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| 1 | ||
| 2 | ||
| 3 | ||
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | local Player = game.Players.LocalPlayer | |
| 8 | local c = Player.Character | |
| 9 | if not c or not c.Parent then | |
| 10 | c = Player.CharacterAdded:wait() | |
| 11 | end | |
| 12 | ||
| 13 | local radio = Instance.new("Part",c)
| |
| 14 | radio.Name = "Radio" | |
| 15 | radio.CanCollide = false | |
| 16 | radio.Anchored = true | |
| 17 | radio.FormFactor = "Custom" | |
| 18 | radio.Size = Vector3.new(2.5, 1, 0.4) | |
| 19 | radio.CFrame = c.Torso.CFrame * CFrame.new(-3.5,2,.2) | |
| 20 | radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 21 | radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,0,-.1) | |
| 22 | radio.Transparency = 1 | |
| 23 | ||
| 24 | local sound = Instance.new("Sound",radio)
| |
| 25 | sound.Name = "Music" | |
| 26 | sound.Looped = true | |
| 27 | sound.Volume = 1 | |
| 28 | ||
| 29 | local weld = Instance.new("Weld",radio)
| |
| 30 | weld.Part0 = c.Torso | |
| 31 | weld.Part1 = radio | |
| 32 | weld.C0 = c.Torso.CFrame:inverse() | |
| 33 | weld.C1 = radio.CFrame:inverse() | |
| 34 | radio.Anchored = false | |
| 35 | ||
| 36 | player = game:service("Players").LocalPlayer
| |
| 37 | char2 = player.Character | |
| 38 | Glow1 = Color3.new(0,0,0) | |
| 39 | Glow2 = Color3.new(1,0,0) | |
| 40 | Glow3 = Color3.new(0,1,0) | |
| 41 | Glow4 = Color3.new(0,0,1) | |
| 42 | GlowParticle = Instance.new("ParticleEmitter",radio)
| |
| 43 | GlowParticle.LightEmission = 1 | |
| 44 | GlowParticle.Color = ColorSequence.new(Glow2,Glow1) | |
| 45 | GlowParticle.Size = NumberSequence.new(0.4) | |
| 46 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183" | |
| 47 | GlowParticle.Transparency = NumberSequence.new(1) | |
| 48 | GlowParticle.LockedToPart = false | |
| 49 | GlowParticle.Lifetime = NumberRange.new(.5,1) | |
| 50 | GlowParticle.Rate= 200 | |
| 51 | GlowParticle.Speed =NumberRange.new(1.5) | |
| 52 | GlowParticle.Acceleration = Vector3.new(0, 1, 0) | |
| 53 | GlowParticle.VelocitySpread = 100 | |
| 54 | ||
| 55 | GlowParticle2 = Instance.new("ParticleEmitter",radio)
| |
| 56 | GlowParticle2.LightEmission = 1 | |
| 57 | GlowParticle2.Color = ColorSequence.new(Glow3,Glow1) | |
| 58 | GlowParticle2.Size = NumberSequence.new(0.4) | |
| 59 | GlowParticle2.Texture = "http://www.roblox.com/asset/?id=118641183" | |
| 60 | GlowParticle2.Transparency = NumberSequence.new(1) | |
| 61 | GlowParticle2.LockedToPart = false | |
| 62 | GlowParticle2.Lifetime = NumberRange.new(.5,1) | |
| 63 | GlowParticle2.Rate= 200 | |
| 64 | GlowParticle2.Speed =NumberRange.new(1.5) | |
| 65 | GlowParticle2.Acceleration = Vector3.new(0, 1, 0) | |
| 66 | GlowParticle2.VelocitySpread = 100 | |
| 67 | ||
| 68 | GlowParticle3 = Instance.new("ParticleEmitter",radio)
| |
| 69 | GlowParticle3.LightEmission = 1 | |
| 70 | GlowParticle3.Color = ColorSequence.new(Glow4,Glow1) | |
| 71 | GlowParticle3.Size = NumberSequence.new(0.4) | |
| 72 | GlowParticle3.Texture = "http://www.roblox.com/asset/?id=118641183" | |
| 73 | GlowParticle3.Transparency = NumberSequence.new(1) | |
| 74 | GlowParticle3.LockedToPart = false | |
| 75 | GlowParticle3.Lifetime = NumberRange.new(.5,1) | |
| 76 | GlowParticle3.Rate= 200 | |
| 77 | GlowParticle3.Speed =NumberRange.new(1.5) | |
| 78 | GlowParticle3.Acceleration = Vector3.new(0, 1, 0) | |
| 79 | GlowParticle3.VelocitySpread = 100 | |
| 80 | ||
| 81 | wait (0) | |
| 82 | fat = Instance.new("BindableEvent", script)
| |
| 83 | fat.Name = "Heartbeat" | |
| 84 | ||
| 85 | ||
| 86 | local charge = false | |
| 87 | ||
| 88 | P = game.Players.LocalPlayer | |
| 89 | char = P.Character | |
| 90 | torso = char.Torso | |
| 91 | neck = char.Torso.Neck | |
| 92 | hum = char.Humanoid | |
| 93 | hum.MaxHealth = 987654321987654321987654321987654321987654321 | |
| 94 | wait() | |
| 95 | hum.Health =hum.MaxHealth | |
| 96 | char.Head.face.Texture = "rbxassetid://176206791" | |
| 97 | ||
| 98 | ||
| 99 | p2 = game.Players.LocalPlayer | |
| 100 | char049 = p2.Character | |
| 101 | for i,v in pairs(char049:children()) do | |
| 102 | if v:IsA("Accessory") then
| |
| 103 | v:Destroy() | |
| 104 | end | |
| 105 | end | |
| 106 | ||
| 107 | local M69 = Instance.new("SpecialMesh")
| |
| 108 | M69.Parent = torso | |
| 109 | M69.MeshId = "rbxassetid://456901040" | |
| 110 | M69.Scale = Vector3.new( 1, 1, 1) | |
| 111 | ||
| 112 | ||
| 113 | ||
| 114 | char049.Shirt:Remove() | |
| 115 | for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
| |
| 116 | wait()shirt = Instance.new("Shirt", char049)
| |
| 117 | shirt.Name = "Shirt" | |
| 118 | pants = Instance.new("Pants", char049)
| |
| 119 | pants.Name = "Pants" | |
| 120 | ||
| 121 | char049.Shirt.ShirtTemplate = "rbxassetid://" | |
| 122 | char049.Pants.PantsTemplate = "rbxassetid://" | |
| 123 | ||
| 124 | ||
| 125 | ||
| 126 | local BC = char["Body Colors"] | |
| 127 | BC.HeadColor = BrickColor.new("Fossil")
| |
| 128 | BC.LeftArmColor = BrickColor.new("Fossil")
| |
| 129 | BC.LeftLegColor = BrickColor.new("Fossil")
| |
| 130 | BC.RightArmColor = BrickColor.new("Fossil")
| |
| 131 | BC.RightLegColor = BrickColor.new("Fossil")
| |
| 132 | BC.TorsoColor = BrickColor.new("Plum")
| |
| 133 | ||
| 134 | ||
| 135 | Player=game:GetService("Players").LocalPlayer
| |
| 136 | Character=Player.Character | |
| 137 | ||
| 138 | ------------------------------------------------------- | |
| 139 | local Orbd = Instance.new("Part", Character)
| |
| 140 | Orbd.Name = "Orbd" | |
| 141 | Orbd.Shape = Enum.PartType.Ball | |
| 142 | Orbd.CanCollide = false | |
| 143 | Orbd.BrickColor = BrickColor.new("Really black")
| |
| 144 | Orbd.Transparency = 1 | |
| 145 | Orbd.Material = "Neon" | |
| 146 | Orbd.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 147 | Orbd.TopSurface = Enum.SurfaceType.Smooth | |
| 148 | Orbd.BottomSurface = Enum.SurfaceType.Smooth | |
| 149 | ||
| 150 | local Weld = Instance.new("Weld", Orbd)
| |
| 151 | Weld.Part0 = Character.Head | |
| 152 | Weld.Part1 = Orbd | |
| 153 | Weld.C1 = CFrame.new(-0.01, 0.2, 0.51) | |
| 154 | ||
| 155 | --------------------------------------------------------- | |
| 156 | local Mask = Instance.new("Part", Character)
| |
| 157 | Mask.Name = "Mask" | |
| 158 | Mask.CanCollide = false | |
| 159 | Mask.BrickColor = BrickColor.new("Sunrise")
| |
| 160 | Mask.Transparency = 1 | |
| 161 | Mask.Material = "Neon" | |
| 162 | Mask.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 163 | Mask.TopSurface = Enum.SurfaceType.Smooth | |
| 164 | Mask.BottomSurface = Enum.SurfaceType.Smooth | |
| 165 | ||
| 166 | local Weld = Instance.new("Weld", Mask)
| |
| 167 | Weld.Part0 = Character.Head | |
| 168 | Weld.Part1 = Mask | |
| 169 | Weld.C1 = CFrame.new(0, 0.03, 0.5) | |
| 170 | ||
| 171 | local M1 = Instance.new("SpecialMesh")
| |
| 172 | M1.Parent = Mask | |
| 173 | M1.MeshId = "http://www.roblox.com/asset/?id=430736398" | |
| 174 | M1.Scale = Vector3.new( .3, .03, .099) | |
| 175 | ---------------------------------------------------------- | |
| 176 | local Hood = Instance.new("Part", Character)
| |
| 177 | Hood.Name = "Hair" | |
| 178 | Hood.CanCollide = false | |
| 179 | Hood.BrickColor = BrickColor.new("Dark indigo")
| |
| 180 | Hood.Transparency = 1 | |
| 181 | Hood.Material = "Neon" | |
| 182 | Hood.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 183 | Hood.TopSurface = Enum.SurfaceType.Smooth | |
| 184 | Hood.BottomSurface = Enum.SurfaceType.Smooth | |
| 185 | ||
| 186 | local Weld = Instance.new("Weld", Hood)
| |
| 187 | Weld.Part0 = Character.Head | |
| 188 | Weld.Part1 = Hood | |
| 189 | Weld.C1 = CFrame.new(0, -0.5, 0) | |
| 190 | ||
| 191 | local M2 = Instance.new("SpecialMesh")
| |
| 192 | M2.Parent = Hood | |
| 193 | M2.MeshId = "http://www.roblox.com/asset/?id=362013001" | |
| 194 | M2.Scale = Vector3.new( 1, 1.06, 1.1) | |
| 195 | ||
| 196 | ------------------------------------------------------ | |
| 197 | local skin = Instance.new("Part", Character)
| |
| 198 | skin.Name = "skin" | |
| 199 | skin.CanCollide = false | |
| 200 | skin.BrickColor = BrickColor.new("Fossil")
| |
| 201 | skin.Transparency = 1 | |
| 202 | skin.Material = "SmoothPlastic" | |
| 203 | skin.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 204 | skin.TopSurface = Enum.SurfaceType.Smooth | |
| 205 | skin.BottomSurface = Enum.SurfaceType.Smooth | |
| 206 | ||
| 207 | local Weld = Instance.new("Weld", skin)
| |
| 208 | Weld.Part0 = Character.Torso | |
| 209 | Weld.Part1 = skin | |
| 210 | Weld.C1 = CFrame.new(0, -0.83, 0.5) | |
| 211 | ||
| 212 | local M3 = Instance.new("SpecialMesh")
| |
| 213 | M3.Parent = skin | |
| 214 | M3.MeshId = "http://www.roblox.com/asset/?id=518429841" | |
| 215 | M3.Scale = Vector3.new(0.0054, 0.0014, 0.0001) | |
| 216 | ||
| 217 | ------------------------------------------------------ | |
| 218 | local hair2 = Instance.new("Part", Character)
| |
| 219 | hair2.Name = "Hair2" | |
| 220 | hair2.CanCollide = false | |
| 221 | hair2.BrickColor = BrickColor.new("Dark indigo")
| |
| 222 | hair2.Transparency = 1 | |
| 223 | hair2.Material = "Neon" | |
| 224 | hair2.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 225 | hair2.TopSurface = Enum.SurfaceType.Smooth | |
| 226 | hair2.BottomSurface = Enum.SurfaceType.Smooth | |
| 227 | ||
| 228 | local Weld = Instance.new("Weld", hair2)
| |
| 229 | Weld.Part0 = Character.Head | |
| 230 | Weld.Part1 = hair2 | |
| 231 | Weld.C1 = CFrame.new(0, 0.65, -0.05) | |
| 232 | ||
| 233 | local M2 = Instance.new("SpecialMesh")
| |
| 234 | M2.Parent = hair2 | |
| 235 | M2.MeshId = "http://www.roblox.com/asset/?id=164382853" | |
| 236 | M2.Scale = Vector3.new( 1.1, 1.1, 1) | |
| 237 | ||
| 238 | ------------------------------------------------------ | |
| 239 | local hat2 = Instance.new("Part", Character)
| |
| 240 | hat2.Name = "hat2" | |
| 241 | hat2.CanCollide = false | |
| 242 | hat2.BrickColor = BrickColor.new("Plum")
| |
| 243 | hat2.Transparency = 1 | |
| 244 | hat2.Material = "SmoothPlastic" | |
| 245 | hat2.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 246 | hat2.TopSurface = Enum.SurfaceType.Smooth | |
| 247 | hat2.BottomSurface = Enum.SurfaceType.Smooth | |
| 248 | ||
| 249 | local Weld = Instance.new("Weld", hat2)
| |
| 250 | Weld.Part0 = Character.Head | |
| 251 | Weld.Part1 = hat2 | |
| 252 | Weld.C1 = CFrame.new(0, -1, 0) | |
| 253 | ||
| 254 | local M4 = Instance.new("SpecialMesh")
| |
| 255 | M4.Parent = hat2 | |
| 256 | M4.MeshId = "http://www.roblox.com/asset/?id=110852069" | |
| 257 | M4.Scale = Vector3.new( 0.8, 1, 1) | |
| 258 | ||
| 259 | ||
| 260 | ------------------------------------------------------ | |
| 261 | local hat3 = Instance.new("Part", Character)
| |
| 262 | hat3.Name = "SmoothPlastic" | |
| 263 | hat3.CanCollide = false | |
| 264 | hat3.BrickColor = BrickColor.new("Plum")
| |
| 265 | hat3.Transparency = 1 | |
| 266 | hat3.Material = "Neon" | |
| 267 | hat3.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 268 | hat3.TopSurface = Enum.SurfaceType.Smooth | |
| 269 | hat3.BottomSurface = Enum.SurfaceType.Smooth | |
| 270 | ||
| 271 | local Weld = Instance.new("Weld", hat3)
| |
| 272 | Weld.Part0 = Character.Head | |
| 273 | Weld.Part1 = hat3 | |
| 274 | Weld.C1 = CFrame.new(0, -0.8, 0) | |
| 275 | ||
| 276 | local M5 = Instance.new("SpecialMesh")
| |
| 277 | M5.Parent = hat3 | |
| 278 | M5.MeshId = "http://www.roblox.com/asset/?id=104780903" | |
| 279 | M5.Scale = Vector3.new( 1.25, 1.1, 1.25) | |
| 280 | ||
| 281 | ||
| 282 | ------------------------------------------------------ | |
| 283 | local tail2 = Instance.new("Part", Character)
| |
| 284 | tail2.Name = "tail2" | |
| 285 | tail2.CanCollide = false | |
| 286 | tail2.BrickColor = BrickColor.new("White")
| |
| 287 | tail2.Transparency = 1 | |
| 288 | tail2.Material = "SmoothPlastic" | |
| 289 | tail2.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 290 | tail2.TopSurface = Enum.SurfaceType.Smooth | |
| 291 | tail2.BottomSurface = Enum.SurfaceType.Smooth | |
| 292 | ||
| 293 | local Weld = Instance.new("Weld", tail2)
| |
| 294 | Weld.Part0 = Character.Torso | |
| 295 | Weld.Part1 = tail2 | |
| 296 | Weld.C1 = CFrame.new(0, 0.63, -0.6) | |
| 297 | ||
| 298 | local M7 = Instance.new("SpecialMesh")
| |
| 299 | M7.Parent = tail2 | |
| 300 | M7.MeshId = "http://www.roblox.com/asset/?id=518429841" | |
| 301 | M7.Scale = Vector3.new(0.0028, 0.0028, 0.0028) | |
| 302 | ------------------------------------------------------ | |
| 303 | local tail3 = Instance.new("Part", Character)
| |
| 304 | tail3.Name = "tail3" | |
| 305 | tail3.CanCollide = false | |
| 306 | tail3.BrickColor = BrickColor.new("Plum")
| |
| 307 | tail3.Transparency = 1 | |
| 308 | tail3.Material = "Neon" | |
| 309 | tail3.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 310 | tail3.TopSurface = Enum.SurfaceType.Smooth | |
| 311 | tail3.BottomSurface = Enum.SurfaceType.Smooth | |
| 312 | ||
| 313 | local Weld = Instance.new("Weld", tail3)
| |
