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| 1 | Player = game:GetService("Players").LocalPlayer
| |
| 2 | Character = Player.Character | |
| 3 | PlayerGui = Player.PlayerGui | |
| 4 | Backpack = Player.Backpack | |
| 5 | Torso = Character.Torso | |
| 6 | Head = Character.Head | |
| 7 | Humanoid = Character.Humanoid | |
| 8 | LeftArm = Character["Left Arm"] | |
| 9 | LeftLeg = Character["Left Leg"] | |
| 10 | RightArm = Character["Right Arm"] | |
| 11 | RightLeg = Character["Right Leg"] | |
| 12 | LS = Torso["Left Shoulder"] | |
| 13 | LH = Torso["Left Hip"] | |
| 14 | RS = Torso["Right Shoulder"] | |
| 15 | RH = Torso["Right Hip"] | |
| 16 | Neck = Torso.Neck | |
| 17 | it=Instance.new | |
| 18 | vt=Vector3.new | |
| 19 | cf=CFrame.new | |
| 20 | euler=CFrame.fromEulerAnglesXYZ | |
| 21 | angles=CFrame.Angles | |
| 22 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 23 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 24 | attack = false | |
| 25 | attacktype = 1 | |
| 26 | damage = 5 | |
| 27 | oridamage = 50 | |
| 28 | attackdebounce = false | |
| 29 | ssdebounce=false | |
| 30 | MMouse=nil | |
| 31 | combo=0 | |
| 32 | --player | |
| 33 | player = nil | |
| 34 | --save shoulders | |
| 35 | RSH, LSH = nil, nil | |
| 36 | --welds | |
| 37 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 38 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 39 | ||
| 40 | ||
| 41 | if Character:findFirstChild("Staff",true) ~= nil then
| |
| 42 | Character:findFirstChild("Staff",true).Parent = nil
| |
| 43 | end | |
| 44 | ||
| 45 | ||
| 46 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 47 | local fp = it("Part")
| |
| 48 | fp.Material = "SmoothPlastic" | |
| 49 | fp.formFactor = formfactor | |
| 50 | fp.Parent = parent | |
| 51 | fp.Reflectance = reflectance | |
| 52 | fp.Transparency = transparency | |
| 53 | fp.CanCollide = false | |
| 54 | fp.Locked=true | |
| 55 | fp.BrickColor = brickcolor | |
| 56 | fp.Name = name | |
| 57 | fp.Size = size | |
| 58 | fp.Position = Torso.Position | |
| 59 | fp.BottomSurface="SmoothNoOutlines" | |
| 60 | fp.TopSurface="SmoothNoOutlines" | |
| 61 | fp.LeftSurface="SmoothNoOutlines" | |
| 62 | fp.RightSurface="SmoothNoOutlines" | |
| 63 | fp:BreakJoints() | |
| 64 | return fp | |
| 65 | end | |
| 66 | ||
| 67 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 68 | local mesh = it(Mesh) | |
| 69 | mesh.Parent = part | |
| 70 | if Mesh=="SpecialMesh" then | |
| 71 | mesh.MeshType = meshtype | |
| 72 | mesh.MeshId = meshid | |
| 73 | end | |
| 74 | mesh.Offset=offset | |
| 75 | mesh.Scale=scale | |
| 76 | return mesh | |
| 77 | end | |
| 78 | ||
| 79 | function weld(parent,part0,part1,c0) | |
| 80 | local weld = it("Weld")
| |
| 81 | weld.Parent = parent | |
| 82 | weld.Part0 = part0 | |
| 83 | weld.Part1 = part1 | |
| 84 | weld.C0 = c0 | |
| 85 | return weld | |
| 86 | end | |
| 87 | ||
| 88 | local modelzorz = Instance.new("Model")
| |
| 89 | modelzorz.Parent = Character | |
| 90 | modelzorz.Name = "Staff" | |
| 91 | ||
| 92 | - | local prt1=part(3,modelzorz,0,0,Torso.BrickColor,"Part1",vt(1,1,1)) |
| 92 | + | |
| 93 | - | local prt2=part(3,modelzorz,0,0,BrickColor.new("Bright green"),"Part2",vt(0.5,5,0.5))
|
| 93 | + | |
| 94 | - | local prt3=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part3",vt(0.55,0.5,0.55))
|
| 94 | + | |
| 95 | - | local prt7=part(3,modelzorz,0,0.3,BrickColor.new("White"),"Part7",vt(1,1,1))
|
| 95 | + | |
| 96 | - | local prt8b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2))
|
| 96 | + | |
| 97 | - | local prt8=part(3,modelzorz,0,0.5,BrickColor.new("Bright red"),"Skill Crystal 1",vt(1,1,1))
|
| 97 | + | |
| 98 | - | local prt9b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2))
|
| 98 | + | |
| 99 | - | local prt9=part(3,modelzorz,0,0.5,BrickColor.new("Bright blue"),"Skill Crystal 2",vt(1,1,1))
|
| 99 | + | |
| 100 | - | local prt10b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2))
|
| 100 | + | |
| 101 | - | local prt10=part(3,modelzorz,0,0.5,BrickColor.new("Bright green"),"Skill Crystal 3",vt(1,1,1))
|
| 101 | + | |
| 102 | - | local prt11b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2))
|
| 102 | + | |
| 103 | - | local prt11=part(3,modelzorz,0,0.5,BrickColor.new("Really black"),"Skill Crystal 4",vt(1,1,1))
|
| 103 | + | |
| 104 | - | local prt14b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2))
|
| 104 | + | |
| 105 | - | local prt14=part(3,modelzorz,0,0.5,BrickColor.new("Dark green"),"Skill Crystal 5",vt(1,1,1))
|
| 105 | + | |
| 106 | - | local prt12=part(3,modelzorz,0,0,BrickColor.new("Bright red"),"Part12",vt(0.6,0.5,0.6))
|
| 106 | + | |
| 107 | - | local prt13=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Hitbox",vt(1,7,1))
|
| 107 | + | |
| 108 | local wld8b=weld(prt8b,prt8b,prt7,euler(0,0,0)*cf(1,0,0)) | |
| 109 | local wld8=weld(prt8,prt8,prt8b,euler(0,0,0)*cf(0,0,0)) | |
| 110 | local wld9b=weld(prt9b,prt9b,prt7,euler(0,0,0)*cf(0,0,1)) | |
| 111 | local wld9=weld(prt9,prt9,prt9b,euler(0,0,0)*cf(0,0,0)) | |
| 112 | local wld14b=weld(prt14b,prt14b,prt7,euler(0,0,0)*cf(0,0,0.5)) | |
| 113 | local wld14=weld(prt14,prt14,prt14b,euler(0,0,0)*cf(0,0,0)) | |
| 114 | local wld10b=weld(prt10b,prt10b,prt7,euler(0,0,0)*cf(-1,0,0)) | |
| 115 | local wld10=weld(prt10,prt10,prt10b,euler(0,0,0)*cf(0,0,0)) | |
| 116 | local wld11b=weld(prt11b,prt11b,prt7,euler(0,0,0)*cf(0,0,-1)) | |
| 117 | local wld11=weld(prt11,prt11,prt11b,euler(0,0,0)*cf(0,0,0)) | |
| 118 | local wld12=weld(prt12,prt12,prt2,euler(0,0,0)*cf(0,2.4,0)) | |
| 119 | local wld13=weld(prt13,prt13,prt1,euler(0,0,0)*cf(0,-0.5,0)) | |
| 120 | coroutine.resume(coroutine.create(function() | |
| 121 | while true do | |
| 122 | wait() | |
| 123 | wld8b.C0=wld8b.C0*euler(0,0.05,0) | |
| 124 | wld9b.C0=wld9b.C0*euler(0,0.05,0) | |
| 125 | wld10b.C0=wld10b.C0*euler(0,0.05,0) | |
| 126 | wld11b.C0=wld11b.C0*euler(0,0.05,0) | |
| 127 | wld14b.C0=wld14b.C0*euler(0,-0.05,0) | |
| 128 | end | |
| 129 | end)) | |
| 130 | ||
| 131 | for i=1,4 do | |
| 132 | if i==1 then | |
| 133 | numb=1 | |
| 134 | numb2=-1.5 | |
| 135 | numb3=0 | |
| 136 | numb4=0 | |
| 137 | elseif i==2 then | |
| 138 | numb=-1 | |
| 139 | numb2=1.5 | |
| 140 | elseif i==3 then | |
| 141 | numb=0 | |
| 142 | numb2=0 | |
| 143 | numb3=1 | |
| 144 | numb4=-1.5 | |
| 145 | elseif i==4 then | |
| 146 | numb3=-1 | |
| 147 | numb4=1.5 | |
| 148 | end | |
| 149 | local prt4=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part4",vt(0.2,0.8,0.2))
| |
| 150 | local prt5=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part5",vt(0.2,0.2,0.2))
| |
| 151 | local prt6=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part6",vt(0.2,0.8,0.2))
| |
| 152 | local msh4=mesh("CylinderMesh",prt4,"","",vt(0,0,0),vt(1,1,1))
| |
| 153 | local msh5=mesh("BlockMesh",prt5,"","",vt(0,0,0),vt(1,1,1))
| |
| 154 | local msh6=mesh("CylinderMesh",prt6,"","",vt(0,0,0),vt(1,1,1))
| |
| 155 | local wld4=weld(prt4,prt4,prt3,cf(0,-0.4,0)*euler(numb,0,numb3)) | |
| 156 | local wld5=weld(prt5,prt5,prt4,cf(0,-0.4,0)) | |
| 157 | local wld6=weld(prt6,prt6,prt5,cf(0,-0.4,0)*euler(numb2,0,numb4)) | |
| 158 | end | |
| 159 | ||
| 160 | if (script.Parent.className ~= "HopperBin") then | |
| 161 | Tool = Instance.new("HopperBin")
| |
| 162 | Tool.Parent = Backpack | |
| 163 | Tool.Name = "Staff" | |
| 164 | script.Parent = Tool | |
| 165 | end | |
| 166 | Bin = script.Parent | |
| 167 | ||
| 168 | local bg = it("BodyGyro")
| |
| 169 | bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 170 | bg.P = 20e+003 | |
| 171 | bg.Parent = nil | |
| 172 | ||
| 173 | so = function(id,par,vol,pit) | |
| 174 | coroutine.resume(coroutine.create(function() | |
| 175 | local sou = Instance.new("Sound",par or workspace)
| |
| 176 | sou.Volume=vol | |
| 177 | sou.Pitch=pit or 1 | |
| 178 | sou.SoundId=id | |
| 179 | wait() | |
| 180 | sou:play() | |
| 181 | wait(6) | |
| 182 | sou:Remove() | |
| 183 | end)) | |
| 184 | end | |
| 185 | ||
| 186 | function unequipweld() | |
| 187 | wld1.Part1=Torso | |
| 188 | wld1.C0=euler(0,0,0.5)*cf(0,0,-0.6) | |
| 189 | wld1.C1=euler(0,0,0) | |
| 190 | end | |
| 191 | ||
| 192 | function equipweld() | |
| 193 | wld1.Part1=RightArm | |
| 194 | wld1.C0=euler(1,0,0)*cf(0,1,0) | |
| 195 | end | |
| 196 | ||
| 197 | function hideanim() | |
| 198 | equipped=false | |
| 199 | wait(0.1) | |
| 200 | bg.Parent=nil | |
| 201 | unequipweld() | |
| 202 | end | |
| 203 | ||
| 204 | function equipanim() | |
| 205 | equipped=true | |
| 206 | wait(0.1) | |
| 207 | equipweld() | |
| 208 | RW.C0=cf(1.5, 0.5, 0) * euler(1,0,0) | |
| 209 | RW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 210 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
| 211 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 212 | end | |
| 213 | ||
| 214 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 215 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
| 216 | end | |
| 217 | ||
| 218 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 219 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 220 | prt.Anchored=true | |
| 221 | prt.CFrame=cframe | |
| 222 | glow = Instance.new("PointLight")
| |
| 223 | glow.Parent = prt | |
| 224 | glow.Color = prt.Color | |
