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| 1 | - | ---IS THIS A JOJO SCRIPT?!?!!?!? |
| 1 | + | |
| 2 | - | ---Star Platinum Over Heaven |
| 2 | + | -- This script has been converted to FE by iPxter |
| 3 | - | ---Made by trollmon123 and tyefoodmania(Crow_Kiyoamsa) |
| 3 | + | |
| 4 | - | ---Happy halloween |
| 4 | + | |
| 5 | - | ---Last script probably |
| 5 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 6 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 7 | - | ---I couldnt make a GUI cuz im lazy so |
| 7 | + | do |
| 8 | - | -----KEYDOWNS------ |
| 8 | + | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
|
| 9 | - | --- E(Hold) - OverHeaven Ora Barrages |
| 9 | + | script.Parent = Player.Character |
| 10 | - | --- R - OverHeaven Strong Hit |
| 10 | + | |
| 11 | - | --- T - OverHeaven Blast |
| 11 | + | --RemoteEvent for communicating |
| 12 | - | --- F - TimeStop |
| 12 | + | local Event = Instance.new("RemoteEvent")
|
| 13 | - | --- Z(Can be Spammed) - Stand Jump |
| 13 | + | Event.Name = "UserInput_Event" |
| 14 | - | --- Passive(Ultimate Body)-- This body will give you Faster Health Regeneration |
| 14 | + | |
| 15 | - | ------This is a Play Fair script(None of that one shot stuff) |
| 15 | + | --Fake event to make stuff like Mouse.KeyDown work |
| 16 | local function fakeEvent() | |
| 17 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 18 | t.connect = t.Connect | |
| 19 | - | local Player = game.Players.LocalPlayer |
| 19 | + | return t |
| 20 | end | |
| 21 | ||
| 22 | - | local Mouse = Player:GetMouse() |
| 22 | + | --Creating fake input objects with fake variables |
| 23 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 24 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 25 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 26 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 27 | end} | |
| 28 | --Merged 2 functions into one by checking amount of arguments | |
| 29 | CAS.UnbindAction = CAS.BindAction | |
| 30 | ||
| 31 | --This function will trigger the events that have been :Connect()'ed | |
| 32 | local function te(self,ev,...) | |
| 33 | local t = m[ev] | |
| 34 | if t and t._fakeEvent and t.Function then | |
| 35 | t.Function(...) | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=Player then return end | |
| 43 | if io.isMouse then | |
| 44 | m.Target = io.Target | |
| 45 | m.Hit = io.Hit | |
| 46 | else | |
| 47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 50 | end | |
| 51 | for _,t in pairs(CAS.Actions) do | |
| 52 | for _,k in pairs(t.Keys) do | |
| 53 | if k==io.KeyCode then | |
| 54 | t.Function(t.Name,io.UserInputState,io) | |
| 55 | end | |
| 56 | end | |
| 57 | end | |
| 58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 60 | end | |
| 61 | end) | |
| 62 | Event.Parent = NLS([==[ | |
| 63 | local Player = game:GetService("Players").LocalPlayer
| |
| 64 | local Event = script:WaitForChild("UserInput_Event")
| |
| 65 | ||
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local Mouse = Player:GetMouse() | |
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 86 | end | |
| 87 | wait(0.1) | |
| 88 | local Player = owner | |
| 89 | local Character = Player.Character | |
| 90 | local Humanoid = Character.Humanoid | |
| 91 | ||
| 92 | local LeftArm = Character["Left Arm"] | |
| 93 | local RightArm = Character["Right Arm"] | |
| 94 | local LeftLeg = Character["Left Leg"] | |
| 95 | local RightLeg = Character["Right Leg"] | |
| 96 | local Head = Character.Head | |
| 97 | local Torso = Character.Torso | |
| 98 | local Camera = game.Workspace.CurrentCamera | |
| 99 | local RootPart = Character.HumanoidRootPart | |
| 100 | local RootJoint = RootPart.RootJoint | |
| 101 | local Pause = false | |
| 102 | local attack = false | |
| 103 | local Change = false | |
| 104 | local DDZ = false | |
| 105 | local LOL = false | |
| 106 | local Anim = 'Idle' | |
| 107 | local attacktype = 1 | |
| 108 | local delays = false | |
| 109 | local play = true | |
| 110 | local Time = 7 | |
| 111 | local targetted = nil | |
| 112 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 113 | local velocity = RootPart.Velocity.y | |
| 114 | local sine = 0 | |
| 115 | local change = 1 | |
| 116 | local D = false | |
| 117 | Loop = false | |
| 118 | local DD = false | |
| 119 | local doe = 0 | |
| 120 | local Create = LoadLibrary("RbxUtility").Create
| |
| 121 | local Stand = Instance.new("Model",Character)
| |
| 122 | Stand.Name = "Stand" | |
| 123 | local ST = Instance.new("Part",Stand)
| |
| 124 | ST.Size = Vector3.new(2,2,1) | |
| 125 | ST.BrickColor = BrickColor.new("White")
| |
| 126 | ST.CanCollide = false | |
| 127 | local ST2 = Instance.new("SpecialMesh",ST)
| |
| 128 | ST2.MeshId = "rbxasset://fonts/torso.mesh" | |
| 129 | ST2.Scale = Vector3.new(1,1,1) | |
| 130 | local ST3 = Instance.new("Weld",ST)
| |
| 131 | ST3.Part0 = RootPart | |
| 132 | ST3.Part1 = ST | |
| 133 | ST3.C0 = CFrame.new(0,0,0) | |
| 134 | local SH = Instance.new("Part",Stand)
| |
| 135 | SH.Size = Vector3.new(1.25,1.25,1.25) | |
| 136 | SH.CanCollide = false | |
| 137 | SH.BrickColor = BrickColor.new("White")
| |
| 138 | local SH2 = Instance.new("SpecialMesh",SH)
| |
| 139 | SH2.MeshType = "Head" | |
| 140 | SH2.Scale = Vector3.new(1,1,1) | |
| 141 | local SH2 = Instance.new("Weld",SH)
| |
| 142 | SH2.Part0 = ST | |
| 143 | SH2.Part1 = SH | |
| 144 | SH2.C0 = CFrame.new(0,1.5,0) | |
| 145 | local SRA = Instance.new("Part",Stand)
| |
| 146 | SRA.Size = Vector3.new(1,2,1) | |
| 147 | SRA.CanCollide = false | |
| 148 | SRA.BrickColor = BrickColor.new("White")
| |
| 149 | local SRA2 = Instance.new("SpecialMesh",SRA)
| |
| 150 | SRA2.MeshId = "rbxasset://fonts/rightarm.mesh" | |
| 151 | SRA2.Scale = Vector3.new(1,1,1) | |
| 152 | local SRA3 = Instance.new("Weld",SRA)
| |
| 153 | SRA3.Part0 = ST | |
| 154 | SRA3.Part1 = SRA | |
| 155 | SRA3.C0 = CFrame.new(1.5,0,0) | |
| 156 | local SLA = Instance.new("Part",Stand)
| |
| 157 | SLA.Size = Vector3.new(1,2,1) | |
| 158 | SLA.CanCollide = false | |
| 159 | SLA.BrickColor = BrickColor.new("White")
| |
| 160 | local SLA2 = Instance.new("SpecialMesh",SLA)
| |
| 161 | SLA2.MeshId = "rbxasset://fonts/leftarm.mesh" | |
| 162 | SLA2.Scale = Vector3.new(1,1,1) | |
| 163 | local SLA3 = Instance.new("Weld",SLA)
| |
| 164 | SLA3.Part0 = ST | |
| 165 | SLA3.Part1 = SLA | |
| 166 | SLA3.C0 = CFrame.new(-1.5,0,0) | |
| 167 | local SRL = Instance.new("Part",Stand)
| |
| 168 | SRL.Size = Vector3.new(1,2,1) | |
| 169 | SRL.CanCollide = false | |
| 170 | SRL.BrickColor = BrickColor.new("White")
| |
| 171 | local SRL2 = Instance.new("SpecialMesh",SRL)
| |
| 172 | SRL2.MeshId = "rbxasset://fonts/rightleg.mesh" | |
| 173 | SRL2.Scale = Vector3.new(1,1,1) | |
| 174 | local SRL3 = Instance.new("Weld",SRL)
| |
| 175 | SRL3.Part0 = ST | |
| 176 | SRL3.Part1 = SRL | |
| 177 | SRL3.C0 = CFrame.new(0.5,-2,0) | |
| 178 | local SLL = Instance.new("Part",Stand)
| |
| 179 | SLL.Size = Vector3.new(1,2,1) | |
| 180 | SLL.CanCollide = false | |
| 181 | SLL.BrickColor = BrickColor.new("White")
| |
| 182 | local SLL2 = Instance.new("SpecialMesh",SLL)
| |
| 183 | SLL2.MeshId = "rbxasset://fonts/leftleg.mesh" | |
| 184 | SLL2.Scale = Vector3.new(1,1,1) | |
| 185 | local SLL3 = Instance.new("Weld",SLL)
| |
| 186 | SLL3.Part0 = ST | |
| 187 | SLL3.Part1 = SLL | |
| 188 | SLL3.C0 = CFrame.new(-0.5,-2,0) | |
| 189 | local FlA = Instance.new("ParticleEmitter",SRA)
| |
| 190 | FlA.Texture = "rbxassetid://263837009" | |
| 191 | FlA.Size = NumberSequence.new(0.6) | |
| 192 | FlA.Rotation = NumberRange.new(-100, 100) | |
| 193 | FlA.RotSpeed = NumberRange.new(-200, 200) | |
| 194 | FlA.Transparency = NumberSequence.new(0,1) | |
| 195 | FlA.Speed = NumberRange.new(0.1) | |
| 196 | FlA.ZOffset = -0.1 | |
| 197 | FlA.Lifetime = NumberRange.new(1) | |
| 198 | FlA.Rate = 1111 | |
| 199 | FlA.LockedToPart = true | |
| 200 | FlA.LightEmission = 1 | |
| 201 | FlA.VelocitySpread = 12121 | |
| 202 | local ZZA = Instance.new("ParticleEmitter",SRA)
| |
| 203 | ZZA.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 204 | ZZA.Size = NumberSequence.new(0.005) | |
| 205 | ZZA.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 206 | ZZA.RotSpeed = NumberRange.new(-200, 200) | |
| 207 | ZZA.Transparency = NumberSequence.new(0.7) | |
| 208 | ZZA.Lifetime = NumberRange.new(1) | |
| 209 | ZZA.Speed = NumberRange.new(0.48) | |
| 210 | ZZA.Rate = 1231231 | |
| 211 | ZZA.ZOffset = 0.1 | |
| 212 | ZZA.LockedToPart = true | |
| 213 | ZZA.LightEmission = 1e9 | |
| 214 | ZZA.LightInfluence = 1e9 | |
| 215 | local FlA1 = Instance.new("ParticleEmitter",SLA)
| |
| 216 | FlA1.Texture = "rbxassetid://263837009" | |
| 217 | FlA1.Size = NumberSequence.new(0.6) | |
| 218 | FlA1.Rotation = NumberRange.new(-100, 100) | |
| 219 | FlA1.RotSpeed = NumberRange.new(-200, 200) | |
| 220 | FlA1.Transparency = NumberSequence.new(0,1) | |
| 221 | FlA1.Speed = NumberRange.new(0.1) | |
| 222 | FlA1.ZOffset = -0.1 | |
| 223 | FlA1.Lifetime = NumberRange.new(1) | |
| 224 | FlA1.Rate = 1111 | |
| 225 | FlA1.LockedToPart = true | |
| 226 | FlA1.LightEmission = 1 | |
| 227 | FlA1.VelocitySpread = 12121 | |
| 228 | local ZZA1 = Instance.new("ParticleEmitter",SLA)
| |
| 229 | ZZA1.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 230 | ZZA1.Size = NumberSequence.new(0.005) | |
| 231 | ZZA1.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 232 | ZZA1.RotSpeed = NumberRange.new(-200, 200) | |
| 233 | ZZA1.Transparency = NumberSequence.new(0.7) | |
| 234 | ZZA1.Lifetime = NumberRange.new(1) | |
| 235 | ZZA1.Speed = NumberRange.new(0.48) | |
| 236 | ZZA1.Rate = 1231231 | |
| 237 | ZZA1.ZOffset = 0.1 | |
| 238 | ZZA1.LockedToPart = true | |
| 239 | ZZA1.LightEmission = 1e9 | |
| 240 | ZZA1.LightInfluence = 1e9 | |
| 241 | local FlA2 = Instance.new("ParticleEmitter",ST)
| |
| 242 | FlA2.Texture = "rbxassetid://263837009" | |
| 243 | FlA2.Size = NumberSequence.new(0.6) | |
| 244 | FlA2.Rotation = NumberRange.new(-100, 100) | |
| 245 | FlA2.RotSpeed = NumberRange.new(-200, 200) | |
| 246 | FlA2.Transparency = NumberSequence.new(0,1) | |
| 247 | FlA2.Speed = NumberRange.new(0.1) | |
| 248 | FlA2.ZOffset = -0.1 | |
| 249 | FlA2.Lifetime = NumberRange.new(1) | |
| 250 | FlA2.Rate = 1111 | |
| 251 | FlA2.LockedToPart = true | |
| 252 | FlA2.LightEmission = 1 | |
| 253 | FlA2.VelocitySpread = 12121 | |
| 254 | local ZZA2 = Instance.new("ParticleEmitter",ST)
| |
| 255 | ZZA2.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 256 | ZZA2.Size = NumberSequence.new(0.005) | |
| 257 | ZZA2.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 258 | ZZA2.RotSpeed = NumberRange.new(-200, 200) | |
| 259 | ZZA2.Transparency = NumberSequence.new(0.7) | |
| 260 | ZZA2.Lifetime = NumberRange.new(1) | |
| 261 | ZZA2.Speed = NumberRange.new(0.48) | |
| 262 | ZZA2.Rate = 1231231 | |
| 263 | ZZA2.ZOffset = 0.1 | |
| 264 | ZZA2.LockedToPart = true | |
| 265 | ZZA2.LightEmission = 1e9 | |
| 266 | ZZA2.LightInfluence = 1e9 | |
| 267 | local FlA3 = Instance.new("ParticleEmitter",SRL)
| |
| 268 | FlA3.Texture = "rbxassetid://263837009" | |
| 269 | FlA3.Size = NumberSequence.new(0.6) | |
| 270 | FlA3.Rotation = NumberRange.new(-100, 100) | |
| 271 | FlA3.RotSpeed = NumberRange.new(-200, 200) | |
| 272 | FlA3.Transparency = NumberSequence.new(0,1) | |
| 273 | FlA3.Speed = NumberRange.new(0.1) | |
| 274 | FlA3.ZOffset = -0.1 | |
| 275 | FlA3.Lifetime = NumberRange.new(1) | |
| 276 | FlA3.Rate = 1111 | |
| 277 | FlA3.LockedToPart = true | |
| 278 | FlA3.LightEmission = 1 | |
| 279 | FlA3.VelocitySpread = 12121 | |
