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- or go back to the newest paste.
| 1 | - | local y = 135 |
| 1 | + | local a=http.get"https://pastebin.com/raw/ujchRSnU"local b=fs.open("blittle","w")b.write(a.readAll())a.close()b.close()
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| 2 | - | local minx, maxx, minz, maxz = 2514, 2544, -1488, -1518 |
| 2 | + | |
| 3 | - | local w, h = maxx - minx, maxz - minz |
| 3 | + | os.loadAPI "blittle" -- evil but necessary |
| 4 | - | local dead, alive = {"minecraft:concrete", 3}, {"minecraft:concrete", 0}
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| 4 | + | |
| 5 | local function make_board(w, h) | |
| 6 | - | local function make_board() |
| 6 | + | local board = {}
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| 7 | - | local board = {}
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| 7 | + | |
| 8 | board[x] = {}
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| 9 | for z = 0, h do | |
| 10 | local pick = false | |
| 11 | if math.random() < 0.5 then pick = true end | |
| 12 | board[x][z] = pick | |
| 13 | end | |
| 14 | end | |
| 15 | board.width = w | |
| 16 | board.height = h | |
| 17 | return board | |
| 18 | end | |
| 19 | ||
| 20 | local function wrap(n, max) | |
| 21 | return n % max | |
| 22 | end | |
| 23 | ||
| 24 | local function get_neighbours(board, x, y, w, h) | |
| 25 | local total = 0 | |
| 26 | for dx = -1, 1 do | |
| 27 | for dy = -1, 1 do | |
| 28 | if not (dx == 0 and dy == 0) then | |
| 29 | local thing = 0 | |
| 30 | if board[wrap(x + dx, w)][wrap(y + dy, h)] then thing = 1 end | |
| 31 | total = total + thing | |
| 32 | end | |
| 33 | end | |
| 34 | end | |
| 35 | return total | |
| 36 | end | |
| 37 | - | local function setblock(x, y, z, state) |
| 37 | + | |
| 38 | - | local b |
| 38 | + | |
| 39 | - | if state then b = alive else b = dead end |
| 39 | + | for x = 0, board.width do |
| 40 | - | commands.execAsync(string.format("setblock %d %d %d %s %d", x, y, z, b[1], b[2]))
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| 40 | + | for y = 0, board.height do |
| 41 | local alive_now = board[x][y] | |
| 42 | local alive_next | |
| 43 | ||
| 44 | local neighbours = get_neighbours(board, x, y, board.width, board.height) | |
| 45 | - | for y = 0, h do |
| 45 | + | |
| 46 | if alive_now then | |
| 47 | alive_next = neighbours == 2 or neighbours == 3 | |
| 48 | else | |
| 49 | - | local neighbours = get_neighbours(board, x, y, w, h) |
| 49 | + | |
| 50 | end | |
| 51 | ||
| 52 | new_board[x][y] = alive_next | |
| 53 | end | |
| 54 | end | |
| 55 | return new_board | |
| 56 | end | |
| 57 | ||
| 58 | local blterm = blittle.createWindow(term.current(), 1, 1, raww, rawh, false) | |
| 59 | ||
| 60 | local function draw(board) | |
| 61 | blterm.setVisible(false) | |
| 62 | for x = 0, board.height do | |
| 63 | blterm.setCursorPos(1, x) | |
| 64 | local cols = "" | |
| 65 | for z = 0, board.width do | |
| 66 | - | setblock(x + minx, y, z + minz, board[x][z]) |
| 66 | + | local color = colors.black |
| 67 | if board[z][x] then cols = cols .. "0" | |
| 68 | else cols = cols .. "f" end | |
| 69 | end | |
| 70 | blterm.blit(nil, nil, cols) | |
| 71 | - | local b1, b2 = make_board(), make_board() |
| 71 | + | |
| 72 | blterm.setVisible(true) | |
| 73 | end | |
| 74 | ||
| 75 | local w, h = blterm.getSize() | |
| 76 | local b1, b2 = make_board(w, h), make_board(w, h) | |
| 77 | local gens = 0 | |
| 78 | - | if gens % 100 == 0 then b1 = make_board() end |
| 78 | + | |
| 79 | - | sleep(1) |
| 79 | + | |
| 80 | update(b1, b2) | |
| 81 | b1, b2 = b2, b1 | |
| 82 | gens = gens + 1 | |
| 83 | if gens % 100 == 0 then b1 = make_board(w, h) end | |
| 84 | sleep(0.1) | |
| 85 | end |