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1
Effects         = {} --sound effects, for advanced players.
2
local Player    = game.Players.localPlayer
3
local Character = Player.Character
4
local Humanoid  = Character.Humanoid
5
z               = Instance.new("Sound", Character)
6-
z.SoundId       = "rbxassetid://394149769"--
6+
z.SoundId       = "rbxassetid://167078628"--
7
z.Looped        = true --False for a one-time song.
8-
z.Pitch         = 1.0
8+
z.Pitch         = 0.9
9-
z.Volume        = 1.6
9+
z.Volume        = 1.1
10
wait(.1)
11
z:Play()
12
------------------------
13-
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"MrWolf's Beast Claw.", "Green")
13+
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Im Derek I Come to Destroy your LIFE!!!", "Red")
14
15
wait(0.016666666666667)
16
script.Archivable = false
17
Effects = {}
18
local Player = game.Players.localPlayer
19
local Character = Player.Character
20
local Humanoid = Character.Humanoid
21
local mouse = Player:GetMouse()
22
local m = Instance.new("Model", Character)
23
m.Name = "WeaponModel"
24
local effect = Instance.new("Model", Character)
25
effect.Name = "effecsfsafzx"
26
local demon = Instance.new("Model", Character)
27
demon.Name = "demdemd"
28
local LeftArm = Character["Left Arm"]
29
local RightArm = Character["Right Arm"]
30
local LeftLeg = Character["Left Leg"]
31
local RightLeg = Character["Right Leg"]
32
local do2target = nil
33
local Head = Character.Head
34
local Torso = Character.Torso
35
local cam = game.Workspace.CurrentCamera
36
local RootPart = Character.HumanoidRootPart
37
local RootJoint = RootPart.RootJoint
38
local equipped = false
39
local attack = false
40
local Anim = "Idle"
41
local idle = 0
42
local attacktype = 1
43
local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
44
local velocity = RootPart.Velocity.y
45
local sine = 0
46
local change = 1
47
local mana = 0
48
local it = Instance.new
49
vt = Vector3.new
50
local grabbed = false
51
local cf = CFrame.new
52
local mr = math.rad
53
local angles = CFrame.Angles
54
local ud = UDim2.new
55
local c3 = Color3.new
56
local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
57
Humanoid.Animator:Destroy()
58
Character.Animate:Destroy()
59
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
60
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
61
local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
62
RSH = nil
63
RW = Instance.new("Weld")
64
LW = Instance.new("Weld")
65
RH = Torso["Right Hip"]
66
LH = Torso["Left Hip"]
67
RSH = Torso["Right Shoulder"]
68
LSH = Torso["Left Shoulder"]
69
RSH.Parent = nil
70
LSH.Parent = nil
71
RW.Name = "RW"
72
RW.Part0 = Torso
73
RW.C0 = cf(1.5, 0.5, 0)
74
RW.C1 = cf(0, 0.5, 0)
75
RW.Part1 = RightArm
76
RW.Parent = Torso
77
LW.Name = "LW"
78
LW.Part0 = Torso
79
LW.C0 = cf(-1.5, 0.5, 0)
80
LW.C1 = cf(0, 0.5, 0)
81
LW.Part1 = LeftArm
82
LW.Parent = Torso
83
clerp = function(a, b, t)
84
  
85
  return a:lerp(b, t)
86
end
87
88
local RbxUtility = LoadLibrary("RbxUtility")
89
local Create = RbxUtility.Create
90
RemoveOutlines = function(part)
91
  
92
  part.TopSurface = 10
93
end
94
95
CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
96
  
97
  local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
98
  RemoveOutlines(Part)
99
  return Part
100
end
101
102
CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
103
  
104
  local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
105
  if Mesh == "SpecialMesh" then
106
    Msh.MeshType = MeshType
107
    Msh.MeshId = MeshId
108
  end
109
  return Msh
110
end
111
112
local co1 = 3
113
local co2 = 10
114
local co3 = 15
115
local co4 = 30
116
local cooldown1 = 0
117
local cooldown2 = 0
118
local cooldown3 = 0
119
local cooldown4 = 0
120
local maxEnergy = 100
121
local Energy = 0
122
local skill1stam = 10
123
local skill2stam = 50
124
local skill3stam = 60
125
local skill4stam = 100
126
local recovermana = 5
127
local skillcolorscheme = BrickColor.new("Magenta").Color
128
local scrn = Instance.new("ScreenGui", Player.PlayerGui)
129
makeframe = function(par, trans, pos, size, color)
130
  
131
  local frame = Instance.new("Frame", par)
132
  frame.BackgroundTransparency = trans
133
  frame.BorderSizePixel = 0
134
  frame.Position = pos
135
  frame.Size = size
136
  frame.BackgroundColor3 = color
137
  return frame
138
end
139
140
makelabel = function(par, text)
141
  
142
  local label = Instance.new("TextLabel", par)
143
  label.BackgroundTransparency = 1
144
  label.Size = UDim2.new(1, 0, 1, 0)
145
  label.Position = UDim2.new(0, 0, 0, 0)
146
  label.TextColor3 = Color3.new(255, 255, 255)
147
  label.TextStrokeTransparency = 0
148
  label.FontSize = Enum.FontSize.Size32
149
  label.Font = Enum.Font.SourceSansLight
150
  label.BorderSizePixel = 0
151
  label.TextScaled = true
152
  label.Text = text
153
end
154
155
framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.93, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
156
framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.86, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
157
framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.79, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
158
framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.72, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
159
bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
160
bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
161
bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
162
bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
163
text1 = makelabel(framesk1, "[z] Hunt")
164
text2 = makelabel(framesk2, "[x] Ravage")
165
text3 = makelabel(framesk3, "[c] Capture")
166
text4 = makelabel(framesk4, "[v] Flower of Fear")
167
ArtificialHB = Instance.new("BindableEvent", script)
168
ArtificialHB.Name = "Heartbeat"
169
script:WaitForChild("Heartbeat")
170
frame = 0.033333333333333
171
tf = 0
172
allowframeloss = false
173
tossremainder = false
174
lastframe = tick()
175
script.Heartbeat:Fire()
176
game:GetService("RunService").Heartbeat:connect(function(s, p)
177
  
178
  tf = tf + s
179
  if frame <= tf then
180
    if allowframeloss then
181
      script.Heartbeat:Fire()
182
      lastframe = tick()
183
    else
184
      for i = 1, math.floor(tf / frame) do
185
        script.Heartbeat:Fire()
186
      end
187
      lastframe = tick()
188
    end
189
    if tossremainder then
190
      tf = 0
191
    else
192
      tf = tf - frame * math.floor(tf / frame)
193
    end
194
  end
195
end
196
)
197
swait = function(num)
198
  
