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| 1 | -- _ _ _ _ _ | |
| 2 | -- (_) (_) | (_) | | |
| 3 | -- _ _____ __ _ __ _ ___ _ __ ___ ___ __| |_| |_ | |
| 4 | -- | |_ / |/ _` |/ _` |/ _ \ '_ ` _ \ / _ \/ _` | | __| | |
| 5 | -- | |/ /| | (_| | (_| | __/ | | | | | | __/ (_| | | |_ | |
| 6 | -- |_/___|_|\__, |\__,_|\___|_| |_| |_| \___|\__,_|_|\__| | |
| 7 | -- __/ | | |
| 8 | -- |___/ ★·.·´¯`·.·★ ᴛʜᴇ ᴠᴏɪᴅ ᴡᴀʀᴅᴇɴ ★·.·´¯`·.·★ | |
| 9 | ||
| 10 | wait(0.2) | |
| 11 | ||
| 12 | Player = game:GetService("Players").LocalPlayer
| |
| 13 | PlayerGui = Player.PlayerGui | |
| 14 | Cam = workspace.CurrentCamera | |
| 15 | Backpack = Player.Backpack | |
| 16 | Character = Player.Character | |
| 17 | Humanoid = Character.Humanoid | |
| 18 | Mouse = Player:GetMouse() | |
| 19 | RootPart = Character["HumanoidRootPart"] | |
| 20 | Torso = Character["Torso"] | |
| 21 | Head = Character["Head"] | |
| 22 | RightArm = Character["Right Arm"] | |
| 23 | LeftArm = Character["Left Arm"] | |
| 24 | RightLeg = Character["Right Leg"] | |
| 25 | LeftLeg = Character["Left Leg"] | |
| 26 | RootJoint = RootPart["RootJoint"] | |
| 27 | Neck = Torso["Neck"] | |
| 28 | RightShoulder = Torso["Right Shoulder"] | |
| 29 | LeftShoulder = Torso["Left Shoulder"] | |
| 30 | RightHip = Torso["Right Hip"] | |
| 31 | LeftHip = Torso["Left Hip"] | |
| 32 | local sick = Instance.new("Sound",Character)
| |
| 33 | sick.SoundId = "rbxassetid://1427189017" | |
| 34 | sick.Looped = true | |
| 35 | sick.Pitch = 1 | |
| 36 | sick.Volume = 1 | |
| 37 | sick:Play() | |
| 38 | ||
| 39 | IT = Instance.new | |
| 40 | CF = CFrame.new | |
| 41 | VT = Vector3.new | |
| 42 | RAD = math.rad | |
| 43 | C3 = Color3.new | |
| 44 | UD2 = UDim2.new | |
| 45 | BRICKC = BrickColor.new | |
| 46 | ANGLES = CFrame.Angles | |
| 47 | EULER = CFrame.fromEulerAnglesXYZ | |
| 48 | COS = math.cos | |
| 49 | ACOS = math.acos | |
| 50 | SIN = math.sin | |
| 51 | ASIN = math.asin | |
| 52 | ABS = math.abs | |
| 53 | MRANDOM = math.random | |
| 54 | FLOOR = math.floor | |
| 55 | ||
| 56 | --//=================================\\ | |
| 57 | --|| USEFUL VALUES | |
| 58 | --\\=================================// | |
| 59 | ||
| 60 | Animation_Speed = 3 | |
| 61 | Player_Size = 1 --Size of the player. | |
| 62 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 63 | local Speed = 25 | |
| 64 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 65 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 66 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 67 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 68 | local DAMAGEMULTIPLIER = 1 | |
| 69 | local ANIM = "Idle" | |
| 70 | local ATTACK = false | |
| 71 | local EQUIPPED = false | |
| 72 | local HOLD = false | |
| 73 | local COMBO = 1 | |
| 74 | local Rooted = false | |
| 75 | local SINE = 0 | |
| 76 | local KEYHOLD = false | |
| 77 | local CHANGE = 2 / Animation_Speed | |
| 78 | local WALKINGANIM = false | |
| 79 | local VALUE1 = false | |
| 80 | local VALUE2 = false | |
| 81 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 82 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 83 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 84 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 85 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 86 | WEAPONGUI.Name = "Weapon GUI" | |
| 87 | local Effects = IT("Folder", Character)
| |
| 88 | Effects.Name = "Effects" | |
| 89 | local ANIMATOR = Humanoid.Animator | |
| 90 | local ANIMATE = Character.Animate | |
| 91 | local UNANCHOR = true | |
| 92 | local PLAYMAINANIM = true | |
| 93 | local BOLTSOUNDS = {419011101,305734380}
| |
| 94 | local SIZE = 1 | |
| 95 | local UNANCHOR = true | |
| 96 | local TRUEFORM = false | |
| 97 | local HITFLOOR, HITPOS = nil | |
| 98 | local FLIGHT = false | |
| 99 | --//=================================\\ | |
| 100 | --\\=================================// | |
| 101 | ||
| 102 | ||
| 103 | ||
| 104 | --//=================================\\ | |
| 105 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 106 | --\\=================================// | |
| 107 | ||
| 108 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 109 | ArtificialHB.Name = "ArtificialHB" | |
| 110 | ||
| 111 | script:WaitForChild("ArtificialHB")
| |
| 112 | ||
| 113 | frame = Frame_Speed | |
| 114 | tf = 0 | |
| 115 | allowframeloss = false | |
| 116 | tossremainder = false | |
| 117 | lastframe = tick() | |
| 118 | script.ArtificialHB:Fire() | |
| 119 | ||
| 120 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 121 | tf = tf + s | |
| 122 | if tf >= frame then | |
| 123 | if allowframeloss then | |
| 124 | script.ArtificialHB:Fire() | |
| 125 | lastframe = tick() | |
| 126 | else | |
| 127 | for i = 1, math.floor(tf / frame) do | |
| 128 | script.ArtificialHB:Fire() | |
| 129 | end | |
| 130 | lastframe = tick() | |
| 131 | end | |
| 132 | if tossremainder then | |
| 133 | tf = 0 | |
| 134 | else | |
| 135 | tf = tf - frame * math.floor(tf / frame) | |
| 136 | end | |
| 137 | end | |
| 138 | end) | |
| 139 | ||
| 140 | --//=================================\\ | |
| 141 | --\\=================================// | |
| 142 | ||
| 143 | --//=================================\\ | |
| 144 | --|| SOME FUNCTIONS | |
| 145 | --\\=================================// | |
| 146 | ||
| 147 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 148 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 149 | end | |
| 150 | ||
| 151 | function PositiveAngle(NUMBER) | |
| 152 | if NUMBER >= 0 then | |
| 153 | NUMBER = 0 | |
| 154 | end | |
| 155 | return NUMBER | |
| 156 | end | |
| 157 | ||
| 158 | function NegativeAngle(NUMBER) | |
| 159 | if NUMBER <= 0 then | |
| 160 | NUMBER = 0 | |
| 161 | end | |
| 162 | return NUMBER | |
| 163 | end | |
| 164 | ||
| 165 | function Swait(NUMBER) | |
| 166 | if NUMBER == 0 or NUMBER == nil then | |
| 167 | ArtificialHB.Event:wait() | |
| 168 | else | |
| 169 | for i = 1, NUMBER do | |
| 170 | ArtificialHB.Event:wait() | |
| 171 | end | |
| 172 | end | |
| 173 | end | |
| 174 | ||
| 175 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 176 | local NEWMESH = IT(MESH) | |
| 177 | if MESH == "SpecialMesh" then | |
| 178 | NEWMESH.MeshType = MESHTYPE | |
| 179 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 180 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 181 | end | |
| 182 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 183 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 184 | end | |
| 185 | end | |
| 186 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 187 | NEWMESH.Scale = SCALE | |
| 188 | NEWMESH.Parent = PARENT | |
| 189 | return NEWMESH | |
| 190 | end | |
| 191 | ||
| 192 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 193 | local NEWPART = IT("Part")
| |
| 194 | NEWPART.formFactor = FORMFACTOR | |
| 195 | NEWPART.Reflectance = REFLECTANCE | |
| 196 | NEWPART.Transparency = TRANSPARENCY | |
| 197 | NEWPART.CanCollide = false | |
| 198 | NEWPART.Locked = true | |
| 199 | NEWPART.Anchored = true | |
| 200 | if ANCHOR == false then | |
| 201 | NEWPART.Anchored = false | |
| 202 | end | |
| 203 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 204 | NEWPART.Name = NAME | |
| 205 | NEWPART.Size = SIZE | |
| 206 | NEWPART.Position = Torso.Position | |
| 207 | NEWPART.Material = MATERIAL | |
| 208 | NEWPART:BreakJoints() | |
| 209 | NEWPART.Parent = PARENT | |
| 210 | return NEWPART | |
| 211 | end | |
| 212 | ||
| 213 | local function weldBetween(a, b) | |
| 214 | local weldd = Instance.new("ManualWeld")
| |
| 215 | weldd.Part0 = a | |
| 216 | weldd.Part1 = b | |
| 217 | weldd.C0 = CFrame.new() | |
| 218 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 219 | weldd.Parent = a | |
| 220 | return weldd | |
| 221 | end | |
| 222 | ||
| 223 | ||
| 224 | function QuaternionFromCFrame(cf) | |
| 225 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 226 | local trace = m00 + m11 + m22 | |
| 227 | if trace > 0 then | |
| 228 | local s = math.sqrt(1 + trace) | |
| 229 | local recip = 0.5 / s | |
| 230 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 231 | else | |
| 232 | local i = 0 | |
| 233 | if m11 > m00 then | |
| 234 | i = 1 | |
| 235 | end | |
| 236 | if m22 > (i == 0 and m00 or m11) then | |
| 237 | i = 2 | |
| 238 | end | |
| 239 | if i == 0 then | |
| 240 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 241 | local recip = 0.5 / s | |
| 242 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 243 | elseif i == 1 then | |
| 244 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 245 | local recip = 0.5 / s | |
| 246 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 247 | elseif i == 2 then | |
| 248 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 249 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 250 | end | |
| 251 | end | |
| 252 | end | |
| 253 | ||
| 254 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 255 | local xs, ys, zs = x + x, y + y, z + z | |
| 256 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 257 | local xx = x * xs | |
| 258 | local xy = x * ys | |
| 259 | local xz = x * zs | |
| 260 | local yy = y * ys | |
| 261 | local yz = y * zs | |
| 262 | local zz = z * zs | |
| 263 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 264 | end | |
| 265 | ||
| 266 | function QuaternionSlerp(a, b, t) | |
| 267 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 268 | local startInterp, finishInterp; | |
| 269 | if cosTheta >= 0.0001 then | |
| 270 | if (1 - cosTheta) > 0.0001 then | |
| 271 | local theta = ACOS(cosTheta) | |
| 272 | local invSinTheta = 1 / SIN(theta) | |
| 273 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 274 | finishInterp = SIN(t * theta) * invSinTheta | |
| 275 | else | |
| 276 | startInterp = 1 - t | |
| 277 | finishInterp = t | |
| 278 | end | |
| 279 | else | |
| 280 | if (1 + cosTheta) > 0.0001 then | |
| 281 | local theta = ACOS(-cosTheta) | |
| 282 | local invSinTheta = 1 / SIN(theta) | |
| 283 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 284 | finishInterp = SIN(t * theta) * invSinTheta | |
| 285 | else | |
| 286 | startInterp = t - 1 | |
| 287 | finishInterp = t | |
| 288 | end | |
| 289 | end | |
| 290 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 291 | end | |
| 292 | ||
| 293 | function Clerp(a, b, t) | |
| 294 | local qa = {QuaternionFromCFrame(a)}
| |
| 295 | local qb = {QuaternionFromCFrame(b)}
| |
| 296 | local ax, ay, az = a.x, a.y, a.z | |
| 297 | local bx, by, bz = b.x, b.y, b.z | |
| 298 | local _t = 1 - t | |
| 299 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 300 | end | |
| 301 | ||
| 302 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 303 | local frame = IT("Frame")
| |
| 304 | frame.BackgroundTransparency = TRANSPARENCY | |
| 305 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 306 | frame.Position = POSITION | |
| 307 | frame.Size = SIZE | |
| 308 | frame.BackgroundColor3 = COLOR | |
| 309 | frame.BorderColor3 = BORDERCOLOR | |
| 310 | frame.Name = NAME | |
| 311 | frame.Parent = PARENT | |
| 312 | return frame | |
| 313 | end | |
| 314 | ||
| 315 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 316 | local label = IT("TextLabel")
| |
| 317 | label.BackgroundTransparency = 1 | |
| 318 | label.Size = UD2(1, 0, 1, 0) | |
| 319 | label.Position = UD2(0, 0, 0, 0) | |
| 320 | label.TextColor3 = TEXTCOLOR | |
| 321 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 322 | label.TextTransparency = TRANSPARENCY | |
| 323 | label.FontSize = TEXTFONTSIZE | |
| 324 | label.Font = TEXTFONT | |
| 325 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 326 | label.TextScaled = false | |
| 327 | label.Text = TEXT | |
| 328 | label.Name = NAME | |
| 329 | label.Parent = PARENT | |
| 330 | return label | |
| 331 | end | |
| 332 | ||
| 333 | function NoOutlines(PART) | |
| 334 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 335 | end | |
| 336 | ||
| 337 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 338 | local NEWWELD = IT(TYPE) | |
| 339 | NEWWELD.Part0 = PART0 | |
| 340 | NEWWELD.Part1 = PART1 | |
| 341 | NEWWELD.C0 = C0 | |
| 342 | NEWWELD.C1 = C1 | |
| 343 | NEWWELD.Parent = PARENT | |
| 344 | return NEWWELD | |
| 345 | end | |
| 346 | ||
| 347 | local S = IT("Sound")
| |
| 348 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 349 | local NEWSOUND = nil | |
| 350 | coroutine.resume(coroutine.create(function() | |
| 351 | NEWSOUND = S:Clone() | |
| 352 | NEWSOUND.Parent = PARENT | |
| 353 | NEWSOUND.Volume = VOLUME | |
| 354 | NEWSOUND.Pitch = PITCH | |
| 355 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 356 | NEWSOUND:play() | |
| 357 | if DOESLOOP == true then | |
| 358 | NEWSOUND.Looped = true | |
| 359 | else | |
| 360 | repeat wait(1) until NEWSOUND.Playing == false | |
| 361 | NEWSOUND:remove() | |
| 362 | end | |
| 363 | end)) | |
| 364 | return NEWSOUND | |
| 365 | end | |
| 366 | ||
| 367 | function CFrameFromTopBack(at, top, back) | |
| 368 | local right = top:Cross(back) | |
| 369 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 370 | end | |
| 371 | ||
| 372 | function CreateWave(inair,size,doesrotate,rotatedirection,waitt,cframe,color) | |
| 373 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
| 374 | local mesh = IT("SpecialMesh",wave)
| |
| 375 | mesh.MeshType = "FileMesh" | |
| 376 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 377 | mesh.Scale = VT(size,size,size) | |
| 378 | mesh.Offset = VT(0,0,-size/8) | |
| 379 | wave.CFrame = cframe | |
| 380 | coroutine.resume(coroutine.create(function(PART) | |
| 381 | for i = 1, waitt do | |
| 382 | Swait() | |
| 383 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
| 384 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 385 | if doesrotate == true then | |
| 386 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
| 387 | end | |
| 388 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
| 389 | if wave.Transparency > 0.99 then | |
| 390 | wave:remove() | |
| 391 | end | |
| 392 | end | |
| 393 | end)) | |
| 394 | end | |
| 395 | ||
| 396 | function CreateSwirl(inair,size,doesrotate,rotatedirection,waitt,cframe,color) | |
| 397 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
| 398 | local mesh = IT("SpecialMesh",wave)
| |
| 399 | mesh.MeshType = "FileMesh" | |
| 400 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 401 | mesh.Scale = VT(size,size,size) | |
| 402 | wave.CFrame = cframe | |
| 403 | coroutine.resume(coroutine.create(function(PART) | |
| 404 | for i = 1, waitt do | |
| 405 | Swait() | |
| 406 | mesh.Scale = mesh.Scale + VT(size/5,0,size/5) | |
| 407 | if doesrotate == true then | |
| 408 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
| 409 | end | |
| 410 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
| 411 | if wave.Transparency > 0.99 then | |
| 412 | wave:remove() | |
| 413 | end | |
| 414 | end | |
| 415 | end)) | |
| 416 | end | |
| 417 | ||
| 418 | function CreateTornado(inair,size,doesrotate,rotatedirection,waitt,cframe,color) | |
| 419 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
| 420 | local mesh = IT("SpecialMesh",wave)
| |
| 421 | mesh.MeshType = "FileMesh" | |
| 422 | mesh.MeshId = "http://www.roblox.com/asset/?id=102638417" | |
| 423 | mesh.Scale = VT(size,size,size) | |
| 424 | wave.CFrame = cframe | |
| 425 | coroutine.resume(coroutine.create(function(PART) | |
| 426 | for i = 1, waitt do | |
| 427 | Swait() | |
| 428 | mesh.Scale = mesh.Scale + VT(size/5,0,size/5) | |
| 429 | if doesrotate == true then | |
| 430 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
| 431 | end | |
| 432 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
| 433 | if wave.Transparency > 0.99 then | |
| 434 | wave:remove() | |
| 435 | end | |
| 436 | end | |
| 437 | end)) | |
| 438 | end | |
| 439 | ||
| 440 | function CreateWave2(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
| 441 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 442 | local mesh = IT("SpecialMesh",wave)
| |
| 443 | mesh.MeshType = "FileMesh" | |
| 444 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 445 | mesh.Scale = SIZE | |
| 446 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
| 447 | wave.CFrame = CFRAME | |
| 448 | coroutine.resume(coroutine.create(function(PART) | |
| 449 | for i = 1, WAIT do | |
| 450 | Swait() | |
| 451 | mesh.Scale = mesh.Scale + GROW | |
| 452 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 453 | if DOESROT == true then | |
| 454 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 455 | end | |
| 456 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 457 | if wave.Transparency > 0.99 then | |
| 458 | wave:remove() | |
| 459 | end | |
| 460 | end | |
| 461 | end)) | |
| 462 | end | |
| 463 | ||
| 464 | function CreateRing2(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW) | |
| 465 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 466 | local mesh = IT("SpecialMesh",wave)
| |
| 467 | mesh.MeshType = "FileMesh" | |
| 468 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 469 | mesh.Scale = SIZE | |
| 470 | mesh.Offset = VT(0,0,0) | |
| 471 | wave.CFrame = CFRAME | |
| 472 | coroutine.resume(coroutine.create(function(PART) | |
| 473 | for i = 1, WAIT do | |
| 474 | Swait() | |
| 475 | mesh.Scale = mesh.Scale + GROW | |
| 476 | if DOESROT == true then | |
| 477 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 478 | end | |
| 479 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 480 | if wave.Transparency > 0.99 then | |
| 481 | wave:remove() | |
| 482 | end | |
| 483 | end | |
| 484 | end)) | |
| 485 | end | |
| 486 | ||
| 487 | function MagicSphere3(SIZE,WAIT,CFRAME,COLOR,GROW) | |
| 488 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
| 489 | local mesh = IT("SpecialMesh",wave)
| |
| 490 | mesh.MeshType = "Sphere" | |
| 491 | mesh.Scale = SIZE | |
| 492 | mesh.Offset = VT(0,0,0) | |
| 493 | wave.CFrame = CFRAME | |
| 494 | coroutine.resume(coroutine.create(function(PART) | |
| 495 | for i = 1, WAIT do | |
| 496 | Swait() | |
| 497 | mesh.Scale = mesh.Scale + GROW | |
| 498 | wave.Transparency = wave.Transparency + (1/WAIT) | |
| 499 | if wave.Transparency > 0.99 then | |
| 500 | wave:remove() | |
| 501 | end | |
| 502 | end | |
| 503 | end)) | |
| 504 | end | |
| 505 | ||
| 506 | ||
| 507 | function CreateRing(inair,size,doesrotate,rotatedirection,waitt,cframe,spin1,spin2,color) | |
| 508 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
| 509 | local mesh = IT("SpecialMesh",wave)
| |
| 510 | mesh.MeshType = "FileMesh" | |
| 511 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 512 | mesh.Scale = VT(size,size,size) | |
| 513 | mesh.Offset = VT(0,0,0) | |
| 514 | wave.CFrame = cframe | |
| 515 | coroutine.resume(coroutine.create(function(PART) | |
| 516 | for i = 1, waitt do | |
| 517 | Swait() | |
| 518 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
| 519 | if doesrotate == true then | |
| 520 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(spin2, rotatedirection, spin1) | |
| 521 | end | |
| 522 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
| 523 | if wave.Transparency > 0.99 then | |
| 524 | wave:remove() | |
| 525 | end | |
| 526 | end | |
| 527 | end)) | |
| 528 | end | |
| 529 | ||
| 530 | function MagicSphere(size,waitt,cframe,color) | |
| 531 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(1,1,1)) | |
| 532 | local mesh = IT("SpecialMesh",wave)
| |
| 533 | mesh.MeshType = "Sphere" | |
| 534 | mesh.Scale = VT(size,size,size) | |
| 535 | mesh.Offset = VT(0,0,0) | |
| 536 | wave.CFrame = cframe | |
| 537 | coroutine.resume(coroutine.create(function(PART) | |
| 538 | for i = 1, waitt do | |
| 539 | Swait() | |
| 540 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