| 225 | glow.Range = 12 | |
| 226 | glow.Brightness = 16 | |
| 227 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 228 | coroutine.resume(coroutine.create(function() | |
| 229 | for i=0,1,0.1 do | |
| 230 | wait() | |
| 231 | prt.CFrame=prt.CFrame | |
| 232 | prt.Transparency=i | |
| 233 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
| 234 | end | |
| 235 | prt.Parent=nil | |
| 236 | end)) | |
| 237 | end | |
| 238 | ||
| 239 | ||
| 240 | function MagicBlock2(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 241 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 242 | prt.Anchored=true | |
| 243 | prt.CFrame=cframe | |
| 244 | glow = Instance.new("PointLight")
| |
| 245 | glow.Parent = prt | |
| 246 | glow.Color = prt.Color | |
| 247 | glow.Range = 20 | |
| 248 | glow.Brightness = 20 | |
| 249 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 250 | coroutine.resume(coroutine.create(function() | |
| 251 | for i=0,1,0.1 do | |
| 252 | wait() | |
| 253 | prt.CFrame=prt.CFrame | |
| 254 | prt.Transparency=i | |
| 255 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
| 256 | end | |
| 257 | prt.Parent=nil | |
| 258 | end)) | |
| 259 | end | |
| 260 | ||
| 261 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
| 262 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 263 | prt.Anchored=true | |
| 264 | prt.CFrame=cframe*cf(x2,y2,z2) | |
| 265 | glow = Instance.new("PointLight")
| |
| 266 | glow.Parent = prt | |
| 267 | glow.Color = prt.Color | |
| 268 | glow.Range = 10 | |
| 269 | glow.Brightness = 16 | |
| 270 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 271 | coroutine.resume(coroutine.create(function() | |
| 272 | for i=0,1,0.1 do | |
| 273 | wait() | |
| 274 | prt.CFrame=prt.CFrame | |
| 275 | prt.Transparency=i | |
| 276 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
| 277 | end | |
| 278 | prt.Parent=nil | |
| 279 | end)) | |
| 280 | end | |
| 281 | ||
| 282 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
| 283 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 284 | prt.Anchored=true | |
| 285 | prt.CFrame=cframe*cf(x2,y2,z2) | |
| 286 | glow = Instance.new("PointLight")
| |
| 287 | glow.Parent = prt | |
| 288 | glow.Color = prt.Color | |
| 289 | glow.Range = 100 | |
| 290 | glow.Brightness = 100 | |
| 291 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 292 | coroutine.resume(coroutine.create(function() | |
| 293 | for i=0,1,0.1 do | |
| 294 | wait() | |
| 295 | prt.CFrame=prt.CFrame | |
| 296 | prt.Transparency=i | |
| 297 | glow.Range=glow.Range+1 | |
| 298 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
| 299 | end | |
| 300 | prt.Parent=nil | |
| 301 | end)) | |
| 302 | end | |
| 303 | ||
| 304 | function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
| 305 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 306 | prt.Anchored=true | |
| 307 | prt.CFrame=cframe*cf(x2,y2,z2) | |
| 308 | glow = Instance.new("PointLight")
| |
| 309 | glow.Parent = prt | |
| 310 | glow.Color = prt.Color | |
| 311 | glow.Range = 10 | |
| 312 | glow.Brightness = 16 | |
| 313 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
| |
| 314 | coroutine.resume(coroutine.create(function() | |
| 315 | for i=0,1,0.03 do | |
| 316 | wait() | |
| 317 | prt.CFrame=prt.CFrame | |
| 318 | glow.Range = glow.Range + 1 | |
| 319 | prt.Transparency=i | |
| 320 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
| 321 | end | |
| 322 | prt.Parent=nil | |
| 323 | end)) | |
| 324 | end | |
| 325 | ||
| 326 | function SpecialEffect() | |
| 327 | local prt=part(3,workspace,1,0,BrickColor.new("White"),"Part",vt(1,1,1))
| |
| 328 | prt.Anchored=true | |
| 329 | prt.CFrame=Torso.CFrame | |
| 330 | glow = Instance.new("PointLight")
| |
| 331 | glow.Parent = prt | |
| 332 | glow.Color = prt.Color | |
| 333 | glow.Range = 10 | |
| 334 | glow.Brightness = 16 | |
| 335 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 336 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 337 | for i=0,1,0.2 do | |
| 338 | wait(0) | |
| 339 | Part.Transparency=i | |
| 340 | Mesh.Scale=Mesh.Scale+vt(10,10,10) | |
| 341 | end | |
| 342 | prt.Parent=nil | |
| 343 | end),prt,msh) | |
| 344 | end | |
| 345 | ||
| 346 | Damagefunc1=function(hit,Damage,Knockback) | |
| 347 | if hit.Parent==nil then | |
| 348 | return | |
| 349 | end | |
| 350 | CPlayer=Bin | |
| 351 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 352 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 353 | if attackdebounce == false then | |
| 354 | attackdebounce = true | |
| 355 | coroutine.resume(coroutine.create(function() | |
| 356 | wait(0.2) | |
| 357 | attackdebounce = false | |
| 358 | end)) | |
| 359 | Damage=Damage | |
| 360 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 361 | return | |
| 362 | end]] | |
| 363 | -- hs(hit,1.2) | |
| 364 | c=Instance.new("ObjectValue")
| |
| 365 | c.Name="creator" | |
| 366 | c.Value=game.Players.LocalPlayer | |
| 367 | c.Parent=h | |
| 368 | game:GetService("Debris"):AddItem(c,.5)
| |
| 369 | Damage=Damage+math.random(0,10) | |
| 370 | -- h:TakeDamage(Damage) | |
| 371 | blocked=false | |
| 372 | block=hit.Parent:findFirstChild("Block")
| |
| 373 | if block~=nil then | |
| 374 | print("herp")
| |
| 375 | if block.Value>0 then | |
| 376 | blocked=true | |
| 377 | block.Value=block.Value-1 | |
| 378 | print(block.Value) | |
| 379 | end | |
| 380 | end | |
| 381 | if blocked==false then | |
| 382 | -- h:TakeDamage(Damage) | |
| 383 | h.Health=h.Health-Damage | |
| 384 | showDamage(hit.Parent,Damage,.5) | |
| 385 | else | |
| 386 | h:TakeDamage(1) | |
| 387 | showDamage(hit.Parent,1,.5) | |
| 388 | end | |
| 389 | so("http://roblox.com/asset/?id=10209583",hit,1,1)
| |
| 390 | vp=Instance.new("BodyVelocity")
| |
| 391 | vp.P=500 | |
| 392 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 393 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 394 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 395 | if Knockback>0 then | |
| 396 | vp.Parent=hit.Parent.Torso | |
| 397 | end | |
| 398 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 399 | game:GetService("Debris"):AddItem(r,.5)
| |
| 400 | c=Instance.new("ObjectValue")
| |
| 401 | c.Name="creator" | |
| 402 | c.Value=Player | |
| 403 | c.Parent=h | |
| 404 | game:GetService("Debris"):AddItem(c,.5)
| |
| 405 | CRIT=false | |
| 406 | hitDeb=true | |
| 407 | AttackPos=6 | |
| 408 | end | |
| 409 | end | |
| 410 | end | |
| 411 | ||
| 412 | Damagefunc2=function(hit,Damage,Base) | |
| 413 | if attackdebounce == false then | |
| 414 | attackdebounce = true | |
| 415 | coroutine.resume(coroutine.create(function() | |
| 416 | wait(0.1) | |
| 417 | attackdebounce = false | |
| 418 | end)) | |
| 419 | if hit.Parent==nil then | |
| 420 | return | |
| 421 | end | |
| 422 | CPlayer=Bin | |
| 423 | blocked=false | |
| 424 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 425 | if h~=nil and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 426 | Damage=Damage | |
| 427 | c=it("ObjectValue")
| |
| 428 | c.Name="creator" | |
| 429 | c.Value=game.Players.LocalPlayer | |
| 430 | c.Parent=h | |
| 431 | game:GetService("Debris"):AddItem(c,.5)
| |
| 432 | -- print(c.Value) | |
| 433 | --[[ if math.random(0,99)+math.random()<=7.8 then | |
| 434 | CRIT=true | |
| 435 | Damage=Damage*2 | |
| 436 | s=it("Sound")
| |
| 437 | s.SoundId="http://www.roblox.com/asset/?id=2801263" | |
| 438 | s.Volume=1 | |
| 439 | s.Pitch=2 | |
| 440 | s.Parent=hit | |
| 441 | s.PlayOnRemove=true | |
| 442 | s.Parent=nil | |
| 443 | ||
| 444 | end]] | |
| 445 | Damage=Damage+math.random(0,10) | |
| 446 | -- Blood(hit.CFrame*cf(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
| 447 | blocked=false | |
| 448 | block=hit.Parent:findFirstChild("Block")
| |
| 449 | if block~=nil then | |
| 450 | print("herp")
| |
| 451 | if block.Value>0 then | |
| 452 | blocked=true | |
| 453 | block.Value=block.Value-3 | |
| 454 | print(block.Value) | |
| 455 | end | |
| 456 | end | |
| 457 | if blocked==false then | |
| 458 | -- h:TakeDamage(Damage) | |
| 459 | h.Health=h.Health-Damage | |
| 460 | showDamage(hit.Parent,Damage,.5) | |
| 461 | else | |
| 462 | h:TakeDamage(1) | |
| 463 | showDamage(hit.Parent,1,.5) | |
| 464 | end | |
| 465 | --if blocked==false then | |
| 466 | local angle = (hit.Position-(Base.Position+Vector3.new(0,0,0))).unit | |
| 467 | print(angle) | |
| 468 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 469 | rl=Instance.new("BodyAngularVelocity")
| |
| 470 | rl.P=3000 | |
| 471 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 472 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 473 | rl.Parent=hit | |
| 474 | coroutine.resume(coroutine.create(function(vel) | |
| 475 | wait(1) | |
| 476 | vel:Remove() | |
| 477 | end),rl) | |
| 478 | --end | |
| 479 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 480 | bodyVelocity.velocity=angle*40+Vector3.new(0,0,0) | |
| 481 | bodyVelocity.P=5000 | |
| 482 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 483 | bodyVelocity.Parent=hit | |
| 484 | coroutine.resume(coroutine.create(function(Vel) | |
| 485 | wait(0.7) | |
| 486 | Vel:Remove() | |
| 487 | end),bodyVelocity) | |
| 488 | c=it("ObjectValue")
| |
| 489 | c.Name="creator" | |