199
  if num == 0 or num == nil then
200
    ArtificialHB.Event:wait()
201
  else
202
    for i = 0, num do
203
      ArtificialHB.Event:wait()
204
    end
205
  end
206
end
207
208
CreateWeld = function(Parent, Part0, Part1, C0, C1)
209
  
210
  local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
211
  return Weld
212
end
213
214
rayCast = function(Position, Direction, Range, Ignore)
215
  
216
  return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
217
end
218
219
CreateSound = function(id, par, vol, pit)
220
  
221
  coroutine.resume(coroutine.create(function()
222
    
223
    local sou = Instance.new("Sound", par or workspace)
224
    sou.Volume = vol
225
    sou.Pitch = pit or 1
226
    sou.SoundId = id
227
    swait()
228
    sou:play()
229
    game:GetService("Debris"):AddItem(sou, 6)
230
  end
231
))
232
end
233
234
local getclosest = function(obj, distance)
235
  
236
  local last, lastx = distance + 1, nil
237
  for i,v in pairs(workspace:GetChildren()) do
238
    if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
239
      local t = v.Torso
240
      local dist = t.Position - obj.Position.magnitude
241
      if dist <= distance and dist < last then
242
        last = dist
243
        lastx = v
244
      end
245
    end
246
  end
247
  return lastx
248
end
249
250
CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
251
  
