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| 1 | -- Local Player | |
| 2 | local p = game.Players.LocalPlayer | |
| 3 | ||
| 4 | -- Instance Objects | |
| 5 | local gui = Instance.new('ScreenGui',p.PlayerGui)
| |
| 6 | local frame = Instance.new('ScrollingFrame',gui)
| |
| 7 | local open = Instance.new('TextButton',gui)
| |
| 8 | local name = Instance.new('TextLabel',frame)
| |
| 9 | - | local arrest = Instance.new('TextButton',frame)
|
| 9 | + | local despaint = Instance.new('TextButton',frame)
|
| 10 | local btools = Instance.new('TextButton',frame)
| |
| 11 | - | local escape = Instance.new('TextButton',frame)
|
| 11 | + | local mcdonald = Instance.new('TextButton',frame)
|
| 12 | local exit = Instance.new('TextButton',frame)
| |
| 13 | - | local killaura = Instance.new('TextButton',frame)
|
| 13 | + | local eyeball = Instance.new('TextButton',frame)
|
| 14 | local melee = Instance.new('TextButton',frame)
| |
| 15 | - | local removedoors = Instance.new('TextButton',frame)
|
| 15 | + | local koolaid= Instance.new('TextButton',frame)
|
| 16 | - | local tools = Instance.new('TextButton',frame)
|
| 16 | + | local sword = Instance.new('TextButton',frame)
|
| 17 | local speedplus = Instance.new('TextButton',frame)
| |
| 18 | local speedminus = Instance.new('TextButton',frame)
| |
| 19 | local jumpplus = Instance.new('TextButton',frame)
| |
| 20 | local jumpminus = Instance.new('TextButton',frame)
| |
| 21 | local bypass = Instance.new('TextButton',frame)
| |
| 22 | local db = Instance.new('TextButton',frame)
| |
| 23 | local floor = Instance.new('TextButton',frame)
| |
| 24 | local creator = Instance.new('TextButton',frame)
| |
| 25 | local prison = Instance.new('TextButton',frame)
| |
| 26 | local Neutral = Instance.new('TextButton',frame)
| |
| 27 | ||
| 28 | -- Name object | |
| 29 | - | gui.Name = "Prison Life v2.0 GUI REMASTERED" |
| 29 | + | gui.Name = "Ur taydiv destruction" |
| 30 | frame.Name = "Commands" | |
| 31 | open.Name = "Open" | |
| 32 | name.Name = "Name" | |
| 33 | - | arrest.Name = "ArrestButton" |
| 33 | + | despaint.Name = "DespaintButton" |
| 34 | btools.Name = "BtoolsButton" | |
| 35 | - | escape.Name = "EscapeButton" |
| 35 | + | mcdonald.Name = "McdonaldButton" |
| 36 | exit.Name = "ExitButton" | |
| 37 | - | killaura.Name = "KillauraButton" |
| 37 | + | eyeball.Name = "EyeballAdmin" |
| 38 | - | melee.Name = "MeleeButton" |
| 38 | + | melee.Name = "Melee" |
| 39 | - | removedoors.Name = "RemoveDoorsButton" |
| 39 | + | sword.Name = "Ur sword" |
| 40 | tools.Name = "ToolsButton" | |
| 41 | speedplus.Name = "SpeedAdd" | |
| 42 | speedminus.Name = "SpeedReduce" | |
| 43 | jumpplus.Name = "JumpAdd" | |
| 44 | jumpminus.Name = "JumpReduce" | |
| 45 | bypass.Name = "Bypass" | |
| 46 | db.Name = "DisableBypass" | |
| 47 | floor.Name = "Floor" | |
| 48 | creator.Name = "CreatorName" | |
| 49 | prison.Name = "TPtoprison" | |
| 50 | Neutral.Name = "Neutral Team Switch" | |
| 51 | ||
| 52 | -- Object Visible | |
| 53 | frame.Visible = true | |
| 54 | open.Visible = false | |
| 55 | name.Visible = true | |
| 56 | - | arrest.Visible = true |
| 56 | + | despaint.Visible = true |
| 57 | btools.Visible = true | |
| 58 | - | escape.Visible = true |
| 58 | + | mcdonald.Visible = true |
| 59 | exit.Visible = true | |
| 60 | - | killaura.Visible = true |
| 60 | + | sword.Visible = true |
| 61 | melee.Visible = true | |
| 62 | - | removedoors.Visible = true |
| 62 | + | eyeball.Visible = true |
