damageHuman(Hum, math.floor(calculation*.6), obj) | |
| 345 | coroutine.wrap(randomSlashSound)() | |
| 346 | logDamage('Autoattack', calculation)
| |
| 347 | Damaged[Hum] = tick() | |
| 348 | if slow then slowPoison(Hum) slow=false end | |
| 349 | stats['Focus'] = stats['Focus'] + 6 | |
| 350 | if math.random(1,10) > 7 then stats['Combo Points'] = stats['Combo Points'] + 1 end | |
| 351 | end | |
| 352 | ||
| 353 | recuperate = function(obj) | |
| 354 | if obj:IsDescendantOf(char) then return end | |
| 355 | if not obj.Parent:findFirstChild('Humanoid',true) then return end
| |
| 356 | local Hum = obj.Parent:findFirstChild('Humanoid',true)
| |
| 357 | if Damaged[Hum] and tick()-Damaged[Hum] < 3 then return end | |
| 358 | if checkCooldown('Recuperate') then return end
| |
| 359 | if not useFocus(40) then return end | |
| 360 | setCooldown('Recuperate', 45)
| |
| 361 | local numcp = stats['Combo Points'] | |
| 362 | stats['Combo Points'] = 0 | |
| 363 | local calculation = getDPS()+(stats['Combo Points']*2) | |
| 364 | local cftos = Hum.Parent.Torso.CFrame:pointToObjectSpace(torso.Position) | |
| 365 | if cftos.Z > 0 then calculation = calculation * 1.5 end | |
| 366 | if Stealthed and not cheating then Stealth() end | |
| 367 | damageHuman(Hum, calculation/2, obj) | |
| 368 | logDamage('Recuperate', calculation)
| |
| 369 | Damaged[Hum] = tick() | |
| 370 | local healcalc = ((calculation/2)*(numcp > 0 and numcp or 1))*.6 | |
| 371 | ypcall(function() | |
| 372 | for i = healcalc/10,0,-(healcalc/100) do | |
| 373 | hum.Health = hum.Health+(healcalc) | |
| 374 | Title("+"..math.floor(healcalc), head, Color3.new(0,200/255,0),true,false)
| |
| 375 | wait(.75) | |
| 376 | end | |
| 377 | end) | |
| 378 | end | |
| 379 | ||
| 380 | dfa = function(obj) | |
| 381 | if obj:IsDescendantOf(char) then return end | |
| 382 | if not obj.Parent:findFirstChild('Humanoid',true) then return end
| |
| 383 | local Hum = obj.Parent:findFirstChild('Humanoid',true)
| |
| 384 | local ex | |
| 385 | if (Hum.Health<(Hum.MaxHealth*.35)) then ex = true end | |
| 386 | if Damage[Hum] and tick()-Damage[Hum] < 3 then return end | |
| 387 | if not useFocus(25) then return end | |
| 388 | local calculation = (ex and (getDPS()*5) or getDPS()*2) | |
| 389 | local cftos = Hum.Parent.Torso.CFrame:pointToObjectSpace(torso.Position) | |
| 390 | Damage[Hum] = tick() | |
| 391 | if cftos.Z > 0 then calculation = calculation * 1.5 end | |
| 392 | if Stealthed and not cheating then Stealth() end | |
| 393 | damageHuman(Hum, calculation, obj) | |
| 394 | logDamage('Death From Above', calculation)
| |
| 395 | quickSound(444667824, head, .8) | |
| 396 | end | |
| 397 | ||
| 398 | envenom = function(obj) | |
| 399 | if obj:IsDescendantOf(char) then return end | |
| 400 | if not obj.Parent:findFirstChild('Humanoid',true) then return end
| |
| 401 | local Hum = obj.Parent:findFirstChild('Humanoid',true)
| |
| 402 | local ex | |
| 403 | if (Hum.Health<(Hum.MaxHealth*.15)) then ex = true end | |
| 404 | if Damage[Hum] and tick()-Damage[Hum] < 3 then return end | |
| 405 | if checkCooldown('Envenom') then return end
| |
| 406 | if not useFocus(10) then return end | |
| 407 | setCooldown('Envenom', 10)
| |
| 408 | local calculation = (ex and (hum.MaxHealth+math.random(1,100)) or getDPS()*4) | |
| 409 | local cftos = Hum.Parent.Torso.CFrame:pointToObjectSpace(torso.Position) | |
| 410 | Damage[Hum] = tick() | |
| 411 | if cftos.Z > 0 then calculation = calculation * 1.5 end | |
| 412 | if Stealthed and not cheating then Stealth() end | |
| 413 | damageHuman(Hum, calculation, obj) | |
| 414 | logDamage('Envenom', calculation)
| |
| 415 | quickSound(220834000, head) | |
| 416 | end | |
| 417 | ||
| 418 | ||
| 419 | Dagger.Touched:connect(wepdps) | |
| 420 | Katana.Touched:connect(wepdps) | |
| 421 | ||
| 422 | pcall(function() | |
| 423 | char["Body Colors"].HeadColor = BrickColor.new("Medium stone grey")
| |
| 424 | char["Body Colors"].TorsoColor = BrickColor.new("Really black")
| |
| 425 | char["Body Colors"].LeftArmColor = BrickColor.new("Medium stone grey")
| |
| 426 | char["Body Colors"].RightArmColor = BrickColor.new("Medium stone grey")
| |
| 427 | char["Body Colors"].LeftLegColor = BrickColor.new("Really blackReally black")
| |
| 428 | char["Body Colors"].RightLegColor = BrickColor.new("Really black")
| |
| 429 | end) | |
| 430 | ||
| 431 | local aa1 = {}
| |
| 432 | ||
| 433 | local WorldUp = Vector3.new(0,1,0) | |
| 434 | function look2(Vec1,Vec2) | |
| 435 | local Orig = Vec1 | |
| 436 | Vec1 = Vec1+Vector3.new(0,1,0) | |
| 437 | Vec2 = Vec2+Vector3.new(0,1,0) | |
| 438 | local Forward = (Vec2-Vec1).unit | |
| 439 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
| 440 | local Right = Up:Cross(Forward).unit | |
| 441 | Forward = -Forward | |
| 442 | Right = -Right | |
| 443 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 444 | end | |
| 445 | ||
| 446 | function look(CFr,Vec2) | |
| 447 | local A = Vector3.new(0,0,0) | |
| 448 | local B = CFr:inverse()*Vec2 | |
| 449 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
| 450 | if B.Z > 0 then | |
| 451 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
| 452 | elseif B.Z == 0 then | |
| 453 | if B.Y > 0 then | |
| 454 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
| 455 | elseif B.Y < 0 then | |
| 456 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
| 457 | else | |
| 458 | CF = CFr | |
| 459 | end | |
| 460 | end | |
| 461 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
| 462 | local Up = Vector3.new(X,Y,Z) | |
| 463 | local Forward = (Vec2-CFr.p).unit | |
| 464 | local Right = Up:Cross(Forward) | |
| 465 | Forward = -Forward | |
| 466 | Right = -Right | |
| 467 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 468 | end | |
| 469 | ||
| 470 | function simulate(j,d,m,r,t) | |
| 471 | local joint = j | |
| 472 | for i,v in ipairs(t) do | |
| 473 | if v[1]:FindFirstChild("Weld") then
| |
| 474 | local stiff = m.CFrame.lookVector*0.03 | |
| 475 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
| 476 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
| 477 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
| 478 | local pos = joint.p+(dir*(d*0.5)) | |
| 479 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
| 480 | local inv = v[1].Weld.Part0.CFrame | |
| 481 | local rel1 = inv:inverse()*pos | |
| 482 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
| 483 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
| 484 | v[1].Weld.C0 = cf | |
| 485 | v[2] = inv*cf | |
| 486 | --v[1].CFrame = cf | |
| 487 | end | |
| 488 | end | |
| 489 | end | |
| 490 | ||
| 491 | for i=1,6 do | |
| 492 | local p = Instance.new("Part",char)
| |
| 493 | p.Anchored = false | |
| 494 | p.BrickColor = BrickColor.new("Really black")
| |
| 495 | p.CanCollide = false | |
| 496 | p.FormFactor="Custom" | |
| 497 | p.Material = "SmoothPlastic" | |
| 498 | p.TopSurface = "SmoothNoOutlines" | |
| 499 | p.BottomSurface = "SmoothNoOutlines" | |
| 500 | p.RightSurface = "SmoothNoOutlines" | |
| 501 | p.LeftSurface = "SmoothNoOutlines" | |
| 502 | p.FrontSurface = "SmoothNoOutlines" | |
| 503 | p.BackSurface = "SmoothNoOutlines" | |
| 504 | ||
| 505 | p.Size=Vector3.new(2+(i*.15),.15,0.15) | |
| 506 | p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them | |
| 507 | mesh = Instance.new("BlockMesh",p)
| |
| 508 | mesh.Scale = Vector3.new(1,1,4) | |
| 509 | local w = Instance.new("Motor6D",p)
| |
| 510 | w.Part0 = aa1[i-1] and aa1[i-1][1] or torso | |
| 511 | w.Part1 = p | |
| 512 | w.Name = "Weld" | |
| 513 | --table.insert(aa1,p) | |
| 514 | aa1[i] = {p,p.CFrame}
| |
| 515 | ||
| 516 | end | |
| 517 | ||
| 518 | game:service"RunService".Stepped:connect(function() | |
| 519 | simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1) | |
| 520 | end) | |
| 521 | ||
| 522 | cn,ca,bc,v3,r = CFrame.new,CFrame.Angles,BrickColor.new,Vector3.new,function(a)return (math.random()-.5)*2*(a or 1) end | |
| 523 | deg,nf,c3,ins,ma,pi,mr = math.deg,math.floor,Color3.new,Instance.new,math.abs,math.pi,math.rad | |
| 524 | local part = function(prnt,cfr,siz,col,anc,canc,tra,mat,typ) | |
| 525 | local p = ins(typ or "Part") | |
| 526 | p.FormFactor = "Custom" | |
| 527 | p.Material = mat | |
| 528 | p.Transparency = tra | |
| 529 | p.CanCollide = canc | |
| 530 | p.Anchored = anc | |
| 531 | p.BrickColor = bc(col) | |
| 532 | p.Size = siz | |
| 533 | p.CFrame = cfr | |
| 534 | p.Parent = prnt | |
| 535 | p.Locked = true | |
| 536 | p.TopSurface,p.BottomSurface = 0,0 | |
| 537 | p:BreakJoints() | |
| 538 | return p | |
| 539 | end | |
| 540 | local mesh = function(typ,prnt,scal,mtyp,mid,mtx) | |
| 541 | local m = ins(typ or "SpecialMesh") | |
| 542 | if mtyp then m.MeshType = mtyp end | |
| 543 | if mid then m.MeshId = mid end | |
| 544 | if mtx then m.TextureId = mtx end | |
| 545 | if scal then m.Scale = scal end | |
| 546 | m.Parent = prnt | |
| 547 | return m | |
| 548 | end | |
| 549 | local weldy = function(prt1,prt2,c0,c1) | |
| 550 | local w = ins("Weld",prt1)
| |
| 551 | w.Part0 = prt1 | |
| 552 | w.Part1 = prt2 | |
| 553 | w.C0,w.C1 = c0 or cn(),c1 or cn() | |
| 554 | return w | |
| 555 | end | |
| 556 | function crownExplode(cf,col,scl) | |
| 557 | local p = part(char,cf,v3(1,1,1),col,true,false,.1,"SmoothPlastic") | |
| 558 | local pm = mesh("FileMesh",p,nil,nil,asset..meshes.crown)
| |
| 559 | Spawn(function() | |
| 560 | for i=.1,1.1,.025 do | |
| 561 | p.Transparency = i | |
| 562 | pm.Scale = pm.Scale + v3(scl,scl,scl) | |
| 563 | wait() | |
| 564 | end | |
| 565 | p:Destroy() | |
| 566 | end) | |
| 567 | end | |
| 568 | function crater(cf,dist,siz,col,mat) | |
| 569 | local num = math.random(7,13) | |
| 570 | for i=1,num do | |
| 571 | game:service("Debris"):AddItem(part(char,cf*ca(0,pi*2/num*i,0)*cn(0,0,dist)*ca(r(2),r(2),r(2)),v3(ma(r(siz)),ma(r(siz)),ma(r(siz))),col,true,true,0,mat),7)
| |
| 572 | end | |
| 573 | end | |
| 574 | function quickSound(id,par,pi) | |
| 575 | local s = Instance.new("Sound")
| |
| 576 | s.Pitch = pi or 1 | |
| 577 | s.SoundId = asset..id | |
| 578 | s.Parent = par | |
| 579 | wait() | |
| 580 | s:Play() | |
| 581 | return s | |
| 582 | end | |
| 583 | function newSound(id,par,pi) | |
| 584 | local s = Instance.new("Sound",par)
| |
| 585 | s.Pitch = pi or 1 | |
| 586 | s.Volume = .3 | |
| 587 | s.SoundId = asset..id | |
| 588 | s:Play() | |
| 589 | return s | |
| 590 | end | |
| 591 | ||
| 592 | function cylinderOpen(cf,col,col2) | |
| 593 | local p = part(char,cf,v3(0,1000,0),col,true,false,.1,"SmoothPlastic") | |
| 594 | local pm = mesh("CylinderMesh",p)
| |
| 595 | local p2 = part(char,cf,v3(0,1000,0),col2,true,false,.1,"SmoothPlastic") | |
| 596 | local p2m = mesh("CylinderMesh",p2)
| |
| 597 | Spawn(function() | |
| 598 | for i=.1,1.1,.0125 do | |
| 599 | p.Transparency = i | |
| 600 | p2.Transparency = i | |
| 601 | pm.Scale = pm.Scale + v3(.8,0,.8) | |
| 602 | p2m.Scale = p2m.Scale + v3(.5,0,.5) | |
| 603 | wait() | |
| 604 | end | |
| 605 | p:Destroy() | |
| 606 | p2:Destroy() | |
| 607 | end) | |
| 608 | end | |
| 609 | function cylinderOpen2(cf,col,col2) | |
| 610 | local p = part(workspace,cf,v3(0,1000,0),col,true,false,.1,"SmoothPlastic") | |
| 611 | local pm = mesh("CylinderMesh",p)
| |
| 612 | local p2 = part(workspace,cf,v3(0,1000,0),col2,true,false,.1,"SmoothPlastic") | |
| 613 | local p2m = mesh("CylinderMesh",p2)
| |
| 614 | Spawn(function() | |
| 615 | for i=.1,1.1,.05 do | |
| 616 | p.Transparency = i | |
| 617 | p2.Transparency = i | |
| 618 | pm.Scale = pm.Scale + v3(.7,0,.7) | |
| 619 | p2m.Scale = p2m.Scale + v3(.6,0,.6) | |
| 620 | wait() | |
| 621 | end | |
| 622 | wait(10) | |
| 623 | p:Destroy() | |
| 624 | p2:Destroy() | |
| 625 | end) | |
| 626 | end | |
| 627 | ||
| 628 | function Effect(Pos,x1,y1,z1,x2,y2,z2,color,ref) | |
| 629 | local S = Instance.new("Part",Character)
| |
| 630 | S.FormFactor = 0 | |
| 631 | S.Size = Vector3.new(1,1,1) | |
| 632 | S.BrickColor = color | |
| 633 | S.Reflectance = ref or 0 | |
| 634 | S.TopSurface = 0 | |
| 635 | S.BottomSurface = 0 | |
| 636 | S.Transparency = 0.5 | |
| 637 | S.Anchored = true | |
| 638 | S.CanCollide = false | |
| 639 | S.CFrame = CFrame.new(Pos)* CFrame.new(x2,y2,z2)* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 640 | local msh2 = Instance.new("BlockMesh",S)
| |
| 641 | msh2.Scale = Vector3.new(x1,y1,z1) | |
| 642 | coroutine.wrap(function() | |
| 643 | for i = 1,9 do | |
| 644 | msh2.Scale = msh2.Scale + Vector3.new(0.1,0.1,0.1) | |
| 645 | S.CFrame = S.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 646 | S.Transparency = i *0.1 | |
| 647 | Wait() | |
| 648 | end | |
| 649 | S:Destroy() | |
| 650 | end)()end | |
| 651 | function Effect2(part,x1,y1,z1,x2,y2,z2,color,ref) | |
| 652 | if part:IsDescendantOf(Workspace)then | |
| 653 | local S = Instance.new("Part",Character)
| |
| 654 | S.FormFactor = 0 | |
| 655 | S.Size = Vector3.new(1,1,1) | |
| 656 | S.BrickColor = color | |
| 657 | S.Reflectance = ref or 0 | |
| 658 | S.TopSurface = 0 | |
| 659 | S.BottomSurface = 0 | |
| 660 | S.Transparency = 0.5 | |
| 661 | S.Anchored = true | |
| 662 | S.CanCollide = false | |
| 663 | S.CFrame = part.CFrame * CFrame.new(x2,y2,z2)* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 664 | local msh2 = Instance.new("BlockMesh",S)
| |
| 665 | msh2.Scale = Vector3.new(x1,y1,z1) | |
| 666 | coroutine.wrap(function() | |
| 667 | for i = 1,9 do | |
| 668 | msh2.Scale = msh2.Scale + Vector3.new(0.1,0.1,0.1) | |
| 669 | S.CFrame = S.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 670 | S.Transparency = i *0.1 | |
| 671 | Wait() | |
| 672 | end | |
| 673 | S:Destroy() | |
| 674 | end)()end end | |
| 675 | local function EmberWave(CF,Color) | |
| 676 | local p = Instance.new("Part",Character)
| |
| 677 | p.Anchored = true | |
| 678 | p.Locked = true | |
| 679 | p.CanCollide = false | |
| 680 | p.CFrame = CF | |
| 681 | p.Transparency = 1 | |
| 682 | coroutine.wrap(function() | |
| 683 | local x = CFrame.new(math.random(-6,6),math.abs(math.random(-6,6)),math.random(-6,6)) | |
| 684 | for i = 1,30 do | |
| 685 | p.CFrame = p.CFrame *x | |
| 686 | x = CFrame.new(math.random(-6,6),math.abs(math.random(-6,6)),math.random(-6,6)) | |
| 687 | Effect2(p,2.6,2.6,2.6,0,0,0,Color,0.3) | |
| 688 | Wait(0.1) | |
| 689 | end | |
| 690 | p:Destroy() | |
| 691 | end)()end | |
| 692 | ||
| 693 | function MediumParticleEmit(Object,Color) | |
| 694 | coroutine.wrap(function() | |
| 695 | while Wait(1.1)do | |
| 696 | if not Object then break end | |
| 697 | local p = Instance.new("Part",Object.Parent)
| |
| 698 | p.Name = "Trail" | |
| 699 | p.TopSurface = 0 | |
| 700 | p.BottomSurface = 0 | |
| 701 | p.Anchored = true | |
| 702 | p.CanCollide = false | |
| 703 | p.FormFactor = "Custom" | |
| 704 | p.Size = Vector3.new(0.01,0.01,0.01) | |
| 705 | p.BrickColor = type(Color)== 'userdata' and Color or BrickColor.new(Color) | |
| 706 | p.CFrame = Object.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1)-3,math.random(-1,1)) | |
| 707 | local m = Instance.new("BlockMesh",p)
| |
| 708 | m.Scale = Vector3.new(2,2,2) | |
| 709 | coroutine.wrap(function() | |
| 710 | for i = 1,15 do | |
| 711 | p.Transparency = i/15 | |
| 712 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1) | |
| 713 | p.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-5,5)/20,0.5,math.random(-5,5)/20))* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 714 | Wait() | |
| 715 | end | |
| 716 | p:Destroy() | |
| 717 | end)() | |
| 718 | end | |
| 719 | end)() | |
| 720 | end | |
| 721 | ||
| 722 | coroutine.wrap(function() | |
| 723 | for i = 1,4 do | |
| 724 | MediumParticleEmit(head,'Dark indigo') | |
| 725 | end | |
| 726 | end)() | |
| 727 | ||
| 728 | if head:FindFirstChild('Mesh') then
| |
| 729 | if head:FindFirstChild('Mesh'):IsA('BlockMesh') then
| |
| 730 | head:FindFirstChild('Mesh'):remove()
| |
| 731 | wait() | |
| 732 | local nm = Instance.new('SpecialMesh', head)
| |
| 733 | nm.MeshType = 'Head' | |
| 734 | nm.Scale = Vector3.new(1.25,1.25,1.25) | |
| 735 | end | |
| 736 | end | |
| 737 | if head:FindFirstChild('face') then
| |
| 738 | head:FindFirstChild('face'):Destroy()--.Texture = 'http://www.roblox.com/asset/?id=128963883'
| |
| 739 | end | |
| 740 | ||
| 741 | function newStat(stat, type, value) | |
| 742 | if stats[stat] then return end | |
| 743 | stats[stat] = value | |
| 744 | return stats[stat] | |
| 745 | end | |
| 746 | ||
| 747 | local function Implode(CF,Color) | |
| 748 | local cf = CF | |
| 749 | local f = Instance.new("Part",Character)
| |
| 750 | f.BrickColor = Color | |
| 751 | f.Size = Vector3.new(1,1,1) | |
| 752 | f.Anchored = true | |
| 753 | f.Locked = true | |
| 754 | f.CanCollide = false | |
| 755 | f.TopSurface = 0 | |
| 756 | f.Transparency = 1 | |
| 757 | f.BottomSurface = 0 | |
| 758 | f.CFrame = cf | |
| 759 | local sm = Instance.new("SpecialMesh",f)
| |
| 760 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 761 | sm.Scale = Vector3.new(30,30,30) | |
| 762 | coroutine.wrap(function() | |
| 763 | for i = 1,10 do | |
| 764 | f.Transparency = f.Transparency -0.1 | |
| 765 | sm.Scale = sm.Scale - Vector3.new(3,3,3) | |
| 766 | Wait() | |
| 767 | end | |
| 768 | f:Destroy() | |
| 769 | end)() | |
| 770 | local ax = Instance.new("Part",Character)
| |
| 771 | ax.Size = Vector3.new(30,30,30) | |
| 772 | ax.TopSurface = 0 | |
| 773 | ax.BottomSurface = 0 | |
| 774 | ax.Transparency = 0 | |
| 775 | ax.Locked = true | |
| 776 | ax.BrickColor = Color | |
| 777 | ax.Shape = "Ball" | |
| 778 | ax.CanCollide = false | |
| 779 | ax.CFrame = cf | |
| 780 | ax.Anchored = true | |
| 781 | ax.Transparency = 1 | |
| 782 | coroutine.wrap(function() | |
| 783 | for i = 1,10 do | |
| 784 | ax.Size = ax.Size - Vector3.new(math.random(1,3)+1,math.random(1,3)+1,math.random(1,3)+1) | |
| 785 | ax.Transparency = ax.Transparency -0.1 | |
| 786 | ax.CFrame = cf | |
| 787 | Wait() | |
| 788 | end | |
| 789 | ax:Destroy() | |
| 790 | end)() | |
| 791 | end | |
| 792 | local function Explode(CF,Color,SMM,BBoom) | |
| 793 | local cf = CF | |
| 794 | local f = Instance.new("Part",Character)
| |
| 795 | f.BrickColor = Color | |
| 796 | f.Size = Vector3.new(5,1,5) | |
| 797 | f.Anchored = true | |
| 798 | f.Locked = true | |
| 799 | f.CanCollide = false | |
| 800 | f.TopSurface = 0 | |
| 801 | f.BottomSurface = 0 | |
| 802 | f.CFrame = cf | |
| 803 | local sm = Instance.new("SpecialMesh",f)
| |
| 804 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 805 | sm.Scale = Vector3.new(5,5,5) | |
| 806 | coroutine.wrap(function() | |
| 807 | for i = 1,20 do | |
| 808 | f.Transparency = f.Transparency +0.05 | |
| 809 | sm.Scale = sm.Scale + Vector3.new(10,10,10) | |
| 810 | Wait() | |
| 811 | end | |
| 812 | f:Destroy() | |
| 813 | end)() | |
| 814 | if BBoom then do | |
| 815 | local zs = BBoom | |
| 816 | local ax = Instance.new("Part",Character)
| |
| 817 | ax.Size = Vector3.new(1,1,1) | |
| 818 | ax.TopSurface = 0 | |
| 819 | ax.BottomSurface = 0 | |
| 820 | ax.Transparency = 0 | |
| 821 | ax.Locked = true | |
| 822 | ax.BrickColor = Color | |
| 823 | ax.Shape = "Ball" | |
| 824 | ax.CanCollide = false | |
| 825 | ax.CFrame = zs | |
| 826 | ax.Anchored = true | |
| 827 | local SMMx = Instance.new("SpecialMesh",ax)
| |
| 828 | SMMx.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 829 | SMMx.Scale = Vector3.new(1,1,1) | |
| 830 | coroutine.wrap(function() | |
| 831 | for i = 1,20 do | |
| 832 | SMMx.Scale = SMMx.Scale + Vector3.new(math.random(1,3)+1,math.random(1,3)+1,math.random(1,3)+1) | |
| 833 | ax.Transparency = ax.Transparency +0.05 | |
| 834 | ax.CFrame = zs | |
| 835 | Wait() | |
| 836 | end | |
| 837 | ax:Destroy() | |
| 838 | end)() | |
| 839 | end | |
| 840 | end | |
| 841 | local ax = Instance.new("Part",Character)
| |
| 842 | ax.Size = Vector3.new(1,1,1) | |
| 843 | ax.TopSurface = 0 | |
| 844 | ax.BottomSurface = 0 | |
| 845 | ax.Transparency = 0 | |
| 846 | ax.Locked = true | |
| 847 | ax.BrickColor = Color | |
| 848 | ax.Shape = "Ball" | |
| 849 | ax.CanCollide = false | |
| 850 | ax.CFrame = cf | |
| 851 | ax.Anchored = true | |
| 852 | local SMMx do if SMM then | |
| 853 | SMMx = Instance.new("SpecialMesh",ax)
| |
| 854 | SMMx.MeshId = SMM | |
| 855 | SMMx.Scale = Vector3.new(1,1,1) | |
| 856 | end | |
| 857 | end | |
| 858 | coroutine.wrap(function() | |
| 859 | for i = 1,20 do | |
| 860 | if SMM then | |
| 861 | SMMx.Scale = SMMx.Scale + Vector3.new(math.random(1,3)+2,math.random(1,3)+2,math.random(1,3)+2) | |
| 862 | else | |
| 863 | ax.Size = ax.Size + Vector3.new(math.random(1,3)+1,math.random(1,3)+1,math.random(1,3)+1) | |
| 864 | end | |
| 865 | ax.Transparency = ax.Transparency +0.05 | |
| 866 | ax.CFrame = cf | |
| 867 | Wait() | |
| 868 | end | |
| 869 | ax:Destroy() | |
| 870 | end)() | |
| 871 | end | |
| 872 | function ParticleEmit(Object,Color,Duration) | |
| 873 | local Counter = 0 | |
| 874 | coroutine.wrap(function() | |
| 875 | while Wait(0.3)do | |
| 876 | if Counter == Duration then break end | |
| 877 | local p = Instance.new("Part",Object.Parent)
| |
| 878 | p.Name = "Trail" | |
| 879 | p.TopSurface = 0 | |
| 880 | p.BottomSurface = 0 | |
| 881 | p.Anchored = true | |
| 882 | p.CanCollide = false | |