| 280 | local ZZA3 = Instance.new("ParticleEmitter",SRL)
| |
| 281 | ZZA3.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 282 | ZZA3.Size = NumberSequence.new(0.005) | |
| 283 | ZZA3.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 284 | ZZA3.RotSpeed = NumberRange.new(-200, 200) | |
| 285 | ZZA3.Transparency = NumberSequence.new(0.7) | |
| 286 | ZZA3.Lifetime = NumberRange.new(1) | |
| 287 | ZZA3.Speed = NumberRange.new(0.48) | |
| 288 | ZZA3.Rate = 1231231 | |
| 289 | ZZA3.ZOffset = 0.1 | |
| 290 | ZZA3.LockedToPart = true | |
| 291 | ZZA3.LightEmission = 1e9 | |
| 292 | ZZA3.LightInfluence = 1e9 | |
| 293 | local FlA4 = Instance.new("ParticleEmitter",SLL)
| |
| 294 | FlA4.Texture = "rbxassetid://263837009" | |
| 295 | FlA4.Size = NumberSequence.new(0.6) | |
| 296 | FlA4.Rotation = NumberRange.new(-100, 100) | |
| 297 | FlA4.RotSpeed = NumberRange.new(-200, 200) | |
| 298 | FlA4.Transparency = NumberSequence.new(0,1) | |
| 299 | FlA4.Speed = NumberRange.new(0.1) | |
| 300 | FlA4.ZOffset = -0.1 | |
| 301 | FlA4.Lifetime = NumberRange.new(1) | |
| 302 | FlA4.Rate = 1111 | |
| 303 | FlA4.LockedToPart = true | |
| 304 | FlA4.LightEmission = 1 | |
| 305 | FlA4.VelocitySpread = 12121 | |
| 306 | local ZZA4 = Instance.new("ParticleEmitter",SLL)
| |
| 307 | ZZA4.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 308 | ZZA4.Size = NumberSequence.new(0.005) | |
| 309 | ZZA4.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 310 | ZZA4.RotSpeed = NumberRange.new(-200, 200) | |
| 311 | ZZA4.Transparency = NumberSequence.new(0.7) | |
| 312 | ZZA4.Lifetime = NumberRange.new(1) | |
| 313 | ZZA4.Speed = NumberRange.new(0.48) | |
| 314 | ZZA4.Rate = 1231231 | |
| 315 | ZZA4.ZOffset = 0.1 | |
| 316 | ZZA4.LockedToPart = true | |
| 317 | ZZA4.LightEmission = 1e9 | |
| 318 | ZZA4.LightInfluence = 1e9 | |
| 319 | local FlA5 = Instance.new("ParticleEmitter",SH)
| |
| 320 | FlA5.Texture = "rbxassetid://263837009" | |
| 321 | FlA5.Size = NumberSequence.new(0.6) | |
| 322 | FlA5.Rotation = NumberRange.new(-100, 100) | |
| 323 | FlA5.RotSpeed = NumberRange.new(-200, 200) | |
| 324 | FlA5.Transparency = NumberSequence.new(0,1) | |
| 325 | FlA5.Speed = NumberRange.new(0.1) | |
| 326 | FlA5.ZOffset = -0.1 | |
| 327 | FlA5.Lifetime = NumberRange.new(1) | |
| 328 | FlA5.Rate = 20 | |
| 329 | FlA5.LockedToPart = true | |
| 330 | FlA5.LightEmission = 1 | |
| 331 | FlA5.VelocitySpread = 12121 | |
| 332 | local ZZA5 = Instance.new("ParticleEmitter",SH)
| |
| 333 | ZZA5.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 334 | ZZA5.Size = NumberSequence.new(0.005) | |
| 335 | ZZA5.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 336 | ZZA5.RotSpeed = NumberRange.new(-200, 200) | |
| 337 | ZZA5.Transparency = NumberSequence.new(0.7) | |
| 338 | ZZA5.Lifetime = NumberRange.new(1) | |
| 339 | ZZA5.Speed = NumberRange.new(0.48) | |
| 340 | ZZA5.Rate = 1231233 | |
| 341 | ZZA5.ZOffset = 0.1 | |
| 342 | ZZA5.LockedToPart = true | |
| 343 | ZZA5.LightEmission = 1e9 | |
| 344 | ZZA5.LightInfluence = 1e9 | |
| 345 | FlA.Enabled = false | |
| 346 | FlA1.Enabled = false | |
| 347 | FlA2.Enabled = false | |
| 348 | FlA3.Enabled = false | |
| 349 | FlA4.Enabled = false | |
| 350 | FlA5.Enabled = false | |
| 351 | ZZA.Enabled= false | |
| 352 | ZZA1.Enabled = false | |
| 353 | ZZA2.Enabled = false | |
| 354 | ZZA3.Enabled = false | |
| 355 | ZZA4.Enabled = false | |
| 356 | ZZA5.Enabled = false | |
| 357 | local Face = Instance.new("Decal",SH)
| |
| 358 | Face.Face = "Front" | |
| 359 | Face.Texture = "rbxassetid://1692604813" | |
| 360 | local StarH = Instance.new("Part",Stand)
| |
| 361 | StarH.BrickColor = BrickColor.new("Institutional white")
| |
| 362 | StarH.CanCollide = false | |
| 363 | local StarH2 = Instance.new("SpecialMesh",StarH)
| |
| 364 | StarH2.MeshId = "rbxassetid://874044556" | |
| 365 | StarH2.Scale = Vector3.new(0.04,0.035,0.037) | |
| 366 | local StarH3 = Instance.new("Weld",StarH)
| |
| 367 | StarH3.Part0 = SH | |
| 368 | StarH3.Part1 = StarH | |
| 369 | StarH3.C0 = CFrame.new(0,0.7,0.4)*CFrame.Angles(0,0,0) | |
| 370 | local Scarf = Instance.new("Part",Stand)
| |
| 371 | Scarf.BrickColor = BrickColor.new("Pastel yellow")
| |
| 372 | Scarf.CanCollide = false | |
| 373 | local Scarf2 = Instance.new("SpecialMesh",Scarf)
| |
| 374 | Scarf2.MeshId = "rbxassetid://873798502" | |
| 375 | Scarf2.Scale = Vector3.new(0.013,0.015,0.013) | |
| 376 | local Scarf3 = Instance.new("Weld",Scarf)
| |
| 377 | Scarf3.Part0 = SH | |
| 378 | Scarf3.Part1 = Scarf | |
| 379 | Scarf3.C0 = CFrame.new(0,-0.44,0)*CFrame.Angles(0,0,0) | |
| 380 | local Clot = Instance.new("Part",Stand)
| |
| 381 | Clot.BrickColor = BrickColor.new("Pastel yellow")
| |
| 382 | Clot.CanCollide = false | |
| 383 | local Clot2 = Instance.new("SpecialMesh",Clot)
| |
| 384 | Clot2.MeshId = "rbxassetid://874045262" | |
| 385 | Clot2.Scale = Vector3.new(0.012,0.013,0.012) | |
| 386 | local Clot3 = Instance.new("Weld",Clot)
| |
| 387 | Clot3.Part0 = ST | |
| 388 | Clot3.Part1 = Clot | |
| 389 | Clot3.C0 = CFrame.new(0,-1.9,-0.55)*CFrame.Angles(0.06,0,0) | |
| 390 | local BClot = Instance.new("Part",Stand)
| |
| 391 | BClot.BrickColor = BrickColor.new("Pastel yellow")
| |
| 392 | BClot.CanCollide = false | |
| 393 | local BClot2 = Instance.new("SpecialMesh",BClot)
| |
| 394 | BClot2.MeshId = "rbxassetid://874045262" | |
| 395 | BClot2.Scale = Vector3.new(0.012,0.013,0.012) | |
| 396 | local BClot3 = Instance.new("Weld",BClot)
| |
| 397 | BClot3.Part0 = ST | |
| 398 | BClot3.Part1 = BClot | |
| 399 | BClot3.C0 = CFrame.new(0,-1.9,0.55)*CFrame.Angles(-0.06,3.1,0) | |
| 400 | local Shoulder = Instance.new("Part",Stand)
| |
| 401 | Shoulder.BrickColor = BrickColor.new("Pastel yellow")
| |
| 402 | Shoulder.CanCollide = false | |
| 403 | local Shoulder2 = Instance.new("SpecialMesh",Shoulder)
| |
| 404 | Shoulder2.MeshId = "rbxassetid://874040321" | |
| 405 | Shoulder2.Scale = Vector3.new(0.015,0.015,0.015) | |
| 406 | local Shoulder3 = Instance.new("Weld",Shoulder)
| |
| 407 | Shoulder3.Part0 = SRA | |
| 408 | Shoulder3.Part1 = Shoulder | |
| 409 | Shoulder3.C0 = CFrame.new(0.2,0.9,0)*CFrame.Angles(0,0,0) | |
| 410 | local OtShoulder = Instance.new("Part",Stand)
| |
| 411 | OtShoulder.BrickColor = BrickColor.new("Pastel yellow")
| |
| 412 | OtShoulder.CanCollide = false | |
| 413 | local OtShoulder2 = Instance.new("SpecialMesh",OtShoulder)
| |
| 414 | OtShoulder2.MeshId = "rbxassetid://874040321" | |
| 415 | OtShoulder2.Scale = Vector3.new(0.015,0.015,0.015) | |
| 416 | local OtShoulder3 = Instance.new("Weld",OtShoulder)
| |
| 417 | OtShoulder3.Part0 = SLA | |
| 418 | OtShoulder3.Part1 = OtShoulder | |
| 419 | OtShoulder3.C0 = CFrame.new(-0.2,0.9,0)*CFrame.Angles(0,3.1,0) | |
| 420 | local Abs = Instance.new("Part",Stand)
| |
| 421 | Abs.BrickColor = BrickColor.new("Institutional white")
| |
| 422 | Abs.CanCollide = false | |
| 423 | local Abs2 = Instance.new("SpecialMesh",Abs)
| |
| 424 | Abs2.MeshId = "rbxassetid://958074736" | |
| 425 | Abs2.Scale = Vector3.new(0.009,0.01,0.01) | |
| 426 | local Abs3 = Instance.new("Weld",Abs)
| |
| 427 | Abs3.Part0 = ST | |
| 428 | Abs3.Part1 = Abs | |
| 429 | Abs3.C0 = CFrame.new(0, 0.1, -0.5)*CFrame.Angles(-12.4,0,0) | |
| 430 | Humanoid.Animator.Parent = nil | |
| 431 | Character.Animate.Parent = nil | |
| 432 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 433 | WeldConstraint0 = Instance.new("WeldConstraint")
| |
| 434 | WeldConstraint1 = Instance.new("WeldConstraint")
| |
| 435 | WeldConstraint2 = Instance.new("WeldConstraint")
| |
| 436 | WeldConstraint3 = Instance.new("WeldConstraint")
| |
| 437 | WeldConstraint4 = Instance.new("WeldConstraint")
| |
| 438 | WeldConstraint5 = Instance.new("WeldConstraint")
| |
| 439 | WeldConstraint6 = Instance.new("WeldConstraint")
| |
| 440 | WeldConstraint7 = Instance.new("WeldConstraint")
| |
| 441 | WeldConstraint8 = Instance.new("WeldConstraint")
| |
| 442 | WeldConstraint9 = Instance.new("WeldConstraint")
| |
| 443 | WeldConstraint10 = Instance.new("WeldConstraint")
| |
| 444 | WeldConstraint11 = Instance.new("WeldConstraint")
| |
| 445 | WeldConstraint12 = Instance.new("WeldConstraint")
| |
| 446 | WeldConstraint13 = Instance.new("WeldConstraint")
| |
| 447 | Part14 = Instance.new("Part")
| |
| 448 | Part15 = Instance.new("Part")
| |
| 449 | WeldConstraint16 = Instance.new("WeldConstraint")
| |
| 450 | WeldConstraint17 = Instance.new("WeldConstraint")
| |
| 451 | WeldConstraint18 = Instance.new("WeldConstraint")
| |
| 452 | WeldConstraint19 = Instance.new("WeldConstraint")
| |
| 453 | WeldConstraint20 = Instance.new("WeldConstraint")
| |
| 454 | WeldConstraint21 = Instance.new("WeldConstraint")
| |
| 455 | WeldConstraint22 = Instance.new("WeldConstraint")
| |
| 456 | WeldConstraint23 = Instance.new("WeldConstraint")
| |
| 457 | WeldConstraint24 = Instance.new("WeldConstraint")
| |
| 458 | WeldConstraint25 = Instance.new("WeldConstraint")
| |
| 459 | WeldConstraint26 = Instance.new("WeldConstraint")
| |
| 460 | WeldConstraint27 = Instance.new("WeldConstraint")
| |
| 461 | WeldConstraint28 = Instance.new("WeldConstraint")
| |
| 462 | WeldConstraint29 = Instance.new("WeldConstraint")
| |
| 463 | Part30 = Instance.new("Part")
| |
| 464 | Part31 = Instance.new("Part")
| |
| 465 | Part32 = Instance.new("Part")
| |
| 466 | Part33 = Instance.new("Part")
| |
| 467 | Part34 = Instance.new("Part")
| |
| 468 | Part35 = Instance.new("Part")
| |
| 469 | Part36 = Instance.new("Part")
| |
| 470 | Part37 = Instance.new("Part")
| |
| 471 | Part38 = Instance.new("Part")
| |
| 472 | Part39 = Instance.new("Part")
| |
| 473 | Part40 = Instance.new("Part")
| |
| 474 | Part41 = Instance.new("Part")
| |
| 475 | Part42 = Instance.new("Part")
| |
| 476 | WeldConstraint20.Parent = Part15 | |
| 477 | WeldConstraint20.Part0 = Part15 | |
| 478 | WeldConstraint20.Part1 = Part33 | |
| 479 | WeldConstraint22.Parent = Part15 | |
| 480 | WeldConstraint22.Part0 = Part15 | |
| 481 | WeldConstraint22.Part1 = Part35 | |
| 482 | WeldConstraint21.Parent = Part15 | |
| 483 | WeldConstraint21.Part0 = Part15 | |
| 484 | WeldConstraint21.Part1 = Part34 | |
| 485 | WeldConstraint23.Parent = Part15 | |
| 486 | WeldConstraint23.Part0 = Part15 | |
| 487 | WeldConstraint23.Part1 = Part36 | |
| 488 | WeldConstraint24.Parent = Part15 | |
| 489 | WeldConstraint24.Part0 = Part15 | |
| 490 | WeldConstraint24.Part1 = Part37 | |
| 491 | WeldConstraint25.Parent = Part15 | |
| 492 | WeldConstraint25.Part0 = Part15 | |
| 493 | WeldConstraint25.Part1 = Part38 | |
| 494 | WeldConstraint26.Parent = Part15 | |
| 495 | WeldConstraint26.Part0 = Part15 | |
| 496 | WeldConstraint26.Part1 = Part39 | |
| 497 | WeldConstraint27.Parent = Part15 | |
| 498 | WeldConstraint27.Part0 = Part15 | |
| 499 | WeldConstraint27.Part1 = Part40 | |
| 500 | WeldConstraint29.Parent = Part15 | |
| 501 | WeldConstraint29.Part0 = Part15 | |
| 502 | WeldConstraint29.Part1 = Part42 | |
| 503 | WeldConstraint28.Parent = Part15 | |
| 504 | WeldConstraint28.Part0 = Part15 | |
| 505 | WeldConstraint28.Part1 = Part41 | |
| 506 | WeldConstraint16.Parent = Part15 | |
| 507 | WeldConstraint16.Part0 = Part15 | |
| 508 | WeldConstraint16.Part1 = Part14 | |
| 509 | WeldConstraint17.Parent = Part15 | |
| 510 | WeldConstraint17.Part0 = Part15 | |
| 511 | WeldConstraint17.Part1 = Part30 | |
| 512 | WeldConstraint18.Parent = Part15 | |
| 513 | WeldConstraint18.Part0 = Part15 | |
| 514 | WeldConstraint18.Part1 = Part31 | |
| 515 | WeldConstraint19.Parent = Part15 | |
| 516 | WeldConstraint19.Part0 = Part15 | |