| 541 | wave.Transparency = wave.Transparency + (1/waitt) | |
| 542 | if wave.Transparency > 0.99 then | |
| 543 | wave:remove() | |
| 544 | end | |
| 545 | end | |
| 546 | end)) | |
| 547 | end | |
| 548 | ||
| 549 | function MagicSphere2(size,waitt,cframe,color) | |
| 550 | local wave = CreatePart(3, Effects, "Neon", 0, 1, BRICKC(color), "Effect", VT(1,1,1)) | |
| 551 | local mesh = IT("SpecialMesh",wave)
| |
| 552 | mesh.MeshType = "Sphere" | |
| 553 | mesh.Scale = VT(size,size,size) | |
| 554 | mesh.Offset = VT(0,0,0) | |
| 555 | wave.CFrame = cframe | |
| 556 | coroutine.resume(coroutine.create(function(PART) | |
| 557 | for i = 1, waitt do | |
| 558 | Swait() | |
| 559 | mesh.Scale = mesh.Scale - VT(size/waitt,size/waitt,size/waitt) | |
| 560 | wave.Transparency = wave.Transparency - (1/waitt) | |
| 561 | end | |
| 562 | wave:remove() | |
| 563 | end)) | |
| 564 | end | |
| 565 | ||
| 566 | function BreakEffect(brickcolor,cframe,x1,y1,z1,material) | |
| 567 | local prt=part("Custom",workspace,material,0,0,brickcolor,"Effect",VT(0.5,0.5,0.5))
| |
| 568 | prt.Anchored=true | |
| 569 | prt.CFrame=cframe*EULER(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 570 | local msh=mesh("SpecialMesh",prt,"Sphere","",VT(0,0,0),VT(x1,y1,z1))
| |
| 571 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 572 | CF=Part.CFrame | |
| 573 | Numbb=0 | |
| 574 | randnumb=math.random()-math.random() | |
| 575 | for i=0,1,0.05 do | |
| 576 | wait() | |
| 577 | CF=CF*CF(0,1,0) | |
| 578 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 579 | Part.CFrame=CF*EULER(Numbb,0,0) | |
| 580 | Part.Transparency=i | |
| 581 | Numbb=Numbb+randnumb | |
| 582 | end | |
| 583 | Part.Parent=nil | |
| 584 | end),prt) | |
| 585 | end | |
| 586 | ||
| 587 | function MagicBlock(size,waitt,cframe,color) | |
| 588 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(size,size,size)) | |
| 589 | local mesh = IT("BlockMesh",wave)
| |
| 590 | wave.CFrame = cframe | |
| 591 | coroutine.resume(coroutine.create(function(PART) | |
| 592 | for i = 1, waitt do | |
| 593 | Swait() | |
| 594 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
| 595 | wave.CFrame = cframe * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360))) | |
| 596 | wave.Transparency = wave.Transparency + (1/waitt) | |
| 597 | if wave.Transparency > 0.99 then | |
| 598 | wave:remove() | |
| 599 | end | |
| 600 | end | |
| 601 | end)) | |
| 602 | end | |
| 603 | ||
| 604 | - | local target = nil |
| 604 | + | |
| 605 | NumberSequenceKeypoint.new(0,2,0), | |
| 606 | NumberSequenceKeypoint.new(1,0,0) | |
| 607 | } | |
| 608 | local EyeTrans={
| |
| 609 | NumberSequenceKeypoint.new(0,0.5,0), | |
| 610 | NumberSequenceKeypoint.new(1,1,0) | |
| 611 | } | |
| 612 | local PE=Instance.new("ParticleEmitter",nil)
| |
| 613 | PE.LightEmission=.8 | |
| 614 | PE.Color = ColorSequence.new(BRICKC("Alder").Color,BRICKC("Eggplant").Color)
| |
| 615 | PE.Size=NumberSequence.new(EyeSizes) | |
| 616 | PE.Transparency=NumberSequence.new(EyeTrans) | |
| 617 | PE.Lifetime=NumberRange.new(0.35,1) | |
| 618 | PE.Rotation=NumberRange.new(0,360) | |
| 619 | PE.Rate=100 | |
| 620 | PE.VelocitySpread = 10000 | |
| 621 | PE.Acceleration = Vector3.new(0,85,0) | |
| 622 | PE.Drag = 5 | |
| 623 | PE.Speed = NumberRange.new(0.1,5) | |
| 624 | PE.Texture="http://www.roblox.com/asset/?id=1460745664" | |
| 625 | PE.ZOffset = 0.5 | |
| 626 | PE.Name = "PE" | |
| 627 | PE.Enabled = false | |
| 628 | ||
| 629 | function Fire(art) | |
| 630 | local PARTICLES = PE:Clone() | |
| 631 | PARTICLES.Parent = art | |
| 632 | PARTICLES.Enabled = true | |
| 633 | return PARTICLES | |
| 634 | end | |
| 635 | ||
| 636 | function CFrameFromTopBack(at, top, back) | |
| 637 | local right = top:Cross(back) | |
| 638 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 639 | end | |
| 640 | ||
| 641 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 642 | function WACKYEFFECT(Table) | |
| 643 | local TYPE = (Table.EffectType or "Sphere") | |
| 644 | local SIZE = (Table.Size or VT(1,1,1)) | |
| 645 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
| 646 | local TRANSPARENCY = (Table.Transparency or 0) | |
| 647 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
| 648 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
| 649 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
| 650 | local ROTATION1 = (Table.RotationX or 0) | |
| 651 | local ROTATION2 = (Table.RotationY or 0) | |
| 652 | local ROTATION3 = (Table.RotationZ or 0) | |
| 653 | local MATERIAL = (Table.Material or "Neon") | |
| 654 | local COLOR = (Table.Color or C3(1,1,1)) | |
| 655 | local TIME = (Table.Time or 45) | |
| 656 | local SOUNDID = (Table.SoundID or nil) | |
| 657 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
| 658 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
| 659 | coroutine.resume(coroutine.create(function() | |
| 660 | local PLAYSSOUND = false | |
| 661 | local SOUND = nil | |
| 662 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
| |
| 663 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
| 664 | PLAYSSOUND = true | |
| 665 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 666 | end | |
| 667 | EFFECT.Color = COLOR | |
| 668 | local MSH = nil | |
| 669 | if TYPE == "Sphere" then | |
| 670 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
| |
| 671 | elseif TYPE == "Block" or TYPE == "Box" then | |
| 672 | MSH = IT("BlockMesh",EFFECT)
| |
| 673 | MSH.Scale = SIZE | |
| 674 | elseif TYPE == "Wave" then | |
| 675 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
| |
| 676 | elseif TYPE == "Ring" then | |
| 677 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
| |
| 678 | elseif TYPE == "Slash" then | |
| 679 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 680 | elseif TYPE == "Round Slash" then | |
| 681 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 682 | elseif TYPE == "Swirl" then | |
| 683 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
| |
| 684 | elseif TYPE == "Skull" then | |
| 685 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
| |
| 686 | elseif TYPE == "Crystal" then | |
| 687 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
| |
| 688 | end | |
| 689 | if MSH ~= nil then | |
| 690 | local MOVESPEED = nil | |
| 691 | if MOVEDIRECTION ~= nil then | |
| 692 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
| 693 | end | |
| 694 | local GROWTH = SIZE - ENDSIZE | |
| 695 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 696 | if TYPE == "Block" then | |
| 697 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 698 | else | |
| 699 | EFFECT.CFrame = CFRAME | |
| 700 | end | |
| 701 | for LOOP = 1, TIME+1 do | |
| 702 | Swait() | |
| 703 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
| 704 | if TYPE == "Wave" then | |
| 705 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
| 706 | end | |
| 707 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
| 708 | if TYPE == "Block" then | |
| 709 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 710 | else | |
| 711 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
| 712 | end | |
| 713 | if MOVEDIRECTION ~= nil then | |
| 714 | local ORI = EFFECT.Orientation | |
| 715 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
| 716 | EFFECT.Orientation = ORI | |
| 717 | end | |
| 718 | end | |
| 719 | if PLAYSSOUND == false then | |
| 720 | EFFECT:remove() | |
| 721 | else | |
| 722 | repeat wait(1) until SOUND.Playing == false | |
| 723 | EFFECT:remove() | |
| 724 | end | |
| 725 | else | |
| 726 | if PLAYSSOUND == false then | |
| 727 | EFFECT:remove() | |
| 728 | else | |
| 729 | repeat Swait() until SOUND.Playing == false | |
| 730 | EFFECT:remove() | |
| 731 | end | |
| 732 | end | |
| 733 | end)) | |
| 734 | end | |
| 735 | ||
| 736 | function MakeForm(PART,TYPE) | |
| 737 | if TYPE == "Cyl" then | |
| 738 | local MSH = IT("CylinderMesh",PART)
| |
| 739 | elseif TYPE == "Ball" then | |
| 740 | local MSH = IT("SpecialMesh",PART)
| |
| 741 | MSH.MeshType = "Sphere" | |
| 742 | elseif TYPE == "Wedge" then | |
| 743 | local MSH = IT("SpecialMesh",PART)
| |
| 744 | MSH.MeshType = "Wedge" | |
| 745 | end | |
| 746 | end | |
| 747 | ||
| 748 | function createaddongen(limb,position,size) | |
| 749 | local part = CreatePart(3, Weapon, "Cobblestone", 0, 0, "Really black", limb.Name.." Gauntlet Part", VT(0.25*Player_Size, size*0.8*Player_Size,size*0.8*Player_Size),false) | |
| 750 | local weld = CreateWeldOrSnapOrMotor("Weld", part, limb, part, CF(0.45 * Player_Size, position * Player_Size, 0 * Player_Size) * ANGLES(RAD(45), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 751 | local part = CreatePart(3, Weapon, "Neon", 0, 0, "Royal purple", limb.Name.." Neon Gauntlet Part", VT(0.25*Player_Size,size*Player_Size,size*Player_Size),false) | |
| 752 | local weld = CreateWeldOrSnapOrMotor("Weld", part, limb, part, CF(0.425 * Player_Size, position * Player_Size, 0 * Player_Size) * ANGLES(RAD(45), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 753 | end | |
| 754 | ||
| 755 | function creategauntlet(limb) | |
| 756 | --main-- | |
| 757 | local part = CreatePart(3, Weapon, "Cobblestone", 0, 0, "Really black", limb.Name.." Gauntlet Part", VT(1.07*Player_Size,0.75+0.07*Player_Size,1.07*Player_Size),false) | |
| 758 | local weld = CreateWeldOrSnapOrMotor("Weld", part, limb, part, CF(0 * Player_Size, -0.65 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 759 | local part = CreatePart(3, Weapon, "Cobblestone", 0, 0, "Really black", limb.Name.." Gauntlet Part", VT(1.07*Player_Size,0.25*Player_Size,1.07*Player_Size),false) | |
| 760 | local weld = CreateWeldOrSnapOrMotor("Weld", part, limb, part, CF(0 * Player_Size, -0.115 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)), CF(0, 0, 0))
| |
| 761 | MakeForm(part,"Wedge") | |
| 762 | local part = CreatePart(3, Weapon, "Cobblestone", 0, 0, "Really black", limb.Name.." Gauntlet Part", VT(1.07*Player_Size,0.25*Player_Size,1.07*Player_Size),false) | |
| 763 | local weld = CreateWeldOrSnapOrMotor("Weld", part, limb, part, CF(0 * Player_Size, 0.115 * Player_Size, 0 * Player_Size) * ANGLES(RAD(180), RAD(-90), RAD(0)), CF(0, 0, 0))
| |
| 764 | MakeForm(part,"Wedge") | |
| 765 | local part = CreatePart(3, Weapon, "Cobblestone", 0, 0, "Really black", limb.Name.." Gauntlet Part", VT(1.07*Player_Size,0.75+0.07*Player_Size,1.07*Player_Size),false) | |
| 766 | local weld = CreateWeldOrSnapOrMotor("Weld", part, limb, part, CF(0 * Player_Size, 0.65 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 767 | --neon addons | |
| 768 | local part = CreatePart(3, Weapon, "Neon", 0, 0, "Royal purple", limb.Name.." Neon Gauntlet Part", VT(1.05*Player_Size,2.05*Player_Size,1.05*Player_Size),false) | |
| 769 | local weld = CreateWeldOrSnapOrMotor("Weld", part, limb, part, CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 770 | --misc-- | |
| 771 | createaddongen(limb,0.25,0.75) | |
| 772 | createaddongen(limb,-0.2,0.25) | |
| 773 | createaddongen(limb,-0.35,0.25) | |
| 774 | createaddongen(limb,-0.65,0.45) | |
| 775 | end | |
| 776 | ||
| 777 | ||
| 778 | Debris = game:GetService("Debris")
| |
| 779 | ||
| 780 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 781 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 782 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 783 | end | |
| 784 | ||
| 785 | local HATWELD = nil | |
| 786 | function Pose(WhichPose,Speed,Time,Magic,Gyro,Tors) | |
| 787 | PLAYMAINANIM = false | |
| 788 | if WhichPose == "Cast1" then | |
| 789 | for i=0, Time, 0.1 / Animation_Speed do | |
| 790 | Swait() | |
| 791 | if Magic == true then | |
| 792 | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Eggplant".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 793 | end | |
| 794 | if Gyro ~= nil and Gyro ~= false then | |
| 795 | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 796 | end | |
| 797 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(35)), Speed / Animation_Speed) | |
| 798 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-35)), Speed / Animation_Speed) | |
| 799 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(125), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 800 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 801 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 802 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 803 | end | |
| 804 | elseif WhichPose == "Cast2" then | |
| 805 | for i=0, Time, 0.1 / Animation_Speed do | |
| 806 | Swait() | |
| 807 | if Magic == true then | |
| 808 | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Eggplant".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 809 | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Eggplant".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 810 | end | |
| 811 | if Gyro ~= nil and Gyro ~= false then | |
| 812 | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 813 | end | |
| 814 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 815 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 816 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(15)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 817 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 818 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 819 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 820 | end | |
| 821 | elseif WhichPose == "RightArmUp" then | |
| 822 | for i=0, Time, 0.1 / Animation_Speed do | |
| 823 | Swait() | |
| 824 | if Magic == true then | |
| 825 | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Eggplant".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 826 | end | |
| 827 | if Gyro ~= nil and Gyro ~= false then | |
| 828 | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 829 | end | |
| 830 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(15)), Speed / Animation_Speed) | |
| 831 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 832 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(125), RAD(0), RAD(25)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 833 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 834 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 835 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 836 | end | |
| 837 | elseif WhichPose == "Taunt" then | |
| 838 | for i=0, Time, 0.1 / Animation_Speed do | |
| 839 | Swait() | |
| 840 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 841 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 842 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 843 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 844 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 845 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 846 | end | |
| 847 | HATWELD.Part0 = RightArm | |
| 848 | HATWELD.C0 = CF(0,-1.1,-0.4) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(-20), RAD(0), RAD(0)) | |
| 849 | CreateSound(319332735,Torso,10,1,false) | |
| 850 | for i=0, Time*2, 0.1 / Animation_Speed do | |
| 851 | Swait() | |
| 852 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 853 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 854 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(145), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 855 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(5), RAD(25), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 856 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 857 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 858 | end | |
| 859 | for i=0, Time, 0.1 / Animation_Speed do | |
| 860 | Swait() | |
| 861 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 862 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 863 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.65, -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 864 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 865 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 866 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 867 | HATWELD.C0 = Clerp(HATWELD.C0, CF(-0.5,-1.2,-0.3) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(35), RAD(0), RAD(35)), Speed / Animation_Speed) | |
| 868 | end | |
| 869 | HATWELD.Part0 = Head | |
| 870 | HATWELD.C0 = CF(0,0.35,0) | |
| 871 | elseif WhichPose == "Prepare key" then | |
| 872 | for i=0, Time, 0.1 / Animation_Speed do | |
| 873 | Swait() | |
| 874 | if Gyro ~= nil and Gyro ~= false then | |
| 875 | Gyro.cframe = CF(RootPart.Position,Tors.Position) | |
| 876 | end | |
| 877 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(65)), Speed / Animation_Speed) | |
| 878 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), Speed / Animation_Speed) | |
| 879 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 880 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 881 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 882 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 883 | end | |
| 884 | elseif WhichPose == "Turn key" then | |
| 885 | for i=0, Time, 0.1 / Animation_Speed do | |
| 886 | Swait() | |
| 887 | if Gyro ~= nil and Gyro ~= false then | |
| 888 | Gyro.cframe = CF(RootPart.Position,Tors.Position) | |
| 889 | end | |
| 890 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(75)), Speed / Animation_Speed) | |
| 891 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-75)), Speed / Animation_Speed) | |
| 892 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(75)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 893 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 894 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 895 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 896 | end | |
| 897 | end | |
| 898 | PLAYMAINANIM = true | |
| 899 | end | |
| 900 | ||
| 901 | --Lightning({Color = C3(1,1,1), Start = Torso.Position, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.1, DoesFade = false, Ignore = Character, MaxDist = 9999, Branches = false})
| |
| 902 | function Lightning(Table) | |
| 903 | local Color = Table.Color or C3(1,1,1) | |
| 904 | local StartPos = Table.Start or Torso.Position | |
| 905 | local EndPos = Table.End or Mouse.Hit.p | |
| 906 | local SegmentLength = Table.SegmentL or 2 | |
| 907 | local Thickness = Table.Thickness or 0.1 | |
| 908 | local Dissapear = Table.DoesFade or false | |
| 909 | local Parent = Table.Ignore or Character | |
| 910 | local MaxDist = Table.MaxDist or 400 | |
| 911 | local Branches = Table.Branches or false | |
| 912 | local HIT,HITPOS = CastProperRay(StartPos, EndPos, MaxDist, Parent) | |
| 913 | local DISTANCE = math.ceil((StartPos - HITPOS).Magnitude/SegmentLength) | |
| 914 | local LIGHTNINGMODEL = IT("Model",Effects)
| |
| 915 | LIGHTNINGMODEL.Name = "Lightning" | |
| 916 | local LastBolt = nil | |
| 917 | for E = 1, DISTANCE do | |
| 918 | local ExtraSize = (DISTANCE-E)/15 | |
| 919 | local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Pearl"), "LightningPart"..E, VT(Thickness+ExtraSize,SegmentLength,Thickness+ExtraSize))
| |
| 920 | PART.Color = Color | |
| 921 | MakeForm(PART,"Cyl") | |
| 922 | if LastBolt == nil then | |
| 923 | PART.CFrame = CF(StartPos,HITPOS)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 924 | else | |
| 925 | PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,CF(HITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SegmentLength/3+(DISTANCE-E)).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 926 | end | |
| 927 | LastBolt = PART | |
| 928 | if Branches == true then | |
| 929 | local CHOICE = MRANDOM(1,7+((DISTANCE-E)*2)) | |
| 930 | if CHOICE == 1 then | |
| 931 | local LASTBRANCH = nil | |
| 932 | for i = 1, MRANDOM(2,5) do | |
| 933 | local ExtraSize2 = ((DISTANCE-E)/25)/i | |
