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1
-- Created by Nebula_Zorua --
2
-- Your DeTERMINATION --
3
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
4
-- Discord: Nebula the Zorua#6969
5
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
6
7
8
--// Initializing \\--
9
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
10
local Plrs = S.Players
11
local Plr = Plrs.LocalPlayer
12
local Char = Plr.Character
13
local Hum = Char:FindFirstChildOfClass'Humanoid'
14
local RArm = Char["Right Arm"]
15
local LArm = Char["Left Arm"]
16
local RLeg = Char["Right Leg"]
17
local LLeg = Char["Left Leg"]	
18
local Root = Char:FindFirstChild'HumanoidRootPart'
19
local Torso = Char.Torso
20
local Head = Char.Head
21
local NeutralAnims = true
22
local Attack = false
23
local BloodPuddles = {}
24
local Effects = {}
25
local Debounces = {Debounces={}}
26
local Mouse = Plr:GetMouse()
27
local Hit = {}
28
local Sine = 0
29
local Change = 1
30
local Souls = 9999999999999999999999999999999999999
31
--//\\--
32
--// Debounce System \\--
33
34
35
function Debounces:New(name,cooldown)
36
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
37
	setmetatable(aaaaa,{__index = Debounces})
38
	Debounces.Debounces[name] = aaaaa
39
	return aaaaa
40
end
41
42
function Debounces:Use(overrideUsable)
43
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
44
	if(self.Usable or overrideUsable)then
45
		self.Usable = false
46
		self.CoolingDown = true
47
		local LastUse = time()
48
		self.LastUse = LastUse
49
		delay(self.Cooldown or 2,function()
50
			if(self.LastUse == LastUse)then
51
				self.CoolingDown = false
52
				self.Usable = true
53
			end
54
		end)
55
	end
56
end
57
58
function Debounces:Get(name)
59
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
60
	for i,v in next, Debounces.Debounces do
61
		if(i == name)then
62
			return v;
63
		end
64
	end
65
end
66
67
function Debounces:GetProgressPercentage()
68
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
69
	if(self.CoolingDown and not self.Usable)then
70
		return math.max(
71
			math.floor(
72
				(
73
					(time()-self.LastUse)/self.Cooldown or 2
74
				)*100
75
			)
76
		)
77
	else
78
		return 100
79
	end
80
end
81
82
--// Shortcut Variables \\--
83
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
84
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
85
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
86
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
87
local R3 = {N=Region3.new}
88
local De = S.Debris
89
local WS = workspace
90
local Lght = S.Lighting
91
local RepS = S.ReplicatedStorage
92
local IN = Instance.new
93
local CSK = ColorSequenceKeypoint.new
94
local CS = ColorSequence.new
95
--// Instance Creation Functions \\--
96
97
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
98
	local Sound = IN("Sound")
99
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
100
	Sound.Pitch = pitch or 1
101
	Sound.Volume = volume or 1
102
	Sound.Looped = looped or false
103
	if(autoPlay)then
104
		coroutine.wrap(function()
105
			repeat wait() until Sound.IsLoaded
106
			Sound.Playing = autoPlay or false
107
		end)()
108
	end
109
	if(not looped and effect)then
110
		Sound.Stopped:connect(function()
111
			Sound.Volume = 0
112
			Sound:destroy()
113
		end)
114
	elseif(effect)then
115
		warn("Sound can't be looped and a sound effect!")
116
	end
117
	Sound.Parent =parent or Torso
118
	return Sound
119
end
120
function Part(parent,color,material,size,cframe,anchored,cancollide)
121
	local part = IN("Part")
122
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
123
	part.Material = (material or Enum.Material.SmoothPlastic)
124
	part.TopSurface,part.BottomSurface=10,10
125
	part.Size = (size or V3.N(1,1,1))
126
	part.CFrame = (cframe or CF.N(0,0,0))
127
	part.Anchored = (anchored or false)
128
	part.CanCollide = (cancollide or false)
129
	part.Parent = (parent or Char)
130
	return part
131
end
132
function Mesh(parent,meshtype,meshid,textid,scale,offset)
133
	local part = IN("SpecialMesh")
134
	part.MeshId = meshid or ""
135
	part.TextureId = textid or ""
136
	part.Scale = scale or V3.N(1,1,1)
137
	part.Offset = offset or V3.N(0,0,0)
138
	part.MeshType = meshtype or Enum.MeshType.Sphere
139
	part.Parent = parent
140
	return part
141
end
142
143
NewInstance = function(instance,parent,properties)
144
	local inst = Instance.new(instance,parent)
145
	if(properties)then
146
		for i,v in next, properties do
147
			pcall(function() inst[i] = v end)
148
		end
149
	end
150
	return inst;
151
end
152
153
154
155
--// Extended ROBLOX tables \\--
156
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
157
--// Customization \\--
158
159
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
160
local Remove_Hats = true
161
local Remove_Clothing = true
162
local PlayerSize = 1
163
local DamageColor = BrickColor.new'Really red'
164
local MusicID = 748575516
165
local WalkSpeed = 8
166
local MaxSouls = 100
167
local MaxHealth = 500 
168
169
170
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
171
172
