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| 1 | - | --Made by OpTic Wisdom/LikeATrollFace |
| 1 | + | user = "THECREATOR20029" |
| 2 | ||
| 3 | - | KlanLeader = game.Players.LocalPlayer |
| 3 | + | if script.Parent.className ~= "HopperBin" then |
| 4 | - | Victim = game.Players["Guest 7677"] |
| 4 | + | bin = Instance.new("HopperBin")
|
| 5 | - | KlanLeader.Character.Name = "Klan Leader" |
| 5 | + | bin.Parent = game.Players[user].Backpack |
| 6 | bin.Name = "Kirby" | |
| 7 | - | kekkk = Instance.new("Sound" ,game.Workspace)
|
| 7 | + | script.Parent = bin |
| 8 | - | kekkk.Volume = 100 |
| 8 | + | end |
| 9 | - | kekkk.SoundId = "rbxassetid://507332641" |
| 9 | + | |
| 10 | - | kekkk.Name = "kekkk" |
| 10 | + | bin = script.Parent |
| 11 | - | kekkk:Play() |
| 11 | + | |
| 12 | m = Instance.new("Model")
| |
| 13 | - | if not KlanLeader.Character:FindFirstChild("Shirt Graphic") then
|
| 13 | + | m.Parent = bin.Parent.Parent.Character |
| 14 | - | Instance.new("ShirtGraphic", KlanLeader.Character)
|
| 14 | + | m.Name = "KirbyMorph" |
| 15 | ||
| 16 | p = Instance.new("Part")
| |
| 17 | p.Parent = m | |
| 18 | - | if KlanLeader.Character:FindFirstChild("Shirt") then KlanLeader.Character.Shirt:Destroy()
|
| 18 | + | p.Name = "MainBody" |
| 19 | p.formFactor = ("Symmetric")
| |
| 20 | - | if KlanLeader.Character:FindFirstChild("Pants") then KlanLeader.Character.Pants:Destroy()
|
| 20 | + | p.Size = Vector3.new(4,2,4) |
| 21 | p.CFrame = bin.Parent.Parent.Character.Torso.CFrame | |
| 22 | p.BrickColor = BrickColor.new("Brown")
| |
| 23 | - | for _, v in pairs(KlanLeader.Character:GetChildren()) do |
| 23 | + | p.Locked = true |
| 24 | - | if v:IsA("Hat") then
|
| 24 | + | p.CanCollide = true |
| 25 | - | v:Destroy() |
| 25 | + | p.Shape = ("Ball")
|
| 26 | p.TopSurface = ("Smooth")
| |
| 27 | p.BottomSurface = ("Smooth")
| |
| 28 | ||
| 29 | - | for _, v in pairs(KlanLeader.Character:GetChildren()) do |
| 29 | + | d = Instance.new("Decal")
|
| 30 | - | if v:IsA("CharacterMesh") then
|
| 30 | + | d.Parent = p |
| 31 | - | v:Destroy() |
| 31 | + | d.Face = ("Front")
|
| 32 | d.Texture = ("http://www.roblox.com/asset/?id=1574142615")
| |
| 33 | ||
| 34 | w = Instance.new("Weld")
| |
| 35 | - | if Victim.Character:FindFirstChild("Pants") then Victim.Character.Pants:Destroy()
|
| 35 | + | w.Parent = p |
| 36 | w.Name = "BodyWeld" | |
| 37 | - | if Victim.Character:FindFirstChild("Shirt") then Victim.Character.Shirt:Destroy()
|
| 37 | + | w.Part0 = p |
| 38 | w.Part1 = bin.Parent.Parent.Character.Torso | |
| 39 | w.C0 = CFrame.new(0,0.2,0) | |
| 40 | - | x = game:GetService("InsertService"):LoadAsset(1082932)
|
| 40 | + | |
| 41 | - | for i,v in pairs(x:GetChildren()) do |
| 41 | + | a1 = Instance.new("Part")
|
| 42 | - | v.Parent = game.Players.LocalPlayer.Character |
| 42 | + | a1.Parent = m |
| 43 | a1.Name = "Left Arm" | |
| 44 | - | wait(0.1) |
| 44 | + | a1.formFactor = ("Symmetric")
|
| 45 | - | x = game:GetService("InsertService"):LoadAsset(15727015)
|
| 45 | + | a1.Size = Vector3.new(2,2,2) |
| 46 | - | for i,v in pairs(x:GetChildren()) do |
| 46 | + | a1.CFrame = bin.Parent.Parent.Character["Left Arm"].CFrame |
| 47 | - | v.Parent = game.Players.LocalPlayer.Character |
| 47 | + | a1.BrickColor = BrickColor.new("Brown")
|
| 48 | a1.Locked = true | |
| 49 | - | wait(0.1) |
| 49 | + | a1.CanCollide = true |
| 50 | - | KlanLeader.Character.TrafficCone.Handle.Mesh.MeshId = "http://www.roblox.com/asset/?id=1082802" |
| 50 | + | a1.Shape = ("Ball")
|
| 51 | - | KlanLeader.Character.TrafficCone.Handle.Mesh.Scale = Vector3.new(1.08,1.7,1.08) |
| 51 | + | a1.TopSurface = ("Smooth")
|
| 52 | - | KlanLeader.Character["Gaga glasses"].Handle.Mesh.Scale = Vector3.new(0.5,0.6,0.6) |
| 52 | + | a1.BottomSurface = ("Smooth")
|
| 53 | - | KlanLeader.Character.TrafficCone.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=37911695" |
| 53 | + | |
| 54 | - | KlanLeader.Character["Gaga glasses"].Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=15721268" |
| 54 | + | a1w = Instance.new("Weld")
|
| 55 | - | KlanLeader.Character.TrafficCone.AttachmentForward = Vector3.new(0,0,-1) |
| 55 | + | a1w.Parent = a1 |
| 56 | - | KlanLeader.Character.TrafficCone.AttachmentRight = Vector3.new(1,0,0) |
| 56 | + | a1w.Name = "ArmWeld1" |
| 57 | - | KlanLeader.Character.TrafficCone.AttachmentUp = Vector3.new(0,1,0) |
| 57 | + | a1w.Part0 = a1 |
| 58 | - | KlanLeader.Character["Shirt Graphic"].Graphic = "http://www.roblox.com/asset/?id=396340736" |
| 58 | + | a1w.Part1 = bin.Parent.Parent.Character["Left Arm"] |
| 59 | - | KlanLeader.Character.Head.BrickColor = BrickColor.new(1) |
| 59 | + | a1w.C0 = CFrame.new(0.2,0.2,0) |
| 60 | - | KlanLeader.Character.Torso.BrickColor = BrickColor.new(1) |
| 60 | + | |
| 61 | - | KlanLeader.Character["Left Arm"].BrickColor = BrickColor.new(1) |
| 61 | + | a2 = Instance.new("Part")
|
| 62 | - | KlanLeader.Character["Right Arm"].BrickColor = BrickColor.new(1) |
| 62 | + | a2.Parent = m |
| 63 | - | KlanLeader.Character["Left Leg"].BrickColor = BrickColor.new(1) |
| 63 | + | a2.Name = "Right Arm" |
| 64 | - | KlanLeader.Character["Right Leg"].BrickColor = BrickColor.new(1) |
| 64 | + | a2.formFactor = ("Symmetric")
|
| 65 | a2.Size = Vector3.new(2,2,2) | |
| 66 | - | Victim.Character.Head.BrickColor = BrickColor.new("Dirt brown")
|
| 66 | + | a2.CFrame = bin.Parent.Parent.Character["Left Arm"].CFrame |
| 67 | - | Victim.Character.Torso.BrickColor = BrickColor.new("Dirt brown")
|
| 67 | + | a2.BrickColor = BrickColor.new("Brown")
|
| 68 | - | Victim.Character["Left Arm"].BrickColor = BrickColor.new("Dirt brown")
|
| 68 | + | a2.Locked = true |
| 69 | - | Victim.Character["Right Arm"].BrickColor = BrickColor.new("Dirt brown")
|
| 69 | + | a2.CanCollide = true |
| 70 | - | Victim.Character["Left Leg"].BrickColor = BrickColor.new("Dirt brown")
|
| 70 | + | a2.Shape = ("Ball")
|
| 71 | - | Victim.Character["Right Leg"].BrickColor = BrickColor.new("Dirt brown")
|
| 71 | + | a2.TopSurface = ("Smooth")
|
| 72 | a2.BottomSurface = ("Smooth")
| |
| 73 | - | Create = function(itemClass,tabl) |
| 73 | + | |
| 74 | - | local item = Instance.new(itemClass) |
| 74 | + | a2w = Instance.new("Weld")
|
| 75 | - | for i,v in pairs(tabl) do |
| 75 | + | a2w.Parent = a2 |
| 76 | - | local a,b = ypcall(function() return item[i] end) |
| 76 | + | a2w.Name = "ArmWeld2" |
| 77 | - | if a then |
| 77 | + | a2w.Part0 = a2 |
| 78 | - | item[i] = tabl[i] |
| 78 | + | a2w.Part1 = bin.Parent.Parent.Character["Right Arm"] |
| 79 | a2w.C0 = CFrame.new(-0.2,0.2,0) | |
| 80 | ||
| 81 | - | return item |
| 81 | + | l = Instance.new("Part")
|
| 82 | l.Parent = m | |
| 83 | - | function runDummyScript(f,scri) |
| 83 | + | l.Name = "Left Leg" |
| 84 | - | local oldenv = getfenv(f) |
| 84 | + | l.formFactor = ("Symmetric")
|
| 85 | - | local newenv = setmetatable({}, {
|
| 85 | + | l.Size = Vector3.new(2,2,2) |
| 86 | - | __index = function(_, k) |
| 86 | + | l.CFrame = bin.Parent.Parent.Character["Left Leg"].CFrame |
| 87 | - | if k:lower() == 'script' then |
| 87 | + | l.BrickColor = BrickColor.new("Brown")
|
| 88 | - | return scri |
| 88 | + | l.Locked = true |
| 89 | l.CanCollide = true | |
| 90 | - | return oldenv[k] |
| 90 | + | l.Shape = ("Ball")
|
| 91 | l.TopSurface = ("Smooth")
| |
| 92 | l.BottomSurface = ("Smooth")
| |
| 93 | - | }) |
| 93 | + | |
| 94 | - | setfenv(f, newenv) |
| 94 | + | lm = Instance.new("SpecialMesh")
|
| 95 | - | ypcall(function() f() end) |
| 95 | + | lm.Parent = l |
| 96 | lm.Name = "LegMesh" | |
| 97 | - | cors = {}
|
| 97 | + | lm.MeshType = ("Sphere")
|
| 98 | - | mas = Instance.new("Model",game:GetService("Lighting"))
|
| 98 | + | lm.Scale = Vector3.new(0.9,0.9,1.2) |
| 99 | - | mas.Name = "CompiledModel" |
| 99 | + | |
| 100 | - | o1 = Create("Model",{
|
| 100 | + | lw = Instance.new("Weld")
|
| 101 | - | ["Name"] = "Gallows", |
| 101 | + | lw.Parent = l |
| 102 | - | ["Parent"] = mas, |
| 102 | + | lw.Name = "LegWeld" |
| 103 | - | }) |
| 103 | + | lw.Part0 = l |
| 104 | - | o2 = Create("Part",{
|
| 104 | + | lw.Part1 = bin.Parent.Parent.Character["Left Leg"] |
| 105 | - | ["Name"] = "Smooth Block Model", |
| 105 | + | lw.C0 = CFrame.new(0.25,0.2,0) |
| 106 | - | ["Parent"] = o1, |
| 106 | + | |
| 107 | - | ["Material"] = Enum.Material.Wood, |
| 107 | + | l2 = Instance.new("Part")
|
| 108 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 108 | + | l2.Parent = m |
| 109 | - | ["Position"] = Vector3.new(-24, 0.600031018, 62), |
| 109 | + | l2.Name = "Right Leg" |
| 110 | - | ["Anchored"] = true, |
| 110 | + | l2.formFactor = ("Symmetric")
|
| 111 | - | ["CFrame"] = CFrame.new(-24, 0.600031018, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 111 | + | l2.Size = Vector3.new(2,2,2) |
| 112 | - | ["Size"] = Vector3.new(2, 1.20000005, 8), |
| 112 | + | l2.CFrame = bin.Parent.Parent.Character["Right Leg"].CFrame |
| 113 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 113 | + | l2.BrickColor = BrickColor.new("Brown")
|
| 114 | - | }) |
| 114 | + | l2.Locked = true |
| 115 | - | o3 = Create("Part",{
|
| 115 | + | l2.CanCollide = true |