| 934 | local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Pearl"), "Branch"..E.."-"..i, VT(Thickness+ExtraSize2,SegmentLength,Thickness+ExtraSize2))
| |
| 935 | PART.Color = Color | |
| 936 | MakeForm(PART,"Cyl") | |
| 937 | if LASTBRANCH == nil then | |
| 938 | PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*7,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 939 | else | |
| 940 | PART.CFrame = CF(LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0).p,LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*3,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 941 | end | |
| 942 | LASTBRANCH = PART | |
| 943 | end | |
| 944 | end | |
| 945 | end | |
| 946 | end | |
| 947 | if Dissapear == true then | |
| 948 | coroutine.resume(coroutine.create(function() | |
| 949 | for i = 1, 10 do | |
| 950 | Swait() | |
| 951 | for _, c in pairs(LIGHTNINGMODEL:GetChildren()) do | |
| 952 | if c.ClassName == "Part" then | |
| 953 | c.Transparency = i/10 | |
| 954 | end | |
| 955 | end | |
| 956 | end | |
| 957 | LIGHTNINGMODEL:remove() | |
| 958 | end)) | |
| 959 | elseif Dissapear == false then | |
| 960 | Debris:AddItem(LIGHTNINGMODEL,0.1) | |
| 961 | end | |
| 962 | return {End = LastBolt.CFrame*CF(0,0,-LastBolt.Size.Z/2).p,LastBolt = LastBolt,Model = LIGHTNINGMODEL}
| |
| 963 | end | |
| 964 | ||
| 965 | --//=================================\\ | |
| 966 | --|| WEAPON CREATION | |
| 967 | --\\=================================// | |
| 968 | for i = 1, 15 do | |
| 969 | local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/15.2, "Dark stone grey", "FaceGradient", VT(1.01,0.58,1.01),false) | |
| 970 | FACE.Color = C3(0,0,0) | |
| 971 | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
| |
| 972 | CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/35,0), CF(0, 0, 0))
| |
| 973 | end | |
| 974 | local HAT1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2,0.2,2),false) | |
| 975 | MakeForm(HAT1,"Cyl") | |
| 976 | HATWELD = CreateWeldOrSnapOrMotor("Weld", Head, Head, HAT1, CF(0,0.35,0), CF(0, 0, 0))
| |
| 977 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2.01,0.15,2.01),false) | |
| 978 | BELT.Color = C3(15/255,15/255,15/255) | |
| 979 | MakeForm(BELT,"Cyl") | |
| 980 | CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, BELT, CF(0,0,0), CF(0, 0, 0))
| |
| 981 | local HAT2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,2.2,1.3),false) | |
| 982 | MakeForm(HAT2,"Cyl") | |
| 983 | CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, HAT2, CF(0,1.1,0), CF(0, 0, 0))
| |
| 984 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.2,1.31),false) | |
| 985 | BELT.Color = C3(15/255,15/255,15/255) | |
| 986 | MakeForm(BELT,"Cyl") | |
| 987 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0,0), CF(0, 0, 0))
| |
| 988 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Magenta", "Gem", VT(0.25,0.25,0.1),false) | |
| 989 | MakeForm(GEM,"Ball") | |
| 990 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,-BELT.Size.X/2), CF(0, 0, 0))
| |
| 991 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Magenta", "Gem", VT(0.25,0.25,0.1),false) | |
| 992 | MakeForm(GEM,"Ball") | |
| 993 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,BELT.Size.X/2), CF(0, 0, 0))
| |
| 994 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Magenta", "Gem", VT(0.1,0.25,0.25),false) | |
| 995 | MakeForm(GEM,"Ball") | |
| 996 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(-BELT.Size.X/2,0,0), CF(0, 0, 0))
| |
| 997 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Magenta", "Gem", VT(0.1,0.25,0.25),false) | |
| 998 | MakeForm(GEM,"Ball") | |
| 999 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(BELT.Size.X/2,0,0), CF(0, 0, 0))
| |
| 1000 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) | |
| 1001 | BELT.Color = C3(15/255,15/255,15/255) | |
| 1002 | MakeForm(BELT,"Cyl") | |
| 1003 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.7,0), CF(0, 0, 0))
| |
| 1004 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) | |
| 1005 | BELT.Color = C3(15/255,15/255,15/255) | |
| 1006 | MakeForm(BELT,"Cyl") | |
| 1007 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.7,0), CF(0, 0, 0))
| |
| 1008 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) | |
| 1009 | BELT.Color = C3(15/255,15/255,15/255) | |
| 1010 | MakeForm(BELT,"Cyl") | |
| 1011 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.35,0), CF(0, 0, 0))
| |
| 1012 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) | |
| 1013 | BELT.Color = C3(15/255,15/255,15/255) | |
| 1014 | MakeForm(BELT,"Cyl") | |
| 1015 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.35,0), CF(0, 0, 0))
| |
| 1016 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,0.5,1.3),false) | |
| 1017 | MakeForm(BELT,"Ball") | |
| 1018 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,HAT2.Size.Y/2,0), CF(0, 0, 0))
| |
| 1019 | ||
| 1020 | local lightning = Instance.new("ParticleEmitter",Torso)
| |
| 1021 | lightning.Texture = "http://www.roblox.com/asset/?id=348321827" | |
| 1022 | lightning.LightEmission = 0 | |
| 1023 | lightning.Color = ColorSequence.new(Color3.new(1,0,1),Color3.new(1,0,1)) | |
| 1024 | lightning.LockedToPart = true | |
| 1025 | lightning.Rate = 20 | |
| 1026 | lightning.Lifetime = NumberRange.new(0.1,0.10) | |
| 1027 | lightning.Rotation = NumberRange.new(0,360) | |
| 1028 | lightning.Size = NumberSequence.new(3,3,3) | |
| 1029 | lightning.Transparency = NumberSequence.new(0,0) | |
| 1030 | lightning.Speed = NumberRange.new(0,0) | |
| 1031 | lightning.RotSpeed = NumberRange.new(0,0) | |
| 1032 | lightning.ZOffset = 5 | |
| 1033 | lightning.Parent = Character.Torso | |
| 1034 | lightning.Enabled = false | |
| 1035 | ||
| 1036 | local eeeffecto = Instance.new("ParticleEmitter",Torso)
| |
| 1037 | eeeffecto.Texture = "http://www.roblox.com/asset/?id=305943367" | |
| 1038 | eeeffecto.LightEmission = 0 | |
| 1039 | eeeffecto.Color = ColorSequence.new(Color3.new(1,0,1),Color3.new(1,0,1)) | |
| 1040 | eeeffecto.LockedToPart = true | |
| 1041 | eeeffecto.Rate = 10 | |
| 1042 | eeeffecto.Lifetime = NumberRange.new(0.1,0.1) | |
| 1043 | eeeffecto.Rotation = NumberRange.new(0,0) | |
| 1044 | eeeffecto.Size = NumberSequence.new(9,9,9) | |
| 1045 | eeeffecto.Transparency = NumberSequence.new(0,0) | |
| 1046 | eeeffecto.Speed = NumberRange.new(0,0) | |
| 1047 | eeeffecto.RotSpeed = NumberRange.new(0,0) | |
| 1048 | eeeffecto.Parent = Character.Torso | |
| 1049 | eeeffecto.Enabled = false | |
| 1050 | ||
| 1051 | Humanoid.DisplayDistanceType = "None" | |
| 1052 | local naeeym2 = IT("BillboardGui",Character)
| |
| 1053 | naeeym2.AlwaysOnTop = true | |
| 1054 | naeeym2.Size = UDim2.new(6,40,3,20) | |
| 1055 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 1056 | naeeym2.MaxDistance = 200 | |
| 1057 | naeeym2.Adornee = Character.Head | |
| 1058 | naeeym2.Name = "Name" | |
| 1059 | local tecks2 = IT("TextLabel",naeeym2)
| |
| 1060 | tecks2.BackgroundTransparency = 1 | |
| 1061 | tecks2.TextScaled = true | |
| 1062 | tecks2.BorderSizePixel = 0 | |
| 1063 | tecks2.Text = "Warden of the Void" | |
| 1064 | tecks2.Font = "Antique" | |
| 1065 | tecks2.TextSize = 40 | |
| 1066 | tecks2.TextStrokeTransparency = 0.5 | |
| 1067 | tecks2.TextColor3 = Color3.new(0,0,0) | |
| 1068 | tecks2.TextStrokeColor3 = BRICKC"Eggplant".Color | |
| 1069 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 1070 | tecks2.Parent = naeeym2 | |
| 1071 | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Magenta", "FaceGradient", VT(0.15,0.15,0.15),false) | |
| 1072 | MakeForm(EYE,"Ball") | |
| 1073 | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0.15,0.22,-0.55), CF(0, 0, 0))
| |
| 1074 | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Magenta", "FaceGradient", VT(0.05,0.14,0.05),false) | |
| 1075 | EYE.Color = C3(0,0,0) | |
| 1076 | MakeForm(EYE,"Ball") | |
| 1077 | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0.15,0.22,-0.6), CF(0, 0, 0))
| |
| 1078 | local top = Instance.new("Shirt")
| |
| 1079 | top.ShirtTemplate = "rbxassetid://476542397" | |
| 1080 | top.Parent = Character | |
| 1081 | top.Name = "Cloth" | |
| 1082 | local bottom = Instance.new("Pants")
| |
| 1083 | bottom.PantsTemplate = "rbxassetid://476542637" | |
| 1084 | bottom.Parent = Character | |
| 1085 | bottom.Name = "Cloth" | |
| 1086 | for _, c in pairs(Character:GetChildren()) do | |
| 1087 | if c.ClassName == "Part" and c.Name ~= "FaceGradient" and c.Name ~= "Hat" and c.Name ~= "Gem" then | |
| 1088 | c.Material = "Neon" | |
| 1089 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 1090 | c:FindFirstChildOfClass("ParticleEmitter"):remove()
| |
| 1091 | end | |
| 1092 | c.Color = C3(1,1,1) | |
| 1093 | if c == Head then | |
| 1094 | if c:FindFirstChild("face") then
| |
| 1095 | c.face:remove() | |
| 1096 | end | |
| 1097 | end | |
| 1098 | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then | |
| 1099 | c:remove() | |
| 1100 | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
| 1101 | c:remove() | |
| 1102 | end | |
| 1103 | end | |
| 1104 | local BODY = {}
| |
| 1105 | for _, c in pairs(Character:GetDescendants()) do | |
| 1106 | if c:IsA("BasePart") and c.Name ~= "Handle" then
| |
| 1107 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
| 1108 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 1109 | end | |
| 1110 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
| |
| 1111 | elseif c:IsA("JointInstance") then
| |
| 1112 | table.insert(BODY,{c,c.Parent,nil,nil,nil})
| |
| 1113 | end | |
| 1114 | end | |
| 1115 | for e = 1, #BODY do | |
| 1116 | if BODY[e] ~= nil then | |
| 1117 | local STUFF = BODY[e] | |
| 1118 | local PART = STUFF[1] | |
| 1119 | local PARENT = STUFF[2] | |
| 1120 | local MATERIAL = STUFF[3] | |
| 1121 | local COLOR = STUFF[4] | |
| 1122 | local TRANSPARENCY = STUFF[5] | |
| 1123 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 1124 | PART.Material = MATERIAL | |
| 1125 | PART.Color = COLOR | |
| 1126 | PART.Transparency = TRANSPARENCY | |
| 1127 | end | |
| 1128 | PART.AncestryChanged:Connect(function() | |
| 1129 | PART.Parent = PARENT | |
| 1130 | end) | |
| 1131 | end | |
| 1132 | end | |
| 1133 | function refit() | |
| 1134 | Character.Parent = workspace | |
| 1135 | for e = 1, #BODY do | |
| 1136 | if BODY[e] ~= nil then | |
| 1137 | local STUFF = BODY[e] | |
| 1138 | local PART = STUFF[1] | |
| 1139 | local PARENT = STUFF[2] | |
| 1140 | local MATERIAL = STUFF[3] | |
| 1141 | local COLOR = STUFF[4] | |
| 1142 | local TRANSPARENCY = STUFF[5] | |
| 1143 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 1144 | PART.Material = MATERIAL | |
| 1145 | PART.Color = COLOR | |
| 1146 | PART.Transparency = TRANSPARENCY | |
| 1147 | end | |
| 1148 | if PART.Parent ~= PARENT then | |
| 1149 | Humanoid:remove() | |
| 1150 | PART.Parent = PARENT | |
| 1151 | Humanoid = IT("Humanoid",Character)
| |
| 1152 | end | |
| 1153 | end | |
| 1154 | end | |
| 1155 | end | |
| 1156 | local SKILLTEXTCOLOR = BRICKC"Eggplant".Color | |
| 1157 | local SKILLFONT = "Bodoni" | |
| 1158 | local SKILLTEXTSIZE = 7 | |
| 1159 | ||
| 1160 | local SKILLTEXTCOLOR2 = BRICKC"Royal purple".Color | |
| 1161 | local SKILLFONT = "Bodoni" | |
| 1162 | local SKILLTEXTSIZE = 7 | |
| 1163 | ||
| 1164 | Humanoid.Died:connect(function() | |
| 1165 | refit() | |
| 1166 | end) | |
| 1167 | ||
| 1168 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
| 1169 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
| 1170 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
| 1171 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
| 1172 | local SKILL5FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.365, 0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame") | |
| 1173 | local SKILL6FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.15, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 6 Frame") | |
| 1174 | local SKILL7FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.05, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 7 Frame") | |
| 1175 | local SKILL8FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.10, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 8 Frame") | |
| 1176 | local SKILL9FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.50, 0, 0.10, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 9 Frame") | |
| 1177 | local SKILL10FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.23, 0, 0.10, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 10 Frame") | |
| 1178 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Void Zap", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 1") | |
| 1179 | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Void Thunder", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 2") | |
| 1180 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Void Ring", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 3") | |
| 1181 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Warden Wall", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 4") | |
| 1182 | local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[X] Void Beam", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 5") | |
| 1183 | local SKILL6TEXT = CreateLabel(SKILL6FRAME, "[F] Void Hop", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 6") | |
| 1184 | local SKILL7TEXT = CreateLabel(SKILL7FRAME, "[G] Trap into the Void", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 7") | |
| 1185 | local SKILL8TEXT = CreateLabel(SKILL8FRAME, "[P] Rift World", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 8") | |
| 1186 | local SKILL9TEXT = CreateLabel(SKILL9FRAME, "[E] Void Star", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 9") | |
| 1187 | local SKILL10TEXT = CreateLabel(SKILL10FRAME, "[Q] Void Box", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 10") | |
| 1188 | ||
| 1189 | --//=================================\\ | |
| 1190 | --|| DAMAGING | |
| 1191 | --\\=================================// | |
| 1192 | ||
| 1193 | function ApplyAoE(POSITION,RANGE,FLING,BURN) | |
| 1194 | local CHILDREN = workspace:GetDescendants() | |
| 1195 | for index, CHILD in pairs(CHILDREN) do | |
| 1196 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 1197 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 1198 | if HUM then | |
| 1199 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 1200 | if TORSO then | |
| 1201 | if HUM.Health > 0 and (TORSO.Position - POSITION).Magnitude <= RANGE then | |
| 1202 | CHILD:BreakJoints() | |
| 1203 | if FLING ~= 0 then | |
| 1204 | for _, c in pairs(CHILD:GetChildren()) do | |
| 1205 | if c:IsA("BasePart") and c.Transparency == 0 then
| |
| 1206 | if BURN == true then | |
| 1207 | Fire(c) | |
| 1208 | end | |
| 1209 | local bv = Instance.new("BodyVelocity")
| |
| 1210 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1211 | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING | |
| 1212 | bv.Parent = c | |
| 1213 | Debris:AddItem(bv,0.05) | |
| 1214 | end | |
| 1215 | end | |
| 1216 | end | |
| 1217 | end | |
| 1218 | end | |
| 1219 | end | |
| 1220 | end | |
| 1221 | end | |
| 1222 | end | |
| 1223 | ||
| 1224 | --//=================================\\ | |
| 1225 | --|| text above head lel | |
| 1226 | --\\=================================// | |
| 1227 | ||
| 1228 | function chatfunc(text) | |
| 1229 | local chat = coroutine.wrap(function() | |
| 1230 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 1231 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 1232 | end | |
| 1233 | local Bill = Instance.new("BillboardGui",Character)
| |
| 1234 | Bill.Size = UDim2.new(0,100,0,40) | |
| 1235 | Bill.StudsOffset = Vector3.new(0,5.5,0) | |
| 1236 | Bill.Adornee = Character.Head | |
| 1237 | Bill.Name = "TalkingBillBoard" | |
| 1238 | local Hehe = Instance.new("TextLabel",Bill)
| |
| 1239 | Hehe.BackgroundTransparency = 1 | |
| 1240 | Hehe.BorderSizePixel = 0 | |
| 1241 | Hehe.Text = "" | |
| 1242 | Hehe.Font = "Antique" | |
| 1243 | Hehe.TextSize = 50 | |
| 1244 | Hehe.TextStrokeTransparency = 0 | |
| 1245 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
| 1246 | coroutine.resume(coroutine.create(function() | |
| 1247 | while Hehe ~= nil do | |
| 1248 | Swait() | |
| 1249 | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
| 1250 | Hehe.Rotation = math.random(-5,5) | |
| 1251 | Hehe.TextColor3 = Color3.new(0,0,0) | |
| 1252 | Hehe.TextStrokeColor3 = BRICKC"Eggplant".Color | |
| 1253 | end | |
| 1254 | end)) | |
| 1255 | for i = 1,string.len(text),1 do | |
| 1256 | Swait() | |
| 1257 | Hehe.Text = string.sub(text,1,i) | |
| 1258 | end | |
| 1259 | Swait(90)--Re[math.random(1, 93)] | |
| 1260 | for i = 0, 1, .025 do | |
| 1261 | Swait() | |
| 1262 | Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i)) | |
| 1263 | Hehe.TextStrokeTransparency = i | |
| 1264 | Hehe.TextTransparency = i | |
| 1265 | end | |
| 1266 | Bill:Destroy() | |
| 1267 | end) | |
| 1268 | chat() | |
| 1269 | end | |
| 1270 | ||
| 1271 | function onChatted(msg) | |
| 1272 | chatfunc(msg) | |
| 1273 | end | |
| 1274 | ||
| 1275 | Player.Chatted:connect(onChatted) | |
| 1276 | ||
| 1277 | ||
| 1278 | --//=================================\\ | |
| 1279 | --|| ATTACK FUNCTIONS AND STUFF | |
| 1280 | --\\=================================// | |
| 1281 | ||
| 1282 | --------------VOID BOX------------------- | |
| 1283 | ||
| 1284 | function VoidBox() | |
| 1285 | local HITFLOOR,HITPOS = Raycast(RootPart.CFrame*CF(0,0,-6.5).p, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4*SIZE, Character) | |
| 1286 | if HITFLOOR ~= nil then | |
| 1287 | ATTACK = false | |
| 1288 | Rooted = false | |
| 1289 | local RINGSPIN = true | |
| 1290 | local CONSTRUCTING = true | |
| 1291 | local RING = CreatePart(3, Effects, "Neon", 0, 1, "Eggplant", "Ring", VT(0,0,0)) | |
| 1292 | RING.Color = C3(0,0,0) | |
| 1293 | MakeForm(RING,"Cyl") | |
| 1294 | RING.CFrame = CF(HITPOS) | |
| 1295 | CreateSound(402981977, RING, 5, 1.2, false) | |
| 1296 | coroutine.resume(coroutine.create(function() | |
| 1297 | repeat | |
| 1298 | Swait() | |
| 1299 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 1300 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 - 0.04 * SIN(SINE / 24)*SIZE, 0 + 0.04 * SIN(SINE / 12)*SIZE, 0 + 0.05*SIZE * COS(SINE / 12)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0 - 2.5 * SIN(SINE / 24)), RAD(0)), 1 / Animation_Speed) | |
| 1301 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1*SIZE) - 1)) * ANGLES(RAD(-25 - 4 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1302 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35*SIZE, 0.65*SIZE, 0*SIZE) * ANGLES(RAD(115), RAD(45), RAD(35)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1303 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25*SIZE, 0.5*SIZE, 0.5*SIZE) * ANGLES(RAD(-35), RAD(25 - 2.5 * SIN(SINE / 12)), RAD(55 - 2.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1304 | RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE, -1*SIZE + 0.06 * SIN(SINE / 24) - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-2 - 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1305 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE - 0.06 * SIN(SINE / 24) - 0.05*SIZE * COS(SINE / 12), -0.01*SIZE) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(-75), RAD(0)) * ANGLES(RAD(-2 + 2.5 * SIN(SINE / 24)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1306 | until CONSTRUCTING == false | |
| 1307 | repeat | |
| 1308 | Swait() | |
| 1309 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 1310 | until RINGSPIN == false | |
| 1311 | for i = 1, 25 do | |
| 1312 | Swait() | |
| 1313 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 1314 | RING.Size = RING.Size - VT(0.15,0,0.15) | |
