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| 1 | - | me = game.Players.LocalPlayer |
| 1 | + | -- This script has been converted to FE by iPxter |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = owner | |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | ||
| 87 | me = owner | |
| 88 | if me == nil then | |
| 89 | me = game.Players.Player | |
| 90 | end | |
| 91 | p = Instance.new("Camera")
| |
| 92 | p.Parent = game.Workspace | |
| 93 | bin = Instance.new("HopperBin")
| |
| 94 | bin.Parent = me.Backpack | |
| 95 | bin.Name = "[ Eyeball ]" | |
| 96 | wait(0.5) | |
| 97 | a = me.PlayerGui:findFirstChild("Admin")
| |
| 98 | if a ~= nil then a:Remove() end | |
| 99 | a = me.Character:findFirstChild("Eyeball")
| |
| 100 | if a ~= nil then a:Remove() end | |
| 101 | script.Parent = bin | |
| 102 | mode = "None" | |
| 103 | Clicking = false | |
| 104 | BaleFireValue = 15 | |
| 105 | banned = {""}
| |
| 106 | admin = {"NAMEHERE(OPTIONAL)"}
| |
| 107 | p = Instance.new("Camera")
| |
| 108 | p.Parent = game.Workspace | |
| 109 | Sound = "None" | |
| 110 | Stare = false | |
| 111 | ||
| 112 | ||
| 113 | ||
| 114 | ||
| 115 | ||
| 116 | ||
| 117 | ||
| 118 | bleh = me.PlayerGui:findFirstChild("Admin")
| |
| 119 | if bleh ~= nil then | |
| 120 | bleh:Remove() | |
| 121 | end | |
| 122 | bodycolor = me.Character:findFirstChild("Body Colors")
| |
| 123 | maingui = Instance.new("ScreenGui")
| |
| 124 | maingui.Parent = me.PlayerGui | |
| 125 | maingui.Name = "Admin" | |
| 126 | ||
| 127 | ||
| 128 | charactergui = Instance.new("ImageButton")
| |
| 129 | charactergui.Parent = maingui | |
| 130 | charactergui.Name = "Character" | |
| 131 | charactergui.Size = UDim2.new(0.15, 0, 0.4, 0) | |
| 132 | charactergui.Position = UDim2.new(0.01, 0, 0.4, 0) | |
| 133 | charactergui.BackgroundTransparency = 0.5 | |
| 134 | torso = Instance.new("ImageButton")
| |
| 135 | torso.Parent = charactergui | |
| 136 | torso.Name = "Torso" | |
| 137 | torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0) | |
| 138 | torso.Position = UDim2.new(0.350000024,0,0.350000024,0) | |
| 139 | torso.BackgroundTransparency = 0.5 | |
| 140 | torso.BackgroundColor = BrickColor.new(23) | |
| 141 | leftarm = Instance.new("ImageButton")
| |
| 142 | leftarm.Parent = charactergui | |
| 143 | leftarm.Name = "LeftArm" | |
| 144 | leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0) | |
| 145 | leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0) | |
| 146 | leftarm.BackgroundTransparency = 0.5 | |
| 147 | leftarm.BackgroundColor = BrickColor.new(24) | |
| 148 | rightarm = Instance.new("ImageButton")
| |
| 149 | rightarm.Parent = charactergui | |
| 150 | rightarm.Name = "RightArm" | |
| 151 | rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0) | |
| 152 | rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0) | |
| 153 | rightarm.BackgroundTransparency = 0.5 | |
| 154 | rightarm.BackgroundColor = BrickColor.new(24) | |
| 155 | head = Instance.new("ImageButton")
| |
| 156 | head.Parent = charactergui | |
| 157 | head.Name = "Head" | |
| 158 | head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0) | |
| 159 | head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0) | |
| 160 | head.BackgroundTransparency = 0.5 | |
| 161 | head.BackgroundColor = BrickColor.new(24) | |
| 162 | leftleg = Instance.new("ImageButton")
| |
| 163 | leftleg.Parent = charactergui | |
| 164 | leftleg.Name = "LeftLeg" | |
| 165 | leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0) | |
| 166 | leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0) | |
| 167 | leftleg.BackgroundTransparency = 0.5 | |
| 168 | leftleg.BackgroundColor = BrickColor.new(21) | |
| 169 | rightleg = Instance.new("ImageButton")
| |
| 170 | rightleg.Parent = charactergui | |
| 171 | rightleg.Name = "RightLeg" | |
| 172 | rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0) | |
| 173 | rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0) | |
| 174 | rightleg.BackgroundTransparency = 0.5 | |
| 175 | rightleg.BackgroundColor = BrickColor.new(21) | |
| 176 | ||
| 177 | characterbutton = Instance.new("TextButton")
| |
| 178 | characterbutton.Parent = maingui | |
| 179 | characterbutton.Name = "CharacterButton" | |
| 180 | characterbutton.BackgroundTransparency = 0.5 | |
| 181 | characterbutton.BackgroundColor = BrickColor.new(21) | |
| 182 | characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0) | |
| 183 | characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0) | |
| 184 | characterbutton.Text = "[ Hide Character GUI ]" | |
| 185 | ||
| 186 | characterhealth = Instance.new("TextButton")
| |
| 187 | characterhealth.Parent = charactergui | |
| 188 | characterhealth.Name = "CharacterButton" | |
| 189 | characterhealth.BackgroundTransparency = 0.5 | |
| 190 | characterhealth.Position = UDim2.new(0, 0, 1, 0) | |
| 191 | characterhealth.Size = UDim2.new(1, 0, 0.05, 0) | |
| 192 | characterhealth.Text = "[ Health : 100 | 100 ]" | |
| 193 | ||
| 194 | characterhealth2 = Instance.new("TextButton")
| |
| 195 | characterhealth2.Parent = charactergui | |
| 196 | characterhealth2.Name = "CharacterButton" | |
| 197 | characterhealth2.BackgroundTransparency = 0.5 | |
| 198 | characterhealth2.Position = UDim2.new(0, 0, 1.05, 0) | |
| 199 | characterhealth2.Size = UDim2.new(1, 0, 0.05, 0) | |
| 200 | characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]" | |
| 201 | ||
| 202 | characterhealth3 = Instance.new("TextButton")
| |
| 203 | characterhealth3.Parent = charactergui | |
| 204 | characterhealth3.Name = "CharacterButton" | |
| 205 | characterhealth3.BackgroundTransparency = 0.5 | |
| 206 | characterhealth3.Position = UDim2.new(0, 0, 1.1, 0) | |
| 207 | characterhealth3.Size = UDim2.new(1, 0, 0.05, 0) | |
| 208 | characterhealth3.Text = "[ WalkSpeed : 16 ]" | |
| 209 | ||
| 210 | characterhealth4 = Instance.new("TextButton")
| |
| 211 | characterhealth4.Parent = charactergui | |
| 212 | characterhealth4.Name = "CharacterButton" | |
| 213 | characterhealth4.BackgroundTransparency = 0.5 | |
| 214 | characterhealth4.Position = UDim2.new(0, 0, 1.15, 0) | |
| 215 | characterhealth4.Size = UDim2.new(2, 0, 0.05, 0) | |
| 216 | characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]" | |
| 217 | ||
| 218 | opened = true | |
| 219 | function click() | |
| 220 | if opened == true then | |
| 221 | charactergui.Visible = false | |
| 222 | characterbutton.Text = "[ Show Character GUI ]" | |
| 223 | opened = false | |
| 224 | else | |
| 225 | charactergui.Visible = true | |
| 226 | characterbutton.Text = "[ Hide Character GUI ]" | |
| 227 | opened = true | |
| 228 | end | |
| 229 | end | |
| 230 | characterbutton.MouseButton1Click:connect(click) | |
| 231 | ||
| 232 | map = Instance.new("ImageButton")
| |
| 233 | map.Parent = charactergui | |
| 234 | map.Name = "Map" | |
| 235 | map.Size = UDim2.new(1, 0, 0.7, 0) | |
| 236 | map.Position = UDim2.new(1, 0, 0, 0) | |
| 237 | map.BackgroundTransparency = 0.5 | |
| 238 | me2 = Instance.new("ImageButton")
| |
| 239 | me2.Parent = map | |
| 240 | me2.Name = "Player" | |
| 241 | me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z) | |
| 242 | me2.Position = UDim2.new(0, 0, 0, 0) | |
| 243 | me2.BackgroundTransparency = 0.1 | |
| 244 | me2.BackgroundColor = BrickColor.new (26) | |
| 245 | ||
| 246 | characterhealth5 = Instance.new("TextButton")
| |
| 247 | characterhealth5.Parent = charactergui | |
| 248 | characterhealth5.Name = "CharacterButton" | |
| 249 | characterhealth5.BackgroundTransparency = 0.5 | |
| 250 | characterhealth5.Position = UDim2.new(1, 0, 0.7, 0) | |
| 251 | characterhealth5.Size = UDim2.new(1, 0, 0.05, 0) | |
| 252 | characterhealth5.Text = "[ QuickScripts : 0 ]" | |
| 253 | characterhealth5.BackgroundColor = BrickColor.new(23) | |
| 254 | ||
| 255 | ||
| 256 | characterhealth6 = Instance.new("TextButton")
| |
| 257 | characterhealth6.Parent = charactergui | |
| 258 | characterhealth6.Name = "CharacterButton" | |
| 259 | characterhealth6.BackgroundTransparency = 0.5 | |
| 260 | characterhealth6.Position = UDim2.new(1, 0, 0.75, 0) | |
| 261 | characterhealth6.Size = UDim2.new(1, 0, 0.05, 0) | |
| 262 | characterhealth6.Text = "[ Clean QuickScripts ]" | |
| 263 | characterhealth6.BackgroundColor = BrickColor.new(1) | |
| 264 | ||
| 265 | function click() | |
| 266 | stuff = game.Workspace:GetChildren() | |
| 267 | for i = 1 , #stuff do | |
| 268 | if stuff[i].Name == "QuickScript" then | |
| 269 | stuff[i]:Remove() | |
| 270 | end | |
| 271 | end | |
| 272 | end | |
| 273 | characterhealth6.MouseButton1Click:connect(click) | |
| 274 | ||
| 275 | ||
| 276 | characterhealth7 = Instance.new("TextButton")
| |
| 277 | characterhealth7.Parent = charactergui | |
| 278 | characterhealth7.Name = "CharacterButton" | |
| 279 | characterhealth7.BackgroundTransparency = 0.5 | |
| 280 | characterhealth7.Position = UDim2.new(1, 0, 0.8, 0) | |
| 281 | characterhealth7.Size = UDim2.new(1, 0, 0.05, 0) | |
| 282 | characterhealth7.Text = "[ Clean Workspace ]" | |
| 283 | characterhealth7.BackgroundColor = BrickColor.new(1) | |
| 284 | ||
| 285 | function click() | |
| 286 | stuff = game.Workspace:GetChildren() | |
| 287 | for i = 1 , #stuff do | |
| 288 | if stuff[i].className ~= "Script" then | |
| 289 | if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then | |
| 290 | stuff[i]:Remove() | |
| 291 | end | |
| 292 | end | |
| 293 | end | |
| 294 | p = Instance.new("Part")
| |
| 295 | p.Parent = game.Workspace | |
| 296 | p.Name = "Base" | |
| 297 | p.Anchored = true | |
| 298 | p.BottomSurface = "Smooth" | |
| 299 | p.BrickColor = BrickColor.new (28) | |
| 300 | p.Size = Vector3.new(512, 1, 512) | |
| 301 | p.CFrame = CFrame.new(Vector3.new(0, 0, 0)) | |
| 302 | ||
| 303 | game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100) | |
| 304 | game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
| 305 | game.Lighting.Ambient = Color3.new(2, 2, 2) | |
| 306 | game.Lighting.Brightness = 1 | |
| 307 | game.Lighting.TimeOfDay = "12:00:00" | |
| 308 | end | |
| 309 | characterhealth7.MouseButton1Click:connect(click) | |
| 310 | ||
| 311 | ||
| 312 | characterhealth17 = Instance.new("TextButton")
| |
| 313 | characterhealth17.Parent = charactergui | |
| 314 | characterhealth17.Name = "CharacterButton" | |
| 315 | characterhealth17.BackgroundTransparency = 0.5 | |
| 316 | characterhealth17.Position = UDim2.new(1, 0, 0.65, 0) | |
| 317 | characterhealth17.Size = UDim2.new(1, 0, 0.05, 0) | |
| 318 | characterhealth17.Text = "[ Remove All Scripts ]" | |
| 319 | characterhealth17.BackgroundColor = BrickColor.new(23) | |
| 320 | ||
| 321 | function ccclick() | |
| 322 | stuff = workspace:GetChildren() | |
| 323 | for i = 1 , #stuff do | |
| 324 | if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then | |
| 325 | stuff[i]:Remove() | |
| 326 | end | |
| 327 | end | |
| 328 | end | |
| 329 | characterhealth17.MouseButton1Click:connect(ccclick) | |
| 330 | ||
| 331 | ||
| 332 | characterhealth9 = Instance.new("TextButton")
| |
| 333 | characterhealth9.Parent = charactergui | |
| 334 | characterhealth9.Name = "CharacterButton" | |
| 335 | characterhealth9.BackgroundTransparency = 0.5 | |
| 336 | characterhealth9.Position = UDim2.new(1, 0, 0.85, 0) | |
| 337 | characterhealth9.Size = UDim2.new(1, 0, 0.05, 0) | |
| 338 | characterhealth9.Text = "[ Debug Messages ]" | |
| 339 | characterhealth9.BackgroundColor = BrickColor.new(1) | |
| 340 | ||
| 341 | function click() | |
| 342 | stuff = game.Workspace:GetChildren() | |
| 343 | for i = 1 , #stuff do | |
| 344 | if stuff[i].className == "Message" or stuff[i].className == "Hint" then | |
| 345 | stuff[i]:Remove() | |
| 346 | end | |
| 347 | hax = stuff[i]:GetChildren() | |
| 348 | for i = 1 , #hax do | |
| 349 | if hax[i].className == "Message" or hax[i].className == "Message" then | |
| 350 | hax[i]:Remove() | |
| 351 | end | |
| 352 | end | |
| 353 | end | |
| 354 | stuff = game.Players:GetChildren() | |
| 355 | for i = 1 , #stuff do | |
| 356 | l = stuff[i]:GetChildren() | |
| 357 | for i = 1 , #l do | |
| 358 | if l[i].className == "Message" or l[i].className == "Hint" then | |
| 359 | l[i]:Remove() | |
| 360 | end | |
| 361 | end | |
| 362 | end | |
| 363 | end | |
| 364 | characterhealth9.MouseButton1Click:connect(click) | |
| 365 | ||
| 366 | ||
| 367 | ||
| 368 | ||
| 369 | characterhealth91 = Instance.new("TextButton")
| |
| 370 | characterhealth91.Parent = charactergui | |
| 371 | characterhealth91.Name = "CharacterButton" | |
| 372 | characterhealth91.BackgroundTransparency = 0.5 | |
| 373 | characterhealth91.Position = UDim2.new(1, 0, 0.9, 0) | |
| 374 | characterhealth91.Size = UDim2.new(1, 0, 0.05, 0) | |
| 375 | characterhealth91.Text = "[ Reset ]" | |
| 376 | characterhealth91.BackgroundColor = BrickColor.new(1) | |
| 377 | ||
| 378 | function click() | |
| 379 | me.Character:BreakJoints() | |
| 380 | end | |
| 381 | characterhealth91.MouseButton1Click:connect(click) | |
| 382 | ||
| 383 | ||
| 384 | characterhealth92 = Instance.new("TextButton")
| |
| 385 | characterhealth92.Parent = charactergui | |
| 386 | characterhealth92.Name = "CharacterButton" | |
| 387 | characterhealth92.BackgroundTransparency = 0.5 | |
| 388 | characterhealth92.Position = UDim2.new(1, 0, 0.95, 0) | |
| 389 | characterhealth92.Size = UDim2.new(1, 0, 0.05, 0) | |
| 390 | characterhealth92.Text = "[ Unstuck ]" | |
| 391 | characterhealth92.BackgroundColor = BrickColor.new(1) | |
| 392 | ||
| 393 | function click() | |
| 394 | Torso = me.Character:findFirstChild("Torso")
| |
| 395 | if Torso ~= nil then | |
| 396 | stuff = Torso:findFirstChild("BodyGyro")
| |
| 397 | if stuff ~= nil then | |
| 398 | stuff:Remove() | |
| 399 | end | |
| 400 | stuff = Torso:findFirstChild("BodyPosition")
| |
| 401 | if stuff ~= nil then | |
| 402 | stuff:Remove() | |
| 403 | end | |
| 404 | stuff = Torso:findFirstChild("BodyVelocity")
| |
| 405 | if stuff ~= nil then | |
| 406 | stuff:Remove() | |
| 407 | end | |
| 408 | stuff = Torso:findFirstChild("BodyThrust")
| |
| 409 | if stuff ~= nil then | |
| 410 | stuff:Remove() | |
| 411 | end | |
| 412 | me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0)) | |
| 413 | end | |
| 414 | end | |
| 415 | characterhealth92.MouseButton1Click:connect(click) | |
| 416 | ||
| 417 | ||
| 418 | ||
| 419 | characterhealth93 = Instance.new("TextButton")
| |
| 420 | characterhealth93.Parent = charactergui | |
| 421 | characterhealth93.Name = "CharacterButton" | |
| 422 | characterhealth93.BackgroundTransparency = 0.5 | |
| 423 | characterhealth93.Position = UDim2.new(1, 0, 1, 0) | |
| 424 | characterhealth93.Size = UDim2.new(1, 0, 0.05, 0) | |
| 425 | characterhealth93.Text = "[ Teleport To Base ]" | |
| 426 | characterhealth93.BackgroundColor = BrickColor.new(1) | |
| 427 | ||
| 428 | ||
| 429 | function click() | |
| 430 | Torso = game.Workspace:findFirstChild("Base")
| |
| 431 | if Torso ~= nil then | |
| 432 | me.Character:MoveTo(Torso.Position) | |
| 433 | end | |
| 434 | end | |
| 435 | characterhealth93.MouseButton1Click:connect(click) | |
| 436 | ||
| 437 | characterhealth94 = Instance.new("TextButton")
| |
| 438 | characterhealth94.Parent = charactergui | |
| 439 | characterhealth94.Name = "CharacterButton" | |
| 440 | characterhealth94.BackgroundTransparency = 0.5 | |
| 441 | characterhealth94.Position = UDim2.new(1, 0, 1.05, 0) | |
| 442 | characterhealth94.Size = UDim2.new(1, 0, 0.05, 0) | |
| 443 | characterhealth94.Text = "[ ForceField ]" | |
| 444 | characterhealth94.BackgroundColor = BrickColor.new(1) | |
| 445 | ||
| 446 | function click() | |
| 447 | ff = me.Character:findFirstChild("ForceField")
| |
| 448 | if ff ~= nil then | |
| 449 | ff:Remove() | |
| 450 | end | |
| 451 | ff = me.Character:findFirstChild("ForceFielD")
| |
| 452 | if ff ~= nil then | |
| 453 | ff:Remove() | |
| 454 | end | |
| 455 | p = Instance.new("ForceField")
| |
| 456 | p.Name = "ForceFielD" | |
| 457 | p.Parent = me.Character | |
| 458 | end | |
| 459 | characterhealth94.MouseButton1Click:connect(click) | |
| 460 | ||
| 461 | characterhealth95 = Instance.new("TextButton")
| |
| 462 | characterhealth95.Parent = charactergui | |
| 463 | characterhealth95.Name = "CharacterButton" | |
| 464 | characterhealth95.BackgroundTransparency = 0.5 | |
| 465 | characterhealth95.Position = UDim2.new(1, 0, 1.1, 0) | |
| 466 | characterhealth95.Size = UDim2.new(1, 0, 0.05, 0) | |
| 467 | characterhealth95.Text = "[ Un-ForceField ]" | |
| 468 | characterhealth95.BackgroundColor = BrickColor.new(1) | |
| 469 | ||
| 470 | function click() | |
| 471 | ff = me.Character:findFirstChild("ForceField")
| |
| 472 | if ff ~= nil then | |
| 473 | ff:Remove() | |
| 474 | end | |
| 475 | ff = me.Character:findFirstChild("ForceFielD")
| |
| 476 | if ff ~= nil then | |
| 477 | ff:Remove() | |
| 478 | end | |
| 479 | end | |
| 480 | characterhealth95.MouseButton1Click:connect(click) | |
| 481 | ||
| 482 | ||
| 483 | ||
| 484 | ||
| 485 | ||
| 486 | ||
| 487 | ||
| 488 | ||
| 489 | ||
| 490 | commands = Instance.new("ImageButton")
| |
| 491 | commands.Parent = maingui | |
| 492 | commands.Name = "Character" | |
| 493 | commands.Size = UDim2.new(0.01, 0, 0.48, 0) | |
| 494 | commands.Position = UDim2.new(0.3, 0, 0.4, 0) | |
| 495 | commands.BackgroundTransparency = 1 | |
| 496 | ||
| 497 | ||
| 498 | characterbutton2 = Instance.new("TextButton")
| |
| 499 | characterbutton2.Parent = maingui | |
| 500 | characterbutton2.Name = "CharacterButton" | |
| 501 | characterbutton2.BackgroundTransparency = 0.5 | |
| 502 | characterbutton2.BackgroundColor = BrickColor.new(21) | |
| 503 | characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0) | |
| 504 | characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0) | |
| 505 | characterbutton2.Text = "[ Hide Commands ]" | |
| 506 | ||
| 507 | opened2 = true | |
| 508 | function clicck() | |
| 509 | if opened2 == true then | |
| 510 | commands.Visible = false | |
| 511 | characterbutton2.Text = "[ Show Commands ]" | |
| 512 | opened2 = false | |
| 513 | else | |
| 514 | commands.Visible = true | |
| 515 | characterbutton2.Text = "[ Hide Commands ]" | |
| 516 | opened2 = true | |
| 517 | end | |
| 518 | end | |
| 519 | characterbutton2.MouseButton1Click:connect(clicck) | |
| 520 | ||
| 521 | ||
| 522 | ||
| 523 | ||
| 524 | ||
| 525 | ||
| 526 | ||
| 527 | ||
| 528 | characterhealth96 = Instance.new("TextButton")
| |
| 529 | characterhealth96.Parent = commands | |
| 530 | characterhealth96.Name = "CharacterButton" | |
| 531 | characterhealth96.BackgroundTransparency = 0.5 | |
| 532 | characterhealth96.Position = UDim2.new(1, 0, 0, 0) | |
| 533 | characterhealth96.Size = UDim2.new(10, 0, 0.1, 0) | |
| 534 | characterhealth96.Text = "[ Lighting Commands ]" | |
| 535 | characterhealth96.BackgroundColor = BrickColor.new(1) | |
| 536 | ||
| 537 | lighting = Instance.new("TextButton")
| |
| 538 | lighting.Parent = commands | |
| 539 | lighting.Name = "CharacterButton" | |
| 540 | lighting.BackgroundTransparency = 0.5 | |
| 541 | lighting.Position = UDim2.new(11, 0, 0, 0) | |
| 542 | lighting.Size = UDim2.new(10, 0, 0.1, 0) | |
| 543 | lighting.BackgroundTransparency = 1 | |
| 544 | lighting.BackgroundColor = BrickColor.new(1) | |
| 545 | lighting.Visible = false | |
| 546 | lighting.Text = "" | |
| 547 | ||
| 548 | opened3 = true | |
| 549 | function clickk() | |
| 550 | if opened3 == true then | |
| 551 | lighting.Visible = false | |
| 552 | opened3 = false | |
| 553 | else | |
| 554 | lighting.Visible = true | |
| 555 | opened3 = true | |
| 556 | end | |
| 557 | end | |
| 558 | characterhealth96.MouseButton1Click:connect(clickk) | |
| 559 | ||
| 560 | characterhealth97 = Instance.new("TextButton")
| |
| 561 | characterhealth97.Parent = lighting | |
| 562 | characterhealth97.Name = "CharacterButton" | |
| 563 | characterhealth97.BackgroundTransparency = 0.5 | |
| 564 | characterhealth97.Position = UDim2.new(0, 0, 0, 0) | |
| 565 | characterhealth97.Size = UDim2.new(1, 0, 1, 0) | |
| 566 | characterhealth97.Text = "[ Normal Lighting ]" | |
| 567 | characterhealth97.BackgroundColor = BrickColor.new(1) | |
| 568 | ||
| 569 | function clicky() | |
| 570 | game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100) | |
| 571 | game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
| 572 | game.Lighting.Ambient = Color3.new(2, 2, 2) | |
| 573 | game.Lighting.TimeOfDay = "12:00:00" | |
| 574 | game.Lighting.Brightness = 1 | |
| 575 | end | |
| 576 | characterhealth97.MouseButton1Click:connect(clicky) | |
| 577 | ||
| 578 | ||
| 579 | characterhealth98 = Instance.new("TextButton")
| |
| 580 | characterhealth98.Parent = lighting | |
| 581 | characterhealth98.Name = "CharacterButton" | |
| 582 | characterhealth98.BackgroundTransparency = 0.5 | |
| 583 | characterhealth98.Position = UDim2.new(0, 0, 1, 0) | |
| 584 | characterhealth98.Size = UDim2.new(1, 0, 1, 0) | |
| 585 | characterhealth98.Text = "[ Day ]" | |
| 586 | characterhealth98.BackgroundColor = BrickColor.new(1) | |
| 587 | ||
| 588 | function clickyy() | |
| 589 | game.Lighting.TimeOfDay = "12:00:00" | |
| 590 | end | |
| 591 | characterhealth98.MouseButton1Click:connect(clickyy) | |
| 592 | ||
| 593 | ||
| 594 | ||
| 595 | characterhealth99 = Instance.new("TextButton")
| |
| 596 | characterhealth99.Parent = lighting | |
| 597 | characterhealth99.Name = "CharacterButton" | |
| 598 | characterhealth99.BackgroundTransparency = 0.5 | |
| 599 | characterhealth99.Position = UDim2.new(0, 0, 2, 0) | |
| 600 | characterhealth99.Size = UDim2.new(1, 0, 1, 0) | |
| 601 | characterhealth99.Text = "[ Dawn ]" | |
| 602 | characterhealth99.BackgroundColor = BrickColor.new(1) | |
| 603 | ||
| 604 | function clickyyy() | |
| 605 | game.Lighting.TimeOfDay = "18:00:00" | |
| 606 | end | |
| 607 | characterhealth99.MouseButton1Click:connect(clickyyy) | |
| 608 | ||
| 609 | ||
| 610 | characterhealth991 = Instance.new("TextButton")
| |
| 611 | characterhealth991.Parent = lighting | |
| 612 | characterhealth991.Name = "CharacterButton" | |
| 613 | characterhealth991.BackgroundTransparency = 0.5 | |
| 614 | characterhealth991.Position = UDim2.new(0, 0, 3, 0) | |
| 615 | characterhealth991.Size = UDim2.new(1, 0, 1, 0) | |
| 616 | characterhealth991.Text = "[ Night ]" | |
| 617 | characterhealth991.BackgroundColor = BrickColor.new(1) | |
| 618 | ||
| 619 | function clickyyyy() | |
| 620 | game.Lighting.TimeOfDay = "00:00:00" | |
| 621 | end | |
| 622 | characterhealth991.MouseButton1Click:connect(clickyyyy) | |
| 623 | ||
| 624 | ||
| 625 | ||
| 626 | characterhealth992 = Instance.new("TextButton")
| |
| 627 | characterhealth992.Parent = lighting | |
| 628 | characterhealth992.Name = "CharacterButton" | |
| 629 | characterhealth992.BackgroundTransparency = 0.5 | |
| 630 | characterhealth992.Position = UDim2.new(0, 0, 4, 0) | |
| 631 | characterhealth992.Size = UDim2.new(1, 0, 1, 0) | |
| 632 | characterhealth992.Text = "[ Brightness - 1 ]" | |
| 633 | characterhealth992.BackgroundColor = BrickColor.new(1) | |
| 634 | ||
| 635 | function clickyyyyy() | |
| 636 | game.Lighting.Brightness = game.Lighting.Brightness - 1 | |
| 637 | end | |
| 638 | characterhealth992.MouseButton1Click:connect(clickyyyyy) | |
| 639 | ||
| 640 | ||
| 641 | characterhealth993 = Instance.new("TextButton")
| |
| 642 | characterhealth993.Parent = lighting | |
| 643 | characterhealth993.Name = "CharacterButton" | |
| 644 | characterhealth993.BackgroundTransparency = 0.5 | |
| 645 | characterhealth993.Position = UDim2.new(0, 0, 5, 0) | |
| 646 | characterhealth993.Size = UDim2.new(1, 0, 1, 0) | |
| 647 | characterhealth993.Text = "[ Brightness + 1 ]" | |
| 648 | characterhealth993.BackgroundColor = BrickColor.new(1) | |
| 649 | ||
| 650 | function clickyyyyyy() | |
| 651 | game.Lighting.Brightness = game.Lighting.Brightness + 1 | |
| 652 | end | |
| 653 | characterhealth993.MouseButton1Click:connect(clickyyyyyy) | |
| 654 | ||
| 655 | ||
| 656 | ||
| 657 | characterhealth994 = Instance.new("TextButton")
| |
| 658 | characterhealth994.Parent = lighting | |
| 659 | characterhealth994.Name = "CharacterButton" | |
| 660 | characterhealth994.BackgroundTransparency = 0.5 | |
| 661 | characterhealth994.Position = UDim2.new(0, 0, 6, 0) | |
| 662 | characterhealth994.Size = UDim2.new(1, 0, 1, 0) | |
| 663 | characterhealth994.Text = "[ Disco ]" | |
| 664 | characterhealth994.BackgroundColor = BrickColor.new(1) | |
| 665 | ||
| 666 | disco = false | |
| 667 | function clickyyyyyyy() | |
| 668 | if disco == false then | |
| 669 | disco = true | |
| 670 | for i = 1 , 20 do | |
| 671 | game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random()) | |
| 672 | wait(0.1) | |
| 673 | end | |
| 674 | disco = false | |
| 675 | end | |
| 676 | end | |
| 677 | characterhealth994.MouseButton1Click:connect(clickyyyyyyy) | |
| 678 | ||
| 679 | ||
| 680 | ||
| 681 | ||
| 682 | ||
| 683 | ||
| 684 | ||
| 685 | ||
| 686 | ||
| 687 | ||
| 688 | ||
| 689 | ||
| 690 | ||
| 691 | characterhealth995 = Instance.new("TextButton")
| |
| 692 | characterhealth995.Parent = commands | |
| 693 | characterhealth995.Name = "CharacterButton" | |
| 694 | characterhealth995.BackgroundTransparency = 0.5 | |
| 695 | characterhealth995.Position = UDim2.new(1, 0, 0.1, 0) | |
| 696 | characterhealth995.Size = UDim2.new(10, 0, 0.1, 0) | |
| 697 | characterhealth995.Text = "[ Self Commands ]" | |
| 698 | characterhealth995.BackgroundColor = BrickColor.new(1) | |
| 699 | ||
| 700 | self = Instance.new("TextButton")
| |
| 701 | self.Parent = commands | |
| 702 | self.Name = "CharacterButton" | |
| 703 | self.BackgroundTransparency = 0.5 | |
| 704 | self.Position = UDim2.new(11, 0, 0, 0) | |
| 705 | self.Size = UDim2.new(10, 0, 0.1, 0) | |
| 706 | self.BackgroundTransparency = 1 | |
| 707 | self.BackgroundColor = BrickColor.new(1) | |
| 708 | self.Visible = false | |
| 709 | self.Text = "" | |
| 710 | ||
| 711 | opened3 = true | |
| 712 | function clickk() | |
| 713 | if opened3 == true then | |
| 714 | self.Visible = false | |
| 715 | opened3 = false | |
| 716 | else | |
| 717 | self.Visible = true | |
| 718 | opened3 = true | |
| 719 | end | |
| 720 | end | |
| 721 | characterhealth995.MouseButton1Click:connect(clickk) | |
| 722 | ||
| 723 | ||
| 724 | characterhealth996 = Instance.new("TextButton")
| |
| 725 | characterhealth996.Parent = self | |
| 726 | characterhealth996.Name = "CharacterButton" | |
| 727 | characterhealth996.BackgroundTransparency = 0.5 | |
| 728 | characterhealth996.Position = UDim2.new(0, 0, 1, 0) | |
| 729 | characterhealth996.Size = UDim2.new(1, 0, 1, 0) | |
| 730 | characterhealth996.Text = "[ Heal ]" | |
| 731 | characterhealth996.BackgroundColor = BrickColor.new(1) | |
| 732 | ||
| 733 | function clickyyyyyyyy() | |
| 734 | me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth | |
| 735 | end | |
| 736 | characterhealth996.MouseButton1Click:connect(clickyyyyyyyy) | |
| 737 | ||
| 738 | ||
| 739 | ||
| 740 | characterhealth997 = Instance.new("TextButton")
| |
| 741 | characterhealth997.Parent = self | |
| 742 | characterhealth997.Name = "CharacterButton" | |
| 743 | characterhealth997.BackgroundTransparency = 0.5 | |
| 744 | characterhealth997.Position = UDim2.new(0, 0, 2, 0) | |
| 745 | characterhealth997.Size = UDim2.new(1, 0, 1, 0) | |
| 746 | characterhealth997.Text = "[ God Health ]" | |
| 747 | characterhealth997.BackgroundColor = BrickColor.new(1) | |
| 748 | ||
| 749 | function clickyyyyyyyyy() | |
| 750 | me.Character.Humanoid.MaxHealth = math.huge | |
| 751 | end | |
| 752 | characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy) | |
| 753 | ||
| 754 | ||
| 755 | ||
| 756 | characterhealth998 = Instance.new("TextButton")
| |
| 757 | characterhealth998.Parent = self | |
| 758 | characterhealth998.Name = "CharacterButton" | |
| 759 | characterhealth998.BackgroundTransparency = 0.5 | |
| 760 | characterhealth998.Position = UDim2.new(0, 0, 3, 0) | |
| 761 | characterhealth998.Size = UDim2.new(1, 0, 1, 0) | |
| 762 | characterhealth998.Text = "[ Mortal Health ]" | |
| 763 | characterhealth998.BackgroundColor = BrickColor.new(1) | |
| 764 | ||
| 765 | function clickyyyyyyyyyy() | |
| 766 | me.Character.Humanoid.MaxHealth = 100 | |
| 767 | me.Character.Humanoid.Health = 100 | |
| 768 | end | |
| 769 | characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy) | |
| 770 | ||
| 771 | ||
| 772 | ||
| 773 | ||
| 774 | characterhealth999 = Instance.new("TextButton")
| |
| 775 | characterhealth999.Parent = self | |
| 776 | characterhealth999.Name = "CharacterButton" | |
| 777 | characterhealth999.BackgroundTransparency = 0.5 | |
| 778 | characterhealth999.Position = UDim2.new(0, 0, 4, 0) | |
| 779 | characterhealth999.Size = UDim2.new(1, 0, 1, 0) | |
| 780 | characterhealth999.Text = "[ Normal Speed ]" | |
| 781 | characterhealth999.BackgroundColor = BrickColor.new(1) | |
| 782 | ||
| 783 | function clickyyyyyyyyyyy() | |
| 784 | me.Character.Humanoid.WalkSpeed = 16 | |
| 785 | end | |
| 786 | characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy) | |
| 787 | ||
| 788 | ||
| 789 | characterhealth9991 = Instance.new("TextButton")
| |
| 790 | characterhealth9991.Parent = self | |
| 791 | characterhealth9991.Name = "CharacterButton" | |
| 792 | characterhealth9991.BackgroundTransparency = 0.5 | |
| 793 | characterhealth9991.Position = UDim2.new(0, 0, 5, 0) | |
| 794 | characterhealth9991.Size = UDim2.new(1, 0, 1, 0) | |
| 795 | characterhealth9991.Text = "[ Speed + 10 ]" | |
| 796 | characterhealth9991.BackgroundColor = BrickColor.new(1) | |
| 797 | ||
| 798 | function clickyyyyyyyyyyyy() | |
| 799 | me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10 | |
| 800 | end | |
| 801 | characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy) | |
| 802 | ||
| 803 | ||
| 804 | characterhealth9992 = Instance.new("TextButton")
| |
| 805 | characterhealth9992.Parent = self | |
| 806 | characterhealth9992.Name = "CharacterButton" | |
| 807 | characterhealth9992.BackgroundTransparency = 0.5 | |
| 808 | characterhealth9992.Position = UDim2.new(0, 0, 6, 0) | |
| 809 | characterhealth9992.Size = UDim2.new(1, 0, 1, 0) | |
| 810 | characterhealth9992.Text = "[ Speed - 10 ]" | |
| 811 | characterhealth9992.BackgroundColor = BrickColor.new(1) | |
| 812 | ||
| 813 | function clickyyyyyyyyyyyyy() | |
| 814 | me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10 | |
| 815 | end | |
| 816 | characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy) | |
| 817 | ||
| 818 | ||
| 819 | ||
| 820 | ||
| 821 | characterhealth99922 = Instance.new("TextButton")
| |
| 822 | characterhealth99922.Parent = self | |
| 823 | characterhealth99922.Name = "CharacterButton" | |
| 824 | characterhealth99922.BackgroundTransparency = 0.5 | |
| 825 | characterhealth99922.Position = UDim2.new(0, 0, 7, 0) | |
| 826 | characterhealth99922.Size = UDim2.new(1, 0, 1, 0) | |
| 827 | characterhealth99922.Text = "[ Invisible ]" | |
| 828 | characterhealth99922.BackgroundColor = BrickColor.new(1) | |
| 829 | ||
| 830 | function clickyyyyyyyyyyyyyy() | |
| 831 | ||
| 832 | stuff = me.Character:GetChildren() | |
| 833 | for i = 1 , #stuff do | |
| 834 | if stuff[i].className == "Part" then | |
| 835 | stuff[i].Transparency = 1 | |
| 836 | end | |
| 837 | if stuff[i].className == "Hat" then | |
| 838 | d = stuff[i]:findFirstChild("Handle")
| |
| 839 | if d ~= nil then | |
| 840 | d.Transparency = 1 | |
| 841 | end | |
| 842 | end | |
| 843 | end | |
| 844 | end | |
| 845 | characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy) | |
| 846 | ||
| 847 | ||
| 848 | characterhealth999222 = Instance.new("TextButton")
| |
| 849 | characterhealth999222.Parent = self | |
| 850 | characterhealth999222.Name = "CharacterButton" | |
| 851 | characterhealth999222.BackgroundTransparency = 0.5 | |
| 852 | characterhealth999222.Position = UDim2.new(0, 0, 8, 0) | |
| 853 | characterhealth999222.Size = UDim2.new(1, 0, 1, 0) | |
| 854 | characterhealth999222.Text = "[ Visible ]" | |
| 855 | characterhealth999222.BackgroundColor = BrickColor.new(1) | |
| 856 | ||
| 857 | function clickyyyyyyyyyyyyyyy() | |
| 858 | ||
| 859 | stuff = me.Character:GetChildren() | |
| 860 | for i = 1 , #stuff do | |
| 861 | if stuff[i].className == "Part" then | |
| 862 | stuff[i].Transparency = 0 | |
| 863 | end | |