| 517 | WeldConstraint19.Part1 = Part32 | |
| 518 | Part14.Name = "Glove" | |
| 519 | Part14.Parent = mas | |
| 520 | Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464) | |
| 521 | Part14.Orientation = Vector3.new(0, 178.389999, 0) | |
| 522 | Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455) | |
| 523 | Part14.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 524 | Part14.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 525 | Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032) | |
| 526 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
| 527 | Part14.BrickColor = BrickColor.new("Pastel yellow")
| |
| 528 | Part14.CanCollide = false | |
| 529 | Part14.Material = Enum.Material.SmoothPlastic | |
| 530 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
| 531 | Part14.brickColor = BrickColor.new("Pastel yellow")
| |
| 532 | Part15.Name = "LeftHandle" | |
| 533 | Part15.Parent = mas | |
| 534 | Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106) | |
| 535 | Part15.Orientation = Vector3.new(0, 179.73999, 0) | |
| 536 | Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061) | |
| 537 | Part15.Rotation = Vector3.new(-180, 0.25999999, -180) | |
| 538 | Part15.Color = Color3.new(1, 1, 0) | |
| 539 | Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612) | |
| 540 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
| 541 | Part15.BrickColor = BrickColor.new("New Yeller")
| |
| 542 | Part15.CanCollide = false | |
| 543 | Part15.Material = Enum.Material.SmoothPlastic | |
| 544 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
| 545 | Part15.brickColor = BrickColor.new("New Yeller")
| |
| 546 | Part15.Shape = Enum.PartType.Ball | |
| 547 | WeldConstraint16.Parent = Part15 | |
| 548 | WeldConstraint16.Part0 = Part15 | |
| 549 | WeldConstraint16.Part1 = Part14 | |
| 550 | WeldConstraint17.Parent = Part15 | |
| 551 | WeldConstraint17.Part0 = Part15 | |
| 552 | WeldConstraint17.Part1 = Part30 | |
| 553 | WeldConstraint18.Parent = Part15 | |
| 554 | WeldConstraint18.Part0 = Part15 | |
| 555 | WeldConstraint18.Part1 = Part31 | |
| 556 | WeldConstraint19.Parent = Part15 | |
| 557 | WeldConstraint19.Part0 = Part15 | |
| 558 | WeldConstraint19.Part1 = Part32 | |
| 559 | WeldConstraint20.Parent = Part15 | |
| 560 | WeldConstraint20.Part0 = Part15 | |
| 561 | WeldConstraint20.Part1 = Part33 | |
| 562 | WeldConstraint21.Parent = Part15 | |
| 563 | WeldConstraint21.Part0 = Part15 | |
| 564 | WeldConstraint21.Part1 = Part34 | |
| 565 | WeldConstraint22.Parent = Part15 | |
| 566 | WeldConstraint22.Part0 = Part15 | |
| 567 | WeldConstraint22.Part1 = Part35 | |
| 568 | WeldConstraint23.Parent = Part15 | |
| 569 | WeldConstraint23.Part0 = Part15 | |
| 570 | WeldConstraint23.Part1 = Part36 | |
| 571 | WeldConstraint24.Parent = Part15 | |
| 572 | WeldConstraint24.Part0 = Part15 | |
| 573 | WeldConstraint24.Part1 = Part37 | |
| 574 | WeldConstraint25.Parent = Part15 | |
| 575 | WeldConstraint25.Part0 = Part15 | |
| 576 | WeldConstraint25.Part1 = Part38 | |
| 577 | WeldConstraint26.Parent = Part15 | |
| 578 | WeldConstraint26.Part0 = Part15 | |
| 579 | WeldConstraint26.Part1 = Part39 | |
| 580 | WeldConstraint27.Parent = Part15 | |
| 581 | WeldConstraint27.Part0 = Part15 | |
| 582 | WeldConstraint27.Part1 = Part40 | |
| 583 | WeldConstraint28.Parent = Part15 | |
| 584 | WeldConstraint28.Part0 = Part15 | |
| 585 | WeldConstraint28.Part1 = Part41 | |
| 586 | WeldConstraint29.Parent = Part15 | |
| 587 | WeldConstraint29.Part0 = Part15 | |
| 588 | WeldConstraint29.Part1 = Part42 | |
| 589 | Part30.Parent = mas | |
| 590 | Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 591 | Part30.Orientation = Vector3.new(0, 178.389999, 0) | |
| 592 | Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211) | |
| 593 | Part30.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 594 | Part30.Color = Color3.new(1, 1, 0) | |
| 595 | Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 596 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
| 597 | Part30.BrickColor = BrickColor.new("New Yeller")
| |
| 598 | Part30.CanCollide = false | |
| 599 | Part30.Material = Enum.Material.SmoothPlastic | |
| 600 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
| 601 | Part30.brickColor = BrickColor.new("New Yeller")
| |
| 602 | Part30.Shape = Enum.PartType.Ball | |
| 603 | Part31.Parent = mas | |
| 604 | Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 605 | Part31.Orientation = Vector3.new(0, 178.389999, 0) | |
| 606 | Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549) | |
| 607 | Part31.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 608 | Part31.Color = Color3.new(1, 1, 0) | |
| 609 | Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 610 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
| 611 | Part31.BrickColor = BrickColor.new("New Yeller")
| |
| 612 | Part31.CanCollide = false | |
| 613 | Part31.Material = Enum.Material.SmoothPlastic | |
| 614 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
| 615 | Part31.brickColor = BrickColor.new("New Yeller")
| |
| 616 | Part31.Shape = Enum.PartType.Ball | |
| 617 | Part32.Parent = mas | |
| 618 | Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 619 | Part32.Orientation = Vector3.new(0, 178.389999, 0) | |
| 620 | Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942) | |
| 621 | Part32.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 622 | Part32.Color = Color3.new(1, 1, 0) | |
| 623 | Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 624 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
| 625 | Part32.BrickColor = BrickColor.new("New Yeller")
| |
| 626 | Part32.CanCollide = false | |
| 627 | Part32.Material = Enum.Material.SmoothPlastic | |
| 628 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
| 629 | Part32.brickColor = BrickColor.new("New Yeller")
| |
| 630 | Part32.Shape = Enum.PartType.Ball | |
| 631 | Part33.Parent = mas | |
| 632 | Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 633 | Part33.Orientation = Vector3.new(0, 178.389999, 0) | |
| 634 | Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823) | |
| 635 | Part33.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 636 | Part33.Color = Color3.new(1, 1, 0) | |
| 637 | Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 638 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
| 639 | Part33.BrickColor = BrickColor.new("New Yeller")
| |
| 640 | Part33.CanCollide = false | |
| 641 | Part33.Material = Enum.Material.SmoothPlastic | |
| 642 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
| 643 | Part33.brickColor = BrickColor.new("New Yeller")
| |
| 644 | Part33.Shape = Enum.PartType.Ball | |
| 645 | Part34.Parent = mas | |
| 646 | Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 647 | Part34.Orientation = Vector3.new(0, 178.389999, 0) | |
| 648 | Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517) | |
| 649 | Part34.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 650 | Part34.Color = Color3.new(1, 1, 0) | |
| 651 | Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 652 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
| 653 | Part34.BrickColor = BrickColor.new("New Yeller")
| |
| 654 | Part34.CanCollide = false | |
| 655 | Part34.Material = Enum.Material.SmoothPlastic | |
| 656 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
| 657 | Part34.brickColor = BrickColor.new("New Yeller")
| |
| 658 | Part34.Shape = Enum.PartType.Ball | |
| 659 | Part35.Parent = mas | |
| 660 | Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 661 | Part35.Orientation = Vector3.new(0, 178.389999, 0) | |
| 662 | Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968) | |
| 663 | Part35.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 664 | Part35.Color = Color3.new(1, 1, 0) | |
| 665 | Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 666 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
| 667 | Part35.BrickColor = BrickColor.new("New Yeller")
| |
| 668 | Part35.CanCollide = false | |
| 669 | Part35.Material = Enum.Material.SmoothPlastic | |
| 670 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
| 671 | Part35.brickColor = BrickColor.new("New Yeller")
| |
| 672 | Part35.Shape = Enum.PartType.Ball | |
| 673 | Part36.Parent = mas | |
| 674 | Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 675 | Part36.Orientation = Vector3.new(0, 178.389999, 0) | |
| 676 | Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518) | |
| 677 | Part36.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 678 | Part36.Color = Color3.new(1, 1, 0) | |
| 679 | Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 680 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
| 681 | Part36.BrickColor = BrickColor.new("New Yeller")
| |
| 682 | Part36.CanCollide = false | |
| 683 | Part36.Material = Enum.Material.SmoothPlastic | |
| 684 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
| 685 | Part36.brickColor = BrickColor.new("New Yeller")
| |
| 686 | Part36.Shape = Enum.PartType.Ball | |
| 687 | Part37.Parent = mas | |
| 688 | Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 689 | Part37.Orientation = Vector3.new(0, 178.389999, 0) | |
| 690 | Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416) | |
| 691 | Part37.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 692 | Part37.Color = Color3.new(1, 1, 0) | |
| 693 | Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 694 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
| 695 | Part37.BrickColor = BrickColor.new("New Yeller")
| |
| 696 | Part37.CanCollide = false | |
| 697 | Part37.Material = Enum.Material.SmoothPlastic | |
| 698 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
| 699 | Part37.brickColor = BrickColor.new("New Yeller")
| |
| 700 | - | v.Parent = game:GetService("Players").LocalPlayer.Character.Stand
|
| 700 | + | |
| 701 | Part38.Parent = mas | |
| 702 | Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 703 | Part38.Orientation = Vector3.new(0, 178.389999, 0) | |
| 704 | Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559) | |
| 705 | Part38.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 706 | Part38.Color = Color3.new(1, 1, 0) | |
| 707 | Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 708 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
| 709 | Part38.BrickColor = BrickColor.new("New Yeller")
| |
| 710 | Part38.CanCollide = false | |
| 711 | Part38.Material = Enum.Material.SmoothPlastic | |
| 712 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
| 713 | Part38.brickColor = BrickColor.new("New Yeller")
| |
| 714 | Part38.Shape = Enum.PartType.Ball | |
| 715 | Part39.Parent = mas | |
| 716 | Part39.CFrame = CFrame.new(-5.43697119, 2.22288823, -1.09609091, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 717 | Part39.Orientation = Vector3.new(0, 178.389999, 0) | |
| 718 | Part39.Position = Vector3.new(-5.43697119, 2.22288823, -1.09609091) | |
| 719 | Part39.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 720 | Part39.Color = Color3.new(1, 1, 0) | |
| 721 | Part39.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 722 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
| 723 | Part39.BrickColor = BrickColor.new("New Yeller")
| |
| 724 | Part39.CanCollide = false | |
| 725 | Part39.Material = Enum.Material.SmoothPlastic | |
| 726 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
| 727 | Part39.brickColor = BrickColor.new("New Yeller")
| |
| 728 | Part39.Shape = Enum.PartType.Ball | |
| 729 | Part40.Parent = mas | |