| 1315 | --DECAL.Transparency = DECAL.Transparency + 1/25 | |
| 1316 | RING.Transparency = RING.Transparency + 1/25 | |
| 1317 | end | |
| 1318 | RING:remove() | |
| 1319 | end)) | |
| 1320 | for i = 1, 15 do | |
| 1321 | Swait() | |
| 1322 | RING.Size = RING.Size + VT(0.75,0,0.75) | |
| 1323 | RING.Transparency = RING.Transparency - 1/15 | |
| 1324 | end | |
| 1325 | local BOXSPIN = true | |
| 1326 | local PANDORASBOX = IT("Model",Effects2)
| |
| 1327 | PANDORASBOX.Name = "Pandora's Box" | |
| 1328 | local BOX = IT("Model",PANDORASBOX)
| |
| 1329 | BOX.Name = "Body" | |
| 1330 | local LID = IT("Model",PANDORASBOX)
| |
| 1331 | LID.Name = "Lid" | |
| 1332 | --BUILDING THE BOX-- | |
| 1333 | local BASE = CreatePart(3, BOX, "Neon", 0, 0, "Eggplant", "Black", VT(2,1.8,2)) | |
| 1334 | BASE.Color = C3(0,0,0) | |
| 1335 | PANDORASBOX.PrimaryPart = BASE | |
| 1336 | BASE.CFrame = CF(HITPOS+VT(0,-8,0),VT(RootPart.Position.X,HITPOS.Y-8,RootPart.Position.Z)) | |
| 1337 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Magenta", "Marble", VT(0.2,1.9,0.2)) | |
| 1338 | WOOD.CFrame = BASE.CFrame*CF(1,0,1) | |
| 1339 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Magenta", "Marble", VT(0.2,1.9,0.2)) | |
| 1340 | WOOD.CFrame = BASE.CFrame*CF(1,0,-1) | |
| 1341 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Magenta", "Marble", VT(0.2,1.9,0.2)) | |
| 1342 | WOOD.CFrame = BASE.CFrame*CF(-1,0,1) | |
| 1343 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Magenta", "Marble", VT(0.2,1.9,0.2)) | |
| 1344 | WOOD.CFrame = BASE.CFrame*CF(-1,0,-1) | |
| 1345 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Magenta", "Marble", VT(2.1,0.2,0.2)) | |
| 1346 | WOOD.CFrame = BASE.CFrame*CF(0,0.9,1) | |
| 1347 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Magenta", "Marble", VT(2.1,0.2,0.2)) | |
| 1348 | WOOD.CFrame = BASE.CFrame*CF(0,0.9,-1) | |
| 1349 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Magenta", "Marble", VT(0.2,0.2,2.1)) | |
| 1350 | WOOD.CFrame = BASE.CFrame*CF(1,0.9,0) | |
| 1351 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Magenta", "Marble", VT(0.2,0.2,2.1)) | |
| 1352 | WOOD.CFrame = BASE.CFrame*CF(-1,0.9,0) | |
| 1353 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Magenta", "Marble", VT(2.1,0.2,0.2)) | |
| 1354 | WOOD.CFrame = BASE.CFrame*CF(0,-0.9,1) | |
| 1355 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Magenta", "Marble", VT(2.1,0.2,0.2)) | |
| 1356 | WOOD.CFrame = BASE.CFrame*CF(0,-0.9,-1) | |
| 1357 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Magenta", "Marble", VT(0.2,0.2,2.1)) | |
| 1358 | WOOD.CFrame = BASE.CFrame*CF(1,-0.9,0) | |
| 1359 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Magenta", "Marble", VT(0.2,0.2,2.1)) | |
| 1360 | WOOD.CFrame = BASE.CFrame*CF(-1,-0.9,0) | |
| 1361 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Eggplant", "Marble", VT(2.1,1.9,0.1)) | |
| 1362 | WOOD.CFrame = BASE.CFrame*CF(0,0,1) | |
| 1363 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Eggplant", "Marble", VT(2.1,1.9,0.1)) | |
| 1364 | WOOD.CFrame = BASE.CFrame*CF(0,0,-1) | |
| 1365 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Eggplant", "Marble", VT(0.1,1.9,2.1)) | |
| 1366 | WOOD.CFrame = BASE.CFrame*CF(1,0,0) | |
| 1367 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Eggplant", "Marble", VT(0.1,1.9,2.1)) | |
| 1368 | WOOD.CFrame = BASE.CFrame*CF(-1,0,0) | |
| 1369 | local WOOD = CreatePart(3, BOX, "Marble", 0, 0, "Eggplant", "Marble", VT(2.1,0.1,2.1)) | |
| 1370 | WOOD.CFrame = BASE.CFrame*CF(0,-0.9,0) | |
| 1371 | ------------- | |
| 1372 | local LIDPART = CreatePart(3, LID, "Marble", 0, 0, "Eggplant", "Marble", VT(2.1,0.1,2.1)) | |
| 1373 | LIDPART.CFrame = BASE.CFrame*CF(0,1,0) | |
| 1374 | LID.PrimaryPart = LIDPART | |
| 1375 | local WOOD = CreatePart(3, LID, "Marble", 0, 0, "Magenta", "Marble", VT(2.1,0.2,0.2)) | |
| 1376 | WOOD.CFrame = LIDPART.CFrame*CF(0,0,-1) | |
| 1377 | local WOOD = CreatePart(3, LID, "Marble", 0, 0, "Magenta", "Marble", VT(2.1,0.2,0.2)) | |
| 1378 | WOOD.CFrame = LIDPART.CFrame*CF(0,0,1) | |
| 1379 | local WOOD = CreatePart(3, LID, "Marble", 0, 0, "Magenta", "Marble", VT(0.2,0.2,2.1)) | |
| 1380 | WOOD.CFrame = LIDPART.CFrame*CF(1,0,0) | |
| 1381 | local WOOD = CreatePart(3, LID, "Marble", 0, 0, "Magenta", "Marble", VT(0.2,0.2,2.1)) | |
| 1382 | WOOD.CFrame = LIDPART.CFrame*CF(-1,0,0) | |
| 1383 | local DECAL = IT("Decal",LIDPART)
| |
| 1384 | DECAL.Face = "Top" | |
| 1385 | DECAL.Texture = "http://www.roblox.com/asset/?id=1501226061" | |
| 1386 | DECAL.Color3 = C3(0,0,0) | |
| 1387 | --BUILDING THE BOX-- | |
| 1388 | coroutine.resume(coroutine.create(function() | |
| 1389 | repeat | |
| 1390 | Swait() | |
| 1391 | PANDORASBOX:SetPrimaryPartCFrame(BASE.CFrame * ANGLES(RAD(0), RAD(2.45), RAD(0))) | |
| 1392 | until BOXSPIN == false | |
| 1393 | end)) | |
| 1394 | for i = 1, 25 do | |
| 1395 | Swait() | |
| 1396 | PANDORASBOX:SetPrimaryPartCFrame(BASE.CFrame * CF(0,1.5-(i/12.5),0)) | |
| 1397 | end | |
| 1398 | wait(0.5) | |
| 1399 | BOXSPIN = false | |
| 1400 | CONSTRUCTING = false | |
| 1401 | coroutine.resume(coroutine.create(function() | |
| 1402 | WACKYEFFECT({Time = 45, EffectType = "Sphere", Size = LIDPART.Size, Size2 = VT(3,0,3)*4, Transparency = 0, Transparency2 = 1, CFrame = LIDPART.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = 168586586, SoundPitch = 1.3, SoundVolume = 6})
| |
| 1403 | --[[for i = 1, 45 do | |
| 1404 | Swait() | |
| 1405 | LID:SetPrimaryPartCFrame(LIDPART.CFrame * CF(0,1.5-(i/12.5),0.5) * ANGLES(RAD(0.7), RAD(0), RAD(0))) | |
| 1406 | end- | |
| 1407 | LID:remove()]]-- | |
| 1408 | for _, c in pairs(LID:GetChildren()) do | |
| 1409 | if c.ClassName == "Part" then | |
| 1410 | c.Anchored = false | |
| 1411 | c.CanCollide = true | |
| 1412 | if c ~= LIDPART then | |
| 1413 | weldBetween(LIDPART,c) | |
| 1414 | end | |
| 1415 | end | |
| 1416 | end | |
| 1417 | LIDPART.Velocity = CF(LIDPART.Position,LIDPART.CFrame*CF(15,25,0).p).lookVector*65 | |
| 1418 | Debris:AddItem(LID,15) | |
| 1419 | wait(0.5) | |
| 1420 | local RANDOMEFFECT = MRANDOM(1,4) | |
| 1421 | if RANDOMEFFECT == 1 then | |
| 1422 | for i = 1, 45 do | |
| 1423 | wait((2-(i/15))/15) | |
| 1424 | WACKYEFFECT({Time = 45, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(1,1,1), Transparency = 0, Transparency2 = 1, CFrame = BASE.CFrame*CF(0,MRANDOM(12,15),0) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0))*CF(0,0,MRANDOM(1,5)), MoveToPos = BASE.Position, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = 0.8, SoundVolume = 6})
| |
| 1425 | end | |
| 1426 | wait(1) | |
| 1427 | WACKYEFFECT({Time = 45, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(35,35,35)*12, Transparency = 0, Transparency2 = 1, CFrame = BASE.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BASE.Color, SoundID = 165970126, SoundPitch = 0.75, SoundVolume = 6})
| |
| 1428 | WACKYEFFECT({Time = 55, EffectType = "Wave", Size = VT(0,0,0), Size2 = VT(45,3,45)*10, Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = BASE.Color, SoundID = 469345336, SoundPitch = 0.75, SoundVolume = 6})
| |
| 1429 | WACKYEFFECT({Time = 55, EffectType = "Wave", Size = VT(0,0,0), Size2 = VT(45,3,45)*9, Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = BASE.Color, SoundID = nil, SoundPitch = 0.75, SoundVolume = 6})
| |
| 1430 | for i = 1, 5 do | |
| 1431 | WACKYEFFECT({Time = 35, EffectType = "Wave", Size = VT(5,0,5)*SIZE, Size2 = VT(35,3,35)*12, Transparency = 0.5, Transparency2 = 1, CFrame = BASE.CFrame * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = 0.5, SoundVolume = 6})
| |
| 1432 | end | |
| 1433 | ApplyAoE(BASE.Position,50,1,200,375,false) | |
| 1434 | ApplyAoE(BASE.Position,250,35,75,175,false) | |
| 1435 | elseif RANDOMEFFECT == 2 then | |
| 1436 | local FIELD = CreatePart(3, Effects, "Neon", 0, 0, "Magenta", "Field", VT(0.3,0.3,0.3)) | |
| 1437 | FIELD.CFrame = BASE.CFrame | |
| 1438 | MakeForm(FIELD,"Ball") | |
| 1439 | for i = 1, 50 do | |
| 1440 | Swait() | |
| 1441 | FIELD.Size = FIELD.Size + VT(0.01,0.01,0.01) | |
| 1442 | FIELD.CFrame = FIELD.CFrame * CF(0,0.75-(i/45),0) | |
| 1443 | end | |
| 1444 | wait(0.2) | |
| 1445 | local LOOP = CreateSound(1393698948, FIELD, 0, 1.2, true) | |
| 1446 | coroutine.resume(coroutine.create(function() | |
| 1447 | for i = 1, 75 do | |
| 1448 | Swait() | |
| 1449 | LOOP.Volume = LOOP.Volume + 10/75 | |
| 1450 | LOOP.Parent = FIELD | |
| 1451 | local CHILDREN = workspace:GetDescendants() | |
| 1452 | for index, CHILD in pairs(CHILDREN) do | |
| 1453 | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then | |
| 1454 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 1455 | if HUM then | |
| 1456 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 1457 | if TORSO then | |
| 1458 | if (TORSO.Position - FIELD.Position).Magnitude <= FIELD.Size.X/2 then | |
| 1459 | HUM.Health = HUM.Health - 0.1 | |
| 1460 | TORSO.Velocity = VT(0,5,0) | |
| 1461 | HUM.PlatformStand = true | |
| 1462 | if TORSO.RotVelocity.Magnitude < 15 then | |
| 1463 | TORSO.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45)) | |
| 1464 | end | |
| 1465 | end | |
| 1466 | end | |
| 1467 | end | |
| 1468 | end | |
| 1469 | end | |
| 1470 | FIELD.Size = FIELD.Size + VT(3,3,3) | |
| 1471 | FIELD.Transparency = FIELD.Transparency + 0.8/75 | |
| 1472 | end | |
| 1473 | for i = 1, 500 do | |
| 1474 | Swait() | |
| 1475 | LOOP.Parent = FIELD | |
| 1476 | local CHILDREN = workspace:GetDescendants() | |
| 1477 | for index, CHILD in pairs(CHILDREN) do | |
| 1478 | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then | |
| 1479 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 1480 | if HUM then | |
| 1481 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 1482 | if TORSO then | |
| 1483 | if (TORSO.Position - FIELD.Position).Magnitude <= FIELD.Size.X/2 then | |
| 1484 | TORSO.Velocity = VT(0,5,0) | |
| 1485 | HUM.Health = HUM.Health - 0.1 | |
| 1486 | HUM.PlatformStand = true | |
| 1487 | if TORSO.RotVelocity.Magnitude < 15 then | |
| 1488 | TORSO.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45)) | |
| 1489 | end | |
| 1490 | end | |
| 1491 | end | |
| 1492 | end | |
| 1493 | end | |
| 1494 | end | |
| 1495 | end | |
| 1496 | for i = 1, 25 do | |
| 1497 | Swait() | |
| 1498 | LOOP.Volume = LOOP.Volume + 10/25 | |
| 1499 | LOOP.Parent = FIELD | |
| 1500 | local CHILDREN = workspace:GetDescendants() | |
| 1501 | for index, CHILD in pairs(CHILDREN) do | |
| 1502 | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then | |
| 1503 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 1504 | if HUM then | |
| 1505 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 1506 | if TORSO then | |
| 1507 | if (TORSO.Position - FIELD.Position).Magnitude <= FIELD.Size.X/1.8 then | |
| 1508 | TORSO.Velocity = VT(0,5,0) | |
| 1509 | HUM.Health = HUM.Health - 0.1 | |
| 1510 | HUM.PlatformStand = false | |
| 1511 | if TORSO.RotVelocity.Magnitude < 15 then | |
| 1512 | TORSO.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45)) | |
| 1513 | end | |
| 1514 | end | |
| 1515 | end | |
| 1516 | end | |
| 1517 | end | |
| 1518 | end | |
| 1519 | FIELD.Size = FIELD.Size - VT(3,3,3) | |
| 1520 | FIELD.Transparency = FIELD.Transparency + 0.2/25 | |
| 1521 | end | |
| 1522 | FIELD:remove() | |
| 1523 | end)) | |
| 1524 | elseif RANDOMEFFECT == 3 then | |
| 1525 | for i = 1, 10 do | |
| 1526 | wait(0.15) | |
| 1527 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(3,8,3), Transparency = 0, Transparency2 = 1, CFrame = BASE.CFrame*CF(0,0.3,0), MoveToPos = BASE.Position+VT(0,6,0), RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = 90655239, SoundPitch = 0.8, SoundVolume = 6})
| |
| 1528 | coroutine.resume(coroutine.create(function() | |
| 1529 | local MINION = CLONE:Clone() | |
| 1530 | MINION.Parent = Effects | |
| 1531 | MINION.Name = "Shadow" | |
| 1532 | MINION.HumanoidRootPart.CFrame = BASE.CFrame*CF(0,5,0) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)) | |
| 1533 | MINION.HumanoidRootPart.Velocity = CF(MINION.HumanoidRootPart.Position,MINION.HumanoidRootPart.CFrame*CF(0,8,-15).p).lookVector*MRANDOM(55,100) | |
| 1534 | for _, c in pairs(MINION:GetChildren()) do | |
| 1535 | if c.ClassName == "Part" then | |
| 1536 | c.Material = "Neon" | |
| 1537 | c.Color = C3(0,0,0) | |
| 1538 | c.Transparency = 0.25 | |
| 1539 | if c.Name == "Head" then | |
| 1540 | c:ClearAllChildren() | |
| 1541 | local MSH = IT("BlockMesh",c)
| |
| 1542 | MSH.Scale = VT(0.5,1,1) | |
| 1543 | end | |
| 1544 | end | |
| 1545 | end | |
| 1546 | local TORSO = MINION.Torso | |
| 1547 | local HUMAN = MINION.Humanoid | |
| 1548 | HUMAN.WalkSpeed = 100 | |
| 1549 | HUMAN.MaxHealth = math.huge | |
| 1550 | HUMAN.Health = math.huge | |
| 1551 | HUMAN.DisplayDistanceType = "None" | |
| 1552 | HUMAN.Died:connect(function() | |
| 1553 | MINION:remove() | |
| 1554 | --CreateSound(SHOUTS[MRANDOM(1,3)], TORSO, 3, 0.5, false) | |
| 1555 | end) | |
| 1556 | wait(1) | |
| 1557 | local findNearestTorso = function(POS) | |
| 1558 | local list = game.Workspace:GetDescendants() | |
| 1559 | local torso = nil | |
| 1560 | local dist = 9999 | |
| 1561 | local temp = nil | |
| 1562 | local human = nil | |
| 1563 | local temp2 = nil | |
| 1564 | for x = 1, #list do | |
| 1565 | temp2 = list[x] | |
| 1566 | if (temp2.className == "Model") and (temp2 ~= Character) and (temp2.Parent ~= Effects) then | |
| 1567 | temp = temp2:findFirstChild("Torso") or temp2:findFirstChild("UpperTorso")
| |
| 1568 | human = temp2:findFirstChildOfClass("Humanoid")
| |
| 1569 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
| 1570 | if (temp.Position - POS).magnitude < dist then | |
| 1571 | torso = temp | |
| 1572 | dist = (temp.Position - POS).magnitude | |
| 1573 | end | |
| 1574 | end | |
| 1575 | end | |
| 1576 | end | |
| 1577 | return torso, dist | |
| 1578 | end | |
| 1579 | for i = 1, 40 do | |
| 1580 | if HUMAN.Health == 0 then | |
| 1581 | break | |
| 1582 | end | |
| 1583 | wait(0.3) | |
| 1584 | local target,dist= findNearestTorso(TORSO.Position) | |
| 1585 | if target then | |
| 1586 | HUMAN:MoveTo(target.Position) | |
| 1587 | if dist < 999 then | |
| 1588 | CreateSound(348663022, TORSO, 10, 1, true) | |
| 1589 | wait(0.5) | |
| 1590 | --local ANIM = HUMAN:LoadAnimation(ATANIM) | |
| 1591 | --ANIM:Play() | |
| 1592 | --CreateSound(SHOUTS[MRANDOM(1,3)], TORSO, 1, 1, false) | |
| 1593 | ApplyAoE(TORSO.Position,10,0,0,85,false) | |
| 1594 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(5,5,5), Size2 = VT(25,25,25), Transparency = 0, Transparency2 = 1, CFrame = TORSO.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = 201858087, SoundPitch = 0.8, SoundVolume = 10})
| |
| 1595 | for i = 1, 5 do | |
| 1596 | WACKYEFFECT({Time = 75, EffectType = "Wave", Size = VT(5,0,5)*SIZE, Size2 = VT(15,1,15), Transparency = 0.5, Transparency2 = 1, CFrame = TORSO.CFrame * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-15,15)/7.5, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = 0.5, SoundVolume = 6})
| |
| 1597 | end | |
| 1598 | break | |
| 1599 | end | |
| 1600 | end | |
| 1601 | end | |
| 1602 | MINION:remove() | |
| 1603 | end)) | |
| 1604 | end | |
| 1605 | elseif RANDOMEFFECT == 4 then | |
| 1606 | local FIELD = CreatePart(3, Effects, "Neon", 0, 0, "Alder", "Field", VT(0.3,0.3,0.3)) | |
| 1607 | FIELD.Color = C3(0,0,0) | |
| 1608 | FIELD.CFrame = BASE.CFrame | |
| 1609 | MakeForm(FIELD,"Ball") | |
| 1610 | FIELD.CanCollide = true | |
| 1611 | for i = 1, 50 do | |
| 1612 | Swait() | |
| 1613 | FIELD.Size = FIELD.Size + VT(0.01,0.01,0.01) | |
| 1614 | FIELD.CFrame = FIELD.CFrame * CF(0,0.75-(i/45),0) | |
| 1615 | end | |
| 1616 | wait(0.2) | |
| 1617 | local LOOP = CreateSound(487214658, FIELD, 0, 1, true) | |
| 1618 | coroutine.resume(coroutine.create(function() | |
| 1619 | local E = 0 | |
| 1620 | for i = 1, 75 do | |
| 1621 | E = E + 1 | |
| 1622 | Swait() | |
| 1623 | if E >= 35 then | |
| 1624 | E = 0 | |
| 1625 | WACKYEFFECT({Time = 25, EffectType = "Sphere", Size = FIELD.Size*30, Size2 = FIELD.Size, Transparency = 0.8, Transparency2 = 1, CFrame = FIELD.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BASE.Color, SoundID = nil, SoundPitch = 1, SoundVolume = 6})
| |
| 1626 | end | |
| 1627 | LOOP.Volume = LOOP.Volume + 10/75 | |
| 1628 | LOOP.Parent = FIELD | |
| 1629 | local CHILDREN = workspace:GetDescendants() | |
| 1630 | for index, CHILD in pairs(CHILDREN) do | |
| 1631 | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then | |
| 1632 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 1633 | if HUM then | |
| 1634 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 1635 | if TORSO then | |
| 1636 | if (TORSO.Position - FIELD.Position).Magnitude <= FIELD.Size.X*30 then | |
| 1637 | for _, c in pairs(CHILD:GetChildren()) do | |
| 1638 | if c:IsA("BasePart") then
| |
| 1639 | local bv = Instance.new("BodyVelocity")
| |
| 1640 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1641 | bv.velocity = CF(FIELD.Position,c.Position).lookVector*-50 | |
| 1642 | bv.Parent = c | |
| 1643 | Debris:AddItem(bv,0.05) | |
| 1644 | end | |
| 1645 | end | |
| 1646 | HUM.Health = HUM.Health - 0.3 | |
| 1647 | end | |
| 1648 | end | |
| 1649 | end | |
| 1650 | end | |
| 1651 | end | |
| 1652 | FIELD.Size = FIELD.Size + VT(0.3,0.3,0.3)/5 | |
| 1653 | end | |
| 1654 | for i = 1, 180 do | |
| 1655 | E = E + 1 | |
| 1656 | Swait() | |
| 1657 | if E >= 35 then | |
| 1658 | E = 0 | |
| 1659 | WACKYEFFECT({Time = 25, EffectType = "Sphere", Size = FIELD.Size*30, Size2 = FIELD.Size, Transparency = 0.8, Transparency2 = 1, CFrame = FIELD.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BASE.Color, SoundID = nil, SoundPitch = 1, SoundVolume = 6})
| |
| 1660 | end | |
| 1661 | LOOP.Parent = FIELD | |
| 1662 | local CHILDREN = workspace:GetDescendants() | |
| 1663 | for index, CHILD in pairs(CHILDREN) do | |
| 1664 | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then | |
| 1665 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 1666 | if HUM then | |
| 1667 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 1668 | if TORSO then | |
| 1669 | if (TORSO.Position - FIELD.Position).Magnitude <= FIELD.Size.X*30 then | |
| 1670 | for _, c in pairs(CHILD:GetChildren()) do | |
| 1671 | if c:IsA("BasePart") then
| |
| 1672 | local bv = Instance.new("BodyVelocity")
| |
| 1673 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1674 | bv.velocity = CF(FIELD.Position,c.Position).lookVector*-50 | |
| 1675 | bv.Parent = c | |
| 1676 | Debris:AddItem(bv,0.05) | |
| 1677 | end | |
| 1678 | end | |
| 1679 | HUM.Health = HUM.Health - 0.3 | |
| 1680 | end | |
| 1681 | end | |
| 1682 | end | |
| 1683 | end | |
| 1684 | end | |
| 1685 | end | |
| 1686 | ApplyAoE(FIELD.Position,40,15,20,375,false) | |
| 1687 | WACKYEFFECT({Time = 45, EffectType = "Sphere", Size = FIELD.Size, Size2 = VT(35,35,35), Transparency = 0, Transparency2 = 1, CFrame = FIELD.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BASE.Color, SoundID = 231917744, SoundPitch = 1, SoundVolume = 6})
| |
| 1688 | for i = 1, 5 do | |
| 1689 | WACKYEFFECT({Time = 35, EffectType = "Wave", Size = VT(5,0,5)*SIZE, Size2 = VT(35,3,35), Transparency = 0.5, Transparency2 = 1, CFrame = FIELD.CFrame * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = 0.5, SoundVolume = 6})
| |
| 1690 | end | |
| 1691 | FIELD:remove() | |
| 1692 | end)) | |
| 1693 | elseif RANDOMEFFECT == 5 then | |
| 1694 | end | |
| 1695 | wait(0.5) | |
| 1696 | for i = 1, 25 do | |
| 1697 | Swait() | |
| 1698 | PANDORASBOX:SetPrimaryPartCFrame(BASE.CFrame * CF(0,-0.3,0)) | |
| 1699 | end | |
| 1700 | PANDORASBOX:remove() | |
| 1701 | RINGSPIN = false | |
| 1702 | end)) | |
| 1703 | ATTACK = false | |