252
  if PartType == "Part" then
253
    local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
254
    RemoveOutlines(Part)
255
    return Part
256
  else
257
    do
258
      if PartType == "WedgePart" then
259
        local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
260
        RemoveOutlines(Part)
261
        return Part
262
      end
263
    end
264
  end
265
end
266
267
Handle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Dirt brown", "Handle", Vector3.new(1, 2, 1))
268
HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
269
Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial black", "Claw", Vector3.new(1, 1, 1))
270
ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.598956585, -0.401195407, 0, 0, 1, 0.25881803, -0.965926111, 0, 0.965926111, 0.25881803, 0))
271
CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.150000006))
272
Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial black", "Claw", Vector3.new(1, 1, 1))
273
ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.858075142, -0.276378155, -0.49209857, 0.353552133, -0.866025269, 0.353555113, 0.707108736, -9.03335206e-07, -0.707104981, 0.612371027, 0.500000358, 0.61237365))
274
CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
275
Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial black", "Claw", Vector3.new(1, 1, 1))
276
ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142959999, -0.79026103, -0.577523232, 0, 0, 1, 0.0581610166, -0.998307228, 0, 0.998307228, 0.0581610166, 0))
277
CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 1, 0.100000001))
278
Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial black", "Claw", Vector3.new(1, 1, 1))
279
ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.857914209, 0.258751988, -0.512362957, 0.353553236, -0.866025567, -0.353553236, -0.707106471, 3.09715034e-07, -0.707107246, 0.612372994, 0.499999791, -0.6123721))
280
CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
281
ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Industrial White", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
282
ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.508293927, 0.581420183, 0.355297565, -1, 0, 0, 0, -0.694275975, -0.719708979, 0, -0.719708979, 0.694275975))
283
CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
284
ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Industrial White", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
285
ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, -0.605236769, -0.322324991, 1, 0, 0, 0, 0.719708979, -0.694275975, 0, 0.694275975, 0.719708979))
286
CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
287
ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Industrial White", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
288
ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.0117408261, -0.729162693, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
289
CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.208000004, 0.47299999, 0.47299999))
290
ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Industrial White", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
291
ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.123879015, -0.278857708, -0.00617899979, 0.965925336, -0.2588211, 0, 0.2588211, 0.965925336, 0, 0, 0, 1))
292
CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
293
ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Industrial White", "ClawMaterial", Vector3.new(0.445813209, 0.210449979, 1.04200566))
294
ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.223450184, 0.0305250883, -0.00618699985, -0.25881803, 0.965926111, 0, -0.965926111, -0.25881803, 0, 0, 0, 1))
295
CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
296
ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Industrial White", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
297
ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.407537222, 0.0663063526, -0.00618699985, 0.707106352, -0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, 1))
298
CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
299
ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Industrial White", "ClawMaterial", Vector3.new(0.664211631, 0.210449979, 1.04200566))
300
ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0544009209, 0.0101571083, -0.00617499975, 0.499998987, 0.866025984, 0, -0.866025984, 0.499998987, 0, 0, 0, 1))
301
CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
302
ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Industrial White", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
303
ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.212381959, -0.663311005, -0.00618499983, 1, 0, 0, 0, 1, 0, 0, 0, 1))
304
CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.730365157, 0.388499111, 1.00999999))
305
ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Industrial White", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
306
ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0184851885, 0.339620829, -0.0061809998, 0.715359032, -0.698757052, 0, 0.698757052, 0.715359032, 0, 0, 0, 1))
307
CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.834142029, 0.388499111, 1.00999999))
308
ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Industrial White", "ClawMaterial", Vector3.new(0.627083898, 0.210449979, 1.04200566))
309
ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.280005217, -0.363016367, -0.00617299974, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
310
CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
311
ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Industrial White", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.329999983))
312
ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.00543988496, -0.414242506, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
313
CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
314
ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Industrial White", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
315
ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.453824013, -0.291407824, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
316
CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.83414197, 0.388499111, 1.00999999))
317
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
318
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51018995, -0.50767684, 0.297928989, 1, 0, 0, 0, 1, 0, 0, 0, 1))
319
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
320
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
321
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0117785633, -0.903934956, 0.39272213, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352))
322
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
323
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
324
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.677359819, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
325
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
326
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
327
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0118038058, 0.689624906, 0.570050001, 0.707103848, 0, 0.707109809, -0.707109809, 0, 0.707103848, 0, -1, 0))
328
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
329
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
330
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510767996, -0.508222818, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
331
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
332
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
333
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285520971, -0.664801836, -0.00591700012, 1, 0, 0, 0, 1, 0, 0, 0, 1))
334
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
335
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.728394926, 0.35408181, 1.04200566))
336
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.159419954, -0.695495844, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
337
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
338
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Black", "Part", Vector3.new(0.796342552, 0.65287286, 1.04582763))
339
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.144507021, 0.270431995, -0.00702500017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
340
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
341
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 1.04200566))
342
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0228680372, -0.903097868, -0.00617699977, 1, 0, 0, 0, 1, 0, 0, 0, 1))
343
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
344
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
345
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.157143831, -0.295579016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
346
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
347
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.475480139, 0.404664904, 1.04200566))
348
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.236273766, -0.56151557, -0.0061809998, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
349
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
350
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
351
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000811070204, -0.902295828, 0.381639034, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829))
352
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
353
Part = CreatePart2(m, Enum.Material.Neon, 0, 0, "Part", "Black", "Part", Vector3.new(1, 1, 1))
354
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.618730307, -0.382281303, 0, 0, 1, 0.36670509, -0.93033725, 0, 0.93033725, 0.36670509, 0))
355
CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.709999979, 0.100000001))
356
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
357
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000812500715, 0.678554535, 0.570062876, -0.707106829, 0, 0.707106829, -0.707106829, 0, -0.707106829, 0, -1, 0))
358
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
359
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Black", "Part", Vector3.new(0.274916351, 0.495625556, 1.04582763))
360
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.386464, 0.349603176, -0.00702300016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
361
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
362
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
363
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285515964, -0.215442896, -0.00591900013, 1, 0, 0, 0, 1, 0, 0, 0, 1))
364
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
365
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
366
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51019901, -0.156597853, 0.297930986, 1, 0, 0, 0, 1, 0, 0, 0, 1))
367
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
368
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(1.06224263, 1.11860847, 1.04200566))
369
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00774800777, 0.0171630383, -0.0061809998, 1, 0, 0, 0, 1, 0, 0, 0, 1))
370
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
371
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
372
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510194004, -0.67681098, 0.297922999, 1, 0, 0, 0, 1, 0, 0, 0, 1))
373
CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
374
ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "WedgePart", "Industrial White", "ClawMaterial", Vector3.new(1.0507766, 0.342107773, 0.210450009))
375
ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00591100007, -0.468749046, 0.193565369, 0, 0, 1, -0.700001419, -0.714141428, 0, 0.714141428, -0.700001419, 0))
376
CreateMesh("SpecialMesh", ClawMaterial, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.961421788))
377
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
378
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00134065747, 0.207813978, 0.709334135, 0.707106829, 0, -0.707106829, 0, -1, 0, -0.707106829, 0, -0.707106829))
379
CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
380
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
381
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947299972, -0.114370823, -0.440932035, 0, 0, 1, 0, 1, 0, -1, 0, 0))
382
CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.561885834, 0.961421788))
383
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.411995441, 0.210450009))
384
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00891099963, -0.798730135, 0.476718009, 0, 0, 1, 0, -1, 0, 1, 0, 0))
385
CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
386
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.04586256, 0.210449979, 0.27767837))
387
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00726700015, 0.0232260227, 0.391721964, 0, 0, 1, 0, 1, 0, -1, 0, 0))
388
CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.764251173, 1))
389
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.385787576, 0.210450009))
390
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509499991, -0.792718172, 0.456955969, 0, 0, -1, 0, -1, 0, -1, 0, 0))
391
CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
392
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
393
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509600015, -0.696686029, 0.42363596, 0, 0, -1, 0, -1, 0, -1, 0, 0))
394
CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
395
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
396
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012203753, 0.206679821, 0.707822442, -0.707106352, 0, -0.707107365, 0, -1, 0, -0.707107365, 0, 0.707106352))
397
CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
398
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
399
PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947900023, -0.695355177, 0.440928012, 0, 0, 1, 0, -1, 0, 1, 0, 0))
400
CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
401
MotorOne = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 1, "Industrial red", "MotorOne", Vector3.new(0.200000003, 0.200000003, 0.200000003))
402
MotorOneWeld = CreateWeld(m, Handle, MotorOne, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.165818453, -0.00628910959, -0.978227913, -0.0732169896, -0.996971905, -0.0261989962, -0.542171299, 0.0618378855, -0.83798945, 0.837072074, -0.0471507274, -0.545057178))
403
Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
404
ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413149118, -0.00709122419, -1.08955288, 0.90752846, 5.51342964e-07, -0.419990718, -1.73971057e-06, 1, -2.44379044e-06, 0.419990718, 2.95042992e-06, 0.90752852))
405
CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
406
Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
407
ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.205875158, -0.00710588694, -1.48987699, 0.747897685, -5.36441803e-07, -0.663814127, -1.66893005e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897744))
408
CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
409
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
410
PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151987076, 0.549069643, -0.614215612, -1.19581819e-06, 1, 1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
411
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
412
PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151856542, -0.490994453, -0.295432806, -1.19581819e-06, 1, 1.37090683e-06, -0.961226821, -7.5250864e-07, -0.27575928, -0.27575931, -1.57952309e-06, 0.96122694))
413
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
414
PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.015198648, 0.650615692, -0.406500697, -1.19581819e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
415
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
416
PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152282119, 0.624634504, 0.129744053, -1.19581819e-06, 1, 1.37090683e-06, -0.832109034, -2.5331974e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
417
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
418
PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0152042508, 0.944105864, 0.894237399, 1.19581819e-06, -1, -1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
419
Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Claw", Vector3.new(1, 1, 1))
420
ClawWeld = CreateWeld(m, MotorOne, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121058, -0.0170745254, -0.650540829, 1.00000012, 0, 3.7252903e-09, 0, 1, 0, 3.7252903e-09, 0, 1.00000024))
421
CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
422
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
423
PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151966214, -1.64906764, 1.03426063, -1.19581819e-06, 1, 1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
424
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
425
PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252064466, -1.54980397, -0.844281435, 1.19581819e-06, -1, -1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
426
MotorTwo = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 1, "Industrial red", "MotorTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
427
MotorTwoWeld = CreateWeld(m, Handle, MotorTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0479729176, -0.503670454, -0.786706924, 0.0261989962, -0.996971905, -0.0732169896, 0.83798945, 0.0618378855, -0.542171299, 0.545057178, -0.0471507274, 0.837072074))
428
Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
429
ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413152218, -0.00709152222, -1.08955348, 0.90752846, 5.66244125e-07, -0.419990689, -1.74157321e-06, 1, -2.47359276e-06, 0.419990718, 2.98023224e-06, 0.907528639))
430
CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
431
Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
432
ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.20587635, -0.00710582733, -1.4898783, 0.747897685, -5.36441803e-07, -0.663814127, -1.6707927e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897804))
433
CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
434
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
435
PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151982307, 0.549069643, -0.614216566, -1.19395554e-06, 1, 1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
436
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
437
PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151848793, -0.490990877, -0.295432806, -1.19395554e-06, 1, 1.37090683e-06, -0.961226821, -7.74860382e-07, -0.27575931, -0.27575925, -1.63912773e-06, 0.961226881))
438
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
439
PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151979923, 0.650617838, -0.406501412, -1.19395554e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
440
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
441
PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152257681, 0.624636889, 0.129745722, -1.19395554e-06, 1, 1.37090683e-06, -0.832109034, -2.38418579e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
442
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
443
PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.015203476, 0.944107533, 0.894238472, 1.19395554e-06, -1, -1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
444
Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Claw", Vector3.new(1, 1, 1))
445
ClawWeld = CreateWeld(m, MotorTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121142, -0.0170750618, -0.650540113, 1.00000012, -1.86264515e-09, 4.65661287e-09, -1.86264515e-09, 1, 0, 4.65661287e-09, 0, 1.00000024))
446
CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
447
CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
448
PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151972771, -1.64906967, 1.03426158, -1.19395554e-06, 1, 1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
449
CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
450
PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252062082, -1.54980803, -0.844281912, 1.19395554e-06, -1, -1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
451
MotorThumb = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 0, "Industrial red", "MotorThumb", Vector3.new(0.200000003, 0.200000003, 0.200000003))
452
MotorThumbWeld = CreateWeld(m, Handle, MotorThumb, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.436262846, -0.542311668, -0.983556807, -0.068211019, -0.995336354, 0.0682120249, -0.707106829, -7.08211871e-07, -0.707106709, 0.703809023, -0.0964656472, -0.703809083))
453
Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Claw", Vector3.new(1, 1, 1))
454
ClawWeld = CreateWeld(m, MotorThumb, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607737899, 0.0110911727, 0.0515184402, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
455
CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
456
Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
457
ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723732, 0.990283549, 1.41561031e-06, -0.13906303, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.13906303, 8.94069672e-08, 0.990283489))
458
CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
459
Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
460
ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025633, 0.0210601687, -0.0396541655, 0.908135235, 2.08616257e-06, -0.418677092, -1.47148967e-06, 1.00000012, 1.75833702e-06, 0.418677121, -9.23871994e-07, 0.908135176))
461
CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
462
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
463
PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129690766, -0.393394113, 0.191975117, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
464
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
465
PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775405, -0.706632137, 0.168079853, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
466
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
467
PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299531221, -0.294105291, -0.00194394588, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
468
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
469
PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598301, 0.0969114304, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
470
MotorThumbTwo = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 0, "Industrial red", "MotorThumbTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
471
MotorThumbTwoWeld = CreateWeld(m, Handle, MotorThumbTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.444597721, 0.423756033, -0.897562623, -0.0682120249, -0.995336354, -0.068211019, 0.707106709, -7.08211871e-07, -0.707106829, 0.703809083, -0.0964656621, 0.703809023))
472
Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Claw", Vector3.new(1, 1, 1))
473
ClawWeld = CreateWeld(m, MotorThumbTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607738018, 0.0110911727, 0.0515185595, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
474
CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
475
Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
476
ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723612, 0.990283549, 1.42306089e-06, -0.139062777, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.139062807, 1.1920929e-07, 0.990283608))
477
CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
478
Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
479
ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025394, 0.0210601091, -0.0396541059, 0.908135235, 2.08616257e-06, -0.418677092, -1.72480941e-06, 1, 1.16229057e-06, 0.418677121, -3.57627869e-07, 0.908135176))
480
CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
481
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
482
PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.012969017, -0.393394232, 0.191974878, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
483
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
484
PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775107, -0.706632137, 0.168079972, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
485
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
486
PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299596786, -0.29410553, -0.00194442272, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
487
Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really red", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
488
PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598063, 0.0969111919, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
489
MagniHit = CreatePart(m, Enum.Material.Neon, 0, 1, "Medium stone grey", "MagniHit", Vector3.new(0.200000003, 0.200000003, 0.200000003))
490
MagniHitWeld = CreateWeld(m, Character.HumanoidRootPart, MagniHit, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.01003361, -0.230025291, 0.070048213, 0, 0, -1, 0, 1, 0, 1, 0, 0))
491
local CBlade = {}
492
local CBladeWelds = {}
493
for _,c in pairs(m:children()) do
494
  if c.className == "Part" then
495
    table.insert(CBlade, R67_PC6072)
496
  end
497
end
498
for _,c in pairs(m:children()) do
499
  if c.className == "Weld" then
500
    table.insert(CBladeWelds, R67_PC6072)
501
    print(R66_PC6093)
502
  end
503
end
504
-- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg'
505
506
-- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg'
507
508
--Hit = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", R66_PC6093, R67_PC6072(5, 0.200000003, 5))
509
-- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg'
510
511
-- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg'
512
513
HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, R66_PC6093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(R66_PC6093, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0))
514
CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3))
515
FakeMotor = CreatePart(demon, Enum.Material.Neon, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013))
516
FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
517
Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
518
PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
519
CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5))
520
Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
521
PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
522
CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1))
523
TornadoHat = CreatePart(demon, Enum.Material.Neon, 0.20000000298023, 0.5, "Black", "TornadoHat", Vector3.new(3, 0.400000006, 3))
524
TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0))
525
CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
526
local DBlade = {}
527
local DBladeWelds = {}
528
for _,c in pairs(demon:children()) do
529
  if c.className == "Part" then
530
    table.insert(DBlade, c)
531
  end
532
end
533
for _,c in pairs(demon:children()) do
534
  if c.className == "Weld" then
535
    table.insert(DBladeWelds, c)
536
    print(c)
537
  end
538
end
539
demon.Parent = nil
540
Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
541
  
