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1 | local p = game:GetService("Players").LocalPlayer | |
2 | local char = p.Character | |
3 | local mouse = p:GetMouse() | |
4 | local larm = char["Left Arm"] | |
5 | local rarm = char["Right Arm"] | |
6 | local lleg = char["Left Leg"] | |
7 | local rleg = char["Right Leg"] | |
8 | local hed = char.Head | |
9 | local torso = char.Torso | |
10 | local hum = char.Humanoid | |
11 | local cam = game.Workspace.CurrentCamera | |
12 | local root = char.HumanoidRootPart | |
13 | local deb = false | |
14 | local shot = 0 | |
15 | local stanceToggle = "Normal" | |
16 | local l = game:GetService("Lighting") | |
17 | local rs = game:GetService("RunService").RenderStepped | |
18 | hum.DisplayDistanceType = "None" | |
19 | math.randomseed(os.time()) | |
20 | for i,v in pairs(char:children()) do | |
21 | if v:IsA("Hat") then | |
22 | v:Destroy() | |
23 | end | |
24 | end | |
25 | for i,v in pairs (hed:GetChildren()) do | |
26 | if v:IsA("Sound") then | |
27 | v:Destroy() | |
28 | end | |
29 | end | |
30 | ---------------------------------------------------- | |
31 | Debounces = { | |
32 | CanAttack = true; | |
33 | CanJoke = true; | |
34 | NoIdl = false; | |
35 | Slashing = false; | |
36 | Slashed = false; | |
37 | Slapping = false; | |
38 | Slapped = false; | |
39 | ks = false; | |
40 | } | |
41 | ---------------------------------------------------- | |
42 | function weld5(part0, part1, c0, c1) | |
43 | weeld=Instance.new("Weld", part0) | |
44 | weeld.Part0=part0 | |
45 | weeld.Part1=part1 | |
46 | weeld.C0=c0 | |
47 | weeld.C1=c1 | |
48 | return weeld | |
49 | end | |
50 | ---------------------------------------------------- | |
51 | mod4 = Instance.new("Model",char) | |
52 | ||
53 | ptez = {0.7, 0.8, 0.9, 1} | |
54 | ||
55 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
56 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
57 | local List = {} | |
58 | for i,v in pairs(workspace:GetChildren())do | |
59 | if v:IsA("Model")then | |
60 | if v:findFirstChild("Torso")then | |
61 | if v ~= char then | |
62 | if(v.Torso.Position -Position).magnitude <= Distance then | |
63 | table.insert(List,v) | |
64 | end | |
65 | end | |
66 | end | |
67 | end | |
68 | end | |
69 | return List | |
70 | end | |
71 | ---------------------------------------------------- | |
72 | GroundWave3 = function() | |
73 | local HandCF = CFrame.new(root.Position - Vector3.new(0,0,0)) * CFrame.Angles(0,0,0) | |
74 | local wave1 = Instance.new("Part", torso) | |
75 | wave1.BrickColor = BrickColor.new("Really black") | |
76 | wave1.Anchored = true | |
77 | wave1.CanCollide = false | |
78 | wave1.Locked = true | |
79 | wave1.Material = "Neon" | |
80 | wave1.Size = Vector3.new(1, 1, 1) | |
81 | wave1.TopSurface = "Smooth" | |
82 | wave1.BottomSurface = "Smooth" | |
83 | wave1.Transparency = 0.35 | |
84 | wave1.CFrame = HandCF | |
85 | wm = Instance.new("SpecialMesh", wave1) | |
86 | wm.Scale = Vector3.new(.1,.1,.1) | |
87 | wm.MeshType = "Sphere" | |
88 | coroutine.wrap(function() | |
89 | for i = 1, 20, 1 do | |
90 | wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
91 | --wave1.Size = wm.Scale | |
92 | wave1.CFrame = HandCF | |
93 | wave1.Transparency = i/20 | |
94 | wait() | |
95 | end | |
96 | wait() | |
97 | wave1:Destroy() | |
98 | end)() | |
99 | end | |
100 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
101 | local wave = Instance.new("Part", torso) | |
102 | wave.BrickColor = BrickColor.new("New Yeller") | |
103 | wave.Anchored = true | |
104 | wave.CanCollide = false | |
105 | wave.Locked = true | |
106 | wave.Size = Vector3.new(1, 1, 1) | |
107 | wave.TopSurface = "Smooth" | |
108 | wave.BottomSurface = "Smooth" | |
109 | wave.Transparency = 0.8 | |
110 | wave.CFrame = HandCF | |
111 | wm = Instance.new("SpecialMesh", wave) | |
112 | wm.MeshId = "rbxassetid://3270017" | |
113 | coroutine.wrap(function() | |
114 | for i = 1, 14, 1 do | |
115 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
116 | wave.Size = wm.Scale | |
117 | wave.CFrame = HandCF | |
118 | wave.Transparency = i/14 | |
119 | wait() | |
120 | end | |
121 | wait() | |
122 | wave:Destroy() | |
123 | end)() | |
124 | ---------------------------------------------------- | |
125 | function lerp(a, b, t) -- Linear interpolation | |
126 | return a + (b - a)*t | |
127 | end | |
128 | ||
129 | function slerp(a, b, t) --Spherical interpolation | |
130 | dot = a:Dot(b) | |
131 | if dot > 0.99999 or dot < -0.99999 then | |
132 | return t <= 0.5 and a or b | |
133 | else | |
134 | r = math.acos(dot) | |
135 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
136 | end | |
137 | end | |
138 | ||
139 | function matrixInterpolate(a, b, t) | |
140 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
141 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
142 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
143 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
144 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
145 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
146 | local t = v1:Dot(v2) | |
147 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
148 | return CFrame.new() | |
149 | end | |
150 | return CFrame.new( | |
151 | v0.x, v0.y, v0.z, | |
152 | v1.x, v1.y, v1.z, | |
153 | v2.x, v2.y, v2.z, | |
154 | v3.x, v3.y, v3.z) | |
155 | end | |
156 | ---------------------------------------------------- | |
157 | function genWeld(a,b) | |
158 | local w = Instance.new("Weld",a) | |
159 | w.Part0 = a | |
160 | w.Part1 = b | |
161 | return w | |
162 | end | |
163 | function weld(a, b) | |
164 | local weld = Instance.new("Weld") | |
165 | weld.Name = "W" | |
166 | weld.Part0 = a | |
167 | weld.Part1 = b | |
168 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
169 | weld.Parent = a | |
170 | return weld; | |
171 | end | |
172 | ---------------------------------------------------- | |
173 | function Lerp(c1,c2,al) | |
174 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
175 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
176 | for i,v in pairs(com1) do | |
177 | com1[i] = v+(com2[i]-v)*al | |
178 | end | |
179 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
180 | end | |
181 | ---------------------------------------------------- | |
182 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
183 | local wld = Instance.new("Weld", wp1) | |
184 | wld.Part0 = wp0 | |
185 | wld.Part1 = wp1 | |
186 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
187 | end | |
188 | ---------------------------------------------------- | |
189 | local AddInstance = function(Object, ...) | |
190 | local Obj = Instance.new(Object) | |
191 | for i,v in next,(...) do | |
192 | Obj[i] = v | |
193 | end | |
194 | return Obj | |
195 | end | |
196 | ---------------------------------------------------- | |
197 | larm.Size = larm.Size * 4.5 | |
198 | rarm.Size = rarm.Size * 4.5 | |
199 | lleg.Size = lleg.Size * 4.5 | |
200 | rleg.Size = rleg.Size * 4.5 | |
201 | torso.Size = torso.Size * 4.5 | |
202 | hed.Size = hed.Size * 4.5 | |
203 | root.Size = root.Size * 4.5 | |
204 | ---------------------------------------------------- | |
205 | newWeld(torso, larm, -1.5, 0.5, 0) | |
206 | larm.Weld.C1 = CFrame.new(5.2,0.5,0) | |
207 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
208 | rarm.Weld.C1 = CFrame.new(-5.2, 0.5, 0) | |
209 | newWeld(torso, hed, 0, 6.8, 0) | |
210 | newWeld(torso, lleg, -0.5, -1, 0) | |
211 | lleg.Weld.C1 = CFrame.new(1.7, 8, 0) | |
212 | newWeld(torso, rleg, 0.5, -1, 0) | |
213 | rleg.Weld.C1 = CFrame.new(-1.7, 8, 0) | |
214 | newWeld(root, torso, 0, 0, 0) | |
215 | torso.Weld.C1 = CFrame.new(0, 0, 0) | |
216 | ---------------------------------------------------- | |
217 | --local SIDz = {"389780352"}, 167161785, 148274436 | |
218 | z = Instance.new("Sound",char) | |
219 | z.SoundId = "rbxassetid://389780352"--..SIDz[math.random(1,#SIDz)] | |
220 | z.Looped = true | |
221 | z.Volume = math.huge | |
222 | z.Pitch = 1 | |
223 | wait(1) | |
224 | z:Play() | |
225 | hum.WalkSpeed = 16 | |
226 | ---------------------------------------------------- | |
227 | local Eye1 = AddInstance("Part",{ | |
228 | Name = "Eye1", | |
229 | Parent = hed, | |
230 | CFrame = hed.CFrame, | |
231 | Color = Color3.new(255,0,0), | |
232 | Material = "Neon", | |
233 | formFactor = "Symmetric", | |
234 | Size = Vector3.new(1, 1, 1), | |
235 | CanCollide = false, | |
236 | Shape = "Ball", | |
237 | TopSurface = "Smooth", | |
238 | BottomSurface = "Smooth", | |
239 | Locked = true, | |
240 | }) | |
241 | local Weld = AddInstance("Weld",{ | |
242 | Parent = Eye1, | |
243 | Part0 = hed, | |
244 | C0 = CFrame.new(-0.7, 0.6, -3.8)*CFrame.Angles(0, 0, 0), | |
245 | Part1 = Eye1, | |
246 | }) | |
247 | local Eye2 = AddInstance("Part",{ | |
248 | Name = "Eye2", | |
249 | Parent = hed, | |
250 | CFrame = hed.CFrame, | |
251 | Color = Color3.new(255,0,0), | |
252 | Material = "Neon", | |
253 | formFactor = "Symmetric", | |
254 | Size = Vector3.new(1, 1, 1), | |
255 | CanCollide = false, | |
256 | Shape = "Ball", | |
257 | TopSurface = "Smooth", | |
258 | BottomSurface = "Smooth", | |
259 | Locked = true, | |
260 | }) | |
261 | local Weld = AddInstance("Weld",{ | |
262 | Parent = Eye2, | |
263 | Part0 = hed, | |
264 | C0 = CFrame.new(0.7, 0.6, -3.8)*CFrame.Angles(0, 0, 0), | |
265 | Part1 = Eye2, | |
266 | }) | |
267 | local Reaper = AddInstance("Part",{ | |
268 | Parent = hed, | |
269 | CFrame = hed.CFrame, | |
270 | formFactor = "Symmetric", | |
271 | Size = Vector3.new(1, 1, 1), | |
272 | CanCollide = false, | |
273 | TopSurface = "Smooth", | |
274 | BottomSurface = "Smooth", | |
275 | Locked = true, | |
276 | }) | |
277 | local Weld = AddInstance("Weld",{ | |
278 | Parent = Reaper, | |
279 | Part0 = hed, | |
280 | C0 = CFrame.new(0, 1, 0)*CFrame.Angles(0, 0, 0), | |
281 | Part1 = Reaper, | |
282 | }) | |
283 | local Mesh = AddInstance("SpecialMesh",{ | |
284 | Parent = Reaper, | |
285 | MeshId = "rbxassetid://16150814", | |
286 | TextureId = "rbxassetid://16150799", | |
287 | Scale = Vector3.new(5.181, 5.181, 5.181), | |
288 | VertexColor = Vector3.new(0.3, 0.3, 0.3), | |
289 | }) | |
290 | ---------------------------------------------------- | |
291 | local o1 = AddInstance("Model",{ | |
292 | Name = "Genkadda", | |
293 | Parent = char, | |
294 | }) | |
295 | local o2 = AddInstance("Part",{ | |
296 | Name = "Handle", | |
297 | Parent = o1, | |
298 | Material = Enum.Material.Granite, | |
299 | BrickColor = BrickColor.new("Black"), | |
300 | CanCollide = false, | |
301 | Size = Vector3.new(0.54285717, 4.96428585, 1.02857149), | |
302 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
303 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
304 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
305 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
306 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
307 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
308 | Color = Color3.new(0.105882, 0.164706, 0.207843), | |
309 | Locked = true, | |
310 | }) | |
311 | local o3 = AddInstance("Part",{ | |
312 | Parent = o1, | |
313 | Material = Enum.Material.Granite, | |
314 | BrickColor = BrickColor.new("Really black"), | |
315 | CanCollide = false, | |
316 | Size = Vector3.new(0.521428645, 0.200000003, 4.92857265), | |
317 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
318 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
319 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
320 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
321 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
322 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
323 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667), | |
324 | Locked = true, | |
325 | }) | |
326 | local Weld = AddInstance("Weld",{ | |
327 | Parent = o3, | |
328 | Part0 = o2, | |
329 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
330 | Part1 = o3, | |
331 | C1 = CFrame.new(7.12578583, -2.70594311, -56.9015656, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
332 | }) | |
333 | local o6 = AddInstance("Part",{ | |
334 | Name = "8", | |
335 | Parent = o1, | |
336 | Material = Enum.Material.Neon, | |
337 | BrickColor = BrickColor.new("New Yeller"), | |
338 | CanCollide = false, | |
339 | Size = Vector3.new(0.864285767, 0.221428677, 5.65714407), | |
340 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
341 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
342 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
343 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
344 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
345 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
346 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
347 | Locked = true, | |
348 | }) | |
349 | local Weld = AddInstance("Weld",{ | |
350 | Parent = o6, | |
351 | Part0 = o2, | |
352 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
353 | Part1 = o6, | |
354 | C1 = CFrame.new(7.12578583, -2.68451595, -56.9015579, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
355 | }) | |
356 | local o8 = AddInstance("Part",{ | |
357 | Name = "20", | |
358 | Parent = o1, | |
359 | Material = Enum.Material.Neon, | |
360 | BrickColor = BrickColor.new("New Yeller"), | |
361 | CanCollide = false, | |
362 | Size = Vector3.new(0.54285717, 0.657142878, 1.02857149), | |
363 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
364 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
365 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
366 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
367 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
368 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
369 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
370 | Locked = true, | |
371 | }) | |
372 | local Weld = AddInstance("Weld",{ | |
373 | Parent = o8, | |
374 | Part0 = o2, | |
375 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
376 | Part1 = o8, | |
377 | C1 = CFrame.new(7.12578964, 2.69762135, -56.9015579, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
378 | }) | |
379 | local o10 = AddInstance("Part",{ | |
380 | Name = "15", | |
381 | Parent = o1, | |
382 | Material = Enum.Material.Neon, | |
383 | BrickColor = BrickColor.new("New Yeller"), | |
384 | CanCollide = false, | |
385 | Size = Vector3.new(0.54285717, 0.657142937, 2.02857161), | |
386 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
387 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
388 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
389 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
390 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
391 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
392 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
393 | Locked = true, | |
394 | }) | |
395 | local Weld = AddInstance("Weld",{ | |
396 | Parent = o10, | |
397 | Part0 = o2, | |
398 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
399 | Part1 = o10, | |
400 | C1 = CFrame.new(7.12578773, 2.69762325, -55.3730087, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
401 | }) | |
402 | local o11 = AddInstance("SpecialMesh",{ | |
403 | Parent = o10, | |
404 | MeshType = Enum.MeshType.Wedge, | |
405 | }) | |
406 | o12 = AddInstance("Part",{ | |
407 | Name = "10", | |
408 | Parent = o1, | |
409 | Material = Enum.Material.Neon, | |
410 | BrickColor = BrickColor.new("New Yeller"), | |
411 | CanCollide = false, | |
412 | Size = Vector3.new(0.54285717, 0.657142878, 2.02857161), | |
413 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
414 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
415 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
416 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
417 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
418 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
419 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
420 | Locked = true, | |
421 | }) | |
422 | local Weld = AddInstance("Weld",{ | |
423 | Parent = o12, | |
424 | Part0 = o2, | |
425 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
426 | Part1 = o12, | |
427 | C1 = CFrame.new(-7.12579155, 2.69761753, 58.4300995, 0.999990702, -0.00427576201, 0.000560929009, 0.00055484724, -0.00142344052, -0.999998868, 0.0042765555, 0.999989867, -0.00142105494), | |
428 | }) | |
429 | local o13 = AddInstance("SpecialMesh",{ | |
430 | Parent = o12, | |
431 | MeshType = Enum.MeshType.Wedge, | |
432 | }) | |
433 | local o14 = AddInstance("Part",{ | |
434 | Name = "9", | |
435 | Parent = o1, | |
436 | Material = Enum.Material.Neon, | |
437 | BrickColor = BrickColor.new("New Yeller"), | |
438 | CanCollide = false, | |
439 | Size = Vector3.new(0.54285717, 1.11428583, 0.371428579), | |
440 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
441 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
442 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
443 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
444 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
445 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
446 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
447 | Locked = true, | |
448 | }) | |
449 | local Weld = AddInstance("Weld",{ | |
450 | Parent = o14, | |
451 | Part0 = o2, | |
452 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
453 | Part1 = o14, | |
454 | C1 = CFrame.new(7.12578201, 2.12619781, -56.2015648, -0.999990702, 0.00427558692, -0.000560841348, 0.00055476022, -0.00142335275, -0.999998868, -0.00427637994, -0.999989867, 0.00142096763), | |