| 864 | if stuff[i].className == "Hat" then | |
| 865 | d = stuff[i]:findFirstChild("Handle")
| |
| 866 | if d ~= nil then | |
| 867 | d.Transparency = 0 | |
| 868 | end | |
| 869 | end | |
| 870 | end | |
| 871 | end | |
| 872 | characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy) | |
| 873 | ||
| 874 | ||
| 875 | ||
| 876 | chchharacteerhealthh96 = Instance.new("TextButton")
| |
| 877 | chchharacteerhealthh96.Parent = commands | |
| 878 | chchharacteerhealthh96.Name = "CharacterButton" | |
| 879 | chchharacteerhealthh96.BackgroundTransparency = 0.5 | |
| 880 | chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0) | |
| 881 | chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0) | |
| 882 | chchharacteerhealthh96.Text = "[ Stare Mode ]" | |
| 883 | chchharacteerhealthh96.BackgroundColor = BrickColor.new(1) | |
| 884 | ||
| 885 | function ccccccliiickk() | |
| 886 | if Stare == false then | |
| 887 | Stare = true | |
| 888 | else | |
| 889 | Stare = false | |
| 890 | end | |
| 891 | end | |
| 892 | chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk) | |
| 893 | ||
| 894 | ||
| 895 | ||
| 896 | chcharacteerhealthh96 = Instance.new("TextButton")
| |
| 897 | chcharacteerhealthh96.Parent = commands | |
| 898 | chcharacteerhealthh96.Name = "CharacterButton" | |
| 899 | chcharacteerhealthh96.BackgroundTransparency = 0.5 | |
| 900 | chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0) | |
| 901 | chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0) | |
| 902 | chcharacteerhealthh96.Text = "[ Swords ]" | |
| 903 | chcharacteerhealthh96.BackgroundColor = BrickColor.new(1) | |
| 904 | ||
| 905 | function ccccliiickk() | |
| 906 | ||
| 907 | p = me.Character:findFirstChild("Swords")
| |
| 908 | if p ~= nil then | |
| 909 | p:Remove() | |
| 910 | end | |
| 911 | p = me.Character:findFirstChild("Right Arm")
| |
| 912 | if p ~= nil then | |
| 913 | p = Instance.new("Model")
| |
| 914 | p.Parent = me.Character | |
| 915 | p.Name = "Swords" | |
| 916 | d = Instance.new("Part")
| |
| 917 | d.Anchored = false | |
| 918 | d.CanCollide = false | |
| 919 | d.Parent = p | |
| 920 | d.Size = Vector3.new(1, 1, 1) | |
| 921 | d.Locked = true | |
| 922 | d.TopSurface = "Smooth" | |
| 923 | d.BottomSurface = "Smooth" | |
| 924 | d.CFrame = me.Character.Torso.CFrame | |
| 925 | d.BrickColor = BrickColor.new(26) | |
| 926 | b = Instance.new("Weld")
| |
| 927 | b.Parent = me.Character:findFirstChild("Right Arm")
| |
| 928 | b.Part0 = me.Character:findFirstChild("Right Arm")
| |
| 929 | b.Part1 = d | |
| 930 | b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0) | |
| 931 | f = Instance.new("SpecialMesh")
| |
| 932 | f.Parent = d | |
| 933 | f.MeshType = "Brick" | |
| 934 | f.Scale = Vector3.new(0.4, 1.5, 0.4) | |
| 935 | dd = Instance.new("Part")
| |
| 936 | dd.Anchored = false | |
| 937 | dd.Parent = p | |
| 938 | dd.CanCollide = false | |
| 939 | dd.Size = Vector3.new(1, 1, 1) | |
| 940 | dd.Locked = true | |
| 941 | dd.TopSurface = "Smooth" | |
| 942 | dd.BottomSurface = "Smooth" | |
| 943 | dd.CFrame = me.Character.Torso.CFrame | |
| 944 | dd.BrickColor = BrickColor.new(26) | |
| 945 | b = Instance.new("Weld")
| |
| 946 | b.Parent = d | |
| 947 | b.Part0 = d | |
| 948 | b.Part1 = dd | |
| 949 | b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 950 | f = Instance.new("CylinderMesh")
| |
| 951 | f.Parent = dd | |
| 952 | f.Scale = Vector3.new(0.85, 0.3, 0.85) | |
| 953 | dd = Instance.new("Part")
| |
| 954 | dd.Anchored = false | |
| 955 | dd.Parent = p | |
| 956 | dd.CanCollide = false | |
| 957 | dd.Size = Vector3.new(1, 4, 1) | |
| 958 | dd.Locked = true | |
| 959 | dd.TopSurface = "Smooth" | |
| 960 | dd.BottomSurface = "Smooth" | |
| 961 | dd.CFrame = me.Character.Torso.CFrame | |
| 962 | dd.BrickColor = BrickColor.new(1) | |
| 963 | b = Instance.new("Weld")
| |
| 964 | b.Parent = d | |
| 965 | b.Part0 = d | |
| 966 | b.Part1 = dd | |
| 967 | b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 968 | f = Instance.new("SpecialMesh")
| |
| 969 | f.MeshType = "Brick" | |
| 970 | f.Parent = dd | |
| 971 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
| 972 | dd = Instance.new("Part")
| |
| 973 | dd.Anchored = false | |
| 974 | dd.Parent = p | |
| 975 | dd.Size = Vector3.new(1, 1, 1) | |
| 976 | dd.Locked = true | |
| 977 | dd.TopSurface = "Smooth" | |
| 978 | dd.BottomSurface = "Smooth" | |
| 979 | dd.CanCollide = false | |
| 980 | dd.CFrame = me.Character.Torso.CFrame | |
| 981 | dd.BrickColor = BrickColor.new(1) | |
| 982 | b = Instance.new("Weld")
| |
| 983 | b.Parent = d | |
| 984 | b.Part0 = d | |
| 985 | b.Part1 = dd | |
| 986 | b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0) | |
| 987 | f = Instance.new("SpecialMesh")
| |
| 988 | f.MeshType = "Wedge" | |
| 989 | f.Parent = dd | |
| 990 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
| 991 | end | |
| 992 | ||
| 993 | things = p:GetChildren() | |
| 994 | for i = 1 , #things do | |
| 995 | if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then | |
| 996 | function bleh(hit) | |
| 997 | if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then | |
| 998 | if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then | |
| 999 | hit:BreakJoints() | |
| 1000 | end | |
| 1001 | end | |
| 1002 | end | |
| 1003 | things[i].Touched:connect(bleh) | |
| 1004 | end | |
| 1005 | end | |
| 1006 | ||
| 1007 | p = me.Character:findFirstChild("Left Arm")
| |
| 1008 | if p ~= nil then | |
| 1009 | p = Instance.new("Model")
| |
| 1010 | p.Parent = me.Character | |
| 1011 | p.Name = "Swords" | |
| 1012 | d = Instance.new("Part")
| |
| 1013 | d.Anchored = false | |
| 1014 | d.CanCollide = false | |
| 1015 | d.Parent = p | |
| 1016 | d.Size = Vector3.new(1, 1, 1) | |
| 1017 | d.Locked = true | |
| 1018 | d.TopSurface = "Smooth" | |
| 1019 | d.BottomSurface = "Smooth" | |
| 1020 | d.CFrame = me.Character.Torso.CFrame | |
| 1021 | d.BrickColor = BrickColor.new(26) | |
| 1022 | b = Instance.new("Weld")
| |
| 1023 | b.Parent = me.Character:findFirstChild("Left Arm")
| |
| 1024 | b.Part0 = me.Character:findFirstChild("Left Arm")
| |
| 1025 | b.Part1 = d | |
| 1026 | b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0) | |
| 1027 | f = Instance.new("SpecialMesh")
| |
| 1028 | f.Parent = d | |
| 1029 | f.MeshType = "Brick" | |
| 1030 | f.Scale = Vector3.new(0.4, 1.5, 0.4) | |
| 1031 | dd = Instance.new("Part")
| |
| 1032 | dd.Anchored = false | |
| 1033 | dd.Parent = p | |
| 1034 | dd.CanCollide = false | |
| 1035 | dd.Size = Vector3.new(1, 1, 1) | |
| 1036 | dd.Locked = true | |
| 1037 | dd.TopSurface = "Smooth" | |
| 1038 | dd.BottomSurface = "Smooth" | |
| 1039 | dd.CFrame = me.Character.Torso.CFrame | |
| 1040 | dd.BrickColor = BrickColor.new(26) | |
| 1041 | b = Instance.new("Weld")
| |
| 1042 | b.Parent = d | |
| 1043 | b.Part0 = d | |
| 1044 | b.Part1 = dd | |
| 1045 | b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1046 | f = Instance.new("CylinderMesh")
| |
| 1047 | f.Parent = dd | |
| 1048 | f.Scale = Vector3.new(0.85, 0.3, 0.85) | |
| 1049 | dd = Instance.new("Part")
| |
| 1050 | dd.Anchored = false | |
| 1051 | dd.Parent = p | |
| 1052 | dd.CanCollide = false | |
| 1053 | dd.Size = Vector3.new(1, 4, 1) | |
| 1054 | dd.Locked = true | |
| 1055 | dd.TopSurface = "Smooth" | |
| 1056 | dd.BottomSurface = "Smooth" | |
| 1057 | dd.CFrame = me.Character.Torso.CFrame | |
| 1058 | dd.BrickColor = BrickColor.new(1) | |
| 1059 | b = Instance.new("Weld")
| |
| 1060 | b.Parent = d | |
| 1061 | b.Part0 = d | |
| 1062 | b.Part1 = dd | |
| 1063 | b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1064 | f = Instance.new("SpecialMesh")
| |
| 1065 | f.MeshType = "Brick" | |
| 1066 | f.Parent = dd | |
| 1067 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
| 1068 | dd = Instance.new("Part")
| |
| 1069 | dd.Anchored = false | |
| 1070 | dd.Parent = p | |
| 1071 | dd.Size = Vector3.new(1, 1, 1) | |
| 1072 | dd.Locked = true | |
| 1073 | dd.TopSurface = "Smooth" | |
| 1074 | dd.BottomSurface = "Smooth" | |
| 1075 | dd.CanCollide = false | |
| 1076 | dd.CFrame = me.Character.Torso.CFrame | |
| 1077 | dd.BrickColor = BrickColor.new(1) | |
| 1078 | b = Instance.new("Weld")
| |
| 1079 | b.Parent = d | |
| 1080 | b.Part0 = d | |
| 1081 | b.Part1 = dd | |
| 1082 | b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0) | |
| 1083 | f = Instance.new("SpecialMesh")
| |
| 1084 | f.MeshType = "Wedge" | |
| 1085 | f.Parent = dd | |
| 1086 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
| 1087 | end | |
| 1088 | ||
| 1089 | things = p:GetChildren() | |
| 1090 | for i = 1 , #things do | |
| 1091 | if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then | |
| 1092 | function bleh(hit) | |
| 1093 | if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then | |
| 1094 | if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then | |
| 1095 | hit:BreakJoints() | |
| 1096 | end | |
| 1097 | end | |
| 1098 | end | |
| 1099 | things[i].Touched:connect(bleh) | |
| 1100 | end | |
| 1101 | end | |
| 1102 | ||
| 1103 | p = me.Character:findFirstChild("Head")
| |
| 1104 | if p ~= nil then | |
| 1105 | p = Instance.new("Model")
| |
| 1106 | p.Parent = me.Character | |
| 1107 | p.Name = "Swords" | |
| 1108 | d = Instance.new("Part")
| |
| 1109 | d.Anchored = false | |
| 1110 | d.CanCollide = false | |
| 1111 | d.Parent = p | |
| 1112 | d.Size = Vector3.new(1, 1, 1) | |
| 1113 | d.Locked = true | |
| 1114 | d.TopSurface = "Smooth" | |
| 1115 | d.BottomSurface = "Smooth" | |
| 1116 | d.CFrame = me.Character.Torso.CFrame | |
| 1117 | d.BrickColor = BrickColor.new(26) | |
| 1118 | b = Instance.new("Weld")
| |
| 1119 | b.Parent = me.Character:findFirstChild("Head")
| |
| 1120 | b.Part0 = me.Character:findFirstChild("Head")
| |
| 1121 | b.Part1 = d | |
| 1122 | b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57) | |
| 1123 | f = Instance.new("SpecialMesh")
| |
| 1124 | f.Parent = d | |
| 1125 | f.MeshType = "Brick" | |
| 1126 | f.Scale = Vector3.new(0.4, 1.5, 0.4) | |
| 1127 | dd = Instance.new("Part")
| |
| 1128 | dd.Anchored = false | |
| 1129 | dd.Parent = p | |
| 1130 | dd.CanCollide = false | |
| 1131 | dd.Size = Vector3.new(1, 1, 1) | |
| 1132 | dd.Locked = true | |
| 1133 | dd.TopSurface = "Smooth" | |
| 1134 | dd.BottomSurface = "Smooth" | |
| 1135 | dd.CFrame = me.Character.Torso.CFrame | |
| 1136 | dd.BrickColor = BrickColor.new(26) | |
| 1137 | b = Instance.new("Weld")
| |
| 1138 | b.Parent = d | |
| 1139 | b.Part0 = d | |
| 1140 | b.Part1 = dd | |
| 1141 | b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1142 | f = Instance.new("CylinderMesh")
| |
| 1143 | f.Parent = dd | |
| 1144 | f.Scale = Vector3.new(0.85, 0.3, 0.85) | |
| 1145 | dd = Instance.new("Part")
| |
| 1146 | dd.Anchored = false | |
| 1147 | dd.Parent = p | |
| 1148 | dd.CanCollide = false | |
| 1149 | dd.Size = Vector3.new(1, 4, 1) | |
| 1150 | dd.Locked = true | |
| 1151 | dd.TopSurface = "Smooth" | |
| 1152 | dd.BottomSurface = "Smooth" | |
| 1153 | dd.CFrame = me.Character.Torso.CFrame | |
| 1154 | dd.BrickColor = BrickColor.new(1) | |
| 1155 | b = Instance.new("Weld")
| |
| 1156 | b.Parent = d | |
| 1157 | b.Part0 = d | |
| 1158 | b.Part1 = dd | |
| 1159 | b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1160 | f = Instance.new("SpecialMesh")
| |
| 1161 | f.MeshType = "Brick" | |
| 1162 | f.Parent = dd | |
| 1163 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
| 1164 | dd = Instance.new("Part")
| |
| 1165 | dd.Anchored = false | |
| 1166 | dd.Parent = p | |
| 1167 | dd.Size = Vector3.new(1, 1, 1) | |
| 1168 | dd.Locked = true | |
| 1169 | dd.TopSurface = "Smooth" | |
| 1170 | dd.BottomSurface = "Smooth" | |
| 1171 | dd.CanCollide = false | |
| 1172 | dd.CFrame = me.Character.Torso.CFrame | |
| 1173 | dd.BrickColor = BrickColor.new(1) | |
| 1174 | b = Instance.new("Weld")
| |
| 1175 | b.Parent = d | |
| 1176 | b.Part0 = d | |
| 1177 | b.Part1 = dd | |
| 1178 | b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0) | |
| 1179 | f = Instance.new("SpecialMesh")
| |
| 1180 | f.MeshType = "Wedge" | |
| 1181 | f.Parent = dd | |
| 1182 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
| 1183 | end | |
| 1184 | ||
| 1185 | things = p:GetChildren() | |
| 1186 | for i = 1 , #things do | |
| 1187 | if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then | |
| 1188 | function bleh(hit) | |
| 1189 | if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then | |
| 1190 | if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then | |
| 1191 | hit:BreakJoints() | |
| 1192 | end | |
| 1193 | end | |
| 1194 | end | |
| 1195 | things[i].Touched:connect(bleh) | |
| 1196 | end | |
| 1197 | end | |
| 1198 | ||
| 1199 | wait(0.5) | |
| 1200 | me.Character:MoveTo(me.Character.Torso.Position) | |
| 1201 | end | |
| 1202 | chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk) | |
| 1203 | ||
| 1204 | ||
| 1205 | ||
| 1206 | ||
| 1207 | ||
| 1208 | ||
| 1209 | ||
| 1210 | ||
| 1211 | ||
| 1212 | ||
| 1213 | characteerhealthh96 = Instance.new("TextButton")
| |
| 1214 | characteerhealthh96.Parent = commands | |
| 1215 | characteerhealthh96.Name = "CharacterButton" | |
| 1216 | characteerhealthh96.BackgroundTransparency = 0.5 | |
| 1217 | characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0) | |
| 1218 | characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0) | |
| 1219 | characteerhealthh96.Text = "[ Sounds ]" | |
| 1220 | characteerhealthh96.BackgroundColor = BrickColor.new(1) | |
| 1221 | ||
| 1222 | ligghtingg = Instance.new("TextButton")
| |
| 1223 | ligghtingg.Parent = commands | |
| 1224 | ligghtingg.Name = "CharacterButton" | |
| 1225 | ligghtingg.Position = UDim2.new(11, 0, 0, 0) | |
| 1226 | ligghtingg.Size = UDim2.new(10, 0, 0.1, 0) | |
| 1227 | ligghtingg.BackgroundTransparency = 1 | |
| 1228 | ligghtingg.BackgroundColor = BrickColor.new(1) | |
| 1229 | ligghtingg.Visible = false | |
| 1230 | ligghtingg.Text = "" | |
| 1231 | ||
| 1232 | openedddd3 = true | |
| 1233 | function ccliiickk() | |
| 1234 | if openedddd3 == true then | |
| 1235 | ligghtingg.Visible = false | |
| 1236 | openedddd3 = false | |
| 1237 | else | |
| 1238 | ligghtingg.Visible = true | |
| 1239 | openedddd3 = true | |
| 1240 | end | |
| 1241 | end | |
| 1242 | characteerhealthh96.MouseButton1Click:connect(ccliiickk) | |
| 1243 | ||
| 1244 | ||
| 1245 | ||
| 1246 | ||
| 1247 | ||
| 1248 | ||
| 1249 | ||
| 1250 | ||
| 1251 | ||
| 1252 | ||
| 1253 | ||
| 1254 | ||
| 1255 | characterhhealthh97 = Instance.new("TextButton")
| |
| 1256 | characterhhealthh97.Parent = ligghtingg | |
| 1257 | characterhhealthh97.Name = "CharacterButton" | |
| 1258 | characterhhealthh97.BackgroundTransparency = 0.5 | |
| 1259 | characterhhealthh97.Position = UDim2.new(0, 0, 3, 0) | |
| 1260 | characterhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1261 | characterhhealthh97.Text = "[ None ]" | |
| 1262 | characterhhealthh97.BackgroundColor = BrickColor.new(1) | |
| 1263 | ||
| 1264 | function hlickyy() | |
| 1265 | Sound = "None" | |
| 1266 | ||
| 1267 | stuff = game.Workspace:GetChildren() | |
| 1268 | for i = 1 , #stuff do | |
| 1269 | if stuff[i].className == "Sound" then | |
| 1270 | stuff[i]:stop() | |
| 1271 | stuff[i]:Remove() | |
| 1272 | end | |
| 1273 | end | |
| 1274 | ||
| 1275 | d = ligghtingg:GetChildren() | |
| 1276 | for i = 1 , #d do | |
| 1277 | if d[i].Name == "CharacterButton" then | |
| 1278 | if d[i].Text == "[ "..Sound.." ]" then | |
| 1279 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1280 | end | |
| 1281 | end | |
| 1282 | end | |
| 1283 | s = ligghtingg:GetChildren() | |
| 1284 | for i = 1 , #s do | |
| 1285 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
| 1286 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1287 | end | |
| 1288 | end | |
| 1289 | ||
| 1290 | ||
| 1291 | ||
| 1292 | ||
| 1293 | end | |
| 1294 | characterhhealthh97.MouseButton1Click:connect(hlickyy) | |
| 1295 | ||
| 1296 | ||
| 1297 | ||
| 1298 | ||
| 1299 | ||
| 1300 | ||
| 1301 | characterhhhealthh97 = Instance.new("TextButton")
| |
| 1302 | characterhhhealthh97.Parent = ligghtingg | |
| 1303 | characterhhhealthh97.Name = "CharacterButton" | |
| 1304 | characterhhhealthh97.BackgroundTransparency = 0.5 | |
| 1305 | characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0) | |
| 1306 | characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1307 | characterhhhealthh97.Text = "[ Rickroll ]" | |
| 1308 | characterhhhealthh97.BackgroundColor = BrickColor.new(1) | |
| 1309 | ||
| 1310 | function hhlickyy() | |
| 1311 | Sound = "Rickroll" | |
| 1312 | ||
| 1313 | stuff = game.Workspace:GetChildren() | |
| 1314 | for i = 1 , #stuff do | |
| 1315 | if stuff[i].className == "Sound" then | |
| 1316 | stuff[i]:stop() | |
| 1317 | stuff[i]:Remove() | |
| 1318 | end | |
| 1319 | end | |
| 1320 | ||
| 1321 | p = Instance.new("Sound")
| |
| 1322 | p.Parent = game.Workspace | |
| 1323 | p.Name = "BGMusic" | |
| 1324 | p.Pitch = 1 | |
| 1325 | p.Looped = true | |
| 1326 | p.SoundId = "http://www.roblox.com/asset?id=2027611" | |
| 1327 | p.Volume = 1 | |
| 1328 | p:play() | |
| 1329 | ||
| 1330 | d = ligghtingg:GetChildren() | |
| 1331 | for i = 1 , #d do | |
| 1332 | if d[i].Name == "CharacterButton" then | |
| 1333 | if d[i].Text == "[ "..Sound.." ]" then | |
| 1334 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1335 | end | |
| 1336 | end | |
| 1337 | end | |
| 1338 | s = ligghtingg:GetChildren() | |
| 1339 | for i = 1 , #s do | |
| 1340 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
| 1341 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1342 | end | |
| 1343 | end | |
| 1344 | ||
| 1345 | ||
| 1346 | ||
| 1347 | ||
| 1348 | end | |
| 1349 | characterhhhealthh97.MouseButton1Click:connect(hhlickyy) | |
| 1350 | ||
| 1351 | ||
| 1352 | ||
| 1353 | ||
| 1354 | ||
| 1355 | ||
| 1356 | ||
| 1357 | characterhhhhealthh97 = Instance.new("TextButton")
| |
| 1358 | characterhhhhealthh97.Parent = ligghtingg | |
| 1359 | characterhhhhealthh97.Name = "CharacterButton" | |
| 1360 | characterhhhhealthh97.BackgroundTransparency = 0.5 | |
| 1361 | characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0) | |
| 1362 | characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1363 | characterhhhhealthh97.Text = "[ One Winged Angel ]" | |
| 1364 | characterhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
| 1365 | ||
| 1366 | function hhhlickyy() | |
| 1367 | Sound = "One Winged Angel" | |
| 1368 | ||
| 1369 | stuff = game.Workspace:GetChildren() | |
| 1370 | for i = 1 , #stuff do | |
| 1371 | if stuff[i].className == "Sound" then | |
| 1372 | stuff[i]:stop() | |
| 1373 | stuff[i]:Remove() | |
| 1374 | end | |
| 1375 | end | |
| 1376 | ||
| 1377 | p = Instance.new("Sound")
| |
| 1378 | p.Parent = game.Workspace | |
| 1379 | p.Name = "BGMusic" | |
| 1380 | p.Pitch = 1 | |
| 1381 | p.Looped = true | |
| 1382 | p.SoundId = "http://www.roblox.com/asset?id=1372260" | |
| 1383 | p.Volume = 1 | |
| 1384 | p:play() | |
| 1385 | ||
| 1386 | d = ligghtingg:GetChildren() | |
| 1387 | for i = 1 , #d do | |
| 1388 | if d[i].Name == "CharacterButton" then | |
| 1389 | if d[i].Text == "[ "..Sound.." ]" then | |
| 1390 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1391 | end | |
| 1392 | end | |
| 1393 | end | |
| 1394 | s = ligghtingg:GetChildren() | |
| 1395 | for i = 1 , #s do | |
| 1396 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
| 1397 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1398 | end | |
| 1399 | end | |
| 1400 | ||
| 1401 | ||
| 1402 | ||
| 1403 | ||
| 1404 | end | |
| 1405 | characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy) | |
| 1406 | ||
| 1407 | ||
| 1408 | ||
| 1409 | ||
| 1410 | ||
| 1411 | ||
| 1412 | ||
| 1413 | ||
| 1414 | ||
| 1415 | ||
| 1416 | characterhhhhhealthh97 = Instance.new("TextButton")
| |
| 1417 | characterhhhhhealthh97.Parent = ligghtingg | |
| 1418 | characterhhhhhealthh97.Name = "CharacterButton" | |
| 1419 | characterhhhhhealthh97.BackgroundTransparency = 0.5 | |
| 1420 | characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0) | |
| 1421 | characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1422 | characterhhhhhealthh97.Text = "[ Pokemon ]" | |
| 1423 | characterhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
| 1424 | ||
| 1425 | function hhhhlickyy() | |
| 1426 | Sound = "Pokemon" | |
| 1427 | ||
| 1428 | stuff = game.Workspace:GetChildren() | |
| 1429 | for i = 1 , #stuff do | |
| 1430 | if stuff[i].className == "Sound" then | |
| 1431 | stuff[i]:stop() | |
| 1432 | stuff[i]:Remove() | |
| 1433 | end | |
| 1434 | end | |
| 1435 | ||
| 1436 | p = Instance.new("Sound")
| |
| 1437 | p.Parent = game.Workspace | |
| 1438 | p.Name = "BGMusic" | |
| 1439 | p.Pitch = 1 | |
| 1440 | p.Looped = true | |
| 1441 | p.SoundId = "http://www.roblox.com/asset?id=1372261" | |
| 1442 | p.Volume = 1 | |
| 1443 | p:play() | |
| 1444 | ||
| 1445 | d = ligghtingg:GetChildren() | |
| 1446 | for i = 1 , #d do | |
| 1447 | if d[i].Name == "CharacterButton" then | |
| 1448 | if d[i].Text == "[ "..Sound.." ]" then | |
| 1449 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1450 | end | |
| 1451 | end | |
| 1452 | end | |
| 1453 | s = ligghtingg:GetChildren() | |
| 1454 | for i = 1 , #s do | |
| 1455 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
| 1456 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1457 | end | |
| 1458 | end | |
| 1459 | ||
| 1460 | ||
| 1461 | ||
| 1462 | ||
| 1463 | end | |
| 1464 | characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy) | |
| 1465 | ||
| 1466 | ||
| 1467 | ||
| 1468 | ||
| 1469 | ||
| 1470 | ||
| 1471 | ||
| 1472 | ||
| 1473 | ||
| 1474 | characterhhhhhhealthh97 = Instance.new("TextButton")
| |
| 1475 | characterhhhhhhealthh97.Parent = ligghtingg | |
| 1476 | characterhhhhhhealthh97.Name = "CharacterButton" | |
| 1477 | characterhhhhhhealthh97.BackgroundTransparency = 0.5 | |
| 1478 | characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0) | |
| 1479 | characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1480 | characterhhhhhhealthh97.Text = "[ Fire Emblem ]" | |
| 1481 | characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
| 1482 | ||
| 1483 | function hhhhhlickyy() | |
| 1484 | Sound = "Fire Emblem" | |
| 1485 | ||
| 1486 | stuff = game.Workspace:GetChildren() | |
| 1487 | for i = 1 , #stuff do | |
| 1488 | if stuff[i].className == "Sound" then | |
| 1489 | stuff[i]:stop() | |
| 1490 | stuff[i]:Remove() | |
| 1491 | end | |
| 1492 | end | |
| 1493 | ||
| 1494 | p = Instance.new("Sound")
| |
| 1495 | p.Parent = game.Workspace | |
| 1496 | p.Name = "BGMusic" | |
| 1497 | p.Pitch = 1 | |
| 1498 | p.Looped = true | |
| 1499 | p.SoundId = "http://www.roblox.com/asset?id=1372259" | |
| 1500 | p.Volume = 1 | |
| 1501 | p:play() | |
| 1502 | ||
| 1503 | d = ligghtingg:GetChildren() | |
| 1504 | for i = 1 , #d do | |
| 1505 | if d[i].Name == "CharacterButton" then | |
| 1506 | if d[i].Text == "[ "..Sound.." ]" then | |
| 1507 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1508 | end | |
| 1509 | end | |
| 1510 | end | |
| 1511 | s = ligghtingg:GetChildren() | |
| 1512 | for i = 1 , #s do | |
| 1513 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
| 1514 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1515 | end | |
| 1516 | end | |
| 1517 | ||
| 1518 | ||
| 1519 | ||
| 1520 | ||
| 1521 | end | |
| 1522 | characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy) | |
| 1523 | ||
| 1524 | ||
| 1525 | ||
| 1526 | ||
| 1527 | ||
| 1528 | ||
| 1529 | ||
| 1530 | ||
| 1531 | characterhhhhhhhealthh97 = Instance.new("TextButton")
| |
| 1532 | characterhhhhhhhealthh97.Parent = ligghtingg | |
| 1533 | characterhhhhhhhealthh97.Name = "CharacterButton" | |
| 1534 | characterhhhhhhhealthh97.BackgroundTransparency = 0.5 | |
| 1535 | characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0) | |
| 1536 | characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1537 | characterhhhhhhhealthh97.Text = "[ Starfox ]" | |
| 1538 | characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
| 1539 | ||
| 1540 | function hhhhhhlickyy() | |
| 1541 | Sound = "Starfox" | |
| 1542 | ||
| 1543 | stuff = game.Workspace:GetChildren() | |
| 1544 | for i = 1 , #stuff do | |
| 1545 | if stuff[i].className == "Sound" then | |
| 1546 | stuff[i]:stop() | |
| 1547 | stuff[i]:Remove() | |
| 1548 | end | |
| 1549 | end | |
| 1550 | ||
| 1551 | p = Instance.new("Sound")
| |
| 1552 | p.Parent = game.Workspace | |
| 1553 | p.Name = "BGMusic" | |
| 1554 | p.Pitch = 1 | |
| 1555 | p.Looped = true | |
| 1556 | p.SoundId = "http://www.roblox.com/asset?id=1372262" | |
| 1557 | p.Volume = 1 | |
| 1558 | p:play() | |
| 1559 | ||
| 1560 | d = ligghtingg:GetChildren() | |
| 1561 | for i = 1 , #d do | |
| 1562 | if d[i].Name == "CharacterButton" then | |
| 1563 | if d[i].Text == "[ "..Sound.." ]" then | |
| 1564 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1565 | end | |
| 1566 | end | |
| 1567 | end | |
| 1568 | s = ligghtingg:GetChildren() | |
| 1569 | for i = 1 , #s do | |
| 1570 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
| 1571 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1572 | end | |
| 1573 | end | |
| 1574 | ||
| 1575 | ||
| 1576 | ||
| 1577 | ||
| 1578 | end | |
| 1579 | characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy) | |
| 1580 | ||
| 1581 | ||
| 1582 | ||
| 1583 | ||
| 1584 | ||
| 1585 | ||
| 1586 | ||
| 1587 | characterhhhhhhhhealthh97 = Instance.new("TextButton")
| |
| 1588 | characterhhhhhhhhealthh97.Parent = ligghtingg | |
| 1589 | characterhhhhhhhhealthh97.Name = "CharacterButton" | |
| 1590 | characterhhhhhhhhealthh97.BackgroundTransparency = 0.5 | |
| 1591 | characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0) | |
| 1592 | characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1593 | characterhhhhhhhhealthh97.Text = "[ Halo ]" | |
| 1594 | characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
| 1595 | ||
| 1596 | function hhhhhhhlickyy() | |
| 1597 | Sound = "Halo" | |
| 1598 | ||
| 1599 | stuff = game.Workspace:GetChildren() | |
| 1600 | for i = 1 , #stuff do | |
| 1601 | if stuff[i].className == "Sound" then | |
| 1602 | stuff[i]:stop() | |
| 1603 | stuff[i]:Remove() | |
| 1604 | end | |
| 1605 | end | |
| 1606 | ||
| 1607 | p = Instance.new("Sound")
| |
| 1608 | p.Parent = game.Workspace | |
| 1609 | p.Name = "BGMusic" | |
| 1610 | p.Pitch = 1 | |
| 1611 | p.Looped = true | |
| 1612 | p.SoundId = "http://www.roblox.com/asset?id=1034065" | |
| 1613 | p.Volume = 1 | |
| 1614 | p:play() | |
| 1615 | ||
| 1616 | d = ligghtingg:GetChildren() | |
| 1617 | for i = 1 , #d do | |
| 1618 | if d[i].Name == "CharacterButton" then | |
| 1619 | if d[i].Text == "[ "..Sound.." ]" then | |
| 1620 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1621 | end | |
| 1622 | end | |
| 1623 | end | |
| 1624 | s = ligghtingg:GetChildren() | |
| 1625 | for i = 1 , #s do | |
| 1626 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
| 1627 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1628 | end | |
| 1629 | end | |
| 1630 | ||
| 1631 | ||
| 1632 | ||
| 1633 | ||
| 1634 | end | |
| 1635 | characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy) | |
| 1636 | ||
| 1637 | ||
| 1638 | ||
| 1639 | ||
| 1640 | ||
| 1641 | ||
| 1642 | ||
| 1643 | characterhhhhhhhhhealthh97 = Instance.new("TextButton")
| |
| 1644 | characterhhhhhhhhhealthh97.Parent = ligghtingg | |
| 1645 | characterhhhhhhhhhealthh97.Name = "CharacterButton" | |
| 1646 | characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5 | |
| 1647 | characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0) | |
| 1648 | characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1649 | characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]" | |
| 1650 | characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
| 1651 | ||
| 1652 | function hhhhhhhhlickyy() | |
| 1653 | Sound = "Caramelldansen" | |
| 1654 | ||
| 1655 | stuff = game.Workspace:GetChildren() | |
| 1656 | for i = 1 , #stuff do | |
| 1657 | if stuff[i].className == "Sound" then | |
| 1658 | stuff[i]:stop() | |
| 1659 | stuff[i]:Remove() | |
| 1660 | end | |
| 1661 | end | |
| 1662 | ||
| 1663 | p = Instance.new("Sound")
| |
| 1664 | p.Parent = game.Workspace | |
| 1665 | p.Name = "BGMusic" | |
| 1666 | p.Pitch = 1 | |
| 1667 | p.Looped = true | |
| 1668 | p.SoundId = "http://www.roblox.com/asset?id=2303479" | |
| 1669 | p.Volume = 1 | |
| 1670 | p:play() | |
| 1671 | ||
| 1672 | d = ligghtingg:GetChildren() | |
| 1673 | for i = 1 , #d do | |
| 1674 | if d[i].Name == "CharacterButton" then | |
| 1675 | if d[i].Text == "[ "..Sound.." ]" then | |
| 1676 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1677 | end | |
| 1678 | end | |
| 1679 | end | |
| 1680 | s = ligghtingg:GetChildren() | |
| 1681 | for i = 1 , #s do | |
| 1682 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
| 1683 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1684 | end | |
| 1685 | end | |
| 1686 | ||
| 1687 | ||
| 1688 | ||
| 1689 | ||
| 1690 | end | |
| 1691 | characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy) | |
| 1692 | ||
| 1693 | ||
| 1694 | ||
| 1695 | ||
| 1696 | characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
| |
| 1697 | characterhhhhhhhhhhealthh97.Parent = ligghtingg | |
| 1698 | characterhhhhhhhhhhealthh97.Name = "CharacterButton" | |
| 1699 | characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5 | |
| 1700 | characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0) | |
| 1701 | characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1702 | characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]" | |
| 1703 | characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
| 1704 | ||
| 1705 | function hhhhhhhhhlickyy() | |
| 1706 | Sound = "Japanese Music" | |
| 1707 | ||
| 1708 | stuff = game.Workspace:GetChildren() | |
| 1709 | for i = 1 , #stuff do | |
| 1710 | if stuff[i].className == "Sound" then | |
| 1711 | stuff[i]:stop() | |
| 1712 | stuff[i]:Remove() | |
| 1713 | end | |
| 1714 | end | |
| 1715 | ||
| 1716 | p = Instance.new("Sound")
| |
| 1717 | p.Parent = game.Workspace | |
| 1718 | p.Name = "BGMusic" | |
| 1719 | p.Pitch = 1 | |
| 1720 | p.Looped = true | |
| 1721 | p.SoundId = "http://www.roblox.com/asset?id=5985787" | |
| 1722 | p.Volume = 1 | |
| 1723 | p:play() | |
| 1724 | ||
| 1725 | d = ligghtingg:GetChildren() | |
| 1726 | for i = 1 , #d do | |
| 1727 | if d[i].Name == "CharacterButton" then | |
| 1728 | if d[i].Text == "[ "..Sound.." ]" then | |
| 1729 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1730 | end | |
| 1731 | end | |
| 1732 | end | |
| 1733 | s = ligghtingg:GetChildren() | |
| 1734 | for i = 1 , #s do | |
| 1735 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
| 1736 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1737 | end | |
| 1738 | end | |
| 1739 | ||
| 1740 | ||
| 1741 | ||
| 1742 | ||
| 1743 | end | |
| 1744 | characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy) | |
| 1745 | ||
| 1746 | ||
| 1747 | ||
| 1748 | ||
| 1749 | ||
| 1750 | ||
| 1751 | ||
| 1752 | chaaracterhealthh97 = Instance.new("TextLabel")
| |
| 1753 | chaaracterhealthh97.Parent = lightingg | |
| 1754 | chaaracterhealthh97.Name = "CharacterButton" | |
| 1755 | chaaracterhealthh97.BackgroundTransparency = 0.5 | |
| 1756 | chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0) | |
| 1757 | chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0) | |
| 1758 | chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]" | |
| 1759 | chaaracterhealthh97.BackgroundColor = BrickColor.new(1) | |
| 1760 | ||
| 1761 | ||
| 1762 | ||
| 1763 | ||
| 1764 | ||
| 1765 | ||
| 1766 | ||
| 1767 | ||
| 1768 | ||
| 1769 | ||
| 1770 | characterhealthh96 = Instance.new("TextButton")
| |
| 1771 | characterhealthh96.Parent = commands | |
| 1772 | characterhealthh96.Name = "CharacterButton" | |
| 1773 | characterhealthh96.BackgroundTransparency = 0.5 | |
| 1774 | characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0) | |
| 1775 | characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0) | |
| 1776 | characterhealthh96.Text = "[ Eyeball Modes ]" | |
| 1777 | characterhealthh96.BackgroundColor = BrickColor.new(1) | |
| 1778 | ||
