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| 1 | local plr = game.Players.LocalPlayer | |
| 2 | ||
| 3 | local char = plr.Character | |
| 4 | ||
| 5 | animate = char:findFirstChild("Animate")
| |
| 6 | ||
| 7 | animate:Destroy() | |
| 8 | ||
| 9 | ||
| 10 | ||
| 11 | local par = script and script.Parent or char | |
| 12 | ||
| 13 | pcall(function() | |
| 14 | ||
| 15 | par.Pandas:Destroy() | |
| 16 | ||
| 17 | end) | |
| 18 | ||
| 19 | if script then | |
| 20 | ||
| 21 | script.Name = "Pandas" | |
| 22 | ||
| 23 | end | |
| 24 | ||
| 25 | local m = Instance.new("Model",char)
| |
| 26 | ||
| 27 | m.Name = "Pandas" | |
| 28 | ||
| 29 | ||
| 30 | ||
| 31 | function weld(a,b,c,d) | |
| 32 | ||
| 33 | local w = Instance.new("Weld",a)
| |
| 34 | ||
| 35 | w.Part0 = a | |
| 36 | ||
| 37 | w.Part1 = b | |
| 38 | ||
| 39 | w.C0 = c or CFrame.new() | |
| 40 | ||
| 41 | w.C1 = d or CFrame.new() | |
| 42 | ||
| 43 | return w | |
| 44 | ||
| 45 | end | |
| 46 | ||
| 47 | ||
| 48 | ||
| 49 | local part = Instance.new("Part")
| |
| 50 | ||
| 51 | part.Material = "SmoothPlastic" | |
| 52 | ||
| 53 | part.TopSurface,part.BottomSurface = 0,0 | |
| 54 | ||
| 55 | part.FormFactor = "Custom" | |
| 56 | ||
| 57 | part.Size = Vector3.new(.2,.2,.2) | |
| 58 | ||
| 59 | part:BreakJoints() | |
| 60 | ||
| 61 | part.TopSurface = "SmoothNoOutlines" | |
| 62 | ||
| 63 | part.BottomSurface = "SmoothNoOutlines" | |
| 64 | ||
| 65 | part.RightSurface = "SmoothNoOutlines" | |
| 66 | ||
| 67 | part.LeftSurface = "SmoothNoOutlines" | |
| 68 | ||
| 69 | part.CanCollide = false | |
| 70 | ||
| 71 | ||
| 72 | ||
| 73 | do | |
| 74 | ||
| 75 | local function CFrameFromTopBack(at, top, back) | |
| 76 | ||
| 77 | local right = top:Cross(back) | |
| 78 | ||
| 79 | return CFrame.new(at.x, at.y, at.z, | |
| 80 | ||
| 81 | right.x, top.x, back.x, | |
| 82 | ||
| 83 | right.y, top.y, back.y, | |
| 84 | ||
| 85 | right.z, top.z, back.z) | |
| 86 | ||
| 87 | end | |
| 88 | ||
| 89 | ||
| 90 | ||
| 91 | function Triangle(a, b, c) | |
| 92 | ||
| 93 | local edg1 = (c-a):Dot((b-a).unit) | |
| 94 | ||
| 95 | local edg2 = (a-b):Dot((c-b).unit) | |
| 96 | ||
| 97 | local edg3 = (b-c):Dot((a-c).unit) | |
| 98 | ||
| 99 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 100 | ||
| 101 | a, b, c = a, b, c | |
| 102 | ||
| 103 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 104 | ||
| 105 | a, b, c = b, c, a | |
| 106 | ||
| 107 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 108 | ||
| 109 | a, b, c = c, a, b | |
| 110 | ||
| 111 | else | |
| 112 | ||
| 113 | assert(false, "unreachable") | |
| 114 | ||
| 115 | end | |
| 116 | ||
| 117 | ||
| 118 | ||
| 119 | local len1 = (c-a):Dot((b-a).unit) | |
| 120 | ||
| 121 | local len2 = (b-a).magnitude - len1 | |
| 122 | ||
| 123 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 124 | ||
| 125 | ||
| 126 | ||
| 127 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 128 | ||
| 129 | ||
| 130 | ||
| 131 | local list = {}
| |
| 132 | ||
| 133 | ||
| 134 | ||
| 135 | if len1 > 0.01 then | |
| 136 | ||
| 137 | local w1 = Instance.new('WedgePart', m)
| |
| 138 | ||
| 139 | w1.Material = "SmoothPlastic" | |
| 140 | ||
| 141 | w1.TopSurface = "SmoothNoOutlines" | |
| 142 | ||
| 143 | w1.BottomSurface = "SmoothNoOutlines" | |
| 144 | ||
| 145 | w1.RightSurface = "SmoothNoOutlines" | |
| 146 | ||
| 147 | w1.LeftSurface = "SmoothNoOutlines" | |
| 148 | ||
| 149 | w1.TopSurface,w1.BottomSurface = 0,0 | |
| 150 | ||
| 151 | w1.FormFactor = 'Custom' | |
| 152 | ||
| 153 | w1.BrickColor = part.BrickColor | |
| 154 | ||
| 155 | w1.Transparency = part.Transparency | |
| 156 | ||
| 157 | w1.Reflectance = part.Reflectance | |
| 158 | ||
| 159 | w1.Material = part.Material | |
| 160 | ||
| 161 | w1.CanCollide = part.CanCollide | |
| 162 | ||
| 163 | local sz = Vector3.new(0.2, width, len1) | |
| 164 | ||
| 165 | w1.Size = sz | |
| 166 | ||
| 167 | local sp = Instance.new("SpecialMesh",w1)
| |
| 168 | ||
| 169 | sp.MeshType = "Wedge" | |
| 170 | ||
| 171 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 172 | ||
| 173 | w1:BreakJoints() | |
| 174 | ||
| 175 | w1.Anchored = true | |
| 176 | ||
| 177 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 178 | ||
| 179 | table.insert(list,w1) | |
| 180 | ||
| 181 | end | |
| 182 | ||
| 183 | ||
| 184 | ||
| 185 | if len2 > 0.01 then | |
| 186 | ||
| 187 | local w2 = Instance.new('WedgePart', m)
| |
| 188 | ||
| 189 | w2.Material = "SmoothPlastic" | |
| 190 | ||
| 191 | ||
| 192 | ||
| 193 | w2.TopSurface = "SmoothNoOutlines" | |
| 194 | ||
| 195 | w2.BottomSurface = "SmoothNoOutlines" | |
| 196 | ||
| 197 | w2.RightSurface = "SmoothNoOutlines" | |
| 198 | ||
| 199 | w2.LeftSurface = "SmoothNoOutlines" | |
| 200 | ||
| 201 | w2.TopSurface,w2.BottomSurface = 0,0 | |
| 202 | ||
| 203 | w2.FormFactor = 'Custom' | |
| 204 | ||
| 205 | w2.BrickColor = part.BrickColor | |
| 206 | ||
| 207 | w2.Transparency = part.Transparency | |
| 208 | ||
| 209 | w2.Reflectance = part.Reflectance | |
| 210 | ||
| 211 | w2.Material = part.Material | |
| 212 | ||
| 213 | w2.CanCollide = part.CanCollide | |
| 214 | ||
| 215 | local sz = Vector3.new(0.2, width, len2) | |
| 216 | ||
| 217 | w2.Size = sz | |
| 218 | ||
| 219 | local sp = Instance.new("SpecialMesh",w2)
| |
| 220 | ||
| 221 | sp.MeshType = "Wedge" | |
| 222 | ||
| 223 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 224 | ||
| 225 | w2:BreakJoints() | |
| 226 | ||
| 227 | w2.Anchored = true | |
| 228 | ||
| 229 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 230 | ||
| 231 | table.insert(list,w2) | |
| 232 | ||
| 233 | end | |
| 234 | ||
| 235 | return unpack(list) | |
| 236 | ||
| 237 | end | |
| 238 | ||
| 239 | ||
| 240 | ||
| 241 | function WeldTriangle(p, a, b, c) | |
| 242 | ||
| 243 | local edg1 = (c-a):Dot((b-a).unit) | |
| 244 | ||
| 245 | local edg2 = (a-b):Dot((c-b).unit) | |
| 246 | ||
| 247 | local edg3 = (b-c):Dot((a-c).unit) | |
| 248 | ||
| 249 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 250 | ||