| 490 | c.Value=Player | |
| 491 | c.Parent=h | |
| 492 | game:GetService("Debris"):AddItem(c,.5)
| |
| 493 | CRIT=false | |
| 494 | hitDeb=true | |
| 495 | AttackPos=6 | |
| 496 | end | |
| 497 | end | |
| 498 | end | |
| 499 | freezeDamagefunc=function(hit,Damage,Knockback) | |
| 500 | if hit.Parent==nil then | |
| 501 | return | |
| 502 | end | |
| 503 | CPlayer=Bin | |
| 504 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 505 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 506 | if attackdebounce == false then | |
| 507 | attackdebounce = true | |
| 508 | coroutine.resume(coroutine.create(function() | |
| 509 | wait(0.2) | |
| 510 | attackdebounce = false | |
| 511 | end)) | |
| 512 | Damage=Damage | |
| 513 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 514 | return | |
| 515 | end]] | |
| 516 | -- hs(hit,1.2) | |
| 517 | c=Instance.new("ObjectValue")
| |
| 518 | c.Name="creator" | |
| 519 | c.Value=game.Players.LocalPlayer | |
| 520 | c.Parent=h | |
| 521 | game:GetService("Debris"):AddItem(c,.5)
| |
| 522 | Damage=Damage+math.random(0,10) | |
| 523 | -- h:TakeDamage(Damage) | |
| 524 | blocked=false | |
| 525 | block=hit.Parent:findFirstChild("Block")
| |
| 526 | if block~=nil then | |
| 527 | print("herp")
| |
| 528 | if block.Value>0 then | |
| 529 | blocked=true | |
| 530 | block.Value=block.Value-1 | |
| 531 | print(block.Value) | |
| 532 | end | |
| 533 | end | |
| 534 | if blocked==false then | |
| 535 | -- h:TakeDamage(Damage) | |
| 536 | h.Health=h.Health-Damage | |
| 537 | showDamage(hit.Parent,Damage,.5) | |
| 538 | else | |
| 539 | h:TakeDamage(1) | |
| 540 | showDamage(hit.Parent,1,.5) | |
| 541 | end | |
| 542 | if math.random(1,1)==1 then | |
| 543 | BodPos=Instance.new("BodyPosition")
| |
| 544 | BodPos.P=50000 | |
| 545 | BodPos.D=1000 | |
| 546 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 547 | BodPos.position=hit.Parent.Torso.Position | |
| 548 | BodPos.Parent=hit.Parent.Torso | |
| 549 | BodGy = it("BodyGyro")
| |
| 550 | BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 551 | BodGy.P = 20e+003 | |
| 552 | BodGy.Parent=hit.Parent.Torso | |
| 553 | BodGy.cframe = hit.Parent.Torso.CFrame | |
| 554 | showDamage(hit.Parent,"Freeze!",5) | |
| 555 | so("http://www.roblox.com/asset/?id=41763367",hit,1,2)
| |
| 556 | for i=1,10 do | |
| 557 | local freezepart=part(3,hit.Parent,0.5,0.5,BrickColor.new("Bright blue"),"Ice Part",vt(math.random(2,3)+math.random(),math.random(2,3)+math.random(),math.random(2,3)+math.random()))
| |
| 558 | freezepart.Anchored=true | |
| 559 | freezepart.CFrame=hit.Parent.Torso.CFrame*cf(math.random(-1,0)+math.random(),-2.5,math.random(-1,0)+math.random())*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 560 | coroutine.resume(coroutine.create(function(Part) | |
| 561 | wait(5) | |
| 562 | Part.Anchored=false | |
| 563 | Part.Velocity=vt(math.random(-20,20),math.random(20,30),math.random(-20,20)) | |
| 564 | wait(5) | |
| 565 | Part.Parent=nil | |
| 566 | end),freezepart) | |
| 567 | end | |
| 568 | coroutine.resume(coroutine.create(function(BodyPos,BodyGy,Hitted) | |
| 569 | wait(5) | |
| 570 | BodyPos.Parent=nil | |
| 571 | BodyGy.Parent=nil | |
| 572 | so("http://www.roblox.com/asset/?id=87015121",Hitted,1,2)
| |
| 573 | end),BodPos,BodGy,hit) | |
| 574 | end | |
| 575 | vp=Instance.new("BodyVelocity")
| |
| 576 | vp.P=500 | |
| 577 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 578 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 579 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 580 | if Knockback>0 then | |
| 581 | vp.Parent=hit.Parent.Torso | |
| 582 | end | |
| 583 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 584 | c=Instance.new("ObjectValue")
| |
| 585 | c.Name="creator" | |
| 586 | c.Value=Player | |
| 587 | c.Parent=h | |
| 588 | game:GetService("Debris"):AddItem(c,.5)
| |
| 589 | CRIT=false | |
| 590 | hitDeb=true | |
| 591 | AttackPos=6 | |
| 592 | end | |
| 593 | end | |
| 594 | end | |
| 595 | ||
| 596 | pickleDamagefunc=function(hit,Damage,Knockback) | |
| 597 | if hit.Parent==nil then | |
| 598 | return | |
| 599 | end | |
| 600 | CPlayer=Bin | |
| 601 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 602 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 603 | if attackdebounce == false then | |
| 604 | attackdebounce = true | |
| 605 | coroutine.resume(coroutine.create(function() | |
| 606 | wait(0.2) | |
| 607 | attackdebounce = false | |
| 608 | end)) | |
| 609 | Damage=Damage | |
| 610 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 611 | return | |
| 612 | end]] | |
| 613 | -- hs(hit,1.2) | |
| 614 | c=Instance.new("ObjectValue")
| |
| 615 | c.Name="creator" | |
| 616 | c.Value=game.Players.LocalPlayer | |
| 617 | c.Parent=h | |
| 618 | game:GetService("Debris"):AddItem(c,.5)
| |
| 619 | Damage=Damage+math.random(0,15) | |
| 620 | -- h:TakeDamage(Damage) | |
| 621 | blocked=false | |
| 622 | block=hit.Parent:findFirstChild("Block")
| |
| 623 | if block~=nil then | |
| 624 | print("herp")
| |
| 625 | if block.Value>0 then | |
| 626 | blocked=true | |
| 627 | block.Value=block.Value-1 | |
| 628 | print(block.Value) | |
| 629 | end | |
| 630 | end | |
| 631 | if blocked==false then | |
| 632 | -- h:TakeDamage(Damage) | |
| 633 | h.Health=h.Health-Damage | |
| 634 | showDamage(hit.Parent,Damage,.5) | |
| 635 | else | |
| 636 | h:TakeDamage(1) | |
| 637 | showDamage(hit.Parent,1,.5) | |
| 638 | end | |
| 639 | if math.random(1,1)==1 then | |
| 640 | BodPos=Instance.new("BodyPosition")
| |
| 641 | BodPos.P=50000 | |
| 642 | BodPos.D=1000 | |
| 643 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 644 | BodPos.position=hit.Parent.Torso.Position | |
| 645 | BodPos.Parent=hit.Parent.Torso | |
| 646 | BodGy = it("BodyGyro")
| |
| 647 | BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 648 | BodGy.P = 20e+003 | |
| 649 | BodGy.Parent=hit.Parent.Torso | |
| 650 | BodGy.cframe = hit.Parent.Torso.CFrame | |
| 651 | showDamage(hit.Parent,"Pickled!",5) | |
| 652 | so("http://www.roblox.com/asset/?id=41763367",hit,1,2)
| |
| 653 | for i=1,10 do | |
| 654 | local picklepart=part(3,hit.Parent,0.5,0.5,BrickColor.new("Dark green"),"Pickle Part",vt(math.random(2,3)+math.random(),math.random(2,3)+math.random(),math.random(2,3)+math.random()))
| |
| 655 | picklepart.Anchored=true | |
| 656 | picklepart.CFrame=hit.Parent.Torso.CFrame*cf(math.random(-0.5,0)+math.random(),-2.5,math.random(-1,0)+math.random())*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 657 | local picklemsh=mesh("SpecialMesh",picklepart,"Sphere","",vt(0,0,0),vt(0.75,0.85,0.75))
| |
| 658 | coroutine.resume(coroutine.create(function(Part) | |
| 659 | wait(5) | |
| 660 | Part.Anchored=false | |
| 661 | Part.Velocity=vt(math.random(-20,20),math.random(20,30),math.random(-20,20)) | |
| 662 | wait(5) | |
| 663 | Part.Parent=nil | |
| 664 | end),picklepart) | |
| 665 | end | |
| 666 | coroutine.resume(coroutine.create(function(BodyPos,BodyGy,Hitted) | |
| 667 | wait(5) | |
| 668 | BodyPos.Parent=nil | |
| 669 | BodyGy.Parent=nil | |
| 670 | so("http://www.roblox.com/asset/?id=87015121",Hitted,1,2)
| |
| 671 | end),BodPos,BodGy,hit) | |
| 672 | end | |
| 673 | vp=Instance.new("BodyVelocity")
| |
| 674 | vp.P=500 | |
| 675 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 676 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 677 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 678 | if Knockback>0 then | |
| 679 | vp.Parent=hit.Parent.Torso | |
| 680 | end | |
| 681 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 682 | c=Instance.new("ObjectValue")
| |
| 683 | c.Name="creator" | |
| 684 | c.Value=Player | |
| 685 | c.Parent=h | |
| 686 | game:GetService("Debris"):AddItem(c,.5)
| |
| 687 | CRIT=false | |
| 688 | hitDeb=true | |
| 689 | AttackPos=6 | |
| 690 | end | |
| 691 | end | |
| 692 | end | |
| 693 | ||
| 694 | showDamage=function(Char,Dealt,du) | |
| 695 | m=Instance.new("Model")
| |
| 696 | m.Name=tostring(Dealt) | |
| 697 | h=Instance.new("Humanoid")
| |
| 698 | h.Health=0 | |
| 699 | h.MaxHealth=0 | |
| 700 | h.Parent=m | |
| 701 | c=Instance.new("Part")
| |
| 702 | c.Material = "SmoothPlastic" | |
| 703 | c.Transparency=0 | |
| 704 | c.BrickColor=BrickColor:Red() | |
| 705 | if CRIT==true then | |
| 706 | c.BrickColor=BrickColor.new("Really red")
| |
| 707 | end | |
| 708 | c.Name="Head" | |
| 709 | c.TopSurface=0 | |
| 710 | c.BottomSurface=0 | |
| 711 | c.formFactor="Plate" | |
| 712 | c.Size=Vector3.new(1,.4,1) | |
| 713 | ms=Instance.new("CylinderMesh")
| |
| 714 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 715 | if CRIT==true then | |
| 716 | ms.Scale=Vector3.new(1,1.25,1) | |
| 717 | end | |
| 718 | ms.Parent=c | |
| 719 | c.Reflectance=0 | |
| 720 | Instance.new("BodyGyro").Parent=c
| |
| 721 | c.Parent=m | |
| 722 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 723 | f=Instance.new("BodyPosition")
| |
| 724 | f.P=2000 | |
| 725 | f.D=100 | |
| 726 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 727 | f.position=c.Position+Vector3.new(0,3,0) | |
| 728 | f.Parent=c | |
| 729 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 730 | c.CanCollide=false | |
| 731 | m.Parent=workspace | |
| 732 | c.CanCollide=false | |