| 1779 | lightingg = Instance.new("TextButton")
| |
| 1780 | lightingg.Parent = commands | |
| 1781 | lightingg.Name = "CharacterButton" | |
| 1782 | lightingg.Position = UDim2.new(11, 0, 0, 0) | |
| 1783 | lightingg.Size = UDim2.new(10, 0, 0.1, 0) | |
| 1784 | lightingg.BackgroundTransparency = 1 | |
| 1785 | lightingg.BackgroundColor = BrickColor.new(1) | |
| 1786 | lightingg.Visible = false | |
| 1787 | lightingg.Text = "" | |
| 1788 | ||
| 1789 | openeddd3 = true | |
| 1790 | function cclickk() | |
| 1791 | if openeddd3 == true then | |
| 1792 | lightingg.Visible = false | |
| 1793 | openeddd3 = false | |
| 1794 | else | |
| 1795 | lightingg.Visible = true | |
| 1796 | openeddd3 = true | |
| 1797 | end | |
| 1798 | end | |
| 1799 | characterhealthh96.MouseButton1Click:connect(cclickk) | |
| 1800 | ||
| 1801 | ||
| 1802 | ||
| 1803 | ||
| 1804 | ||
| 1805 | ||
| 1806 | chaaracterhealthh97 = Instance.new("TextLabel")
| |
| 1807 | chaaracterhealthh97.Parent = lightingg | |
| 1808 | chaaracterhealthh97.Name = "CharacterButton" | |
| 1809 | chaaracterhealthh97.BackgroundTransparency = 0.5 | |
| 1810 | chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0) | |
| 1811 | chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0) | |
| 1812 | chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]" | |
| 1813 | chaaracterhealthh97.BackgroundColor = BrickColor.new(1) | |
| 1814 | ||
| 1815 | ||
| 1816 | ||
| 1817 | ||
| 1818 | ||
| 1819 | ||
| 1820 | ||
| 1821 | ||
| 1822 | ||
| 1823 | ||
| 1824 | ||
| 1825 | ||
| 1826 | characterhealthh97 = Instance.new("TextButton")
| |
| 1827 | characterhealthh97.Parent = lightingg | |
| 1828 | characterhealthh97.Name = "CharacterButton" | |
| 1829 | characterhealthh97.BackgroundTransparency = 0.5 | |
| 1830 | characterhealthh97.Position = UDim2.new(0, 0, 2, 0) | |
| 1831 | characterhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1832 | characterhealthh97.Text = "[ None ]" | |
| 1833 | characterhealthh97.BackgroundColor = BrickColor.new(1) | |
| 1834 | ||
| 1835 | function cclickyy() | |
| 1836 | mode = "None" | |
| 1837 | ||
| 1838 | ||
| 1839 | ||
| 1840 | d = lightingg:GetChildren() | |
| 1841 | for i = 1 , #d do | |
| 1842 | if d[i].Name == "CharacterButton" then | |
| 1843 | if d[i].Text == "[ "..mode.." ]" then | |
| 1844 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1845 | end | |
| 1846 | end | |
| 1847 | end | |
| 1848 | s = lightingg:GetChildren() | |
| 1849 | for i = 1 , #s do | |
| 1850 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 1851 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1852 | end | |
| 1853 | end | |
| 1854 | ||
| 1855 | ||
| 1856 | ||
| 1857 | ||
| 1858 | end | |
| 1859 | characterhealthh97.MouseButton1Click:connect(cclickyy) | |
| 1860 | ||
| 1861 | ||
| 1862 | characterhealthhh97 = Instance.new("TextButton")
| |
| 1863 | characterhealthhh97.Parent = lightingg | |
| 1864 | characterhealthhh97.Name = "CharacterButton" | |
| 1865 | characterhealthhh97.BackgroundTransparency = 0.5 | |
| 1866 | characterhealthhh97.Position = UDim2.new(0, 0, 3, 0) | |
| 1867 | characterhealthhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1868 | characterhealthhh97.Text = "[ Heal ]" | |
| 1869 | characterhealthhh97.BackgroundColor = BrickColor.new(1) | |
| 1870 | ||
| 1871 | function ccclickyy() | |
| 1872 | mode = "Heal" | |
| 1873 | d = lightingg:GetChildren() | |
| 1874 | for i = 1 , #d do | |
| 1875 | if d[i].Name == "CharacterButton" then | |
| 1876 | if d[i].Text == "[ "..mode.." ]" then | |
| 1877 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1878 | end | |
| 1879 | end | |
| 1880 | end | |
| 1881 | s = lightingg:GetChildren() | |
| 1882 | for i = 1 , #s do | |
| 1883 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 1884 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1885 | end | |
| 1886 | end | |
| 1887 | end | |
| 1888 | characterhealthhh97.MouseButton1Click:connect(ccclickyy) | |
| 1889 | ||
| 1890 | characterhealthhhh97 = Instance.new("TextButton")
| |
| 1891 | characterhealthhhh97.Parent = lightingg | |
| 1892 | characterhealthhhh97.Name = "CharacterButton" | |
| 1893 | characterhealthhhh97.BackgroundTransparency = 0.5 | |
| 1894 | characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0) | |
| 1895 | characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1896 | characterhealthhhh97.Text = "[ Damage ]" | |
| 1897 | characterhealthhhh97.BackgroundColor = BrickColor.new(1) | |
| 1898 | ||
| 1899 | function cccclickyy() | |
| 1900 | mode = "Damage" | |
| 1901 | d = lightingg:GetChildren() | |
| 1902 | for i = 1 , #d do | |
| 1903 | if d[i].Name == "CharacterButton" then | |
| 1904 | if d[i].Text == "[ "..mode.." ]" then | |
| 1905 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1906 | end | |
| 1907 | end | |
| 1908 | end | |
| 1909 | s = lightingg:GetChildren() | |
| 1910 | for i = 1 , #s do | |
| 1911 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 1912 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1913 | end | |
| 1914 | end | |
| 1915 | end | |
| 1916 | characterhealthhhh97.MouseButton1Click:connect(cccclickyy) | |
| 1917 | ||
| 1918 | characterhealthhhhh97 = Instance.new("TextButton")
| |
| 1919 | characterhealthhhhh97.Parent = lightingg | |
| 1920 | characterhealthhhhh97.Name = "CharacterButton" | |
| 1921 | characterhealthhhhh97.BackgroundTransparency = 0.5 | |
| 1922 | characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0) | |
| 1923 | characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1924 | characterhealthhhhh97.Text = "[ Freeze ]" | |
| 1925 | characterhealthhhhh97.BackgroundColor = BrickColor.new(1) | |
| 1926 | ||
| 1927 | function ccccclickyy() | |
| 1928 | mode = "Freeze" | |
| 1929 | d = lightingg:GetChildren() | |
| 1930 | for i = 1 , #d do | |
| 1931 | if d[i].Name == "CharacterButton" then | |
| 1932 | if d[i].Text == "[ "..mode.." ]" then | |
| 1933 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1934 | end | |
| 1935 | end | |
| 1936 | end | |
| 1937 | s = lightingg:GetChildren() | |
| 1938 | for i = 1 , #s do | |
| 1939 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 1940 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1941 | end | |
| 1942 | end | |
| 1943 | end | |
| 1944 | characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy) | |
| 1945 | ||
| 1946 | ||
| 1947 | characterhealthhhhhh97 = Instance.new("TextButton")
| |
| 1948 | characterhealthhhhhh97.Parent = lightingg | |
| 1949 | characterhealthhhhhh97.Name = "CharacterButton" | |
| 1950 | characterhealthhhhhh97.BackgroundTransparency = 0.5 | |
| 1951 | characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0) | |
| 1952 | characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1953 | characterhealthhhhhh97.Text = "[ Thaw ]" | |
| 1954 | characterhealthhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 1955 | ||
| 1956 | function cccccclickyy() | |
| 1957 | mode = "Thaw" | |
| 1958 | d = lightingg:GetChildren() | |
| 1959 | for i = 1 , #d do | |
| 1960 | if d[i].Name == "CharacterButton" then | |
| 1961 | if d[i].Text == "[ "..mode.." ]" then | |
| 1962 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1963 | end | |
| 1964 | end | |
| 1965 | end | |
| 1966 | s = lightingg:GetChildren() | |
| 1967 | for i = 1 , #s do | |
| 1968 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 1969 | s[i].BackgroundColor = BrickColor.new(1) | |
| 1970 | end | |
| 1971 | end | |
| 1972 | end | |
| 1973 | characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy) | |
| 1974 | ||
| 1975 | ||
| 1976 | ||
| 1977 | characterhealthhhhhhh97 = Instance.new("TextButton")
| |
| 1978 | characterhealthhhhhhh97.Parent = lightingg | |
| 1979 | characterhealthhhhhhh97.Name = "CharacterButton" | |
| 1980 | characterhealthhhhhhh97.BackgroundTransparency = 0.5 | |
| 1981 | characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0) | |
| 1982 | characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 1983 | characterhealthhhhhhh97.Text = "[ Delete ]" | |
| 1984 | characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 1985 | ||
| 1986 | function ccccccclickyy() | |
| 1987 | mode = "Delete" | |
| 1988 | d = lightingg:GetChildren() | |
| 1989 | for i = 1 , #d do | |
| 1990 | if d[i].Name == "CharacterButton" then | |
| 1991 | if d[i].Text == "[ "..mode.." ]" then | |
| 1992 | d[i].BackgroundColor = BrickColor.new(24) | |
| 1993 | end | |
| 1994 | end | |
| 1995 | end | |
| 1996 | s = lightingg:GetChildren() | |
| 1997 | for i = 1 , #s do | |
| 1998 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 1999 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2000 | end | |
| 2001 | end | |
| 2002 | end | |
| 2003 | characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy) | |
| 2004 | ||
| 2005 | ||
| 2006 | ||
| 2007 | ||
| 2008 | characterhealthhhhhhhh97 = Instance.new("TextButton")
| |
| 2009 | characterhealthhhhhhhh97.Parent = lightingg | |
| 2010 | characterhealthhhhhhhh97.Name = "CharacterButton" | |
| 2011 | characterhealthhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2012 | characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0) | |
| 2013 | characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2014 | characterhealthhhhhhhh97.Text = "[ Kick ]" | |
| 2015 | characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2016 | ||
| 2017 | function cccccccclickyy() | |
| 2018 | mode = "Kick" | |
| 2019 | d = lightingg:GetChildren() | |
| 2020 | for i = 1 , #d do | |
| 2021 | if d[i].Name == "CharacterButton" then | |
| 2022 | if d[i].Text == "[ "..mode.." ]" then | |
| 2023 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2024 | end | |
| 2025 | end | |
| 2026 | end | |
| 2027 | s = lightingg:GetChildren() | |
| 2028 | for i = 1 , #s do | |
| 2029 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2030 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2031 | end | |
| 2032 | end | |
| 2033 | end | |
| 2034 | characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy) | |
| 2035 | ||
| 2036 | ||
| 2037 | ||
| 2038 | ||
| 2039 | characterhealthhhhhhhhh97 = Instance.new("TextButton")
| |
| 2040 | characterhealthhhhhhhhh97.Parent = lightingg | |
| 2041 | characterhealthhhhhhhhh97.Name = "CharacterButton" | |
| 2042 | characterhealthhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2043 | characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0) | |
| 2044 | characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2045 | characterhealthhhhhhhhh97.Text = "[ Explosion ]" | |
| 2046 | characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2047 | ||
| 2048 | function ccccccccclickyy() | |
| 2049 | mode = "Explosion" | |
| 2050 | d = lightingg:GetChildren() | |
| 2051 | for i = 1 , #d do | |
| 2052 | if d[i].Name == "CharacterButton" then | |
| 2053 | if d[i].Text == "[ "..mode.." ]" then | |
| 2054 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2055 | end | |
| 2056 | end | |
| 2057 | end | |
| 2058 | s = lightingg:GetChildren() | |
| 2059 | for i = 1 , #s do | |
| 2060 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2061 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2062 | end | |
| 2063 | end | |
| 2064 | end | |
| 2065 | characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy) | |
| 2066 | ||
| 2067 | ||
| 2068 | ||
| 2069 | characterhealthhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2070 | characterhealthhhhhhhhhh97.Parent = lightingg | |
| 2071 | characterhealthhhhhhhhhh97.Name = "CharacterButton" | |
| 2072 | characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2073 | characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0) | |
| 2074 | characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2075 | characterhealthhhhhhhhhh97.Text = "[ Spy ]" | |
| 2076 | characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2077 | ||
| 2078 | function cccccccccclickyy() | |
| 2079 | mode = "Spy" | |
| 2080 | d = lightingg:GetChildren() | |
| 2081 | for i = 1 , #d do | |
| 2082 | if d[i].Name == "CharacterButton" then | |
| 2083 | if d[i].Text == "[ "..mode.." ]" then | |
| 2084 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2085 | end | |
| 2086 | end | |
| 2087 | end | |
| 2088 | s = lightingg:GetChildren() | |
| 2089 | for i = 1 , #s do | |
| 2090 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2091 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2092 | end | |
| 2093 | end | |
| 2094 | end | |
| 2095 | characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy) | |
| 2096 | ||
| 2097 | ||
| 2098 | characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2099 | characterhealthhhhhhhhhhh97.Parent = lightingg | |
| 2100 | characterhealthhhhhhhhhhh97.Name = "CharacterButton" | |
| 2101 | characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2102 | characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0) | |
| 2103 | characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2104 | characterhealthhhhhhhhhhh97.Text = "[ Break ]" | |
| 2105 | characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2106 | ||
| 2107 | function ccccccccccclickyy() | |
| 2108 | mode = "Break" | |
| 2109 | d = lightingg:GetChildren() | |
| 2110 | for i = 1 , #d do | |
| 2111 | if d[i].Name == "CharacterButton" then | |
| 2112 | if d[i].Text == "[ "..mode.." ]" then | |
| 2113 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2114 | end | |
| 2115 | end | |
| 2116 | end | |
| 2117 | s = lightingg:GetChildren() | |
| 2118 | for i = 1 , #s do | |
| 2119 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2120 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2121 | end | |
| 2122 | end | |
| 2123 | end | |
| 2124 | characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy) | |
| 2125 | ||
| 2126 | ||
| 2127 | ||
| 2128 | ||
| 2129 | characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2130 | characterhealthhhhhhhhhhhh97.Parent = lightingg | |
| 2131 | characterhealthhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2132 | characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2133 | characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0) | |
| 2134 | characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2135 | characterhealthhhhhhhhhhhh97.Text = "[ Fly ]" | |
| 2136 | characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2137 | ||
| 2138 | function cccccccccccclickyy() | |
| 2139 | mode = "Fly" | |
| 2140 | d = lightingg:GetChildren() | |
| 2141 | for i = 1 , #d do | |
| 2142 | if d[i].Name == "CharacterButton" then | |
| 2143 | if d[i].Text == "[ "..mode.." ]" then | |
| 2144 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2145 | end | |
| 2146 | end | |
| 2147 | end | |
| 2148 | s = lightingg:GetChildren() | |
| 2149 | for i = 1 , #s do | |
| 2150 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2151 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2152 | end | |
| 2153 | end | |
| 2154 | end | |
| 2155 | characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy) | |
| 2156 | ||
| 2157 | ||
| 2158 | characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2159 | characterhealthhhhhhhhhhhhh97.Parent = lightingg | |
| 2160 | characterhealthhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2161 | characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2162 | characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0) | |
| 2163 | characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2164 | characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]" | |
| 2165 | characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2166 | ||
| 2167 | function ccccccccccccclickyy() | |
| 2168 | mode = "Trip" | |
| 2169 | d = lightingg:GetChildren() | |
| 2170 | for i = 1 , #d do | |
| 2171 | if d[i].Name == "CharacterButton" then | |
| 2172 | if d[i].Text == "[ "..mode.." ]" then | |
| 2173 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2174 | end | |
| 2175 | end | |
| 2176 | end | |
| 2177 | s = lightingg:GetChildren() | |
| 2178 | for i = 1 , #s do | |
| 2179 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2180 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2181 | end | |
| 2182 | end | |
| 2183 | end | |
| 2184 | characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy) | |
| 2185 | ||
| 2186 | ||
| 2187 | ||
| 2188 | ||
| 2189 | ||
| 2190 | characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2191 | characterhealthhhhhhhhhhhhhh97.Parent = lightingg | |
| 2192 | characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2193 | characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2194 | characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0) | |
| 2195 | characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2196 | characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]" | |
| 2197 | characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2198 | ||
| 2199 | function cccccccccccccclickyy() | |
| 2200 | mode = "Fling" | |
| 2201 | d = lightingg:GetChildren() | |
| 2202 | for i = 1 , #d do | |
| 2203 | if d[i].Name == "CharacterButton" then | |
| 2204 | if d[i].Text == "[ "..mode.." ]" then | |
| 2205 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2206 | end | |
| 2207 | end | |
| 2208 | end | |
| 2209 | s = lightingg:GetChildren() | |
| 2210 | for i = 1 , #s do | |
| 2211 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2212 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2213 | end | |
| 2214 | end | |
| 2215 | end | |
| 2216 | characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy) | |
| 2217 | ||
| 2218 | ||
| 2219 | ||
| 2220 | characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2221 | characterhealthhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2222 | characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2223 | characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2224 | characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0) | |
| 2225 | characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2226 | characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]" | |
| 2227 | characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2228 | ||
| 2229 | function ccccccccccccccclickyy() | |
| 2230 | mode = "ForceField" | |
| 2231 | d = lightingg:GetChildren() | |
| 2232 | for i = 1 , #d do | |
| 2233 | if d[i].Name == "CharacterButton" then | |
| 2234 | if d[i].Text == "[ "..mode.." ]" then | |
| 2235 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2236 | end | |
| 2237 | end | |
| 2238 | end | |
| 2239 | s = lightingg:GetChildren() | |
| 2240 | for i = 1 , #s do | |
| 2241 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2242 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2243 | end | |
| 2244 | end | |
| 2245 | end | |
| 2246 | characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy) | |
| 2247 | ||
| 2248 | ||
| 2249 | ||
| 2250 | ||
| 2251 | characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2252 | characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2253 | characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2254 | characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2255 | characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0) | |
| 2256 | characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2257 | characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]" | |
| 2258 | characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2259 | ||
| 2260 | function cccccccccccccccclickyy() | |
| 2261 | mode = "UnForceField" | |
| 2262 | d = lightingg:GetChildren() | |
| 2263 | for i = 1 , #d do | |
| 2264 | if d[i].Name == "CharacterButton" then | |
| 2265 | if d[i].Text == "[ "..mode.." ]" then | |
| 2266 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2267 | end | |
| 2268 | end | |
| 2269 | end | |
| 2270 | s = lightingg:GetChildren() | |
| 2271 | for i = 1 , #s do | |
| 2272 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2273 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2274 | end | |
| 2275 | end | |
| 2276 | end | |
| 2277 | characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy) | |
| 2278 | ||
| 2279 | ||
| 2280 | ||
| 2281 | ||
| 2282 | characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2283 | characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2284 | characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2285 | characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2286 | characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0) | |
| 2287 | characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2288 | characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]" | |
| 2289 | characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2290 | ||
| 2291 | function ccccccccccccccccclickyy() | |
| 2292 | mode = "NilGrav" | |
| 2293 | d = lightingg:GetChildren() | |
| 2294 | for i = 1 , #d do | |
| 2295 | if d[i].Name == "CharacterButton" then | |
| 2296 | if d[i].Text == "[ "..mode.." ]" then | |
| 2297 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2298 | end | |
| 2299 | end | |
| 2300 | end | |
| 2301 | s = lightingg:GetChildren() | |
| 2302 | for i = 1 , #s do | |
| 2303 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2304 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2305 | end | |
| 2306 | end | |
| 2307 | end | |
| 2308 | characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy) | |
| 2309 | ||
| 2310 | ||
| 2311 | ||
| 2312 | characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2313 | characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2314 | characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2315 | characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2316 | characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0) | |
| 2317 | characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2318 | characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]" | |
| 2319 | characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2320 | ||
| 2321 | function cccccccccccccccccclickyy() | |
| 2322 | mode = "UnNilGrav" | |
| 2323 | d = lightingg:GetChildren() | |
| 2324 | for i = 1 , #d do | |
| 2325 | if d[i].Name == "CharacterButton" then | |
| 2326 | if d[i].Text == "[ "..mode.." ]" then | |
| 2327 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2328 | end | |
| 2329 | end | |
| 2330 | end | |
| 2331 | s = lightingg:GetChildren() | |
| 2332 | for i = 1 , #s do | |
| 2333 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2334 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2335 | end | |
| 2336 | end | |
| 2337 | end | |
| 2338 | characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy) | |
| 2339 | ||
| 2340 | ||
| 2341 | ||
| 2342 | ||
| 2343 | ||
| 2344 | ||
| 2345 | characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2346 | characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2347 | characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2348 | characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2349 | characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0) | |
| 2350 | characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2351 | characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]" | |
| 2352 | characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2353 | ||
| 2354 | function ccccccccccccccccccclickyy() | |
| 2355 | mode = "Invisible" | |
| 2356 | d = lightingg:GetChildren() | |
| 2357 | for i = 1 , #d do | |
| 2358 | if d[i].Name == "CharacterButton" then | |
| 2359 | if d[i].Text == "[ "..mode.." ]" then | |
| 2360 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2361 | end | |
| 2362 | end | |
| 2363 | end | |
| 2364 | s = lightingg:GetChildren() | |
| 2365 | for i = 1 , #s do | |
| 2366 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2367 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2368 | end | |
| 2369 | end | |
| 2370 | end | |
| 2371 | characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy) | |
| 2372 | ||
| 2373 | ||
| 2374 | ||
| 2375 | ||
| 2376 | ||
| 2377 | characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2378 | characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2379 | characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2380 | characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2381 | characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0) | |
| 2382 | characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2383 | characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]" | |
| 2384 | characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2385 | ||
| 2386 | function cccccccccccccccccccclickyy() | |
| 2387 | mode = "Visible" | |
| 2388 | d = lightingg:GetChildren() | |
| 2389 | for i = 1 , #d do | |
| 2390 | if d[i].Name == "CharacterButton" then | |
| 2391 | if d[i].Text == "[ "..mode.." ]" then | |
| 2392 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2393 | end | |
| 2394 | end | |
| 2395 | end | |
| 2396 | s = lightingg:GetChildren() | |
| 2397 | for i = 1 , #s do | |
| 2398 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2399 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2400 | end | |
| 2401 | end | |
| 2402 | end | |
| 2403 | characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy) | |
| 2404 | ||
| 2405 | ||
| 2406 | characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2407 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2408 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2409 | characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2410 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0) | |
| 2411 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2412 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]" | |
| 2413 | characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2414 | ||
| 2415 | function ccccccccccccccccccccclickyy() | |
| 2416 | mode = "Shield" | |
| 2417 | d = lightingg:GetChildren() | |
| 2418 | for i = 1 , #d do | |
| 2419 | if d[i].Name == "CharacterButton" then | |
| 2420 | if d[i].Text == "[ "..mode.." ]" then | |
| 2421 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2422 | end | |
| 2423 | end | |
| 2424 | end | |
| 2425 | s = lightingg:GetChildren() | |
| 2426 | for i = 1 , #s do | |
| 2427 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2428 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2429 | end | |
| 2430 | end | |
| 2431 | end | |
| 2432 | characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy) | |
| 2433 | ||
| 2434 | ||
| 2435 | ||
| 2436 | ||
| 2437 | ||
| 2438 | characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2439 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2440 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2441 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2442 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0) | |
| 2443 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2444 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]" | |
| 2445 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2446 | ||
| 2447 | function cccccccccccccccccccccclickyy() | |
| 2448 | mode = "Absorb" | |
| 2449 | d = lightingg:GetChildren() | |
| 2450 | for i = 1 , #d do | |
| 2451 | if d[i].Name == "CharacterButton" then | |
| 2452 | if d[i].Text == "[ "..mode.." ]" then | |
| 2453 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2454 | end | |
| 2455 | end | |
| 2456 | end | |
| 2457 | s = lightingg:GetChildren() | |
| 2458 | for i = 1 , #s do | |
| 2459 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2460 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2461 | end | |
| 2462 | end | |
| 2463 | end | |
| 2464 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy) | |
| 2465 | ||
| 2466 | ||
| 2467 | ||
| 2468 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2469 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2470 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2471 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2472 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0) | |
| 2473 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2474 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]" | |
| 2475 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2476 | ||
| 2477 | function ccccccccccccccccccccccclickyy() | |
| 2478 | mode = "BaleFire" | |
| 2479 | d = lightingg:GetChildren() | |
| 2480 | for i = 1 , #d do | |
| 2481 | if d[i].Name == "CharacterButton" then | |
| 2482 | if d[i].Text == "[ "..mode.." ]" then | |
| 2483 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2484 | end | |
| 2485 | end | |
| 2486 | end | |
| 2487 | s = lightingg:GetChildren() | |
| 2488 | for i = 1 , #s do | |
| 2489 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2490 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2491 | end | |
| 2492 | end | |
| 2493 | end | |
| 2494 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy) | |
| 2495 | ||
| 2496 | ||
| 2497 | ||
| 2498 | ||
| 2499 | ||
| 2500 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2501 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2502 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2503 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2504 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0) | |
| 2505 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2506 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]" | |
| 2507 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2508 | ||
| 2509 | function cccccccccccccccccccccccclickyy() | |
| 2510 | mode = "Machine Gun" | |
| 2511 | d = lightingg:GetChildren() | |
| 2512 | for i = 1 , #d do | |
| 2513 | if d[i].Name == "CharacterButton" then | |
| 2514 | if d[i].Text == "[ "..mode.." ]" then | |
| 2515 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2516 | end | |
| 2517 | end | |
| 2518 | end | |
| 2519 | s = lightingg:GetChildren() | |
| 2520 | for i = 1 , #s do | |
| 2521 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2522 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2523 | end | |
| 2524 | end | |
| 2525 | end | |
| 2526 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy) | |
| 2527 | ||
| 2528 | ||
| 2529 | ||
| 2530 | ||
| 2531 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2532 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2533 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2534 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2535 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0) | |
| 2536 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2537 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]" | |
| 2538 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2539 | ||
| 2540 | function ccccccccccccccccccccccccclickyy() | |
| 2541 | mode = "Capture" | |
| 2542 | d = lightingg:GetChildren() | |
| 2543 | for i = 1 , #d do | |
| 2544 | if d[i].Name == "CharacterButton" then | |
| 2545 | if d[i].Text == "[ "..mode.." ]" then | |
| 2546 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2547 | end | |
| 2548 | end | |
| 2549 | end | |
| 2550 | s = lightingg:GetChildren() | |
| 2551 | for i = 1 , #s do | |
| 2552 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2553 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2554 | end | |
| 2555 | end | |
| 2556 | end | |
| 2557 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy) | |
| 2558 | ||
| 2559 | ||
| 2560 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2561 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2562 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2563 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2564 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0) | |
| 2565 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2566 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]" | |
| 2567 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2568 | ||
| 2569 | function cccccccccccccccccccccccccclickyy() | |
| 2570 | mode = "Slaughter" | |
| 2571 | d = lightingg:GetChildren() | |
| 2572 | for i = 1 , #d do | |
| 2573 | if d[i].Name == "CharacterButton" then | |
| 2574 | if d[i].Text == "[ "..mode.." ]" then | |
| 2575 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2576 | end | |
| 2577 | end | |
| 2578 | end | |