| 314 | Weld.Part0 = Character.Torso | |
| 315 | Weld.Part1 = tail3 | |
| 316 | Weld.C1 = CFrame.new(-0.2, -0.2, -1.8) | |
| 317 | ||
| 318 | local M2 = Instance.new("SpecialMesh")
| |
| 319 | M2.Parent = tail3 | |
| 320 | M2.MeshId = "http://www.roblox.com/asset/?id=170939831" | |
| 321 | M2.Scale = Vector3.new( 1, 1, 1) | |
| 322 | ------------------------------------------------------ | |
| 323 | ||
| 324 | ||
| 325 | ||
| 326 | ||
| 327 | ||
| 328 | ||
| 329 | ||
| 330 | ||
| 331 | ||
| 332 | local Player = game.Players.localPlayer | |
| 333 | local Character = Player.Character | |
| 334 | local red = 255 | |
| 335 | local green = 255 | |
| 336 | local blue = 255 | |
| 337 | local Humanoid = Character.Humanoid | |
| 338 | local mouse = Player:GetMouse() | |
| 339 | local m = Instance.new("Model", Character)
| |
| 340 | m.Name = "WeaponModel" | |
| 341 | local LeftArm = Character["Left Arm"] | |
| 342 | local RightArm = Character["Right Arm"] | |
| 343 | local LeftLeg = Character["Left Leg"] | |
| 344 | local RightLeg = Character["Right Leg"] | |
| 345 | local Head = Character.Head | |
| 346 | local Torso = Character.Torso | |
| 347 | local cam = game.Workspace.CurrentCamera | |
| 348 | local RootPart = Character.HumanoidRootPart | |
| 349 | local RootJoint = RootPart.RootJoint | |
| 350 | local equipped = false | |
| 351 | local attack = false | |
| 352 | local Anim = "Idle" | |
| 353 | local idle = 0 | |
| 354 | local attacktype = 1 | |
| 355 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 356 | local velocity = RootPart.Velocity.y | |
| 357 | local sine = 0 | |
| 358 | local change = 1 | |
| 359 | local grabbed = false | |
| 360 | local cn = CFrame.new | |
| 361 | local mr = math.rad | |
| 362 | local angles = CFrame.Angles | |
| 363 | local ud = UDim2.new | |
| 364 | local c3 = Color3.new | |
| 365 | local lim = 0 | |
| 366 | local st = 0 | |
| 367 | local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 368 | local attacktype = 1 | |
| 369 | local ZTarget, RocketTarget = nil, nil | |
| 370 | local euler = CFrame.fromEulerAnglesXYZ | |
| 371 | function clerp(a,b,t) | |
| 372 | local qa = {QuaternionFromCFrame(a)}
| |
| 373 | local qb = {QuaternionFromCFrame(b)}
| |
| 374 | local ax, ay, az = a.x, a.y, a.z | |
| 375 | local bx, by, bz = b.x, b.y, b.z | |
| 376 | local _t = 1-t | |
| 377 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 378 | end | |
| 379 | ||
| 380 | function QuaternionFromCFrame(cf) | |
| 381 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 382 | local trace = m00 + m11 + m22 | |
| 383 | if trace > 0 then | |
| 384 | local s = math.sqrt(1 + trace) | |
| 385 | local recip = 0.5/s | |
| 386 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 387 | else | |
| 388 | local i = 0 | |
| 389 | if m11 > m00 then | |
| 390 | i = 1 | |
| 391 | end | |
| 392 | if m22 > (i == 0 and m00 or m11) then | |
| 393 | i = 2 | |
| 394 | end | |
| 395 | if i == 0 then | |
| 396 | local s = math.sqrt(m00-m11-m22+1) | |
| 397 | local recip = 0.5/s | |
| 398 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 399 | elseif i == 1 then | |
| 400 | local s = math.sqrt(m11-m22-m00+1) | |
| 401 | local recip = 0.5/s | |
| 402 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 403 | elseif i == 2 then | |
| 404 | local s = math.sqrt(m22-m00-m11+1) | |
| 405 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 406 | end | |
| 407 | end | |
| 408 | end | |
| 409 | ||
| 410 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 411 | local xs, ys, zs = x + x, y + y, z + z | |
| 412 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 413 | local xx = x*xs | |
| 414 | local xy = x*ys | |
| 415 | local xz = x*zs | |
| 416 | local yy = y*ys | |
| 417 | local yz = y*zs | |
| 418 | local zz = z*zs | |
| 419 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 420 | end | |
| 421 | ||
| 422 | function QuaternionSlerp(a, b, t) | |
| 423 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 424 | local startInterp, finishInterp; | |
| 425 | if cosTheta >= 0.0001 then | |
| 426 | if (1 - cosTheta) > 0.0001 then | |
| 427 | local theta = math.acos(cosTheta) | |
| 428 | local invSinTheta = 1/math.sin(theta) | |
| 429 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 430 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 431 | else | |
| 432 | startInterp = 1-t | |
| 433 | finishInterp = t | |
| 434 | end | |
| 435 | else | |
| 436 | if (1+cosTheta) > 0.0001 then | |
| 437 | local theta = math.acos(-cosTheta) | |
| 438 | local invSinTheta = 1/math.sin(theta) | |
| 439 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 440 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 441 | else | |
| 442 | startInterp = t-1 | |
| 443 | finishInterp = t | |
| 444 | end | |
| 445 | end | |
| 446 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 447 | end | |
| 448 | rayCast = function(Position, Direction, Range, Ignore) | |
| 449 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 450 | end | |
| 451 | local v = game.Players.localPlayer | |
| 452 | local torso = v.Character.Torso | |
| 453 | wait(0) | |
| 454 | local p = Instance.new("Part", v.Character)
| |
| 455 | p.Name = "kit" | |
| 456 | p.BrickColor = BrickColor.new("Plum")
| |
| 457 | p.Anchored = true | |
| 458 | p.Transparency = 1 | |
| 459 | p.Material = "Plastic" | |
| 460 | p.CanCollide = false | |
| 461 | p.TopSurface = 0 | |
| 462 | p.BottomSurface = 0 | |
| 463 | p.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 464 | p.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) | |
| 465 | local msh = Instance.new("SpecialMesh", p)
| |
| 466 | msh.Scale = Vector3.new(0.55, 0.55, 0.55) | |
| 467 | msh.MeshId = "http://www.roblox.com/asset/?id=430736398" | |
| 468 | msh.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) | |
| 469 | local pn = Instance.new("Part", v.Character.kit)
| |
| 470 | pn.Name = "D" | |
| 471 | pn.BrickColor = BrickColor.new("Plum")
| |
| 472 | pn.Anchored = true | |
| 473 | pn.Transparency = 1 | |
| 474 | pn.Material = "Plastic" | |
| 475 | pn.CanCollide = false | |
| 476 | pn.TopSurface = 0 | |
| 477 | pn.BottomSurface = 0 | |
| 478 | pn.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 479 | pn.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) | |
| 480 | local mshn = Instance.new("SpecialMesh", pn)
| |
| 481 | mshn.Scale = Vector3.new(0.55, 0.55, 0.55) | |
| 482 | mshn.MeshId = "http://www.roblox.com/asset/?id=430736398" | |
| 483 | mshn.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) | |
| 484 | local pn3 = Instance.new("Part", v.Character.kit)
| |
| 485 | pn3.Name = "B" | |
| 486 | pn3.BrickColor = BrickColor.new("Fossil")
| |
| 487 | pn3.Anchored = true | |
| 488 | pn3.Transparency = 1 | |
| 489 | pn3.Material = "Plastic" | |
| 490 | pn3.CanCollide = false | |
| 491 | pn3.TopSurface = 0 | |
| 492 | pn3.BottomSurface = 0 | |
| 493 | pn3.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 494 | pn3.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) | |
| 495 | local mshn3 = Instance.new("SpecialMesh", pn3)
| |
| 496 | mshn3.Scale = Vector3.new(0.0054, 0.0054, 0.0054) | |
| 497 | mshn3.MeshId = "http://www.roblox.com/asset/?id=518429841" | |
| 498 | mshn3.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) | |
| 499 | local pn4 = Instance.new("Part", v.Character.kit)
| |
| 500 | pn4.Name = "B" | |
| 501 | pn4.BrickColor = BrickColor.new("Fossil")
| |
| 502 | pn4.Anchored = true | |
| 503 | pn4.Transparency = 1 | |
| 504 | pn4.Material = "Plastic" | |
| 505 | pn4.CanCollide = false | |
| 506 | pn4.TopSurface = 0 | |
| 507 | pn4.BottomSurface = 0 | |
| 508 | pn4.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 509 | pn4.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) | |
| 510 | local mshn4 = Instance.new("SpecialMesh", pn4)
| |
| 511 | mshn4.Scale = Vector3.new(0.0054, 0.0054, 0.0054) | |
| 512 | mshn4.MeshId = "http://www.roblox.com/asset/?id=518429841" | |
| 513 | mshn4.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) | |
| 514 | local pn5 = Instance.new("Part", v.Character.kit)
| |
| 515 | pn5.Name = "tail" | |
| 516 | pn5.Anchored = true | |
| 517 | pn5.Transparency = 1 | |
| 518 | pn5.BrickColor = BrickColor.new("Plum")
| |
| 519 | pn5.Material = "Plastic" | |
| 520 | pn5.CanCollide = false | |
| 521 | pn5.TopSurface = 0 | |
| 522 | pn5.BottomSurface = 0 | |
| 523 | pn5.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 524 | pn5.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) | |
| 525 | local mshn5 = Instance.new("SpecialMesh", pn5)
| |
| 526 | mshn5.Scale = Vector3.new(2, 2, 2) | |
| 527 | mshn5.MeshId = "http://www.roblox.com/asset/?id=188635159" | |
| 528 | mshn5.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) | |
| 529 | local pn6 = Instance.new("Part", v.Character.kit)
| |
| 530 | pn6.Name = "B-Hair" | |
| 531 | pn6.Anchored = true | |
| 532 | pn6.Transparency = 1 | |
| 533 | pn6.BrickColor = BrickColor.new("Dark indigo")
| |
| 534 | pn6.Material = "Plastic" | |
| 535 | pn6.CanCollide = false | |
| 536 | pn6.TopSurface = 0 | |
| 537 | pn6.BottomSurface = 0 | |
| 538 | pn6.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 539 | pn6.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) | |
| 540 | local mshn6 = Instance.new("SpecialMesh", pn6)
| |
| 541 | mshn6.Scale = Vector3.new(.015, .03, .001) | |
| 542 | mshn6.MeshId = "http://www.roblox.com/asset/?id=521338357" | |
| 543 | local pn7 = Instance.new("Part", v.Character.kit)
| |
| 544 | pn7.Name = "tail" | |
| 545 | pn7.Anchored = true | |
| 546 | pn7.Transparency = 1 | |
| 547 | pn7.BrickColor = BrickColor.new("Plum")
| |
| 548 | pn7.Material = "Plastic" | |
| 549 | pn7.CanCollide = false | |
| 550 | pn7.TopSurface = 0 | |
| 551 | pn7.BottomSurface = 0 | |
| 552 | pn7.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 553 | pn7.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) | |
| 554 | local mshn7 = Instance.new("SpecialMesh", pn7)
| |
| 555 | mshn7.Scale = Vector3.new(2, 2, 2) | |
| 556 | mshn7.MeshId = "http://www.roblox.com/asset/?id=188635159" | |
| 557 | mshn7.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) | |
| 558 | local pn8 = Instance.new("Part", v.Character.kit)
| |
| 559 | pn8.Name = "tail" | |
| 560 | pn8.Anchored = true | |
| 561 | pn8.Transparency = 1 | |
| 562 | pn8.BrickColor = BrickColor.new("Plum")
| |
| 563 | pn8.Material = "Plastic" | |
| 564 | pn8.CanCollide = false | |
| 565 | pn8.TopSurface = 0 | |
| 566 | pn8.BottomSurface = 0 | |
| 567 | pn8.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 568 | pn8.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) | |
| 569 | local mshn8 = Instance.new("SpecialMesh", pn8)
| |
| 570 | mshn8.Scale = Vector3.new(2, 2, 2) | |
| 571 | mshn8.MeshId = "http://www.roblox.com/asset/?id=188635159" | |
| 572 | mshn8.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) | |
| 573 | local pn9 = Instance.new("Part", v.Character.kit)
| |
| 574 | pn9.Name = "tail" | |
| 575 | pn9.Anchored = true | |
| 576 | pn9.Transparency = 1 | |
| 577 | pn9.BrickColor = BrickColor.new("Plum")
| |
| 578 | pn9.Material = "Plastic" | |
| 579 | pn9.CanCollide = false | |
| 580 | pn9.TopSurface = 0 | |
| 581 | pn9.BottomSurface = 0 | |
| 582 | pn9.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 583 | pn9.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) | |
| 584 | local mshn9 = Instance.new("SpecialMesh", pn9)
| |
| 585 | mshn9.Scale = Vector3.new(2, 2, 2) | |
| 586 | mshn9.MeshId = "http://www.roblox.com/asset/?id=188635159" | |
| 587 | mshn9.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) | |
| 588 | local pn0 = Instance.new("Part", v.Character.kit)
| |
| 589 | pn0.Name = "ears" | |
| 590 | pn0.Anchored = true | |
| 591 | pn0.Transparency = 1 | |
| 592 | pn0.BrickColor = BrickColor.new("Plum")
| |
| 593 | pn0.Material = "Plastic" | |
| 594 | pn0.CanCollide = false | |
| 595 | pn0.TopSurface = 0 | |
| 596 | pn0.BottomSurface = 0 | |
| 597 | pn0.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 598 | pn0.CustomPhysicalProperties = PhysicalProperties.new(0.01, 0, 0, 0, 0) | |
| 599 | local mshn0 = Instance.new("SpecialMesh", pn0)
| |
| 600 | mshn0.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 601 | mshn0.MeshId = "http://www.roblox.com/asset/?id=361948302" | |
| 602 | mshn0.VertexColor = Vector3.new(torso.BrickColor.r, torso.BrickColor.g, torso.BrickColor.b) | |
| 603 | p.Anchored = false | |
| 604 | local motor1 = Instance.new("Weld", torso)
| |
| 605 | motor1.Part0 = p | |
| 606 | motor1.Part1 = torso | |
| 607 | motor1.C0 = CFrame.new(2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 608 | motor1.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 609 | pn.Anchored = false | |
| 610 | local motor2 = Instance.new("Weld", torso)
| |
| 611 | motor2.Part0 = pn | |
| 612 | motor2.Part1 = torso | |
| 613 | motor2.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 614 | motor2.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 615 | pn3.Anchored = false | |