542
  if hit.Parent == nil then
543
    return 
544
  end
545
  local h = hit.Parent:FindFirstChild("Humanoid")
546
  for _,v in pairs(hit.Parent:children()) do
547
    if v:IsA("Humanoid") then
548
      h = v
549
    end
550
  end
551
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
552
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
553
      return 
554
    end
555
    local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
556
    game:GetService("Debris"):AddItem(c, 0.5)
557
    if HitSound ~= nil and HitPitch ~= nil then
558
      CreateSound(HitSound, hit, 1, HitPitch)
559
    end
560
    local Damage = math.random(minim, maxim)
561
    local blocked = false
562
    local block = hit.Parent:findFirstChild("Block")
563
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
564
      blocked = true
565
      block.Value = block.Value - 1
566
      print(block.Value)
567
    end
568
    if blocked == false then
569
      h.Health = h.Health - Damage
570
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
571
    else
572
      h.Health = h.Health - Damage / 2
573
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
574
    end
575
    if Type == "Knockdown" then
576
      local hum = hit.Parent.Humanoid
577
      hum.PlatformStand = true
578
      coroutine.resume(coroutine.create(function(HHumanoid)
579
    
580
    swait(1)
581
    HHumanoid.PlatformStand = false
582
  end
583
), hum)
584
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
585
      local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
586
      local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
587
      game:GetService("Debris"):AddItem(bodvol, 0.5)
588
      game:GetService("Debris"):AddItem(rl, 0.5)
589
    else
590
      do
591
        if Type == "Normal" then
592
          local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
593
          if knockback > 0 then
594
            vp.Parent = hit.Parent.Torso
595
          end
596
          game:GetService("Debris"):AddItem(vp, 0.5)
597
        else
598
          do
599
            if Type == "Up" then
600
              local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
601
              game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
602
            else
603
              do
604
                if Type == "DarkUp" then
605
                  coroutine.resume(coroutine.create(function()
606
    