| 883 | p.FormFactor = "Custom" | |
| 884 | p.Size = Vector3.new(0.01,0.01,0.01) | |
| 885 | p.BrickColor = Color and(type(Color)== 'userdata' and Color or BrickColor.new(Color)) | |
| 886 | p.CFrame = Object.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1)-3,math.random(-1,1)) | |
| 887 | local m = Instance.new("BlockMesh",p)
| |
| 888 | m.Scale = Vector3.new(2,2,2) | |
| 889 | coroutine.wrap(function() | |
| 890 | for i = 1,15 do | |
| 891 | p.Transparency = i/15 | |
| 892 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1) | |
| 893 | p.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-5,5)/20,0.5,math.random(-5,5)/20))* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 894 | Wait() | |
| 895 | end | |
| 896 | p:Destroy() | |
| 897 | end)() | |
| 898 | end | |
| 899 | end)() | |
| 900 | if Duration == math.huge then return end | |
| 901 | coroutine.wrap(function() | |
| 902 | while Wait(1)do | |
| 903 | Counter = Counter +1 | |
| 904 | if Counter == Duration then | |
| 905 | break | |
| 906 | end | |
| 907 | end | |
| 908 | end)() | |
| 909 | end | |
| 910 | function SlowParticleEmit(Object) | |
| 911 | coroutine.wrap(function() | |
| 912 | while Wait(3.2)do | |
| 913 | if not Object then break end | |
| 914 | local p = Instance.new("Part",Object.Parent)
| |
| 915 | p.Name = "Trail" | |
| 916 | p.TopSurface = 0 | |
| 917 | p.BottomSurface = 0 | |
| 918 | p.Anchored = true | |
| 919 | p.CanCollide = false | |
| 920 | p.FormFactor = "Custom" | |
| 921 | p.Size = Vector3.new(0.01,0.01,0.01) | |
| 922 | p.BrickColor = (BrickColor.new("Toothpaste"))
| |
| 923 | p.CFrame = Object.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1)-3,math.random(-1,1)) | |
| 924 | local m = Instance.new("BlockMesh",p)
| |
| 925 | m.Scale = Vector3.new(2,2,2) | |
| 926 | coroutine.wrap(function() | |
| 927 | for i = 1,15 do | |
| 928 | p.Transparency = i/15 | |
| 929 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1) | |
| 930 | p.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-5,5)/20,0.5,math.random(-5,5)/20))* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 931 | Wait() | |
| 932 | end | |
| 933 | p:Destroy() | |
| 934 | end)() | |
| 935 | end | |
| 936 | end)() | |
| 937 | end | |
| 938 | ||
| 939 | function slowPoison(Humanoid) | |
| 940 | local hps | |
| 941 | local hp | |
| 942 | if Humanoid == hum then return end | |
| 943 | hps = Humanoid.Parent:FindFirstChild('Health',true)
| |
| 944 | if hps then hp = true end | |
| 945 | ypcall(function() | |
| 946 | for i = 10,0,-.5 do | |
| 947 | if not Humanoid.Parent then break end | |
| 948 | if hp then hps.Disabled = true end | |
| 949 | if Humanoid.WalkSpeed > 5 then | |
| 950 | if Humanoid.Health <= 0 then break end | |
| 951 | if Humanoid:findFirstChild'Property of Darkus_Theory' and not bypassin then | |
| 952 | Humanoid.WalkSpeed = 6 | |
| 953 | Humanoid.JumpPower = 0 | |
| 954 | end | |
| 955 | --Humanoid.JumpPower = 0 | |
| 956 | end | |
| 957 | local c = getDPS()*.4 | |
| 958 | damageHuman(Humanoid, c, Humanoid.Parent.Head) | |
| 959 | logDamage('Poison', c)
| |
| 960 | local p = part(Humanoid.Parent,Humanoid.Parent.Torso.CFrame*cn(r(2),r(2),r(2)),v3(.1,0,.1),"Bright green",false,true,0,"SmoothPlastic") | |
| 961 | wait(.5+stats['Haste']*3) | |
| 962 | end | |
| 963 | if Humanoid.WalkSpeed > 5 then | |
| 964 | if Humanoid:findFirstChild'Property of Darkus_Theory' and not bypassin then | |
| 965 | Humanoid.JumpPower = 50 | |
| 966 | Humanoid.WalkSpeed = 16 | |
| 967 | end | |
| 968 | end | |
| 969 | ypcall(function() | |
| 970 | wait(4) | |
| 971 | if hps then hps.Disabled = false end | |
| 972 | end) | |
| 973 | end) | |
| 974 | end | |
| 975 | ||
| 976 | function expandDong() | |
| 977 | local Orbi = Instance.new('Part')
| |
| 978 | Orbi.Size = Vector3.new(3,3,3) | |
| 979 | Orbi.CanCollide = false | |
| 980 | Orbi.Locked = true | |
| 981 | Orbi.Shape = 'Ball' | |
| 982 | Orbi.Anchored = true | |
| 983 | Orbi.Parent = char | |
| 984 | Orbi.Transparency = .4 | |
| 985 | Orbi.TopSurface,Orbi.BottomSurface = 0,0 | |
| 986 | Orbi.Name = 'Expand Dong' | |
| 987 | Orbi.BrickColor = BrickColor.new('Dark indigo')
| |
| 988 | coroutine.wrap(function() | |
| 989 | for i,v in pairs(IsNear(torso.Position, 25, nil, true)) do | |
| 990 | if v:findFirstChild'Humanoid' then | |
| 991 | if Damaged[v:FindFirstChild('Humanoid')] and tick()-Damaged[v:FindFirstChild('Humanoid')] < 1 then return end
| |
| 992 | local calc = getDPS()*1.4 | |
| 993 | damageHuman(v:FindFirstChild('Humanoid'), calc, v:findFirstChild'Torso')
| |
| 994 | logDamage('Transformation', calc)
| |
| 995 | Damaged[v:FindFirstChild('Humanoid')] = tick()
| |
| 996 | end | |
| 997 | end | |
| 998 | end)() | |
| 999 | local OrbiMesh = Instance.new('SpecialMesh',Orbi)
| |
| 1000 | OrbiMesh.Name = 'Dxpand Eong' | |
| 1001 | OrbiMesh.Scale = Vector3.new(2, 2, 2) | |
| 1002 | OrbiMesh.MeshType = 'Sphere' | |
| 1003 | ypcall(function() | |
| 1004 | for i = 3,0,-1 do wait(.05) | |
| 1005 | OrbiMesh.Scale = OrbiMesh.Scale + Vector3.new(1.5, 1.5, 1.5) | |
| 1006 | Orbi.CFrame = torso.CFrame | |
| 1007 | end | |
| 1008 | for i = .4,1,.05 do | |
| 1009 | wait(0.04) | |
| 1010 | Orbi.Transparency = i | |
| 1011 | end | |
| 1012 | Orbi:Destroy() | |
| 1013 | end) | |
| 1014 | end | |
| 1015 | ||
| 1016 | function MarkOfDeath(humreset) | |
| 1017 | if not currentTarget then return end | |
| 1018 | if checkCooldown('MarkOfDeath') then return end
| |
| 1019 | setCooldown('MarkOfDeath', .5)
| |
| 1020 | stats['Focus'] = stats['Focus'] + 30 | |
| 1021 | local MarkOfDeath = Instance.new('Model')
| |
| 1022 | MarkOfDeath.Name = 'MarkOfDeath' | |
| 1023 | MarkOfDeath.Parent = currentTarget | |
| 1024 | ypcall(function() | |
| 1025 | for i = 10,0,-1 do | |
| 1026 | wait(1) | |
| 1027 | end | |
| 1028 | if MarkOfDeath.Parent then MarkOfDeath:Destroy() end | |
| 1029 | end) | |
| 1030 | ||
| 1031 | end | |
| 1032 | ||
| 1033 | function useFocus(amount) | |
| 1034 | local precalc = stats['Focus']-amount | |
| 1035 | ||
| 1036 | if stats['Focus'] < 0 then return false end | |
| 1037 | if precalc < 0 then return false end | |
| 1038 | ||
| 1039 | stats['Focus'] = precalc | |
| 1040 | ||
| 1041 | return true | |
| 1042 | end | |
| 1043 | ||
| 1044 | function recount() | |
| 1045 | ||
| 1046 | local totl = {}
| |
| 1047 | ||
| 1048 | local function addUp(tbl) | |
| 1049 | local total = 0 | |
| 1050 | for i,v in next,tbl do | |
| 1051 | total = total + v | |
| 1052 | end | |
| 1053 | return total | |
| 1054 | end | |
| 1055 | ||
| 1056 | local function avg(tbl) | |
| 1057 | ||
| 1058 | local num = #tbl | |
| 1059 | local nom = addUp(tbl) | |
| 1060 | ||
| 1061 | return (nom/num) | |
| 1062 | end | |
| 1063 | ||
| 1064 | warn('RECOUNT - All Data')
| |
| 1065 | for i,v in pairs(recountData) do | |
| 1066 | local qq = addUp(v) | |
| 1067 | print(i..': '..qq..' ('..math.floor(avg(v))..')')
| |
| 1068 | table.insert(totl, qq) | |
| 1069 | end | |
| 1070 | ||
| 1071 | warn('TOTAL: '..addUp(totl))
| |
| 1072 | ||
| 1073 | end | |
| 1074 | ||
| 1075 | function logDamage(skill, damage) | |
| 1076 | ||
| 1077 | if not recountData[skill] then recountData[skill] = {} end
| |
| 1078 | ||
| 1079 | local tbl = recountData[skill] | |
| 1080 | table.insert(tbl, damage) | |
| 1081 | ||
| 1082 | end | |
| 1083 | function getDPS(override) | |
| 1084 | local crit = math.random(1,15) | |
| 1085 | local DPS = ((stats.Agility) * (crit > 11 and stats.CriticalStrikeBonus or 1.2)) | |
| 1086 | DPS = math.ceil(DPS) | |
| 1087 | lastdps = tick() | |
| 1088 | if berserk then DPS = DPS * 1.8 end | |
| 1089 | if cheating then DPS = DPS * 1.5 end | |
| 1090 | return DPS,((crit > 13) and true or false) | |
| 1091 | end | |
| 1092 | ||
| 1093 | function Berserk() | |
| 1094 | ||
| 1095 | if checkCooldown('Berserk') then return end
| |
| 1096 | if not berserk then if not useFocus(70) then return end end | |
| 1097 | stats['Combo Points'] = 0 | |
| 1098 | if Stealthed then Stealth() end | |
| 1099 | changing = true | |
| 1100 | hum.WalkSpeed = 0 | |
| 1101 | transforming = true | |
| 1102 | berserk = not berserk | |
| 1103 | createSuit() | |
| 1104 | stats['Haste'] = (berserk and .02 or hst) | |
| 1105 | script.Name = (not berserk and 'Assassination' or 'Berserker') | |
| 1106 | cylinderOpen(head.CFrame, 'Black', 'Dark indigo') | |
| 1107 | otheranims = true | |
| 1108 | Mode = (berserk and 'Roaring' or 'StealthIdling') | |
| 1109 | wait(.6) | |
| 1110 | if berserk then | |
| 1111 | Dagger.Size = Vector3.new(1, 5, 1) | |
| 1112 | DaggerMesh.MeshId = "http://www.roblox.com/asset/?id=31758253" | |
| 1113 | DaggerMesh.Scale = Vector3.new(0.3, 0.33, 0.3) | |
| 1114 | DaggerWeld = Instance.new('Weld',Dagger)
| |
| 1115 | DaggerWeld.Name = 'DaggerWeld' | |
| 1116 | DaggerWeld.C0 = CFrame.new(0,-.95, -1.8) * CFrame.Angles(math.rad(90), 0, math.rad(180)) | |
| 1117 | DaggerWeld.Part0 = ra | |
| 1118 | DaggerWeld.Part1 = Dagger | |
| 1119 | ||
| 1120 | Katana.Size = Vector3.new(1, 1, 5) | |
| 1121 | KatanaMesh.MeshId = "http://www.roblox.com/asset/?id=103978363" | |
| 1122 | KatanaMesh.Scale = Vector3.new(0.6, 0.33, 0.8) | |
| 1123 | KatanaWeld = Instance.new('Weld',Katana)
| |
| 1124 | KatanaWeld.C0 = CFrame.new(0,-.95, -1.8) * CFrame.Angles(math.rad(180), 0, math.rad(90)) | |
| 1125 | KatanaWeld.Part0 = la | |
| 1126 | KatanaWeld.Part1 = Katana | |
| 1127 | hum.MaxHealth = 90000 | |
| 1128 | hum:TakeDamage(-50000) | |
| 1129 | coroutine.wrap(function() | |
| 1130 | btimer = 999999999 | |
| 1131 | while btimer > 0 do | |
| 1132 | wait(1) | |
| 1133 | btimer = btimer - 1 | |
| 1134 | setCooldown('Berserk', 30)
| |
| 1135 | end | |
| 1136 | stats['Focus'] = 80 | |
| 1137 | setCooldown('Berserk', 0)
| |
| 1138 | btimer = nil | |
| 1139 | Berserk() | |
| 1140 | wait() | |
| 1141 | setCooldown('Berserk', 30)
| |
| 1142 | end)() | |
| 1143 | --burn() | |
| 1144 | else | |
| 1145 | Dagger.Size = Vector3.new(1, 3.8, 1) | |
| 1146 | DaggerMesh.MeshId = "http://www.roblox.com/asset/?id=432556696" | |
| 1147 | DaggerMesh.Scale = Vector3.new(.14, .14, .14) | |
| 1148 | DaggerWeld = Instance.new('Weld',Dagger)
| |
| 1149 | DaggerWeld.Name = 'DaggerWeld' | |
| 1150 | DaggerWeld.C0 = CFrame.new(0,-.7, -1.2) * CFrame.Angles(-math.rad(180), -math.rad(90), -math.rad(90)) | |
| 1151 | DaggerWeld.Part0 = ra | |
| 1152 | DaggerWeld.Part1 = Dagger | |
| 1153 | ||
| 1154 | Katana.Size = Vector3.new(1, 0.8, 5) | |
| 1155 | KatanaMesh.MeshId = "http://www.roblox.com/asset/?id=22769578" | |
| 1156 | KatanaMesh.Scale = Vector3.new(.23, .23, .23) | |
| 1157 | KatanaWeld = Instance.new('Weld',Katana)
| |
| 1158 | KatanaWeld.C0 = CFrame.new(0,-1.05, 1) * CFrame.Angles(0, 0, math.rad(90)) | |
| 1159 | KatanaWeld.Part0 = la | |
| 1160 | KatanaWeld.Part1 = Katana | |
| 1161 | hum.MaxHealth = 500 | |
| 1162 | if hum.Health-hum.MaxHealth > 0 then | |
| 1163 | hum.Health = hum.MaxHealth | |
| 1164 | end | |
| 1165 | ||
| 1166 | quickSound(216782105, head, 1.3).Volume = .4 | |
| 1167 | end | |
| 1168 | --crater(head.CFrame * CFrame.new(0, -2, 0) ,20,10,'Dark indigo','Plastic') | |
| 1169 | wait(.3) | |
| 1170 | expandDong() | |
| 1171 | wait(.2) | |
| 1172 | changing = false | |
| 1173 | hum.WalkSpeed = 20 | |
| 1174 | otheranims = false | |
| 1175 | transforming = false | |
| 1176 | end | |
| 1177 | ||
| 1178 | function damageHuman(hum,d,hit) | |
| 1179 | if hum.Health <= 0 then return end | |
| 1180 | if hum == Humanoid then return end | |
| 1181 | if not hum.Health then return end | |
| 1182 | if hum:findFirstChild('Shielding') then return end
| |
| 1183 | if Ally[hum] then return end | |
| 1184 | Title("-"..math.floor(d), ((hit.Parent and hit.Parent~='Workspace') and (hit.Parent:findFirstChild'Head' or Instance.new('Model'))), Color3.new(255/255,0/255,0/255),true,false)
| |
| 1185 | if hum:FindFirstChild'Property of Darkus_Theory' then | |
| 1186 | hum:TakeDamage(math.floor(d)) | |
| 1187 | else | |
| 1188 | hum.Health = hum.Health - math.floor(d) | |
| 1189 | end | |
| 1190 | if hum.Health <= 0 then logDamage('Kills', 1) Alert('You killed '..hum.Parent.Name..'!', 'Yellow') if (btimer and btimer > 0) then btimer=btimer+10 end end
| |
| 1191 | end | |
| 1192 | ||
| 1193 | function Tag(Humanoid) | |
| 1194 | local c = Instance.new("ObjectValue",Humanoid)
| |
| 1195 | c.Value = plr | |
| 1196 | c.Name = "creator" | |
| 1197 | end | |
| 1198 | ||
| 1199 | function CloneCharacter() | |
| 1200 | Character.Archivable = true | |
| 1201 | local Clone = Character:Clone() | |
| 1202 | for i,v in pairs(Clone:GetChildren())do | |
| 1203 | if v:IsA("BasePart") then
| |
| 1204 | v.Transparency = .1 | |
| 1205 | v.Reflectance = .1 | |
| 1206 | end | |
| 1207 | end | |
| 1208 | Character.Archivable = false | |
| 1209 | Clone.Parent = game:service('Workspace')
| |
| 1210 | Clone.Archivable = false | |
| 1211 | game:service('Debris'):AddItem(Clone,9)
| |
| 1212 | return Clone | |
| 1213 | end | |
| 1214 | function searchForHumanoid(thing) | |
| 1215 | for _,v in pairs(thing:children()) do | |
| 1216 | if v:IsA('Humanoid') then
| |
| 1217 | return v | |
| 1218 | end | |
| 1219 | end | |
| 1220 | return false | |
| 1221 | end | |
| 1222 | function CreateUI(Player) | |
| 1223 | --//Created by Opligitory | |
| 1224 | local this = {
| |
| 1225 | Debounces = {
| |
| 1226 | HelpOpen = false; | |
| 1227 | CoolDownOpen = false; | |
| 1228 | NameShowing = true; | |
| 1229 | }; | |
| 1230 | } | |
| 1231 | local function Create(ty) | |
| 1232 | return function(data) | |
| 1233 | local obj = Instance.new(ty) | |
| 1234 | for k,v in pairs(data)do | |
| 1235 | if type(k) == 'number' then | |
| 1236 | v.Parent = obj | |
| 1237 | else | |
| 1238 | obj[k] = v | |
| 1239 | end | |
| 1240 | end | |
| 1241 | return obj | |
| 1242 | end | |
| 1243 | end | |
| 1244 | ||
| 1245 | local function Thread(f) | |
| 1246 | assert(type(f) == 'function',"bad argument #1 'function' expected got "..type(f)) | |
| 1247 | return coroutine.resume(coroutine.create(f)) | |
| 1248 | end | |
| 1249 | ||
| 1250 | local Rogue = Create("ScreenGui"){
| |
| 1251 | Parent = Player.PlayerGui; | |
| 1252 | Name = "Rogue"; | |
| 1253 | Archivable = true; | |
| 1254 | } | |
| 1255 | local Background = Create("Frame"){
| |
| 1256 | Visible = true; | |
| 1257 | Active = false; | |
| 1258 | Parent = Rogue; | |
| 1259 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1260 | Archivable = true; | |
| 1261 | Size = UDim2.new(0, 305, 0, 300); | |
| 1262 | Draggable = false; | |
| 1263 | ClipsDescendants = false; | |
| 1264 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1265 | Style = Enum.FrameStyle.DropShadow; | |
| 1266 | BackgroundTransparency = 0; | |
| 1267 | Position = UDim2.new(1, -305, 0.5, -50); | |
| 1268 | BorderSizePixel = 1; | |
| 1269 | Name = "Background"; | |
| 1270 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1271 | } | |
| 1272 | local mTitle = Create("TextLabel"){
| |
| 1273 | Visible = true; | |
| 1274 | FontSize = Enum.FontSize.Size28; | |
| 1275 | Active = false; | |
| 1276 | Parent = Background; | |
| 1277 | BorderSizePixel = 1; | |
| 1278 | TextStrokeTransparency = 1; | |
| 1279 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1280 | TextWrapped = false; | |
| 1281 | TextWrap = false; | |
| 1282 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1283 | TextTransparency = 0; | |
| 1284 | Archivable = true; | |
| 1285 | Size = UDim2.new(1, 0, 0, 20); | |
| 1286 | Draggable = false; | |
| 1287 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1288 | ClipsDescendants = false; | |
| 1289 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1290 | Text = ""; | |
| 1291 | TextColor3 = Color3.new(1, 1, 1); | |
| 1292 | Font = Enum.Font.SourceSans; | |
| 1293 | BackgroundTransparency = 1; | |
| 1294 | Position = UDim2.new(0, 0, 0, 0); | |
| 1295 | Name = "Title"; | |
| 1296 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1297 | TextScaled = false; | |
| 1298 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1299 | } | |
| 1300 | local BreakLine = Create("Frame"){
| |
| 1301 | Visible = true; | |
| 1302 | Active = false; | |
| 1303 | Parent = mTitle; | |
| 1304 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1305 | Archivable = true; | |
| 1306 | Size = UDim2.new(1, 0, 0, 1); | |
| 1307 | Draggable = false; | |
| 1308 | ClipsDescendants = false; | |
| 1309 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1310 | Style = Enum.FrameStyle.Custom; | |
| 1311 | BackgroundTransparency = 0; | |
| 1312 | Position = UDim2.new(0, 0, 1, 6); | |
| 1313 | BorderSizePixel = 0; | |
| 1314 | Name = "BreakLine"; | |
| 1315 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1316 | } | |
| 1317 | local Stats = Create("Frame"){
| |
| 1318 | Visible = true; | |
| 1319 | Active = false; | |
| 1320 | Parent = Background; | |
| 1321 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1322 | Archivable = true; | |
| 1323 | Size = UDim2.new(1, 0, 1, -30); | |
| 1324 | Draggable = false; | |
| 1325 | ClipsDescendants = false; | |
| 1326 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1327 | Style = Enum.FrameStyle.Custom; | |
| 1328 | BackgroundTransparency = 1; | |
| 1329 | Position = UDim2.new(0, 0, 1, -250); | |
| 1330 | BorderSizePixel = 1; | |
| 1331 | Name = "Stats"; | |
| 1332 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1333 | } | |
| 1334 | local Health = Create("Frame"){
| |
| 1335 | Visible = true; | |
| 1336 | Active = false; | |
| 1337 | Parent = Stats; | |
| 1338 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1339 | Archivable = true; | |
| 1340 | Size = UDim2.new(1, 0, 0, 30); | |
| 1341 | Draggable = false; | |
| 1342 | ClipsDescendants = false; | |
| 1343 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1344 | Style = Enum.FrameStyle.Custom; | |
| 1345 | BackgroundTransparency = 0; | |
| 1346 | Position = UDim2.new(0, 0, 0, 0); | |
| 1347 | BorderSizePixel = 0; | |
| 1348 | Name = "Health"; | |
| 1349 | BackgroundColor3 = Color3.new(0.447059, 0.447059, 0.447059); | |
| 1350 | } | |
| 1351 | local hText = Create("TextLabel"){
| |
| 1352 | Visible = true; | |
| 1353 | FontSize = Enum.FontSize.Size28; | |
| 1354 | Active = false; | |
| 1355 | Parent = Health; | |
| 1356 | BorderSizePixel = 0; | |
| 1357 | TextStrokeTransparency = 0.69999998807907; | |
| 1358 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1359 | TextWrapped = false; | |
| 1360 | TextWrap = false; | |
| 1361 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1362 | TextTransparency = 0; | |
| 1363 | Archivable = true; | |
| 1364 | Size = UDim2.new(1, -8, 1, -8); | |
| 1365 | Draggable = false; | |
| 1366 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1367 | ClipsDescendants = false; | |
| 1368 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1369 | Text = "Health: 100/100"; | |
| 1370 | TextColor3 = Color3.new(1, 1, 1); | |
| 1371 | Font = Enum.Font.SourceSans; | |
| 1372 | BackgroundTransparency = 1; | |
| 1373 | Position = UDim2.new(0, 4, 0, 4); | |
| 1374 | Name = "hText"; | |
| 1375 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1376 | TextScaled = false; | |
| 1377 | BackgroundColor3 = Color3.new(1, 0.207843, 0.211765); | |
| 1378 | ZIndex = 2; | |
| 1379 | } | |
| 1380 | local hStatus = Create("TextLabel"){
| |
| 1381 | Visible = true; | |
| 1382 | FontSize = Enum.FontSize.Size28; | |
| 1383 | Active = false; | |
| 1384 | Parent = Health; | |
| 1385 | BorderSizePixel = 0; | |
| 1386 | TextStrokeTransparency = 0.69999998807907; | |
| 1387 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1388 | TextWrapped = false; | |
| 1389 | TextWrap = false; | |
| 1390 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1391 | TextTransparency = 0; | |
| 1392 | Archivable = true; | |
| 1393 | Size = UDim2.new(1, -8, 1, -8); | |
| 1394 | Draggable = false; | |
| 1395 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1396 | ClipsDescendants = false; | |
| 1397 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1398 | Text = ""; | |
| 1399 | TextColor3 = Color3.new(1, 1, 1); | |
| 1400 | Font = Enum.Font.SourceSans; | |
| 1401 | BackgroundTransparency = 0; | |
| 1402 | Position = UDim2.new(0, 4, 0, 4); | |
| 1403 | Name = "hStatus"; | |
| 1404 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1405 | TextScaled = false; | |
| 1406 | BackgroundColor3 = Color3.new(1, 0.207843, 0.211765); | |
| 1407 | ||
| 1408 | } | |
| 1409 | local Focus = Create("Frame"){
| |
| 1410 | Visible = true; | |
| 1411 | Active = false; | |
| 1412 | Parent = Stats; | |
| 1413 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1414 | Archivable = true; | |
| 1415 | Size = UDim2.new(1, 0, 0, 30); | |
| 1416 | Draggable = false; | |
| 1417 | ClipsDescendants = false; | |
| 1418 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1419 | Style = Enum.FrameStyle.Custom; | |
| 1420 | BackgroundTransparency = 0; | |
| 1421 | Position = UDim2.new(0, 0, 0, 35); | |
| 1422 | BorderSizePixel = 0; | |
| 1423 | Name = "Focus"; | |
| 1424 | BackgroundColor3 = Color3.new(0.447059, 0.447059, 0.447059); | |
| 1425 | } | |
| 1426 | local fText = Create("TextLabel"){
| |
| 1427 | Visible = true; | |
| 1428 | FontSize = Enum.FontSize.Size28; | |
| 1429 | Active = false; | |
| 1430 | Parent = Focus; | |