| 616 | local motor3 = Instance.new("Weld", torso)
| |
| 617 | motor3.Part0 = pn3 | |
| 618 | motor3.Part1 = torso | |
| 619 | motor3.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 620 | motor3.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 621 | pn4.Anchored = false | |
| 622 | local motor4 = Instance.new("Weld", torso)
| |
| 623 | motor4.Part0 = pn4 | |
| 624 | motor4.Part1 = torso | |
| 625 | motor4.C0 = CFrame.new(2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 626 | motor4.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 627 | pn5.Anchored = false | |
| 628 | local motor5 = Instance.new("Weld", pn5)
| |
| 629 | motor5.Part0 = pn5 | |
| 630 | motor5.Part1 = torso | |
| 631 | motor5.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 632 | motor5.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 633 | pn6.Anchored = false | |
| 634 | local motor6 = Instance.new("Weld", pn6)
| |
| 635 | motor6.Part0 = pn6 | |
| 636 | motor6.Part1 = Head | |
| 637 | motor6.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 638 | motor6.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 639 | pn7.Anchored = false | |
| 640 | local motor7 = Instance.new("Weld", pn7)
| |
| 641 | motor7.Part0 = pn7 | |
| 642 | motor7.Part1 = torso | |
| 643 | motor7.C0 = CFrame.new(-2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 644 | motor7.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 645 | pn8.Anchored = false | |
| 646 | local motor8 = Instance.new("Weld", pn8)
| |
| 647 | motor8.Part0 = pn8 | |
| 648 | motor8.Part1 = torso | |
| 649 | motor8.C0 = CFrame.new(2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 650 | motor8.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 651 | pn9.Anchored = false | |
| 652 | local motor9 = Instance.new("Weld", pn9)
| |
| 653 | motor9.Part0 = pn9 | |
| 654 | motor9.Part1 = torso | |
| 655 | motor9.C0 = CFrame.new(2.36, -1.8, -0.87) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 656 | motor9.C1 = CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 657 | pn0.Anchored = false | |
| 658 | local motor0 = Instance.new("Weld", pn0)
| |
| 659 | motor0.Part0 = pn0 | |
| 660 | motor0.Part1 = v.Character.Head | |
| 661 | motor0.C0 = CFrame.new(0, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 662 | game:GetService("RunService").Stepped:connect(function()
| |
| 663 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 664 | velocity = RootPart.Velocity.y | |
| 665 | sine = sine + change | |
| 666 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 667 | if equipped == true or equipped == false then | |
| 668 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 669 | Anim = "Jump" | |
| 670 | if attack == false then | |
| 671 | motor1.C0 = clerp(motor1.C0, CFrame.new(0.45, -1.4, .85) * angles(math.rad(2 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 672 | motor2.C0 = clerp(motor2.C0, CFrame.new(-0.45, -1.4, .85) * angles(math.rad(2 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 673 | motor3.C0 = clerp(motor3.C0, CFrame.new(0.4, -1.45, .75) * angles(math.rad(2 + -0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 674 | motor4.C0 = clerp(motor3.C0, CFrame.new(-7.6, -1.45, .73) * angles(math.rad(2 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 675 | motor5.C0 = clerp(motor5.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-60 + 0 * math.cos(sine / 10)), math.rad(90 + 0 * math.cos(sine / 10)), math.rad(-80 + 0 * math.cos(sine / 25))), 0.1) | |
| 676 | motor6.C0 = clerp(motor6.C0, CFrame.new(-0.28, 0.27, 1.38) * angles(math.rad(-26.3 + -1 * math.cos(sine / 20)), math.rad(10 + 0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 677 | motor7.C0 = clerp(motor7.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-60 + 0 * math.cos(sine / 10)), math.rad(90 + 0 * math.cos(sine / 10)), math.rad(-80 + 0 * math.cos(sine / 25))), 0.1) | |
| 678 | motor8.C0 = clerp(motor8.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 0 * math.cos(sine / -30)), math.rad(110 + 0 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1) | |
| 679 | motor9.C0 = clerp(motor9.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 0 * math.cos(sine / -30)), math.rad(110 + 0 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1) | |
| 680 | end | |
| 681 | else | |
| 682 | if RootPart.Velocity.y < -1 and hit == nil then | |
| 683 | Anim = "Fall" | |
| 684 | if attack == false then | |
| 685 | motor1.C0 = clerp(motor1.C0, CFrame.new(0.45, -1.4, .85) * angles(math.rad(-3 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 686 | motor2.C0 = clerp(motor2.C0, CFrame.new(-0.45, -1.4, .85) * angles(math.rad(-3 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 687 | motor3.C0 = clerp(motor3.C0, CFrame.new(0.4, -1.45, .75) * angles(math.rad(-3 + -0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 688 | motor4.C0 = clerp(motor3.C0, CFrame.new(-7.6, -1.45, .73) * angles(math.rad(-3 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 689 | motor5.C0 = clerp(motor5.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-45 + 0 * math.cos(sine / 10)), math.rad(0 + 0 * math.cos(sine / 10)), math.rad(-70 + 0 * math.cos(sine / 25))), 0.1) | |
| 690 | motor6.C0 = clerp(motor6.C0, CFrame.new(-0.28, 0.27, 1.38) * angles(math.rad(-26.3 + -1 * math.cos(sine / 20)), math.rad(10 + 0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 691 | motor7.C0 = clerp(motor7.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-45 + 0 * math.cos(sine / 10)), math.rad(0 + 0 * math.cos(sine / 10)), math.rad(-70 + 0 * math.cos(sine / 25))), 0.1) | |
| 692 | motor8.C0 = clerp(motor8.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 0 * math.cos(sine / -30)), math.rad(180 + 0 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1) | |
| 693 | motor9.C0 = clerp(motor9.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 0 * math.cos(sine / -30)), math.rad(180 + 0 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1) | |
| 694 | end | |
| 695 | else | |
| 696 | if Torsovelocity < 1 and hit ~= nil then | |
| 697 | Anim = "Idle" | |
| 698 | if attack == false then | |
| 699 | change = 1 | |
| 700 | motor1.C0 = clerp(motor1.C0, CFrame.new(0.45, -1.4, .85) * angles(math.rad(-0 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 701 | motor2.C0 = clerp(motor2.C0, CFrame.new(-0.45, -1.4, .85) * angles(math.rad(-0 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 702 | motor3.C0 = clerp(motor3.C0, CFrame.new(0.4, -1.45, .75) * angles(math.rad(-0 + -0 * math.cos(sine / 50)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 703 | motor4.C0 = clerp(motor3.C0, CFrame.new(-7.6, -1.45, .73) * angles(math.rad(-0 + -0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 80)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 704 | motor5.C0 = clerp(motor5.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-50 + 5 * math.cos(sine / 60)), math.rad(0 + 5 * math.cos(sine / 65)), math.rad(10 + 0 * math.cos(sine / 25))), 0.1) | |
| 705 | motor6.C0 = clerp(motor6.C0, CFrame.new(-0.28, 0.27, 1.38) * angles(math.rad(-26.3 + -1 * math.cos(sine / 20)), math.rad(10 + 0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 706 | motor7.C0 = clerp(motor7.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-50 + 5 * math.cos(sine / 70)), math.rad(0 + 5 * math.cos(sine / 35)), math.rad(-45 + 0 * math.cos(sine / 25))), 0.1) | |
| 707 | motor8.C0 = clerp(motor8.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-10 + 5 * math.cos(sine / 55)), math.rad(0 + 5 * math.cos(sine / 55)), math.rad(-150 + 0 * math.cos(sine / 25))), 0.1) | |
| 708 | motor9.C0 = clerp(motor9.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-20 + 5 * math.cos(sine / 65)), math.rad(0 + 5 * math.cos(sine / 60)), math.rad(-100 + 0 * math.cos(sine / 25))), 0.1) | |
| 709 | end | |
| 710 | else | |
| 711 | if Torsovelocity > 2 and hit ~= nil then | |
| 712 | Anim = "Walk" | |
| 713 | if attack == false then | |
| 714 | motor1.C0 = clerp(motor1.C0, CFrame.new(0.45, -1.4, .85) * angles(math.rad(2 + 2 * math.cos(sine / 5)), math.rad(0 + -1 * math.cos(sine / 5)), math.rad(0 + 1 * math.cos(sine / 5))), 0.1) | |
| 715 | motor2.C0 = clerp(motor2.C0, CFrame.new(-0.45, -1.4, .85) * angles(math.rad(2 + -2 * math.cos(sine / 5)), math.rad(0 + -1 * math.cos(sine / 5)), math.rad(0 + 1 * math.cos(sine / 5))), 0.1) | |
| 716 | motor3.C0 = clerp(motor3.C0, CFrame.new(0.4, -1.45, .75) * angles(math.rad(0 + 0 * math.cos(sine / 5)), math.rad(0 + -0 * math.cos(sine / 5)), math.rad(0 + 0 * math.cos(sine / 5))), 0.1) | |
| 717 | motor4.C0 = clerp(motor3.C0, CFrame.new(-7.6, -1.45, .73) * angles(math.rad(0 + 0 * math.cos(sine / 5)), math.rad(0 + -0 * math.cos(sine / 5)), math.rad(0 + 0 * math.cos(sine / 5))), 0.1) | |
| 718 | motor5.C0 = clerp(motor5.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-60 + 10 * math.cos(sine / 30)), math.rad(45 + 10 * math.cos(sine / 20)), math.rad(-45 + 0 * math.cos(sine / 10))), 0.1) | |
| 719 | motor6.C0 = clerp(motor6.C0, CFrame.new(-0.28, 0.27, 1.38) * angles(math.rad(-26.3 + -1 * math.cos(sine / 20)), math.rad(10 + 0 * math.cos(sine / 70)), math.rad(0 + 0 * math.cos(sine / 25))), 0.1) | |
| 720 | motor7.C0 = clerp(motor7.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(-60 + 10 * math.cos(sine / 30)), math.rad(45 + 10 * math.cos(sine / 20)), math.rad(-45 + 0 * math.cos(sine / 10))), 0.1) | |
| 721 | motor8.C0 = clerp(motor8.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 10 * math.cos(sine / -30)), math.rad(135 + -10 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1) | |
| 722 | motor9.C0 = clerp(motor9.C0, CFrame.new(-2.36, -1.8, -0.87) * angles(math.rad(120 + 10 * math.cos(sine / -30)), math.rad(135 + -10 * math.cos(sine / 20)), math.rad(115 + 0 * math.cos(sine / 10))), 0.1) | |
| 723 | end | |
| 724 | end | |
| 725 | end | |
| 726 | end | |
| 727 | end | |
| 728 | end | |
| 729 | end) | |
| 730 | ||
| 731 | ||
| 732 | newface = Instance.new("Decal",Head)
| |
| 733 | newface.Texture = "rbxassetid://186681690" | |
| 734 | ||
| 735 | ||
| 736 | ||
| 737 | ||
| 738 | --[[NIGHTOWLACE_WEAPONRY]]-- | |
| 739 | maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name | |
| 740 | secondcolor = "Really black" | |
| 741 | ||
| 742 | wait(1 / 60) | |
| 743 | Effects = { }
| |
| 744 | local Player = game.Players.localPlayer | |
| 745 | local Character = Player.Character | |
| 746 | local Humanoid = Character.Humanoid | |
| 747 | local mouse = Player:GetMouse() | |
| 748 | local LeftArm = Character["Left Arm"] | |
| 749 | local RightArm = Character["Right Arm"] | |
| 750 | local LeftLeg = Character["Left Leg"] | |
| 751 | local RightLeg = Character["Right Leg"] | |
| 752 | local Head = Character.Head | |
| 753 | local Torso = Character.Torso | |
| 754 | local cam = game.Workspace.CurrentCamera | |
| 755 | local RootPart = Character.HumanoidRootPart | |
| 756 | local RootJoint = RootPart.RootJoint | |
| 757 | local equipped = true | |
| 758 | local attack = false | |
| 759 | local Anim = 'Idle' | |
| 760 | local idle = 0 | |
| 761 | local attacktype = 1 | |
| 762 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 763 | local velocity = RootPart.Velocity.y | |
| 764 | local sine = 0 | |
| 765 | local change = 1 | |
| 766 | local grabbed = false | |
| 767 | local cn = CFrame.new | |
| 768 | local mr = math.rad | |
| 769 | local angles = CFrame.Angles | |
| 770 | local ud = UDim2.new | |
| 771 | local c3 = Color3.new | |
| 772 | ||
| 773 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 774 | Humanoid.Animator:Destroy() | |
| 775 | Character.Animate:Destroy() | |
| 776 | ||
| 777 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 778 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 779 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 780 | ||
| 781 | RSH, LSH = nil, nil | |
| 782 | ||
| 783 | RW = Instance.new("Weld")
| |
| 784 | LW = Instance.new("Weld")
| |
| 785 | ||
| 786 | RH = Torso["Right Hip"] | |
| 787 | LH = Torso["Left Hip"] | |
| 788 | ||
| 789 | RSH = Torso["Right Shoulder"] | |
| 790 | LSH = Torso["Left Shoulder"] | |
| 791 | ||
| 792 | RSH.Parent = nil | |
| 793 | LSH.Parent = nil | |
| 794 | ||
| 795 | RW.Name = "RW" | |
| 796 | RW.Part0 = Torso | |
| 797 | RW.C0 = cn(1.5, 0.5, 0) | |
| 798 | RW.C1 = cn(0, 0.5, 0) | |
| 799 | RW.Part1 = RightArm | |
| 800 | RW.Parent = Torso | |
| 801 | ||
| 802 | LW.Name = "LW" | |
| 803 | LW.Part0 = Torso | |
| 804 | LW.C0 = cn(-1.5, 0.5, 0) | |
| 805 | LW.C1 = cn(0, 0.5, 0) | |
| 806 | LW.Part1 = LeftArm | |
| 807 | LW.Parent = Torso | |
| 808 | ||
| 809 | function clerp(a, b, t) | |
| 810 | local qa = {
| |
| 811 | QuaternionFromCFrame(a) | |
| 812 | } | |
| 813 | local qb = {
| |
| 814 | QuaternionFromCFrame(b) | |
| 815 | } | |
| 816 | local ax, ay, az = a.x, a.y, a.z | |
| 817 | local bx, by, bz = b.x, b.y, b.z | |
| 818 | local _t = 1 - t | |
| 819 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 820 | end | |
| 821 | ||
| 822 | function QuaternionFromCFrame(cf) | |