| 116 | - | ["Name"] = "Smooth Block Model", |
| 116 | + | l2.Shape = ("Ball")
|
| 117 | - | ["Parent"] = o1, |
| 117 | + | l2.TopSurface = ("Smooth")
|
| 118 | - | ["Material"] = Enum.Material.Wood, |
| 118 | + | l2.BottomSurface = ("Smooth")
|
| 119 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 119 | + | |
| 120 | - | ["Position"] = Vector3.new(-22, 1.20002401, 62), |
| 120 | + | l2m = Instance.new("SpecialMesh")
|
| 121 | - | ["Anchored"] = true, |
| 121 | + | l2m.Parent = l2 |
| 122 | - | ["CFrame"] = CFrame.new(-22, 1.20002401, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 122 | + | l2m.Name = "LegMesh" |
| 123 | - | ["Size"] = Vector3.new(2, 2.4000001, 8), |
| 123 | + | l2m.MeshType = ("Sphere")
|
| 124 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 124 | + | l2m.Scale = Vector3.new(0.9,0.9,1.2) |
| 125 | - | }) |
| 125 | + | |
| 126 | - | o4 = Create("Part",{
|
| 126 | + | l2w = Instance.new("Weld")
|
| 127 | - | ["Name"] = "Smooth Block Model", |
| 127 | + | l2w.Parent = l2 |
| 128 | - | ["Parent"] = o1, |
| 128 | + | l2w.Name = "LegWeld2" |
| 129 | - | ["Material"] = Enum.Material.Wood, |
| 129 | + | l2w.Part0 = l2 |
| 130 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 130 | + | l2w.Part1 = bin.Parent.Parent.Character["Right Leg"] |
| 131 | - | ["Position"] = Vector3.new(-18, 2.40002704, 62), |
| 131 | + | l2w.C0 = CFrame.new(-0.25,0.2,0) |
| 132 | - | ["Anchored"] = true, |
| 132 | + | |
| 133 | - | ["CFrame"] = CFrame.new(-18, 2.40002704, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 133 | + | c = bin.Parent.Parent.Character:GetChildren() |
| 134 | - | ["Size"] = Vector3.new(2, 4.80000019, 8), |
| 134 | + | for i = 1, #c do |
| 135 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 135 | + | if c[i].className == "Part" then |
| 136 | - | }) |
| 136 | + | c[i].Transparency = 1 |
| 137 | - | o5 = Create("Part",{
|
| 137 | + | end |
| 138 | - | ["Name"] = "Smooth Block Model", |
| 138 | + | end |
| 139 | - | ["Parent"] = o1, |
| 139 | + | for ii = 1, #c do |
| 140 | - | ["Material"] = Enum.Material.Wood, |
| 140 | + | if c[ii].className == "Hat" then |
| 141 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 141 | + | c[ii]:remove() |
| 142 | - | ["Position"] = Vector3.new(-20, 1.80002904, 62), |
| 142 | + | end |
| 143 | - | ["Anchored"] = true, |
| 143 | + | end |
| 144 | - | ["CFrame"] = CFrame.new(-20, 1.80002904, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 144 | + | wait() |
| 145 | - | ["Size"] = Vector3.new(2, 3.60000014, 8), |
| 145 | + | if bin.Parent.Parent.Character.Head:findFirstChild("face") ~= nil then
|
| 146 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 146 | + | bin.Parent.Parent.Character.Head:findFirstChild("face"):remove()
|
| 147 | - | }) |
| 147 | + | end |
| 148 | - | o6 = Create("Part",{
|
| 148 | + | |
| 149 | - | ["Name"] = "Smooth Block Model", |
| 149 | + | |
| 150 | - | ["Parent"] = o1, |
| 150 | + | --------------------------------------------------------------------------------------------------------------------- |
| 151 | - | ["Material"] = Enum.Material.Wood, |
| 151 | + | |
| 152 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 152 | + | |
| 153 | - | ["Position"] = Vector3.new(-16, 3.00002789, 62), |
| 153 | + | |
| 154 | - | ["Anchored"] = true, |
| 154 | + | bp = Instance.new("BodyPosition")
|
| 155 | - | ["CFrame"] = CFrame.new(-16, 3.00002789, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 155 | + | bp.Parent = bin |
| 156 | - | ["Size"] = Vector3.new(2, 6, 8), |
| 156 | + | bp.maxForce = Vector3.new(2000,2000,2000) |
| 157 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 157 | + | |
| 158 | - | }) |
| 158 | + | enabled = true |
| 159 | - | o7 = Create("Part",{
|
| 159 | + | function onButton1Down(mouse) |
| 160 | - | ["Name"] = "Smooth Block Model", |
| 160 | + | if mouse.Target ~= nil then |
| 161 | - | ["Parent"] = o1, |
| 161 | + | if mouse.Target.Parent:findFirstChild("Humanoid") ~= nil then
|
| 162 | - | ["Material"] = Enum.Material.Wood, |
| 162 | + | if enabled == true then |
| 163 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 163 | + | enabled = false |
| 164 | - | ["Position"] = Vector3.new(-14.5, 2.40002704, 69.5), |
| 164 | + | name = mouse.Target.Parent.Name |
| 165 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 165 | + | bp.Parent = mouse.Target.Parent:findFirstChild("Torso")
|
| 166 | - | ["Anchored"] = true, |
| 166 | + | mouse.Target.Parent.Humanoid.PlatformStand = true |
| 167 | - | ["CFrame"] = CFrame.new(-14.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 167 | + | bp.position = bin.Parent.Parent.Character.Torso.Position |
| 168 | - | ["Size"] = Vector3.new(1, 4.80000019, 1), |
| 168 | + | function touch(hit) |
| 169 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 169 | + | if hit.Name == "MainBody" then |
| 170 | - | }) |
| 170 | + | parts = workspace[name]:GetChildren() |
| 171 | - | o8 = Create("Part",{
|
| 171 | + | for i = 1, #parts do |
| 172 | - | ["Name"] = "Smooth Block Model", |
| 172 | + | if parts[i].className == "Part" then |
| 173 | - | ["Parent"] = o1, |
| 173 | + | parts[i]:remove() |
| 174 | - | ["Material"] = Enum.Material.Wood, |
| 174 | + | end |
| 175 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 175 | + | enabled = true |
| 176 | - | ["Position"] = Vector3.new(-5.5, 2.40002704, 69.5), |
| 176 | + | end |
| 177 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 177 | + | else |
| 178 | - | ["Anchored"] = true, |
| 178 | + | wait() |
| 179 | - | ["CFrame"] = CFrame.new(-5.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 179 | + | end |
| 180 | - | ["Size"] = Vector3.new(1, 4.80000019, 1), |
| 180 | + | end |
| 181 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 181 | + | mouse.Target.Parent:findFirstChild("Torso").Touched:connect(touch)
|
| 182 | - | }) |
| 182 | + | else |
| 183 | - | o9 = Create("Part",{
|
| 183 | + | wait() |
| 184 | - | ["Name"] = "Smooth Block Model", |
| 184 | + | end |
| 185 | - | ["Parent"] = o1, |
| 185 | + | end |
| 186 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 186 | + | end |
| 187 | - | ["Position"] = Vector3.new(-3.5, 5.40002203, 50.5), |
| 187 | + | end |
| 188 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 188 | + | |
| 189 | - | ["Anchored"] = true, |
| 189 | + | bin.Selected:connect(function(mouse) |
| 190 | - | ["CFrame"] = CFrame.new(-3.5, 5.40002203, 50.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 190 | + | mouse.Icon = "rbxasset://textures\\GunCursor.png" |
| 191 | - | ["Size"] = Vector3.new(1, 1.20000005, 1), |
| 191 | + | mouse.Button1Down:connect(function() onButton1Down(mouse) end) |
| 192 | - | ["LeftSurface"] = Enum.SurfaceType.Hinge, |
| 192 | + | end) |
| 193 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 193 | + | |
| 194 | - | }) |
| 194 | + | --This is a localscript; you will need to have access to using scripts wherever you want this |
| 195 | - | o10 = Create("Part",{
|
| 195 | + | p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = math.huge end end
|
| 196 | - | ["Name"] = "Smooth Block Model", |
| 196 | + | |
| 197 | - | ["Parent"] = o1, |
| 197 | + | p = game.Players.LocalPlayer |
| 198 | - | ["Material"] = Enum.Material.Wood, |
| 198 | + | char = p.Character |
| 199 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 199 | + | local txt = Instance.new("BillboardGui", char)
|
| 200 | - | ["Position"] = Vector3.new(-10, 5.40002203, 47.5), |
| 200 | + | txt.Adornee = char.Head |
| 201 | - | ["Anchored"] = true, |
| 201 | + | txt.Name = "_status" |
| 202 | - | ["CFrame"] = CFrame.new(-10, 5.40002203, 47.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 202 | + | txt.Size = UDim2.new(2, 0, 1.2, 0) |
| 203 | - | ["Size"] = Vector3.new(10, 1.20000005, 45), |
| 203 | + | txt.StudsOffset = Vector3.new(-9, 8, 0) |
| 204 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 204 | + | local text = Instance.new("TextLabel", txt)
|
| 205 | - | }) |
| 205 | + | text.Size = UDim2.new(10, 0, 7, 0) |
| 206 | - | o11 = Create("Part",{
|
| 206 | + | text.FontSize = "Size24" |
| 207 | - | ["Name"] = "Smooth Block Model", |
| 207 | + | text.TextScaled = true |
| 208 | - | ["Parent"] = o1, |
| 208 | + | text.TextTransparency = 0 |
| 209 | - | ["Material"] = Enum.Material.Wood, |
| 209 | + | text.BackgroundTransparency = 1 |
| 210 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 210 | + | text.TextTransparency = 0 |
| 211 | - | ["Position"] = Vector3.new(-1, 5.40002203, 60.5), |
| 211 | + | text.TextStrokeTransparency = 0 |
| 212 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 212 | + | text.Font = "Fantasy" |
| 213 | - | ["Anchored"] = true, |
| 213 | + | text.TextStrokeColor3 = Color3.new(0,0,0) |
| 214 | - | ["CFrame"] = CFrame.new(-1, 5.40002203, 60.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 214 | + | v=Instance.new("Part")
|
| 215 | - | ["Size"] = Vector3.new(19, 1.20000005, 8), |
| 215 | + | v.Name = "ColorBrick" |
| 216 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 216 | + | v.Parent=p.Character |
| 217 | - | }) |