| 733 | end | |
| 734 | ||
| 735 | function CrystalEffect(crystal) | |
| 736 | clone=crystal:Clone() | |
| 737 | crystal.Transparency=1 | |
| 738 | clone.Parent=workspace | |
| 739 | clone.Anchored=true | |
| 740 | clone.CFrame=crystal.CFrame | |
| 741 | Mesh=clone.Mesh | |
| 742 | coroutine.resume(coroutine.create(function() | |
| 743 | for i=0.5,1,0.05 do | |
| 744 | wait() | |
| 745 | clone.Transparency=i | |
| 746 | Mesh.Scale=Mesh.Scale+vt(0.3,0.3,0.3) | |
| 747 | end | |
| 748 | clone.Parent=nil | |
| 749 | end)) | |
| 750 | end | |
| 751 | ||
| 752 | function ChangeBaseColor(Colorr) | |
| 753 | clonee=prt7:Clone() | |
| 754 | clonee.Parent=prt7.Parent | |
| 755 | clonee.BrickColor=BrickColor.new(Colorr) | |
| 756 | if clonee:findFirstChild("Mesh")~=nil then
| |
| 757 | clonee.Mesh.Scale=vt(1.4,1.4,1.4) | |
| 758 | end | |
| 759 | clonewld=weld(clonee,clonee,prt7,cf(0,0,0)) | |
| 760 | coroutine.resume(coroutine.create(function(Part) | |
| 761 | for i=1,0.2,-0.05 do | |
| 762 | wait() | |
| 763 | Part.Transparency=i | |
| 764 | end | |
| 765 | while attack==true do | |
| 766 | wait() | |
| 767 | end | |
| 768 | for i=0.2,1,0.05 do | |
| 769 | wait() | |
| 770 | Part.Transparency=i | |
| 771 | end | |
| 772 | Part.Parent=nil | |
| 773 | end),clonee) | |
| 774 | end | |
| 775 | ||
| 776 | function Explode() | |
| 777 | local basepart=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1))
| |
| 778 | basepart.Anchored=true | |
| 779 | basepart.CFrame=Torso.CFrame*cf(0,0,-20) | |
| 780 | MagicCircle(BrickColor.new("Bright red"),basepart.CFrame,1,1,1,0,0,0,10,10,10)
| |
| 781 | MagicRing(BrickColor.new("Bright red"),basepart.CFrame*euler(1.57,0,0),1,1,1,0,0,0,3,3,3)
| |
| 782 | b=Instance.new("Explosion")
| |
| 783 | b.Parent=workspace | |
| 784 | b.Position=basepart.Position | |
| 785 | b.BlastRadius=10 | |
| 786 | b.BlastPressure=0 | |
| 787 | so("http://www.roblox.com/asset/?id=2101148",basepart,1,0.6)
| |
| 788 | local c = game.Workspace:GetChildren() | |
| 789 | for i = 1, #c do | |
| 790 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 791 | if hum ~= nil and hum.Health ~= 0 then | |
| 792 | local head = c[i]:findFirstChild("Head")
| |
| 793 | if head ~= nil then | |
| 794 | local targ = head.Position - basepart.Position | |
| 795 | local mag = targ.magnitude | |
| 796 | if mag <= 20 and c[i].Name ~= Player.Name then | |
| 797 | attackdebounce=false | |
| 798 | Damagefunc2(head,10,basepart) | |
| 799 | end | |
| 800 | end | |
| 801 | end | |
| 802 | end | |
| 803 | game:GetService("Debris"):AddItem(basepart,1)
| |
| 804 | end | |
| 805 | ||
| 806 | function CreateIceSword(BaseCFrame) | |
| 807 | local basepart=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1))
| |
| 808 | so("http://www.roblox.com/asset/?id=32656754",basepart,0.5,1)
| |
| 809 | basepart.Anchored=true | |
| 810 | game:GetService("Debris"):AddItem(basepart,0.2)
| |
| 811 | local icepart=part(3,workspace,0.5,0.5,BrickColor.new("Bright blue"),"IceSword",vt(2,6,2))
| |
| 812 | icepart.CanCollide=true | |
| 813 | icepart.Anchored=true | |
| 814 | local icemesh=mesh("SpecialMesh",icepart,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(4,10,4))
| |
| 815 | glow = Instance.new("PointLight")
| |
| 816 | glow.Color = icepart.Color | |
| 817 | glow.Parent = icepart | |
| 818 | glow.Range = 7 | |
| 819 | glow.Brightness = 10 | |
| 820 | basepart.CFrame=BaseCFrame | |
| 821 | icepart.CFrame=basepart.CFrame*cf(0,-10,0) | |
| 822 | local c = game.Workspace:GetChildren() | |
| 823 | for i = 1, #c do | |
| 824 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 825 | if hum ~= nil and hum.Health ~= 0 then | |
| 826 | local head = c[i]:findFirstChild("Head")
| |
| 827 | if head ~= nil then | |
| 828 | local targ = head.Position - basepart.Position | |
| 829 | local mag = targ.magnitude | |
| 830 | if mag <= 5 and c[i].Name ~= Player.Name then | |
| 831 | attackdebounce=false | |
| 832 | freezeDamagefunc(head,10,10) | |
| 833 | end | |
| 834 | end | |
| 835 | end | |
| 836 | end | |
| 837 | coroutine.resume(coroutine.create(function(Part) | |
| 838 | for i=0,1,0.1 do | |
| 839 | wait() | |
| 840 | Part.CFrame=Part.CFrame*cf(0,0.8,0) | |
| 841 | end | |
| 842 | wait(1) | |
| 843 | Part.Parent=nil | |
| 844 | end),icepart) | |
| 845 | end | |
| 846 | ||
| 847 | function CreatePickle(BaseCFrame) | |
| 848 | local basepart=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1))
| |
| 849 | so("http://www.roblox.com/asset/?id=32656754",basepart,0.2,0)
| |
| 850 | basepart.Anchored=true | |
| 851 | game:GetService("Debris"):AddItem(basepart,0.2)
| |
| 852 | local pickle=part(3,workspace,0.3,0.3,BrickColor.new("Dark green"),"Pickle",vt(2,6,2))
| |
| 853 | pickle.CanCollide=true | |
| 854 | pickle.Anchored=true | |
| 855 | local picklemsh=mesh("SpecialMesh",pickle,"Sphere","",vt(0,0,0),vt(0.65,0.8,0.65))
| |
| 856 | glow = Instance.new("PointLight")
| |
| 857 | glow.Color = pickle.Color | |
| 858 | glow.Parent = pickle | |
| 859 | glow.Range = 7 | |
| 860 | glow.Brightness = 10 | |
| 861 | basepart.CFrame=BaseCFrame | |
| 862 | pickle.CFrame=basepart.CFrame*cf(0,-10,0) | |
| 863 | local c = game.Workspace:GetChildren() | |
| 864 | for i = 1, #c do | |
| 865 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 866 | if hum ~= nil and hum.Health ~= 0 then | |
| 867 | local head = c[i]:findFirstChild("Head")
| |
| 868 | if head ~= nil then | |
| 869 | local targ = head.Position - basepart.Position | |
| 870 | local mag = targ.magnitude | |
| 871 | if mag <= 5 and c[i].Name ~= Player.Name then | |
| 872 | attackdebounce=false | |
| 873 | pickleDamagefunc(head,10,10) | |
| 874 | end | |
| 875 | end | |
| 876 | end | |
| 877 | end | |
| 878 | coroutine.resume(coroutine.create(function(Part) | |
| 879 | for i=0,1,0.1 do | |
| 880 | wait() | |
| 881 | Part.CFrame=Part.CFrame*cf(0,0.8,0) | |
| 882 | end | |
| 883 | wait(1) | |
| 884 | Part.Parent=nil | |
| 885 | end),pickle) | |
| 886 | end | |
| 887 | ||
| 888 | function Rock() | |
| 889 | local rock=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(1,3)+math.random(),math.random(1,3)+math.random(),math.random(1,3)+math.random()))
| |
| 890 | rock.Material="Slate" | |
| 891 | rock.Anchored=true | |
| 892 | rock.CanCollide=true | |
| 893 | glow = Instance.new("PointLight")
| |
| 894 | glow.Color = rock.Color | |
| 895 | glow.Parent = rock | |
| 896 | glow.Range = 6 | |
| 897 | glow.Brightness = 10 | |
| 898 | rock.CFrame=Torso.CFrame*cf(math.random(-20,20),math.random(-15,-10)-math.random(),math.random(-20,20)) | |
| 899 | coroutine.resume(coroutine.create(function(Part) | |
| 900 | for i=1,20 do | |
| 901 | wait() | |
| 902 | Part.CFrame=Part.CFrame*cf(0,1,0) | |
| 903 | end | |
| 904 | while rockthrow==false do | |
| 905 | wait() | |
| 906 | end | |
| 907 | Part.Anchored=false | |
| 908 | Part.Velocity=(Torso.CFrame.lookVector*90)+vt(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 909 | con1=Part.Touched:connect(function(hit) | |
| 910 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then
| |
| 911 | Part.Parent=nil | |
| 912 | for i=1,math.random(2,5) do | |
| 913 | minirock=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(0,1)+math.random(),math.random(0,1)+math.random(),math.random(0,1)+math.random()))
| |
| 914 | minirock.Material="Slate" | |
| 915 | minirock.CanCollide=true | |
| 916 | minirock.CFrame=Part.CFrame | |
| 917 | minirock.Velocity=vt(math.random(-40,40),math.random(-40,40),math.random(-40,40)) | |
| 918 | game:GetService("Debris"):AddItem(minirock,5)
| |
| 919 | end | |
| 920 | h=hit.Parent.Humanoid | |
| 921 | Damage=math.random(10,20) | |
| 922 | blocked=false | |
| 923 | block=hit.Parent:findFirstChild("Block")
| |
| 924 | if block~=nil then | |
| 925 | print("herp")
| |
| 926 | if block.Value>0 then | |
| 927 | blocked=true | |
| 928 | block.Value=block.Value-1 | |
| 929 | print(block.Value) | |
| 930 | end | |
| 931 | end | |
| 932 | if blocked==false then | |
| 933 | -- h:TakeDamage(Damage) | |
| 934 | h.Health=h.Health-Damage | |
| 935 | showDamage(hit.Parent,Damage,.5) | |
| 936 | else | |
| 937 | h:TakeDamage(1) | |
| 938 | showDamage(hit.Parent,1,.5) | |
| 939 | end | |
| 940 | vp=Instance.new("BodyVelocity")
| |
| 941 | vp.P=500 | |
| 942 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 943 | vp.velocity=Torso.CFrame.lookVector*20+Torso.Velocity/1.05 | |
| 944 | vp.Parent=hit.Parent.Torso | |
| 945 | rl=Instance.new("BodyAngularVelocity")
| |
| 946 | rl.P=3000 | |
| 947 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 948 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 949 | rl.Parent=hit | |
| 950 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 951 | game:GetService("Debris"):AddItem(rl,.25)
| |
| 952 | end | |
| 953 | end) | |
| 954 | game:GetService("Debris"):AddItem(Part,7)
| |
| 955 | --[[wait(5) | |
| 956 | Part.Parent=nil]] | |
| 957 | end),rock) | |
| 958 | end | |
| 959 | ||
| 960 | function RockShards() | |
| 961 | local rockshard=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(1,3)+math.random(),math.random(1,3)+math.random(),math.random(1,3)+math.random()))
| |
| 962 | rockshard.Material="Slate" | |
| 963 | rockshard.Anchored=true | |
| 964 | rockshard.CanCollide=true | |