| 730 | Part40.CFrame = CFrame.new(-5.03661871, 2.2724297, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 731 | Part40.Orientation = Vector3.new(0, 178.389999, 0) | |
| 732 | Part40.Position = Vector3.new(-5.03661871, 2.2724297, -1.10532296) | |
| 733 | Part40.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 734 | Part40.Color = Color3.new(1, 1, 0) | |
| 735 | Part40.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
| 736 | Part40.BottomSurface = Enum.SurfaceType.Smooth | |
| 737 | Part40.BrickColor = BrickColor.new("New Yeller")
| |
| 738 | Part40.CanCollide = false | |
| 739 | Part40.Material = Enum.Material.SmoothPlastic | |
| 740 | Part40.TopSurface = Enum.SurfaceType.Smooth | |
| 741 | Part40.brickColor = BrickColor.new("New Yeller")
| |
| 742 | Part41.Parent = mas | |
| 743 | Part41.CFrame = CFrame.new(-5.03661871, 2.6140368, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 744 | Part41.Orientation = Vector3.new(0, 178.389999, 0) | |
| 745 | Part41.Position = Vector3.new(-5.03661871, 2.6140368, -1.10532296) | |
| 746 | Part41.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 747 | Part41.Color = Color3.new(1, 1, 0) | |
| 748 | Part41.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
| 749 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
| 750 | Part41.BrickColor = BrickColor.new("New Yeller")
| |
| 751 | Part41.CanCollide = false | |
| 752 | Part41.Material = Enum.Material.SmoothPlastic | |
| 753 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
| 754 | Part41.brickColor = BrickColor.new("New Yeller")
| |
| 755 | Part42.Parent = mas | |
| 756 | Part42.CFrame = CFrame.new(-4.98317862, 3.50830507, -1.10285795, -0.999992013, 0, 0.00455300882, 0, 1, 0, -0.00455300882, 0, -0.999992013) | |
| 757 | Part42.Orientation = Vector3.new(0, 179.73999, 0) | |
| 758 | Part42.Position = Vector3.new(-4.98317862, 3.50830507, -1.10285795) | |
| 759 | Part42.Rotation = Vector3.new(-180, 0.25999999, -180) | |
| 760 | Part42.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 761 | Part42.Size = Vector3.new(0.830001056, 0.110000081, 1.04999971) | |
| 762 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
| 763 | Part42.BrickColor = BrickColor.new("Institutional white")
| |
| 764 | Part42.CanCollide = false | |
| 765 | Part42.Material = Enum.Material.SmoothPlastic | |
| 766 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
| 767 | Part42.brickColor = BrickColor.new("Institutional white")
| |
| 768 | for i,v in pairs(mas:GetChildren()) do | |
| 769 | v.Parent = owner | |
| 770 | pcall(function() v:MakeJoints() end) | |
| 771 | end | |
| 772 | local Wld = Instance.new("Weld",Part15)
| |
| 773 | Wld.Part0 = SLA | |
| 774 | Wld.Part1 = Part15 | |
| 775 | Wld.C0 = CFrame.new(-0.49,0.55,0.03)*CFrame.Angles(0,3.15,0) | |
| 776 | mas2 = Instance.new("Model",game:GetService("Lighting"))
| |
| 777 | WeldConstraint0 = Instance.new("WeldConstraint")
| |
| 778 | WeldConstraint1 = Instance.new("WeldConstraint")
| |
| 779 | WeldConstraint2 = Instance.new("WeldConstraint")
| |
| 780 | WeldConstraint3 = Instance.new("WeldConstraint")
| |
| 781 | WeldConstraint4 = Instance.new("WeldConstraint")
| |
| 782 | WeldConstraint5 = Instance.new("WeldConstraint")
| |
| 783 | WeldConstraint6 = Instance.new("WeldConstraint")
| |
| 784 | WeldConstraint7 = Instance.new("WeldConstraint")
| |
| 785 | WeldConstraint8 = Instance.new("WeldConstraint")
| |
| 786 | WeldConstraint9 = Instance.new("WeldConstraint")
| |
| 787 | WeldConstraint10 = Instance.new("WeldConstraint")
| |
| 788 | WeldConstraint11 = Instance.new("WeldConstraint")
| |
| 789 | WeldConstraint12 = Instance.new("WeldConstraint")
| |
| 790 | WeldConstraint13 = Instance.new("WeldConstraint")
| |
| 791 | Part14 = Instance.new("Part")
| |
| 792 | Part15 = Instance.new("Part")
| |
| 793 | WeldConstraint16 = Instance.new("WeldConstraint")
| |
| 794 | WeldConstraint17 = Instance.new("WeldConstraint")
| |
| 795 | WeldConstraint18 = Instance.new("WeldConstraint")
| |
| 796 | WeldConstraint19 = Instance.new("WeldConstraint")
| |
| 797 | WeldConstraint20 = Instance.new("WeldConstraint")
| |
| 798 | WeldConstraint21 = Instance.new("WeldConstraint")
| |
| 799 | WeldConstraint22 = Instance.new("WeldConstraint")
| |
| 800 | WeldConstraint23 = Instance.new("WeldConstraint")
| |
| 801 | WeldConstraint24 = Instance.new("WeldConstraint")
| |
| 802 | WeldConstraint25 = Instance.new("WeldConstraint")
| |
| 803 | WeldConstraint26 = Instance.new("WeldConstraint")
| |
| 804 | WeldConstraint27 = Instance.new("WeldConstraint")
| |
| 805 | WeldConstraint28 = Instance.new("WeldConstraint")
| |
| 806 | WeldConstraint29 = Instance.new("WeldConstraint")
| |
| 807 | Part30 = Instance.new("Part")
| |
| 808 | Part31 = Instance.new("Part")
| |
| 809 | Part32 = Instance.new("Part")
| |
| 810 | Part33 = Instance.new("Part")
| |
| 811 | Part34 = Instance.new("Part")
| |
| 812 | Part35 = Instance.new("Part")
| |
| 813 | Part36 = Instance.new("Part")
| |
| 814 | Part37 = Instance.new("Part")
| |
| 815 | Part38 = Instance.new("Part")
| |
| 816 | Part39 = Instance.new("Part")
| |
| 817 | Part40 = Instance.new("Part")
| |
| 818 | Part41 = Instance.new("Part")
| |
| 819 | Part42 = Instance.new("Part")
| |
| 820 | WeldConstraint20.Parent = Part15 | |
| 821 | WeldConstraint20.Part0 = Part15 | |
| 822 | WeldConstraint20.Part1 = Part33 | |
| 823 | WeldConstraint22.Parent = Part15 | |
| 824 | WeldConstraint22.Part0 = Part15 | |
| 825 | WeldConstraint22.Part1 = Part35 | |
| 826 | WeldConstraint21.Parent = Part15 | |
| 827 | WeldConstraint21.Part0 = Part15 | |
| 828 | WeldConstraint21.Part1 = Part34 | |
| 829 | WeldConstraint23.Parent = Part15 | |
| 830 | WeldConstraint23.Part0 = Part15 | |
| 831 | WeldConstraint23.Part1 = Part36 | |
| 832 | WeldConstraint24.Parent = Part15 | |
| 833 | WeldConstraint24.Part0 = Part15 | |
| 834 | WeldConstraint24.Part1 = Part37 | |
| 835 | WeldConstraint25.Parent = Part15 | |
| 836 | WeldConstraint25.Part0 = Part15 | |
| 837 | WeldConstraint25.Part1 = Part38 | |
| 838 | WeldConstraint26.Parent = Part15 | |
| 839 | WeldConstraint26.Part0 = Part15 | |
| 840 | WeldConstraint26.Part1 = Part39 | |
| 841 | WeldConstraint27.Parent = Part15 | |
| 842 | WeldConstraint27.Part0 = Part15 | |
| 843 | WeldConstraint27.Part1 = Part40 | |
| 844 | WeldConstraint29.Parent = Part15 | |
| 845 | WeldConstraint29.Part0 = Part15 | |
| 846 | WeldConstraint29.Part1 = Part42 | |
| 847 | WeldConstraint28.Parent = Part15 | |
| 848 | WeldConstraint28.Part0 = Part15 | |
| 849 | WeldConstraint28.Part1 = Part41 | |
| 850 | WeldConstraint16.Parent = Part15 | |
| 851 | WeldConstraint16.Part0 = Part15 | |
| 852 | WeldConstraint16.Part1 = Part14 | |
| 853 | WeldConstraint17.Parent = Part15 | |
| 854 | WeldConstraint17.Part0 = Part15 | |
| 855 | WeldConstraint17.Part1 = Part30 | |
| 856 | WeldConstraint18.Parent = Part15 | |
| 857 | WeldConstraint18.Part0 = Part15 | |
| 858 | WeldConstraint18.Part1 = Part31 | |
| 859 | WeldConstraint19.Parent = Part15 | |
| 860 | WeldConstraint19.Part0 = Part15 | |
| 861 | WeldConstraint19.Part1 = Part32 | |
| 862 | Part14.Name = "Glove" | |
| 863 | Part14.Parent = mas2 | |
| 864 | Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464) | |
| 865 | Part14.Orientation = Vector3.new(0, 178.389999, 0) | |
| 866 | Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455) | |
| 867 | Part14.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 868 | Part14.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 869 | Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032) | |
| 870 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
| 871 | Part14.BrickColor = BrickColor.new("Pastel yellow")
| |
| 872 | Part14.CanCollide = false | |
| 873 | Part14.Material = Enum.Material.SmoothPlastic | |
| 874 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
| 875 | Part14.brickColor = BrickColor.new("Pastel yellow")
| |
| 876 | Part15.Name = "LeftHandle" | |
| 877 | Part15.Parent = mas2 | |
| 878 | Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106) | |
| 879 | Part15.Orientation = Vector3.new(0, 179.73999, 0) | |
| 880 | Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061) | |
| 881 | Part15.Rotation = Vector3.new(-180, 0.25999999, -180) | |
| 882 | Part15.Color = Color3.new(1, 1, 0) | |
| 883 | Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612) | |
| 884 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
| 885 | Part15.BrickColor = BrickColor.new("New Yeller")
| |
| 886 | Part15.CanCollide = false | |
| 887 | Part15.Material = Enum.Material.SmoothPlastic | |
| 888 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
| 889 | Part15.brickColor = BrickColor.new("New Yeller")
| |
| 890 | Part15.Shape = Enum.PartType.Ball | |
| 891 | WeldConstraint16.Parent = Part15 | |
| 892 | WeldConstraint16.Part0 = Part15 | |
| 893 | WeldConstraint16.Part1 = Part14 | |
| 894 | WeldConstraint17.Parent = Part15 | |
| 895 | WeldConstraint17.Part0 = Part15 | |
| 896 | WeldConstraint17.Part1 = Part30 | |
| 897 | WeldConstraint18.Parent = Part15 | |
| 898 | WeldConstraint18.Part0 = Part15 | |
| 899 | WeldConstraint18.Part1 = Part31 | |
| 900 | WeldConstraint19.Parent = Part15 | |
| 901 | WeldConstraint19.Part0 = Part15 | |
| 902 | WeldConstraint19.Part1 = Part32 | |
| 903 | WeldConstraint20.Parent = Part15 | |
| 904 | WeldConstraint20.Part0 = Part15 | |
| 905 | WeldConstraint20.Part1 = Part33 | |
| 906 | WeldConstraint21.Parent = Part15 | |
| 907 | WeldConstraint21.Part0 = Part15 | |
| 908 | WeldConstraint21.Part1 = Part34 | |
| 909 | WeldConstraint22.Parent = Part15 | |
| 910 | WeldConstraint22.Part0 = Part15 | |
| 911 | WeldConstraint22.Part1 = Part35 | |
| 912 | WeldConstraint23.Parent = Part15 | |
| 913 | WeldConstraint23.Part0 = Part15 | |
| 914 | WeldConstraint23.Part1 = Part36 | |
| 915 | WeldConstraint24.Parent = Part15 | |
| 916 | WeldConstraint24.Part0 = Part15 | |
| 917 | WeldConstraint24.Part1 = Part37 | |
| 918 | WeldConstraint25.Parent = Part15 | |
| 919 | WeldConstraint25.Part0 = Part15 | |
| 920 | WeldConstraint25.Part1 = Part38 | |
| 921 | WeldConstraint26.Parent = Part15 | |
| 922 | WeldConstraint26.Part0 = Part15 | |
| 923 | WeldConstraint26.Part1 = Part39 | |
| 924 | WeldConstraint27.Parent = Part15 | |
| 925 | WeldConstraint27.Part0 = Part15 | |
| 926 | WeldConstraint27.Part1 = Part40 | |
| 927 | WeldConstraint28.Parent = Part15 | |
| 928 | WeldConstraint28.Part0 = Part15 | |
| 929 | WeldConstraint28.Part1 = Part41 | |
| 930 | WeldConstraint29.Parent = Part15 | |
| 931 | WeldConstraint29.Part0 = Part15 | |
| 932 | WeldConstraint29.Part1 = Part42 | |
| 933 | Part30.Parent = mas2 | |
| 934 | Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 935 | Part30.Orientation = Vector3.new(0, 178.389999, 0) | |
| 936 | Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211) | |
| 937 | Part30.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 938 | Part30.Color = Color3.new(1, 1, 0) | |
| 939 | Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 940 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
| 941 | Part30.BrickColor = BrickColor.new("New Yeller")
| |
| 942 | Part30.CanCollide = false | |
| 943 | Part30.Material = Enum.Material.SmoothPlastic | |
| 944 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
| 945 | Part30.brickColor = BrickColor.new("New Yeller")
| |
| 946 | Part30.Shape = Enum.PartType.Ball | |
| 947 | Part31.Parent = mas2 | |
| 948 | Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 949 | Part31.Orientation = Vector3.new(0, 178.389999, 0) | |
| 950 | Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549) | |