| 251 | a, b, c = a, b, c | |
| 252 | ||
| 253 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 254 | ||
| 255 | a, b, c = b, c, a | |
| 256 | ||
| 257 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 258 | ||
| 259 | a, b, c = c, a, b | |
| 260 | ||
| 261 | else | |
| 262 | ||
| 263 | assert(false, "unreachable") | |
| 264 | ||
| 265 | end | |
| 266 | ||
| 267 | ||
| 268 | ||
| 269 | local len1 = (c-a):Dot((b-a).unit) | |
| 270 | ||
| 271 | local len2 = (b-a).magnitude - len1 | |
| 272 | ||
| 273 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 274 | ||
| 275 | ||
| 276 | ||
| 277 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 278 | ||
| 279 | ||
| 280 | ||
| 281 | if len1 > 0.01 then | |
| 282 | ||
| 283 | local w1 = Instance.new('WedgePart', m)
| |
| 284 | ||
| 285 | w1.Material = "SmoothPlastic" | |
| 286 | ||
| 287 | w1.TopSurface = "SmoothNoOutlines" | |
| 288 | ||
| 289 | w1.BottomSurface = "SmoothNoOutlines" | |
| 290 | ||
| 291 | w1.RightSurface = "SmoothNoOutlines" | |
| 292 | ||
| 293 | w1.LeftSurface = "SmoothNoOutlines" | |
| 294 | ||
| 295 | w1.Material = "SmoothPlastic" | |
| 296 | ||
| 297 | w1.TopSurface,w1.BottomSurface = 0,0 | |
| 298 | ||
| 299 | w1.FormFactor = 'Custom' | |
| 300 | ||
| 301 | w1.BrickColor = part.BrickColor | |
| 302 | ||
| 303 | w1.Transparency = part.Transparency | |
| 304 | ||
| 305 | w1.Reflectance = part.Reflectance | |
| 306 | ||
| 307 | w1.Material = part.Material | |
| 308 | ||
| 309 | w1.CanCollide = part.CanCollide | |
| 310 | ||
| 311 | local sz = Vector3.new(0.2, width, len1) | |
| 312 | ||
| 313 | w1.Size = sz | |
| 314 | ||
| 315 | local sp = Instance.new("SpecialMesh",w1)
| |
| 316 | ||
| 317 | sp.MeshType = "Wedge" | |
| 318 | ||
| 319 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 320 | ||
| 321 | w1:BreakJoints() | |
| 322 | ||
| 323 | weld(p,w1,maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)) | |
| 324 | ||
| 325 | end | |
| 326 | ||
| 327 | ||
| 328 | ||
| 329 | if len2 > 0.01 then | |
| 330 | ||
| 331 | local w2 = Instance.new('WedgePart', m)
| |
| 332 | ||
| 333 | w2.Material = "SmoothPlastic" | |
| 334 | ||
| 335 | w2.TopSurface = "SmoothNoOutlines" | |
| 336 | ||
| 337 | w2.BottomSurface = "SmoothNoOutlines" | |
| 338 | ||
| 339 | w2.RightSurface = "SmoothNoOutlines" | |
| 340 | ||
| 341 | w2.LeftSurface = "SmoothNoOutlines" | |
| 342 | ||
| 343 | ||
| 344 | w2.TopSurface,w2.BottomSurface = 0,0 | |
| 345 | ||
| 346 | w2.FormFactor = 'Custom' | |
| 347 | ||
| 348 | w2.BrickColor = part.BrickColor | |
| 349 | ||
| 350 | w2.Transparency = part.Transparency | |
| 351 | ||
| 352 | w2.Reflectance = part.Reflectance | |
| 353 | ||
| 354 | w2.Material = part.Material | |
| 355 | ||
| 356 | w2.CanCollide = part.CanCollide | |
| 357 | ||
| 358 | local sz = Vector3.new(0.2, width, len2) | |
| 359 | ||
| 360 | w2.Size = sz | |
| 361 | ||
| 362 | local sp = Instance.new("SpecialMesh",w2)
| |
| 363 | ||
| 364 | sp.MeshType = "Wedge" | |
| 365 | ||
| 366 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 367 | ||
| 368 | w2:BreakJoints() | |
| 369 | ||
| 370 | weld(p,w2,maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)) | |
| 371 | ||
| 372 | end | |
| 373 | ||
| 374 | end | |
| 375 | ||
| 376 | end | |
| 377 | ||
| 378 | ||
| 379 | ||
| 380 | function newpart() | |
| 381 | ||
| 382 | local p = part:Clone() | |
| 383 | ||
| 384 | p.Parent = m | |
| 385 | ||
| 386 | return p | |
| 387 | ||
| 388 | end | |
| 389 | ||
| 390 | ||
| 391 | ||
| 392 | local h = newpart() | |
| 393 | ||
| 394 | h.Transparency = 1 | |
| 395 | ||
| 396 | local griphand = CFrame.new(0,-.95,0) | |
| 397 | ||
| 398 | local grip = weld(char["Right Arm"],h,CFrame.new(0,-.95,0),CFrame.Angles(math.pi/2,0,math.pi/2)) | |
| 399 | ||
| 400 | ||
| 401 | ||
| 402 | ||
| 403 | ||
| 404 | part.BrickColor = BrickColor.new("Really blue")
| |
| 405 | ||
| 406 | for i=0,1,.1 do | |
| 407 | ||
| 408 | local s = math.abs(i-.5)*2 | |
| 409 | ||
| 410 | local x = newpart() | |
| 411 | ||
| 412 | x.Size = Vector3.new(.35-.1*s,.2,.2) | |
| 413 | ||
| 414 | x.Material = "SmoothPlastic" | |
| 415 | ||
| 416 | local sp = Instance.new("SpecialMesh",x)
| |
| 417 | ||
| 418 | sp.MeshType = "Sphere" | |
| 419 | ||
| 420 | sp.Scale = Vector3.new(1,1,.85) | |
| 421 | ||
| 422 | weld(h,x,CFrame.new(0,-.5+1*i,0) * CFrame.Angles(0,0,.35)) | |
| 423 | ||
| 424 | end | |
| 425 | ||
| 426 | ||
| 427 | ||
| 428 | ||
| 429 | ||
| 430 | ||
| 431 | ||
| 432 | local n = 3892026 | |
| 433 | ||
| 434 | for i in plr.Name:gmatch(".") do
| |
| 435 | ||
| 436 | n = n + i:byte() | |
| 437 | ||
| 438 | end | |
| 439 | ||
| 440 | math.randomseed(n) math.random() math.random() math.random() | |
| 441 | ||
| 442 | ||
| 443 | ||
| 444 | local themeColor = BrickColor.new ("Really blue")
| |
| 445 | ||
| 446 | local themeRef = .01 | |
| 447 | ||
| 448 | ||
| 449 | ||
| 450 | math.randomseed(tick()) math.random() math.random() math.random() | |
| 451 | ||
| 452 | ||
| 453 | ||
| 454 | local metalColor = BrickColor.new("Really black")
| |
| 455 | ||
| 456 | local metalRef = .5 | |
| 457 | ||
| 458 | local bladeColor = BrickColor.new("Really black")
| |
| 459 | ||
| 460 | local bladeRef = .4 | |
| 461 | ||
| 462 | ||
| 463 | ||
| 464 | part.BrickColor = metalColor | |
| 465 | ||
| 466 | part.Reflectance = metalRef | |
| 467 | ||
| 468 | local x = newpart() | |
| 469 | ||
| 470 | x.Size = Vector3.new(.2,.2,.2) | |
| 471 | ||
| 472 | Instance.new("CylinderMesh",x).Scale = Vector3.new(.6,7,.6)
| |
| 473 | ||
| 474 | weld(h,x,CFrame.new(.035,0,0)) | |
| 475 | ||
| 476 | local x = newpart() | |
| 477 | ||
| 478 | x.Size = Vector3.new(.2,.2,.2) | |
| 479 | ||
| 480 | Instance.new("CylinderMesh",x).Scale = Vector3.new(.6,7,.6)
| |
| 481 | ||
| 482 | weld(h,x,CFrame.new(-.035,0,0)) | |
| 483 | ||
| 484 | local x = newpart() | |
| 485 | ||
| 486 | x.Size = Vector3.new(.2,.2,.2) | |
| 487 | ||
| 488 | Instance.new("CylinderMesh",x).Scale = Vector3.new(.6,7,.6)
| |
| 489 | ||
| 490 | weld(h,x,CFrame.new(0,0,0)) | |
| 491 | ||
| 492 | ||