| 823 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 824 | local trace = m00 + m11 + m22 | |
| 825 | if trace > 0 then | |
| 826 | local s = math.sqrt(1 + trace) | |
| 827 | local recip = 0.5 / s | |
| 828 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 829 | else | |
| 830 | local i = 0 | |
| 831 | if m11 > m00 then | |
| 832 | i = 1 | |
| 833 | end | |
| 834 | if m22 > (i == 0 and m00 or m11) then | |
| 835 | i = 2 | |
| 836 | end | |
| 837 | if i == 0 then | |
| 838 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 839 | local recip = 0.5 / s | |
| 840 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 841 | elseif i == 1 then | |
| 842 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 843 | local recip = 0.5 / s | |
| 844 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 845 | elseif i == 2 then | |
| 846 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 847 | local recip = 0.5 / s | |
| 848 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 849 | end | |
| 850 | end | |
| 851 | end | |
| 852 | ||
| 853 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 854 | local xs, ys, zs = x + x, y + y, z + z | |
| 855 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 856 | local xx = x * xs | |
| 857 | local xy = x * ys | |
| 858 | local xz = x * zs | |
| 859 | local yy = y * ys | |
| 860 | local yz = y * zs | |
| 861 | local zz = z * zs | |
| 862 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 863 | end | |
| 864 | ||
| 865 | function QuaternionSlerp(a, b, t) | |
| 866 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 867 | local startInterp, finishInterp; | |
| 868 | if cosTheta >= 0.0001 then | |
| 869 | if (1 - cosTheta) > 0.0001 then | |
| 870 | local theta = math.acos(cosTheta) | |
| 871 | local invSinTheta = 1 / math.sin(theta) | |
| 872 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
| 873 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 874 | else | |
| 875 | startInterp = 1 - t | |
| 876 | finishInterp = t | |
| 877 | end | |
| 878 | else | |
| 879 | if (1 + cosTheta) > 0.0001 then | |
| 880 | local theta = math.acos(-cosTheta) | |
| 881 | local invSinTheta = 1 / math.sin(theta) | |
| 882 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
| 883 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 884 | else | |
| 885 | startInterp = t - 1 | |
| 886 | finishInterp = t | |
| 887 | end | |
| 888 | end | |
| 889 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 890 | end | |
| 891 | ||
| 892 | function swait(num) | |
| 893 | if num == 0 or num == nil then | |
| 894 | game:service'RunService'.RenderStepped:wait(0) | |
| 895 | else | |
| 896 | for i = 0, num do | |
| 897 | game:service'RunService'.RenderStepped:wait(0) | |
| 898 | end | |
| 899 | end | |
| 900 | end | |
| 901 | ||
| 902 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 903 | local Create = RbxUtility.Create | |
| 904 | ||
| 905 | function RemoveOutlines(part) | |
| 906 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 907 | end | |
| 908 | ||
| 909 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 910 | local Part = Create("Part"){
| |
| 911 | formFactor = FormFactor, | |
| 912 | Parent = Parent, | |
| 913 | Reflectance = Reflectance, | |
| 914 | Transparency = Transparency, | |
| 915 | CanCollide = false, | |
| 916 | Locked = true, | |
| 917 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 918 | Name = Name, | |
| 919 | Size = Size, | |
| 920 | Material = Material, | |
| 921 | } | |
| 922 | RemoveOutlines(Part) | |
| 923 | return Part | |
| 924 | end | |
| 925 | ||
| 926 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 927 | local Msh = Create(Mesh){
| |
| 928 | Parent = Part, | |
| 929 | Offset = OffSet, | |
| 930 | Scale = Scale, | |
| 931 | } | |
| 932 | if Mesh == "SpecialMesh" then | |
| 933 | Msh.MeshType = MeshType | |
| 934 | Msh.MeshId = MeshId | |
| 935 | end | |
| 936 | return Msh | |
| 937 | end | |
| 938 | ||
| 939 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 940 | local Weld = Create("Weld"){
| |
| 941 | Parent = Parent, | |
| 942 | Part0 = Part0, | |
| 943 | Part1 = Part1, | |
| 944 | C0 = C0, | |
| 945 | C1 = C1, | |
| 946 | } | |
| 947 | return Weld | |
| 948 | end | |
| 949 | ||
| 950 | function rayCast(Position, Direction, Range, Ignore) | |
| 951 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 952 | end | |
| 953 | ||
| 954 | function CreateSound(id, par, vol, pit) | |
| 955 | coroutine.resume(coroutine.create(function() | |
| 956 | local sou = Instance.new("Sound", par or workspace)
| |
| 957 | sou.Volume = vol | |
| 958 | sou.Pitch = pit or 1 | |
| 959 | sou.SoundId = id | |
| 960 | wait() | |
| 961 | sou:play() | |
| 962 | game:GetService("Debris"):AddItem(sou, 6)
| |
| 963 | end)) | |
| 964 | end | |
| 965 | ||
| 966 | local function getclosest(obj, distance) | |
| 967 | local last, lastx = distance + 1 | |
| 968 | for i, v in pairs(workspace:GetChildren()) do | |
| 969 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
| |
| 970 | local t = v.Torso | |
| 971 | local dist = (t.Position - obj.Position).magnitude | |
| 972 | if dist <= distance then | |
| 973 | if dist < last then | |
| 974 | last = dist | |
| 975 | lastx = v | |
| 976 | end | |
| 977 | end | |
| 978 | end | |
| 979 | end | |
| 980 | return lastx | |
| 981 | end | |
| 982 | ||
| 983 | function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch) | |
| 984 | for i, v in pairs(hit:GetChildren()) do | |
| 985 | if v:IsA("Humanoid") and hit.Name ~= Character.Name then
| |
| 986 | local find = v:FindFirstChild("Hitz")
| |
| 987 | if not find then | |
| 988 | if v.Parent:findFirstChild("Head") then
| |
| 989 | local BillG = Create("BillboardGui"){
| |
| 990 | Parent = v.Parent.Head, | |
| 991 | Size = UDim2.new(1, 0, 1, 0), | |
| 992 | Adornee = v.Parent.Head, | |
| 993 | StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)), | |
| 994 | } | |
| 995 | local TL = Create("TextLabel"){
| |
| 996 | Parent = BillG, | |
| 997 | Size = UDim2.new(3, 3, 3, 3), | |
| 998 | BackgroundTransparency = 1, | |
| 999 | Text = tostring(damage).."-", | |
| 1000 | TextColor3 = Color1.Color, | |
| 1001 | TextStrokeColor3 = Color2.Color, | |
| 1002 | TextStrokeTransparency = 0, | |
| 1003 | TextXAlignment = Enum.TextXAlignment.Center, | |
| 1004 | TextYAlignment = Enum.TextYAlignment.Center, | |
| 1005 | FontSize = Enum.FontSize.Size18, | |
| 1006 | Font = "ArialBold", | |
| 1007 | } | |
| 1008 | coroutine.resume(coroutine.create(function() | |
| 1009 | wait(1) | |
| 1010 | for i = 0, 1, .1 do | |
| 1011 | wait(.1) | |
| 1012 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0) | |
| 1013 | end | |
| 1014 | BillG:Destroy() | |
| 1015 | end)) | |
| 1016 | end | |
| 1017 | v.Health = v.Health - damage | |
| 1018 | local bool = Create("BoolValue"){
| |
| 1019 | Parent = v, | |
| 1020 | Name = 'Hitz', | |
| 1021 | } | |
| 1022 | if HSound ~= nil and HPitch ~= nil then | |
| 1023 | CreateSound(HSound, hit, 1, HPitch) | |
| 1024 | end | |
| 1025 | game:GetService("Debris"):AddItem(bool, cooldown)
| |
| 1026 | end | |
| 1027 | end | |
| 1028 | end | |
| 1029 | end | |
| 1030 | ||
| 1031 | ||
| 1032 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 1033 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1034 | prt.Anchored = true | |
| 1035 | prt.CFrame = cframe | |
| 1036 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1037 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1038 | if Type == 1 or Type == nil then | |
| 1039 | table.insert(Effects, {
| |
| 1040 | prt, | |
| 1041 | "Block1", | |
| 1042 | delay, | |
| 1043 | x3, | |
| 1044 | y3, | |
| 1045 | z3, | |
| 1046 | msh | |
| 1047 | }) | |
| 1048 | elseif Type == 2 then | |
| 1049 | table.insert(Effects, {
| |
| 1050 | prt, | |
| 1051 | "Block2", | |
| 1052 | delay, | |
| 1053 | x3, | |
| 1054 | y3, | |
| 1055 | z3, | |
| 1056 | msh | |
| 1057 | }) | |
| 1058 | end | |
| 1059 | end | |
| 1060 | ||
| 1061 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1062 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1063 | prt.Anchored = true | |
| 1064 | prt.CFrame = cframe | |
| 1065 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1066 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1067 | table.insert(Effects, {
| |
| 1068 | prt, | |
| 1069 | "Cylinder", | |
| 1070 | delay, | |
| 1071 | x3, | |
| 1072 | y3, | |
| 1073 | z3, | |
| 1074 | msh | |
| 1075 | }) | |
| 1076 | end | |
| 1077 | ||
| 1078 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1079 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1080 | prt.Anchored = true | |
| 1081 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
| 1082 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1083 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1084 | table.insert(Effects, {
| |
| 1085 | prt, | |
| 1086 | "Cylinder", | |
| 1087 | delay, | |
| 1088 | x3, | |
| 1089 | y3, | |
| 1090 | z3, | |
| 1091 | msh | |
| 1092 | }) | |
| 1093 | end | |
| 1094 | ||
| 1095 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1096 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1097 | prt.Anchored = true | |
| 1098 | prt.CFrame = cframe | |
| 1099 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1100 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1101 | table.insert(Effects, {
| |
| 1102 | prt, | |
| 1103 | "Cylinder", | |
| 1104 | delay, | |
| 1105 | x3, | |
| 1106 | y3, | |
| 1107 | z3, | |
| 1108 | msh | |
| 1109 | }) | |
| 1110 | end | |
| 1111 | ||
| 1112 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1113 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1114 | prt.Anchored = true | |
| 1115 | prt.CFrame = cframe | |
| 1116 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1117 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1118 | table.insert(Effects, {
| |
| 1119 | prt, | |
| 1120 | "Cylinder", | |
| 1121 | delay, | |
| 1122 | x3, | |
| 1123 | y3, | |
| 1124 | z3, | |
| 1125 | msh | |
| 1126 | }) | |
| 1127 | end | |
| 1128 | ||
| 1129 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1130 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1131 | prt.Anchored = true | |
| 1132 | prt.CFrame = cframe | |
| 1133 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1134 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1135 | table.insert(Effects, {
| |
| 1136 | prt, | |
| 1137 | "Cylinder", | |
| 1138 | delay, | |
| 1139 | x3, | |
| 1140 | y3, | |
| 1141 | z3, | |
| 1142 | msh | |
| 1143 | }) | |
| 1144 | end | |
| 1145 | ||
| 1146 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
| 1147 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1148 | prt.Anchored = true | |
| 1149 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1150 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1151 | local num = math.random(10, 50) / 1000 | |
| 1152 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1153 | table.insert(Effects, {
| |
| 1154 | prt, | |
| 1155 | "Shatter", | |
| 1156 | num, | |
| 1157 | prt.CFrame, | |
| 1158 | math.random() - math.random(), | |
| 1159 | 0, | |
| 1160 | math.random(50, 100) / 100 | |
| 1161 | }) | |
| 1162 | end | |
| 1163 | ||
| 1164 | ||
| 1165 | ||
| 1166 | ||
| 1167 | for i = 0, 1, 0.05 do | |
| 1168 | swait() | |
| 1169 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1) | |
| 1170 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1) | |
| 1171 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
| 1172 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
| 1173 | if Torsovelocity > 2 then | |
| 1174 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
| 1175 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
| 1176 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
| 1177 | elseif Torsovelocity < 1 then | |
| 1178 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
| 1179 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
| 1180 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
| 1181 | end | |
| 1182 | end | |
| 1183 | attack = false | |
| 1184 | ||
| 1185 | ||
| 1186 | ||
| 1187 | game:GetService'RunService'.Stepped:connect(function() | |
| 1188 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1189 | velocity = RootPart.Velocity.y | |
| 1190 | sine = sine + change | |
| 1191 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 1192 | if equipped == true or equipped == false then | |
| 1193 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 1194 | Anim = "Jump" | |
| 1195 | if attack == false and Anim2 == false then | |
| 1196 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
| 1197 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
| 1198 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1) | |
| 1199 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1) | |
| 1200 | RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1) | |
| 1201 | LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1) | |
| 1202 | end | |
| 1203 | ||