| 63 | tools.Visible = true | |
| 64 | speedplus.Visible = true | |
| 65 | speedminus.Visible = true | |
| 66 | jumpplus.Visible = true | |
| 67 | jumpminus.Visible = true | |
| 68 | bypass.Visible = true | |
| 69 | db.Visible = true | |
| 70 | floor.Visible = true | |
| 71 | creator.Visible = true | |
| 72 | prison.Visible = true | |
| 73 | Neutral.Visible = true | |
| 74 | ||
| 75 | -- Background Color | |
| 76 | frame.BackgroundColor3 = Color3.new(255,255,255) | |
| 77 | open.BackgroundColor3 = Color3.new(105,105,105) | |
| 78 | name.BackgroundColor3 = Color3.new(255,255,255) | |
| 79 | - | arrest.BackgroundColor3 = Color3.new(255,255,255) |
| 79 | + | eyeball.BackgroundColor3 = Color3.new(255,255,255) |
| 80 | btools.BackgroundColor3 = Color3.new(255,255,255) | |
| 81 | - | escape.BackgroundColor3 = Color3.new(255,255,255) |
| 81 | + | sword.BackgroundColor3 = Color3.new(255,255,255) |
| 82 | exit.BackgroundColor3 = Color3.new(255,0,0) | |
| 83 | - | killaura.BackgroundColor3 = Color3.new(255,255,255) |
| 83 | + | despaint.BackgroundColor3 = Color3.new(255,255,255) |
| 84 | melee.BackgroundColor3 = Color3.new(255,255,255) | |
| 85 | - | removedoors.BackgroundColor3 = Color3.new(255,255,255) |
| 85 | + | mcdonald.BackgroundColor3 = Color3.new(255,255,255) |
| 86 | tools.BackgroundColor3 = Color3.new(255,255,255) | |
| 87 | speedplus.BackgroundColor3 = Color3.new(255,255,255) | |
| 88 | speedminus.BackgroundColor3 = Color3.new(255,255,255) | |
| 89 | jumpplus.BackgroundColor3 = Color3.new(255,255,255) | |
| 90 | jumpminus.BackgroundColor3 = Color3.new(255,255,255) | |
| 91 | bypass.BackgroundColor3 = Color3.new(255,255,255) | |
| 92 | db.BackgroundColor3 = Color3.new(255,255,255) | |
| 93 | floor.BackgroundColor3 = Color3.new(255,255,255) | |
| 94 | creator.BackgroundColor3 = Color3.new(169,169,169) | |
| 95 | prison.BackgroundColor3 = Color3.new(255,255,255) | |
| 96 | Neutral.BackgroundColor3 = Color3.new(255,255,255) | |
| 97 | ||
| 98 | -- Background Transparency | |
| 99 | frame.BackgroundTransparency = 0.7 | |
| 100 | open.BackgroundTransparency = 0.5 | |
| 101 | name.BackgroundTransparency = 0.6 | |
| 102 | arrest.BackgroundTransparency = 0 | |
| 103 | btools.BackgroundTransparency = 0 | |
| 104 | escape.BackgroundTransparency = 0 | |
| 105 | exit.BackgroundTransparency = 0 | |
| 106 | - | killaura.BackgroundTransparency = 0 |
| 106 | + | eyeball.BackgroundTransparency = 0 |
| 107 | melee.BackgroundTransparency = 0 | |
| 108 | - | removedoors.BackgroundTransparency = 0 |
| 108 | + | mcdonald.BackgroundTransparency = 0 |
| 109 | tools.BackgroundTransparency = 0 | |
| 110 | speedplus.BackgroundTransparency = 0 | |
| 111 | speedminus.BackgroundTransparency = 0 | |
| 112 | jumpplus.BackgroundTransparency = 0 | |
| 113 | jumpminus.BackgroundTransparency = 0 | |
| 114 | bypass.BackgroundTransparency = 0 | |
| 115 | db.BackgroundTransparency = 0 | |
| 116 | floor.BackgroundTransparency = 0 | |
| 117 | creator.BackgroundTransparency = 0 | |
| 118 | prison.BackgroundTransparency = 0 | |
| 119 | Neutral.BackgroundTransparency = 0 | |
| 120 | ||
| 121 | -- Objects Size | |
| 122 | frame.Size = UDim2.new(0,250,0,350) | |
| 123 | open.Size = UDim2.new(0,60,0,25) | |
| 124 | name.Size = UDim2.new(0,180,0,40) | |
| 125 | arrest.Size = UDim2.new(0.9,12,0,30) | |
| 126 | btools.Size = UDim2.new(0.9,12,0,30) | |
| 127 | escape.Size = UDim2.new(0.9,12,0,30) | |
| 128 | exit.Size = UDim2.new(0,50,0,40) | |
| 129 | killaura.Size = UDim2.new(0.9,12,0,30) | |