| 1704 | Rooted = false | |
| 1705 | end | |
| 1706 | end | |
| 1707 | --------------VOID STAR------------------- | |
| 1708 | ||
| 1709 | --Explosion-- | |
| 1710 | function Expld(rad,pos) | |
| 1711 | local ex = Instance.new("Explosion",game.Workspace)
| |
| 1712 | ex.BlastRadius = rad | |
| 1713 | ex.BlastPressure = 0 | |
| 1714 | ex.Position = pos | |
| 1715 | ex.Visible = false | |
| 1716 | ex.Hit:connect(function(hit) | |
| 1717 | if hit.Parent ~= chara and hit.Parent:FindFirstChild("Humanoid")~= nil then
| |
| 1718 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - rad
| |
| 1719 | end | |
| 1720 | end) | |
| 1721 | end | |
| 1722 | ||
| 1723 | local asd = Instance.new("ParticleEmitter")
| |
| 1724 | asd.Color = ColorSequence.new(Color3.new(0.5, 0, 0), Color3.new(.3, 0, 0)) | |
| 1725 | asd.LightEmission = .1 | |
| 1726 | asd.Texture = "http://www.roblox.com/asset/?ID=249481494" | |
| 1727 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.6),NumberSequenceKeypoint.new(1, 2)})
| |
| 1728 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 1729 | asd.Transparency = bbb | |
| 1730 | asd.Size = aaa | |
| 1731 | asd.ZOffset = .9 | |
| 1732 | asd.Acceleration = Vector3.new(0, -15, 0) | |
| 1733 | asd.LockedToPart = false | |
| 1734 | asd.EmissionDirection = "Back" | |
| 1735 | asd.Lifetime = NumberRange.new(1, 2) | |
| 1736 | asd.Rotation = NumberRange.new(-100, 100) | |
| 1737 | asd.RotSpeed = NumberRange.new(-100, 100) | |
| 1738 | asd.Speed = NumberRange.new(10) | |
| 1739 | asd.Enabled = false | |
| 1740 | asd.VelocitySpread = 999 | |
| 1741 | ||
| 1742 | function getbloody(victim,amount) | |
| 1743 | local PART = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Blood", victim.Size) | |
| 1744 | PART.CFrame = victim.CFrame | |
| 1745 | local HITPLAYERSOUNDS = {"356551938","264486467"}
| |
| 1746 | Debris:AddItem(PART,5) | |
| 1747 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
| 1748 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
| 1749 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
| 1750 | local prtcl = asd:Clone() | |
| 1751 | prtcl.Parent = PART | |
| 1752 | prtcl:Emit(amount*10) | |
| 1753 | end | |
| 1754 | ||
| 1755 | function Kill(Char) | |
| 1756 | local NewCharacter = IT("Model",Effects)
| |
| 1757 | NewCharacter.Name = "Ow im ded lul ;-;" | |
| 1758 | for _, c in pairs(Char:GetDescendants()) do | |
| 1759 | if c:IsA("BasePart") and c.Transparency == 0 then
| |
| 1760 | if c.Parent == Char then | |
| 1761 | getbloody(c,5) | |
| 1762 | end | |
| 1763 | c:BreakJoints() | |
| 1764 | c.Material = "Glass" | |
| 1765 | c.Color = C3(0.5,0,0) | |
| 1766 | c.CanCollide = true | |
| 1767 | c.Transparency = 0.3 | |
| 1768 | if c:FindFirstChildOfClass("SpecialMesh") then
| |
| 1769 | c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
| |
| 1770 | end | |
| 1771 | if c.Name == "Head" then | |
| 1772 | c:ClearAllChildren() | |
| 1773 | c.Size = VT(c.Size.Y,c.Size.Y,c.Size.Y) | |
| 1774 | end | |
| 1775 | if c.ClassName == "MeshPart" then | |
| 1776 | c.TextureID = "" | |
| 1777 | end | |
| 1778 | if c:FindFirstChildOfClass("BodyPosition") then
| |
| 1779 | c:FindFirstChildOfClass("BodyPosition"):remove()
| |
| 1780 | end | |
| 1781 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 1782 | c:FindFirstChildOfClass("ParticleEmitter"):remove()
| |
| 1783 | end | |
| 1784 | c.Parent = NewCharacter | |
| 1785 | c.Name = "DeadPart" | |
| 1786 | c.Velocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45))/15 | |
| 1787 | c.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-15,85),MRANDOM(-45,45)) | |
| 1788 | end | |
| 1789 | end | |
| 1790 | Char:remove() | |
| 1791 | Debris:AddItem(NewCharacter,5) | |
| 1792 | end | |
| 1793 | ||
| 1794 | ||
| 1795 | function ApplyAoE3(POSITION,RANGE,BRUTAL) | |
| 1796 | local CHILDREN = workspace:GetDescendants() | |
| 1797 | for index, CHILD in pairs(CHILDREN) do | |
| 1798 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 1799 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 1800 | if HUM then | |
| 1801 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 1802 | if TORSO then | |
| 1803 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
| 1804 | if BRUTAL == true then | |
| 1805 | Kill(CHILD) | |
| 1806 | else | |
| 1807 | CHILD:BreakJoints() | |
| 1808 | end | |
| 1809 | end | |
| 1810 | end | |
| 1811 | end | |
| 1812 | end | |
| 1813 | end | |
| 1814 | end | |
| 1815 | ||
| 1816 | function VoidStar() | |
| 1817 | ATTACK = true | |
| 1818 | Rooted = true | |
| 1819 | for i=0, 1, 0.1 / Animation_Speed do | |
| 1820 | Swait() | |
| 1821 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1822 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1823 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(0), RAD(0), RAD(-85)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1824 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.15, -0.5) * ANGLES(RAD(-15), RAD(0), RAD(85)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1825 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1826 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1827 | end | |
| 1828 | coroutine.resume(coroutine.create(function() | |
| 1829 | local POS = Mouse.Hit.p | |
| 1830 | local RAY = CreatePart(3, Effects, "Neon", 0, 0, "Eggplant", "Strike", VT(0,2000,0)) | |
| 1831 | MakeForm(RAY,"Cyl") | |
| 1832 | local SPHERE = CreatePart(3, Effects, "Neon", 0, 0, "Eggplant", "Strike", VT(0,0,0)) | |
| 1833 | MakeForm(SPHERE,"Ball") | |
| 1834 | local SHIELD = CreatePart(3, Effects, "Neon", 0, 0.5, "Really black", "Strike", VT(0,0,0)) | |
| 1835 | MakeForm(SHIELD,"Ball") | |
| 1836 | SHIELD.CFrame = CF(POS) | |
| 1837 | RAY.CFrame = CF(POS) | |
| 1838 | SPHERE.CFrame = CF(POS) | |
| 1839 | CreateSound(440145570, SPHERE, 10, 0.8, false) | |
| 1840 | CreateSound(415700134, SPHERE, 10, 0.8, false) | |
| 1841 | for i = 1, 200 do | |
| 1842 | Swait() | |
| 1843 | WACKYEFFECT({Time = 15, EffectType = "Wave", Size = VT(0,0,0), Size2 = VT(SPHERE.Size.X*1.2,5+(i),SPHERE.Size.X*1.2), Transparency = 0, Transparency2 = 1, CFrame = SPHERE.CFrame*ANGLES(RAD(0), RAD(i), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = i, RotationZ = 0, Material = "Neon", Color = C3(123,0,123), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1844 | RAY.Size = RAY.Size + VT(0.05,0,0.05) | |
| 1845 | SPHERE.Size = SPHERE.Size + VT(2,2,2) | |
| 1846 | SHIELD.Size = SPHERE.Size + VT(3,3,3) | |
| 1847 | ApplyAoE3(SPHERE.Position,SPHERE.Size.X/2,true) | |
| 1848 | end | |
| 1849 | for i = 1, 45 do | |
| 1850 | Swait() | |
| 1851 | RAY.Transparency = RAY.Transparency + 1/45 | |
| 1852 | SPHERE.Transparency = RAY.Transparency | |
| 1853 | SHIELD.Transparency = SPHERE.Transparency + 1/45 | |
| 1854 | end | |
| 1855 | RAY:remove() | |
| 1856 | SHIELD:remove() | |
| 1857 | SPHERE:remove() | |
| 1858 | end)) | |
| 1859 | for i=0, 1, 0.1 / Animation_Speed do | |
| 1860 | Swait() | |
| 1861 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(-35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1862 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1863 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.15) * ANGLES(RAD(65), RAD(-45), RAD(85)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1864 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.15) * ANGLES(RAD(65), RAD(45), RAD(-85)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1865 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1866 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1867 | end | |
| 1868 | ATTACK = false | |
| 1869 | Rooted = false | |
| 1870 | end | |
| 1871 | ||
| 1872 | --------------RIFT WORLD------------------- | |
| 1873 | ||
| 1874 | function RiftForm() | |
| 1875 | ATTACK = true | |
| 1876 | Rooted = false | |
| 1877 | UNANCHOR = false | |
| 1878 | RootPart.Anchored = true | |
| 1879 | for i=0, 5, 0.1 / Animation_Speed do | |
| 1880 | Swait() | |
| 1881 | RootPart.CFrame = RootPart.CFrame * CF(0,0.2,0) | |
| 1882 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1883 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1884 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 1885 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 1886 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 2 / Animation_Speed) | |
| 1887 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 2 / Animation_Speed) | |
| 1888 | end | |
| 1889 | CreateSound("1368598393", Effects, 10, 1)
| |
| 1890 | for i=0, 2, 0.1 / Animation_Speed do | |
| 1891 | Swait() | |
| 1892 | local CFRAME = CF(Torso.Position)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))) | |
| 1893 | MagicSphere3(VT(0,0,0),15,CFRAME,"Really black",VT(0.1,0.1,5)) | |
| 1894 | MagicSphere3(VT(0.1,0.1,0.1),15,CFRAME,"Really black",VT(0.1,0.1,5)) | |
| 1895 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1896 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1897 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(-75)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 1898 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(75)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 1899 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1900 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1901 | end | |
| 1902 | CreateSound("1368583274", Effects, 10, 1)
| |
| 1903 | for i=0, 6, 0.1 / Animation_Speed do | |
| 1904 | Swait() | |
| 1905 | CreateRing2(VT(45,5,0)*2,false,0,45,Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Really black",VT(-1,0,0)) | |
| 1906 | CreateRing2(VT(45,5,0)*3,false,0,45,Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Really black",VT(-1,0,0)*3) | |
| 1907 | local CFRAME = CF(Torso.Position)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))) | |
| 1908 | MagicSphere3(VT(0,0,0),15,CFRAME,"Really black",VT(0.1,0.1,55)) | |
| 1909 | MagicSphere3(VT(0,0,0),15,CFRAME,"Really black",VT(2,2,2)) | |
| 1910 | MagicSphere3(VT(0.1,0.1,0.1),15,CFRAME,"Really black",VT(0.1,0.1,55)) | |
| 1911 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1912 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1913 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(-75)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 1914 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(75)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 1915 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1916 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1917 | end | |
| 1918 | CreateSound("907329532", Effects, 10, 0.9)
| |
| 1919 | Swait(175) | |
| 1920 | CreateRing2(VT(0,0,0),false,0,45,RootPart.CFrame*ANGLES(RAD(90),RAD(0),RAD(0)),"Really black",VT(7,7,0)) | |
| 1921 | CreateSound("1368605755", Effects, 10, 1)
| |
| 1922 | CreateSound("1368637781", Effects, 10, 1)
| |
| 1923 | MagicSphere3(VT(0,0,0),45,Torso.CFrame,"Really black",VT(5,5,5)) | |
| 1924 | TRUEFORM = true | |
| 1925 | for i=0, 1, 0.1 / Animation_Speed do | |
| 1926 | CreateRing2(VT(0,0,0),false,0,45,Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Really black",VT(4,4,0)) | |
| 1927 | CreateRing2(VT(0,0,0),false,0,45,Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Really black",VT(5,5,0)) | |
| 1928 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1929 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1930 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-60), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 1931 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 1932 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-50)), 2 / Animation_Speed) | |
| 1933 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(50)), 2 / Animation_Speed) | |
| 1934 | end | |
| 1935 | UNANCHOR = true | |
| 1936 | RootPart.Anchored = false | |
| 1937 | ATTACK = false | |
| 1938 | Rooted = false | |
| 1939 | end | |
| 1940 | ||
| 1941 | -- LIMIT BROKEN | |
| 1942 | ||
| 1943 | local DECAL = IT("Decal")
| |
| 1944 | function MakeRing() | |
| 1945 | local RING = CreatePart(3, Effects, "Neon", 0, 1, BRICKC("Pearl"), "MagicRing", VT(0, 0, 0), true)
| |
| 1946 | local MSH = IT("BlockMesh", RING)
| |
| 1947 | local TOP = DECAL:Clone() | |
| 1948 | local BOTTOM = DECAL:Clone() | |
| 1949 | TOP.Parent = RING | |
| 1950 | BOTTOM.Parent = RING | |
| 1951 | TOP.Face = "Top" | |
| 1952 | BOTTOM.Face = "Bottom" | |
| 1953 | TOP.Texture = "http://www.roblox.com/asset/?id=1259031636" | |
| 1954 | BOTTOM.Texture = "http://www.roblox.com/asset/?id=1259031636" | |
| 1955 | local function REMOVE() | |
| 1956 | coroutine.resume(coroutine.create(function() | |
| 1957 | local SIZE = MSH.Scale.X | |
| 1958 | for i = 1, 35 do | |
| 1959 | Swait() | |
| 1960 | MSH.Scale = MSH.Scale - VT(SIZE, 0, SIZE) / 60 | |
| 1961 | TOP.Transparency = TOP.Transparency + 0.02857142857142857 | |
| 1962 | BOTTOM.Transparency = BOTTOM.Transparency + 0.02857142857142857 | |
| 1963 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(-5), RAD(0)) | |
| 1964 | end | |
| 1965 | RING:remove() | |
| 1966 | end)) | |
| 1967 | end | |
| 1968 | return RING, MSH, REMOVE | |
| 1969 | end | |
| 1970 | ||
| 1971 | function SHAKECAM(POSITION, RANGE, INTENSITY, TIME) | |
| 1972 | local TORSO = Torso | |
| 1973 | local HUM = Humanoid | |
| 1974 | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then | |
| 1975 | coroutine.wrap(function() | |
| 1976 | VT = Vector3.new | |
| 1977 | MRANDOM = math.random | |
| 1978 | local A = TIME | |
| 1979 | local B = INTENSITY | |
| 1980 | local C = true | |
| 1981 | local HUMANOID = Humanoid | |
| 1982 | local TIMER = A or 35 | |
| 1983 | local SHAKE = B or 5 | |
| 1984 | local FADE = C or true | |
| 1985 | if HUMANOID then | |
| 1986 | local FADER = SHAKE / TIMER | |
| 1987 | for i = 1, TIMER do | |
| 1988 | wait() | |
| 1989 | HUMANOID.CameraOffset = VT(MRANDOM(-(SHAKE - FADER * i), SHAKE - FADER * i) / 10, MRANDOM(-(SHAKE - FADER * i), SHAKE - FADER * i) / 10, MRANDOM(-(SHAKE - FADER * i), SHAKE - FADER * i) / 10) | |
| 1990 | end | |
| 1991 | HUMANOID.CameraOffset = VT(0, 0, 0) | |
| 1992 | end | |
| 1993 | ||
| 1994 | end)() | |
| 1995 | end | |
| 1996 | end | |
| 1997 | ||
| 1998 | function NS(...) | |
| 1999 | local tab = {...}
| |
| 2000 | local fat = {}
| |
| 2001 | for i = 1, #tab do | |
| 2002 | local v = tab[i] | |
| 2003 | table.insert(fat,NumberSequenceKeypoint.new(v[1],v[2])) | |
| 2004 | end | |
| 2005 | return NumberSequence.new(fat); | |
| 2006 | end | |
| 2007 | ||
| 2008 | local hed = Character:WaitForChild("Head")
| |
| 2009 | ||
| 2010 | cors = {}
| |
| 2011 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 2012 | ParticleEmitter1 = Instance.new("ParticleEmitter")
| |
| 2013 | ParticleEmitter1.Name = "Death" | |
| 2014 | ParticleEmitter1.Texture = "rbxassetid://249481494" | |
| 2015 | ParticleEmitter1.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) | |
| 2016 | ParticleEmitter1.EmissionDirection = "Top" | |
| 2017 | ParticleEmitter1.Parent = mas | |
| 2018 | ParticleEmitter1.Enabled = false | |
| 2019 | ParticleEmitter1.Speed = NumberRange.new(8) | |
| 2020 | ParticleEmitter1.Size = NumberSequence.new(8,0) | |
| 2021 | ParticleEmitter1.Transparency = NumberSequence.new(0,1) | |
| 2022 | ParticleEmitter1.Drag = 1.2 | |
| 2023 | ParticleEmitter1.LockedToPart = true | |
| 2024 | ParticleEmitter1.Lifetime = NumberRange.new(0, 1) | |
| 2025 | ParticleEmitter1.Rate = 195 | |
| 2026 | ParticleEmitter1.RotSpeed = NumberRange.new(-56, 56) | |
| 2027 | ParticleEmitter1.LightEmission = 0 | |
| 2028 | ParticleEmitter1.Rotation = NumberRange.new(-360,360) | |
| 2029 | ParticleEmitter1.VelocitySpread = 100.2 | |
| 2030 | ParticleEmitter1.ZOffset = 2.5 | |
| 2031 | ||
| 2032 | ||
| 2033 | for i,v in pairs(mas:GetChildren()) do | |
| 2034 | v.Parent = script | |
| 2035 | pcall(function() v:MakeJoints() end) | |
| 2036 | end | |
| 2037 | mas:Destroy() | |
| 2038 | for i,v in pairs(cors) do | |
| 2039 | spawn(function() | |
| 2040 | pcall(v) | |
| 2041 | end) | |
| 2042 | end | |
| 2043 | ||
| 2044 | local DParticles = script.Death | |
| 2045 | DParticles:remove() | |
| 2046 | DParticles.Name = "ArchangelDeathParticles" | |
| 2047 | local BODY = {}
| |
| 2048 | for _, c in pairs(Character:GetDescendants()) do | |
| 2049 | if c:IsA("BasePart") and c.Name ~= "Handle" then
| |
| 2050 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
| 2051 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 2052 | end | |
| 2053 | table.insert(BODY, {
| |
| 2054 | c, | |
| 2055 | c.Parent, | |
| 2056 | c.Material, | |
| 2057 | c.Color, | |
| 2058 | c.Transparency | |
| 2059 | }) | |
| 2060 | elseif c:IsA("JointInstance") then
| |
| 2061 | table.insert(BODY, {
| |
| 2062 | c, | |
| 2063 | c.Parent, | |
| 2064 | nil, | |
| 2065 | nil, | |
| 2066 | nil | |
| 2067 | }) | |
| 2068 | end | |
| 2069 | end | |
| 2070 | ||
| 2071 | function ApplyAoE2(POSITION, RANGE) | |
| 2072 | local PARTS = {}
| |
| 2073 | for index, CHILD in pairs(workspace:GetDescendants()) do | |
| 2074 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 2075 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2076 | if HUM then | |
| 2077 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2078 | if TORSO and HUM.Health > 0 and RANGE >= (TORSO.Position - POSITION).Magnitude then | |
| 2079 | CHILD:BreakJoints() | |
| 2080 | for index, PART in pairs(CHILD:GetChildren()) do | |
| 2081 | if PART:IsA("BasePart") and PART.Name ~= "HumanoidRootPart" then
| |
| 2082 | local P = DParticles:Clone() | |
| 2083 | P.Parent = PART | |
| 2084 | P.Enabled = true | |
| 2085 | P.Color = ColorSequence.new(PART.Color, C3(1, 1, 1)) | |
| 2086 | PART.Anchored = true | |
| 2087 | table.insert(PARTS, {PART, P})
| |
| 2088 | end | |
| 2089 | end | |
| 2090 | end | |
| 2091 | end | |
| 2092 | elseif CHILD:IsA("BasePart") and CHILD.Parent.Parent ~= Character and CHILD.Parent:FindFirstChildOfClass("Humanoid") == nil and CHILD:FindFirstChild("ewdfrfgrwefd") == nil and CHILD.Size.Magnitude < RANGE * 2 and CHILD.Size.Magnitude < 200 and RANGE > (CHILD.Position - POSITION).Magnitude then
| |
| 2093 | local FOLDER = IT("Folder", CHILD)
| |
| 2094 | FOLDER.Name = "ewdfrfgrwefd" | |
| 2095 | local P = DParticles:Clone() | |
| 2096 | P.Parent = CHILD | |
| 2097 | P.Enabled = true | |
| 2098 | CHILD:BreakJoints() | |
| 2099 | CHILD.CanCollide = false | |
| 2100 | CHILD.Anchored = true | |
| 2101 | P.Rate = math.ceil(CHILD.Size.Magnitude / 2) | |
| 2102 | P.Color = ColorSequence.new(CHILD.Color, C3(1, 1, 1)) | |
| 2103 | table.insert(PARTS, {CHILD, P})
| |
| 2104 | end | |
| 2105 | end | |
| 2106 | coroutine.resume(coroutine.create(function() | |
| 2107 | if #PARTS > 0 then | |
| 2108 | for i = 1, 85 do | |
| 2109 | Swait() | |
| 2110 | for E = 1, #PARTS do | |
| 2111 | local F = PARTS[E] | |
| 2112 | local A = F[1] | |
| 2113 | local B = F[2] | |
| 2114 | A.Transparency = A.Transparency + 0.011764705882352941 | |
| 2115 | B.Rate = math.ceil(B.Rate * 1.2) | |
| 2116 | for index, E in pairs(A:GetChildren()) do | |
| 2117 | if E:IsA("Decal") or E:IsA("Texture") then
| |
| 2118 | E.Transparency = E.Transparency + 0.011764705882352941 | |
| 2119 | elseif E:IsA("JointInstance") then
| |
| 2120 | E:remove() | |
| 2121 | elseif E:IsA("Light") or E:IsA("ParticleEmitter") and E ~= B and E.Name ~= "ArchangelDeathParticles" or E:IsA("Fire") or E:IsA("Sparkles") or E:IsA("Smoke") then
| |
| 2122 | E.Enabled = false | |
| 2123 | end | |
| 2124 | end | |
| 2125 | end | |
| 2126 | end | |
| 2127 | for E = 1, #PARTS do | |
| 2128 | local F = PARTS[E] | |
| 2129 | local A = F[1] | |
| 2130 | local B = F[2] | |
| 2131 | B.Enabled = false | |
| 2132 | Debris:AddItem(A, 3) | |
| 2133 | end | |
| 2134 | end | |
| 2135 | end)) | |
| 2136 | end | |
| 2137 | ||