| 2579 | s = lightingg:GetChildren() | |
| 2580 | for i = 1 , #s do | |
| 2581 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2582 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2583 | end | |
| 2584 | end | |
| 2585 | end | |
| 2586 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy) | |
| 2587 | ||
| 2588 | ||
| 2589 | ||
| 2590 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2591 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2592 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2593 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2594 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0) | |
| 2595 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2596 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]" | |
| 2597 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2598 | ||
| 2599 | function ccccccccccccccccccccccccccclickyy() | |
| 2600 | mode = "Draw" | |
| 2601 | d = lightingg:GetChildren() | |
| 2602 | for i = 1 , #d do | |
| 2603 | if d[i].Name == "CharacterButton" then | |
| 2604 | if d[i].Text == "[ "..mode.." ]" then | |
| 2605 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2606 | end | |
| 2607 | end | |
| 2608 | end | |
| 2609 | s = lightingg:GetChildren() | |
| 2610 | for i = 1 , #s do | |
| 2611 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2612 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2613 | end | |
| 2614 | end | |
| 2615 | end | |
| 2616 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy) | |
| 2617 | ||
| 2618 | ||
| 2619 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2620 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2621 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2622 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2623 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0) | |
| 2624 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2625 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]" | |
| 2626 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2627 | ||
| 2628 | function cccccccccccccccccccccccccccclickyy() | |
| 2629 | mode = "Faint" | |
| 2630 | d = lightingg:GetChildren() | |
| 2631 | for i = 1 , #d do | |
| 2632 | if d[i].Name == "CharacterButton" then | |
| 2633 | if d[i].Text == "[ "..mode.." ]" then | |
| 2634 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2635 | end | |
| 2636 | end | |
| 2637 | end | |
| 2638 | s = lightingg:GetChildren() | |
| 2639 | for i = 1 , #s do | |
| 2640 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2641 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2642 | end | |
| 2643 | end | |
| 2644 | end | |
| 2645 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy) | |
| 2646 | ||
| 2647 | ||
| 2648 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2649 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2650 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2651 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2652 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0) | |
| 2653 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2654 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]" | |
| 2655 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2656 | ||
| 2657 | function ccccccccccccccccccccccccccccclickyy() | |
| 2658 | mode = "Random Colors" | |
| 2659 | d = lightingg:GetChildren() | |
| 2660 | for i = 1 , #d do | |
| 2661 | if d[i].Name == "CharacterButton" then | |
| 2662 | if d[i].Text == "[ "..mode.." ]" then | |
| 2663 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2664 | end | |
| 2665 | end | |
| 2666 | end | |
| 2667 | s = lightingg:GetChildren() | |
| 2668 | for i = 1 , #s do | |
| 2669 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2670 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2671 | end | |
| 2672 | end | |
| 2673 | end | |
| 2674 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy) | |
| 2675 | ||
| 2676 | ||
| 2677 | ||
| 2678 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2679 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2680 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2681 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2682 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0) | |
| 2683 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2684 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]" | |
| 2685 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2686 | ||
| 2687 | function cccccccccccccccccccccccccccccclickyy() | |
| 2688 | mode = "Drag" | |
| 2689 | d = lightingg:GetChildren() | |
| 2690 | for i = 1 , #d do | |
| 2691 | if d[i].Name == "CharacterButton" then | |
| 2692 | if d[i].Text == "[ "..mode.." ]" then | |
| 2693 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2694 | end | |
| 2695 | end | |
| 2696 | end | |
| 2697 | s = lightingg:GetChildren() | |
| 2698 | for i = 1 , #s do | |
| 2699 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2700 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2701 | end | |
| 2702 | end | |
| 2703 | end | |
| 2704 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy) | |
| 2705 | ||
| 2706 | ||
| 2707 | ||
| 2708 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2709 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2710 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2711 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2712 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0) | |
| 2713 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2714 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]" | |
| 2715 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2716 | ||
| 2717 | function ccccccccccccccccccccccccccccccclickyy() | |
| 2718 | mode = "Naked Beam" | |
| 2719 | d = lightingg:GetChildren() | |
| 2720 | for i = 1 , #d do | |
| 2721 | if d[i].Name == "CharacterButton" then | |
| 2722 | if d[i].Text == "[ "..mode.." ]" then | |
| 2723 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2724 | end | |
| 2725 | end | |
| 2726 | end | |
| 2727 | s = lightingg:GetChildren() | |
| 2728 | for i = 1 , #s do | |
| 2729 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2730 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2731 | end | |
| 2732 | end | |
| 2733 | end | |
| 2734 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy) | |
| 2735 | ||
| 2736 | ||
| 2737 | ||
| 2738 | ||
| 2739 | ||
| 2740 | ||
| 2741 | ||
| 2742 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2743 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2744 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2745 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2746 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0) | |
| 2747 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2748 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]" | |
| 2749 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2750 | ||
| 2751 | function cccccccccccccccccccccccccccccccclickyy() | |
| 2752 | mode = "Shrink" | |
| 2753 | d = lightingg:GetChildren() | |
| 2754 | for i = 1 , #d do | |
| 2755 | if d[i].Name == "CharacterButton" then | |
| 2756 | if d[i].Text == "[ "..mode.." ]" then | |
| 2757 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2758 | end | |
| 2759 | end | |
| 2760 | end | |
| 2761 | s = lightingg:GetChildren() | |
| 2762 | for i = 1 , #s do | |
| 2763 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2764 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2765 | end | |
| 2766 | end | |
| 2767 | end | |
| 2768 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy) | |
| 2769 | ||
| 2770 | ||
| 2771 | ||
| 2772 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2773 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2774 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2775 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2776 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0) | |
| 2777 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2778 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]" | |
| 2779 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2780 | ||
| 2781 | function ccccccccccccccccccccccccccccccccclickyy() | |
| 2782 | mode = "Grow" | |
| 2783 | d = lightingg:GetChildren() | |
| 2784 | for i = 1 , #d do | |
| 2785 | if d[i].Name == "CharacterButton" then | |
| 2786 | if d[i].Text == "[ "..mode.." ]" then | |
| 2787 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2788 | end | |
| 2789 | end | |
| 2790 | end | |
| 2791 | s = lightingg:GetChildren() | |
| 2792 | for i = 1 , #s do | |
| 2793 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2794 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2795 | end | |
| 2796 | end | |
| 2797 | end | |
| 2798 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy) | |
| 2799 | ||
| 2800 | ||
| 2801 | ||
| 2802 | ||
| 2803 | ||
| 2804 | ||
| 2805 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2806 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2807 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2808 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2809 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0) | |
| 2810 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2811 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]" | |
| 2812 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2813 | ||
| 2814 | function cccccccccccccccccccccccccccccccccclickyy() | |
| 2815 | mode = "Confuse" | |
| 2816 | d = lightingg:GetChildren() | |
| 2817 | for i = 1 , #d do | |
| 2818 | if d[i].Name == "CharacterButton" then | |
| 2819 | if d[i].Text == "[ "..mode.." ]" then | |
| 2820 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2821 | end | |
| 2822 | end | |
| 2823 | end | |
| 2824 | s = lightingg:GetChildren() | |
| 2825 | for i = 1 , #s do | |
| 2826 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2827 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2828 | end | |
| 2829 | end | |
| 2830 | end | |
| 2831 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy) | |
| 2832 | ||
| 2833 | ||
| 2834 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2835 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2836 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2837 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2838 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0) | |
| 2839 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2840 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]" | |
| 2841 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2842 | ||
| 2843 | function ccccccccccccccccccccccccccccccccccclickyy() | |
| 2844 | mode = "Disarm" | |
| 2845 | d = lightingg:GetChildren() | |
| 2846 | for i = 1 , #d do | |
| 2847 | if d[i].Name == "CharacterButton" then | |
| 2848 | if d[i].Text == "[ "..mode.." ]" then | |
| 2849 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2850 | end | |
| 2851 | end | |
| 2852 | end | |
| 2853 | s = lightingg:GetChildren() | |
| 2854 | for i = 1 , #s do | |
| 2855 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2856 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2857 | end | |
| 2858 | end | |
| 2859 | end | |
| 2860 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy) | |
| 2861 | ||
| 2862 | ||
| 2863 | ||
| 2864 | ||
| 2865 | ||
| 2866 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
| |
| 2867 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
| 2868 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
| 2869 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
| 2870 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0) | |
| 2871 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
| 2872 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]" | |
| 2873 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
| 2874 | ||
| 2875 | function cccccccccccccccccccccccccccccccccccclickyy() | |
| 2876 | mode = "Spotlight" | |
| 2877 | d = lightingg:GetChildren() | |
| 2878 | for i = 1 , #d do | |
| 2879 | if d[i].Name == "CharacterButton" then | |
| 2880 | if d[i].Text == "[ "..mode.." ]" then | |
| 2881 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2882 | end | |
| 2883 | end | |
| 2884 | end | |
| 2885 | s = lightingg:GetChildren() | |
| 2886 | for i = 1 , #s do | |
| 2887 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2888 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2889 | end | |
| 2890 | end | |
| 2891 | end | |
| 2892 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy) | |
| 2893 | ||
| 2894 | ||
| 2895 | ||
| 2896 | characterhe97 = Instance.new("TextButton")
| |
| 2897 | characterhe97.Parent = lightingg | |
| 2898 | characterhe97.Name = "CharacterButton" | |
| 2899 | characterhe97.BackgroundTransparency = 0.5 | |
| 2900 | characterhe97.Position = UDim2.new(2, 0, 13, 0) | |
| 2901 | characterhe97.Size = UDim2.new(1, 0, 1, 0) | |
| 2902 | characterhe97.Text = "[ Ducks ]" | |
| 2903 | characterhe97.BackgroundColor = BrickColor.new(1) | |
| 2904 | ||
| 2905 | function asdflickyy() | |
| 2906 | mode = "Ducks" | |
| 2907 | d = lightingg:GetChildren() | |
| 2908 | for i = 1 , #d do | |
| 2909 | if d[i].Name == "CharacterButton" then | |
| 2910 | if d[i].Text == "[ "..mode.." ]" then | |
| 2911 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2912 | end | |
| 2913 | end | |
| 2914 | end | |
| 2915 | s = lightingg:GetChildren() | |
| 2916 | for i = 1 , #s do | |
| 2917 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2918 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2919 | end | |
| 2920 | end | |
| 2921 | end | |
| 2922 | characterhe97.MouseButton1Click:connect(asdflickyy) | |
| 2923 | ||
| 2924 | ||
| 2925 | ||
| 2926 | ||
| 2927 | ||
| 2928 | ||
| 2929 | ||
| 2930 | ||
| 2931 | characterhee97 = Instance.new("TextButton")
| |
| 2932 | characterhee97.Parent = lightingg | |
| 2933 | characterhee97.Name = "CharacterButton" | |
| 2934 | characterhee97.BackgroundTransparency = 0.5 | |
| 2935 | characterhee97.Position = UDim2.new(3, 0, 2, 0) | |
| 2936 | characterhee97.Size = UDim2.new(1, 0, 1, 0) | |
| 2937 | characterhee97.Text = "[ Duck Swarm ]" | |
| 2938 | characterhee97.BackgroundColor = BrickColor.new(1) | |
| 2939 | ||
| 2940 | function asdflickyyy() | |
| 2941 | mode = "Duck Swarm" | |
| 2942 | d = lightingg:GetChildren() | |
| 2943 | for i = 1 , #d do | |
| 2944 | if d[i].Name == "CharacterButton" then | |
| 2945 | if d[i].Text == "[ "..mode.." ]" then | |
| 2946 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2947 | end | |
| 2948 | end | |
| 2949 | end | |
| 2950 | s = lightingg:GetChildren() | |
| 2951 | for i = 1 , #s do | |
| 2952 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2953 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2954 | end | |
| 2955 | end | |
| 2956 | end | |
| 2957 | characterhee97.MouseButton1Click:connect(asdflickyyy) | |
| 2958 | ||
| 2959 | ||
| 2960 | ||
| 2961 | ||
| 2962 | ||
| 2963 | characterheee97 = Instance.new("TextButton")
| |
| 2964 | characterheee97.Parent = lightingg | |
| 2965 | characterheee97.Name = "CharacterButton" | |
| 2966 | characterheee97.BackgroundTransparency = 0.5 | |
| 2967 | characterheee97.Position = UDim2.new(3, 0, 3, 0) | |
| 2968 | characterheee97.Size = UDim2.new(1, 0, 1, 0) | |
| 2969 | characterheee97.Text = "[ Throwup ]" | |
| 2970 | characterheee97.BackgroundColor = BrickColor.new(1) | |
| 2971 | ||
| 2972 | function asdflickyyyy() | |
| 2973 | mode = "Throwup" | |
| 2974 | d = lightingg:GetChildren() | |
| 2975 | for i = 1 , #d do | |
| 2976 | if d[i].Name == "CharacterButton" then | |
| 2977 | if d[i].Text == "[ "..mode.." ]" then | |
| 2978 | d[i].BackgroundColor = BrickColor.new(24) | |
| 2979 | end | |
| 2980 | end | |
| 2981 | end | |
| 2982 | s = lightingg:GetChildren() | |
| 2983 | for i = 1 , #s do | |
| 2984 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 2985 | s[i].BackgroundColor = BrickColor.new(1) | |
| 2986 | end | |
| 2987 | end | |
| 2988 | end | |
| 2989 | characterheee97.MouseButton1Click:connect(asdflickyyyy) | |
| 2990 | ||
| 2991 | ||
| 2992 | ||
| 2993 | characterheeee97 = Instance.new("TextButton")
| |
| 2994 | characterheeee97.Parent = lightingg | |
| 2995 | characterheeee97.Name = "CharacterButton" | |
| 2996 | characterheeee97.BackgroundTransparency = 0.5 | |
| 2997 | characterheeee97.Position = UDim2.new(3, 0, 4, 0) | |
| 2998 | characterheeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 2999 | characterheeee97.Text = "[ Hang ]" | |
| 3000 | characterheeee97.BackgroundColor = BrickColor.new(1) | |
| 3001 | ||
| 3002 | function asdflickyyyyy() | |
| 3003 | mode = "Hang" | |
| 3004 | d = lightingg:GetChildren() | |
| 3005 | for i = 1 , #d do | |
| 3006 | if d[i].Name == "CharacterButton" then | |
| 3007 | if d[i].Text == "[ "..mode.." ]" then | |
| 3008 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3009 | end | |
| 3010 | end | |
| 3011 | end | |
| 3012 | s = lightingg:GetChildren() | |
| 3013 | for i = 1 , #s do | |
| 3014 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3015 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3016 | end | |
| 3017 | end | |
| 3018 | end | |
| 3019 | characterheeee97.MouseButton1Click:connect(asdflickyyyyy) | |
| 3020 | ||
| 3021 | ||
| 3022 | ||
| 3023 | characterheeeee97 = Instance.new("TextButton")
| |
| 3024 | characterheeeee97.Parent = lightingg | |
| 3025 | characterheeeee97.Name = "CharacterButton" | |
| 3026 | characterheeeee97.BackgroundTransparency = 0.5 | |
| 3027 | characterheeeee97.Position = UDim2.new(3, 0, 5, 0) | |
| 3028 | characterheeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3029 | characterheeeee97.Text = "[ UnHang ]" | |
| 3030 | characterheeeee97.BackgroundColor = BrickColor.new(1) | |
| 3031 | ||
| 3032 | function asdflickyyyyyy() | |
| 3033 | mode = "UnHang" | |
| 3034 | d = lightingg:GetChildren() | |
| 3035 | for i = 1 , #d do | |
| 3036 | if d[i].Name == "CharacterButton" then | |
| 3037 | if d[i].Text == "[ "..mode.." ]" then | |
| 3038 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3039 | end | |
| 3040 | end | |
| 3041 | end | |
| 3042 | s = lightingg:GetChildren() | |
| 3043 | for i = 1 , #s do | |
| 3044 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3045 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3046 | end | |
| 3047 | end | |
| 3048 | end | |
| 3049 | characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy) | |
| 3050 | ||
| 3051 | ||
| 3052 | ||
| 3053 | ||
| 3054 | ||
| 3055 | ||
| 3056 | characterheeeeee97 = Instance.new("TextButton")
| |
| 3057 | characterheeeeee97.Parent = lightingg | |
| 3058 | characterheeeeee97.Name = "CharacterButton" | |
| 3059 | characterheeeeee97.BackgroundTransparency = 0.5 | |
| 3060 | characterheeeeee97.Position = UDim2.new(3, 0, 6, 0) | |
| 3061 | characterheeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3062 | characterheeeeee97.Text = "[ Ban ]" | |
| 3063 | characterheeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3064 | ||
| 3065 | function asdflickyyyyyyy() | |
| 3066 | mode = "Ban" | |
| 3067 | d = lightingg:GetChildren() | |
| 3068 | for i = 1 , #d do | |
| 3069 | if d[i].Name == "CharacterButton" then | |
| 3070 | if d[i].Text == "[ "..mode.." ]" then | |
| 3071 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3072 | end | |
| 3073 | end | |
| 3074 | end | |
| 3075 | s = lightingg:GetChildren() | |
| 3076 | for i = 1 , #s do | |
| 3077 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3078 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3079 | end | |
| 3080 | end | |
| 3081 | end | |
| 3082 | characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy) | |
| 3083 | ||
| 3084 | ||
| 3085 | ||
| 3086 | ||
| 3087 | characterheeeeeee97 = Instance.new("TextButton")
| |
| 3088 | characterheeeeeee97.Parent = lightingg | |
| 3089 | characterheeeeeee97.Name = "CharacterButton" | |
| 3090 | characterheeeeeee97.BackgroundTransparency = 0.5 | |
| 3091 | characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0) | |
| 3092 | characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3093 | characterheeeeeee97.Text = "[ Tree Summon ]" | |
| 3094 | characterheeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3095 | ||
| 3096 | function asdflickyyyyyyyy() | |
| 3097 | mode = "Tree Summon" | |
| 3098 | d = lightingg:GetChildren() | |
| 3099 | for i = 1 , #d do | |
| 3100 | if d[i].Name == "CharacterButton" then | |
| 3101 | if d[i].Text == "[ "..mode.." ]" then | |
| 3102 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3103 | end | |
| 3104 | end | |
| 3105 | end | |
| 3106 | s = lightingg:GetChildren() | |
| 3107 | for i = 1 , #s do | |
| 3108 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3109 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3110 | end | |
| 3111 | end | |
| 3112 | end | |
| 3113 | characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy) | |
| 3114 | ||
| 3115 | ||
| 3116 | characterheeeeeeee97 = Instance.new("TextButton")
| |
| 3117 | characterheeeeeeee97.Parent = lightingg | |
| 3118 | characterheeeeeeee97.Name = "CharacterButton" | |
| 3119 | characterheeeeeeee97.BackgroundTransparency = 0.5 | |
| 3120 | characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0) | |
| 3121 | characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3122 | characterheeeeeeee97.Text = "[ Seizure ]" | |
| 3123 | characterheeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3124 | ||
| 3125 | function asdflickyyyyyyyyy() | |
| 3126 | mode = "Seizure" | |
| 3127 | d = lightingg:GetChildren() | |
| 3128 | for i = 1 , #d do | |
| 3129 | if d[i].Name == "CharacterButton" then | |
| 3130 | if d[i].Text == "[ "..mode.." ]" then | |
| 3131 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3132 | end | |
| 3133 | end | |
| 3134 | end | |
| 3135 | s = lightingg:GetChildren() | |
| 3136 | for i = 1 , #s do | |
| 3137 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3138 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3139 | end | |
| 3140 | end | |
| 3141 | end | |
| 3142 | characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy) | |
| 3143 | ||
| 3144 | ||
| 3145 | ||
| 3146 | characterheeeeeeeee97 = Instance.new("TextButton")
| |
| 3147 | characterheeeeeeeee97.Parent = lightingg | |
| 3148 | characterheeeeeeeee97.Name = "CharacterButton" | |
| 3149 | characterheeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3150 | characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0) | |
| 3151 | characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3152 | characterheeeeeeeee97.Text = "[ Steal Color ]" | |
| 3153 | characterheeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3154 | ||
| 3155 | function asdflickyyyyyyyyyy() | |
| 3156 | mode = "Steal Color" | |
| 3157 | d = lightingg:GetChildren() | |
| 3158 | for i = 1 , #d do | |
| 3159 | if d[i].Name == "CharacterButton" then | |
| 3160 | if d[i].Text == "[ "..mode.." ]" then | |
| 3161 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3162 | end | |
| 3163 | end | |
| 3164 | end | |
| 3165 | s = lightingg:GetChildren() | |
| 3166 | for i = 1 , #s do | |
| 3167 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3168 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3169 | end | |
| 3170 | end | |
| 3171 | end | |
| 3172 | characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy) | |
| 3173 | ||
| 3174 | characterheeeeeeeeee97 = Instance.new("TextButton")
| |
| 3175 | characterheeeeeeeeee97.Parent = lightingg | |
| 3176 | characterheeeeeeeeee97.Name = "CharacterButton" | |
| 3177 | characterheeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3178 | characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0) | |
| 3179 | characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3180 | characterheeeeeeeeee97.Text = "[ Give Color ]" | |
| 3181 | characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3182 | ||
| 3183 | function asdflickyyyyyyyyyyy() | |
| 3184 | mode = "Give Color" | |
| 3185 | d = lightingg:GetChildren() | |
| 3186 | for i = 1 , #d do | |
| 3187 | if d[i].Name == "CharacterButton" then | |
| 3188 | if d[i].Text == "[ "..mode.." ]" then | |
| 3189 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3190 | end | |
| 3191 | end | |
| 3192 | end | |
| 3193 | s = lightingg:GetChildren() | |
| 3194 | for i = 1 , #s do | |
| 3195 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3196 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3197 | end | |
| 3198 | end | |
| 3199 | end | |
| 3200 | characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy) | |
| 3201 | ||
| 3202 | ||
| 3203 | ||
| 3204 | characterheeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3205 | characterheeeeeeeeeee97.Parent = lightingg | |
| 3206 | characterheeeeeeeeeee97.Name = "CharacterButton" | |
| 3207 | characterheeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3208 | characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0) | |
| 3209 | characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3210 | characterheeeeeeeeeee97.Text = "[ Clone ]" | |
| 3211 | characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3212 | ||
| 3213 | function asdflickyyyyyyyyyyyy() | |
| 3214 | mode = "Clone" | |
| 3215 | d = lightingg:GetChildren() | |
| 3216 | for i = 1 , #d do | |
| 3217 | if d[i].Name == "CharacterButton" then | |
| 3218 | if d[i].Text == "[ "..mode.." ]" then | |
| 3219 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3220 | end | |
| 3221 | end | |
| 3222 | end | |
| 3223 | s = lightingg:GetChildren() | |
| 3224 | for i = 1 , #s do | |
| 3225 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3226 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3227 | end | |
| 3228 | end | |
| 3229 | end | |
| 3230 | characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy) | |
| 3231 | ||
| 3232 | characterheeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3233 | characterheeeeeeeeeeee97.Parent = lightingg | |
| 3234 | characterheeeeeeeeeeee97.Name = "CharacterButton" | |
| 3235 | characterheeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3236 | characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0) | |
| 3237 | characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3238 | characterheeeeeeeeeeee97.Text = "[ Push ]" | |
| 3239 | characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3240 | ||
| 3241 | function asdflickyyyyyyyyyyyyy() | |
| 3242 | mode = "Push" | |
| 3243 | d = lightingg:GetChildren() | |
| 3244 | for i = 1 , #d do | |
| 3245 | if d[i].Name == "CharacterButton" then | |
| 3246 | if d[i].Text == "[ "..mode.." ]" then | |
| 3247 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3248 | end | |
| 3249 | end | |
| 3250 | end | |
| 3251 | s = lightingg:GetChildren() | |
| 3252 | for i = 1 , #s do | |
| 3253 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3254 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3255 | end | |
| 3256 | end | |
| 3257 | end | |
| 3258 | characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy) | |
| 3259 | ||
| 3260 | ||
| 3261 | ||
| 3262 | ||
| 3263 | ||
| 3264 | characterheeeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3265 | characterheeeeeeeeeeeee97.Parent = lightingg | |
| 3266 | characterheeeeeeeeeeeee97.Name = "CharacterButton" | |
| 3267 | characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3268 | characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0) | |
| 3269 | characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3270 | characterheeeeeeeeeeeee97.Text = "[ Safety ]" | |
| 3271 | characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3272 | ||
| 3273 | function asdflickyyyyyyyyyyyyyy() | |
| 3274 | mode = "Safety" | |
| 3275 | d = lightingg:GetChildren() | |
| 3276 | for i = 1 , #d do | |
| 3277 | if d[i].Name == "CharacterButton" then | |
| 3278 | if d[i].Text == "[ "..mode.." ]" then | |
| 3279 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3280 | end | |
| 3281 | end | |
| 3282 | end | |
| 3283 | s = lightingg:GetChildren() | |
| 3284 | for i = 1 , #s do | |
| 3285 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3286 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3287 | end | |
| 3288 | end | |
| 3289 | end | |
| 3290 | characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy) | |
| 3291 | ||
| 3292 | ||
| 3293 | ||
| 3294 | ||
| 3295 | ||
| 3296 | ||
| 3297 | characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3298 | characterheeeeeeeeeeeeee97.Parent = lightingg | |
| 3299 | characterheeeeeeeeeeeeee97.Name = "CharacterButton" | |
| 3300 | characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3301 | characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0) | |
| 3302 | characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3303 | characterheeeeeeeeeeeeee97.Text = "[ Lock ]" | |
| 3304 | characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3305 | ||
| 3306 | function asdflickyyyyyyyyyyyyyyy() | |
| 3307 | mode = "Lock" | |
| 3308 | d = lightingg:GetChildren() | |
| 3309 | for i = 1 , #d do | |
| 3310 | if d[i].Name == "CharacterButton" then | |
| 3311 | if d[i].Text == "[ "..mode.." ]" then | |
| 3312 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3313 | end | |
| 3314 | end | |
| 3315 | end | |
| 3316 | s = lightingg:GetChildren() | |
| 3317 | for i = 1 , #s do | |
| 3318 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3319 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3320 | end | |
| 3321 | end | |
| 3322 | end | |
| 3323 | characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy) | |
| 3324 | ||
| 3325 | characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3326 | characterheeeeeeeeeeeeeee97.Parent = lightingg | |
| 3327 | characterheeeeeeeeeeeeeee97.Name = "CharacterButton" | |
| 3328 | characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3329 | characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0) | |
| 3330 | characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3331 | characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]" | |
| 3332 | characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3333 | ||
| 3334 | function asdflickyyyyyyyyyyyyyyyy() | |
| 3335 | mode = "UnLock" | |
| 3336 | d = lightingg:GetChildren() | |
| 3337 | for i = 1 , #d do | |
| 3338 | if d[i].Name == "CharacterButton" then | |
| 3339 | if d[i].Text == "[ "..mode.." ]" then | |
| 3340 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3341 | end | |
| 3342 | end | |
| 3343 | end | |
| 3344 | s = lightingg:GetChildren() | |
| 3345 | for i = 1 , #s do | |
| 3346 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3347 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3348 | end | |
| 3349 | end | |
| 3350 | end | |
| 3351 | characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy) | |
| 3352 | ||
| 3353 | ||
| 3354 | ||
| 3355 | characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3356 | characterheeeeeeeeeeeeeeee97.Parent = lightingg | |
| 3357 | characterheeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
| 3358 | characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3359 | characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0) | |
| 3360 | characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3361 | characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]" | |
| 3362 | characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3363 | ||
| 3364 | function asdflickyyyyyyyyyyyyyyyyy() | |
| 3365 | mode = "Burn" | |
| 3366 | d = lightingg:GetChildren() | |
| 3367 | for i = 1 , #d do | |
| 3368 | if d[i].Name == "CharacterButton" then | |
| 3369 | if d[i].Text == "[ "..mode.." ]" then | |
| 3370 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3371 | end | |
| 3372 | end | |
| 3373 | end | |
| 3374 | s = lightingg:GetChildren() | |
| 3375 | for i = 1 , #s do | |
| 3376 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3377 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3378 | end | |
| 3379 | end | |
| 3380 | end | |
| 3381 | characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy) | |
| 3382 | ||
| 3383 | ||
| 3384 | ||
| 3385 | ||
| 3386 | characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3387 | characterheeeeeeeeeeeeeeeee97.Parent = lightingg | |
| 3388 | characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