455 | }) | |
456 | local o15 = AddInstance("SpecialMesh",{ | |
457 | Parent = o14, | |
458 | MeshType = Enum.MeshType.Wedge, | |
459 | }) | |
460 | o16 = AddInstance("Part",{ | |
461 | Name = "6", | |
462 | Parent = o1, | |
463 | Material = Enum.Material.Neon, | |
464 | BrickColor = BrickColor.new("New Yeller"), | |
465 | CanCollide = false, | |
466 | Size = Vector3.new(0.54285717, 1.11428583, 0.371428579), | |
467 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
468 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
469 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
470 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
471 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
472 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
473 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
474 | Locked = true, | |
475 | }) | |
476 | local Weld = AddInstance("Weld",{ | |
477 | Parent = o16, | |
478 | Part0 = o2, | |
479 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
480 | Part1 = o16, | |
481 | C1 = CFrame.new(-7.12579536, 2.12619114, 57.6015701, 0.999990702, -0.00427576201, 0.000560841581, 0.000554759463, -0.0014235276, -0.999998868, 0.0042765555, 0.999989867, -0.00142114237), | |
482 | }) | |
483 | local o17 = AddInstance("SpecialMesh",{ | |
484 | Parent = o16, | |
485 | MeshType = Enum.MeshType.Wedge, | |
486 | }) | |
487 | o18 = AddInstance("Part",{ | |
488 | Name = "21", | |
489 | Parent = o1, | |
490 | Material = Enum.Material.Neon, | |
491 | BrickColor = BrickColor.new("New Yeller"), | |
492 | CanCollide = false, | |
493 | Size = Vector3.new(0.564285755, 0.257142901, 0.514285743), | |
494 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
495 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
496 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
497 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
498 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
499 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
500 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
501 | Locked = true, | |
502 | }) | |
503 | local Weld = AddInstance("Weld",{ | |
504 | Parent = o18, | |
505 | Part0 = o2, | |
506 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
507 | Part1 = o18, | |
508 | C1 = CFrame.new(-7.12578964, 2.24047565, 57.1586876, 0.999990702, -0.00427576201, 0.000560841581, 0.000554759463, -0.0014235276, -0.999998868, 0.0042765555, 0.999989867, -0.00142114237), | |
509 | }) | |
510 | local o19 = AddInstance("SpecialMesh",{ | |
511 | Parent = o18, | |
512 | MeshType = Enum.MeshType.Wedge, | |
513 | }) | |
514 | o20 = AddInstance("Part",{ | |
515 | Name = "13", | |
516 | Parent = o1, | |
517 | Material = Enum.Material.Neon, | |
518 | BrickColor = BrickColor.new("New Yeller"), | |
519 | CanCollide = false, | |
520 | Size = Vector3.new(0.564285755, 0.257142901, 0.514285743), | |
521 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
522 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
523 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
524 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
525 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
526 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
527 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
528 | Locked = true, | |
529 | }) | |
530 | local Weld = AddInstance("Weld",{ | |
531 | Parent = o20, | |
532 | Part0 = o2, | |
533 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
534 | Part1 = o20, | |
535 | C1 = CFrame.new(7.1258049, 2.24045849, -56.6443939, -0.999990702, 0.00427594269, -0.000560964399, 0.000554880884, -0.00142379443, -0.999998868, -0.00427673617, -0.999989867, 0.00142140849), | |
536 | }) | |
537 | local o21 = AddInstance("SpecialMesh",{ | |
538 | Parent = o20, | |
539 | MeshType = Enum.MeshType.Wedge, | |
540 | }) | |
541 | o22 = AddInstance("Part",{ | |
542 | Name = "16", | |
543 | Parent = o1, | |
544 | Material = Enum.Material.Neon, | |
545 | BrickColor = BrickColor.new("New Yeller"), | |
546 | CanCollide = false, | |
547 | Size = Vector3.new(0.564285755, 1.73571444, 0.200000003), | |
548 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
549 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
550 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
551 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
552 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
553 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
554 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
555 | Locked = true, | |
556 | }) | |
557 | local Weld = AddInstance("Weld",{ | |
558 | Parent = o22, | |
559 | Part0 = o2, | |
560 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
561 | Part1 = o22, | |
562 | C1 = CFrame.new(7.1258049, 1.38688946, -56.830143, -0.999990702, 0.00427594269, -0.000560964399, 0.000554880884, -0.00142379443, -0.999998868, -0.00427673617, -0.999989867, 0.00142140849), | |
563 | }) | |
564 | local o23 = AddInstance("SpecialMesh",{ | |
565 | Parent = o22, | |
566 | Scale = Vector3.new(1, 1, 0.714285672), | |
567 | MeshType = Enum.MeshType.Wedge, | |
568 | }) | |
569 | o24 = AddInstance("Part",{ | |
570 | Name = "14", | |
571 | Parent = o1, | |
572 | Material = Enum.Material.Neon, | |
573 | BrickColor = BrickColor.new("New Yeller"), | |
574 | CanCollide = false, | |
575 | Size = Vector3.new(0.564285755, 1.73571444, 0.200000003), | |
576 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
577 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
578 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
579 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
580 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
581 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
582 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
583 | Locked = true, | |
584 | }) | |
585 | local Weld = AddInstance("Weld",{ | |
586 | Parent = o24, | |
587 | Part0 = o2, | |
588 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
589 | Part1 = o24, | |
590 | C1 = CFrame.new(-7.12580872, 1.38689709, 56.9729919, 0.999990702, -0.0042760619, 0.000560866669, 0.000554783503, -0.00142366707, -0.999998868, 0.00427685538, 0.999989867, -0.00142128149), | |
591 | }) | |
592 | local o25 = AddInstance("SpecialMesh",{ | |
593 | Parent = o24, | |
594 | Scale = Vector3.new(1, 1, 0.714285672), | |
595 | MeshType = Enum.MeshType.Wedge, | |
596 | }) | |
597 | o26 = AddInstance("Part",{ | |
598 | Name = "4", | |
599 | Parent = o1, | |
600 | Material = Enum.Material.Neon, | |
601 | BrickColor = BrickColor.new("New Yeller"), | |
602 | CanCollide = false, | |
603 | Size = Vector3.new(0.54285717, 0.657142878, 1.02857149), | |
604 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
605 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
606 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
607 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
608 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
609 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
610 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
611 | Locked = true, | |
612 | }) | |
613 | local Weld = AddInstance("Weld",{ | |
614 | Parent = o26, | |
615 | Part0 = o2, | |
616 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
617 | Part1 = o26, | |
618 | C1 = CFrame.new(-7.12579346, 2.69762135, 57.9301262, 0.999990702, -0.00427576201, 0.000560929009, 0.00055484724, -0.00142344052, -0.999998868, 0.0042765555, 0.999989867, -0.00142105494), | |
619 | }) | |
620 | local o27 = AddInstance("SpecialMesh",{ | |
621 | Parent = o26, | |
622 | MeshType = Enum.MeshType.Wedge, | |
623 | }) | |
624 | o28 = AddInstance("Part",{ | |
625 | Name = "11", | |
626 | Parent = o1, | |
627 | Material = Enum.Material.Neon, | |
628 | BrickColor = BrickColor.new("New Yeller"), | |
629 | CanCollide = false, | |
630 | Size = Vector3.new(0.864285767, 0.657142937, 1.02857149), | |
631 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
632 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
633 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
634 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
635 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
636 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
637 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
638 | Locked = true, | |
639 | }) | |
640 | local Weld = AddInstance("Weld",{ | |
641 | Parent = o28, | |
642 | Part0 = o2, | |
643 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
644 | Part1 = o28, | |
645 | C1 = CFrame.new(7.12579346, 59.387291, -2.07380676, -0.999990702, 0.00427573128, -0.000560924469, 0.00427652476, 0.999989867, -0.00142105541, 0.000554842758, -0.00142344099, -0.999998868), | |
646 | }) | |
647 | local o29 = AddInstance("SpecialMesh",{ | |
648 | Parent = o28, | |
649 | MeshType = Enum.MeshType.Wedge, | |
650 | }) | |
651 | o30 = AddInstance("Part",{ | |
652 | Name = "17", | |
653 | Parent = o1, | |
654 | Material = Enum.Material.Granite, | |
655 | BrickColor = BrickColor.new("Really black"), | |
656 | CanCollide = false, | |
657 | Size = Vector3.new(0.542999983, 20, 3.02900004), | |
658 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
659 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
660 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
661 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
662 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
663 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
664 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667), | |
665 | Locked = true, | |
666 | }) | |
667 | local Weld = AddInstance("Weld",{ | |
668 | Parent = o30, | |
669 | Part0 = o2, | |
670 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
671 | Part1 = o30, | |
672 | C1 = CFrame.new(7.1257782, -12.6132841, -56.901535, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
673 | }) | |
674 | local o32 = AddInstance("Part",{ | |
675 | Name = "3", | |
676 | Parent = o1, | |
677 | Material = Enum.Material.Neon, | |
678 | BrickColor = BrickColor.new("New Yeller"), | |
679 | CanCollide = false, | |
680 | Size = Vector3.new(0.864285767, 0.657142937, 1.02857149), | |
681 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
682 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
683 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
684 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
685 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
686 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
687 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
688 | Locked = true, | |
689 | }) | |
690 | local Weld = AddInstance("Weld",{ | |
691 | Parent = o32, | |
692 | Part0 = o2, | |
693 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
694 | Part1 = o32, | |
695 | C1 = CFrame.new(-7.12579155, -54.4158592, -2.07380486, 0.999990702, -0.00427573407, 0.000560930872, -0.00427652756, -0.999989867, 0.00142105471, 0.000554849161, -0.00142344029, -0.999998868), | |
696 | }) | |
697 | local o33 = AddInstance("SpecialMesh",{ | |
698 | Parent = o32, | |
699 | MeshType = Enum.MeshType.Wedge, | |
700 | }) | |
701 | o34 = AddInstance("Part",{ | |
702 | Name = "18", | |
703 | Parent = o1, | |
704 | Material = Enum.Material.Neon, | |
705 | BrickColor = BrickColor.new("New Yeller"), | |
706 | CanCollide = false, | |
707 | Size = Vector3.new(0.400000006, 6.11428595, 5.03142834), | |
708 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
709 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
710 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
711 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
712 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
713 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
714 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
715 | Locked = true, | |
716 | }) | |
717 | local Weld = AddInstance("Weld",{ | |
718 | Parent = o34, | |
719 | Part0 = o2, | |
720 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
721 | Part1 = o34, | |
722 | C1 = CFrame.new(-7.12446594, -25.670372, 56.9022903, 0.999990761, -0.00427558692, 0.000561015506, 0.000554933562, -0.00142352702, -0.999998868, 0.00427638087, 0.999989927, -0.00142114121), | |
723 | }) | |
724 | local o35 = AddInstance("SpecialMesh",{ | |
725 | Parent = o34, | |
726 | MeshType = Enum.MeshType.Wedge, | |
727 | }) | |
728 | o36 = AddInstance("Part",{ | |
729 | Name = "7", | |
730 | Parent = o1, | |
731 | Material = Enum.Material.Granite, | |
732 | BrickColor = BrickColor.new("Really black"), | |
733 | CanCollide = false, | |
734 | Size = Vector3.new(0.542999983, 4.11428595, 3.03142834), | |
735 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
736 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
737 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
738 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
739 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
740 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
741 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667), | |
742 | Locked = true, | |
743 | }) | |
744 | local Weld = AddInstance("Weld",{ | |
745 | Parent = o36, | |
746 | Part0 = o2, | |
747 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
748 | Part1 = o36, | |
749 | C1 = CFrame.new(-7.12448502, -24.6703815, 56.9065475, 0.999990761, -0.00427558692, 0.000561015506, 0.000554933562, -0.00142352702, -0.999998868, 0.00427638087, 0.999989927, -0.00142114121), | |
750 | }) | |
751 | local o37 = AddInstance("SpecialMesh",{ | |
752 | Parent = o36, | |
753 | MeshType = Enum.MeshType.Wedge, | |
754 | }) | |
755 | local o38 = AddInstance("Part",{ | |
756 | Name = "19", | |
757 | Parent = o1, | |
758 | Material = Enum.Material.Neon, | |
759 | BrickColor = BrickColor.new("New Yeller"), | |
760 | CanCollide = false, | |
761 | Size = Vector3.new(4.54285717, 5.01428556, 1.02857161), | |
762 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
763 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
764 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
765 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
766 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
767 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
768 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
769 | Locked = true, | |
770 | }) | |
771 | local Weld = AddInstance("Weld",{ | |
772 | Parent = o38, | |
773 | Part0 = o2, | |
774 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
775 | Part1 = o38, | |
776 | C1 = CFrame.new(2.95587444, -56.843811, -7.12423134, -0.000554800034, 0.00142350839, 0.999998927, -0.00427680276, -0.999989867, 0.0014211227, 0.999990702, -0.00427600928, 0.000560882385), | |
777 | }) | |
778 | local o39 = AddInstance("SpecialMesh",{ | |
779 | Parent = o38, | |
780 | MeshId = "http://www.roblox.com/asset?id=156292343", | |
781 | Scale = Vector3.new(7, 7, 15), | |
782 | MeshType = Enum.MeshType.FileMesh, | |
783 | }) | |
784 | local o40 = AddInstance("Part",{ | |
785 | Name = "12", | |
786 | Parent = o1, | |
787 | Material = Enum.Material.Neon, | |
788 | BrickColor = BrickColor.new("New Yeller"), | |
789 | CanCollide = false, | |
790 | Size = Vector3.new(4.54285717, 5.01428556, 1.02857161), | |
791 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
792 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
793 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
794 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
795 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
796 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
797 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
798 | Locked = true, | |
799 | }) | |
800 | local Weld = AddInstance("Weld",{ | |
801 | Parent = o40, | |
802 | Part0 = o2, | |
803 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
804 | Part1 = o40, | |
805 | C1 = CFrame.new(-12.5559368, 56.88451, -7.11906242, 0.000555172679, -0.00142338919, -0.999998868, 0.00427656481, 0.999989867, -0.00142100221, 0.999990702, -0.00427577086, 0.000561254215), | |
806 | }) | |
807 | local o41 = AddInstance("SpecialMesh",{ | |
808 | Parent = o40, | |
809 | MeshId = "rbxassetid://430139732", | |
810 | Scale = Vector3.new(0.100000001, 0.100000001, 0.100000001), | |
811 | MeshType = Enum.MeshType.FileMesh, | |
812 | }) | |
813 | local o42 = AddInstance("Part",{ | |
814 | Name = "2", | |
815 | Parent = o1, | |
816 | Material = Enum.Material.Neon, | |
817 | BrickColor = BrickColor.new("New Yeller"), | |
818 | CanCollide = false, | |
819 | Size = Vector3.new(0.400000006, 20, 5.02900028), | |
820 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
821 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
822 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
823 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
824 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
825 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
826 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
827 | Locked = true, | |
828 | }) | |
829 | local Weld = AddInstance("Weld",{ | |
830 | Parent = o42, | |
831 | Part0 = o2, | |
832 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
833 | Part1 = o42, | |
834 | C1 = CFrame.new(7.1257782, -12.6132774, -56.9015694, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
835 | }) | |
836 | ---------------------------------------------------- | |
837 | local cor = AddInstance("Part",{ | |
838 | Parent = char.Genkadda, | |
839 | Name = "Thingy", | |
840 | Locked = true, | |
