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Guide
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* Put locks on what he can show you what to craft that are lifted when you reach the stage where you can craft them (ex. hardmode weapons)
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* More of a gripe with NPCs in general, but having the speech text also available to be seen alongside the NPC options. May be used to aid in a tutorial to help the player even further with beginning crafting.*
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* More of a gripe with NPCs in general, but having the speech text also available to be seen alongside the NPC options. May be used to aid in a tutorial to help the player even further with beginning crafting.
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Merchant
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* N/A
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Nurse
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* Possibly selling HP potions
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Demolitionist
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* Selling more explosives such as weaponry and ammunition
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* Self-defense
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Dryad
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* N/A
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Arms Dealer
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*Self-defense
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Clothier
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* Wider selection of goods, and more goods available at a time
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Mechanic
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* 
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Tinkerer
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* Deforging option
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* Reforging reworked to have advantages to all modifiers as opposed to one ultimate modifier. Eliminates unneccessary grinding just to burn on a single weapon.
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Wizard
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* N/A
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Santa
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* I have a gripe with the holiday-exclusive content in general, but I feel that Santa should at least be worth getting for more than a vanity costume and three lights. Not sure how to work around doing that though.
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* I have a gripe with the holiday-exclusive content in general, but I feel that Santa should at least be worth getting for more than a vanity costume and three lights. Not sure how to work around doing that though.
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REVAMPED SHOPPING: http://imageshack.us/a/img40/1216/shopdoodle.png
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MISC. GUI STUFF: http://imageshack.us/a/img194/4325/moreguistuff.png