SHOW:
|
|
- or go back to the newest paste.
| 1 | --------------------------This is an Official script from Duelist-------------------------- | |
| 2 | ---{-------------------- -------------------}---
| |
| 3 | ---{-------------------- / \ -------------------}---
| |
| 4 | ---{-------------------- II -------------------}---
| |
| 5 | ---{-------------------- II -------------------}---
| |
| 6 | ---{-------------------- II -------------------}---
| |
| 7 | ---{-------------------- A========A -------------------}---
| |
| 8 | ---{-------------------- II -------------------}---
| |
| 9 | ---{-------------------- II -------------------}---
| |
| 10 | ---{-------------------- W -------------------}---
| |
| 11 | ------------------------------------------------------------------------------------------------------------- | |
| 12 | -- By : Jeff223311 (original creator) | |
| 13 | -- ogm sawyerqqq | |
| 14 | -- Helped with voicelines : Caio_Murilo | |
| 15 | ||
| 16 | - | p = game.Players.LocalPlayer |
| 16 | + | p = game.Players.Mohamedpit |
| 17 | char = p.Character | |
| 18 | local s = Instance.new("Sound",char)
| |
| 19 | s.SoundId = "http://www.roblox.com/asset/?id=415880409" | |
| 20 | s.Pitch = 0.98 | |
| 21 | s.Volume = 5 | |
| 22 | s.Looped = false | |
| 23 | wait(0.1) | |
| 24 | s:play() | |
| 25 | ||
| 26 | local s = Instance.new("Sound",char)
| |
| 27 | s.SoundId = "http://www.roblox.com/asset/?id=503328898" | |
| 28 | s.Pitch = 0.98 | |
| 29 | s.Volume = 2 | |
| 30 | s.Looped = true | |
| 31 | wait(0.1) | |
| 32 | s:play() | |
| 33 | ||
| 34 | local l = game.Lighting | |
| 35 | local sky = Instance.new("Sky",l)
| |
| 36 | sky.CelestialBodiesShown = false | |
| 37 | sky.SkyboxBk = "http://www.roblox.com/asset/?id=156925041" | |
| 38 | sky.SkyboxDn = "http://www.roblox.com/asset/?id=156925047" | |
| 39 | sky.SkyboxFt = "http://www.roblox.com/asset/?id=156925045" | |
| 40 | sky.SkyboxLf = "http://www.roblox.com/asset/?id=156925043" | |
| 41 | sky.SkyboxRt = "http://www.roblox.com/asset/?id=156925038" | |
| 42 | sky.SkyboxUp = "http://www.roblox.com/asset/?id=156925055" | |
| 43 | sky.StarCount = 0 | |
| 44 | sky.Name = "GreenSpace" | |
| 45 | ||
| 46 | --coolallball | |
| 47 | if game.Players.LocalPlayer.Character.Animate.Disabled==false then | |
| 48 | game.Players.LocalPlayer.Character.Animate.Disabled=true | |
| 49 | end | |
| 50 | wait() | |
| 51 | local Player=game.Players.LocalPlayer | |
| 52 | repeat wait() | |
| 53 | until Player | |
| 54 | local Char=Player.Character | |
| 55 | repeat wait() | |
| 56 | until Char | |
| 57 | local CurrentEffects={}
| |
| 58 | local CurrentDamages={}
| |
| 59 | local Human=Char.Humanoid | |
| 60 | local LArm=Char["Left Arm"] | |
| 61 | local RArm=Char["Right Arm"] | |
| 62 | local LLeg=Char["Left Leg"] | |
| 63 | local RLeg=Char["Right Leg"] | |
| 64 | local Torso=Char.Torso | |
| 65 | local RS=Torso["Right Shoulder"] | |
| 66 | local LS=Torso["Left Shoulder"] | |
| 67 | local RH=Torso["Right Hip"] | |
| 68 | local LH=Torso["Left Hip"] | |
| 69 | local Head=Char.Head | |
| 70 | local Neck=Torso.Neck | |
| 71 | local RootPart=Char.HumanoidRootPart | |
| 72 | local RootJoint=RootPart.RootJoint | |
| 73 | local equipped=false | |
| 74 | local Debounce=false | |
| 75 | local Anim="Idle" | |
| 76 | local chat = game:GetService("Chat")
| |
| 77 | local Mouse=Player:GetMouse() | |
| 78 | local Lighting=game.Lighting | |
| 79 | local cf=CFrame.new | |
| 80 | local v3=Vector3.new | |
| 81 | local c3=Color3.new | |
| 82 | local it=Instance.new | |
| 83 | local angles=CFrame.Angles | |
| 84 | local rad=math.rad | |
| 85 | local ran=math.random | |
| 86 | local huge=math.huge | |
| 87 | local attacking=false | |
| 88 | local attacktype=1 | |
| 89 | local Portalling=false | |
| 90 | local p = game.Players.LocalPlayer | |
| 91 | local char = p.Character | |
| 92 | local mouse = p:GetMouse() | |
| 93 | local larm = char["Left Arm"] | |
| 94 | local rarm = char["Right Arm"] | |
| 95 | local lleg = char["Left Leg"] | |
| 96 | local rleg = char["Right Leg"] | |
| 97 | local hed = char.Head | |
| 98 | local torso = char.Torso | |
| 99 | local hum = char.Humanoid | |
| 100 | local cam = game.Workspace.CurrentCamera | |
| 101 | local root = char.HumanoidRootPart | |
| 102 | local deb = false | |
| 103 | local shot = 0 | |
| 104 | local debris=game:service"Debris" | |
| 105 | local l = game:GetService("Lighting")
| |
| 106 | local rs = game:GetService("RunService").RenderStepped
| |
| 107 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 108 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 109 | LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 110 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 111 | RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 112 | ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 113 | r=game:service'RunService'.RenderStepped | |
| 114 | clerp=function(a,b,t) | |
| 115 | return a:lerp(b,t) | |
| 116 | end | |
| 117 | ||
| 118 | ||
| 119 | local Rainbow = { --This is the main color set. Try to use more than just a few, make it fade in order as well
| |
| 120 | "Really black", | |
| 121 | } | |
| 122 | ||
| 123 | Debounces = {
| |
| 124 | CanAttack = true; | |
| 125 | NoIdl = false; | |
| 126 | Slashing = false; | |
| 127 | Slashed = false; | |
| 128 | RPunch = false; | |
| 129 | Invisible = false; | |
| 130 | RPunched = false; | |
| 131 | LPunch = false; | |
| 132 | LPunched = false; | |
| 133 | } | |
| 134 | local Touche = {char.Name, }
| |
| 135 | ||
| 136 | ||
| 137 | function genWeld(a,b) | |
| 138 | local w = Instance.new("Weld",a)
| |
| 139 | w.Part0 = a | |
| 140 | w.Part1 = b | |
| 141 | return w | |
| 142 | end | |
| 143 | function weld(a, b) | |
| 144 | local weld = Instance.new("Weld")
| |
| 145 | weld.Name = "W" | |
| 146 | weld.Part0 = a | |
| 147 | weld.Part1 = b | |
| 148 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 149 | weld.Parent = a | |
| 150 | return weld; | |
| 151 | end | |
| 152 | ---------------------------------------------------- | |
| 153 | function Lerp(c1,c2,al) | |
| 154 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 155 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 156 | for i,v in pairs(com1) do | |
| 157 | com1[i] = v+(com2[i]-v)*al | |
| 158 | end | |
| 159 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 160 | end | |
| 161 | ---------------------------------------------------- | |
| 162 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 163 | local wld = Instance.new("Weld", wp1)
| |
| 164 | wld.Part0 = wp0 | |
| 165 | wld.Part1 = wp1 | |
| 166 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 167 | end | |
| 168 | ---------------------------------------------------- | |
| 169 | function weld5(part0, part1, c0, c1) | |
| 170 | weeld=Instance.new("Weld", part0)
| |
| 171 | weeld.Part0=part0 | |
| 172 | weeld.Part1=part1 | |
| 173 | weeld.C0=c0 | |
| 174 | weeld.C1=c1 | |
| 175 | return weeld | |
| 176 | end | |
| 177 | ---------------------------------------------------- | |
| 178 | function HasntTouched(plrname) | |
| 179 | local ret = true | |
| 180 | for _, v in pairs(Touche) do | |
| 181 | if v == plrname then | |
| 182 | ret = false | |
| 183 | end | |
| 184 | end | |
| 185 | return ret | |
| 186 | end | |
| 187 | ---------------------------------------------------- | |
| 188 | newWeld(torso, larm, -1.5, 0.5, 0) | |
| 189 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 190 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
| 191 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 192 | newWeld(torso, hed, 0, 1.5, 0) | |
| 193 | newWeld(torso, lleg, -0.5, -1, 0) | |
| 194 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 195 | newWeld(torso, rleg, 0.5, -1, 0) | |
| 196 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 197 | newWeld(root, torso, 0, -1, 0) | |
| 198 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 199 | ||
| 200 | ||
| 201 | ||
| 202 | p = Instance.new("Part")
| |
| 203 | p.BrickColor = BrickColor.new("Really black")
| |
| 204 | p.Transparency = 1 | |
| 205 | TorsoColor = p.BrickColor | |
| 206 | ||
| 207 | local Transforming = true | |
| 208 | Human.WalkSpeed = 0 | |
| 209 | local fx = Instance.new("Part",Torso)
| |
| 210 | wit = p.BrickColor.Color | |
| 211 | wit2 = Color3.new(0,0,0) | |
| 212 | local glowz = Instance.new("ParticleEmitter",fx)
| |
| 213 | glowz.LightEmission = 1 | |
| 214 | glowz.Texture = "rbxassetid://284205403" | |
| 215 | glowz.Color = ColorSequence.new(wit) | |
| 216 | glowz.Size = NumberSequence.new(5) | |
| 217 | glowz.Speed = NumberRange.new(25,50) | |
| 218 | glowz.LockedToPart = false | |
| 219 | glowz.Transparency = NumberSequence.new(0.75) | |
| 220 | glowz.RotSpeed = NumberRange.new(-2000,2000) | |
| 221 | glowz.Lifetime = NumberRange.new(1) | |
| 222 | glowz.Rate = 50000 | |
| 223 | glowz.VelocitySpread = 9001 | |
| 224 | local glowz2 = Instance.new("ParticleEmitter",fx)
| |
| 225 | glowz2.LightEmission = 0.5 | |
| 226 | glowz.Texture = "rbxassetid://284205403" | |