| 493 | ||
| 494 | local x = newpart() | |
| 495 | ||
| 496 | x.Size = Vector3.new(.34,.2,.34) | |
| 497 | ||
| 498 | Instance.new("CylinderMesh",x).Scale = Vector3.new(1,.6,1)
| |
| 499 | ||
| 500 | weld(h,x,CFrame.new(0,-.75,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 501 | ||
| 502 | ||
| 503 | ||
| 504 | part.BrickColor = BrickColor.new("Really blue")
| |
| 505 | ||
| 506 | local x = newpart() | |
| 507 | ||
| 508 | x.Size = Vector3.new(.28,.2,.28) | |
| 509 | ||
| 510 | Instance.new("CylinderMesh",x).Scale = Vector3.new(1,.605,1)
| |
| 511 | ||
| 512 | weld(h,x,CFrame.new(0,-.75,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 513 | ||
| 514 | ||
| 515 | ||
| 516 | part.BrickColor = metalColor | |
| 517 | ||
| 518 | local x = newpart() | |
| 519 | ||
| 520 | x.Size = Vector3.new(.27,.2,.27) | |
| 521 | ||
| 522 | Instance.new("CylinderMesh",x).Scale = Vector3.new(1,.61,1)
| |
| 523 | ||
| 524 | weld(h,x,CFrame.new(0,-.75,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 525 | ||
| 526 | ||
| 527 | ||
| 528 | part.BrickColor = BrickColor.new("Really blue")
| |
| 529 | ||
| 530 | local x = newpart() | |
| 531 | ||
| 532 | x.Size = Vector3.new(.2,.2,.2) | |
| 533 | ||
| 534 | Instance.new("BlockMesh",x).Scale = Vector3.new(1.2,.615,.2)
| |
| 535 | ||
| 536 | weld(h,x,CFrame.new(0,-.75,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 537 | ||
| 538 | local x = newpart() | |
| 539 | ||
| 540 | x.Size = Vector3.new(.2,.2,.2) | |
| 541 | ||
| 542 | Instance.new("BlockMesh",x).Scale = Vector3.new(.2,.613,1.2)
| |
| 543 | ||
| 544 | weld(h,x,CFrame.new(0,-.75,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 545 | ||
| 546 | local x = newpart() | |
| 547 | ||
| 548 | x.Size = Vector3.new(.2,.2,.2) | |
| 549 | ||
| 550 | Instance.new("BlockMesh",x).Scale = Vector3.new(.1,.612,.72)
| |
| 551 | ||
| 552 | weld(h,x,CFrame.new(.065,-.75,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 553 | ||
| 554 | local x = newpart() | |
| 555 | ||
| 556 | x.Size = Vector3.new(.2,.2,.2) | |
| 557 | ||
| 558 | Instance.new("BlockMesh",x).Scale = Vector3.new(.1,.612,.72)
| |
| 559 | ||
| 560 | weld(h,x,CFrame.new(-.065,-.75,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 561 | ||
| 562 | local x = newpart() | |
| 563 | ||
| 564 | x.Size = Vector3.new(.2,.2,.2) | |
| 565 | ||
| 566 | Instance.new("BlockMesh",x).Scale = Vector3.new(.72,.611,.1)
| |
| 567 | ||
| 568 | weld(h,x,CFrame.new(0,-.75+.065,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 569 | ||
| 570 | local x = newpart() | |
| 571 | ||
| 572 | x.Size = Vector3.new(.2,.2,.2) | |
| 573 | ||
| 574 | Instance.new("BlockMesh",x).Scale = Vector3.new(.72,.611,.1)
| |
| 575 | ||
| 576 | weld(h,x,CFrame.new(0,-.75-.065,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 577 | ||
| 578 | ||
| 579 | ||
| 580 | ||
| 581 | ||
| 582 | part.BrickColor = themeColor | |
| 583 | ||
| 584 | part.Reflectance = themeRef | |
| 585 | ||
| 586 | local x = newpart() | |
| 587 | ||
| 588 | x.Size = Vector3.new(.2,.2,.2) | |
| 589 | ||
| 590 | Instance.new("BlockMesh",x).Scale = Vector3.new(1.16,.619,.16)
| |
| 591 | ||
| 592 | weld(h,x,CFrame.new(0,-.75,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 593 | ||
| 594 | local x = newpart() | |
| 595 | ||
| 596 | x.Size = Vector3.new(.2,.2,.2) | |
| 597 | ||
| 598 | Instance.new("BlockMesh",x).Scale = Vector3.new(.16,.618,1.16)
| |
| 599 | ||
| 600 | weld(h,x,CFrame.new(0,-.75,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 601 | ||
| 602 | local x = newpart() | |
| 603 | ||
| 604 | x.Size = Vector3.new(.2,.2,.2) | |
| 605 | ||
| 606 | Instance.new("BlockMesh",x).Scale = Vector3.new(.06,.617,.68)
| |
| 607 | ||
| 608 | weld(h,x,CFrame.new(.065,-.75,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 609 | ||
| 610 | local x = newpart() | |
| 611 | ||
| 612 | x.Size = Vector3.new(.2,.2,.2) | |
| 613 | ||
| 614 | Instance.new("BlockMesh",x).Scale = Vector3.new(.06,.617,.68)
| |
| 615 | ||
| 616 | weld(h,x,CFrame.new(-.065,-.75,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 617 | ||
| 618 | local x = newpart() | |
| 619 | ||
| 620 | x.Size = Vector3.new(.2,.2,.2) | |
| 621 | ||
| 622 | Instance.new("BlockMesh",x).Scale = Vector3.new(.68,.616,.06)
| |
| 623 | ||
| 624 | weld(h,x,CFrame.new(0,-.75+.065,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 625 | ||
| 626 | local x = newpart() | |
| 627 | ||
| 628 | x.Size = Vector3.new(.2,.2,.2) | |
| 629 | ||
| 630 | Instance.new("BlockMesh",x).Scale = Vector3.new(.68,.616,.06)
| |
| 631 | ||
| 632 | weld(h,x,CFrame.new(0,-.75-.065,0)*CFrame.Angles(math.pi/2,0,0)) | |
| 633 | ||
| 634 | local x = newpart() | |
| 635 | ||
| 636 | x.Size = Vector3.new(.345,.2,.345) | |
| 637 | ||
| 638 | Instance.new("CylinderMesh",x).Scale = Vector3.new(1,.1,1)
| |
| 639 | ||
| 640 | weld(h,x,CFrame.new(0,-.75,.049)*CFrame.Angles(math.pi/2,0,0)) | |
| 641 | ||
| 642 | local x = newpart() | |
| 643 | ||
| 644 | x.Size = Vector3.new(.345,.2,.345) | |
| 645 | ||
| 646 | Instance.new("CylinderMesh",x).Scale = Vector3.new(1,.1,1)
| |
| 647 | ||
| 648 | weld(h,x,CFrame.new(0,-.75,-.049)*CFrame.Angles(math.pi/2,0,0)) | |
| 649 | ||
| 650 | ||
| 651 | ||
| 652 | part.BrickColor = metalColor | |
| 653 | ||
| 654 | part.Reflectance = metalRef | |
| 655 | ||
| 656 | ||
| 657 | ||
| 658 | local c = CFrame.new(0.035,.52,0) | |
| 659 | ||
| 660 | for i=0,1,.2 do | |
| 661 | ||
| 662 | local s = 1-math.abs(i-.5)*2 | |
| 663 | ||
| 664 | local x = newpart() | |
| 665 | ||
| 666 | x.Size = Vector3.new(.2,.2,.2) | |
| 667 | ||
| 668 | Instance.new("CylinderMesh",x).Scale = Vector3.new(.6,.5,.6)
| |
| 669 | ||
| 670 | local c2 = c*CFrame.new(-.06,0,0)*CFrame.Angles(0,0,-s*.65)*CFrame.new(.06,.05,0) | |
| 671 | ||
| 672 | weld(h,x,c2) | |
| 673 | ||
| 674 | c = c2*CFrame.new(0,0.05,0) | |
| 675 | ||
| 676 | end | |
| 677 | ||
| 678 | local x = newpart() | |
| 679 | ||
| 680 | x.Size = Vector3.new(.2,.2,.2) | |
| 681 | ||
| 682 | local sp = Instance.new("SpecialMesh",x)
| |
| 683 | ||