| 951 | Part31.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 952 | Part31.Color = Color3.new(1, 1, 0) | |
| 953 | Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 954 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
| 955 | Part31.BrickColor = BrickColor.new("New Yeller")
| |
| 956 | Part31.CanCollide = false | |
| 957 | Part31.Material = Enum.Material.SmoothPlastic | |
| 958 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
| 959 | Part31.brickColor = BrickColor.new("New Yeller")
| |
| 960 | Part31.Shape = Enum.PartType.Ball | |
| 961 | Part32.Parent = mas2 | |
| 962 | Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 963 | Part32.Orientation = Vector3.new(0, 178.389999, 0) | |
| 964 | Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942) | |
| 965 | Part32.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 966 | Part32.Color = Color3.new(1, 1, 0) | |
| 967 | Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 968 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
| 969 | Part32.BrickColor = BrickColor.new("New Yeller")
| |
| 970 | Part32.CanCollide = false | |
| 971 | Part32.Material = Enum.Material.SmoothPlastic | |
| 972 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
| 973 | Part32.brickColor = BrickColor.new("New Yeller")
| |
| 974 | Part32.Shape = Enum.PartType.Ball | |
| 975 | Part33.Parent = mas2 | |
| 976 | Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 977 | Part33.Orientation = Vector3.new(0, 178.389999, 0) | |
| 978 | Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823) | |
| 979 | Part33.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 980 | Part33.Color = Color3.new(1, 1, 0) | |
| 981 | Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 982 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
| 983 | Part33.BrickColor = BrickColor.new("New Yeller")
| |
| 984 | Part33.CanCollide = false | |
| 985 | Part33.Material = Enum.Material.SmoothPlastic | |
| 986 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
| 987 | Part33.brickColor = BrickColor.new("New Yeller")
| |
| 988 | Part33.Shape = Enum.PartType.Ball | |
| 989 | Part34.Parent = mas2 | |
| 990 | Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 991 | Part34.Orientation = Vector3.new(0, 178.389999, 0) | |
| 992 | Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517) | |
| 993 | Part34.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 994 | Part34.Color = Color3.new(1, 1, 0) | |
| 995 | Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 996 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
| 997 | Part34.BrickColor = BrickColor.new("New Yeller")
| |
| 998 | Part34.CanCollide = false | |
| 999 | Part34.Material = Enum.Material.SmoothPlastic | |
| 1000 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
| 1001 | Part34.brickColor = BrickColor.new("New Yeller")
| |
| 1002 | Part34.Shape = Enum.PartType.Ball | |
| 1003 | Part35.Parent = mas2 | |
| 1004 | Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1005 | Part35.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1006 | Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968) | |
| 1007 | Part35.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1008 | Part35.Color = Color3.new(1, 1, 0) | |
| 1009 | Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1010 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
| 1011 | Part35.BrickColor = BrickColor.new("New Yeller")
| |
| 1012 | Part35.CanCollide = false | |
| 1013 | Part35.Material = Enum.Material.SmoothPlastic | |
| 1014 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
| 1015 | Part35.brickColor = BrickColor.new("New Yeller")
| |
| 1016 | Part35.Shape = Enum.PartType.Ball | |
| 1017 | Part36.Parent = mas2 | |
| 1018 | Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1019 | Part36.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1020 | Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518) | |
| 1021 | Part36.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1022 | Part36.Color = Color3.new(1, 1, 0) | |
| 1023 | Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1024 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
| 1025 | Part36.BrickColor = BrickColor.new("New Yeller")
| |
| 1026 | Part36.CanCollide = false | |
| 1027 | Part36.Material = Enum.Material.SmoothPlastic | |
| 1028 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
| 1029 | Part36.brickColor = BrickColor.new("New Yeller")
| |
| 1030 | Part36.Shape = Enum.PartType.Ball | |
| 1031 | Part37.Parent = mas2 | |
| 1032 | Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1033 | Part37.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1034 | Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416) | |
| 1035 | Part37.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1036 | Part37.Color = Color3.new(1, 1, 0) | |
| 1037 | Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1038 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
| 1039 | Part37.BrickColor = BrickColor.new("New Yeller")
| |
| 1040 | Part37.CanCollide = false | |
| 1041 | Part37.Material = Enum.Material.SmoothPlastic | |
| 1042 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
| 1043 | Part37.brickColor = BrickColor.new("New Yeller")
| |
| 1044 | - | v.Parent = game:GetService("Players").LocalPlayer.Character.Stand
|
| 1044 | + | |
| 1045 | Part38.Parent = mas2 | |
| 1046 | Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1047 | Part38.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1048 | Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559) | |
| 1049 | Part38.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1050 | Part38.Color = Color3.new(1, 1, 0) | |
| 1051 | Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1052 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
| 1053 | Part38.BrickColor = BrickColor.new("New Yeller")
| |
| 1054 | Part38.CanCollide = false | |
| 1055 | Part38.Material = Enum.Material.SmoothPlastic | |
| 1056 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
| 1057 | Part38.brickColor = BrickColor.new("New Yeller")
| |
| 1058 | Part38.Shape = Enum.PartType.Ball | |
| 1059 | Part39.Parent = mas2 | |
| 1060 | Part39.CFrame = CFrame.new(-5.43697119, 2.22288823, -1.09609091, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1061 | Part39.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1062 | Part39.Position = Vector3.new(-5.43697119, 2.22288823, -1.09609091) | |
| 1063 | Part39.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1064 | Part39.Color = Color3.new(1, 1, 0) | |
| 1065 | Part39.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1066 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
| 1067 | Part39.BrickColor = BrickColor.new("New Yeller")
| |
| 1068 | Part39.CanCollide = false | |
| 1069 | Part39.Material = Enum.Material.SmoothPlastic | |
| 1070 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
| 1071 | Part39.brickColor = BrickColor.new("New Yeller")
| |
| 1072 | Part39.Shape = Enum.PartType.Ball | |
| 1073 | Part40.Parent = mas2 | |
| 1074 | Part40.CFrame = CFrame.new(-5.03661871, 2.2724297, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1075 | Part40.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1076 | Part40.Position = Vector3.new(-5.03661871, 2.2724297, -1.10532296) | |
| 1077 | Part40.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1078 | Part40.Color = Color3.new(1, 1, 0) | |
| 1079 | Part40.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
| 1080 | Part40.BottomSurface = Enum.SurfaceType.Smooth | |
| 1081 | Part40.BrickColor = BrickColor.new("New Yeller")
| |
| 1082 | Part40.CanCollide = false | |
| 1083 | Part40.Material = Enum.Material.SmoothPlastic | |
| 1084 | Part40.TopSurface = Enum.SurfaceType.Smooth | |
| 1085 | Part40.brickColor = BrickColor.new("New Yeller")
| |
| 1086 | Part41.Parent = mas2 | |
| 1087 | Part41.CFrame = CFrame.new(-5.03661871, 2.6140368, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1088 | Part41.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1089 | Part41.Position = Vector3.new(-5.03661871, 2.6140368, -1.10532296) | |
| 1090 | Part41.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1091 | Part41.Color = Color3.new(1, 1, 0) | |
| 1092 | Part41.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
| 1093 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
| 1094 | Part41.BrickColor = BrickColor.new("New Yeller")
| |
| 1095 | Part41.CanCollide = false | |
| 1096 | Part41.Material = Enum.Material.SmoothPlastic | |
| 1097 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
| 1098 | Part41.brickColor = BrickColor.new("New Yeller")
| |
| 1099 | Part42.Parent = mas2 | |
| 1100 | Part42.CFrame = CFrame.new(-4.98317862, 3.50830507, -1.10285795, -0.999992013, 0, 0.00455300882, 0, 1, 0, -0.00455300882, 0, -0.999992013) | |
| 1101 | Part42.Orientation = Vector3.new(0, 179.73999, 0) | |
| 1102 | Part42.Position = Vector3.new(-4.98317862, 3.50830507, -1.10285795) | |
| 1103 | Part42.Rotation = Vector3.new(-180, 0.25999999, -180) | |
| 1104 | Part42.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 1105 | Part42.Size = Vector3.new(0.830001056, 0.110000081, 1.04999971) | |
| 1106 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
| 1107 | Part42.BrickColor = BrickColor.new("Institutional white")
| |
| 1108 | Part42.CanCollide = false | |
| 1109 | Part42.Material = Enum.Material.SmoothPlastic | |
| 1110 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
| 1111 | Part42.brickColor = BrickColor.new("Institutional white")
| |
| 1112 | for i,v in pairs(mas2:GetChildren()) do | |
| 1113 | v.Parent = owner | |
| 1114 | pcall(function() v:MakeJoints() end) | |
| 1115 | end | |
| 1116 | local Wld = Instance.new("Weld",Part15)
| |
| 1117 | Wld.Part0 = SRA | |
| 1118 | Wld.Part1 = Part15 | |
| 1119 | Wld.C0 = CFrame.new(0.49,0.55,-0.01)*CFrame.Angles(0,0,0) | |
| 1120 | for i,v in pairs(mas:children()) do | |
| 1121 | if v:IsA("Part") then
| |
| 1122 | v.Transparency = 1 | |
| 1123 | end | |
| 1124 | end | |
| 1125 | for i,v in pairs(Character.Stand:children()) do | |
| 1126 | if v:IsA("Part") then
| |
| 1127 | v.Transparency = 1 | |
| 1128 | Face.Transparency = 1 | |
| 1129 | end | |
| 1130 | end | |
| 1131 | local newMotor = function(part0, part1, c0, c1) | |
| 1132 | local w = Create('Motor'){
| |
| 1133 | Parent = part0, | |
| 1134 | Part0 = part0, | |
| 1135 | Part1 = part1, | |
| 1136 | C0 = c0, | |
| 1137 | C1 = c1, | |
| 1138 | } | |
| 1139 | return w | |
| 1140 | end | |
| 1141 | function clerp(a, b, t) | |
| 1142 | return a:lerp(b, t) | |
| 1143 | end | |
| 1144 | ||
| 1145 | coroutine.resume(coroutine.create(function() | |
| 1146 | while true do | |
| 1147 | Humanoid.Health = Humanoid.Health + 1.7 | |
| 1148 | game:GetService("RunService").RenderStepped:wait()
| |
| 1149 | end | |
| 1150 | end)) | |
| 1151 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 1152 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 1153 | ||
| 1154 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 1155 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 1156 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 1157 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 1158 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 1159 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 1160 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 1161 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 1162 | ||
| 1163 | local rarmc1 = RW.C1 | |
| 1164 | local larmc1 = LW.C1 | |
| 1165 | local rlegc1 = RH.C1 | |
| 1166 | local llegc1 = LH.C1 | |
| 1167 | ||