| 1204 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 1205 | Anim = "Fall" | |
| 1206 | if attack == false and Anim2 == false then | |
| 1207 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
| 1208 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
| 1209 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1) | |
| 1210 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1) | |
| 1211 | RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
| 1212 | LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
| 1213 | end | |
| 1214 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 1215 | Anim = "Idle" | |
| 1216 | if attack == false and Anim2 == false then | |
| 1217 | change = 0.8 | |
| 1218 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(-5), math.rad(5)), .1) | |
| 1219 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 50)), math.rad(8), math.rad(-5)), .1) | |
| 1220 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.6, 0.3) * angles(math.rad(30), math.rad(150), math.rad(-200 + 3 * math.cos(sine / 25))), 0.1) | |
| 1221 | LW.C0 = clerp(LW.C0, CFrame.new(-1.54, 0.5, 0.1) * angles(math.rad(0), math.rad(10), math.rad(0 - 4 * math.cos(sine / 25))), 0.1) | |
| 1222 | RH.C0 = clerp(RH.C0, cn(1, -.93 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-10 + 2 * math.cos(sine / 25)), math.rad(-15), math.rad(6 + 2 * math.cos(sine / 45))), .1) | |
| 1223 | LH.C0 = clerp(LH.C0, cn(-1, -.93 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-5 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(7 + 2 * math.cos(sine / 25))), .1) | |
| 1224 | ||
| 1225 | end | |
| 1226 | ||
| 1227 | elseif Torsovelocity > 1 and hit ~= nil then | |
| 1228 | Anim = "Walk" | |
| 1229 | if attack == false and Anim2 == false then | |
| 1230 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.02 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(7 * math.cos(sine / 5))), .1) | |
| 1231 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .1) | |
| 1232 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(-7), math.rad(4 * math.cos(sine / 4))), .1) | |
| 1233 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(7), math.rad(4 * math.cos(sine / 4))), .1) | |
| 1234 | RH.C0 = clerp(RH.C0, cn(1, -1 + .2 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(7), math.rad(50 * math.cos(sine / 4))), .1) | |
| 1235 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(-7), math.rad(50 * math.cos(sine / 4))), .1) | |
| 1236 | ||
| 1237 | end | |
| 1238 | end | |
| 1239 | end | |
| 1240 | -------------------------------------------------------------------------ANI-2---------------------------------------------------------------------------------------------- | |
| 1241 | if equipped == true or equipped == false then | |
| 1242 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 1243 | Anim = "Jump" | |
| 1244 | if attack == false and Anim2 == true then | |
| 1245 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
| 1246 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
| 1247 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1) | |
| 1248 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1) | |
| 1249 | RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1) | |
| 1250 | LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1) | |
| 1251 | end | |
| 1252 | ||
| 1253 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 1254 | Anim = "Fall" | |
| 1255 | if attack == false and Anim2 == true then | |
| 1256 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
| 1257 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
| 1258 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1) | |
| 1259 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1) | |
| 1260 | RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
| 1261 | LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
| 1262 | end | |
| 1263 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 1264 | Anim = "Idle" | |
| 1265 | if attack == false and Anim2 == true then | |
| 1266 | change = 0.8 | |
| 1267 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1) | |
| 1268 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(1 - 1 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1) | |
| 1269 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
| 1270 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1) | |
| 1271 | RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
| 1272 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
| 1273 | end | |
| 1274 | ||
| 1275 | elseif Torsovelocity > 1 and hit ~= nil then | |
| 1276 | Anim = "Walk" | |
| 1277 | if attack == false and Anim2 == true then | |
| 1278 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.02 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2) | |
| 1279 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
| 1280 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .1) | |
| 1281 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .1) | |
| 1282 | RH.C0 = clerp(RH.C0, cn(1, -1 + .2 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .1) | |
| 1283 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .1) | |
| 1284 | ||
| 1285 | end | |
| 1286 | end | |
| 1287 | end | |
| 1288 | ||
| 1289 | ||
| 1290 | if #Effects > 0 then | |
| 1291 | for e = 1, #Effects do | |
| 1292 | if Effects[e] ~= nil then | |
| 1293 | local Thing = Effects[e] | |
| 1294 | if Thing ~= nil then | |
| 1295 | local Part = Thing[1] | |
| 1296 | local Mode = Thing[2] | |
| 1297 | local Delay = Thing[3] | |
| 1298 | local IncX = Thing[4] | |
| 1299 | local IncY = Thing[5] | |
| 1300 | local IncZ = Thing[6] | |
| 1301 | if Thing[1].Transparency <= 1 then | |
| 1302 | if Thing[2] == "Block1" then | |
| 1303 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1304 | local Mesh = Thing[1].Mesh | |
| 1305 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1306 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1307 | elseif Thing[2] == "Block2" then | |
| 1308 | Thing[1].CFrame = Thing[1].CFrame | |
| 1309 | local Mesh = Thing[7] | |
| 1310 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1311 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1312 | elseif Thing[2] == "Cylinder" then | |
| 1313 | local Mesh = Thing[1].Mesh | |
| 1314 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1315 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1316 | elseif Thing[2] == "Blood" then | |
| 1317 | local Mesh = Thing[7] | |
| 1318 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0) | |
| 1319 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1320 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1321 | elseif Thing[2] == "Elec" then | |
| 1322 | local Mesh = Thing[1].Mesh | |
| 1323 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 1324 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1325 | elseif Thing[2] == "Disappear" then | |
| 1326 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1327 | elseif Thing[2] == "Shatter" then | |
| 1328 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1329 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 1330 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 1331 | Thing[6] = Thing[6] + Thing[5] | |
| 1332 | end | |
| 1333 | else | |
| 1334 | Part.Parent = nil | |
| 1335 | table.remove(Effects, e) | |
| 1336 | end | |
| 1337 | end | |
| 1338 | end | |
| 1339 | end | |
| 1340 | end | |
| 1341 | end) | |
| 1342 | ||
| 1343 | ||
| 1344 | ||
| 1345 | ||
| 1346 | Pressed = false | |
| 1347 | -------------- | |
| 1348 | MaskOn = false | |
| 1349 | MaskOff = true | |
| 1350 | -------------- | |
| 1351 | Anim2 = true | |
| 1352 | -------------- | |
| 1353 | eye1 = false | |
| 1354 | eye2 = false | |
| 1355 | eye3 = true | |
| 1356 | -------------- | |
| 1357 | mouth1 = false | |
| 1358 | mouth2 = true | |
| 1359 | mouth3 = false | |
| 1360 | mouth4 = false | |
| 1361 | mouth5 = false | |
| 1362 | mouth6 = false | |
| 1363 | mouth7 = false | |
| 1364 | -------------- | |
| 1365 | bkit0 = true | |
| 1366 | bkit1 = false | |
| 1367 | bkit2 = false | |
| 1368 | -------------- | |
| 1369 | torso1 = false | |
| 1370 | torso2 = true | |
| 1371 | -------------- | |
| 1372 | Tail0 = true | |
| 1373 | Tail1 = false | |
| 1374 | Tail2 = false | |
| 1375 | Tail3 = false | |
| 1376 | -------------- | |
| 1377 | Hair0 = true | |
| 1378 | Hair1 = false | |
| 1379 | Hair2 = false | |
| 1380 | Hair3 = false | |
| 1381 | -------------- | |
| 1382 | Hat0 = true | |
| 1383 | Hat1 = false | |
| 1384 | Hat2 = false | |
| 1385 | Hat3 = false | |
| 1386 | local Playing = false | |
| 1387 | ||
| 1388 | ---:Mini:-:Menu:--- | |
| 1389 | char2 = game.Players.LocalPlayer.Character | |
| 1390 | iPlayer = game.Players.LocalPlayer.Name | |
| 1391 | local Gui = Instance.new('ScreenGui', game.Players[iPlayer].PlayerGui)
| |
| 1392 | Gui.Name = 'Gui test' | |
| 1393 | local Pull = Instance.new('Frame', Gui)
| |
| 1394 | Pull.Name = 'Grab' | |
| 1395 | Pull.Active = true | |
| 1396 | Pull.BackgroundColor3 = Color3.new(97/255,97/255,97/255) | |
| 1397 | Pull.BackgroundTransparency = 0 | |
| 1398 | Pull.BorderSizePixel = 4 | |
| 1399 | Pull.Position = UDim2.new(0.5,-318,0.5,-92) | |
| 1400 | Pull.Size = UDim2.new(0,120,0,50) | |
| 1401 | Pull.Draggable = true | |
| 1402 | Pull.BorderColor3 = Color3.new(97/255,97/255,97/255) | |
| 1403 | ||
| 1404 | local Close = Instance.new('TextButton', Pull)
| |
| 1405 | Close.Name = 'Close' | |
| 1406 | Close.BackgroundTransparency = 1 | |
| 1407 | Close.Position = UDim2.new(1,-23,0,1) | |
| 1408 | Close.Size = UDim2.new(0,22,0,22) | |
| 1409 | Close.Font = 'SourceSans' | |
| 1410 | Close.FontSize = 'Size24' | |
| 1411 | Close.TextColor3 = Color3.new(255,255,255) | |
| 1412 | Close.Text = 'X' | |
| 1413 | Close.TextStrokeTransparency = 0.8 | |
| 1414 | ||
| 1415 | local Body = Instance.new('Frame', Pull)
| |
| 1416 | Body.Name = 'Body' | |
| 1417 | Body.BackgroundColor3 = Color3.new(60/255,60/255,60/255) | |
| 1418 | Body.BackgroundTransparency = 0 | |
| 1419 | Body.BorderSizePixel = 4 | |
| 1420 | Body.Position = UDim2.new(0,0,0,52) | |
| 1421 | Body.Size = UDim2.new(0,547,0,212) | |
| 1422 | Body.BorderColor3 = Color3.new(97/255,97/255,97/255) | |
| 1423 | ||
| 1424 | ||
| 1425 | local Line = Instance.new('Frame', Body)
| |
| 1426 | Line.Name = 'Line' | |
| 1427 | Line.BackgroundColor3 = Color3.new(60/255,60/255,60/255) | |
| 1428 | Line.BackgroundTransparency = 0 | |
| 1429 | Line.BorderSizePixel = 2 | |
| 1430 | Line.Position = UDim2.new(0,152.5,0,0) | |
| 1431 | Line.Size = UDim2.new(0,0.01,0,212) | |
| 1432 | Line.BorderColor3 = Color3.new(97/255,97/255,97/255) | |
| 1433 | ||
| 1434 | local Line2 = Instance.new('Frame', Body)
| |
| 1435 | Line2.Name = 'Line2' | |
| 1436 | Line2.BackgroundColor3 = Color3.new(60/255,60/255,60/255) | |
| 1437 | Line2.BackgroundTransparency = 0 | |
| 1438 | Line2.BorderSizePixel = 2 | |
| 1439 | Line2.Position = UDim2.new(0,306.5,0,0) | |
| 1440 | Line2.Size = UDim2.new(0,0.01,0,212) | |
| 1441 | Line2.BorderColor3 = Color3.new(97/255,97/255,97/255) | |
| 1442 | ||
| 1443 | ||
| 1444 | ||
| 1445 | local Title = Instance.new('TextLabel', Pull)
| |
| 1446 | Title.Name = 'Title' | |
| 1447 | Title.BackgroundTransparency = 1 | |
| 1448 | Title.Position = UDim2.new(0,-50,0,0) | |
| 1449 | Title.Size = UDim2.new(0,200,1,0) | |
| 1450 | Title.Font = 'SourceSansLight' | |
| 1451 | Title.FontSize = 'Size48' | |
| 1452 | Title.Text = "Menu" | |
| 1453 | Title.TextColor3 = Color3.new(0.5,0,1) | |
| 1454 | Title.TextStrokeColor3 = Color3.new(74/255,74/255,74/255) | |
| 1455 | Title.TextStrokeTransparency = 0 | |
| 1456 | ||
| 1457 | local PlayerName = Instance.new('TextBox', Body)
| |
| 1458 | PlayerName.Name = 'PlayerName' | |
| 1459 | PlayerName.BorderSizePixel = 0 | |
| 1460 | PlayerName.Position = UDim2.new(0,8,0,10) | |
| 1461 | PlayerName.Size = UDim2.new(0,135,0,30) | |
| 1462 | PlayerName.Font = 'SourceSans' | |
| 1463 | PlayerName.FontSize = 'Size18' | |
| 1464 | PlayerName.Text = 'Name of the color' | |
| 1465 | PlayerName.BackgroundColor3 = Color3.new(255,255,255) | |
| 1466 | PlayerName.TextColor3 = Color3.new(0,0,0) | |
| 1467 | PlayerName.TextWrapped = true | |
| 1468 | ||
| 1469 | local ColTex2 = Instance.new('TextBox', Body)
| |
| 1470 | ColTex2.Name = 'ColTex2' | |
| 1471 | ColTex2.BorderSizePixel = 0 | |
| 1472 | ColTex2.Position = UDim2.new(0,318.5,0,10) | |
| 1473 | ColTex2.Size = UDim2.new(0,135,0,30) | |
| 1474 | ColTex2.Font = 'SourceSans' | |
| 1475 | ColTex2.FontSize = 'Size18' | |
| 1476 | ColTex2.Text = 'Song id' | |
| 1477 | ColTex2.BackgroundColor3 = Color3.new(255,255,255) | |
| 1478 | ColTex2.TextColor3 = Color3.new(0,0,0) | |
| 1479 | ColTex2.TextWrapped = true | |
| 1480 | ||
| 1481 | local ColTex3 = Instance.new('TextBox', Body)
| |
| 1482 | ColTex3.Name = 'ColTex3' | |
| 1483 | ColTex3.BorderSizePixel = 2 | |
| 1484 | ColTex3.Position = UDim2.new(0,10,0,130)-- 72,5 | |
| 1485 | ColTex3.Size = UDim2.new(0,57.5,0,30) | |
| 1486 | ColTex3.Font = 'SourceSans' | |