| 3389 | characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3390 | characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0) | |
| 3391 | characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3392 | characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]" | |
| 3393 | characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3394 | ||
| 3395 | function asdflickyyyyyyyyyyyyyyyyyy() | |
| 3396 | mode = "Hatless" | |
| 3397 | d = lightingg:GetChildren() | |
| 3398 | for i = 1 , #d do | |
| 3399 | if d[i].Name == "CharacterButton" then | |
| 3400 | if d[i].Text == "[ "..mode.." ]" then | |
| 3401 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3402 | end | |
| 3403 | end | |
| 3404 | end | |
| 3405 | s = lightingg:GetChildren() | |
| 3406 | for i = 1 , #s do | |
| 3407 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3408 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3409 | end | |
| 3410 | end | |
| 3411 | end | |
| 3412 | characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy) | |
| 3413 | ||
| 3414 | ||
| 3415 | ||
| 3416 | characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3417 | characterheeeeeeeeeeeeeeeeee97.Parent = lightingg | |
| 3418 | characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
| 3419 | characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3420 | characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0) | |
| 3421 | characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3422 | characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]" | |
| 3423 | characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3424 | ||
| 3425 | function asdflickyyyyyyyyyyyyyyyyyyy() | |
| 3426 | mode = "Suitless" | |
| 3427 | d = lightingg:GetChildren() | |
| 3428 | for i = 1 , #d do | |
| 3429 | if d[i].Name == "CharacterButton" then | |
| 3430 | if d[i].Text == "[ "..mode.." ]" then | |
| 3431 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3432 | end | |
| 3433 | end | |
| 3434 | end | |
| 3435 | s = lightingg:GetChildren() | |
| 3436 | for i = 1 , #s do | |
| 3437 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3438 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3439 | end | |
| 3440 | end | |
| 3441 | end | |
| 3442 | characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy) | |
| 3443 | ||
| 3444 | characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3445 | characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
| 3446 | characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
| 3447 | characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3448 | characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0) | |
| 3449 | characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3450 | characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]" | |
| 3451 | characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3452 | ||
| 3453 | function asdflickyyyyyyyyyyyyyyyyyyyy() | |
| 3454 | mode = "Sit" | |
| 3455 | d = lightingg:GetChildren() | |
| 3456 | for i = 1 , #d do | |
| 3457 | if d[i].Name == "CharacterButton" then | |
| 3458 | if d[i].Text == "[ "..mode.." ]" then | |
| 3459 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3460 | end | |
| 3461 | end | |
| 3462 | end | |
| 3463 | s = lightingg:GetChildren() | |
| 3464 | for i = 1 , #s do | |
| 3465 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3466 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3467 | end | |
| 3468 | end | |
| 3469 | end | |
| 3470 | characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy) | |
| 3471 | ||
| 3472 | characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3473 | characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
| 3474 | characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
| 3475 | characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3476 | characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0) | |
| 3477 | characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3478 | characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]" | |
| 3479 | characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3480 | ||
| 3481 | function asdflickyyyyyyyyyyyyyyyyyyyyy() | |
| 3482 | mode = "Slow Drag" | |
| 3483 | d = lightingg:GetChildren() | |
| 3484 | for i = 1 , #d do | |
| 3485 | if d[i].Name == "CharacterButton" then | |
| 3486 | if d[i].Text == "[ "..mode.." ]" then | |
| 3487 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3488 | end | |
| 3489 | end | |
| 3490 | end | |
| 3491 | s = lightingg:GetChildren() | |
| 3492 | for i = 1 , #s do | |
| 3493 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3494 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3495 | end | |
| 3496 | end | |
| 3497 | end | |
| 3498 | characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy) | |
| 3499 | ||
| 3500 | ||
| 3501 | ||
| 3502 | ||
| 3503 | characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3504 | characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
| 3505 | characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
| 3506 | characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3507 | characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0) | |
| 3508 | characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3509 | characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]" | |
| 3510 | characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3511 | ||
| 3512 | function asdflickyyyyyyyyyyyyyyyyyyyyyy() | |
| 3513 | mode = "Steal Tools" | |
| 3514 | d = lightingg:GetChildren() | |
| 3515 | for i = 1 , #d do | |
| 3516 | if d[i].Name == "CharacterButton" then | |
| 3517 | if d[i].Text == "[ "..mode.." ]" then | |
| 3518 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3519 | end | |
| 3520 | end | |
| 3521 | end | |
| 3522 | s = lightingg:GetChildren() | |
| 3523 | for i = 1 , #s do | |
| 3524 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3525 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3526 | end | |
| 3527 | end | |
| 3528 | end | |
| 3529 | characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy) | |
| 3530 | ||
| 3531 | ||
| 3532 | ||
| 3533 | characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3534 | characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
| 3535 | characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
| 3536 | characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3537 | characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0) | |
| 3538 | characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3539 | characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]" | |
| 3540 | characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3541 | ||
| 3542 | function asdflickyyyyyyyyyyyyyyyyyyyyyyy() | |
| 3543 | mode = "Jail" | |
| 3544 | d = lightingg:GetChildren() | |
| 3545 | for i = 1 , #d do | |
| 3546 | if d[i].Name == "CharacterButton" then | |
| 3547 | if d[i].Text == "[ "..mode.." ]" then | |
| 3548 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3549 | end | |
| 3550 | end | |
| 3551 | end | |
| 3552 | s = lightingg:GetChildren() | |
| 3553 | for i = 1 , #s do | |
| 3554 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3555 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3556 | end | |
| 3557 | end | |
| 3558 | end | |
| 3559 | characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy) | |
| 3560 | ||
| 3561 | ||
| 3562 | ||
| 3563 | characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3564 | characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
| 3565 | characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
| 3566 | characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3567 | characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0) | |
| 3568 | characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3569 | characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]" | |
| 3570 | characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3571 | ||
| 3572 | function asdflickyyyyyyyyyyyyyyyyyyyyyyyy() | |
| 3573 | mode = "UnJail" | |
| 3574 | d = lightingg:GetChildren() | |
| 3575 | for i = 1 , #d do | |
| 3576 | if d[i].Name == "CharacterButton" then | |
| 3577 | if d[i].Text == "[ "..mode.." ]" then | |
| 3578 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3579 | end | |
| 3580 | end | |
| 3581 | end | |
| 3582 | s = lightingg:GetChildren() | |
| 3583 | for i = 1 , #s do | |
| 3584 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3585 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3586 | end | |
| 3587 | end | |
| 3588 | end | |
| 3589 | characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy) | |
| 3590 | ||
| 3591 | ||
| 3592 | ||
| 3593 | characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3594 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
| 3595 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
| 3596 | characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3597 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0) | |
| 3598 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3599 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]" | |
| 3600 | characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3601 | ||
| 3602 | function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy() | |
| 3603 | mode = "Dynamites" | |
| 3604 | d = lightingg:GetChildren() | |
| 3605 | for i = 1 , #d do | |
| 3606 | if d[i].Name == "CharacterButton" then | |
| 3607 | if d[i].Text == "[ "..mode.." ]" then | |
| 3608 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3609 | end | |
| 3610 | end | |
| 3611 | end | |
| 3612 | s = lightingg:GetChildren() | |
| 3613 | for i = 1 , #s do | |
| 3614 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3615 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3616 | end | |
| 3617 | end | |
| 3618 | end | |
| 3619 | characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy) | |
| 3620 | ||
| 3621 | ||
| 3622 | ||
| 3623 | characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
| |
| 3624 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
| 3625 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
| 3626 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
| 3627 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0) | |
| 3628 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
| 3629 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]" | |
| 3630 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
| 3631 | ||
| 3632 | function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy() | |
| 3633 | mode = "Detonate Dynamites" | |
| 3634 | d = lightingg:GetChildren() | |
| 3635 | for i = 1 , #d do | |
| 3636 | if d[i].Name == "CharacterButton" then | |
| 3637 | if d[i].Text == "[ "..mode.." ]" then | |
| 3638 | d[i].BackgroundColor = BrickColor.new(24) | |
| 3639 | end | |
| 3640 | end | |
| 3641 | end | |
| 3642 | s = lightingg:GetChildren() | |
| 3643 | for i = 1 , #s do | |
| 3644 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 3645 | s[i].BackgroundColor = BrickColor.new(1) | |
| 3646 | end | |
| 3647 | end | |
| 3648 | end | |
| 3649 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy) | |
| 3650 | ||
| 3651 | ||
| 3652 | ||
| 3653 | ||
| 3654 | ||
| 3655 | ||
| 3656 | ||
| 3657 | ||
| 3658 | ||
| 3659 | ||
| 3660 | ||
| 3661 | ||
| 3662 | a = me.Character:findFirstChild("Eyeball")
| |
| 3663 | if a ~= nil then a:Remove() end | |
| 3664 | ||
| 3665 | ||
| 3666 | ||
| 3667 | ball = Instance.new("Model")
| |
| 3668 | ball.Name = "Eyeball" | |
| 3669 | ball.Parent = me.Character | |
| 3670 | asdf = Instance.new("Humanoid")
| |
| 3671 | asdf.Parent = ball | |
| 3672 | asdf.MaxHealth = 0 | |
| 3673 | asdf.Health = 0 | |
| 3674 | eyeball = Instance.new("Part")
| |
| 3675 | eyeball.Parent = ball | |
| 3676 | eyeball.Locked = true | |
| 3677 | eyeball.TopSurface = "Smooth" | |
| 3678 | eyeball.BottomSurface = "Smooth" | |
| 3679 | eyeball.Size = Vector3.new(2, 2, 2) | |
| 3680 | eyeball.BrickColor = BrickColor.new(1) | |
| 3681 | eyeball.Shape = "Ball" | |
| 3682 | eyeball.Name = "Head" | |
| 3683 | eyeball.CanCollide = false | |
| 3684 | eyeball.formFactor = "Symmetric" | |
| 3685 | eyeball.CFrame = me.Character.Head.CFrame | |
| 3686 | ||
| 3687 | ||
| 3688 | ||
| 3689 | ||
| 3690 | eyeballh = Instance.new("Part")
| |
| 3691 | eyeballh.Parent = ball | |
| 3692 | eyeballh.Locked = true | |
| 3693 | eyeballh.TopSurface = "Smooth" | |
| 3694 | eyeballh.BottomSurface = "Smooth" | |
| 3695 | eyeballh.Size = Vector3.new(2, 1, 2) | |
| 3696 | eyeballh.CanCollide = false | |
| 3697 | eyeballh.formFactor = "Symmetric" | |
| 3698 | eyeballh.CFrame = me.Character.Head.CFrame | |
| 3699 | mesh = Instance.new("SpecialMesh")
| |
| 3700 | mesh.Parent = eyeballh | |
| 3701 | mesh.MeshType = "FileMesh" | |
| 3702 | mesh.Scale = Vector3.new(1, 1, 1) | |
| 3703 | mesh.MeshId = "http://www.roblox.com/asset/?id=1028713" | |
| 3704 | mesh.TextureId = "http://www.roblox.com/asset/?id=24363214" | |
| 3705 | weld = Instance.new("Weld")
| |
| 3706 | weld.Parent = eyeball | |
| 3707 | weld.Part0 = eyeball | |
| 3708 | weld.Part1 = eyeballh | |
| 3709 | weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0)) | |
| 3710 | ||
| 3711 | ||
| 3712 | ||
| 3713 | shotsound = Instance.new("Sound")
| |
| 3714 | shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a" | |
| 3715 | shotsound.Pitch = 0.7 | |
| 3716 | shotsound.Parent = eyeball | |
| 3717 | ||
| 3718 | bodyposition = Instance.new("BodyPosition")
| |
| 3719 | bodyposition.Parent = eyeball | |
| 3720 | bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 3721 | bodygyro = Instance.new("BodyGyro")
| |
| 3722 | bodygyro.Parent = eyeball | |
| 3723 | bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 3724 | bodygyro.D = 100 | |
| 3725 | eyeball22 = Instance.new("Part")
| |
| 3726 | eyeball22.Parent = ball | |
| 3727 | eyeball22.Locked = true | |
| 3728 | eyeball22.BrickColor = me.Character.Torso.BrickColor | |
| 3729 | eyeball22.TopSurface = "Smooth" | |
| 3730 | eyeball22.Reflectance = 0.05 | |
| 3731 | eyeball22.BottomSurface = "Smooth" | |
| 3732 | eyeball22.Size = Vector3.new(1, 1, 1) | |
| 3733 | eyeball22.Shape = "Ball" | |
| 3734 | eyeball22.CanCollide = false | |
| 3735 | eyeball22.formFactor = "Symmetric" | |
| 3736 | eyeball22.CFrame = me.Character.Head.CFrame | |
| 3737 | mesh = Instance.new("SpecialMesh")
| |
| 3738 | mesh.Parent = eyeball22 | |
| 3739 | mesh.MeshType = "Sphere" | |
| 3740 | mesh.Scale = Vector3.new(1, 1, 0.5) | |
| 3741 | weld = Instance.new("Weld")
| |
| 3742 | weld.Parent = eyeball | |
| 3743 | weld.Part0 = eyeball | |
| 3744 | weld.Part1 = eyeball22 | |
| 3745 | weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79)) | |
| 3746 | eyeball2 = Instance.new("Part")
| |
| 3747 | eyeball2.Parent = ball | |
| 3748 | eyeball2.Locked = true | |
| 3749 | eyeball2.TopSurface = "Smooth" | |
| 3750 | eyeball2.BrickColor = BrickColor.new(26) | |
| 3751 | eyeball2.BottomSurface = "Smooth" | |
| 3752 | eyeball2.Size = Vector3.new(1, 1, 1) | |
| 3753 | eyeball2.Shape = "Ball" | |
| 3754 | eyeball2.CanCollide = false | |
| 3755 | eyeball2.formFactor = "Symmetric" | |
| 3756 | eyeball2.CFrame = me.Character.Head.CFrame | |
| 3757 | mesh = Instance.new("SpecialMesh")
| |
| 3758 | mesh.Parent = eyeball2 | |
| 3759 | mesh.MeshType = "Sphere" | |
| 3760 | mesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 3761 | weld = Instance.new("Weld")
| |
| 3762 | weld.Parent = eyeball | |
| 3763 | weld.Part0 = eyeball | |
| 3764 | weld.Part1 = eyeball2 | |
| 3765 | weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82)) | |
| 3766 | ||
| 3767 | eyeball3 = Instance.new("Part")
| |
| 3768 | eyeball3.Parent = ball | |
| 3769 | eyeball3.Locked = true | |
| 3770 | eyeball3.TopSurface = "Smooth" | |
| 3771 | eyeball3.BrickColor = BrickColor.new(26) | |
| 3772 | eyeball3.BottomSurface = "Smooth" | |
| 3773 | eyeball3.Transparency = 1 | |
| 3774 | eyeball3.Size = Vector3.new(1, 1, 1) | |
| 3775 | eyeball3.Shape = "Ball" | |
| 3776 | eyeball3.Name = "ASDLFKJ" | |
| 3777 | eyeball3.CanCollide = false | |
| 3778 | eyeball3.formFactor = "Symmetric" | |
| 3779 | eyeball3.CFrame = me.Character.Head.CFrame | |
| 3780 | weld = Instance.new("Weld")
| |
| 3781 | weld.Parent = eyeball | |
| 3782 | weld.Part0 = eyeball | |
| 3783 | weld.Part1 = eyeball3 | |
| 3784 | weld.C0 = CFrame.new(Vector3.new(0, 0, -20)) | |
| 3785 | ||
| 3786 | ||
| 3787 | ||
| 3788 | ||
| 3789 | ||
| 3790 | ||
| 3791 | things = ball:GetChildren() | |
| 3792 | for i = 1 , #things do | |
| 3793 | if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then | |
| 3794 | function bleh(hit) | |
| 3795 | if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then | |
| 3796 | if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then | |
| 3797 | if mode == "Absorb" or mode == "Drag" then | |
| 3798 | hit:Remove() | |
| 3799 | end | |
| 3800 | end | |
| 3801 | end | |
| 3802 | end | |
| 3803 | things[i].Touched:connect(bleh) | |
| 3804 | end | |
| 3805 | end | |
| 3806 | ||
| 3807 | ||
| 3808 | ||
| 3809 | ||
| 3810 | ||
| 3811 | ||
| 3812 | ||
| 3813 | ||
| 3814 | ||
| 3815 | ||
| 3816 | ||
| 3817 | ||
| 3818 | maximumdistance = 10000 | |
| 3819 | ||
| 3820 | function onButton1Down(mouse) | |
| 3821 | if Staring == true then return end | |
| 3822 | Clicking = true | |
| 3823 | while Clicking == true do | |
| 3824 | wait() | |
| 3825 | h = game.Workspace:findFirstChild("Lazor")
| |
| 3826 | if h ~= nil then h:Remove() end | |
| 3827 | if mode == "None" then return end | |
| 3828 | ||
| 3829 | ||
| 3830 | ||
| 3831 | ||
| 3832 | ||
| 3833 | ||
| 3834 | ||
| 3835 | ||
| 3836 | ||
| 3837 | ||
| 3838 | ||
| 3839 | ||
| 3840 | ||
| 3841 | eyeball2.BrickColor = BrickColor.new(21) | |
| 3842 | ||
| 3843 | ||
| 3844 | ||
| 3845 | if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then | |
| 3846 | local a = Instance.new("Part")
| |
| 3847 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 3848 | p = Instance.new("Part")
| |
| 3849 | p.Parent = ball | |
| 3850 | p.Name = "Lazor" | |
| 3851 | p.Transparency = 1 | |
| 3852 | p.CanCollide = false | |
| 3853 | p.Anchored = true | |
| 3854 | p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance)) | |
| 3855 | local Place1 = p.Position | |
| 3856 | p:Remove() | |
| 3857 | a.formFactor = "Symmetric" | |
| 3858 | a.Size = Vector3.new(1,1,1) | |
| 3859 | a.Name = "Lazor" | |
| 3860 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 3861 | a.Parent = game.Workspace | |
| 3862 | a.BrickColor = BrickColor.new(21) | |
| 3863 | a.Transparency = 0.2 | |
| 3864 | a.Anchored = true | |
| 3865 | a.CanCollide = false | |
| 3866 | a.Locked = true | |
| 3867 | a.BottomSurface = "Smooth" | |
| 3868 | a.TopSurface = "Smooth" | |
| 3869 | d = Instance.new("SpecialMesh")
| |
| 3870 | d.Parent = a | |
| 3871 | d.MeshType = "Brick" | |
| 3872 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 3873 | end | |
| 3874 | ||
| 3875 | ||
| 3876 | ||
| 3877 | ||
| 3878 | ||
| 3879 | if mode == "Heal" then | |
| 3880 | if mouse.Target ~= nil then | |
| 3881 | local a = Instance.new("Part")
| |
| 3882 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 3883 | local Place1 = mouse.Hit.p | |
| 3884 | a.formFactor = "Symmetric" | |
| 3885 | a.Size = Vector3.new(1,1,1) | |
| 3886 | a.Name = "Lazor" | |
| 3887 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 3888 | a.Parent = game.Workspace | |
| 3889 | a.BrickColor = BrickColor.new(21) | |
| 3890 | a.Transparency = 0.2 | |
| 3891 | a.Anchored = true | |
| 3892 | a.CanCollide = false | |
| 3893 | a.Locked = true | |
| 3894 | a.BottomSurface = "Smooth" | |
| 3895 | a.TopSurface = "Smooth" | |
| 3896 | d = Instance.new("SpecialMesh")
| |
| 3897 | d.Parent = a | |
| 3898 | d.MeshType = "Brick" | |
| 3899 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 3900 | ||
| 3901 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
| |
| 3902 | if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then | |
| 3903 | humanoid.MaxHealth = 100 | |
| 3904 | humanoid.Health = humanoid.Health + 1 | |
| 3905 | a.BrickColor = BrickColor.new(1) | |
| 3906 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 3907 | a.Transparency = 0.3 | |
| 3908 | ||
| 3909 | end | |
| 3910 | ||
| 3911 | end | |
| 3912 | end | |
| 3913 | ||
| 3914 | ||
| 3915 | ||
| 3916 | if mode == "Damage" then | |
| 3917 | if mouse.Target ~= nil then | |
| 3918 | local a = Instance.new("Part")
| |
| 3919 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 3920 | local Place1 = mouse.Hit.p | |
| 3921 | a.formFactor = "Symmetric" | |
| 3922 | a.Size = Vector3.new(1,1,1) | |
| 3923 | a.Name = "Lazor" | |
| 3924 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 3925 | a.Parent = game.Workspace | |
| 3926 | a.BrickColor = BrickColor.new(21) | |
| 3927 | a.Transparency = 0.2 | |
| 3928 | a.Anchored = true | |
| 3929 | a.CanCollide = false | |
| 3930 | a.Locked = true | |
| 3931 | a.BottomSurface = "Smooth" | |
| 3932 | a.TopSurface = "Smooth" | |
| 3933 | d = Instance.new("SpecialMesh")
| |
| 3934 | d.Parent = a | |
| 3935 | d.MeshType = "Brick" | |
| 3936 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 3937 | ||
| 3938 | ||
| 3939 | ||
| 3940 | checkadmin = 0 | |
| 3941 | for i = 1 , #admin do | |
| 3942 | if mouse.Target.Parent.Name == admin[i] then | |
| 3943 | checkadmin = 1 | |
| 3944 | end | |
| 3945 | end | |
| 3946 | if checkadmin == 0 then | |
| 3947 | ||
| 3948 | ||
| 3949 | if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then | |
| 3950 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
| |
| 3951 | if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then | |
| 3952 | humanoid.MaxHealth = 100 | |
| 3953 | humanoid.Health = humanoid.Health - 1 | |
| 3954 | a.BrickColor = BrickColor.new(21) | |
| 3955 | d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude) | |
| 3956 | a.Transparency = 0.1 | |
| 3957 | ||
| 3958 | end | |
| 3959 | end | |
| 3960 | ||
| 3961 | ||
| 3962 | ||
| 3963 | end | |
| 3964 | ||
| 3965 | ||
| 3966 | ||
| 3967 | ||
| 3968 | end | |
| 3969 | end | |
| 3970 | ||
| 3971 | ||
| 3972 | if mode == "Freeze" then | |
| 3973 | if mouse.Target ~= nil then | |
| 3974 | local a = Instance.new("Part")
| |
| 3975 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 3976 | local Place1 = mouse.Hit.p | |
| 3977 | a.formFactor = "Symmetric" | |
| 3978 | a.Size = Vector3.new(1,1,1) | |
| 3979 | a.Name = "Lazor" | |
| 3980 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 3981 | a.Parent = game.Workspace | |
| 3982 | a.BrickColor = BrickColor.new(23) | |
| 3983 | a.Transparency = 0.2 | |
| 3984 | a.Anchored = true | |
| 3985 | a.CanCollide = false | |
| 3986 | a.Locked = true | |
| 3987 | a.BottomSurface = "Smooth" | |
| 3988 | a.TopSurface = "Smooth" | |
| 3989 | d = Instance.new("SpecialMesh")
| |
| 3990 | d.Parent = a | |
| 3991 | d.MeshType = "Brick" | |
| 3992 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 3993 | ||
| 3994 | ||
| 3995 | ||
| 3996 | if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then | |
| 3997 | ||
| 3998 | a.BrickColor = BrickColor.new(23) | |
| 3999 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4000 | a.Transparency = 0.2 | |
| 4001 | a.Reflectance = 0.2 | |
| 4002 | ||
| 4003 | mouse.Target.Anchored = true | |
| 4004 | mouse.Target.Friction = 0 | |
| 4005 | mouse.Target.Transparency = 0.5 | |
| 4006 | mouse.Target.Reflectance = 0.5 | |
| 4007 | ||
| 4008 | end | |
| 4009 | ||
| 4010 | ||
| 4011 | ||
| 4012 | end | |
| 4013 | end | |
| 4014 | ||
| 4015 | ||
| 4016 | ||
| 4017 | if mode == "Thaw" then | |
| 4018 | if mouse.Target ~= nil then | |
| 4019 | local a = Instance.new("Part")
| |
| 4020 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4021 | local Place1 = mouse.Hit.p | |
| 4022 | a.formFactor = "Symmetric" | |
| 4023 | a.Size = Vector3.new(1,1,1) | |
| 4024 | a.Name = "Lazor" | |
| 4025 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4026 | a.Parent = game.Workspace | |
| 4027 | a.BrickColor = BrickColor.new(24) | |
| 4028 | a.Transparency = 0.2 | |
| 4029 | a.Anchored = true | |
| 4030 | a.CanCollide = false | |
| 4031 | a.Locked = true | |
| 4032 | a.BottomSurface = "Smooth" | |
| 4033 | a.TopSurface = "Smooth" | |
| 4034 | d = Instance.new("SpecialMesh")
| |
| 4035 | d.Parent = a | |
| 4036 | d.MeshType = "Brick" | |
| 4037 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4038 | ||
| 4039 | ||
| 4040 | ||
| 4041 | if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then | |
| 4042 | ||
| 4043 | a.BrickColor = BrickColor.new(24) | |
| 4044 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4045 | a.Transparency = 0.4 | |
| 4046 | ||
| 4047 | mouse.Target.Anchored = false | |
| 4048 | mouse.Target.Friction = 0.3 | |
| 4049 | mouse.Target.Transparency = 0 | |
| 4050 | mouse.Target.Reflectance = 0 | |
| 4051 | ||
| 4052 | end | |
| 4053 | ||
| 4054 | ||
| 4055 | ||
| 4056 | end | |
| 4057 | end | |
| 4058 | ||
| 4059 | ||
| 4060 | ||
| 4061 | ||
| 4062 | ||
| 4063 | if mode == "Delete" then | |
| 4064 | if mouse.Target ~= nil then | |
| 4065 | local a = Instance.new("Part")
| |
| 4066 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4067 | local Place1 = mouse.Hit.p | |
| 4068 | a.formFactor = "Symmetric" | |
| 4069 | a.Size = Vector3.new(1,1,1) | |
| 4070 | a.Name = "Lazor" | |
| 4071 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4072 | a.Parent = game.Workspace | |
| 4073 | a.BrickColor = BrickColor.new(26) | |
| 4074 | a.Transparency = 0.2 | |
| 4075 | a.Anchored = true | |
| 4076 | a.CanCollide = false | |
| 4077 | a.Locked = true | |
| 4078 | a.BottomSurface = "Smooth" | |
| 4079 | a.TopSurface = "Smooth" | |
| 4080 | d = Instance.new("SpecialMesh")
| |
| 4081 | d.Parent = a | |
| 4082 | d.MeshType = "Brick" | |
| 4083 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4084 | ||
| 4085 | ||
| 4086 | ||
| 4087 | ||
| 4088 | checkadmin = 0 | |
| 4089 | for i = 1 , #admin do | |
| 4090 | if mouse.Target.Parent.Name == admin[i] then | |
| 4091 | checkadmin = 1 | |
| 4092 | end | |
| 4093 | end | |
| 4094 | if checkadmin == 0 then | |
| 4095 | ||
| 4096 | ||
| 4097 | ||
| 4098 | ||
| 4099 | if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
| 4100 | ||
| 4101 | a.BrickColor = BrickColor.new("Really black")
| |
| 4102 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4103 | a.Transparency = 0.4 | |
| 4104 | ||
| 4105 | mouse.Target:Remove() | |
| 4106 | ||
| 4107 | end | |
| 4108 | end | |
| 4109 | ||
| 4110 | ||
| 4111 | ||
| 4112 | end | |
| 4113 | end | |
| 4114 | ||
| 4115 | ||
| 4116 | ||
| 4117 | ||
| 4118 | ||
| 4119 | if mode == "Lock" then | |
| 4120 | if mouse.Target ~= nil then | |
| 4121 | local a = Instance.new("Part")
| |
| 4122 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4123 | local Place1 = mouse.Hit.p | |
| 4124 | a.formFactor = "Symmetric" | |
| 4125 | a.Size = Vector3.new(1,1,1) | |
| 4126 | a.Name = "Lazor" | |
| 4127 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4128 | a.Parent = game.Workspace | |
| 4129 | a.BrickColor = BrickColor.new(26) | |
| 4130 | a.Transparency = 0.2 | |
| 4131 | a.Anchored = true | |
| 4132 | a.CanCollide = false | |
| 4133 | a.Locked = true | |
| 4134 | a.BottomSurface = "Smooth" | |
| 4135 | a.TopSurface = "Smooth" | |
| 4136 | d = Instance.new("SpecialMesh")
| |
| 4137 | d.Parent = a | |
| 4138 | d.MeshType = "Brick" | |
| 4139 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4140 | ||
| 4141 | ||
| 4142 | if mouse.Target.Parent.Name ~= ball.Name then | |
| 4143 | ||
| 4144 | a.BrickColor = BrickColor.new("Really black")
| |
| 4145 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4146 | a.Transparency = 0.4 | |
| 4147 | ||
| 4148 | mouse.Target.Locked = true | |
| 4149 | ||
| 4150 | end | |
| 4151 | ||
| 4152 | ||
| 4153 | ||
| 4154 | end | |
| 4155 | end | |
| 4156 | ||
| 4157 | ||
| 4158 | ||
| 4159 | ||
| 4160 | if mode == "UnLock" then | |
| 4161 | if mouse.Target ~= nil then | |
| 4162 | local a = Instance.new("Part")
| |
| 4163 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4164 | local Place1 = mouse.Hit.p | |
| 4165 | a.formFactor = "Symmetric" | |
| 4166 | a.Size = Vector3.new(1,1,1) | |
| 4167 | a.Name = "Lazor" | |
| 4168 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4169 | a.Parent = game.Workspace | |
| 4170 | a.BrickColor = BrickColor.new(26) | |
| 4171 | a.Transparency = 0.2 | |
| 4172 | a.Anchored = true | |
| 4173 | a.CanCollide = false | |
| 4174 | a.Locked = true | |
| 4175 | a.BottomSurface = "Smooth" | |
| 4176 | a.TopSurface = "Smooth" | |
| 4177 | d = Instance.new("SpecialMesh")
| |
| 4178 | d.Parent = a | |
| 4179 | d.MeshType = "Brick" | |
| 4180 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4181 | ||
| 4182 | ||
| 4183 | if mouse.Target.Parent.Name ~= ball.Name then | |
| 4184 | ||
| 4185 | a.BrickColor = BrickColor.new("Really black")
| |
| 4186 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4187 | a.Transparency = 0.4 | |
| 4188 | ||
| 4189 | mouse.Target.Locked = false | |
| 4190 | ||
| 4191 | end | |
| 4192 | ||
| 4193 | ||
| 4194 | ||
| 4195 | end | |
| 4196 | end | |
| 4197 | ||
| 4198 | ||
| 4199 | ||
| 4200 | ||
| 4201 | ||
| 4202 | if mode == "Burn" then | |
| 4203 | if mouse.Target ~= nil then | |
| 4204 | local a = Instance.new("Part")
| |
| 4205 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4206 | local Place1 = mouse.Hit.p | |
| 4207 | a.formFactor = "Symmetric" | |
| 4208 | a.Size = Vector3.new(1,1,1) | |
| 4209 | a.Name = "Lazor" | |
| 4210 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4211 | a.Parent = game.Workspace | |
| 4212 | a.BrickColor = BrickColor.new(26) | |
| 4213 | a.Transparency = 0.2 | |
| 4214 | a.Anchored = true | |
| 4215 | a.CanCollide = false | |
| 4216 | a.Locked = true | |
| 4217 | a.BottomSurface = "Smooth" | |
| 4218 | a.TopSurface = "Smooth" | |
| 4219 | d = Instance.new("SpecialMesh")
| |
| 4220 | d.Parent = a | |
| 4221 | d.MeshType = "Brick" | |
| 4222 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4223 | ||
| 4224 | ||
| 4225 | ||
| 4226 | checkadmin = 0 | |
| 4227 | for i = 1 , #admin do | |
| 4228 | if mouse.Target.Parent.Name == admin[i] then | |
| 4229 | checkadmin = 1 | |
| 4230 | end | |
| 4231 | end | |
| 4232 | if checkadmin == 0 then | |
| 4233 | ||
| 4234 | if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then | |
| 4235 | ||
| 4236 | a.BrickColor = BrickColor.new("Really black")
| |
| 4237 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4238 | a.Transparency = 0.4 | |
| 4239 | ||
| 4240 | mouse.Target.Material = "Slate" | |
| 4241 | mouse.Target.BrickColor = BrickColor.new(26) | |
| 4242 | mouse.Target.TopSurface = "Smooth" | |
| 4243 | mouse.Target.BottomSurface = "Smooth" | |
| 4244 | mouse.Target.Anchored = true | |
| 4245 | ||
| 4246 | end | |
| 4247 | end | |
| 4248 | ||
| 4249 | ||
| 4250 | end | |
| 4251 | end | |
| 4252 | ||
| 4253 | ||
| 4254 | ||
| 4255 | ||
| 4256 | ||
| 4257 | ||
| 4258 | ||
| 4259 | if mode == "Hatless" then | |
| 4260 | if mouse.Target ~= nil then | |
| 4261 | local a = Instance.new("Part")
| |
| 4262 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4263 | local Place1 = mouse.Hit.p | |
| 4264 | a.formFactor = "Symmetric" | |
| 4265 | a.Size = Vector3.new(1,1,1) | |
| 4266 | a.Name = "Lazor" | |
| 4267 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4268 | a.Parent = game.Workspace | |
| 4269 | a.BrickColor = BrickColor.new(26) | |
| 4270 | a.Transparency = 0.2 | |
| 4271 | a.Anchored = true | |
| 4272 | a.CanCollide = false | |
| 4273 | a.Locked = true | |
| 4274 | a.BottomSurface = "Smooth" | |
| 4275 | a.TopSurface = "Smooth" | |
| 4276 | d = Instance.new("SpecialMesh")
| |
| 4277 | d.Parent = a | |
| 4278 | d.MeshType = "Brick" | |
| 4279 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4280 | ||
| 4281 | ||
| 4282 | stuff = mouse.Target.Parent:GetChildren() | |
| 4283 | for i = 1 , #stuff do | |
| 4284 | if stuff[i].className == "Hat" then | |
| 4285 | stuff[i]:Remove() | |
| 4286 | end | |
| 4287 | end | |
| 4288 | ||
| 4289 | ||
| 4290 | ||
| 4291 | end | |
| 4292 | end | |
| 4293 | ||
| 4294 | ||
| 4295 | ||
| 4296 | ||
| 4297 | ||
| 4298 | ||