--// Weapon and GUI creation, and Character Customization \\--
173
174
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
175
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
176
local Effects = IN("Folder",Char)
177
Effects.Name = "Effects"
178
179
Hum.MaxHealth = MaxHealth
180
Hum.Health = MaxHealth
181
182
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
183
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://0","rbxassetid://362719969",V3.N(1,1,1),V3.N())
184
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://0",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
185
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://0",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
186
187
local KTrail = NewInstance("Trail",Knife,{
188
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
189
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
190
	Color=CS(C3.N(1,0,0)),
191
	Enabled=false,
192
	Transparency=NumberSequence.new(0,1),
193
	Lifetime=1.25,
194
})
195
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
196-
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
196+
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://0","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
197
198
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
199
200
201
Hum.DisplayDistanceType = 'None'
202
203
local naeeym2 = IN("BillboardGui",Char)
204
naeeym2.AlwaysOnTop = true
205
naeeym2.Size = UDim2.new(5,35,2,15)
206
naeeym2.StudsOffset = V3.N(0,2.5,0)
207
naeeym2.Adornee = Char.Head
208
naeeym2.Name = "Name"
209
naeeym2.PlayerToHideFrom = Plr
210
local tecks2 = IN("TextLabel",naeeym2)
211
tecks2.BackgroundTransparency = 1
212
tecks2.TextScaled = true
213
tecks2.BorderSizePixel = 0
214
tecks2.Text = "The Ghost"
215
tecks2.Font = Enum.Font.Fantasy
216
tecks2.TextSize = 30
217
tecks2.TextStrokeTransparency = 0
218
tecks2.TextColor3 = C3.N(180/255,0,0)
219
tecks2.TextStrokeColor3 = C3.N(0,0,0)
220
tecks2.Size = UDim2.new(1,0,0.5,0)
221
tecks2.Parent = naeeym2
222
223
224
IN("Shirt",Char)
225
IN("Pants",Char)
226
227
Hum.WalkSpeed = WalkSpeed
228
if(PlayerSize ~= 1)then
229
	for _,v in next, Char:GetDescendats() do
230
		if(v:IsA'BasePart')then
231
			v.Size = v.Size * PlayerSize
232
		end
233
	end
234
end
235-
for i = 1, 35 do
235+
236-
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
236+
237-
	FACE.Transparency = 0+(i-1)/35.2
237+
238-
	FACE.Name = 'ReaperShadowHead'
238+
239-
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
239+
240-
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
240+
241-
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
241+
242
243
local Music = Sound(Torso,MusicID,1,3,true,false,true)
244
Music.Name = 'Music'
245
246
--// Stop animations \\--
247
for _,v in next, Hum:GetPlayingAnimationTracks() do
248
	v:Stop();
249
end
250
251
pcall(game.Destroy,Char:FindFirstChild'Animate')
252
pcall(game.Destroy,Hum:FindFirstChild'Animator')
253
254
--// Joints \\--
255
256
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
257
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
258
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
259
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
260
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
261
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
262
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
263
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
264
265
local LSC0 = LS.C0
266
local RSC0 = RS.C0
267
local NKC0 = NK.C0
268
local LHC0 = LH.C0
269
local RHC0 = RH.C0
270
local RJC0 = RJ.C0
271
272
--// Artificial HB \\--
273
274
local ArtificialHB = IN("BindableEvent", script)
275
ArtificialHB.Name = "Heartbeat"
276
277
script:WaitForChild("Heartbeat")
278
279
local tf = 0
280
local allowframeloss = false
281
local tossremainder = false
282
local lastframe = tick()
283
local frame = 1/Frame_Speed
284
ArtificialHB:Fire()
285
286
game:GetService("RunService").Heartbeat:connect(function(s, p)
287
	tf = tf + s
288
	if tf >= frame then
289
		if allowframeloss then
290
			script.Heartbeat:Fire()
291
			lastframe = tick()
292
		else
293
			for i = 1, math.floor(tf / frame) do
294
				ArtificialHB:Fire()
295
			end
296
			lastframe = tick()
297
		end
298
		if tossremainder then
299
			tf = 0
300
		else
301
			tf = tf - frame * math.floor(tf / frame)
302
		end
303
	end
304
end)
305
306
function swait(num)
307
	if num == 0 or num == nil then
308
		ArtificialHB.Event:wait()
309
	else
310
		for i = 0, num do
311
			ArtificialHB.Event:wait()
312
		end
313
	end
314
end
315
316
317
--// Effect Function(s) \\--
318
319
function Bezier(startpos, pos2, pos3, endpos, t)
320
	local A = startpos:lerp(pos2, t)
321
	local B  = pos2:lerp(pos3, t)
322
	local C = pos3:lerp(endpos, t)
323
	local lerp1 = A:lerp(B, t)
324
	local lerp2 = B:lerp(C, t)
325
	local cubic = lerp1:lerp(lerp2, t)
326
	return cubic
327
end
328
329
function Tween(obj,props,time,easing,direction,repeats,backwards)
330
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
331
	local tween = S.TweenService:Create(obj, info, props)
332
	