| 1487 | ColTex3.FontSize = 'Size10' | |
| 1488 | ColTex3.Text = 'Shirt id' | |
| 1489 | ColTex3.BackgroundColor3 = Color3.new(255,255,255) | |
| 1490 | ColTex3.TextColor3 = Color3.new(0,0,0) | |
| 1491 | ColTex3.TextWrapped = true | |
| 1492 | ||
| 1493 | local ColTex4 = Instance.new('TextBox', Body)
| |
| 1494 | ColTex4.Name = 'ColTex4' | |
| 1495 | ColTex4.BorderSizePixel = 2 | |
| 1496 | ColTex4.Position = UDim2.new(0,10,0,170)-- 72,5 | |
| 1497 | ColTex4.Size = UDim2.new(0,57.5,0,30) | |
| 1498 | ColTex4.Font = 'SourceSans' | |
| 1499 | ColTex4.FontSize = 'Size10' | |
| 1500 | ColTex4.Text = 'Pants id' | |
| 1501 | ColTex4.BackgroundColor3 = Color3.new(255,255,255) | |
| 1502 | ColTex4.TextColor3 = Color3.new(0,0,0) | |
| 1503 | ColTex4.TextWrapped = true | |
| 1504 | ||
| 1505 | local Chattext = Instance.new('TextBox', Body)
| |
| 1506 | Chattext.Name = 'Chattext' | |
| 1507 | Chattext.BorderSizePixel = 2 | |
| 1508 | Chattext.Position = UDim2.new(0,125,0,-45)-- 72,5 | |
| 1509 | Chattext.Size = UDim2.new(0,157.5,0,40) | |
| 1510 | Chattext.Font = 'SourceSans' | |
| 1511 | Chattext.FontSize = 'Size12' | |
| 1512 | Chattext.Text = 'Beter chat ^-^ ' | |
| 1513 | Chattext.BackgroundColor3 = Color3.new(255,255,255) | |
| 1514 | Chattext.TextColor3 = Color3.new(0,0,0) | |
| 1515 | Chattext.TextWrapped = true | |
| 1516 | Chattext.BorderColor3 = Color3.new(97/255,97/255,97/255) | |
| 1517 | ||
| 1518 | local God = Instance.new('TextButton', Body)
| |
| 1519 | God.Name = 'God' | |
| 1520 | God.BackgroundColor3 = Color3.new(21/255,142/255,255) | |
| 1521 | God.BackgroundTransparency = 0 | |
| 1522 | God.BorderSizePixel = 2 | |
| 1523 | God.Position = UDim2.new(0,10,0,50) | |
| 1524 | God.Size = UDim2.new(0,57.5,0,30) -- 135/2 = 57,5 | |
| 1525 | God.Font = 'SourceSansBold' | |
| 1526 | God.FontSize = 'Size18' | |
| 1527 | God.Text = 'Skin col' | |
| 1528 | God.TextColor3 = Color3.new(255,255,255) | |
| 1529 | God.TextWrapped = true | |
| 1530 | God.BorderColor3 = Color3.new(97/255,97/255,97/255) | |
| 1531 | God.TextStrokeTransparency = 1 | |
| 1532 | -- ===================================================================== | |
| 1533 | local Saypress = God:Clone() | |
| 1534 | Saypress.Name = 'Saypress' | |
| 1535 | Saypress.Parent = Body | |
| 1536 | Saypress.Position = UDim2.new(0,285.5,0,-35) | |
| 1537 | Saypress.Text = 'i do nothing' | |
| 1538 | - | Saypress.Text = 'Say' |
| 1538 | + | |
| 1539 | -- ===================================================================== | |
| 1540 | local TpTo = God:Clone() | |
| 1541 | TpTo.Name = 'TpTo' | |
| 1542 | TpTo.Parent = Body | |
| 1543 | TpTo.Position = UDim2.new(0,468.5,0,10) | |
| 1544 | TpTo.Text = 'Play' | |
| 1545 | TpTo.BackgroundColor3 = Color3.new(.5,1,.5) | |
| 1546 | -- ===================================================================== | |
| 1547 | local KillPlr = God:Clone() | |
| 1548 | KillPlr.Name = 'Shirtcol' | |
| 1549 | KillPlr.Parent = Body | |
| 1550 | KillPlr.Position = UDim2.new(0,10,0,90) | |
| 1551 | KillPlr.Text = 'Shirt col' | |
| 1552 | KillPlr.Size = UDim2.new(0,130,0,30) | |
| 1553 | -- ===================================================================== | |
| 1554 | local Haircol = God:Clone() | |
| 1555 | Haircol.Name = 'Haircol' | |
| 1556 | Haircol.Parent = Body | |
| 1557 | Haircol.Position = UDim2.new(0,82.5,0,50) | |
| 1558 | Haircol.Text = 'Hair col' | |
| 1559 | -- ===================================================================== 164 | |
| 1560 | ||
| 1561 | local TpMe = God:Clone() | |
| 1562 | TpMe.Name = 'Hat' | |
| 1563 | TpMe.Parent = Body | |
| 1564 | TpMe.Position = UDim2.new(0,164,0,90) | |
| 1565 | TpMe.Text = 'Hat 1' | |
| 1566 | TpMe.Size = UDim2.new(0,57.5,0,30) | |
| 1567 | TpMe.FontSize = 'Size18' | |
| 1568 | -- ===================================================================== | |
| 1569 | local TpMe2 = God:Clone() | |
| 1570 | TpMe2.Name = 'Hair' | |
| 1571 | TpMe2.Parent = Body | |
| 1572 | TpMe2.Position = UDim2.new(0,236.5,0,50) | |
| 1573 | TpMe2.Text = 'Hair 1' | |
| 1574 | TpMe2.Size = UDim2.new(0,57.5,0,30) | |
| 1575 | TpMe2.FontSize = 'Size18' | |
| 1576 | -- ===================================================================== | |
| 1577 | local G36K = God:Clone() | |
| 1578 | G36K.Name = 'SpawnG36k' | |
| 1579 | G36K.Parent = Body | |
| 1580 | G36K.Position = UDim2.new(0,162,0,10) | |
| 1581 | G36K.Text = 'begone now' | |
| 1582 | - | G36K.Text = 'Idle Pose' |
| 1582 | + | |
| 1583 | G36K.BackgroundColor3 = Color3.new(1,.5,.5) | |
| 1584 | G36K.FontSize = 'Size28' | |
| 1585 | -- ===================================================================== | |
| 1586 | local Tail = God:Clone() | |
| 1587 | Tail.Name = 'Tail' | |
| 1588 | Tail.Parent = Body | |
| 1589 | Tail.Position = UDim2.new(0,164,0,50) | |
| 1590 | Tail.Text = 'Tail 0' | |
| 1591 | -- ===================================================================== | |
| 1592 | local Torso2 = God:Clone() | |
| 1593 | Torso2.Name = 'Hair' | |
| 1594 | Torso2.Parent = Body | |
| 1595 | Torso2.Position = UDim2.new(0,236.5,0,90) | |
| 1596 | Torso2.Text = 'Torso 2' | |
| 1597 | Torso2.Size = UDim2.new(0,57.5,0,30) | |
| 1598 | Torso2.FontSize = 'Size18' | |
| 1599 | -- ===================================================================== | |
| 1600 | local Bkit = God:Clone() | |
| 1601 | Bkit.Name = 'sin' | |
| 1602 | - | Bkit.Name = 'Bkit' |
| 1602 | + | |
| 1603 | Bkit.Position = UDim2.new(0,164,0,130) | |
| 1604 | Bkit.Text = 'sin 0' | |
| 1605 | - | Bkit.Text = 'Bkit 0' |
| 1605 | + | |
| 1606 | Bkit.FontSize = 'Size18' | |
| 1607 | -- ===================================================================== | |
| 1608 | local Mouth = God:Clone() | |
| 1609 | Mouth.Name = 'Mouth' | |
| 1610 | Mouth.Parent = Body | |
| 1611 | Mouth.Position = UDim2.new(0,164,0,170) | |
| 1612 | Mouth.Text = 'Mouth 2' | |
| 1613 | Mouth.FontSize = 'Size18' | |
| 1614 | -- ===================================================================== (0,318.5,0,10) | |
| 1615 | local Eyes = God:Clone() | |
| 1616 | Eyes.Name = 'Eyes' | |
| 1617 | Eyes.Parent = Body | |
| 1618 | Eyes.Position = UDim2.new(0,236,0,130) | |
| 1619 | Eyes.Text = 'Eye 3' | |
| 1620 | Eyes.FontSize = 'Size18' | |
| 1621 | -- =====================================================================(0,391,0,10) | |
| 1622 | local mask = God:Clone() | |
| 1623 | mask.Name = 'mask' | |
| 1624 | mask.Parent = Body | |
| 1625 | mask.Position = UDim2.new(0,236,0,170) | |
| 1626 | mask.Text = 'NO' | |
| 1627 | - | mask.Text = 'Shy' |
| 1627 | + | |
| 1628 | mask.BackgroundColor3 = Color3.new(1,.5,.5) | |
| 1629 | -- ===================================================================== | |
| 1630 | local Shirtset = God:Clone() | |
| 1631 | Shirtset.Name = 'Shirtset' | |
| 1632 | Shirtset.Parent = Body | |
| 1633 | Shirtset.Position = UDim2.new(0,82.5,0,130) | |
| 1634 | Shirtset.Text = 'Set' | |
| 1635 | -- ===================================================================== | |
| 1636 | local Pantsset = God:Clone() | |
| 1637 | Pantsset.Name = 'Pantsset' | |
| 1638 | Pantsset.Parent = Body | |
| 1639 | Pantsset.Position = UDim2.new(0,82.5,0,170) | |
| 1640 | Pantsset.Text = 'Set' | |
| 1641 | ||
| 1642 | -- ===================================================================== 81,5 | |
| 1643 | local Bunny = God:Clone() | |
| 1644 | Bunny.Name = 'this' | |
| 1645 | - | Bunny.Name = 'Bunny' |
| 1645 | + | |
| 1646 | Bunny.Position = UDim2.new(0,318.5,0,50) | |
| 1647 | Bunny.Text = 'this' | |
| 1648 | - | Bunny.Text = 'Bunny' |
| 1648 | + | |
| 1649 | local Noob = God:Clone() | |
| 1650 | Noob.Name = 'is' | |
| 1651 | - | Noob.Name = 'Noob' |
| 1651 | + | |
| 1652 | Noob.Position = UDim2.new(0,318.5,0,90) | |
| 1653 | Noob.Text = 'is' | |
| 1654 | - | Noob.Text = 'Noob' |
| 1654 | + | |
| 1655 | local Kitty = God:Clone() | |
| 1656 | Kitty.Name = 'cringe' | |
| 1657 | - | Kitty.Name = 'Kitty' |
| 1657 | + | |
| 1658 | Kitty.Position = UDim2.new(0,318.5,0,130) | |
| 1659 | Kitty.Text = 'cringe' | |
| 1660 | - | Kitty.Text = 'Kitty' |
| 1660 | + | |
| 1661 | ||
| 1662 | ||
| 1663 | ||
| 1664 | ||
| 1665 | ||
| 1666 | ||
| 1667 | ||
| 1668 | ||
| 1669 | ||
| 1670 | ||
| 1671 | ||
| 1672 | ||
| 1673 | -- ********************************************************************* | |
| 1674 | ||
| 1675 | Saypress.MouseButton1Down:connect(function() | |
| 1676 | local ChatService = game:GetService("Chat")
| |
| 1677 | ChatService:Chat(char.Head, "" .. Chattext.Text) | |
| 1678 | end) | |
| 1679 | ||
| 1680 | ||
| 1681 | ||
| 1682 | ||
| 1683 | ||
| 1684 | ||
| 1685 | ||
| 1686 | ||
| 1687 | ||
| 1688 | God.MouseButton1Down:connect(function() | |
| 1689 | BC.HeadColor = BrickColor.new(PlayerName.Text) | |
| 1690 | BC.LeftArmColor = BrickColor.new(PlayerName.Text) | |
| 1691 | BC.LeftLegColor = BrickColor.new(PlayerName.Text) | |
| 1692 | BC.RightArmColor = BrickColor.new(PlayerName.Text) | |
| 1693 | BC.RightLegColor = BrickColor.new(PlayerName.Text) | |
| 1694 | pn3.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1695 | pn4.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1696 | skin.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1697 | end) | |
| 1698 | -- ===================================================================== | |
| 1699 | KillPlr.MouseButton1Down:connect(function() | |
| 1700 | pn.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1701 | p.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1702 | pn0.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1703 | BC.TorsoColor = BrickColor.new(PlayerName.Text) | |
| 1704 | hat2.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1705 | hat3.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1706 | pn5.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1707 | pn7.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1708 | pn8.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1709 | pn9.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1710 | tail3.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1711 | end) | |
| 1712 | -- ===================================================================== | |
| 1713 | TpTo.MouseButton1Down:connect(function() | |
| 1714 | if Playing == false and Pressed == false then | |
| 1715 | TpTo.BackgroundColor3 = Color3.new(1,.5,.5) | |
| 1716 | TpTo.Text = 'Stop' | |
| 1717 | Pressed = true | |
| 1718 | radio.Transparency = 0 | |
| 1719 | GlowParticle.Transparency = NumberSequence.new(.3,.8) | |
| 1720 | GlowParticle2.Transparency = NumberSequence.new(.3,.8) | |
| 1721 | GlowParticle3.Transparency = NumberSequence.new(.3,.8) | |
| 1722 | wait() | |
| 1723 | sound:Play() | |
| 1724 | Playing = true | |
| 1725 | end | |
| 1726 | if Playing == true and Pressed == false then | |
| 1727 | TpTo.BackgroundColor3 = Color3.new(.5,1,.5) | |
| 1728 | TpTo.Text = 'Play' | |
| 1729 | Pressed = true | |
| 1730 | radio.Transparency = 1 | |
| 1731 | GlowParticle.Transparency = NumberSequence.new(1) | |
| 1732 | GlowParticle2.Transparency = NumberSequence.new(1) | |
| 1733 | GlowParticle3.Transparency = NumberSequence.new(1) | |
| 1734 | wait() | |
| 1735 | sound:Stop() | |
| 1736 | Playing = false | |
| 1737 | end | |
| 1738 | wait() | |
| 1739 | Pressed = false | |
| 1740 | end) | |
| 1741 | -- ===================================================================== | |
| 1742 | TpMe.MouseButton1Down:connect(function() | |
| 1743 | if Hat1 == true and Pressed == false then | |
| 1744 | TpMe.Text = 'Hat 2' | |
| 1745 | pn0.Transparency = 1 | |
| 1746 | hat2.Transparency = 0 | |
| 1747 | Pressed = true | |
| 1748 | wait() | |
| 1749 | Hat1 = false | |
| 1750 | Hat2 = true | |
| 1751 | end | |
| 1752 | if Hat2 == true and Pressed == false then | |
| 1753 | TpMe.Text = 'Hat 3' | |
| 1754 | hat2.Transparency = 1 | |
| 1755 | hat3.Transparency = 0 | |
| 1756 | Pressed = true | |
| 1757 | wait() | |
| 1758 | Hat2 = false | |
| 1759 | Hat3 = true | |
| 1760 | end | |
| 1761 | if Hat3 == true and Pressed == false then | |
| 1762 | TpMe.Text = 'Hat 0' | |
| 1763 | hat3.Transparency = 1 | |
| 1764 | Pressed = true | |
| 1765 | wait() | |
| 1766 | Hat3 = false | |
| 1767 | Hat0 = true | |
| 1768 | end | |
| 1769 | if Hat0 == true and Pressed == false then | |
| 1770 | TpMe.Text = 'Hat 1' | |
| 1771 | pn0.Transparency = 0 | |
| 1772 | Pressed = true | |
| 1773 | wait() | |
| 1774 | Hat3 = false | |
| 1775 | Hat1 = true | |
| 1776 | end | |
| 1777 | wait() | |
| 1778 | Pressed = false | |
| 1779 | end) | |
| 1780 | -- ===================================================================== | |
| 1781 | G36K.MouseButton1Down:connect(function() | |
| 1782 | if Anim2 == false and Pressed == false then | |
| 1783 | G36K.BackgroundColor3 = Color3.new(1,.5,.5) | |
| 1784 | Pressed = true | |
| 1785 | wait() | |
| 1786 | Anim2 = true | |
| 1787 | end | |
| 1788 | if Anim2 == true and Pressed == false then | |
| 1789 | G36K.BackgroundColor3 = Color3.new(.5,1,.5) | |
| 1790 | Pressed = true | |