| 1431 | BorderSizePixel = 0; | |
| 1432 | TextStrokeTransparency = 0.69999998807907; | |
| 1433 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1434 | TextWrapped = false; | |
| 1435 | TextWrap = false; | |
| 1436 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1437 | TextTransparency = 0; | |
| 1438 | Archivable = true; | |
| 1439 | Size = UDim2.new(1, -8, 1, -8); | |
| 1440 | Draggable = false; | |
| 1441 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1442 | ClipsDescendants = false; | |
| 1443 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1444 | Text = "Focus: 100/100"; | |
| 1445 | TextColor3 = Color3.new(1, 1, 1); | |
| 1446 | Font = Enum.Font.SourceSans; | |
| 1447 | BackgroundTransparency = 1; | |
| 1448 | Position = UDim2.new(0, 4, 0, 4); | |
| 1449 | Name = "fText"; | |
| 1450 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1451 | TextScaled = false; | |
| 1452 | BackgroundColor3 = Color3.new(1, 0.976471, 0.278431); | |
| 1453 | ZIndex = 2; | |
| 1454 | } | |
| 1455 | local fStatus = Create("TextLabel"){
| |
| 1456 | Visible = true; | |
| 1457 | FontSize = Enum.FontSize.Size28; | |
| 1458 | Active = false; | |
| 1459 | Parent = Focus; | |
| 1460 | BorderSizePixel = 0; | |
| 1461 | TextStrokeTransparency = 0.69999998807907; | |
| 1462 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1463 | TextWrapped = false; | |
| 1464 | TextWrap = false; | |
| 1465 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1466 | TextTransparency = 0; | |
| 1467 | Archivable = true; | |
| 1468 | Size = UDim2.new(1, -8, 1, -8); | |
| 1469 | Draggable = false; | |
| 1470 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1471 | ClipsDescendants = false; | |
| 1472 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1473 | Text = ""; | |
| 1474 | TextColor3 = Color3.new(1, 1, 1); | |
| 1475 | Font = Enum.Font.SourceSans; | |
| 1476 | BackgroundTransparency = 0; | |
| 1477 | Position = UDim2.new(0, 4, 0, 4); | |
| 1478 | Name = "fStatus"; | |
| 1479 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1480 | TextScaled = false; | |
| 1481 | BackgroundColor3 = Color3.new(1, 0.976471, 0.278431); | |
| 1482 | } | |
| 1483 | local CP = Create("Frame"){
| |
| 1484 | Visible = true; | |
| 1485 | Active = false; | |
| 1486 | Parent = Stats; | |
| 1487 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1488 | Archivable = true; | |
| 1489 | Size = UDim2.new(1, 0, 0, 30); | |
| 1490 | Draggable = false; | |
| 1491 | ClipsDescendants = false; | |
| 1492 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1493 | Style = Enum.FrameStyle.Custom; | |
| 1494 | BackgroundTransparency = 0; | |
| 1495 | Position = UDim2.new(0, 0, 0, 70); | |
| 1496 | BorderSizePixel = 0; | |
| 1497 | Name = "CP"; | |
| 1498 | BackgroundColor3 = Color3.new(0.447059, 0.447059, 0.447059); | |
| 1499 | } | |
| 1500 | local cText = Create("TextLabel"){
| |
| 1501 | Visible = true; | |
| 1502 | FontSize = Enum.FontSize.Size28; | |
| 1503 | Active = false; | |
| 1504 | Parent = CP; | |
| 1505 | BorderSizePixel = 0; | |
| 1506 | TextStrokeTransparency = 0.69999998807907; | |
| 1507 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1508 | TextWrapped = false; | |
| 1509 | TextWrap = false; | |
| 1510 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1511 | TextTransparency = 0; | |
| 1512 | Archivable = true; | |
| 1513 | Size = UDim2.new(1, -8, 1, -8); | |
| 1514 | Draggable = false; | |
| 1515 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1516 | ClipsDescendants = false; | |
| 1517 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1518 | Text = "Combo Points: 6/6"; | |
| 1519 | TextColor3 = Color3.new(1, 1, 1); | |
| 1520 | Font = Enum.Font.SourceSans; | |
| 1521 | BackgroundTransparency = 1; | |
| 1522 | Position = UDim2.new(0, 4, 0, 4); | |
| 1523 | Name = "cText"; | |
| 1524 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1525 | TextScaled = false; | |
| 1526 | BackgroundColor3 = Color3.new(0.298039, 1, 0.25098); | |
| 1527 | ZIndex = 2; | |
| 1528 | } | |
| 1529 | local cStatus = Create("TextLabel"){
| |
| 1530 | Visible = true; | |
| 1531 | FontSize = Enum.FontSize.Size28; | |
| 1532 | Active = false; | |
| 1533 | Parent = CP; | |
| 1534 | BorderSizePixel = 0; | |
| 1535 | TextStrokeTransparency = 0.69999998807907; | |
| 1536 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1537 | TextWrapped = false; | |
| 1538 | TextWrap = false; | |
| 1539 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1540 | TextTransparency = 0; | |
| 1541 | Archivable = true; | |
| 1542 | Size = UDim2.new(1, -8, 1, -8); | |
| 1543 | Draggable = false; | |
| 1544 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1545 | ClipsDescendants = false; | |
| 1546 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1547 | Text = ""; | |
| 1548 | TextColor3 = Color3.new(1, 1, 1); | |
| 1549 | Font = Enum.Font.SourceSans; | |
| 1550 | BackgroundTransparency = 0; | |
| 1551 | Position = UDim2.new(0, 4, 0, 4); | |
| 1552 | Name = "cStatus"; | |
| 1553 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1554 | TextScaled = false; | |
| 1555 | BackgroundColor3 = Color3.new(0.298039, 1, 0.25098); | |
| 1556 | } | |
| 1557 | local Target = Create("TextLabel"){
| |
| 1558 | Visible = true; | |
| 1559 | FontSize = Enum.FontSize.Size28; | |
| 1560 | Active = false; | |
| 1561 | Parent = Stats; | |
| 1562 | BorderSizePixel = 1; | |
| 1563 | TextStrokeTransparency = 0.69999998807907; | |
| 1564 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1565 | TextWrapped = true; | |
| 1566 | TextWrap = true; | |
| 1567 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1568 | TextTransparency = 0; | |
| 1569 | Archivable = true; | |
| 1570 | Size = UDim2.new(1, 0, 0, 30); | |
| 1571 | Draggable = false; | |
| 1572 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1573 | ClipsDescendants = false; | |
| 1574 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1575 | Text = "Target: Darkus_Theory"; | |
| 1576 | TextColor3 = Color3.new(1, 1, 1); | |
| 1577 | Font = Enum.Font.SourceSans; | |
| 1578 | BackgroundTransparency = 1; | |
| 1579 | Position = UDim2.new(0, 0, 0, 105); | |
| 1580 | Name = "Target"; | |
| 1581 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1582 | TextScaled = false; | |
| 1583 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1584 | } | |
| 1585 | local TargetHp = Create("Frame"){
| |
| 1586 | Visible = true; | |
| 1587 | Active = false; | |
| 1588 | Parent = Stats; | |
| 1589 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1590 | Archivable = true; | |
| 1591 | Size = UDim2.new(1, 0, 0, 30); | |
| 1592 | Draggable = false; | |
| 1593 | ClipsDescendants = false; | |
| 1594 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1595 | Style = Enum.FrameStyle.Custom; | |
| 1596 | BackgroundTransparency = 0; | |
| 1597 | Position = UDim2.new(0, 0, 0, 140); | |
| 1598 | BorderSizePixel = 0; | |
| 1599 | Name = "TargetHp"; | |
| 1600 | BackgroundColor3 = Color3.new(0.447059, 0.447059, 0.447059); | |
| 1601 | } | |
| 1602 | local tText = Create("TextLabel"){
| |
| 1603 | Visible = true; | |
| 1604 | FontSize = Enum.FontSize.Size28; | |
| 1605 | Active = false; | |
| 1606 | Parent = TargetHp; | |
| 1607 | BorderSizePixel = 0; | |
| 1608 | TextStrokeTransparency = 0.69999998807907; | |
| 1609 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1610 | TextWrapped = false; | |
| 1611 | TextWrap = false; | |
| 1612 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1613 | TextTransparency = 0; | |
| 1614 | Archivable = true; | |
| 1615 | Size = UDim2.new(1, -8, 1, -8); | |
| 1616 | Draggable = false; | |
| 1617 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1618 | ClipsDescendants = false; | |
| 1619 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1620 | Text = "Target Health: 100/100"; | |
| 1621 | TextColor3 = Color3.new(1, 1, 1); | |
| 1622 | Font = Enum.Font.SourceSans; | |
| 1623 | BackgroundTransparency = 1; | |
| 1624 | Position = UDim2.new(0, 4, 0, 4); | |
| 1625 | Name = "tText"; | |
| 1626 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1627 | TextScaled = false; | |
| 1628 | BackgroundColor3 = Color3.new(1, 0.207843, 0.211765); | |
| 1629 | ZIndex = 2; | |
| 1630 | } | |
| 1631 | local tStatus = Create("TextLabel"){
| |
| 1632 | Visible = true; | |
| 1633 | FontSize = Enum.FontSize.Size28; | |
| 1634 | Active = false; | |
| 1635 | Parent = TargetHp; | |
| 1636 | BorderSizePixel = 0; | |
| 1637 | TextStrokeTransparency = 0.69999998807907; | |
| 1638 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1639 | TextWrapped = false; | |
| 1640 | TextWrap = false; | |
| 1641 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1642 | TextTransparency = 0; | |
| 1643 | Archivable = true; | |
| 1644 | Size = UDim2.new(1, -8, 1, -8); | |
| 1645 | Draggable = false; | |
| 1646 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1647 | ClipsDescendants = false; | |
| 1648 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1649 | Text = ""; | |
| 1650 | TextColor3 = Color3.new(1, 1, 1); | |
| 1651 | Font = Enum.Font.SourceSans; | |
| 1652 | BackgroundTransparency = 0; | |
| 1653 | Position = UDim2.new(0, 4, 0, 4); | |
| 1654 | Name = "tStatus"; | |
| 1655 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1656 | TextScaled = false; | |
| 1657 | BackgroundColor3 = Color3.new(1, 0.207843, 0.211765); | |
| 1658 | } | |
| 1659 | local Anim = Create("TextLabel"){
| |
| 1660 | Visible = true; | |
| 1661 | FontSize = Enum.FontSize.Size24; | |
| 1662 | Active = false; | |
| 1663 | Parent = Stats; | |
| 1664 | BorderSizePixel = 1; | |
| 1665 | TextStrokeTransparency = 0.69999998807907; | |
| 1666 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1667 | TextWrapped = false; | |
| 1668 | TextWrap = false; | |
| 1669 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1670 | TextTransparency = 0; | |
| 1671 | Archivable = true; | |
| 1672 | Size = UDim2.new(1, 0, 0, 20); | |
| 1673 | Draggable = false; | |
| 1674 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1675 | ClipsDescendants = false; | |
| 1676 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1677 | Text = "Animation: Idle"; | |
| 1678 | TextColor3 = Color3.new(1, 1, 1); | |
| 1679 | Font = Enum.Font.SourceSans; | |
| 1680 | BackgroundTransparency = 1; | |
| 1681 | Position = UDim2.new(0, 0, 0, 175); | |
| 1682 | Name = "Anim"; | |
| 1683 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1684 | TextScaled = false; | |
| 1685 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1686 | } | |
| 1687 | local Buttons = Create("Frame"){
| |
| 1688 | Visible = true; | |
| 1689 | Active = false; | |
| 1690 | Parent = Stats; | |
| 1691 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1692 | Archivable = true; | |
| 1693 | Size = UDim2.new(1, 0, 0, 60); | |
| 1694 | Draggable = false; | |
| 1695 | ClipsDescendants = false; | |
| 1696 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1697 | Style = Enum.FrameStyle.Custom; | |
| 1698 | BackgroundTransparency = 1; | |
| 1699 | Position = UDim2.new(0, 0, 1, -60); | |
| 1700 | BorderSizePixel = 1; | |
| 1701 | Name = "Buttons"; | |
| 1702 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1703 | } | |
| 1704 | local HideName = Create("TextButton"){
| |
| 1705 | Visible = true; | |
| 1706 | TextWrapped = false; | |
| 1707 | Active = true; | |
| 1708 | TextStrokeTransparency = 1; | |
| 1709 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1710 | BorderSizePixel = 1; | |
| 1711 | Draggable = false; | |
| 1712 | Modal = false; | |
| 1713 | AutoButtonColor = true; | |
| 1714 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1715 | TextScaled = false; | |
| 1716 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1717 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1718 | Selected = false; | |
| 1719 | Archivable = true; | |
| 1720 | Size = UDim2.new(0, 90, 0, 30); | |
| 1721 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1722 | FontSize = Enum.FontSize.Size18; | |
| 1723 | Parent = Buttons; | |
| 1724 | ClipsDescendants = false; | |
| 1725 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1726 | Text = "Hide Name"; | |
| 1727 | TextWrap = false; | |
| 1728 | TextTransparency = 0; | |
| 1729 | Font = Enum.Font.SourceSans; | |
| 1730 | BackgroundTransparency = 0; | |
| 1731 | Position = UDim2.new(0, 4, 1, -35); | |
| 1732 | TextColor3 = Color3.new(1, 1, 1); | |
| 1733 | Style = Enum.ButtonStyle.RobloxRoundDefaultButton; | |
| 1734 | Name = "HideName"; | |
| 1735 | } | |
| 1736 | local Controls = Create("TextButton"){
| |
| 1737 | Visible = true; | |
| 1738 | TextWrapped = false; | |
| 1739 | Active = true; | |
| 1740 | TextStrokeTransparency = 1; | |
| 1741 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1742 | BorderSizePixel = 1; | |
| 1743 | Draggable = false; | |
| 1744 | Modal = false; | |
| 1745 | AutoButtonColor = true; | |
| 1746 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1747 | TextScaled = false; | |
| 1748 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1749 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1750 | Selected = false; | |
| 1751 | Archivable = true; | |
| 1752 | Size = UDim2.new(0, 90, 0, 30); | |
| 1753 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1754 | FontSize = Enum.FontSize.Size18; | |
| 1755 | Parent = Buttons; | |
| 1756 | ClipsDescendants = false; | |
| 1757 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1758 | Text = "Controls"; | |
| 1759 | TextWrap = false; | |
| 1760 | TextTransparency = 0; | |
| 1761 | Font = Enum.Font.SourceSans; | |
| 1762 | BackgroundTransparency = 0; | |
| 1763 | Position = UDim2.new(1, -94, 1, -35); | |
| 1764 | TextColor3 = Color3.new(1, 1, 1); | |
| 1765 | Style = Enum.ButtonStyle.RobloxRoundDefaultButton; | |
| 1766 | Name = "Controls"; | |
| 1767 | } | |
| 1768 | local CoolDownsButton = Create("TextButton"){
| |
| 1769 | Visible = true; | |
| 1770 | TextWrapped = false; | |
| 1771 | Active = true; | |
| 1772 | TextStrokeTransparency = 1; | |
| 1773 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1774 | BorderSizePixel = 1; | |
| 1775 | Draggable = false; | |
| 1776 | Modal = false; | |
| 1777 | AutoButtonColor = true; | |
| 1778 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1779 | TextScaled = false; | |
| 1780 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1781 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1782 | Selected = false; | |
| 1783 | Archivable = true; | |
| 1784 | Size = UDim2.new(0, 90, 0, 30); | |
| 1785 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1786 | FontSize = Enum.FontSize.Size18; | |
| 1787 | Parent = Buttons; | |
| 1788 | ClipsDescendants = false; | |
| 1789 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1790 | Text = "Cooldowns"; | |
| 1791 | TextWrap = false; | |
| 1792 | TextTransparency = 0; | |
| 1793 | Font = Enum.Font.SourceSans; | |
| 1794 | BackgroundTransparency = 0; | |
| 1795 | Position = UDim2.new(0, 99, 1, -35); | |
| 1796 | TextColor3 = Color3.new(1, 1, 1); | |
| 1797 | Style = Enum.ButtonStyle.RobloxRoundDefaultButton; | |
| 1798 | Name = "CoolDowns"; | |
| 1799 | } | |
| 1800 | local Status = Create("TextLabel"){
| |
| 1801 | Visible = true; | |
| 1802 | FontSize = Enum.FontSize.Size24; | |
| 1803 | Active = false; | |
| 1804 | Parent = Stats; | |
| 1805 | BorderSizePixel = 1; | |
| 1806 | TextStrokeTransparency = 0.69999998807907; | |
| 1807 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1808 | TextWrapped = false; | |
| 1809 | TextWrap = false; | |
| 1810 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1811 | TextTransparency = 0; | |
| 1812 | Archivable = true; | |
| 1813 | Size = UDim2.new(1, 0, 0, 20); | |
| 1814 | Draggable = false; | |
| 1815 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1816 | ClipsDescendants = false; | |
| 1817 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1818 | Text = "Status: Normal"; | |
| 1819 | TextColor3 = Color3.new(1, 1, 1); | |
| 1820 | Font = Enum.Font.SourceSans; | |
| 1821 | BackgroundTransparency = 1; | |
| 1822 | Position = UDim2.new(0, 0, 0, 195); | |
| 1823 | Name = "Status"; | |
| 1824 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1825 | TextScaled = false; | |
| 1826 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1827 | } | |
| 1828 | local CoolDowns = Create("Frame"){
| |
| 1829 | Visible = true; | |
| 1830 | Active = false; | |
| 1831 | Parent = Background; | |
| 1832 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1833 | Archivable = true; | |
| 1834 | Size = UDim2.new(1, 20, 0, 100); | |
| 1835 | Draggable = false; | |
| 1836 | ClipsDescendants = false; | |
| 1837 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1838 | Style = Enum.FrameStyle.DropShadow; | |
| 1839 | BackgroundTransparency = 0; | |
| 1840 | Position = UDim2.new(1, 10, 0, -105); | |
| 1841 | BorderSizePixel = 1; | |
| 1842 | Name = "CoolDowns"; | |
| 1843 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 1844 | } | |
| 1845 | local Envenom = Create("TextLabel"){
| |
| 1846 | Visible = true; | |
| 1847 | FontSize = Enum.FontSize.Size14; | |
| 1848 | Active = false; | |
| 1849 | Parent = CoolDowns; | |
| 1850 | BorderSizePixel = 0; | |
| 1851 | TextStrokeTransparency = 0.69999998807907; | |
| 1852 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1853 | TextWrapped = false; | |
| 1854 | TextWrap = false; | |
| 1855 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1856 | TextTransparency = 0; | |
| 1857 | Archivable = true; | |
| 1858 | Size = UDim2.new(0, 90, 0, 35); | |
| 1859 | Draggable = false; | |
| 1860 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1861 | ClipsDescendants = false; | |
| 1862 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1863 | Text = "Envenom"; | |
| 1864 | TextColor3 = Color3.new(1, 1, 1); | |
| 1865 | Font = Enum.Font.SourceSans; | |
| 1866 | BackgroundTransparency = 0; | |
| 1867 | Position = UDim2.new(0, 0, 0, 0); | |
| 1868 | Name = "Envenom"; | |
| 1869 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1870 | TextScaled = false; | |
| 1871 | BackgroundColor3 = Color3.new(1, 0.376471, 0.439216); | |
| 1872 | } | |
| 1873 | local Recuperate = Create("TextLabel"){
| |
| 1874 | Visible = true; | |
| 1875 | FontSize = Enum.FontSize.Size14; | |
| 1876 | Active = false; | |
| 1877 | Parent = CoolDowns; | |
| 1878 | BorderSizePixel = 0; | |
| 1879 | TextStrokeTransparency = 0.69999998807907; | |
| 1880 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1881 | TextWrapped = false; | |
| 1882 | TextWrap = false; | |
| 1883 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1884 | TextTransparency = 0; | |
| 1885 | Archivable = true; | |
| 1886 | Size = UDim2.new(0, 90, 0, 35); | |
| 1887 | Draggable = false; | |
| 1888 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1889 | ClipsDescendants = false; | |
| 1890 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1891 | Text = "Recuperate"; | |
| 1892 | TextColor3 = Color3.new(1, 1, 1); | |
| 1893 | Font = Enum.Font.SourceSans; | |
| 1894 | BackgroundTransparency = 0; | |
| 1895 | Position = UDim2.new(0, 100, 0, 0); | |
| 1896 | Name = "Recuperate"; | |
| 1897 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1898 | TextScaled = false; | |
| 1899 | BackgroundColor3 = Color3.new(0.329412, 0.898039, 0.282353); | |
| 1900 | } | |
| 1901 | local Preparation = Create("TextLabel"){
| |
| 1902 | Visible = true; | |
| 1903 | FontSize = Enum.FontSize.Size14; | |
| 1904 | Active = false; | |
| 1905 | Parent = CoolDowns; | |
| 1906 | BorderSizePixel = 0; | |
| 1907 | TextStrokeTransparency = 0.69999998807907; | |
| 1908 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1909 | TextWrapped = false; | |
| 1910 | TextWrap = false; | |
| 1911 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1912 | TextTransparency = 0; | |
| 1913 | Archivable = true; | |
| 1914 | Size = UDim2.new(0, 90, 0, 35); | |
| 1915 | Draggable = false; | |
| 1916 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1917 | ClipsDescendants = false; | |
| 1918 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1919 | Text = "Preparation"; | |
| 1920 | TextColor3 = Color3.new(1, 1, 1); | |
| 1921 | Font = Enum.Font.SourceSans; | |
| 1922 | BackgroundTransparency = 0; | |
| 1923 | Position = UDim2.new(1, -90, 0, 0); | |
| 1924 | Name = "Preparation"; | |
| 1925 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1926 | TextScaled = false; | |
| 1927 | BackgroundColor3 = Color3.new(0.270588, 0.85098, 1); | |
| 1928 | } | |
| 1929 | local DeathFromAbove = Create("TextLabel"){
| |
| 1930 | Visible = true; | |
| 1931 | FontSize = Enum.FontSize.Size14; | |
| 1932 | Active = false; | |
| 1933 | Parent = CoolDowns; | |
| 1934 | BorderSizePixel = 0; | |
| 1935 | TextStrokeTransparency = 0.69999998807907; | |
| 1936 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1937 | TextWrapped = false; | |
| 1938 | TextWrap = false; | |
| 1939 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1940 | TextTransparency = 0; | |
| 1941 | Archivable = true; | |
| 1942 | Size = UDim2.new(0, 110, 0, 35); | |
| 1943 | Draggable = false; | |
| 1944 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1945 | ClipsDescendants = false; | |