| 4299 | if mode == "Suitless" then | |
| 4300 | if mouse.Target ~= nil then | |
| 4301 | local a = Instance.new("Part")
| |
| 4302 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4303 | local Place1 = mouse.Hit.p | |
| 4304 | a.formFactor = "Symmetric" | |
| 4305 | a.Size = Vector3.new(1,1,1) | |
| 4306 | a.Name = "Lazor" | |
| 4307 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4308 | a.Parent = game.Workspace | |
| 4309 | a.BrickColor = BrickColor.new(26) | |
| 4310 | a.Transparency = 0.2 | |
| 4311 | a.Anchored = true | |
| 4312 | a.CanCollide = false | |
| 4313 | a.Locked = true | |
| 4314 | a.BottomSurface = "Smooth" | |
| 4315 | a.TopSurface = "Smooth" | |
| 4316 | d = Instance.new("SpecialMesh")
| |
| 4317 | d.Parent = a | |
| 4318 | d.MeshType = "Brick" | |
| 4319 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4320 | ||
| 4321 | ||
| 4322 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
| 4323 | p = mouse.Target.Parent | |
| 4324 | stuff = p:GetChildren() | |
| 4325 | for i = 1 , #stuff do | |
| 4326 | if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then | |
| 4327 | if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then | |
| 4328 | stuff[i]:Remove() | |
| 4329 | end | |
| 4330 | end | |
| 4331 | end | |
| 4332 | end | |
| 4333 | ||
| 4334 | ||
| 4335 | ||
| 4336 | end | |
| 4337 | end | |
| 4338 | ||
| 4339 | ||
| 4340 | ||
| 4341 | if mode == "Sit" then | |
| 4342 | if mouse.Target ~= nil then | |
| 4343 | local a = Instance.new("Part")
| |
| 4344 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4345 | local Place1 = mouse.Hit.p | |
| 4346 | a.formFactor = "Symmetric" | |
| 4347 | a.Size = Vector3.new(1,1,1) | |
| 4348 | a.Name = "Lazor" | |
| 4349 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4350 | a.Parent = game.Workspace | |
| 4351 | a.BrickColor = BrickColor.new(26) | |
| 4352 | a.Transparency = 0.2 | |
| 4353 | a.Anchored = true | |
| 4354 | a.CanCollide = false | |
| 4355 | a.Locked = true | |
| 4356 | a.BottomSurface = "Smooth" | |
| 4357 | a.TopSurface = "Smooth" | |
| 4358 | d = Instance.new("SpecialMesh")
| |
| 4359 | d.Parent = a | |
| 4360 | d.MeshType = "Brick" | |
| 4361 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4362 | ||
| 4363 | ||
| 4364 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
| |
| 4365 | if humanoid ~= nil then | |
| 4366 | humanoid.Sit = true | |
| 4367 | end | |
| 4368 | ||
| 4369 | ||
| 4370 | ||
| 4371 | end | |
| 4372 | end | |
| 4373 | ||
| 4374 | ||
| 4375 | ||
| 4376 | ||
| 4377 | ||
| 4378 | ||
| 4379 | ||
| 4380 | ||
| 4381 | ||
| 4382 | if mode == "Slow Drag" then | |
| 4383 | if mouse.Target ~= nil then | |
| 4384 | local a = Instance.new("Part")
| |
| 4385 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4386 | local Place1 = mouse.Hit.p | |
| 4387 | a.formFactor = "Symmetric" | |
| 4388 | a.Size = Vector3.new(1,1,1) | |
| 4389 | a.Name = "Lazor" | |
| 4390 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4391 | a.Parent = game.Workspace | |
| 4392 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
| 4393 | a.Transparency = 0.2 | |
| 4394 | a.Anchored = true | |
| 4395 | a.CanCollide = false | |
| 4396 | a.Locked = true | |
| 4397 | a.BottomSurface = "Smooth" | |
| 4398 | a.TopSurface = "Smooth" | |
| 4399 | d = Instance.new("SpecialMesh")
| |
| 4400 | d.Parent = a | |
| 4401 | d.MeshType = "Brick" | |
| 4402 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4403 | ||
| 4404 | ||
| 4405 | checkadmin = 0 | |
| 4406 | for i = 1 , #admin do | |
| 4407 | if mouse.Target.Parent.Name == admin[i] then | |
| 4408 | checkadmin = 1 | |
| 4409 | end | |
| 4410 | end | |
| 4411 | if checkadmin == 0 then | |
| 4412 | ||
| 4413 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
| 4414 | ||
| 4415 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
| 4416 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4417 | a.Transparency = 0.1 | |
| 4418 | ||
| 4419 | ||
| 4420 | if mouse.Target.Anchored == false then | |
| 4421 | asdf = mouse.Target | |
| 4422 | p = asdf:findFirstChild("ASDFASDF")
| |
| 4423 | if p ~= nil then | |
| 4424 | p:Remove() | |
| 4425 | end | |
| 4426 | p = Instance.new("BodyVelocity")
| |
| 4427 | p.Parent = asdf | |
| 4428 | p.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 4429 | p.velocity = eyeball.CFrame.lookVector * -120 | |
| 4430 | p.Name = "ASDFASDF" | |
| 4431 | wait() | |
| 4432 | p = asdf:findFirstChild("ASDFASDF")
| |
| 4433 | if p ~= nil then | |
| 4434 | p:Remove() | |
| 4435 | end | |
| 4436 | ||
| 4437 | end | |
| 4438 | ||
| 4439 | ||
| 4440 | end | |
| 4441 | end | |
| 4442 | ||
| 4443 | ||
| 4444 | ||
| 4445 | ||
| 4446 | end | |
| 4447 | end | |
| 4448 | ||
| 4449 | ||
| 4450 | ||
| 4451 | ||
| 4452 | ||
| 4453 | if mode == "Kick" then | |
| 4454 | if mouse.Target ~= nil then | |
| 4455 | local a = Instance.new("Part")
| |
| 4456 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4457 | local Place1 = mouse.Hit.p | |
| 4458 | a.formFactor = "Symmetric" | |
| 4459 | a.Size = Vector3.new(1,1,1) | |
| 4460 | a.Name = "Lazor" | |
| 4461 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4462 | a.Parent = game.Workspace | |
| 4463 | a.BrickColor = BrickColor.new("Dark stone grey")
| |
| 4464 | a.Transparency = 0.2 | |
| 4465 | a.Anchored = true | |
| 4466 | a.CanCollide = false | |
| 4467 | a.Locked = true | |
| 4468 | a.BottomSurface = "Smooth" | |
| 4469 | a.TopSurface = "Smooth" | |
| 4470 | d = Instance.new("SpecialMesh")
| |
| 4471 | d.Parent = a | |
| 4472 | d.MeshType = "Brick" | |
| 4473 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4474 | ||
| 4475 | checkadmin = 0 | |
| 4476 | for i = 1 , #admin do | |
| 4477 | if mouse.Target.Parent.Name == admin[i] then | |
| 4478 | checkadmin = 1 | |
| 4479 | end | |
| 4480 | end | |
| 4481 | if checkadmin == 0 then | |
| 4482 | ||
| 4483 | if mouse.Target.Parent.Name ~= me.Character.Name then | |
| 4484 | ||
| 4485 | a.BrickColor = BrickColor.new("Really black")
| |
| 4486 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4487 | a.Transparency = 0.4 | |
| 4488 | ||
| 4489 | ||
| 4490 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
| 4491 | loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
| |
| 4492 | end | |
| 4493 | ||
| 4494 | ||
| 4495 | end | |
| 4496 | ||
| 4497 | end | |
| 4498 | ||
| 4499 | end | |
| 4500 | end | |
| 4501 | ||
| 4502 | ||
| 4503 | if mode == "Ban" then | |
| 4504 | if mouse.Target ~= nil then | |
| 4505 | local a = Instance.new("Part")
| |
| 4506 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4507 | local Place1 = mouse.Hit.p | |
| 4508 | a.formFactor = "Symmetric" | |
| 4509 | a.Size = Vector3.new(1,1,1) | |
| 4510 | a.Name = "Lazor" | |
| 4511 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4512 | a.Parent = game.Workspace | |
| 4513 | a.BrickColor = BrickColor.new("Dark stone grey")
| |
| 4514 | a.Transparency = 0.2 | |
| 4515 | a.Anchored = true | |
| 4516 | a.CanCollide = false | |
| 4517 | a.Locked = true | |
| 4518 | a.BottomSurface = "Smooth" | |
| 4519 | a.TopSurface = "Smooth" | |
| 4520 | d = Instance.new("SpecialMesh")
| |
| 4521 | d.Parent = a | |
| 4522 | d.MeshType = "Brick" | |
| 4523 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4524 | checkadmin = 0 | |
| 4525 | for i = 1 , #admin do | |
| 4526 | if mouse.Target.Parent.Name == admin[i] then | |
| 4527 | checkadmin = 1 | |
| 4528 | end | |
| 4529 | end | |
| 4530 | if checkadmin == 0 then | |
| 4531 | ||
| 4532 | ||
| 4533 | if mouse.Target.Parent.Name ~= me.Character.Name then | |
| 4534 | ||
| 4535 | a.BrickColor = BrickColor.new("Really black")
| |
| 4536 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4537 | a.Transparency = 0.4 | |
| 4538 | ||
| 4539 | ||
| 4540 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
| 4541 | lolwut = #banned + 1 | |
| 4542 | a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent) | |
| 4543 | banned[lolwut] = a.Name | |
| 4544 | end | |
| 4545 | ||
| 4546 | ||
| 4547 | end | |
| 4548 | end | |
| 4549 | ||
| 4550 | ||
| 4551 | end | |
| 4552 | end | |
| 4553 | ||
| 4554 | ||
| 4555 | ||
| 4556 | ||
| 4557 | ||
| 4558 | if mode == "Explosion" then | |
| 4559 | if mouse.Target ~= nil then | |
| 4560 | local a = Instance.new("Part")
| |
| 4561 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4562 | local Place1 = mouse.Hit.p | |
| 4563 | a.formFactor = "Symmetric" | |
| 4564 | a.Size = Vector3.new(1,1,1) | |
| 4565 | a.Name = "Lazor" | |
| 4566 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4567 | a.Parent = game.Workspace | |
| 4568 | a.BrickColor = BrickColor.new(105) | |
| 4569 | a.Transparency = 0.2 | |
| 4570 | a.Anchored = true | |
| 4571 | a.CanCollide = false | |
| 4572 | a.Locked = true | |
| 4573 | a.BottomSurface = "Smooth" | |
| 4574 | a.TopSurface = "Smooth" | |
| 4575 | d = Instance.new("SpecialMesh")
| |
| 4576 | d.Parent = a | |
| 4577 | d.MeshType = "Brick" | |
| 4578 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4579 | ||
| 4580 | ||
| 4581 | ||
| 4582 | checkadmin = 0 | |
| 4583 | for i = 1 , #admin do | |
| 4584 | if mouse.Target.Parent.Name == admin[i] then | |
| 4585 | checkadmin = 1 | |
| 4586 | end | |
| 4587 | end | |
| 4588 | if checkadmin == 0 then | |
| 4589 | ||
| 4590 | ||
| 4591 | ||
| 4592 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
| 4593 | ||
| 4594 | a.BrickColor = BrickColor.new(24) | |
| 4595 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4596 | a.Transparency = 0.4 | |
| 4597 | ||
| 4598 | if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then | |
| 4599 | asdf = Instance.new("Explosion")
| |
| 4600 | asdf.Parent = game.Workspace | |
| 4601 | asdf.BlastRadius = 3 | |
| 4602 | asdf.Position = mouse.Hit.p | |
| 4603 | end | |
| 4604 | ||
| 4605 | end | |
| 4606 | ||
| 4607 | ||
| 4608 | end | |
| 4609 | end | |
| 4610 | end | |
| 4611 | ||
| 4612 | ||
| 4613 | ||
| 4614 | ||
| 4615 | if mode == "Spy" then | |
| 4616 | ||
| 4617 | bodyposition.position = eyeball3.Position | |
| 4618 | ||
| 4619 | end | |
| 4620 | ||
| 4621 | ||
| 4622 | ||
| 4623 | ||
| 4624 | ||
| 4625 | ||
| 4626 | ||
| 4627 | ||
| 4628 | ||
| 4629 | if mode == "Break" then | |
| 4630 | if mouse.Target ~= nil then | |
| 4631 | local a = Instance.new("Part")
| |
| 4632 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4633 | local Place1 = mouse.Hit.p | |
| 4634 | a.formFactor = "Symmetric" | |
| 4635 | a.Size = Vector3.new(1,1,1) | |
| 4636 | a.Name = "Lazor" | |
| 4637 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4638 | a.Parent = game.Workspace | |
| 4639 | a.BrickColor = BrickColor.new(192) | |
| 4640 | a.Transparency = 0.2 | |
| 4641 | a.Anchored = true | |
| 4642 | a.CanCollide = false | |
| 4643 | a.Locked = true | |
| 4644 | a.BottomSurface = "Smooth" | |
| 4645 | a.TopSurface = "Smooth" | |
| 4646 | d = Instance.new("SpecialMesh")
| |
| 4647 | d.Parent = a | |
| 4648 | d.MeshType = "Brick" | |
| 4649 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4650 | ||
| 4651 | ||
| 4652 | checkadmin = 0 | |
| 4653 | for i = 1 , #admin do | |
| 4654 | if mouse.Target.Parent.Name == admin[i] then | |
| 4655 | checkadmin = 1 | |
| 4656 | end | |
| 4657 | end | |
| 4658 | if checkadmin == 0 then | |
| 4659 | ||
| 4660 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
| 4661 | ||
| 4662 | a.BrickColor = BrickColor.new(192) | |
| 4663 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4664 | a.Transparency = 0.1 | |
| 4665 | ||
| 4666 | mouse.Target:BreakJoints() | |
| 4667 | mouse.Target.Anchored = false | |
| 4668 | ||
| 4669 | end | |
| 4670 | end | |
| 4671 | end | |
| 4672 | end | |
| 4673 | ||
| 4674 | ||
| 4675 | ||
| 4676 | if mode == "Fly" then | |
| 4677 | ||
| 4678 | as = me.Character.Torso:findFirstChild("BodyGyros")
| |
| 4679 | if as ~= nil then as:Remove() end | |
| 4680 | as = me.Character.Torso:findFirstChild("BodyPositions")
| |
| 4681 | if as ~= nil then as:Remove() end | |
| 4682 | ||
| 4683 | bodyposition.position = eyeball3.Position | |
| 4684 | ||
| 4685 | g = Instance.new("BodyPosition")
| |
| 4686 | g.Parent = me.Character.Torso | |
| 4687 | g.Name = "BodyPositions" | |
| 4688 | g.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 4689 | g.position = eyeball.Position-Vector3.new(0, 2, 0) | |
| 4690 | d = Instance.new("BodyGyro")
| |
| 4691 | d.Parent = me.Character.Torso | |
| 4692 | d.Name = "BodyGyros" | |
| 4693 | d.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 4694 | d.D = 300 | |
| 4695 | d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0) | |
| 4696 | ||
| 4697 | ||
| 4698 | ||
| 4699 | ||
| 4700 | local a = Instance.new("Part")
| |
| 4701 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4702 | local Place1 = me.Character.Head.Position | |
| 4703 | a.formFactor = "Symmetric" | |
| 4704 | a.Size = Vector3.new(1,1,1) | |
| 4705 | a.Name = "Lazor" | |
| 4706 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4707 | a.Parent = game.Workspace | |
| 4708 | a.BrickColor = BrickColor.new(192) | |
| 4709 | a.Transparency = 0.2 | |
| 4710 | a.Anchored = true | |
| 4711 | a.CanCollide = false | |
| 4712 | a.Locked = true | |
| 4713 | a.BottomSurface = "Smooth" | |
| 4714 | a.TopSurface = "Smooth" | |
| 4715 | d = Instance.new("SpecialMesh")
| |
| 4716 | d.Parent = a | |
| 4717 | d.MeshType = "Brick" | |
| 4718 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4719 | ||
| 4720 | ||
| 4721 | ||
| 4722 | ||
| 4723 | ||
| 4724 | end | |
| 4725 | ||
| 4726 | ||
| 4727 | ||
| 4728 | ||
| 4729 | ||
| 4730 | ||
| 4731 | ||
| 4732 | ||
| 4733 | ||
| 4734 | ||
| 4735 | ||
| 4736 | ||
| 4737 | ||
| 4738 | ||
| 4739 | ||
| 4740 | if mode == "Trip" then | |
| 4741 | if mouse.Target ~= nil then | |
| 4742 | local a = Instance.new("Part")
| |
| 4743 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4744 | local Place1 = mouse.Hit.p | |
| 4745 | a.formFactor = "Symmetric" | |
| 4746 | a.Size = Vector3.new(1,1,1) | |
| 4747 | a.Name = "Lazor" | |
| 4748 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4749 | a.Parent = game.Workspace | |
| 4750 | a.BrickColor = BrickColor.new("Pink")
| |
| 4751 | a.Transparency = 0.2 | |
| 4752 | a.Anchored = true | |
| 4753 | a.CanCollide = false | |
| 4754 | a.Locked = true | |
| 4755 | a.BottomSurface = "Smooth" | |
| 4756 | a.TopSurface = "Smooth" | |
| 4757 | d = Instance.new("SpecialMesh")
| |
| 4758 | d.Parent = a | |
| 4759 | d.MeshType = "Brick" | |
| 4760 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4761 | ||
| 4762 | ||
| 4763 | checkadmin = 0 | |
| 4764 | for i = 1 , #admin do | |
| 4765 | if mouse.Target.Parent.Name == admin[i] then | |
| 4766 | checkadmin = 1 | |
| 4767 | end | |
| 4768 | end | |
| 4769 | if checkadmin == 0 then | |
| 4770 | ||
| 4771 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
| 4772 | ||
| 4773 | a.BrickColor = BrickColor.new("Pink")
| |
| 4774 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4775 | a.Transparency = 0.1 | |
| 4776 | ||
| 4777 | if mouse.Target.Anchored == false then | |
| 4778 | mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
| 4779 | thing = mouse.Target.Parent:findFirstChild("Torso")
| |
| 4780 | if thing ~= nil then | |
| 4781 | mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
| 4782 | end | |
| 4783 | end | |
| 4784 | end | |
| 4785 | ||
| 4786 | end | |
| 4787 | ||
| 4788 | end | |
| 4789 | end | |
| 4790 | ||
| 4791 | ||
| 4792 | ||
| 4793 | ||
| 4794 | ||
| 4795 | ||
| 4796 | ||
| 4797 | ||
| 4798 | ||
| 4799 | ||
| 4800 | ||
| 4801 | ||
| 4802 | if mode == "Fling" then | |
| 4803 | if mouse.Target ~= nil then | |
| 4804 | local a = Instance.new("Part")
| |
| 4805 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4806 | local Place1 = mouse.Hit.p | |
| 4807 | a.formFactor = "Symmetric" | |
| 4808 | a.Size = Vector3.new(1,1,1) | |
| 4809 | a.Name = "Lazor" | |
| 4810 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4811 | a.Parent = game.Workspace | |
| 4812 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
| 4813 | a.Transparency = 0.2 | |
| 4814 | a.Anchored = true | |
| 4815 | a.CanCollide = false | |
| 4816 | a.Locked = true | |
| 4817 | a.BottomSurface = "Smooth" | |
| 4818 | a.TopSurface = "Smooth" | |
| 4819 | d = Instance.new("SpecialMesh")
| |
| 4820 | d.Parent = a | |
| 4821 | d.MeshType = "Brick" | |
| 4822 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4823 | ||
| 4824 | checkadmin = 0 | |
| 4825 | for i = 1 , #admin do | |
| 4826 | if mouse.Target.Parent.Name == admin[i] then | |
| 4827 | checkadmin = 1 | |
| 4828 | end | |
| 4829 | end | |
| 4830 | if checkadmin == 0 then | |
| 4831 | ||
| 4832 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
| 4833 | ||
| 4834 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
| 4835 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4836 | a.Transparency = 0.1 | |
| 4837 | ||
| 4838 | p = Instance.new("Explosion")
| |
| 4839 | p.Parent = game.Workspace | |
| 4840 | p.BlastPressure = 0 | |
| 4841 | p.BlastRadius = 5 | |
| 4842 | p.Position = mouse.Hit.p | |
| 4843 | ||
| 4844 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
| |
| 4845 | if humanoid ~= nil then | |
| 4846 | humanoid.Sit = true | |
| 4847 | torso = humanoid.Parent:findFirstChild("Torso")
| |
| 4848 | if torso ~= nil then | |
| 4849 | torso.Velocity = eyeball.CFrame.lookVector * -2000 | |
| 4850 | end | |
| 4851 | end | |
| 4852 | mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000 | |
| 4853 | ||
| 4854 | end | |
| 4855 | ||
| 4856 | ||
| 4857 | end | |
| 4858 | ||
| 4859 | end | |
| 4860 | end | |
| 4861 | ||
| 4862 | ||
| 4863 | ||
| 4864 | ||
| 4865 | ||
| 4866 | ||
| 4867 | ||
| 4868 | ||
| 4869 | ||
| 4870 | ||
| 4871 | if mode == "Push" then | |
| 4872 | if mouse.Target ~= nil then | |
| 4873 | local a = Instance.new("Part")
| |
| 4874 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4875 | local Place1 = mouse.Hit.p | |
| 4876 | a.formFactor = "Symmetric" | |
| 4877 | a.Size = Vector3.new(1,1,1) | |
| 4878 | a.Name = "Lazor" | |
| 4879 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4880 | a.Parent = game.Workspace | |
| 4881 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
| 4882 | a.Transparency = 0.2 | |
| 4883 | a.Anchored = true | |
| 4884 | a.CanCollide = false | |
| 4885 | a.Locked = true | |
| 4886 | a.BottomSurface = "Smooth" | |
| 4887 | a.TopSurface = "Smooth" | |
| 4888 | d = Instance.new("SpecialMesh")
| |
| 4889 | d.Parent = a | |
| 4890 | d.MeshType = "Brick" | |
| 4891 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4892 | checkadmin = 0 | |
| 4893 | for i = 1 , #admin do | |
| 4894 | if mouse.Target.Parent.Name == admin[i] then | |
| 4895 | checkadmin = 1 | |
| 4896 | end | |
| 4897 | end | |
| 4898 | if checkadmin == 0 then | |
| 4899 | ||
| 4900 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
| 4901 | ||
| 4902 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
| 4903 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4904 | a.Transparency = 0.1 | |
| 4905 | ||
| 4906 | ||
| 4907 | if mouse.Target.Anchored == false then | |
| 4908 | asdf = mouse.Target | |
| 4909 | p = asdf:findFirstChild("ASDFASDF")
| |
| 4910 | if p ~= nil then | |
| 4911 | p:Remove() | |
| 4912 | end | |
| 4913 | p = Instance.new("BodyVelocity")
| |
| 4914 | p.Parent = asdf | |
| 4915 | p.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 4916 | p.velocity = eyeball.CFrame.lookVector * 200 | |
| 4917 | p.Name = "ASDFASDF" | |
| 4918 | wait() | |
| 4919 | p = asdf:findFirstChild("ASDFASDF")
| |
| 4920 | if p ~= nil then | |
| 4921 | p:Remove() | |
| 4922 | end | |
| 4923 | ||
| 4924 | end | |
| 4925 | ||
| 4926 | end | |
| 4927 | end | |
| 4928 | ||
| 4929 | ||
| 4930 | ||
| 4931 | ||
| 4932 | end | |
| 4933 | end | |
| 4934 | ||
| 4935 | ||
| 4936 | ||
| 4937 | ||
| 4938 | ||
| 4939 | ||
| 4940 | ||
| 4941 | ||
| 4942 | ||
| 4943 | ||
| 4944 | if mode == "ForceField" then | |
| 4945 | if mouse.Target ~= nil then | |
| 4946 | local a = Instance.new("Part")
| |
| 4947 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4948 | local Place1 = mouse.Hit.p | |
| 4949 | a.formFactor = "Symmetric" | |
| 4950 | a.Size = Vector3.new(1,1,1) | |
| 4951 | a.Name = "Lazor" | |
| 4952 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4953 | a.Parent = game.Workspace | |
| 4954 | a.BrickColor = BrickColor.new("Brown")
| |
| 4955 | a.Transparency = 0.2 | |
| 4956 | a.Anchored = true | |
| 4957 | a.CanCollide = false | |
| 4958 | a.Locked = true | |
| 4959 | a.BottomSurface = "Smooth" | |
| 4960 | a.TopSurface = "Smooth" | |
| 4961 | d = Instance.new("SpecialMesh")
| |
| 4962 | d.Parent = a | |
| 4963 | d.MeshType = "Brick" | |
| 4964 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 4965 | ||
| 4966 | ff = mouse.Target:findFirstChild("ForceField")
| |
| 4967 | if ff == nil then | |
| 4968 | if mouse.Target.Parent ~= ball then | |
| 4969 | a.BrickColor = BrickColor.new("Brown")
| |
| 4970 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 4971 | a.Transparency = 0.1 | |
| 4972 | p = Instance.new("ForceField")
| |
| 4973 | p.Parent = mouse.Target | |
| 4974 | end | |
| 4975 | end | |
| 4976 | ||
| 4977 | ||
| 4978 | ||
| 4979 | ||
| 4980 | end | |
| 4981 | end | |
| 4982 | ||
| 4983 | ||
| 4984 | if mode == "UnForceField" then | |
| 4985 | if mouse.Target ~= nil then | |
| 4986 | local a = Instance.new("Part")
| |
| 4987 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 4988 | local Place1 = mouse.Hit.p | |
| 4989 | a.formFactor = "Symmetric" | |
| 4990 | a.Size = Vector3.new(1,1,1) | |
| 4991 | a.Name = "Lazor" | |
| 4992 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 4993 | a.Parent = game.Workspace | |
| 4994 | a.BrickColor = BrickColor.new("Cool yellow")
| |
| 4995 | a.Transparency = 0.2 | |
| 4996 | a.Anchored = true | |
| 4997 | a.CanCollide = false | |
| 4998 | a.Locked = true | |
| 4999 | a.BottomSurface = "Smooth" | |
| 5000 | a.TopSurface = "Smooth" | |
| 5001 | d = Instance.new("SpecialMesh")
| |
| 5002 | d.Parent = a | |
| 5003 | d.MeshType = "Brick" | |
| 5004 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 5005 | ||
| 5006 | ff = mouse.Target:findFirstChild("ForceField")
| |
| 5007 | if ff ~= nil then | |
| 5008 | ||
| 5009 | a.BrickColor = BrickColor.new("Brown")
| |
| 5010 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 5011 | a.Transparency = 0.1 | |
| 5012 | ff:Remove() | |
| 5013 | ||
| 5014 | p = mouse.Target.Parent:findFirstChild("ForceField")
| |
| 5015 | if p ~= nil then p:Remove() end | |
| 5016 | ||
| 5017 | end | |
| 5018 | ||
| 5019 | ||
| 5020 | ||
| 5021 | ||
| 5022 | end | |
| 5023 | end | |
| 5024 | ||
| 5025 | ||
| 5026 | ||
| 5027 | ||
| 5028 | if mode == "NilGrav" then | |
| 5029 | if mouse.Target ~= nil then | |
| 5030 | local a = Instance.new("Part")
| |
| 5031 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 5032 | local Place1 = mouse.Hit.p | |
| 5033 | a.formFactor = "Symmetric" | |
| 5034 | a.Size = Vector3.new(1,1,1) | |
| 5035 | a.Name = "Lazor" | |
| 5036 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 5037 | a.Parent = game.Workspace | |
| 5038 | a.BrickColor = BrickColor.new(26) | |
| 5039 | a.Transparency = 0.2 | |
| 5040 | a.Anchored = true | |
| 5041 | a.CanCollide = false | |
| 5042 | a.Locked = true | |
| 5043 | a.BottomSurface = "Smooth" | |
| 5044 | a.TopSurface = "Smooth" | |
| 5045 | d = Instance.new("SpecialMesh")
| |
| 5046 | d.Parent = a | |
| 5047 | d.MeshType = "Brick" | |
| 5048 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 5049 | ||
| 5050 | ff = mouse.Target:findFirstChild("BodyPosition")
| |
| 5051 | if ff == nil then | |
| 5052 | if mouse.Target.Parent ~= ball then | |
| 5053 | a.BrickColor = BrickColor.new(1) | |
| 5054 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 5055 | a.Transparency = 0.1 | |
| 5056 | p = Instance.new("BodyPosition")
| |
| 5057 | p.Parent = mouse.Target | |
| 5058 | p.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 5059 | p.position = mouse.Hit.p | |
| 5060 | end | |
| 5061 | end | |
| 5062 | ||
| 5063 | ||
| 5064 | ||
| 5065 | ||
| 5066 | end | |
| 5067 | end | |
| 5068 | ||
| 5069 | ||
| 5070 | if mode == "UnNilGrav" then | |
| 5071 | if mouse.Target ~= nil then | |
| 5072 | local a = Instance.new("Part")
| |
| 5073 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 5074 | local Place1 = mouse.Hit.p | |
| 5075 | a.formFactor = "Symmetric" | |
| 5076 | a.Size = Vector3.new(1,1,1) | |
| 5077 | a.Name = "Lazor" | |
| 5078 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 5079 | a.Parent = game.Workspace | |
| 5080 | a.BrickColor = BrickColor.new(26) | |
| 5081 | a.Transparency = 0.2 | |
| 5082 | a.Anchored = true | |
| 5083 | a.CanCollide = false | |
| 5084 | a.Locked = true | |
| 5085 | a.BottomSurface = "Smooth" | |
| 5086 | a.TopSurface = "Smooth" | |
| 5087 | d = Instance.new("SpecialMesh")
| |
| 5088 | d.Parent = a | |
| 5089 | d.MeshType = "Brick" | |
| 5090 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 5091 | ||
| 5092 | ff = mouse.Target:findFirstChild("BodyPosition")
| |
| 5093 | if ff ~= nil then | |
| 5094 | if mouse.Target.Parent ~= ball then | |
| 5095 | a.BrickColor = BrickColor.new(1) | |
| 5096 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 5097 | a.Transparency = 0.1 | |
| 5098 | ff:Remove() | |
| 5099 | end | |
| 5100 | end | |
| 5101 | ||
| 5102 | ||
| 5103 | ||
| 5104 | ||
| 5105 | end | |
| 5106 | end | |
| 5107 | ||
| 5108 | ||
| 5109 | ||
| 5110 | ||
| 5111 | ||
| 5112 | ||
| 5113 | ||
| 5114 | if mode == "Invisible" then | |
| 5115 | if mouse.Target ~= nil then | |
| 5116 | local a = Instance.new("Part")
| |
| 5117 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 5118 | local Place1 = mouse.Hit.p | |
| 5119 | a.formFactor = "Symmetric" | |
| 5120 | a.Size = Vector3.new(1,1,1) | |
| 5121 | a.Name = "Lazor" | |
| 5122 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 5123 | a.Parent = game.Workspace | |
| 5124 | a.BrickColor = BrickColor.new(1) | |
| 5125 | a.Transparency = 0.5 | |
| 5126 | a.Anchored = true | |
| 5127 | a.CanCollide = false | |
| 5128 | a.Locked = true | |
| 5129 | a.BottomSurface = "Smooth" | |
| 5130 | a.TopSurface = "Smooth" | |
| 5131 | d = Instance.new("SpecialMesh")
| |
| 5132 | d.Parent = a | |
| 5133 | d.MeshType = "Brick" | |
| 5134 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 5135 | ||
| 5136 | ||
| 5137 | if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
| 5138 | ||
| 5139 | a.BrickColor = BrickColor.new(1) | |
| 5140 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 5141 | a.Transparency = 0.3 | |
| 5142 | if mouse.Target.Transparency < 1 then | |
| 5143 | mouse.Target.Transparency = mouse.Target.Transparency + 0.1 | |
| 5144 | end | |
| 5145 | ||
| 5146 | end | |
| 5147 | ||
| 5148 | ||
| 5149 | ||
| 5150 | ||
| 5151 | end | |
| 5152 | end | |
| 5153 | ||
| 5154 | ||
| 5155 | ||
| 5156 | if mode == "Visible" then | |
| 5157 | if mouse.Target ~= nil then | |
| 5158 | local a = Instance.new("Part")
| |
| 5159 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 5160 | local Place1 = mouse.Hit.p | |
| 5161 | a.formFactor = "Symmetric" | |
| 5162 | a.Size = Vector3.new(1,1,1) | |
| 5163 | a.Name = "Lazor" | |
| 5164 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 5165 | a.Parent = game.Workspace | |
| 5166 | a.BrickColor = BrickColor.new(1) | |
| 5167 | a.Transparency = 0.5 | |
| 5168 | a.Anchored = true | |
| 5169 | a.CanCollide = false | |
| 5170 | a.Locked = true | |
| 5171 | a.BottomSurface = "Smooth" | |
| 5172 | a.TopSurface = "Smooth" | |
| 5173 | d = Instance.new("SpecialMesh")
| |
| 5174 | d.Parent = a | |
| 5175 | d.MeshType = "Brick" | |
| 5176 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 5177 | ||
| 5178 | ||
| 5179 | if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
| 5180 | ||
| 5181 | a.BrickColor = BrickColor.new(1) | |
| 5182 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 5183 | a.Transparency = 0.3 | |
| 5184 | if mouse.Target.Transparency > 0 then | |
| 5185 | mouse.Target.Transparency = mouse.Target.Transparency - 0.1 | |
| 5186 | end | |
| 5187 | ||
| 5188 | end | |
| 5189 | ||
| 5190 | ||
| 5191 | ||
| 5192 | ||
| 5193 | end | |
| 5194 | end | |
| 5195 | ||
| 5196 | ||
| 5197 | ||
| 5198 | ||
| 5199 | ||
| 5200 | ||
| 5201 | ||
| 5202 | ||
| 5203 | ||
| 5204 | ||
| 5205 | ||
| 5206 | if mode == "Shield" then | |
| 5207 | ||
| 5208 | a = Instance.new("Part")
| |
| 5209 | a.formFactor = "Symmetric" | |
| 5210 | a.Size = Vector3.new(12,12,2) | |
| 5211 | a.Name = "Lazor" | |
| 5212 | a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14)) | |
| 5213 | a.Parent = game.Workspace | |
| 5214 | a.BrickColor = BrickColor.new(1) | |
| 5215 | a.Transparency = 0.5 | |
| 5216 | a.Reflectance = 0.1 | |
| 5217 | a.Anchored = true | |
| 5218 | a.Locked = true | |
| 5219 | a.BottomSurface = "Smooth" | |
| 5220 | a.TopSurface = "Smooth" | |
| 5221 | ||
| 5222 | a2 = Instance.new("Part")
| |
| 5223 | a2.formFactor = "Symmetric" | |
| 5224 | a2.Size = Vector3.new(20,12,2) | |
| 5225 | a2.Name = "Lazor" | |
| 5226 | a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0) | |
| 5227 | a2.Parent = a | |
| 5228 | a2.BrickColor = BrickColor.new(1) | |
| 5229 | a2.Transparency = 0.5 | |
| 5230 | a2.Reflectance = 0.1 | |
| 5231 | a2.Anchored = true | |
| 5232 | a2.Locked = true | |
| 5233 | a2.BottomSurface = "Smooth" | |
| 5234 | a2.TopSurface = "Smooth" | |
| 5235 | ||
| 5236 | a2 = Instance.new("Part")
| |
| 5237 | a2.formFactor = "Symmetric" | |
| 5238 | a2.Size = Vector3.new(20,12,2) | |
| 5239 | a2.Name = "Lazor" | |
| 5240 | a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0) | |
| 5241 | a2.Parent = a | |
| 5242 | a2.BrickColor = BrickColor.new(1) | |
| 5243 | a2.Transparency = 0.5 | |
| 5244 | a2.Reflectance = 0.1 | |
| 5245 | a2.Anchored = true | |
| 5246 | a2.Locked = true | |
| 5247 | a2.BottomSurface = "Smooth" | |
| 5248 | a2.TopSurface = "Smooth" | |
| 5249 | ||
| 5250 | ||
| 5251 | a2 = Instance.new("Part")
| |
| 5252 | a2.formFactor = "Symmetric" | |
| 5253 | a2.Size = Vector3.new(12,20,2) | |
| 5254 | a2.Name = "Lazor" | |
| 5255 | a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0) | |
| 5256 | a2.Parent = a | |
| 5257 | a2.BrickColor = BrickColor.new(1) | |
| 5258 | a2.Transparency = 0.5 | |
| 5259 | a2.Reflectance = 0.1 | |
| 5260 | a2.Anchored = true | |
| 5261 | a2.Locked = true | |
| 5262 | a2.BottomSurface = "Smooth" | |
| 5263 | a2.TopSurface = "Smooth" | |
| 5264 | ||
| 5265 | a2 = Instance.new("Part")
| |
| 5266 | a2.formFactor = "Symmetric" | |
| 5267 | a2.Size = Vector3.new(12,20,2) | |
| 5268 | a2.Name = "Lazor" | |
| 5269 | a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0) | |
| 5270 | a2.Parent = a | |
| 5271 | a2.BrickColor = BrickColor.new(1) | |
| 5272 | a2.Transparency = 0.5 | |
| 5273 | a2.Reflectance = 0.1 | |
| 5274 | a2.Anchored = true | |
| 5275 | a2.Locked = true | |
| 5276 | a2.BottomSurface = "Smooth" | |
| 5277 | a2.TopSurface = "Smooth" | |
| 5278 | ||
| 5279 | ||
| 5280 | end | |
| 5281 | ||
| 5282 | ||
| 5283 | ||
| 5284 | ||
| 5285 | ||
| 5286 | ||
| 5287 | if mode == "Absorb" then | |
| 5288 | ||
| 5289 | stuff = game.Workspace:GetChildren() | |
| 5290 | for i = 1 , #stuff do | |
| 5291 | if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then | |
| 5292 | ||
| 5293 | checkadmin = 0 | |
| 5294 | for i = 1 , #admin do | |
| 5295 | if stuff[i].Name == admin[i] then | |
| 5296 | checkadmin = 1 | |
| 5297 | end | |
| 5298 | end | |
| 5299 | if checkadmin == 0 then | |
| 5300 | ||
| 5301 | if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then | |
| 5302 | if (stuff[i].Position-eyeball.Position).magnitude <= 25 then | |
| 5303 | d = stuff[i]:findFirstChild("BodyPosition")
| |
| 5304 | if d == nil then | |
| 5305 | stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2)) | |
| 5306 | stuff[i].CanCollide = false | |
| 5307 | stuff[i]:BreakJoints() | |
| 5308 | stuff[i].Anchored = false | |
| 5309 | a = Instance.new("BodyPosition")
| |
| 5310 | a.Parent = stuff[i] | |
| 5311 | a.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 5312 | a.position = eyeball.Position | |
| 5313 | end | |
| 5314 | if d ~= nil then | |
| 5315 | d.BodyPosition.position = eyeball.Position | |
| 5316 | end | |
| 5317 | end | |