| 227 | glowz2.Color = ColorSequence.new(wit2) | |
| 228 | glowz2.Size = NumberSequence.new(5) | |
| 229 | glowz2.Speed = NumberRange.new(25,50) | |
| 230 | glowz2.LockedToPart = false | |
| 231 | glowz2.Transparency = NumberSequence.new(0.75) | |
| 232 | glowz2.RotSpeed = NumberRange.new(-2000,2000) | |
| 233 | glowz2.Lifetime = NumberRange.new(1) | |
| 234 | glowz2.Rate = 50000 | |
| 235 | glowz2.VelocitySpread = 9001 | |
| 236 | fx.Anchored = true | |
| 237 | fx.Material = "Neon" | |
| 238 | fx.CanCollide = false | |
| 239 | fx.Locked = true | |
| 240 | fx.Transparency = 1 | |
| 241 | fx.Material = "Neon" | |
| 242 | fx.Size = Vector3.new(1,1,1) | |
| 243 | fx.TopSurface = "SmoothNoOutlines" | |
| 244 | fx.BottomSurface = "SmoothNoOutlines" | |
| 245 | fx.BrickColor = BrickColor.new("Really red")
| |
| 246 | fxm = Instance.new("SpecialMesh",fx)
| |
| 247 | fxm.MeshType = "Sphere" | |
| 248 | local sa2 = Instance.new("Sound",Torso)
| |
| 249 | sa2.SoundId = "rbxassetid://93724183" | |
| 250 | sa2.Pitch = 0.5 | |
| 251 | sa2.Volume = 5 | |
| 252 | sa2.Looped = false | |
| 253 | sa2:Play() | |
| 254 | local value = 1 | |
| 255 | fxm.Scale = Vector3.new(1,1,1) | |
| 256 | for i = 1, 20 do rs:wait() | |
| 257 | value = value - 0.05 | |
| 258 | fx.Transparency = fx.Transparency - (1/20) | |
| 259 | fx.CFrame = Torso.CFrame | |
| 260 | fxm.Scale = fxm.Scale + Vector3.new(value,value,value) | |
| 261 | rs:wait() | |
| 262 | end | |
| 263 | ---------------------------------------------------- | |
| 264 | GroundWave1 = function() | |
| 265 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 266 | local Colors = {"Really red", "Really black"}
| |
| 267 | local wave = Instance.new("Part", Torso)
| |
| 268 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 269 | wave.Anchored = true | |
| 270 | wave.CanCollide = false | |
| 271 | wave.Locked = true | |
| 272 | wave.Size = Vector3.new(1, 1, 1) | |
| 273 | wave.TopSurface = "Smooth" | |
| 274 | wave.BottomSurface = "Smooth" | |
| 275 | wave.Transparency = 0.35 | |
| 276 | wave.CFrame = HandCF | |
| 277 | wm = Instance.new("SpecialMesh", wave)
| |
| 278 | wm.MeshId = "rbxassetid://3270017" | |
| 279 | coroutine.wrap(function() | |
| 280 | for i = 1, 30, 1 do | |
| 281 | wm.Scale = Vector3.new(50, 50, 1 + i*50) | |
| 282 | wave.Size = wm.Scale | |
| 283 | wave.CFrame = HandCF | |
| 284 | wave.Transparency = i/30 | |
| 285 | wait() | |
| 286 | end | |
| 287 | wait() | |
| 288 | wave:Destroy() | |
| 289 | end)() | |
| 290 | end | |
| 291 | ---------------------------------------------------- | |
| 292 | ||
| 293 | ||
| 294 | GroundWave3 = function() | |
| 295 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 296 | local Colors = {"Really red", "Really black"}
| |
| 297 | local wave = Instance.new("Part", torso)
| |
| 298 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 299 | wave.Anchored = true | |
| 300 | wave.CanCollide = false | |
| 301 | wave.Locked = true | |
| 302 | wave.Size = Vector3.new(1, 1, 1) | |
| 303 | wave.TopSurface = "Smooth" | |
| 304 | wave.BottomSurface = "Smooth" | |
| 305 | wave.Transparency = 0.35 | |
| 306 | wave.CFrame = HandCF | |
| 307 | wm = Instance.new("SpecialMesh", wave)
| |
| 308 | wm.MeshId = "rbxassetid://3270017" | |
| 309 | coroutine.wrap(function() | |
| 310 | for i = 1, 14, 1 do | |
| 311 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
| 312 | wave.Size = wm.Scale | |
| 313 | wave.CFrame = HandCF | |
| 314 | wave.Transparency = i/14 | |
| 315 | wait() | |
| 316 | end | |
| 317 | wait() | |
| 318 | wave:Destroy() | |
| 319 | end)() | |
| 320 | end | |
| 321 | ||
| 322 | ||
| 323 | ||
| 324 | ||
| 325 | ||
| 326 | local acos = math.acos | |
| 327 | local sqrt = math.sqrt | |
| 328 | local Vec3 = Vector3.new | |
| 329 | local fromAxisAngle = CFrame.fromAxisAngle | |
| 330 | ||
| 331 | local function toAxisAngle(CFr) | |
| 332 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
| 333 | local Angle = math.acos((R00+R11+R22-1)/2) | |
| 334 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 335 | A = A == 0 and 0.00001 or A | |
| 336 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 337 | B = B == 0 and 0.00001 or B | |
| 338 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 339 | C = C == 0 and 0.00001 or C | |
| 340 | local x = (R21-R12)/sqrt(A) | |
| 341 | local y = (R02-R20)/sqrt(B) | |
| 342 | local z = (R10-R01)/sqrt(C) | |
| 343 | return Vec3(x,y,z),Angle | |
| 344 | end | |
| 345 | ||
| 346 | local acos = math.acos | |
| 347 | local sqrt = math.sqrt | |
| 348 | local Vec3 = Vector3.new | |
| 349 | local fromAxisAngle = CFrame.fromAxisAngle | |
| 350 | ||
| 351 | local function toAxisAngle(CFr) | |
| 352 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
| 353 | local Angle = math.acos((R00+R11+R22-1)/2) | |
| 354 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 355 | A = A == 0 and 0.00001 or A | |
| 356 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 357 | B = B == 0 and 0.00001 or B | |
| 358 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 359 | C = C == 0 and 0.00001 or C | |
| 360 | local x = (R21-R12)/sqrt(A) | |
| 361 | local y = (R02-R20)/sqrt(B) | |
| 362 | local z = (R10-R01)/sqrt(C) | |
| 363 | return Vec3(x,y,z),Angle | |
| 364 | end | |
| 365 | ||
| 366 | function ApplyTrig(Num,Func) | |
| 367 | local Min,Max = Func(0),Func(1) | |
| 368 | local i = Func(Num) | |
| 369 | return (i-Min)/(Max-Min) | |
| 370 | --[[if Func == "sin" then | |
| 371 | return (math.sin((1-Num)*math.pi)+1)/2 | |
| 372 | elseif Func == "cos" then | |
| 373 | return (math.cos((1-Num)*math.pi)+1)/2 | |
| 374 | end]] | |
| 375 | end | |
| 376 | ||
| 377 | function LerpCFrame(CFrame1,CFrame2,Num) | |
| 378 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
| 379 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
| 380 | end | |
| 381 | ||
| 382 | ||
| 383 | ||
| 384 | function Crater(Torso,Radius) | |
| 385 | Spawn(function() | |
| 386 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
| 387 | local Ignore = {}
| |
| 388 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do
| |
| 389 | if v.Character ~= nil then | |
| 390 | Ignore[#Ignore+1] = v.Character | |
| 391 | end | |
| 392 | end | |
| 393 | local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
| 394 | if Hit == nil then return end | |
| 395 | local Parts = {}
| |
| 396 | for i = 1,360,10 do | |
| 397 | local P = Instance.new("Part",Torso.Parent)
| |
| 398 | P.Anchored = true | |
| 399 | P.FormFactor = "Custom" | |
| 400 | P.BrickColor = BrickColor.new("Really black")
| |
| 401 | P.Material = "Granite" | |
| 402 | P.TopSurface = "Smooth" | |
| 403 | P.BottomSurface = "Smooth" | |
| 404 | P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
| 405 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
| 406 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
| |
| 407 | if math.random(0,5) == 0 then -- rubble | |
| 408 | local P = Instance.new("Part",Torso.Parent)
| |
| 409 | P.Anchored = true | |
| 410 | P.FormFactor = "Custom" | |
| 411 | P.BrickColor = BrickColor.new("Really black")
| |
| 412 | P.Material = Hit.Material | |
| 413 | P.TopSurface = "Smooth" | |
| 414 | P.BottomSurface = "Smooth" | |
| 415 | P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100) | |
| 416 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
| 417 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
| |
| 418 | end | |
| 419 | end | |
| 420 | for i = 0,1,0.05 do | |
| 421 | for i2,v in pairs(Parts) do | |
| 422 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
| 423 | end | |
| 424 | wait(0.02) | |
| 425 | end | |
| 426 | for i,v in pairs(Parts) do | |
| 427 | if v[1].Size.X > 2.1 then | |
| 428 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
| 429 | end | |
| 430 | v[1].Anchored = false | |
| 431 | end | |
| 432 | for i = 0,1,0.05 do | |
| 433 | for i2,v in pairs(Parts) do | |
| 434 | v[1].Transparency = i | |
| 435 | if i == 1 then | |
| 436 | v[1]:Destroy() | |
| 437 | elseif i >= 0.25 then | |
| 438 | v[1].CanCollide = false | |
| 439 | end | |
| 440 | end | |
| 441 | wait(0.02) | |
| 442 | end | |
| 443 | Parts = nil | |
| 444 | end) | |
| 445 | end | |
| 446 | ||
| 447 | ||
| 448 | ||
| 449 | GroundWave = function() | |
| 450 | if Transforming == true then | |
| 451 | local value = 5 | |
| 452 | local value2 = 10 | |
| 453 | local value3 = 20 | |
| 454 | local sa2 = Instance.new("Sound",Torso)
| |
| 455 | sa2.SoundId = "rbxassetid://393621716" | |
| 456 | sa2.Pitch = 1 | |
| 457 | sa2.Volume = 10 | |
| 458 | sa2.Looped = false | |
| 459 | sa2:Play() | |
| 460 | local wave = Instance.new("Part", Torso)
| |
| 461 | local glowz = Instance.new("ParticleEmitter",wave)
| |
| 462 | glowz.LightEmission = 1 | |
| 463 | glowz.Texture = "rbxassetid://284205403" | |
| 464 | glowz.Color = ColorSequence.new(wit) | |
| 465 | glowz.Size = NumberSequence.new(30) | |
| 466 | glowz.Speed = NumberRange.new(25,100) | |
| 467 | glowz.LockedToPart = false | |
| 468 | glowz.Transparency = NumberSequence.new(0.75) | |