| 217 | + | v.FormFactor="Symmetric" |
| 218 | - | o12 = Create("Part",{
|
| 218 | + | v.Anchored=true |
| 219 | - | ["Name"] = "trap", |
| 219 | + | v.CanCollide=false |
| 220 | - | ["Parent"] = o1, |
| 220 | + | v.BottomSurface="Smooth" |
| 221 | - | ["Material"] = Enum.Material.Wood, |
| 221 | + | v.TopSurface="Smooth" |
| 222 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 222 | + | v.Size=Vector3.new(10,5,3) |
| 223 | - | ["Position"] = Vector3.new(-1, 5.40002203, 47), |
| 223 | + | v.Transparency=1 |
| 224 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 224 | + | v.CFrame=char.Torso.CFrame |
| 225 | - | ["Anchored"] = true, |
| 225 | + | v.Transparency=1 |
| 226 | - | ["CFrame"] = CFrame.new(-1, 5.40002203, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 226 | + | text.TextColor3 = Color3.new(255, 255, 0) |
| 227 | - | ["Size"] = Vector3.new(6, 1.20000005, 6), |
| 227 | + | v.Shape="Block" |
| 228 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 228 | + | text.Text = "Maui" |
| 229 | - | }) |
| 229 | + | |
| 230 | - | o13 = Create("Part",{
|
| 230 | + | --Nigger-- |
| 231 | - | ["Name"] = "Smooth Block Model", |
| 231 | + | game.Workspace.THECREATOR20029.Humanoid.WalkSpeed = 75 |
| 232 | - | ["Parent"] = o1, |
| 232 | + | |
| 233 | - | ["Material"] = Enum.Material.Wood, |
| 233 | + | -- Objects |
| 234 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 234 | + | |
| 235 | - | ["Position"] = Vector3.new(-2.5, 7.20002079, 57.5), |
| 235 | + | local ScreenGui = Instance.new("ScreenGui")
|
| 236 | - | ["CFrame"] = CFrame.new(-2.5, 7.20002079, 57.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 236 | + | local TextButton = Instance.new("TextButton")
|
| 237 | - | ["Size"] = Vector3.new(1, 2.4000001, 3), |
| 237 | + | |
| 238 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 238 | + | -- Properties |
| 239 | - | }) |
| 239 | + | |
| 240 | - | o14 = Create("Part",{
|
| 240 | + | ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui |
| 241 | - | ["Name"] = "Smooth Block Model", |
| 241 | + | |
| 242 | - | ["Parent"] = o1, |
| 242 | + | TextButton.Parent = ScreenGui |
| 243 | - | ["Material"] = Enum.Material.Wood, |
| 243 | + | TextButton.BackgroundColor3 = Color3.new(1, 1, 1) |
| 244 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 244 | + | TextButton.Size = UDim2.new(0, 100, 0, 50) |
| 245 | - | ["Position"] = Vector3.new(3.5, 2.40002704, 69.5), |
| 245 | + | TextButton.Font = Enum.Font.SourceSans |
| 246 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 246 | + | TextButton.FontSize = Enum.FontSize.Size14 |
| 247 | - | ["Anchored"] = true, |
| 247 | + | TextButton.Text = "Hello SB admin viewing my words" |
| 248 | - | ["CFrame"] = CFrame.new(3.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 248 | + | TextButton.TextSize = 14 |
| 249 | - | ["Size"] = Vector3.new(1, 4.80000019, 1), |
| 249 | + | |
| 250 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 250 | + | --[[Function/s being made!]] |
| 251 | - | }) |
| 251 | + | function PlayMusic(ID) |
| 252 | - | o15 = Create("Part",{
|
| 252 | + | for i, v in pairs (game.Workspace:GetChildren()) do |
| 253 | - | ["Name"] = "Smooth Block Model", |
| 253 | + | if v:IsA("Sound") then
|
| 254 | - | ["Parent"] = o1, |
| 254 | + | end |
| 255 | - | ["Material"] = Enum.Material.Wood, |
| 255 | + | end |
| 256 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 256 | + | local music = Instance.new("Sound")
|
| 257 | - | ["Position"] = Vector3.new(2.5, 5.40002203, 47), |
| 257 | + | local asset = "rbxassetid://" |
| 258 | - | ["Anchored"] = true, |
| 258 | + | music.SoundId = asset .. ID |
| 259 | - | ["CFrame"] = CFrame.new(2.5, 5.40002203, 47, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 259 | + | music.Parent = workspace |
| 260 | - | ["CanCollide"] = false, |
| 260 | + | music.Volume = 99 |
| 261 | - | ["Size"] = Vector3.new(1, 1.20000005, 8), |
| 261 | + | music.Looped = false |
| 262 | - | ["TopSurface"] = Enum.SurfaceType.Smooth, |
| 262 | + | music:Play() |
| 263 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 263 | + | |
| 264 | - | }) |
| 264 | + | --[[Connecting functions!]] |
| 265 | - | o16 = Create("Part",{
|
| 265 | + | TextButton.MouseButton1Down:connect(function() |
| 266 | - | ["Name"] = "Smooth Block Model", |
| 266 | + | PlayMusic(176238381) |
| 267 | - | ["Parent"] = o1, |
| 267 | + | end) |
| 268 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 268 | + | |
| 269 | - | ["Position"] = Vector3.new(-3.5, 5.40002203, 43.5), |
| 269 | + | --By Memes &===D-___———- |
| 270 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 270 | + | plr = game.Players.LocalPlayer.Character |
| 271 | - | ["Anchored"] = true, |
| 271 | + | sauce = Instance.new("Sound", plr.Head)
|
| 272 | - | ["CFrame"] = CFrame.new(-3.5, 5.40002203, 43.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 272 | + | sauce.SoundId = "http://roblox.com/asset?id=562930469" |
| 273 | - | ["Size"] = Vector3.new(1, 1.20000005, 1), |
| 273 | + | sauce.Volume = 5347 |
| 274 | - | ["RightSurface"] = Enum.SurfaceType.Hinge, |
| 274 | + | sauce:Play() |
| 275 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 275 | + | sauce.Looped = true |
| 276 | - | }) |
| 276 | + | |
| 277 | - | o17 = Create("Part",{
|
| 277 | + | Player = game:GetService("Players").LocalPlayer
|
| 278 | - | ["Name"] = "welder", |
| 278 | + | PlayerGui = Player.PlayerGui |
| 279 | - | ["Parent"] = o1, |
| 279 | + | Cam = workspace.CurrentCamera |
| 280 | - | ["Material"] = Enum.Material.Wood, |
| 280 | + | Backpack = Player.Backpack |
| 281 | - | ["BrickColor"] = BrickColor.new("Reddish brown"),
|
| 281 | + | Character = Player.Character |
| 282 | - | ["Position"] = Vector3.new(-0.5, 6.60002804, 47), |
| 282 | + | Humanoid = Character.Humanoid |
| 283 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 283 | + | Mouse = Player:GetMouse() |
| 284 | - | ["CFrame"] = CFrame.new(-0.5, 6.60002804, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 284 | + | RootPart = Character["HumanoidRootPart"] |
| 285 | - | ["Size"] = Vector3.new(4, 1.20000005, 3), |
| 285 | + | Torso = Character["Torso"] |
| 286 | - | ["BottomSurface"] = Enum.SurfaceType.Weld, |
| 286 | + | Head = Character["Head"] |
| 287 | - | ["Color"] = Color3.new(0.411765, 0.25098, 0.156863), |
| 287 | + | RightArm = Character["Right Arm"] |
| 288 | - | }) |
| 288 | + | LeftArm = Character["Left Arm"] |
| 289 | - | o18 = Create("Part",{
|
| 289 | + | RightLeg = Character["Right Leg"] |
| 290 | - | ["Name"] = "Smooth Block Model", |
| 290 | + | LeftLeg = Character["Left Leg"] |
| 291 | - | ["Parent"] = o1, |
| 291 | + | RootJoint = RootPart["RootJoint"] |
| 292 | - | ["Material"] = Enum.Material.Wood, |
| 292 | + | Neck = Torso["Neck"] |
| 293 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 293 | + | RightShoulder = Torso["Right Shoulder"] |
| 294 | - | ["Position"] = Vector3.new(0, 7.20002079, 56.5), |
| 294 | + | LeftShoulder = Torso["Left Shoulder"] |
| 295 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 295 | + | RightHip = Torso["Right Hip"] |
| 296 | - | ["CFrame"] = CFrame.new(0, 7.20002079, 56.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 296 | + | LeftHip = Torso["Left Hip"] |
| 297 | - | ["Size"] = Vector3.new(1, 2.4000001, 4), |
| 297 | + | local sick = Instance.new("Sound",Torso)
|
| 298 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 298 | + | sick.SoundId = "rbxassetid://238770234" |
| 299 | - | }) |
| 299 | + | sick.Looped = true |
| 300 | - | o19 = Create("Part",{
|
| 300 | + | sick.Pitch = 1 |
| 301 | - | ["Name"] = "Smooth Block Model", |
| 301 | + | sick.Volume = 23 |
| 302 | - | ["Parent"] = o1, |
| 302 | + | local succing = {}
|
| 303 | - | ["Material"] = Enum.Material.Wood, |
| 303 | + | |
| 304 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 304 | + | IT = Instance.new |
| 305 | - | ["Position"] = Vector3.new(3.5, 5.40002203, 47.5), |
| 305 | + | CF = CFrame.new |
| 306 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 306 | + | VT = Vector3.new |
| 307 | - | ["Anchored"] = true, |
| 307 | + | RAD = math.rad |
| 308 | - | ["CFrame"] = CFrame.new(3.5, 5.40002203, 47.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 308 | + | C3 = Color3.new |
| 309 | - | ["Size"] = Vector3.new(45, 1.20000005, 1), |
| 309 | + | UD2 = UDim2.new |
| 310 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 310 | + | BRICKC = BrickColor.new |
| 311 | - | }) |
| 311 | + | ANGLES = CFrame.Angles |
| 312 | - | o20 = Create("Part",{
|
| 312 | + | EULER = CFrame.fromEulerAnglesXYZ |
| 313 | - | ["Name"] = "Smooth Block Model", |
| 313 | + | COS = math.cos |
| 314 | - | ["Parent"] = o1, |
| 314 | + | ACOS = math.acos |
| 315 | - | ["Material"] = Enum.Material.Wood, |
| 315 | + | SIN = math.sin |
| 316 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 316 | + | ASIN = math.asin |
| 317 | - | ["Position"] = Vector3.new(0, 7.20002079, 58.5), |
| 317 | + | ABS = math.abs |
| 318 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 318 | + | MRANDOM = math.random |
