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Name:
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Name: Dailyth Kendrick
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Race: http://pastebin.com/svidM0rw
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Religion: http://pastebin.com/QxjHSYD9
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Race: Human
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Age:
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Appearance:
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Religion: Kesi, through and through.
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Weapons:
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Age: 20
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Armor:
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Misc. Equipment:
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Appearance: Blonde hair that reaches her shoulders, with a relatively broad shouldered, built yet somewhat curvaceous frame. Hair is typically tied up in a ponytail, relatively pale skin.
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Riches: Gold, silver, copper, gems, etc.
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	(5 silver is the average cost of a night in an inn) (20 copper per silver, 20 silver per gold)
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Misc. Equipment: Water blessed against the undead. (Treat as acid towards the undead.) Utility belt, 2-3(up to dm) salves for curing gravetouch.
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Notable Skills: (Skills like Swordsmanship, Magic, Horseback riding, Climbing, Haggling, Alchemy, etc.)(5-9 is recommended)
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Weapons: Heavy studded mace, kite shield.
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	(Things you're especially skilled at should be noted with roman numerals (higher numbers meaning more skill), up to III without special permission.)
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Armor: Essentially templar armour; the tabard is blue, with a green, four winged bird emblazoned across the chest, and a green hood.
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Magical Specialty: http://pastebin.com/9uy1k1is (Be sure to mention if you're a pyromancer, healer, etc.)
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Spell Components: (How do you use your magic? Playing instruments? Read out of a spellbook? Carve runes? Etc.)
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Chainmail is worn beneath, leather gloves, pauldrons. All complete without a helm because Gabe enjoys giving his trauma and brain damage.
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Spells and Abilities: Two or three spells per skillpoint in Magic skill. Other abilities as needed.
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Notable Skills: Combat, Magic, Horsemanship, Alchemy, Knowledge on politics and the undead (if you can count these two),
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Backstory: Anything you wanna put down can be added to later, just not replaced.
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Family:
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Magical Specialty: Arcane. 
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Example character sheet: http://pastebin.com/c10PSJjh
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Preferred Types of Spells: Spells that disrupt the undead specifically. 'White necromancy'; or necromancy that Dailyth's church learns specifically for the sake of fighting back necromancy.
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Spell Components: Through speaking and touch.
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Spells: 
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Consecrate: Blesses a certain surrounding area that undead have a natural aversion to. While within the consecrated territory, undead will generally refuse to enter. When destroyed in a consecrated area, their bodies turn to ash. Bodies can be consecrated to prevent them from rising.
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Blessing; Disrupt undead: Blesses an item with positive energy. The item burns to all undead, and should they be slain by a weapon blessed in this way, they will crumple to ash, unable to be risen.
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Divine Shield: Essentially creates a magical bubble that soaks up damage around the target. Drains mana for each hit it takes.
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Turn undead: Uses positive energy to ward away the undead; if the undead is alone, it will generally place the creature under Dailyth's control. If controlled by a necromancer, it vastly depends on their power.
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Soul Retrieval: Releases trapped souls from slain undead/corpses.
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Backstory: BLANK. Basically a young initiate that's following her family's tradition.
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Family: Dailyth's mother and father are both devoted worshipers of Kesi; her father is a proper warrior, while her mother is a priestess that serves the church.