333
	tween:Play()
334
end
335
336
local FXTable = {}
337
338
coroutine.resume(coroutine.create(function()
339
	while true do
340
		for i = 1, #FXTable do
341
			local data = FXTable[i]
342
			if(data)then
343
				local Frame = data.Frame
344
				local FX = data.Effect or 'ResizeAndFade'
345
				local Parent = data.Parent or Effects
346
				local Color = data.Color or C3.N(0,0,0)
347
				local Size = data.Size or V3.N(1,1,1)
348
				local MoveDir = data.MoveDirection or nil
349
				local MeshData = data.Mesh or nil
350
				local SndData = data.Sound or nil
351
				local Frames = data.Frames or 45
352
				local CFra = data.CFrame or Torso.CFrame
353
				local Settings = data.FXSettings or {}
354
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
355
				local grow = data.Grow
356
				
357
				local MoveSpeed = nil;
358
				if(MoveDir)then
359
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
360
				end
361
				if(FX ~= 'Arc')then
362
					Frame = Frame + 1
363
					if(FX == "Fade")then
364
						Prt.Transparency  = (Frame/Frames)
365
					elseif(FX == "Resize")then
366
						if(not Settings.EndSize)then
367
							Settings.EndSize = V3.N(0,0,0)
368
						end
369
						if(Settings.EndIsIncrement)then
370
							if(Msh)then
371
								Msh.Scale = Msh.Scale + Settings.EndSize
372
							else
373
								Prt.Size = Prt.Size + Settings.EndSize
374
							end					
375
						else
376
							if(Msh)then
377
								Msh.Scale = Msh.Scale - grow/Frames
378
							else
379
								Prt.Size = Prt.Size - grow/Frames
380
							end
381
						end 
382
					elseif(FX == "ResizeAndFade")then
383
						if(not Settings.EndSize)then
384
							Settings.EndSize = V3.N(0,0,0)
385
						end
386
						if(Settings.EndIsIncrement)then
387
							if(Msh)then
388
								Msh.Scale = Msh.Scale + Settings.EndSize
389
							else
390
								Prt.Size = Prt.Size + Settings.EndSize
391
							end					
392
						else
393
							if(Msh)then
394
								Msh.Scale = Msh.Scale - grow/Frames
395
							else
396
								Prt.Size = Prt.Size - grow/Frames
397
							end
398
						end 
399
						Prt.Transparency = (Frame/Frames)
400
					end
401
					if(Settings.RandomizeCFrame)then
402
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
403
					end
404
					if(MoveDir and MoveSpeed)then
405
						local Orientation = Prt.Orientation
406
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
407
						Prt.Orientation = Orientation
408
					end
409
					if(Prt.Transparency >= 1 or Frame >= Frames)then
410
						Prt:destroy()
411
						table.remove(FXTable,i)
412
					else
413
						data.Frame = Frame
414
					end
415
				else
416
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
417
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
418
					if(start and endP)then
419
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
420
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
421
						Frame = Frame + (Settings.Speed or 0.01)
422
						if(Settings.Home)then
423
							endP = Settings.Home.CFrame
424
						end
425
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
426
						if(Prt.Transparency >= 1 or Frame >= Frames)then
427
							if(Settings.RemoveOnGoal)then
428
								Prt:destroy()
429
							end
430
						end
431
					else
432
						Prt:destroy()
433
					end
434
				end
435
			end
436
		end
437
		swait()
438
	end
439
end))
440
441
function Effect(data)
442
	local FX = data.Effect or 'ResizeAndFade'
443
	local Parent = data.Parent or Effects
444
	local Color = data.Color or C3.N(0,0,0)
445
	local Size = data.Size or V3.N(1,1,1)
446
	local MoveDir = data.MoveDirection or nil
447
	local MeshData = data.Mesh or nil
448
	local SndData = data.Sound or nil
449
	local Frames = data.Frames or 45
450
	local Manual = data.Manual or nil
451
	local Material = data.Material or nil
452
	local CFra = data.CFrame or Torso.CFrame
453
	local Settings = data.FXSettings or {}
454
	local Shape = data.Shape or Enum.PartType.Block
455
	local Snd,Prt,Msh;
456
	coroutine.wrap(function()
457
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
458
			Prt = Manual
459
		else
460
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
461
			Prt.Shape = Shape
462
		end
463
		if(typeof(MeshData) == 'table')then
464
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
465
		elseif(typeof(MeshData) == 'Instance')then
466
			Msh = MeshData:Clone()
467
			Msh.Parent = Prt
468
		elseif(Shape == Enum.PartType.Block)then
469
			Msh = Mesh(Prt,Enum.MeshType.Brick)
470
		end
471
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
472
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
473
		end
474
		if(Snd)then
475
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
476
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
477
		end
478
		Size = (Msh and Msh.Scale or Size)
479
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
480
		