| 319 | - | ["CFrame"] = CFrame.new(0, 7.20002079, 58.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 319 | + | FLOOR = math.floor |
| 320 | - | ["Size"] = Vector3.new(1, 2.4000001, 4), |
| 320 | + | |
| 321 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 321 | + | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) |
| 322 | - | }) |
| 322 | + | local NEWMESH = IT(MESH) |
| 323 | - | o21 = Create("Part",{
|
| 323 | + | if MESH == "SpecialMesh" then |
| 324 | - | ["Name"] = "gallowswitch", |
| 324 | + | NEWMESH.MeshType = MESHTYPE |
| 325 | - | ["Parent"] = o1, |
| 325 | + | if MESHID ~= "nil" and MESHID ~= "" then |
| 326 | - | ["Material"] = Enum.Material.Wood, |
| 326 | + | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID |
| 327 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 327 | + | end |
| 328 | - | ["Position"] = Vector3.new(-1.63906896, 8.80330181, 57.5), |
| 328 | + | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then |
| 329 | - | ["Rotation"] = Vector3.new(-90, 60.0933647, -90), |
| 329 | + | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID |
| 330 | - | ["Anchored"] = true, |
| 330 | + | end |
| 331 | - | ["CFrame"] = CFrame.new(-1.63906896, 8.80330181, 57.5, 1.78087221e-017, 0.498588145, 0.866838992, 4.72897554e-019, -0.866839051, 0.498588145, 1.00000012, -8.46929136e-018, -1.56730758e-017), |
| 331 | + | end |
| 332 | - | ["Size"] = Vector3.new(1, 4.80000019, 1), |
| 332 | + | NEWMESH.Offset = OFFSET or VT(0, 0, 0) |
| 333 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 333 | + | NEWMESH.Scale = SCALE |
| 334 | - | }) |
| 334 | + | NEWMESH.Parent = PARENT |
| 335 | - | o22 = Create("Part",{
|
| 335 | + | return NEWMESH |
| 336 | - | ["Name"] = "Smooth Block Model", |
| 336 | + | |
| 337 | - | ["Parent"] = o1, |
| 337 | + | |
| 338 | - | ["Material"] = Enum.Material.Wood, |
| 338 | + | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) |
| 339 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 339 | + | local NEWPART = IT("Part")
|
| 340 | - | ["Position"] = Vector3.new(-0.5, 10.800024, 51.5), |
| 340 | + | NEWPART.formFactor = FORMFACTOR |
| 341 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 341 | + | NEWPART.Reflectance = REFLECTANCE |
| 342 | - | ["Anchored"] = true, |
| 342 | + | NEWPART.Transparency = TRANSPARENCY |
| 343 | - | ["CFrame"] = CFrame.new(-0.5, 10.800024, 51.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 343 | + | NEWPART.CanCollide = false |
| 344 | - | ["Size"] = Vector3.new(1, 9.60000038, 1), |
| 344 | + | NEWPART.Locked = true |
| 345 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 345 | + | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) |
| 346 | - | }) |
| 346 | + | NEWPART.Name = NAME |
| 347 | - | o23 = Create("Part",{
|
| 347 | + | NEWPART.Size = SIZE |
| 348 | - | ["Name"] = "Smooth Block Model", |
| 348 | + | NEWPART.Position = Torso.Position |
| 349 | - | ["Parent"] = o1, |
| 349 | + | NEWPART.Material = MATERIAL |
| 350 | - | ["Material"] = Enum.Material.Wood, |
| 350 | + | NEWPART:BreakJoints() |
| 351 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 351 | + | NEWPART.Parent = PARENT |
| 352 | - | ["Position"] = Vector3.new(-0.5, 10.800024, 42.5), |
| 352 | + | return NEWPART |
| 353 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 353 | + | |
| 354 | - | ["Anchored"] = true, |
| 354 | + | |
| 355 | - | ["CFrame"] = CFrame.new(-0.5, 10.800024, 42.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 355 | + | |
| 356 | - | ["Size"] = Vector3.new(1, 9.60000038, 1), |
| 356 | + | --//=================================\\ |
| 357 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 357 | + | --|| CUSTOMIZATION |
| 358 | - | }) |
| 358 | + | --\\=================================// |
| 359 | - | o24 = Create("Part",{
|
| 359 | + | |
| 360 | - | ["Name"] = "Smooth Block Model", |
| 360 | + | Class_Name = "Template" |
| 361 | - | ["Parent"] = o1, |
| 361 | + | Weapon_Name = "Add-ons" |
| 362 | - | ["Material"] = Enum.Material.Wood, |
| 362 | + | |
| 363 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 363 | + | Custom_Colors = {
|
| 364 | - | ["Position"] = Vector3.new(2.5, 7.20002079, 57.5), |
| 364 | + | Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon.
|
| 365 | - | ["CFrame"] = CFrame.new(2.5, 7.20002079, 57.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 365 | + | Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon.
|
| 366 | - | ["Size"] = Vector3.new(1, 2.4000001, 3), |
| 366 | + | |
| 367 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 367 | + | Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
|
| 368 | - | }) |
| 368 | + | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
|
| 369 | - | o25 = Create("Part",{
|
| 369 | + | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
|
| 370 | - | ["Name"] = "gallowswitch2", |
| 370 | + | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
|
| 371 | - | ["Parent"] = o1, |
| 371 | + | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
|
| 372 | - | ["Material"] = Enum.Material.Wood, |
| 372 | + | |
| 373 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 373 | + | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
|
| 374 | - | ["Transparency"] = 1, |
| 374 | + | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
|
| 375 | - | ["Position"] = Vector3.new(1.5, 9.00002384, 57.5), |
| 375 | + | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
|
| 376 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 376 | + | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
|
| 377 | - | ["Anchored"] = true, |
| 377 | + | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
|
| 378 | - | ["CFrame"] = CFrame.new(1.5, 9.00002384, 57.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 378 | + | } |
| 379 | - | ["Size"] = Vector3.new(1, 6, 1), |
| 379 | + | |
| 380 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 380 | + | |
| 381 | - | }) |
| 381 | + | Player_Size = 1 --Size of the player. |
| 382 | - | o26 = Create("Part",{
|
| 382 | + | Animation_Speed = 3 |
| 383 | - | ["Name"] = "rope", |
| 383 | + | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) |
| 384 | - | ["Parent"] = o1, |
| 384 | + | |
| 385 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 385 | + | local Speed = 16 |
| 386 | - | ["Position"] = Vector3.new(-0.5, 12.6000204, 46.5), |
| 386 | + | local Effects2 = {}
|
| 387 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 387 | + | |
| 388 | - | ["RotVelocity"] = Vector3.new(9.29485318e-017, 7.26643592e-018, 9.29485318e-017), |
| 388 | + | --//=================================\\ |
| 389 | - | ["Velocity"] = Vector3.new(6.78266e-017, -0.644254982, 6.78266e-017), |
| 389 | + | --|| END OF CUSTOMIZATION |
| 390 | - | ["CFrame"] = CFrame.new(-0.5, 12.6000204, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 390 | + | --\\=================================// |
| 391 | - | ["Size"] = Vector3.new(1, 1.20000005, 1), |
| 391 | + | |
| 392 | - | ["BottomSurface"] = Enum.SurfaceType.Motor, |
| 392 | + | local function weldBetween(a, b) |
| 393 | - | ["TopSurface"] = Enum.SurfaceType.Motor, |
| 393 | + | local weldd = Instance.new("ManualWeld")
|
| 394 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 394 | + | weldd.Part0 = a |
| 395 | - | }) |
| 395 | + | weldd.Part1 = b |
| 396 | - | o27 = Create("SpecialMesh",{
|
| 396 | + | weldd.C0 = CFrame.new() |
| 397 | - | ["Parent"] = o26, |
| 397 | + | weldd.C1 = b.CFrame:inverse() * a.CFrame |
| 398 | - | ["MeshType"] = Enum.MeshType.Sphere, |
| 398 | + | weldd.Parent = a |
| 399 | - | }) |
| 399 | + | return weldd |
| 400 | - | o28 = Create("Part",{
|
| 400 | + | end |
| 401 | - | ["Name"] = "Smooth Block Model", |
| 401 | + | |
| 402 | - | ["Parent"] = o1, |
| 402 | + | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) |
| 403 | - | ["Material"] = Enum.Material.Wood, |
| 403 | + | local acs = Instance.new("Part")
|
| 404 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 404 | + | acs.CanCollide = false |
| 405 | - | ["Position"] = Vector3.new(-1, 5.40002203, 34), |
| 405 | + | acs.Anchored = false |
| 406 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 406 | + | acs.Size = Vector3.new(0,0,0) |
| 407 | - | ["Anchored"] = true, |
| 407 | + | acs.CFrame = attachmentpart.CFrame |
| 408 | - | ["CFrame"] = CFrame.new(-1, 5.40002203, 34, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 408 | + | acs.Parent = Character |
| 409 | - | ["Size"] = Vector3.new(18, 1.20000005, 8), |
| 409 | + | acs.BrickColor = color |
| 410 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 410 | + | local meshs = Instance.new("SpecialMesh")
|
| 411 | - | }) |
| 411 | + | meshs.MeshId = mesh |
| 412 | - | o29 = Create("Part",{
|
| 412 | + | meshs.TextureId = texture |
| 413 | - | ["Name"] = "rope", |
| 413 | + | meshs.Parent = acs |
| 414 | - | ["Parent"] = o1, |
| 414 | + | meshs.Scale = scale |
| 415 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 415 | + | meshs.Offset = offset |
| 416 | - | ["Position"] = Vector3.new(-0.5, 13.8000278, 46.5), |
| 416 | + | weldBetween(attachmentpart,acs) |
| 417 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 417 | + | |