| 469 | glowz.RotSpeed = NumberRange.new(-2000,2000) | |
| 470 | glowz.Lifetime = NumberRange.new(1) | |
| 471 | glowz.Rate = 50000 | |
| 472 | glowz.VelocitySpread = 9001 | |
| 473 | local glowz2 = Instance.new("ParticleEmitter",wave)
| |
| 474 | glowz2.LightEmission = 1 | |
| 475 | glowz.Texture = "rbxassetid://284205403" | |
| 476 | glowz2.Color = ColorSequence.new(wit) | |
| 477 | glowz2.Size = NumberSequence.new(30) | |
| 478 | glowz2.Speed = NumberRange.new(25,100) | |
| 479 | glowz2.LockedToPart = false | |
| 480 | glowz2.Transparency = NumberSequence.new(0.75) | |
| 481 | glowz2.RotSpeed = NumberRange.new(-2000,2000) | |
| 482 | glowz2.Lifetime = NumberRange.new(1) | |
| 483 | glowz2.Rate = 50000 | |
| 484 | glowz2.VelocitySpread = 9001 | |
| 485 | wave.BrickColor = BrickColor.new("Really red")
| |
| 486 | wave.Anchored = true | |
| 487 | wave.CanCollide = false | |
| 488 | wave.Locked = true | |
| 489 | wave.Size = Vector3.new(1, 1, 1) | |
| 490 | wave.TopSurface = "Smooth" | |
| 491 | wave.BottomSurface = "Smooth" | |
| 492 | wave.Transparency = 0.35 | |
| 493 | wave.CFrame = fx.CFrame | |
| 494 | wave.Material = "Neon" | |
| 495 | wm = Instance.new("SpecialMesh", wave)
| |
| 496 | wm.MeshType = "Sphere" | |
| 497 | wm.Scale = Vector3.new(1,1,1) | |
| 498 | local wave2 = Instance.new("Part", Torso)
| |
| 499 | wave2.BrickColor = TorsoColor | |
| 500 | wave2.Anchored = true | |
| 501 | wave2.CanCollide = false | |
| 502 | wave2.Locked = true | |
| 503 | wave2.Size = Vector3.new(1, 1, 1) | |
| 504 | wave2.TopSurface = "Smooth" | |
| 505 | wave2.BottomSurface = "Smooth" | |
| 506 | wave2.Transparency = 0.35 | |
| 507 | wave2.CFrame = fx.CFrame | |
| 508 | wave2.Material = "Neon" | |
| 509 | wm2 = Instance.new("SpecialMesh", wave2)
| |
| 510 | wm2.MeshType = "FileMesh" | |
| 511 | wm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 512 | wm2.Scale = Vector3.new(1,1,1) | |
| 513 | local wave3 = Instance.new("Part", Torso)
| |
| 514 | wave3.BrickColor = BrickColor.new("Really black")
| |
| 515 | wave3.Anchored = true | |
| 516 | wave3.CanCollide = false | |
| 517 | wave3.Locked = true | |
| 518 | wave3.Size = Vector3.new(1, 1, 1) | |
| 519 | wave3.TopSurface = "Smooth" | |
| 520 | wave3.BottomSurface = "Smooth" | |
| 521 | wave3.Transparency = 0.35 | |
| 522 | wave3.CFrame = fx.CFrame | |
| 523 | wave3.Material = "Neon" | |
| 524 | wm3 = Instance.new("SpecialMesh", wave3)
| |
| 525 | wm3.MeshType = "FileMesh" | |
| 526 | wm3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 527 | wm3.Scale = Vector3.new(1,1,1) | |
| 528 | coroutine.wrap(function() | |
| 529 | for i = 1, 18, 1 do | |
| 530 | value = value - 0.5 | |
| 531 | value2 = value2 - 0.75*1.5 | |
| 532 | value3 = value3 - 0.475*1.5 | |
| 533 | wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5) | |
| 534 | wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5) | |
| 535 | wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25) | |
| 536 | --wave.Size = wm.Scale | |
| 537 | wave.CFrame = fx.CFrame | |
| 538 | wave.Transparency = i/14 | |
| 539 | --wave2.Size = wm2.Scale | |
| 540 | wave2.CFrame = fx.CFrame | |
| 541 | wave2.Rotation = Vector3.new(90, 0, 0) | |
| 542 | wave2.Transparency = i/14 | |
| 543 | --wave3.Size = wm3.Scale | |
| 544 | wave3.CFrame = fx.CFrame | |
| 545 | wave3.Rotation = Vector3.new(90, 0, 0) | |
| 546 | wave3.Transparency = i/14 | |
| 547 | wait() | |
| 548 | glowz.Rate = 0 | |
| 549 | glowz2.Rate = 0 | |
| 550 | end | |
| 551 | wait() | |
| 552 | wave:Destroy() | |
| 553 | wave2:Destroy() | |
| 554 | wave3:Destroy() | |
| 555 | end)() | |
| 556 | elseif Transforming == false then | |
| 557 | wait() | |
| 558 | end | |
| 559 | end | |
| 560 | ||
| 561 | for i = 1, 100 do rs:wait() | |
| 562 | fx.CFrame = Torso.CFrame | |
| 563 | end | |
| 564 | ||
| 565 | spawn(function() | |
| 566 | while wait(1) do | |
| 567 | GroundWave() | |
| 568 | end | |
| 569 | end) | |
| 570 | ||
| 571 | wait(4) | |
| 572 | ||
| 573 | Transforming = false | |
| 574 | ||
| 575 | ||
| 576 | ||
| 577 | local value2 = 1 | |
| 578 | for i = 1, 20 do rs:wait() | |
| 579 | value2 = value2 - 0.05 | |
| 580 | glowz.Rate = 0 | |
| 581 | glowz2.Rate = 0 | |
| 582 | fx.Transparency = fx.Transparency + (1/20) | |
| 583 | fx.CFrame = torso.CFrame | |
| 584 | fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2) | |
| 585 | rs:wait() | |
| 586 | end | |
| 587 | glowz:Destroy() | |
| 588 | glowz2:Destroy() | |
| 589 | ||
| 590 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 591 | local valuer = 5 | |
| 592 | local valuer2 = 10 | |
| 593 | local valuer3 = 15 | |
| 594 | local sa2 = Instance.new("Sound",torso)
| |
| 595 | sa2.SoundId = "rbxassetid://130972023" | |
| 596 | sa2.Pitch = 1 | |
| 597 | sa2.Volume = 5 | |
| 598 | sa2.Looped = false | |
| 599 | sa2:Play() | |
| 600 | local sar2 = Instance.new("Sound",torso)
| |
| 601 | sar2.SoundId = "rbxassetid://153274423" | |
| 602 | sar2.Pitch = 1 | |
| 603 | sar2.Volume = 5 | |
| 604 | sar2.Looped = false | |
| 605 | sar2:Play() | |
| 606 | local Mus = Instance.new("Sound",torso)
| |
| 607 | Mus.SoundId = "rbxassetid://" | |
| 608 | Mus.Pitch = 1 | |
| 609 | Mus.Volume = 6 | |
| 610 | Mus.Looped = true | |
| 611 | Mus:Play() | |
| 612 | Crater(torso,67) | |
| 613 | local wave = Instance.new("Part", torso)
| |
| 614 | wave.BrickColor = TorsoColor | |
| 615 | wave.Anchored = true | |
| 616 | wave.CanCollide = false | |
| 617 | wave.Locked = true | |
| 618 | wave.Size = Vector3.new(1, 1, 1) | |
| 619 | wave.TopSurface = "Smooth" | |
| 620 | wave.BottomSurface = "Smooth" | |
| 621 | wave.Transparency = 0.35 | |
| 622 | wave.CFrame = HandCF | |
| 623 | wm = Instance.new("SpecialMesh", wave)
| |
| 624 | wm.MeshId = "rbxassetid://3270017" | |
| 625 | local wave2 = Instance.new("Part", torso)
| |
| 626 | wave2.BrickColor = BrickColor.new("Really red")
| |
| 627 | wave2.Anchored = true | |
| 628 | wave2.CanCollide = false | |
| 629 | wave2.Locked = true | |
| 630 | wave2.Size = Vector3.new(1, 1, 1) | |
| 631 | wave2.TopSurface = "Smooth" | |
| 632 | wave2.BottomSurface = "Smooth" | |
| 633 | wave2.Transparency = 0.35 | |
| 634 | wave2.CFrame = HandCF | |
| 635 | wm2 = Instance.new("SpecialMesh", wave2)
| |
| 636 | wm2.MeshId = "rbxassetid://3270017" | |
| 637 | local wave3 = Instance.new("Part", torso)
| |
| 638 | wave3.BrickColor = TorsoColor | |
| 639 | wave3.Anchored = true | |
| 640 | wave3.CanCollide = false | |
| 641 | wave3.Locked = true | |
| 642 | wave3.Size = Vector3.new(1, 1, 1) | |
| 643 | wave3.TopSurface = "Smooth" | |
| 644 | wave3.BottomSurface = "Smooth" | |
| 645 | wave3.Transparency = 0.35 | |
| 646 | wave3.CFrame = HandCF | |
| 647 | wm3 = Instance.new("SpecialMesh", wave3)
| |
| 648 | wm3.MeshId = "rbxassetid://3270017" | |
| 649 | coroutine.wrap(function() | |
| 650 | for i = 1, 14, 1 do | |
| 651 | valuer = valuer - 0.35 | |
| 652 | valuer2 = valuer - 0.45 | |
| 653 | valuer3 = valuer3 - 0.475 | |
| 654 | wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200) | |
| 655 | wave.Size = wm.Scale | |
| 656 | wave.CFrame = HandCF | |
| 657 | wave.Transparency = i/14 | |
| 658 | wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10) | |
| 659 | wave2.Size = wm2.Scale | |
| 660 | wave2.CFrame = HandCF | |
| 661 | wave2.Transparency = i/14 | |
| 662 | wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1) | |
| 663 | wave3.Size = wm2.Scale | |
| 664 | wave3.CFrame = HandCF | |
| 665 | wave3.Transparency = i/14 | |
| 666 | wait() | |
| 667 | end | |
| 668 | wait() | |
| 669 | wave:Destroy() | |
| 670 | wave2:Destroy() | |
| 671 | end)() | |
| 672 | hum.WalkSpeed = 16 | |
| 673 | ||
| 674 | ||
| 675 | ||
| 676 | local p = game.Players.LocalPlayer | |
| 677 | local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
| |
| 678 | local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
| |
| 679 | local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
| |
| 680 | HBill.Size = UDim2.new(45,0,10.2,0) | |
| 681 | HBill.Name = "Health Display" | |
| 682 | HBill.StudsOffset = Vector3.new(2,30,2) | |
| 683 | HBill.AlwaysOnTop = true | |
| 684 | HBill.Enabled = true | |
| 685 | HMain.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 686 | HMain.BackgroundTransparency = 1 | |
| 687 | HMain.Size = UDim2.new(1,0,1,0) | |
| 688 | HBarBack.Parent = HMain | |
| 689 | HBarBack.BackgroundColor3 = Color3.new(0,0,0) | |
| 690 | HBarBack.BorderColor3 = Color3.new(0,0,0) | |
| 691 | HBarBack.BorderSizePixel = 2 | |
| 692 | HBarBack.Position = UDim2.new(.025, 0, .55, 0) | |
| 693 | HBarBack.Size = UDim2.new(.95, 0, .3, 0) | |
| 694 | HBar.Parent = HBarBack | |
| 695 | HBar.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 696 | HBar.BorderColor3 = Color3.new(0,0,0) | |
| 697 | HBar.Size = UDim2.new(.5,0,1,0) | |
| 698 | HHealth.BackgroundTransparency = 1 | |
| 699 | HHealth.Size = UDim2.new(1,0,1,0) | |
| 700 | HHealth.Font = "Bodoni" | |
| 701 | HHealth.Text = " " | |
| 702 | HHealth.TextScaled = true | |
| 703 | HHealth.TextColor3 = Color3.new(1,1,1) | |
| 704 | HHealth.TextStrokeColor3 = BrickColor.new("Really red").Color
