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<purpose>
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- Very good mod, it fixes and re-balances bows and arrows. 
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</purpose>
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<notes>
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- After Installing, apply the changes for arrows and bolts from the modPage starting from 'As FordPerfect's suggested, I also recommend adding'
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- After Installing, add the following as INI Tweaks for the mod. Apply the changes for arrows and bolts from the modPage starting from "As FordPerfect's suggested", Here is a summary (Check If there is an update) :
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[Actor]
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fVisibleNavmeshMoveDist=12288.0000
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[Combat]
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On-Installation, choose :
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fMagnetismStrafeHeadingMult=0.0
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* +50% Faster Arrows
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fMagnetismLookingMult=0.0
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* +50% Faster Bolts
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f1PArrowTiltUpAngle=0.7
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* For Increase Progressive damage, use : Vanilla + Nord Hero Arrows [No Increased Damage]
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f3PArrowTiltUpAngle=0.7
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* +8 Units Deeper bolts
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* Don't install 'Recover Bolts and Arrows' because it conflicts with 'Scarcity' mod
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Result : https://i.imgur.com/17BcxsW.png
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* Don't install 'Loot Arrows' because it conflicts with 'Scarcity' mod
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* Don't install 'Merchant Arrows' because it conflicts with 'Scarcity' mod's Merchant Rarity module.
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<download-installation>
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- Download 'Arrows and Bolts Tweaks v4-3' main file.
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- 
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- On-Installation, I've chosen : http://imgur.com/a/8Enqe
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* You're not right, 'Recover Bolts and Arrows' does NOT conflict with 'Scarcity' mod
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* You're right, 'Loot Arrows' does conflict with 'Scarcity' mod, But a Patch Can be Easily Done!
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* You're right, 'Merchant Arrows' does conflict with 'Scarcity' mod's Merchant Rarity module, But a Patch Can be Easily Done!
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Use BOSS to sort ABT's plugins in your load order. However, as a general rule all tweaks should be loaded after any mods that edits arrows and/or bolts, for example:
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<compatibility-issues>
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- Some Modules in this mod conflict with 'Scarcity', Follow these steps to make a patch, make sure to merge changes in a patch. However, just a precaution, put this above scarcity, that mod overhauls all, so I want its balance to apply.
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	* In LOOT, set 'Scarcity - 8x Loot Rarity.esp' to load after 'ABT - Loot Arrows'.. AND 'Scarcity - 6x Merchant Item Rarity.esp' to load after 'ABT - Merchants Arrows -25%.esp'
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</compatibility-issues>
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<load-order>
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"As a general rule all tweaks should be loaded after any mods that edits arrows and/or bolts, for example:
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>Skyrim.esm
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>Update.esm
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>Dawnguard.esm
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>Hearthfires.esm
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>Dragonborn.esm
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....
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>(other mods)
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....
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>Smithing Perks Overhaul - Balanced.esp
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>Weapons and Armor fixes.esp
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>Weapons and Armor fixes - Hacks.esp
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>Complete Crafting Overhaul - BS version.esp
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>Headbomb's Better Sorting - Ammo.esp
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>Headbomb's Better Sorting - Books.esp
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>Headbomb's Better Sorting - Food (Reduced Weight).esp
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>Headbomb's Better Sorting - Ingredients.esp
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>Headbomb's Better Sorting - Miscellaneous.esp
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>Headbomb's Better Sorting - Potions (Half Weight).esp
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>Headbomb's Better Sorting - Soul Gems (Ranked).esp
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>Headbomb's Better Sorting - Spells.esp
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....
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ACE Modules (such as ACE Archery.esp)
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....
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>ABT - Faster Arrows Improved (any version).esp
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>Your Merged Patch
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>ABT - Loot Arrows (any version).esp
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>ABT - Merchants Arrows (any version).esp
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>ABT - Progressive Damage (any version, but 'BS and CCO' versions in particular).esp
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>ABT - Recover Arrows (any version).esp
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>ABT - Bolts Renamed for BS and CCO.esp
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....
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>(rest of your mods)
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>Your Merged Patch"
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</load-order>