| 418 | - | ["RotVelocity"] = Vector3.new(9.29485318e-017, 5.65548431e-018, 9.29485318e-017), |
| 418 | + | |
| 419 | - | ["Velocity"] = Vector3.new(6.78266e-017, -0.42925173, 6.78266e-017), |
| 419 | + | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) |
| 420 | - | ["CFrame"] = CFrame.new(-0.5, 13.8000278, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 420 | + | if TYPE == "Gem" then |
| 421 | - | ["Size"] = Vector3.new(1, 1.20000005, 1), |
| 421 | + | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) |
| 422 | - | ["BottomSurface"] = Enum.SurfaceType.Motor, |
| 422 | + | acs.Anchored = false |
| 423 | - | ["TopSurface"] = Enum.SurfaceType.Motor, |
| 423 | + | acs.CanCollide = false |
| 424 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 424 | + | acs.CFrame = PART.CFrame |
| 425 | - | }) |
| 425 | + | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "1", "", SIZE, OFFSET)
|
| 426 | - | o30 = Create("SpecialMesh",{
|
| 426 | + | weldBetween(PART,acs) |
| 427 | - | ["Parent"] = o29, |
| 427 | + | elseif TYPE == "Skull" then |
| 428 | - | ["MeshType"] = Enum.MeshType.Sphere, |
| 428 | + | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) |
| 429 | - | }) |
| 429 | + | acs.Anchored = false |
| 430 | - | o31 = Create("Part",{
|
| 430 | + | acs.CanCollide = false |
| 431 | - | ["Name"] = "Smooth Block Model", |
| 431 | + | acs.CFrame = PART.CFrame |
| 432 | - | ["Parent"] = o1, |
| 432 | + | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "1", "", SIZE, OFFSET)
|
| 433 | - | ["Material"] = Enum.Material.Wood, |
| 433 | + | weldBetween(PART,acs) |
| 434 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 434 | + | elseif TYPE == "Eye" then |
| 435 | - | ["Position"] = Vector3.new(-24, 0.600031018, 33), |
| 435 | + | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) |
| 436 | - | ["Anchored"] = true, |
| 436 | + | acs.Anchored = false |
| 437 | - | ["CFrame"] = CFrame.new(-24, 0.600031018, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 437 | + | acs.CanCollide = false |
| 438 | - | ["Size"] = Vector3.new(2, 1.20000005, 8), |
| 438 | + | acs.CFrame = PART.CFrame |
| 439 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 439 | + | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
|
| 440 | - | }) |
| 440 | + | weldBetween(PART,acs) |
| 441 | - | o32 = Create("Part",{
|
| 441 | + | |
| 442 | - | ["Name"] = "Smooth Block Model", |
| 442 | + | |
| 443 | - | ["Parent"] = o1, |
| 443 | + | |
| 444 | - | ["Material"] = Enum.Material.Wood, |
| 444 | + | --//=================================\\ |
| 445 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 445 | + | --|| USEFUL VALUES |
| 446 | - | ["Position"] = Vector3.new(-22, 1.20002401, 33), |
| 446 | + | --\\=================================// |
| 447 | - | ["Anchored"] = true, |
| 447 | + | |
| 448 | - | ["CFrame"] = CFrame.new(-22, 1.20002401, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 448 | + | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
| 449 | - | ["Size"] = Vector3.new(2, 2.4000001, 8), |
| 449 | + | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
| 450 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 450 | + | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) |
| 451 | - | }) |
| 451 | + | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) |
| 452 | - | o33 = Create("Part",{
|
| 452 | + | local CO1 = 0 |
| 453 | - | ["Name"] = "Smooth Block Model", |
| 453 | + | local CO2 = 0 |
| 454 | - | ["Parent"] = o1, |
| 454 | + | local CO3 = 0 |
| 455 | - | ["Material"] = Enum.Material.Wood, |
| 455 | + | local CO4 = 0 |
| 456 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 456 | + | local CHANGEDEFENSE = 0 |
| 457 | - | ["Position"] = Vector3.new(-16, 3.00002789, 33), |
| 457 | + | local CHANGEDAMAGE = 0 |
| 458 | - | ["Anchored"] = true, |
| 458 | + | local CHANGEMOVEMENT = 0 |
| 459 | - | ["CFrame"] = CFrame.new(-16, 3.00002789, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 459 | + | local ANIM = "Idle" |
| 460 | - | ["Size"] = Vector3.new(2, 6, 8), |
| 460 | + | local ATTACK = false |
| 461 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 461 | + | local EQUIPPED = false |
| 462 | - | }) |
| 462 | + | local HOLD = false |
| 463 | - | o34 = Create("Part",{
|
| 463 | + | local COMBO = 1 |
| 464 | - | ["Name"] = "Smooth Block Model", |
| 464 | + | local LASTPOINT = nil |
| 465 | - | ["Parent"] = o1, |
| 465 | + | local BLCF = nil |
| 466 | - | ["Material"] = Enum.Material.Wood, |
| 466 | + | local SCFR = nil |
| 467 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 467 | + | local STAGGERHITANIM = false |
| 468 | - | ["Position"] = Vector3.new(-18, 2.40002704, 33), |
| 468 | + | local STAGGERANIM = false |
| 469 | - | ["Anchored"] = true, |
| 469 | + | local STUNANIM = false |
| 470 | - | ["CFrame"] = CFrame.new(-18, 2.40002704, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 470 | + | local CRITCHANCENUMBER = 0 |
| 471 | - | ["Size"] = Vector3.new(2, 4.80000019, 8), |
| 471 | + | local IDLENUMBER = 0 |
| 472 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 472 | + | local DONUMBER = 0 |
| 473 | - | }) |
| 473 | + | local HANDIDLE = false |
| 474 | - | o35 = Create("Part",{
|
| 474 | + | local SINE = 0 |
| 475 | - | ["Name"] = "Smooth Block Model", |
| 475 | + | local CHANGE = 2 / Animation_Speed |
| 476 | - | ["Parent"] = o1, |
| 476 | + | local WALKINGANIM = false |
| 477 | - | ["Material"] = Enum.Material.Wood, |
| 477 | + | local WALK = 0 |
| 478 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 478 | + | local DISABLEJUMPING = false |
| 479 | - | ["Position"] = Vector3.new(-20, 1.80002904, 33), |
| 479 | + | local HASBEENBLOCKED = false |
| 480 | - | ["Anchored"] = true, |
| 480 | + | local STUNDELAYNUMBER = 0 |
| 481 | - | ["CFrame"] = CFrame.new(-20, 1.80002904, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 481 | + | local MANADELAYNUMBER = 0 |
| 482 | - | ["Size"] = Vector3.new(2, 3.60000014, 8), |
| 482 | + | local SECONDARYMANADELAYNUMBER = 0 |
| 483 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 483 | + | local ROBLOXIDLEANIMATION = IT("Animation")
|
| 484 | - | }) |
| 484 | + | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" |
| 485 | - | o36 = Create("Part",{
|
| 485 | + | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" |
| 486 | - | ["Name"] = "rope", |
| 486 | + | --ROBLOXIDLEANIMATION.Parent = Humanoid |
| 487 | - | ["Parent"] = o1, |
| 487 | + | local WEAPONGUI = IT("ScreenGui", nil)
|
| 488 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 488 | + | WEAPONGUI.Name = "Weapon GUI" |
| 489 | - | ["Position"] = Vector3.new(-0.5, 15.0000238, 46.5), |
| 489 | + | local WEAPONTOOL = IT("HopperBin", nil)
|
| 490 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 490 | + | WEAPONTOOL.Name = Weapon_Name |
| 491 | - | ["RotVelocity"] = Vector3.new(9.29485318e-017, 3.22718457e-018, 9.29485318e-017), |
| 491 | + | local Weapon = IT("Model")
|
| 492 | - | ["Velocity"] = Vector3.new(6.78266e-017, -0.210931048, 6.78266e-017), |
| 492 | + | Weapon.Name = Weapon_Name |
| 493 | - | ["CFrame"] = CFrame.new(-0.5, 15.0000238, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 493 | + | local Effects = IT("Folder", Weapon)
|
| 494 | - | ["Size"] = Vector3.new(1, 1.20000005, 1), |
| 494 | + | Effects.Name = "Effects" |
| 495 | - | ["BottomSurface"] = Enum.SurfaceType.Motor, |
| 495 | + | local ANIMATOR = Humanoid.Animator |
| 496 | - | ["TopSurface"] = Enum.SurfaceType.Motor, |
| 496 | + | local ANIMATE = Character.Animate |
| 497 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 497 | + | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
|
| 498 | - | }) |
| 498 | + | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
|
| 499 | - | o37 = Create("SpecialMesh",{
|
| 499 | + | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
|
| 500 | - | ["Parent"] = o36, |
| 500 | + | local HITBLOCKSOUNDS = {"199148933", "199148947"}
|
| 501 | - | ["MeshType"] = Enum.MeshType.Sphere, |
| 501 | + | local UNANCHOR = true |
| 502 | - | }) |
| 502 | + | local MAGICPARTICLE = "655109389" |
| 503 | - | o38 = Create("Part",{
|
| 503 | + | |
| 504 | - | ["Name"] = "Smooth Block Model", |
| 504 | + | --//=================================\\ |
| 505 | - | ["Parent"] = o1, |
| 505 | + | --\\=================================// |
| 506 | - | ["Material"] = Enum.Material.Wood, |
| 506 | + | |
| 507 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 507 | + | |
| 508 | - | ["Position"] = Vector3.new(3.5, 2.40002704, 25.5), |
| 508 | + | --//=================================\\ |
| 509 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 509 | + | --|| DEBUFFS / BUFFS |
| 510 | - | ["Anchored"] = true, |
| 510 | + | --\\=================================// |
| 511 | - | ["CFrame"] = CFrame.new(3.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 511 | + | |
| 512 | - | ["Size"] = Vector3.new(1, 4.80000019, 1), |
| 512 | + | local DEFENSECHANGE1 = IT("NumberValue", ChangeStat)
|
| 513 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 513 | + | DEFENSECHANGE1.Name = "ChangeDefense" |