| |
| 705 | HHealth.TextStrokeTransparency = 0 | |
| 706 | HName.Parent = HMain | |
| 707 | HName.BackgroundTransparency = 1 | |
| 708 | HName.Size = UDim2.new(1,0,.5,0) | |
| 709 | HName.Font = "Bodoni" | |
| 710 | HName.Text = "DarkBoss" | |
| 711 | HName.TextScaled = true | |
| 712 | HName.TextColor3 = BrickColor.new("Really black").Color
| |
| 713 | HName.TextStrokeColor3 = Color3.new(255,255,255) | |
| 714 | HName.TextStrokeTransparency = 0 | |
| 715 | HName.TextYAlignment = "Top" | |
| 716 | ||
| 717 | local char = p.Character | |
| 718 | local mouse = p:GetMouse() | |
| 719 | local larm = char["Left Arm"] | |
| 720 | local rarm = char["Right Arm"] | |
| 721 | local lleg = char["Left Leg"] | |
| 722 | local rleg = char["Right Leg"] | |
| 723 | local hed = char.Head | |
| 724 | local torso = char.Torso | |
| 725 | local hum = char.Humanoid | |
| 726 | local cam = game.Workspace.CurrentCamera | |
| 727 | local root = char.HumanoidRootPart | |
| 728 | local deb = false | |
| 729 | local shot = 0 | |
| 730 | local l = game:GetService("Lighting")
| |
| 731 | local rs = game:GetService("RunService").RenderStepped
| |
| 732 | local stanceToggle = "Normal" | |
| 733 | hum.WalkSpeed = 30 | |
| 734 | hum.MaxHealth = math.huge | |
| 735 | ---------------------------------------------------- | |
| 736 | hed.face:Remove'' | |
| 737 | hed.Transparency = 0 | |
| 738 | local torsmesh = Instance.new("CharacterMesh", char)
| |
| 739 | torsmesh.BodyPart = "Torso" | |
| 740 | torsmesh.MeshId = "48112070" | |
| 741 | ||
| 742 | local meshx9 = Instance.new('SpecialMesh',hed)
| |
| 743 | meshx9.MeshType = 'FileMesh' | |
| 744 | meshx9.MeshId = 'http://www.roblox.com/asset/?id=21057410' | |
| 745 | meshx9.TextureId = 'http://www.roblox.com/asset/?id=48857582' | |
| 746 | meshx9.Scale = Vector3.new(11,11,11) | |
| 747 | ||
| 748 | ||
| 749 | lite = Instance.new("PointLight", torso)
| |
| 750 | lite.Brightness = 14 | |
| 751 | lite.Range = 10 | |
| 752 | lite.Color = Color3.new(1, 0, 0) | |
| 753 | local hed2 = hed:Clone() | |
| 754 | hed2.CanCollide = false | |
| 755 | hed2.Parent = char | |
| 756 | hed2:ClearAllChildren() | |
| 757 | hed2.Transparency = 1 | |
| 758 | hed2.Name = "DARP" | |
| 759 | local w = Instance.new("Weld",hed2)
| |
| 760 | w.Part0 = hed | |
| 761 | w.Part1 = hed2 | |
| 762 | w.C0 = CFrame.new(0,0,-0.175) | |
| 763 | z=Instance.new("SurfaceGui",hed2)
| |
| 764 | z.Enabled = true | |
| 765 | z.Face = "Front" | |
| 766 | z.Adornee = hed2 | |
| 767 | z.CanvasSize = Vector2.new(100,100) | |
| 768 | local face = Instance.new("ImageLabel",z)
| |
| 769 | face.Size = UDim2.new(1,-30,1,0) | |
| 770 | face.Position = UDim2.new(0,15,0,0) | |
| 771 | face.BackgroundTransparency = 1 | |
| 772 | face.Image='rbxassetid://46282671' | |
| 773 | ---------------------------------------------------- | |
| 774 | z = Instance.new("Sound", char)
| |
| 775 | z.SoundId = "rbxassetid://"-- | |
| 776 | z.Looped = true | |
| 777 | z.Pitch = 1 | |
| 778 | z.Volume = .5 | |
| 779 | wait(.01) | |
| 780 | z:Play() | |
| 781 | ---------------------------------------------------- | |
| 782 | CTB = {}
| |
| 783 | fat = Instance.new("BindableEvent",script)
| |
| 784 | fat.Name = "Heartbeat" | |
| 785 | ||
| 786 | script:WaitForChild("Heartbeat")
| |
| 787 | ||
| 788 | frame = 1/30 | |
| 789 | tf = 0 | |
| 790 | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. | |
| 791 | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. | |
| 792 | lastframe = tick() | |
| 793 | script.Heartbeat:Fire() --ayy lmao | |
| 794 | ||
| 795 | game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
| |
| 796 | tf = tf + s | |
| 797 | if tf >= frame then | |
| 798 | if allowframeloss then | |
| 799 | script.Heartbeat:Fire() | |
| 800 | lastframe=tick() | |
| 801 | else | |
| 802 | --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
| |
| 803 | for i=1, math.floor(tf/frame) do | |
| 804 | script.Heartbeat:Fire() | |
| 805 | end | |
| 806 | lastframe=tick() | |
| 807 | end | |
| 808 | if tossremainder then | |
| 809 | tf = 0 | |
| 810 | else | |
| 811 | tf = tf - frame * math.floor(tf/frame) | |
| 812 | end | |
| 813 | end | |
| 814 | end) | |
| 815 | ---------------------------------------------------- | |
| 816 | pcall(function()char.Shirt:Destroy() | |
| 817 | char.Pants:Destroy() | |
| 818 | end) | |
| 819 | shirt = Instance.new("Shirt", char)
| |
| 820 | shirt.Name = "Shirt" | |
| 821 | pants = Instance.new("Pants", char)
| |
| 822 | pants.Name = "Pants" | |
| 823 | char.Shirt.ShirtTemplate = "rbxassetid://553819591" | |
| 824 | char.Pants.PantsTemplate = "rbxassetid://511475176" | |
| 825 | ---------------------------------------------------- | |
| 826 | Debounces = {
| |
| 827 | on = false; | |
| 828 | ks = false; | |
| 829 | CanAttack = true; | |
| 830 | CanJoke = true; | |
| 831 | NoIdl = false; | |
| 832 | Slashing = false; | |
| 833 | Slashed = false; | |
| 834 | Grabbing = false; | |
| 835 | Grabbed = false; | |
| 836 | } | |
| 837 | local Touche = {char.Name, }
| |
| 838 | ---------------------------------------------------- | |
| 839 | function lerp(a, b, t) -- Linear interpolation | |
| 840 | return a + (b - a)*t | |
| 841 | end | |
| 842 | ||
| 843 | function slerp(a, b, t) --Spherical interpolation | |
| 844 | dot = a:Dot(b) | |
| 845 | if dot > 0.99999 or dot < -0.99999 then | |
| 846 | return t <= 0.5 and a or b | |
| 847 | else | |
| 848 | r = math.acos(dot) | |
| 849 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
| 850 | end | |
| 851 | end | |
| 852 | ||
| 853 | function matrixInterpolate(a, b, t) | |
| 854 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
| 855 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
| 856 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
| 857 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
| 858 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
| 859 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
| 860 | local t = v1:Dot(v2) | |
| 861 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
| 862 | return CFrame.new() | |
| 863 | end | |
| 864 | return CFrame.new( | |
| 865 | v0.x, v0.y, v0.z, | |
| 866 | v1.x, v1.y, v1.z, | |
| 867 | v2.x, v2.y, v2.z, | |
| 868 | v3.x, v3.y, v3.z) | |
| 869 | end | |
| 870 | ---------------------------------------------------- | |
| 871 | function genWeld(a,b) | |
| 872 | local w = Instance.new("Weld",a)
| |
| 873 | w.Part0 = a | |
| 874 | w.Part1 = b | |
| 875 | return w | |
| 876 | end | |
| 877 | function weld(a, b) | |
| 878 | local weld = Instance.new("Weld")
| |
| 879 | weld.Name = "W" | |
| 880 | weld.Part0 = a | |
| 881 | weld.Part1 = b | |
| 882 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 883 | weld.Parent = a | |
| 884 | return weld; | |
| 885 | end | |
| 886 | ---------------------------------------------------- | |
| 887 | function Lerp(c1,c2,al) | |
| 888 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 889 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 890 | for i,v in pairs(com1) do | |
| 891 | com1[i] = v+(com2[i]-v)*al | |
| 892 | end | |
| 893 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 894 | end | |
| 895 | ---------------------------------------------------- | |
| 896 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 897 | local wld = Instance.new("Weld", wp1)
| |
| 898 | wld.Part0 = wp0 | |
| 899 | wld.Part1 = wp1 | |
| 900 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 901 | end | |
| 902 | ---------------------------------------------------- | |
| 903 | for i,v in pairs(char:children()) do | |
| 904 | if v:IsA("Hat") then
| |
| 905 | v:Destroy() | |
| 906 | end | |
| 907 | end | |
| 908 | for i,v in pairs(hed:children()) do | |
| 909 | if v:IsA("Sound") then
| |
| 910 | v:Destroy() | |
| 911 | end | |
| 912 | end | |
| 913 | ---------------------------------------------------- | |
| 914 | function HasntTouched(plrname) | |
| 915 | local ret = true | |
| 916 | for _, v in pairs(Touche) do | |
| 917 | if v == plrname then | |
| 918 | ret = false | |
| 919 | end | |
| 920 | end | |
| 921 | return ret | |
| 922 | end | |
| 923 | ---------------------------------------------------- | |
| 924 | larm.Size = larm.Size * 10 | |
| 925 | rarm.Size = rarm.Size * 10 | |
| 926 | lleg.Size = lleg.Size * 10 | |
| 927 | rleg.Size = rleg.Size * 10 | |
| 928 | torso.Size = torso.Size * 10 | |
| 929 | hed.Size = hed.Size * 10 | |
| 930 | root.Size = root.Size * 10 | |
| 931 | ---------------------------------------------------- | |
| 932 | newWeld(torso, larm, 5, 0.5, 0) | |
| 933 | larm.Weld.C1 = CFrame.new(20, 0.5, 0) | |
| 934 | newWeld(torso, rarm, -5, 0.5, 0) | |
| 935 | rarm.Weld.C1 = CFrame.new(-20, 0.5, 0) | |
| 936 | newWeld(torso, hed, 0, 15, 0) | |
| 937 | newWeld(torso, lleg, -5, -19, 0) | |
| 938 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 939 | newWeld(torso, rleg, 5, -19, 0) | |
| 940 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 941 | newWeld(root, torso, 0, -1, 0) | |