| 1946 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1947 | Text = "DeathFromAbove"; | |
| 1948 | TextColor3 = Color3.new(1, 1, 1); | |
| 1949 | Font = Enum.Font.SourceSans; | |
| 1950 | BackgroundTransparency = 0; | |
| 1951 | Position = UDim2.new(0, 0, 0, 45); | |
| 1952 | Name = "DeathFromAbove"; | |
| 1953 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1954 | TextScaled = false; | |
| 1955 | BackgroundColor3 = Color3.new(0.694118, 0.298039, 0.701961); | |
| 1956 | } | |
| 1957 | local Stealth = Create("TextLabel"){
| |
| 1958 | Visible = true; | |
| 1959 | FontSize = Enum.FontSize.Size14; | |
| 1960 | Active = false; | |
| 1961 | Parent = CoolDowns; | |
| 1962 | BorderSizePixel = 0; | |
| 1963 | TextStrokeTransparency = 0.69999998807907; | |
| 1964 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1965 | TextWrapped = false; | |
| 1966 | TextWrap = false; | |
| 1967 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1968 | TextTransparency = 0; | |
| 1969 | Archivable = true; | |
| 1970 | Size = UDim2.new(0, 70, 0, 35); | |
| 1971 | Draggable = false; | |
| 1972 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 1973 | ClipsDescendants = false; | |
| 1974 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 1975 | Text = "Stealth"; | |
| 1976 | TextColor3 = Color3.new(1, 1, 1); | |
| 1977 | Font = Enum.Font.SourceSans; | |
| 1978 | BackgroundTransparency = 0; | |
| 1979 | Position = UDim2.new(0, 120, 0, 45); | |
| 1980 | Name = "Stealth"; | |
| 1981 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 1982 | TextScaled = false; | |
| 1983 | BackgroundColor3 = Color3.new(0.839216, 0.854902, 0.32549); | |
| 1984 | } | |
| 1985 | local MarkOfDeath = Create("TextLabel"){
| |
| 1986 | Visible = true; | |
| 1987 | FontSize = Enum.FontSize.Size14; | |
| 1988 | Active = false; | |
| 1989 | Parent = CoolDowns; | |
| 1990 | BorderSizePixel = 0; | |
| 1991 | TextStrokeTransparency = 0.69999998807907; | |
| 1992 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 1993 | TextWrapped = false; | |
| 1994 | TextWrap = false; | |
| 1995 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 1996 | TextTransparency = 0; | |
| 1997 | Archivable = true; | |
| 1998 | Size = UDim2.new(0, 90, 0, 35); | |
| 1999 | Draggable = false; | |
| 2000 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2001 | ClipsDescendants = false; | |
| 2002 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2003 | Text = "MarkOfDeath"; | |
| 2004 | TextColor3 = Color3.new(1, 1, 1); | |
| 2005 | Font = Enum.Font.SourceSans; | |
| 2006 | BackgroundTransparency = 0; | |
| 2007 | Position = UDim2.new(1, -90, 0, 45); | |
| 2008 | Name = "MarkOfDeath"; | |
| 2009 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2010 | TextScaled = false; | |
| 2011 | BackgroundColor3 = Color3.new(0.466667, 0.466667, 0.466667); | |
| 2012 | } | |
| 2013 | local Help = Create("Frame"){
| |
| 2014 | Visible = true; | |
| 2015 | Active = false; | |
| 2016 | Parent = Rogue; | |
| 2017 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2018 | Archivable = true; | |
| 2019 | Size = UDim2.new(0, 500, 0, 300); | |
| 2020 | Draggable = false; | |
| 2021 | ClipsDescendants = false; | |
| 2022 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2023 | Style = Enum.FrameStyle.DropShadow; | |
| 2024 | BackgroundTransparency = 0; | |
| 2025 | Position = UDim2.new(1,0,.5,-150); | |
| 2026 | BorderSizePixel = 1; | |
| 2027 | Name = "Help"; | |
| 2028 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2029 | } | |
| 2030 | local Title = Create("TextLabel"){
| |
| 2031 | Visible = true; | |
| 2032 | FontSize = Enum.FontSize.Size24; | |
| 2033 | Active = false; | |
| 2034 | Parent = Help; | |
| 2035 | BorderSizePixel = 1; | |
| 2036 | TextStrokeTransparency = 1; | |
| 2037 | TextXAlignment = Enum.TextXAlignment.Center; | |
| 2038 | TextWrapped = false; | |
| 2039 | TextWrap = false; | |
| 2040 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2041 | TextTransparency = 0; | |
| 2042 | Archivable = true; | |
| 2043 | Size = UDim2.new(1, 0, 0, 30); | |
| 2044 | Draggable = false; | |
| 2045 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2046 | ClipsDescendants = false; | |
| 2047 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2048 | Text = "Rogue Controls"; | |
| 2049 | TextColor3 = Color3.new(1, 1, 1); | |
| 2050 | Font = Enum.Font.SourceSans; | |
| 2051 | BackgroundTransparency = 1; | |
| 2052 | Position = UDim2.new(0, 0, 0, 0); | |
| 2053 | Name = "Title"; | |
| 2054 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2055 | TextScaled = false; | |
| 2056 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2057 | } | |
| 2058 | local Border = Create("Frame"){
| |
| 2059 | Visible = true; | |
| 2060 | Active = false; | |
| 2061 | Parent = Title; | |
| 2062 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2063 | Archivable = true; | |
| 2064 | Size = UDim2.new(1, 0, 0, 1); | |
| 2065 | Draggable = false; | |
| 2066 | ClipsDescendants = false; | |
| 2067 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2068 | Style = Enum.FrameStyle.Custom; | |
| 2069 | BackgroundTransparency = 0; | |
| 2070 | Position = UDim2.new(0, 0, 1, 0); | |
| 2071 | BorderSizePixel = 0; | |
| 2072 | Name = "Border"; | |
| 2073 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2074 | } | |
| 2075 | local Content = Create("ScrollingFrame"){
| |
| 2076 | Visible = true; | |
| 2077 | Active = false; | |
| 2078 | Parent = Help; | |
| 2079 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2080 | Archivable = true; | |
| 2081 | Size = UDim2.new(1, 0, 1, -65); | |
| 2082 | Draggable = false; | |
| 2083 | ClipsDescendants = true; | |
| 2084 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2085 | ScrollBarThickness = 7; | |
| 2086 | BackgroundTransparency = 0; | |
| 2087 | Position = UDim2.new(0, 0, 0, 35); | |
| 2088 | BorderSizePixel = 0; | |
| 2089 | Name = "Content"; | |
| 2090 | BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549); | |
| 2091 | CanvasSize = UDim2.new(1,0,1.45,0) | |
| 2092 | } | |
| 2093 | local Line7 = Create("TextLabel"){
| |
| 2094 | Visible = true; | |
| 2095 | FontSize = Enum.FontSize.Size18; | |
| 2096 | Active = false; | |
| 2097 | Parent = Content; | |
| 2098 | BorderSizePixel = 1; | |
| 2099 | TextStrokeTransparency = 1; | |
| 2100 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2101 | TextWrapped = true; | |
| 2102 | TextWrap = true; | |
| 2103 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2104 | TextTransparency = 0; | |
| 2105 | Archivable = true; | |
| 2106 | Size = UDim2.new(1, 0, 0, 30); | |
| 2107 | Draggable = false; | |
| 2108 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2109 | ClipsDescendants = false; | |
| 2110 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2111 | Text = "[X] - [Death From Above]: Powerful finisher hp < 35%"; | |
| 2112 | TextColor3 = Color3.new(1, 1, 1); | |
| 2113 | Font = Enum.Font.SourceSans; | |
| 2114 | BackgroundTransparency = 1; | |
| 2115 | Position = UDim2.new(0, 0, 0, 190); | |
| 2116 | Name = "Line7"; | |
| 2117 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2118 | TextScaled = false; | |
| 2119 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2120 | } | |
| 2121 | local Line6 = Create("TextLabel"){
| |
| 2122 | Visible = true; | |
| 2123 | FontSize = Enum.FontSize.Size18; | |
| 2124 | Active = false; | |
| 2125 | Parent = Content; | |
| 2126 | BorderSizePixel = 1; | |
| 2127 | TextStrokeTransparency = 1; | |
| 2128 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2129 | TextWrapped = true; | |
| 2130 | TextWrap = true; | |
| 2131 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2132 | TextTransparency = 0; | |
| 2133 | Archivable = true; | |
| 2134 | Size = UDim2.new(1, 0, 0, 30); | |
| 2135 | Draggable = false; | |
| 2136 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2137 | ClipsDescendants = false; | |
| 2138 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2139 | Text = "[V] - [Preparation]: Rests CP and regenerates Focus."; | |
| 2140 | TextColor3 = Color3.new(1, 1, 1); | |
| 2141 | Font = Enum.Font.SourceSans; | |
| 2142 | BackgroundTransparency = 1; | |
| 2143 | Position = UDim2.new(0, 0, 0, 160); | |
| 2144 | Name = "Line6"; | |
| 2145 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2146 | TextScaled = false; | |
| 2147 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2148 | } | |
| 2149 | local Line5 = Create("TextLabel"){
| |
| 2150 | Visible = true; | |
| 2151 | FontSize = Enum.FontSize.Size18; | |
| 2152 | Active = false; | |
| 2153 | Parent = Content; | |
| 2154 | BorderSizePixel = 1; | |
| 2155 | TextStrokeTransparency = 1; | |
| 2156 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2157 | TextWrapped = true; | |
| 2158 | TextWrap = true; | |
| 2159 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2160 | TextTransparency = 0; | |
| 2161 | Archivable = true; | |
| 2162 | Size = UDim2.new(1, 0, 0, 30); | |
| 2163 | Draggable = false; | |
| 2164 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2165 | ClipsDescendants = false; | |
| 2166 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2167 | Text = "[E] - [Recuperate]: Heals you and adds CP."; | |
| 2168 | TextColor3 = Color3.new(1, 1, 1); | |
| 2169 | Font = Enum.Font.SourceSans; | |
| 2170 | BackgroundTransparency = 1; | |
| 2171 | Position = UDim2.new(0, 0, 0, 130); | |
| 2172 | Name = "Line5"; | |
| 2173 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2174 | TextScaled = false; | |
| 2175 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2176 | } | |
| 2177 | local Line4 = Create("TextLabel"){
| |
| 2178 | Visible = true; | |
| 2179 | FontSize = Enum.FontSize.Size18; | |
| 2180 | Active = false; | |
| 2181 | Parent = Content; | |
| 2182 | BorderSizePixel = 1; | |
| 2183 | TextStrokeTransparency = 1; | |
| 2184 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2185 | TextWrapped = true; | |
| 2186 | TextWrap = true; | |
| 2187 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2188 | TextTransparency = 0; | |
| 2189 | Archivable = true; | |
| 2190 | Size = UDim2.new(1, 0, 0, 30); | |
| 2191 | Draggable = false; | |
| 2192 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2193 | ClipsDescendants = false; | |
| 2194 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2195 | Text = "[R] - [ShadowStep]: Teleports you behind targeted player."; | |
| 2196 | TextColor3 = Color3.new(1, 1, 1); | |
| 2197 | Font = Enum.Font.SourceSans; | |
| 2198 | BackgroundTransparency = 1; | |
| 2199 | Position = UDim2.new(0, 0, 0, 100); | |
| 2200 | Name = "Line4"; | |
| 2201 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2202 | TextScaled = false; | |
| 2203 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2204 | } | |
| 2205 | local Line3 = Create("TextLabel"){
| |
| 2206 | Visible = true; | |
| 2207 | FontSize = Enum.FontSize.Size18; | |
| 2208 | Active = false; | |
| 2209 | Parent = Content; | |
| 2210 | BorderSizePixel = 1; | |
| 2211 | TextStrokeTransparency = 1; | |
| 2212 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2213 | TextWrapped = true; | |
| 2214 | TextWrap = true; | |
| 2215 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2216 | TextTransparency = 0; | |
| 2217 | Archivable = true; | |
| 2218 | Size = UDim2.new(1, 0, 0, 40); | |
| 2219 | Draggable = false; | |
| 2220 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2221 | ClipsDescendants = false; | |
| 2222 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2223 | Text = "[Q] - [Envenom]: Attacks player with your max health if their hp is below 20%."; | |
| 2224 | TextColor3 = Color3.new(1, 1, 1); | |
| 2225 | Font = Enum.Font.SourceSans; | |
| 2226 | BackgroundTransparency = 1; | |
| 2227 | Position = UDim2.new(0, 0, 0, 60); | |
| 2228 | Name = "Line3"; | |
| 2229 | TextYAlignment = Enum.TextYAlignment.Top; | |
| 2230 | TextScaled = false; | |
| 2231 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2232 | } | |
| 2233 | local Line2 = Create("TextLabel"){
| |
| 2234 | Visible = true; | |
| 2235 | FontSize = Enum.FontSize.Size18; | |
| 2236 | Active = false; | |
| 2237 | Parent = Content; | |
| 2238 | BorderSizePixel = 1; | |
| 2239 | TextStrokeTransparency = 1; | |
| 2240 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2241 | TextWrapped = false; | |
| 2242 | TextWrap = false; | |
| 2243 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2244 | TextTransparency = 0; | |
| 2245 | Archivable = true; | |
| 2246 | Size = UDim2.new(1, 0, 0, 30); | |
| 2247 | Draggable = false; | |
| 2248 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2249 | ClipsDescendants = false; | |
| 2250 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2251 | Text = "[T] - [Target]: Sets the targeted player."; | |
| 2252 | TextColor3 = Color3.new(1, 1, 1); | |
| 2253 | Font = Enum.Font.SourceSans; | |
| 2254 | BackgroundTransparency = 1; | |
| 2255 | Position = UDim2.new(0, 0, 0, 30); | |
| 2256 | Name = "Line2"; | |
| 2257 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2258 | TextScaled = false; | |
| 2259 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2260 | } | |
| 2261 | local Line1 = Create("TextLabel"){
| |
| 2262 | Visible = true; | |
| 2263 | FontSize = Enum.FontSize.Size18; | |
| 2264 | Active = false; | |
| 2265 | Parent = Content; | |
| 2266 | BorderSizePixel = 1; | |
| 2267 | TextStrokeTransparency = 1; | |
| 2268 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2269 | TextWrapped = false; | |
| 2270 | TextWrap = false; | |
| 2271 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2272 | TextTransparency = 0; | |
| 2273 | Archivable = true; | |
| 2274 | Size = UDim2.new(1, 0, 0, 30); | |
| 2275 | Draggable = false; | |
| 2276 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2277 | ClipsDescendants = false; | |
| 2278 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2279 | Text = "[Ctrl+Jump]: Boost jump"; | |
| 2280 | TextColor3 = Color3.new(1, 1, 1); | |
| 2281 | Font = Enum.Font.SourceSans; | |
| 2282 | BackgroundTransparency = 1; | |
| 2283 | Position = UDim2.new(0, 0, 0, 0); | |
| 2284 | Name = "Line1"; | |
| 2285 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2286 | TextScaled = false; | |
| 2287 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2288 | } | |
| 2289 | local Line8 = Create("TextLabel"){
| |
| 2290 | Visible = true; | |
| 2291 | FontSize = Enum.FontSize.Size18; | |
| 2292 | Active = false; | |
| 2293 | Parent = Content; | |
| 2294 | BorderSizePixel = 1; | |
| 2295 | TextStrokeTransparency = 1; | |
| 2296 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2297 | TextWrapped = true; | |
| 2298 | TextWrap = true; | |
| 2299 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2300 | TextTransparency = 0; | |
| 2301 | Archivable = true; | |
| 2302 | Size = UDim2.new(1, 0, 0, 30); | |
| 2303 | Draggable = false; | |
| 2304 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2305 | ClipsDescendants = false; | |
| 2306 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2307 | Text = "[F] - [Stealth]: Hides you (Cannot be used in Berserk Form)"; | |
| 2308 | TextColor3 = Color3.new(1, 1, 1); | |
| 2309 | Font = Enum.Font.SourceSans; | |
| 2310 | BackgroundTransparency = 1; | |
| 2311 | Position = UDim2.new(0, 0, 0, 220); | |
| 2312 | Name = "Line8"; | |
| 2313 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2314 | TextScaled = false; | |
| 2315 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2316 | } | |
| 2317 | local Line9 = Create("TextLabel"){
| |
| 2318 | Visible = true; | |
| 2319 | FontSize = Enum.FontSize.Size18; | |
| 2320 | Active = false; | |
| 2321 | Parent = Content; | |
| 2322 | BorderSizePixel = 1; | |
| 2323 | TextStrokeTransparency = 1; | |
| 2324 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2325 | TextWrapped = true; | |
| 2326 | TextWrap = true; | |
| 2327 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2328 | TextTransparency = 0; | |
| 2329 | Archivable = true; | |
| 2330 | Size = UDim2.new(1, 0, 0, 30); | |
| 2331 | Draggable = false; | |
| 2332 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2333 | ClipsDescendants = false; | |
| 2334 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2335 | Text = "[C] - [MarkOfDeath]: x2 Dmg to your current target"; | |
| 2336 | TextColor3 = Color3.new(1, 1, 1); | |
| 2337 | Font = Enum.Font.SourceSans; | |
| 2338 | BackgroundTransparency = 1; | |
| 2339 | Position = UDim2.new(0, 0, 0, 250); | |
| 2340 | Name = "Line9"; | |
| 2341 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2342 | TextScaled = false; | |
| 2343 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2344 | } | |
| 2345 | ||
| 2346 | local Line10 = Create("TextLabel"){
| |
| 2347 | Visible = true; | |
| 2348 | FontSize = Enum.FontSize.Size18; | |
| 2349 | Active = false; | |
| 2350 | Parent = Content; | |
| 2351 | BorderSizePixel = 1; | |
| 2352 | TextStrokeTransparency = 1; | |
| 2353 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2354 | TextWrapped = true; | |
| 2355 | TextWrap = true; | |
| 2356 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2357 | TextTransparency = 0; | |
| 2358 | Archivable = true; | |
| 2359 | Size = UDim2.new(1, 0, 0, 30); | |
| 2360 | Draggable = false; | |
| 2361 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2362 | ClipsDescendants = false; | |
| 2363 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2364 | Text = "[n] - [ShadowSight]: Monitor your target"; | |
| 2365 | TextColor3 = Color3.new(1, 1, 1); | |
| 2366 | Font = Enum.Font.SourceSans; | |
| 2367 | BackgroundTransparency = 1; | |
| 2368 | Position = UDim2.new(0, 0, 0, 280); | |
| 2369 | Name = "Line10"; | |
| 2370 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2371 | TextScaled = false; | |
| 2372 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2373 | } | |
| 2374 | ||
| 2375 | local Line11 = Create("TextLabel"){
| |
| 2376 | Visible = true; | |
| 2377 | FontSize = Enum.FontSize.Size18; | |
| 2378 | Active = false; | |
| 2379 | Parent = Content; | |
| 2380 | BorderSizePixel = 1; | |
| 2381 | TextStrokeTransparency = 1; | |
| 2382 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2383 | TextWrapped = true; | |
| 2384 | TextWrap = true; | |
| 2385 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2386 | TextTransparency = 0; | |
| 2387 | Archivable = true; | |
| 2388 | Size = UDim2.new(1, 0, 0, 30); | |
| 2389 | Draggable = false; | |
| 2390 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2391 | ClipsDescendants = false; | |
| 2392 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2393 | Text = "[Z] - [ShadowBall]: Throw a ball of shadow energy (Requires Berserk Form)"; | |
| 2394 | TextColor3 = Color3.new(1, 1, 1); | |
| 2395 | Font = Enum.Font.SourceSans; | |
| 2396 | BackgroundTransparency = 1; | |
| 2397 | Position = UDim2.new(0, 0, 0, 310); | |
| 2398 | Name = "Line11"; | |
| 2399 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2400 | TextScaled = false; | |
| 2401 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2402 | } | |
| 2403 | ||
| 2404 | local Line12 = Create("TextLabel"){
| |
| 2405 | Visible = true; | |
| 2406 | FontSize = Enum.FontSize.Size18; | |
| 2407 | Active = false; | |
| 2408 | Parent = Content; | |
| 2409 | BorderSizePixel = 1; | |
| 2410 | TextStrokeTransparency = 1; | |
| 2411 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2412 | TextWrapped = true; | |
| 2413 | TextWrap = true; | |
| 2414 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2415 | TextTransparency = 0; | |
| 2416 | Archivable = true; | |
| 2417 | Size = UDim2.new(1, 0, 0, 30); | |
| 2418 | Draggable = false; | |
| 2419 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2420 | ClipsDescendants = false; | |
| 2421 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2422 | Text = "[U] - [Katana Storm]: Rains down katanas (Requires Berserk Form)"; | |
| 2423 | TextColor3 = Color3.new(1, 1, 1); | |
| 2424 | Font = Enum.Font.SourceSans; | |
| 2425 | BackgroundTransparency = 1; | |
| 2426 | Position = UDim2.new(0, 0, 0, 340); | |
| 2427 | Name = "Line12"; | |
| 2428 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2429 | TextScaled = false; | |
| 2430 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2431 | } | |
| 2432 | local Line15 = Create("TextLabel"){
| |
| 2433 | Visible = true; | |
| 2434 | FontSize = Enum.FontSize.Size18; | |
| 2435 | Active = false; | |
| 2436 | Parent = Content; | |
| 2437 | BorderSizePixel = 1; | |
| 2438 | TextStrokeTransparency = 1; | |
| 2439 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2440 | TextWrapped = true; | |
| 2441 | TextWrap = true; | |
| 2442 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2443 | TextTransparency = 0; | |
| 2444 | Archivable = true; | |
| 2445 | Size = UDim2.new(1, 0, 0, 30); | |
| 2446 | Draggable = false; | |
| 2447 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2448 | ClipsDescendants = false; | |
| 2449 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2450 | Text = "[Y] - [EnemyToggle]: Toggles enemy/friendly."; | |
| 2451 | TextColor3 = Color3.new(1, 1, 1); | |
| 2452 | Font = Enum.Font.SourceSans; | |
| 2453 | BackgroundTransparency = 1; | |