| 2138 | function VoidThunder2() | |
| 2139 | ATTACK = true | |
| 2140 | Rooted = true | |
| 2141 | local GYRO = IT("BodyGyro", RootPart)
| |
| 2142 | GYRO.D = 20 | |
| 2143 | GYRO.P = 4000 | |
| 2144 | GYRO.MaxTorque = VT(0, 40000, 0) | |
| 2145 | local RING, MESH, DELET = MakeRing() | |
| 2146 | local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 15, Character) | |
| 2147 | RING.CFrame = CF(HITPOS) | |
| 2148 | for i = 0, 0.6, 0.1 / Animation_Speed do | |
| 2149 | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 2150 | Swait() | |
| 2151 | MESH.Scale = MESH.Scale + VT(53, 0, 53) | |
| 2152 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 2153 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.45 * COS(SINE / 12)) * ANGLES(RAD(7 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
| 2154 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 1 / Animation_Speed) | |
| 2155 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(-25 - 7.5 * SIN(SINE / 12)), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2156 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(0 - 7.5 * SIN(SINE / 12)), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2157 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 + 0.15 * COS(SINE / 12), -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2158 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2159 | end | |
| 2160 | coroutine.resume(coroutine.create(function() | |
| 2161 | local CFRAME = RootPart.CFrame | |
| 2162 | for i = 1, 100 do | |
| 2163 | CFRAME = CFRAME * CF(0, 0, -35) | |
| 2164 | do | |
| 2165 | local HITFLOOR, HITPOS = Raycast(CFRAME.p, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 15, Character) | |
| 2166 | if HITFLOOR then | |
| 2167 | Swait() | |
| 2168 | do | |
| 2169 | local OFFSET = CFRAME * CF(MRANDOM(-25, 25), 0, 0) | |
| 2170 | coroutine.resume(coroutine.create(function() | |
| 2171 | local RING, MESH, DELET = MakeRing() | |
| 2172 | RING.CFrame = CF(OFFSET.p.X, HITPOS.Y, OFFSET.p.Z) | |
| 2173 | for i = 1, 25 do | |
| 2174 | Swait() | |
| 2175 | MESH.Scale = MESH.Scale + VT(42, 0, 42) | |
| 2176 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 2177 | end | |
| 2178 | ApplyAoE2(RING.Position, 65) | |
| 2179 | SHAKECAM(RING.Position, 80, 12, 15) | |
| 2180 | local TURN = ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(0, 25)), RAD(0), RAD(0)) | |
| 2181 | WACKYEFFECT({
| |
| 2182 | Time = 25, | |
| 2183 | EffectType = "Sphere", | |
| 2184 | Size = VT(22, 22, 22), | |
| 2185 | Size2 = VT(85, 85, 85), | |
| 2186 | Transparency = 0, | |
| 2187 | Transparency2 = 1, | |
| 2188 | CFrame = CF(RING.Position), | |
| 2189 | MoveToPos = nil, | |
| 2190 | RotationX = 0, | |
| 2191 | RotationY = 0, | |
| 2192 | RotationZ = 0, | |
| 2193 | Material = "Neon", | |
| 2194 | Color = C3(0,0,0), | |
| 2195 | }) | |
| 2196 | for e = 1, 3 do | |
| 2197 | WACKYEFFECT({
| |
| 2198 | EffectType = "Wave", | |
| 2199 | Size = VT(25, 0, 25), | |
| 2200 | Size2 = VT(40, 0, 40) + VT(e * 6, e / 5, e * 6), | |
| 2201 | Transparency = 0, | |
| 2202 | Transparency2 = 1, | |
| 2203 | CFrame = CF(RING.Position) * ANGLES(RAD(0), RAD(72 * i), RAD(0)), | |
| 2204 | MoveToPos = nil, | |
| 2205 | RotationX = 0, | |
| 2206 | RotationY = 3, | |
| 2207 | RotationZ = 0, | |
| 2208 | Material = "Neon", | |
| 2209 | Color = C3(0,0,0), | |
| 2210 | SoundID = nil, | |
| 2211 | SoundPitch = nil, | |
| 2212 | SoundVolume = nil | |
| 2213 | }) | |
| 2214 | WACKYEFFECT({
| |
| 2215 | Time = 35, | |
| 2216 | EffectType = "Sphere", | |
| 2217 | Size = VT(22, 45, 22), | |
| 2218 | Size2 = VT(25, 45 + e * 75, 25), | |
| 2219 | Transparency = 0, | |
| 2220 | Transparency2 = 1, | |
| 2221 | CFrame = CF(RING.Position) * TURN, | |
| 2222 | MoveToPos = nil, | |
| 2223 | RotationX = 0, | |
| 2224 | RotationY = 0, | |
| 2225 | RotationZ = 0, | |
| 2226 | Material = "Neon", | |
| 2227 | Color = C3(0,0,0), | |
| 2228 | SoundID = nil, | |
| 2229 | SoundPitch = MRANDOM(9, 12) / 10, | |
| 2230 | SoundVolume = 10 | |
| 2231 | }) | |
| 2232 | end | |
| 2233 | wait(0.3) | |
| 2234 | DELET() | |
| 2235 | end)) | |
| 2236 | end | |
| 2237 | end | |
| 2238 | end | |
| 2239 | end | |
| 2240 | end)) | |
| 2241 | Rooted = false | |
| 2242 | for i = 0, 0.2, 0.1 / Animation_Speed do | |
| 2243 | Swait() | |
| 2244 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.45 * COS(SINE / 12)) * ANGLES(RAD(7 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(75)), 1 / Animation_Speed) | |
| 2245 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-75)), 1 / Animation_Speed) | |
| 2246 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(145 - 7.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12)), RAD(12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2247 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(0 - 7.5 * SIN(SINE / 12)), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2248 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 + 0.15 * COS(SINE / 12), -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2249 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2250 | end | |
| 2251 | DELET() | |
| 2252 | GYRO:remove() | |
| 2253 | ATTACK = false | |
| 2254 | Rooted = false | |
| 2255 | end | |
| 2256 | ||
| 2257 | function Nuke() | |
| 2258 | ATTACK = true | |
| 2259 | Rooted = true | |
| 2260 | local CHARGE = false | |
| 2261 | local BLASTS = {468991944, 468991990}
| |
| 2262 | coroutine.resume(coroutine.create(function() | |
| 2263 | repeat | |
| 2264 | Swait() | |
| 2265 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.45 * COS(SINE / 12)) * ANGLES(RAD(-15 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(5 + 1 * SIN(SINE / 12))), 0.1 / Animation_Speed) | |
| 2266 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-35 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-5 - 2.5 * SIN(SINE / 12))), 0.1 / Animation_Speed) | |
| 2267 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(140 - 7.5 * SIN(SINE / 12)), RAD(-7.5 * SIN(SINE / 12)), RAD(-45 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 0.1 / Animation_Speed) | |
| 2268 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(140 - 7.5 * SIN(SINE / 12)), RAD(7.5 * SIN(SINE / 12)), RAD(45 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 0.1 / Animation_Speed) | |
| 2269 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 + 0.15 * COS(SINE / 12), -0.01) * ANGLES(RAD(25 - 7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
| 2270 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(25 - 7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
| 2271 | until CHARGE == true | |
| 2272 | for i = 0, 0.4, 0.1 / Animation_Speed do | |
| 2273 | Swait() | |
| 2274 | WACKYEFFECT({
| |
| 2275 | Time = 15, | |
| 2276 | EffectType = "Sphere", | |
| 2277 | Size = VT(120, 120, 120), | |
| 2278 | Size2 = VT(0, 0, 0), | |
| 2279 | Transparency = 1, | |
| 2280 | Transparency2 = 0.7, | |
| 2281 | CFrame = CF(RootPart.Position), | |
| 2282 | MoveToPos = nil, | |
| 2283 | RotationX = 0, | |
| 2284 | RotationY = 0, | |
| 2285 | RotationZ = 0, | |
| 2286 | Material = "Neon", | |
| 2287 | Color = C3(123, 0, 123), | |
| 2288 | SoundID = nil, | |
| 2289 | SoundPitch = nil, | |
| 2290 | SoundVolume = nil | |
| 2291 | }) | |
| 2292 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.45 * COS(SINE / 12)) * ANGLES(RAD(-25 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(5 + 1 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 2293 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-5 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 2294 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(160 - 7.5 * SIN(SINE / 12)), RAD(-7.5 * SIN(SINE / 12)), RAD(-50 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2295 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(160 - 7.5 * SIN(SINE / 12)), RAD(7.5 * SIN(SINE / 12)), RAD(50 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2296 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 + 0.15 * COS(SINE / 12), -0.01) * ANGLES(RAD(35 - 7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2297 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(35 - 7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2298 | end | |
| 2299 | coroutine.resume(coroutine.create(function() | |
| 2300 | local POS = RootPart.Position | |
| 2301 | wait(0.2) | |
| 2302 | for i = 1, 5 do | |
| 2303 | WACKYEFFECT({
| |
| 2304 | Time = 65, | |
| 2305 | EffectType = "Sphere", | |
| 2306 | Size = VT(4, 4, 4), | |
| 2307 | Size2 = VT(0, 0, 1000), | |
| 2308 | Transparency = 1, | |
| 2309 | Transparency2 = 0, | |
| 2310 | CFrame = CF(POS), | |
| 2311 | MoveToPos = nil, | |
| 2312 | RotationX = MRANDOM(-2, 2), | |
| 2313 | RotationY = MRANDOM(-12, 12), | |
| 2314 | RotationZ = MRANDOM(-2, 2), | |
| 2315 | Material = "Neon", | |
| 2316 | Color = C3(123, 0, 123), | |
| 2317 | SoundID = nil, | |
| 2318 | SoundPitch = nil, | |
| 2319 | SoundVolume = nil | |
| 2320 | }) | |
| 2321 | end | |
| 2322 | wait(1) | |
| 2323 | SHAKECAM(POS, 9999999999, 25, 25) | |
| 2324 | ApplyAoE2(POS, 450) | |
| 2325 | WACKYEFFECT({
| |
| 2326 | Time = 85, | |
| 2327 | EffectType = "Sphere", | |
| 2328 | Size = VT(240, 240, 240), | |
| 2329 | Size2 = VT(700, 700, 700), | |
| 2330 | Transparency = 0, | |
| 2331 | Transparency2 = 1, | |
| 2332 | CFrame = CF(POS), | |
| 2333 | MoveToPos = nil, | |
| 2334 | RotationX = 0, | |
| 2335 | RotationY = 0, | |
| 2336 | RotationZ = 0, | |
| 2337 | Material = "Neon", | |
| 2338 | Color = C3(123, 0, 123), | |
| 2339 | SoundID = nil, | |
| 2340 | SoundPitch = 1, | |
| 2341 | SoundVolume = 10 | |
| 2342 | }) | |
| 2343 | for i = 1, 20 do | |
| 2344 | WACKYEFFECT({
| |
| 2345 | Time = 85, | |
| 2346 | EffectType = "Sphere", | |
| 2347 | Size = VT(240, 240, 240), | |
| 2348 | Size2 = VT(240, 240, 288) + VT(i * 3, i * 3, i * 3), | |
| 2349 | Transparency = 0.8, | |
| 2350 | Transparency2 = 1, | |
| 2351 | CFrame = CF(POS), | |
| 2352 | MoveToPos = nil, | |
| 2353 | RotationX = 0, | |
| 2354 | RotationY = 0, | |
| 2355 | RotationZ = 0, | |
| 2356 | Material = "Neon", | |
| 2357 | Color = C3(123, 0, 123), | |
| 2358 | SoundID = nil, | |
| 2359 | SoundPitch = 1, | |
| 2360 | SoundVolume = 10 | |
| 2361 | }) | |
| 2362 | WACKYEFFECT({
| |
| 2363 | Time = 100, | |
| 2364 | EffectType = "Wave", | |
| 2365 | Size = VT(50, 4, 50), | |
| 2366 | Size2 = VT(800, 0, 800) * 1.2, | |
| 2367 | Transparency = 0, | |
| 2368 | Transparency2 = 1, | |
| 2369 | CFrame = CF(POS) * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))), | |
| 2370 | MoveToPos = nil, | |
| 2371 | RotationX = 0, | |
| 2372 | RotationY = 0, | |
| 2373 | RotationZ = 0, | |
| 2374 | Material = "Neon", | |
| 2375 | Color = C3(123, 0, 123), | |
| 2376 | SoundID = nil, | |
| 2377 | SoundPitch = nil, | |
| 2378 | SoundVolume = nil | |
| 2379 | }) | |
| 2380 | end | |
| 2381 | local HITFLOOR, HITPOS = Raycast(POS, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 150, Character) | |
| 2382 | for i = 1, 5 do | |
| 2383 | CreateSound(438666077, Effects, 15, 1 - i / 15, false) | |
| 2384 | WACKYEFFECT({
| |
| 2385 | Time = 120, | |
| 2386 | EffectType = "Wave", | |
| 2387 | Size = VT(300, 2, 300), | |
| 2388 | Size2 = VT(600 + i * 340, 0, 600 + i * 340) * 1.2, | |
| 2389 | Transparency = 0, | |
| 2390 | Transparency2 = 1, | |
| 2391 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 2392 | MoveToPos = nil, | |
| 2393 | RotationX = 0, | |
| 2394 | RotationY = 0, | |
| 2395 | RotationZ = 0, | |
| 2396 | Material = "Neon", | |
| 2397 | Color = C3(123, 0, 123), | |
| 2398 | SoundID = nil, | |
| 2399 | SoundPitch = nil, | |
| 2400 | SoundVolume = nil | |
| 2401 | }) | |
| 2402 | end | |
| 2403 | end)) | |
| 2404 | for i = 0, 1, 0.1 / Animation_Speed do | |
| 2405 | Swait() | |
| 2406 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.45 * COS(SINE / 12)) * ANGLES(RAD(7 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(5 + 1 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 2407 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(25 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-5 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 2408 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(45 - 7.5 * SIN(SINE / 12)), RAD(45 - 7.5 * SIN(SINE / 12)), RAD(12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2409 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(45 - 7.5 * SIN(SINE / 12)), RAD(-45 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2410 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 + 0.15 * COS(SINE / 12), -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2411 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2412 | end | |
| 2413 | ATTACK = false | |
| 2414 | Rooted = false | |
| 2415 | end)) | |
| 2416 | for i = 1, 30 do | |
| 2417 | wait(0.01) | |
| 2418 | local POS = CF(RootPart.Position) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * CF(0, 0, MRANDOM(10, 150)) | |
| 2419 | local HITFLOOR, HITPOS = Raycast(POS.p, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 150, Character) | |
| 2420 | if HITFLOOR then | |
| 2421 | ApplyAoE2(HITPOS, 65) | |
| 2422 | local TURN = ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(0, 25)), RAD(0), RAD(0)) | |
| 2423 | WACKYEFFECT({
| |
| 2424 | Time = 25, | |
| 2425 | EffectType = "Sphere", | |
| 2426 | Size = VT(44, 44, 44), | |
| 2427 | Size2 = VT(170, 170, 170), | |
| 2428 | Transparency = 0, | |
| 2429 | Transparency2 = 1, | |
| 2430 | CFrame = CF(HITPOS), | |
| 2431 | MoveToPos = nil, | |
| 2432 | RotationX = 0, | |
| 2433 | RotationY = 0, | |
| 2434 | RotationZ = 0, | |
| 2435 | Material = "Neon", | |
| 2436 | Color = C3(123, 0, 123), | |
| 2437 | SoundID = BLASTS[MRANDOM(1, #BLASTS)], | |
| 2438 | SoundPitch = MRANDOM(9, 12) / 10, | |
| 2439 | SoundVolume = 10 | |
| 2440 | }) | |
| 2441 | for e = 1, 3 do | |
| 2442 | WACKYEFFECT({
| |
| 2443 | EffectType = "Wave", | |
| 2444 | Size = VT(50, 0, 50), | |
| 2445 | Size2 = VT(80, 0, 80) + VT(e * 6, e / 5, e * 6), | |
| 2446 | Transparency = 0, | |
| 2447 | Transparency2 = 1, | |
| 2448 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(72 * i), RAD(0)), | |
| 2449 | MoveToPos = nil, | |
| 2450 | RotationX = 0, | |
| 2451 | RotationY = 3, | |
| 2452 | RotationZ = 0, | |
| 2453 | Material = "Neon", | |
| 2454 | Color = C3(123, 0, 123), | |
| 2455 | SoundID = nil, | |
| 2456 | SoundPitch = nil, | |
| 2457 | SoundVolume = nil | |
| 2458 | }) | |
| 2459 | WACKYEFFECT({
| |
| 2460 | Time = 35, | |
| 2461 | EffectType = "Sphere", | |
| 2462 | Size = VT(44, 90, 44), | |
| 2463 | Size2 = VT(50, 90 + e * 150, 50), | |
| 2464 | Transparency = 0, | |
| 2465 | Transparency2 = 1, | |
| 2466 | CFrame = CF(HITPOS) * TURN, | |
| 2467 | MoveToPos = nil, | |
| 2468 | RotationX = 0, | |
| 2469 | RotationY = 0, | |
| 2470 | RotationZ = 0, | |
| 2471 | Material = "Neon", | |
| 2472 | Color = C3(123, 0, 123), | |
| 2473 | SoundID = nil, | |
| 2474 | SoundPitch = MRANDOM(9, 12) / 10, | |
| 2475 | SoundVolume = 10 | |
| 2476 | }) | |
| 2477 | end | |
| 2478 | end | |
| 2479 | end | |
| 2480 | CHARGE = true | |
| 2481 | end | |
| 2482 | ||
| 2483 | function Beam() | |
| 2484 | ATTACK = true | |
| 2485 | Rooted = true | |
| 2486 | local GYRO = IT("BodyGyro", RootPart)
| |
| 2487 | GYRO.D = 20 | |
| 2488 | GYRO.P = 4000 | |
| 2489 | GYRO.MaxTorque = VT(0, 40000, 0) | |
| 2490 | local RING, MESH, DELET = MakeRing() | |
| 2491 | local POS = RootPart.Position + VT(0, 25, 0) | |
| 2492 | RING.CFrame = CF(POS, Mouse.Hit.p) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
| 2493 | CreateSound(459523787, RING, 8, 1, false) | |
| 2494 | local BLASTS = {468991944, 468991990}
| |
| 2495 | coroutine.resume(coroutine.create(function() | |
| 2496 | local E = 0 | |
| 2497 | repeat | |
| 2498 | E = E + 5 | |
| 2499 | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 2500 | Swait() | |
| 2501 | RING.CFrame = CF(POS, Mouse.Hit.p) * ANGLES(RAD(90), RAD(E), RAD(0)) | |
| 2502 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.45 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(90)), 1 / Animation_Speed) | |
| 2503 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-90)), 1 / Animation_Speed) | |
| 2504 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2505 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(0 - 7.5 * SIN(SINE / 12)), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2506 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 + 0.15 * COS(SINE / 12), -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2507 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2508 | until ATTACK == false | |
| 2509 | GYRO:remove() | |
| 2510 | DELET() | |
| 2511 | end)) | |
| 2512 | for i = 1, 50 do | |
| 2513 | Swait() | |
| 2514 | MESH.Scale = MESH.Scale + VT(33, 0, 33) | |
| 2515 | end | |
| 2516 | for i = 1, 25 do | |
| 2517 | Swait() | |
| 2518 | WACKYEFFECT({
| |
| 2519 | Time = 15, | |
| 2520 | EffectType = "Sphere", | |
| 2521 | Size = VT(16, 16, 16), | |
| 2522 | Size2 = VT(0, 0, 0), | |
| 2523 | Transparency = 1, | |
| 2524 | Transparency2 = 0, | |
| 2525 | CFrame = CF(RING.Position) * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) * CF(0, 0, 35), | |
| 2526 | MoveToPos = RING.Position, | |
| 2527 | RotationX = 0, | |
| 2528 | RotationY = 0, | |
| 2529 | RotationZ = 0, | |
| 2530 | Material = "Neon", | |
| 2531 | Color = C3(123, 0, 123), | |
| 2532 | SoundID = nil, | |
| 2533 | SoundPitch = nil, | |
| 2534 | SoundVolume = nil | |
| 2535 | }) | |
| 2536 | end | |
| 2537 | local LOOP = 0 | |
| 2538 | local BEAM = CreatePart(3, Effects, "Neon", 0, 0, BRICKC("Eggplant"), "Beam", VT(0, 0, 0), true)
| |
| 2539 | MakeForm(BEAM, "Cyl") | |
| 2540 | CreateSound(BLASTS[MRANDOM(1, #BLASTS)], RING, 5, MRANDOM(9, 11) / 10, false) | |
| 2541 | repeat | |
| 2542 | local DISTANCE = (RING.Position - Mouse.Hit.p).Magnitude | |
| 2543 | if DISTANCE < 2000 then | |
| 2544 | BEAM.Size = VT(40 + 8 * COS(SINE / 4), DISTANCE, 40 + 8 * COS(SINE / 4)) | |
| 2545 | BEAM.CFrame = CF(RING.Position, Mouse.Hit.p) * CF(0, 0, -DISTANCE / 2) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
| 2546 | ApplyAoE2(Mouse.Hit.p, 35) | |
| 2547 | WACKYEFFECT({
| |
| 2548 | Time = 35, | |
| 2549 | EffectType = "Sphere", | |
| 2550 | Size = VT(40 + 8 * COS(SINE / 4), 40 + 8 * COS(SINE / 4), 40 + 8 * COS(SINE / 4)) * 2, | |
| 2551 | Size2 = VT(20, 300, 20), | |
| 2552 | Transparency = 0, | |
| 2553 | Transparency2 = 1, | |
| 2554 | CFrame = CF(Mouse.Hit.p) * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))), | |
| 2555 | MoveToPos = nil, | |
| 2556 | RotationX = 0, | |
| 2557 | RotationY = 0, | |
| 2558 | RotationZ = 0, | |
| 2559 | Material = "Neon", | |
| 2560 | Color = C3(123, 0, 123), | |
| 2561 | SoundID = nil, | |
| 2562 | SoundPitch = MRANDOM(9, 12) / 10, | |
| 2563 | SoundVolume = 10 | |
| 2564 | }) | |
| 2565 | Swait() | |
| 2566 | LOOP = LOOP + 1 | |
| 2567 | end | |
| 2568 | until KEYHOLD == false and LOOP >= 35 or DISTANCE >= 2000 | |
| 2569 | coroutine.resume(coroutine.create(function() | |
| 2570 | for i = 1, 15 do | |
| 2571 | Swait() | |
| 2572 | BEAM.Size = BEAM.Size - VT(0.8, 0, 0.8) | |
| 2573 | BEAM.Transparency = BEAM.Transparency + 0.06666666666666667 | |
| 2574 | end | |
| 2575 | BEAM:remove() | |
| 2576 | end)) | |
| 2577 | ATTACK = false | |
| 2578 | Rooted = false | |
| 2579 | end | |
| 2580 | -- | |
| 2581 | ||
| 2582 | function RiftWorld() | |
| 2583 | local HITFLOOR,HITPOS = Raycast(RootPart.CFrame*CF(0,0,-6.5).p, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4*SIZE, Character) | |
| 2584 | CHOICE = 6 | |
| 2585 | back = CreateSound(395371531, Character, 9999, 0.7, true) | |
| 2586 | chatfunc("Welcome to my w o r l d...")
