View difference between Paste ID: SwjPTBq6 and yG5XQLzp
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RailGun:
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    Item_Information:
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        Item_Name: "&f&l-=[&e&l超電磁砲&f&l]=-"
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        Item_Type: 452
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        Item_Lore: "&e&lとあるコインを光の速さで飛ばす"
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        Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
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    Shooting:
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        Disable: false
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        Right_Click_To_Shoot: true
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        Cancel_Left_Click_Block_Damage: true
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        Cancel_Right_Click_Interactions: true
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        Delay_Between_Shots: 0
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        Recoil_Amount: 0
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        Projectile_Amount: 1
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        Projectile_Type: energy
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        Projectile_Subtype: 100-2-2-2
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        Remove_Bullet_Drop: true
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        Removal_Or_Drag_Delay: 100-true
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        Projectile_Speed: 80
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        Projectile_Damage: 14
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        Bullet_Spread: 0
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        Sounds_Shoot: BLOCK_ANVIL_LAND-5-2-0,ENTITY_LIGHTNING_THUNDER-5-2-0,ENTITY_PLAYER_ATTACK_SWEEP-5-0-0
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    Sneak:
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        Enable: true
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        No_Recoil: true
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        Bullet_Spread: 0
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        Sneak_Before_Shooting: true
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    Custom_Death_Message:
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        Normal: "&f&l<victim>は<shooter>の&f&l-=<[&e&l超電磁砲&f&l]>=-&f&lで撃ち抜かれた"
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    Reload:
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        Enable: true
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        Starting_Amount: 1
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        Reload_Amount: 1
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        Reload_Duration: 120
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        Reload_Shoot_Delay: 10
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        Sounds_Reloading: BLOCK_END_PORTAL_FRAME_FILL-1-2-0
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    Firearm_Action:
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        Type: slide
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        Open_Duration: 1
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        Close_Duration: 1
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        Close_Shoot_Delay: 1
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        Reload_Open_Delay: 1
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        Reload_Close_Delay: 1
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    Headshot:
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        Enable: true
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        Bonus_Damage: 2
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        Message_Shooter: "&e&lHeadShot!"
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    Particles:
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        Enable: true
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        Particle_Player_Shoot: smoke,block_break-95~3
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        Particle_Player_Shoot: smoke,block_break-0095
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        Particle_Terrain: true
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        Particle_Hit: block_break-95~3
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    Explosions:
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        Enable: true
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        Knockback: 1
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        Damage_Multiplier: 10
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        Enable_Owner_Immunity: true
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        Explosion_No_Grief: true
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        Explosion_Radius: 3
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        On_Impact_With_Anything: true
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    Lightning:
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        Enable: true
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        No_Damage: true
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        On_Impact_With_Anything: false
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    Extras:
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        One_Time_Use: false