| 2454 | Position = UDim2.new(0, 0, 0, 75); | |
| 2455 | Name = "Line15"; | |
| 2456 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2457 | TextScaled = false; | |
| 2458 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2459 | } | |
| 2460 | local Line13 = Create("TextLabel"){
| |
| 2461 | Visible = true; | |
| 2462 | FontSize = Enum.FontSize.Size18; | |
| 2463 | Active = false; | |
| 2464 | Parent = Content; | |
| 2465 | BorderSizePixel = 1; | |
| 2466 | TextStrokeTransparency = 1; | |
| 2467 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2468 | TextWrapped = true; | |
| 2469 | TextWrap = true; | |
| 2470 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2471 | TextTransparency = 0; | |
| 2472 | Archivable = true; | |
| 2473 | Size = UDim2.new(1, 0, 0, 30); | |
| 2474 | Draggable = false; | |
| 2475 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2476 | ClipsDescendants = false; | |
| 2477 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2478 | Text = "[ALT] - [Berserker]: Goes into a bloodlust rage mode"; | |
| 2479 | TextColor3 = Color3.new(1, 1, 1); | |
| 2480 | Font = Enum.Font.SourceSans; | |
| 2481 | BackgroundTransparency = 1; | |
| 2482 | Position = UDim2.new(0, 0, 0, 370); | |
| 2483 | Name = "Line13"; | |
| 2484 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2485 | TextScaled = false; | |
| 2486 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2487 | } | |
| 2488 | local Line14 = Create("TextLabel"){
| |
| 2489 | Visible = true; | |
| 2490 | FontSize = Enum.FontSize.Size18; | |
| 2491 | Active = false; | |
| 2492 | Parent = Content; | |
| 2493 | BorderSizePixel = 1; | |
| 2494 | TextStrokeTransparency = 1; | |
| 2495 | TextXAlignment = Enum.TextXAlignment.Left; | |
| 2496 | TextWrapped = true; | |
| 2497 | TextWrap = true; | |
| 2498 | SizeConstraint = Enum.SizeConstraint.RelativeXY; | |
| 2499 | TextTransparency = 0; | |
| 2500 | Archivable = true; | |
| 2501 | Size = UDim2.new(1, 0, 0, 30); | |
| 2502 | Draggable = false; | |
| 2503 | TextStrokeColor3 = Color3.new(0, 0, 0); | |
| 2504 | ClipsDescendants = false; | |
| 2505 | BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); | |
| 2506 | Text = "[B] - [Shield]: Activates a shield to protect you (Requires Berserk Form)"; | |
| 2507 | TextColor3 = Color3.new(1, 1, 1); | |
| 2508 | Font = Enum.Font.SourceSans; | |
| 2509 | BackgroundTransparency = 1; | |
| 2510 | Position = UDim2.new(0, 0, 0, 400); | |
| 2511 | Name = "Line14"; | |
| 2512 | TextYAlignment = Enum.TextYAlignment.Center; | |
| 2513 | TextScaled = false; | |
| 2514 | BackgroundColor3 = Color3.new(1, 1, 1); | |
| 2515 | } | |
| 2516 | ||
| 2517 | this.Skills = {
| |
| 2518 | ["Envenom"] = Envenom; | |
| 2519 | ["Recuperate"] = Recuperate; | |
| 2520 | ["Preparation"] = Preparation; | |
| 2521 | ["DeathFromAbove"] = DeathFromAbove; | |
| 2522 | ["Stealth"] = Stealth; | |
| 2523 | ["MarkOfDeath"] = MarkOfDeath; | |
| 2524 | } | |
| 2525 | ||
| 2526 | function this:SetHealth(newHealth,MaxHealth) | |
| 2527 | local OldSize = hStatus.Size | |
| 2528 | hStatus.Size = UDim2.new(0, newHealth / MaxHealth * 281,0,22) | |
| 2529 | hText.Text = "Health: "..tostring(newHealth).."/"..tostring(MaxHealth).." ("..math.floor((newHealth/MaxHealth)*100).."%)"
| |
| 2530 | end | |
| 2531 | ||
| 2532 | HideName.MouseButton1Down:connect(function() | |
| 2533 | ||
| 2534 | end) | |
| 2535 | ||
| 2536 | function this:SetFocus(int) | |
| 2537 | local OldSize = fStatus.Size | |
| 2538 | fStatus.Size = UDim2.new(0, int / 100 * 281,0,22) | |
| 2539 | fText.Text = "Focus: "..tostring(int).."/100" | |
| 2540 | end | |
| 2541 | ||
| 2542 | function this:SetCP(int)--//Combo Points | |
| 2543 | local OldSize = cStatus.Size | |
| 2544 | cStatus.Size = UDim2.new(0, int / 6 * 281,0,22) | |
| 2545 | cText.Text = "Combo Points: "..tostring(int).."/6" | |
| 2546 | end | |
| 2547 | ||
| 2548 | function this:SetTarget(targ) | |
| 2549 | if targ=='No Target' then | |
| 2550 | Target.Text = 'No Target' | |
| 2551 | else | |
| 2552 | Target.Text = (isFriendly() and 'Ally' or 'Enemy')..": "..targ | |
| 2553 | end | |
| 2554 | end | |
| 2555 | ||
| 2556 | function this:SetTH(newHealth,MaxHealth)--//Target Health | |
| 2557 | if not type(newHealth) == 'number' then newHealth = 0 end | |
| 2558 | if not type(MaxHealth) == 'number' then MaxHealth = 0 end | |
| 2559 | local OldSize = tStatus.Size | |
| 2560 | tStatus.Size = UDim2.new(0, newHealth / MaxHealth * 281,0,22) | |
| 2561 | tText.Text = "Health: "..tostring(newHealth).."/"..tostring(MaxHealth)..(newHealth > 0 and " ("..math.floor((newHealth/MaxHealth)*100).."%)" or "")
| |
| 2562 | end | |
| 2563 | ||
| 2564 | function this:SetTitle() | |
| 2565 | mTitle.Text = (('~~~~ %s Rogue ~~~~'):format(script.Name))
| |
| 2566 | end | |
| 2567 | ||
| 2568 | function this:ToggleHelp() | |
| 2569 | Thread(function() | |
| 2570 | if this.Debounces.HelpOpen == true then | |
| 2571 | Help:TweenPosition(UDim2.new(1,0,.5,-150),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,1) | |
| 2572 | this.Debounces.HelpOpen = false | |
| 2573 | elseif this.Debounces.HelpOpen == false then | |
| 2574 | Help:TweenPosition(UDim2.new(0.5, -320,.5,-150),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,1) | |
| 2575 | this.Debounces.HelpOpen = true | |
| 2576 | end | |
| 2577 | end) | |
| 2578 | end | |
| 2579 | ||
| 2580 | function this:ToggleCD() | |
| 2581 | Thread(function() | |
| 2582 | if this.Debounces.CoolDownOpen == true then | |
| 2583 | CoolDowns:TweenPosition(UDim2.new(1,10,0,-105),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,1) | |
| 2584 | this.Debounces.CoolDownOpen = false | |
| 2585 | elseif this.Debounces.CoolDownOpen == false then | |
| 2586 | CoolDowns:TweenPosition(UDim2.new(0,-10,0,-105),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,1) | |
| 2587 | this.Debounces.CoolDownOpen = true | |
| 2588 | end | |
| 2589 | end) | |
| 2590 | end | |
| 2591 | ||
| 2592 | function this:SetCD(skill,int) | |
| 2593 | assert(this.Skills[skill] ~= nil,"not a valid skill") | |
| 2594 | local Skill = this.Skills[skill] | |
| 2595 | if int > 0 then | |
| 2596 | Skill.Text = skill..": "..tostring(int).."s" | |
| 2597 | else | |
| 2598 | Skill.Text = skill | |
| 2599 | end | |
| 2600 | end | |
| 2601 | ||
| 2602 | function this:SetAnim(s) | |
| 2603 | Anim.Text = "Animation: "..tostring(s) | |
| 2604 | end | |
| 2605 | ||
| 2606 | function this:SetStatus(s) | |
| 2607 | Status.Text = "Status: "..tostring(s) | |
| 2608 | end | |
| 2609 | ||
| 2610 | Controls.MouseButton1Down:connect(function()this:ToggleHelp()end) | |
| 2611 | CoolDownsButton.MouseButton1Down:connect(function()this:ToggleCD()end) | |
| 2612 | return this | |
| 2613 | end | |
| 2614 | local UI = CreateUI(game.Players.LocalPlayer) | |
| 2615 | ||
| 2616 | function isFriendly() | |
| 2617 | ||
| 2618 | if currentTarget == hum then return end | |
| 2619 | ||
| 2620 | if Friendly[currentTarget] then return true end | |
| 2621 | ||
| 2622 | return false | |
| 2623 | end | |
| 2624 | ||
| 2625 | function toggleFriendly() | |
| 2626 | ||
| 2627 | if currentTarget == hum then return end | |
| 2628 | ||
| 2629 | pcall(function()if Friendly[currentTarget] then Friendly[currentTarget] = nil else Friendly[currentTarget] = currentTarget end end) | |
| 2630 | ||
| 2631 | end | |
| 2632 | ||
| 2633 | create = function(ClassName, Properties) local Instance = Instance.new(ClassName)local Properties = Properties or {}local ConnectionIndexes = {"MouseClick","MouseHoverEnter","MouseHoverLeave","MouseButton1Down","MouseButton2Down"}local CheckConnection = function(Index)local Index = tostring(Index) for _, Connect in pairs(ConnectionIndexes) do if Index:lower() == Connect:lower() then return true end end return false end for Index, Value in pairs(Properties) do if not CheckConnection(Index) then Instance[Index] = Value else Instance[Index]:connect(Value) end end return Instance end
| |
| 2634 | createSuit = function() | |
| 2635 | if Bin:children()[1] then Bin:ClearAllChildren() return end | |
| 2636 | -- Actual Part Holder -- | |
| 2637 | local Holder = create('Model',{Name='DELTA_SUIT',Parent=Bin})
| |
| 2638 | -- Left Arm -- | |
| 2639 | local Part = create('Part',{CanCollide=false,Name='Left_Arm_B',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(2,.6,2),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2640 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.42,.51,.42),MeshType='Brick'})
| |
| 2641 | local Weld = create('Weld',{Parent=Part,Part0=Body.LA,Part1=Part,C1=CFrame.new(0,-.85,0)})
| |
| 2642 | Parts["Left_Arm_B"] = Part | |
| 2643 | local Part = create('Part',{CanCollide=false,Name='Left_Arm_A',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,2,.7),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2644 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.98,.3),MeshType='Brick'})
| |
| 2645 | local Weld = create('Weld',{Parent=Part,Part0=Body.LA,Part1=Part,C1=CFrame.new(.25,0,0)})
| |
| 2646 | Parts["Left_Arm_A"] = Part | |
| 2647 | local Part = create('Part',{CanCollide=false,Name='Left_Arm_1',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2648 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2649 | local Weld = create('Weld',{Parent=Part,Part0=Body.LA,Part1=Part,C1=CFrame.new(.57,0,0)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2650 | Parts["Left_Arm_1"] = Part | |
| 2651 | local Part = create('Part',{CanCollide=false,Name='Left_Arm_2',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2652 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2653 | local Weld = create('Weld',{Parent=Part,Part0=Body.LA,Part1=Part,C1=CFrame.new(0,0,-.57)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2654 | Parts["Left_Arm_2"] = Part | |
| 2655 | local Part = create('Part',{CanCollide=false,Name='Left_Arm_3',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2656 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2657 | local Weld = create('Weld',{Parent=Part,Part0=Body.LA,Part1=Part,C1=CFrame.new(-.57,0,0)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2658 | Parts["Left_Arm_3"] = Part | |
| 2659 | local Part = create('Part',{CanCollide=false,Name='Left_Arm_3',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2660 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2661 | local Weld = create('Weld',{Parent=Part,Part0=Body.LA,Part1=Part,C1=CFrame.new(0,0,.57)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2662 | Parts["Left_Arm_4"] = Part | |
| 2663 | -- Right Arm -- | |
| 2664 | local Part = create('Part',{CanCollide=false,Name='Right_Arm_B',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(2,.6,2),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2665 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.42,.51,.42),MeshType='Brick'})
| |
| 2666 | local Weld = create('Weld',{Parent=Part,Part0=Body.RA,Part1=Part,C1=CFrame.new(0,-.85,0)})
| |
| 2667 | Parts["Right_Arm_B"] = Part | |
| 2668 | local Part = create('Part',{CanCollide=false,Name='Right_Arm_A',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,2,.7),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2669 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.98,.3),MeshType='Brick'})
| |
| 2670 | local Weld = create('Weld',{Parent=Part,Part0=Body.RA,Part1=Part,C1=CFrame.new(-.25,0,0)})
| |
| 2671 | Parts["Right_Arm_A"] = Part | |
| 2672 | local Part = create('Part',{CanCollide=false,Name='Right_Arm_1',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2673 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2674 | local Weld = create('Weld',{Parent=Part,Part0=Body.RA,Part1=Part,C1=CFrame.new(-.57,0,0)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2675 | Parts["Right_Arm_1"] = Part | |
| 2676 | local Part = create('Part',{CanCollide=false,Name='Right_Arm_2',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2677 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2678 | local Weld = create('Weld',{Parent=Part,Part0=Body.RA,Part1=Part,C1=CFrame.new(0,0,.57)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2679 | Parts["Right_Arm_2"] = Part | |
| 2680 | local Part = create('Part',{CanCollide=false,Name='Right_Arm_3',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2681 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2682 | local Weld = create('Weld',{Parent=Part,Part0=Body.RA,Part1=Part,C1=CFrame.new(.57,0,0)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2683 | Parts["Right_Arm_3"] = Part | |
| 2684 | local Part = create('Part',{CanCollide=false,Name='Right_Arm_4',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,1,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2685 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.2,1.98,.2),MeshType='Brick'})
| |
| 2686 | local Weld = create('Weld',{Parent=Part,Part0=Body.RA,Part1=Part,C1=CFrame.new(0,0,-.57)*CFrame.Angles(0,math.rad(45),0)})
| |
| 2687 | Parts["Right_Arm_4"] = Part | |
| 2688 | -- Left Leg -- | |
| 2689 | local Part = create('Part',{CanCollide=false,Name='Left_Leg_B',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(2,1,2),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2690 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.6,.51),MeshType='Brick'})
| |
| 2691 | local Weld = create('Weld',{Parent=Part,Part0=Body.LL,Part1=Part,C1=CFrame.new(0,.71,0)})
| |
| 2692 | Parts["Left_Leg_B"] = Part | |
| 2693 | local Part = create('Part',{CanCollide=false,Name='Left_Leg_T',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,2,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2694 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.98,.21),MeshType='Brick'})
| |
| 2695 | local Weld = create('Weld',{Parent=Part,Part0=Body.LL,Part1=Part,C1=CFrame.new(.25,0,0)})
| |
| 2696 | Parts["Left_Leg_T"] = Part | |
| 2697 | -- Right Leg -- | |
| 2698 | local Part = create('Part',{CanCollide=false,Name='Right_Leg_B',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(2,1,2),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2699 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.6,.51),MeshType='Brick'})
| |
| 2700 | local Weld = create('Weld',{Parent=Part,Part0=Body.RL,Part1=Part,C1=CFrame.new(0,.71,0)})
| |
| 2701 | Parts["Right_Leg_B"] = Part | |
| 2702 | local Part = create('Part',{CanCollide=false,Name='Right_Leg_T',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1,2,1),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2703 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.98,.21),MeshType='Brick'})
| |
| 2704 | local Weld = create('Weld',{Parent=Part,Part0=Body.RL,Part1=Part,C1=CFrame.new(-.25,0,0)})
| |
| 2705 | Parts["Right_Leg_T"] = Part | |
| 2706 | -- Front Torso -- | |
| 2707 | local Part = create('Part',{CanCollide=false,Name='Front_Torso_A',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(1.2,1.2,1.2),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2708 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.6,.6,.4),MeshType='Sphere'})
| |
| 2709 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,0,.4)})
| |
| 2710 | Parts["Front_Torso_A"] = Part | |
| 2711 | local Part = create('Part',{CanCollide=false,Name='Front_Torso_B',Parent=Bin["DELTA_SUIT"],Material='Neon',Size=Vector3.new(1.2,1.2,1.2),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Secondary)})
| |
| 2712 | local Mesh = create('SpecialMesh',{Name='Mesh',Parent=Part,Scale=Vector3.new(.4,.4,.3),MeshType='Sphere'})
| |
| 2713 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,0,.5)})
| |
| 2714 | Parts["Front_Torso_B"] = Part | |
| 2715 | coroutine.resume(coroutine.create(function() | |
| 2716 | while Parts["Front_Torso_B"] and Parts["Front_Torso_B"].Parent do | |
| 2717 | local p = Parts["Front_Torso_B"] | |
| 2718 | local asd = p:Clone() | |
| 2719 | asd.Parent = p.Parent | |
| 2720 | asd.Weld.C1 = CFrame.new(0,0,0) | |
| 2721 | asd.Weld.Part0 = p | |
| 2722 | asd.Weld.Part1 = asd | |
| 2723 | asd.Material = 'Plastic' | |
| 2724 | for i = 0,1,.1 do | |
| 2725 | if not asd and asd.Mesh and asd.Mesh.Parent then break end | |
| 2726 | pcall(function() | |
| 2727 | asd.Mesh.Scale = asd.Mesh.Scale + Vector3.new(.03,.03,.03) | |
| 2728 | asd.Transparency = i | |
| 2729 | end) | |
| 2730 | game:service'RunService'.Stepped:wait() | |
| 2731 | end | |
| 2732 | asd:Destroy() | |
| 2733 | wait(math.random(1,3)) | |
| 2734 | end | |
| 2735 | end)) | |
| 2736 | local Part = create('Part',{CanCollide=false,Name='Front_Torso_1',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2737 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.4,.66,.4),MeshType='Brick'})
| |
| 2738 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,-.55,.42)*CFrame.Angles(0,0,math.rad(40))})
| |
| 2739 | Parts["Front_Torso_1"] = Part | |
| 2740 | local Part = create('Part',{CanCollide=false,Name='Front_Torso_2',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2741 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.4,.66,.4),MeshType='Brick'})
| |
| 2742 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,-.55,.42)*CFrame.Angles(0,0,-math.rad(40))})
| |
| 2743 | Parts["Front_Torso_2"] = Part | |
| 2744 | local Part = create('Part',{CanCollide=false,Name='Front_Torso_3',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2745 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(2.2,.4,.4),MeshType='Cylinder'})
| |
| 2746 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,-.97,-.8)*CFrame.Angles(0,math.rad(90),0)})
| |
| 2747 | Parts["Front_Torso_3"] = Part | |
| 2748 | local Part = create('Part',{CanCollide=false,Name='Front_Torso_4',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2749 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(2.2,.4,.4),MeshType='Cylinder'})
| |
| 2750 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,-.97,-.8)*CFrame.Angles(0,-math.rad(90),0)})
| |
| 2751 | Parts["Front_Torso_4"] = Part | |
| 2752 | -- Back Torso -- | |
| 2753 | local Part = create('Part',{CanCollide=false,Name='Back_Torso_A',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2754 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.51,.51),MeshType='Brick'})
| |
| 2755 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(.4,0,-.44)})
| |
| 2756 | Parts["Back_Torso_A"] = Part | |
| 2757 | local Part = create('Part',{CanCollide=false,Name='Back_Torso_B',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2758 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.51,.51),MeshType='Brick'})
| |
| 2759 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(-.4,0,-.44)})
| |
| 2760 | Parts["Back_Torso_B"] = Part | |
| 2761 | local Part = create('Part',{CanCollide=false,Name='Back_Torso_C',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2.3,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2762 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.51,.51),MeshType='Brick'})
| |
| 2763 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,0,-.5)*CFrame.Angles(math.rad(25),0,0)})
| |
| 2764 | Parts["Back_Torso_C"] = Part | |
| 2765 | local Part = create('Part',{CanCollide=false,Name='Back_Torso_D',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2.3,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2766 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.51,.51,.51),MeshType='Brick'})
| |
| 2767 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,0,-.38)*CFrame.Angles(0,0,math.rad(90))})
| |
| 2768 | Parts["Back_Torso_D"] = Part | |
| 2769 | local Part = create('Part',{CanCollide=false,Name='Back_Torso_1',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2770 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.4,.4,.4),MeshType='Brick'})
| |
| 2771 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,-.9,-.42)*CFrame.Angles(0,0,math.rad(40))})
| |
| 2772 | Parts["Back_Torso_1"] = Part | |
| 2773 | local Part = create('Part',{CanCollide=false,Name='Back_Torso_2',Parent=Bin["DELTA_SUIT"],Size=Vector3.new(.5,2,.5),TopSurface=0,BottomSurface=0,BrickColor=BrickColor.new(Colors.Primary)})
| |
| 2774 | local Mesh = create('SpecialMesh',{Parent=Part,Scale=Vector3.new(.4,.4,.4),MeshType='Brick'})
| |
| 2775 | local Weld = create('Weld',{Parent=Part,Part0=Body.T,Part1=Part,C1=CFrame.new(0,-.9,-.42)*CFrame.Angles(0,0,-math.rad(40))})
| |
| 2776 | Parts["Back_Torso_2"] = Part | |
| 2777 | end | |
| 2778 | ||
| 2779 | ||
| 2780 | function Title(txt,part,color,rise,spell) | |
| 2781 | local col = color | |
| 2782 | local Gui = Instance.new("BillboardGui",part)
| |
| 2783 | Gui.Name = "3DGUI" | |
| 2784 | Gui.ExtentsOffset = Vector3.new(0,2,0) | |
| 2785 | Gui.Size = UDim2.new(8,0,2,0) | |
| 2786 | local Tit = Instance.new("TextLabel",Gui)
| |
| 2787 | Tit.Name = "Gooey" | |
| 2788 | Tit.TextColor3 = col | |
| 2789 | Tit.TextTransparency = 0.25 | |
| 2790 | Tit.TextStrokeColor3 = col | |
| 2791 | Tit.TextStrokeTransparency = 1 | |
| 2792 | Tit.Size = UDim2.new(1,0,1,0) | |
| 2793 | Tit.BackgroundTransparency = 1 | |
| 2794 | Tit.Font = "Arial" | |
| 2795 | Tit.TextScaled = true | |
| 2796 | Tit.Text = txt | |
| 2797 | if rise then | |
| 2798 | if not tonumber(rise) then rise = 6 end | |
| 2799 | coroutine.wrap(function() | |
| 2800 | local randvar = (spell and 0 or math.random(-4,4)) | |