| 130 | melee.Size = UDim2.new(0.9,12,0,30) | |
| 131 | removedoors.Size = UDim2.new(0.9,12,0,30) | |
| 132 | tools.Size = UDim2.new(0.9,12,0,30) | |
| 133 | speedplus.Size = UDim2.new(0.9,12,0,30) | |
| 134 | speedminus.Size = UDim2.new(0.9,12,0,30) | |
| 135 | jumpplus.Size = UDim2.new(0.9,12,0,30) | |
| 136 | jumpminus.Size = UDim2.new(0.9,12,0,30) | |
| 137 | bypass.Size = UDim2.new(0.9,12,0,30) | |
| 138 | db.Size = UDim2.new(0.9,12,0,30) | |
| 139 | floor.Size = UDim2.new(0.9,12,0,30) | |
| 140 | creator.Size = UDim2.new(0.9,12,0,30) | |
| 141 | prison.Size = UDim2.new(0.9,12,0,30) | |
| 142 | Neutral.Size = UDim2.new(0.9,12,0,30) | |
| 143 | ||
| 144 | -- Objects Position | |
| 145 | frame.Position = UDim2.new(0,5,0.4,0) | |
| 146 | open.Position = UDim2.new(0,0,0,0) | |
| 147 | name.Position = UDim2.new(0,0,0,0) | |
| 148 | arrest.Position = UDim2.new(0,0,0,320) | |
| 149 | btools.Position = UDim2.new(0,0,0,185) | |
| 150 | escape.Position = UDim2.new(0,0,0,230) | |
| 151 | exit.Position = UDim2.new(0,184,0,0) | |
| 152 | killaura.Position = UDim2.new(0,0,0,275) | |
| 153 | melee.Position = UDim2.new(0,0,0,140) | |
| 154 | removedoors.Position = UDim2.new(0,0,0,50) | |
| 155 | tools.Position = UDim2.new(0,0,0,95) | |
| 156 | speedplus.Position = UDim2.new(0,0,0,365) | |
| 157 | speedminus.Position = UDim2.new(0,0,0,410) | |
| 158 | jumpplus.Position = UDim2.new(0,0,0,455) | |
| 159 | jumpminus.Position = UDim2.new(0,0,0,500) | |
| 160 | bypass.Position = UDim2.new(0,0,0,545) | |
| 161 | db.Position = UDim2.new(0,0,0,590) | |
| 162 | floor.Position = UDim2.new(0,0,0,635) | |
| 163 | prison.Position = UDim2.new(0,0,0,680) | |
| 164 | Neutral.Position = UDim2.new(0,0,0,725) | |
| 165 | creator.Position = UDim2.new(0,0,0,770) | |
| 166 | ||
| 167 | -- Objects Text Color | |
| 168 | open.TextColor3 = Color3.new(0,0,0) | |
| 169 | name.TextColor3 = Color3.new(0,0,0) | |
| 170 | arrest.TextColor3 = Color3.new(0,0,0) | |
| 171 | btools.TextColor3 = Color3.new(0,0,0) | |
| 172 | escape.TextColor3 = Color3.new(0,0,0) | |
| 173 | exit.TextColor3 = Color3.new(0,0,0) | |
| 174 | killaura.TextColor3 = Color3.new(0,0,0) | |
| 175 | melee.TextColor3 = Color3.new(0,0,0) | |
| 176 | removedoors.TextColor3 = Color3.new(0,0,0) | |
| 177 | tools.TextColor3 = Color3.new(0,0,0) | |
| 178 | speedplus.TextColor3 = Color3.new(0,0,0) | |
| 179 | speedminus.TextColor3 = Color3.new(0,0,0) | |
| 180 | jumpplus.TextColor3 = Color3.new(0,0,0) | |
| 181 | jumpminus.TextColor3 = Color3.new(0,0,0) | |
| 182 | bypass.TextColor3 = Color3.new(0,0,0) | |
| 183 | db.TextColor3 = Color3.new(0,0,0) | |
| 184 | floor.TextColor3 = Color3.new(0,0,0) | |
| 185 | creator.TextColor3 = Color3.new(0,0,0) | |
| 186 | prison.TextColor3 = Color3.new(0,0,0) | |
| 187 | Neutral.TextColor3 = Color3.new(0,0,0) | |
| 188 | ||
| 189 | -- Object Font | |
| 190 | name.Font = 'SciFi' | |
| 191 | ||
| 192 | -- Object Text | |
| 193 | open.Text = 'Open' | |
| 194 | name.Text = 'Prison Life v2.0 Commands Remastered' | |
| 195 | arrest.Text = 'Click to Arrest' | |
| 196 | btools.Text = 'Give Btools' | |
| 197 | escape.Text = 'Escape The Prison' | |
| 198 | exit.Text = 'Exit' | |
| 199 | killaura.Text = 'Instant Kill Aura[Danger]' | |
| 200 | melee.Text = 'Give Melee' | |
| 201 | removedoors.Text = 'Remove Doors' | |
| 202 | tools.Text = 'Give Guns' | |
| 203 | speedplus.Text = 'WalkSpeed + 10' | |
| 204 | speedminus.Text = 'WalkSpeed - 10' | |