607
    for i = 0, 1, 0.1 do
608
      swait()
609
      BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
610
    end
611
  end
612
))
613
                  local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
614
                  game:GetService("Debris"):AddItem(bodyVelocity, 1)
615
                else
616
                  do
617
                    if Type == "Snare" then
618
                      local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
619
                      game:GetService("Debris"):AddItem(bp, 1)
620
                    else
621
                      do
622
                        if Type == "Freeze" then
623
                          local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
624
                          local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
625
                          hit.Parent.Torso.Anchored = true
626
                          coroutine.resume(coroutine.create(function(Part)
627
    
628
    swait(1.5)
629
    Part.Anchored = false
630
  end
631
), hit.Parent.Torso)
632
                          game:GetService("Debris"):AddItem(BodPos, 3)
633
                          game:GetService("Debris"):AddItem(BodGy, 3)
634
                        end
635
                        do
636
                          local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
637
                          game:GetService("Debris"):AddItem(debounce, Delay)
638
                          c = Instance.new("ObjectValue")
639
                          c.Name = "creator"
640
                          c.Value = Player
641
                          c.Parent = h
642
                          game:GetService("Debris"):AddItem(c, 0.5)
643
                        end
644
                      end
645
                    end
646
                  end
647
                end
648
              end
649
            end
650
          end
651
        end
652
      end
653
    end
654
  end
655
end
656
coroutine.resume(coroutine.create(function()
657
if script.ClassName == "LocalScript" then
658
	game.StarterGui:SetCore("ChatMakeSystemMessage", {
659
		Text = "Beast Z fixed by norp/end_itt";
660
		Color = Color3.new(1, 0, 0);
661
		Font = Enum.Font.SourceSans;
662
		FontSize = Enum.FontSize.Size24;
663
	})
664
end
665
end))
666
667
ShowDamage = function(Pos, Text, Time, Color)
668
  
669
  local Rate = 0.033333333333333
670
  if not Pos then
671
    local Pos = Vector3.new(0, 0, 0)
672
  end
673
  local Text = Text or ""
674
  local Time = Time or 2
675
  if not Color then
676
    local Color = Color3.new(1, 0, 1)
677
  end
678
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
679
  EffectPart.Anchored = true
680
  local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
681
  local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
682
  game.Debris:AddItem(EffectPart, Time + 0.1)
683
  EffectPart.Parent = game:GetService("Workspace")
684
  delay(0, function()
685
    
686
    local Frames = Time / Rate
687
    for Frame = 1, Frames do
688
      wait(Rate)
689
      local Percent = Frame / Frames
690
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
691
      TextLabel.TextTransparency = Percent
692
    end
693
    if EffectPart and EffectPart.Parent then
694
      EffectPart:Destroy()
695
    end
696
  end
697
)
698
end
699
700
MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
701
  
702
  for _,c in pairs(workspace:children()) do
703
    local hum = c:findFirstChild("Humanoid")
704
    if hum ~= nil then
705
      local head = c:findFirstChild("Torso")
706
      if head ~= nil then
707
        local targ = head.Position - Part.Position
708
        local mag = targ.magnitude
709
        if mag <= magni and c.Name ~= Player.Name then
710
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
711
        end
712
      end
713
    end
714
  end
715
end
716
717
SlashEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
718
  
719
  local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
720
  prt.Anchored = true
721
  prt.CFrame = cframe
722
  msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=448386996", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
723
  game:GetService("Debris"):AddItem(prt, 2)
724
  coroutine.resume(coroutine.create(function(Part, Mesh, num)
725
    
726
    for i = 0, 1, delay do
727
      swait()
728
      Part.Transparency = i
729
      Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
730
    end
731
    Part.Parent = nil
732
  end
733
), prt, msh, (math.random(0, 1) + math.random()) / 5)
734
end
735
736
BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
737
  
738
  local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
739
  prt.Anchored = true
740
  prt.CFrame = cframe
741
  local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
742
  game:GetService("Debris"):AddItem(prt, 10)
743
  if Type == 1 or Type == nil then
744
    table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
745
  else
746
    if Type == 2 then
747
      table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
748
    end
749
  end
750
end
751
752
SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
753
  
754
  local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
755
  prt.Anchored = true
756
  prt.CFrame = cframe
757
  local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
758
  game:GetService("Debris"):AddItem(prt, 10)
759
  table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
760
end
761
762
RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
763
  
764
  local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
765
  prt.Anchored = true
766
  prt.CFrame = cframe * CFrame.new(x1, y1, z1)
767
  local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
768
  game:GetService("Debris"):AddItem(prt, 10)
769
  table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
770
end
771
772
CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
773
  
774
  local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
775
  prt.Anchored = true
776
  prt.CFrame = cframe
777
  local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
778
  game:GetService("Debris"):AddItem(prt, 10)
779
  table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
780
end
781
782
WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
783
  
784
  local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
785
  prt.Anchored = true
786
  prt.CFrame = cframe
787
  local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
788
  game:GetService("Debris"):AddItem(prt, 10)
789
  table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
790
end
791
792
SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
793
  
794
  local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
795
  prt.Anchored = true
796
  prt.CFrame = cframe
797
  local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
798
  game:GetService("Debris"):AddItem(prt, 10)
799
  table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
800
end
801
802
BreakEffect = function(brickcolor, cframe, x1, y1, z1)
803
  
804
  local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
805
  prt.Anchored = true
806
  prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
807
  local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
808
  local num = math.random(10, 50) / 1000
809
  game:GetService("Debris"):AddItem(prt, 10)
810
  table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
811
end
812
813
CloudEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
814
  
815
  local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
816
  prt.Anchored = true
817
  prt.CFrame = cframe
818
  local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
819
  game:GetService("Debris"):AddItem(prt, 10)
820
  table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
821
end
822
823
attackone = function()
824
  
825
  attack = true
826
  for i = 0, 1, 0.15 do
827
    swait()
828
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
829
    Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
830
    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos(sine / 8))), 0.3)
831
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
832
    RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
833
    LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
834
    MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
835
    MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
836
    MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
837
    MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
838
  end
839
  CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 0.8)
840
  for i = 0, 1, 0.5 do
841
    swait()
842
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
843
    Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
844
    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
845
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
846
    RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
847
    LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
848
    MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
849
    MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
850
    MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
851
    MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
852
  end
853
  MagniDamage(MagniHit, 6, 10, 14, 0, "Normal", "199149221")
854
  SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
855
  SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
856
  SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
857
  for i = 0, 1, 0.1 do
858
    swait()
859
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
860
    Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(-60)), 0.5)
861
    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-190)), 0.4)
862
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
863
    RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
864
    LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
865
    MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
866
    MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
867
    MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
868
    MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
869
  end
870
  attack = false
871
end
872
873
attacktwo = function()
874
  