| 965 | glow = Instance.new("PointLight")
| |
| 966 | glow.Color = rockshard.Color | |
| 967 | glow.Parent = rockshard | |
| 968 | glow.Range = 6 | |
| 969 | glow.Brightness = 10 | |
| 970 | rockshard.CFrame=Torso.CFrame*cf(math.random(-10,-5),math.random(-15,-10)-math.random(),-5) | |
| 971 | coroutine.resume(coroutine.create(function(Part) | |
| 972 | for i=1,20 do | |
| 973 | wait() | |
| 974 | Part.CFrame=Part.CFrame*cf(0,math.random(1,10)-math.random(),0) | |
| 975 | end | |
| 976 | while rockthrow==false do | |
| 977 | wait() | |
| 978 | end | |
| 979 | Part.Anchored=false | |
| 980 | Part.Velocity=(Torso.CFrame.lookVector*90)+vt(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 981 | con1=Part.Touched:connect(function(hit) | |
| 982 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then
| |
| 983 | Part.Parent=nil | |
| 984 | for i=1,math.random(2,5) do | |
| 985 | minirock=part(3,hit.Parent,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(0,1)+math.random(),math.random(0,1)+math.random(),math.random(0,1)+math.random()))
| |
| 986 | minirock.Material="Slate" | |
| 987 | minirock.CanCollide=true | |
| 988 | minirock.CFrame=Part.CFrame | |
| 989 | minirock.Velocity=vt(math.random(-40,40),math.random(-40,40),math.random(-40,40)) | |
| 990 | game:GetService("Debris"):AddItem(minirock,5)
| |
| 991 | end | |
| 992 | h=hit.Parent.Humanoid | |
| 993 | Damage=math.random(10,20) | |
| 994 | blocked=false | |
| 995 | block=hit.Parent:findFirstChild("Block")
| |
| 996 | if block~=nil then | |
| 997 | print("herp")
| |
| 998 | if block.Value>0 then | |
| 999 | blocked=true | |
| 1000 | block.Value=block.Value-1 | |
| 1001 | print(block.Value) | |
| 1002 | end | |
| 1003 | end | |
| 1004 | if blocked==false then | |
| 1005 | -- h:TakeDamage(Damage) | |
| 1006 | h.Health=h.Health-Damage | |
| 1007 | showDamage(hit.Parent,Damage,.5) | |
| 1008 | else | |
| 1009 | h:TakeDamage(1) | |
| 1010 | showDamage(hit.Parent,1,.5) | |
| 1011 | end | |
| 1012 | vp=Instance.new("BodyVelocity")
| |
| 1013 | vp.P=500 | |
| 1014 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1015 | vp.velocity=Torso.CFrame.lookVector*20+Torso.Velocity/1.05 | |
| 1016 | vp.Parent=hit.Parent.Torso | |
| 1017 | rl=Instance.new("BodyAngularVelocity")
| |
| 1018 | rl.P=3000 | |
| 1019 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1020 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1021 | rl.Parent=hit | |
| 1022 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 1023 | game:GetService("Debris"):AddItem(rl,.25)
| |
| 1024 | end | |
| 1025 | end) | |
| 1026 | game:GetService("Debris"):AddItem(Part,7)
| |
| 1027 | --[[wait(5) | |
| 1028 | Part.Parent=nil]] | |
| 1029 | end),rockshard) | |
| 1030 | end | |
| 1031 | ||
| 1032 | function RockSide1() | |
| 1033 | local rock=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(1,3)+math.random(),math.random(1,3)+math.random(),math.random(1,3)+math.random()))
| |
| 1034 | rock.Material="Slate" | |
| 1035 | rock.Anchored=true | |
| 1036 | rock.CanCollide=true | |
| 1037 | glow = Instance.new("PointLight")
| |
| 1038 | glow.Color = rock.Color | |
| 1039 | glow.Parent = rock | |
| 1040 | glow.Range = 6 | |
| 1041 | glow.Brightness = 10 | |
| 1042 | rock.CFrame=Torso.CFrame*cf(math.random(-20,20),math.random(-15,-10)-math.random(),math.random(-20,20)) | |
| 1043 | coroutine.resume(coroutine.create(function(Part) | |
| 1044 | for i=1,20 do | |
| 1045 | wait() | |
| 1046 | Part.CFrame=Part.CFrame*cf(0,1,0) | |
| 1047 | end | |
| 1048 | while rockthrow==false do | |
| 1049 | wait() | |
| 1050 | end | |
| 1051 | Part.Anchored=false | |
| 1052 | Part.Velocity=(Torso.CFrame.lookVector*-90)+vt(math.random(-20,20),math.random(0,0),math.random(0,0)) | |
| 1053 | con1=Part.Touched:connect(function(hit) | |
| 1054 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then
| |
| 1055 | Part.Parent=nil | |
| 1056 | for i=1,math.random(2,5) do | |
| 1057 | minirock=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(0,1)+math.random(),math.random(0,1)+math.random(),math.random(0,1)+math.random()))
| |
| 1058 | minirock.Material="Slate" | |
| 1059 | minirock.CanCollide=true | |
| 1060 | minirock.CFrame=Part.CFrame | |
| 1061 | minirock.Velocity=vt(math.random(-40,40),math.random(-40,40),math.random(-40,40)) | |
| 1062 | game:GetService("Debris"):AddItem(minirock,5)
| |
| 1063 | end | |
| 1064 | h=hit.Parent.Humanoid | |
| 1065 | Damage=math.random(10,20) | |
| 1066 | blocked=false | |
| 1067 | block=hit.Parent:findFirstChild("Block")
| |
| 1068 | if block~=nil then | |
| 1069 | print("herp")
| |
| 1070 | if block.Value>0 then | |
| 1071 | blocked=true | |
| 1072 | block.Value=block.Value-1 | |
| 1073 | print(block.Value) | |
| 1074 | end | |
| 1075 | end | |
| 1076 | if blocked==false then | |
| 1077 | -- h:TakeDamage(Damage) | |
| 1078 | h.Health=h.Health-Damage | |
| 1079 | showDamage(hit.Parent,Damage,.5) | |
| 1080 | else | |
| 1081 | h:TakeDamage(1) | |
| 1082 | showDamage(hit.Parent,1,.5) | |
| 1083 | end | |
| 1084 | vp=Instance.new("BodyVelocity")
| |
| 1085 | vp.P=500 | |
| 1086 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1087 | vp.velocity=Torso.CFrame.lookVector*20+Torso.Velocity/1.05 | |
| 1088 | vp.Parent=hit.Parent.Torso | |
| 1089 | rl=Instance.new("BodyAngularVelocity")
| |
| 1090 | rl.P=3000 | |
| 1091 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1092 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1093 | rl.Parent=hit | |
| 1094 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 1095 | game:GetService("Debris"):AddItem(rl,.25)
| |
| 1096 | end | |
| 1097 | end) | |
| 1098 | game:GetService("Debris"):AddItem(Part,7)
| |
| 1099 | --[[wait(5) | |
| 1100 | Part.Parent=nil]] | |
| 1101 | end),rock) | |
| 1102 | end | |
| 1103 | ||
| 1104 | function Mountain() | |
| 1105 | local mnt=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount",vt(math.random(30,35)+math.random(),math.random(30,35)+math.random(),math.random(30,35)+math.random()))
| |
| 1106 | mnt.Material="Slate" | |
| 1107 | mnt.Anchored=true | |
| 1108 | mnt.CanCollide=true | |
| 1109 | mnt.CFrame=Torso.CFrame*cf(math.random(-20,-20),math.random(-20,-15)-math.random(),math.random(0,0)) | |
| 1110 | local mnt1=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount1",vt(math.random(30,35)+math.random(),math.random(30,35)+math.random(),math.random(30,35)+math.random()))
| |
| 1111 | mnt1.Material="Slate" | |
| 1112 | mnt1.Anchored=true | |
| 1113 | mnt1.CanCollide=true | |
| 1114 | mnt1.CFrame=Torso.CFrame*cf(math.random(20,20),math.random(-20,-15)-math.random(),math.random(0,0)) | |
| 1115 | local mnt2=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount2",vt(math.random(30,35)+math.random(),math.random(30,35)+math.random(),math.random(30,35)+math.random()))
| |
| 1116 | mnt2.Material="Slate" | |
| 1117 | mnt2.Anchored=true | |
| 1118 | mnt2.CanCollide=true | |
| 1119 | mnt2.CFrame=Torso.CFrame*cf(math.random(0,0),math.random(-20,-15)-math.random(),math.random(-20,-20)) | |
| 1120 | local mnt3=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount3",vt(math.random(30,35)+math.random(),math.random(30,35)+math.random(),math.random(30,35)+math.random()))
| |
| 1121 | mnt3.Material="Slate" | |
| 1122 | mnt3.Anchored=true | |
| 1123 | mnt3.CanCollide=true | |
| 1124 | mnt3.CFrame=Torso.CFrame*cf(math.random(0,0),math.random(-20,-15)-math.random(),math.random(20,20)) | |
| 1125 | local mnt4=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount4",vt(math.random(30,35)+math.random(),math.random(70,75)+math.random(),math.random(30,35)+math.random()))
| |
| 1126 | mnt4.Material="Slate" | |
| 1127 | mnt4.Anchored=true | |
| 1128 | mnt4.CanCollide=true | |
| 1129 | mnt4.CFrame=Torso.CFrame*cf(math.random(0,0),math.random(-60,-55)-math.random(),math.random(0,0)) | |
| 1130 | coroutine.resume(coroutine.create(function(Part) | |
| 1131 | for i=1,17 do | |
| 1132 | wait() | |
| 1133 | mnt4.CFrame=mnt4.CFrame*cf(0,3,0)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1134 | mnt3.CFrame=mnt3.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(0.01,0,0) | |
| 1135 | mnt2.CFrame=mnt2.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(-0.01,0,0) | |
| 1136 | mnt1.CFrame=mnt1.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.01) | |
| 1137 | Part.CFrame=Part.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(0,0,0.01) | |
| 1138 | end | |
| 1139 | while rockthrow==false do | |
| 1140 | wait() | |
| 1141 | end | |
| 1142 | Part.Anchored=true | |
| 1143 | Part.Velocity=(Torso.CFrame.lookVector*1)+vt(math.random(0,0),math.random(0,0),math.random(0,0)) | |
| 1144 | con1=Part.Touched:connect(function(hit) | |
| 1145 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then
| |
| 1146 | Part.Parent=nil | |
| 1147 | end | |
| 1148 | h=hit.Parent.Humanoid | |
| 1149 | vp=Instance.new("BodyVelocity")
| |
| 1150 | vp.P=0 | |
| 1151 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1152 | vp.velocity=Torso.CFrame.lookVector*1+Torso.Velocity/1 | |
| 1153 | vp.Parent=hit.Parent.Torso | |
| 1154 | rl=Instance.new("BodyAngularVelocity")
| |
| 1155 | rl.P=0 | |
| 1156 | rl.maxTorque=Vector3.new(0,0,0)*1 | |
