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| 1 | function e(p,y) | |
| 2 | local gui = Instance.new("ScreenGui")
| |
| 3 | gui.DisplayOrder = 0 | |
| 4 | gui.ResetOnSpawn = false | |
| 5 | local sound = Instance.new("Sound",gui)
| |
| 6 | sound.SoundId = "rbxassetid://165224484" | |
| 7 | sound.Volume = 0 | |
| 8 | sound.Looped = true | |
| 9 | local aaaa = Instance.new("DistortionSoundEffect",sound)
| |
| 10 | aaaa.Level = 10 | |
| 11 | local image = Instance.new("ImageLabel",gui)
| |
| 12 | - | image.Image = "rbxassetid://211463112" |
| 12 | + | image.Image = "rbxassetid://1081456040" |
| 13 | image.Size = UDim2.new(0,0,0,0) | |
| 14 | image.Position = UDim2.new(0.5,0,0.5,0) | |
| 15 | image.BackgroundTransparency = 1 | |
| 16 | image.ImageColor3 = Color3.new(0,0,0) | |
| 17 | image.ZIndex = 100 | |
| 18 | local background = Instance.new("Frame",gui)
| |
| 19 | background.Size = UDim2.new(1,0,1,0) | |
| 20 | background.BackgroundColor3 = Color3.new() | |
| 21 | for _,v in pairs(game.Players:GetChildren()) do | |
| 22 | local gui2 = gui:Clone() | |
| 23 | local intense = 0 | |
| 24 | local intense2 = 10 | |
| 25 | gui2.Parent = v.PlayerGui | |
| 26 | gui2.Sound:Play() | |
| 27 | spawn(function() | |
| 28 | while wait(math.random() / 5) do | |
| 29 | gui2.Sound.Pitch = (math.random() * intense2) + 1.5 | |
| 30 | gui2.Sound.Volume = intense * 6 | |
| 31 | end | |
| 32 | end) | |
| 33 | spawn(function() | |
| 34 | while wait() do | |
| 35 | gui2.ImageLabel.ImageColor3 = Color3.fromHSV(math.random(),1,intense * (math.random() / 2)) | |
| 36 | gui2.ImageLabel.Size = UDim2.new(0,intense * 800,0,intense * 800) | |
| 37 | gui2.ImageLabel.Position = UDim2.new(0.5,intense * -400,0.5,intense * -400) | |
| 38 | end | |
| 39 | end) | |
| 40 | spawn(function() | |
| 41 | intense = 1 | |
| 42 | wait(0.2) | |
| 43 | --for i=1,30 do | |
| 44 | -- wait() | |
| 45 | -- intense = 1 - (i/30) | |
| 46 | --end | |
| 47 | --v:Kick("9840285")
| |
| 48 | end) | |
| 49 | spawn(function() | |
| 50 | for i=0,300 do | |
| 51 | wait() | |
| 52 | intense2 = 10 - ((i/300) * 5.5) | |
| 53 | end | |
| 54 | end) | |
| 55 | if not y then | |
| 56 | spawn(function() | |
| 57 | wait(0.2) | |
| 58 | gui2:Destroy() | |
| 59 | end) | |
| 60 | else | |
| 61 | game.Debris:AddItem(gui2,20) | |
| 62 | end | |
| 63 | end | |
| 64 | end | |
| 65 | e(nil,true) |