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| 1 | Pokemon Crystal any% FAQ | |
| 2 | ||
| 3 | Q: What are you playing on, it is emulator? | |
| 4 | A: No, I play on a Gamecube through a Gameboy Player using a Gameboy SP as a controller. | |
| 5 | ||
| 6 | Q: So does this run have glitches in it? | |
| 7 | A: Yes | |
| 8 | ||
| 9 | Q: When do they show up/what are they? | |
| 10 | - | A: After I beat Bugsy I do some regular cloning of Croconaw. This is to setup Bad cloning later (and also makes Rival 2 much easier). Once I get to the daycare I will attempt to make a bad clone. This is a frame perfect trick (and also very random whether that frame even exists) and is basically the entire run. Once I have a Bad Clone I will do a really long elaborate setup with it, that will allow me to first underflow my items in the Ball Pocket, and then Execute Arbitrary Code. |
| 10 | + | A: After I beat get to Cherrygrove City, I'm going to create a fake Bad Clone (????????? name, still level 6). I'm going to do some specific Box naming along with other setup to take me straight to Mt Silver to fight Red with no Pokemon (instantly win) |
| 11 | ||
| 12 | - | Q: What is a Bad Clone? |
| 12 | + | Q: What else do you have to do? |
| 13 | - | A: A Bad Clone is what it sounds like, a clone that's bad. It's identifiable by having a long ass nickname that looks like this "???????????????????????????" is level 0 (and also the opposite gender) - if it isn't level 0 but has the name it probably means I hit the right frame but the game decided to be mean. If I only get one level 0 it almost certainly won't work, as it is the wrong type of Bad Clone, but if I get 2 level 0s, the second one (and any subsequent one) should work no problem |
| 13 | + | A: I need to get exactly 28 experience on Cyndaquil in addition to the first rival fight. To do this, I'll take out a lvl 2 encounter (16 exp), then catch something after Elm's Lab gives me Poke Balls (I need a second Poke to be able to clone anyway), and then take out a lvl 3 encounter and split the experience between the 2 (24/2 = 12 exp) |
| 14 | ||
| 15 | - | Q: Are there any other difference in the run? |
| 15 | + | Q: Do stats matter? |
| 16 | - | A: Minor ones, like not getting slaves, using up all my money, not getting Przcure, and probably having harder fights because my stats will prob be worse, but mostly it's pretty similar. |
| 16 | + | A: Not really. Lower attack means I do less damage, but it's not a huge deal at all. |
| 17 | ||
| 18 | - | Q: Why do you choose Totodile? |
| 18 | + | |
| 19 | - | A: Because the Totodile evolution family is the best for the speedrun, without it, my time would not be nearly as fast. |
| 19 | + | A: Night is used so that Hoothoot's show up instead of Pidgey's, since Pidgey's give 1 less exp and therefore do not work. |
| 20 | ||
| 21 | - | Q: Do you really need to use Totodile specifically, couldn't you use some other Pokemon? |
| 21 | + | |
| 22 | - | A: Yes. Yes I do. Otherwise I will not challenge the World Record. |
| 22 | + | A: http://www.speedrun.com/pkmncrystal#Any (This may be outdated if someone beat it recently, since this is quite new) |
| 23 | ||
| 24 | - | Q: What stats are good and what stats are bad? |
| 24 | + | |
| 25 | - | A: I don't actually check my stats in this run, since it's a lot shorter they are a lot less relevant. Honestly I'll only reset if they are absolutely horrible and my encounter rate at the start is awful. I'll look at 6, 14 Attack is really good, special attack being 11 would be nice too (12s are fantastic), speed being 11 is a nice bonus, as is defence being 14. |
| 25 | + |