841 | BottomSurface = 0, | |
842 | CanCollide = false, | |
843 | Size = Vector3.new(5.5, 5.5, 5.5), | |
844 | Transparency = 1, | |
845 | TopSurface = 0, | |
846 | }) | |
847 | local corw = AddInstance("Weld",{ | |
848 | Parent = cor, | |
849 | Part0 = rarm, | |
850 | Part1 = cor, | |
851 | C0 = CFrame.new(0, -3, 0) * CFrame.Angles(0,0,0), | |
852 | C1 = CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
853 | }) | |
854 | local weld1 = AddInstance("Weld",{ | |
855 | Parent = char.Genkadda, | |
856 | Part0 = cor, | |
857 | Part1 = o2, | |
858 | C0 = CFrame.new(-7, 57, 0), | |
859 | C1 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
860 | }) | |
861 | ---------------------------------------------------- | |
862 | function Vanish() | |
863 | for i = 1, 10 do wait() | |
864 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
865 | if v:IsA("Part") or v:IsA("WedgePart") then | |
866 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
867 | v.Transparency = v.Transparency + 0.1 | |
868 | ||
869 | end | |
870 | end | |
871 | end | |
872 | end | |
873 | end | |
874 | ---------------------------------------------------- | |
875 | function Appear() | |
876 | for i = 1, 10 do wait() | |
877 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
878 | if v:IsA("Part") or v:IsA("WedgePart") then | |
879 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
880 | v.Transparency = v.Transparency - 0.1 | |
881 | end | |
882 | end | |
883 | end | |
884 | end | |
885 | end | |
886 | ---------------------------------------------------- | |
887 | local player = game:GetService("Players").LocalPlayer | |
888 | local pchar = player.Character | |
889 | local mouse = player:GetMouse() | |
890 | local cam = workspace.CurrentCamera | |
891 | ||
892 | local keysDown = {} | |
893 | local flySpeed = 0 | |
894 | local MAX_FLY_SPEED = 80 | |
895 | ||
896 | local canFly = false | |
897 | local flyToggled = false | |
898 | ||
899 | local forward, side = 0, 0 | |
900 | local lastForward, lastSide = 0, 0 | |
901 | ||
902 | local floatBP = Instance.new("BodyPosition") | |
903 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
904 | local flyBV = Instance.new("BodyVelocity") | |
905 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
906 | local turnBG = Instance.new("BodyGyro") | |
907 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
908 | ||
909 | mouse.KeyDown:connect(function(key) | |
910 | keysDown[key] = true | |
911 | ||
912 | if key == "f" then | |
913 | flyToggled = not flyToggled | |
914 | ||
915 | if not flyToggled then | |
916 | stanceToggle = "Normal" | |
917 | floatBP.Parent = nil | |
918 | flyBV.Parent = nil | |
919 | turnBG.Parent = nil | |
920 | root.Velocity = Vector3.new() | |
921 | pchar.Humanoid.PlatformStand = false | |
922 | end | |
923 | end | |
924 | ||
925 | end) | |
926 | mouse.KeyUp:connect(function(key) | |
927 | keysDown[key] = nil | |
928 | end) | |
929 | ||
930 | local function updateFly() | |
931 | ||
932 | if not flyToggled then return end | |
933 | ||
934 | lastForward = forward | |
935 | lastSide = side | |
936 | ||
937 | forward = 0 | |
938 | side = 0 | |
939 | ||
940 | if keysDown.w then | |
941 | forward = forward + 1 | |
942 | end | |
943 | if keysDown.s then | |
944 | forward = forward - 1 | |
945 | end | |
946 | if keysDown.a then | |
947 | side = side - 1 | |
948 | end | |
949 | if keysDown.d then | |
950 | side = side + 1 | |
951 | end | |
952 | ||
953 | canFly = (forward ~= 0 or side ~= 0) | |
954 | ||
955 | if canFly then | |
956 | stanceToggle = "Floating" | |
957 | turnBG.Parent = root | |
958 | floatBP.Parent = nil | |
959 | flyBV.Parent = root | |
960 | ||
961 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
962 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
963 | else | |
964 | floatBP.position = root.Position | |
965 | floatBP.Parent = root | |
966 | ||
967 | flySpeed = flySpeed - 1 | |
968 | if flySpeed < 0 then flySpeed = 0 end | |
969 | end | |
970 | ||
971 | local camCF = cam.CoordinateFrame | |
972 | local in_forward = canFly and forward or lastForward | |
973 | local in_side = canFly and side or lastSide | |
974 | ||
975 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
976 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
977 | ||
978 | turnBG.cframe = camCF * CFrame.Angles(-math.rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
979 | 0) | |
980 | end | |
981 | ||
982 | game:service'RunService'.RenderStepped:connect(function() | |
983 | if flyToggled then | |
984 | pchar.Humanoid.PlatformStand = true | |
985 | end | |
986 | updateFly() | |
987 | end) | |
988 | ---------------------------------------------------- | |
989 | o42.Touched:connect(function(ht) | |
990 | hit = ht.Parent | |
991 | if ht and hit:IsA("Model") then | |
992 | if hit:FindFirstChild("Humanoid") then | |
993 | if hit.Name ~= p.Name then | |
994 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
995 | Debounces.Slashed = true | |
996 | hit:FindFirstChild("Humanoid"):TakeDamage(math.huge) | |
997 | wait(.3) | |
998 | Debounces.Slashed = false | |
999 | end | |
1000 | end | |
1001 | end | |
1002 | elseif ht and hit:IsA("Hat") then | |
1003 | if hit.Parent.Name ~= p.Name then | |
1004 | if hit.Parent:FindFirstChild("Humanoid") then | |
1005 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
1006 | Debounces.Slashed = true | |
1007 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge) | |
1008 | wait(.3) | |
1009 | Debounces.Slashed = false | |
1010 | end | |
1011 | end | |
1012 | end | |
1013 | end | |
1014 | end) | |
1015 | ---------------------------------------------------- | |
1016 | ptz = {0.7, 0.8, 0.9, 1} | |
1017 | idz = {"161006212", "161006195"} | |
1018 | mouse.KeyDown:connect(function(key) | |
1019 | if key == "q" then | |
1020 | if Debounces.CanAttack == true then | |
1021 | Debounces.CanAttack = false | |
1022 | Debounces.NoIdl = true | |
1023 | Debounces.on = true | |
1024 | for i = 1, 20 do | |
1025 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,0.65,-6)*CFrame.Angles(math.rad(60),math.rad(70),math.rad(70)), 0.2) | |
1026 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-1,2.2) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2) | |
1027 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2) | |
1028 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2) | |
1029 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2) | |
1030 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2) | |
1031 | if Debounces.on == false then break end | |
1032 | rs:wait(2) | |
1033 | end | |
1034 | z = Instance.new("Sound", hed) | |
1035 | z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
1036 | z.Pitch = ptz[math.random(1,#ptz)] | |
1037 | z.Volume = math.huge | |
1038 | wait(.01) | |
1039 | z:Play() | |
1040 | Debounces.Slashing = true | |
1041 | for i = 1, 20 do | |
1042 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2, -2, 3) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3) | |
1043 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3) | |
1044 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3) | |
1045 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3) | |
1046 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3) | |
1047 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3) | |
1048 | if Debounces.on == false then break end | |
1049 | rs:wait(2) | |
1050 | end | |
1051 | Debounces.Slashing = false | |
1052 | z:Destroy() | |
1053 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
1054 | if Debounces.CanAttack == false then | |
1055 | Debounces.CanAttack = true | |
1056 | Debounces.NoIdl = false | |
1057 | Debounces.on = false | |
1058 | end | |
1059 | end | |
1060 | end | |
1061 | end) | |
1062 | ---------------------------------------------------- | |
1063 | mouse.KeyDown:connect(function(key) | |
1064 | if key == "r" then | |
1065 | if Debounces.CanAttack == true then | |
1066 | Debounces.CanAttack = false | |
1067 | Debounces.NoIdl = true | |
1068 | Debounces.on = true | |
1069 | for i = 1, 20 do | |
1070 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3) | |
1071 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3) | |
1072 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3) | |
1073 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3) | |
1074 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
1075 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
1076 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35) | |
1077 | if Debounces.on==false then break end | |
1078 | rs:wait(2) | |
1079 | end | |
1080 | Debounces.Slashing = true | |
1081 | z = Instance.new("Sound",hed) | |
1082 | z.SoundId = "rbxassetid://206083107" | |
1083 | z.Pitch = .75 | |
1084 | z.Volume = .65 | |
1085 | wait(0.1) | |
1086 | z:Play() | |
1087 | z1 = Instance.new("Sound", hed) | |
1088 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
1089 | z1.Pitch = ptz[math.random(1,#ptz)] | |
1090 | z1.Volume = math.huge | |
1091 | wait(.01) | |
1092 | z1:Play() | |
1093 | for i = 1, 20 do | |
1094 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3) | |
1095 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3) | |
1096 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
1097 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
1098 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
1099 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3) | |
1100 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 2, 0) * CFrame.Angles (math.rad(40), math.rad(20), math.rad(20)), 0.35) | |
1101 | if Debounces.on==false then break end | |
1102 | rs:wait(2) | |
1103 | end | |
1104 | Debounces.Slashing = false | |
1105 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
1106 | if Debounces.CanAttack == false then | |
1107 | Debounces.CanAttack = true | |
1108 | Debounces.NoIdl = false | |
1109 | Debounces.on = false | |
1110 | end | |
1111 | end | |
1112 | end | |
1113 | end) | |
1114 | ------------------------------- | |
1115 | mouse.KeyDown:connect(function(key) | |
1116 | if key == "g" then | |
1117 | if Debounces.CanAttack == true then | |
1118 | Debounces.CanAttack = false | |
1119 | Debounces.NoIdl = true | |
1120 | Debounces.on = true | |
1121 | Debounces.Slashing = true | |
1122 | for i = 1, 8 do | |
1123 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8.2, -2.9, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)), 0.8) | |
1124 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8.2, -2.9, 0) * CFrame.Angles(math.rad(0), 0, math.rad(90)), 0.8) | |
1125 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
1126 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
1127 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
1128 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
1129 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 2, 0) * CFrame.Angles (math.rad(80), math.rad(0), math.rad(0)), 0.35) | |
1130 | if Debounces.on==false then break end | |
1131 | rs:wait(2) | |
1132 | end | |
1133 | for i = 1, 1440, 48 do | |
1134 | torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0)) | |
1135 | rs:wait(4) | |
1136 | end | |
1137 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
1138 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
1139 | Debounces.Slashing = false | |
1140 | if Debounces.CanAttack == false then | |
1141 | Debounces.CanAttack = true | |
1142 | Debounces.NoIdl = false | |
1143 | Debounces.on = false | |
1144 | end | |
1145 | end | |
1146 | end | |
1147 | end) | |
1148 | ---------------------------------------------------- | |
1149 | pt = {6.6, 6.8, 7, 7.2, 7.4} | |
1150 | mouse.KeyDown:connect(function(key) | |
1151 | if key == "h" then | |
1152 | if Debounces.CanJoke == true then | |
1153 | Debounces.CanJoke = false | |
1154 | u = Instance.new("Sound",char) | |
1155 | u.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
1156 | u.Pitch = pt[math.random(1,#pt)] | |
1157 | u.Volume = math.huge | |
1158 | u2 = Instance.new("Sound",char) | |
1159 | u2.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
1160 | u2.Pitch = u.Pitch | |
1161 | u2.Volume = math.huge | |
1162 | u3 = Instance.new("Sound",char) | |
1163 | u3.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
1164 | u3.Pitch = u.Pitch | |
1165 | u3.Volume = math.huge | |
1166 | wait(.01) | |
1167 | u:Play() | |
1168 | u2:Play() | |
1169 | u3:Play() | |
1170 | wait(1.5) | |
1171 | u:Destroy() | |
1172 | u2:Destroy() | |
1173 | u3:Destroy() | |
1174 | if Debounces.CanJoke == false then | |
1175 | Debounces.CanJoke = true | |
1176 | end | |
1177 | end | |
1178 | end | |
1179 | end) | |
1180 | ---------------------------------------------------- | |
1181 | Melee = false | |
1182 | mouse.KeyDown:connect(function(key) | |
1183 | if key == "m" then | |
1184 | if Melee == false then | |
1185 | Melee = true | |
1186 | Vanish() | |
1187 | stanceToggle = "Melee" | |
1188 | elseif Melee == true then | |
1189 | Melee = false | |
1190 | Appear() | |
1191 | stanceToggle = "Normal" | |
1192 | end | |
1193 | end | |
1194 | end) | |
1195 | ------------------------------- | |
1196 | mouse.KeyDown:connect(function(key) | |
1197 | if string.byte(key) == 48 then | |
1198 | if Debounces.CanAttack == true then | |
1199 | if stanceToggle ~= "Floating" then | |
1200 | char.Humanoid.WalkSpeed = 80 | |
1201 | elseif Debounces.CanAttack == false then | |
1202 | elseif stanceToggle == "Floating" then | |
1203 | wait() | |
1204 | end | |
1205 | end | |
1206 | end | |
1207 | end) | |
1208 | mouse.KeyUp:connect(function(key) | |
1209 | if string.byte(key) == 48 then | |
1210 | char.Humanoid.WalkSpeed = 16 | |
1211 | end | |
1212 | end) | |
1213 | ------------------------------- | |
1214 | local animpose = "Idle" | |
1215 | local lastanimpose = "Idle" | |
1216 | local sine = 0 | |
1217 | local change = 1 | |
1218 | local val = 0 | |
1219 | local ffing = false | |
1220 | ------------------------------- | |
1221 | --[[if stanceToggle == "Sitting" then | |
1222 | if wait(math.random(1,2)) == 1 then | |
1223 | stanceToggle = "Sitting2" | |
1224 | wait(8) | |
1225 | stanceToggle = "Sitting" | |
1226 | end | |
1227 | end]]-- | |
1228 | ------------------------------- | |
1229 | game:GetService("RunService").RenderStepped:connect(function() | |
1230 | --[[if char.Humanoid.Jump == true then | |
1231 | jump = true | |
1232 | else | |
1233 | jump = false | |
1234 | end]] | |
1235 | char.Humanoid.FreeFalling:connect(function(f) | |
1236 | if f then | |
1237 | ffing = true | |
1238 | else | |
1239 | ffing = false | |
1240 | end | |
1241 | end) | |
1242 | sine = sine + change | |
1243 | if jumpn == true then | |
1244 | animpose = "Jumping" | |
1245 | elseif ffing == true then | |
1246 | animpose = "Freefalling" | |
1247 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
1248 | animpose = "Idle" | |
1249 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
1250 | animpose = "Walking" | |
1251 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
1252 | animpose = "Running" | |
1253 | end | |
1254 | if animpose ~= lastanimpose then | |
1255 | sine = 0 | |
1256 | if Debounces.NoIdl == false then | |
1257 | if stanceToggle == "Normal" then | |
1258 | for i = 1, 2 do | |
1259 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2) | |
1260 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2) | |
1261 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2) | |
1262 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
1263 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
1264 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
1265 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1266 | end | |
1267 | elseif stanceToggle == "Floating" then | |
1268 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
1269 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
1270 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
1271 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
1272 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
1273 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
1274 | wait() | |
1275 | end | |
1276 | else | |
1277 | end | |
1278 | end | |
1279 | lastanimpose = animpose | |
1280 | if Debounces.NoIdl == false then | |
1281 | if animpose == "Idle" then | |
1282 | if stanceToggle == "Normal" then | |
1283 | change = 0.5 | |
1284 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
1285 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
1286 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(50),0), 0.2) | |
1287 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
1288 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
1289 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
1290 | elseif stanceToggle == "Melee" then | |
1291 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2) | |
1292 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
1293 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
1294 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
1295 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1296 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1297 | elseif stanceToggle == "Floating" then | |
1298 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
1299 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
1300 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
1301 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
1302 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
1303 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
1304 | end | |