875
  attack = true
876
  for i = 0, 1, 0.1 do
877
    swait()
878
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
879
    Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
880
    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-30)), 0.3)
881
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
882
    RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
883
    LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
884
    MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
885
    MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
886
    MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
887
    MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
888
  end
889
  MagniDamage(MagniHit, 6, 10, 13, 0, "Normal", "199149221")
890
  CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 1)
891
  for i = 0, 1, 0.5 do
892
    swait()
893
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
894
    Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
895
    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
896
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
897
    RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
898
    LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
899
    MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
900
    MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
901
    MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
902
    MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
903
  end
904
  SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
905
  SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
906
  SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
907
  for i = 0, 1, 0.1 do
908
    swait()
909
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
910
    Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
911
    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-110), math.rad(-190)), 0.4)
912
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
913
    RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
914
    LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
915
    MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
916
    MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
917
    MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
918
    MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
919
  end
920
  attack = false
921
end
922
923
attackthree = function()
924
  
925
  attack = true
926
  for i = 0, 1, 0.1 do
927
    swait()
928
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
929
    Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
930
    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-60), math.rad(-100), math.rad(-60)), 0.3)
931
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
932
    RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
933
    LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
934
    MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
935
    MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
936
    MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
937
    MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
938
  end
939
  CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 0.7)
940
  for i = 0, 1, 0.5 do
941
    swait()
942
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
943
    Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
944
    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-100), math.rad(-90)), 0.3)
945
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
946
    RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
947
    LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
948
    MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
949
    MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
950
    MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
951
    MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
952
  end
953
  MagniDamage(MagniHit, 6, 13, 15, 0, "Normal", "199149221")
954
  SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(-1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
955
  SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
956
  SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
957
  for i = 0, 1, 0.1 do
958
    swait()
959
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
960
    Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
961
    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-260), math.rad(-100)), 0.4)
962
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
963
    RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
964
    LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
965
    MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
966
    MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
967
    MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
968
    MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
969
  end
970
  attack = false
971
end
972
973
findNearestTorso = function(pos)
974
  
975
  local list = (game.Workspace:children())
976
  local torso = nil
977
  local dist = 1000
978
  local temp, human, temp2 = nil, nil, nil
979
  for x = 1, #list do
980
    temp2 = list[x]
981
    if temp2.className == "Model" and temp2.Name ~= Character.Name then
982
      temp = temp2:findFirstChild("Torso")
983
      human = temp2:findFirstChild("Humanoid")
984
      if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
985
        local dohit = true
986
        if Player.Neutral == false and game.Players:GetPlayerFromCharacter(temp.Parent) ~= nil and game.Players:GetPlayerFromCharacter(temp.Parent).TeamColor == Player.TeamColor then
987
          dohit = false
988
        end
989
        if dohit == true then
990
          torso = temp
991
          dist = (temp.Position - pos).magnitude
992
        end
993
      end
994
    end
995
  end
996
  return torso, dist
997
end
998
999
qaeoshotdog = function()
1000
  
1001
  attack = true
1002
  local x, y, z, newpos = nil, nil, nil, nil
1003
  BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
1004
  WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
1005
  do
1006
    if do2target ~= nil and do2target.Parent.Humanoid.PlatformStand ~= true then
1007
      local dist = (Torso.Position - do2target.Position).magnitude
1008
      if dist < 50 then
1009
        Humanoid.WalkSpeed = 0
1010
        RootPart.CFrame = do2target.CFrame * cf(0, 50, 5)
1011
      else
1012
        RootPart.CFrame = RootPart.CFrame * cf(0, 50, 5)
1013
      end
1014
    end
1015
    BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
1016
    for i = 0, 1, 0.1 do
1017
      swait()
1018
      if do2target ~= nil then
1019
        newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
1020
        MoveCF = cf(RootPart.Position, newpos)
1021
        local mpos = Torso.CFrame * angles(0, 0, 0)
1022
        local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
1023
        x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
1024
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
1025
      end
1026
      do
1027
        do
1028
          Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
1029
          RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
1030
          LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
1031
          RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
1032
          LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
1033
          MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1034
          MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1035
          MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1036
          MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1037
          -- NIGH-OMNI FATAL ERROR at PC435: LeaveBlock: unexpected jumping out DO_STMT
1038
1039
        end
1040
      end
1041
    end
1042
    for i = 0, 1, 0.1 do
1043
      swait()
1044
      RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
1045
      Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
1046
      RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
1047
      LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
1048
      RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
1049
      LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
1050
      MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1051
      MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1052
      MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1053
      MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1054
    end
1055
    hit = nil
1056
    for i = 1, 1 do
1057
      if hit == nil then
1058
        swait()
1059
      end
1060
      hit = rayCast(RootPart.Position, RootPart.CFrame.lookVector, 6, Character)
1061
    end
1062
    local hit = nil
1063
    while hit == nil do
1064
      swait()
1065
      hit = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
1066
    end
1067
    hit = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
1068
    do
1069
      if hit ~= nil then
1070
        local ref = CreatePart(effect, "SmoothPlastic", 0, 0, BrickColor.new("Black"), "Effect", vt())
1071
        ref.Anchored = true
1072
--        ref.CFrame = cf(pos)
1073
        game:GetService("Debris"):AddItem(ref, 3)
1074
        for i = 1, 10 do
1075
          Col = hit.BrickColor
1076
          local groundpart = CreatePart(effect, hit.Material, 0, 0, Col, "Ground", vt(math.random(50, 200) / 100, math.random(50, 200) / 100, math.random(50, 200) / 100))
1077
          groundpart.Anchored = true
1078
          groundpart.CanCollide = true
1079
--          groundpart.CFrame = cf(pos) * cf(math.random(-500, 500) / 100, 0, math.random(-500, 500) / 100) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1080
          game:GetService("Debris"):AddItem(groundpart, 5)
1081
        end
1082
        CreateSound("http://roblox.com/asset/?id=157878578", ref, 0.6, 1.2)
1083
--[[        WaveEffect(hit.BrickColor, cf(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.05)
1084
        BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
1085
        BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
1086
        BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)]]
1087
        MagniDamage(ref, 9, 20, 23, math.random(10, 20), "Knockdown")
1088
      end
1089
      CloudEffect(BrickColor.new("Black"), RightArm.CFrame, 1, 1, 1, 0.5, 3, 0.5, 0.05)
1090
      CloudEffect(BrickColor.new("Black"), RightArm.CFrame, 1, 1, 1, 1, 1, 1, 0.05)
1091
      Humanoid.WalkSpeed = 16
1092
      attack = false
1093
    end
1094
  end
1095
end
1096
1097
dead = function()
1098
  