| 684 | sp.MeshType = "Sphere" | |
| 685 | ||
| 686 | sp.Scale = Vector3.new(.6,.6,.6) | |
| 687 | ||
| 688 | weld(h,x,c) | |
| 689 | ||
| 690 | ||
| 691 | ||
| 692 | local c = CFrame.new(-0.035,.52,0) | |
| 693 | ||
| 694 | for i=0,1,.2 do | |
| 695 | ||
| 696 | local s = 1-math.abs(i-.5)*2 | |
| 697 | ||
| 698 | local x = newpart() | |
| 699 | ||
| 700 | x.Size = Vector3.new(.2,.2,.2) | |
| 701 | ||
| 702 | Instance.new("CylinderMesh",x).Scale = Vector3.new(.6,.5,.6)
| |
| 703 | ||
| 704 | local c2 = c*CFrame.new(.06,0,0)*CFrame.Angles(0,0,s*.65)*CFrame.new(-.06,.05,0) | |
| 705 | ||
| 706 | weld(h,x,c2) | |
| 707 | ||
| 708 | c = c2*CFrame.new(0,0.05,0) | |
| 709 | ||
| 710 | end | |
| 711 | ||
| 712 | local x = newpart() | |
| 713 | ||
| 714 | x.Size = Vector3.new(.2,.2,.2) | |
| 715 | ||
| 716 | local sp = Instance.new("SpecialMesh",x)
| |
| 717 | ||
| 718 | sp.MeshType = "Sphere" | |
| 719 | ||
| 720 | sp.Scale = Vector3.new(.6,.6,.6) | |
| 721 | ||
| 722 | weld(h,x,c) | |
| 723 | ||
| 724 | ||
| 725 | ||
| 726 | local c = CFrame.new(0,.555,0) | |
| 727 | ||
| 728 | for i=0,1,.2 do | |
| 729 | ||
| 730 | local s = 1-math.abs(i-.5)*2 | |
| 731 | ||
| 732 | local x = newpart() | |
| 733 | ||
| 734 | x.Size = Vector3.new(.2,.2,.2) | |
| 735 | ||
| 736 | Instance.new("CylinderMesh",x).Scale = Vector3.new(.6,.5,.6)
| |
| 737 | ||
| 738 | local c2 = c*CFrame.new(.06,0,0)*CFrame.Angles(0,0,s*.65)*CFrame.new(-.06,.05,0) | |
| 739 | ||
| 740 | weld(h,x,c2) | |
| 741 | ||
| 742 | c = c2*CFrame.new(0,0.05,0) | |
| 743 | ||
| 744 | end | |
| 745 | ||
| 746 | local x = newpart() | |
| 747 | ||
| 748 | x.Size = Vector3.new(.2,.2,.2) | |
| 749 | ||
| 750 | local sp = Instance.new("SpecialMesh",x)
| |
| 751 | ||
| 752 | sp.MeshType = "Sphere" | |
| 753 | ||
| 754 | sp.Scale = Vector3.new(.6,.6,.6) | |
| 755 | ||
| 756 | weld(h,x,c) | |
| 757 | ||
| 758 | ||
| 759 | ||
| 760 | local c = CFrame.new(0,.555,0) | |
| 761 | ||
| 762 | for i=0,1,.2 do | |
| 763 | ||
| 764 | local s = 1-math.abs(i-.5)*2 | |
| 765 | ||
| 766 | local x = newpart() | |
| 767 | ||
| 768 | x.Size = Vector3.new(.2,.2,.2) | |
| 769 | ||
| 770 | Instance.new("CylinderMesh",x).Scale = Vector3.new(.6,.5,.6)
| |
| 771 | ||
| 772 | local c2 = c*CFrame.new(-.06,0,0)*CFrame.Angles(0,0,-s*.65)*CFrame.new(.06,.05,0) | |
| 773 | ||
| 774 | weld(h,x,c2) | |
| 775 | ||
| 776 | c = c2*CFrame.new(0,0.05,0) | |
| 777 | ||
| 778 | end | |
| 779 | ||
| 780 | local x = newpart() | |
| 781 | ||
| 782 | x.Size = Vector3.new(.2,.2,.2) | |
| 783 | ||
| 784 | local sp = Instance.new("SpecialMesh",x)
| |
| 785 | ||
| 786 | sp.MeshType = "Sphere" | |
| 787 | ||
| 788 | sp.Scale = Vector3.new(.6,.6,.6) | |
| 789 | ||
| 790 | weld(h,x,c) | |
| 791 | ||
| 792 | ||
| 793 | ||
| 794 | local c = CFrame.new(0,1.02825,0) * CFrame.Angles(0,0,math.pi) | |
| 795 | ||
| 796 | for i=0,1,.2 do | |
| 797 | ||
| 798 | local s = 1-math.abs(i-.5)*2 | |
| 799 | ||
| 800 | local x = newpart() | |
| 801 | ||
| 802 | x.Size = Vector3.new(.2,.2,.2) | |
| 803 | ||
| 804 | Instance.new("CylinderMesh",x).Scale = Vector3.new(.6,.5,.6)
| |
| 805 | ||
| 806 | local c2 = c*CFrame.new(.06,0,0)*CFrame.Angles(0,0,s*.65)*CFrame.new(-.06,.05,0) | |
| 807 | ||
| 808 | weld(h,x,c2) | |
| 809 | ||
| 810 | c = c2*CFrame.new(0,0.05,0) | |
| 811 | ||
| 812 | end | |
| 813 | ||
| 814 | ||
| 815 | ||
| 816 | local c = CFrame.new(0,1.02825,0) * CFrame.Angles(0,0,math.pi) | |
| 817 | ||
| 818 | for i=0,1,.2 do | |
| 819 | ||
| 820 | local s = 1-math.abs(i-.5)*2 | |
| 821 | ||
| 822 | local x = newpart() | |
| 823 | ||
| 824 | x.Size = Vector3.new(.2,.2,.2) | |
| 825 | ||
| 826 | Instance.new("CylinderMesh",x).Scale = Vector3.new(.6,.5,.6)
| |
| 827 | ||
| 828 | local c2 = c*CFrame.new(-.06,0,0)*CFrame.Angles(0,0,-s*.65)*CFrame.new(.06,.05,0) | |
| 829 | ||
| 830 | weld(h,x,c2) | |
| 831 | ||
| 832 | c = c2*CFrame.new(0,0.05,0) | |
| 833 | ||
| 834 | end | |
| 835 | ||
| 836 | ||
| 837 | ||
| 838 | local x = newpart() | |
| 839 | ||
| 840 | x.Size = Vector3.new(.2,.2,.2) | |
| 841 | ||
| 842 | local sp = Instance.new("SpecialMesh",x)
| |
| 843 | ||
| 844 | sp.MeshType = "Sphere" | |
| 845 | ||
| 846 | sp.Scale = Vector3.new(.6,1.5,.6) | |
| 847 | ||
| 848 | weld(h,x,CFrame.new(0,1.02825,0)) | |
| 849 | ||
| 850 | ||
| 851 | ||
| 852 | part.BrickColor = themeColor | |
| 853 | ||
| 854 | part.Reflectance = themeRef | |
| 855 | ||
| 856 | local x = newpart() | |
| 857 | ||
| 858 | x.Size = Vector3.new(.2,.2,.2) | |
| 859 | ||
| 860 | Instance.new("BlockMesh",x).Scale = Vector3.new(.6,.6,.5)
| |
| 861 | ||
| 862 | weld(h,x,CFrame.new(0,.791625,0)*CFrame.Angles(0,0,math.pi/4)) | |
| 863 | ||
| 864 | ||
| 865 | ||
| 866 | local x = newpart() | |
| 867 | ||
| 868 | x.Size = Vector3.new(.2,4,.2) | |
| 869 | ||
| 870 | Instance.new("BlockMesh",x).Scale = Vector3.new(.15,1,.225)
| |
| 871 | ||
| 872 | weld(h,x,CFrame.new(0,2.9,0)) | |
| 873 | ||
| 874 | ||
| 875 | ||
| 876 | local x = newpart() | |
| 877 | ||
| 878 | x.Size = Vector3.new(.2,.2,.2) | |
| 879 | ||
| 880 | local sp = Instance.new("SpecialMesh",x)
| |
| 881 | ||
| 882 | sp.MeshType = "Cylinder" | |
| 883 | ||
| 884 | sp.Scale = Vector3.new(.22,.15,.15) | |
| 885 | ||
| 886 | weld(h,x,CFrame.new(0,4.9,0)*CFrame.Angles(0,math.pi/2,0)) | |
| 887 | ||
| 888 | ||
| 889 | ||
| 890 | part.BrickColor = BrickColor.new("Really blue")
| |
| 891 | ||
| 892 | ||
| 893 | ||
| 894 | local x = newpart() | |
| 895 | ||
| 896 | x.Size = Vector3.new(.2,4,.2) | |
| 897 | ||
| 898 | Instance.new("BlockMesh",x).Scale = Vector3.new(.175,1,.21)
| |
| 899 | ||
| 900 | weld(h,x,CFrame.new(0,2.9,0)) | |
| 901 | ||
| 902 | ||
| 903 | ||
| 904 | local x = newpart() | |
| 905 | ||
| 906 | x.Size = Vector3.new(.2,.2,.2) | |
| 907 | ||
| 908 | local sp = Instance.new("SpecialMesh",x)
| |
| 909 | ||
| 910 | sp.MeshType = "Cylinder" | |
| 911 | ||
| 912 | sp.Scale = Vector3.new(.215,.175,.175) | |
| 913 | ||
| 914 | weld(h,x,CFrame.new(0,4.9,0)*CFrame.Angles(0,math.pi/2,0)) | |
| 915 | ||
| 916 | ||
| 917 | ||