1305 | elseif animpose == "Walking" then | |
1306 | if stanceToggle == "Normal" then | |
1307 | change = 1 | |
1308 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
1309 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2) | |
1310 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
1311 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
1312 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
1313 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
1314 | elseif stanceToggle == "Melee" then | |
1315 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2) | |
1316 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2) | |
1317 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
1318 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
1319 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
1320 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
1321 | elseif stanceToggle == "Floating" then | |
1322 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
1323 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
1324 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
1325 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
1326 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
1327 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
1328 | end | |
1329 | elseif animpose == "Running" then | |
1330 | if stanceToggle == "Normal" then | |
1331 | change = 1 | |
1332 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15) | |
1333 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15) | |
1334 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-4, -0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15) | |
1335 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(4, -0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15) | |
1336 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15) | |
1337 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15) | |
1338 | elseif stanceToggle == "Floating" then | |
1339 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
1340 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
1341 | hed.Weld.C0 = CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0) | |
1342 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4) | |
1343 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4) | |
1344 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05) | |
1345 | end | |
1346 | end | |
1347 | end | |
1348 | end) | |
1349 | ||
1350 | Spawn(function() | |
1351 | while wait() do | |
1352 | updateFly() | |
1353 | end | |
1354 | end) | |
1355 | ||
1356 | Spawn(function() | |
1357 | while wait(5) do | |
1358 | GroundWave3() | |
1359 | end | |
1360 | end) | |
1361 | Spawn(function() | |
1362 | while wait(0) do | |
1363 | hum.MaxHealth = 1.79769e+308 | |
1364 | hum.Health = 1.79769e+308 | |
1365 | end | |
1366 | end) | |
1367 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module | |
1368 | --[[Part0 = Vector3 (Start pos) | |
1369 | Part1 = Vector3 (End pos) | |
1370 | Times = number (Amount of lightning parts) | |
1371 | Offset = number (Offset) | |
1372 | Color = color (brickcolor value) | |
1373 | Thickness = number (thickness) | |
1374 | Trans = number (transparency) | |
1375 | ]]-- | |
1376 | local magz = (Part0 - Part1).magnitude | |
1377 | local curpos = Part0 | |
1378 | local trz = {-Offset,Offset} | |
1379 | for i=1,Times do | |
1380 | local li = Instance.new("Part", torso) | |
1381 | li.Name = "Lightning" | |
1382 | li.TopSurface =0 | |
1383 | li.Material = "Neon" | |
1384 | li.BottomSurface = 0 | |
1385 | li.Anchored = true | |
1386 | li.Locked = true | |
1387 | li.Transparency = Trans or 0.4 | |
1388 | li.BrickColor = BrickColor.new(Color) | |
1389 | li.formFactor = "Custom" | |
1390 | li.CanCollide = false | |
1391 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
1392 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
1393 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
1394 | if Times == i then | |
1395 | local magz2 = (curpos - Part1).magnitude | |
1396 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
1397 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
1398 | else | |
1399 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
1400 | end | |
1401 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
1402 | game.Debris:AddItem(li,.1) | |
1403 | end | |
1404 | end | |
1405 | ||
1406 | BodyParts = {} -- Parts to emit lightning effects from | |
1407 | for _, v in pairs(char:GetChildren()) do | |
1408 | if v:IsA("Part") then | |
1409 | table.insert(BodyParts, v) | |
1410 | end | |
1411 | end | |
1412 | ||
1413 | Bounding = {} -- Calculate the bounding boxes | |
1414 | for _, v in pairs(BodyParts) do | |
1415 | local temp = {X=nil, Y=nil, Z=nil} | |
1416 | temp.X = v.Size.X/2 * 35 | |
1417 | temp.Y = v.Size.Y/2 * 35 | |
1418 | temp.Z = v.Size.Z/2 * 35 | |
1419 | Bounding[v.Name] = temp | |
1420 | --table.insert(Bounding, v.Name, temp) | |
1421 | end | |
1422 | ||
1423 | while wait(0) do -- Emit the Lightning effects randomly | |
1424 | local Body1 = BodyParts[math.random(#BodyParts)] | |
1425 | local Body2 = BodyParts[math.random(#BodyParts)] | |
1426 | local Pos1 = Vector3.new( | |
1427 | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/35, | |
1428 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/35, | |
1429 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/35 | |
1430 | ) | |
1431 | local Pos2 = Vector3.new( | |
1432 | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/35, | |
1433 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/35, | |
1434 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/35 | |
1435 | ) | |
1436 | local SPos1 = Body1.Position + Pos1 | |
1437 | local SPos2 = Body2.Position + Pos2 | |
1438 | Lightning(SPos1, SPos2, 4, 3, "Teal", .3, .56) | |
1439 | - | end |
1439 | + | |
1440 | ||
1441 | wait'.5' | |
1442 | local WrapMaterial="SmoothPlastic" | |
1443 | local WrapColor=BrickColor.new("Brown") | |
1444 | local BladeMaterial='Neon' | |
1445 | local HandleMaterial='Neon' | |
1446 | local LightColor=BrickColor.new("Cyan") | |
1447 | local HandleColor=BrickColor.new("Really black") | |
1448 | local BladeColor=BrickColor.new("Institutional white") | |
1449 | local BladeRefl=.3 | |
1450 | local AttackOrbColor=BrickColor.new("White") | |
1451 | local HealOrbColor=BrickColor.new("New Yeller") | |
1452 | ||
1453 | local plr = game.Players.LocalPlayer | |
1454 | local chr = plr.Character | |
1455 | local maus = plr:GetMouse() | |
1456 | local PGui=plr.PlayerGui | |
1457 | local lleg = chr["Left Leg"] | |
1458 | local rleg = chr["Right Leg"] | |
1459 | local larm = chr["Left Arm"] | |
1460 | local rarm = chr["Right Arm"] | |
1461 | local hed = chr.Head | |
1462 | local rutprt = chr.HumanoidRootPart | |
1463 | local torso = chr.Torso | |
1464 | local otheranims=false | |
1465 | local armmovement=false | |
1466 | chr.Animate.Disabled=true | |
1467 | local sitting=false | |
1468 | local fldb={['w']=false,['a']=false,['s']=false,['d']=false} | |
1469 | local hitdb=false | |
1470 | local Swing='Swing1' | |
1471 | local RunSpeed=36 | |
1472 | local WlkSpeed=18 | |
1473 | local SneakSpeed=10 | |
1474 | local runnin=false | |
1475 | local disabled=false | |
1476 | local tik=0 | |
1477 | local spinvalue=0 | |
1478 | local death=Instance.new('Sound',rutprt) | |
1479 | death.Pitch=1 | |
1480 | death.Volume=.5 | |
1481 | death.SoundId='http://www.roblox.com/asset?id=170399891' | |
1482 | chr.Humanoid.Died:connect(function() | |
1483 | death:play'' | |
1484 | end) | |
1485 | local trailing=false | |
1486 | local shootdb=false | |
1487 | local idlesineinc=35 | |
1488 | local sneaking=false | |
1489 | coroutine.wrap(function() | |
1490 | for i,x in pairs(hed:GetChildren()) do if x:IsA('Sound') then x:Destroy() end end end)() | |
1491 | function Lerp(a, b, i) | |
1492 | local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()} | |
1493 | local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()} | |
1494 | local calx = com1[1] + (com2[1] - com1[1]) * i | |
1495 | local caly = com1[2] + (com2[2] - com1[2]) * i | |
1496 | local calz = com1[3] + (com2[3] - com1[3]) * i | |
1497 | local cala = com1[4] + (com2[4] - com1[4]) * i | |
1498 | local calb = com1[5] + (com2[5] - com1[5]) * i | |
1499 | local calc = com1[6] + (com2[6] - com1[6]) * i | |
1500 | return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc) | |
1501 | end | |
1502 | function TwnSingleNumber(s,f,m) | |
1503 | local wot=s+(f-s)*m | |
1504 | return wot | |
1505 | end | |
1506 | function TwnVector3(q,w,e) | |
1507 | local begin={q.x,q.y,q.z} | |
1508 | local ending={w.x,w.y,w.z} | |
1509 | local bgx=begin[1]+(ending[1]-begin[1])*e | |
1510 | local bgy=begin[2]+(ending[2]-begin[2])*e | |
1511 | local bgz=begin[3]+(ending[3]-begin[3])*e | |
1512 | return Vector3.new(bgx,bgy,bgz) | |
1513 | end | |
1514 | newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z) | |
1515 | wld = Instance.new("Weld", wp1) | |
1516 | wld.Part0 = wp0 | |
1517 | wld.Part1 = wp1 | |
1518 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
1519 | end | |
1520 | function Avg(a, b) | |
1521 | return CFrame.new((a.X+b.X)/2,(a.Y+b.Y)/2,(a.Z+b.Z)/2) | |
1522 | end | |
1523 | local jump=Instance.new('Sound',rutprt) | |
1524 | jump.Volume=.2 | |
1525 | jump.Pitch=1 | |
1526 | jump.SoundId='http://www.roblox.com/asset?id=170588191' | |
1527 | newWeld(law, torso, larm, -1.5, 0.5, 0) | |
1528 | newWeld(raw, torso, rarm, 1.5, 0.5, 0) | |
1529 | newWeld(llw, torso, lleg, -.5, -2, 0) | |
1530 | newWeld(rlw, torso, rleg, .5, -2, 0) | |
1531 | newWeld(hw, torso, hed, 0, 1.5, 0) | |
1532 | local rutwald=Instance.new('Weld',rutprt) | |
1533 | rutwald.Part0=rutprt | |
1534 | rutwald.Part1=torso | |
1535 | rutprt.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
1536 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1537 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1538 | rleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
1539 | lleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
1540 | local anim = "Idling" | |
1541 | local lastanim = "Idling" | |
1542 | local val = 0 | |
1543 | local syne = 0 | |
1544 | local num = 0 | |
1545 | local runtime = 0 | |
1546 | local TrailModel=Instance.new("Model",chr) | |
1547 | TrailModel.Name="Trails" | |
1548 | local Sword=Instance.new('Model',chr) | |
1549 | Sword.Name='BlackIronBroadSword' | |
1550 | local obj1=Instance.new('Part',Sword) | |
1551 | obj1.Name='Handle' | |
1552 | obj1.formFactor='Custom' | |
1553 | obj1.Size=Vector3.new(.2,1.25,.2) | |
1554 | obj1.BrickColor=HandleColor | |
1555 | obj1.Material=HandleMaterial | |
1556 | obj1.CanCollide=false | |
1557 | obj1.TopSurface=10 | |
1558 | obj1.BottomSurface=10 | |
1559 | obj1.LeftSurface=10 | |
1560 | obj1.RightSurface=10 | |
1561 | obj1.FrontSurface=10 | |
1562 | obj1.BackSurface=10 | |
1563 | obj1:breakJoints() | |
1564 | local objm1=Instance.new('CylinderMesh',obj1) | |
1565 | local objw1=Instance.new('Weld',obj1) | |
1566 | objw1.Part0=obj1 | |
1567 | objw1.Part1=torso | |
1568 | objw1.C0=CFrame.new(0,-2,-.6)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(37.5)) | |
1569 | local obj2=Instance.new('Part',Sword) | |
1570 | obj2.Name='Handle' | |
1571 | obj2.formFactor='Custom' | |
1572 | obj2.Size=Vector3.new(.25,.1,.25) | |
1573 | obj2.BrickColor=HandleColor | |
1574 | obj2.Material=HandleMaterial | |
1575 | obj2.CanCollide=false | |
1576 | obj2.TopSurface=10 | |
1577 | obj2.BottomSurface=10 | |
1578 | obj2.LeftSurface=10 | |
1579 | obj2.RightSurface=10 | |
1580 | obj2.FrontSurface=10 | |
1581 | obj2.BackSurface=10 | |
1582 | obj2:breakJoints() | |
1583 | local objm2=Instance.new('CylinderMesh',obj2) | |
1584 | local objw2=Instance.new('Weld',obj2) | |
1585 | objw2.Part0=obj2 | |
1586 | objw2.Part1=obj1 | |
1587 | objw2.C0=CFrame.new(0,-.625,0)*CFrame.Angles(0,0,0) | |
1588 | local obj3=Instance.new('Part',Sword) | |
1589 | obj3.Name='Handle' | |
1590 | obj3.formFactor='Custom' | |
1591 | obj3.Size=Vector3.new(.3,.1,.3) | |
1592 | obj3.BrickColor=HandleColor | |
1593 | obj3.Material=HandleMaterial | |
1594 | obj3.CanCollide=false | |
1595 | obj3.TopSurface=10 | |
1596 | obj3.BottomSurface=10 | |
1597 | obj3.LeftSurface=10 | |
1598 | obj3.RightSurface=10 | |
1599 | obj3.FrontSurface=10 | |
1600 | obj3.BackSurface=10 | |
1601 | obj3:breakJoints() | |
1602 | local objm3=Instance.new('CylinderMesh',obj3) | |
1603 | local objw3=Instance.new('Weld',obj3) | |
1604 | objw3.Part0=obj3 | |
1605 | objw3.Part1=obj1 | |
1606 | objw3.C0=CFrame.new(0,-.725,0)*CFrame.Angles(0,0,0) | |
1607 | local obj4=Instance.new('Part',Sword) | |
1608 | obj4.Name='Handle' | |
1609 | obj4.formFactor='Custom' | |
1610 | obj4.Size=Vector3.new(.25,.1,.25) | |
1611 | obj4.BrickColor=HandleColor | |
1612 | obj4.Material=HandleMaterial | |
1613 | obj4.CanCollide=false | |
1614 | obj4.TopSurface=10 | |
1615 | obj4.BottomSurface=10 | |
1616 | obj4.LeftSurface=10 | |
1617 | obj4.RightSurface=10 | |
1618 | obj4.FrontSurface=10 | |
1619 | obj4.BackSurface=10 | |
1620 | obj4:breakJoints() | |
1621 | local objm4=Instance.new('CylinderMesh',obj4) | |
1622 | local objw4=Instance.new('Weld',obj4) | |
1623 | objw4.Part0=obj4 | |
1624 | objw4.Part1=obj1 | |
1625 | objw4.C0=CFrame.new(0,.625,0)*CFrame.Angles(0,0,0) | |
1626 | local obj5=Instance.new('Part',Sword) | |
1627 | obj5.Name='Handle' | |
1628 | obj5.formFactor='Custom' | |
1629 | obj5.Size=Vector3.new(.3,.1,.3) | |
1630 | obj5.BrickColor=HandleColor | |
1631 | obj5.Material=HandleMaterial | |
1632 | obj5.CanCollide=false | |
1633 | obj5.TopSurface=10 | |
1634 | obj5.BottomSurface=10 | |
1635 | obj5.LeftSurface=10 | |
1636 | obj5.RightSurface=10 | |
1637 | obj5.FrontSurface=10 | |
1638 | obj5.BackSurface=10 | |
1639 | obj5:breakJoints() | |
1640 | local objm5=Instance.new('CylinderMesh',obj5) | |
1641 | local objw5=Instance.new('Weld',obj5) | |
1642 | objw5.Part0=obj5 | |
1643 | objw5.Part1=obj1 | |
1644 | objw5.C0=CFrame.new(0,.725,0)*CFrame.Angles(0,0,0) | |
1645 | local obj6=Instance.new('Part',Sword) | |
1646 | obj6.Name='Handle' | |
1647 | obj6.formFactor='Custom' | |
1648 | obj6.Size=Vector3.new(1.2,.3,.35) | |
1649 | obj6.BrickColor=HandleColor | |
1650 | obj6.Material=HandleMaterial | |
1651 | obj6.CanCollide=false | |
1652 | obj6.TopSurface=10 | |
1653 | obj6.BottomSurface=10 | |
1654 | obj6.LeftSurface=10 | |
1655 | obj6.RightSurface=10 | |
1656 | obj6.FrontSurface=10 | |
1657 | obj6.BackSurface=10 | |
1658 | obj6:breakJoints() | |
1659 | local objm6=Instance.new('SpecialMesh',obj6) | |
1660 | objm6.MeshType='Sphere' | |
1661 | local objw6=Instance.new('Weld',obj6) | |
1662 | objw6.Part0=obj6 | |
1663 | objw6.Part1=obj1 | |
1664 | objw6.C0=CFrame.new(0,.775,0)*CFrame.Angles(0,0,0) | |
1665 | local obj7=Instance.new('Part',Sword) | |
1666 | obj7.Name='Handle' | |
1667 | obj7.formFactor='Custom' | |
1668 | obj7.Size=Vector3.new(1.2,.1,.35) | |
1669 | obj7.BrickColor=HandleColor | |
1670 | obj7.Material=HandleMaterial | |
1671 | obj7.CanCollide=false | |
1672 | obj7.TopSurface=10 | |
1673 | obj7.BottomSurface=10 | |
1674 | obj7.LeftSurface=10 | |
1675 | obj7.RightSurface=10 | |
1676 | obj7.FrontSurface=10 | |
1677 | obj7.BackSurface=10 | |
1678 | obj7:breakJoints() | |
1679 | local objm7=Instance.new('SpecialMesh',obj7) | |
1680 | objm7.MeshId='http://www.roblox.com/asset?id=3270017' | |
1681 | objm7.Scale=Vector3.new(1.2,.175,2) | |
1682 | local objw7=Instance.new('Weld',obj7) | |
1683 | objw7.Part0=obj7 | |
1684 | objw7.Part1=obj1 | |
1685 | objw7.C0=CFrame.new(0,0,.775)*CFrame.Angles(math.rad(90),0,0) | |
1686 | ||
1687 | local obj8=Instance.new('Part',Sword) | |
1688 | obj8.Name='Handle' | |
1689 | obj8.formFactor='Custom' | |
1690 | obj8.Size=Vector3.new(.55,.1,.55) | |
1691 | obj8.BrickColor=HandleColor | |
1692 | obj8.Material=HandleMaterial | |
1693 | obj8.CanCollide=false | |
1694 | obj8.TopSurface=10 | |
1695 | obj8.BottomSurface=10 | |
1696 | obj8.LeftSurface=10 | |
1697 | obj8.RightSurface=10 | |
1698 | obj8.FrontSurface=10 | |
1699 | obj8.BackSurface=10 | |
1700 | obj8:breakJoints() | |
1701 | local objm8=Instance.new('CylinderMesh',obj8) | |
1702 | objm8.Scale=Vector3.new(1,.4,1) | |
1703 | local objw8=Instance.new('Weld',obj8) | |
1704 | objw8.Part0=obj8 | |
1705 | objw8.Part1=obj1 | |
1706 | objw8.C0=CFrame.new(0,0,.95)*CFrame.Angles(math.rad(90),0,0) | |
1707 | ||
1708 | local obj9=Instance.new('Part',Sword) | |
1709 | obj9.Name='Handle' | |
1710 | obj9.formFactor='Custom' | |
1711 | obj9.Size=Vector3.new(.55,.1,.55) | |
1712 | obj9.BrickColor=HandleColor | |
1713 | obj9.Material=HandleMaterial | |
1714 | obj9.CanCollide=false | |
1715 | obj9.TopSurface=10 | |
1716 | obj9.BottomSurface=10 | |
1717 | obj9.LeftSurface=10 | |
1718 | obj9.RightSurface=10 | |
1719 | obj9.FrontSurface=10 | |
1720 | obj9.BackSurface=10 | |
1721 | obj9:breakJoints() | |
1722 | local objm9=Instance.new('CylinderMesh',obj9) | |
1723 | objm9.Scale=Vector3.new(1.25,.35,1.25) | |
1724 | local objw9=Instance.new('Weld',obj9) | |
1725 | objw9.Part0=obj9 | |
1726 | objw9.Part1=obj1 | |
1727 | objw9.C0=CFrame.new(0,0,.95)*CFrame.Angles(math.rad(90),0,0) | |
1728 | ||
1729 | local obj10=Instance.new('Part',Sword) | |
1730 | obj10.Name='Handle' | |
1731 | obj10.formFactor='Custom' | |
1732 | obj10.Size=Vector3.new(.55,.1,.55) | |
1733 | obj10.BrickColor=HandleColor | |
1734 | obj10.Material=HandleMaterial | |
1735 | obj10.CanCollide=false | |
1736 | obj10.TopSurface=10 | |
1737 | obj10.BottomSurface=10 | |