481
		local MoveSpeed = nil;
482
		if(MoveDir)then
483
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
484
		end
485
		if(FX ~= 'Arc')then
486
			for Frame = 1, Frames do
487
				if(FX == "Fade")then
488
					Prt.Transparency  = (Frame/Frames)
489
				elseif(FX == "Resize")then
490
					if(not Settings.EndSize)then
491
						Settings.EndSize = V3.N(0,0,0)
492
					end
493
					if(Settings.EndIsIncrement)then
494
						if(Msh)then
495
							Msh.Scale = Msh.Scale + Settings.EndSize
496
						else
497
							Prt.Size = Prt.Size + Settings.EndSize
498
						end					
499
					else
500
						if(Msh)then
501
							Msh.Scale = Msh.Scale - grow/Frames
502
						else
503
							Prt.Size = Prt.Size - grow/Frames
504
						end
505
					end 
506
				elseif(FX == "ResizeAndFade")then
507
					if(not Settings.EndSize)then
508
						Settings.EndSize = V3.N(0,0,0)
509
					end
510
					if(Settings.EndIsIncrement)then
511
						if(Msh)then
512
							Msh.Scale = Msh.Scale + Settings.EndSize
513
						else
514
							Prt.Size = Prt.Size + Settings.EndSize
515
						end					
516
					else
517
						if(Msh)then
518
							Msh.Scale = Msh.Scale - grow/Frames
519
						else
520
							Prt.Size = Prt.Size - grow/Frames
521
						end
522
					end 
523
					Prt.Transparency = (Frame/Frames)
524
				end
525
				if(Settings.RandomizeCFrame)then
526
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
527
				end
528
				if(MoveDir and MoveSpeed)then
529
					local Orientation = Prt.Orientation
530
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
531
					Prt.Orientation = Orientation
532
				end
533
				swait()
534
			end
535
			Prt:destroy()
536
		else
537
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
538
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
539
			if(start and endP)then
540
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
541
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
542
				for Frame = 0, 1, (Settings.Speed or 0.01) do
543
					if(Settings.Home)then
544
						endP = Settings.Home.CFrame
545
					end
546
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
547
				end
548
				if(Settings.RemoveOnGoal)then
549
					Prt:destroy()
550
				end
551
			else
552
				Prt:destroy()
553
				assert(start,"You need a start position!")
554
				assert(endP,"You need a start position!")
555
			end
556
		end
557
	end)()
558
	return Prt,Msh,Snd
559
end
560
561
562
563
function SoulSteal(whom,human)
564
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
565
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
566
	if(torso and torso:IsA'BasePart' and alive == true)then
567
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
568
		whom:BreakJoints()
569
		local Model = IN("Model",Effects)
570
		warn('Soul stolen from '..whom.Name)
571
		Model.Name = whom.Name.."'s Soul"
572
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
573
		Soul.CanCollide=false
574
		Mesh(Soul,Enum.MeshType.Sphere)
575
		Soul.Name = 'Head'
576
		if(whom.Name == 'CKbackup')then
577
			Soul.Color = C3.N(1,1,1)
578
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
579
		end
580
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
581
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
582
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
583
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
584
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
585
		