| 942 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 943 | ---------------------------------------------------- | |
| 944 | mod4 = Instance.new("Model",char)
| |
| 945 | ||
| 946 | ptez = {0.7, 0.8, 0.9, 1}
| |
| 947 | ||
| 948 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
| 949 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
| 950 | local List = {}
| |
| 951 | for i,v in pairs(workspace:GetChildren())do | |
| 952 | if v:IsA("Model")then
| |
| 953 | if v:findFirstChild("Torso")then
| |
| 954 | if v ~= char then | |
| 955 | if(v.Torso.Position -Position).magnitude <= Distance then | |
| 956 | table.insert(List,v) | |
| 957 | end | |
| 958 | end | |
| 959 | end | |
| 960 | end | |
| 961 | end | |
| 962 | return List | |
| 963 | end | |
| 964 | ---------------------------------------------------- | |
| 965 | local hand = Instance.new('Part', char) hand.Size = Vector3.new(0, 0, 0) hand.Transparency = 1 hand.CanCollide = false
| |
| 966 | local weld = Instance.new('Weld', hand) weld.Part0 = hand weld.Part1 = larm weld.C0 = CFrame.new(0, 8.8, 0)
| |
| 967 | ns = NumberSequenceKeypoint.new | |
| 968 | local hat_test = hand | |
| 969 | fire = Instance.new('ParticleEmitter', hat_test)
| |
| 970 | fire.Color = ColorSequence.new(Color3.new(255, 0, 0,Color3.new(255, 0, 0))) | |
| 971 | fire.Size = NumberSequence.new({ns(0, 10), ns(1, 0)})
| |
| 972 | fire.Transparency = NumberSequence.new({ns(0, 0), ns(1,1)})
| |
| 973 | fire.LightEmission = 1 | |
| 974 | fire.Speed = NumberRange.new(5,5) | |
| 975 | fire.VelocitySpread=180 | |
| 976 | fire.LockedToPart = true | |
| 977 | fire.Acceleration = Vector3.new(0, 2, 0) | |
| 978 | fire.Rate=100 | |
| 979 | fire.Lifetime=NumberRange.new(5,5) | |
| 980 | fire.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 981 | local handd = Instance.new('Part', char) handd.Size = Vector3.new(0, 0, 0) handd.Transparency = 1 handd.CanCollide = false
| |
| 982 | local weldd = Instance.new('Weld', handd) weldd.Part0 = handd weldd.Part1 = rarm weldd.C0 = CFrame.new(0, 8.8, 0)
| |
| 983 | ns = NumberSequenceKeypoint.new | |
| 984 | local hat_testt = handd | |
| 985 | firee = Instance.new('ParticleEmitter', hat_testt)
| |
| 986 | firee.Color = ColorSequence.new(Color3.new(255, 0, 0,Color3.new(255, 0, 0))) | |
| 987 | firee.Size = NumberSequence.new({ns(0, 10), ns(1, 0)})
| |
| 988 | firee.Transparency = NumberSequence.new({ns(0, 0), ns(1,1)})
| |
| 989 | firee.LightEmission = 1 | |
| 990 | firee.Speed = NumberRange.new(5,5) | |
| 991 | firee.VelocitySpread=180 | |
| 992 | firee.LockedToPart=true | |
| 993 | firee.Acceleration = Vector3.new(0, 2, 0) | |
| 994 | firee.Rate=100 | |
| 995 | firee.Lifetime=NumberRange.new(5,5) | |
| 996 | firee.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 997 | ---------------------------------------------------- | |
| 998 | ---------------------------------------------------- | |
| 999 | sidz = {"231917888", "231917845", "231917806"}
| |
| 1000 | ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
| |
| 1001 | mod3 = Instance.new("Model", char)
| |
| 1002 | mouse.KeyDown:connect(function(key) | |
| 1003 | ||
| 1004 | if key == "h" and Debounces.CanAttack == true then | |
| 1005 | Debounces.CanAttack = false | |
| 1006 | Debounces.on = true | |
| 1007 | Debounces.NoIdl = true | |
| 1008 | for i = 1, 20 do | |
| 1009 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2) | |
| 1010 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2) | |
| 1011 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -.2) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.3) | |
| 1012 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.3) | |
| 1013 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -12, -3) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.3) | |
| 1014 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.3) | |
| 1015 | if Debounces.on == false then | |
| 1016 | break | |
| 1017 | end | |
| 1018 | fat.Event:wait() | |
| 1019 | end | |
| 1020 | do | |
| 1021 | z = Instance.new("Sound", char)
| |
| 1022 | z.SoundId = "rbxassetid://" .. sidz[math.random(1, #sidz)] | |
| 1023 | z.Pitch = ptz[math.random(1, #ptz)] | |
| 1024 | z.Volume = 10 | |
| 1025 | z1 = Instance.new("Sound", char)
| |
| 1026 | z1.SoundId = z.SoundId | |
| 1027 | z1.Pitch = z.Pitch | |
| 1028 | z1.Volume = 1 | |
| 1029 | z:Play() | |
| 1030 | z1:Play() | |
| 1031 | part = Instance.new("Part", mod3)
| |
| 1032 | part.Anchored = true | |
| 1033 | part.CanCollide = false | |
| 1034 | part.FormFactor = "Custom" | |
| 1035 | part.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1036 | part.CFrame = root.CFrame * CFrame.new(-6, -22, -2.6) * CFrame.Angles(math.rad(90), 0, 0) | |
| 1037 | part.Transparency = 0.7 | |
| 1038 | part.BrickColor = BrickColor.new("Really red")
| |
| 1039 | mesh = Instance.new("SpecialMesh", part)
| |
| 1040 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1041 | mesh.Scale = Vector3.new(70, 70, 25) | |
| 1042 | part2 = part:clone() | |
| 1043 | part2.Parent = mod3 | |
| 1044 | part2.BrickColor = BrickColor.new("Really red")
| |
| 1045 | mesh2 = mesh:clone() | |
| 1046 | mesh2.Parent = part2 | |
| 1047 | mesh2.Scale = Vector3.new(60, 60, 15) | |
| 1048 | part4 = part:clone() | |
| 1049 | part4.Parent = mod3 | |
| 1050 | part4.BrickColor = BrickColor.new("Really red")
| |
| 1051 | mesh4 = mesh:clone() | |
| 1052 | mesh4.Parent = part4 | |
| 1053 | mesh4.Scale = Vector3.new(300, 300, 50) | |
| 1054 | part5 = part:clone() | |
| 1055 | part5.Parent = mod3 | |
| 1056 | part5.BrickColor = BrickColor.new("Really red")
| |
| 1057 | mesh5 = mesh:clone() | |
| 1058 | mesh5.Parent = part5 | |
| 1059 | mesh5.Scale = Vector3.new(130, 130, 15) | |
| 1060 | part3 = part:clone() | |
| 1061 | part3.Parent = mod3 | |
| 1062 | part3.TopSurface = 0 | |
| 1063 | part3.BottomSurface = 0 | |
| 1064 | part3.CFrame = root.CFrame * CFrame.new(-6, -22, -2.6) | |
| 1065 | mesh3 = Instance.new("SpecialMesh", part3)
| |
| 1066 | mesh3.MeshType = 3 | |
| 1067 | mesh3.Scale = Vector3.new(45, 45, 45) | |
| 1068 | for i,v in pairs(FindNearestTorso(torso.CFrame.p, 268)) do | |
| 1069 | if v:FindFirstChild("Humanoid") then
| |
| 1070 | v.Humanoid:TakeDamage(math.random(20, 60)) | |
| 1071 | v.Humanoid.PlatformStand = true | |
| 1072 | v.Torso.Velocity = Vector3.new(math.random(-100, 100), 100, math.random(-100, -100)) | |
| 1073 | end | |
| 1074 | end | |
| 1075 | coroutine.resume(coroutine.create(function() | |
| 1076 | ||
| 1077 | for i = 1, 30 do | |
| 1078 | fat.Event:wait() | |
| 1079 | part.CFrame = part.CFrame | |
| 1080 | part.Transparency = i / 20 | |
| 1081 | mesh.Scale = mesh.Scale + Vector3.new(8.8, 8.8, 8.8) | |
| 1082 | part2.CFrame = part2.CFrame | |
| 1083 | part2.Transparency = i / 30 | |
| 1084 | mesh2.Scale = mesh2.Scale + Vector3.new(7, 7, 7) | |
| 1085 | part3.CFrame = part3.CFrame | |
| 1086 | part3.Transparency = i / 10 | |
| 1087 | mesh3.Scale = mesh3.Scale + Vector3.new(10, 10, 10) | |
| 1088 | part4.CFrame = part4.CFrame | |
| 1089 | part4.Transparency = i / 25 | |
| 1090 | mesh4.Scale = mesh4.Scale - Vector3.new(10, 10, -5) | |
| 1091 | part5.CFrame = part5.CFrame | |
| 1092 | part5.Transparency = i / 30 | |
| 1093 | mesh5.Scale = mesh5.Scale + Vector3.new(30, 30, 0) | |
| 1094 | end | |
| 1095 | end | |
| 1096 | )) | |
| 1097 | for i = 1, 20 do | |
| 1098 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2) | |
| 1099 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2) | |
| 1100 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -.2) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.3) | |
| 1101 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.1) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.3) | |
| 1102 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, -3) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.3) | |
| 1103 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.3) | |
| 1104 | ||
| 1105 | if Debounces.on == false then | |
| 1106 | break | |
| 1107 | end | |
| 1108 | fat.Event:wait() | |
| 1109 | end | |
| 1110 | do | |
| 1111 | if Debounces.CanAttack == false then | |
| 1112 | Debounces.CanAttack = true | |
| 1113 | Debounces.on = false | |
| 1114 | Debounces.NoIdl = false | |
| 1115 | larm.BrickColor = BrickColor.new("Really black")
| |
| 1116 | rarm.BrickColor = BrickColor.new("Really black")
| |
| 1117 | end | |
| 1118 | end | |
| 1119 | end | |
| 1120 | end | |
| 1121 | end | |
| 1122 | ) | |
| 1123 | mouse.KeyDown:connect(function(key) | |
| 1124 | if string.byte(key) == 52 then | |
| 1125 | char.Humanoid.WalkSpeed = 21 | |
| 1126 | end | |
| 1127 | end) | |
| 1128 | mouse.KeyUp:connect(function(key) | |
| 1129 | if string.byte(key) == 52 then | |
| 1130 | char.Humanoid.WalkSpeed = 5 | |
| 1131 | end | |
| 1132 | end) | |
| 1133 | ---------------------------------------------------- | |
| 1134 | mouse.KeyDown:connect(function(key) | |
| 1135 | if key == "y" then | |
| 1136 | if Debounces.CanAttack == true then | |
| 1137 | Debounces.CanAttack = false | |
| 1138 | Debounces.on = true | |
| 1139 | Debounces.NoIdl = true | |