1099
  attack = true
1100
  local x, y, z, newpos = nil, nil, nil, nil
1101
  for i = 0, 1, 0.1 do
1102
    swait()
1103
    if do2target ~= nil then
1104
      newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
1105
      MoveCF = cf(RootPart.Position, newpos)
1106
      local mpos = Torso.CFrame * angles(0, 0, 0)
1107
      local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
1108
      x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
1109
	  y = RootPart.CFrame:toEulerAnglesXYZ()
1110
	  z = RootPart.CFrame:toEulerAnglesXYZ()
1111
      RootJoint.C0 = clerp(RootJoint.C0, CFrame.Angles(x,y,z) * angles(0, 3.14, 0) * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.4)
1112
    else
1113
      do
1114
        do
1115
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
1116
          Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
1117
          RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
1118
          LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
1119
          RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
1120
          LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
1121
          MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1122
          MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1123
          MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1124
          MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1125
        end
1126
      end
1127
    end
1128
  end
1129
  BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
1130
  WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
1131
  do
1132
    if do2target ~= nil then
1133
      local dist = (Torso.Position - do2target.Position).magnitude
1134
      if dist < 20 then
1135
        MagniDamage(do2target, 10, 10, 10, 10, "Normal")
1136
      end
1137
    end
1138
    CreateSound("http://www.roblox.com/asset/?id=338586299", RootPart, 1, 1)
1139
    SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, -1, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
1140
    SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, 0.5, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
1141
    SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, 2, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
1142
    RootPart.CFrame = Head.CFrame * cf(0, 0, -30)
1143
    for i = 0, 1, 0.05 do
1144
      swait()
1145
      RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
1146
      Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
1147
      RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
1148
      LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
1149
      RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
1150
      LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
1151
      MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1152
      MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1153
      MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1154
      MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1155
    end
1156
    attack = false
1157
  end
1158
end
1159
1160
Face = Head.face
1161
Shirt = Character:FindFirstChild("Shirt")
1162
Pants = Character:FindFirstChild("Pants")
1163
Cloak = function()
1164
  
1165
  Face.Parent = nil
1166
  cloaked = true
1167
  for _,v in pairs(Torso.Parent:children()) do
1168
    do
1169
      if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
1170
        coroutine.resume(coroutine.create(function()
1171
    
1172
    for i = 0, 0.7, 0.2 do
1173
      swait()
1174
      v.Transparency = i
1175
    end
1176
    v.Transparency = 1
1177
  end
1178
))
1179
      end
1180
      if v.className == "Hat" then
1181
        do
1182
          hatp = v.Handle
1183
          coroutine.resume(coroutine.create(function(derp)
1184
    
1185
    for i = 0, 0.7, 0.2 do
1186
      swait()
1187
      derp.Transparency = i
1188
    end
1189
    derp.Transparency = 1
1190
  end
1191
), hatp)
1192
          -- NIGH-OMNI FATAL ERROR at PC38: LeaveBlock: unexpected jumping out IF_THEN_STMT
1193
1194
          -- NIGH-OMNI FATAL ERROR at PC38: LeaveBlock: unexpected jumping out IF_STMT
1195
1196
        end
1197
      end
1198
    end
1199
  end
1200
end
1201
1202
UnCloak = function()
1203
  
1204
  CreateSound("http://roblox.com/asset/?id=2767090", Torso, 1, 1.1)
1205
  Face.Parent = Head
1206
  cloaked = false
1207
  for _,v in pairs(Torso.Parent:children()) do
1208
    do
1209
      if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
1210
        coroutine.resume(coroutine.create(function()
1211
    
1212
    for i = 0, 1, 0.1 do
1213
      swait()
1214
      v.Transparency = v.Transparency - 0.1
1215
    end
1216
    v.Transparency = 0
1217
  end
1218
))
1219
      end
1220
      if v.className == "Hat" then
1221
        do
1222
          hatp = v.Handle
1223
          coroutine.resume(coroutine.create(function(derp)
1224
    
1225
    for i = 0, 1, 0.1 do
1226
      swait()
1227
      derp.Transparency = derp.Transparency - 0.1
1228
    end
1229
    derp.Transparency = 0
1230
  end
1231
), hatp)
1232
          -- NIGH-OMNI FATAL ERROR at PC45: LeaveBlock: unexpected jumping out IF_THEN_STMT
1233
1234
          -- NIGH-OMNI FATAL ERROR at PC45: LeaveBlock: unexpected jumping out IF_STMT
1235
1236
        end
1237
      end
1238
    end
1239
  end
1240
end
1241
1242
hotdog = function()
1243
  
1244
  attack = true
1245
  for i = 0, 1, 0.1 do
1246
    swait()
1247
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
1248
    Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
1249
    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
1250
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
1251
    RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
1252
    LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
1253
    MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1254
    MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1255
    MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1256
    MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1257
  end
1258
  BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
1259
  WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
1260
--[[  local con = Hit.Touched:connect(function(hit)
1261
    
1262
    Damagefunc(Hit, hit, 10, 25, math.random(1, 5), "Snare", RootPart, 0.2, "rbxassetid://199149221", 0.8)
1263
  end
1264
)]]
1265
  m.Parent = nil
1266
  demon.Parent = Character
1267
  Cloak()
1268
  CreateSound("http://roblox.com/asset/?id=257001320", Torso, 1, 0.5)
1269
  CreateSound("http://roblox.com/asset/?id=28257433", Torso, 1, 0.5)
1270
  for i = 0, 1, 0.02 do
1271
    swait()
1272
    MagniDamage(RootPart, 5, 1, 3, 0, "Normal")
1273
    BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
1274
    Torso.Velocity = RootPart.CFrame.lookVector * 75
1275
    FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.5)
1276
  end
1277
  BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
1278
  WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
1279
  UnCloak()
1280
--  con:disconnect()
1281
  demon.Parent = nil
1282
  m.Parent = Character
1283
  for i = 0, 1, 0.05 do
1284
    swait()
1285
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
1286
    Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
1287
    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
1288
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
1289
    RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
1290
    LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
1291
    MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1292
    MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1293
    MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1294
    MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1295
  end
1296
  attack = false
1297
end
1298
1299
truehotdog = function()
1300
  
1301
  attack = true
1302
  for i = 0, 1, 0.1 do
1303
    swait()
1304
    BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 0.5, 0.5, 0.5, 0.07)
1305
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
1306
    Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
1307
    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
1308
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
1309
    RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
1310
    LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
1311
    MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1312
    MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1313
    MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1314
    MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1315
  end
1316
  BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
1317
  WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
1318
  m.Parent = nil
1319
  Cloak()
1320
  CreateSound("http://roblox.com/asset/?id=190119264", Torso, 1, 0.5)
1321
  for i = 0, 1, 0.01 do
1322
    swait()
1323
    MagniDamage(RootPart, 15, 1, 3, -30, "Normal")
1324
    SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(math.random(-10, 10), -1, math.random(-10, 10)) * angles(math.random(-5, 5), math.random(-5, 5), 0) * angles(0, 0, math.random(-5, 5)), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
1325
    CreateSound("http://roblox.com/asset/?id=62339698", Torso, 0.7, 2)
1326
    BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
1327
    WaveEffect(BrickColor.new("Really black"), RootPart.CFrame * angles(0, math.random(-50, 50), 0), 1, 1, 1, math.random(0.5, 1), 0.5, math.random(0.5, 1), 0.05)
1328
    WaveEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(0, -1.5, 0) * angles(0, math.random(-50, 50), 0), 1, 1, 1, 1, -0.01, 1, 0.05)
1329
    Torso.Velocity = RootPart.CFrame.lookVector * 10
1330
  end
1331
  BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
1332
  WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
1333
  UnCloak()
1334
  m.Parent = Character
1335
  for i = 0, 1, 0.05 do
1336
    swait()
1337
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
1338
    Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
1339
    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
1340
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
1341
    RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
1342
    LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
1343
    MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1344
    MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1345
    MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1346
    MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1347
  end
1348
  attack = false
1349
end
1350
1351
mouse.Button1Down:connect(function()
1352
  