586
		local turdso = Soul:Clone()
587
		turdso.Name = "Torso"
588
		turdso.CanCollide = false
589
		turdso.Anchored = true
590
		turdso.CFrame = Soul.CFrame
591
		turdso.Parent = Model
592
		turdso.Size = V3.N()
593
		turdso.Transparency=1
594
		local Distance = math.huge
595
		repeat
596
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
597
			turdso.CFrame = Soul.CFrame
598
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
599
			swait()
600
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
601
		if(Soul.Parent and Hoom.Health > 0)then
602
			Model:destroy()
603
			Effect{
604
				Effect="ResizeAndFade",
605
				Mesh={Enum.MeshType.Sphere},
606
				Color = Soul.Color,
607
				CFrame=Torso.CFrame,
608
				Size=V3.N(3,3,3),
609
				Material=Enum.Material.Neon,
610
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
611
				FXSettings={
612
					EndSize=V3.N(6,6,6),
613
				}
614
			}
615
			Souls = Souls + (human and 1 or .1)
616
			warn("Souls: "..Souls)
617
			MaxHealth = MaxHealth + Hoom.Health
618
			Hum.Health = Hum.Health + Hoom.Health
619
			for i = 1, 5 do
620
				Effect{
621
					Effect="Fade",
622
					Color = Soul.Color,
623
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
624
				}	
625
			end
626
		else
627
			