| 918 | part.BrickColor = bladeColor | |
| 919 | ||
| 920 | part.Reflectance = bladeRef | |
| 921 | ||
| 922 | local x = newpart() | |
| 923 | ||
| 924 | x.Size = Vector3.new(.25,4,.2) | |
| 925 | ||
| 926 | Instance.new("BlockMesh",x).Scale = Vector3.new(1,1,.2)
| |
| 927 | ||
| 928 | weld(h,x,CFrame.new(0,2.85,0)) | |
| 929 | ||
| 930 | local blade = x | |
| 931 | ||
| 932 | ||
| 933 | ||
| 934 | local x = newpart() | |
| 935 | ||
| 936 | x.Size = Vector3.new(.2,.25,.25) | |
| 937 | ||
| 938 | local sp = Instance.new("SpecialMesh",x)
| |
| 939 | ||
| 940 | sp.MeshType = "Wedge" | |
| 941 | ||
| 942 | sp.Scale = Vector3.new(.2,1,.5) | |
| 943 | ||
| 944 | weld(h,x,CFrame.new(-.0625,4.975,0) * CFrame.Angles(0,math.pi/2,0)) | |
| 945 | ||
| 946 | ||
| 947 | ||
| 948 | local x = newpart() | |
| 949 | ||
| 950 | x.Size = Vector3.new(.2,.25,.25) | |
| 951 | ||
| 952 | local sp = Instance.new("SpecialMesh",x)
| |
| 953 | ||
| 954 | sp.MeshType = "Wedge" | |
| 955 | ||
| 956 | sp.Scale = Vector3.new(.2,1,.5) | |
| 957 | ||
| 958 | weld(h,x,CFrame.new(.0625,4.975,0) * CFrame.Angles(0,-math.pi/2,0)) | |
| 959 | ||
| 960 | part.BrickColor = BrickColor.new("Really blue")
| |
| 961 | ||
| 962 | part.Reflectance = .6 | |
| 963 | ||
| 964 | ||
| 965 | Lite = Instance.new ("PointLight")
| |
| 966 | ||
| 967 | Lite.Range = 10 | |
| 968 | ||
| 969 | Lite.Enabled = true | |
| 970 | ||
| 971 | Lite.Brightness = 5 | |
| 972 | ||
| 973 | Lite.Color = Color3.new (0,0,255) | |
| 974 | ||
| 975 | Lite.Parent = x | |
| 976 | ||
| 977 | ||
| 978 | ||
| 979 | ||
| 980 | ||
| 981 | ||
| 982 | ||
| 983 | local x = newpart() | |
| 984 | ||
| 985 | x.Size = Vector3.new(4,.2,.2) | |
| 986 | ||
| 987 | local sp = Instance.new("SpecialMesh",x)
| |
| 988 | ||
| 989 | sp.MeshType = "Wedge" | |
| 990 | ||
| 991 | sp.Scale = Vector3.new(1,.5,.1) | |
| 992 | ||
| 993 | weld(h,x,CFrame.new(.175,2.85,-.01) * CFrame.Angles(0,0,-math.pi/2)) | |
| 994 | ||
| 995 | ||
| 996 | ||
| 997 | local x = newpart() | |
| 998 | ||
| 999 | x.Size = Vector3.new(4,.2,.2) | |
| 1000 | ||
| 1001 | local sp = Instance.new("SpecialMesh",x)
| |
| 1002 | ||
| 1003 | sp.MeshType = "Wedge" | |
| 1004 | ||
| 1005 | sp.Scale = Vector3.new(1,.5,.1) | |
| 1006 | ||
| 1007 | weld(h,x,CFrame.new(.175,2.85,.01) * CFrame.Angles(math.pi,0,-math.pi/2)) | |
| 1008 | ||
| 1009 | ||
| 1010 | ||
| 1011 | local x = newpart() | |
| 1012 | ||
| 1013 | x.Size = Vector3.new(4,.2,.2) | |
| 1014 | ||
| 1015 | local sp = Instance.new("SpecialMesh",x)
| |
| 1016 | ||
| 1017 | sp.MeshType = "Wedge" | |
| 1018 | ||
| 1019 | sp.Scale = Vector3.new(1,.5,.1) | |
| 1020 | ||
| 1021 | weld(h,x,CFrame.new(-.175,2.85,-.01) * CFrame.Angles(math.pi,math.pi,-math.pi/2)) | |
| 1022 | ||
| 1023 | ||
| 1024 | ||
| 1025 | local x = newpart() | |
| 1026 | ||
| 1027 | x.Size = Vector3.new(4,.2,.2) | |
| 1028 | ||
| 1029 | local sp = Instance.new("SpecialMesh",x)
| |
| 1030 | ||
| 1031 | sp.MeshType = "Wedge" | |
| 1032 | ||
| 1033 | sp.Scale = Vector3.new(1,.5,.1) | |
| 1034 | ||
| 1035 | weld(h,x,CFrame.new(-.175,2.85,.01) * CFrame.Angles(0,math.pi,-math.pi/2)) | |
| 1036 | ||
| 1037 | ||
| 1038 | ||
| 1039 | local tip = Vector3.new(0,5.4,0) | |
| 1040 | ||
| 1041 | ||
| 1042 | ||
| 1043 | WeldTriangle(h,Vector3.new(.125,4.85,-.02),Vector3.new(0,5.1,-.02),Vector3.new(.225,4.85,0)) | |
| 1044 | ||
| 1045 | WeldTriangle(h,tip,Vector3.new(0,5.1,-.02),Vector3.new(.225,4.85,0)) | |
| 1046 | ||
| 1047 | ||
| 1048 | ||
| 1049 | WeldTriangle(h,Vector3.new(.125,4.85,.02),Vector3.new(0,5.1,.02),Vector3.new(.225,4.85,0)) | |
| 1050 | ||
| 1051 | WeldTriangle(h,tip,Vector3.new(0,5.1,.02),Vector3.new(.225,4.85,0)) | |
| 1052 | ||
| 1053 | ||
| 1054 | ||
| 1055 | WeldTriangle(h,Vector3.new(-.125,4.85,-.02),Vector3.new(0,5.1,-.02),Vector3.new(-.225,4.85,0)) | |
| 1056 | ||
| 1057 | WeldTriangle(h,tip,Vector3.new(0,5.1,-.02),Vector3.new(-.225,4.85,0)) | |
| 1058 | ||
| 1059 | ||
| 1060 | ||
| 1061 | WeldTriangle(h,Vector3.new(-.125,4.85,.02),Vector3.new(0,5.1,.02),Vector3.new(-.225,4.85,0)) | |
| 1062 | ||
| 1063 | WeldTriangle(h,tip,Vector3.new(0,5.1,.02),Vector3.new(-.225,4.85,0)) | |
| 1064 | ||
| 1065 | ||
| 1066 | ||
| 1067 | ||
| 1068 | ||
| 1069 | --CFrame.new(.9,1.9,.54) * CFrame.Angles(-math.pi/2,0,math.pi/2) * CFrame.Angles(.58,.04,-.05) * CFrame.Angles(0,0,math.pi) | |
| 1070 | ||
| 1071 | ||
| 1072 | ||
| 1073 | do | |
| 1074 | ||
| 1075 | local function QuaternionFromCFrame(cf) | |
| 1076 | ||
| 1077 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1078 | ||
| 1079 | local trace = m00 + m11 + m22 | |
| 1080 | ||
| 1081 | if trace > 0 then | |
| 1082 | ||
| 1083 | local s = math.sqrt(1 + trace) | |
| 1084 | ||
| 1085 | local recip = 0.5/s | |
| 1086 | ||
| 1087 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 1088 | ||
| 1089 | else | |
| 1090 | ||
| 1091 | local i = 0 | |
| 1092 | ||
| 1093 | if m11 > m00 then | |
| 1094 | ||
| 1095 | i = 1 | |
| 1096 | ||
| 1097 | end | |
| 1098 | ||
| 1099 | if m22 > (i == 0 and m00 or m11) then | |
| 1100 | ||
| 1101 | i = 2 | |
| 1102 | ||
| 1103 | end | |
| 1104 | ||
| 1105 | if i == 0 then | |
| 1106 | ||
| 1107 | local s = math.sqrt(m00-m11-m22+1) | |
| 1108 | ||
| 1109 | local recip = 0.5/s | |
| 1110 | ||
| 1111 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 1112 | ||
| 1113 | elseif i == 1 then | |
| 1114 | ||
| 1115 | local s = math.sqrt(m11-m22-m00+1) | |
| 1116 | ||
| 1117 | local recip = 0.5/s | |
| 1118 | ||
| 1119 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 1120 | ||
| 1121 | elseif i == 2 then | |
| 1122 | ||
| 1123 | local s = math.sqrt(m22-m00-m11+1) | |
| 1124 | ||
| 1125 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 1126 | ||
| 1127 | end | |
| 1128 | ||
| 1129 | end | |
| 1130 | ||
| 1131 | end | |
| 1132 | ||
| 1133 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 1134 | ||
| 1135 | local xs, ys, zs = x + x, y + y, z + z | |
| 1136 | ||
| 1137 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 1138 | ||
| 1139 | local xx = x*xs | |
| 1140 | ||