| 1140 | for i = 1, 15 do | |
| 1141 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2) | |
| 1142 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-18,-10,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-87)), 0.6) | |
| 1143 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,16,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
| 1144 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
| 1145 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
| 1146 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -13, -3) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
| 1147 | if Debounces.on == false then break end | |
| 1148 | rs:wait(2.7) | |
| 1149 | end | |
| 1150 | x = Instance.new("Sound",char)
| |
| 1151 | x.SoundId = "rbxassetid://228343271" | |
| 1152 | x.Pitch = .5 | |
| 1153 | x.Volume = 10 | |
| 1154 | wait(.1) | |
| 1155 | x:Play() | |
| 1156 | Debounces.on = false | |
| 1157 | Debounces.Here = false | |
| 1158 | shot = shot + 1 | |
| 1159 | local rng = Instance.new("Part", larm)
| |
| 1160 | rng.Anchored = true | |
| 1161 | rng.BrickColor = BrickColor.new("Really red")
| |
| 1162 | rng.CanCollide = false | |
| 1163 | rng.FormFactor = 3 | |
| 1164 | rng.Name = "Ring" | |
| 1165 | rng.Size = Vector3.new(1, 1, 1) | |
| 1166 | rng.Transparency = 0.35 | |
| 1167 | rng.TopSurface = 0 | |
| 1168 | rng.BottomSurface = 0 | |
| 1169 | rng2 = rng:clone() | |
| 1170 | rng3 = rng2:clone() | |
| 1171 | rng4 = rng2:clone() | |
| 1172 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1173 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1174 | rngm.Scale = Vector3.new(10, 10, 1) | |
| 1175 | rngm2 = rngm:clone() | |
| 1176 | rngm2.Scale = Vector3.new(5, 5, 3) | |
| 1177 | rngm3=rngm2:clone() | |
| 1178 | rngm3.Parent = rng3 | |
| 1179 | rngm3.Scale = Vector3.new(8, 8, 1) | |
| 1180 | rngm4 = rngm2:clone() | |
| 1181 | rngm4.Parent = rng4 | |
| 1182 | rngm4.Scale = Vector3.new(6, 6, 1) | |
| 1183 | local bem = Instance.new("Part", larm)
| |
| 1184 | bem.Anchored = true | |
| 1185 | bem.BrickColor = BrickColor.new("Really black")
| |
| 1186 | bem.CanCollide = false | |
| 1187 | bem.FormFactor = 3 | |
| 1188 | bem.Name = "Beam" .. shot | |
| 1189 | bem.Size = Vector3.new(1, 1, 1) | |
| 1190 | bem.Transparency = 0.35 | |
| 1191 | bem.TopSurface = 0 | |
| 1192 | bem.BottomSurface = 0 | |
| 1193 | local bemm = Instance.new("SpecialMesh", bem)
| |
| 1194 | bemm.MeshType = 4 | |
| 1195 | bemm.Scale = Vector3.new(1, 10, 10) | |
| 1196 | local out = Instance.new("Part", larm)
| |
| 1197 | out.Anchored = true | |
| 1198 | out.BrickColor = BrickColor.new("Really black")
| |
| 1199 | out.CanCollide = false | |
| 1200 | out.FormFactor = 3 | |
| 1201 | out.Name = "Out" | |
| 1202 | out.Size = Vector3.new(4, 4, 4) | |
| 1203 | out.Transparency = 0.35 | |
| 1204 | out.TopSurface = 0 | |
| 1205 | out.BottomSurface = 0 | |
| 1206 | local outm = Instance.new("SpecialMesh", out)
| |
| 1207 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
| 1208 | outm.Scale = Vector3.new(60, 4, 60) | |
| 1209 | local bnd = Instance.new("Part", larm)
| |
| 1210 | bnd.Anchored = true | |
| 1211 | bnd.BrickColor = BrickColor.new("Really red")
| |
| 1212 | bnd.CanCollide = false | |
| 1213 | bnd.FormFactor = 3 | |
| 1214 | bnd.Name = "Bend" | |
| 1215 | bnd.Size = Vector3.new(1, 1, 1) | |
| 1216 | bnd.Transparency = 1 | |
| 1217 | bnd.TopSurface = 0 | |
| 1218 | bnd.BottomSurface = 0 | |
| 1219 | local bndm = Instance.new("SpecialMesh", bnd)
| |
| 1220 | bndm.MeshType = 3 | |
| 1221 | bndm.Scale = Vector3.new(8, 8, 8) | |
| 1222 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
| 1223 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 1224 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
| 1225 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
| 1226 | rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0) | |
| 1227 | rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0) | |
| 1228 | Debounces.Shewt = true | |
| 1229 | coroutine.wrap(function() | |
| 1230 | for i = 1, 20, 0.2 do | |
| 1231 | rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 1) | |
| 1232 | rngm3.Scale = Vector3.new(8 + i*12, 8 + i*12, 1) | |
| 1233 | rngm4.Scale = Vector3.new(6 + i*13, 6 + i*13, 1) | |
| 1234 | rng.Transparency = i/20 | |
| 1235 | rng3.Transparency = 1/24 | |
| 1236 | rng4.Transparency = i/26 | |
| 1237 | wait() | |
| 1238 | end | |
| 1239 | wait() | |
| 1240 | rng:Destroy() | |
| 1241 | end)() | |
| 1242 | if Debounces.Shewt == true then | |
| 1243 | for i,v in pairs(FindNearestTorso(bem.CFrame.p, 50)) do | |
| 1244 | if v:FindFirstChild("Humanoid") then
| |
| 1245 | v.Humanoid:TakeDamage(math.random(1, 5)) | |
| 1246 | end | |
| 1247 | end | |
| 1248 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
| |
| 1249 | hit = ht.Parent | |
| 1250 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
| |
| 1251 | if HasntTouched(hit.Name) == true and deb == false then | |
| 1252 | deb = true | |
| 1253 | coroutine.wrap(function() | |
| 1254 | hit:FindFirstChild("Humanoid").PlatformStand = true
| |
| 1255 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
| |
| 1256 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
| |
| 1257 | end)() | |
| 1258 | table.insert(Touche, hit.Name) | |
| 1259 | deb = false | |
| 1260 | end | |
| 1261 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
| |
| 1262 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
| 1263 | deb = true | |
| 1264 | coroutine.wrap(function() | |
| 1265 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
| |
| 1266 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
| |
| 1267 | wait(1) | |
| 1268 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
| |
| 1269 | end)() | |
| 1270 | table.insert(Touche, hit.Parent.Name) | |
| 1271 | deb = false | |
| 1272 | for i, v in pairs(Touche) do | |
| 1273 | print(v) | |
| 1274 | end | |
| 1275 | end | |
| 1276 | end | |
| 1277 | end) | |
| 1278 | end | |
| 1279 | for i = 0, 260, 8 do | |
| 1280 | bem.Size = Vector3.new(i, 10, 10) | |
| 1281 | bem.Transparency = i/270 | |
| 1282 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
| 1283 | outm.Scale = outm.Scale - Vector3.new(0.045, 0, 0.045) | |
| 1284 | out.Transparency = i/280 | |
| 1285 | bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 1286 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) | |
| 1287 | bnd.Size = Vector3.new(1,1,1) | |
| 1288 | bndm.Scale = Vector3.new(8,8,8) | |
| 1289 | if i % 10 == 0 then | |
| 1290 | local newRng = rng2:Clone() | |
| 1291 | newRng.Parent = larm | |
| 1292 | newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 1293 | local newRngm = rngm2:clone() | |
| 1294 | newRngm.Parent=newRng | |
| 1295 | coroutine.wrap(function() | |
| 1296 | for i = 1, 30, 0.2 do | |
| 1297 | newRngm.Scale = Vector3.new(8 + i*16, 8 + i*16, 3) | |
| 1298 | newRng.Transparency = i/30 | |
| 1299 | wait() | |
| 1300 | end | |
| 1301 | wait() | |
| 1302 | newRng:Destroy() | |
| 1303 | end)() | |
| 1304 | end | |
| 1305 | wait() | |
| 1306 | end | |
| 1307 | wait() | |
| 1308 | Debounces.Shewt = false | |
| 1309 | bem:Destroy() | |
| 1310 | out:Destroy() | |
| 1311 | bnd:Destroy() | |
| 1312 | Debounces.Ready = false | |
| 1313 | for i, v in pairs(Touche) do | |
| 1314 | table.remove(Touche, i) | |
| 1315 | end | |
| 1316 | wait() | |
| 1317 | table.insert(Touche, char.Name) | |
| 1318 | Debounces.NoIdl = false | |
| 1319 | if Debounces.CanAttack == false then | |
| 1320 | Debounces.CanAttack = true | |
| 1321 | end | |
| 1322 | end | |
| 1323 | end | |
| 1324 | end) | |
| 1325 | ---------------------------------------------------- | |
| 1326 | local animpose = "Idle" | |
| 1327 | local lastanimpose = "Idle" | |
| 1328 | local sine = 0 | |
| 1329 | local change = 1 | |
| 1330 | local val = 0 | |
| 1331 | local ffing = false | |
| 1332 | ---------------------------------------------------- | |
| 1333 | --[[x = Instance.new("Sound", char)
| |
| 1334 | x.SoundId = "http://www.roblox.com/asset/?id=187922823" | |
| 1335 | x.Looped = true | |
| 1336 | x.Volume = 1 | |
| 1337 | x.Pitch = 1 | |
| 1338 | local footsteps = false]]-- | |
| 1339 | ------------------------------- | |
| 1340 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 1341 | --[[if char.Humanoid.Jump == true then | |
| 1342 | jump = true | |
| 1343 | else | |
| 1344 | jump = false | |
| 1345 | end]] | |
| 1346 | char.Humanoid.FreeFalling:connect(function(f) | |
| 1347 | if f then | |
| 1348 | ffing = true | |
| 1349 | else | |
| 1350 | ffing = false | |
| 1351 | end | |
| 1352 | end) | |
| 1353 | sine = sine + change | |
| 1354 | if jumpn == true then | |
| 1355 | animpose = "Jumping" | |
| 1356 | elseif ffing == true then | |
| 1357 | animpose = "Freefalling" | |
| 1358 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
| 1359 | animpose = "Idle" | |
| 1360 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
| 1361 | animpose = "Walking" | |
| 1362 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
| 1363 | animpose = "Running" | |
| 1364 | end | |