628
			warn("Soul destroyed!")
629
			for i = 1, 5 do
630
				Effect{
631
					Effect="Fade",
632
					Color = Soul.Color,
633
					CFrame=Soul.CFrame,
634
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
635
				}	
636
			end
637
			Effect{
638
				Effect="ResizeAndFade",
639
				Mesh={Enum.MeshType.Sphere},
640
				Sound={SoundId=444667859,Pitch=1,Volume=5},
641
				Color = Soul.Color,
642
				CFrame=Soul.CFrame,
643
				Size=V3.N(3,3,3),
644
				Material=Enum.Material.Neon,
645
				FXSettings={
646
					EndSize=V3.N(6,6,6),
647
				}
648
			}
649
			Model:destroy()
650
		end
651
	end
652
end
653
654
--// Other Functions \\ --
655
656
function getRegion(point,range,ignore)
657
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
658
end
659
660
function clerp(startCF,endCF,alpha)
661
	return startCF:lerp(endCF, alpha)
662
end
663
664
function GetTorso(char)
665
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
666
end
667
668
function ShowDamage(Pos, Text, Time, Color)
669
	coroutine.wrap(function()
670
	local Rate = (1 / Frame_Speed)
671
	local Pos = (Pos or Vector3.new(0, 0, 0))
672
	local Text = (Text or "")
673
	local Time = (Time or 2)
674
	local Color = (Color or Color3.new(1, 0, 1))
675
	local EffectPart = NewInstance("Part",Effects,{
676
		Material=Enum.Material.SmoothPlastic,
677
		Reflectance = 0,
678
		Transparency = 1,
679
		BrickColor = BrickColor.new(Color),
680
		Name = "Effect",
681
		Size = Vector3.new(0,0,0),
682
		Anchored = true,
683
		CFrame = CF.N(Pos)
684
	})
685
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
686
		Size = UDim2.new(1.25, 0, 1.25, 0),
687
		Adornee = EffectPart,
688
	})
689
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
690
		BackgroundTransparency = 1,
691
		Size = UDim2.new(1, 0, 1, 0),
692
		Text = Text,
693
		Font = "Arcade",
694
		TextColor3 = Color,
695
		TextStrokeColor3 = Color3.new(0,0,0),
696
		TextStrokeTransparency=0,
697
		TextScaled = true,
698
	})
699
	S.Debris:AddItem(EffectPart, (Time))
700
	EffectPart.Parent = workspace
701
	delay(0, function()
702
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
703
		local Frames = (Time / Rate)
704
		for Frame = 1, Frames do
705
			swait()
706
			local Percent = (Frame / Frames)
707
			TextLabel.TextTransparency = Percent
708
			TextLabel.TextStrokeTransparency = Percent
709
		end
710
		if EffectPart and EffectPart.Parent then
711
			EffectPart:Destroy()
712
		end
713
	end) end)()
714
end
715
716
function Kill(whom)
717
	if(whom.Name ~= 'Nebula_Zorua')then
718
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
719
		coroutine.wrap(SoulSteal)(whom,isPlr)
720
		for _,v in next, whom:children() do
721
			if(v:IsA'BasePart')then
722
				v.Parent = Effects
723
				v:ClearAllChildren()
724
				v.Anchored = true
725
				v.CanCollide = false
726
				v.Transparency = 1
727
				local dust = NewInstance("ParticleEmitter",v,{
728
					Color = ColorSequence.new(C3.N(1,1,1)),
729
					LightEmission=0,
730
					LightInfluence=1,
731
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
732
					Texture="rbxassetid://284205403",
733
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
734
					Lifetime = NumberRange.new(1),
735
					Rate=150,
736
					Acceleration = V3.N(0,10,0),
737
					Speed = NumberRange.new(5),
738
					Enabled = true
739
				})
740
				delay(1, function()
741
					dust.Enabled = false
742
					S.Debris:AddItem(v,2)
743
				end)
744
			end
745
		end
746
	else
747
		warn"nope. nawt happenin'"
748
	end
749
end
750
751
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
752
	if(who)then
753
		local hum = who:FindFirstChildOfClass'Humanoid'
754
		local Damage = M.RNG(minDam,maxDam)
755
		local canHit = true
756
		if(hum)then
757
			for _, p in pairs(Hit) do
758
				if p[1] == hum then
759
					if(time() - p[2] < 0.4) then
760
						canHit = false
761
					else
762
						Hit[_] = nil
763
					end
764
				end
765
			end
766
			if(canHit)then
767
				table.insert(Hit,{hum,time()})
768
				if(GetTorso(who))then
769
					Sound(GetTorso(who),406913243,1,10,false,true,true)
770
				end
771
				if(hum.Health >= math.huge)then
772
					Kill(who)
773
					if(who:FindFirstChild'Head' and hum.Health > 0)then
774
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
775
					end
776
				else
777
					local player = S.Players:GetPlayerFromCharacter(who)
778
					if(Type == "Fire")then
779
						--idk..
780
					else
781
						local  c = Instance.new("ObjectValue",hum)
782
						c.Name = "creator"
783
						c.Value = Plr
784
						game:service'Debris':AddItem(c,0.35)
785
						local Crit = false
786
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
787
							Crit = true
788
							Damage = Damage*(critMult or 2)
789
						end
790
						Damage = Damage*((Souls/5)+1)
791
						if(who:FindFirstChild'Head' and hum.Health > 0)then
792
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
793
						end
794
						
795
						if(hum.Health - Damage <= 0)then
796
							Kill(who)
797
						else
798
							hum.Health = hum.Health - Damage
799
							if(Type == 'Knockback' and GetTorso(who))then
800
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
801
								local body = NewInstance('BodyVelocity',GetTorso(who),{
802
									P = 500,
803
									maxForce = V3.N(math.huge,0,math.huge),
804
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
805
								})
806
								game:service'Debris':AddItem(body,.5)
807
							elseif(Type == "Electric")then
808
								if(M.RNG(1,100) >= critChance)then
809
									if(who:FindFirstChild'Head' and hum.Health > 0)then
810
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
811
									end
812
									local asd = hum.WalkSpeed/2
813
									hum.WalkSpeed = asd
814
									local paralyzed = true
815
									coroutine.wrap(function()
816
										while paralyzed do
817
											swait(25)
818
											if(M.RNG(1,25) == 1)then
819
												if(who:FindFirstChild'Head' and hum.Health > 0)then
820
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
821
												end
822
												hum.PlatformStand = true
823
											end
824
										end
825
									end)()
826
									delay(4, function()
827
										paralyzed = false
828
										hum.WalkSpeed = hum.WalkSpeed + asd
829
									end)
830
								end
831
								