1738 | obj10.LeftSurface=10 | |
1739 | obj10.RightSurface=10 | |
1740 | obj10.FrontSurface=10 | |
1741 | obj10.BackSurface=10 | |
1742 | obj10:breakJoints() | |
1743 | local objm10=Instance.new('CylinderMesh',obj10) | |
1744 | objm10.Scale=Vector3.new(1.5,.3,1.5) | |
1745 | local objw10=Instance.new('Weld',obj10) | |
1746 | objw10.Part0=obj10 | |
1747 | objw10.Part1=obj1 | |
1748 | objw10.C0=CFrame.new(0,0,1)*CFrame.Angles(math.rad(90),0,0) | |
1749 | ||
1750 | local obj11=Instance.new('Part',Sword) | |
1751 | obj11.Name='Handle' | |
1752 | obj11.formFactor='Custom' | |
1753 | obj11.Size=Vector3.new(.35,.2,3.5) | |
1754 | obj11.BrickColor=HandleColor | |
1755 | obj11.Material=HandleMaterial | |
1756 | obj11.CanCollide=false | |
1757 | obj11.TopSurface=10 | |
1758 | obj11.BottomSurface=10 | |
1759 | obj11.LeftSurface=10 | |
1760 | obj11.RightSurface=10 | |
1761 | obj11.FrontSurface=10 | |
1762 | obj11.BackSurface=10 | |
1763 | obj11:breakJoints() | |
1764 | local objm11=Instance.new('SpecialMesh',obj11) | |
1765 | objm11.MeshType='Wedge' | |
1766 | objm11.Scale=Vector3.new(.16,1,1) | |
1767 | local objw11=Instance.new('Weld',obj11) | |
1768 | objw11.Part0=obj11 | |
1769 | objw11.Part1=obj1 | |
1770 | objw11.C0=CFrame.new(0,-.25,2.75)*CFrame.Angles(math.rad(90),math.rad(90),0) | |
1771 | ||
1772 | local obj12=Instance.new('Part',Sword) | |
1773 | obj12.Name='Handle' | |
1774 | obj12.formFactor='Custom' | |
1775 | obj12.Size=Vector3.new(.35,.2,3.5) | |
1776 | obj12.BrickColor=HandleColor | |
1777 | obj12.Material=HandleMaterial | |
1778 | obj12.CanCollide=false | |
1779 | obj12.TopSurface=10 | |
1780 | obj12.BottomSurface=10 | |
1781 | obj12.LeftSurface=10 | |
1782 | obj12.RightSurface=10 | |
1783 | obj12.FrontSurface=10 | |
1784 | obj12.BackSurface=10 | |
1785 | obj12:breakJoints() | |
1786 | local objm12=Instance.new('SpecialMesh',obj12) | |
1787 | objm12.MeshType='Wedge' | |
1788 | objm12.Scale=Vector3.new(.16,1,1) | |
1789 | local objw12=Instance.new('Weld',obj12) | |
1790 | objw12.Part0=obj12 | |
1791 | objw12.Part1=obj1 | |
1792 | objw12.C0=CFrame.new(0,-.25,2.75)*CFrame.Angles(math.rad(90),math.rad(-90),0) | |
1793 | ||
1794 | local obj13=Instance.new('Part',Sword) | |
1795 | obj13.Name='Handle' | |
1796 | obj13.formFactor='Custom' | |
1797 | obj13.Size=Vector3.new(.35,.35,.35) | |
1798 | obj13.BrickColor=HandleColor | |
1799 | obj13.Material=HandleMaterial | |
1800 | obj13.CanCollide=false | |
1801 | obj13.TopSurface=10 | |
1802 | obj13.BottomSurface=10 | |
1803 | obj13.LeftSurface=10 | |
1804 | obj13.RightSurface=10 | |
1805 | obj13.FrontSurface=10 | |
1806 | obj13.BackSurface=10 | |
1807 | obj13:breakJoints() | |
1808 | local objm13=Instance.new('BlockMesh',obj13) | |
1809 | objm13.Scale=Vector3.new(.1605,.62175,.62175) | |
1810 | local objw13=Instance.new('Weld',obj13) | |
1811 | objw13.Part0=obj13 | |
1812 | objw13.Part1=obj1 | |
1813 | objw13.C0=CFrame.new(0,3.1775,3.1775)*CFrame.Angles(math.rad(45),math.rad(-90),0) | |
1814 | ||
1815 | local obj14=Instance.new('Part',Sword) | |
1816 | obj14.Name='Handle' | |
1817 | obj14.formFactor='Custom' | |
1818 | obj14.Size=Vector3.new(.35,.4,4) | |
1819 | obj14.BrickColor=BladeColor | |
1820 | obj14.Material=BladeMaterial | |
1821 | obj14.Reflectance=BladeRefl | |
1822 | obj14.CanCollide=false | |
1823 | obj14.TopSurface=10 | |
1824 | obj14.BottomSurface=10 | |
1825 | obj14.LeftSurface=10 | |
1826 | obj14.RightSurface=10 | |
1827 | obj14.FrontSurface=10 | |
1828 | obj14.BackSurface=10 | |
1829 | obj14:breakJoints() | |
1830 | local objm14=Instance.new('SpecialMesh',obj14) | |
1831 | objm14.MeshType='Wedge' | |
1832 | objm14.Scale=Vector3.new(.1495,1,1) | |
1833 | local objw14=Instance.new('Weld',obj14) | |
1834 | objw14.Part0=obj14 | |
1835 | objw14.Part1=obj1 | |
1836 | objw14.C0=CFrame.new(0,-.35,2.8)*CFrame.Angles(math.rad(90),math.rad(-90),0) | |
1837 | ||
1838 | ||
1839 | local obj15=Instance.new('Part',Sword) | |
1840 | obj15.Name='Handle' | |
1841 | obj15.formFactor='Custom' | |
1842 | obj15.Size=Vector3.new(.35,.4,4) | |
1843 | obj15.BrickColor=BladeColor | |
1844 | obj15.Material=BladeMaterial | |
1845 | obj15.Reflectance=BladeRefl | |
1846 | obj15.CanCollide=false | |
1847 | obj15.TopSurface=10 | |
1848 | obj15.BottomSurface=10 | |
1849 | obj15.LeftSurface=10 | |
1850 | obj15.RightSurface=10 | |
1851 | obj15.FrontSurface=10 | |
1852 | obj15.BackSurface=10 | |
1853 | obj15:breakJoints() | |
1854 | local objm15=Instance.new('SpecialMesh',obj15) | |
1855 | objm15.MeshType='Wedge' | |
1856 | objm15.Scale=Vector3.new(.1495,1,1) | |
1857 | local objw15=Instance.new('Weld',obj15) | |
1858 | objw15.Part0=obj15 | |
1859 | objw15.Part1=obj1 | |
1860 | objw15.C0=CFrame.new(0,-.35,2.8)*CFrame.Angles(math.rad(90),math.rad(90),0) | |
1861 | ||
1862 | local obj16=Instance.new('Part',Sword) | |
1863 | obj16.Name='Handle' | |
1864 | obj16.formFactor='Custom' | |
1865 | obj16.Size=Vector3.new(.35,.3,4) | |
1866 | obj16.BrickColor=BladeColor | |
1867 | obj16.Material=BladeMaterial | |
1868 | obj16.Reflectance=BladeRefl | |
1869 | obj16.CanCollide=false | |
1870 | obj16.TopSurface=10 | |
1871 | obj16.BottomSurface=10 | |
1872 | obj16.LeftSurface=10 | |
1873 | obj16.RightSurface=10 | |
1874 | obj16.FrontSurface=10 | |
1875 | obj16.BackSurface=10 | |
1876 | obj16:breakJoints() | |
1877 | local objm16=Instance.new('BlockMesh',obj16) | |
1878 | objm16.Scale=Vector3.new(.1495,1,1) | |
1879 | local objw16=Instance.new('Weld',obj16) | |
1880 | objw16.Part0=obj16 | |
1881 | objw16.Part1=obj1 | |
1882 | objw16.C0=CFrame.new(0,0,2.8)*CFrame.Angles(math.rad(90),math.rad(90),0) | |
1883 | ||
1884 | local obj17=Instance.new('Part',Sword) | |
1885 | obj17.Name='Handle' | |
1886 | obj17.formFactor='Custom' | |
1887 | obj17.Size=Vector3.new(.35,.25,.25) | |
1888 | obj17.BrickColor=BladeColor | |
1889 | obj17.Material=BladeMaterial | |
1890 | obj17.Reflectance=BladeRefl | |
1891 | obj17.CanCollide=false | |
1892 | obj17.TopSurface=10 | |
1893 | obj17.BottomSurface=10 | |
1894 | obj17.LeftSurface=10 | |
1895 | obj17.RightSurface=10 | |
1896 | obj17.FrontSurface=10 | |
1897 | obj17.BackSurface=10 | |
1898 | obj17:breakJoints() | |
1899 | local objm17=Instance.new('SpecialMesh',obj17) | |
1900 | objm17.MeshType='Wedge' | |
1901 | objm17.Scale=Vector3.new(.1495,.61,1) | |
1902 | local objw17=Instance.new('Weld',obj17) | |
1903 | objw17.Part0=obj17 | |
1904 | objw17.Part1=obj1 | |
1905 | objw17.C0=CFrame.new(0,-.075,4.925)*CFrame.Angles(math.rad(90),math.rad(-90),0) | |
1906 | ||
1907 | ||
1908 | local obj18=Instance.new('Part',Sword) | |
1909 | obj18.Name='Handle' | |
1910 | obj18.formFactor='Custom' | |
1911 | obj18.Size=Vector3.new(.35,.25,.25) | |
1912 | obj18.BrickColor=BladeColor | |
1913 | obj18.Reflectance=BladeRefl | |
1914 | obj18.Material=BladeMaterial | |
1915 | obj18.CanCollide=false | |
1916 | obj18.TopSurface=10 | |
1917 | obj18.BottomSurface=10 | |
1918 | obj18.LeftSurface=10 | |
1919 | obj18.RightSurface=10 | |
1920 | obj18.FrontSurface=10 | |
1921 | obj18.BackSurface=10 | |
1922 | obj18:breakJoints() | |
1923 | local objm18=Instance.new('SpecialMesh',obj18) | |
1924 | objm18.MeshType='Wedge' | |
1925 | objm18.Scale=Vector3.new(.1495,.61,1) | |
1926 | local objw18=Instance.new('Weld',obj18) | |
1927 | objw18.Part0=obj18 | |
1928 | objw18.Part1=obj1 | |
1929 | objw18.C0=CFrame.new(0,-.075,4.925)*CFrame.Angles(math.rad(90),math.rad(90),0) | |
1930 | ||
1931 | local obj19=Instance.new('Part',Sword) | |
1932 | obj19.Name='Handle' | |
1933 | obj19.formFactor='Custom' | |
1934 | obj19.Size=Vector3.new(.35,.25,.25) | |
1935 | obj19.BrickColor=BladeColor | |
1936 | obj19.Material=BladeMaterial | |
1937 | obj19.Reflectance=BladeRefl | |
1938 | obj19.CanCollide=false | |
1939 | obj19.TopSurface=10 | |
1940 | obj19.BottomSurface=10 | |
1941 | obj19.LeftSurface=10 | |
1942 | obj19.RightSurface=10 | |
1943 | obj19.FrontSurface=10 | |
1944 | obj19.BackSurface=10 | |
1945 | obj19:breakJoints() | |
1946 | local objm19=Instance.new('BlockMesh',obj19) | |
1947 | objm19.Scale=Vector3.new(.1495,.35,1) | |
1948 | local objw19=Instance.new('Weld',obj19) | |
1949 | objw19.Part0=obj19 | |
1950 | objw19.Part1=obj1 | |
1951 | objw19.C0=CFrame.new(0,0,3.9)*CFrame.Angles(math.rad(90),math.rad(90),0) | |
1952 | ||
1953 | local obj20=Instance.new('Part',Sword) | |
1954 | obj20.Name='Handle' | |
1955 | obj20.formFactor='Custom' | |
1956 | obj20.Size=Vector3.new(.35,.3,3.5) | |
1957 | obj20.BrickColor=HandleColor | |
1958 | obj20.Material=HandleMaterial | |
1959 | obj20.CanCollide=false | |
1960 | obj20.TopSurface=10 | |
1961 | obj20.BottomSurface=10 | |
1962 | obj20.LeftSurface=10 | |
1963 | obj20.RightSurface=10 | |
1964 | obj20.FrontSurface=10 | |
1965 | obj20.BackSurface=10 | |
1966 | obj20:breakJoints() | |
1967 | local objm20=Instance.new('BlockMesh',obj20) | |
1968 | objm20.Scale=Vector3.new(.16,1,1) | |
1969 | local objw20=Instance.new('Weld',obj20) | |
1970 | objw20.Part0=obj20 | |
1971 | objw20.Part1=obj1 | |
1972 | objw20.C0=CFrame.new(0,0,2.75)*CFrame.Angles(math.rad(90),math.rad(-90),0) | |
1973 | ||
1974 | local obj21=Instance.new('Part',Sword) | |
1975 | obj21.Name='Handle' | |
1976 | obj21.formFactor='Custom' | |
1977 | obj21.Size=Vector3.new(.25,1.15,4.25) | |
1978 | obj21.Transparency=1 | |
1979 | obj21.BrickColor=HandleColor | |
1980 | obj21.CanCollide=false | |
1981 | obj21.TopSurface=10 | |
1982 | obj21.BottomSurface=10 | |
1983 | obj21.LeftSurface=10 | |
1984 | obj21.RightSurface=10 | |
1985 | obj21.FrontSurface=10 | |
1986 | obj21.BackSurface=10 | |
1987 | obj21:breakJoints() | |
1988 | local objw21=Instance.new('Weld',obj21) | |
1989 | objw21.Part0=obj21 | |
1990 | objw21.Part1=obj1 | |
1991 | objw21.C0=CFrame.new(0,0,3)*CFrame.Angles(math.rad(90),math.rad(-90),0) | |
1992 | local gu=Instance.new(string.reverse('iuGecafruS'),obj21) | |
1993 | gu.Name='noooplsdontremoveme' | |
1994 | gu.Adornee=obj21 | |
1995 | gu.Face='Right' | |
1996 | gu.CanvasSize=Vector2.new(450,200) | |
1997 | local tb=Instance.new(string.reverse('lebaLtxeT'),gu) | |
1998 | tb.Name='noooooooplsstap' | |
1999 | tb.Size=UDim2.new(.25,0,.25,0) | |
2000 | tb.Position=UDim2.new(.375,0,.375,0) | |
2001 | tb.TextTransparency=.96 | |
2002 | tb.BackgroundTransparency=1 | |
2003 | tb.TextColor3=Color3.new(1,1,1) | |
2004 | tb.TextScaled=true | |
2005 | tb.BorderSizePixel=0 | |
2006 | tb.TextStrokeTransparency=.96 | |
2007 | tb.Text=string.reverse'777yobradec' | |
2008 | ||
2009 | local obj22=Instance.new('Part',Sword) | |
2010 | obj22.Name='Handle' | |
2011 | obj22.formFactor='Custom' | |
2012 | obj22.Size=Vector3.new(1.2,.1,.35) | |
2013 | obj22.BrickColor=WrapColor | |
2014 | obj22.Material=WrapMaterial | |
2015 | obj22.CanCollide=false | |
2016 | obj22.TopSurface=10 | |
2017 | obj22.BottomSurface=10 | |
2018 | obj22.LeftSurface=10 | |
2019 | obj22.RightSurface=10 | |
2020 | obj22.FrontSurface=10 | |
2021 | obj22.BackSurface=10 | |
2022 | obj22:breakJoints() | |
2023 | local objm22=Instance.new('SpecialMesh',obj22) | |
2024 | objm22.MeshId='http://www.roblox.com/asset?id=3270017' | |
2025 | objm22.Scale=Vector3.new(1,.125,2) | |
2026 | local objw22=Instance.new('Weld',obj22) | |
2027 | objw22.Part0=obj22 | |
2028 | objw22.Part1=obj1 | |
2029 | objw22.C0=CFrame.new(0,0,1.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)) | |
2030 | ||
2031 | local obj23=Instance.new('Part',Sword) | |
2032 | obj23.Name='Handle' | |
2033 | obj23.formFactor='Custom' | |
2034 | obj23.Size=Vector3.new(1.2,.1,.35) | |
2035 | obj23.BrickColor=WrapColor | |
2036 | obj23.Material=WrapMaterial | |
2037 | obj23.CanCollide=false | |
2038 | obj23.TopSurface=10 | |
2039 | obj23.BottomSurface=10 | |
2040 | obj23.LeftSurface=10 | |
2041 | obj23.RightSurface=10 | |
2042 | obj23.FrontSurface=10 | |
2043 | obj23.BackSurface=10 | |
2044 | obj23:breakJoints() | |
2045 | local objm23=Instance.new('SpecialMesh',obj23) | |
2046 | objm23.MeshId='http://www.roblox.com/asset?id=3270017' | |
2047 | objm23.Scale=Vector3.new(.81,.125,2) | |
2048 | local objw23=Instance.new('Weld',obj23) | |
2049 | objw23.Part0=obj23 | |
2050 | objw23.Part1=obj1 | |
2051 | objw23.C0=CFrame.new(0,0,2.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)) | |
2052 | ||
2053 | ||
2054 | ||
2055 | ||
2056 | local clang=Instance.new('Sound',obj21) | |
2057 | clang.Volume=.8 | |
2058 | clang.Pitch=1.15 | |
2059 | clang.SoundId='http://www.roblox.com/asset?id=155427306' | |
2060 | local rustle=Instance.new('Sound',obj21) | |
2061 | rustle.Volume=.8 | |
2062 | rustle.Pitch=1.15 | |
2063 | rustle.SoundId='http://www.roblox.com/asset?id=154162195' | |
2064 | local swing=Instance.new('Sound',obj21) | |
2065 | swing.Volume=.25 | |
2066 | swing.Pitch=1 | |
2067 | swing.SoundId='http://www.roblox.com/asset?id=160225846' | |
2068 | local smack=Instance.new('Sound',obj21) | |
2069 | smack.Volume=.05 | |
2070 | smack.Pitch=1.75 | |
2071 | smack.SoundId='http://www.roblox.com/asset?id=137579113' | |
2072 | obj21.Touched:connect(function(hit) | |
2073 | coroutine.wrap(function() | |
2074 | if hit then | |
2075 | for i,x in pairs(hit.Parent:GetChildren()) do if x:IsA('Humanoid') then hyoom=x end end | |
2076 | local hawm=hit.Parent and hyoom and hit.Parent:findFirstChild('Torso') and hit.Parent.Parent | |
2077 | if hawm and hit.Parent.ClassName=='Model' and hit.Parent~=chr and damaging and not hitdb then | |
2078 | smack:play'' | |
2079 | hyoom.Health=hyoom.Health-(math.random(30,50)*(hyoom.MaxHealth/100)) | |
2080 | hitdb=true | |
2081 | wait(.5) | |
2082 | hitdb=false | |
2083 | end | |
2084 | local hawm=hit.Parent and hit.Parent:findFirstChild('Humanoid') and hit.Parent:findFirstChild('Torso') and hit.Parent.Parent | |
2085 | if hawm and hit.Parent.ClassName=='Model' and hit.Parent~=chr and ((torso.Velocity*Vector3.new(1,0,1)).magnitude>RunSpeed-10 or rutprt:findFirstChild("SpinAttackVelocity")) and equipped and not armmovement then | |
2086 | if otheranims and anim=="DashSwing" then | |
2087 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-(4*(hit.Parent.Humanoid.MaxHealth/100)) | |
2088 | local asd=Instance.new("BodyVelocity",hit.Parent.Humanoid.Parent.Torso) | |
2089 | asd.maxForce=Vector3.new(1/0,1/0,1/0) | |
2090 | asd.velocity=((obj23.CFrame.p-hit.Parent.Torso.CFrame.p).unit*-15)+Vector3.new(0,5,0) | |
2091 | game:service'Debris':AddItem(asd,.1) | |
2092 | hyoom.Sit=true | |
2093 | else | |
2094 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-(2*(hit.Parent.Humanoid.MaxHealth/100)) | |
2095 | end | |
2096 | end | |
2097 | end | |
2098 | end)() | |
2099 | end) | |
2100 | ||
2101 | local asd=Instance.new("PointLight",hed) | |
2102 | asd.Brightness=123 | |
2103 | asd.Shadows=false | |
2104 | asd.Range=3 | |
2105 | asd.Color=BrickColor.new("Really black").Color | |
2106 | ||
2107 | local footstep=Instance.new('Sound',rutprt) | |
2108 | footstep.Pitch=1.235 | |
2109 | footstep.Volume=.02 | |
2110 | footstep.SoundId='http://www.roblox.com/asset?id=154162195' | |
2111 | ||
2112 | local slide=Instance.new('Sound',rutprt) | |
2113 | slide.Pitch=.675 | |
2114 | slide.Volume=.075 | |
2115 | slide.SoundId='http://www.roblox.com/asset?id=179650551' | |
2116 | ||
2117 | maus.Button1Down:connect(function() | |
2118 | if equipped and not otheranims and not sitting and not armmovement then | |
2119 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 then | |
2120 | otheranims=true | |
2121 | anim="DashSwing" | |
2122 | local dashvelocity=Instance.new("BodyVelocity",rutprt) | |
2123 | dashvelocity.maxForce=Vector3.new(1/0,1/0,1/0) | |
2124 | dashvelocity.Name="DashAttackVelocity" | |
2125 | dashvelocity.velocity=((rutprt.CFrame*CFrame.new(0,0,-1)).p-rutprt.CFrame.p).unit*(RunSpeed*1.5)+Vector3.new(0,2.5,0) | |
2126 | local dashrotvelo=Instance.new("BodyAngularVelocity",rutprt) | |
2127 | dashrotvelo.Name="DashAttackRotVelocity" | |
2128 | dashrotvelo.maxTorque=Vector3.new(0,math.huge,0) | |
2129 | dashrotvelo.angularvelocity=Vector3.new(0,40,0) | |
2130 | game:service'Debris':AddItem(dashvelocity,.5) | |
2131 | game:service'Debris':AddItem(dashrotvelo,.5) | |
2132 | for asdasd=1,5 do | |
2133 | dashvelocity.velocity=dashvelocity.velocity-((rutprt.CFrame*CFrame.new(0,0,-1)).p-rutprt.CFrame.p).unit*RunSpeed*.3 | |
2134 | dashrotvelo.angularvelocity=dashrotvelo.angularvelocity-Vector3.new(0,8,0) | |
2135 | wait(.085) | |
2136 | end | |
2137 | otheranims=false | |
2138 | else | |
2139 | trailing=true | |
2140 | armmovement=true | |
2141 | swing.Pitch=math.random(85,100)*.01 | |
2142 | if Swing=='Swing1' then | |
2143 | armanim='Swing1P1' | |
2144 | wait(.35) | |
2145 | swing:play'' | |
2146 | damaging=true | |
2147 | armanim='Swing1P2' | |
2148 | wait(.45) | |
2149 | Swing='Swing2' | |
2150 | ||
2151 | elseif Swing=='Swing2' then | |
2152 | armanim='Swing2P1' | |
2153 | wait(.35) | |
2154 | swing:play'' | |
2155 | damaging=true | |
2156 | armanim='Swing2P2' | |
2157 | wait(.45) | |
2158 | Swing='Swing3' | |
2159 | ||
2160 | elseif Swing=='Swing3' then | |
2161 | armanim='Swing3P1' | |
2162 | wait(.35) | |
2163 | swing:play'' | |
2164 | damaging=true | |
2165 | armanim='Swing3P2' | |
2166 | wait(.45) | |
2167 | Swing='Swing1' | |
2168 | end | |
2169 | trailing=false | |
2170 | armmovement=false | |
2171 | damaging=false | |
2172 | end | |
2173 | end | |
2174 | end) | |
2175 | ||
2176 | ||
2177 | ||
2178 | ||
2179 | ||
2180 | ||
2181 | plr.Chatted:connect(function(m) | |
2182 | if m:lower():sub(1,3)=='/e ' then m=m:sub(4) | |
2183 | if m:lower():sub(1,5)=='dance' and not otheranims and surfing then | |