| 2801 | while Tit.Parent and Gui.Parent and wait() do | |
| 2802 | Gui.ExtentsOffset = Gui.ExtentsOffset + Vector3.new(0.025*randvar,0.025*rise,0.025) | |
| 2803 | end | |
| 2804 | end)() | |
| 2805 | end | |
| 2806 | game:service('Debris'):AddItem(Gui,2)
| |
| 2807 | return Tit | |
| 2808 | end | |
| 2809 | ||
| 2810 | function downFTH() | |
| 2811 | local handle = Dagger:Clone() | |
| 2812 | handle.CanCollide = false | |
| 2813 | handle.DaggerWeld:Destroy() | |
| 2814 | handle.Size = handle.Size * Vector3.new(5,5,5) | |
| 2815 | handle.Parent = char | |
| 2816 | handle.DaggerMesh.Scale = handle.DaggerMesh.Scale * Vector3.new(5, 5, 5) | |
| 2817 | handle.CFrame = cn(rootpart.CFrame.x,rootpart.CFrame.y+100,rootpart.CFrame.z) | |
| 2818 | local bp = ins("BodyPosition",handle)
| |
| 2819 | bp.maxForce = v3(math.huge,math.huge,math.huge)*math.huge | |
| 2820 | bp.P = 6^5.5 | |
| 2821 | bp.position = cn(rootpart.CFrame.x,rootpart.CFrame.y+100,rootpart.CFrame.z).p | |
| 2822 | local bg = ins("BodyGyro",handle)
| |
| 2823 | local targ = cn(rootpart.CFrame.x+math.random(-40,40),rootpart.CFrame.y-3,rootpart.CFrame.z+math.random(-40,40)) | |
| 2824 | bg.maxTorque = v3(1,1,1)/1 | |
| 2825 | bp.position = (targ*CFrame.Angles(math.rad(180),0,0)).p | |
| 2826 | repeat game:service'RunService'.Stepped:wait() | |
| 2827 | bg.cframe = cn(handle.Position,targ.p)*ca(pi/2, 0,0) | |
| 2828 | local mag = (handle.Position-targ.p).magnitude | |
| 2829 | until mag < 2 | |
| 2830 | bp.position = bp.position + v3(0,2,0) | |
| 2831 | crater(targ,2,4,"Bright green","Grass") | |
| 2832 | crownExplode(targ,"Dark indigo") | |
| 2833 | cylinderOpen(handle.CFrame,"Black","Dark indigo") | |
| 2834 | game:service'Debris':AddItem(handle,8) | |
| 2835 | for i,v in pairs(IsNear(handle.Position, 25)) do | |
| 2836 | if Damaged[v:FindFirstChild('Humanoid')] and tick()-Damaged[v:FindFirstChild('Humanoid')] < 3 then return end
| |
| 2837 | local calc = getDPS()*4 | |
| 2838 | damageHuman(v:FindFirstChild('Humanoid'), calc, v.Head)
| |
| 2839 | quickSound(444667824, v.Head, .8) | |
| 2840 | logDamage('Katana Storm', calc)
| |
| 2841 | Damaged[v:FindFirstChild('Humanoid')] = tick()
| |
| 2842 | end | |
| 2843 | end | |
| 2844 | ||
| 2845 | function DamageNear(Pos,Mag,Dmg,x) | |
| 2846 | local Targets,HitAlready = {},{}
| |
| 2847 | for i,v in pairs(workspace:GetChildren())do | |
| 2848 | if v:IsA("Model")and v ~= Character and v:findFirstChild("Humanoid")then
| |
| 2849 | for _,x in pairs(v:GetChildren())do | |
| 2850 | if x:IsA("BasePart")then
| |
| 2851 | if(Pos -x.Position).magnitude <= Mag then | |
| 2852 | table.insert(Targets,v) | |
| 2853 | end | |
| 2854 | end | |
| 2855 | end | |
| 2856 | end | |
| 2857 | end | |
| 2858 | for i,v in pairs(Targets)do | |
| 2859 | if not HitAlready[v.Name]then | |
| 2860 | ypcall(function() | |
| 2861 | end) | |
| 2862 | HitAlready[v.Name] = true | |
| 2863 | end | |
| 2864 | end | |
| 2865 | end | |
| 2866 | ||
| 2867 | function weld(thing1,thing2) | |
| 2868 | local a = Instance.new('Weld');
| |
| 2869 | pcall(function() | |
| 2870 | a.Parent = thing1; | |
| 2871 | a.Part0 = thing1; | |
| 2872 | a.Part1 = thing2; | |
| 2873 | a.C0 = thing1.CFrame:inverse()*thing2.CFrame | |
| 2874 | end) | |
| 2875 | return a | |
| 2876 | end | |
| 2877 | ||
| 2878 | function IsNear(Position,Distance,SinglePlayer,db) | |
| 2879 | if SinglePlayer then | |
| 2880 | return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance | |
| 2881 | end | |
| 2882 | local List = {}
| |
| 2883 | for i,v in pairs(workspace:GetChildren())do | |
| 2884 | if v:IsA("Model")then
| |
| 2885 | if v:findFirstChild("Torso")then
| |
| 2886 | --if (v ~= char and not db) then | |
| 2887 | if(v.Torso.CFrame.p -Position).magnitude < Distance then | |
| 2888 | table.insert(List,v) | |
| 2889 | end | |
| 2890 | --end | |
| 2891 | end | |
| 2892 | end | |
| 2893 | end | |
| 2894 | return List | |
| 2895 | end | |
| 2896 | ||
| 2897 | ||
| 2898 | function createOrb() | |
| 2899 | ||
| 2900 | local Orb = Instance.new("Model")
| |
| 2901 | Orb.Name = "OrbModel" | |
| 2902 | local PurplePart = Instance.new("Part", Orb)
| |
| 2903 | PurplePart.BrickColor = BrickColor.new("Black")
| |
| 2904 | PurplePart.Anchored = true | |
| 2905 | PurplePart.Locked = true | |
| 2906 | PurplePart.CanCollide = false | |
| 2907 | PurplePart.Name = 'PurplePart' | |
| 2908 | PurplePart.Material = 'Neon' | |
| 2909 | PurplePart.Size = Vector3.new(1, 1, 1) | |
| 2910 | PurplePart.BottomSurface = Enum.SurfaceType.Smooth | |
| 2911 | PurplePart.TopSurface = Enum.SurfaceType.Smooth | |
| 2912 | PurpleMesh = Instance.new("SpecialMesh", PurplePart)
| |
| 2913 | PurpleMesh.MeshType = Enum.MeshType.FileMesh | |
| 2914 | PurpleMesh.Name = "Mesh" | |
| 2915 | PurpleMesh.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 2916 | PurpleMesh.VertexColor = Vector3.new(1, 0, 1) | |
| 2917 | ||
| 2918 | local Ring = Instance.new("Part", PurplePart)
| |
| 2919 | Ring.Name = "BlastRing" | |
| 2920 | Ring.TopSurface = 0 | |
| 2921 | Ring.BottomSurface = 0 | |
| 2922 | Ring.CanCollide = false | |
| 2923 | Ring.Anchored = true | |
| 2924 | Ring.Locked = true | |
| 2925 | Ring.BrickColor = BrickColor.new('Dark indigo')
| |
| 2926 | Ring.Size = Vector3.new(1,1,1) | |
| 2927 | local RingMesh = Instance.new("SpecialMesh",Ring)
| |
| 2928 | RingMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2929 | RingMesh.Name = "BlastMesh" | |
| 2930 | ||
| 2931 | ||
| 2932 | Orb.Parent = char | |
| 2933 | OrbModel = Orb | |
| 2934 | ||
| 2935 | local Light = Instance.new("PointLight", PurplePart)
| |
| 2936 | Light.Name = "HeadLight" | |
| 2937 | Light.Color = Color3.new(1,0,1) | |
| 2938 | Light.Range = 6 | |
| 2939 | Light.Brightness = 20 | |
| 2940 | ||
| 2941 | local con = game:GetService("RunService").RenderStepped:connect(function()
| |
| 2942 | local Targ | |
| 2943 | if not currentTarget then Targ = hum else Targ = currentTarget end | |
| 2944 | ||
| 2945 | if Targ:FindFirstChild('MarkOfDeath') then
| |
| 2946 | PurplePart.BrickColor = BrickColor.new'Really red' | |
| 2947 | Ring.BrickColor = BrickColor.new'White' | |
| 2948 | else | |
| 2949 | PurplePart.BrickColor = BrickColor.new'Black' | |
| 2950 | Ring.BrickColor = BrickColor.new'Dark indigo' | |
| 2951 | end | |
| 2952 | ||
| 2953 | local c = math.abs(math.cos(tick())) | |
| 2954 | ||
| 2955 | if c <= .5 then c = .5 end | |
| 2956 | ||
| 2957 | PurpleMesh.Scale = Vector3.new(c*.7, c*1.1, c*.7) | |
| 2958 | RingMesh.Scale = Vector3.new(c*.9, c*.9, c*.9) | |
| 2959 | ||
| 2960 | PurplePart.CFrame = PurplePart.CFrame:lerp((Targ.Parent and Targ.Parent or char).Head.CFrame*CFrame.new(0,3,0),.5) | |
| 2961 | Ring.CFrame = CFrame.new(PurplePart.Position)* CFrame.fromEulerAnglesXYZ(-math.rad(90+(math.sin(tick())*6)), 0, -math.rad(90+(math.sin(tick())*6))) | |
| 2962 | end) | |
| 2963 | ||
| 2964 | local chnge = function(a) | |
| 2965 | if a=='Name' then | |
| 2966 | Orb:Destroy() | |
| 2967 | con:disconnect() | |
| 2968 | createOrb() | |
| 2969 | elseif a=='Parent' then | |
| 2970 | Orb:Destroy() | |
| 2971 | con:disconnect() | |
| 2972 | createOrb() | |
| 2973 | elseif a=='Locked' then | |
| 2974 | Orb:Destroy() | |
| 2975 | con:disconnect() | |
| 2976 | createOrb() | |
| 2977 | elseif a=='Anchored' then | |
| 2978 | Orb:Destroy() | |
| 2979 | con:disconnect() | |
| 2980 | createOrb() | |
| 2981 | end | |
| 2982 | end | |
| 2983 | ||
| 2984 | Orb.Changed:connect(chnge) | |
| 2985 | Ring.Changed:connect(chnge) | |
| 2986 | PurplePart.Changed:connect(chnge) | |
| 2987 | return Orb | |
| 2988 | end | |
| 2989 | ||
| 2990 | ||
| 2991 | function isFriendly() | |
| 2992 | ||
| 2993 | if currentTarget == hum then return end | |
| 2994 | ||
| 2995 | if Ally[currentTarget] then return true end | |
| 2996 | ||
| 2997 | return false | |
| 2998 | end | |
| 2999 | ||
| 3000 | function toggleFriendly() | |
| 3001 | ||
| 3002 | if currentTarget == hum then return end | |
| 3003 | ||
| 3004 | pcall(function()if Ally[currentTarget] then Ally[currentTarget] = nil else Ally[currentTarget] = true end end) | |
| 3005 | ||
| 3006 | end | |
| 3007 | ||
| 3008 | function Ringz(part,col) | |
| 3009 | for i = 1,6 do | |
| 3010 | local p = Instance.new("Part", Character)
| |
| 3011 | p.Name = "BlastRing" | |
| 3012 | p.TopSurface = 0 | |
| 3013 | p.BottomSurface = 0 | |
| 3014 | p.CanCollide = false | |
| 3015 | p.Anchored = true | |
| 3016 | p.BrickColor = BrickColor.new(col) | |
| 3017 | p.Size = Vector3.new(1,1,1) | |
| 3018 | p.CFrame = CFrame.new(part.Position - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30) | |
| 3019 | local rm = Instance.new("SpecialMesh",p)
| |
| 3020 | rm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3021 | rm.Name = "BlastMesh" | |
| 3022 | rm.Scale = Vector3.new(1,1,1) | |
| 3023 | coroutine.wrap(function() | |
| 3024 | for n = 1,15 do | |
| 3025 | rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*.8 | |
| 3026 | if 2 +i/5 == 1.2 then | |
| 3027 | rm.Scale = rm.Scale + Vector3.new(0,0.9,0) | |
| 3028 | end | |
| 3029 | p.Transparency = n/15 | |
| 3030 | p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0) | |
| 3031 | Wait() | |
| 3032 | end | |
| 3033 | p:Destroy() | |
| 3034 | end)() | |
| 3035 | end | |
| 3036 | end | |
| 3037 | hum.JumpPower = 10 | |
| 3038 | Character.Humanoid.Jumping:connect(function() | |
| 3039 | if beaming then return end | |
| 3040 | if Jumping then return end | |
| 3041 | local eCtrl = Ctrl | |
| 3042 | if eCtrl then if not useFocus(5) then return end end | |
| 3043 | Mode = 'Jumping' | |
| 3044 | Jumping = true | |
| 3045 | if eCtrl then | |
| 3046 | if berserk then | |
| 3047 | coroutine.wrap(function() | |
| 3048 | for i,v in pairs(IsNear(torso.Position, 10, nil, true)) do | |
| 3049 | if Damaged[v:FindFirstChild('Humanoid')] and tick()-Damaged[v:FindFirstChild('Humanoid')] < 1 then return end
| |
| 3050 | local calc = getDPS()*.8 | |
| 3051 | damageHuman(v:FindFirstChild('Humanoid'), calc, v:findFirstChild'Torso')
| |
| 3052 | logDamage('Jump', calc)
| |
| 3053 | Damaged[v:FindFirstChild('Humanoid')] = tick()
| |
| 3054 | end | |
| 3055 | end)() | |
| 3056 | end | |
| 3057 | crownExplode(torso.CFrame * CFrame.new(0, math.rad(90), 0), 'Black', .2) | |
| 3058 | end | |
| 3059 | local vu = Instance.new("BodyVelocity",torso)
| |
| 3060 | vu.P = 500 | |
| 3061 | vu.maxForce = Vector3.new(10000000000,5000000000000000000000,100000000000) | |
| 3062 | vu.velocity = Vector3.new((head.CFrame.lookVector.X*(eCtrl and 100 or 10)),(eCtrl and 20 or 60),(head.CFrame.lookVector.Z*(eCtrl and 100 or 10))) | |
| 3063 | game:GetService("Debris"):AddItem(vu,0.267)
| |
| 3064 | wait(0.6) | |
| 3065 | Jumping = false | |
| 3066 | end) | |
| 3067 | ||
| 3068 | function Stealth() | |
| 3069 | if Stealthed then | |
| 3070 | setCooldown('Stealth', .1)
| |
| 3071 | Stealthed = false | |
| 3072 | for i,v in pairs(char:children()) do | |
| 3073 | if v:isA('BasePart') then
| |
| 3074 | v.Transparency = 0 | |
| 3075 | end | |
| 3076 | end | |
| 3077 | rootpart.Transparency = 1 | |
| 3078 | char.Parent = workspace | |
| 3079 | hum.WalkSpeed = 20 | |
| 3080 | quickSound(167199184, head) | |
| 3081 | end | |
| 3082 | if checkCooldown('Stealth') then return end
| |
| 3083 | if not useFocus(15) then return end | |
| 3084 | --ypcall(function() CloneCharacter() end) | |
| 3085 | if not cheating then | |
| 3086 | if (math.random(1,10) > 8) then | |
| 3087 | local asd = Instance.new('Part')
| |
| 3088 | asd.Size = Vector3.new(1.5,6.5,1.5) | |
| 3089 | asd.BrickColor = BrickColor.new('Brown')
| |
| 3090 | asd.Material = 'Wood' | |
| 3091 | asd.Name = 'haha bih' | |
| 3092 | asd.Parent = workspace | |
| 3093 | asd.Anchored = true | |
| 3094 | asd.CFrame = torso.CFrame | |
| 3095 | asd.Anchored = false | |
| 3096 | Instance.new('CylinderMesh',asd)
| |
| 3097 | game:service'Debris':AddItem(asd,15) | |
| 3098 | else | |
| 3099 | local c = CloneCharacter() | |
| 3100 | c.HumanoidRootPart.Transparency = 1 | |
| 3101 | end | |
| 3102 | end | |
| 3103 | for i,v in pairs(head:children'') do | |
| 3104 | if v.Name=='3DGUI'then | |
| 3105 | v:Destroy'' | |
| 3106 | end | |
| 3107 | end | |
| 3108 | for i,v in pairs(char:children()) do | |
| 3109 | if v:isA('BasePart') then
| |
| 3110 | v.Transparency = .25 | |
| 3111 | end | |
| 3112 | end | |
| 3113 | rootpart.Transparency = 1 | |
| 3114 | wait() | |
| 3115 | char.Parent = game:service'Workspace'.CurrentCamera | |
| 3116 | char.Humanoid.WalkSpeed = 40 | |
| 3117 | Stealthed = true | |
| 3118 | quickSound(167199184, head) | |
| 3119 | end | |
| 3120 | ||
| 3121 | hum.Died:connect(function() | |
| 3122 | plr.CameraMaxZoomDistance = math.huge | |
| 3123 | recount() | |
| 3124 | end) | |
| 3125 | ||
| 3126 | Search = false | |
| 3127 | ||
| 3128 | function shadowSight() | |
| 3129 | ||
| 3130 | if Search == false then | |
| 3131 | Search = true | |
| 3132 | for i,v in pairs(game.Players:getPlayers()) do | |
| 3133 | if v.Name~=char.Name then | |
| 3134 | for j,k in pairs(v.Character:GetChildren()) do | |
| 3135 | if k:IsA("BasePart") and k.Transparency >= 1 then
| |
| 3136 | bawx=Instance.new("SelectionBox",camera)
| |
| 3137 | bawx.Color = BrickColor.new("Bright red")
| |
| 3138 | bawx.Transparency = .5 | |
| 3139 | bawx.Adornee = k | |
| 3140 | end | |
| 3141 | end | |
| 3142 | end | |
| 3143 | end | |
| 3144 | camera.CameraSubject = OrbModel.PurplePart | |
| 3145 | elseif Search == true then | |
| 3146 | Search = false | |
| 3147 | for i, v in pairs(camera:GetChildren()) do | |
| 3148 | if v:IsA("SelectionBox") then
| |
| 3149 | v:Destroy() | |
| 3150 | end | |
| 3151 | end | |
| 3152 | camera.CameraSubject = hum | |
| 3153 | end | |
| 3154 | ||
| 3155 | end | |
| 3156 | ||
| 3157 | function shadowStep() | |
| 3158 | if not currentTarget then return end | |
| 3159 | if Cooldowns['Shadowstep'] and tick()-Cooldowns['Shadowstep'] < 15 then return end | |
| 3160 | if not useFocus(20) then return end | |
| 3161 | if not Stealthed then Stealth() end | |
| 3162 | local t = currentTarget | |
| 3163 | rootpart.CFrame = t.Parent.HumanoidRootPart.CFrame*CFrame.new(0,0,3) | |
| 3164 | Cooldowns['Shadowstep'] = tick() | |
| 3165 | if t:findFirstChild'Property of Darkus_Theory' then | |
| 3166 | ypcall(function() | |
| 3167 | for i = 3,0,-1 do | |
| 3168 | t.WalkSpeed = 0 | |
| 3169 | t.JumpPower = 0 | |
| 3170 | wait(1) | |
| 3171 | end | |
| 3172 | t.WalkSpeed = 16 | |
| 3173 | t.JumpPower = 50 | |
| 3174 | end) | |
| 3175 | end | |
| 3176 | end | |
| 3177 | ||
| 3178 | function updateCooldowns() | |
| 3179 | local Skills = {
| |
| 3180 | ["Envenom"] = true; | |
| 3181 | ["Recuperate"] = true; | |
| 3182 | ["Preparation"] = true; | |
| 3183 | ["DeathFromAbove"] = true; | |
| 3184 | ["Stealth"] = true; | |
| 3185 | ["MarkOfDeath"] = true; | |
| 3186 | } | |
| 3187 | ||
| 3188 | for i,v in pairs(Skills) do | |
| 3189 | if Cooldowns[i] then | |
| 3190 | local data = math.floor(Cooldowns[i].timeRequired-(tick()-Cooldowns[i].startTime)) | |
| 3191 | if not data then data = -1 end | |
| 3192 | UI:SetCD(tostring(i), data) | |
| 3193 | end | |
| 3194 | end | |
| 3195 | ||
| 3196 | end | |
| 3197 | ||
| 3198 | function lerp(weld,beglerp,endlerp,speed) | |
| 3199 | weld.C0 = beglerp:lerp(endlerp,speed) | |
| 3200 | return weld.C0 | |
| 3201 | end | |
| 3202 | ||
| 3203 | newStat("Focus", 'NumberValue', 999999999)
| |
| 3204 | newStat("Combo Points", 'NumberValue', 0)
| |
| 3205 | newStat("Agility", 'NumberValue', Agility)
| |
| 3206 | newStat("Haste", 'NumberValue', Haste)
| |
| 3207 | newStat("CriticalStrikeBonus", 'NumberValue', 2)
| |
| 3208 | ||
| 3209 | hum.WalkSpeed = 20 | |
| 3210 | hum.MaxHealth = 500 | |
| 3211 | wait() | |
| 3212 | hum.Health = 500 | |
| 3213 | lastenrage = tick() | |
| 3214 | ||
| 3215 | Alert = function(txt, color, font, fontsize) | |
| 3216 | local Colorz = {
| |
| 3217 | ["Red"] = Color3.new(255/255,0,0); | |
| 3218 | ["Green"] = Color3.new(0,255/255,0); | |
| 3219 | ["Blue"] = Color3.new(0,0,255/255); | |
| 3220 | ["Purple"] = Color3.new(255/255,255/255,0); | |
| 3221 | ["Black"] = Color3.new(0,0,0); | |
| 3222 | ["White"] = Color3.new(1,1,1); | |
| 3223 | ['Orange'] = Color3.new(1,0.5,0); | |
| 3224 | ['Yellow'] = Color3.new(1,1,0); | |
| 3225 | }; | |
| 3226 | ||
| 3227 | game:GetService('StarterGui'):SetCore('ChatMakeSystemMessage', {
| |
| 3228 | Text = (txt and txt or 'nil'), | |
| 3229 | Color = (color and Colorz[color] or Color3.new(.8,0,0)), | |
| 3230 | Font = (font and font or 'SourceSansLight'), | |
| 3231 | FontSize = (fontsize and fontsize or 'Size14'), | |
| 3232 | }) | |
| 3233 | end | |
| 3234 | ||
| 3235 | function giveBuff(buffName, stat, duration, addition, targ) | |
| 3236 | local nTarg | |
| 3237 | nTarg = targ or currentTarget | |
| 3238 | if not nTarg then nTarg = hum end | |
| 3239 | ||
| 3240 | local pckt = Instance.new('Model')
| |
| 3241 | pckt.Name = 'BUFF:'..buffName | |
| 3242 | pckt.Parent = nTarg | |
| 3243 | local Stat = Instance.new('StringValue')
| |
| 3244 | Stat.Name = 'Stat' | |
| 3245 | Stat.Value = stat | |
| 3246 | Stat.Parent = pckt | |
| 3247 | local Duration = Instance.new('StringValue')
| |
| 3248 | Duration.Name = 'Duration' | |
| 3249 | Duration.Value = duration | |
| 3250 | Duration.Parent = pckt | |
| 3251 | local Addition = Instance.new('StringValue')
| |
| 3252 | Addition.Name = 'Addition' | |
| 3253 | Addition.Value = addition | |
| 3254 | Addition.Parent = pckt | |
| 3255 | ||
| 3256 | end | |
| 3257 | ||
| 3258 | hum.ChildAdded:connect(function(obj) | |
| 3259 | if obj.Name:sub(1,5)=='BUFF:' then | |
| 3260 | if Buffs[obj.Name] then return end | |
| 3261 | Buffs[obj.Name] = obj | |
| 3262 | local stat,dura,bnam,addi | |
| 3263 | stat = obj:WaitForChild('Stat').Value
| |
| 3264 | dura = obj:WaitForChild('Duration').Value
| |
| 3265 | bnam = obj.Name:sub(6) | |
| 3266 | addi = obj:WaitForChild('Addition').Value
| |
| 3267 | ||
| 3268 | if not stat then stat = 'MainStat' end | |
| 3269 | if not dura then dura = 10 end | |
| 3270 | if not addi then addi = 0 end | |
| 3271 | ||
| 3272 | obj:Destroy() | |
| 3273 | ||
| 3274 | --Alert('DEBUG: '..stat..','..dura..','..bnam..','..addi, 'Yellow')
| |
| 3275 | ||
| 3276 | coroutine.wrap(function() | |
| 3277 | Alert('Buff '..bnam..' received.', 'White')
| |
| 3278 | if stat == 'MainStat' then stat = 'Agility' end | |
| 3279 | if stat == 'Health' then hum.MaxHealth = hum.MaxHealth + addi return end | |
| 3280 | if not stats[stat] then stats[stat] = 0 end | |
| 3281 | stats[stat] = stats[stat] + addi | |
| 3282 | for i = 0,dura do | |
| 3283 | wait(1) | |
| 3284 | end | |
| 3285 | Buffs[bnam] = nil | |
| 3286 | Alert('Buff '..bnam..' faded.', 'White')
| |
| 3287 | stats[stat] = stats[stat] - addi | |
| 3288 | end)() | |
| 3289 | end | |
| 3290 | end) | |
| 3291 | ||
| 3292 | hum.Changed:connect(function(val) | |
| 3293 | if val == "MaxHealth" then | |
| 3294 | ||
| 3295 | if berserk then | |
| 3296 | --hum.MaxHealth = 10395 | |
| 3297 | end | |
| 3298 | ||
| 3299 | elseif val =='PlatformStand' and berserk then | |
| 3300 | hum.PlatformStand = false | |
| 3301 | elseif val == "Health" then | |
| 3302 | if ohp > hum.Health then | |
| 3303 | lastdps = tick() | |
| 3304 | end | |
| 3305 | ohp = hum.Health | |
| 3306 | elseif val == "Sit" then | |
| 3307 | Kneeling = true | |
| 3308 | elseif val == "WalkSpeed" and (berserk and not beaming) then | |
| 3309 | if changing then hum.WalkSpeed = 0 return end | |
| 3310 | hum.WalkSpeed = 30 | |
| 3311 | end | |
| 3312 | end) | |
| 3313 | ||
| 3314 | regening = false | |
| 3315 | lastdps = tick() | |
| 3316 | function regenHealth() | |
| 3317 | if regening then return end | |
| 3318 | if (tick()-lastdps < 15) then return end | |
| 3319 | regening = true | |
| 3320 | local s = wait(1) | |
| 3321 | local health = hum.Health | |
| 3322 | if health > 0 and health < hum.MaxHealth then | |
| 3323 | local newHealthDelta = hum.MaxHealth * .02 | |
| 3324 | health = health + newHealthDelta | |
| 3325 | hum.Health = math.min(health,hum.MaxHealth) | |
| 3326 | end | |
| 3327 | ||
| 3328 | regening = false | |
| 3329 | end | |
| 3330 | ||
| 3331 | function checkCooldown(ability) | |
| 3332 | if not Cooldowns[ability] then return false end | |
| 3333 | local trem = (tick()-Cooldowns[ability].startTime) | |
| 3334 | if (trem <= Cooldowns[ability].timeRequired) then return true end | |
| 3335 | return false | |
| 3336 | end | |
| 3337 | ||
| 3338 | function setCooldown(ability, req) | |
| 3339 | Cooldowns[ability] = {startTime = tick(), timeRequired = req}
| |
| 3340 | end | |
| 3341 | ||
| 3342 | function getRandomPlayer() | |
| 3343 | local players = game:service('Players'):GetPlayers()
| |
| 3344 | if #players > 0 then | |
| 3345 | local plrz = players[math.random(#players)] | |
| 3346 | if plrz.Name == plr.Name then | |
| 3347 | repeat wait() plrz = players[math.random(#players)] until plrz.Name ~= plr.Name | |
| 3348 | currentTarget = plrz | |
| 3349 | Target(plrz) | |
| 3350 | end | |
| 3351 | return plrz | |
| 3352 | end | |
| 3353 | end | |
| 3354 | ||
| 3355 | function getTarget() | |
| 3356 | return currentTarget | |
| 3357 | end | |
| 3358 | ||
| 3359 | ||
| 3360 | ||
| 3361 | local mouse = plr:GetMouse() | |
| 3362 | mouse.Button1Down:connect(function() | |