| 205 | jumpplus.Text = 'JumpPower + 10' | |
| 206 | jumpminus.Text = 'JumpPower - 10' | |
| 207 | bypass.Text = 'Enable Bypass[Cannot Punch]' | |
| 208 | db.Text = 'Disable Bypass' | |
| 209 | floor.Text = 'Get Tools on the floor' | |
| 210 | - | creator.Text = 'Made by ЯΛZΞR DAWN#6545' |
| 210 | + | creator.Text = 'Void trash builder shall die' |
| 211 | prison.Text = 'Teleport to prison' | |
| 212 | Neutral.Text = 'Neutral Team Switch' | |
| 213 | ||
| 214 | -- Object Text Scaled | |
| 215 | open.TextScaled = true | |
| 216 | name.TextScaled = true | |
| 217 | arrest.TextScaled = true | |
| 218 | btools.TextScaled = true | |
| 219 | escape.TextScaled = true | |
| 220 | exit.TextScaled = true | |
| 221 | killaura.TextScaled = true | |
| 222 | melee.TextScaled = true | |
| 223 | removedoors.TextScaled = true | |
| 224 | tools.TextScaled = true | |
| 225 | speedplus.TextScaled = true | |
| 226 | speedminus.TextScaled = true | |
| 227 | jumpplus.TextScaled = true | |
| 228 | jumpminus.TextScaled = true | |
| 229 | bypass.TextScaled = true | |
| 230 | db.TextScaled = true | |
| 231 | floor.TextScaled = true | |
| 232 | creator.TextScaled = true | |
| 233 | prison.TextScaled = true | |
| 234 | Neutral.TextScaled = true | |
| 235 | ||
| 236 | -- Frame Moveable | |
| 237 | frame.Active = true | |
| 238 | frame.Draggable = true | |
| 239 | ||
| 240 | -- Open Function | |
| 241 | open.MouseButton1Down:connect(function() | |
| 242 | frame.Visible = true | |
| 243 | frame:TweenPosition(UDim2.new(0,5,0.4,0), "Out", "Bounce",1 ,true) | |
| 244 | open.Visible = false | |
| 245 | open.Position = UDim2.new(0,0,0,0) | |
| 246 | end) | |
| 247 | ||
| 248 | -- Close/Exit Function | |
| 249 | exit.MouseButton1Down:connect(function() | |
| 250 | frame:TweenPosition(UDim2.new(0.1,-400,0.4,0) , "Out", "Quad", 1, true) | |
| 251 | wait(1) | |
| 252 | frame.Visible = false | |
| 253 | wait(.1) | |
| 254 | open.Visible = true | |
| 255 | open:TweenPosition(UDim2.new(0,2,0.8,15), "Out", "Bounce",1 ,true) | |
| 256 | end) | |
| 257 | ||
| 258 | -- Btools Function | |
| 259 | btools.MouseButton1Down:connect(function() | |
| 260 | Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 2
| |
| 261 | Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 3
| |
| 262 | Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 4
| |
| 263 | loadstring(game:GetObjects('rbxassetid://552440069')[1].Source)()
| |
| 264 | end) | |
| 265 | ||
| 266 | -- Remove Doors Function | |
| 267 | removedoors.MouseButton1Down:connect(function() | |
| 268 | game.Workspace.Doors:Destroy() | |
| 269 | end) | |
| 270 | ||
| 271 | -- Guns Function | |
| 272 | tools.MouseButton1Down:connect(function() | |
| 273 | local weapons = {"Remington 870", "M9", "AK-47", "M4A1", "Riot Shield"}
| |
| 274 | for i, v in pairs(game.Workspace["Prison_ITEMS"].giver:GetChildren()) do | |
| 275 | for j, k in pairs(weapons) do | |
| 276 | if v.Name == k then | |
| 277 | v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position) | |
| 278 | end | |
| 279 | end | |
| 280 | end | |
| 281 | end) | |
| 282 | ||
| 283 | -- Melee Function | |
| 284 | melee.MouseButton1Down:connect(function() | |
| 285 | local weapons = {"Crude Knife", "Sharpened stick", "Extendo mirror"}
| |
| 286 | for i, v in pairs(game.ReplicatedStorage.Tools:GetChildren()) do | |
| 287 | for j, k in pairs(weapons) do | |
| 288 | if v.Name == k then | |
| 289 | v:Clone().Parent = game.Players.LocalPlayer.Backpack | |
| 290 | end | |