832
							elseif(Type == 'Knockdown' and GetTorso(who))then
833
								local rek = GetTorso(who)
834
								hum.PlatformStand = true
835
								delay(1,function()
836
									hum.PlatformStand = false
837
								end)
838
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
839
								local bodvol = NewInstance("BodyVelocity",rek,{
840
									velocity = angle * Knock,
841
									P = 5000,
842
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
843
								})
844
								local rl = NewInstance("BodyAngularVelocity",rek,{
845
									P = 3000,
846
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
847
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
848
								})
849
								game:GetService("Debris"):AddItem(bodvol, .5)
850
								game:GetService("Debris"):AddItem(rl, .5)
851
							end
852
						end
853
					end
854
				end
855
			end
856
		end
857
	end
858
end
859
860
861
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
862
	for _,v in next, getRegion(where,range,{Char}) do
863
		if(v.Name ~= 'Nebula_Zorua')then
864
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
865
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
866
			end
867
		end
868
	end
869
end
870
871
function AOEKill(where,range)
872
	for _,v in next, getRegion(where,range,{Char,Effects}) do
873
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
874
		if(v.Name ~= 'Nebula_Zorua')then
875
			if(v.Parent and alive == true)then
876
				coroutine.wrap(Kill)(v.Parent)
877
			end
878
		end
879
	end
880
end
881
882
function AOEHeal(where,range,amount)
883
	local healed = {}
884
	for _,v in next, getRegion(where,range,{Char}) do
885
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
886
		if(hum and not healed[hum])then
887
			hum.Health = hum.Health + amount
888
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
889
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
890
			end
891
		end
892
	end
893
end
894
895
896
--// Attack Functions \\--
897
898
899
function Slash()
900
	Attack = true
901
	NeutralAnims = false
902
	local sound = Sound(Knife,437475935,1,5,false,true,false)
903
	for i = 0, 2, 0.1 do
904
		swait()
905
		local Alpha = .2
906
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
907
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
908
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
909
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
910
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
911
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
912
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
913
	end
914
	KTrail.Enabled = true
915
	sound:Play()
916
	for i = 0, 2.5, 0.1 do
917
		swait()
918
		AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
919
		local Alpha = .25
920
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
921
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
922
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
923
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
924
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
925
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
926
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
927
	end
928
	KTrail.Enabled = false
929
	Attack = false
930
	NeutralAnims = true
931
end
932
933
Mouse.Button1Down:connect(function()
934
	if(Attack)then return end
935
	Slash()	
936
end)
937
938
Mouse.KeyDown:connect(function(k)
939
	if(Attack)then return end
940
	if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
941
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
942
end)
943
944
945
function Refuse()
946
	Attack = true
947
	warn("B u t  i t  r e f u s e d.")
948
	local oMH = MaxHealth
949
	MaxHealth = "inf"
950
	Hum.MaxHealth = "inf"
951
	Hum.Health = "inf"
952
	Char.Parent = nil
953
	Hum:destroy()
954
	if(not _G.RefusedAnimation)then
955
		_G.RefusedAnimation = true
956
		
957
	
958
		local Soul;
959
		function Soul(where,decalId)
960
			local destroy = false	
961
			local soul = NewInstance("Part",workspace)
962
			soul.Name = "Soul"
963
			soul.Transparency=1
964
			soul.Size = V3.N(2,2,.05)
965
			soul.Anchored=true
966
			soul.CanCollide=false
967
			soul.CFrame = where
968
			local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
969
			local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
970
			return soul,heartF,heartB
971
		end
972
		local owo = Root.CFrame
973
		local s,f,b = Soul(owo,1569347904)
974
		swait(60)
975
		local snd = Sound(s,862552636,1,5,false,false,false)
976
		snd:Play()
977
		f.Texture = "rbxassetid://1569348344"
978
		b.Texture = "rbxassetid://1569348344"
979
		swait(15)
980
		snd:Stop()
981
		swait(60)
982
		print'lol'
983
		for i = 0, 6, .1 do
984
			swait()
985
			s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
986
		end
987
		local snd = Sound(s,862552636,1,5,false,false,false)
988
		snd:Play()
989
		s.CFrame = owo
990
		f.Texture = "rbxassetid://1569347904"
991
		b.Texture = "rbxassetid://1569347904"
992
		swait(15)
993
		snd:Stop()
994
		swait(60)
995
	
996
		s:destroy()
997
	end
998
	
999
	RJ.Parent = Char
1000
	LS.Parent = Char
1001
	RS.Parent = Char
1002
	LH.Parent = Char
1003
	RH.Parent = Char
1004
	NK.Parent = Char
1005
	
1006
	LArm.Parent = Char
1007
	RArm.Parent = Char
1008
	LLeg.Parent = Char
1009
	LArm.Parent = Char
1010
	Root.Parent = Char
1011
	Torso.Parent = Char
1012
	Head.Parent = Char
1013
	