| 1791 | wait() | |
| 1792 | Anim2 = false | |
| 1793 | end | |
| 1794 | wait() | |
| 1795 | Pressed = false | |
| 1796 | end) | |
| 1797 | -- ===================================================================== | |
| 1798 | TpMe2.MouseButton1Down:connect(function() | |
| 1799 | if Hair1 == true and Pressed == false then | |
| 1800 | TpMe2.Text = 'Hair 2' | |
| 1801 | Hood.Transparency = 1 | |
| 1802 | pn6.Transparency = 1 | |
| 1803 | hair2.Transparency = 0 | |
| 1804 | Pressed = true | |
| 1805 | wait() | |
| 1806 | Hair1 = false | |
| 1807 | Hair2 = true | |
| 1808 | end | |
| 1809 | if Hair2 == true and Pressed == false then | |
| 1810 | TpMe2.Text = 'Hair 3' | |
| 1811 | Hood.Transparency = 0 | |
| 1812 | pn6.Transparency = 1 | |
| 1813 | hair2.Transparency = 1 | |
| 1814 | Pressed = true | |
| 1815 | wait() | |
| 1816 | Hair2 = false | |
| 1817 | Hair3 = true | |
| 1818 | end | |
| 1819 | if Hair3 == true and Pressed == false then | |
| 1820 | TpMe2.Text = 'Hair 0' | |
| 1821 | Hood.Transparency = 1 | |
| 1822 | pn6.Transparency = 1 | |
| 1823 | hair2.Transparency = 1 | |
| 1824 | Pressed = true | |
| 1825 | wait() | |
| 1826 | Hair3 = false | |
| 1827 | Hair0 = true | |
| 1828 | end | |
| 1829 | if Hair0 == true and Pressed == false then | |
| 1830 | TpMe2.Text = 'Hair 1' | |
| 1831 | Hood.Transparency = 0 | |
| 1832 | pn6.Transparency = 0 | |
| 1833 | hair2.Transparency = 0 | |
| 1834 | Pressed = true | |
| 1835 | wait() | |
| 1836 | Hair0 = false | |
| 1837 | Hair1 = true | |
| 1838 | end | |
| 1839 | wait() | |
| 1840 | Pressed = false | |
| 1841 | end) | |
| 1842 | -- ===================================================================== | |
| 1843 | Haircol.MouseButton1Down:connect(function() | |
| 1844 | hair2.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1845 | Hood.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1846 | pn6.BrickColor = BrickColor.new(PlayerName.Text) | |
| 1847 | end) | |
| 1848 | -- ===================================================================== | |
| 1849 | Tail.MouseButton1Down:connect(function() | |
| 1850 | if Tail1 == true and Pressed == false then | |
| 1851 | Tail.Text = 'Tail 2' | |
| 1852 | pn5.Transparency = 1 | |
| 1853 | pn7.Transparency = 1 | |
| 1854 | pn8.Transparency = 1 | |
| 1855 | pn9.Transparency = 1 | |
| 1856 | tail2.Transparency = 0 | |
| 1857 | Pressed = true | |
| 1858 | wait() | |
| 1859 | Tail1 = false | |
| 1860 | Tail2 = true | |
| 1861 | end | |
| 1862 | if Tail2 == true and Pressed == false then | |
| 1863 | Tail.Text = 'Tail 3' | |
| 1864 | tail2.Transparency = 1 | |
| 1865 | tail3.Transparency = 0 | |
| 1866 | Pressed = true | |
| 1867 | wait() | |
| 1868 | Tail2 = false | |
| 1869 | Tail3 = true | |
| 1870 | end | |
| 1871 | if Tail3 == true and Pressed == false then | |
| 1872 | Tail.Text = 'Tail 0' | |
| 1873 | tail3.Transparency = 1 | |
| 1874 | Pressed = true | |
| 1875 | wait() | |
| 1876 | Tail3 = false | |
| 1877 | Tail0 = true | |
| 1878 | end | |
| 1879 | if Tail0 == true and Pressed == false then | |
| 1880 | Tail.Text = 'Tail 1' | |
| 1881 | pn5.Transparency = 0 | |
| 1882 | pn7.Transparency = 0 | |
| 1883 | pn8.Transparency = 0 | |
| 1884 | pn9.Transparency = 0 | |
| 1885 | Pressed = true | |
| 1886 | wait() | |
| 1887 | Tail0 = false | |
| 1888 | Tail1 = true | |
| 1889 | end | |
| 1890 | wait() | |
| 1891 | Pressed = false | |
| 1892 | end) | |
| 1893 | -- ===================================================================== | |
| 1894 | Torso2.MouseButton1Down:connect(function() | |
| 1895 | if torso1 == true and Pressed == false then | |
| 1896 | Pressed = true | |
| 1897 | M69.MeshId = "rbxassetid://456901040" | |
| 1898 | M69.Scale = Vector3.new( 1, 1, 1) | |
| 1899 | Torso2.Text = 'Torso 2' | |
| 1900 | wait() | |
| 1901 | torso1 = false | |
| 1902 | torso2 = true | |
| 1903 | end | |
| 1904 | if torso2 == true and Pressed == false then | |
| 1905 | Pressed = true | |
| 1906 | M69.MeshId = "rbxassetid://48112070" | |
| 1907 | M69.Scale = Vector3.new( 1.093, 1, 1) | |
| 1908 | Torso2.Text = 'Torso 1' | |
| 1909 | wait() | |
| 1910 | torso1 = true | |
| 1911 | torso2 = false | |
| 1912 | end | |
| 1913 | wait() | |
| 1914 | Pressed = false | |
| 1915 | end) | |
| 1916 | -- ===================================================================== | |
| 1917 | Bkit.MouseButton1Down:connect(function() | |
| 1918 | if bkit1 == true and Pressed == false then | |
| 1919 | Pressed = true | |
| 1920 | p.Transparency = 0 | |
| 1921 | pn.Transparency = 0 | |
| 1922 | pn3.Transparency = 1 | |
| 1923 | pn4.Transparency = 1 | |
| 1924 | skin.Transparency = 1 | |
| 1925 | Bkit.Text = 'sin 2' | |
| 1926 | - | Bkit.Text = 'Bkit 2' |
| 1926 | + | |
| 1927 | bkit1 = false | |
| 1928 | bkit2 = true | |
| 1929 | end | |
| 1930 | if bkit2 == true and Pressed == false then | |
| 1931 | Pressed = true | |
| 1932 | p.Transparency = 1 | |
| 1933 | pn.Transparency = 1 | |
| 1934 | pn3.Transparency = 1 | |
| 1935 | pn4.Transparency = 1 | |
| 1936 | skin.Transparency = 1 | |
| 1937 | Bkit.Text = 'sin 0' | |
| 1938 | - | Bkit.Text = 'Bkit 0' |
| 1938 | + | |
| 1939 | bkit2 = false | |
| 1940 | bkit0 = true | |
| 1941 | end | |
| 1942 | if bkit0 == true and Pressed == false then | |
| 1943 | Pressed = true | |
| 1944 | p.Transparency = 0 | |
| 1945 | pn.Transparency = 0 | |
| 1946 | pn3.Transparency = 0 | |
| 1947 | pn4.Transparency = 0 | |
| 1948 | skin.Transparency = 0 | |
| 1949 | Bkit.Text = 'sin 1' | |
| 1950 | - | Bkit.Text = 'Bkit 1' |
| 1950 | + | |
| 1951 | bkit0 = false | |
| 1952 | bkit1 = true | |
| 1953 | end | |
| 1954 | wait() | |
| 1955 | Pressed = false | |
| 1956 | end) | |
| 1957 | -- ===================================================================== | |
| 1958 | Mouth.MouseButton1Down:connect(function() | |
| 1959 | ----2----- | |
| 1960 | if mouth1 == true and Pressed == false then | |
| 1961 | Mouth.Text = 'Mouth 2' | |
| 1962 | newface.Texture = "rbxassetid://186681690" | |
| 1963 | Orbd.Transparency = 1 | |
| 1964 | Pressed = true | |
| 1965 | wait() | |
| 1966 | mouth1 = false | |
| 1967 | mouth2 = true | |
| 1968 | end | |
| 1969 | ----3----- | |
| 1970 | if mouth2 == true and Pressed == false then | |
| 1971 | Mouth.Text = 'Mouth 3' | |
| 1972 | newface.Texture = "rbxassetid://322781877" | |
| 1973 | Orbd.Transparency = 1 | |
| 1974 | Pressed = true | |
| 1975 | wait() | |
| 1976 | mouth2 = false | |
| 1977 | mouth3 = true | |
| 1978 | end | |
| 1979 | ----4----- | |
| 1980 | if mouth3 == true and Pressed == false then | |
| 1981 | Mouth.Text = 'Mouth 4' | |
| 1982 | newface.Texture = "rbxassetid://186682603" | |
| 1983 | Orbd.Transparency = 1 | |
| 1984 | Pressed = true | |
| 1985 | wait() | |
| 1986 | mouth3 = false | |
| 1987 | mouth4 = true | |
| 1988 | end | |
| 1989 | ----5----- | |
| 1990 | if mouth4 == true and Pressed == false then | |
| 1991 | Mouth.Text = 'Mouth 5' | |
| 1992 | newface.Texture = "rbxassetid://133379869" | |
| 1993 | Orbd.Transparency = 1 | |
| 1994 | Pressed = true | |
| 1995 | wait() | |
| 1996 | mouth4 = false | |
| 1997 | mouth5 = true | |
| 1998 | end | |
| 1999 | ----6----- | |
| 2000 | if mouth5 == true and Pressed == false then | |
| 2001 | Mouth.Text = 'Mouth 6' | |
| 2002 | newface.Texture = "rbxassetid://186683091" | |
| 2003 | Orbd.Transparency = 1 | |
| 2004 | Pressed = true | |
| 2005 | wait() | |
| 2006 | mouth5 = false | |
| 2007 | mouth6 = true | |
| 2008 | end | |
| 2009 | ----7----- | |
| 2010 | if mouth6 == true and Pressed == false then | |
| 2011 | Mouth.Text = 'Mouth 7' | |
| 2012 | newface.Texture = "rbxassetid://186682277" | |
| 2013 | Orbd.Transparency = 1 | |
| 2014 | Pressed = true | |
| 2015 | wait() | |
| 2016 | mouth6 = false | |
| 2017 | mouth7 = true | |
| 2018 | end | |
| 2019 | ----1----- | |
| 2020 | if mouth7 == true and Pressed == false then | |
| 2021 | Mouth.Text = 'Mouth 1' | |
| 2022 | newface.Texture = "rbxassetid://" | |
| 2023 | Orbd.Transparency = 0 | |
| 2024 | Pressed = true | |
| 2025 | wait() | |
| 2026 | mouth6 = false | |
| 2027 | mouth1 = true | |
| 2028 | end | |
| 2029 | ---------- | |
| 2030 | wait() | |
| 2031 | Pressed = false | |
| 2032 | end) | |
| 2033 | -- ===================================================================== | |
| 2034 | Eyes.MouseButton1Down:connect(function() | |
| 2035 | if eye3 == true and Pressed == false then | |
| 2036 | Pressed = true | |
| 2037 | char.Head.face.Texture = "rbxassetid://176204308" | |
| 2038 | Eyes.Text = 'Eye 1' | |
| 2039 | wait() | |
| 2040 | eye3 = false | |
| 2041 | eye1 = true | |
| 2042 | end | |
| 2043 | if eye1 == true and Pressed == false then | |
| 2044 | Pressed = true | |
| 2045 | char.Head.face.Texture = "rbxassetid://176210835" | |
| 2046 | Eyes.Text = 'Eye 2' | |
| 2047 | wait() | |
| 2048 | eye1 = false | |
| 2049 | eye2 = true | |
| 2050 | end | |
| 2051 | if eye2 == true and Pressed == false then | |
| 2052 | Pressed = true | |
| 2053 | char.Head.face.Texture = "rbxassetid://176206791" | |
| 2054 | Eyes.Text = 'Eye 3' | |
| 2055 | wait() | |
| 2056 | eye2 = false | |
| 2057 | eye3 = true | |
| 2058 | end | |
| 2059 | wait() | |
| 2060 | Pressed = false | |
| 2061 | end) | |
| 2062 | -- ===================================================================== | |
| 2063 | mask.MouseButton1Down:connect(function() | |
| 2064 | if MaskOn == true and Pressed == false then | |
| 2065 | Mask.Transparency = 1 | |
| 2066 | Pressed = true | |
| 2067 | mask.BackgroundColor3 = Color3.new(1,.5,.5) | |
| 2068 | wait() | |
| 2069 | MaskOn = false | |
| 2070 | MaskOff = true | |
| 2071 | end | |
| 2072 | if MaskOff == true and Pressed == false then | |
| 2073 | Mask.Transparency = 0 | |
| 2074 | Pressed = true | |
| 2075 | mask.BackgroundColor3 = Color3.new(.5,1,.5) | |
| 2076 | wait() | |
| 2077 | MaskOn = true | |
| 2078 | MaskOff = false | |
| 2079 | end | |
| 2080 | wait() | |
| 2081 | Pressed = false | |
| 2082 | end) | |
| 2083 | -- ===================================================================== | |
| 2084 | Shirtset.MouseButton1Down:connect(function() | |
| 2085 | char049.Shirt.ShirtTemplate = "rbxassetid://" .. ColTex3.Text | |
| 2086 | end) | |
| 2087 | -- ===================================================================== | |
| 2088 | Pantsset.MouseButton1Down:connect(function() | |
| 2089 | char049.Pants.PantsTemplate = "rbxassetid://" .. ColTex4.Text | |
| 2090 | end) | |
| 2091 | -- ===================================================================== | |
| 2092 | Bunny.MouseButton1Down:connect(function() | |
| 2093 | -------------- | |
| 2094 | MaskOn = true | |
| 2095 | MaskOff = false | |
| 2096 | -------------- | |
| 2097 | Anim2 = false | |
| 2098 | -------------- | |
| 2099 | eye1 = true | |
| 2100 | eye2 = false | |
| 2101 | eye3 = false | |
| 2102 | -------------- | |
| 2103 | mouth1 = false | |
| 2104 | mouth2 = false | |
| 2105 | mouth3 = false | |
| 2106 | mouth4 = true | |
| 2107 | mouth5 = false | |
| 2108 | mouth6 = false | |
| 2109 | mouth7 = false | |
| 2110 | -------------- | |
| 2111 | bkit0 = false | |
| 2112 | bkit1 = true | |
| 2113 | bkit2 = false | |
| 2114 | -------------- | |
| 2115 | torso1 = true | |
| 2116 | torso2 = false | |
| 2117 | -------------- | |
| 2118 | Tail0 = false | |
| 2119 | Tail1 = false | |
| 2120 | Tail2 = true | |
| 2121 | Tail3 = false | |
| 2122 | -------------- | |
| 2123 | Hair0 = false | |
| 2124 | Hair1 = false | |
| 2125 | Hair2 = true | |
| 2126 | Hair3 = false | |
| 2127 | -------------- | |
| 2128 | Hat0 = false | |
| 2129 | Hat1 = false | |
| 2130 | Hat2 = true | |
| 2131 | Hat3 = false | |
| 2132 | -------------- | |
| 2133 | char.Head.face.Texture = "rbxassetid://176204308" | |
| 2134 | Eyes.Text = 'Eye 1' | |
| 2135 | -------------- | |
| 2136 | Mouth.Text = 'Mouth 4' | |
| 2137 | newface.Texture = "rbxassetid://186682603" | |
| 2138 | Orbd.Transparency = 1 | |
| 2139 | -------------- | |
| 2140 | p.Transparency = 0 | |
| 2141 | pn.Transparency = 0 | |
| 2142 | pn3.Transparency = 0 | |
| 2143 | pn4.Transparency = 0 | |
| 2144 | skin.Transparency = 0 | |
| 2145 | Bkit.Text = 'SiIn 1' | |
| 2146 | - | Bkit.Text = 'Bkit 1' |
| 2146 | + | |
| 2147 | M69.MeshId = "rbxassetid://48112070" | |
| 2148 | M69.Scale = Vector3.new( 1.093, 1, 1) | |
| 2149 | Torso2.Text = 'Torso 1' | |
| 2150 | -------------- | |
| 2151 | Tail.Text = 'Tail 2' | |
| 2152 | pn5.Transparency = 1 | |
| 2153 | pn7.Transparency = 1 | |
| 2154 | pn8.Transparency = 1 | |
| 2155 | pn9.Transparency = 1 | |
| 2156 | tail2.Transparency = 0 | |
| 2157 | tail3.Transparency = 1 | |
| 2158 | -------------- | |
| 2159 | hair2.BrickColor = BrickColor.new("Cool yellow")
| |
| 2160 | Hood.BrickColor = BrickColor.new("Cool yellow")
| |
| 2161 | pn6.BrickColor = BrickColor.new("Cool yellow")
| |
| 2162 | -------------- | |
| 2163 | TpMe2.Text = 'Hair 2' | |
| 2164 | Hood.Transparency = 1 | |
| 2165 | pn6.Transparency = 1 | |
| 2166 | hair2.Transparency = 0 | |
| 2167 | -------------- | |
| 2168 | TpMe.Text = 'Hat 2' | |