1353
  if attack == false and attacktype == 1 then
1354
    attackone()
1355
    attacktype = 2
1356
  else
1357
    if attack == false and attacktype == 2 then
1358
      attacktype = 3
1359
      attacktwo()
1360
    else
1361
      if attack == false and attacktype == 3 then
1362
        attacktype = 1
1363
        attackthree()
1364
      end
1365
    end
1366
  end
1367
end
1368
)
1369
mouse.KeyDown:connect(function(k)
1370
  
1371
  k = k:lower()
1372
  if attack == false and co1 <= cooldown1 and k == "z" then
1373
    cooldown1 = 0
1374
    dead()
1375
  else
1376
    if attack == false and co2 <= cooldown2 and k == "x" then
1377
      cooldown2 = 0
1378
      hotdog()
1379
    else
1380
      if attack == false and co3 <= cooldown3 and k == "c" then
1381
        cooldown3 = 0
1382
        qaeoshotdog()
1383
      else
1384
        if attack == false and co4 <= cooldown4 and k == "v" then
1385
          cooldown4 = 0
1386
          truehotdog()
1387
        end
1388
      end
1389
    end
1390
  end
1391
end
1392
)
1393
updateskills = function()
1394
  
1395
  if cooldown1 <= co1 then
1396
    cooldown1 = cooldown1 + 0.033333333333333
1397
  end
1398
  if cooldown2 <= co2 then
1399
    cooldown2 = cooldown2 + 0.033333333333333
1400
  end
1401
  if cooldown3 <= co3 then
1402
    cooldown3 = cooldown3 + 0.033333333333333
1403
  end
1404
  if cooldown4 <= co4 then
1405
    cooldown4 = cooldown4 + 0.033333333333333
1406
  end
1407
end
1408
1409
while 1 do
1410
  swait()
1411
  updateskills()
1412
  target = findNearestTorso(RootPart.Position)
1413
  do2target = target
1414
  bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
1415
  bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
1416
  bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
1417
  bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
1418
  Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
1419
  velocity = RootPart.Velocity.y
1420
  sine = sine + change
1421
  local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
1422
  if equipped == true or equipped == false then
1423
    if 1 < RootPart.Velocity.y and hit == nil then
1424
      Anim = "Jump"
1425
      if attack == false then
1426
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
1427
        Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
1428
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
1429
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
1430
        RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
1431
        LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3)
1432
        MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
1433
        MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
1434
        MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1435
        MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1436
      end
1437
    else
1438
      if RootPart.Velocity.y < -1 and hit == nil then
1439
        Anim = "Fall"
1440
        if attack == false then
1441
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
1442
          Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(40), math.rad(0), math.rad(30)), 0.3)
1443
          RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-150), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
1444
          LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
1445
          RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
1446
          LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
1447
          MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
1448
          MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
1449
          MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1450
          MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1451
        end
1452
      else
1453
        if (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) < 1 and hit ~= nil then
1454
          Anim = "Idle"
1455
          if attack == false then
1456
            change = 1
1457
            RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
1458
            Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
1459
            RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
1460
            LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.3)
1461
            RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
1462
            LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
1463
            MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
1464
            MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
1465
            MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1466
            MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1467
          end
1468
        else
1469
          if 2 < (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) and hit ~= nil then
1470
            Anim = "Walk"
1471
            if attack == false then
1472
              RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
1473
              Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(40)), 0.3)
1474
              RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
1475
              LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5 + 0.1 * math.cos((sine) / 8), -1) * angles(math.rad(-90), math.rad(0), math.rad(80)), 0.3)
1476
              RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(40), math.rad(0 + 50 * math.cos((sine) / 4))), 0.3)
1477
              LH.C0 = clerp(LH.C0, cf(-1.2, -1 + 0.1 * math.cos((sine) / 8), 0) * LHCF * angles(math.rad(0), math.rad(40), math.rad(0 + 50 * math.cos((sine) / 4))), 0.3)
1478
              MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
1479
              MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
1480
              MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1481
              MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1482
            end
1483
          end
1484
        end
1485
      end
1486
    end
1487
  end
1488
  if 0 < #Effects then
1489
    for e = 1, #Effects do
1490
      if Effects[e] ~= nil then
1491
        local Thing = Effects[e]
1492
        if Thing ~= nil then
1493
          local Part = Thing[1]
1494
          local Mode = Thing[2]
1495
          local Delay = Thing[3]
1496
          local IncX = Thing[4]
1497
          local IncY = Thing[5]
1498
          local IncZ = Thing[6]
1499
          if Thing[1].Transparency <= 1 then
1500
            if Thing[2] == "Block1" then
1501
              Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1502
              Mesh = Thing[1].Mesh
1503
              Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1504
              Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1505
            else
1506
              if Thing[2] == "Block2" then
1507
                Thing[1].CFrame = Thing[1].CFrame
1508
                Mesh = Thing[7]
1509
                Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1510
                Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1511
              else
1512
                if Thing[2] == "Cylinder" then
1513
                  Mesh = Thing[1].Mesh
1514
                  Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1515
                  Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1516
                else
1517
                  if Thing[2] == "Blood" then
1518
                    Mesh = Thing[7]
1519
                    Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
1520
                    Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1521
                    Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1522
                  else
1523
                    if Thing[2] == "Elec" then
1524
                      Mesh = Thing[1].Mesh
1525
                      Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
1526
                      Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1527
                    else
1528
                      if Thing[2] == "Disappear" then
1529
                        Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1530
                      else
1531
                        if Thing[2] == "Shatter" then
1532
                          Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1533
                          Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
1534
                          Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
1535
                          Thing[6] = Thing[6] + Thing[5]
1536
                        end
1537
                      end
1538
                    end
1539
                  end
1540
                end
1541
              end
1542
            end
1543
          else
1544
            Part.Parent = nil
1545
            table.remove(Effects, e)
1546
          end
1547
        end
1548
      end
1549
    end
1550
  end
1551
end