1014
	Knife.Parent = Char
1015
	Hair.Parent = Char
1016
	
1017
	HW.Parent = Char
1018
	HW2.Parent = Char
1019
	
1020
1021
	REye:destroy()
1022
	LEye:destroy()
1023
	
1024
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1025
	ConnectHum()
1026
	MaxHealth = oMH
1027
	Hum.MaxHealth = MaxHealth
1028
	Hum.Health = MaxHealth
1029
	swait(5)
1030
	Char.Parent = workspace
1031
	
1032
	Attack = false
1033
end
1034
1035
function ConnectHum()
1036
	Hum.Died:connect(Refuse)
1037
end
1038
ConnectHum()
1039
1040
1041
--// Wrap it all up \\--
1042
while true do
1043
	swait()
1044
	Sine = Sine + Change
1045
	if(not Music)then
1046
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1047
		Music.Name = 'Music'
1048
	end
1049
	Music.Pitch = 1
1050
	Music.Volume = 5
1051
	Music.SoundId = "rbxassetid://"..MusicID
1052
	Music.Parent = Torso
1053
	Music:Resume()
1054
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1055
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1056
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1057
	if(not Effects or not Effects.Parent)then
1058
		Effects = IN("Model",Char)
1059
		Effects.Name = "Effects"
1060
	end
1061
	Hum.WalkSpeed = WalkSpeed
1062
	if(State == 'Walk')then
1063
		if(Hum.WalkSpeed >= 24)then
1064
			local wsVal = 22 / (Hum.WalkSpeed/16)
1065
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1066
			Change = 2
1067
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1068
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1069
		else
1070
			Change = .9
1071
			local wsVal = 8 / (Hum.WalkSpeed/8)
1072
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1073
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1074
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1075
		end
1076
	else
1077
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1078
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1079
	end	
1080
	for _,v in next, Char:children() do
1081
		if(v:IsA'Accessory')then
1082
			v:destroy()
1083
		elseif(v:IsA'Shirt')then
1084
			v.ShirtTemplate = "rbxassetid://0"
1085
		elseif(v:IsA'Pants')then
1086
			v.PantsTemplate = "rbxassetid://0"
1087
		elseif(v:IsA'CharacterMesh')then
1088
			v:destroy()
1089
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1090
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1091
		end
1092
	end
1093
	local face = Head:FindFirstChild'face'
1094
	if(not face)then
1095
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://244554462"})
1096
	else
1097
		face.Texture = "rbxassetid://244554462"
1098
	end
1099
	RArm.BrickColor = BrickColor.new'Really black'
1100
	LArm.BrickColor = BrickColor.new'Really black'
1101
	RLeg.BrickColor = BrickColor.new'Really black'
1102
	LLeg.BrickColor = BrickColor.new'Really black'
1103
	Torso.BrickColor = BrickColor.new'Really black'
1104
	Head.BrickColor = BrickColor.new'Really black'
1105
	Hum.Name = 'TheGhost'
1106
	if(Hum.MaxHealth ~= MaxHealth)then
1107
		Hum.MaxHealth = MaxHealth
1108
	end
1109
	Hum.DisplayDistanceType='None'
1110
	if(NeutralAnims)then	
1111
		if(State == 'Idle')then
1112
			Change = 1
1113
			local Alpha = .1
1114
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1115
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1116
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1117
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1118
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1119
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1120
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1121
			-- idle
1122
		elseif(State == 'Walk')then
1123
			if(Hum.WalkSpeed >= 24)then
1124
				local wsVal = 22 / (Hum.WalkSpeed/16)
1125
				local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1126
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1127
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1128
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1129
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1130
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1131
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1132
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1133
			else
1134
				local wsVal = 8 / (Hum.WalkSpeed/8)
1135
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1136
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1137
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1138
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1139
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1140
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1141
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1142
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1143
			end
1144
		elseif(State == 'Jump' or State == 'Fall')then
1145
			if(Walking)then
1146
				local Alpha = .2
1147
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1148
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1149
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1150
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1151
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1152
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1153
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1154
			else
1155
				local Alpha = .2
1156
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1157
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1158
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1159
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1160
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1161
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1162
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1163
			end
1164
		elseif(State == 'Paralyzed')then
1165
			-- paralyzed
1166
		elseif(State == 'Sit')then
1167
			-- sit
1168
		end
1169
	end
1170
end