| 514 | - | }) |
| 514 | + | DEFENSECHANGE1.Value = 0 |
| 515 | - | o39 = Create("Part",{
|
| 515 | + | |
| 516 | - | ["Name"] = "Smooth Block Model", |
| 516 | + | local MOVEMENTCHANGE1 = IT("NumberValue", nil)
|
| 517 | - | ["Parent"] = o1, |
| 517 | + | MOVEMENTCHANGE1.Name = "ChangeMovement" |
| 518 | - | ["Material"] = Enum.Material.Wood, |
| 518 | + | MOVEMENTCHANGE1.Value = 0 |
| 519 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 519 | + | |
| 520 | - | ["Position"] = Vector3.new(-0.5, 16.2000294, 47), |
| 520 | + | --//=================================\\ |
| 521 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 521 | + | --\\=================================// |
| 522 | - | ["Anchored"] = true, |
| 522 | + | |
| 523 | - | ["CFrame"] = CFrame.new(-0.5, 16.2000294, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 523 | + | |
| 524 | - | ["Size"] = Vector3.new(10, 1.20000005, 1), |
| 524 | + | |
| 525 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 525 | + | |
| 526 | - | }) |
| 526 | + | |
| 527 | - | o40 = Create("Part",{
|
| 527 | + | --//=================================\\ |
| 528 | - | ["Name"] = "Smooth Block Model", |
| 528 | + | --|| SAZERENOS' ARTIFICIAL HEARTBEAT |
| 529 | - | ["Parent"] = o1, |
| 529 | + | --\\=================================// |
| 530 | - | ["Material"] = Enum.Material.Wood, |
| 530 | + | |
| 531 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 531 | + | ArtificialHB = Instance.new("BindableEvent", script)
|
| 532 | - | ["Position"] = Vector3.new(-5.5, 2.40002704, 25.5), |
| 532 | + | ArtificialHB.Name = "ArtificialHB" |
| 533 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 533 | + | |
| 534 | - | ["Anchored"] = true, |
| 534 | + | script:WaitForChild("ArtificialHB")
|
| 535 | - | ["CFrame"] = CFrame.new(-5.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 535 | + | |
| 536 | - | ["Size"] = Vector3.new(1, 4.80000019, 1), |
| 536 | + | frame = Frame_Speed |
| 537 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 537 | + | tf = 0 |
| 538 | - | }) |
| 538 | + | allowframeloss = false |
| 539 | - | o41 = Create("Part",{
|
| 539 | + | tossremainder = false |
| 540 | - | ["Name"] = "Smooth Block Model", |
| 540 | + | lastframe = tick() |
| 541 | - | ["Parent"] = o1, |
| 541 | + | script.ArtificialHB:Fire() |
| 542 | - | ["Material"] = Enum.Material.Wood, |
| 542 | + | |
| 543 | - | ["BrickColor"] = BrickColor.new("Earth orange"),
|
| 543 | + | game:GetService("RunService").Heartbeat:connect(function(s, p)
|
| 544 | - | ["Position"] = Vector3.new(-14.5, 2.40002704, 25.5), |
| 544 | + | tf = tf + s |
| 545 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 545 | + | if tf >= frame then |
| 546 | - | ["Anchored"] = true, |
| 546 | + | if allowframeloss then |
| 547 | - | ["CFrame"] = CFrame.new(-14.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 547 | + | script.ArtificialHB:Fire() |
| 548 | - | ["Size"] = Vector3.new(1, 4.80000019, 1), |
| 548 | + | lastframe = tick() |
| 549 | - | ["Color"] = Color3.new(0.384314, 0.278431, 0.196078), |
| 549 | + | else |
| 550 | - | }) |
| 550 | + | for i = 1, math.floor(tf / frame) do |
| 551 | - | o42 = Create("Part",{
|
| 551 | + | script.ArtificialHB:Fire() |
| 552 | - | ["Name"] = "hanger", |
| 552 | + | end |
| 553 | - | ["Parent"] = o1, |
| 553 | + | lastframe = tick() |
| 554 | - | ["BrickColor"] = BrickColor.new("Reddish brown"),
|
| 554 | + | end |
| 555 | - | ["Position"] = Vector3.new(-0.5, 11.4000158, 46.5), |
| 555 | + | if tossremainder then |
| 556 | - | ["Rotation"] = Vector3.new(-0, -90, 0), |
| 556 | + | tf = 0 |
| 557 | - | ["RotVelocity"] = Vector3.new(9.29485318e-017, 8.0695067e-018, 9.29485318e-017), |
| 557 | + | else |
| 558 | - | ["Velocity"] = Vector3.new(6.78266e-017, -0.611982644, 6.78266e-017), |
| 558 | + | tf = tf - frame * math.floor(tf / frame) |
| 559 | - | ["CFrame"] = CFrame.new(-0.5, 11.4000158, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0), |
| 559 | + | end |
| 560 | - | ["Size"] = Vector3.new(1, 1.20000005, 1), |
| 560 | + | end |
| 561 | - | ["BottomSurface"] = Enum.SurfaceType.Smooth, |
| 561 | + | end) |
| 562 | - | ["TopSurface"] = Enum.SurfaceType.Smooth, |
| 562 | + | |
| 563 | - | ["Color"] = Color3.new(0.411765, 0.25098, 0.156863), |
| 563 | + | --//=================================\\ |
| 564 | - | }) |
| 564 | + | --\\=================================// |
| 565 | - | o43 = Create("SpecialMesh",{
|
| 565 | + | |
| 566 | - | ["Parent"] = o42, |
| 566 | + | |
| 567 | - | ["MeshId"] = "http://www.roblox.com/asset/?id=3270017", |
| 567 | + | |
| 568 | - | ["Scale"] = Vector3.new(2, 2, 1), |
| 568 | + | |
| 569 | - | ["MeshType"] = Enum.MeshType.FileMesh, |
| 569 | + | |
| 570 | - | }) |
| 570 | + | --//=================================\\ |
| 571 | --|| SOME FUNCTIONS | |
| 572 | - | mas.Parent = workspace |
| 572 | + | --\\=================================// |
| 573 | - | mas:MakeJoints() |
| 573 | + | |
| 574 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 575 | - | local mas1 = mas:GetChildren() |
| 575 | + | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) |
| 576 | end | |
| 577 | - | for i=1,#mas1 do |
| 577 | + | |
| 578 | - | mas1[i].Parent = workspace |
| 578 | + | function PositiveAngle(NUMBER) |
| 579 | - | ypcall(function() mas1[i]:MakeJoints() end) |
| 579 | + | if NUMBER >= 0 then |
| 580 | NUMBER = 0 | |
| 581 | end | |
| 582 | - | mas:Destroy() |
| 582 | + | return NUMBER |
| 583 | end | |
| 584 | - | for i=1,#cors do |
| 584 | + | |
| 585 | - | coroutine.resume(cors[i]) |
| 585 | + | function NegativeAngle(NUMBER) |
| 586 | if NUMBER <= 0 then | |
| 587 | NUMBER = 0 | |
| 588 | - | model = o1 |
| 588 | + | end |
| 589 | - | switch = model.gallowswitch |
| 589 | + | return NUMBER |
| 590 | - | backup = model:Clone() --kek |
| 590 | + | |
| 591 | ||
| 592 | - | function onClick() |
| 592 | + | function Swait(NUMBER) |
| 593 | - | model.trap.Anchored = false |
| 593 | + | if NUMBER == 0 or NUMBER == nil then |
| 594 | - | c = game.Workspace:GetChildren() |
| 594 | + | ArtificialHB.Event:wait() |
| 595 | - | switch.Transparency = 1 |
| 595 | + | else |
| 596 | - | model.gallowswitch2.Transparency = 0 |
| 596 | + | for i = 1, NUMBER do |
| 597 | - | for i = 1, #c do |
| 597 | + | ArtificialHB.Event:wait() |
| 598 | - | if c[i].Name == "Help!" then |
| 598 | + | end |
| 599 | - | w = Instance.new("Weld")
|
| 599 | + | end |
| 600 | - | c[i].Humanoid.Health = 0 |
| 600 | + | |
| 601 | - | wait(.01) |
| 601 | + | |
| 602 | - | w.Parent = c[i].Head |
| 602 | + | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) |
| 603 | - | w.Part0 = w.Parent |
| 603 | + | local label = IT("TextLabel")
|
| 604 | - | w.Part1 = c[i].Torso |
| 604 | + | label.BackgroundTransparency = 1 |
| 605 | - | w.C1 = CFrame.new(0,1.5,0) |
| 605 | + | label.Size = UD2(1, 0, 1, 0) |
| 606 | - | w1 = Instance.new("Weld")
|
| 606 | + | label.Position = UD2(0, 0, 0, 0) |
| 607 | - | w1.Parent = c[i].Torso |
| 607 | + | label.TextColor3 = C3(255, 255, 255) |
| 608 | - | w1.Part0 = w1.Parent |
| 608 | + | label.TextStrokeTransparency = STROKETRANSPARENCY |
| 609 | - | w1.Part1 = c[i]["Right Arm"] |
| 609 | + | label.TextTransparency = TRANSPARENCY |
| 610 | - | w1.C1 = CFrame.new(1.5,0,0) |
| 610 | + | label.FontSize = TEXTFONTSIZE |
| 611 | - | w2 = Instance.new("Weld")
|
| 611 | + | label.Font = TEXTFONT |
| 612 | - | w2.Parent = c[i].Torso |
| 612 | + | label.BorderSizePixel = BORDERSIZEPIXEL |
| 613 | - | w2.Part0 = w2.Parent |
| 613 | + | label.TextScaled = true |
| 614 | - | w2.Part1 = c[i]["Left Arm"] |
| 614 | + | label.Text = TEXT |
| 615 | - | w2.C1 = CFrame.new(-1.5,0,0) |
| 615 | + | label.Name = NAME |
| 616 | - | w3 = Instance.new("Weld")
|
| 616 | + | label.Parent = PARENT |
| 617 | - | w3.Parent = c[i].Torso |
| 617 | + | return label |
| 618 | - | w3.Part0 = w3.Parent |
| 618 | + | |
| 619 | - | w3.Part1 = c[i]["Left Leg"] |
| 619 | + | |
| 620 | - | w3.C1 = CFrame.new(-.5,2,0) |
| 620 | + | function NoOutlines(PART) |
| 621 | - | w4 = Instance.new("Weld")
|
| 621 | + | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 |
| 622 | - | w4.Parent = c[i].Torso |
| 622 | + | |
| 623 | - | w4.Part0 = w4.Parent |
| 623 | + | |
| 624 | - | w4.Part1 = c[i]["Right Leg"] |
| 624 | + | |
| 625 | - | w4.C1 = CFrame.new(.5,2,0) |
| 625 | + | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) |
| 626 | - | end |
| 626 | + | local NEWWELD = IT(TYPE) |
| 627 | - | end |
| 627 | + | NEWWELD.Part0 = PART0 |
| 628 | - | Victim.Character.Humanoid.Health = 0 |
| 628 | + | NEWWELD.Part1 = PART1 |
| 629 | - | wait(1) |
| 629 | + | NEWWELD.C0 = C0 |
| 630 | - | switch.Transparency = 0 |
| 630 | + | NEWWELD.C1 = C1 |
| 631 | - | model.gallowswitch2.Transparency = 1 |
| 631 | + | NEWWELD.Parent = PARENT |
| 632 | - | wait(4) |
| 632 | + | return NEWWELD |
| 633 | - | model:remove() |
| 633 | + | |
| 634 | - | backup.Parent = game.Workspace |
| 634 | + | |
| 635 | - | backup:makeJoints() |
| 635 | + | function CreateSound(ID, PARENT, VOLUME, PITCH) |
| 636 | - | wait(5) |