| 2169 | pn0.Transparency = 1 | |
| 2170 | hat2.Transparency = 0 | |
| 2171 | hat3.Transparency = 1 | |
| 2172 | -------------- | |
| 2173 | pn.BrickColor = BrickColor.new("Really black")
| |
| 2174 | p.BrickColor = BrickColor.new("Really black")
| |
| 2175 | pn0.BrickColor = BrickColor.new("Really black")
| |
| 2176 | BC.TorsoColor = BrickColor.new("Really black")
| |
| 2177 | hat2.BrickColor = BrickColor.new("Really black")
| |
| 2178 | hat3.BrickColor = BrickColor.new("Really black")
| |
| 2179 | pn5.BrickColor = BrickColor.new("Really black")
| |
| 2180 | pn7.BrickColor = BrickColor.new("Really black")
| |
| 2181 | pn8.BrickColor = BrickColor.new("Really black")
| |
| 2182 | pn9.BrickColor = BrickColor.new("Really black")
| |
| 2183 | tail3.BrickColor = BrickColor.new("Really black")
| |
| 2184 | -------------- | |
| 2185 | BC.HeadColor = BrickColor.new("Pastel brown")
| |
| 2186 | BC.LeftArmColor = BrickColor.new("Pastel brown")
| |
| 2187 | BC.LeftLegColor = BrickColor.new("Pastel brown")
| |
| 2188 | BC.RightArmColor = BrickColor.new("Pastel brown")
| |
| 2189 | BC.RightLegColor = BrickColor.new("Pastel brown")
| |
| 2190 | pn3.BrickColor = BrickColor.new("Pastel brown")
| |
| 2191 | pn4.BrickColor = BrickColor.new("Pastel brown")
| |
| 2192 | skin.BrickColor = BrickColor.new("Pastel brown")
| |
| 2193 | -------------- | |
| 2194 | char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=147949556" | |
| 2195 | char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=145038586" | |
| 2196 | -------------- | |
| 2197 | Mask.Transparency = 0 | |
| 2198 | mask.BackgroundColor3 = Color3.new(.5,1,.5) | |
| 2199 | -------------- | |
| 2200 | G36K.BackgroundColor3 = Color3.new(.5,1,.5) | |
| 2201 | end) | |
| 2202 | -- ===================================================================== | |
| 2203 | ||
| 2204 | Noob.MouseButton1Down:connect(function() | |
| 2205 | -------------- | |
| 2206 | MaskOn = true | |
| 2207 | MaskOff = false | |
| 2208 | -------------- | |
| 2209 | Anim2 = true | |
| 2210 | -------------- | |
| 2211 | eye1 = false | |
| 2212 | eye2 = false | |
| 2213 | eye3 = true | |
| 2214 | -------------- | |
| 2215 | mouth1 = false | |
| 2216 | mouth2 = true | |
| 2217 | mouth3 = false | |
| 2218 | mouth4 = false | |
| 2219 | mouth5 = false | |
| 2220 | mouth6 = false | |
| 2221 | mouth7 = false | |
| 2222 | -------------- | |
| 2223 | bkit0 = true | |
| 2224 | bkit1 = false | |
| 2225 | bkit2 = false | |
| 2226 | -------------- | |
| 2227 | torso1 = false | |
| 2228 | torso2 = true | |
| 2229 | -------------- | |
| 2230 | Tail0 = true | |
| 2231 | Tail1 = false | |
| 2232 | Tail2 = false | |
| 2233 | Tail3 = false | |
| 2234 | -------------- | |
| 2235 | Hair0 = true | |
| 2236 | Hair1 = false | |
| 2237 | Hair2 = false | |
| 2238 | Hair3 = false | |
| 2239 | -------------- | |
| 2240 | Hat0 = true | |
| 2241 | Hat1 = false | |
| 2242 | Hat2 = false | |
| 2243 | Hat3 = false | |
| 2244 | -------------- | |
| 2245 | char.Head.face.Texture = "rbxassetid://176206791" | |
| 2246 | Eyes.Text = 'Eye 3' | |
| 2247 | -------------- | |
| 2248 | Mouth.Text = 'Mouth 2' | |
| 2249 | newface.Texture = "rbxassetid://186681690" | |
| 2250 | Orbd.Transparency = 1 | |
| 2251 | -------------- | |
| 2252 | p.Transparency = 1 | |
| 2253 | pn.Transparency = 1 | |
| 2254 | pn3.Transparency = 1 | |
| 2255 | pn4.Transparency = 1 | |
| 2256 | skin.Transparency = 1 | |
| 2257 | Bkit.Text = 'Sin 0' | |
| 2258 | - | Bkit.Text = 'Bkit 0' |
| 2258 | + | |
| 2259 | M69.MeshId = "rbxassetid://456901040" | |
| 2260 | M69.Scale = Vector3.new( 1, 1, 1) | |
| 2261 | Torso2.Text = 'Torso 2' | |
| 2262 | -------------- | |
| 2263 | Tail.Text = 'Tail 0' | |
| 2264 | pn5.Transparency = 1 | |
| 2265 | pn7.Transparency = 1 | |
| 2266 | pn8.Transparency = 1 | |
| 2267 | pn9.Transparency = 1 | |
| 2268 | tail2.Transparency = 1 | |
| 2269 | tail3.Transparency = 1 | |
| 2270 | -------------- | |
| 2271 | hair2.BrickColor = BrickColor.new("Black")
| |
| 2272 | Hood.BrickColor = BrickColor.new("Black")
| |
| 2273 | pn6.BrickColor = BrickColor.new("Black")
| |
| 2274 | -------------- | |
| 2275 | TpMe2.Text = 'Hair 0' | |
| 2276 | Hood.Transparency = 1 | |
| 2277 | pn6.Transparency = 1 | |
| 2278 | hair2.Transparency = 1 | |
| 2279 | -------------- | |
| 2280 | TpMe.Text = 'Hat 0' | |
| 2281 | pn0.Transparency = 1 | |
| 2282 | hat2.Transparency = 1 | |
| 2283 | hat3.Transparency = 1 | |
| 2284 | -------------- | |
| 2285 | pn.BrickColor = BrickColor.new("Deep blue")
| |
| 2286 | p.BrickColor = BrickColor.new("Deep blue")
| |
| 2287 | pn0.BrickColor = BrickColor.new("Deep blue")
| |
| 2288 | BC.TorsoColor = BrickColor.new("Deep blue")
| |
| 2289 | hat2.BrickColor = BrickColor.new("Deep blue")
| |
| 2290 | hat3.BrickColor = BrickColor.new("Deep blue")
| |
| 2291 | pn5.BrickColor = BrickColor.new("Deep blue")
| |
| 2292 | pn7.BrickColor = BrickColor.new("Deep blue")
| |
| 2293 | pn8.BrickColor = BrickColor.new("Deep blue")
| |
| 2294 | pn9.BrickColor = BrickColor.new("Deep blue")
| |
| 2295 | tail3.BrickColor = BrickColor.new("Deep blue")
| |
| 2296 | -------------- | |
| 2297 | BC.HeadColor = BrickColor.new("Bright yellow")
| |
| 2298 | BC.LeftArmColor = BrickColor.new("Bright yellow")
| |
| 2299 | BC.LeftLegColor = BrickColor.new("Br. yellowish green")
| |
| 2300 | BC.RightArmColor = BrickColor.new("Bright yellow")
| |
| 2301 | BC.RightLegColor = BrickColor.new("Br. yellowish green")
| |
| 2302 | pn3.BrickColor = BrickColor.new("Bright yellow")
| |
| 2303 | pn4.BrickColor = BrickColor.new("Bright yellow")
| |
| 2304 | skin.BrickColor = BrickColor.new("Bright yellow")
| |
| 2305 | -------------- | |
| 2306 | char049.Shirt.ShirtTemplate = "rbxassetid://" | |
| 2307 | char049.Pants.PantsTemplate = "rbxassetid://" | |
| 2308 | -------------- | |
| 2309 | Mask.Transparency = 1 | |
| 2310 | mask.BackgroundColor3 = Color3.new(1,.5,.5) | |
| 2311 | -------------- | |
| 2312 | G36K.BackgroundColor3 = Color3.new(1,.5,.5) | |
| 2313 | end) | |
| 2314 | ||
| 2315 | -- ===================================================================== | |
| 2316 | Kitty.MouseButton1Down:connect(function() | |
| 2317 | ||
| 2318 | -------------- | |
| 2319 | MaskOn = true | |
| 2320 | MaskOff = false | |
| 2321 | -------------- | |
| 2322 | Anim2 = false | |
| 2323 | -------------- | |
| 2324 | eye1 = false | |
| 2325 | eye2 = true | |
| 2326 | eye3 = false | |
| 2327 | -------------- | |
| 2328 | mouth1 = false | |
| 2329 | mouth2 = false | |
| 2330 | mouth3 = false | |
| 2331 | mouth4 = true | |
| 2332 | mouth5 = false | |
| 2333 | mouth6 = false | |
| 2334 | mouth7 = false | |
| 2335 | -------------- | |
| 2336 | bkit0 = false | |
| 2337 | bkit1 = true | |
| 2338 | bkit2 = false | |
| 2339 | -------------- | |
| 2340 | torso1 = true | |
| 2341 | torso2 = false | |
| 2342 | -------------- | |
| 2343 | Tail0 = false | |
| 2344 | Tail1 = false | |
| 2345 | Tail2 = false | |
| 2346 | Tail3 = true | |
| 2347 | -------------- | |
| 2348 | Hair0 = false | |
| 2349 | Hair1 = true | |
| 2350 | Hair2 = false | |
| 2351 | Hair3 = false | |
| 2352 | -------------- | |
| 2353 | Hat0 = false | |
| 2354 | Hat1 = false | |
| 2355 | Hat2 = false | |
| 2356 | Hat3 = true | |
| 2357 | -------------- | |
| 2358 | char.Head.face.Texture = "rbxassetid://176210835" | |
| 2359 | Eyes.Text = 'Eye 2' | |
| 2360 | -------------- | |
| 2361 | Mouth.Text = 'Mouth 4' | |
| 2362 | newface.Texture = "rbxassetid://186682603" | |
| 2363 | Orbd.Transparency = 1 | |
| 2364 | -------------- | |
| 2365 | p.Transparency = 0 | |
| 2366 | pn.Transparency = 0 | |
| 2367 | pn3.Transparency = 0 | |
| 2368 | pn4.Transparency = 0 | |
| 2369 | skin.Transparency = 0 | |
| 2370 | Bkit.Text = 'sin 1' | |
| 2371 | - | Bkit.Text = 'Bkit 1' |
| 2371 | + | |
| 2372 | M69.MeshId = "rbxassetid://48112070" | |
| 2373 | M69.Scale = Vector3.new( 1.093, 1, 1) | |
| 2374 | Torso2.Text = 'Torso 1' | |
| 2375 | -------------- | |
| 2376 | Tail.Text = 'Tail 3' | |
| 2377 | pn5.Transparency = 1 | |
| 2378 | pn7.Transparency = 1 | |
| 2379 | pn8.Transparency = 1 | |
| 2380 | pn9.Transparency = 1 | |
| 2381 | tail2.Transparency = 1 | |
| 2382 | tail3.Transparency = 0 | |
| 2383 | -------------- | |
| 2384 | hair2.BrickColor = BrickColor.new("White")
| |
| 2385 | Hood.BrickColor = BrickColor.new("White")
| |
| 2386 | pn6.BrickColor = BrickColor.new("White")
| |
| 2387 | -------------- | |
| 2388 | TpMe2.Text = 'Hair 1' | |
| 2389 | Hood.Transparency = 0 | |
| 2390 | pn6.Transparency = 0 | |
| 2391 | hair2.Transparency = 0 | |
| 2392 | -------------- | |
| 2393 | TpMe.Text = 'Hat 3' | |
| 2394 | pn0.Transparency = 1 | |
| 2395 | hat2.Transparency = 1 | |
| 2396 | hat3.Transparency = 0 | |
| 2397 | -------------- | |
| 2398 | pn.BrickColor = BrickColor.new("Really black")
| |
| 2399 | p.BrickColor = BrickColor.new("Really black")
| |
| 2400 | pn0.BrickColor = BrickColor.new("Really black")
| |
| 2401 | BC.TorsoColor = BrickColor.new("Really black")
| |
| 2402 | hat2.BrickColor = BrickColor.new("Really black")
| |
| 2403 | hat3.BrickColor = BrickColor.new("Really black")
| |
| 2404 | pn5.BrickColor = BrickColor.new("Really black")
| |
| 2405 | pn7.BrickColor = BrickColor.new("Really black")
| |
| 2406 | pn8.BrickColor = BrickColor.new("Really black")
| |
| 2407 | pn9.BrickColor = BrickColor.new("Really black")
| |
| 2408 | tail3.BrickColor = BrickColor.new("Really black")
| |
| 2409 | -------------- | |
| 2410 | BC.HeadColor = BrickColor.new("Fossil")
| |
| 2411 | BC.LeftArmColor = BrickColor.new("Fossil")
| |
| 2412 | BC.LeftLegColor = BrickColor.new("Fossil")
| |
| 2413 | BC.RightArmColor = BrickColor.new("Fossil")
| |
| 2414 | BC.RightLegColor = BrickColor.new("Fossil")
| |
| 2415 | pn3.BrickColor = BrickColor.new("Fossil")
| |
| 2416 | pn4.BrickColor = BrickColor.new("Fossil")
| |
| 2417 | skin.BrickColor = BrickColor.new("Fossil")
| |
| 2418 | -------------- | |
| 2419 | char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=147949556" | |
| 2420 | char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=78589488" | |
| 2421 | -------------- | |
| 2422 | Mask.Transparency = 0 | |
| 2423 | mask.BackgroundColor3 = Color3.new(.5,1,.5) | |
| 2424 | -------------- | |
| 2425 | G36K.BackgroundColor3 = Color3.new(.5,1,.5) | |
| 2426 | end) | |
| 2427 | ||
| 2428 | -- ===================================================================== | |
| 2429 | ||
| 2430 | ||
| 2431 | ||
| 2432 | ||
| 2433 | ||
| 2434 | ||
| 2435 | ||
| 2436 | ||
| 2437 | ||
| 2438 | Close.MouseButton1Down:connect(function() | |
| 2439 | if Body.Visible == true then | |
| 2440 | Body.Visible = false | |
| 2441 | Close.Text = '+' | |
| 2442 | Title.FontSize = 'Size24' | |
| 2443 | Pull.Size = UDim2(0,125,0,12.5) | |
| 2444 | elseif Body.Visible == false then | |
| 2445 | Body.Visible = true | |
| 2446 | Close.Text = 'X' | |
| 2447 | Title.FontSize = 'Size48' | |
| 2448 | Graf_f.Size = UDim2(0,500,0,50) | |
| 2449 | end | |
| 2450 | end) | |
| 2451 | ||
| 2452 | ||
| 2453 | ||
| 2454 | ||
| 2455 | ||
| 2456 | --------------------------------------------------------------------------------- | |
| 2457 | ||
| 2458 | ||
| 2459 | ||
| 2460 | ||
| 2461 | ||
| 2462 | ||
| 2463 | ||
| 2464 | ||
| 2465 | local mesh = Instance.new("SpecialMesh",radio)
| |
| 2466 | mesh.MeshId = "http://www.roblox.com/asset/?id=151760030" | |
| 2467 | mesh.TextureId = "rbxassetid://151760072" | |
| 2468 | mesh.Scale = Vector3.new(.7, .7, .7) | |
| 2469 | ||
| 2470 | ||
| 2471 | ||
| 2472 | ||
| 2473 | ||
| 2474 | ||
| 2475 | ||
| 2476 | ||
| 2477 | ||
| 2478 | ||
| 2479 | ||
| 2480 | ||
| 2481 | ||
| 2482 | ||
| 2483 | ||
| 2484 | ||
| 2485 | ColTex2.Changed:connect(function() | |
| 2486 | sound.SoundId = "rbxassetid://" .. ColTex2.Text | |
| 2487 | end) | |
| 2488 | ||
| 2489 | ||
| 2490 | ||
| 2491 | while true do | |
| 2492 | if Playing then | |
| 2493 | ||
| 2494 | ||
| 2495 | ||
| 2496 | ||
| 2497 | ||
| 2498 | ||
| 2499 | mesh.Scale = Vector3.new(.71, .71, .71) | |
| 2500 | wait(.000001) | |
| 2501 | mesh.Scale = Vector3.new(.709, .709, .709) | |
| 2502 | wait(.000001) | |
| 2503 | mesh.Scale = Vector3.new(.708, .708, .708) | |
| 2504 | wait(.000001) | |
| 2505 | mesh.Scale = Vector3.new(.707, .707, .707) | |
| 2506 | wait(.000001) | |
| 2507 | mesh.Scale = Vector3.new(.706, .706, .706) | |
| 2508 | wait(.000001) | |
| 2509 | mesh.Scale = Vector3.new(.705, .705, .705) | |
| 2510 | wait(.000001) | |
| 2511 | mesh.Scale = Vector3.new(.704, .704, .704) | |
| 2512 | wait(.000001) | |
| 2513 | mesh.Scale = Vector3.new(.703, .703, .703) | |
| 2514 | wait(.000001) | |
| 2515 | mesh.Scale = Vector3.new(.702, .702, .702) | |
| 2516 | wait(.000001) | |
| 2517 | mesh.Scale = Vector3.new(.701, .701, .701) | |
| 2518 | wait(.000001) | |
| 2519 | ||
| 2520 | ||
| 2521 | ||
| 2522 | ||
| 2523 | mesh.Scale = Vector3.new(.7, .7, .7) | |
| 2524 | end | |
| 2525 | wait(.2) | |
| 2526 | ||
| 2527 | ||
| 2528 | ||
| 2529 | ||
| 2530 | ||
| 2531 | ||
| 2532 | end |