| 1365 | if animpose ~= lastanimpose then | |
| 1366 | sine = 0 | |
| 1367 | if Debounces.NoIdl == false then | |
| 1368 | if stanceToggle == "Normal" then | |
| 1369 | for i = 1, 2 do | |
| 1370 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2) | |
| 1371 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2) | |
| 1372 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2) | |
| 1373 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
| 1374 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
| 1375 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
| 1376 | end | |
| 1377 | elseif stanceToggle == "Floating" then | |
| 1378 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
| 1379 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
| 1380 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
| 1381 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
| 1382 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
| 1383 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
| 1384 | wait() | |
| 1385 | end | |
| 1386 | else | |
| 1387 | end | |
| 1388 | end | |
| 1389 | lastanimpose = animpose | |
| 1390 | if Debounces.NoIdl == false then | |
| 1391 | if animpose == "Idle" then | |
| 1392 | if stanceToggle == "Normal" then | |
| 1393 | change = 0.5 | |
| 1394 | --[[ | |
| 1395 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-3,0,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(0)), 0.2) | |
| 1396 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,0+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2) | |
| 1397 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,15,0)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2) | |
| 1398 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2) | |
| 1399 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
| 1400 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
| 1401 | --cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
| 1402 | ]]-- | |
| 1403 | ||
| 1404 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4, -0.1 - 0.1 * math.sin(sine / 10), 0 - 0.01 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 3 * math.sin(sine / 10)), math.rad(-3 - 2 * math.cos(sine / 10)), math.rad(13 + 3 * math.cos(sine / 10))), 0.4) | |
| 1405 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4, -0.1 - 0.1 * math.sin(sine / 10), 0 - 0.01 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 3 * math.sin(sine / 10)), math.rad(3 + 2 * math.cos(sine / 10)), math.rad(-13 - 3 * math.cos(sine / 10))), 0.4) | |
| 1406 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
| 1407 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4) | |
| 1408 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 15 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05) | |
| 1409 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05) | |
| 1410 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4) | |
| 1411 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -12 - 0.1 * math.sin(sine / 10), -3) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4) | |
| 1412 | elseif stanceToggle == "Melee" then | |
| 1413 | change = 0.5 | |
| 1414 | --[[ | |
| 1415 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2) | |
| 1416 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
| 1417 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
| 1418 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
| 1419 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
| 1420 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
| 1421 | ]]-- | |
| 1422 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0 - 0.05 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 2 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4) | |
| 1423 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0 - 0.05 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 2 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4) | |
| 1424 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
| 1425 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4) | |
| 1426 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 6 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05) | |
| 1427 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05) | |
| 1428 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4) | |
| 1429 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 3 - 0.1 * math.sin(sine / 10), -3) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4) | |
| 1430 | elseif stanceToggle == "Floating" then | |
| 1431 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
| 1432 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
| 1433 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
| 1434 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
| 1435 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
| 1436 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
| 1437 | end | |
| 1438 | elseif animpose == "Walking" then | |
| 1439 | if stanceToggle == "Normal" then | |
| 1440 | change = 1 | |
| 1441 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
| 1442 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2) | |
| 1443 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
| 1444 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
| 1445 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
| 1446 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
| 1447 | elseif stanceToggle == "Melee" then | |
| 1448 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2) | |
| 1449 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2) | |
| 1450 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
| 1451 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
| 1452 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
| 1453 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
| 1454 | elseif stanceToggle == "Floating" then | |
| 1455 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
| 1456 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
| 1457 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
| 1458 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
| 1459 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
| 1460 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
| 1461 | end | |
| 1462 | elseif animpose == "Running" then | |
| 1463 | if stanceToggle == "Normal" then | |
| 1464 | change = 1 | |
| 1465 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10+2*math.cos(sine/14))), 0.2) | |
| 1466 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
| 1467 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4) | |
| 1468 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 15-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2) | |
| 1469 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -12, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4) | |
| 1470 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4) | |
| 1471 | elseif stanceToggle == "Floating" then | |
| 1472 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
| 1473 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
| 1474 | hed.Weld.C0 = CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0) | |
| 1475 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4) | |
| 1476 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4) | |
| 1477 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05) | |
| 1478 | end | |
| 1479 | end | |
| 1480 | end | |
| 1481 | end) | |
| 1482 | mouse.KeyDown:connect(function(key) | |
| 1483 | if key == "l" then | |
| 1484 | if Debounces.CanJoke == true then | |
| 1485 | Debounces.CanJoke = false | |
| 1486 | z = Instance.new("Sound",char)
| |
| 1487 | z.SoundId = "rbxassetid://415880409" | |
| 1488 | z.Pitch = 1 | |
| 1489 | z.Volume = 5 | |
| 1490 | wait() | |
| 1491 | z:Play() | |
| 1492 | wait(6) | |
| 1493 | z:Destroy() | |
| 1494 | if Debounces.CanJoke == false then | |
| 1495 | Debounces.CanJoke = true | |
| 1496 | end | |
| 1497 | end | |
| 1498 | end | |
| 1499 | end) | |
| 1500 | ---------------------------------------------------- | |
| 1501 | mouse.KeyDown:connect(function(key) | |
| 1502 | if key == "j" then | |
| 1503 | if Debounces.CanJoke == true then | |
| 1504 | Debounces.CanJoke = false | |
| 1505 | z = Instance.new("Sound",char)
| |
| 1506 | z.SoundId = "rbxassetid://291699665" | |
| 1507 | z.Pitch = .44 | |
| 1508 | z.Volume = 1 | |
| 1509 | wait() | |
| 1510 | z:Play() | |
| 1511 | wait(6) | |
| 1512 | z:Destroy() | |
| 1513 | if Debounces.CanJoke == false then | |
| 1514 | Debounces.CanJoke = true | |
| 1515 | end | |
| 1516 | end | |
| 1517 | end | |
| 1518 | end) | |
| 1519 | ---------------------------------------------------- | |
| 1520 | mouse.KeyDown:connect(function(key) | |
| 1521 | if key == "k" then | |
| 1522 | if Debounces.CanJoke == true then | |
| 1523 | Debounces.CanJoke = false | |
| 1524 | z = Instance.new("Sound",char)
| |
| 1525 | z.SoundId = "rbxassetid://135017578" | |
| 1526 | z.Pitch = .76 | |
| 1527 | z.Volume = 1 | |
| 1528 | wait() | |
| 1529 | z:Play() | |
| 1530 | wait(4) | |