2184 | dnc=true | |
2185 | anim='Dance' | |
2186 | end | |
2187 | end | |
2188 | end) | |
2189 | ||
2190 | maus.KeyDown:connect(function(kei) | |
2191 | if (string.byte(kei)==48 or string.byte(kei)==47) and not otheranims and not sitting and not disabled and not sneaking then | |
2192 | chr.Humanoid.WalkSpeed=RunSpeed | |
2193 | end | |
2194 | if kei=="v" and not otheranims and not sneaking and not sitting and not flying and not armmovement and not disabled and not lit then | |
2195 | if (torso.Velocity*Vector3.new(1,0,1)).magnitude>=RunSpeed-2.5 then | |
2196 | otheranims=true | |
2197 | anim="Sliding" | |
2198 | local tempvelocity=Instance.new('BodyVelocity',rutprt) | |
2199 | tempvelocity.Name="TemporaryVelocity" | |
2200 | tempvelocity.maxForce=Vector3.new(math.huge,0,math.huge) | |
2201 | tempvelocity.velocity=((rutprt.CFrame*CFrame.new(0,0,-1)).p-rutprt.CFrame.p).unit*RunSpeed | |
2202 | coroutine.resume(coroutine.create(function() | |
2203 | local totesvelocity=RunSpeed | |
2204 | repeat | |
2205 | if (tempvelocity.velocity*Vector3.new(1,1,1)).magnitude<=1 then otheranims=false tempvelocity:destroy'' | |
2206 | elseif (tempvelocity.velocity*Vector3.new(1,1,1)).magnitude>1 then | |
2207 | totesvelocity=totesvelocity-(.5*(RunSpeed/100)) | |
2208 | tempvelocity.velocity=((rutprt.CFrame*CFrame.new(0,0,-1)).p-rutprt.CFrame.p).unit*totesvelocity | |
2209 | end | |
2210 | wait'' | |
2211 | until tempvelocity.Parent==nil | |
2212 | end)) | |
2213 | coroutine.resume(coroutine.create(function() | |
2214 | repeat slide:play'' wait'1.35' until tempvelocity.Parent~=rutprt end)) | |
2215 | coroutine.resume(coroutine.create(function() | |
2216 | repeat | |
2217 | local rei=Ray.new(rleg.CFrame.p,((rleg.CFrame*CFrame.new(0,1.25,0)).p-rleg.CFrame.p).unit*-2) | |
2218 | local parthit,point=Workspace:FindPartOnRay(rei) | |
2219 | if parthit and point and parthit.CanCollide then | |
2220 | local asdf=Instance.new('Part',Sword) | |
2221 | asdf.CanCollide=false | |
2222 | asdf.Anchored=true | |
2223 | asdf.Name="Smokin' hawt" | |
2224 | asdf.formFactor='Custom' | |
2225 | asdf.Size=Vector3.new(.5,.5,.5) | |
2226 | asdf.BrickColor=parthit.BrickColor | |
2227 | asdf.CFrame=rleg.CFrame*CFrame.new(0,-.9,0) | |
2228 | asdf.TopSurface=10 | |
2229 | asdf.Material='Neon' | |
2230 | asdf.BottomSurface=10 | |
2231 | asdf.LeftSurface=10 | |
2232 | asdf.RightSurface=10 | |
2233 | asdf.FrontSurface=10 | |
2234 | asdf.BackSurface=10 | |
2235 | game:service'Debris':AddItem(asdf,1.5) | |
2236 | local asdfg=Instance.new("SpecialMesh",asdf) | |
2237 | asdfg.MeshType="Sphere" | |
2238 | coroutine.wrap(function() | |
2239 | for jkl=1,4,.15 do asdfg.Scale=Vector3.new(jkl,jkl,jkl) asdf.Transparency=asdf.Transparency+.05 asdf.CFrame=asdf.CFrame+Vector3.new(0,.05,0) wait'' end | |
2240 | end)() | |
2241 | end | |
2242 | wait'' | |
2243 | until tempvelocity.Parent==nil | |
2244 | end)) | |
2245 | end | |
2246 | end | |
2247 | if kei=='c' and not otheranims and not sitting and not flying and not lit and not disabled then | |
2248 | if sneaking then | |
2249 | sneaking=false | |
2250 | chr.Humanoid.WalkSpeed=WlkSpeed | |
2251 | elseif not sneaking then | |
2252 | chr.Humanoid.WalkSpeed=SneakSpeed | |
2253 | sneaking=true | |
2254 | anim='Pre-Sneak' | |
2255 | wait(.5) | |
2256 | anim='Sneaking' | |
2257 | end | |
2258 | end | |
2259 | if kei=='g' then | |
2260 | if not armmovement and not otheranims and equipped and not sitting and not flying and not sneaking then | |
2261 | trailing=false | |
2262 | lit=true armmovement=true armanim='Glowing' | |
2263 | light=Instance.new('Part',Sword) | |
2264 | light.Name='LightOrbASD' | |
2265 | light.formFactor='Custom' | |
2266 | light.Size=Vector3.new(.6,.6,.6) | |
2267 | light.BrickColor=LightColor | |
2268 | light.Material="Neon" | |
2269 | light.Transparency=.6 | |
2270 | light.CanCollide=false | |
2271 | light.TopSurface=10 | |
2272 | light.BottomSurface=10 | |
2273 | light.LeftSurface=10 | |
2274 | light.RightSurface=10 | |
2275 | light.FrontSurface=10 | |
2276 | light.BackSurface=10 | |
2277 | light.Locked=true | |
2278 | light:breakJoints() | |
2279 | local lightm=Instance.new('SpecialMesh',light) | |
2280 | lightm.MeshType='Sphere' | |
2281 | lightw=Instance.new('Weld',light) | |
2282 | lightw.Part0=light | |
2283 | lightw.Part1=obj1 | |
2284 | lightw.C0=CFrame.new(0,5.5,0)*CFrame.Angles(0,0,0) | |
2285 | lgt=Instance.new('PointLight',light) | |
2286 | lgt.Brightness=123123 | |
2287 | lgt.Color=light.BrickColor.Color | |
2288 | lgt.Shadows=true | |
2289 | lgt.Range=0 | |
2290 | light2=Instance.new('Part',light) | |
2291 | light2.Name='LightOrbASD2' | |
2292 | light2.formFactor='Custom' | |
2293 | light2.Size=Vector3.new(.25,.25,.25) | |
2294 | light2.BrickColor=LightColor | |
2295 | light2.Material="Neon" | |
2296 | light2.CanCollide=false | |
2297 | light2.TopSurface=10 | |
2298 | light2.BottomSurface=10 | |
2299 | light2.LeftSurface=10 | |
2300 | light2.RightSurface=10 | |
2301 | light2.FrontSurface=10 | |
2302 | light2.BackSurface=10 | |
2303 | light2.Locked=true | |
2304 | light2:breakJoints() | |
2305 | local lightm2=Instance.new('SpecialMesh',light2) | |
2306 | lightm2.MeshType='Sphere' | |
2307 | lightw2=Instance.new('Weld',light2) | |
2308 | lightw2.Part0=light2 | |
2309 | lightw2.Part1=light | |
2310 | lightw2.C0=CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
2311 | end end | |
2312 | if kei=='e' and not otheranims and not armmovement and not disabled and not lit and not sneaking then | |
2313 | otheranims=true | |
2314 | anim="PreSuperJump" | |
2315 | chr.Humanoid.WalkSpeed=0 | |
2316 | wait'' | |
2317 | local rang=Instance.new('Part',TrailModel) | |
2318 | rang.formFactor='Custom' | |
2319 | rang.Transparency=1 | |
2320 | rang.BrickColor=BrickColor.new("Institutional white") | |
2321 | rang.Size=Vector3.new(10,10,10) | |
2322 | rang.Name='rang' | |
2323 | rang.Material="Neon" | |
2324 | rang.TopSurface=10 | |
2325 | rang.BottomSurface=10 | |
2326 | rang.Locked=true | |
2327 | rang.FrontSurface=10 | |
2328 | rang.LeftSurface=10 | |
2329 | rang.RightSurface=10 | |
2330 | rang.BackSurface=10 | |
2331 | rang.CanCollide=false | |
2332 | rang.Anchored=true | |
2333 | rang.CFrame=rutprt.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0) | |
2334 | local rmsh=Instance.new('SpecialMesh',rang) | |
2335 | rmsh.MeshId="http://www.roblox.com/asset/?id=3270017" | |
2336 | rmsh.Scale=Vector3.new(2,2,1.5) | |
2337 | game:service'Debris':AddItem(rang,.8) | |
2338 | coroutine.wrap(function() | |
2339 | for asdd=10,0,-.4 do | |
2340 | rang.CFrame=rutprt.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(90),0,0) | |
2341 | rmsh.Scale=Vector3.new(asdd,asdd,1.5) | |
2342 | rang.Transparency=rang.Transparency-.05 wait'0' | |
2343 | end | |
2344 | end)() | |
2345 | wait'.8' | |
2346 | chr.Humanoid.WalkSpeed=WlkSpeed | |
2347 | chr.Humanoid.Jump=true | |
2348 | anim="SuperJump" | |
2349 | local aasdd=Instance.new("BodyVelocity",rutprt) | |
2350 | aasdd.maxForce=Vector3.new(0,1/0,0) | |
2351 | aasdd.velocity=Vector3.new(0,111,0) | |
2352 | game:service'Debris':AddItem(aasdd,.175) | |
2353 | wait(.5) | |
2354 | otheranims=false | |
2355 | end | |
2356 | if kei=='w' then fldb.w=true end | |
2357 | if kei=='a' then fldb.a=true end | |
2358 | if kei=='s' then fldb.s=true end | |
2359 | if kei=='d' then fldb.d=true end | |
2360 | if kei=='x' and not otheranims and not armmovement and equipped and not disabled and not lit and not sneaking then | |
2361 | if not sitting then | |
2362 | chr.Humanoid.WalkSpeed=0 | |
2363 | sitting=true | |
2364 | anim='Sitting' | |
2365 | elseif sitting then | |
2366 | chr.Humanoid.WalkSpeed=WlkSpeed | |
2367 | sitting=false | |
2368 | end | |
2369 | end | |
2370 | if kei=='m' then | |
2371 | if not armmovement and not otheranims and equipped and not sitting and not tpdb and not flying and not disabled and not sneaking then | |
2372 | tpdb=true | |
2373 | local ray=Ray.new(rutprt.CFrame.p,((rutprt.CFrame*CFrame.new(0,0,-1)).p-rutprt.CFrame.p).unit*30) | |
2374 | local p,b=workspace:FindPartOnRay(ray,chr) | |
2375 | if p and p.CanCollide then | |
2376 | rutprt.CFrame=rutprt.CFrame*CFrame.new(0,0,-((rutprt.CFrame.p-b).magnitude)) | |
2377 | else | |
2378 | rutprt.CFrame=rutprt.CFrame*CFrame.new(0,0,-30) | |
2379 | end | |
2380 | wait(2) | |
2381 | tpdb=false | |
2382 | end | |
2383 | end | |
2384 | if kei=="f" and not otheranims and not armmovement and not sitting and not lit and equipped and not sneaking and not disabled and not flying then | |
2385 | otheranims=true | |
2386 | trailing=true | |
2387 | anim="SpinAttack" | |
2388 | local spinvelocity=Instance.new("BodyAngularVelocity",rutprt) | |
2389 | spinvelocity.Name="SpinAttackVelocity" | |
2390 | spinvelocity.maxTorque=Vector3.new(0,math.huge,0) | |
2391 | end | |
2392 | if kei=='r' and not otheranims and not armmovement and not sitting and not lit and equipped and not sneaking then | |
2393 | trailing=false | |
2394 | runnin=false | |
2395 | armmovement=true | |
2396 | disabled=true | |
2397 | armanim='Healing' | |
2398 | chr.Humanoid.WalkSpeed=0 | |
2399 | heal=Instance.new('Part',TrailModel) | |
2400 | heal.Name='healOrbASD' | |
2401 | heal.formFactor='Custom' | |
2402 | heal.Size=Vector3.new(.85,.85,.85) | |
2403 | heal.BrickColor=HealOrbColor | |
2404 | heal.Transparency=.6 | |
2405 | heal.Material="Neon" | |
2406 | heal.Reflectance=.5 | |
2407 | heal.CanCollide=false | |
2408 | heal.TopSurface=10 | |
2409 | heal.BottomSurface=10 | |
2410 | heal.LeftSurface=10 | |
2411 | heal.RightSurface=10 | |
2412 | heal.FrontSurface=10 | |
2413 | heal.BackSurface=10 | |
2414 | heal.Locked=true | |
2415 | heal:breakJoints() | |
2416 | local healm=Instance.new('SpecialMesh',heal) | |
2417 | healm.MeshType='Sphere' | |
2418 | healw=Instance.new('Weld',heal) | |
2419 | healw.Part0=heal | |
2420 | healw.Part1=torso | |
2421 | healw.C0=CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
2422 | local asd=Instance.new('PointLight',heal) | |
2423 | asd.Brightness=123123 | |
2424 | asd.Color=heal.BrickColor.Color | |
2425 | asd.Shadows=true | |
2426 | asd.Range=8 | |
2427 | local heal2=Instance.new('Part',heal) | |
2428 | heal2.Name='healOrbASD2' | |
2429 | heal2.formFactor='Custom' | |
2430 | heal2.Size=Vector3.new(.4,.4,.4) | |
2431 | heal2.BrickColor=HealOrbColor | |
2432 | heal2.Material="Neon" | |
2433 | heal2.CanCollide=false | |
2434 | heal2.Reflectance=.5 | |
2435 | heal2.TopSurface=10 | |
2436 | heal2.BottomSurface=10 | |
2437 | heal2.LeftSurface=10 | |
2438 | heal2.RightSurface=10 | |
2439 | heal2.FrontSurface=10 | |
2440 | heal2.BackSurface=10 | |
2441 | heal2.Locked=true | |
2442 | heal2:breakJoints() | |
2443 | local healm2=Instance.new('SpecialMesh',heal2) | |
2444 | healm2.MeshType='Sphere' | |
2445 | healw2=Instance.new('Weld',heal2) | |
2446 | healw2.Part0=heal2 | |
2447 | healw2.Part1=heal | |
2448 | healw2.C0=CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
2449 | other=Instance.new('Part',TrailModel) | |
2450 | other.Name='otherOrbASD' | |
2451 | other.formFactor='Custom' | |
2452 | other.Size=Vector3.new(.85,.85,.85) | |
2453 | other.BrickColor=HealOrbColor | |
2454 | other.Material="Neon" | |
2455 | other.Transparency=.6 | |
2456 | other.Reflectance=.5 | |
2457 | other.CanCollide=false | |
2458 | other.TopSurface=10 | |
2459 | other.BottomSurface=10 | |
2460 | other.LeftSurface=10 | |
2461 | other.RightSurface=10 | |
2462 | other.FrontSurface=10 | |
2463 | other.BackSurface=10 | |
2464 | other.Locked=true | |
2465 | other:breakJoints() | |
2466 | local otherm=Instance.new('SpecialMesh',other) | |
2467 | otherm.MeshType='Sphere' | |
2468 | otherw=Instance.new('Weld',other) | |
2469 | otherw.Part0=other | |
2470 | otherw.Part1=torso | |
2471 | otherw.C0=CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
2472 | local asd2=Instance.new('PointLight',other) | |
2473 | asd2.Brightness=123123 | |
2474 | asd2.Color=other.BrickColor.Color | |
2475 | asd2.Shadows=true | |
2476 | asd2.Range=8 | |
2477 | local other2=Instance.new('Part',other) | |
2478 | other2.Name='otherOrbASD2' | |
2479 | other2.formFactor='Custom' | |
2480 | other2.Size=Vector3.new(.4,.4,.4) | |
2481 | other2.BrickColor=HealOrbColor | |
2482 | other2.CanCollide=false | |
2483 | other2.Material="Neon" | |
2484 | other2.Reflectance=.5 | |
2485 | other2.TopSurface=10 | |
2486 | other2.BottomSurface=10 | |
2487 | other2.LeftSurface=10 | |
2488 | other2.RightSurface=10 | |
2489 | other2.FrontSurface=10 | |
2490 | other2.BackSurface=10 | |
2491 | other2.Locked=true | |
2492 | other2:breakJoints() | |
2493 | local otherm2=Instance.new('SpecialMesh',other2) | |
2494 | otherm2.MeshType='Sphere' | |
2495 | otherw2=Instance.new('Weld',other2) | |
2496 | otherw2.Part0=other2 | |
2497 | otherw2.Part1=other | |
2498 | otherw2.C0=CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
2499 | end | |
2500 | if kei=='z' and not armmovement and not otheranims and not disabled and not sitting and not lit and not shootdb and equipped and not sneaking then | |
2501 | armmovement=true | |
2502 | shootdb=true | |
2503 | armanim='Swing2P1' | |
2504 | wait(.25) | |
2505 | trailing=true | |
2506 | armanim='Swing2P2' | |
2507 | wait() | |
2508 | local blast=Instance.new('Part',TrailModel) | |
2509 | blast.Name='BlastOrb' | |
2510 | blast.formFactor='Custom' | |
2511 | blast.Size=Vector3.new(2,2,2) | |
2512 | blast.BrickColor=AttackOrbColor | |
2513 | blast.Transparency=.6 | |
2514 | blast.CanCollide=false | |
2515 | blast.Material="Neon" | |
2516 | blast.TopSurface=10 | |
2517 | blast.BottomSurface=10 | |
2518 | blast.LeftSurface=10 | |
2519 | blast.RightSurface=10 | |
2520 | blast.FrontSurface=10 | |
2521 | blast.BackSurface=10 | |
2522 | blast.Locked=true | |
2523 | blast:breakJoints() | |
2524 | blast.CFrame=obj1.CFrame*CFrame.new(0,-6,0) | |
2525 | local whizz=Instance.new('Sound',blast) | |
2526 | whizz.Volume=.25 | |
2527 | whizz.Pitch=2 | |
2528 | whizz.Looped=true | |
2529 | whizz.SoundId='http://www.roblox.com/asset?id=133116870' | |
2530 | whizz:play'' | |
2531 | local blastm=Instance.new('SpecialMesh',blast) | |
2532 | blastm.MeshType='Sphere' | |
2533 | local blastlt2=Instance.new('PointLight',blast) | |
2534 | blastlt2.Brightness=123123 | |
2535 | blastlt2.Color=blast.BrickColor.Color | |
2536 | blastlt2.Shadows=true | |
2537 | blastlt2.Range=10 | |
2538 | local blast2=Instance.new('Part',blast) | |
2539 | blast2.Name='BlastOrb' | |
2540 | blast2.formFactor='Custom' | |
2541 | blast2.Size=Vector3.new(1.25,1.25,1.25) | |
2542 | blast2.BrickColor=AttackOrbColor | |
2543 | blast2.Transparency=0 | |
2544 | blast2.CanCollide=false | |
2545 | blast2.Anchored=true | |
2546 | blast2.Material="Neon" | |
2547 | blast2.TopSurface=10 | |
2548 | blast2.BottomSurface=10 | |
2549 | blast2.LeftSurface=10 | |
2550 | blast2.RightSurface=10 | |
2551 | blast2.FrontSurface=10 | |
2552 | blast2.BackSurface=10 | |
2553 | blast2.Locked=true | |
2554 | blast2:breakJoints() | |
2555 | local blastm2=Instance.new('SpecialMesh',blast2) | |
2556 | blastm2.MeshType='Sphere' | |
2557 | local blvel=Instance.new('BodyVelocity',blast) | |
2558 | blvel.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
2559 | blvel.velocity=Vector3.new(math.cos(syne)/5,0,math.sin(syne)/5)+(((obj1.CFrame*CFrame.new(0,-6,0)).p-(maus.Hit.p+Vector3.new(0,.5,0))).unit*-80) | |
2560 | game:service'Debris':AddItem(blast,30) | |
2561 | game:service'Debris':AddItem(blast2,30) | |
2562 | blast.Touched:connect(function(hit) | |
2563 | coroutine.wrap(function() | |
2564 | if hit then | |
2565 | for i,x in pairs(hit.Parent:GetChildren()) do if x:IsA('Humanoid') then hyoom=x end end | |
2566 | local hawm=hit.Parent and hyoom and hit.Parent:findFirstChild('Torso') and hit.Parent.Parent | |
2567 | if hawm and hit.Parent.ClassName=='Model' and hit.Parent~=chr then | |
2568 | hyoom.Health=hyoom.Health-(.8*(hyoom.MaxHealth/100)) | |
2569 | end | |
2570 | end | |
2571 | end)() | |
2572 | end) | |
2573 | coroutine.resume(coroutine.create(function() | |
2574 | armmovement=false | |
2575 | trailing=false | |
2576 | wait(25) | |
2577 | shootdb=false | |
2578 | end)) | |
2579 | coroutine.resume(coroutine.create(function() | |
2580 | repeat | |
2581 | blast2.CFrame=blast.CFrame | |
2582 | local pos1=blast.CFrame | |
2583 | wait(-1) | |
2584 | local pos2=blast.CFrame | |
2585 | blast2.CFrame=blast.CFrame | |
2586 | local dees=(pos1.p-pos2.p).magnitude | |
2587 | local treel=Instance.new('Part',TrailModel) | |
2588 | treel.Name='treelOrbASD' | |
2589 | treel.formFactor='Custom' | |
2590 | treel.Size=Vector3.new(.5,dees,.5) | |
2591 | treel.BrickColor=AttackOrbColor | |
2592 | treel.Anchored=true | |
2593 | treel.Transparency=0 | |
2594 | treel.Material="Neon" | |
2595 | treel.CanCollide=false | |
2596 | treel.TopSurface=10 | |
2597 | treel.BottomSurface=10 | |
2598 | treel.LeftSurface=10 | |
2599 | treel.RightSurface=10 | |
2600 | treel.FrontSurface=10 | |
2601 | treel.BackSurface=10 | |
2602 | treel.Locked=true | |
2603 | treel:breakJoints() | |
2604 | treel.CFrame=CFrame.new(Avg(pos1,pos2).p,pos2.p)*CFrame.Angles(math.pi/2,0,0) | |
2605 | blvel.velocity=(((blast.CFrame).p-(maus.Hit.p)).unit*-80) | |
2606 | local asdf=Instance.new('PointLight',treel) | |
2607 | asdf.Color=treel.BrickColor.Color | |
2608 | asdf.Range=6 | |
2609 | asdf.Shadows=true | |
2610 | asdf.Brightness=123123 | |
2611 | local treelm=Instance.new('CylinderMesh',treel) | |
2612 | game:service'Debris':AddItem(treel,.6) | |