| 1157 | rl.angularvelocity=Vector3.new(math.random(0,0),math.random(0,0),math.random(0,0)) | |
| 1158 | rl.Parent=hit | |
| 1159 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 1160 | game:GetService("Debris"):AddItem(rl,.25)
| |
| 1161 | end) | |
| 1162 | game:GetService("Debris"):AddItem(Part,5)
| |
| 1163 | game:GetService("Debris"):AddItem(mnt1,5)
| |
| 1164 | game:GetService("Debris"):AddItem(mnt2,5)
| |
| 1165 | game:GetService("Debris"):AddItem(mnt3,5)
| |
| 1166 | game:GetService("Debris"):AddItem(mnt4,5)
| |
| 1167 | for i=1,17 do | |
| 1168 | wait() | |
| 1169 | Part.CFrame=Part.CFrame*cf(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.01) | |
| 1170 | mnt1.CFrame=mnt1.CFrame*cf(0,-1.3,0)*CFrame.fromEulerAnglesXYZ(0,0,0.01) | |
| 1171 | mnt2.CFrame=mnt2.CFrame*cf(0,-1.3,0)*CFrame.fromEulerAnglesXYZ(0.01,0,0) | |
| 1172 | mnt3.CFrame=mnt3.CFrame*cf(0,-1.3,0)*CFrame.fromEulerAnglesXYZ(-0.01,0,0) | |
| 1173 | mnt4.CFrame=mnt4.CFrame*cf(0,-3.3,0)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1174 | end | |
| 1175 | --[[wait(3) | |
| 1176 | Part.Parent=nil]] | |
| 1177 | end),mnt) | |
| 1178 | end | |
| 1179 | ||
| 1180 | function Shield() | |
| 1181 | local mnt=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount",vt(math.random(5,10)+math.random(),math.random(5,10)+math.random(),math.random(1,2)+math.random()))
| |
| 1182 | mnt.Material="Slate" | |
| 1183 | mnt.Anchored=true | |
| 1184 | mnt.CanCollide=true | |
| 1185 | mnt.CFrame=Torso.CFrame*cf(0,math.random(-15,-10)-math.random(),math.random(4,5)) | |
| 1186 | coroutine.resume(coroutine.create(function(Part) | |
| 1187 | for i=1,20 do | |
| 1188 | wait() | |
| 1189 | Part.CFrame=Part.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1190 | end | |
| 1191 | while rockthrow==false do | |
| 1192 | wait() | |
| 1193 | end | |
| 1194 | Part.Anchored=true | |
| 1195 | Part.Velocity=(Torso.CFrame.lookVector*8)+vt(math.random(0,0),math.random(0,0),math.random(0,0)) | |
| 1196 | con1=Part.Touched:connect(function(hit) | |
| 1197 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then
| |
| 1198 | Part.Parent=nil | |
| 1199 | end | |
| 1200 | h=hit.Parent.Humanoid | |
| 1201 | vp=Instance.new("BodyVelocity")
| |
| 1202 | vp.P=0 | |
| 1203 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1204 | vp.velocity=Torso.CFrame.lookVector*1+Torso.Velocity/1 | |
| 1205 | vp.Parent=hit.Parent.Torso | |
| 1206 | rl=Instance.new("BodyAngularVelocity")
| |
| 1207 | rl.P=0 | |
| 1208 | rl.maxTorque=Vector3.new(0,0,0)*1 | |
| 1209 | rl.angularvelocity=Vector3.new(math.random(0,0),math.random(0,0),math.random(0,0)) | |
| 1210 | rl.Parent=hit | |
| 1211 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 1212 | game:GetService("Debris"):AddItem(rl,.25)
| |
| 1213 | end) | |
| 1214 | game:GetService("Debris"):AddItem(Part,5)
| |
| 1215 | for i=1,17 do | |
| 1216 | wait() | |
| 1217 | --Part.CFrame=Part.CFrame*cf(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.01) | |
| 1218 | Part.Transparency=Part.Transparency-0.1 | |
| 1219 | end | |
| 1220 | --[[wait(3) | |
| 1221 | Part.Parent=nil]] | |
| 1222 | end),Part) | |
| 1223 | end | |
| 1224 | ||
| 1225 | function Lightning(p0,p1,tym,ofs,col,th,tra) | |
| 1226 | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs}
| |
| 1227 | for i=1,tym do | |
| 1228 | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col)
| |
| 1229 | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 1230 | local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz | |
| 1231 | if tym == i then | |
| 1232 | local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2) | |
| 1233 | li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2) | |
| 1234 | else | |
| 1235 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2) | |
| 1236 | end | |
| 1237 | curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,0.25) | |
| 1238 | end | |
| 1239 | end | |
| 1240 | ||
| 1241 | DarkRiftF=function(par,DemMags) | |
| 1242 | while rifting==true do | |
| 1243 | wait() | |
| 1244 | PWN={}
| |
| 1245 | for _,v in pairs(workspace:children()) do | |
| 1246 | if v.className=="Model" and v:FindFirstChild("Humanoid")~=nil then
| |
| 1247 | if v.Humanoid.Health>0 and v:FindFirstChild("Torso")~=nil then
| |
| 1248 | if v~=Character and (v.Torso.Position-par.Position).magnitude<=DemMags then | |
| 1249 | table.insert(PWN,v.Torso) | |
| 1250 | end | |
| 1251 | end | |
| 1252 | end | |
| 1253 | end | |
| 1254 | for _,t in pairs(PWN) do | |
| 1255 | Mag=(par.Position-t.Position).magnitude/2 | |
| 1256 | t.Parent.Humanoid:TakeDamage(1) | |
| 1257 | rl=it("BodyAngularVelocity")
| |
| 1258 | rl.P=3000 | |
| 1259 | rl.maxTorque=vt(500000,500000,500000)*5000 | |
| 1260 | rl.angularvelocity=vt(math.random(-20,20),math.random(-20,20),math.random(-20,20))/10 | |
| 1261 | rl.Parent=t | |
| 1262 | game:GetService("Debris"):AddItem(rl,.1)
| |
| 1263 | if Mag<=2 then | |
| 1264 | t.Parent.Humanoid:TakeDamage(.5) | |
| 1265 | else | |
| 1266 | vl=it("BodyVelocity")
| |
| 1267 | vl.P=3000 | |
| 1268 | vl.maxForce=vt(50000000000,50000000000,50000000000) | |
| 1269 | vl.velocity=(t.Position-par.Position).unit*-(70/(Mag)) | |
| 1270 | vl.Parent=t | |
| 1271 | game:GetService("Debris"):AddItem(vl,.1)
| |
| 1272 | end | |
| 1273 | end | |
| 1274 | wait(.08) | |
| 1275 | end | |
| 1276 | end | |
| 1277 | ||
| 1278 | function VoidSun(p0,p1,tym,ofs,col,th,tra) | |
| 1279 | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs}
| |
| 1280 | for i=1,tym do | |
| 1281 | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col)
| |
| 1282 | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 1283 | local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz | |
| 1284 | if tym == i then | |
| 1285 | local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2) | |
| 1286 | li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2) | |
| 1287 | else | |
| 1288 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2) | |
| 1289 | end | |
| 1290 | curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,0.25) | |
| 1291 | end | |
| 1292 | end | |
| 1293 | ||
| 1294 | DarkRiftF=function(par,DemMags) | |
| 1295 | while rifting==true do | |
| 1296 | wait() | |
| 1297 | PWN={}
| |
| 1298 | for _,v in pairs(workspace:children()) do | |
| 1299 | if v.className=="Model" and v:FindFirstChild("Humanoid")~=nil then
| |
| 1300 | if v.Humanoid.Health>0 and v:FindFirstChild("Torso")~=nil then
| |
| 1301 | if v~=Character and (v.Torso.Position-par.Position).magnitude<=DemMags then | |
| 1302 | table.insert(PWN,v.Torso) | |
| 1303 | end | |
| 1304 | end | |
| 1305 | end | |
| 1306 | end | |
| 1307 | for _,t in pairs(PWN) do | |
| 1308 | Mag=(par.Position-t.Position).magnitude/2 | |
| 1309 | t.Parent.Humanoid:TakeDamage(1) | |
| 1310 | rl=it("BodyAngularVelocity")
| |
| 1311 | rl.P=2000 | |
| 1312 | rl.maxTorque=vt(500000,500000,500000)*5000 | |
| 1313 | rl.angularvelocity=vt(math.random(-20,20),math.random(-20,20),math.random(-20,20))/10 | |
| 1314 | rl.Parent=t | |
| 1315 | game:GetService("Debris"):AddItem(rl,.1)
| |
| 1316 | if Mag<=2 then | |
| 1317 | t.Parent.Humanoid:TakeDamage(.5) | |
| 1318 | else | |
| 1319 | vl=it("BodyVelocity")
| |
| 1320 | vl.P=2000 | |
| 1321 | vl.maxForce=vt(50000000000,50000000000,50000000000) | |
| 1322 | vl.velocity=(t.Position-par.Position).unit*-(70/(Mag)) | |
| 1323 | vl.Parent=t | |
| 1324 | game:GetService("Debris"):AddItem(vl,.1)
| |
| 1325 | end | |
| 1326 | end | |
| 1327 | wait(.08) | |
| 1328 | end | |
| 1329 | end | |
| 1330 | ||
| 1331 | function SunExplosion() | |
| 1332 | local basepart=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1))
| |
| 1333 | basepart.Anchored=true | |
| 1334 | basepart.CFrame=Torso.CFrame*cf(0,50,0) | |
| 1335 | MagicCircle2(BrickColor.new("White"),basepart.CFrame,1,1,1,0,0,0,30,30,30)
| |
| 1336 | MagicRing(BrickColor.new("White"),Torso.CFrame*euler(1.57,0,0),1,1,1,0,0,0,8,8,8)
| |
| 1337 | so("http://www.roblox.com/asset/?id=2101148",basepart,1,0.6)
| |
| 1338 | local c = game.Workspace:GetChildren() | |
| 1339 | for i = 1, #c do | |
| 1340 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 1341 | if hum ~= nil and hum.Health ~= 0 then | |
| 1342 | local head = c[i]:findFirstChild("Head")
| |
| 1343 | if head ~= nil then | |
| 1344 | local targ = head.Position - basepart.Position | |
| 1345 | local mag = targ.magnitude | |
| 1346 | if mag <= 280 and c[i].Name ~= Player.Name then | |
| 1347 | attackdebounce=false | |
| 1348 | Damagefunc2(head,10,basepart) | |
| 1349 | end | |
| 1350 | end | |
| 1351 | end | |
| 1352 | end | |
| 1353 | game:GetService("Debris"):AddItem(basepart,1)
| |
| 1354 | end | |
| 1355 | ||
| 1356 | function thwack() | |
| 1357 | attack=true | |
| 1358 | for i=0,1,0.2 do | |
| 1359 | wait() | |
| 1360 | RW.C0=cf(1.5, 0.5, 0) * euler(1+2.5*i,0,0) | |
| 1361 | end | |
| 1362 | so("http://roblox.com/asset/?id=10209640",RightArm,1,1.1)
| |
| 1363 | con1=prt13.Touched:connect(function(hit) Damagefunc1(hit,5,20) end) | |
| 1364 | for i=0,1,0.2 do | |
| 1365 | wait() | |
| 1366 | wld1.C0=euler(1+1*i,0,0)*cf(0,1,0) | |
| 1367 | RW.C0=cf(1.5, 0.5, 0) * euler(3.5-3*i,0,0) | |
| 1368 | LW.C0=cf(-1.5, 0.5, 0) * euler(-0.5*i,0,-0.2) | |
| 1369 | end | |
| 1370 | con1:disconnect() | |