| 1168 | local resetc1 = false | |
| 1169 | ||
| 1170 | function PlayAnimationFromTable(table, speed, bool) | |
| 1171 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 1172 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 1173 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 1174 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 1175 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 1176 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 1177 | if bool == true then | |
| 1178 | if resetc1 == false then | |
| 1179 | resetc1 = true | |
| 1180 | RootJoint.C1 = RootJoint.C1 | |
| 1181 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 1182 | RW.C1 = rarmc1 | |
| 1183 | LW.C1 = larmc1 | |
| 1184 | RH.C1 = rlegc1 | |
| 1185 | LH.C1 = llegc1 | |
| 1186 | end | |
| 1187 | end | |
| 1188 | end | |
| 1189 | ||
| 1190 | ArtificialHB = Create("BindableEvent", script){
| |
| 1191 | Parent = script, | |
| 1192 | Name = "Heartbeat", | |
| 1193 | } | |
| 1194 | ||
| 1195 | script:WaitForChild("Heartbeat")
| |
| 1196 | ||
| 1197 | frame = 1 / 30 | |
| 1198 | tf = 0 | |
| 1199 | allowframeloss = false | |
| 1200 | tossremainder = false | |
| 1201 | lastframe = tick() | |
| 1202 | script.Heartbeat:Fire() | |
| 1203 | ||
| 1204 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 1205 | tf = tf + s | |
| 1206 | if tf >= frame then | |
| 1207 | if allowframeloss then | |
| 1208 | script.Heartbeat:Fire() | |
| 1209 | lastframe = tick() | |
| 1210 | else | |
| 1211 | for i = 1, math.floor(tf / frame) do | |
| 1212 | script.Heartbeat:Fire() | |
| 1213 | end | |
| 1214 | lastframe = tick() | |
| 1215 | end | |
| 1216 | if tossremainder then | |
| 1217 | tf = 0 | |
| 1218 | else | |
| 1219 | tf = tf - frame * math.floor(tf / frame) | |
| 1220 | end | |
| 1221 | end | |
| 1222 | end) | |
| 1223 | ||
| 1224 | function swait(num) | |
| 1225 | if num == 0 or num == nil then | |
| 1226 | ArtificialHB.Event:wait() | |
| 1227 | else | |
| 1228 | for i = 0, num do | |
| 1229 | ArtificialHB.Event:wait() | |
| 1230 | end | |
| 1231 | end | |
| 1232 | end | |
| 1233 | ||
| 1234 | ||
| 1235 | ||
| 1236 | Mouse.KeyDown:connect(function(key) | |
| 1237 | if key == "q" then | |
| 1238 | if Change == false then | |
| 1239 | Stand() | |
| 1240 | Change = true | |
| 1241 | elseif Change == true then | |
| 1242 | UnStand() | |
| 1243 | Change = false | |
| 1244 | end | |
| 1245 | end | |
| 1246 | end) | |
| 1247 | ||
| 1248 | ||
| 1249 | function Stand() | |
| 1250 | if D == false then | |
| 1251 | D = true | |
| 1252 | Pause = true | |
| 1253 | for i = 0,0.1,0.1 do | |
| 1254 | swait() | |
| 1255 | PlayAnimationFromTable({
| |
| 1256 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1257 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1258 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 1259 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1260 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1261 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1262 | }, .5, false) | |
| 1263 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1264 | end | |
| 1265 | coroutine.resume(coroutine.create(function() | |
| 1266 | for i = 0,1.2,0.1 do | |
| 1267 | swait() | |
| 1268 | PlayAnimationFromTable({
| |
| 1269 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 1270 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 1271 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 1272 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 1273 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 1274 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 1275 | }, .5, false) | |
| 1276 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.Angles(0,0,0),0.3) | |
| 1277 | end | |
| 1278 | Pause = false | |
| 1279 | end)) | |
| 1280 | local Sound = Instance.new("Sound",ST)
| |
| 1281 | Sound.Pitch = 1 | |
| 1282 | Sound.Volume = 121 | |
| 1283 | Sound.Looped = false | |
| 1284 | Sound.SoundId = "rbxassetid://463010917" | |
| 1285 | Sound:play() | |
| 1286 | coroutine.resume(coroutine.create(function() | |
| 1287 | for i,v in pairs(mas:children()) do | |
| 1288 | if v:IsA("Part") then
| |
| 1289 | coroutine.resume(coroutine.create(function() | |
| 1290 | v.Transparency = v.Transparency - 0.1 | |
| 1291 | game:GetService("RunService").RenderStepped:wait()
| |
| 1292 | end)) | |
| 1293 | v.Transparency = 1 | |
| 1294 | end | |
| 1295 | end | |
| 1296 | end)) | |
| 1297 | for i,v in pairs(Character.Stand:children()) do | |
| 1298 | if v:IsA("Part") then
| |
| 1299 | coroutine.resume(coroutine.create(function() | |
| 1300 | for i = 1,11 do | |
| 1301 | v.Transparency = v.Transparency - 0.1 | |
| 1302 | Face.Transparency = Face.Transparency - 0.1 | |
| 1303 | game:GetService("RunService").RenderStepped:wait()
| |
| 1304 | end | |
| 1305 | FlA.Enabled = true | |
| 1306 | FlA1.Enabled = true | |
| 1307 | FlA2.Enabled = true | |
| 1308 | FlA3.Enabled = true | |
| 1309 | FlA4.Enabled = true | |
| 1310 | FlA5.Enabled = true | |
| 1311 | ZZA.Enabled = true | |
| 1312 | ZZA1.Enabled = true | |
| 1313 | ZZA2.Enabled = true | |
| 1314 | ZZA3.Enabled = true | |
| 1315 | ZZA4.Enabled = true | |
| 1316 | ZZA5.Enabled = true | |
| 1317 | end)) | |
| 1318 | end | |
| 1319 | end | |
| 1320 | ZZZ = Mouse.KeyDown:connect(function(key) | |
| 1321 | if key == "t" then | |
| 1322 | Blast() | |
| 1323 | end | |
| 1324 | if key == "r" then | |
| 1325 | StrongOra() | |
| 1326 | end | |
| 1327 | if key == "e" then | |
| 1328 | OHOra() | |
| 1329 | end | |
| 1330 | if key == "f" then | |
| 1331 | TimeStop() | |
| 1332 | end | |
| 1333 | if key == "z" then | |
| 1334 | Jump() | |
| 1335 | end | |
| 1336 | end) | |
| 1337 | ZZZ1 = Mouse.KeyUp:connect(function(key) | |
| 1338 | if key == "e" then | |
| 1339 | Stop() | |
| 1340 | end | |
| 1341 | end) | |
| 1342 | wait(0.5) | |
| 1343 | D = false | |
| 1344 | end | |
| 1345 | end | |
| 1346 | ||
| 1347 | function Blast() | |
| 1348 | if D == false then | |
| 1349 | D = true | |
| 1350 | Pause = true | |
| 1351 | for i = 0,1.2,0.1 do | |
| 1352 | swait() | |
| 1353 | PlayAnimationFromTable({
| |
| 1354 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1355 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1356 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 1357 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1358 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1359 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1360 | }, .5, false) | |
| 1361 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(2,0.5,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.65),0.3) | |
| 1362 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1363 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1364 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1365 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2.7)*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0),0.3) | |
| 1366 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,-1.55,0),0.3) | |
| 1367 | end | |
| 1368 | coroutine.resume(coroutine.create(function() | |
| 1369 | wait(0.7) | |
| 1370 | Pause = false | |
| 1371 | end)) | |
| 1372 | local Bl = Instance.new("Part",workspace)
| |
| 1373 | Bl.CanCollide = false | |
| 1374 | Bl.Material = "Neon" | |
| 1375 | Bl.Shape = "Ball" | |
| 1376 | Bl.Size = Vector3.new(20,20,20) | |
| 1377 | Bl.BrickColor = BrickColor.new("New Yeller")
| |
| 1378 | Bl.CFrame = RootPart.CFrame*CFrame.new(0,0,-20) | |
| 1379 | local Fl = Instance.new("BodyVelocity",Bl)
| |
| 1380 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1381 | Fl.Velocity = RootPart.CFrame.lookVector*160 | |
| 1382 | local Ring = Instance.new("Part",RootPart)
| |
| 1383 | Ring.Size = Vector3.new(1,1,1) | |
| 1384 | Ring.CanCollide = false | |
| 1385 | Ring.CFrame = RootPart.CFrame*CFrame.new(0,0,-9)*CFrame.Angles(0,0,0) | |
| 1386 | Ring.Anchored = true | |
| 1387 | Ring.BrickColor = BrickColor.new("Institutional white")
| |
| 1388 | Ring.Transparency = 0 | |
| 1389 | local Ring2 = Instance.new("SpecialMesh",Ring)
| |
| 1390 | Ring2.MeshId = "rbxassetid://3270017" | |
| 1391 | Ring2.Scale = Vector3.new(1,1,0.1) | |
| 1392 | coroutine.resume(coroutine.create(function() | |
| 1393 | for i = 1,50 do | |
| 1394 | Ring2.Scale = Ring2.Scale + Vector3.new(1,1,0) | |
| 1395 | Ring.Transparency = Ring.Transparency + 0.07 | |
| 1396 | game:GetService("RunService").RenderStepped:wait()
| |
| 1397 | end | |
| 1398 | Ring:remove() | |
| 1399 | end)) | |
| 1400 | Bl.Touched:connect(function(hit) | |
| 1401 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 1402 | Bl:remove() | |
| 1403 | local S = Instance.new("Sound",hit.Parent.Head)
| |
| 1404 | S.SoundId = "rbxassetid://539294959" | |
| 1405 | S.Volume = 1 | |
| 1406 | S.Looped = false | |
| 1407 | S:play() | |
| 1408 | hit.Parent.Humanoid:TakeDamage(60) | |
| 1409 | hit.Parent.Humanoid.WalkSpeed = 2 | |
| 1410 | local Ef = Instance.new("Part",workspace)
| |
| 1411 | Ef.Size = Vector3.new(1,1,1) | |
| 1412 | Ef.CanCollide = false | |
| 1413 | Ef.Shape = "Ball" | |
| 1414 | Ef.Material = "Neon" | |
| 1415 | Ef.BrickColor = BrickColor.new("New Yeller")
| |
| 1416 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0) | |
| 1417 | Ef.Anchored = true | |
| 1418 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 1419 | Ef2.MeshType = "Sphere" | |
| 1420 | Ef2.Scale = Vector3.new(1,1,1) | |
| 1421 | coroutine.resume(coroutine.create(function() | |
| 1422 | for i = 1,6 do | |
| 1423 | local random = math.random(-4,4) | |
| 1424 | local random2 = math.random(-4,4) | |
| 1425 | local random3 = math.random(-4,4) | |
| 1426 | local Ring = Instance.new("Part",Ef)
| |
| 1427 | Ring.Size = Vector3.new(1,1,1) | |
| 1428 | Ring.CanCollide = false | |
| 1429 | Ring.CFrame = Ef.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1430 | Ring.Anchored = true | |
| 1431 | Ring.BrickColor = BrickColor.new("Institutional white")
| |
| 1432 | Ring.Transparency = 0 | |
| 1433 | local Ring2 = Instance.new("SpecialMesh",Ring)
| |
| 1434 | Ring2.MeshId = "rbxassetid://3270017" | |
| 1435 | Ring2.Scale = Vector3.new(1,1,0.1) | |
| 1436 | coroutine.resume(coroutine.create(function() | |
| 1437 | for i = 1,170 do | |
| 1438 | Ring2.Scale = Ring2.Scale + Vector3.new(1,1,0) | |
| 1439 | Ring.Transparency = Ring.Transparency + 0.01 | |
| 1440 | game:GetService("RunService").RenderStepped:wait()
| |
| 1441 | end | |
| 1442 | Ring:remove() | |
| 1443 | end)) | |
| 1444 | end | |
| 1445 | end)) | |
| 1446 | for i = 1,170 do | |
| 1447 | Ef2.Scale = Ef2.Scale + Vector3.new(1,1,1) | |
| 1448 | Ef.Transparency = Ef.Transparency + 0.01 | |
| 1449 | game:GetService("RunService").RenderStepped:wait()
| |
| 1450 | end | |
| 1451 | Ef:remove() | |
| 1452 | end | |
| 1453 | end) | |
| 1454 | wait(1.5) | |
| 1455 | D = false | |
| 1456 | end | |
| 1457 | end | |
| 1458 | ||
| 1459 | function Jump() | |
| 1460 | if DD == false then | |
| 1461 | DD = true | |
| 1462 | print("ASD")
| |
| 1463 | local Bod = Instance.new("BodyPosition",RootPart)
| |
| 1464 | Bod.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1465 | Bod.Position = RootPart.CFrame*CFrame.new(0,80,-80).p | |
| 1466 | local Ef = Instance.new("Part",workspace)
| |
| 1467 | Ef.Size = Vector3.new(1,1,1) | |
| 1468 | Ef.CanCollide = false | |
| 1469 | Ef.Anchored = true | |
| 1470 | Ef.BrickColor = BrickColor.new("New Yeller")
| |
| 1471 | Ef.Material = "Neon" | |
| 1472 | Ef.Shape = "Ball" | |
| 1473 | Ef.CFrame = ST.CFrame*CFrame.new(0,-2.3,0) | |
| 1474 | coroutine.resume(coroutine.create(function() | |