| |
| 2587 | local sillsky = Instance.new('Sky', game:GetService'Lighting')
| |
| 2588 | sillsky.SkyboxBk = "rbxassetid://149397692" | |
| 2589 | sillsky.SkyboxDn = "rbxassetid://149397686" | |
| 2590 | sillsky.SkyboxFt = "rbxassetid://149397697" | |
| 2591 | sillsky.SkyboxLf = "rbxassetid://149397684" | |
| 2592 | sillsky.SkyboxRt = "rbxassetid://149397688" | |
| 2593 | sillsky.SkyboxUp = "rbxassetid://149397702" | |
| 2594 | sillsky.StarCount = 0 | |
| 2595 | sillsky.SunAngularSize = 0 | |
| 2596 | sillsky.MoonAngularSize = 0 | |
| 2597 | sillsky.MoonTextureId = "" | |
| 2598 | sillsky.CelestialBodiesShown = false | |
| 2599 | game.Lighting.FogColor = Color3.new(0,0,0) | |
| 2600 | game.Lighting.FogEnd = 1400 | |
| 2601 | if HITFLOOR ~= nil then | |
| 2602 | ATTACK = false | |
| 2603 | Rooted = false | |
| 2604 | local RINGSPIN = true | |
| 2605 | local CONSTRUCTING = true | |
| 2606 | local RING = CreatePart(3, Effects, "Neon", 0, 1, "Eggplant", "Ring", VT(0,0,0)) | |
| 2607 | RING.Color = C3(0,0,0) | |
| 2608 | MakeForm(RING,"Cyl") | |
| 2609 | RING.CFrame = CF(HITPOS) | |
| 2610 | coroutine.resume(coroutine.create(function() | |
| 2611 | repeat | |
| 2612 | Swait() | |
| 2613 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 2614 | until CONSTRUCTING == false | |
| 2615 | repeat | |
| 2616 | Swait() | |
| 2617 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 2618 | until RINGSPIN == false | |
| 2619 | for i = 1, 25 do | |
| 2620 | Swait() | |
| 2621 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 2622 | RING.Size = RING.Size - VT(0.15,0,0.15) | |
| 2623 | --DECAL.Transparency = DECAL.Transparency + 1/25 | |
| 2624 | RING.Transparency = RING.Transparency + 1/25 | |
| 2625 | end | |
| 2626 | RING:remove() | |
| 2627 | end)) | |
| 2628 | for i = 1, 15 do | |
| 2629 | Swait() | |
| 2630 | RING.Size = RING.Size + VT(0,0,0) | |
| 2631 | RING.Transparency = RING.Transparency - 1/15 | |
| 2632 | end | |
| 2633 | end | |
| 2634 | local RANDOMEFFECT = MRANDOM(1) | |
| 2635 | local BASE = CreatePart(3, Character, "Neon", 0, 0, "Eggplant", "Black", VT(2,1.8,2)) | |
| 2636 | BASE.Color = C3(0,0,0) | |
| 2637 | BASE.Transparency = 1 | |
| 2638 | BASE.CFrame = CF(HITPOS+VT(0,-8,0),VT(RootPart.Position.X,HITPOS.Y-8,RootPart.Position.Z)) | |
| 2639 | if RANDOMEFFECT == 1 then | |
| 2640 | local FIELD = CreatePart(3, Effects, "Neon", 0, 0, "Eggplant", "Field", VT(0.3,0.3,0.3)) | |
| 2641 | FIELD.CFrame = BASE.CFrame | |
| 2642 | MakeForm(FIELD,"Ball") | |
| 2643 | for i = 1, 50 do | |
| 2644 | Swait() | |
| 2645 | FIELD.Size = VT(0,0,0) | |
| 2646 | FIELD.CFrame = FIELD.CFrame * CF(0,0.75-(i/45),0) | |
| 2647 | end | |
| 2648 | end | |
| 2649 | wait(0.2) | |
| 2650 | local FIELD = CreatePart(3, Effects, "Neon", 0, 0, "Eggplant", "Field", VT(0.3,0.3,0.3)) | |
| 2651 | FIELD.CFrame = BASE.CFrame | |
| 2652 | local LOOP = CreateSound(1393698948, Character, 0, 1, true) | |
| 2653 | coroutine.resume(coroutine.create(function() | |
| 2654 | for i = 1, 75 do | |
| 2655 | Swait() | |
| 2656 | LOOP.Volume = LOOP.Volume + 10/75 | |
| 2657 | LOOP.Parent = FIELD | |
| 2658 | local CHILDREN = workspace:GetDescendants() | |
| 2659 | for index, CHILD in pairs(CHILDREN) do | |
| 2660 | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then | |
| 2661 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2662 | if HUM then | |
| 2663 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2664 | if TORSO then | |
| 2665 | if (TORSO.Position - FIELD.Position).Magnitude <= FIELD.Size.X/2 then | |
| 2666 | HUM.Health = HUM.Health - 0 | |
| 2667 | TORSO.Velocity = VT(0,5,0) | |
| 2668 | HUM.PlatformStand = true | |
| 2669 | if TORSO.RotVelocity.Magnitude < 15 then | |
| 2670 | TORSO.Anchored = true | |
| 2671 | end | |
| 2672 | end | |
| 2673 | end | |
| 2674 | end | |
| 2675 | end | |
| 2676 | end | |
| 2677 | FIELD.Size = FIELD.Size + VT(90,90,90) | |
| 2678 | FIELD.Transparency = FIELD.Transparency + 0.8/75 | |
| 2679 | end | |
| 2680 | for i = 1, 500 do | |
| 2681 | Swait() | |
| 2682 | LOOP.Parent = FIELD | |
| 2683 | local CHILDREN = workspace:GetDescendants() | |
| 2684 | for index, CHILD in pairs(CHILDREN) do | |
| 2685 | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then | |
| 2686 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2687 | if HUM then | |
| 2688 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2689 | if TORSO then | |
| 2690 | if (TORSO.Position - FIELD.Position).Magnitude <= FIELD.Size.X/2 then | |
| 2691 | TORSO.Velocity = VT(0,5,0) | |
| 2692 | HUM.Health = HUM.Health - 0 | |
| 2693 | HUM.PlatformStand = true | |
| 2694 | if TORSO.RotVelocity.Magnitude < 15 then | |
| 2695 | TORSO.Anchored = false | |
| 2696 | end | |
| 2697 | end | |
| 2698 | end | |
| 2699 | end | |
| 2700 | end | |
| 2701 | end | |
| 2702 | end | |
| 2703 | CHOICE = MRANDOM (1,5) | |
| 2704 | for i = 1, 25 do | |
| 2705 | Swait() | |
| 2706 | LOOP.Volume = LOOP.Volume + 10/25 | |
| 2707 | LOOP.Parent = FIELD | |
| 2708 | local CHILDREN = workspace:GetDescendants() | |
| 2709 | for index, CHILD in pairs(CHILDREN) do | |
| 2710 | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then | |
| 2711 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2712 | if HUM then | |
| 2713 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2714 | if TORSO then | |
| 2715 | if (TORSO.Position - FIELD.Position).Magnitude <= FIELD.Size.X/1.8 then | |
| 2716 | TORSO.Velocity = VT(0,5,0) | |
| 2717 | HUM.Health = HUM.Health - 0 | |
| 2718 | HUM.PlatformStand = false | |
| 2719 | if TORSO.RotVelocity.Magnitude < 15 then | |
| 2720 | TORSO.Anchored = false | |
| 2721 | end | |
| 2722 | end | |
| 2723 | end | |
| 2724 | end | |
| 2725 | end | |
| 2726 | FIELD.Size = FIELD.Size - VT(3,3,3) | |
| 2727 | FIELD.Transparency = FIELD.Transparency + 0.2/25 | |
| 2728 | end | |
| 2729 | end | |
| 2730 | end)) | |
| 2731 | FIELD:Remove() | |
| 2732 | ATTACK = false | |
| 2733 | Rooted = false | |
| 2734 | end | |
| 2735 | ||
| 2736 | --------------VOID BEAM------------------- | |
| 2737 | ||
| 2738 | function killnearest(position,range,maxstrength) | |
| 2739 | for i,v in ipairs(workspace:GetChildren()) do | |
| 2740 | local body = v:GetChildren() | |
| 2741 | for part = 1, #body do | |
| 2742 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
| 2743 | if(body[part].Position - position).Magnitude < range then | |
| 2744 | if v.ClassName == "Model" then | |
| 2745 | v:BreakJoints() | |
| 2746 | end | |
| 2747 | --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
| |
| 2748 | body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength | |
| 2749 | end | |
| 2750 | end | |
| 2751 | end | |
| 2752 | if v.ClassName == "Part" then | |
| 2753 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
| 2754 | --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
| |
| 2755 | v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength | |
| 2756 | end | |
| 2757 | end | |
| 2758 | end | |
| 2759 | end | |
| 2760 | ||
| 2761 | function CheckTableForString(Table, String) | |
| 2762 | for i, v in pairs(Table) do | |
| 2763 | if string.find(string.lower(String), string.lower(v)) then | |
| 2764 | return true | |
| 2765 | end | |
| 2766 | end | |
| 2767 | return false | |
| 2768 | end | |
| 2769 | ||
| 2770 | function CheckIntangible(Hit) | |
| 2771 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
| |
| 2772 | if Hit and Hit.Parent then | |
| 2773 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
| |
| 2774 | return true | |
| 2775 | end | |
| 2776 | end | |
| 2777 | return false | |
| 2778 | end | |
| 2779 | ||
| 2780 | Debris = game:GetService("Debris")
| |
| 2781 | ||
| 2782 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
| 2783 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
| 2784 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
| |
| 2785 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
| |
| 2786 | if RayHit and CheckIntangible(RayHit) then | |
| 2787 | if DelayIfHit then | |
| 2788 | wait() | |
| 2789 | end | |
| 2790 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
| 2791 | end | |
| 2792 | return RayHit, RayPos, RayNormal | |
| 2793 | end | |
| 2794 | ||
| 2795 | function turnto(position) | |
| 2796 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
| 2797 | end | |
| 2798 | ||
| 2799 | function VoidBeam() | |
| 2800 | ATTACK = true | |
| 2801 | Rooted = true | |
| 2802 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2803 | Swait() | |
| 2804 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2805 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2806 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(180), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2807 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(180), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2808 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2809 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2810 | end | |
| 2811 | CreateSound("348663022", Torso, 5, 1)
| |
| 2812 | local StartPos = RootPart.CFrame * CF(0,10,0).p | |
| 2813 | for i = 1, 5 do | |
| 2814 | MagicSphere2(25,25,CF(StartPos),"Eggplant") | |
| 2815 | Swait(15) | |
| 2816 | end | |
| 2817 | local soundeffect = IT("Sound",Torso)
| |
| 2818 | soundeffect.SoundId = "rbxassetid://487186990" | |
| 2819 | soundeffect.Looped = true | |
| 2820 | soundeffect.Volume = 10 | |
| 2821 | soundeffect.Playing = true | |
| 2822 | repeat | |
| 2823 | turnto(Mouse.Hit.p) | |
| 2824 | MagicSphere2(25,25,CF(StartPos),"Eggplant") | |
| 2825 | MagicSphere(25/10,25,CF(StartPos),"Eggplant") | |
| 2826 | local RayHit, RayPos, RayNormal = CastZapRay(StartPos, Mouse.Hit.p, 750, Character, false) | |
| 2827 | local distance = (StartPos - RayPos).magnitude | |
| 2828 | local RayBeam = IT("Part",Effects)
| |
| 2829 | RayBeam.Material = "Neon" | |
| 2830 | RayBeam.Anchored = true | |
| 2831 | RayBeam.BrickColor = BRICKC"Eggplant" | |
| 2832 | local mesh = IT("SpecialMesh",RayBeam)
| |
| 2833 | mesh.MeshType = "Cylinder" | |
| 2834 | RayBeam.Size = Vector3.new(distance+10, 5, 5) | |
| 2835 | RayBeam.CFrame = CFrame.new(StartPos, RayPos) * CFrame.new(0, 0, -distance/2) * ANGLES(RAD(0),RAD(90),RAD(0)) | |
| 2836 | MagicSphere(15,5,CF(RayPos),"Eggplant") | |
| 2837 | killnearest(RayPos,15,100) | |
| 2838 | for i = 1, 3 do | |
| 2839 | CreateSwirl(0,25,true,-0.2,5,CF(RayPos) * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360))),"Really black") | |
| 2840 | end | |
| 2841 | Swait() | |
| 2842 | if KEYHOLD == false then | |
| 2843 | coroutine.resume(coroutine.create(function() | |
| 2844 | for i = 1, 5 do | |
| 2845 | RayBeam.Transparency = RayBeam.Transparency + 1/5 | |
| 2846 | Swait() | |
| 2847 | end | |
| 2848 | RayBeam:remove() | |
| 2849 | end)) | |
| 2850 | else | |
| 2851 | RayBeam:remove() | |
| 2852 | end | |
| 2853 | until KEYHOLD == false | |
| 2854 | soundeffect:remove() | |
| 2855 | ATTACK = false | |
| 2856 | Rooted = false | |
| 2857 | end | |
| 2858 | ---------------------------------- | |
| 2859 | function Teleport() | |
| 2860 | ATTACK = true | |
| 2861 | Rooted = false | |
| 2862 | for i=0, 0.5, 0.1 / Animation_Speed do | |
| 2863 | Swait() | |
| 2864 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2865 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-25), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1.5 / Animation_Speed) | |
| 2866 | end | |
| 2867 | for e = 1, #BODY do | |
| 2868 | if BODY[e] ~= nil then | |
| 2869 | local STUFF = BODY[e] | |
| 2870 | local PART = STUFF[1] | |
| 2871 | if PART:IsA("BasePart") and PART ~= RootPart and PART.Name ~= "FaceGradient" and PART.Name ~= "Hair" and PART.Transparency ~= 1 then
| |
| 2872 | local PRT = PART:Clone() | |
| 2873 | PRT.Anchored = true | |
| 2874 | PRT.CanCollide = false | |
| 2875 | PRT.Material = "Neon" | |
| 2876 | PRT.Color = C3(123,0,123) | |
| 2877 | PRT.Name = "WarpEffect" | |
| 2878 | PRT.Parent = Effects | |
| 2879 | PRT.CFrame = PART.CFrame | |
| 2880 | PRT:BreakJoints() | |
| 2881 | if PRT:FindFirstChildOfClass("Sound") then
| |
| 2882 | PRT:FindFirstChildOfClass("Sound"):remove()
| |
| 2883 | end | |
| 2884 | if PRT:FindFirstChildOfClass("Decal") then
| |
| 2885 | PRT:FindFirstChildOfClass("Decal"):remove()
| |
| 2886 | end | |
| 2887 | coroutine.resume(coroutine.create(function() | |
| 2888 | for i = 1, 100 do | |
| 2889 | Swait() | |
| 2890 | PRT.Transparency = PRT.Transparency + 1/100 | |
| 2891 | end | |
| 2892 | PRT:remove() | |
| 2893 | end)) | |
| 2894 | end | |
| 2895 | end | |
| 2896 | end | |
| 2897 | CreateSound(289556450, Torso, 10, 1) | |
| 2898 | local POS = RootPart.Orientation | |
| 2899 | RootPart.CFrame = CF(Mouse.Hit.p+VT(0,6,0)) | |
| 2900 | RootPart.Orientation = POS | |
| 2901 | RootJoint.Parent = RootPart | |
| 2902 | for i=0, 0.5, 0.1 / Animation_Speed do | |
| 2903 | Swait() | |
| 2904 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2905 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-15), RAD(12)) * ANGLES(RAD(175 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed) | |
| 2906 | end | |
| 2907 | for i=0, 0.1, 0.1 / Animation_Speed do | |
| 2908 | Swait() | |
| 2909 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.75 / Animation_Speed) | |
| 2910 | end | |
| 2911 | ATTACK = false | |
| 2912 | Rooted = false | |
| 2913 | end | |
| 2914 | ||
| 2915 | function Warden_Zap() | |
| 2916 | ATTACK = true | |
| 2917 | Rooted = false | |
| 2918 | local GYRO = IT("BodyGyro",RootPart)
| |
| 2919 | GYRO.D = 750 | |
| 2920 | GYRO.P = 20000 | |
| 2921 | GYRO.MaxTorque = VT(0,40000000,0) | |
| 2922 | CreateSound(348663022,RightArm,1.5,2,false) | |
| 2923 | Pose("Cast1",0.8,1,true,GYRO)
| |
| 2924 | local LightningTable = Lightning({Color = SKILLTEXTCOLOR, Start = RightArm.CFrame*CF(0,-1,0).p, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.2, DoesFade = true, Ignore = Character, MaxDist = 9999, Branches = false})
| |
| 2925 | local Hitpos = LightningTable.End | |
| 2926 | ApplyAoE(Hitpos,10,35) | |
| 2927 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Eggplant".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
| |
| 2928 | for i = 1, 4 do | |
| 2929 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,45,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Eggplant".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2930 | end | |
| 2931 | Pose("Cast1",0.8,1,true)
| |
| 2932 | GYRO:remove() | |
| 2933 | ATTACK = false | |
| 2934 | Rooted = false | |
| 2935 | end | |
| 2936 | ||
| 2937 | function VoidThunder() | |
| 2938 | ATTACK = true | |
| 2939 | Rooted = false | |
| 2940 | local GYRO = IT("BodyGyro",RootPart)
| |
| 2941 | GYRO.D = 750 | |
| 2942 | GYRO.P = 20000 | |
| 2943 | GYRO.MaxTorque = VT(0,40000000,0) | |
| 2944 | CreateSound(469345336,Torso,3,2,false) | |
| 2945 | Pose("Cast2",1.5,2,true,GYRO)
| |
| 2946 | coroutine.resume(coroutine.create(function() | |
| 2947 | local FRAME = RootPart.CFrame | |
| 2948 | for i = 1, 25 do | |
| 2949 | local POS = FRAME*CF(MRANDOM(-17,17),0,-i*15) | |
| 2950 | local LightningTable = Lightning({Color = SKILLTEXTCOLOR, Start = POS*CF(0,85,0).p, End = POS*CF(0,-15,0).p, SegmentL = 3, Thickness = 0.4, DoesFade = true, Ignore = Character, MaxDist = 400, Branches = true})
| |
| 2951 | local Hitpos = LightningTable.End | |
| 2952 | ApplyAoE(Hitpos,20,15) | |
| 2953 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Eggplant".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
| |
| 2954 | for i = 1, 4 do | |
| 2955 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,75,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Eggplant".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2956 | end | |
| 2957 | wait(0.05) | |
| 2958 | end | |
| 2959 | end)) | |
| 2960 | Pose("Cast2",1.5,0.7,true)
| |
| 2961 | GYRO:remove() | |
| 2962 | ATTACK = false | |
| 2963 | Rooted = false | |
| 2964 | end | |
| 2965 | ||
| 2966 | function Inferno_Ring() | |
| 2967 | ATTACK = true | |
| 2968 | Rooted = false | |
| 2969 | local GYRO = IT("BodyGyro",RootPart)
| |
| 2970 | GYRO.D = 750 | |
| 2971 | GYRO.P = 20000 | |
| 2972 | GYRO.MaxTorque = VT(0,40000000,0) | |
| 2973 | local FIRE = IT("Model",Effects)
| |
| 2974 | FIRE.Name = "Fire" | |
| 2975 | local MAIN = CreatePart(3, FIRE, "Neon", 0, 1, "Magenta", "Center", VT(0,0,0)) | |
| 2976 | FIRE.PrimaryPart = MAIN | |
| 2977 | local FIRES = {}
| |
| 2978 | for i = 1, 45 do | |
| 2979 | local PRT = CreatePart(3, FIRE, "Neon", 0, 1, "Dark indigo", "RingPart", VT(3,3,3)) | |
| 2980 | PRT.CFrame = MAIN.CFrame*ANGLES(RAD(0),RAD((360/45)*i),RAD(0))*CF(0,0,20) | |
| 2981 | local F = Fire(PRT) | |
| 2982 | table.insert(FIRES,F) | |
| 2983 | end | |
| 2984 | repeat | |
| 2985 | FIRE:SetPrimaryPartCFrame(CF(Mouse.Hit.p)) | |
| 2986 | Pose("Cast1",1.5,0.01,false,GYRO)
| |
| 2987 | until HOLD == true | |
| 2988 | coroutine.resume(coroutine.create(function() | |
| 2989 | for i = 1, 4 do | |
| 2990 | ApplyAoE(MAIN.Position,21,-15,true) | |
| 2991 | CreateSound(463598785,MAIN,3,1,false) | |
| 2992 | for E = 1, #FIRES do | |
| 2993 | if FIRES[E] ~= nil then | |
| 2994 | FIRES[E].Acceleration = VT(0,300,0) | |
| 2995 | FIRES[E].Lifetime=NumberRange.new(0.35,1.5) | |
| 2996 | end | |
| 2997 | end | |
| 2998 | wait(0.3) | |
| 2999 | end | |
| 3000 | for E = 1, #FIRES do | |
| 3001 | if FIRES[E] ~= nil then | |
| 3002 | FIRES[E].Enabled = false | |
| 3003 | end | |
| 3004 | end | |
| 3005 | Debris:AddItem(FIRE,5) | |
| 3006 | end)) | |
| 3007 | CreateSound(138474143,RightArm,3,1,false) | |
| 3008 | Pose("RightArmUp",1.5,0.5,true)
| |
| 3009 | GYRO:remove() | |
| 3010 | ATTACK = false | |
| 3011 | Rooted = false | |
| 3012 | end | |
| 3013 | ||
| 3014 | function Warden_Wall() | |
| 3015 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 8, Character) | |
| 3016 | if HITFLOOR ~= nil then | |
| 3017 | if HITFLOOR.Anchored == true then | |
| 3018 | local WALL = HITFLOOR:Clone() | |
