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| 1 | using System; | |
| 2 | ||
| 3 | namespace ConsoleApp3 | |
| 4 | {
| |
| 5 | class Program | |
| 6 | {
| |
| 7 | static void Main(string[] args) | |
| 8 | {
| |
| 9 | Random rnd = new Random(); | |
| 10 | ||
| 11 | bool haslost = false; | |
| 12 | ||
| 13 | int p1hp = 100; | |
| 14 | int p1ar = 50; | |
| 15 | int p1at; | |
| 16 | ||
| 17 | int p2hp = 100; | |
| 18 | int p2ar = 50; | |
| 19 | int p2at; | |
| 20 | ||
| 21 | Console.WriteLine("Player 1 and Player 2 begin with 100 HP and 50 Armor" + "\n");
| |
| 22 | Console.WriteLine("Begin?");
| |
| 23 | Console.ReadLine(); | |
| 24 | ||
| 25 | while (haslost == false) | |
| 26 | ||
| 27 | {
| |
| 28 | p1at = rnd.Next(10, 20); //player 1 attacks | |
| 29 | ||
| 30 | Console.WriteLine("Player 1 hits for " + p1at + " Hit Points");
| |
| 31 | ||
| 32 | if (p2ar > 0) //armor calculation and displays for player 2 | |
| 33 | {
| |
| 34 | p1at = p1at - 5; | |
| 35 | p2ar = p2ar - p1at; | |
| 36 | ||
| 37 | if (p2ar > 0) | |
| 38 | {
| |
| 39 | Console.WriteLine("Player 2 has " + p2ar + " Armor left" + "\n");
| |
| 40 | } | |
| 41 | ||
| 42 | else if (p2ar <= 0) | |
| 43 | {
| |
| 44 | Console.WriteLine("Player 2 has no armor left" + "\n");
| |
| 45 | } | |
| 46 | } | |
| 47 | ||
| 48 | else if (p2ar <= 0) //hp calculation and displays for player 2 | |
| 49 | {
| |
| 50 | p2hp = p2hp - p1at; | |
| 51 | ||
| 52 | if (p2hp > 0) | |
| 53 | {
| |
| 54 | Console.WriteLine("Player 2 has " + p2hp + " HP left" + "\n");
| |
| 55 | } | |
| 56 | ||
| 57 | else if (p2hp <= 0) | |
| 58 | {
| |
| 59 | Console.WriteLine("Player 2 has no HP left" + "\n");
| |
| 60 | } | |
| 61 | ||
| 62 | } | |
| 63 | ||
| 64 | if (p2hp <= 0) //player 1 wins | |
| 65 | {
| |
| 66 | haslost = true; | |
| 67 | Console.WriteLine("Player 1 Wins");
| |
| 68 | break; | |
| 69 | } | |
| 70 | ||
| 71 | p2at = rnd.Next(10, 20); //player 2 attacks | |
| 72 | ||
| 73 | Console.WriteLine("Player 2 hits for " + p2at + " Hit Points");
| |
| 74 | ||
| 75 | if (p1ar > 0) //armor calculation and displays for player 1 | |
| 76 | {
| |
| 77 | p2at = p2at - 5; | |
| 78 | p1ar = p1ar - p2at; | |
| 79 | ||
| 80 | if (p1ar > 0) | |
| 81 | {
| |
| 82 | Console.WriteLine("Player 1 has " + p1ar + " Armor left" + "\n");
| |
| 83 | } | |
| 84 | ||
| 85 | else if (p1ar <= 0) | |
| 86 | {
| |
| 87 | Console.WriteLine("Player 1 has no armor left" + "\n");
| |
| 88 | } | |
| 89 | } | |
| 90 | ||
| 91 | else if (p1ar <= 0) //hp calculation and displays for player 1 | |
| 92 | {
| |
| 93 | p1hp = p1hp - p2at; | |
| 94 | ||
| 95 | if (p1hp > 0) | |
| 96 | {
| |
| 97 | Console.WriteLine("Player 1 has " + p1hp + " HP left" + "\n");
| |
| 98 | } | |
| 99 | ||
| 100 | else if (p1hp <= 0) | |
| 101 | {
| |
| 102 | Console.WriteLine("Player 1 has no HP left" + "\n");
| |
| 103 | } | |
| 104 | ||
| 105 | } | |
| 106 | ||
| 107 | if (p1hp <= 0) //player 2 wins | |
| 108 | {
| |
| 109 | haslost = true; | |
| 110 | Console.WriteLine("Player 2 Wins");
| |
| 111 | break; | |
| 112 | } | |
| 113 | ||
| 114 | Console.ReadLine(); | |
| 115 | } | |
| 116 | } | |
| 117 | } | |
| 118 | } |