2613 | coroutine.wrap(function() | |
2614 | wait() | |
2615 | for asd=1.05,-0,-.075 do treelm.Scale=Vector3.new(asd,1,asd) wait(-1) | |
2616 | end | |
2617 | end)() | |
2618 | until not blast | |
2619 | end)) | |
2620 | end | |
2621 | end) | |
2622 | ||
2623 | ||
2624 | ||
2625 | ||
2626 | ||
2627 | ||
2628 | ||
2629 | ||
2630 | ||
2631 | ||
2632 | ||
2633 | ||
2634 | ||
2635 | ||
2636 | ||
2637 | ||
2638 | ||
2639 | ||
2640 | ||
2641 | ||
2642 | maus.KeyUp:connect(function(kei) | |
2643 | if (string.byte(kei)==48 or string.byte(kei)==47) and not otheranims and not sitting and not disabled and not sneaking then | |
2644 | chr.Humanoid.WalkSpeed=WlkSpeed | |
2645 | end | |
2646 | if kei=='w' then fldb.w=false end | |
2647 | if kei=='a' then fldb.a=false end | |
2648 | if kei=='s' then fldb.s=false end | |
2649 | if kei=='d' then fldb.d=false end | |
2650 | if kei=='g' and lit then | |
2651 | lit=false armmovement=false | |
2652 | if Sword:findFirstChild('LightOrbASD') then Sword.LightOrbASD:Destroy() end | |
2653 | end | |
2654 | if kei=="f" and otheranims and rutprt:findFirstChild("SpinAttackVelocity") then | |
2655 | otheranims=false | |
2656 | trailing=false | |
2657 | if rutprt:findFirstChild("SpinAttackVelocity") then rutprt.SpinAttackVelocity:Destroy'' end end | |
2658 | if kei=='r' and not lit and not otheranims and disabled and armmovement and not sneaking then | |
2659 | disabled=false armmovement=false chr.Humanoid.WalkSpeed=WlkSpeed | |
2660 | if TrailModel:findFirstChild('healOrbASD') then TrailModel.healOrbASD:Destroy() end | |
2661 | if TrailModel:findFirstChild('otherOrbASD') then TrailModel.otherOrbASD:Destroy() end | |
2662 | end | |
2663 | if kei=="v" and rutprt:findFirstChild("TemporaryVelocity") and otheranims then | |
2664 | otheranims=false | |
2665 | rutprt["TemporaryVelocity"]:destroy'' | |
2666 | end | |
2667 | end) | |
2668 | ||
2669 | ||
2670 | ||
2671 | ||
2672 | local currenthealth=chr.Humanoid.Health | |
2673 | ||
2674 | chr.Humanoid.Changed:connect(function(ch) | |
2675 | if ch=='Jump' then | |
2676 | if sitting then | |
2677 | chr.Humanoid.Jump=false | |
2678 | end | |
2679 | if sneaking then | |
2680 | sneaking=false | |
2681 | end | |
2682 | end | |
2683 | hp=chr.Humanoid.Health | |
2684 | if hp<currenthealth and currenthealth>2 then | |
2685 | local damagetaken=currenthealth-hp | |
2686 | chr.Humanoid.Health=currenthealth-damagetaken*.5 | |
2687 | currenthealth=chr.Humanoid.Health | |
2688 | end | |
2689 | if ch=="PlatformStand" then | |
2690 | chr.Humanoid.PlatformStand=false | |
2691 | end | |
2692 | end) | |
2693 | ||
2694 | chr.Humanoid.Jumping:connect(function() | |
2695 | jump:Play() | |
2696 | end) | |
2697 | ||
2698 | ||
2699 | ||
2700 | ||
2701 | ||
2702 | game:service'RunService'.RenderStepped:connect(function() | |
2703 | if rutprt:findFirstChild("SpinAttackVelocity") then | |
2704 | rutprt.SpinAttackVelocity.angularvelocity=TwnVector3(rutprt.SpinAttackVelocity.angularvelocity,Vector3.new(0,35,0),.01) | |
2705 | end | |
2706 | if sneaking and not runnin then | |
2707 | footstep.Volume=.05 | |
2708 | footstep.Pitch=1 | |
2709 | elseif not sneaking and not runnin then | |
2710 | footstep.Volume=.055 | |
2711 | footstep.Pitch=1.235 | |
2712 | elseif not sneaking and runnin then | |
2713 | footstep.Volume=.06 | |
2714 | footstep.Pitch=1.235 | |
2715 | end | |
2716 | if anim~=lastanim then | |
2717 | runtime=0 | |
2718 | end | |
2719 | lastanim=anim | |
2720 | chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0) | |
2721 | syne=syne+.95 | |
2722 | if not otheranims and not sitting and not sneaking then | |
2723 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not chr.Humanoid.Jump then | |
2724 | anim="Idling" | |
2725 | ||
2726 | elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not chr.Humanoid.Jump then | |
2727 | anim="Walking" | |
2728 | ||
2729 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not chr.Humanoid.Jump then | |
2730 | anim="Sprinting" | |
2731 | ||
2732 | elseif torso.Velocity.y>5 and chr.Humanoid.Jump then | |
2733 | anim='Jumping' | |
2734 | ||
2735 | elseif (torso.Velocity.y < -5) and chr.Humanoid.Jump then | |
2736 | anim='Falling' | |
2737 | ||
2738 | end | |
2739 | end | |
2740 | ||
2741 | if sneaking then | |
2742 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and torso.Velocity.y<1 and torso.Velocity.y>-1 and anim~='Pre-Sneak' then | |
2743 | anim="SneakIdle" | |
2744 | ||
2745 | elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < 25 and torso.Velocity.y<1 and torso.Velocity.y>-1 then | |
2746 | anim="SneakWalk" | |
2747 | end | |
2748 | end | |
2749 | ||
2750 | if anim=="Idling" then | |
2751 | if lastanim=='Sprinting' then | |
2752 | idlesineinc=20 | |
2753 | else | |
2754 | idlesineinc=35 | |
2755 | end | |
2756 | if not armmovement and not equipped then | |
2757 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(0,0,math.rad(3)),.1) | |
2758 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(0,0,math.rad(-3)),.1) | |
2759 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,-2,-.6)*CFrame.Angles(0,math.rad(0),-(math.cos(syne/idlesineinc)/25)+math.rad(37.5)),.1) | |
2760 | trailing=false | |
2761 | elseif equipped and not armmovement then | |
2762 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.4+math.cos(syne/idlesineinc)/25,-.1)*CFrame.Angles(math.rad(50),0,math.rad(-5)),.1) | |
2763 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(0,0,math.rad(-3)),.1) | |
2764 | objw1.C0=Lerp(objw1.C0,CFrame.new(.3,0,.1)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-65)),.1) | |
2765 | trailing=false | |
2766 | end | |
2767 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1) | |
2768 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1) | |
2769 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1) | |
2770 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/idlesineinc)/20,0)*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1) | |
2771 | end | |
2772 | ||
2773 | if anim=="Walking" then | |
2774 | tik=tik+1 | |
2775 | if tik==18 then | |
2776 | footstep:play'' | |
2777 | elseif tik>=36 then tik=0 | |
2778 | footstep:play'' | |
2779 | end | |
2780 | if not armmovement and not equipped then | |
2781 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(math.cos(syne/6)/1.25,math.rad(5),-(math.cos(syne/6.75)/15)+math.rad(3)),.1) | |
2782 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(3)),.1) | |
2783 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,-2,-.6)*CFrame.Angles(-(math.cos(syne/6)/8),math.rad(0),-(math.cos(syne/6)/8)+math.rad(37.5)),.1) | |
2784 | trailing=false | |
2785 | elseif equipped and not armmovement then | |
2786 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.4+math.cos(syne/3)/10,-.1)*CFrame.Angles(math.cos(syne/6)/10+math.rad(50),0,math.cos(syne/3)/10+math.rad(-5)),.1) | |
2787 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(3)),.1) | |
2788 | objw1.C0=Lerp(objw1.C0,CFrame.new(.3,0,.1)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-65)),.1) | |
2789 | trailing=false | |
2790 | end | |
2791 | ||
2792 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/6)/10,-(math.cos(syne/6)/1.125))*CFrame.Angles(math.cos(syne/6)/1.125,0,math.rad(-2.5)),.1) | |
2793 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/6)/10,math.cos(syne/6)/1.125)*CFrame.Angles(-(math.cos(syne/6)/1.125),0,math.rad(2.5)),.1) | |
2794 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/3)/20,0,0),.1) | |
2795 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/3.375)/20,math.cos(syne/3)/5)*CFrame.Angles(math.cos(syne/3)/20+math.rad(-3.5),math.cos(syne/6)/10,-math.cos(syne/6)/30+math.sin(rutprt.RotVelocity.y/2)/7.5),.1) | |
2796 | end | |
2797 | ||
2798 | if anim=="Sprinting" then | |
2799 | tik=tik+1 | |
2800 | if tik==13 then | |
2801 | footstep:play'' | |
2802 | elseif tik>=26 then tik=0 | |
2803 | footstep:play'' | |
2804 | end | |
2805 | if not armmovement and not equipped then | |
2806 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(12.5)-math.cos(syne/4)/5),.1) | |
2807 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(-12.5)-math.cos(syne/4)/5),.1) | |
2808 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,-2,-.6)*CFrame.Angles(-(math.cos(syne/4)/3.5),math.rad(0),-(math.cos(syne/4)/3.5)+math.rad(37.5)),.1) | |
2809 | trailing=false | |
2810 | elseif not armmovement and equipped then | |
2811 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.1,(math.cos(syne/2.5)/5)+.4,-.1)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(40),0,math.rad(-20)),.1) | |
2812 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-.4,(math.cos(syne/2.5)/5)+.2,-.333)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(40),0,math.rad(45)),.1) | |
2813 | objw1.C0=Lerp(objw1.C0,CFrame.new(.3,.5,.1)*CFrame.Angles(math.rad(80),math.rad(-20),math.rad(-70)),.1) | |
2814 | trailing=true | |
2815 | end | |
2816 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.6-math.cos(syne/4)/4,-(math.cos(syne/4)*2))*CFrame.Angles(math.cos(syne/4)*2,0,math.rad(-2.5)),.1) | |
2817 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.6-math.cos(syne/4)/4,math.cos(syne/4)*2)*CFrame.Angles(-(math.cos(syne/4)*2),0,math.rad(2.5)),.1) | |
2818 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(10),-math.cos(syne/4)/5,0),.1) | |
2819 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.3+math.cos(syne/2.5)/15,math.cos(syne/2.5)/1.5)*CFrame.Angles(math.cos(syne/2.5)/10+math.rad(-15),math.cos(syne/4)/5,math.cos(syne/4)/20+math.sin(rutprt.RotVelocity.y/2)/4),.1) | |
2820 | end | |
2821 | ||
2822 | if anim=="Jumping" then | |
2823 | if not armmovement and not equipped then | |
2824 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(50)),.1) | |
2825 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1) | |
2826 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,-2,-.6)*CFrame.Angles(math.rad(7.5),math.rad(0),math.rad(55)),.1) | |
2827 | elseif equipped and not armmovement then | |
2828 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.45,-.1)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(30),0,math.rad(15)),.1) | |
2829 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1,.45,-.2)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(10),0,math.rad(-5)),.1) | |
2830 | objw1.C0=Lerp(objw1.C0,CFrame.new(.2,0,0)*CFrame.Angles(math.rad(20),math.rad(10),math.rad(20)),.1) | |
2831 | end | |
2832 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.4,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1) | |
2833 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.1,-.1)*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1) | |
2834 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(math.cos(syne/20)/40,0,0),.1) | |
2835 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.1) | |
2836 | end | |
2837 | ||
2838 | if anim=="Falling" then | |
2839 | if not armmovement and not equipped then | |
2840 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(50)),.1) | |
2841 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1) | |
2842 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,-2,-.6)*CFrame.Angles(math.rad(7.5),math.rad(0),math.rad(55)),.1) | |
2843 | elseif equipped and not armmovement then | |
2844 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.4,-.2)*CFrame.Angles(math.rad(70),0,math.rad(-20)),.1) | |
2845 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1,.4,-.6)*CFrame.Angles(math.rad(50),0,math.rad(57)),.1) | |
2846 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(10),math.rad(20)),.1) | |
2847 | end | |
2848 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.4,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1) | |
2849 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.1,-.1)*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1) | |
2850 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(math.cos(syne/20)/40,0,0),.1) | |
2851 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.1) | |
2852 | end | |
2853 | ||
2854 | if anim=="Sliding" then | |
2855 | if not equipped then | |
2856 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(-20),0,math.rad(60)),.1) | |
2857 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1) | |
2858 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,-2,-.6)*CFrame.Angles(math.rad(7.5),math.rad(0),math.rad(55)),.1) | |
2859 | elseif equipped then | |
2860 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(-20),0,math.rad(60)),.1) | |
2861 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1) | |
2862 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2863 | end | |
2864 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1,-.1)*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1) | |
2865 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.95,0)*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.1) | |
2866 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20),math.rad(-60),0),.1) | |
2867 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.2,0)*CFrame.Angles(math.rad(45),math.rad(85),math.rad(0)),.1) | |
2868 | end | |
2869 | ||
2870 | if anim=="DashSwing" then | |
2871 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.1,.5,-.3)*CFrame.Angles(math.rad(65),0,math.rad(-20)),.1) | |
2872 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-.4,.3,-.4)*CFrame.Angles(math.rad(65),0,math.rad(45)),.1) | |
2873 | objw1.C0=Lerp(objw1.C0,CFrame.new(.3,.5,.1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-32.5)),.1) | |
2874 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.5,-1.4,-1)*CFrame.Angles(math.rad(65),0,math.rad(7.5)),.1) | |
2875 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.2,0)*CFrame.Angles(math.rad(-22.5),0,math.rad(2.5)),.1) | |
2876 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),0,0),.1) | |
2877 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,.1+rutprt.Weld.C0.y+.05,0)*CFrame.Angles(math.rad(5),math.rad(TwnSingleNumber(rutprt.Weld.C0:toEulerAnglesXYZ().y,179,.1)),math.rad(-12)),.1) | |
2878 | end | |
2879 | ||
2880 | if anim=="SpinAttack" then | |
2881 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.2,.35,-.5)*CFrame.Angles(math.cos(syne/30)/15+math.rad(rutprt.SpinAttackVelocity.angularvelocity.y*2),0,math.rad(-30)),.1) | |
2882 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.2,.35,-.5)*CFrame.Angles(math.cos(syne/30)/15+math.rad(rutprt.SpinAttackVelocity.angularvelocity.y*2),0,math.rad(30)),.1) | |
2883 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,-.15)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(87.5)),.1) | |
2884 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.9,math.rad(20))*CFrame.Angles(math.rad(-20),0,math.rad(-2.5)),.1) | |
2885 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.9,math.rad(20))*CFrame.Angles(math.rad(-20),0,math.rad(2.5)),.1) | |
2886 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,-.25)*CFrame.Angles(math.rad(-20),math.rad(0),0),.1) | |
2887 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,.5+math.cos(syne/20)/2,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.025) | |
2888 | end | |
2889 | ||
2890 | if equipped then | |
2891 | objw1.Part1=rarm | |
2892 | objw1.C1=CFrame.new(-.4,-1,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(90)) | |
2893 | elseif not equipped then | |
2894 | objw1.Part1=torso | |
2895 | objw1.C1=CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
2896 | end | |
2897 | ||
2898 | if anim=='Sitting' and equipped and sitting then | |
2899 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.3,-.35)*CFrame.Angles(math.rad(40),0,math.rad(-37.5)),.25) | |
2900 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.15,.3,-.35)*CFrame.Angles(math.rad(40),0,math.rad(37.5)),.25) | |
2901 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,.4,-.3)*CFrame.Angles(math.rad(130),math.rad(60),math.rad(10)),.125) | |
2902 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.6,-1,-.7)*CFrame.Angles(math.rad(70),0,math.rad(-12)),.25) | |
2903 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.6,-1,-.7)*CFrame.Angles(math.rad(70),0,math.rad(12)),.25) | |
2904 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),.25) | |
2905 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,1,-.25)*CFrame.Angles(math.rad(-7.5),math.rad(0),math.rad(0)),.25) | |
2906 | end | |
2907 | ||
2908 | if anim=="PreSuperJump" then | |
2909 | if not equipped and not armmovement then | |
2910 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(50)),.05) | |
2911 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-50)),.05) | |
2912 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,-2,-.6)*CFrame.Angles(math.rad(7.5),math.rad(0),math.rad(55)),.05) | |
2913 | elseif equipped and not armmovement then | |
2914 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.4,-.2)*CFrame.Angles(math.rad(40),0,math.rad(-20)),.1) | |
2915 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1,.4,-.6)*CFrame.Angles(math.rad(20),0,math.rad(57)),.1) | |
2916 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(10),math.rad(20)),.1) | |
2917 | end | |
2918 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-.4,.3)*CFrame.Angles(math.rad(-40),0,math.rad(-2.5)),.05) | |
2919 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-.6,-.65)*CFrame.Angles(math.rad(10),0,math.rad(2.5)),.05) | |
2920 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,.3)*CFrame.Angles(math.rad(40),0,0),.05) | |