| 291 | end | |
| 292 | end | |
| 293 | end) | |
| 294 | ||
| 295 | -- Escape Function | |
| 296 | escape.MouseButton1Down:connect(function() | |
| 297 | game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(283, 72, 2213) | |
| 298 | end) | |
| 299 | ||
| 300 | -- Kill Aura Function | |
| 301 | killaura.MouseButton1Down:connect(function() | |
| 302 | while wait(0.1) do | |
| 303 | for i, plr in pairs(game.Players:GetChildren()) do | |
| 304 | if plr.Name ~= game.Players.LocalPlayer.Name then | |
| 305 | for i = 1, 10 do | |
| 306 | game.ReplicatedStorage.meleeEvent:FireServer(plr) | |
| 307 | end | |
| 308 | end | |
| 309 | end | |
| 310 | end | |
| 311 | end) | |
| 312 | ||
| 313 | -- Arrest Function | |
| 314 | local mouse = game.Players.LocalPlayer:GetMouse() | |
| 315 | local arrestEvent = game.Workspace.Remote.arrest | |
| 316 | mouse.Button1Down:connect(function() | |
| 317 | local obj = mouse.Target | |
| 318 | local response = arrestEvent:InvokeServer(obj) | |
| 319 | end) | |
| 320 | ||
| 321 | -- WalkSpeed Increase | |
| 322 | speedplus.MouseButton1Down:connect(function() | |
| 323 | p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed + 10 | |
| 324 | end) | |
| 325 | ||
| 326 | -- WalkSpeed Decrease | |
| 327 | speedminus.MouseButton1Down:connect(function() | |
| 328 | p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed - 10 | |
| 329 | end) | |
| 330 | ||
| 331 | -- JumpPower Increase | |
| 332 | jumpplus.MouseButton1Down:connect(function() | |
| 333 | p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower + 10 | |
| 334 | end) | |
| 335 | ||
| 336 | -- JumpPower Decrease | |
| 337 | jumpminus.MouseButton1Down:connect(function() | |
| 338 | p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower - 10 | |
| 339 | end) | |
| 340 | ||
| 341 | -- Bypass Taser , Arrest | |
| 342 | bypass.MouseButton1Down:connect(function() | |
| 343 | game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true | |
| 344 | game.Players.LocalPlayer.CharacterAdded:connect(function() | |
| 345 | game.Workspace:WaitForChild(game.Players.LocalPlayer.Name) | |
| 346 | game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true | |
| 347 | end) | |
| 348 | local message = Instance.new("Message",game.Workspace)
| |
| 349 | message.Text = 'By TIFANI MAYUMI' | |
| 350 | wait(2) | |
| 351 | message:Destroy() | |
| 352 | end) | |
| 353 | ||
| 354 | -- Disable Bypass Taser , Arrest | |
| 355 | db.MouseButton1Down:connect(function() | |
| 356 | game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = false | |
| 357 | game.Players.LocalPlayer.CharacterAdded:connect(function() | |
| 358 | game.Workspace:WaitForChild(game.Players.LocalPlayer.Name) | |
| 359 | game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = false | |
| 360 | end) | |
| 361 | end) | |
| 362 | ||
| 363 | -- Get Tools On the Floor | |
| 364 | floor.MouseButton1Down:connect(function() | |
| 365 | for i, v in pairs(game.Workspace["Prison_ITEMS"].single:GetChildren()) do | |
| 366 | v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position) | |
| 367 | end | |
| 368 | end) | |
| 369 | ||
| 370 | -- Prison Function | |
| 371 | prison.MouseButton1Down:connect(function() | |
| 372 | game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(900, 97, 2400) | |
| 373 | end) | |
| 374 | ||
| 375 | -- Neutral Function | |
| 376 | Neutral.MouseButton1Down:connect(function() | |
| 377 | Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
| |
| 378 | end) |