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| 1 | on join: | |
| 2 | loop 100 times: | |
| 3 | send "" to player | |
| 4 | set {player} to {player} + 1
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| 5 | if {a.%player%} is set:
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| 6 | broadcast "&c&l* &eWelcome &6&l%player%&e!!" | |
| 7 | else: | |
| 8 | broadcast "&c&l* &eWelcome &6&l%player%&e!! &7[&8%{player}%人目&7]"
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| 9 | set {a.%player%} to 1
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| 10 | execute player command "/a" | |
| 11 | ||
| 12 | on command: | |
| 13 | command is "pay" | |
| 14 | wait a tick | |
| 15 | loop 100 times: | |
| 16 | send "" to player | |
| 17 | send "&c&l* &eSorry! &6まだ作成中です" to player | |
| 18 | kick the player | |
| 19 | ||
| 20 | command /a: | |
| 21 | - | command "/effect %player% minecraft:blindness 3 3 true" |
| 21 | + | trigger: |
| 22 | - | command "/playsound minecraft:block.note.pling master %player% ~ ~ ~ 1 1 1" |
| 22 | + | command "/effect %player% minecraft:blindness 3 3 true" |
| 23 | - | command "/tp %player% 0 4 0" |
| 23 | + | command "/playsound minecraft:block.note.pling master %player% ~ ~ ~ 1 1 1" |
| 24 | command "/tp %player% 0 4 0" | |
| 25 | ||
| 26 | on chat: | |
| 27 | cancel event |