| 636 | + | local NEWSOUND = nil |
| 637 | - | game.Workspace.Gallows:Destroy() |
| 637 | + | coroutine.resume(coroutine.create(function() |
| 638 | NEWSOUND = IT("Sound", PARENT)
| |
| 639 | NEWSOUND.Volume = VOLUME | |
| 640 | - | Instance.new("ClickDetector", switch)
|
| 640 | + | NEWSOUND.Pitch = PITCH |
| 641 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 642 | - | connection = switch.ClickDetector.MouseClick:connect(onClick) |
| 642 | + | Swait() |
| 643 | - | b = model.welder |
| 643 | + | NEWSOUND:play() |
| 644 | game:GetService("Debris"):AddItem(NEWSOUND, 10)
| |
| 645 | - | function onTouched(part) |
| 645 | + | end)) |
| 646 | - | if part.Parent.Humanoid ~= nil then |
| 646 | + | return NEWSOUND |
| 647 | - | w = Instance.new("Weld")
|
| 647 | + | |
| 648 | - | w.Parent = part.Parent.Head |
| 648 | + | |
| 649 | - | w.Part0 = w.Parent |
| 649 | + | --//=================================\\ |
| 650 | - | w.Part1 = model.hanger |
| 650 | + | --\\=================================// |
| 651 | - | Victim.Character.Name = "N1gger" |
| 651 | + | |
| 652 | - | end |
| 652 | + | |
| 653 | --//=================================\\ | |
| 654 | --|| WEAPON CREATION | |
| 655 | - | connection = b.Touched:connect(onTouched) |
| 655 | + | --\\=================================// |
| 656 | ||
| 657 | - | game.Workspace.Gallows:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector* 30) |
| 657 | + | if Player_Size ~= 1 then |
| 658 | - | wait(0.2) |
| 658 | + | for _, v in pairs (Weapon:GetChildren()) do |
| 659 | - | KlanLeader.Character.HumanoidRootPart.CFrame = game.Workspace.Gallows.gallowswitch2.CFrame |
| 659 | + | if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then |
| 660 | - | wait(0.5) |
| 660 | + | local p1 = v.Part1 |
| 661 | - | Victim.Character.HumanoidRootPart.CFrame = game.Workspace.Gallows.hanger.CFrame |
| 661 | + | v.Part1 = nil |
| 662 | - | wait(20) |
| 662 | + | local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components() |
| 663 | - | kekkk:Destroy() |
| 663 | + | v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12) |
| 664 | v.Part1 = p1 | |
| 665 | elseif v.ClassName == "Part" then | |
| 666 | for _, b in pairs (v:GetChildren()) do | |
| 667 | if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then | |
| 668 | b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size) | |
| 669 | end | |
| 670 | end | |
| 671 | end | |
| 672 | end | |
| 673 | end | |
| 674 | ||
| 675 | for _, c in pairs(Weapon:GetChildren()) do | |
| 676 | if c.ClassName == "Part" then | |
| 677 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 678 | end | |
| 679 | end | |
| 680 | ||
| 681 | Weapon.Parent = Character | |
| 682 | ||
| 683 | Humanoid.Died:connect(function() | |
| 684 | ATTACK = true | |
| 685 | end) | |
| 686 | ||
| 687 | print(Class_Name.." loaded.") | |
| 688 | ||
| 689 | --//=================================\\ | |
| 690 | --\\=================================// | |
| 691 | ||
| 692 | ||
| 693 | local backpack = IT("Part",Weapon)
| |
| 694 | backpack.Size = VT(0.15,0.15,0.15) | |
| 695 | local mesh = IT("SpecialMesh",backpack)
| |
| 696 | mesh.MeshId = "rbxassetid://84313478" | |
| 697 | mesh.TextureId = "http://www.roblox.com/asset/?id=1557654670" | |
| 698 | backpack.CFrame = Torso.CFrame * CF(0,0.2,1) | |
| 699 | backpack.BrickColor = BRICKC("Black")
| |
| 700 | weldBetween(Torso,backpack) | |
| 701 | ||
| 702 | local hose = IT("Part",Weapon)
| |
| 703 | hose.Size = VT(0.15,0.15,0.15) | |
| 704 | local mesh = IT("SpecialMesh",hose)
| |
| 705 | mesh.MeshId = "http://www.roblox.com/asset/?id=84313555" | |
| 706 | mesh.TextureId = "http://www.roblox.com/asset/?id=1557654670" | |
| 707 | mesh.Scale = VT(2,2,2) | |
| 708 | mesh.Offset = VT(0, -0.4, -0.7) | |
| 709 | hose.CFrame = Torso.CFrame * CF(1.5,0.5,0.2) * ANGLES(RAD(90),RAD(35),RAD(180)) | |
| 710 | hose.BrickColor = BRICKC("Black")
| |
| 711 | weldBetween(Torso,hose) | |
| 712 | ||
| 713 | local succ = IT("Part",Weapon)
| |
| 714 | succ.Size = VT(2,2,2) | |
| 715 | succ.CanCollide = false | |
| 716 | succ.CFrame = Torso.CFrame * CF(1.5,1.3,-4) * ANGLES(RAD(90),RAD(0),RAD(180)) | |
| 717 | succ.Transparency = 1 | |
| 718 | succ.BrickColor = BRICKC("Black")
| |
| 719 | weldBetween(Torso,succ) | |
| 720 | ||
| 721 | for _, c in pairs(Weapon:GetChildren()) do | |
| 722 | if c.ClassName == "Part" then | |
| 723 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 724 | end | |
| 725 | end | |
| 726 | ||
| 727 | local EyeSizes={
| |
| 728 | NumberSequenceKeypoint.new(0,0.5,0), | |
| 729 | NumberSequenceKeypoint.new(1,0.2,0) | |
| 730 | } | |
| 731 | local EyeTrans={
| |
| 732 | NumberSequenceKeypoint.new(0,0,0), | |
| 733 | NumberSequenceKeypoint.new(1,1,0) | |
| 734 | } | |
| 735 | local PE=Instance.new("ParticleEmitter")
| |
| 736 | PE.LightEmission=0.3 | |
| 737 | PE.Size=NumberSequence.new(EyeSizes) | |
| 738 | PE.Transparency=NumberSequence.new(EyeTrans) | |
| 739 | PE.Rotation=NumberRange.new(0,360) | |
| 740 | PE.LockedToPart = false | |
| 741 | PE.Speed = NumberRange.new(0,0,0) | |
| 742 | PE.ZOffset = 0.3 | |
| 743 | PE.Rate = 999 | |
| 744 | PE.VelocitySpread = 25 | |
| 745 | PE.Name = "Particles" | |
| 746 | ||
| 747 | function CreateParticles(art,accel,drag,lifetime,type,isenabledbydefault,locked,size,speed) | |
| 748 | local particle = nil | |
| 749 | coroutine.resume(coroutine.create(function(PART) | |
| 750 | particle = PE:Clone() | |
| 751 | Swait() | |
| 752 | particle.Rate = 999 | |
| 753 | particle.Parent = art | |
| 754 | particle.Acceleration = accel | |
| 755 | if type == "Fire" then | |
| 756 | local EyeSizes={
| |
| 757 | NumberSequenceKeypoint.new(0,size,size/2), | |
| 758 | NumberSequenceKeypoint.new(1,size/4,size/8) | |
| 759 | } | |
| 760 | particle.Size = NumberSequence.new(EyeSizes) | |
| 761 | elseif type == "Smoke" then | |
| 762 | local EyeSizes={
| |
| 763 | NumberSequenceKeypoint.new(0,size/5,0), | |
| 764 | NumberSequenceKeypoint.new(1,size*2,0.5) | |
| 765 | } | |
| 766 | particle.Size = NumberSequence.new(EyeSizes) | |
| 767 | elseif type == "Solid" then | |
| 768 | local EyeSizes={
| |
| 769 | NumberSequenceKeypoint.new(0,size,0), | |
| 770 | NumberSequenceKeypoint.new(1,size,0) | |
| 771 | } | |
| 772 | particle.Size = NumberSequence.new(EyeSizes) | |
| 773 | end | |
| 774 | particle.Lifetime=NumberRange.new(lifetime) | |
| 775 | particle.Drag = drag | |
| 776 | if locked == true then | |
| 777 | particle.LockedToPart = true | |
| 778 | end | |
| 779 | particle.Speed = NumberRange.new(speed*0.8,speed) | |
| 780 | particle.Texture = "http://www.roblox.com/asset/?id=1179557490" | |
| 781 | particle.Enabled = isenabledbydefault | |
| 782 | particle.Color = ColorSequence.new(Color3.new(255/255, 176/255, 0)) | |
| 783 | end)) | |
| 784 | return particle | |
| 785 | end | |
| 786 | ||
| 787 | local poop = CreateParticles(succ,VT(0,0,0),5,2,"Smoke",false,false,5,35) | |
| 788 | local poop2 = CreateParticles(succ,VT(0,0,0),5,1,"Smoke",false,false,2,15) | |
| 789 | ||
| 790 | --//=================================\\ | |
| 791 | --|| DAMAGING | |
| 792 | --\\=================================// | |
| 793 | ||
| 794 | function succnearest(position,range) | |
| 795 | for i,v in ipairs(workspace:GetChildren()) do | |
| 796 | local body = v:GetChildren() | |
| 797 | for part = 1, #body do | |
| 798 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
| 799 | if(body[part].Position - position).Magnitude < range then | |
| 800 | local bv = Instance.new("BodyVelocity")
| |
| 801 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 802 | bv.velocity = CF(body[part].Position,succ.Position).lookVector*80 | |
| 803 | bv.Parent = body[part] | |
| 804 | bv.Name = "SUCC" | |
| 805 | game:GetService("Debris"):AddItem(bv, 0.1)
| |
| 806 | end | |
| 807 | end | |
| 808 | end | |
| 809 | if v.ClassName == "Part" then | |
| 810 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
| 811 | local bv = Instance.new("BodyVelocity")
| |
| 812 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 813 | bv.velocity = CF(v.Position,succ.Position).lookVector*80 | |
| 814 | bv.Parent = v | |
| 815 | bv.Name = "SUCC" | |
| 816 | game:GetService("Debris"):AddItem(bv, 0.1)
| |
| 817 | end | |
| 818 | end | |
| 819 | end | |
| 820 | end | |
| 821 | ||
| 822 | function cover(position,range) | |
| 823 | for i,v in ipairs(workspace:GetChildren()) do | |
| 824 | local body = v:GetChildren() | |
| 825 | for part = 1, #body do | |
| 826 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
| 827 | if(body[part].Position - position).Magnitude < range then | |
| 828 | CreateParticles(body[part],VT(0,-2,0),5,1,"Smoke",true,false,0.3,0) | |
| 829 | if v:FindFirstChild("Humanoid") then
| |
| 830 | v.Humanoid.PlatformStand = true | |
| 831 | end | |
| 832 | end | |
| 833 | end | |
| 834 | end | |
| 835 | if v.ClassName == "Part" then | |
| 836 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
| 837 | CreateParticles(v,VT(0,-2,0),5,1,"Smoke",true,false,0.3,0) | |
| 838 | end | |
| 839 | end | |
| 840 | end | |
| 841 | end | |
| 842 | ||
| 843 | function cough() | |