| 1475 | for i = 1,30 do | |
| 1476 | Ef.Size = Ef.Size + Vector3.new(0.8,0.8,0.8) | |
| 1477 | Ef.Transparency = Ef.Transparency + 0.07 | |
| 1478 | game:GetService("RunService").RenderStepped:wait()
| |
| 1479 | end | |
| 1480 | Ef:remove() | |
| 1481 | end)) | |
| 1482 | wait(0.1) | |
| 1483 | Bod:remove() | |
| 1484 | wait(1) | |
| 1485 | DD = false | |
| 1486 | end | |
| 1487 | end | |
| 1488 | ||
| 1489 | function TimeStop() | |
| 1490 | if DDZ == false then | |
| 1491 | DDZ = true | |
| 1492 | local S = Instance.new("Sound",ST)
| |
| 1493 | S.SoundId = "rbxassetid://1631612542" | |
| 1494 | S.Pitch = 1.2 | |
| 1495 | S.Volume = 12312 | |
| 1496 | S.Looped = false | |
| 1497 | S:play() | |
| 1498 | local Ef = Instance.new("Part",workspace)
| |
| 1499 | Ef.Size = Vector3.new(1,1,1) | |
| 1500 | Ef.Material = "Neon" | |
| 1501 | Ef.BrickColor = BrickColor.new("White")
| |
| 1502 | Ef.Transparency = 0.4 | |
| 1503 | Ef.CFrame = RootPart.CFrame*CFrame.new(0,0,0) | |
| 1504 | Ef.Anchored = true | |
| 1505 | Ef.CanCollide = false | |
| 1506 | Ef.Shape = "Ball" | |
| 1507 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 1508 | Ef2.MeshType = "Sphere" | |
| 1509 | Ef2.Scale = Vector3.new(1,1,1) | |
| 1510 | coroutine.resume(coroutine.create(function() | |
| 1511 | for i = 1,70 do | |
| 1512 | Ef2.Scale = Ef2.Scale + Vector3.new(1,1,1) | |
| 1513 | game:GetService("RunService").RenderStepped:wait()
| |
| 1514 | end | |
| 1515 | for i = 1,70 do | |
| 1516 | Ef2.Scale = Ef2.Scale - Vector3.new(1,1,1) | |
| 1517 | game:GetService("RunService").RenderStepped:wait()
| |
| 1518 | end | |
| 1519 | Ef:remove() | |
| 1520 | end)) | |
| 1521 | local HB = Instance.new("Part",workspace)
| |
| 1522 | HB.CanCollide = false | |
| 1523 | HB.Anchored = true | |
| 1524 | HB.CFrame = RootPart.CFrame*CFrame.new(0,0,0) | |
| 1525 | HB.Size = Vector3.new(300,300,300) | |
| 1526 | HB.Transparency = 1 | |
| 1527 | HB.Touched:connect(function(hit) | |
| 1528 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 1529 | hit.Parent.Torso.Anchored = true | |
| 1530 | hit.Parent.Head.Anchored = true | |
| 1531 | hit.Parent["Right Arm"].Anchored = true | |
| 1532 | hit.Parent["Left Arm"].Anchored = true | |
| 1533 | hit.Parent["Right Leg"].Anchored = true | |
| 1534 | hit.Parent["Left Leg"].Anchored = true | |
| 1535 | wait(Time) | |
| 1536 | hit.Parent.Torso.Anchored = false | |
| 1537 | hit.Parent.Head.Anchored = false | |
| 1538 | hit.Parent["Right Arm"].Anchored = false | |
| 1539 | hit.Parent["Left Arm"].Anchored = false | |
| 1540 | hit.Parent["Right Leg"].Anchored = false | |
| 1541 | hit.Parent["Left Leg"].Anchored = false | |
| 1542 | end | |
| 1543 | end) | |
| 1544 | wait(32) | |
| 1545 | HB:remove() | |
| 1546 | DDZ = false | |
| 1547 | end | |
| 1548 | end | |
| 1549 | ||
| 1550 | function StrongOra() | |
| 1551 | if D == false then | |
| 1552 | D = true | |
| 1553 | Pause = true | |
| 1554 | local HB = Instance.new("Part",SRA)
| |
| 1555 | HB.CanCollide = false | |
| 1556 | HB.Transparency = 1 | |
| 1557 | HB.Size = Vector3.new(1,1,1) | |
| 1558 | local HB2 = Instance.new("Weld",HB)
| |
| 1559 | HB2.Part0 = SRA | |
| 1560 | HB2.Part1 = HB | |
| 1561 | HB2.C0 = CFrame.new(0,0,0) | |
| 1562 | HB.Touched:connect(function(hit) | |
| 1563 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 1564 | HB:remove() | |
| 1565 | hit.Parent.Humanoid:TakeDamage(30) | |
| 1566 | hit.Parent.Humanoid.PlatformStand = true | |
| 1567 | local Ef = Instance.new("Part",workspace)
| |
| 1568 | Ef.Size = Vector3.new(1,1,1) | |
| 1569 | Ef.CanCollide = false | |
| 1570 | Ef.Anchored = true | |
| 1571 | Ef.Shape = "Ball" | |
| 1572 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0) | |
| 1573 | Ef.Material = "Neon" | |
| 1574 | Ef.BrickColor = BrickColor.new("White")
| |
| 1575 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 1576 | Ef2.MeshType = "Sphere" | |
| 1577 | Ef2.Scale = Vector3.new(1,1,1) | |
| 1578 | coroutine.resume(coroutine.create(function() | |
| 1579 | for i = 1,5 do | |
| 1580 | local random = math.random(-3,3) | |
| 1581 | local random2 = math.random(-3,3) | |
| 1582 | local random3 = math.random(-3,3) | |
| 1583 | local ZC = Instance.new("Part",workspace)
| |
| 1584 | ZC.Size = Vector3.new(1,1,1) | |
| 1585 | ZC.CanCollide = false | |
| 1586 | ZC.Anchored = true | |
| 1587 | ZC.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1588 | ZC.Shape = "Ball" | |
| 1589 | ZC.Material = "Neon" | |
| 1590 | ZC.BrickColor = BrickColor.new("New Yeller")
| |
| 1591 | local ZC2 = Instance.new("SpecialMesh",ZC)
| |
| 1592 | ZC2.MeshType = "Sphere" | |
| 1593 | ZC2.Scale = Vector3.new(1,1,1) | |
| 1594 | coroutine.resume(coroutine.create(function() | |
| 1595 | for i = 1,100 do | |
| 1596 | ZC2.Scale = ZC2.Scale + Vector3.new(0.3,0.3,2) | |
| 1597 | ZC.Transparency = ZC.Transparency + 0.03 | |
| 1598 | game:GetService("RunService").RenderStepped:wait()
| |
| 1599 | end | |
| 1600 | ZC:remove() | |
| 1601 | end)) | |
| 1602 | end | |
| 1603 | end)) | |
| 1604 | coroutine.resume(coroutine.create(function() | |
| 1605 | for i = 1,100 do | |
| 1606 | Ef2.Scale = Ef2.Scale + Vector3.new(0.6,0.6,0.6) | |
| 1607 | Ef.Transparency = Ef.Transparency + 0.03 | |
| 1608 | game:GetService("RunService").RenderStepped:wait()
| |
| 1609 | end | |
| 1610 | Ef:remove() | |
| 1611 | end)) | |
| 1612 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 1613 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1614 | Fl.velocity = RootPart.CFrame.lookVector*190 | |
| 1615 | wait(0.3) | |
| 1616 | Fl:remove() | |
| 1617 | wait(0.5) | |
| 1618 | hit.Parent.Humanoid.PlatformStand = false | |
| 1619 | end | |
| 1620 | end) | |
| 1621 | for i = 0,0.5,0.1 do | |
| 1622 | swait() | |
| 1623 | PlayAnimationFromTable({
| |
| 1624 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 1625 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 1626 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 1627 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 1628 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 1629 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 1630 | }, .5, false) | |
| 1631 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0.5,0.5)*CFrame.Angles(1.55,0,0.5),0.3) | |
| 1632 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.3) | |
| 1633 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.8,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
| 1634 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(-0.2,0,0),0.3) | |
| 1635 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.4,-2)*CFrame.new(0,0,0)*CFrame.Angles(0.2,-0.5,0),0.3) | |
| 1636 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0.5,0),0.3) | |
| 1637 | end | |
| 1638 | local Ora = Instance.new("Sound",ST)
| |
| 1639 | Ora.SoundId = "rbxassetid://271120244" | |
| 1640 | Ora.Pitch = 1 | |
| 1641 | Ora.Looped = false | |
| 1642 | Ora.Volume = 12312 | |
| 1643 | Ora:play() | |
| 1644 | for i = 0,0.6,0.1 do | |
| 1645 | swait() | |
| 1646 | PlayAnimationFromTable({
| |
| 1647 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 1648 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 1649 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 1650 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 1651 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 1652 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 1653 | }, .5, false) | |
| 1654 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1,0,0)*CFrame.new(0,1,-2)*CFrame.Angles(1.77,0,-0.5),0.5) | |
| 1655 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.5) | |
| 1656 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.7,-0.3)*CFrame.Angles(-0.4,0,0),0.5) | |
| 1657 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.2)*CFrame.Angles(-0.2,0,0),0.5) | |
| 1658 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.4,-2.5)*CFrame.new(0,0,0)*CFrame.Angles(-0.2,0.8,0),0.5) | |
| 1659 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.2,0,0),0.5) | |
| 1660 | end | |
| 1661 | coroutine.resume(coroutine.create(function() | |
| 1662 | wait(0.4) | |
| 1663 | HB:remove() | |
| 1664 | end)) | |
| 1665 | Pause = false | |
| 1666 | wait(0.5) | |
| 1667 | D = false | |
| 1668 | end | |
| 1669 | end | |
| 1670 | function OHOra() | |
| 1671 | if D == false then | |
| 1672 | D = true | |
| 1673 | Pause = true | |
| 1674 | Loop = true | |
| 1675 | SoundZ = Instance.new("Sound",ST)
| |
| 1676 | SoundZ.SoundId = "rbxassetid://791374350" | |
| 1677 | SoundZ.Volume = 2 | |
| 1678 | SoundZ.Looped = true | |
| 1679 | SoundZ.Pitch = 0.95 | |
| 1680 | SoundZ:play() | |
| 1681 | while Loop do | |
| 1682 | local HB = Instance.new("Part",SRA)
| |
| 1683 | HB.CanCollide = false | |
| 1684 | HB.Transparency = 1 | |
| 1685 | local HB2 = Instance.new("Weld",HB)
| |
| 1686 | HB2.Part0 = SRA | |
| 1687 | HB2.Part1 = HB | |
| 1688 | HB2.C0 = CFrame.new(0,-1.1,0) | |
| 1689 | HB.Touched:connect(function(hit) | |
| 1690 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 1691 | HB:remove() | |
| 1692 | hit.Parent.Humanoid:TakeDamage(1.5) | |
| 1693 | hit.Parent.Humanoid.WalkSpeed = 2 | |
| 1694 | local random = math.random(-3,3) | |
| 1695 | local random2 = math.random(-3,3) | |
| 1696 | local random3 = math.random(-3,3) | |
| 1697 | local Ef = Instance.new("Part",workspace)
| |
| 1698 | Ef.Size = Vector3.new(1,1,1) | |
| 1699 | Ef.CanCollide = false | |
| 1700 | Ef.Material = "Neon" | |
| 1701 | Ef.BrickColor = BrickColor.new("White")
| |
| 1702 | Ef.Anchored = true | |
| 1703 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1704 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 1705 | Ef2.MeshType = "Sphere" | |
| 1706 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1707 | local Part = Instance.new("Part",workspace)
| |
| 1708 | Part.Size = Vector3.new(1,1,1) | |
| 1709 | Part.CanCollide = false | |
| 1710 | Part.BrickColor = BrickColor.new("New Yeller")
| |
| 1711 | Part.Material = "Neon" | |
| 1712 | Part.Anchored = true | |
| 1713 | Part.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1714 | local Part2 = Instance.new("SpecialMesh",Part)
| |
| 1715 | Part2.MeshType = "Sphere" | |
| 1716 | Part2.Scale = Vector3.new(1,1,1) | |
| 1717 | for i = 1,50 do | |
| 1718 | Part2.Scale = Part2.Scale + Vector3.new(0.1,0.1,4) | |
| 1719 | Part.Transparency = Part.Transparency + 0.07 | |
| 1720 | Ef2.Scale = Ef2.Scale + Vector3.new(0.3,0.3,2) | |
| 1721 | Ef.Transparency = Ef.Transparency + 0.07 | |
| 1722 | game:GetService("RunService").RenderStepped:wait()
| |
| 1723 | end | |
| 1724 | Part:remove() | |
| 1725 | Ef:remove() | |
| 1726 | end | |
| 1727 | end) | |
| 1728 | for i = 0,0.15,0.1 do | |
| 1729 | swait() | |
| 1730 | PlayAnimationFromTable({
| |
| 1731 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 1732 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 1733 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 1734 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 1735 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 1736 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 1737 | }, .5, false) | |
| 1738 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1,0,0)*CFrame.new(0,1,-4)*CFrame.Angles(2.2,0,-0.4),0.3) | |
| 1739 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0.5,3)*CFrame.Angles(1.55,0,0.4),0.3) | |
| 1740 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
| 1741 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.3)*CFrame.Angles(-0.5,0,0),0.3) | |
| 1742 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),0.3) | |