2921 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.6,.2)*CFrame.Angles(math.rad(-14),math.rad(0),math.rad(0)),.05) | |
2922 | end | |
2923 | ||
2924 | if anim=="SuperJump" then | |
2925 | if not armmovement and not equipped then | |
2926 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.4,.525,0)*CFrame.Angles(math.rad(-10),0,math.rad(20)),.1) | |
2927 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.4,.525,0)*CFrame.Angles(math.rad(-10),0,math.rad(-20)),.1) | |
2928 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,-2,-.6)*CFrame.Angles(math.rad(7.5),math.rad(0),math.rad(28)),.1) | |
2929 | elseif equipped and not armmovement then | |
2930 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.4,-.2)*CFrame.Angles(math.rad(50),0,math.rad(-20)),.1) | |
2931 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1,.4,-.6)*CFrame.Angles(math.rad(30),0,math.rad(57)),.1) | |
2932 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(10),math.rad(20)),.1) | |
2933 | end | |
2934 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.8,0)*CFrame.Angles(math.rad(-2.5),0,math.rad(-2.5)),.2) | |
2935 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.8,0)*CFrame.Angles(math.rad(-2.5),0,math.rad(2.5)),.2) | |
2936 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,.3)*CFrame.Angles(math.rad(30),0,0),.1) | |
2937 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
2938 | chr.Humanoid.Jump=true | |
2939 | end | |
2940 | ||
2941 | if armmovement then | |
2942 | if equipped and armanim=='Swing1P1' then | |
2943 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.45,0)*CFrame.Angles(math.rad(179),0,math.rad(-22.5)),.125) | |
2944 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-.65,.6,-.475)*CFrame.Angles(math.rad(179),0,math.rad(40)),.125) | |
2945 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(-20),math.rad(40)),.125) | |
2946 | end | |
2947 | if equipped and armanim=='Swing1P2' then | |
2948 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.45,0)*CFrame.Angles(math.rad(29),0,math.rad(-27.5)),.3) | |
2949 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-.65,.6,-.475)*CFrame.Angles(math.rad(29),0,math.rad(30)),.3) | |
2950 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(-20),math.rad(40)),.3) | |
2951 | end | |
2952 | ||
2953 | ||
2954 | if equipped and armanim=='Swing2P1' then | |
2955 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.45,0)*CFrame.Angles(math.rad(99),0,math.rad(55)),.125) | |
2956 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-.4,.6,-.475)*CFrame.Angles(math.rad(99),0,math.rad(70)),.125) | |
2957 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(90),math.rad(40)),.125) | |
2958 | end | |
2959 | if equipped and armanim=='Swing2P2' then | |
2960 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(.65,.6,-.475)*CFrame.Angles(math.rad(59),0,math.rad(-80)),.3) | |
2961 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.15,.45,0)*CFrame.Angles(math.rad(59),0,math.rad(-55)),.3) | |
2962 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(90),math.rad(40)),.3) | |
2963 | end | |
2964 | ||
2965 | ||
2966 | if equipped and armanim=='Swing3P1' then | |
2967 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.45,0)*CFrame.Angles(math.rad(29),0,math.rad(-17.5)),.3) | |
2968 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-.65,.6,-.475)*CFrame.Angles(math.rad(29),0,math.rad(30)),.3) | |
2969 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(-20),math.rad(40)),.3) | |
2970 | end | |
2971 | if equipped and armanim=='Swing3P2' then | |
2972 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.45,0)*CFrame.Angles(math.rad(179),0,math.rad(-42.5)),.125) | |
2973 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-.65,.6,-.475)*CFrame.Angles(math.rad(179),0,math.rad(60)),.125) | |
2974 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(-20),math.rad(40)),.125) | |
2975 | end | |
2976 | ||
2977 | ||
2978 | if equipped and armanim=='Glowing' then | |
2979 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.45,-.1)*CFrame.Angles(math.rad(40),0,math.rad(-10)),.1) | |
2980 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-.7,.25,-.4)*CFrame.Angles(math.rad(35),0,math.rad(50)),.1) | |
2981 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)),.1) | |
2982 | lightw.C0=Lerp(lightw.C0,CFrame.new(math.cos(syne/4)*1.5,math.sin(syne/75)*1.75+3.5,-math.sin(syne/4)*1.5)*CFrame.Angles(0,0,0),.1) | |
2983 | end | |
2984 | if equipped and armanim=='Healing' then | |
2985 | chr.Humanoid.Health=chr.Humanoid.Health+.215 | |
2986 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1,.55,-.5)*CFrame.Angles(math.rad(100),0,math.rad(-30)),.125) | |
2987 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1,.55,-.5)*CFrame.Angles(math.rad(100),0,math.rad(30)),.125) | |
2988 | objw1.C0=Lerp(objw1.C0,CFrame.new(-.1,.2,-.3)*CFrame.Angles(math.rad(10),math.rad(60),math.rad(0)),.125) | |
2989 | healw.C0=Lerp(healw.C0,CFrame.new(math.cos(syne/5)*4.5,math.sin(syne/45)*4-1.2,-math.sin(syne/5)*4.5)*CFrame.Angles(0,0,0),.1) | |
2990 | otherw.C0=Lerp(otherw.C0,CFrame.new(math.sin(syne/5)*4.5,-math.sin(syne/45)*4-1.2,-math.cos(syne/5)*4.5)*CFrame.Angles(0,0,0),.1) | |
2991 | end | |
2992 | if equipped and armanim=='ShootP1' then | |
2993 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.3,.325,0)*CFrame.Angles(math.rad(29),0,math.rad(-30)),.2) | |
2994 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-.85,.325,-.4)*CFrame.Angles(math.rad(9),0,math.rad(47.5)),.2) | |
2995 | objw1.C0=Lerp(objw1.C0,CFrame.new(-.75,.5,-.25)*CFrame.Angles(math.rad(-55),math.rad(35),math.rad(30)),.2) | |
2996 | end | |
2997 | if equipped and armanim=='ShootP2' then | |
2998 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(.95,.375,-.4)*CFrame.Angles(math.rad(129),0,math.rad(-42.5)),.2) | |
2999 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.2,.375,0)*CFrame.Angles(math.rad(129),0,math.rad(25)),.2) | |
3000 | objw1.C0=Lerp(objw1.C0,CFrame.new(-.75,1,-.25)*CFrame.Angles(math.rad(-55),math.rad(35),math.rad(30)),.2) | |
3001 | end | |
3002 | end | |
3003 | ||
3004 | ||
3005 | if anim=='Pre-Sneak' then | |
3006 | if not armmovement and not equipped then | |
3007 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(25),0,math.rad(12)),.1) | |
3008 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(25),0,math.rad(-12)),.1) | |
3009 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,-2,-.6)*CFrame.Angles(math.rad(7.5),math.rad(0),math.rad(55)),.1) | |
3010 | elseif equipped and not armmovement then | |
3011 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.4,-.2)*CFrame.Angles(math.rad(70),0,math.rad(-20)),.1) | |
3012 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1,.4,-.6)*CFrame.Angles(math.rad(50),0,math.rad(57)),.1) | |
3013 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(10),math.rad(20)),.1) | |
3014 | end | |
3015 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1,0)*CFrame.Angles(math.rad(-12.5),0,math.rad(-2.5)),.1) | |
3016 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1,-.5)*CFrame.Angles(math.rad(10),0,math.rad(2.5)),.1) | |
3017 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(7),0,0),.1) | |
3018 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.1,.2)*CFrame.Angles(math.rad(-14),math.rad(0),math.rad(0)),.1) | |
3019 | end | |
3020 | ||
3021 | if anim=='SneakWalk' then | |
3022 | tik=tik+1 | |
3023 | if tik>=34 then tik=0 | |
3024 | footstep:play'' | |
3025 | end | |
3026 | chr.Humanoid.WalkSpeed=SneakSpeed-math.cos(syne/5)*5 | |
3027 | if not armmovement and not equipped then | |
3028 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.cos(syne/10)/2.5+math.rad(5),0,math.rad(12)),.1) | |
3029 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(-math.cos(syne/10)/2.5+math.rad(5),0,math.rad(-12)),.1) | |
3030 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,-2,-.6)*CFrame.Angles(math.rad(7.5),math.rad(0),math.rad(55)),.1) | |
3031 | elseif equipped and not armmovement then | |
3032 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.4,-.2)*CFrame.Angles(math.rad(60),0,math.rad(-20)),.1) | |
3033 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1,.4,-.6)*CFrame.Angles(math.rad(40),0,math.rad(62.5)),.1) | |
3034 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(10),math.rad(20)),.1) | |
3035 | end | |
3036 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,math.cos(syne/10)/3-1,-math.sin(syne/10)/1.5-.4)*CFrame.Angles(math.sin(syne/10)/1.5-math.rad(2.5),0,math.rad(-2.5)),.1) | |
3037 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-math.cos(syne/10)/3-1,math.sin(syne/10)/1.5-.4)*CFrame.Angles(-math.sin(syne/10)/1.5-math.rad(2.5),0,math.rad(2.5)),.1) | |
3038 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(-math.cos(syne/5)/5+math.rad(9),-math.sin(syne/10)/6.1,0),.1) | |
3039 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,math.cos(syne/5)/5-1.1,-math.cos(syne/5)/2)*CFrame.Angles(math.cos(syne/5)/5+math.rad(-14),math.sin(syne/10)/6,math.rad(0)),.1) | |
3040 | end | |
3041 | ||
3042 | if anim=='SneakIdle' then | |
3043 | if not armmovement and not equipped then | |
3044 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(25),0,math.rad(12)),.1) | |
3045 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(25),0,math.rad(-12)),.1) | |
3046 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,-2,-.6)*CFrame.Angles(math.rad(7.5),math.rad(0),math.rad(55)),.1) | |
3047 | elseif equipped and not armmovement then | |
3048 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.15,.4,-.2)*CFrame.Angles(math.rad(70),0,math.rad(-20)),.1) | |
3049 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1,.4,-.6)*CFrame.Angles(math.rad(50),0,math.rad(57)),.1) | |
3050 | objw1.C0=Lerp(objw1.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(20),math.rad(10),math.rad(20)),.1) | |
3051 | end | |
3052 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(7),0,0),.1) | |
3053 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.1,.2)*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(0)),.1) | |
3054 | end | |
3055 | ||
3056 | if sitting then chr.Humanoid.WalkSpeed=0 end | |
3057 | if lit then | |
3058 | if lgt then | |
3059 | lgt.Range=TwnSingleNumber(lgt.Range,22.5,.1) | |
3060 | end | |
3061 | end | |
3062 | ||
3063 | end) | |
3064 | local bin=Instance.new('HopperBin',plr.Backpack) | |
3065 | bin.Name='Sword' | |
3066 | bin.Selected:connect(function() | |
3067 | if not otheranims and not armmovement and not sitting and not flying then | |
3068 | equipped=true | |
3069 | objw22.Part1=torso | |
3070 | objw22.C0=CFrame.new(0,.6,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(35)) | |
3071 | objw23.Part1=torso | |
3072 | objw23.C0=CFrame.new(0,.6,.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(35)) | |
3073 | objw1.Part1=rarm | |
3074 | objw1.C1=CFrame.new(-.4,-1,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(90)) | |
3075 | objw1.C0=CFrame.new(0,-2,-.6)*CFrame.Angles(-(math.cos(syne/6)/8),math.rad(0),-(math.cos(syne/6)/8)+math.rad(37.5)) | |
3076 | end | |
3077 | end) | |
3078 | bin.Deselected:connect(function() | |
3079 | if not otheranims and not armmovement and not sitting and not flying then | |
3080 | equipped=false | |
3081 | objw22.Part1=obj1 | |
3082 | objw22.C0=CFrame.new(0,0,1.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)) | |
3083 | objw23.Part1=obj1 | |
3084 | objw23.C0=CFrame.new(0,0,2.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)) | |
3085 | objw1.Part1=torso | |
3086 | objw1.C1=CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
3087 | objw1.C0=CFrame.new(0,0,-.15)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(87.5)) | |
3088 | end | |
3089 | end) | |
3090 | maus.TargetFilter=TrailModel | |
3091 | ||
3092 | coroutine.wrap(function() | |
3093 | while true do | |
3094 | if trailing then | |
3095 | local pos1=obj1.CFrame*CFrame.new(0,-5,0) | |
3096 | wait() | |
3097 | local pos2=obj1.CFrame*CFrame.new(0,-5,0) | |
3098 | local dees=(pos1.p-pos2.p).magnitude | |
3099 | local treel=Instance.new('Part',TrailModel) | |
3100 | treel.Name='treelOrbASD' | |
3101 | treel.formFactor='Custom' | |
3102 | treel.Size=Vector3.new(.1,dees,.1) | |
3103 | treel.BrickColor=BladeColor--BrickColor.new(Color3.new(0,0,0)) | |
3104 | treel.Anchored=true | |
3105 | treel.Transparency=.5 | |
3106 | treel.CanCollide=false | |
3107 | treel.Material="Neon" | |
3108 | treel.TopSurface=10 | |
3109 | treel.BottomSurface=10 | |
3110 | treel.LeftSurface=10 | |
3111 | treel.RightSurface=10 | |
3112 | treel.FrontSurface=10 | |
3113 | treel.BackSurface=10 | |
3114 | treel.Locked=true | |
3115 | treel:breakJoints() | |
3116 | treel.CFrame=CFrame.new(Avg(pos1,pos2).p,pos2.p)*CFrame.Angles(math.pi/2,0,0) | |
3117 | local treelm=Instance.new('CylinderMesh',treel) | |
3118 | game:service'Debris':AddItem(treel,1) | |
3119 | coroutine.wrap(function() | |
3120 | for asd=.7,-0,-.1 do treelm.Scale=Vector3.new(asd,1,asd) wait(0) | |
3121 | end | |
3122 | end)() | |
3123 | elseif not trailing and not lit and armanim~='Healing' then | |
3124 | wait'' | |
3125 | end | |
3126 | if lit then | |
3127 | local pos1=light2.CFrame | |
3128 | wait() | |
3129 | local pos2=light2.CFrame | |
3130 | local dees=(pos1.p-pos2.p).magnitude | |
3131 | local treel=Instance.new('Part',TrailModel) | |
3132 | treel.Name='treelOrbASD' | |
3133 | treel.formFactor='Custom' | |
3134 | treel.Size=Vector3.new(.1,dees,.1) | |
3135 | treel.BrickColor=LightColor | |
3136 | treel.Anchored=true | |
3137 | treel.Transparency=0 | |
3138 | treel.CanCollide=false | |
3139 | treel.Material="Neon" | |
3140 | treel.TopSurface=10 | |
3141 | treel.BottomSurface=10 | |
3142 | treel.LeftSurface=10 | |
3143 | treel.RightSurface=10 | |
3144 | treel.FrontSurface=10 | |
3145 | treel.BackSurface=10 | |
3146 | treel.Locked=true | |
3147 | treel:breakJoints() | |
3148 | treel.CFrame=CFrame.new(Avg(pos1,pos2).p,pos2.p)*CFrame.Angles(math.pi/2,0,0) | |
3149 | local treelm=Instance.new('CylinderMesh',treel) | |
3150 | game:service'Debris':AddItem(treel,2) | |
3151 | coroutine.wrap(function() | |
3152 | for asd=.65,0,-.05 do treelm.Scale=Vector3.new(asd,1,asd) wait(0) | |
3153 | end | |
3154 | end)() | |
3155 | elseif not lit and armanim~='Healing' and not trailing then | |
3156 | wait'' | |
3157 | end | |
3158 | if armanim=='Healing' then | |
3159 | local pos1=other.CFrame | |
3160 | local pos3=heal.CFrame | |
3161 | wait() | |
3162 | local pos4=heal.CFrame | |
3163 | local pos2=other.CFrame | |
3164 | local dees=(pos1.p-pos2.p).magnitude | |
3165 | local dee2=(pos3.p-pos4.p).magnitude | |
3166 | local treel=Instance.new('Part',TrailModel) | |
3167 | treel.Name='treel1TrailASD' | |
3168 | treel.formFactor='Custom' | |
3169 | treel.Size=Vector3.new(.1,dees,.1) | |
3170 | treel.BrickColor=HealOrbColor | |
3171 | treel.Anchored=true | |
3172 | treel.Transparency=0 | |
3173 | treel.Reflectance=.5 | |
3174 | treel.CanCollide=false | |
3175 | treel.Material="Neon" | |
3176 | treel.TopSurface=10 | |
3177 | treel.BottomSurface=10 | |
3178 | treel.LeftSurface=10 | |
3179 | treel.RightSurface=10 | |
3180 | treel.FrontSurface=10 | |
3181 | treel.BackSurface=10 | |
3182 | treel.Locked=true | |
3183 | treel:breakJoints() | |
3184 | treel.CFrame=CFrame.new(Avg(pos1,pos2).p,pos2.p)*CFrame.Angles(math.pi/2,0,0) | |
3185 | local treelm=Instance.new('CylinderMesh',treel) | |
3186 | game:service'Debris':AddItem(treel,2) | |
3187 | local treel2=Instance.new('Part',TrailModel) | |
3188 | treel2.Name='treel2TrailASD' | |
3189 | treel2.formFactor='Custom' | |
3190 | treel2.Size=Vector3.new(.1,dee2,.1) | |
3191 | treel2.BrickColor=HealOrbColor | |
3192 | treel2.Anchored=true | |
3193 | treel2.Transparency=0 | |
3194 | treel2.Reflectance=.5 | |
3195 | treel2.CanCollide=false | |
3196 | treel2.TopSurface=10 | |
3197 | treel2.Material="Neon" | |
3198 | treel2.BottomSurface=10 | |
3199 | treel2.LeftSurface=10 | |
3200 | treel2.RightSurface=10 | |
3201 | treel2.FrontSurface=10 | |
3202 | treel2.BackSurface=10 | |
3203 | treel2.Locked=true | |
3204 | treel2:breakJoints() | |
3205 | treel2.CFrame=CFrame.new(Avg(pos3,pos4).p,pos4.p)*CFrame.Angles(math.pi/2,0,0) | |
3206 | local treelm2=Instance.new('CylinderMesh',treel2) | |
3207 | game:service'Debris':AddItem(treel2,2) | |
3208 | coroutine.wrap(function() | |
3209 | for asd=.9,-0,-.075 do treelm2.Scale=Vector3.new(asd,1,asd) treelm.Scale=Vector3.new(asd,1,asd) wait(0) | |
3210 | end | |
3211 | end)() | |
3212 | elseif not trailing and not lit and armanim~='Healing' then | |
3213 | wait'' | |
3214 | end | |
3215 | end | |
3216 | end)() | |
3217 | ||
3218 | coroutine.resume(coroutine.create(function() | |
3219 | for i,x in pairs(chr:GetChildren()) do if x:IsA('Part') then x.Material='Neon' elseif x:IsA('Hat') then x.Handle.Material='Neon' end end end)) | |
3220 | for lalal,lal in pairs(chr:GetChildren()) do if lal.ClassName=='Part' then | |
3221 | for lalalalal,lalalal in pairs(lal:GetChildren()) do if lalalal.ClassName=='CharacterMesh' then lalalal:Destroy() end end | |
3222 | elseif lal.ClassName=='CharacterMesh' then lal:Destroy() end end | |
3223 | ||
3224 | wait'.5' | |
3225 | local pseudohead=hed:Clone() | |
3226 | for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end | |
3227 | pseudohead.Name='PseudoHead' | |
3228 | pseudohead.Parent=chr.Head | |
3229 | local pseudoweld=Instance.new('Weld',torso) | |
3230 | pseudoweld.Part0=hed | |
3231 | pseudoweld.Name='PseudoHedWld' | |
3232 | pseudoweld.Part1=pseudohead | |
3233 | hed.Transparency=1 |