| 1371 | attack=false | |
| 1372 | end | |
| 1373 | ||
| 1374 | function Explosion() | |
| 1375 | --SpecialEffect() | |
| 1376 | attack=true | |
| 1377 | CrystalEffect(prt8) | |
| 1378 | ChangeBaseColor("Bright red")
| |
| 1379 | for i=0,1,0.1 do | |
| 1380 | wait() | |
| 1381 | wld1.C0=euler(1+0.57*i,0,0)*cf(0,1,0) | |
| 1382 | RW.C0=cf(1.5, 0.5, 0) * euler(1+2.5*i,0,0) | |
| 1383 | end | |
| 1384 | so("http://roblox.com/asset/?id=10209640",RightArm,1,1.1)
| |
| 1385 | for i=0,1,0.2 do | |
| 1386 | wait() | |
| 1387 | RW.C0=cf(1.5, 0.5, 0) * euler(3.5-4*i,0,0) | |
| 1388 | if i==0.8 then | |
| 1389 | print("KABOOM")
| |
| 1390 | Explode() | |
| 1391 | end | |
| 1392 | end | |
| 1393 | wait(0.5) | |
| 1394 | for i=0,1,0.1 do | |
| 1395 | wait() | |
| 1396 | wld1.C0=euler(1.57-0.57*i,0,0)*cf(0,1,0) | |
| 1397 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+1.5*i,0,0) | |
| 1398 | end | |
| 1399 | attack=false | |
| 1400 | end | |
| 1401 | ||
| 1402 | function Pickle() | |
| 1403 | attack=true | |
| 1404 | CrystalEffect(prt14) | |
| 1405 | ChangeBaseColor("Dark green")
| |
| 1406 | for i=0,1,0.1 do | |
| 1407 | wait() | |
| 1408 | wld1.C0=euler(1+0.57*i,0,0)*cf(0,1,0) | |
| 1409 | RW.C0=cf(1.5, 0.5, 0) * euler(1-1.5*i,0,0) | |
| 1410 | end | |
| 1411 | for i=0,1,0.2 do | |
| 1412 | wait() | |
| 1413 | wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0) | |
| 1414 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+2*i,0,0) | |
| 1415 | end | |
| 1416 | numb=-5 | |
| 1417 | for i=1,5 do | |
| 1418 | CreatePickle(Torso.CFrame*cf(0,0,numb)) | |
| 1419 | CreatePickle(Torso.CFrame*euler(0,0.3,0)*cf(0,0,numb)) | |
| 1420 | CreatePickle(Torso.CFrame*euler(0,0.6,0)*cf(0,0,numb)) | |
| 1421 | CreatePickle(Torso.CFrame*euler(0,0.9,0)*cf(0,0,numb)) | |
| 1422 | CreatePickle(Torso.CFrame*euler(0,1.2,0)*cf(0,0,numb)) | |
| 1423 | CreatePickle(Torso.CFrame*euler(0,1.5,0)*cf(0,0,numb)) | |
| 1424 | CreatePickle(Torso.CFrame*euler(0,1.8,0)*cf(0,0,numb)) | |
| 1425 | CreatePickle(Torso.CFrame*euler(0,2.1,0)*cf(0,0,numb)) | |
| 1426 | CreatePickle(Torso.CFrame*euler(0,2.4,0)*cf(0,0,numb)) | |
| 1427 | CreatePickle(Torso.CFrame*euler(0,2.7,0)*cf(0,0,numb)) | |
| 1428 | CreatePickle(Torso.CFrame*euler(0,3,0)*cf(0,0,numb)) | |
| 1429 | CreatePickle(Torso.CFrame*euler(0,3.3,0)*cf(0,0,numb)) | |
| 1430 | CreatePickle(Torso.CFrame*euler(0,3.6,0)*cf(0,0,numb)) | |
| 1431 | CreatePickle(Torso.CFrame*euler(0,3.9,0)*cf(0,0,numb)) | |
| 1432 | CreatePickle(Torso.CFrame*euler(0,4.2,0)*cf(0,0,numb)) | |
| 1433 | CreatePickle(Torso.CFrame*euler(0,4.5,0)*cf(0,0,numb)) | |
| 1434 | CreatePickle(Torso.CFrame*euler(0,4.8,0)*cf(0,0,numb)) | |
| 1435 | CreatePickle(Torso.CFrame*euler(0,5.1,0)*cf(0,0,numb)) | |
| 1436 | CreatePickle(Torso.CFrame*euler(0,5.4,0)*cf(0,0,numb)) | |
| 1437 | CreatePickle(Torso.CFrame*euler(0,5.7,0)*cf(0,0,numb)) | |
| 1438 | CreatePickle(Torso.CFrame*euler(0,6,0)*cf(0,0,numb)) | |
| 1439 | CreatePickle(Torso.CFrame*euler(0,6.3,0)*cf(0,0,numb)) | |
| 1440 | numb=numb-5 | |
| 1441 | wait(0.2) | |
| 1442 | end | |
| 1443 | for i=0,1,0.1 do | |
| 1444 | wait() | |
| 1445 | wld1.C0=euler(2.57-1.57*i,0,0)*cf(0,1,0) | |
| 1446 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5-0.5*i,0,0) | |
| 1447 | end | |
| 1448 | attack=false | |
| 1449 | end | |
| 1450 | ||
| 1451 | function IceSword() | |
| 1452 | attack=true | |
| 1453 | CrystalEffect(prt9) | |
| 1454 | ChangeBaseColor("Bright blue")
| |
| 1455 | for i=0,1,0.1 do | |
| 1456 | wait() | |
| 1457 | wld1.C0=euler(1+0.57*i,0,0)*cf(0,1,0) | |
| 1458 | RW.C0=cf(1.5, 0.5, 0) * euler(1-1.5*i,0,0) | |
| 1459 | end | |
| 1460 | for i=0,1,0.2 do | |
| 1461 | wait() | |
| 1462 | wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0) | |
| 1463 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+2*i,0,0) | |
| 1464 | end | |
| 1465 | numb=-10 | |
| 1466 | for i=1,5 do | |
| 1467 | CreateIceSword(Torso.CFrame*cf(0,0,numb)) | |
| 1468 | CreateIceSword(Torso.CFrame*euler(0,0.5,0)*cf(0,0,numb)) | |
| 1469 | CreateIceSword(Torso.CFrame*euler(0,1,0)*cf(0,0,numb)) | |
| 1470 | CreateIceSword(Torso.CFrame*euler(0,-0.5,0)*cf(0,0,numb)) | |
| 1471 | CreateIceSword(Torso.CFrame*euler(0,-1,0)*cf(0,0,numb)) | |
| 1472 | numb=numb-10 | |
| 1473 | wait(0.2) | |
| 1474 | end | |
| 1475 | for i=0,1,0.1 do | |
| 1476 | wait() | |
| 1477 | wld1.C0=euler(2.57-1.57*i,0,0)*cf(0,1,0) | |
| 1478 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5-0.5*i,0,0) | |
| 1479 | end | |
| 1480 | attack=false | |
| 1481 | end | |
| 1482 | ||
| 1483 | function RockSwarm() | |
| 1484 | attack=true | |
| 1485 | rockthrow=false | |
| 1486 | CrystalEffect(prt10) | |
| 1487 | ChangeBaseColor("Bright green")
| |
| 1488 | for i=0,1,0.1 do | |
| 1489 | wait() | |
| 1490 | wld1.C0=euler(1+1.5*i,0,0)*cf(0,1,0) | |
| 1491 | RW.C0=cf(1.5, 0.5, 0) * euler(1+1.5*i,0,0) | |
| 1492 | end | |
| 1493 | Mountain() | |
| 1494 | for i=10,50 do | |
| 1495 | Rock() | |
| 1496 | RockSide1() | |
| 1497 | wait(0.1) | |
| 1498 | end | |
| 1499 | wait(0.5) | |
| 1500 | for i=0,1,0.1 do | |
| 1501 | wait() | |
| 1502 | wld1.C0=euler(2.5-1*i,0,0)*cf(0,1,0) | |
| 1503 | RW.C0=cf(1.5, 0.5, 0) * euler(2.5-2*i,0,0) | |
| 1504 | end | |
| 1505 | for i=0,1,0.2 do | |
| 1506 | wait() | |
| 1507 | wld1.C0=euler(1.5+1*i,0,0)*cf(0,1,0) | |
| 1508 | RW.C0=cf(1.5, 0.5, 0) * euler(0.5+1*i,0,0) | |
| 1509 | end | |
| 1510 | rockthrow=true | |
| 1511 | game:GetService("Chat"):Chat(Character,"AVALANCHE!",2)
| |
| 1512 | wait(1) | |
| 1513 | for i=0,1,0.1 do | |
| 1514 | wait() | |
| 1515 | wld1.C0=euler(2.5-1.5*i,0,0)*cf(0,1,0) | |
| 1516 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5-0.5*i,0,0) | |
| 1517 | end | |
| 1518 | attack=false | |
| 1519 | end | |
| 1520 | ||
| 1521 | function RockShard() | |
| 1522 | attack=true | |
| 1523 | rockthrow=false | |
| 1524 | CrystalEffect(prt10) | |
| 1525 | ChangeBaseColor("Bright green")
| |
| 1526 | for i=0,1,0.1 do | |
| 1527 | wait() | |
| 1528 | wld1.C0=euler(1+1.5*i,0,0)*cf(0,1,0) | |
| 1529 | RW.C0=cf(1.5, 0.5, 0) * euler(1+1.5*i,0,0) | |
| 1530 | end | |
| 1531 | Shield() | |
| 1532 | for i=10,20 do | |
| 1533 | RockShards() | |
| 1534 | wait(0.1) | |
| 1535 | end | |
| 1536 | wait(0.5) | |
| 1537 | for i=0,1,0.1 do | |
| 1538 | wait() | |
| 1539 | wld1.C0=euler(2.5-1*i,0,0)*cf(0,1,0) | |
| 1540 | RW.C0=cf(1.5, 0.5, 0) * euler(2.5-2*i,0,0) | |
| 1541 | end | |
| 1542 | for i=0,1,0.2 do | |
| 1543 | wait() | |
| 1544 | wld1.C0=euler(1.5+1*i,0,0)*cf(0,1,0) | |
| 1545 | RW.C0=cf(1.5, 0.5, 0) * euler(0.5+1*i,0,0) | |
| 1546 | end | |
| 1547 | rockthrow=true | |
| 1548 | game:GetService("Chat"):Chat(Character,"DIE!",2)
| |
| 1549 | wait(1) | |
| 1550 | for i=0,1,0.1 do | |
| 1551 | wait() | |
| 1552 | wld1.C0=euler(2.5-1.5*i,0,0)*cf(0,1,0) | |
| 1553 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5-0.5*i,0,0) | |
| 1554 | end | |
| 1555 | attack=false | |
| 1556 | end | |
| 1557 | ||
| 1558 | function Void() | |
| 1559 | attack=true | |
| 1560 | print("Mage SS initiated.")
| |
| 1561 | CrystalEffect(prt11) | |
| 1562 | ChangeBaseColor("Really black")
| |
| 1563 | local basepart=part(3,workspace,0,0.1,BrickColor.new("Really black"),"BasePart",vt(1,1,1))
| |
| 1564 | local basemesh=mesh("SpecialMesh",basepart,"Sphere","",vt(0,0,0),vt(0,0,0))
| |
| 1565 | basepart.Anchored=true | |
| 1566 | basepart.CFrame=Torso.CFrame*cf(0,0,-30) | |
| 1567 | numb=0 | |
| 1568 | coroutine.resume(coroutine.create(function() | |
| 1569 | for i=0,1,0.05 do | |
| 1570 | wait() | |
| 1571 | wld1.C0=euler(1+2*i,0,0)*cf(0,1,0) | |
| 1572 | RW.C0=cf(1.5, 0.5, 0) * euler(1+0.5*i,0,0) | |
| 1573 | end | |
| 1574 | end)) | |
| 1575 | for i=1,60 do | |
| 1576 | wait() | |
| 1577 | basemesh.Scale=basemesh.Scale+vt(0.1,0.1,0.1) | |
| 1578 | Lightning(prt7.Position,basepart.Position+vt(math.random(-numb,numb),math.random(-numb,numb),math.random(-numb,numb)),5,1,"Really black",0.3,0.1) | |
| 1579 | numb=numb+0.05 | |
| 1580 | end | |
| 1581 | if Humanoid.Health==0 then | |
| 1582 | basepart.Parent=nil | |
| 1583 | return | |
| 1584 | end | |
| 1585 | for i=0,1,0.1 do | |
| 1586 | wait() | |
| 1587 | wld1.C0=euler(3,0,0)*cf(0,1,0) | |
| 1588 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5+1.5*i,0,0) | |
| 1589 | end | |
| 1590 | rifting=true | |
| 1591 | coroutine.resume(coroutine.create(function(Part) | |
| 1592 | coroutine.resume(coroutine.create(function(Partt) | |
| 1593 | for i=1,300 do | |
| 1594 | wait() | |
| 1595 | MagicBlock(BrickColor.new("Really black"),Partt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,0.2,10,0.2)
| |
| 1596 | MagicCircle(BrickColor.new("Really black"),Partt.CFrame*cf(math.random(-50,50),-8,math.random(-50,50)),1,1,1,0,0,0,0.2,5,0.2)
| |
| 1597 | end | |
| 1598 | rifting=false | |
| 1599 | basepart.Parent=nil | |
| 1600 | end),Part) | |
| 1601 | DarkRiftF(Part,100) | |
| 1602 | end),basepart) | |
| 1603 | wait(1) | |
| 1604 | for i=0,1,0.1 do | |
| 1605 | wait() | |
| 1606 | wld1.C0=euler(3-2*i,0,0)*cf(0,1,0) | |
| 1607 | RW.C0=cf(1.5, 0.5, 0) * euler(3-2*i,0,0) | |
| 1608 | end | |
| 1609 | attack=false | |
| 1610 | end | |
| 1611 | ||
| 1612 | function WhiteSun() | |
| 1613 | attack=true | |
| 1614 | print("Mage SS initiated.")