| 3363 | if tick()-lastclick > 2 then combocounter = 0 end | |
| 3364 | if combocounter == 0 and not otheranims then | |
| 3365 | otheranims = true | |
| 3366 | candamage = true | |
| 3367 | Mode = 'Slash' | |
| 3368 | wait(.1+stats['Haste']) | |
| 3369 | otheranims = false | |
| 3370 | combocounter = 1 | |
| 3371 | elseif combocounter == 1 and not otheranims then | |
| 3372 | otheranims = true | |
| 3373 | candamage = true | |
| 3374 | Mode = 'Slash2' | |
| 3375 | wait(.1+stats['Haste']) | |
| 3376 | otheranims = false | |
| 3377 | combocounter = 2 | |
| 3378 | elseif combocounter == 2 and not otheranims then | |
| 3379 | otheranims = true | |
| 3380 | candamage = true | |
| 3381 | Mode = 'Slash3' | |
| 3382 | wait(.1+stats['Haste']) | |
| 3383 | otheranims = false | |
| 3384 | combocounter = 0 | |
| 3385 | end | |
| 3386 | candamage = false | |
| 3387 | lastclick = tick() | |
| 3388 | end) | |
| 3389 | ||
| 3390 | lastpress = tick() | |
| 3391 | function KeyDown(key) | |
| 3392 | local tar = getTarget() | |
| 3393 | lastpress = tick() | |
| 3394 | local cTarg = currentTarget and currentTarget or hum | |
| 3395 | local dpsCalc = getDPS() | |
| 3396 | ||
| 3397 | if key:byte() == 52 and not berserk then | |
| 3398 | Berserk() | |
| 3399 | elseif key == 'e' and not berserk then | |
| 3400 | if otheranims then return end | |
| 3401 | if checkCooldown('Recuperate') then return end
| |
| 3402 | otheranims = true | |
| 3403 | local KatanaId = KatanaMesh.MeshId | |
| 3404 | local KatanaScale = KatanaMesh.Scale | |
| 3405 | local KW = KatanaWeld:Clone() | |
| 3406 | local KWC = KatanaWeld.C0 | |
| 3407 | local KS = Katana.Size | |
| 3408 | Katana.Size = Vector3.new(3, 1, 3) | |
| 3409 | KW.Parent = Katana | |
| 3410 | KatanaMesh.MeshId = "http://www.roblox.com/asset/?id=11112101" | |
| 3411 | KatanaMesh.Scale = Vector3.new(4,4,4) | |
| 3412 | KW.C0 = CFrame.new(0,-.95, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 3413 | Mode = 'Subi' | |
| 3414 | local reccon = Katana.Touched:connect(recuperate) | |
| 3415 | quickSound(231731980,head) | |
| 3416 | wait(.5) | |
| 3417 | otheranims = false | |
| 3418 | Katana.Size = KS | |
| 3419 | KatanaMesh.MeshId = KatanaId | |
| 3420 | KatanaMesh.Scale = KatanaScale | |
| 3421 | KW:Destroy() | |
| 3422 | KatanaWeld:Destroy() | |
| 3423 | KatanaWeld = Instance.new('Weld',Katana)
| |
| 3424 | KatanaWeld.C0 = CFrame.new(0,-.95, 1) * CFrame.Angles(0, 0, math.rad(90)) | |
| 3425 | KatanaWeld.Part0 = la | |
| 3426 | KatanaWeld.Part1 = Katana | |
| 3427 | ||
| 3428 | reccon:disconnect() | |
| 3429 | elseif key == 't' then | |
| 3430 | if mouse.Target and searchForHumanoid(mouse.Target.Parent) then | |
| 3431 | local currTar = searchForHumanoid(mouse.Target.Parent) | |
| 3432 | currentTarget = currTar | |
| 3433 | else | |
| 3434 | end | |
| 3435 | elseif key == 'g' then | |
| 3436 | toggleFriendly() | |
| 3437 | elseif key == 'h' then | |
| 3438 | giveBuff('Swiftness of Kings', 'Haste', 120, -.1)
| |
| 3439 | elseif key == 'y' then | |
| 3440 | currentTarget = hum | |
| 3441 | elseif key == 'u' then | |
| 3442 | if not berserk then return end | |
| 3443 | if checkCooldown('fth') then return end
| |
| 3444 | if not useFocus(60) then return end | |
| 3445 | setCooldown('fth', 30)
| |
| 3446 | otheranims = true | |
| 3447 | Mode = 'fth' | |
| 3448 | hum.WalkSpeed = 0 | |
| 3449 | for i = 1, 15 do | |
| 3450 | game:service'RunService'.Stepped:wait() | |
| 3451 | coroutine.wrap(downFTH)() | |
| 3452 | end | |
| 3453 | hum.WalkSpeed = 20 | |
| 3454 | otheranims = false | |
| 3455 | elseif key == 'q' then | |
| 3456 | if checkCooldown('Envenom') then return end
| |
| 3457 | if checkCooldown('db') then return end
| |
| 3458 | if otheranims then return end | |
| 3459 | otheranims = true | |
| 3460 | Mode = 'Envenom1' | |
| 3461 | hum.WalkSpeed = .01 | |
| 3462 | elseif key:byte() == 48 and not Stealthed and hum.WalkSpeed > 8 then | |
| 3463 | hum.WalkSpeed = 30 | |
| 3464 | hum.JumpPower = 50 | |
| 3465 | elseif key=='n' then | |
| 3466 | shadowSight() | |
| 3467 | elseif key == 'c' then | |
| 3468 | if checkCooldown('MarkOfDeath') then return end
| |
| 3469 | MarkOfDeath(currentTarget) | |
| 3470 | elseif key == 'v' then | |
| 3471 | if checkCooldown('Preparation') then return end
| |
| 3472 | setCooldown('Preparation', 1)
| |
| 3473 | for i,v in next,Cooldowns do | |
| 3474 | if i~='Preparation' then | |
| 3475 | Cooldowns[i] = nil | |
| 3476 | end | |
| 3477 | end | |
| 3478 | stats['Focus'] = stats['Focus'] + 60 | |
| 3479 | stats['Combo Points'] = stats['Combo Points'] + 3 | |
| 3480 | elseif key:byte() == 50 then | |
| 3481 | Ctrl = true | |
| 3482 | elseif key == 'z' and berserk then | |
| 3483 | if otheranims then return end | |
| 3484 | if not useFocus(10) then return end | |
| 3485 | otheranims = true | |
| 3486 | Katana.Transparency = 1 | |
| 3487 | Mode = 'ShadowOrb1' | |
| 3488 | ||
| 3489 | local function createShadowBall() | |
| 3490 | ||
| 3491 | local Ball = Instance.new("Model")
| |
| 3492 | Ball.Name = "BallModel" | |
| 3493 | local BallPart = Instance.new("Part", Ball)
| |
| 3494 | BallPart.BrickColor = BrickColor.new("Black")
| |
| 3495 | BallPart.Transparency = 0.15 | |
| 3496 | BallPart.Anchored = true | |
| 3497 | BallPart.Locked = true | |
| 3498 | BallPart.CanCollide = false | |
| 3499 | BallPart.Name = 'BallPart' | |
| 3500 | BallPart.Material = 'Neon' | |
| 3501 | BallPart.Size = Vector3.new(1.1, 1.1, 1.1) | |
| 3502 | BallPart.BottomSurface = Enum.SurfaceType.Smooth | |
| 3503 | BallPart.TopSurface = Enum.SurfaceType.Smooth | |
| 3504 | BallMesh = Instance.new("SpecialMesh", BallPart)
| |
| 3505 | BallMesh.MeshType = Enum.MeshType.Sphere | |
| 3506 | BallMesh.Name = "BallMesh" | |
| 3507 | ||
| 3508 | local Spin = Instance.new("Part", BallPart)
| |
| 3509 | Spin.Name = "Spin" | |
| 3510 | Spin.TopSurface = 0 | |
| 3511 | Spin.BottomSurface = 0 | |
| 3512 | Spin.CanCollide = false | |
| 3513 | Spin.Anchored = true | |
| 3514 | Spin.Locked = true | |
| 3515 | Spin.BrickColor = BrickColor.new('Dark indigo')
| |
| 3516 | Spin.Size = Vector3.new(1,1,1) | |
| 3517 | local SpinMesh = Instance.new("SpecialMesh",Spin)
| |
| 3518 | SpinMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3519 | SpinMesh.Name = "BlastMesh" | |
| 3520 | SpinMesh.Scale = Vector3.new(1.3,1.3,1.3) | |
| 3521 | ||
| 3522 | Ball.Parent = char | |
| 3523 | Ball:MoveTo(la.Position) | |
| 3524 | ||
| 3525 | return Ball | |
| 3526 | end | |
| 3527 | local newBall = createShadowBall() | |
| 3528 | local BallPart = newBall.BallPart | |
| 3529 | local Spin = BallPart.Spin | |
| 3530 | local Rin2 = Spin:Clone() | |
| 3531 | Rin2.Parent = BallPart | |
| 3532 | local Rin3 = Spin:Clone() | |
| 3533 | Rin3.Parent = BallPart | |
| 3534 | local Spinzz = {Spin, Rin2, Rin3}
| |
| 3535 | local newcf | |
| 3536 | local asdfg = true | |
| 3537 | local con = game:GetService("RunService").RenderStepped:connect(function()
| |
| 3538 | if asdfg then | |
| 3539 | BallPart.CFrame = BallPart.CFrame:lerp((newcf and newcf or la.CFrame*CFrame.new(0,-1.5,0)),.8) end | |
| 3540 | Spin.CFrame = CFrame.new(BallPart.Position)* CFrame.fromEulerAnglesXYZ(-math.rad(math.random(-80,80)+(math.sin(tick())*15)), -math.rad(math.random(-80,80)+(math.sin(tick())*15)), math.rad(math.random(-80,80)+(math.sin(tick())*15))) | |
| 3541 | Rin2.CFrame = CFrame.new(BallPart.Position)* CFrame.fromEulerAnglesXYZ(-math.rad(math.random(-80,80)+(math.sin(tick())*15)), -math.rad(math.random(-80,80)+(math.sin(tick())*15)), math.rad(math.random(-80,80)+(math.sin(tick())*15))) | |
| 3542 | Rin3.CFrame = CFrame.new(BallPart.Position)* CFrame.fromEulerAnglesXYZ(-math.rad(math.random(-80,80)+(math.sin(tick())*15)), -math.rad(math.random(-80,80)+(math.sin(tick())*15)), math.rad(math.random(-80,80)+(math.sin(tick())*15))) | |
| 3543 | end) | |
| 3544 | for i = 0,1,.2 do | |
| 3545 | for i,v in pairs(Spinzz) do | |
| 3546 | v.BlastMesh.Scale = v.BlastMesh.Scale + Vector3.new(.01, .02, .01) | |
| 3547 | end | |
| 3548 | BallPart.BallMesh.Scale = BallPart.BallMesh.Scale + Vector3.new(.02, .02, .02) | |
| 3549 | wait() | |
| 3550 | end | |
| 3551 | local needaloop = true | |
| 3552 | local coro = coroutine.resume(coroutine.create(function() | |
| 3553 | while needaloop do | |
| 3554 | game:service'RunService'.RenderStepped:wait() | |
| 3555 | local c = char | |
| 3556 | local radius = 3 | |
| 3557 | local pos = BallPart.CFrame | |
| 3558 | local clrz = {'Really black','Dark indigo'};
| |
| 3559 | for i = 1,1 do | |
| 3560 | local clr = clrz[math.random(1,#clrz)] | |
| 3561 | pos = BallPart.CFrame | |
| 3562 | local p = Instance.new('Part',c)
| |
| 3563 | local mafa = math.random(-360,360) | |
| 3564 | p.CanCollide = false | |
| 3565 | p.Size = Vector3.new(1,1,1) | |
| 3566 | local m = Instance.new('SpecialMesh',p)
| |
| 3567 | m.MeshType = 'Sphere' | |
| 3568 | spawn(function() | |
| 3569 | for i = 0,50 do | |
| 3570 | local int,int2 = .05,.05 | |
| 3571 | m.Scale = m.Scale - Vector3.new(int,int,int) | |
| 3572 | p.Transparency = p.Transparency + int2 | |
| 3573 | game:service'RunService'.RenderStepped:wait() | |
| 3574 | end | |
| 3575 | pcall(function() | |
| 3576 | p:Destroy() | |
| 3577 | end) | |
| 3578 | end) | |
| 3579 | p.BrickColor = BrickColor.new(clr) | |
| 3580 | p.Material = 'Neon' | |
| 3581 | p.CFrame = pos * CFrame.new(math.random(-radius,radius),math.random(-radius,radius),math.random(-radius,radius)) * CFrame.Angles(mafa,mafa,mafa) | |
| 3582 | local bp = Instance.new('BodyPosition',p)
| |
| 3583 | bp.MaxForce = Vector3.new(1/0,1/0,1/0) | |
| 3584 | bp.D = 100 | |
| 3585 | bp.P = 300 | |
| 3586 | bp.Position = pos.p | |
| 3587 | game.Debris:AddItem(p,10) | |
| 3588 | end | |
| 3589 | end | |
| 3590 | end)) | |
| 3591 | wait(2.5+(stats['Haste']*3)) | |
| 3592 | needaloop = false | |
| 3593 | BallPart.Anchored = false | |
| 3594 | local pos = mouse.Hit.p | |
| 3595 | local bp = Instance.new('BodyPosition',BallPart)
| |
| 3596 | bp.MaxForce = Vector3.new(1/0,1/0,1/0) | |
| 3597 | bp.D = 50 | |
| 3598 | bp.P = 100 | |
| 3599 | game.Debris:AddItem(newOrb,10) | |
| 3600 | local mag | |
| 3601 | asdfg = false | |
| 3602 | Mode = 'ShadowOrb2' | |
| 3603 | repeat wait() | |
| 3604 | bp.Position = Vector3.new(pos.X, pos.Y+5, pos.Z) | |
| 3605 | mag = (BallPart.Position-pos).magnitude | |
| 3606 | until mag < 13 | |
| 3607 | for i,v in pairs(Spinzz) do | |
| 3608 | v.BlastMesh.Scale = Vector3.new(.01,.01,.01) | |
| 3609 | end | |
| 3610 | BallPart.Transparency = 1 | |
| 3611 | quickSound(216782105, BallPart, .8) | |
| 3612 | Ringz(BallPart, 'Dark indigo') | |
| 3613 | local cdeeps = (getDPS()*4) | |
| 3614 | for i,v in pairs(IsNear(BallPart.Position, 20)) do | |
| 3615 | damageHuman(v:findFirstChild'Humanoid', cdeeps, v.Head) | |
| 3616 | logDamage('Shadow Ball', cdeeps)
| |
| 3617 | end | |
| 3618 | Katana.Transparency = 0 | |
| 3619 | game:service'Debris':AddItem(newBall) | |
| 3620 | otheranims = false | |
| 3621 | elseif key=='b' then | |
| 3622 | if not berserk then return end | |
| 3623 | if checkCooldown('Shield') then return end
| |
| 3624 | setCooldown('Shield', 1)
| |
| 3625 | otheranims = true | |
| 3626 | Mode = 'Roaring' | |
| 3627 | shielding = true | |
| 3628 | T.Anchored = true | |
| 3629 | local Rot,Clr = 45 | |
| 3630 | Clr = BrickColor.new('Dark indigo')
| |
| 3631 | local s = Instance.new("Part",Character)
| |
| 3632 | s.BrickColor = Clr | |
| 3633 | s.Size = Vector3.new(1,1,1) | |
| 3634 | s.Anchored = true | |
| 3635 | s.Locked = true | |
| 3636 | s.CanCollide = false | |
| 3637 | s.TopSurface = 0 | |
| 3638 | s.BottomSurface = 0 | |
| 3639 | s.CFrame = T.CFrame * CFrame.new(0,-2,0) | |
| 3640 | local sm = Instance.new("SpecialMesh",s)
| |
| 3641 | sm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 3642 | sm.Scale = Vector3.new(33,1,33) | |
| 3643 | while Wait()do | |
| 3644 | if not shielding then break end | |
| 3645 | if not useFocus(.5) then break end | |
| 3646 | s.CFrame = s.CFrame * CFrame.fromEulerAnglesXYZ(0,6,0) | |
| 3647 | local f = Instance.new("Part",Character)
| |
| 3648 | f.BrickColor = BrickColor.new('Dark indigo')
| |
| 3649 | f.Size = Vector3.new(5,1,5) | |
| 3650 | f.Anchored = true | |
| 3651 | f.Locked = true | |
| 3652 | f.CanCollide = false | |
| 3653 | f.TopSurface = 0 | |
| 3654 | f.BottomSurface = 0 | |
| 3655 | f.CFrame = T.CFrame * CFrame.new(0,-2,0)* CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 3656 | local sm = Instance.new("SpecialMesh",f)
| |
| 3657 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3658 | sm.Scale = Vector3.new(20,20,20) | |
| 3659 | coroutine.wrap(function() | |
| 3660 | for i = 1,13 do | |
| 3661 | f.Transparency = i/13 | |
| 3662 | sm.Scale = sm.Scale + Vector3.new(1,1,1) | |
| 3663 | Wait() | |
| 3664 | end | |
| 3665 | f:Destroy() | |
| 3666 | end)() | |
| 3667 | local Wind = Instance.new("Part",Character)
| |
| 3668 | Wind.Anchored = true | |
| 3669 | Wind.CanCollide = true | |
| 3670 | Wind.Locked = true | |
| 3671 | Wind.BrickColor = BrickColor.new('Dark indigo')
| |
| 3672 | Wind.Transparency = 0.5 | |
| 3673 | Wind.Shape = "Ball" | |
| 3674 | Wind.TopSurface = 0 | |
| 3675 | Wind.BottomSurface = 0 | |
| 3676 | Wind.Size = Vector3.new(math.random(10,15),1,math.random(10,15)) | |
| 3677 | Wind.CFrame = T.CFrame | |
| 3678 | for i,v in pairs(IsNear(Wind.Position,20))do | |
| 3679 | if not Damaged[v] then Damaged[v] = tick() end | |
| 3680 | if not (tick()-Damaged[v]<1) then | |
| 3681 | Damaged[v] = tick() | |
| 3682 | Clr = BrickColor.new("Really red")
| |
| 3683 | local tdps = getDPS() | |
| 3684 | damageHuman(v.Humanoid, tdps,v.Torso) | |
| 3685 | logDamage('Shield', tdps)
| |
| 3686 | delay(0.02,function() | |
| 3687 | Clr = BrickColor.new('Dark indigo')
| |
| 3688 | end) | |
| 3689 | else | |
| 3690 | ||
| 3691 | end | |
| 3692 | end | |
| 3693 | coroutine.wrap(function() | |
| 3694 | for i = 0.6,1,0.1 do | |
| 3695 | Wait() | |
| 3696 | Wind.Transparency = i | |
| 3697 | end | |
| 3698 | Wind:Destroy() | |
| 3699 | end)()end | |
| 3700 | s:Destroy() | |
| 3701 | T.Anchored = false | |
| 3702 | elseif key == 'j' and berserk then | |
| 3703 | if checkCooldown('Beam') then return end
| |
| 3704 | if not useFocus(20) then return end | |
| 3705 | setCooldown('Beam', 1)
| |
| 3706 | hum.WalkSpeed = 0 | |
| 3707 | local m0del = Instance.new('Model',char)
| |
| 3708 | local wave = Instance.new('Part',m0del)
| |
| 3709 | wave.CFrame = char.Head.CFrame * CFrame.new(0, 0, -10) | |
| 3710 | wave.TopSurface = 'Smooth' | |
| 3711 | wave.BottomSurface = 'Smooth' | |
| 3712 | wave.BrickColor = BrickColor.new('Dark indigo')
| |
| 3713 | wave.Anchored = true | |
| 3714 | wave.FormFactor = 'Custom' | |
| 3715 | wave.Shape = 'Ball' | |
| 3716 | wave.CanCollide = false | |
| 3717 | wave.Material = 'Neon' | |
| 3718 | wave.Size = Vector3.new(.4, .4, .4) | |
| 3719 | local needaloop = true | |
| 3720 | beaming = true | |
| 3721 | local coro = coroutine.resume(coroutine.create(function() | |
| 3722 | while needaloop do | |
| 3723 | game:service'RunService'.RenderStepped:wait() | |
| 3724 | local c = char | |
| 3725 | local radius = 25 | |
| 3726 | local pos = wave.CFrame | |
| 3727 | local clrz = {'Really black','Dark indigo'};
| |
| 3728 | for i = 1,1 do | |
| 3729 | local clr = clrz[math.random(1,#clrz)] | |
| 3730 | pos = wave.CFrame | |
| 3731 | local p = Instance.new('Part',c)
| |
| 3732 | local mafa = math.random(-360,360) | |
| 3733 | p.CanCollide = false | |
| 3734 | p.Size = Vector3.new(1,1,1) | |
| 3735 | local m = Instance.new('SpecialMesh',p)
| |
| 3736 | m.MeshType = 'Sphere' | |
| 3737 | spawn(function() | |
| 3738 | for i = 0,50 do | |
| 3739 | local int,int2 = .05,.05 | |
| 3740 | m.Scale = m.Scale - Vector3.new(int,int,int) | |
| 3741 | p.Transparency = p.Transparency + int2 | |
| 3742 | game:service'RunService'.RenderStepped:wait() | |
| 3743 | end | |
| 3744 | pcall(function() | |
| 3745 | p:Destroy() | |
| 3746 | end) | |
| 3747 | end) | |
| 3748 | p.BrickColor = BrickColor.new(clr) | |
| 3749 | p.Material = 'Neon' | |
| 3750 | p.CFrame = pos * CFrame.new(math.random(-radius,radius),math.random(-radius,radius),math.random(-radius,radius)) * CFrame.Angles(mafa,mafa,mafa) | |
| 3751 | local bp = Instance.new('BodyPosition',p)
| |
| 3752 | bp.MaxForce = Vector3.new(1/0,1/0,1/0) | |
| 3753 | bp.D = 100 | |
| 3754 | bp.P = 300 | |
| 3755 | bp.Position = pos.p | |
| 3756 | game.Debris:AddItem(p,10) | |
| 3757 | end | |
| 3758 | end | |
| 3759 | end)) | |
| 3760 | for awe = 1, 75 do | |
| 3761 | wave.CFrame = char.Head.CFrame * CFrame.new(0, 0, -10) | |
| 3762 | wave.Size = Vector3.new(wave.Size.X+.18, wave.Size.Y+.18, wave.Size.Z+.18) | |
| 3763 | wait(.1) | |
| 3764 | end | |
| 3765 | needaloop = false | |
| 3766 | local beam = Instance.new('Part',m0del)
| |
| 3767 | beam.TopSurface = 'Smooth' | |
| 3768 | beam.BottomSurface = 'Smooth' | |
| 3769 | beam.Material = 'Neon' | |
| 3770 | beam.Transparency = .6 | |
| 3771 | beam.Anchored = true | |
| 3772 | beam.BrickColor = BrickColor.new('Dark indigo')
| |
| 3773 | beam.CanCollide = false | |
| 3774 | local mesh = Instance.new('CylinderMesh',beam)
| |
| 3775 | local realbeam = beam:Clone() | |
| 3776 | realbeam.Parent = m0del | |
| 3777 | realbeam.BrickColor = BrickColor.new('Dark indigo')
| |
| 3778 | realbeam.Transparency = .1 | |
| 3779 | realbeam.CFrame = wave.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
| 3780 | beam.CFrame = wave.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
| 3781 | beam.Size = Vector3.new(23, 10/2, 23) | |
| 3782 | realbeam.Size = Vector3.new(24, 10/2, 24) | |
| 3783 | local p = wave:Clone() | |
| 3784 | p.Parent = m0del | |
| 3785 | p.Anchored = true | |
| 3786 | p.Transparency = 1 | |
| 3787 | p.Size = Vector3.new(20, 20, 20) | |
| 3788 | for HAAA = 1, 500 do | |
| 3789 | local starthere = char.Head.CFrame * CFrame.new(0, 0, -10) | |
| 3790 | local idek = Ray.new(starthere.p,(starthere.p -(starthere * CFrame.new(0, 0, 1)).p).unit * 1000) | |
| 3791 | local thx = {char, m0del}
| |
| 3792 | table.insert(thx, p) | |
| 3793 | local Bonk, ovhere = workspace:FindPartOnRayWithIgnoreList(idek, thx) | |
| 3794 | local meg | |
| 3795 | hum.WalkSpeed = 1 | |
| 3796 | p.Transparency = 1 | |
| 3797 | if Bonk then | |
| 3798 | if Bonk.CanCollide == false then | |
| 3799 | table.insert(thx,Bonk) | |
| 3800 | end | |
| 3801 | p.CFrame = CFrame.new(ovhere) | |
| 3802 | p.Transparency = wave.Transparency | |
| 3803 | end | |
| 3804 | if Bonk and Bonk.Parent:findFirstChild'Humanoid' then | |
| 3805 | local dionamuh = Bonk.Parent:findFirstChild'Humanoid' | |
| 3806 | if Damaged[dionamuh] and tick()-Damaged[dionamuh]>.5 then | |
| 3807 | Damaged[dionamuh] = tick() | |
| 3808 | local deeps = getDPS()*1.5 | |
| 3809 | damageHuman(dionamuh, deeps, Bonk) | |
| 3810 | logDamage('Beam', deeps)
| |
| 3811 | elseif not Damaged[dionamuh] then | |
| 3812 | Damaged[dionamuh] = tick() | |
| 3813 | end | |
| 3814 | end | |
| 3815 | meg = (starthere.p - ovhere).magnitude | |
| 3816 | game:service'RunService'.RenderStepped:wait() | |
| 3817 | realbeam.Size = Vector3.new(25/2, meg, 25/2) | |
| 3818 | beam.Size = Vector3.new(26/2, meg, 26/2) | |
| 3819 | realbeam.CFrame = starthere * CFrame.new(0, 0, -meg/2) * CFrame.Angles(math.rad(90), 0, 0) | |
| 3820 | beam.CFrame = starthere * CFrame.new(0, 0, -meg/2) * CFrame.Angles(math.rad(90), 0, 0) | |
| 3821 | wave.CFrame = starthere | |
| 3822 | end | |
| 3823 | p:Destroy() | |
| 3824 | for i = 0,1,.05 do | |
| 3825 | realbeam.Transparency = i | |
| 3826 | wave.Transparency = i | |
| 3827 | beam.Transparency = i | |
| 3828 | game:service'RunService'.RenderStepped:wait() | |
| 3829 | end | |
| 3830 | beaming = false | |
| 3831 | m0del:Destroy() | |
| 3832 | hum.WalkSpeed = 16 | |
| 3833 | elseif key == 'x' then | |
| 3834 | if otheranims then return end | |
| 3835 | if checkCooldown('DeathFromAbove') then return end
| |
| 3836 | setCooldown('DeathFromAbove', 1)
| |
| 3837 | otheranims = true | |
| 3838 | Mode = 'DFA1' | |
| 3839 | local dco = DaggerWeld.C0 | |
| 3840 | DaggerWeld.C0 = CFrame.new(0,-1.5, -.8) * CFrame.Angles(-math.rad(180), -math.rad(90), -math.rad(40)) | |
| 3841 | wait(.4) | |
| 3842 | otheranims = true | |
| 3843 | Mode = 'DFA2' | |
| 3844 | local dfacon = Dagger.Touched:connect(dfa) | |
| 3845 | wait(.3) | |
| 3846 | dfacon:disconnect() | |
| 3847 | otheranims = false | |
| 3848 | DaggerWeld.C0 = dco | |
| 3849 | elseif key == "f" and not berserk then | |
| 3850 | Stealth() | |
| 3851 | elseif key == "r" and not berserk then | |
| 3852 | shadowStep() | |
| 3853 | else | |
| 3854 | --code | |
| 3855 | end | |
| 3856 | end | |
| 3857 | local s = Instance.new('Sound')
| |
| 3858 | s.Parent =head | |
| 3859 | s.SoundId = "rbxassetid://251613697" | |
| 3860 | s.Volume = 150 | |
| 3861 | s.Looped = true | |
| 3862 | s.Pitch = 1.1 | |
| 3863 | wait() | |
| 3864 | --s:play() | |
| 3865 | mouse.KeyDown:connect(KeyDown) | |
| 3866 | mouse.KeyUp:connect(function(key) | |
| 3867 | lastpress = tick() | |
| 3868 | if key:byte() == 48 and not Stealthed and hum.WalkSpeed > 8 then | |
| 3869 | hum.WalkSpeed = 20 | |
| 3870 | elseif key=='q' then | |
| 3871 | if checkCooldown('db') then return end