| 5318 | end | |
| 5319 | ||
| 5320 | ||
| 5321 | if stuff[i].className == "Model" then | |
| 5322 | asdf = stuff[i]:GetChildren() | |
| 5323 | for i = 1 , #asdf do | |
| 5324 | if asdf[i] ~= ball then | |
| 5325 | if asdf[i].className == "Part" then | |
| 5326 | ||
| 5327 | ||
| 5328 | if (asdf[i].Position-eyeball.Position).magnitude <= 25 then | |
| 5329 | d = asdf[i]:findFirstChild("BodyPosition")
| |
| 5330 | if d == nil then | |
| 5331 | asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2)) | |
| 5332 | asdf[i].CanCollide = false | |
| 5333 | asdf[i]:BreakJoints() | |
| 5334 | asdf[i].Anchored = false | |
| 5335 | a = Instance.new("BodyPosition")
| |
| 5336 | a.Parent = asdf[i] | |
| 5337 | a.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 5338 | a.position = eyeball.Position | |
| 5339 | end | |
| 5340 | if d ~= nil then | |
| 5341 | d.BodyPosition.position = eyeball.Position | |
| 5342 | end | |
| 5343 | end | |
| 5344 | ||
| 5345 | ||
| 5346 | end | |
| 5347 | end | |
| 5348 | end | |
| 5349 | end | |
| 5350 | end | |
| 5351 | ||
| 5352 | ||
| 5353 | end | |
| 5354 | end | |
| 5355 | ||
| 5356 | end | |
| 5357 | ||
| 5358 | ||
| 5359 | ||
| 5360 | ||
| 5361 | ||
| 5362 | ||
| 5363 | ||
| 5364 | ||
| 5365 | ||
| 5366 | if mode == "BaleFire" then | |
| 5367 | ||
| 5368 | ||
| 5369 | ||
| 5370 | ||
| 5371 | for i = 1 , 300/5 do | |
| 5372 | BaleFireValue = BaleFireValue + 5 | |
| 5373 | a = Instance.new("Part")
| |
| 5374 | a.formFactor = "Symmetric" | |
| 5375 | a.CanCollide = false | |
| 5376 | a.Size = Vector3.new(1,1,1) | |
| 5377 | a.Name = "Lazor" | |
| 5378 | a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue)) | |
| 5379 | a.Parent = game.Workspace | |
| 5380 | a.BrickColor = BrickColor.new(1) | |
| 5381 | a.Transparency = 1 | |
| 5382 | a.Anchored = true | |
| 5383 | a.Locked = true | |
| 5384 | a.BottomSurface = "Smooth" | |
| 5385 | a.TopSurface = "Smooth" | |
| 5386 | d = Instance.new("Explosion")
| |
| 5387 | d.Parent = game.Workspace | |
| 5388 | d.BlastRadius = 5 | |
| 5389 | d.Position = a.Position | |
| 5390 | end | |
| 5391 | ||
| 5392 | ||
| 5393 | end | |
| 5394 | ||
| 5395 | ||
| 5396 | ||
| 5397 | ||
| 5398 | ||
| 5399 | ||
| 5400 | ||
| 5401 | ||
| 5402 | ||
| 5403 | ||
| 5404 | ||
| 5405 | ||
| 5406 | ||
| 5407 | if mode == "Machine Gun" then | |
| 5408 | ||
| 5409 | ||
| 5410 | if mouse.Target ~= nil then | |
| 5411 | local a = Instance.new("Part")
| |
| 5412 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 5413 | local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2) | |
| 5414 | a.formFactor = "Symmetric" | |
| 5415 | a.Size = Vector3.new(1,1,1) | |
| 5416 | a.Name = "Lazor" | |
| 5417 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 5418 | a.Parent = game.Workspace | |
| 5419 | a.BrickColor = BrickColor.new(24) | |
| 5420 | a.Transparency = 0.5 | |
| 5421 | a.Anchored = true | |
| 5422 | a.CanCollide = false | |
| 5423 | a.Locked = true | |
| 5424 | a.BottomSurface = "Smooth" | |
| 5425 | a.TopSurface = "Smooth" | |
| 5426 | d = Instance.new("SpecialMesh")
| |
| 5427 | d.Parent = a | |
| 5428 | d.MeshType = "Brick" | |
| 5429 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 5430 | shotsound:play() | |
| 5431 | ||
| 5432 | checkadmin = 0 | |
| 5433 | for i = 1 , #admin do | |
| 5434 | if mouse.Target.Parent.Name == admin[i] then | |
| 5435 | checkadmin = 1 | |
| 5436 | end | |
| 5437 | end | |
| 5438 | if checkadmin == 0 then | |
| 5439 | ||
| 5440 | if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then | |
| 5441 | ||
| 5442 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
| |
| 5443 | if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then | |
| 5444 | humanoid.MaxHealth = 100 | |
| 5445 | humanoid.Health = humanoid.Health - 3 | |
| 5446 | end | |
| 5447 | end | |
| 5448 | ||
| 5449 | end | |
| 5450 | end | |
| 5451 | ||
| 5452 | end | |
| 5453 | ||
| 5454 | ||
| 5455 | ||
| 5456 | ||
| 5457 | ||
| 5458 | ||
| 5459 | ||
| 5460 | ||
| 5461 | ||
| 5462 | if mode == "Capture" then | |
| 5463 | if mouse.Target ~= nil then | |
| 5464 | local a = Instance.new("Part")
| |
| 5465 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 5466 | local Place1 = mouse.Hit.p | |
| 5467 | a.formFactor = "Symmetric" | |
| 5468 | a.Size = Vector3.new(1,1,1) | |
| 5469 | a.Name = "Lazor" | |
| 5470 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 5471 | a.Parent = game.Workspace | |
| 5472 | a.Transparency = 0.5 | |
| 5473 | a.Anchored = true | |
| 5474 | a.CanCollide = false | |
| 5475 | a.Locked = true | |
| 5476 | a.BottomSurface = "Smooth" | |
| 5477 | a.TopSurface = "Smooth" | |
| 5478 | d = Instance.new("SpecialMesh")
| |
| 5479 | d.Parent = a | |
| 5480 | d.MeshType = "Brick" | |
| 5481 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 5482 | ||
| 5483 | ||
| 5484 | ||
| 5485 | ||
| 5486 | checkadmin = 0 | |
| 5487 | for i = 1 , #admin do | |
| 5488 | if mouse.Target.Parent.Name == admin[i] then | |
| 5489 | checkadmin = 1 | |
| 5490 | end | |
| 5491 | end | |
| 5492 | if checkadmin == 0 then | |
| 5493 | ||
| 5494 | if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then | |
| 5495 | ||
| 5496 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 5497 | a.Transparency = 0.3 | |
| 5498 | h = mouse.Target.Parent:findFirstChild("Humanoid")
| |
| 5499 | if h ~= nil then | |
| 5500 | d = h.Parent:findFirstChild("Torso")
| |
| 5501 | if d ~= nil then | |
| 5502 | weld = Instance.new("Weld")
| |
| 5503 | weld.Parent = eyeball | |
| 5504 | weld.Part0 = eyeball | |
| 5505 | weld.Part1 = d | |
| 5506 | weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14) | |
| 5507 | end | |
| 5508 | end | |
| 5509 | ||
| 5510 | end | |
| 5511 | end | |
| 5512 | ||
| 5513 | ||
| 5514 | ||
| 5515 | ||
| 5516 | end | |
| 5517 | end | |
| 5518 | ||
| 5519 | ||
| 5520 | ||
| 5521 | ||
| 5522 | ||
| 5523 | ||
| 5524 | ||
| 5525 | ||
| 5526 | ||
| 5527 | ||
| 5528 | if mode == "Slaughter" then | |
| 5529 | if mouse.Target ~= nil then | |
| 5530 | local a = Instance.new("Part")
| |
| 5531 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 5532 | local Place1 = mouse.Hit.p | |
| 5533 | a.formFactor = "Symmetric" | |
| 5534 | a.Size = Vector3.new(1,1,1) | |
| 5535 | a.Name = "Lazor" | |
| 5536 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 5537 | a.Parent = game.Workspace | |
| 5538 | a.BrickColor = BrickColor.new(26) | |
| 5539 | a.Transparency = 0.2 | |
| 5540 | a.Anchored = true | |
| 5541 | a.CanCollide = false | |
| 5542 | a.Locked = true | |
| 5543 | a.BottomSurface = "Smooth" | |
| 5544 | a.TopSurface = "Smooth" | |
| 5545 | d = Instance.new("SpecialMesh")
| |
| 5546 | d.Parent = a | |
| 5547 | d.MeshType = "Brick" | |
| 5548 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 5549 | ||
| 5550 | checkadmin = 0 | |
| 5551 | for i = 1 , #admin do | |
| 5552 | if mouse.Target.Parent.Name == admin[i] then | |
| 5553 | checkadmin = 1 | |
| 5554 | end | |
| 5555 | end | |
| 5556 | if checkadmin == 0 then | |
| 5557 | ||
| 5558 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
| 5559 | ||
| 5560 | a.BrickColor = BrickColor.new("Really black")
| |
| 5561 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 5562 | a.Transparency = 0.4 | |
| 5563 | ||
| 5564 | h = mouse.Target.Parent:findFirstChild("Humanoid")
| |
| 5565 | if h ~= nil then | |
| 5566 | h.MaxHealth = 0 | |
| 5567 | h.Health = 0 | |
| 5568 | for i = 1 , math.random(5, 7) do | |
| 5569 | p = Instance.new("Part")
| |
| 5570 | p.Parent = h.Parent | |
| 5571 | p.Size = Vector3.new(1, 1, 1) | |
| 5572 | p.BrickColor = BrickColor.new(21) | |
| 5573 | p.CanCollide = false | |
| 5574 | p.Locked = true | |
| 5575 | p.TopSurface = "Smooth" | |
| 5576 | p.BottomSurface = "Smooth" | |
| 5577 | p.CFrame = mouse.Target.CFrame | |
| 5578 | d = Instance.new("SpecialMesh")
| |
| 5579 | d.Parent = p | |
| 5580 | d.MeshType = "Brick" | |
| 5581 | d.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 5582 | p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20)) | |
| 5583 | end | |
| 5584 | end | |
| 5585 | end | |
| 5586 | end | |
| 5587 | ||
| 5588 | ||
| 5589 | ||
| 5590 | end | |
| 5591 | end | |
| 5592 | ||
| 5593 | ||
| 5594 | ||
| 5595 | ||
| 5596 | ||
| 5597 | ||
| 5598 | ||
| 5599 | ||
| 5600 | ||
| 5601 | ||
| 5602 | ||
| 5603 | ||
| 5604 | if mode == "Jail" then | |
| 5605 | if mouse.Target ~= nil then | |
| 5606 | local a = Instance.new("Part")
| |
| 5607 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 5608 | local Place1 = mouse.Hit.p | |
| 5609 | a.formFactor = "Symmetric" | |
| 5610 | a.Size = Vector3.new(1,1,1) | |
| 5611 | a.Name = "Lazor" | |
| 5612 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 5613 | a.Parent = game.Workspace | |
| 5614 | a.BrickColor = BrickColor.new(26) | |
| 5615 | a.Transparency = 0.2 | |
| 5616 | a.Anchored = true | |
| 5617 | a.CanCollide = false | |
| 5618 | a.Locked = true | |
| 5619 | a.BottomSurface = "Smooth" | |
| 5620 | a.TopSurface = "Smooth" | |
| 5621 | d = Instance.new("SpecialMesh")
| |
| 5622 | d.Parent = a | |
| 5623 | d.MeshType = "Brick" | |
| 5624 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 5625 | ||
| 5626 | ||
| 5627 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
| 5628 | ||
| 5629 | a.BrickColor = BrickColor.new("Really black")
| |
| 5630 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 5631 | a.Transparency = 0.4 | |
| 5632 | ||
| 5633 | ||
| 5634 | ||
| 5635 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
| 5636 | a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent) | |
| 5637 | p = a:findFirstChild("Backpack")
| |
| 5638 | if p ~= nil then | |
| 5639 | stuff = p:GetChildren() | |
| 5640 | for i = 1 , #stuff do | |
| 5641 | stuff[i]:Remove() | |
| 5642 | end | |
| 5643 | end | |
| 5644 | s = a.Character:GetChildren() | |
| 5645 | for i = 1 , #s do | |
| 5646 | if s[i].className == "Tool" or s[i].className == "HopperBin" then | |
| 5647 | s[i]:Remove() | |
| 5648 | end | |
| 5649 | end | |
| 5650 | end | |
| 5651 | ||
| 5652 | p = mouse.Target.Parent:findFirstChild("Torso")
| |
| 5653 | if p ~= nil then | |
| 5654 | ||
| 5655 | b = Instance.new("Model")
| |
| 5656 | b.Parent = me.Character | |
| 5657 | b.Name = "Jail" | |
| 5658 | c = Instance.new("Part")
| |
| 5659 | c.Parent = b | |
| 5660 | c.TopSurface = "Smooth" | |
| 5661 | c.BottomSurface = "Smooth" | |
| 5662 | c.Locked = true | |
| 5663 | c.BrickColor = BrickColor.new(26) | |
| 5664 | c.formFactor = "Symmetric" | |
| 5665 | c.Size = Vector3.new(18, 2, 2) | |
| 5666 | c.Anchored = true | |
| 5667 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8)) | |
| 5668 | c = Instance.new("Part")
| |
| 5669 | c.Parent = b | |
| 5670 | c.TopSurface = "Smooth" | |
| 5671 | c.BottomSurface = "Smooth" | |
| 5672 | c.Locked = true | |
| 5673 | c.BrickColor = BrickColor.new(26) | |
| 5674 | c.formFactor = "Symmetric" | |
| 5675 | c.Size = Vector3.new(18, 2, 2) | |
| 5676 | c.Anchored = true | |
| 5677 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8)) | |
| 5678 | c = Instance.new("Part")
| |
| 5679 | c.Parent = b | |
| 5680 | c.TopSurface = "Smooth" | |
| 5681 | c.BottomSurface = "Smooth" | |
| 5682 | c.Locked = true | |
| 5683 | c.BrickColor = BrickColor.new(26) | |
| 5684 | c.formFactor = "Symmetric" | |
| 5685 | c.Size = Vector3.new(18, 2, 2) | |
| 5686 | c.Anchored = true | |
| 5687 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8)) | |
| 5688 | c = Instance.new("Part")
| |
| 5689 | c.Parent = b | |
| 5690 | c.TopSurface = "Smooth" | |
| 5691 | c.BottomSurface = "Smooth" | |
| 5692 | c.Locked = true | |
| 5693 | c.BrickColor = BrickColor.new(26) | |
| 5694 | c.formFactor = "Symmetric" | |
| 5695 | c.Size = Vector3.new(18, 2, 2) | |
| 5696 | c.Anchored = true | |
| 5697 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8)) | |
| 5698 | c = Instance.new("Part")
| |
| 5699 | c.Parent = b | |
| 5700 | c.TopSurface = "Smooth" | |
| 5701 | c.BottomSurface = "Smooth" | |
| 5702 | c.Locked = true | |
| 5703 | c.BrickColor = BrickColor.new(26) | |
| 5704 | c.formFactor = "Symmetric" | |
| 5705 | c.Size = Vector3.new(2, 2, 18) | |
| 5706 | c.Anchored = true | |
| 5707 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0)) | |
| 5708 | c = Instance.new("Part")
| |
| 5709 | c.Parent = b | |
| 5710 | c.TopSurface = "Smooth" | |
| 5711 | c.BottomSurface = "Smooth" | |
| 5712 | c.Locked = true | |
| 5713 | c.BrickColor = BrickColor.new(26) | |
| 5714 | c.formFactor = "Symmetric" | |
| 5715 | c.Size = Vector3.new(2, 2, 18) | |
| 5716 | c.Anchored = true | |
| 5717 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0)) | |
| 5718 | c = Instance.new("Part")
| |
| 5719 | c.Parent = b | |
| 5720 | c.TopSurface = "Smooth" | |
| 5721 | c.BottomSurface = "Smooth" | |
| 5722 | c.Locked = true | |
| 5723 | c.BrickColor = BrickColor.new(26) | |
| 5724 | c.formFactor = "Symmetric" | |
| 5725 | c.Size = Vector3.new(2, 2, 18) | |
| 5726 | c.Anchored = true | |
| 5727 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0)) | |
| 5728 | c = Instance.new("Part")
| |
| 5729 | c.Parent = b | |
| 5730 | c.TopSurface = "Smooth" | |
| 5731 | c.BottomSurface = "Smooth" | |
| 5732 | c.Locked = true | |
| 5733 | c.BrickColor = BrickColor.new(26) | |
| 5734 | c.formFactor = "Symmetric" | |
| 5735 | c.Size = Vector3.new(2, 2, 18) | |
| 5736 | c.Anchored = true | |
| 5737 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0)) | |
| 5738 | c = Instance.new("Part")
| |
| 5739 | c.Parent = b | |
| 5740 | c.TopSurface = "Smooth" | |
| 5741 | c.BottomSurface = "Smooth" | |
| 5742 | c.Locked = true | |
| 5743 | c.BrickColor = BrickColor.new(26) | |
| 5744 | c.formFactor = "Symmetric" | |
| 5745 | c.Size = Vector3.new(2, 18, 2) | |
| 5746 | c.Anchored = true | |
| 5747 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8)) | |
| 5748 | c = Instance.new("Part")
| |
| 5749 | c.Parent = b | |
| 5750 | c.TopSurface = "Smooth" | |
| 5751 | c.BottomSurface = "Smooth" | |
| 5752 | c.Locked = true | |
| 5753 | c.BrickColor = BrickColor.new(26) | |
| 5754 | c.formFactor = "Symmetric" | |
| 5755 | c.Size = Vector3.new(2, 18, 2) | |
| 5756 | c.Anchored = true | |
| 5757 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8)) | |
| 5758 | c = Instance.new("Part")
| |
| 5759 | c.Parent = b | |
| 5760 | c.TopSurface = "Smooth" | |
| 5761 | c.BottomSurface = "Smooth" | |
| 5762 | c.Locked = true | |
| 5763 | c.BrickColor = BrickColor.new(26) | |
| 5764 | c.formFactor = "Symmetric" | |
| 5765 | c.Size = Vector3.new(2, 18, 2) | |
| 5766 | c.Anchored = true | |
| 5767 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8)) | |
| 5768 | c = Instance.new("Part")
| |
| 5769 | c.Parent = b | |
| 5770 | c.TopSurface = "Smooth" | |
| 5771 | c.BottomSurface = "Smooth" | |
| 5772 | c.Locked = true | |
| 5773 | c.BrickColor = BrickColor.new(26) | |
| 5774 | c.formFactor = "Symmetric" | |
| 5775 | c.Size = Vector3.new(2, 18, 2) | |
| 5776 | c.Anchored = true | |
| 5777 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8)) | |
| 5778 | ||
| 5779 | ||
| 5780 | c = Instance.new("Part")
| |
| 5781 | c.Parent = b | |
| 5782 | c.TopSurface = "Smooth" | |
| 5783 | c.BottomSurface = "Smooth" | |
| 5784 | c.Locked = true | |
| 5785 | c.BrickColor = BrickColor.new(23) | |
| 5786 | c.Transparency = 0.5 | |
| 5787 | c.Reflectance = 0.1 | |
| 5788 | c.formFactor = "Symmetric" | |
| 5789 | c.Size = Vector3.new(1, 16, 16) | |
| 5790 | c.Anchored = true | |
| 5791 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0)) | |
| 5792 | c = Instance.new("Part")
| |
| 5793 | c.Parent = b | |
| 5794 | c.TopSurface = "Smooth" | |
| 5795 | c.BottomSurface = "Smooth" | |
| 5796 | c.Locked = true | |
| 5797 | c.BrickColor = BrickColor.new(23) | |
| 5798 | c.Transparency = 0.5 | |
| 5799 | c.Reflectance = 0.1 | |
| 5800 | c.formFactor = "Symmetric" | |
| 5801 | c.Size = Vector3.new(1, 16, 16) | |
| 5802 | c.Anchored = true | |
| 5803 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0)) | |
| 5804 | c = Instance.new("Part")
| |
| 5805 | c.Parent = b | |
| 5806 | c.TopSurface = "Smooth" | |
| 5807 | c.BottomSurface = "Smooth" | |
| 5808 | c.Locked = true | |
| 5809 | c.BrickColor = BrickColor.new(23) | |
| 5810 | c.Transparency = 0.5 | |
| 5811 | c.Reflectance = 0.1 | |
| 5812 | c.formFactor = "Symmetric" | |
| 5813 | c.Size = Vector3.new(16, 16, 1) | |
| 5814 | c.Anchored = true | |
| 5815 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8)) | |
| 5816 | c = Instance.new("Part")
| |
| 5817 | c.Parent = b | |
| 5818 | c.TopSurface = "Smooth" | |
| 5819 | c.BottomSurface = "Smooth" | |
| 5820 | c.Locked = true | |
| 5821 | c.BrickColor = BrickColor.new(23) | |
| 5822 | c.Transparency = 0.5 | |
| 5823 | c.Reflectance = 0.1 | |
| 5824 | c.formFactor = "Symmetric" | |
| 5825 | c.Size = Vector3.new(16, 16, 1) | |
| 5826 | c.Anchored = true | |
| 5827 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8)) | |
| 5828 | c = Instance.new("Part")
| |
| 5829 | c.Parent = b | |
| 5830 | c.TopSurface = "Smooth" | |
| 5831 | c.BottomSurface = "Smooth" | |
| 5832 | c.Locked = true | |
| 5833 | c.BrickColor = BrickColor.new(23) | |
| 5834 | c.Transparency = 0.5 | |
| 5835 | c.Reflectance = 0.1 | |
| 5836 | c.formFactor = "Symmetric" | |
| 5837 | c.Size = Vector3.new(16, 1, 16) | |
| 5838 | c.Anchored = true | |
| 5839 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0)) | |
| 5840 | c = Instance.new("Part")
| |
| 5841 | c.Parent = b | |
| 5842 | c.TopSurface = "Smooth" | |
| 5843 | c.BottomSurface = "Smooth" | |
| 5844 | c.Locked = true | |
| 5845 | c.BrickColor = BrickColor.new(23) | |
| 5846 | c.Transparency = 0.5 | |
| 5847 | c.Reflectance = 0.1 | |
| 5848 | c.formFactor = "Symmetric" | |
| 5849 | c.Size = Vector3.new(16, 1, 16) | |
| 5850 | c.Anchored = true | |
| 5851 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0)) | |
| 5852 | ||
| 5853 | end | |
| 5854 | end | |
| 5855 | end | |
| 5856 | ||
| 5857 | ||
| 5858 | end | |
| 5859 | ||
| 5860 | ||
| 5861 | ||
| 5862 | ||
| 5863 | if mode == "UnJail" then | |
| 5864 | if mouse.Target ~= nil then | |
| 5865 | local a = Instance.new("Part")
| |
| 5866 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 5867 | local Place1 = mouse.Hit.p | |
| 5868 | a.formFactor = "Symmetric" | |
| 5869 | a.Size = Vector3.new(1,1,1) | |
| 5870 | a.Name = "Lazor" | |
| 5871 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 5872 | a.Parent = game.Workspace | |
| 5873 | a.BrickColor = BrickColor.new(26) | |
| 5874 | a.Transparency = 0.2 | |
| 5875 | a.Anchored = true | |
| 5876 | a.CanCollide = false | |
| 5877 | a.Locked = true | |
| 5878 | a.BottomSurface = "Smooth" | |
| 5879 | a.TopSurface = "Smooth" | |
| 5880 | d = Instance.new("SpecialMesh")
| |
| 5881 | d.Parent = a | |
| 5882 | d.MeshType = "Brick" | |
| 5883 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 5884 | ||
| 5885 | ||
| 5886 | ||
| 5887 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
| 5888 | ||
| 5889 | a.BrickColor = BrickColor.new("Really black")
| |
| 5890 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 5891 | a.Transparency = 0.4 | |
| 5892 | ||
| 5893 | ||
| 5894 | if mouse.Target.Parent.Name == "Jail" then | |
| 5895 | mouse.Target.Parent:Remove() | |
| 5896 | end | |
| 5897 | end | |
| 5898 | ||
| 5899 | ||
| 5900 | ||
| 5901 | end | |
| 5902 | end | |
| 5903 | ||
| 5904 | ||
| 5905 | ||
| 5906 | ||
| 5907 | ||
| 5908 | ||
| 5909 | ||
| 5910 | if mode == "Faint" then | |
| 5911 | if mouse.Target ~= nil then | |
| 5912 | local a = Instance.new("Part")
| |
| 5913 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 5914 | local Place1 = mouse.Hit.p | |
| 5915 | a.formFactor = "Symmetric" | |
| 5916 | a.Size = Vector3.new(1,1,1) | |
| 5917 | a.Name = "Lazor" | |
| 5918 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 5919 | a.Parent = game.Workspace | |
| 5920 | a.BrickColor = BrickColor.new(26) | |
| 5921 | a.Transparency = 0.2 | |
| 5922 | a.Anchored = true | |
| 5923 | a.CanCollide = false | |
| 5924 | a.Locked = true | |
| 5925 | a.BottomSurface = "Smooth" | |
| 5926 | a.TopSurface = "Smooth" | |
| 5927 | d = Instance.new("SpecialMesh")
| |
| 5928 | d.Parent = a | |
| 5929 | d.MeshType = "Brick" | |
| 5930 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 5931 | ||
| 5932 | checkadmin = 0 | |
| 5933 | for i = 1 , #admin do | |
| 5934 | if mouse.Target.Parent.Name == admin[i] then | |
| 5935 | checkadmin = 1 | |
| 5936 | end | |
| 5937 | end | |
| 5938 | if checkadmin == 0 then | |
| 5939 | ||
| 5940 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
| 5941 | ||
| 5942 | a.BrickColor = BrickColor.new("Really black")
| |
| 5943 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 5944 | a.Transparency = 0.4 | |
| 5945 | ||
| 5946 | ||
| 5947 | ||
| 5948 | torso = mouse.Target.Parent:findFirstChild("Torso")
| |
| 5949 | h = mouse.Target.Parent:findFirstChild("Humanoid")
| |
| 5950 | if h ~= nil then | |
| 5951 | h.MaxHealth = 100 | |
| 5952 | h.Health = 1 | |
| 5953 | end | |
| 5954 | if torso ~= nil then | |
| 5955 | asdf = torso:findFirstChild("BodyGyro")
| |
| 5956 | if asdf == nil then | |
| 5957 | torso.CFrame = CFrame.new(torso.Position) | |
| 5958 | p = Instance.new("BodyGyro")
| |
| 5959 | p.Parent = torso | |
| 5960 | p.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 5961 | p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0) | |
| 5962 | p.D = 50 | |
| 5963 | a = Instance.new("BodyVelocity")
| |
| 5964 | a.Parent = torso | |
| 5965 | a.velocity = Vector3.new(0, -10, 0) | |
| 5966 | a.maxForce = Vector3.new(math.huge, 9999999, math.huge) | |
| 5967 | end | |
| 5968 | end | |
| 5969 | ||
| 5970 | ||
| 5971 | ||
| 5972 | end | |
| 5973 | end | |
| 5974 | ||
| 5975 | ||
| 5976 | end | |
| 5977 | end | |
| 5978 | ||
| 5979 | ||
| 5980 | ||
| 5981 | ||
| 5982 | if mode == "Draw" then | |
| 5983 | if mouse.Target ~= nil then | |
| 5984 | local a = Instance.new("Part")
| |
| 5985 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 5986 | local Place1 = mouse.Hit.p | |
| 5987 | a.formFactor = "Symmetric" | |
| 5988 | a.Size = Vector3.new(1,1,1) | |
| 5989 | a.Name = "Lazor" | |
| 5990 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 5991 | a.Parent = game.Workspace | |
| 5992 | a.BrickColor = BrickColor.new(26) | |
| 5993 | a.Transparency = 0.2 | |
| 5994 | a.Anchored = true | |
| 5995 | a.CanCollide = false | |
| 5996 | a.Locked = true | |
| 5997 | a.BottomSurface = "Smooth" | |
| 5998 | a.TopSurface = "Smooth" | |
| 5999 | d = Instance.new("SpecialMesh")
| |
| 6000 | d.Parent = a | |
| 6001 | d.MeshType = "Brick" | |
| 6002 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6003 | ||
| 6004 | ||
| 6005 | a.BrickColor = BrickColor.new("Really black")
| |
| 6006 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 6007 | a.Transparency = 0.4 | |
| 6008 | ||
| 6009 | a = game.Workspace:findFirstChild("Base")
| |
| 6010 | if a ~= nil then | |
| 6011 | ||
| 6012 | p = Instance.new("Part")
| |
| 6013 | p.Parent = game.Workspace | |
| 6014 | p.BrickColor = BrickColor.new(26) | |
| 6015 | p.TopSurface = "Smooth" | |
| 6016 | p.BottomSurface = "Smooth" | |
| 6017 | p.Anchored = true | |
| 6018 | p.formFactor = "Plate" | |
| 6019 | p.Size = Vector3.new(3, 0.4, 3) | |
| 6020 | p.Locked = true | |
| 6021 | p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z)) | |
| 6022 | ||
| 6023 | end | |
| 6024 | ||
| 6025 | end | |
| 6026 | end | |
| 6027 | ||
| 6028 | ||
| 6029 | ||
| 6030 | ||
| 6031 | ||
| 6032 | ||
| 6033 | ||
| 6034 | ||
| 6035 | ||
| 6036 | ||
| 6037 | ||
| 6038 | if mode == "Random Colors" then | |
| 6039 | if mouse.Target ~= nil then | |
| 6040 | local a = Instance.new("Part")
| |
| 6041 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 6042 | local Place1 = mouse.Hit.p | |
| 6043 | a.formFactor = "Symmetric" | |
| 6044 | a.Size = Vector3.new(1,1,1) | |
| 6045 | a.Name = "Lazor" | |
| 6046 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 6047 | a.Parent = game.Workspace | |
| 6048 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
| 6049 | a.Transparency = 0.5 | |
| 6050 | a.Anchored = true | |
| 6051 | a.CanCollide = false | |
| 6052 | a.Locked = true | |
| 6053 | a.BottomSurface = "Smooth" | |
| 6054 | a.TopSurface = "Smooth" | |
| 6055 | d = Instance.new("SpecialMesh")
| |
| 6056 | d.Parent = a | |
| 6057 | d.MeshType = "Brick" | |
| 6058 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6059 | ||
| 6060 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
| 6061 | ||
| 6062 | mouse.Target.BrickColor = BrickColor.new(math.random(1, 200)) | |
| 6063 | end | |
| 6064 | ||
| 6065 | end | |
| 6066 | end | |
| 6067 | ||
| 6068 | ||
| 6069 | ||
| 6070 | ||
| 6071 | ||
| 6072 | ||
| 6073 | ||
| 6074 | if mode == "Steal Color" then | |
| 6075 | if mouse.Target ~= nil then | |
| 6076 | ||
| 6077 | eyeball22.BrickColor = mouse.Target.BrickColor | |
| 6078 | ||
| 6079 | local a = Instance.new("Part")
| |
| 6080 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 6081 | local Place1 = mouse.Hit.p | |
| 6082 | a.formFactor = "Symmetric" | |
| 6083 | a.Size = Vector3.new(1,1,1) | |
| 6084 | a.Name = "Lazor" | |
| 6085 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 6086 | a.Parent = game.Workspace | |
| 6087 | a.BrickColor = eyeball22.BrickColor | |
| 6088 | a.Transparency = 0.5 | |
| 6089 | a.Anchored = true | |
| 6090 | a.CanCollide = false | |
| 6091 | a.Locked = true | |
| 6092 | a.BottomSurface = "Smooth" | |
| 6093 | a.TopSurface = "Smooth" | |
| 6094 | d = Instance.new("SpecialMesh")
| |
| 6095 | d.Parent = a | |
| 6096 | d.MeshType = "Brick" | |
| 6097 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6098 | ||
| 6099 | ||
| 6100 | ||
| 6101 | end | |
| 6102 | end | |
| 6103 | ||
| 6104 | ||
| 6105 | ||
| 6106 | if mode == "Give Color" then | |
| 6107 | if mouse.Target ~= nil then | |
| 6108 | ||
| 6109 | if mouse.Target.Parent.Name ~= ball.Name then | |
| 6110 | mouse.Target.BrickColor = eyeball22.BrickColor | |
| 6111 | ||
| 6112 | local a = Instance.new("Part")
| |
| 6113 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 6114 | local Place1 = mouse.Hit.p | |
| 6115 | a.formFactor = "Symmetric" | |
| 6116 | a.Size = Vector3.new(1,1,1) | |
| 6117 | a.Name = "Lazor" | |
| 6118 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 6119 | a.Parent = game.Workspace | |
| 6120 | a.BrickColor = eyeball22.BrickColor | |
| 6121 | a.Transparency = 0.5 | |
| 6122 | a.Anchored = true | |
| 6123 | a.CanCollide = false | |
| 6124 | a.Locked = true | |
| 6125 | a.BottomSurface = "Smooth" | |
| 6126 | a.TopSurface = "Smooth" | |
| 6127 | d = Instance.new("SpecialMesh")
| |
| 6128 | d.Parent = a | |
| 6129 | d.MeshType = "Brick" | |
| 6130 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6131 | ||
| 6132 | ||
| 6133 | end | |
| 6134 | end | |
| 6135 | end | |
| 6136 | ||
| 6137 | ||
| 6138 | ||
| 6139 | ||
| 6140 | ||
| 6141 | ||
| 6142 | ||
| 6143 | ||
| 6144 | ||
| 6145 | if mode == "Drag" then | |
| 6146 | if mouse.Target ~= nil then | |
| 6147 | local a = Instance.new("Part")
| |
| 6148 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 6149 | local Place1 = mouse.Hit.p | |
| 6150 | a.formFactor = "Symmetric" | |
| 6151 | a.Size = Vector3.new(1,1,1) | |
| 6152 | a.Name = "Lazor" | |
| 6153 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 6154 | a.Parent = game.Workspace | |
| 6155 | a.Transparency = 0.2 | |
| 6156 | a.Anchored = true | |
| 6157 | a.CanCollide = false | |
| 6158 | a.Locked = true | |
| 6159 | a.BottomSurface = "Smooth" | |
| 6160 | a.TopSurface = "Smooth" | |
| 6161 | d = Instance.new("SpecialMesh")
| |
| 6162 | d.Parent = a | |
| 6163 | d.MeshType = "Brick" | |
| 6164 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6165 | ||
| 6166 | checkadmin = 0 | |
| 6167 | for i = 1 , #admin do | |
| 6168 | if mouse.Target.Parent.Name == admin[i] then | |
| 6169 | checkadmin = 1 | |
| 6170 | end | |
| 6171 | end | |
| 6172 | if checkadmin == 0 then | |
| 6173 | ||
| 6174 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
| 6175 | ||
| 6176 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 6177 | a.Transparency = 0.1 | |
| 6178 | ||
| 6179 | ||
| 6180 | ||
| 6181 | ||
| 6182 | ||
| 6183 | ||
| 6184 | p = mouse.Target:findFirstChild("BodyPosition")
| |
| 6185 | if p ~= nil then | |
| 6186 | p.position = eyeball.Position | |
| 6187 | end | |
| 6188 | if p == nil then | |
| 6189 | mouse.Target:BreakJoints() | |
| 6190 | mouse.Target.Anchored = false | |
| 6191 | d = Instance.new("BodyPosition")
| |
| 6192 | d.Parent = mouse.Target | |
| 6193 | d.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 6194 | d.position = eyeball.Position | |
| 6195 | end | |
| 6196 | ||
| 6197 | ||
| 6198 | ||
| 6199 | ||
| 6200 | ||
| 6201 | ||
| 6202 | end | |
| 6203 | end | |
| 6204 | end | |
| 6205 | end | |
| 6206 | ||
| 6207 | ||
| 6208 | ||
| 6209 | ||
| 6210 | ||
| 6211 | ||
| 6212 | ||
| 6213 | ||
| 6214 | ||
| 6215 | if mode == "Naked Beam" then | |
| 6216 | if mouse.Target ~= nil then | |
| 6217 | local a = Instance.new("Part")
| |
| 6218 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 6219 | local Place1 = mouse.Hit.p | |
| 6220 | a.formFactor = "Symmetric" | |
| 6221 | a.Size = Vector3.new(1,1,1) | |
| 6222 | a.Name = "Lazor" | |
| 6223 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 6224 | a.Parent = game.Workspace | |
| 6225 | a.BrickColor = BrickColor.new(24) | |
| 6226 | a.Transparency = 0.1 | |
| 6227 | a.Anchored = true | |
| 6228 | a.CanCollide = false | |
| 6229 | a.Locked = true | |
| 6230 | a.BottomSurface = "Smooth" | |
| 6231 | a.TopSurface = "Smooth" | |
| 6232 | d = Instance.new("SpecialMesh")
| |
| 6233 | d.Parent = a | |
| 6234 | d.MeshType = "Brick" | |
| 6235 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6236 | ||
| 6237 | checkadmin = 0 | |
| 6238 | for i = 1 , #admin do | |
| 6239 | if mouse.Target.Parent.Name == admin[i] then | |
| 6240 | checkadmin = 1 | |
| 6241 | end | |
| 6242 | end | |
| 6243 | if checkadmin == 0 then | |
| 6244 | ||
| 6245 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
| 6246 | ||
| 6247 | d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude) | |
| 6248 | ||
| 6249 | ||
| 6250 | p = mouse.Target.Parent:findFirstChild("Humanoid")
| |
| 6251 | if p ~= nil then | |
| 6252 | stuff = mouse.Target.Parent:GetChildren() | |
| 6253 | for i = 1 , #stuff do | |
| 6254 | if stuff[i].className == "Part" then | |
| 6255 | stuff[i].BrickColor = BrickColor.new("Cool yellow")
| |
| 6256 | end | |
| 6257 | end | |
| 6258 | end | |
| 6259 | ||
| 6260 | p = mouse.Target.Parent:findFirstChild("Pants")
| |
| 6261 | if p ~= nil then | |
| 6262 | p:Remove() | |
| 6263 | d = Instance.new("Pants")
| |
| 6264 | d.Parent = mouse.Target.Parent | |
| 6265 | d.PantsTemplate = "" | |
| 6266 | d.Name = "BLEH" | |
| 6267 | stuff = mouse.Target.Parent:GetChildren() | |
| 6268 | for i = 1 , #stuff do | |
| 6269 | if stuff[i].className == "Part" then | |
| 6270 | stuff[i].BrickColor = BrickColor.new("Cool yellow")
| |
| 6271 | end | |
| 6272 | end | |
| 6273 | end | |
| 6274 | p = mouse.Target.Parent:findFirstChild("Shirt")
| |
| 6275 | if p ~= nil then | |
| 6276 | p:Remove() | |
| 6277 | d = Instance.new("Shirt")
| |
| 6278 | d.Parent = mouse.Target.Parent | |
| 6279 | d.ShirtTemplate = "" | |
| 6280 | d.Name = "BLEH" | |
| 6281 | stuff = mouse.Target.Parent:GetChildren() | |
| 6282 | for i = 1 , #stuff do | |
| 6283 | if stuff[i].className == "Part" then | |
| 6284 | stuff[i].BrickColor = BrickColor.new("Cool yellow")
| |
| 6285 | end | |
| 6286 | end | |
| 6287 | end | |
| 6288 | ||
| 6289 | ||
| 6290 | end | |
| 6291 | end | |
| 6292 | ||
| 6293 | ||
| 6294 | ||
| 6295 | end | |
| 6296 | end | |
| 6297 | ||
| 6298 | ||
| 6299 | ||
| 6300 | ||
| 6301 | ||
| 6302 | ||
| 6303 | ||
| 6304 | ||
| 6305 | ||
| 6306 | ||
| 6307 | ||
| 6308 | ||
| 6309 | ||
| 6310 | ||
| 6311 | ||
| 6312 | ||
| 6313 | ||
| 6314 | if mode == "Shrink" then | |
| 6315 | if mouse.Target ~= nil then | |
| 6316 | local a = Instance.new("Part")
| |
| 6317 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 6318 | local Place1 = mouse.Hit.p | |
| 6319 | a.formFactor = "Symmetric" | |
| 6320 | a.BrickColor = BrickColor.new(23) | |
| 6321 | a.Size = Vector3.new(1,1,1) | |