| 1141 | local xy = x*ys | |
| 1142 | ||
| 1143 | local xz = x*zs | |
| 1144 | ||
| 1145 | local yy = y*ys | |
| 1146 | ||
| 1147 | local yz = y*zs | |
| 1148 | ||
| 1149 | local zz = z*zs | |
| 1150 | ||
| 1151 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 1152 | ||
| 1153 | end | |
| 1154 | ||
| 1155 | local function QuaternionSlerp(a, b, t) | |
| 1156 | ||
| 1157 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 1158 | ||
| 1159 | local startInterp, finishInterp; | |
| 1160 | ||
| 1161 | if cosTheta >= 0.0001 then | |
| 1162 | ||
| 1163 | if (1 - cosTheta) > 0.0001 then | |
| 1164 | ||
| 1165 | local theta = math.acos(cosTheta) | |
| 1166 | ||
| 1167 | local invSinTheta = 1/math.sin(theta) | |
| 1168 | ||
| 1169 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 1170 | ||
| 1171 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 1172 | ||
| 1173 | else | |
| 1174 | ||
| 1175 | startInterp = 1-t | |
| 1176 | ||
| 1177 | finishInterp = t | |
| 1178 | ||
| 1179 | end | |
| 1180 | ||
| 1181 | else | |
| 1182 | ||
| 1183 | if (1+cosTheta) > 0.0001 then | |
| 1184 | ||
| 1185 | local theta = math.acos(-cosTheta) | |
| 1186 | ||
| 1187 | local invSinTheta = 1/math.sin(theta) | |
| 1188 | ||
| 1189 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 1190 | ||
| 1191 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 1192 | ||
| 1193 | else | |
| 1194 | ||
| 1195 | startInterp = t-1 | |
| 1196 | ||
| 1197 | finishInterp = t | |
| 1198 | ||
| 1199 | end | |
| 1200 | ||
| 1201 | end | |
| 1202 | ||
| 1203 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 1204 | ||
| 1205 | end | |
| 1206 | ||
| 1207 | function clerp(a,b,t) | |
| 1208 | ||
| 1209 | local qa = {QuaternionFromCFrame(a)}
| |
| 1210 | ||
| 1211 | local qb = {QuaternionFromCFrame(b)}
| |
| 1212 | ||
| 1213 | local ax, ay, az = a.x, a.y, a.z | |
| 1214 | ||
| 1215 | local bx, by, bz = b.x, b.y, b.z | |
| 1216 | ||
| 1217 | local _t = 1-t | |
| 1218 | ||
| 1219 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 1220 | ||
| 1221 | end | |
| 1222 | ||
| 1223 | end | |
| 1224 | ||
| 1225 | ||
| 1226 | ||
| 1227 | local run = game:GetService("RunService")
| |
| 1228 | ||
| 1229 | local doing = {}
| |
| 1230 | ||
| 1231 | function ctween(weld,prop,cfr,time,skipwait,stopafter) | |
| 1232 | ||
| 1233 | local function doit() | |
| 1234 | ||
| 1235 | local timeused = 0 | |
| 1236 | ||
| 1237 | local bgn = weld[prop] | |
| 1238 | ||
| 1239 | doing[weld] = doing[weld] or {}
| |
| 1240 | ||
| 1241 | local now = tick() | |
| 1242 | ||
| 1243 | doing[weld][prop] = now | |
| 1244 | ||
| 1245 | stopafter = math.min(stopafter or time,time) | |
| 1246 | ||
| 1247 | repeat | |
| 1248 | ||
| 1249 | local i = (tick()-now)/time | |
| 1250 | ||
| 1251 | weld[prop] = clerp(bgn,cfr,i) | |
| 1252 | ||
| 1253 | until ((tick()-now) >= stopafter or doing[weld][prop] ~= now or not run.Stepped:wait()) | |
| 1254 | ||
| 1255 | weld[prop] = cfr | |
| 1256 | ||
| 1257 | return doing[weld][prop] == now | |
| 1258 | ||
| 1259 | end | |
| 1260 | ||
| 1261 | if not skipwait then return doit() | |
| 1262 | ||
| 1263 | else coroutine.wrap(doit)() end | |
| 1264 | ||
| 1265 | end | |
| 1266 | ||
| 1267 | ||
| 1268 | ||
| 1269 | ||
| 1270 | function playSound(id,parent,volume,pitch) | |
| 1271 | local sound = Instance.new("Sound",parent or workspace)
| |
| 1272 | sound.SoundId = "http://www.roblox.com/asset?id="..id | |
| 1273 | sound.Volume = volume or 1 | |
| 1274 | sound.Pitch = pitch or 1 | |
| 1275 | coroutine.wrap(function() | |
| 1276 | wait() | |
| 1277 | sound:Play() | |
| 1278 | wait(10) | |
| 1279 | sound:Stop() | |
| 1280 | sound:Destroy() | |
| 1281 | end)() | |
| 1282 | return sound | |
| 1283 | end | |
| 1284 | ||
| 1285 | ||
| 1286 | ||
| 1287 | ||
| 1288 | ||
| 1289 | local mouse = plr:GetMouse() | |
| 1290 | ||
| 1291 | local equipped = true | |
| 1292 | ||
| 1293 | local enabled = true | |
| 1294 | ||
| 1295 | local torso = char:WaitForChild("Torso")
| |
| 1296 | ||
| 1297 | local ra = char["Right Arm"] | |
| 1298 | ||
| 1299 | local la = char["Left Arm"] | |
| 1300 | ||
| 1301 | ||
| 1302 | ||
| 1303 | local RS = torso:FindFirstChild("aRS")
| |
| 1304 | ||
| 1305 | local LS = torso:FindFirstChild("aLS")
| |
| 1306 | ||
| 1307 | function checkShoulders() | |
| 1308 | ||
| 1309 | if not RS or not RS.Parent then | |
| 1310 | ||
| 1311 | RS = torso["Right Shoulder"]:Clone() | |
| 1312 | ||
| 1313 | RS.Name = "aRS" | |
| 1314 | ||
| 1315 | RS.Part0,RS.Part1 = nil,nil | |
| 1316 | ||
| 1317 | RS.DesiredAngle,RS.MaxVelocity,RS.CurrentAngle = 0,0,0 | |
| 1318 | ||
| 1319 | RS.Parent = torso | |
| 1320 | ||
| 1321 | end | |
| 1322 | ||
| 1323 | if not LS or not LS.Parent then | |
| 1324 | ||
| 1325 | LS = torso["Left Shoulder"]:Clone() | |
| 1326 | ||
| 1327 | LS.Name = "aLS" | |
| 1328 | ||
| 1329 | LS.Part0,LS.Part1 = nil,nil | |
| 1330 | ||
| 1331 | LS.DesiredAngle,LS.MaxVelocity,LS.CurrentAngle = 0,0,0 | |
| 1332 | ||
| 1333 | LS.Parent = torso | |
| 1334 | ||
| 1335 | end | |
| 1336 | ||
| 1337 | end | |
| 1338 | ||
| 1339 | checkShoulders() | |
| 1340 | ||
| 1341 | local rs,ls = torso["Right Shoulder"],torso["Left Shoulder"] | |
| 1342 | ||
| 1343 | rs.Part0,rs.Part1,ls.Part0,ls.Part1 = nil,nil,nil,nil | |
| 1344 | ||
| 1345 | RS.Part0,RS.Part1,LS.Part0,LS.Part1 = torso,ra,torso,la | |
| 1346 | ||
| 1347 | RS.C0,RS.C1,LS.C0,LS.C1 = rs.C0,rs.C1,ls.C0,ls.C1 | |
| 1348 | ||
| 1349 | ||
| 1350 | ||
| 1351 | ||
| 1352 | ||
| 1353 | local gripback = CFrame.new(.1,-.65,-.3) * CFrame.Angles(1.1,.2,-.5) | |
| 1354 | ||
| 1355 | local ridle = rs.C0 * CFrame.Angles(-.2,.05,.1) | |
| 1356 | ||
| 1357 | local lidle = ls.C0 * CFrame.Angles(-.2,-.05,-.1) | |
| 1358 | ||
| 1359 | ||
| 1360 | ||
| 1361 | function unEquip() | |
| 1362 | ||
| 1363 | if not enabled or not equipped then return end | |
| 1364 | ||
| 1365 | enabled = false | |
| 1366 | ||
| 1367 | equipped = false | |
| 1368 | ||
| 1369 | grip.C0 = griphand | |
| 1370 | ||
| 1371 | ctween(RS,"C0",rs.C0*CFrame.Angles(.1,0,3.1)*CFrame.Angles(0,.8,0),.5,true) | |