| 1531 | z:Destroy() | |
| 1532 | if Debounces.CanJoke == false then | |
| 1533 | Debounces.CanJoke = true | |
| 1534 | end | |
| 1535 | end | |
| 1536 | end | |
| 1537 | end) | |
| 1538 | ||
| 1539 | ||
| 1540 | local mult = 4 | |
| 1541 | ||
| 1542 | ||
| 1543 | ||
| 1544 | ||
| 1545 | ||
| 1546 | ||
| 1547 | ||
| 1548 | Player=game:GetService('Players').LocalPlayer
| |
| 1549 | Character=Player.Character | |
| 1550 | Mouse=Player:GetMouse() | |
| 1551 | m=Instance.new('Model',Character)
| |
| 1552 | ||
| 1553 | ||
| 1554 | local function weldBetween(a, b) | |
| 1555 | local weldd = Instance.new("ManualWeld")
| |
| 1556 | weldd.Part0 = a | |
| 1557 | weldd.Part1 = b | |
| 1558 | weldd.C0 = CFrame.new() | |
| 1559 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 1560 | weldd.Parent = a | |
| 1561 | return weldd | |
| 1562 | end | |
| 1563 | ||
| 1564 | it=Instance.new | |
| 1565 | ||
| 1566 | function nooutline(part) | |
| 1567 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 1568 | end | |
| 1569 | ||
| 1570 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
| 1571 | local fp=it("Part")
| |
| 1572 | fp.formFactor=formfactor | |
| 1573 | fp.Parent=parent | |
| 1574 | fp.Reflectance=reflectance | |
| 1575 | fp.Transparency=transparency | |
| 1576 | fp.CanCollide=false | |
| 1577 | fp.Locked=true | |
| 1578 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
| 1579 | fp.Name=name | |
| 1580 | fp.Size=size-- * mult | |
| 1581 | fp.Position=Character.Torso.Position | |
| 1582 | nooutline(fp) | |
| 1583 | fp.Material=material | |
| 1584 | fp:BreakJoints() | |
| 1585 | return fp | |
| 1586 | end | |
| 1587 | ||
| 1588 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 1589 | local mesh=it(Mesh) | |
| 1590 | mesh.Parent=part | |
| 1591 | if Mesh=="SpecialMesh" then | |
| 1592 | mesh.MeshType=meshtype | |
| 1593 | mesh.MeshId=meshid | |
| 1594 | end | |
| 1595 | mesh.Offset=offset | |
| 1596 | mesh.Scale=scale | |
| 1597 | return mesh | |
| 1598 | end | |
| 1599 | ||
| 1600 | function weld(parent,part0,part1,c0,c1) | |
| 1601 | local weld=it("Weld")
| |
| 1602 | weld.Parent=parent | |
| 1603 | weld.Part0=part0 | |
| 1604 | weld.Part1=part1 | |
| 1605 | weld.C0=c0 | |
| 1606 | weld.C1=c1 | |
| 1607 | return weld | |
| 1608 | end | |
| 1609 | ||
| 1610 | ||
| 1611 | maus.KeyDown:connect(function(kei) | |
| 1612 | if string.byte(kei)==48 and not otheranims then | |
| 1613 | runnin=true | |
| 1614 | end | |
| 1615 | if kei=='w' then fldb.w=true end | |
| 1616 | if kei=='a' then fldb.a=true end | |
| 1617 | if kei=='s' then fldb.s=true end | |
| 1618 | if kei=='d' then fldb.d=true end | |
| 1619 | end) | |
| 1620 | maus.KeyUp:connect(function(kei) | |
| 1621 | if string.byte(kei)==48 and not otheranims then | |
| 1622 | runnin=false | |
| 1623 | end | |
| 1624 | if kei=='w' then fldb.w=false end | |
| 1625 | if kei=='a' then fldb.a=false end | |
| 1626 | if kei=='s' then fldb.s=false end | |
| 1627 | if kei=='d' then fldb.d=false end | |
| 1628 | end) | |
| 1629 | ||
| 1630 | ||
| 1631 | game:service'RunService'.RenderStepped:connect(function() | |
| 1632 | if anim~=lastanim then | |
| 1633 | runtime=0 | |
| 1634 | end | |
| 1635 | lastanim=anim | |
| 1636 | chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0) | |
| 1637 | syne=syne+.95 | |
| 1638 | if not otheranims and not swimming then | |
| 1639 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
| 1640 | anim="Idling" | |
| 1641 | elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
| 1642 | anim="Walking" | |
| 1643 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
| 1644 | anim="Sprinting" | |
| 1645 | elseif torso.Velocity.y>5 and chr.Humanoid.Jump then | |
| 1646 | anim='Jumping' | |
| 1647 | elseif (torso.Velocity.y < -5) and chr.Humanoid.Jump then | |
| 1648 | anim='Falling' | |
| 1649 | end | |
| 1650 | end | |
| 1651 | ||
| 1652 | if anim ~= "Idling" then | |
| 1653 | GShandleweld.C0=Lerp(GShandleweld.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),.1) | |
| 1654 | end | |
| 1655 | ||
| 1656 | if anim=="Idling" then | |
| 1657 | idlesineinc=35 | |
| 1658 | GShandleweld.C0=Lerp(GShandleweld.C0,CFrame.new(0, -.5, .46)*CFrame.Angles(math.rad(75),math.rad(0),math.rad(0)),.1) | |
| 1659 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 +math.cos(syne/idlesineinc)/25 ,0)*CFrame.Angles(math.rad(76),math.rad(12),math.rad(20)),.1) | |
| 1660 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 +math.cos(syne/idlesineinc)/25 ,0 )*CFrame.Angles(0,0,math.rad(-3)),.1) | |
| 1661 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.9 -math.cos(syne/idlesineinc)/20 ,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1) | |
| 1662 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.9 -math.cos(syne/idlesineinc)/20 ,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1) | |
| 1663 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/idlesineinc)/50 ,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1) | |
| 1664 | ||
| 1665 | ||
| 1666 | ||
| 1667 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0 ,-.1 +math.cos(syne/idlesineinc)/20 ,0 )*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 1668 | end | |
| 1669 | ||
| 1670 | if anim=="Walking" then | |
| 1671 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 +math.cos(syne/15 )/25 ,0 )*CFrame.Angles(math.cos(syne/6)/1.25,math.rad(5),-(math.cos(syne/6.75)/15)+math.rad(3)),.1) | |
| 1672 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 +math.cos(syne/15 )/25 ,0 )*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(3)),.1) | |
| 1673 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.9 -math.cos(syne/6)/10,-(math.cos(syne/6)/1.125 ))*CFrame.Angles(math.cos(syne/6)/1.125,0,math.rad(-2.5)),.1) | |
| 1674 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.9 -math.cos(syne/6)/10,math.cos(syne/6)/1.125 )*CFrame.Angles(-(math.cos(syne/6)/1.125),0,math.rad(2.5)),.1) | |
| 1675 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(-math.cos(syne/3)/20,0,0),.1) | |
| 1676 | ||
| 1677 | ||
| 1678 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/3.375)/20,math.cos(syne/3)/5)*CFrame.Angles(math.cos(syne/3)/20+math.rad(-3.5),math.cos(syne/6)/10,-math.cos(syne/6)/30+math.sin(rutprt.RotVelocity.y/2)/7.5),.1) | |
| 1679 | end | |
| 1680 | ||
| 1681 | if anim=="Sprinting" then | |
| 1682 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(12.5)),.1) | |
| 1683 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(-12.5)),.1) | |
| 1684 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.6 -math.cos(syne/4)/4,-(math.cos(syne/4)*2 )-math.rad(10))*CFrame.Angles(math.cos(syne/4)*2+math.rad(10),0,math.rad(-2.5)),.1) | |
| 1685 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.6 -math.cos(syne/4)/4,math.cos(syne/4)*2 -math.rad(10))*CFrame.Angles(-(math.cos(syne/4)*2)+math.rad(10),0,math.rad(2.5)),.1) | |
| 1686 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.55 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(20),0,0),.1) | |
| 1687 | ||
| 1688 | ||
| 1689 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.3+math.cos(syne/2.5)/15,math.cos(syne/2.5))*CFrame.Angles(math.cos(syne/2.5)/10+math.rad(-25),math.cos(syne/2.5)/10,math.cos(syne/4)/20+math.sin(rutprt.RotVelocity.y/2)/4),.1) | |
| 1690 | end | |
| 1691 | ||
| 1692 | if anim=="Jumping" then | |
| 1693 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(50)),.1) | |
| 1694 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1) | |
| 1695 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.4 ,0 )*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1) | |
| 1696 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.4 ,0 )*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1) | |
| 1697 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(math.cos(syne/20)/40,0,0),.1) | |
| 1698 | ||
| 1699 | ||
| 1700 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1 +math.cos(syne/20 )/20 ,0 )*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.1) | |
| 1701 | end | |
| 1702 | ||
| 1703 | if anim=="Falling" then | |
| 1704 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(70)),.035) | |
| 1705 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(-70)),.035) | |
| 1706 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.2 ,0 )*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.035) | |
| 1707 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.2 ,0 )*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.035) | |
| 1708 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 ,-.3 )*CFrame.Angles(math.rad(-40),0,0),.035) | |
| 1709 | ||
| 1710 | ||
| 1711 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0 ,-.1 +math.cos(syne/20 )/20 ,0 )*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.035) | |
| 1712 | end | |
| 1713 | ||
| 1714 | if runnin and not otheranims and not swimming then | |
| 1715 | chr.Humanoid.WalkSpeed=RunSpeed | |
| 1716 | elseif not runnin and not otheranims and not swimming then | |
| 1717 | chr.Humanoid.WalkSpeed=WlkSpeed | |
| 1718 | end | |
| 1719 | end) |