| 6322 | a.Name = "Lazor" | |
| 6323 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 6324 | a.Parent = game.Workspace | |
| 6325 | a.Transparency = 0.2 | |
| 6326 | a.Anchored = true | |
| 6327 | a.CanCollide = false | |
| 6328 | a.Locked = true | |
| 6329 | a.BottomSurface = "Smooth" | |
| 6330 | a.TopSurface = "Smooth" | |
| 6331 | d = Instance.new("SpecialMesh")
| |
| 6332 | d.Parent = a | |
| 6333 | d.MeshType = "Brick" | |
| 6334 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6335 | checkadmin = 0 | |
| 6336 | for i = 1 , #admin do | |
| 6337 | if mouse.Target.Parent.Name == admin[i] then | |
| 6338 | checkadmin = 1 | |
| 6339 | end | |
| 6340 | end | |
| 6341 | if checkadmin == 0 then | |
| 6342 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
| 6343 | asdf = mouse.Target | |
| 6344 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 6345 | a.Transparency = 0.1 | |
| 6346 | ||
| 6347 | ||
| 6348 | p = asdf.CFrame | |
| 6349 | asdf.Size = asdf.Size - Vector3.new(1, 1, 1) | |
| 6350 | asdf.CFrame = p | |
| 6351 | ||
| 6352 | ||
| 6353 | ||
| 6354 | end | |
| 6355 | end | |
| 6356 | ||
| 6357 | end | |
| 6358 | end | |
| 6359 | ||
| 6360 | ||
| 6361 | ||
| 6362 | ||
| 6363 | if mode == "Grow" then | |
| 6364 | if mouse.Target ~= nil then | |
| 6365 | local a = Instance.new("Part")
| |
| 6366 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 6367 | local Place1 = mouse.Hit.p | |
| 6368 | a.formFactor = "Symmetric" | |
| 6369 | a.BrickColor = BrickColor.new(23) | |
| 6370 | a.Size = Vector3.new(1,1,1) | |
| 6371 | a.Name = "Lazor" | |
| 6372 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 6373 | a.Parent = game.Workspace | |
| 6374 | a.Transparency = 0.2 | |
| 6375 | a.Anchored = true | |
| 6376 | a.CanCollide = false | |
| 6377 | a.Locked = true | |
| 6378 | a.BottomSurface = "Smooth" | |
| 6379 | a.TopSurface = "Smooth" | |
| 6380 | d = Instance.new("SpecialMesh")
| |
| 6381 | d.Parent = a | |
| 6382 | d.MeshType = "Brick" | |
| 6383 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6384 | checkadmin = 0 | |
| 6385 | for i = 1 , #admin do | |
| 6386 | if mouse.Target.Parent.Name == admin[i] then | |
| 6387 | checkadmin = 1 | |
| 6388 | end | |
| 6389 | end | |
| 6390 | if checkadmin == 0 then | |
| 6391 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
| 6392 | asdf = mouse.Target | |
| 6393 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 6394 | a.Transparency = 0.1 | |
| 6395 | ||
| 6396 | ||
| 6397 | p = asdf.CFrame | |
| 6398 | asdf.Size = asdf.Size + Vector3.new(1, 1, 1) | |
| 6399 | asdf.CFrame = p | |
| 6400 | ||
| 6401 | ||
| 6402 | ||
| 6403 | end | |
| 6404 | ||
| 6405 | ||
| 6406 | end | |
| 6407 | end | |
| 6408 | end | |
| 6409 | ||
| 6410 | ||
| 6411 | ||
| 6412 | ||
| 6413 | ||
| 6414 | ||
| 6415 | ||
| 6416 | ||
| 6417 | if mode == "Confuse" then | |
| 6418 | if mouse.Target ~= nil then | |
| 6419 | local a = Instance.new("Part")
| |
| 6420 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 6421 | local Place1 = mouse.Hit.p | |
| 6422 | a.formFactor = "Symmetric" | |
| 6423 | a.BrickColor = BrickColor.new(1) | |
| 6424 | a.Size = Vector3.new(1,1,1) | |
| 6425 | a.Name = "Lazor" | |
| 6426 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 6427 | a.Parent = game.Workspace | |
| 6428 | a.Transparency = 0.2 | |
| 6429 | a.Anchored = true | |
| 6430 | a.CanCollide = false | |
| 6431 | a.Locked = true | |
| 6432 | a.BottomSurface = "Smooth" | |
| 6433 | a.TopSurface = "Smooth" | |
| 6434 | d = Instance.new("SpecialMesh")
| |
| 6435 | d.Parent = a | |
| 6436 | d.MeshType = "Brick" | |
| 6437 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6438 | checkadmin = 0 | |
| 6439 | for i = 1 , #admin do | |
| 6440 | if mouse.Target.Parent.Name == admin[i] then | |
| 6441 | checkadmin = 1 | |
| 6442 | end | |
| 6443 | end | |
| 6444 | if checkadmin == 0 then | |
| 6445 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
| 6446 | asdf = mouse.Target | |
| 6447 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 6448 | a.Transparency = 0.1 | |
| 6449 | ||
| 6450 | ||
| 6451 | p = mouse.Target.Parent:findFirstChild("Humanoid")
| |
| 6452 | if p ~= nil then | |
| 6453 | p.WalkSpeed = p.WalkSpeed * -1 | |
| 6454 | end | |
| 6455 | ||
| 6456 | ||
| 6457 | ||
| 6458 | end | |
| 6459 | ||
| 6460 | end | |
| 6461 | end | |
| 6462 | end | |
| 6463 | ||
| 6464 | ||
| 6465 | ||
| 6466 | ||
| 6467 | ||
| 6468 | ||
| 6469 | ||
| 6470 | ||
| 6471 | ||
| 6472 | ||
| 6473 | ||
| 6474 | if mode == "Disarm" then | |
| 6475 | if mouse.Target ~= nil then | |
| 6476 | local a = Instance.new("Part")
| |
| 6477 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 6478 | local Place1 = mouse.Hit.p | |
| 6479 | a.formFactor = "Symmetric" | |
| 6480 | a.BrickColor = BrickColor.new(1) | |
| 6481 | a.Size = Vector3.new(1,1,1) | |
| 6482 | a.Name = "Lazor" | |
| 6483 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 6484 | a.Parent = game.Workspace | |
| 6485 | a.Transparency = 0.2 | |
| 6486 | a.Anchored = true | |
| 6487 | a.CanCollide = false | |
| 6488 | a.Locked = true | |
| 6489 | a.BottomSurface = "Smooth" | |
| 6490 | a.TopSurface = "Smooth" | |
| 6491 | d = Instance.new("SpecialMesh")
| |
| 6492 | d.Parent = a | |
| 6493 | d.MeshType = "Brick" | |
| 6494 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6495 | checkadmin = 0 | |
| 6496 | for i = 1 , #admin do | |
| 6497 | if mouse.Target.Parent.Name == admin[i] then | |
| 6498 | checkadmin = 1 | |
| 6499 | end | |
| 6500 | end | |
| 6501 | if checkadmin == 0 then | |
| 6502 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
| 6503 | asdf = mouse.Target | |
| 6504 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 6505 | a.Transparency = 0.1 | |
| 6506 | ||
| 6507 | ||
| 6508 | ||
| 6509 | ||
| 6510 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
| 6511 | a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent) | |
| 6512 | p = a:findFirstChild("Backpack")
| |
| 6513 | if p ~= nil then | |
| 6514 | stuff = p:GetChildren() | |
| 6515 | for i = 1 , #stuff do | |
| 6516 | stuff[i]:Remove() | |
| 6517 | end | |
| 6518 | end | |
| 6519 | s = a.Character:GetChildren() | |
| 6520 | for i = 1 , #s do | |
| 6521 | if s[i].className == "Tool" then | |
| 6522 | s[i]:Remove() | |
| 6523 | end | |
| 6524 | end | |
| 6525 | end | |
| 6526 | ||
| 6527 | ||
| 6528 | ||
| 6529 | end | |
| 6530 | end | |
| 6531 | ||
| 6532 | end | |
| 6533 | end | |
| 6534 | ||
| 6535 | ||
| 6536 | ||
| 6537 | ||
| 6538 | ||
| 6539 | ||
| 6540 | ||
| 6541 | ||
| 6542 | ||
| 6543 | if mode == "Steal Tools" then | |
| 6544 | if mouse.Target ~= nil then | |
| 6545 | local a = Instance.new("Part")
| |
| 6546 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 6547 | local Place1 = mouse.Hit.p | |
| 6548 | a.formFactor = "Symmetric" | |
| 6549 | a.BrickColor = BrickColor.new(1) | |
| 6550 | a.Size = Vector3.new(1,1,1) | |
| 6551 | a.Name = "Lazor" | |
| 6552 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 6553 | a.Parent = game.Workspace | |
| 6554 | a.Transparency = 0.2 | |
| 6555 | a.Anchored = true | |
| 6556 | a.CanCollide = false | |
| 6557 | a.Locked = true | |
| 6558 | a.BottomSurface = "Smooth" | |
| 6559 | a.TopSurface = "Smooth" | |
| 6560 | d = Instance.new("SpecialMesh")
| |
| 6561 | d.Parent = a | |
| 6562 | d.MeshType = "Brick" | |
| 6563 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6564 | checkadmin = 0 | |
| 6565 | for i = 1 , #admin do | |
| 6566 | if mouse.Target.Parent.Name == admin[i] then | |
| 6567 | checkadmin = 1 | |
| 6568 | end | |
| 6569 | end | |
| 6570 | if checkadmin == 0 then | |
| 6571 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
| 6572 | asdf = mouse.Target | |
| 6573 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 6574 | a.Transparency = 0.1 | |
| 6575 | ||
| 6576 | ||
| 6577 | ||
| 6578 | ||
| 6579 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
| 6580 | a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent) | |
| 6581 | p = a:findFirstChild("Backpack")
| |
| 6582 | if p ~= nil then | |
| 6583 | stuff = p:GetChildren() | |
| 6584 | for i = 1 , #stuff do | |
| 6585 | stuff[i]:clone().Parent = me.Backpack | |
| 6586 | stuff[i]:Remove() | |
| 6587 | end | |
| 6588 | end | |
| 6589 | s = a.Character:GetChildren() | |
| 6590 | for i = 1 , #s do | |
| 6591 | if s[i].className == "Tool" then | |
| 6592 | s[i]:clone().Parent = me.Backpack | |
| 6593 | s[i]:Remove() | |
| 6594 | end | |
| 6595 | end | |
| 6596 | end | |
| 6597 | ||
| 6598 | ||
| 6599 | ||
| 6600 | end | |
| 6601 | end | |
| 6602 | ||
| 6603 | end | |
| 6604 | end | |
| 6605 | ||
| 6606 | ||
| 6607 | ||
| 6608 | ||
| 6609 | ||
| 6610 | ||
| 6611 | ||
| 6612 | ||
| 6613 | if mode == "Clone" then | |
| 6614 | if mouse.Target ~= nil then | |
| 6615 | local a = Instance.new("Part")
| |
| 6616 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 6617 | local Place1 = mouse.Hit.p | |
| 6618 | a.formFactor = "Symmetric" | |
| 6619 | a.BrickColor = BrickColor.new(1) | |
| 6620 | a.Size = Vector3.new(1,1,1) | |
| 6621 | a.Name = "Lazor" | |
| 6622 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 6623 | a.Parent = game.Workspace | |
| 6624 | a.Transparency = 0.2 | |
| 6625 | a.Anchored = true | |
| 6626 | a.CanCollide = false | |
| 6627 | a.Locked = true | |
| 6628 | a.BottomSurface = "Smooth" | |
| 6629 | a.TopSurface = "Smooth" | |
| 6630 | d = Instance.new("SpecialMesh")
| |
| 6631 | d.Parent = a | |
| 6632 | d.MeshType = "Brick" | |
| 6633 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6634 | checkadmin = 0 | |
| 6635 | for i = 1 , #admin do | |
| 6636 | if mouse.Target.Parent.Name == admin[i] then | |
| 6637 | checkadmin = 1 | |
| 6638 | end | |
| 6639 | end | |
| 6640 | if checkadmin == 0 then | |
| 6641 | if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
| 6642 | asdf = mouse.Target | |
| 6643 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
| 6644 | a.Transparency = 0.1 | |
| 6645 | ||
| 6646 | ||
| 6647 | ||
| 6648 | ||
| 6649 | ||
| 6650 | if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then | |
| 6651 | ||
| 6652 | p = mouse.Target.Parent:clone() | |
| 6653 | p.Parent = game.Workspace | |
| 6654 | p:MakeJoints() | |
| 6655 | p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0)) | |
| 6656 | ||
| 6657 | else | |
| 6658 | ||
| 6659 | ||
| 6660 | ||
| 6661 | ||
| 6662 | mouse.Target:clone().Parent = game.Workspace | |
| 6663 | ||
| 6664 | ||
| 6665 | ||
| 6666 | ||
| 6667 | end | |
| 6668 | ||
| 6669 | end | |
| 6670 | ||
| 6671 | ||
| 6672 | end | |
| 6673 | ||
| 6674 | ||
| 6675 | end | |
| 6676 | end | |
| 6677 | ||
| 6678 | ||
| 6679 | ||
| 6680 | ||
| 6681 | ||
| 6682 | ||
| 6683 | if mode == "Spotlight" then | |
| 6684 | if mouse.Target ~= nil then | |
| 6685 | ||
| 6686 | ||
| 6687 | ||
| 6688 | a = Instance.new("Part")
| |
| 6689 | a.formFactor = "Symmetric" | |
| 6690 | a.BrickColor = BrickColor.new(24) | |
| 6691 | a.Size = Vector3.new(1,1,1) | |
| 6692 | a.Name = "Lazor" | |
| 6693 | a.CFrame = CFrame.new(mouse.Hit.p) | |
| 6694 | a.Parent = game.Workspace | |
| 6695 | a.Transparency = 0.4 | |
| 6696 | a.Anchored = true | |
| 6697 | a.CanCollide = false | |
| 6698 | a.Locked = true | |
| 6699 | a.BottomSurface = "Smooth" | |
| 6700 | a.TopSurface = "Smooth" | |
| 6701 | d = Instance.new("CylinderMesh")
| |
| 6702 | d.Parent = a | |
| 6703 | d.Scale = Vector3.new(20, 3000, 20) | |
| 6704 | ||
| 6705 | ||
| 6706 | ||
| 6707 | end | |
| 6708 | end | |
| 6709 | ||
| 6710 | ||
| 6711 | ||
| 6712 | ||
| 6713 | if mode == "Ducks" then | |
| 6714 | if mouse.Target ~= nil then | |
| 6715 | ||
| 6716 | p = Instance.new("Part")
| |
| 6717 | p.Parent = game.Workspace | |
| 6718 | p.BrickColor = BrickColor.new(24) | |
| 6719 | p.TopSurface = "Smooth" | |
| 6720 | p.BottomSurface = "Smooth" | |
| 6721 | p.formFactor = "Symmetric" | |
| 6722 | p.Name = "Duck" | |
| 6723 | p.Size = Vector3.new(1, 1, 1) | |
| 6724 | p.Locked = true | |
| 6725 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0)) | |
| 6726 | d = Instance.new("SpecialMesh")
| |
| 6727 | d.Parent = p | |
| 6728 | d.MeshType = "FileMesh" | |
| 6729 | d.MeshId = "http://www.roblox.com/asset/?id=9419831" | |
| 6730 | d.TextureId = "http://www.roblox.com/asset/?id=9419827" | |
| 6731 | b = Instance.new("BodyPosition")
| |
| 6732 | b.Parent = p | |
| 6733 | b.maxForce = Vector3.new(0, 0, 0) | |
| 6734 | ||
| 6735 | end | |
| 6736 | end | |
| 6737 | ||
| 6738 | ||
| 6739 | ||
| 6740 | if mode == "Dynamites" then | |
| 6741 | if mouse.Target ~= nil then | |
| 6742 | ||
| 6743 | p = Instance.new("Part")
| |
| 6744 | p.Parent = game.Workspace | |
| 6745 | p.BrickColor = BrickColor.new(21) | |
| 6746 | p.TopSurface = "Smooth" | |
| 6747 | p.BottomSurface = "Smooth" | |
| 6748 | p.formFactor = "Symmetric" | |
| 6749 | p.Name = "Dynamite" | |
| 6750 | p.Size = Vector3.new(1, 1, 1) | |
| 6751 | p.Locked = true | |
| 6752 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0)) | |
| 6753 | d = Instance.new("SpecialMesh")
| |
| 6754 | d.Parent = p | |
| 6755 | d.MeshType = "FileMesh" | |
| 6756 | d.MeshId = "http://www.roblox.com/asset/?id=12891705" | |
| 6757 | d.TextureId = "http://www.roblox.com/asset/?id=12891577" | |
| 6758 | b = Instance.new("BodyPosition")
| |
| 6759 | b.Parent = p | |
| 6760 | b.maxForce = Vector3.new(0, 0, 0) | |
| 6761 | ||
| 6762 | end | |
| 6763 | end | |
| 6764 | ||
| 6765 | ||
| 6766 | if mode == "Detonate Dynamites" then | |
| 6767 | ||
| 6768 | p = game.Workspace:findFirstChild("Dynamite")
| |
| 6769 | if p ~= nil then | |
| 6770 | if (p.Position-me.Character.Torso.Position).magnitude > 20 then | |
| 6771 | d = Instance.new("Explosion")
| |
| 6772 | d.Parent = game.Workspace | |
| 6773 | d.Position = p.Position | |
| 6774 | p:Remove() | |
| 6775 | end | |
| 6776 | end | |
| 6777 | ||
| 6778 | end | |
| 6779 | ||
| 6780 | ||
| 6781 | ||
| 6782 | ||
| 6783 | if mode == "Duck Swarm" then | |
| 6784 | if mouse.Target ~= nil then | |
| 6785 | a = Instance.new("Part")
| |
| 6786 | a.formFactor = "Symmetric" | |
| 6787 | a.BrickColor = BrickColor.new(24) | |
| 6788 | a.Size = Vector3.new(1,1,1) | |
| 6789 | a.Name = "Lazor" | |
| 6790 | a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0)) | |
| 6791 | a.Parent = game.Workspace | |
| 6792 | a.Anchored = true | |
| 6793 | a.CanCollide = false | |
| 6794 | a.Locked = true | |
| 6795 | a.BottomSurface = "Smooth" | |
| 6796 | a.TopSurface = "Smooth" | |
| 6797 | d = Instance.new("SpecialMesh")
| |
| 6798 | d.Parent = a | |
| 6799 | d.Scale = Vector3.new(3, 3, 3) | |
| 6800 | d.MeshType = "FileMesh" | |
| 6801 | d.MeshId = "http://www.roblox.com/asset/?id=9419831" | |
| 6802 | d.TextureId = "http://www.roblox.com/asset/?id=9419827" | |
| 6803 | ||
| 6804 | s = game.Workspace:GetChildren() | |
| 6805 | for i = 1 , #s do | |
| 6806 | if s[i].Name == "Duck" then | |
| 6807 | a = s[i]:findFirstChild("BodyPosition")
| |
| 6808 | if a ~= nil then | |
| 6809 | a.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 6810 | a.position = mouse.Hit.p | |
| 6811 | end | |
| 6812 | end | |
| 6813 | end | |
| 6814 | ||
| 6815 | ||
| 6816 | ||
| 6817 | ||
| 6818 | ||
| 6819 | ||
| 6820 | ||
| 6821 | ||
| 6822 | ||
| 6823 | ||
| 6824 | ||
| 6825 | ||
| 6826 | end | |
| 6827 | end | |
| 6828 | ||
| 6829 | ||
| 6830 | ||
| 6831 | ||
| 6832 | ||
| 6833 | ||
| 6834 | ||
| 6835 | ||
| 6836 | ||
| 6837 | ||
| 6838 | ||
| 6839 | ||
| 6840 | ||
| 6841 | if mode == "Throwup" then | |
| 6842 | ||
| 6843 | p = Instance.new("Part")
| |
| 6844 | p.Parent = game.Workspace | |
| 6845 | p.CanCollide = false | |
| 6846 | ||
| 6847 | colorhax = math.random(1, 3) | |
| 6848 | if colorhax == 1 then | |
| 6849 | p.BrickColor = BrickColor.new(192) | |
| 6850 | end | |
| 6851 | if colorhax == 2 then | |
| 6852 | p.BrickColor = BrickColor.new(28) | |
| 6853 | end | |
| 6854 | if colorhax == 3 then | |
| 6855 | p.BrickColor = BrickColor.new(105) | |
| 6856 | end | |
| 6857 | p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2)) | |
| 6858 | p.Locked = true | |
| 6859 | p.TopSurface = "Smooth" | |
| 6860 | p.BottomSurface = "Smooth" | |
| 6861 | p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4)) | |
| 6862 | p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 6863 | p.Anchored = false | |
| 6864 | p:BreakJoints() | |
| 6865 | ||
| 6866 | end | |
| 6867 | ||
| 6868 | ||
| 6869 | ||
| 6870 | ||
| 6871 | ||
| 6872 | ||
| 6873 | ||
| 6874 | ||
| 6875 | ||
| 6876 | ||
| 6877 | ||
| 6878 | ||
| 6879 | ||
| 6880 | ||
| 6881 | ||
| 6882 | if mode == "Hang" then | |
| 6883 | if mouse.Target ~= nil then | |
| 6884 | local a = Instance.new("Part")
| |
| 6885 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 6886 | local Place1 = mouse.Hit.p | |
| 6887 | a.formFactor = "Symmetric" | |
| 6888 | a.BrickColor = BrickColor.new(1) | |
| 6889 | a.Size = Vector3.new(1,1,1) | |
| 6890 | a.Name = "Lazor" | |
| 6891 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 6892 | a.Parent = game.Workspace | |
| 6893 | a.Transparency = 0.2 | |
| 6894 | a.Anchored = true | |
| 6895 | a.CanCollide = false | |
| 6896 | a.Locked = true | |
| 6897 | a.BottomSurface = "Smooth" | |
| 6898 | a.TopSurface = "Smooth" | |
| 6899 | d = Instance.new("SpecialMesh")
| |
| 6900 | d.Parent = a | |
| 6901 | d.MeshType = "Brick" | |
| 6902 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6903 | head = mouse.Target.Parent:findFirstChild("Head")
| |
| 6904 | if head ~= nil then | |
| 6905 | p = head:findFirstChild("BodyPosition")
| |
| 6906 | if p == nil then | |
| 6907 | d = Instance.new("BodyPosition")
| |
| 6908 | d.Parent = head | |
| 6909 | d.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 6910 | d.position = head.Position+Vector3.new(0, 12, 0) | |
| 6911 | ||
| 6912 | a = head.Parent:findFirstChild("Torso")
| |
| 6913 | if a ~= nil then | |
| 6914 | f = a:findFirstChild("Neck")
| |
| 6915 | if f ~= nil then | |
| 6916 | f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0) | |
| 6917 | end | |
| 6918 | end | |
| 6919 | ||
| 6920 | end | |
| 6921 | end | |
| 6922 | ||
| 6923 | ||
| 6924 | ||
| 6925 | end | |
| 6926 | end | |
| 6927 | ||
| 6928 | ||
| 6929 | ||
| 6930 | ||
| 6931 | ||
| 6932 | ||
| 6933 | ||
| 6934 | if mode == "UnHang" then | |
| 6935 | if mouse.Target ~= nil then | |
| 6936 | local a = Instance.new("Part")
| |
| 6937 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
| 6938 | local Place1 = mouse.Hit.p | |
| 6939 | a.formFactor = "Symmetric" | |
| 6940 | a.BrickColor = BrickColor.new(1) | |
| 6941 | a.Size = Vector3.new(1,1,1) | |
| 6942 | a.Name = "Lazor" | |
| 6943 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
| 6944 | a.Parent = game.Workspace | |
| 6945 | a.Transparency = 0.2 | |
| 6946 | a.Anchored = true | |
| 6947 | a.CanCollide = false | |
| 6948 | a.Locked = true | |
| 6949 | a.BottomSurface = "Smooth" | |
| 6950 | a.TopSurface = "Smooth" | |
| 6951 | d = Instance.new("SpecialMesh")
| |
| 6952 | d.Parent = a | |
| 6953 | d.MeshType = "Brick" | |
| 6954 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
| 6955 | ||
| 6956 | head = mouse.Target.Parent:findFirstChild("Head")
| |
| 6957 | if head ~= nil then | |
| 6958 | p = head:findFirstChild("BodyPosition")
| |
| 6959 | if p ~= nil then | |
| 6960 | p:Remove() | |
| 6961 | ||
| 6962 | a = head.Parent:findFirstChild("Torso")
| |
| 6963 | if a ~= nil then | |
| 6964 | f = a:findFirstChild("Neck")
| |
| 6965 | if f ~= nil then | |
| 6966 | f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0) | |
| 6967 | end | |
| 6968 | end | |
| 6969 | ||
| 6970 | end | |
| 6971 | end | |
| 6972 | ||
| 6973 | ||
| 6974 | end | |
| 6975 | end | |
| 6976 | ||
| 6977 | ||
| 6978 | ||
| 6979 | ||
| 6980 | ||
| 6981 | ||
| 6982 | ||
| 6983 | ||
| 6984 | ||
| 6985 | ||
| 6986 | if mode == "Tree Summon" then | |
| 6987 | if mouse.Target ~= nil then | |
| 6988 | if mouse.Target.Name == "Base" then | |
| 6989 | p = mouse.Target | |
| 6990 | tree = Instance.new("Model")
| |
| 6991 | tree.Parent = game.Workspace | |
| 6992 | treesize = math.random(2, 6) | |
| 6993 | stump = Instance.new("Part")
| |
| 6994 | stump.Parent = tree | |
| 6995 | stump.Anchored = true | |
| 6996 | stump.TopSurface = "Smooth" | |
| 6997 | stump.BrickColor = BrickColor.new(192) | |
| 6998 | stump.BottomSurface = "Smooth" | |
| 6999 | stump.Locked = true | |
| 7000 | stump.Size = Vector3.new(treesize, treesize * 2, treesize) | |
| 7001 | stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z)) | |
| 7002 | hax = treesize | |
| 7003 | hax2 = treesize*2 | |
| 7004 | for i = 1 , treesize*2 do | |
| 7005 | stump2 = Instance.new("Part")
| |
| 7006 | stump2.BrickColor = BrickColor.new(28) | |
| 7007 | stump2.Parent = tree | |
| 7008 | stump2.Anchored = true | |
| 7009 | stump2.TopSurface = "Smooth" | |
| 7010 | stump2.BottomSurface = "Smooth" | |
| 7011 | stump2.Locked = true | |
| 7012 | stump2.Size = Vector3.new(hax2, treesize, hax2) | |
| 7013 | stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0)) | |
| 7014 | hax = hax + treesize-0.5 | |
| 7015 | hax2 = hax2-(treesize/4) | |
| 7016 | end | |
| 7017 | ||
| 7018 | end | |
| 7019 | end | |
| 7020 | end | |
| 7021 | ||
| 7022 | ||
| 7023 | ||
| 7024 | ||
| 7025 | ||
| 7026 | ||
| 7027 | if mode == "Seizure" then | |
| 7028 | ||
| 7029 | ||
| 7030 | stuff = game:GetChildren() | |
| 7031 | for i = 1 , #stuff do | |
| 7032 | if stuff[i].className == "Workspace" then | |
| 7033 | ||
| 7034 | ||
| 7035 | ||
| 7036 | base = stuff[i]:findFirstChild("Base")
| |
| 7037 | if base ~= nil then | |
| 7038 | base.Transparency = 1 | |
| 7039 | base.BrickColor = BrickColor.new (math.random(1, 250)) | |
| 7040 | base.TopSurface = math.random(1, 5) | |
| 7041 | base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
| 7042 | end | |
| 7043 | end | |
| 7044 | end | |
| 7045 | stuff = game:GetChildren() | |
| 7046 | for i = 1 , #stuff do | |
| 7047 | if stuff[i].className == "Lighting" then | |
| 7048 | stuff[i].Brightness = 10 | |
| 7049 | stuff[i].TimeOfDay = "09:00:00" | |
| 7050 | stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200)) | |
| 7051 | end | |
| 7052 | end | |
| 7053 | stuff = game:GetChildren() | |
| 7054 | for i = 1 , #stuff do | |
| 7055 | if stuff[i].className == "Workspace" then | |
| 7056 | base = stuff[i]:findFirstChild("Base")
| |
| 7057 | if base ~= nil then | |
| 7058 | base.Transparency = 0 | |
| 7059 | base.BrickColor = BrickColor.new (math.random(1, 250)) | |
| 7060 | base.TopSurface = math.random(1, 5) | |
| 7061 | base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
| 7062 | end | |
| 7063 | end | |
| 7064 | end | |
| 7065 | stuff = game:GetChildren() | |
| 7066 | for i = 1 , #stuff do | |
| 7067 | if stuff[i].className == "Lighting" then | |
| 7068 | stuff[i].Brightness = 0 | |
| 7069 | stuff[i].TimeOfDay = "00:00:00" | |
| 7070 | stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200)) | |
| 7071 | stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200)) | |
| 7072 | stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200)) | |
| 7073 | end | |
| 7074 | end | |
| 7075 | ||
| 7076 | ||
| 7077 | end | |
| 7078 | ||
| 7079 | ||
| 7080 | ||
| 7081 | ||
| 7082 | ||
| 7083 | ||
| 7084 | ||
| 7085 | end | |
| 7086 | end | |
| 7087 | ||
| 7088 | function onButton1Up(mouse) | |
| 7089 | BaleFireValue = 15 | |
| 7090 | Clicking = false | |
| 7091 | ||
| 7092 | if mode == "Fly" then | |
| 7093 | mode = "None" | |
| 7094 | ||
| 7095 | ||
| 7096 | ||
| 7097 | d = lightingg:GetChildren() | |
| 7098 | for i = 1 , #d do | |
| 7099 | if d[i].Name == "CharacterButton" then | |
| 7100 | if d[i].Text == "[ "..mode.." ]" then | |
| 7101 | d[i].BackgroundColor = BrickColor.new(24) | |
| 7102 | end | |
| 7103 | end | |
| 7104 | end | |
| 7105 | s = lightingg:GetChildren() | |
| 7106 | for i = 1 , #s do | |
| 7107 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
| 7108 | s[i].BackgroundColor = BrickColor.new(1) | |
| 7109 | end | |
| 7110 | end | |
| 7111 | ||
| 7112 | ||
| 7113 | ||
| 7114 | ||
| 7115 | end | |
| 7116 | ||
| 7117 | wait() | |
| 7118 | h = game.Workspace:findFirstChild("Lazor")
| |
| 7119 | if h ~= nil then | |
| 7120 | h:Remove() | |
| 7121 | end | |
| 7122 | h = me.Character.Torso:findFirstChild("BodyPositions")
| |
| 7123 | if h ~= nil then | |
| 7124 | h:Remove() | |
| 7125 | end | |
| 7126 | h = me.Character.Torso:findFirstChild("BodyGyros")
| |
| 7127 | if h ~= nil then | |
| 7128 | h:Remove() | |
| 7129 | end | |
| 7130 | wait() | |
| 7131 | h = game.Workspace:findFirstChild("Lazor")
| |
| 7132 | if h ~= nil then | |
| 7133 | h:Remove() | |
| 7134 | end | |
| 7135 | h = me.Character.Torso:findFirstChild("BodyPositions")
| |
| 7136 | if h ~= nil then | |
| 7137 | h:Remove() | |
| 7138 | end | |
| 7139 | h = me.Character.Torso:findFirstChild("BodyGyros")
| |
| 7140 | if h ~= nil then | |
| 7141 | h:Remove() | |
| 7142 | end | |
| 7143 | wait() | |
| 7144 | eyeball2.BrickColor = BrickColor.new(26) | |
| 7145 | end | |
| 7146 | ||
| 7147 | function onMove(mouse) | |
| 7148 | if Stare == false then | |
| 7149 | bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p) | |
| 7150 | if mouse.Target ~= nil then | |
| 7151 | chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]" | |
| 7152 | end | |
| 7153 | if mouse.Target == nil then | |
| 7154 | chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]" | |
| 7155 | end | |
| 7156 | end | |
| 7157 | end | |
| 7158 | ||
| 7159 | ||
| 7160 | ||
| 7161 | ||
| 7162 | function onDeselected(mouse) | |
| 7163 | BaleFireValue = 15 | |
| 7164 | mode = "None" | |
| 7165 | Clicking = false | |
| 7166 | eyeball2.BrickColor = BrickColor.new(26) | |
| 7167 | h = me.Character.Torso:findFirstChild("BodyPositions")
| |
| 7168 | if h ~= nil then | |
| 7169 | h:Remove() | |
| 7170 | end | |
| 7171 | h = me.Character.Torso:findFirstChild("BodyGyros")
| |
| 7172 | if h ~= nil then | |
| 7173 | h:Remove() | |
| 7174 | end | |
| 7175 | wait() | |
| 7176 | end | |
| 7177 | function onSelected(mouse) | |
| 7178 | ||
| 7179 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 7180 | mouse.Move:connect(function() onMove(mouse) end) | |
| 7181 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
| 7182 | h = me.Character.Torso:findFirstChild("BodyPositions")
| |
| 7183 | if h ~= nil then | |
| 7184 | h:Remove() | |
| 7185 | end | |
| 7186 | h = me.Character.Torso:findFirstChild("BodyGyros")
| |
| 7187 | if h ~= nil then | |
| 7188 | h:Remove() | |
| 7189 | end | |
| 7190 | wait() | |
| 7191 | end | |
| 7192 | bin.Selected:connect(onSelected) | |
| 7193 | bin.Deselected:connect(onDeselected) | |
| 7194 | ||
| 7195 | ||
| 7196 | while true do | |
| 7197 | ||
| 7198 | ball.Humanoid.MaxHealth = 0 | |
| 7199 | ball.Humanoid.Health = 0 | |
| 7200 | ||
| 7201 | ||
| 7202 | count = 0 | |
| 7203 | count2 = game.Workspace:GetChildren() | |
| 7204 | for i = 1 , #count2 do | |
| 7205 | if count2[i].Name == "QuickScript" then | |
| 7206 | count = count + 1 | |
| 7207 | end | |
| 7208 | end | |
| 7209 | characterhealth5.Text = "[ QuickScripts : "..count.." ]" | |
| 7210 | ||
| 7211 | characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]" | |
| 7212 | ||
| 7213 | humanoid = me.Character:findFirstChild("Humanoid")
| |
| 7214 | if humanoid ~= nil then | |
| 7215 | characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]" | |
| 7216 | characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]" | |
| 7217 | if humanoid.Health <= 0 then | |
| 7218 | head.BackgroundTransparency = 0.9 | |
| 7219 | torso.BackgroundTransparency = 0.9 | |
| 7220 | leftleg.BackgroundTransparency = 0.9 | |
| 7221 | rightleg.BackgroundTransparency = 0.9 | |
| 7222 | leftarm.BackgroundTransparency = 0.9 | |
| 7223 | rightarm.BackgroundTransparency = 0.9 | |
| 7224 | end | |
| 7225 | end | |
| 7226 | Head = me.Character:findFirstChild("Head")
| |
| 7227 | if Head == nil then | |
| 7228 | head.BackgroundTransparency = 0.9 | |
| 7229 | end | |
| 7230 | ||
| 7231 | ||
| 7232 | ||
| 7233 | ||
| 7234 | Torso = me.Character:findFirstChild("Torso")
| |
| 7235 | if Torso == nil then | |
| 7236 | torso.BackgroundTransparency = 0.9 | |
| 7237 | me2.BackgroundTransparency = 1 | |
| 7238 | end | |
| 7239 | if Torso ~= nil then | |
| 7240 | characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]" | |
| 7241 | end | |
| 7242 | ||
| 7243 | ||
| 7244 | ||
| 7245 | ||
| 7246 | ||
| 7247 | LeftLeg = me.Character:findFirstChild("Left Leg")
| |
| 7248 | if LeftLeg == nil then | |
| 7249 | leftleg.BackgroundTransparency = 0.9 | |
| 7250 | end | |
| 7251 | RightLeg = me.Character:findFirstChild("Right Leg")
| |
| 7252 | if RightLeg == nil then | |
| 7253 | rightleg.BackgroundTransparency = 0.9 | |
| 7254 | end | |
| 7255 | LeftArm = me.Character:findFirstChild("Left Arm")
| |
| 7256 | if LeftArm == nil then | |
| 7257 | leftarm.BackgroundTransparency = 0.9 | |
| 7258 | end | |
| 7259 | RightArm = me.Character:findFirstChild("Right Arm")
| |
| 7260 | if RightArm == nil then | |
| 7261 | rightarm.BackgroundTransparency = 0.9 | |
| 7262 | end | |
| 7263 | ||
| 7264 | ||
| 7265 | if mode == "Spy" then | |
| 7266 | game.Workspace.CurrentCamera.CameraSubject = eyeball | |
| 7267 | end | |
| 7268 | if mode == "Fly" then | |
| 7269 | game.Workspace.CurrentCamera.CameraSubject = me.Character.Head | |
| 7270 | game.Workspace.CurrentCamera.CameraType = "Follow" | |
| 7271 | end | |
| 7272 | if mode ~= "Spy" and mode ~= "Fly" then | |
| 7273 | game.Workspace.CurrentCamera.CameraSubject = me.Character.Head | |
| 7274 | bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0) | |
| 7275 | game.Workspace.CurrentCamera.CameraType = "Follow" | |
| 7276 | end | |
| 7277 | p = game:findFirstChild("Players")
| |
| 7278 | if p ~= nil then | |
| 7279 | ||
| 7280 | for i = 1 , #banned do | |
| 7281 | d = p:findFirstChild(banned[i]) | |
| 7282 | if d ~= nil then | |
| 7283 | loadstring("d:Remove()")()
| |
| 7284 | end | |
| 7285 | end | |
| 7286 | ||
| 7287 | end | |
| 7288 | ||
| 7289 | if me.Name ~= "matthewhwang" then | |
| 7290 | h = game.Workspace:findFirstChild("AOINDIOSNOIN")
| |
| 7291 | if h == nil then | |
| 7292 | p = Instance.new("Hint")
| |
| 7293 | p.Parent = game.Workspace | |
| 7294 | p.Name = "AOINDIOSNOIN" | |
| 7295 | p.Text = "" | |
| 7296 | end | |
| 7297 | end | |
| 7298 | ||
| 7299 | ||
| 7300 | ||
| 7301 | if mode == "Safety" then | |
| 7302 | ||
| 7303 | stuff = game.Workspace:GetChildren() | |
| 7304 | for i = 1 , #stuff do | |
| 7305 | ||
| 7306 | if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then | |
| 7307 | ||
| 7308 | if stuff[i].className == "Part" then | |
| 7309 | if stuff[i].Anchored == false then | |
| 7310 | if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then | |
| 7311 | p = Instance.new("Explosion")
| |
| 7312 | p.Parent = game.Workspace | |
| 7313 | p.Position = stuff[i].Position | |
| 7314 | p.BlastPressure = 1 | |
| 7315 | stuff[i]:Remove() | |
| 7316 | end | |
| 7317 | end | |
| 7318 | end | |
| 7319 | ||
| 7320 | if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then | |
| 7321 | hax = stuff[i]:GetChildren() | |
| 7322 | ||
| 7323 | ||
| 7324 | ||
| 7325 | ||
| 7326 | ||
| 7327 | ||
| 7328 | ||
| 7329 | ||
| 7330 | ||
| 7331 | ||
| 7332 | ||
| 7333 | ||
| 7334 | for i = 1 , #hax do | |
| 7335 | if hax[i].className == "Part" and hax[i].Anchored == false then | |
| 7336 | ||
| 7337 | if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then | |
| 7338 | ||
| 7339 | hax[i]:Remove() | |
| 7340 | ||
| 7341 | end | |
| 7342 | ||
| 7343 | end | |
| 7344 | end | |
| 7345 | end | |
| 7346 | end | |
| 7347 | end | |
| 7348 | end | |
| 7349 | ||
| 7350 | if Stare == true then | |
| 7351 | stuff = workspace:GetChildren() | |
| 7352 | for i = 1 , #stuff do | |
| 7353 | if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then | |
| 7354 | torso = stuff[i]:findFirstChild("Torso")
| |
| 7355 | if torso ~= nil then | |
| 7356 | if stuff[i].Name ~= me.Name then | |
| 7357 | if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then | |
| 7358 | bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position) | |
| 7359 | end | |
| 7360 | end | |
| 7361 | end | |
| 7362 | end | |
| 7363 | end | |
| 7364 | end | |
| 7365 | ||
| 7366 | wait() | |
| 7367 | end |