| 1372 | ||
| 1373 | wait(.3) | |
| 1374 | ||
| 1375 | ctween(grip,"C0",gripback,.2,true) | |
| 1376 | ||
| 1377 | wait(.25) | |
| 1378 | ||
| 1379 | ctween(LS,"C0",ls.C0*CFrame.Angles(0,0,.35),.1,true) | |
| 1380 | ||
| 1381 | ctween(RS,"C0",rs.C0*CFrame.Angles(.1,0,3.1)*CFrame.Angles(0,1.05,0),.2,true) | |
| 1382 | ||
| 1383 | wait(.1) | |
| 1384 | ||
| 1385 | ctween(LS,"C0",ls.C0,.3,true) | |
| 1386 | ||
| 1387 | grip.C0 = torso.CFrame:toObjectSpace(h.CFrame) * grip.C1 | |
| 1388 | ||
| 1389 | grip.Part0 = torso | |
| 1390 | ||
| 1391 | ctween(grip,"C0",CFrame.new(1.4,1.6,.52) * CFrame.Angles(-math.pi/2,0,math.pi/2) * CFrame.Angles(.7,.07,-.05) * CFrame.Angles(0,0,math.pi),.2,true) | |
| 1392 | ||
| 1393 | wait(.1) | |
| 1394 | ||
| 1395 | ctween(RS,"C0",rs.C0,.5) | |
| 1396 | ||
| 1397 | wait() | |
| 1398 | ||
| 1399 | ||
| 1400 | enabled = true | |
| 1401 | ||
| 1402 | end | |
| 1403 | ||
| 1404 | ||
| 1405 | ||
| 1406 | function equip() | |
| 1407 | ||
| 1408 | if not enabled or equipped then return end | |
| 1409 | ||
| 1410 | enabled = false | |
| 1411 | ||
| 1412 | equipped = true | |
| 1413 | ||
| 1414 | checkShoulders() | |
| 1415 | ||
| 1416 | rs.Part0,rs.Part1,ls.Part0,ls.Part1 = nil,nil,nil,nil | |
| 1417 | ||
| 1418 | RS.Part0,RS.Part1,LS.Part0,LS.Part1 = torso,ra,torso,la | |
| 1419 | ||
| 1420 | RS.C0,RS.C1,LS.C0,LS.C1 = rs.C0,rs.C1,ls.C0,ls.C1 | |
| 1421 | ||
| 1422 | ctween(RS,"C0",rs.C0*CFrame.Angles(.1,0,3.1)*CFrame.Angles(0,1.05,0),.5,true) | |
| 1423 | ||
| 1424 | wait(.4) | |
| 1425 | ||
| 1426 | ctween(LS,"C0",ls.C0*CFrame.Angles(0,0,.3),.15,true) | |
| 1427 | ||
| 1428 | wait(.1) | |
| 1429 | ||
| 1430 | grip.C0 = ra.CFrame:toObjectSpace(h.CFrame) * grip.C1 | |
| 1431 | ||
| 1432 | grip.Part0 = ra | |
| 1433 | ||
| 1434 | ctween(grip,"C0",griphand,.4,true) | |
| 1435 | ||
| 1436 | wait(.05) | |
| 1437 | ||
| 1438 | ctween(LS,"C0",ls.C0,.4,true) | |
| 1439 | ||
| 1440 | ctween(RS,"C0",rs.C0*CFrame.Angles(.1,0,3.1)*CFrame.Angles(0,.8,0),.3) | |
| 1441 | ||
| 1442 | ctween(RS,"C0",rs.C0,.3) | |
| 1443 | ||
| 1444 | wait() | |
| 1445 | ||
| 1446 | enabled = true | |
| 1447 | ||
| 1448 | end | |
| 1449 | ||
| 1450 | ||
| 1451 | ||
| 1452 | local walking = false | |
| 1453 | ||
| 1454 | if char:FindFirstChild("Humanoid") then
| |
| 1455 | ||
| 1456 | char.Humanoid.Running:connect(function(s) | |
| 1457 | ||
| 1458 | walking = s > 0 | |
| 1459 | ||
| 1460 | end) | |
| 1461 | ||
| 1462 | end | |
| 1463 | ||
| 1464 | ||
| 1465 | ||
| 1466 | local noidle = false | |
| 1467 | ||
| 1468 | local bg = torso:FindFirstChild("aBG") or Instance.new("BodyGyro",torso)
| |
| 1469 | ||
| 1470 | bg.maxTorque = Vector3.new() | |
| 1471 | ||
| 1472 | bg.cframe = torso.CFrame | |
| 1473 | ||
| 1474 | bg.Name = "aBG" | |
| 1475 | ||
| 1476 | bg.D =60 | |
| 1477 | ||
| 1478 | local bgb = CFrame.new() | |
| 1479 | ||
| 1480 | local sline = false | |
| 1481 | ||
| 1482 | ||
| 1483 | ||
| 1484 | game:GetService("RunService").Stepped:connect((function()
| |
| 1485 | ||
| 1486 | if equipped then | |
| 1487 | ||
| 1488 | bg.maxTorque = Vector3.new(1,1,1)*4e3 | |
| 1489 | ||
| 1490 | bg.cframe = clerp(bg.cframe,CFrame.new(torso.Position,torso.Position+workspace.CurrentCamera.CoordinateFrame.lookVector*Vector3.new(1,0,1))*bgb,.6) | |
| 1491 | ||
| 1492 | else | |
| 1493 | ||
| 1494 | bg.maxTorque = Vector3.new() | |
| 1495 | ||
| 1496 | end | |
| 1497 | ||
| 1498 | if enabled and not noidle then | |
| 1499 | ||
| 1500 | local i1 = math.sin(tick()) | |
| 1501 | ||
| 1502 | local i2 = math.sin(tick()*10) | |
| 1503 | ||
| 1504 | RS.C0 = clerp(RS.C0,ridle * CFrame.Angles(.03*i1+(walking and .08 or 0),.01*i1+(walking and i2*.2 or 0),.01*i1+(walking and i2*.7-.05 or 0)),.2) | |
| 1505 | ||
| 1506 | LS.C0 = clerp(LS.C0,lidle * CFrame.Angles(.03*i1+(walking and .08 or 0),-.01*i1+(walking and i2*.2 or 0),-.01*i1+(walking and i2*.9+.2 or 0)),.2) | |
| 1507 | ||
| 1508 | end | |
| 1509 | ||
| 1510 | if sline then | |
| 1511 | ||
| 1512 | local blcf = blade.CFrame*CFrame.new(-.125,.2,0) | |
| 1513 | ||
| 1514 | if scfr and (blade.Position-scfr.p).magnitude > .1 then | |
| 1515 | ||
| 1516 | part.Transparency = .8 | |
| 1517 | ||
| 1518 | part.BrickColor = BrickColor.new("Really red")
| |
| 1519 | ||
| 1520 | part.Reflectance = .0 | |
| 1521 | ||
| 1522 | local h = 4.7 | |
| 1523 | ||
| 1524 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
| 1525 | ||
| 1526 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1527 | ||
| 1528 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
| 1529 | ||
| 1530 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
| 1531 | ||
| 1532 | scfr = blcf | |
| 1533 | ||
| 1534 | elseif not scfr then | |
| 1535 | ||
| 1536 | scfr = blcf | |
| 1537 | ||
| 1538 | end | |
| 1539 | ||
| 1540 | else | |
| 1541 | ||
| 1542 | scfr = nil | |
| 1543 | ||
| 1544 | end | |
| 1545 | ||
| 1546 | end)) | |
| 1547 | ||
| 1548 | ||
| 1549 | ||
| 1550 | local combo = 0 | |
| 1551 | ||
| 1552 | local combolast = 0 | |
| 1553 | ||
| 1554 | ||
| 1555 | ||
| 1556 | ||
| 1557 | ||
| 1558 | - | local pushaway = 0 |
| 1558 | + | local pushaway = 666 |
| 1559 | ||
| 1560 | - | local damage = 0 |
| 1560 | + | local damage = 666 |
| 1561 | ||
| 1562 | ||
| 1563 | ||
| 1564 | blade.Touched:connect((function(hit) | |
| 1565 | ||
| 1566 | if hit:IsDescendantOf(char) then return end | |
| 1567 | ||
| 1568 | ||
| 1569 | ||
| 1570 | for i,v in pairs(hit.Parent:GetChildren()) do | |
| 1571 | ||
| 1572 | if v:IsA("Humanoid") then
| |
| 1573 | ||
| 1574 | v:TakeDamage(damage) | |
| 1575 | ||
| 1576 | elseif v.Name == "Torso" and v:IsA("Part") then
| |
| 1577 | ||
| 1578 | local d = (v.Position-torso.Position).unit * pushaway / 20 | |
| 1579 | ||
| 1580 | if NLS then | |
| 1581 | ||
| 1582 | --NLS(("for i=1,20 do wait(1/30) script.Parent.CFrame = script.Parent.CFrame + Vector3.new(%d,%d,%d) end script:Destroy()"):format(d.X,d.Y,d.Z),v)
| |
| 1583 | ||
| 1584 | end | |
| 1585 | ||
| 1586 | end | |
| 1587 | ||