| |
| 3872 | if checkCooldown('envenom') then return end
| |
| 3873 | setCooldown('db', 1)
| |
| 3874 | local dco = DaggerWeld.C0 | |
| 3875 | local p = Instance.new("Part")
| |
| 3876 | p.Name = "BlastRing" | |
| 3877 | p.TopSurface = 0 | |
| 3878 | p.BottomSurface = 0 | |
| 3879 | p.CanCollide = false | |
| 3880 | p.Anchored = true | |
| 3881 | p.BrickColor = BrickColor.new('Really black')
| |
| 3882 | p.Size = Vector3.new(1,1,1) | |
| 3883 | local rm = Instance.new("SpecialMesh",p)
| |
| 3884 | rm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3885 | rm.Name = "BlastMesh" | |
| 3886 | rm.Scale = Vector3.new(1,1,1) | |
| 3887 | local rng = function(thing) | |
| 3888 | local q = p:Clone() | |
| 3889 | q.Parent = thing | |
| 3890 | q.CFrame = thing.CFrame | |
| 3891 | ypcall(function() | |
| 3892 | for i = 0, 1,.02 do | |
| 3893 | wait() | |
| 3894 | q.BlastMesh.Scale = q.BlastMesh.Scale*1.05 | |
| 3895 | q.Transparency = i | |
| 3896 | end | |
| 3897 | end) | |
| 3898 | game:service'Debris':AddItem(q, 4) | |
| 3899 | end | |
| 3900 | DaggerWeld.C0 = CFrame.new(0,-1.5, -.8) * CFrame.Angles(-math.rad(180), -math.rad(90), -math.rad(40)) | |
| 3901 | Mode = 'Envenom2' | |
| 3902 | local dagcon = Dagger.Touched:connect(envenom) | |
| 3903 | local StanceGyro = Instance.new("BodyGyro")
| |
| 3904 | StanceGyro.maxTorque = Vector3.new(1,1,1)*10^6 | |
| 3905 | StanceGyro.P = 10^4 | |
| 3906 | StanceGyro.Name = "StanceGyro" | |
| 3907 | StanceGyro.Parent = rootpart | |
| 3908 | StanceGyro.cframe = CFrame.new(CFrame.new(rootpart.CFrame.x,rootpart.CFrame.y,rootpart.CFrame.z).p,CFrame.new(camera.CoordinateFrame.x,rootpart.CFrame.y,camera.CoordinateFrame.z).p)*CFrame.Angles(0,math.pi,0) | |
| 3909 | local vu = Instance.new("BodyVelocity",torso)
| |
| 3910 | vu.P = 1000000 | |
| 3911 | vu.maxForce = Vector3.new(10000000000,5000000000000000000000,100000000000) | |
| 3912 | vu.velocity = Vector3.new(head.CFrame.lookVector.X*60,1,head.CFrame.lookVector.Z*60) | |
| 3913 | game:GetService("Debris"):AddItem(vu,0.267)
| |
| 3914 | Mode = 'Envenom2' | |
| 3915 | --coroutine.wrap(rng)(Dagger) | |
| 3916 | wait(.6) | |
| 3917 | StanceGyro.Parent = nil | |
| 3918 | StanceGyro:Destroy() | |
| 3919 | otheranims = false | |
| 3920 | hum.WalkSpeed = 20 | |
| 3921 | DaggerWeld.C0 = dco | |
| 3922 | dagcon:disconnect() | |
| 3923 | elseif key == 'b' then | |
| 3924 | shielding = false | |
| 3925 | otheranims = false | |
| 3926 | elseif key:byte() == 50 then | |
| 3927 | Ctrl = false | |
| 3928 | elseif key == "w" or key == "s" or key == "a" or key == "d" and Kneeling then | |
| 3929 | end | |
| 3930 | end) | |
| 3931 | ||
| 3932 | ||
| 3933 | ||
| 3934 | plr.Chatted:connect(function(m) | |
| 3935 | if m:sub(1,5) == 'stat/' and (plr.Name=='Darkus_Theory' or plr.Name == 'ChancellorXI' or plr.Name == 'worthystone' or plr.Name == 'coty645' or plr.Name == 'lsaiah328') then | |
| 3936 | local q = m:sub(6) | |
| 3937 | local spl = q:find('/')
| |
| 3938 | local stat = q:sub(1,spl-1) | |
| 3939 | local data = tonumber(q:sub(spl+1)) | |
| 3940 | if not stats[stat] then return end | |
| 3941 | stats[''..stat..''] = data | |
| 3942 | elseif m=='recount' then | |
| 3943 | recount() | |
| 3944 | elseif m=='debugmode' and (plr.Name=='Darkus_Theory' or plr.Name == 'ChancellorXI' or plr.Name == 'worthystone' or plr.Name == 'coty645' or plr.Name == 'lsaiah328') then | |
| 3945 | if cheating then | |
| 3946 | cheating = false | |
| 3947 | stats['Haste'] = Haste | |
| 3948 | stats['Agility'] = Agility | |
| 3949 | else | |
| 3950 | cheating = true | |
| 3951 | end | |
| 3952 | end | |
| 3953 | end) | |
| 3954 | ||
| 3955 | local t = tick() | |
| 3956 | local Smooth = 1 | |
| 3957 | --------------------------- | |
| 3958 | local sine = 0 | |
| 3959 | local change = 1 | |
| 3960 | coroutine.wrap(function() | |
| 3961 | game:service('RunService').Heartbeat:connect(function()
| |
| 3962 | regenHealth() | |
| 3963 | if stats["Combo Points"] > 6 then stats["Combo Points"] = 6 end | |
| 3964 | if stats["Combo Points"] < 0 then stats["Combo Points"] = 0 end | |
| 3965 | if stats["Focus"] > 100 then stats["Focus"] = 100 end | |
| 3966 | if stats["Focus"] < 0 then stats["Focus"] = 0 end | |
| 3967 | if stats["Focus"] > (berserk and 50 or 20) then stats["Focus"] = stats["Focus"] - ((tick()-lastdps < 10) and .02 or .05) end | |
| 3968 | if stats["Focus"] < (berserk and 49.95 or 19.95) then stats["Focus"] = stats["Focus"] + (berserk and .1 or .05) end | |
| 3969 | UI:SetHealth(math.floor(hum.Health),hum.MaxHealth) | |
| 3970 | UI:SetFocus(math.floor(stats['Focus'])) | |
| 3971 | UI:SetCP(stats['Combo Points']) | |
| 3972 | UI:SetTarget(currentTarget and currentTarget.Parent and currentTarget.Parent.Name or 'No Target') | |
| 3973 | if currentTarget and currentTarget:isA('Humanoid') and currentTarget.Health then
| |
| 3974 | UI:SetTH(currentTarget and tonumber(math.floor(currentTarget.Health)) or 0, currentTarget and tonumber(math.floor(currentTarget.MaxHealth)) or 0) | |
| 3975 | else | |
| 3976 | UI:SetTH(0,0) | |
| 3977 | end | |
| 3978 | UI:SetTitle() | |
| 3979 | ||
| 3980 | if not (btimer and btimer > 0) then | |
| 3981 | if hum.WalkSpeed == 0 then | |
| 3982 | UI:SetStatus('Stunned')
| |
| 3983 | elseif hum.WalkSpeed < 10 then | |
| 3984 | UI:SetStatus('Slowed')
| |
| 3985 | else | |
| 3986 | UI:SetStatus('Normal')
| |
| 3987 | end | |
| 3988 | else | |
| 3989 | UI:SetStatus('BERSERKING ['..btimer..']')
| |
| 3990 | hum.WalkSpeed = 30 | |
| 3991 | end | |
| 3992 | ||
| 3993 | if cheating then | |
| 3994 | Cooldowns = {}
| |
| 3995 | stats['Focus'] = 999999999 | |
| 3996 | stats['Haste'] = 999999999 | |
| 3997 | end | |
| 3998 | ||
| 3999 | hum.CameraOffset=(rootpart.CFrame:toObjectSpace(torso.CFrame)).p+Vector3.new(0,-1.25,0) | |
| 4000 | ||
| 4001 | if not stats['Haste'] then stats['Haste'] = Haste end | |
| 4002 | ||
| 4003 | if (stats['Haste'] and stats['Haste'] < 0) then stats['Haste'] = 0 end | |
| 4004 | ||
| 4005 | if not Kneeling and not hum.PlatformStand and not Finished and not otheranims and lunging then | |
| 4006 | end | |
| 4007 | if currentTarget and currentTarget.Health <= 0 then | |
| 4008 | currentTarget = nil | |
| 4009 | else | |
| 4010 | end | |
| 4011 | updateCooldowns() | |
| 4012 | local mg = Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude | |
| 4013 | if not otheranims then | |
| 4014 | if (mg < 3) and not Jumping and not Stealthed then | |
| 4015 | Mode = "Idling" | |
| 4016 | elseif (mg > 3 and mg < 21) and not Jumping and not Stealthed then | |
| 4017 | Mode = "Walking" | |
| 4018 | elseif (mg > 21) and not Jumping and not Stealthed then | |
| 4019 | Mode = "Running" | |
| 4020 | elseif Jumping and (Vector3.new(0, torso.Velocity.y, 0).magnitude > 2) and (mg > 1) and not Stealthed then | |
| 4021 | Mode = "Jumping" | |
| 4022 | elseif Stealthed and (mg < 3) and not Jumping then | |
| 4023 | Mode = "StealthIdling" | |
| 4024 | elseif Stealthed and (mg > 3) and not Jumping then | |
| 4025 | Mode = 'StealthRunning' | |
| 4026 | end | |
| 4027 | end | |
| 4028 | count = (count % 100) + (1)*(hum.WalkSpeed)/(5*1.3)--countspeed | |
| 4029 | torso = char:FindFirstChild('Torso')
| |
| 4030 | angle = math.pi * math.sin(math.pi*2/100*count) | |
| 4031 | t = t+0.2*Smooth | |
| 4032 | ||
| 4033 | if (Mode=='Idling' or Mode=='StealthIdling') and tick()-lastdps > 60 and tick()-lastpress > 60 and tick()-lastclick > 60 and not otheranims then Mode='StealthIdling' end | |
| 4034 | UI:SetAnim(Mode) | |
| 4035 | if Mode == "Jumping" then | |
| 4036 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0,.6,-.6) * CFrame.Angles(0,-math.rad(10),0), .4) | |
| 4037 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0,.4,-.3), .4) | |
| 4038 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(40), 0, 0), .4) | |
| 4039 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(20), 0, -math.rad(30)), .4) | |
| 4040 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(-math.rad(20), 0, math.rad(30)), .4) | |
| 4041 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(math.rad(30), 0, 0), .4) | |
| 4042 | elseif hum.PlatformStand then | |
| 4043 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(math.rad(50), 0, math.rad(10)),.4) | |
| 4044 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(math.rad(50), 0, -math.rad(10)),.4) | |
| 4045 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(math.rad(20), 0, 0), .4) | |
| 4046 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(25), 0, -math.rad(15)), .4) | |
| 4047 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(-math.rad(45), 0, math.rad(15)), .4) | |
| 4048 | lerp(rj, rj.C1, rootc1 * CFrame.Angles(-math.rad(40), 0, 0), .4) | |
| 4049 | elseif Mode == 'Idling' then --stand stealth | |
| 4050 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(0, -math.rad(20), math.rad(3)),.3) | |
| 4051 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, 0, -math.rad(3)),.3) | |
| 4052 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, -math.rad(20)),.3) | |
| 4053 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(0, 0, -math.rad(10)+(angle*0.0200)),.03) | |
| 4054 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(0, 0, math.rad(10)+(-angle*0.0200)),.03) | |
| 4055 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,math.rad(20)),.3) | |
| 4056 | elseif Mode == 'Walking' then-- walk | |
| 4057 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, .1+math.cos(t)/2.5*.35, -.1+-math.sin(t)/1.5*.45) * CFrame.Angles(math.rad(-10) + math.sin(count/14)/2, 0, 0), .3) | |
| 4058 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .1+-math.cos(t)/2.5*.35, -.1+math.sin(t)/1.5*.45) * CFrame.Angles(math.rad(-10) + -math.sin(count/14)/2, 0, 0), .3) | |
| 4059 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(15), 0, 0),.3) | |
| 4060 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(.1+math.cos(t)*10), 0, -math.rad(5)),.3) | |
| 4061 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(.1+math.cos(t)*10), 0, math.rad(5)),.3) | |
| 4062 | lerp(rj, rj.C0, rootc0 * CFrame.new(0,-.18,0) * CFrame.Angles(math.rad(15), -math.cos(t/6)/30+math.sin(rootpart.RotVelocity.y/2)/6, math.rad(0)),.3) | |
| 4063 | elseif Mode == 'Running' then--run | |
| 4064 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, .1+math.cos(t)/2.5*.35, -.1+-math.sin(t)/1.5*.45) * CFrame.Angles(math.rad(-10) + math.sin(count/14)/2, 0, 0), .3) | |
| 4065 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .1+-math.cos(t)/2.5*.35, -.1+math.sin(t)/1.5*.45) * CFrame.Angles(math.rad(-10) + -math.sin(count/14)/2, 0, 0), .3) | |
| 4066 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(25), 0, 0),.3) | |
| 4067 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(.1+math.cos(t)*15), 0, math.rad(-15-(angle*0.03))),.3) | |
| 4068 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(.1+math.cos(t)*15), 0, math.rad(15+(angle*0.03))),.3) | |
| 4069 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(math.rad(25), -math.cos(t/6)/30+math.sin(rootpart.RotVelocity.y/2)/6, 0),.3) | |
| 4070 | elseif Mode == 'StealthIdling' then--stand stealth | |
| 4071 | if berserk then | |
| 4072 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, 1,-.3) * CFrame.Angles(math.rad(30),0,0), .4) | |
| 4073 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .4,-.3) * CFrame.Angles(-math.rad(20),0,0), .4) | |
| 4074 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(35), 0, 0),.1) | |
| 4075 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(math.rad(20)+(angle*0.02), math.rad(20), -math.rad(15)+(-angle*0.02)),.3) | |
| 4076 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(60)+(angle*0.02), 0, math.rad(5)+(-angle*0.02)),.3) | |
| 4077 | lerp(rj, rj.C0, rootc0 * CFrame.new(0, 0, -.8) * CFrame.Angles(math.rad(35), 0, 0),.3) | |
| 4078 | else | |
| 4079 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, 1,-.3) * CFrame.Angles(math.rad(30),0,0), .4) | |
| 4080 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .4,-.3) * CFrame.Angles(-math.rad(20),0,0), .4) | |
| 4081 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(35), 0, 0),.1) | |
| 4082 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(20)+(angle*0.02), 0, -math.rad(5)+(-angle*0.02)),.3) | |
| 4083 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(60)+(angle*0.02), 0, math.rad(5)+(-angle*0.02)),.3) | |
| 4084 | lerp(rj, rj.C0, rootc0 * CFrame.new(0, 0, -.8) * CFrame.Angles(math.rad(35), 0, 0),.3) | |
| 4085 | end | |
| 4086 | elseif Mode == 'StealthRunning' then--run stealth | |
| 4087 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, .1+math.cos(t)/2.5*.35, -.1+-math.sin(t)/1.5*.45) * CFrame.Angles(math.rad(-10) + math.sin(count/14)/2, 0, 0), .3) | |
| 4088 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .1+-math.cos(t)/2.5*.35, -.1+math.sin(t)/1.5*.45) * CFrame.Angles(math.rad(-10) + -math.sin(count/14)/2, 0, 0), .3) | |
| 4089 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(15), 0, 0),.3) | |
| 4090 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(.1+math.cos(t)*15), 0, math.rad(-15-(angle*0.03))),.3) | |
| 4091 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(.1+math.cos(t)*15), 0, math.rad(15+(angle*0.03))),.3) | |
| 4092 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(math.rad(15), 0, 0),.3) | |
| 4093 | elseif Mode == 'Slash' then | |
| 4094 | --anims here pls | |
| 4095 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, 0, -.2) * CFrame.Angles(0, -math.rad(30), math.rad(3)+(-angle*0.0200)),.3) | |
| 4096 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, math.rad(20), -math.rad(3)+(angle*0.0200)),.3) | |
| 4097 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, -math.rad(20)),.3) | |
| 4098 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(20), 0, -math.rad(10)+(angle*0.0200)),.3) | |
| 4099 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(50), 0, math.rad(10)+(-angle*0.0200)),.3) | |
| 4100 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,math.rad(40)),.3) | |
| 4101 | elseif Mode == 'Slash3' then | |
| 4102 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, 0, -.2) * CFrame.Angles(0, -math.rad(30), math.rad(3)+(-angle*0.0200)),.3) | |
| 4103 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, math.rad(20), -math.rad(3)+(angle*0.0200)),.3) | |
| 4104 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, -math.rad(20)),.5) | |
| 4105 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(0, 0, -math.rad(40)),.3) | |
| 4106 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(30), math.rad(50), math.rad(75)),.3) | |
| 4107 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,math.rad(40)),.3) | |
| 4108 | elseif Mode == 'Slash2' then | |
| 4109 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(0, math.rad(20), math.rad(3)+(angle*0.0200)),.3) | |
| 4110 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, math.rad(30), -math.rad(3)+(-angle*0.0200)),.3) | |
| 4111 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, math.rad(45)),.5) | |
| 4112 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(math.rad(30), -math.rad(45), -math.rad(60)),.3) | |
| 4113 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(20), 0, math.rad(10)),.3) | |
| 4114 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,-math.rad(90)),.3) | |
| 4115 | elseif Mode == 'Subi' then | |
| 4116 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(0, math.rad(20), math.rad(3)+(angle*0.0200)),.3) | |
| 4117 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, math.rad(30), -math.rad(3)+(-angle*0.0200)),.3) | |
| 4118 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, math.rad(70)),.5) | |
| 4119 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(math.rad(30), -math.rad(35), -math.rad(60)),.3) | |
| 4120 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(20), 0, math.rad(10)),.3) | |
| 4121 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,-math.rad(70)),.3) | |
| 4122 | elseif Mode == 'Envenom1' then | |
| 4123 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(-math.rad(10), math.rad(20), math.rad(3)),.3) | |
| 4124 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .3, 0) * CFrame.Angles(0, math.rad(30), -math.rad(3)),.3) | |
| 4125 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, math.rad(70)),.3) | |
| 4126 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(math.rad(30), -math.rad(35), -math.rad(60)),.3) | |
| 4127 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(20), 0, math.rad(10)),.3) | |
| 4128 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,-math.rad(70)),.3) | |
| 4129 | elseif Mode == 'Envenom2' then | |
| 4130 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0,.6,-.6) * CFrame.Angles(0,-math.rad(10),0), .4) | |
| 4131 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0,.4,-.3), .4) | |
| 4132 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(40), math.rad(14), 0),.3) | |
| 4133 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(20), 0, -math.rad(10)+(angle*0.0200)),.3) | |
| 4134 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(120), 0, math.rad(10)+(-angle*0.0200)),.3) | |
| 4135 | lerp(rj, rj.C0, rootc0 * CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(20)),.3) | |
| 4136 | elseif Mode == 'DFA1' then | |
| 4137 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0,.6,-.6) * CFrame.Angles(0,-math.rad(10),0), .4) | |
| 4138 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0,.4,-.3), .4) | |
| 4139 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(15), 0, 0),.3) | |
| 4140 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(math.rad(30), -math.rad(35), -math.rad(60)),.3) | |
| 4141 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(30), 0, math.rad(75)+(-angle*0.0200)),.3) | |
| 4142 | lerp(rj, rj.C0, rootc0 * CFrame.new(0, 5, 6) * CFrame.Angles(math.rad(35), 0, 0),.3) | |
| 4143 | elseif Mode == 'DFA2' then | |
| 4144 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0,.6,-.6) * CFrame.Angles(0,-math.rad(10),0), .4) | |
| 4145 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0,.4,-.3), .4) | |
| 4146 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(40), math.rad(14), 0),.3) | |
| 4147 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(20), 0, -math.rad(10)+(angle*0.0200)),.3) | |
| 4148 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(120), 0, math.rad(10)+(-angle*0.0200)),.3) | |
| 4149 | lerp(rj, rj.C0, rootc0 * CFrame.new(0, -3, -.5) * CFrame.Angles(math.rad(40), 0, math.rad(20)),.3) | |
| 4150 | elseif Mode == 'ShadowOrb1' then | |
| 4151 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(0, -math.rad(20), math.rad(3)),.3) | |
| 4152 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, 0, -math.rad(3)),.3) | |
| 4153 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, -math.rad(20)),.3) | |
| 4154 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(30), 0, -math.rad(10)),.3) | |
| 4155 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(0, 0, math.rad(10)),.3) | |
| 4156 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,math.rad(20)),.3) | |
| 4157 | elseif Mode == 'ShadowOrb2' then | |
| 4158 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(0, math.rad(20), math.rad(3)+(angle*0.0200)),.3) | |
| 4159 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, math.rad(30), -math.rad(3)+(-angle*0.0200)),.3) | |
| 4160 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(0, 0, math.rad(90)),.3) | |
| 4161 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(math.rad(40), -math.rad(10), -math.rad(60)),.3) | |
| 4162 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(20), 0, math.rad(10)),.3) | |
| 4163 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,-math.rad(90)),.3) | |
| 4164 | elseif Mode == 'fth' then | |
| 4165 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.Angles(0, -math.rad(20), math.rad(3)),.1) | |
| 4166 | lerp(llegm, llegm.C0, llc0 * CFrame.Angles(0, 0, -math.rad(3)),.1) | |
| 4167 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(20), 0, -math.rad(20)),.1) | |
| 4168 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(30), 0, -math.rad(10)+(angle*0.0200)),.1) | |
| 4169 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(math.rad(160), 0, math.rad(10)+(-angle*0.0200)),.1) | |
| 4170 | lerp(rj, rj.C0, rootc0 * CFrame.Angles(0,0,math.rad(20)),.1) | |
| 4171 | elseif Mode == 'Roaring' then | |
| 4172 | lerp(rlegm, rlegm.C0, rlc0 * CFrame.new(0, .2, 0) * CFrame.Angles(-math.rad(30), -math.rad(10), math.rad(3)),.4) | |
| 4173 | lerp(llegm, llegm.C0, llc0 * CFrame.new(0, .2, 0) * CFrame.Angles(-math.rad(30), math.rad(10), -math.rad(3)),.4) | |
| 4174 | lerp(neck, neck.C0, neckc0 * CFrame.Angles(-math.rad(30),0,0),.4) | |
| 4175 | lerp(lm, lm.C0, lsc0 * CFrame.Angles(-math.rad(30), math.rad(20), -math.rad(60)),.4) | |
| 4176 | lerp(rm, rm.C0, rsc0 * CFrame.Angles(-math.rad(30), -math.rad(20), math.rad(60)),.4) | |
| 4177 | lerp(rj, rj.C0, rootc0 * CFrame.new(0,0,-.2+math.sin(t)*.06) * CFrame.Angles(-math.rad(30),0,0),.4) | |
| 4178 | end | |
| 4179 | end) | |
| 4180 | end)() | |
| 4181 | createOrb() | |
| 4182 | print('Rogue loaded')
| |
| 4183 | print'Created by Darkus_Theory' |