| |
| 1615 | CrystalEffect(prt7) | |
| 1616 | ChangeBaseColor("White")
| |
| 1617 | local basepart=part(3,workspace,0,0.1,BrickColor.new("White"),"BasePart",vt(1,1,1))
| |
| 1618 | local basemesh=mesh("SpecialMesh",basepart,"Sphere","",vt(0,0,0),vt(22,22,22))
| |
| 1619 | basepart.Anchored=true | |
| 1620 | basepart.CFrame=Torso.CFrame*cf(0,50,0) | |
| 1621 | numb=0 | |
| 1622 | coroutine.resume(coroutine.create(function() | |
| 1623 | for i=0,1,0.05 do | |
| 1624 | wait() | |
| 1625 | wld1.C0=euler(1+1.5*i,0,0)*cf(0,1,0) | |
| 1626 | RW.C0=cf(1.5, 0.5, 0) * euler(1+1.5*i,0,0) | |
| 1627 | end | |
| 1628 | end)) | |
| 1629 | for i=1,75 do | |
| 1630 | wait() | |
| 1631 | basemesh.Scale=basemesh.Scale+vt(0.1,0.1,0.1) | |
| 1632 | VoidSun(prt7.Position,basepart.Position+vt(math.random(-numb,numb),math.random(-numb,numb),math.random(-numb,numb)),5,1,"White",0.3,0.1) | |
| 1633 | numb=numb+0.05 | |
| 1634 | end | |
| 1635 | if Humanoid.Health==0 then | |
| 1636 | basepart.Parent=nil | |
| 1637 | return | |
| 1638 | end | |
| 1639 | for i=0,1,0.1 do | |
| 1640 | wait() | |
| 1641 | wld1.C0=euler(3,0,0)*cf(0,1,0) | |
| 1642 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5+1.5*i,0,0) | |
| 1643 | end | |
| 1644 | rifting=true | |
| 1645 | coroutine.resume(coroutine.create(function(Part) | |
| 1646 | coroutine.resume(coroutine.create(function(Partt) | |
| 1647 | game:GetService("Chat"):Chat(Character,"Dieing star...",2)
| |
| 1648 | for i=1,300 do | |
| 1649 | wait() | |
| 1650 | MagicBlock2(BrickColor.new("White"),Partt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),-1,-1,-1,0.2,10,0.2)
| |
| 1651 | MagicCircle(BrickColor.new("White"),Partt.CFrame*cf(math.random(-50,50),-8,math.random(-50,50)),1,1,1,0,0,0,0.2,5,0.2)
| |
| 1652 | basemesh.Scale=basemesh.Scale+vt(-0.1,-0.1,-0.1) | |
| 1653 | end | |
| 1654 | game:GetService("Chat"):Chat(Character,"...White Sun!",2)
| |
| 1655 | for i=1,20 do | |
| 1656 | wait() | |
| 1657 | MagicCircle2(BrickColor.new("White"),Partt.CFrame*cf(0,0,0),1,1,1,0,0,0,50,50,50)
| |
| 1658 | SunExplosion() | |
| 1659 | end | |
| 1660 | game:GetService("Chat"):Chat(Character,"GATES OF HEAVEN!!!",2)
| |
| 1661 | rifting=false | |
| 1662 | basepart.Parent=nil | |
| 1663 | end),Part) | |
| 1664 | DarkRiftF(Part,300) | |
| 1665 | end),basepart) | |
| 1666 | wait(1) | |
| 1667 | for i=0,1,0.1 do | |
| 1668 | wait() | |
| 1669 | wld1.C0=euler(3-2*i,0,0)*cf(0,1,0) | |
| 1670 | RW.C0=cf(1.5, 0.5, 0) * euler(3-2*i,0,0) | |
| 1671 | end | |
| 1672 | attack=false | |
| 1673 | end | |
| 1674 | ||
| 1675 | function ob1d(mouse) | |
| 1676 | if attack == true then return end | |
| 1677 | hold=true | |
| 1678 | repeat | |
| 1679 | thwack() | |
| 1680 | until hold==false | |
| 1681 | coroutine.resume(coroutine.create(function() | |
| 1682 | wait(0.5) | |
| 1683 | if attack==false then | |
| 1684 | combo=0 | |
| 1685 | wld1.C0=euler(1,0,0)*cf(0,1,0) | |
| 1686 | RW.C0=cf(1.5, 0.5, 0) * euler(1,0,0) | |
| 1687 | RW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 1688 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
| 1689 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 1690 | end | |
| 1691 | end)) | |
| 1692 | end | |
| 1693 | ||
| 1694 | function ob1u(mouse) | |
| 1695 | hold = false | |
| 1696 | end | |
| 1697 | ||
| 1698 | buttonhold = false | |
| 1699 | ||
| 1700 | explosiondb=false | |
| 1701 | icesworddb=false | |
| 1702 | rockswarmdb=false | |
| 1703 | pickledb=false | |
| 1704 | voiddb=false | |
| 1705 | sundb=false | |
| 1706 | rocksharddb=false | |
| 1707 | function key(key) | |
| 1708 | if attack == true then return end | |
| 1709 | Humanoid.WalkSpeed=0 | |
| 1710 | if key=="z" and explosiondb==false then | |
| 1711 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.5)
| |
| 1712 | explosiondb=true | |
| 1713 | Explosion() | |
| 1714 | coroutine.resume(coroutine.create(function() | |
| 1715 | wait(5) | |
| 1716 | explosiondb=false | |
| 1717 | prt8.Transparency=0.5 | |
| 1718 | end)) | |
| 1719 | end | |
| 1720 | if key=="b" and pickledb==false then | |
| 1721 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.3)
| |
| 1722 | pickledb=true | |
| 1723 | Pickle() | |
| 1724 | coroutine.resume(coroutine.create(function() | |
| 1725 | wait(10) | |
| 1726 | pickledb=false | |
| 1727 | prt14.Transparency=0.5 | |
| 1728 | end)) | |
| 1729 | end | |
| 1730 | if key=="x" and icesworddb==false then | |
| 1731 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.3)
| |
| 1732 | icesworddb=true | |
| 1733 | IceSword() | |
| 1734 | coroutine.resume(coroutine.create(function() | |
| 1735 | wait(10) | |
| 1736 | icesworddb=false | |
| 1737 | prt9.Transparency=0.5 | |
| 1738 | end)) | |
| 1739 | end | |
| 1740 | if key=="c" and rockswarmdb==false then | |
| 1741 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.3)
| |
| 1742 | rockswarmdb=true | |
| 1743 | RockSwarm() | |
| 1744 | coroutine.resume(coroutine.create(function() | |
| 1745 | wait(15) | |
| 1746 | rockswarmdb=false | |
| 1747 | prt10.Transparency=0.5 | |
| 1748 | end)) | |
| 1749 | end | |
| 1750 | if key=="m" and rocksharddb==false then | |
| 1751 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.3)
| |
| 1752 | rocksharddb=true | |
| 1753 | RockShard() | |
| 1754 | coroutine.resume(coroutine.create(function() | |
| 1755 | wait(15) | |
| 1756 | rocksharddb=false | |
| 1757 | prt10.Transparency=0.5 | |
| 1758 | end)) | |
| 1759 | end | |
| 1760 | if key=="v" and voiddb==false then | |
| 1761 | so("http://www.roblox.com/asset/?id=2101137",RightArm,3,0.5)
| |
| 1762 | voiddb=true | |
| 1763 | Void() | |
| 1764 | coroutine.resume(coroutine.create(function() | |
| 1765 | wait(30) | |
| 1766 | voiddb=false | |
| 1767 | prt11.Transparency=0.5 | |
| 1768 | end)) | |
| 1769 | end | |
| 1770 | if key=="n" and sundb==false then | |
| 1771 | so("http://www.roblox.com/asset/?id=2101137",RightArm,3,0.5)
| |
| 1772 | sundb=true | |
| 1773 | WhiteSun() | |
| 1774 | coroutine.resume(coroutine.create(function() | |
| 1775 | wait(30) | |
| 1776 | sundb=false | |
| 1777 | prt7.Transparency=0.5 | |
| 1778 | end)) | |
| 1779 | end | |
| 1780 | Humanoid.WalkSpeed=16 | |
| 1781 | end | |
| 1782 | ||
| 1783 | function key2(key) | |
| 1784 | end | |
| 1785 | ||
| 1786 | function s(mouse) | |
| 1787 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 1788 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 1789 | mouse.KeyDown:connect(key) | |
| 1790 | mouse.KeyUp:connect(key2) | |
| 1791 | unsheathed = true | |
| 1792 | player = Player | |
| 1793 | ch = Character | |
| 1794 | MMouse = mouse | |
| 1795 | RSH = ch.Torso["Right Shoulder"] | |
| 1796 | LSH = ch.Torso["Left Shoulder"] | |
| 1797 | -- | |
| 1798 | RSH.Parent = nil | |
| 1799 | LSH.Parent = nil | |
| 1800 | -- | |
| 1801 | RW.Part0 = ch.Torso | |
| 1802 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 1803 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 1804 | RW.Part1 = ch["Right Arm"] | |
| 1805 | RW.Parent = ch.Torso | |
| 1806 | --_G.R = RW | |
| 1807 | -- | |
| 1808 | LW.Part0 = ch.Torso | |
| 1809 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 1810 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 1811 | LW.Part1 = ch["Left Arm"] | |
| 1812 | LW.Parent = ch.Torso | |
| 1813 | --_G.L = LW | |
| 1814 | -- | |
| 1815 | equipanim() | |
| 1816 | end | |
| 1817 | ||
| 1818 | function ds(mouse) | |
| 1819 | hideanim() | |
| 1820 | wait(0) | |
| 1821 | RW.Parent = nil | |
| 1822 | LW.Parent = nil | |
| 1823 | RSH.Parent = player.Character.Torso | |
| 1824 | LSH.Parent = player.Character.Torso | |
| 1825 | end | |
| 1826 | ||
| 1827 | Bin.Selected:connect(s) | |
| 1828 | Bin.Deselected:connect(ds) | |
| 1829 | print("Staff loaded.")
| |
| 1830 | -- mediafire | |
| 1831 | --[[ | |
| 1832 | Copyrighted (C) Fenrier 2013 | |
| 1833 | ]] |