| 844 | CreateSound("328460122", succ, 3, 1)
| |
| 845 | poop.VelocitySpread = 25 | |
| 846 | poop:Emit(150) | |
| 847 | cover(CF(succ.Position)*CF(0,0,-1).p,15) | |
| 848 | end | |
| 849 | ||
| 850 | --//=================================\\ | |
| 851 | --|| ATTACK FUNCTIONS AND STUFF | |
| 852 | --\\=================================// | |
| 853 | ||
| 854 | function CheckTableForString(Table, String) | |
| 855 | for i, v in pairs(Table) do | |
| 856 | if string.find(string.lower(String), string.lower(v)) then | |
| 857 | return true | |
| 858 | end | |
| 859 | end | |
| 860 | return false | |
| 861 | end | |
| 862 | ||
| 863 | function CheckIntangible(Hit) | |
| 864 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
| |
| 865 | if Hit and Hit.Parent then | |
| 866 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
| |
| 867 | return true | |
| 868 | end | |
| 869 | end | |
| 870 | return false | |
| 871 | end | |
| 872 | ||
| 873 | Debris = game:GetService("Debris")
| |
| 874 | ||
| 875 | function CastRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
| 876 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
| 877 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
| |
| 878 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
| |
| 879 | if RayHit and CheckIntangible(RayHit) then | |
| 880 | if DelayIfHit then | |
| 881 | wait() | |
| 882 | end | |
| 883 | RayHit, RayPos, RayNormal = CastRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
| 884 | end | |
| 885 | return RayHit, RayPos, RayNormal | |
| 886 | end | |
| 887 | ||
| 888 | function turnto(pos,part) | |
| 889 | part.CFrame = CF(part.Position,VT(pos.X,RootPart.Position.Y,pos.Z)) | |
| 890 | end | |
| 891 | ||
| 892 | function vacuum() | |
| 893 | sick:Play() | |
| 894 | local nado = IT("Part")
| |
| 895 | local mesh = IT("SpecialMesh",nado)
| |
| 896 | mesh.MeshId = "http://www.roblox.com/asset/?id=102638417" | |
| 897 | nado.Transparency = 0.5 | |
| 898 | nado.CanCollide = false | |
| 899 | nado.Anchored = true | |
| 900 | local loop = 0 | |
| 901 | succing = {}
| |
| 902 | local harm = succ.Touched:Connect(function(hit) | |
| 903 | if hit.Anchored == false then | |
| 904 | hit:remove() | |
| 905 | CreateSound("892233254", succ, 3, 1)
| |
| 906 | poop2:Emit(1) | |
| 907 | end | |
| 908 | end) | |
| 909 | repeat | |
| 910 | Swait() | |
| 911 | loop = loop + 75 | |
| 912 | nado.Parent = Effects | |
| 913 | local RayHit,RayPos = CastRay(succ.Position, Mouse.Hit.p, 1000, Character, false) | |
| 914 | local distance = (succ.Position - RayPos).magnitude | |
| 915 | mesh.Scale = VT(distance/12,distance/3.2,distance/12) | |
| 916 | nado.CFrame = CFrame.new(succ.Position, RayPos) * CFrame.new(0, 0, -distance/2) * ANGLES(RAD(-90),RAD(loop),RAD(0)) | |
| 917 | turnto(Mouse.Hit.p,RootPart) | |
| 918 | succnearest(RayPos,distance/2.5) | |
| 919 | if RayHit ~= nil then | |
| 920 | if RayHit.Anchored == false then | |
| 921 | local bv = Instance.new("BodyVelocity")
| |
| 922 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 923 | bv.velocity = CF(RayHit.Position,succ.Position).lookVector*80 | |
| 924 | bv.Parent = RayHit | |
| 925 | bv.Name = "SUCC" | |
| 926 | game:GetService("Debris"):AddItem(bv, 0.1)
| |
| 927 | end | |
| 928 | end | |
| 929 | local TotalSuccs = math.ceil(distance / 65) | |
| 930 | local Direction = CFrame.new(RayPos, succ.Position).lookVector | |
| 931 | for i = 1, TotalSuccs do | |
| 932 | local NewPos = (RayPos + (Direction * (distance * (i / TotalSuccs)))) | |
| 933 | succnearest(NewPos,distance/(i*2.5)) | |
| 934 | end | |
| 935 | until HOLD == false | |
| 936 | if #succing>0 then | |
| 937 | for e=1,#succing do | |
| 938 | if succing[e]~=nil then | |
| 939 | local Thing=succing[e] | |
| 940 | Thing:remove() | |
| 941 | table.remove(succing,e) | |
| 942 | end | |
| 943 | end | |
| 944 | end | |
| 945 | succing = {}
| |
| 946 | harm:disconnect() | |
| 947 | nado:remove() | |
| 948 | sick:Stop() | |
| 949 | end | |
| 950 | ||
| 951 | --//=================================\\ | |
| 952 | --|| ASSIGN THINGS TO KEYS | |
| 953 | --\\=================================// | |
| 954 | ||
| 955 | Humanoid.Changed:connect(function(Jump) | |
| 956 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
| 957 | Humanoid.Jump = false | |
| 958 | end | |
| 959 | end) | |
| 960 | ||
| 961 | function MouseDown(Mouse) | |
| 962 | HOLD = true | |
| 963 | vacuum() | |
| 964 | end | |
| 965 | ||
| 966 | function MouseUp(Mouse) | |
| 967 | HOLD = false | |
| 968 | end | |
| 969 | ||
| 970 | function KeyDown(Key) | |
| 971 | if Key == "t" and ATTACK == false then | |
| 972 | CreateSound("743953262", Head, 3, 1)
| |
| 973 | end | |
| 974 | if Key == "e" and ATTACK == false then | |
| 975 | cough() | |
| 976 | end | |
| 977 | end | |
| 978 | ||
| 979 | function KeyUp(Key) | |
| 980 | end | |
| 981 | ||
| 982 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 983 | MouseDown(NEWKEY) | |
| 984 | end) | |
| 985 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 986 | MouseUp(NEWKEY) | |
| 987 | end) | |
| 988 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 989 | KeyDown(NEWKEY) | |
| 990 | end) | |
| 991 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 992 | KeyUp(NEWKEY) | |
| 993 | end) | |
| 994 | ||
| 995 | --//=================================\\ | |
| 996 | --\\=================================// | |
| 997 | ||
| 998 | ||
| 999 | function unanchor() | |
| 1000 | if UNANCHOR == true then | |
| 1001 | g = Character:GetChildren() | |
| 1002 | for i = 1, #g do | |
| 1003 | if g[i].ClassName == "Part" then | |
| 1004 | g[i].Anchored = false | |
| 1005 | end | |
| 1006 | end | |
| 1007 | end | |
| 1008 | end | |
| 1009 | ||
| 1010 | ||
| 1011 | --//=================================\\ | |
| 1012 | --|| WRAP THE WHOLE SCRIPT UP | |
| 1013 | --\\=================================// | |
| 1014 | ||
| 1015 | Humanoid.Changed:connect(function(Jump) | |
| 1016 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
| 1017 | Humanoid.Jump = false | |
| 1018 | end | |
| 1019 | end) | |
| 1020 | ||
| 1021 | while true do | |
| 1022 | Swait() | |
| 1023 | if #Effects2>0 then | |
| 1024 | for e=1,#Effects2 do | |
| 1025 | if Effects2[e]~=nil then | |
| 1026 | local Thing=Effects2[e] | |
| 1027 | if Thing~=nil then | |
| 1028 | local Part=Thing[1] | |
| 1029 | local Mode=Thing[2] | |
| 1030 | local Delay=Thing[3] | |
| 1031 | local IncX=Thing[4] | |
| 1032 | local IncY=Thing[5] | |
| 1033 | local IncZ=Thing[6] | |
| 1034 | local Part2=Thing[8] | |
| 1035 | if Thing[1].Transparency<=1 then | |
| 1036 | if Thing[2]=="Block1" then | |
| 1037 | Thing[1].CFrame=Thing[1].CFrame | |
| 1038 | Mesh=Thing[1].Mesh | |
| 1039 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1040 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1041 | elseif Thing[2]=="Cylinder" then | |
| 1042 | Mesh=Thing[1].Mesh | |
| 1043 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1044 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1045 | elseif Thing[2]=="Blood" then | |
| 1046 | Mesh=Thing[7] | |
| 1047 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
| 1048 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1049 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1050 | elseif Thing[2]=="Elec" then | |
| 1051 | Mesh=Thing[1].Mesh | |
| 1052 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
| 1053 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1054 | elseif Thing[2]=="Disappear" then | |
| 1055 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1056 | end | |
| 1057 | else | |
| 1058 | Part.Parent=nil | |
| 1059 | table.remove(Effects2,e) | |
| 1060 | end | |
| 1061 | end | |
| 1062 | end | |
| 1063 | end | |
| 1064 | end | |
| 1065 | unanchor() | |
| 1066 | Humanoid.MaxHealth = "inf" | |
| 1067 | Humanoid.Health = "inf" | |
| 1068 | if Rooted == false then | |
| 1069 | Disable_Jump = false | |
| 1070 | Humanoid.WalkSpeed = Speed | |
| 1071 | elseif Rooted == true then | |
| 1072 | Disable_Jump = true | |
| 1073 | Humanoid.WalkSpeed = 0 | |
| 1074 | end | |
| 1075 | if sick == nil then | |
| 1076 | sick = Instance.new("Sound",Torso)
| |
| 1077 | sick.SoundId = "rbxassetid://271550300" | |
| 1078 | sick.Looped = true | |
| 1079 | sick.Pitch = 1 | |
| 1080 | sick.Volume = 999 | |
| 1081 | end | |
| 1082 | if #succing>0 then | |
| 1083 | for e=1,#succing do | |
| 1084 | if succing[e]~=nil then | |
| 1085 | local Thing=succing[e] | |
| 1086 | Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*80 | |
| 1087 | if HOLD == false then | |
| 1088 | Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*0 | |
| 1089 | Thing:remove() | |
| 1090 | table.remove(succing,e) | |
| 1091 | end | |
| 1092 | end | |
| 1093 | end | |
| 1094 | end | |
| 1095 | end | |
| 1096 | ||
| 1097 | --//=================================\\ | |
| 1098 | --\\=================================// | |
| 1099 | ||
| 1100 | ||
| 1101 | ||
| 1102 | ||
| 1103 | ||
| 1104 | --//====================================================\\-- | |
| 1105 | --|| END OF SCRIPT | |
| 1106 | --\\====================================================//-- |