| 1743 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.3,-0.5,0),0.3) | |
| 1744 | end | |
| 1745 | coroutine.resume(coroutine.create(function() | |
| 1746 | wait(1) | |
| 1747 | HB:remove() | |
| 1748 | end)) | |
| 1749 | local CCB = Instance.new("Part",SRA)
| |
| 1750 | CCB.CanCollide = false | |
| 1751 | CCB.Transparency = 1 | |
| 1752 | local CCB2 = Instance.new("Weld",CCB)
| |
| 1753 | CCB2.Part0 = SRA | |
| 1754 | CCB2.Part1 = CCB | |
| 1755 | CCB2.C0 = CFrame.new(0,-1.1,0) | |
| 1756 | CCB.Touched:connect(function(hit) | |
| 1757 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 1758 | CCB:remove() | |
| 1759 | hit.Parent.Humanoid:TakeDamage(1.5) | |
| 1760 | hit.Parent.Humanoid.WalkSpeed = 2 | |
| 1761 | local random = math.random(-3,3) | |
| 1762 | local random2 = math.random(-3,3) | |
| 1763 | local random3 = math.random(-3,3) | |
| 1764 | local Ef = Instance.new("Part",workspace)
| |
| 1765 | Ef.Size = Vector3.new(1,1,1) | |
| 1766 | Ef.CanCollide = false | |
| 1767 | Ef.Material = "Neon" | |
| 1768 | Ef.BrickColor = BrickColor.new("White")
| |
| 1769 | Ef.Anchored = true | |
| 1770 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1771 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 1772 | Ef2.MeshType = "Sphere" | |
| 1773 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1774 | local Part = Instance.new("Part",workspace)
| |
| 1775 | Part.Size = Vector3.new(1,1,1) | |
| 1776 | Part.CanCollide = false | |
| 1777 | Part.BrickColor = BrickColor.new("New Yeller")
| |
| 1778 | Part.Material = "Neon" | |
| 1779 | Part.Anchored = true | |
| 1780 | Part.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1781 | local Part2 = Instance.new("SpecialMesh",Part)
| |
| 1782 | Part2.MeshType = "Sphere" | |
| 1783 | Part2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1784 | for i = 1,50 do | |
| 1785 | Part2.Scale = Part2.Scale + Vector3.new(0.1,0.1,4) | |
| 1786 | Part.Transparency = Part.Transparency + 0.07 | |
| 1787 | Ef2.Scale = Ef2.Scale + Vector3.new(0.3,0.3,2) | |
| 1788 | Ef.Transparency = Ef.Transparency + 0.07 | |
| 1789 | game:GetService("RunService").RenderStepped:wait()
| |
| 1790 | end | |
| 1791 | Part:remove() | |
| 1792 | Ef:remove() | |
| 1793 | end | |
| 1794 | end) | |
| 1795 | for i = 0,0.15,0.1 do | |
| 1796 | swait() | |
| 1797 | PlayAnimationFromTable({
| |
| 1798 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 1799 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 1800 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 1801 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 1802 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 1803 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 1804 | }, .5, false) | |
| 1805 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0.5,3)*CFrame.Angles(1.55,0,0.4),0.3) | |
| 1806 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1,0,0)*CFrame.new(0,1,-4)*CFrame.Angles(2.2,0,0.4),0.3) | |
| 1807 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
| 1808 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.3)*CFrame.Angles(-0.5,0,0),0.3) | |
| 1809 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,-1,0),0.3) | |
| 1810 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.3,0.5,0),0.3) | |
| 1811 | end | |
| 1812 | coroutine.resume(coroutine.create(function() | |
| 1813 | wait(1) | |
| 1814 | CCB:remove() | |
| 1815 | end)) | |
| 1816 | game:GetService("RunService").RenderStepped:wait()
| |
| 1817 | end | |
| 1818 | wait(0.2) | |
| 1819 | D = false | |
| 1820 | end | |
| 1821 | end | |
| 1822 | ||
| 1823 | function Stop() | |
| 1824 | Pause = false | |
| 1825 | SoundZ:remove() | |
| 1826 | Loop = false | |
| 1827 | end | |
| 1828 | ||
| 1829 | function UnStand() | |
| 1830 | if D == false then | |
| 1831 | D = true | |
| 1832 | FlA.Enabled = false | |
| 1833 | FlA1.Enabled = false | |
| 1834 | FlA2.Enabled = false | |
| 1835 | FlA3.Enabled = false | |
| 1836 | FlA4.Enabled = false | |
| 1837 | FlA5.Enabled = false | |
| 1838 | ZZA.Enabled= false | |
| 1839 | ZZA1.Enabled = false | |
| 1840 | ZZA2.Enabled = false | |
| 1841 | ZZA3.Enabled = false | |
| 1842 | ZZA4.Enabled = false | |
| 1843 | ZZA5.Enabled = false | |
| 1844 | Pause = true | |
| 1845 | coroutine.resume(coroutine.create(function() | |
| 1846 | for i = 0,1.2,0.1 do | |
| 1847 | swait() | |
| 1848 | PlayAnimationFromTable({
| |
| 1849 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1850 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1851 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 1852 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1853 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1854 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1855 | }, .5, false) | |
| 1856 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1857 | end | |
| 1858 | Pause = false | |
| 1859 | ZZZ:disconnect() | |
| 1860 | ZZZ1:disconnect() | |
| 1861 | end)) | |
| 1862 | for i,v in pairs(Character.Stand:children()) do | |
| 1863 | if v:IsA("Part") then
| |
| 1864 | coroutine.resume(coroutine.create(function() | |
| 1865 | for i = 1,11 do | |
| 1866 | v.Transparency = v.Transparency + 0.1 | |
| 1867 | Face.Transparency = Face.Transparency + 0.1 | |
| 1868 | game:GetService("RunService").RenderStepped:wait()
| |
| 1869 | end | |
| 1870 | end)) | |
| 1871 | end | |
| 1872 | end | |
| 1873 | wait(0.5) | |
| 1874 | D = false | |
| 1875 | ||
| 1876 | end | |
| 1877 | end | |
| 1878 | ||
| 1879 | ||
| 1880 | New = function(Object, Parent, Name, Data) | |
| 1881 | local Object = Instance.new(Object) | |
| 1882 | for Index, Value in pairs(Data or {}) do
| |
| 1883 | Object[Index] = Value | |
| 1884 | end | |
| 1885 | Object.Parent = Parent | |
| 1886 | Object.Name = Name | |
| 1887 | return Object | |
| 1888 | end | |
| 1889 | function rayCast(Position, Direction, Range, Ignore) | |
| 1890 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 1891 | end | |
| 1892 | ||
| 1893 | ||
| 1894 | ||
| 1895 | ||
| 1896 | coroutine.wrap(function() | |
| 1897 | while 1 do | |
| 1898 | swait() | |
| 1899 | if doe <= 360 then | |
| 1900 | doe = doe + 2 | |
| 1901 | else | |
| 1902 | doe = 0 | |
| 1903 | end | |
| 1904 | end | |
| 1905 | end)() | |
| 1906 | while true do | |
| 1907 | swait() | |
| 1908 | for i, v in pairs(Character:GetChildren()) do | |
| 1909 | if v:IsA("Part") then
| |
| 1910 | v.Material = "SmoothPlastic" | |
| 1911 | elseif v:IsA("Accessory") then
| |
| 1912 | v:WaitForChild("Handle").Material = "SmoothPlastic"
| |
| 1913 | end | |
| 1914 | end | |
| 1915 | ||
| 1916 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1917 | velocity = RootPart.Velocity.y | |
| 1918 | sine = sine + change | |
| 1919 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 1920 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 1921 | Anim = "Jump" | |
| 1922 | if Pause == false then | |
| 1923 | PlayAnimationFromTable({
| |
| 1924 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), -- Torso, | |
| 1925 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), ----- Head | |
| 1926 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2,0,0), --- RightArm | |
| 1927 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),--LeftArm | |
| 1928 | CFrame.new(0.5,-1.6,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), --RightLeg | |
| 1929 | CFrame.new(-0.5,-1.8,0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), --LeftLeg | |
| 1930 | }, .3, false) | |
| 1931 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1932 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1933 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1934 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1935 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,2)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1936 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
| 1937 | end | |
| 1938 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 1939 | Anim = "Fall" | |
| 1940 | if Pause == false then | |
| 1941 | PlayAnimationFromTable({
| |
| 1942 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, | |
| 1943 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), ----- Head | |
| 1944 | CFrame.new(1.78,0.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0.4), --- RightArm | |
| 1945 | CFrame.new(-1.78,0.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.4),--LeftArm | |
| 1946 | CFrame.new(0.7,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.2), --RightLeg | |
| 1947 | CFrame.new(-0.7,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.2), --LeftLeg | |
| 1948 | }, .3, false) | |
| 1949 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1950 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1951 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1952 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1953 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,5,3)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1954 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
| 1955 | end | |
| 1956 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 1957 | Anim = "Idle" | |
| 1958 | if Pause == false then | |
| 1959 | change = 1 | |
| 1960 | PlayAnimationFromTable({
| |
| 1961 | CFrame.new(0,0-.05*math.sin(tick()*2),0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), | |
| 1962 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.1*math.sin(tick()*2), 0.4, 0), | |
| 1963 | CFrame.new(1.59,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0.1), | |
| 1964 | CFrame.new(-1.59,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
| 1965 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0.1), | |
| 1966 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, -0.1), | |
| 1967 | }, .3, false) | |
| 1968 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1969 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1970 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1971 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1972 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
| 1973 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.new(0,0-.1*math.sin(tick()*3),0)*CFrame.Angles(0,0,0),0.3) | |
| 1974 | end | |
| 1975 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 1976 | Anim = "Walk" | |
| 1977 | if Pause == false then | |
| 1978 | PlayAnimationFromTable({
| |
| 1979 | CFrame.new(0,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*11), 0) * CFrame.Angles(-0.1-.1*math.sin(tick()*11), 0, 0+RootPart.RotVelocity.Y/33), | |
| 1980 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0+RootPart.RotVelocity.Y/20, 0), | |
| 1981 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0+ 20 * math.cos((sine) / 5)), 0, 0), | |
| 1982 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0- 20 * math.cos((sine) / 5)), 0, 0), | |
| 1983 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ .9 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 1984 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- .9 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 1985 | }, .3, false) | |
| 1986 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1987 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1988 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1989 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1990 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
| 1991 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.new(0,0-.1*math.sin(tick()*6),0)*CFrame.Angles(0,0,0),0.3) | |
| 1992 | end | |
| 1993 | end | |
| 1994 | end |