| 1588 | end | |
| 1589 | ||
| 1590 | ||
| 1591 | ||
| 1592 | end)) | |
| 1593 | ||
| 1594 | ||
| 1595 | ||
| 1596 | ||
| 1597 | ||
| 1598 | ||
| 1599 | ||
| 1600 | mouse.KeyDown:connect((function(key) | |
| 1601 | ||
| 1602 | if not enabled then return end | |
| 1603 | ||
| 1604 | if key == "q" then | |
| 1605 | ||
| 1606 | (equipped and unEquip or equip)() | |
| 1607 | ||
| 1608 | end | |
| 1609 | ||
| 1610 | if key == "r" and equipped then | |
| 1611 | ||
| 1612 | playSound(154965962,x,1,1) | |
| 1613 | ||
| 1614 | enabled = false | |
| 1615 | ||
| 1616 | local cf = torso.CFrame | |
| 1617 | ||
| 1618 | - | damage = 40 |
| 1618 | + | damage = 666 |
| 1619 | ||
| 1620 | - | pushaway = 20 |
| 1620 | + | pushaway = 666 |
| 1621 | ||
| 1622 | for i=1,2 do | |
| 1623 | ||
| 1624 | ctween(RS,"C0",rs.C0*CFrame.Angles(.2,0,1.5) * CFrame.Angles(0,1,0),.05,true) | |
| 1625 | ||
| 1626 | ctween(torso,"CFrame",cf*CFrame.new(0,0,-1) * CFrame.Angles(0,-2,0),.05) | |
| 1627 | ||
| 1628 | ctween(RS,"C0",rs.C0*CFrame.Angles(.2,0,2)* CFrame.Angles(0,1,0),.05,true) | |
| 1629 | ||
| 1630 | ctween(torso,"CFrame",cf*CFrame.new(0,0,-2) * CFrame.Angles(0,-3.5,0),.05) | |
| 1631 | ||
| 1632 | ctween(RS,"C0",rs.C0*CFrame.Angles(.2,0,2)* CFrame.Angles(0,1,0),.05,true) | |
| 1633 | ||
| 1634 | ctween(torso,"CFrame",cf*CFrame.new(0,0,-3) * CFrame.Angles(0,-5.5,0),.05) | |
| 1635 | ||
| 1636 | ctween(RS,"C0",rs.C0*CFrame.Angles(.2,0,1.5)* CFrame.Angles(0,1.6,0)*CFrame.Angles(0,0,-1),.05,true) | |
| 1637 | ||
| 1638 | sline = true | |
| 1639 | ||
| 1640 | ctween(torso,"CFrame",cf*CFrame.new(0,0,-4) * CFrame.Angles(0,-5.8,0),.05) | |
| 1641 | ||
| 1642 | ctween(RS,"C0",rs.C0*CFrame.Angles(.2,0,1.2)* CFrame.Angles(0,1.6,0)*CFrame.Angles(0,0,-1.9),.1,true) | |
| 1643 | ||
| 1644 | ctween(torso,"CFrame",cf*CFrame.new(0,0,-5) * CFrame.Angles(0,-7.7,0),.1) | |
| 1645 | ||
| 1646 | sline = false | |
| 1647 | ||
| 1648 | playSound(154965962,x,1,1) | |
| 1649 | ||
| 1650 | cf = cf * CFrame.new(0,0,-5) | |
| 1651 | end | |
| 1652 | ||
| 1653 | wait(.05) | |
| 1654 | ||
| 1655 | damage = 0 | |
| 1656 | ||
| 1657 | pushaway = 0 | |
| 1658 | ||
| 1659 | sline = false | |
| 1660 | ||
| 1661 | enabled = true | |
| 1662 | ||
| 1663 | ||
| 1664 | ||
| 1665 | end | |
| 1666 | ||
| 1667 | if key == "e" and equipped then | |
| 1668 | ||
| 1669 | playSound(154965962,x,1,1) | |
| 1670 | ||
| 1671 | enabled = false | |
| 1672 | ||
| 1673 | if combo > 0 and tick() > combolast + 1 then | |
| 1674 | ||
| 1675 | combo = 0 | |
| 1676 | ||
| 1677 | end | |
| 1678 | ||
| 1679 | local cnow = combo | |
| 1680 | ||
| 1681 | combo = combo + 1 | |
| 1682 | ||
| 1683 | if combo == 3 then | |
| 1684 | ||
| 1685 | combo = 0 | |
| 1686 | ||
| 1687 | end | |
| 1688 | ||
| 1689 | - | damage = 20 |
| 1689 | + | damage = 666 |
| 1690 | ||
| 1691 | - | pushaway = 10 |
| 1691 | + | pushaway = 666 |
| 1692 | ||
| 1693 | if cnow == 0 then | |
| 1694 | ||
| 1695 | ctween(RS,"C0",rs.C0 * CFrame.Angles(0,0,1.5) * CFrame.Angles(-.2,-.2,0),.1) | |
| 1696 | ||
| 1697 | ctween(RS,"C0",rs.C0 * CFrame.Angles(0,0,3) * CFrame.Angles(-.2,-.2,0),.1) | |
| 1698 | ||
| 1699 | bgb = CFrame.Angles(0,.5,0) | |
| 1700 | ||
| 1701 | sline = true | |
| 1702 | ||
| 1703 | ctween(RS,"C0",rs.C0 * CFrame.Angles(0,0,.6) * CFrame.Angles(.5,-.3,0),.1) | |
| 1704 | ||
| 1705 | wait(.05) | |
| 1706 | ||
| 1707 | enabled = true | |
| 1708 | ||
| 1709 | combolast = tick() | |
| 1710 | ||
| 1711 | noidle = true | |
| 1712 | ||
| 1713 | sline = false | |
| 1714 | ||
| 1715 | damage,pushaway = 0,0 | |
| 1716 | ||
| 1717 | local l = ctween(RS,"C0",rs.C0 * CFrame.Angles(0,0,.3) * CFrame.Angles(.6,-.5,0),.3) | |
| 1718 | ||
| 1719 | if l then | |
| 1720 | ||
| 1721 | noidle = false | |
| 1722 | ||
| 1723 | bgb = CFrame.Angles(0,0,0) | |
| 1724 | ||
| 1725 | end | |
| 1726 | ||
| 1727 | elseif cnow == 1 then | |
| 1728 | ||
| 1729 | bgb = CFrame.Angles(0,.4,0) | |
| 1730 | ||
| 1731 | ctween(RS,"C0",rs.C0 * CFrame.Angles(0,0,.5) * CFrame.Angles(.7,.7,0),.07) | |
| 1732 | ||
| 1733 | ctween(RS,"C0",rs.C0 * CFrame.Angles(0,0,1.3) * CFrame.Angles(.8,.8,0),.07) | |
| 1734 | ||
| 1735 | bgb = CFrame.Angles(0,-.6,0) | |
| 1736 | ||
| 1737 | sline = true | |
| 1738 | ||
| 1739 | ctween(RS,"C0",rs.C0 * CFrame.Angles(0,0,1) * CFrame.Angles(-.9,1.5,0)*CFrame.Angles(0,0,-.7),.1) | |
| 1740 | ||
| 1741 | wait(.05) | |
| 1742 | ||
| 1743 | enabled = true | |
| 1744 | ||
| 1745 | combolast = tick() | |
| 1746 | ||
| 1747 | noidle = true | |
| 1748 | ||
| 1749 | sline = false | |
| 1750 | ||
| 1751 | damage,pushaway = 0,0 | |
| 1752 | ||
| 1753 | local l = ctween(RS,"C0",rs.C0 * CFrame.Angles(0,0,.4) * CFrame.Angles(-.5,.8,0),.3) | |
| 1754 | ||
| 1755 | if l then | |
| 1756 | ||
| 1757 | noidle = false | |
| 1758 | ||
| 1759 | bgb = CFrame.Angles(0,0,0) | |
| 1760 | ||
| 1761 | end | |
| 1762 | ||
| 1763 | elseif cnow == 2 then | |
| 1764 | ||
| 1765 | bgb = CFrame.Angles(0,-.1,0) | |
| 1766 | ||
| 1767 | ctween(RS,"C0",rs.C0 * CFrame.Angles(0,0,1.5) * CFrame.Angles(.1,-.1,0),.1) | |
| 1768 | ||
| 1769 | ctween(RS,"C0",rs.C0 * CFrame.Angles(0,0,3) * CFrame.Angles(.1,-.1,0),.1) | |
| 1770 | ||
| 1771 | bgb = CFrame.Angles(0,.1,0) | |
| 1772 | ||
| 1773 | sline = true | |
| 1774 | ||
| 1775 | ctween(RS,"C0",rs.C0 * CFrame.Angles(0,0,1.3) * CFrame.Angles(.1,.3,0),.05) | |
| 1776 | ||
| 1777 | ctween(RS,"C0",rs.C0 * CFrame.Angles(0,0,-.2) * CFrame.Angles(.1,.5,0),.05) | |
| 1778 | ||
| 1779 | wait(.1) | |
| 1780 | ||
| 1781 | enabled = true | |
| 1782 | ||
| 1783 | combolast = tick() | |
| 1784 | ||
| 1785 | noidle = true | |
| 1786 | ||
| 1787 | sline = false | |
| 1788 | ||
| 1789 | damage,pushaway = 0,0 | |
| 1790 | ||
| 1791 | local l = ctween(RS,"C0",rs.C0 * CFrame.Angles(0,0,.3) * CFrame.Angles(-.3,.2,0),.3) | |
| 1792 | ||
| 1793 | if l then | |
| 1794 | ||
| 1795 | noidle = false | |
| 1796 | ||
| 1797 | bgb = CFrame.Angles(0,0,0) | |
| 1798 | ||
| 1799 | end | |
| 1800 | ||
| 1801 | end | |
| 1802 | ||
| 1803 | end | |
| 1804 | ||
| 1805 | end)) |