| 3019 | WALL.Size = VT(45,45,5) | |
| 3020 | WALL.Parent = Effects | |
| 3021 | WALL.Name = "Wall" | |
| 3022 | WALL.CFrame = RootPart.CFrame*CF(0,-65/2.1,-5)*ANGLES(RAD(-15),RAD(0),RAD(0)) | |
| 3023 | CreateSound(130972023,WALL,5,0.8,false) | |
| 3024 | ATTACK = true | |
| 3025 | Rooted = true | |
| 3026 | local HIT = WALL.Touched:Connect(function(hit) | |
| 3027 | if hit.Parent ~= Character then | |
| 3028 | hit:BreakJoints() | |
| 3029 | end | |
| 3030 | end) | |
| 3031 | coroutine.resume(coroutine.create(function() | |
| 3032 | WACKYEFFECT({Time = 35, EffectType = "Box", Size = WALL.Size, Size2 = WALL.Size*2, Transparency = 0, Transparency2 = 1, CFrame = WALL.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Eggplant".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 3033 | for i = 1, 90 do | |
| 3034 | Swait() | |
| 3035 | WALL.CFrame = WALL.CFrame*CF(0,0.5,0) | |
| 3036 | end | |
| 3037 | HIT:disconnect() | |
| 3038 | wait(5) | |
| 3039 | for i = 1, 46 do | |
| 3040 | Swait() | |
| 3041 | WALL.CFrame = WALL.CFrame*CF(0,-1,0) | |
| 3042 | end | |
| 3043 | WALL:remove() | |
| 3044 | end)) | |
| 3045 | Pose("RightArmUp",1.5,1.2,true)
| |
| 3046 | ATTACK = false | |
| 3047 | Rooted = false | |
| 3048 | end | |
| 3049 | end | |
| 3050 | end | |
| 3051 | ||
| 3052 | function Prison_Key() | |
| 3053 | if Mouse.Target ~= nil then | |
| 3054 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 3055 | local HUM = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 3056 | local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso")
| |
| 3057 | local GYRO = IT("BodyGyro",RootPart)
| |
| 3058 | GYRO.D = 750 | |
| 3059 | GYRO.P = 20000 | |
| 3060 | GYRO.MaxTorque = VT(0,40000000,0) | |
| 3061 | local grav = Instance.new("BodyPosition",TORSO)
| |
| 3062 | grav.D = 15 | |
| 3063 | grav.P = 20000 | |
| 3064 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 3065 | grav.position = TORSO.Position | |
| 3066 | local GYRO2 = IT("BodyGyro",TORSO)
| |
| 3067 | GYRO2.D = 750 | |
| 3068 | GYRO2.P = 20000 | |
| 3069 | GYRO2.MaxTorque = VT(0,40000000,0) | |
| 3070 | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) | |
| 3071 | grav.Name = "Jail" | |
| 3072 | local LOCKPARTS = {}
| |
| 3073 | ATTACK = true | |
| 3074 | Rooted = false | |
| 3075 | local LOCK = IT("Model",Effects)
| |
| 3076 | LOCK.Name = "Lock" | |
| 3077 | local LOCK2 = IT("Model",LOCK)
| |
| 3078 | LOCK2.Name = "Metal" | |
| 3079 | --CREATE LOCK-- | |
| 3080 | local BASE = CreatePart(3, LOCK, "Glass", 0, 0, "Gold", "Keylock", VT(3, 2.5, 1)) | |
| 3081 | LOCK.PrimaryPart = BASE | |
| 3082 | BASE.CFrame = CF(TORSO.Position,RootPart.Position)*CF(0,0,-4) | |
| 3083 | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "Gold", "Keylock", VT(3, 1, 3)) | |
| 3084 | PRT.CFrame = BASE.CFrame*CF(0,-1.25,0)*ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 3085 | MakeForm(PRT,"Cyl") | |
| 3086 | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "White", "Hole", VT(1, 1, 1)) | |
| 3087 | PRT.Color = C3(0,0,0) | |
| 3088 | PRT.CFrame = BASE.CFrame*CF(0,0.3,-0.01)*ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 3089 | MakeForm(PRT,"Cyl") | |
| 3090 | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "White", "Hole", VT(0.5, 1, 1)) | |
| 3091 | PRT.Color = C3(0,0,0) | |
| 3092 | PRT.CFrame = BASE.CFrame*CF(0,-0.2,-0.01) | |
| 3093 | for i = 1, 45 do | |
| 3094 | local PRT = CreatePart(3, LOCK2, "Glass", 0, 0, "Grey", "Keylock", VT(0.5, 0.5, 0.5)) | |
| 3095 | PRT.CFrame = BASE.CFrame*CF(0,2,0)*ANGLES(RAD(0),RAD(0),RAD(-90+(360/90*i)))*CF(0,1,0) | |
| 3096 | end | |
| 3097 | local PRT = CreatePart(3, LOCK2, "Glass", 0, 0, "Grey", "Keylock", VT(0.5, 0.5, 0.5)) | |
| 3098 | PRT.CFrame = BASE.CFrame*CF(0,1.5,0)*ANGLES(RAD(0),RAD(0),RAD(90))*CF(0,1,0) | |
| 3099 | LOCK2.PrimaryPart = PRT | |
| 3100 | --------------- | |
| 3101 | local CHILDREN = LOCK:GetDescendants() | |
| 3102 | for index, CHILD in pairs(CHILDREN) do | |
| 3103 | if CHILD:IsA("BasePart") then
| |
| 3104 | CHILD.Transparency = 1 | |
| 3105 | end | |
| 3106 | end | |
| 3107 | for i = 1, 75 do | |
| 3108 | LOCK:SetPrimaryPartCFrame(CF(TORSO.Position,RootPart.Position)*CF(0,0,-4)) | |
| 3109 | Swait() | |
| 3110 | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) | |
| 3111 | GYRO.cframe = CF(RootPart.Position,TORSO.Position) | |
| 3112 | local CHILDREN = LOCK:GetDescendants() | |
| 3113 | for index, CHILD in pairs(CHILDREN) do | |
| 3114 | if CHILD:IsA("BasePart") then
| |
| 3115 | CHILD.Transparency = CHILD.Transparency - 1/75 | |
| 3116 | end | |
| 3117 | end | |
| 3118 | end | |
| 3119 | HUM.DisplayDistanceType = "None" | |
| 3120 | local KEY = IT("Model",Effects)
| |
| 3121 | KEY.Name = "Key" | |
| 3122 | --CREATE KEY-- | |
| 3123 | local KBASE = CreatePart(3, KEY, "Neon", 0, 0, "Eggplant", "KeyBase", VT(0.1, 1, 0.1),false) | |
| 3124 | KEY.PrimaryPart = KBASE | |
| 3125 | KBASE.CFrame = RightArm.CFrame*CF(0,-2.1,0)*ANGLES(RAD(0),RAD(90),RAD(0)) | |
| 3126 | local WLD = weldBetween(RightArm,KBASE) | |
| 3127 | for i = 1, 45 do | |
| 3128 | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Eggplant", "Key", VT(0.1, 0.1, 0.1),false) | |
| 3129 | PRT.CFrame = KBASE.CFrame*CF(0,0.8,0)*ANGLES(RAD(0),RAD(0),RAD((360/45*i)))*CF(0,0.25,0) | |
| 3130 | weldBetween(KBASE,PRT) | |
| 3131 | end | |
| 3132 | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Eggplant", "Key", VT(0.3, 0.1, 0.1),false) | |
| 3133 | PRT.CFrame = KBASE.CFrame*CF(-0.15,-0.45,0) | |
| 3134 | weldBetween(KBASE,PRT) | |
| 3135 | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Eggplant", "Key", VT(0.3, 0.1, 0.1),false) | |
| 3136 | PRT.CFrame = KBASE.CFrame*CF(-0.15,-0.25,0) | |
| 3137 | weldBetween(KBASE,PRT) | |
| 3138 | -------------- | |
| 3139 | Rooted = true | |
| 3140 | Pose("Prepare key",1.5,1.2,false,GYRO,TORSO)
| |
| 3141 | coroutine.resume(coroutine.create(function() | |
| 3142 | for i = 1, 10 do | |
| 3143 | Swait() | |
| 3144 | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) | |
| 3145 | GYRO.cframe = CF(RootPart.Position,TORSO.Position) | |
| 3146 | end | |
| 3147 | CreateSound(1149318312,BASE,5,1,false) | |
| 3148 | CreateSound(160772554,BASE,3,1,false) | |
| 3149 | LOCK2:SetPrimaryPartCFrame(BASE.CFrame*CF(0,0.8,0)*ANGLES(RAD(0),RAD(0),RAD(90))*CF(0,1,0)) | |
| 3150 | for i = 1, 4 do | |
| 3151 | WACKYEFFECT({Time = 35, EffectType = "Crystal", Size = VT(1,1,1), Size2 = VT(0,15,0), Transparency = 0, Transparency2 = 1, CFrame = BASE.CFrame*CF(1,1.45,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Eggplant".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 3152 | end | |
| 3153 | WACKYEFFECT({Time = 35, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(1,1,1)*25, Transparency = 0, Transparency2 = 1, CFrame = TORSO.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Eggplant".Color, SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
| |
| 3154 | wait(1) | |
| 3155 | TORSO.Parent.Parent = LOCK | |
| 3156 | for i = 1, 75 do | |
| 3157 | Swait() | |
| 3158 | local CHILDREN = KEY:GetDescendants() | |
| 3159 | for index, CHILD in pairs(CHILDREN) do | |
| 3160 | if CHILD:IsA("BasePart") then
| |
| 3161 | CHILD.Transparency = i/25 | |
| 3162 | end | |
| 3163 | end | |
| 3164 | local CHILDREN = LOCK:GetDescendants() | |
| 3165 | for index, CHILD in pairs(CHILDREN) do | |
| 3166 | if CHILD:IsA("BasePart") and CHILD.Name ~= "HumanoidRootPart" then
| |
| 3167 | CHILD.Transparency = CHILD.Transparency + 1/75 | |
| 3168 | elseif CHILD.ClassName == "Decal" then | |
| 3169 | CHILD.Transparency = CHILD.Transparency + 1/75 | |
| 3170 | end | |
| 3171 | end | |
| 3172 | end | |
| 3173 | TORSO.Parent:ClearAllChildren() | |
| 3174 | KEY:remove() | |
| 3175 | LOCK:remove() | |
| 3176 | end)) | |
| 3177 | Pose("Turn key",0.8,1.2,false,GYRO,TORSO)
| |
| 3178 | GYRO:remove() | |
| 3179 | ATTACK = false | |
| 3180 | Rooted = false | |
| 3181 | end | |
| 3182 | end | |
| 3183 | end | |
| 3184 | ||
| 3185 | function Hat() | |
| 3186 | ATTACK = true | |
| 3187 | Rooted = false | |
| 3188 | Pose("Taunt",0.4,1.2,false)
| |
| 3189 | ATTACK = false | |
| 3190 | Rooted = false | |
| 3191 | end | |
| 3192 | ||
| 3193 | --//=================================\\ | |
| 3194 | --|| ASSIGN THINGS TO KEYS | |
| 3195 | --\\=================================// | |
| 3196 | ||
| 3197 | function MouseDown(Mouse) | |
| 3198 | HOLD = true | |
| 3199 | if ATTACK == false then | |
| 3200 | end | |
| 3201 | end | |
| 3202 | ||
| 3203 | function CastProperRay2(StartPos, Vec, Length, Ignore) | |
| 3204 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
| 3205 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
| |
| 3206 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
| |
| 3207 | return RayHit, RayPos, RayNormal | |
| 3208 | end | |
| 3209 | ||
| 3210 | function MouseUp(Mouse) | |
| 3211 | HOLD = false | |
| 3212 | end | |
| 3213 | ||
| 3214 | function KeyDown(Key) | |
| 3215 | KEYHOLD = true | |
| 3216 | if TRUEFORM == false then | |
| 3217 | ||
| 3218 | if Key == "z" and ATTACK == false then | |
| 3219 | Warden_Zap() | |
| 3220 | end | |
| 3221 | ||
| 3222 | if Key == "f" and ATTACK == false then | |
| 3223 | Teleport() | |
| 3224 | end | |
| 3225 | ||
| 3226 | if Key == "g" and ATTACK == false then | |
| 3227 | Prison_Key() | |
| 3228 | end | |
| 3229 | ||
| 3230 | if Key == "e" and ATTACK == false then | |
| 3231 | VoidStar() | |
| 3232 | end | |
| 3233 | ||
| 3234 | if Key == "q" and ATTACK == false then | |
| 3235 | VoidBox() | |
| 3236 | end | |
| 3237 | ||
| 3238 | if Key == "b" and ATTACK == false then | |
| 3239 | VoidThunder() | |
| 3240 | end | |
| 3241 | ||
| 3242 | if Key == "c" and ATTACK == false then | |
| 3243 | Inferno_Ring() | |
| 3244 | end | |
| 3245 | ||
| 3246 | if Key == "v" and ATTACK == false then | |
| 3247 | Warden_Wall() | |
| 3248 | end | |
| 3249 | ||
| 3250 | if Key == "x" and ATTACK == false then | |
| 3251 | VoidBeam() | |
| 3252 | end | |
| 3253 | ||
| 3254 | if Key == "t" and ATTACK == false then | |
| 3255 | Hat() | |
| 3256 | end | |
| 3257 | ||
| 3258 | if Key == "p" and ATTACK == false then | |
| 3259 | RiftForm() | |
| 3260 | lightning.Enabled = true | |
| 3261 | eeeffecto.Enabled = true | |
| 3262 | SKILL2TEXT:remove() | |
| 3263 | SKILL5TEXT:remove() | |
| 3264 | SKILL9TEXT:remove() | |
| 3265 | SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Rift Thunder", SKILLTEXTCOLOR2, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 2") | |
| 3266 | SKILL5TEXT = CreateLabel(SKILL5FRAME, "[X] Rift Beam", SKILLTEXTCOLOR2, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 5") | |
| 3267 | SKILL9TEXT = CreateLabel(SKILL9FRAME, "[E] Rift Star", SKILLTEXTCOLOR2, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 9") | |
| 3268 | RiftWorld() | |
| 3269 | end | |
| 3270 | else | |
| 3271 | if Key == "p" and ATTACK == false then | |
| 3272 | TRUEFORM = false | |
| 3273 | lightning.Enabled = false | |
| 3274 | eeeffecto.Enabled = false | |
| 3275 | SKILL2TEXT:remove() | |
| 3276 | SKILL5TEXT:remove() | |
| 3277 | SKILL9TEXT:remove() | |
| 3278 | SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Void Thunder", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 2") | |
| 3279 | SKILL5TEXT = CreateLabel(SKILL5FRAME, "[X] Void Beam", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 5") | |
| 3280 | SKILL9TEXT = CreateLabel(SKILL9FRAME, "[E] Void Star", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 9") | |
| 3281 | local sillsky = Instance.new('Sky', game:GetService'Lighting')
| |
| 3282 | back:remove() | |
| 3283 | sillsky:remove() | |
| 3284 | game.Lighting.FogEnd = 90000000 | |
| 3285 | CreateSound(464600985, Character, 99999, 0.8, false) | |
| 3286 | end | |
| 3287 | ||
| 3288 | if Key == "z" and ATTACK == false then | |
| 3289 | Warden_Zap() | |
| 3290 | end | |
| 3291 | ||
| 3292 | if Key == "f" and ATTACK == false then | |
| 3293 | Teleport() | |
| 3294 | end | |
| 3295 | ||
| 3296 | if Key == "g" and ATTACK == false then | |
| 3297 | Prison_Key() | |
| 3298 | end | |
| 3299 | ||
| 3300 | if Key == "e" and ATTACK == false then | |
| 3301 | Nuke() | |
| 3302 | end | |
| 3303 | ||
| 3304 | if Key == "q" and ATTACK == false then | |
| 3305 | VoidBox() | |
| 3306 | end | |
| 3307 | ||
| 3308 | if Key == "b" and ATTACK == false then | |
| 3309 | VoidThunder2() | |
| 3310 | end | |
| 3311 | ||
| 3312 | if Key == "c" and ATTACK == false then | |
| 3313 | Inferno_Ring() | |
| 3314 | end | |
| 3315 | ||
| 3316 | if Key == "v" and ATTACK == false then | |
| 3317 | Warden_Wall() | |
| 3318 | end | |
| 3319 | ||
| 3320 | if Key == "x" and ATTACK == false then | |
| 3321 | Beam() | |
| 3322 | end | |
| 3323 | ||
| 3324 | if Key == "t" and ATTACK == false then | |
| 3325 | Hat() | |
| 3326 | end | |
| 3327 | end | |
| 3328 | end | |
| 3329 | ||
| 3330 | function KeyUp(Key) | |
| 3331 | KEYHOLD = false | |
| 3332 | end | |
| 3333 | ||
| 3334 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 3335 | MouseDown(NEWKEY) | |
| 3336 | end) | |
| 3337 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 3338 | MouseUp(NEWKEY) | |
| 3339 | end) | |
| 3340 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 3341 | KeyDown(NEWKEY) | |
| 3342 | end) | |
| 3343 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 3344 | KeyUp(NEWKEY) | |
| 3345 | end) | |
| 3346 | ||
| 3347 | --//=================================\\ | |
| 3348 | --\\=================================// | |
| 3349 | ||
| 3350 | ||
| 3351 | function unanchor() | |
| 3352 | if UNANCHOR == true then | |
| 3353 | g = Character:GetChildren() | |
| 3354 | for i = 1, #g do | |
| 3355 | if g[i].ClassName == "Part" then | |
| 3356 | g[i].Anchored = false | |
| 3357 | end | |
| 3358 | end | |
| 3359 | end | |
| 3360 | end | |
| 3361 | ||
| 3362 | ||
| 3363 | ||
| 3364 | --//=================================\\ | |
| 3365 | --|| WRAP THE WHOLE SCRIPT UP | |
| 3366 | --\\=================================// | |
| 3367 | ||
| 3368 | local FF = IT("ForceField",Character)
| |
| 3369 | FF.Visible = false | |
| 3370 | ||
| 3371 | Humanoid.Changed:connect(function(Jump) | |
| 3372 | if Jump == "Jump" and (Disable_Jump == true) then | |
| 3373 | Humanoid.Jump = false | |
| 3374 | end | |
| 3375 | end) | |
| 3376 | ||
| 3377 | while true do | |
| 3378 | Swait() | |
| 3379 | script.Parent = WEAPONGUI | |
| 3380 | Humanoid.Parent = Character | |
| 3381 | if Humanoid then | |
| 3382 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
| 3383 | IDLEANIMATION:Play() | |
| 3384 | end | |
| 3385 | if ANIMATE.Parent == Character then | |
| 3386 | ANIMATE:Destroy() | |
| 3387 | end | |
| 3388 | SINE = SINE + CHANGE | |
| 3389 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 3390 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 3391 | Humanoid.HipHeight = 1 | |
| 3392 | Humanoid.Name = "VoidWarden" | |
| 3393 | Humanoid.PlatformStand = false | |
| 3394 | if PLAYMAINANIM == true then | |
| 3395 | if TORSOVELOCITY < 1 then | |
| 3396 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 3397 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 3398 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 3399 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 3400 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), 0.15 / Animation_Speed) | |
| 3401 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 3402 | elseif TORSOVELOCITY > 1 then | |
| 3403 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 3404 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 3405 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-35), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 3406 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-35), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 3407 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-20)), 0.15 / Animation_Speed) | |
| 3408 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(10)), 0.15 / Animation_Speed) | |
| 3409 | end | |
| 3410 | end | |
| 3411 | unanchor() | |
| 3412 | Humanoid.MaxHealth = 1.0E298 | |
| 3413 | Humanoid.Health = 1.0E298 | |
| 3414 | if Rooted == false then | |
| 3415 | Disable_Jump = false | |
| 3416 | Humanoid.WalkSpeed = Speed | |
| 3417 | elseif Rooted == true then | |
| 3418 | Disable_Jump = true | |
| 3419 | Humanoid.WalkSpeed = 0 | |
| 3420 | end | |
| 3421 | for _, c in pairs(Character:GetChildren()) do | |
| 3422 | if c.ClassName == "Part" and c.Name ~= "Eye" then | |
| 3423 | c.Material = "Neon" | |
| 3424 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 3425 | c:FindFirstChildOfClass("ParticleEmitter"):remove()
| |
| 3426 | end | |
| 3427 | c.Color = C3(1,1,1) | |
| 3428 | if c == Head then | |
| 3429 | if c:FindFirstChild("face") then
| |
| 3430 | c.face:remove() | |
| 3431 | end | |
| 3432 | end | |
| 3433 | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then | |
| 3434 | c:remove() | |
| 3435 | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
| 3436 | c:remove() | |
| 3437 | end | |
| 3438 | end | |
| 3439 | sick.SoundId = "rbxassetid://1427189017" | |
| 3440 | sick.Looped = true | |
| 3441 | sick.Pitch = 1 | |
| 3442 | sick.Volume = 3 | |
| 3443 | sick:Resume() | |
| 3444 | sick.Parent = Torso | |
| 3445 | refit() | |
| 3446 | if Head:FindFirstChildOfClass("Sound") then
| |
| 3447 | Head:FindFirstChildOfClass("Sound"):remove()
| |
| 3448 | end | |
| 3449 | end | |
| 3450 | ||
| 3451 | if Humanoid.Health < 1.0E298 then | |
| 3452 | refit() | |
| 3453 | Humanoid.MaxHealth = 1.0E298 | |
| 3454 | Humanoid.Health = Humanoid.Health + 1.0E298 | |
| 3455 | ||
| 3456 | end | |
| 3457 | ||
| 3458 | ||
| 3459 | --//=================================\\ | |
| 3460 | --\\=================================// | |
| 3461 | ||
| 3462 | ||
| 3463 | ||
| 3464 | ||
| 3465 | ||
| 3466 | --//====================================================\\-- | |
| 3467 | --|| END OF SCRIPT | |
| 3468 | --\\====================================================//-- |