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| 1 | - | --------------- |
| 1 | + | |
| 2 | - | --nahid chara v1.2.6-- |
| 2 | + | |
| 3 | - | ---------------------------------------------------------------- |
| 3 | + | |
| 4 | - | print([[ |
| 4 | + | |
| 5 | - | --made by Makhail07 |
| 5 | + | print("FE Compatibility code by Mokiros")
|
| 6 | - | --FE code by Mokiros |
| 6 | + | |
| 7 | - | --Edited by ozzak1003 -- |
| 7 | + | |
| 8 | - | --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A-- |
| 8 | + | |
| 9 | - | --Discord: ozzak1003#3275 |
| 9 | + | |
| 10 | - | -------------------------------- |
| 10 | + | |
| 11 | - | hello good sir |
| 11 | + | |
| 12 | - | Don't leak pls |
| 12 | + | |
| 13 | - | Enjoy ;) |
| 13 | + | |
| 14 | - | -------------------------------- |
| 14 | + | |
| 15 | - | ]]) |
| 15 | + | |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local Mouse = Player:GetMouse() | |
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | ||
| 85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 86 | --Real game object | |
| 87 | local _rg = game | |
| 88 | ||
| 89 | --Metatable for fake service | |
| 90 | local fsmt = {
| |
| 91 | __index = function(self,k) | |
| 92 | local s = rawget(self,"_RealService") | |
| 93 | if s then return s[k] end | |
| 94 | end, | |
| 95 | __newindex = function(self,k,v) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then s[k]=v end | |
| 98 | end, | |
| 99 | __call = function(self,...) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then return s(...) end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return self[s] | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | } | |
| 120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 121 | g.service = g.GetService | |
| 122 | ||
| 123 | g.RunService = FakeService({
| |
| 124 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 125 | BindToRenderStep = function(self,name,_,fun) | |
| 126 | ||
| 127 | end, | |
| 128 | UnbindFromRenderStep = function(self,name) | |
| 129 | self._btrs[name]:Disconnect() | |
| 130 | end, | |
| 131 | },"RunService") | |
| 132 | ||
| 133 | setmetatable(g,{
| |
| 134 | __index=function(self,s) | |
| 135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 137 | end, | |
| 138 | __newindex = fsmt.__newindex, | |
| 139 | __call = fsmt.__call | |
| 140 | - | self._btrs[name] = self.Heartbeat:Connect(fun) |
| 140 | + | |
| 141 | --Changing owner to fake player object to support owner:GetMouse() | |
| 142 | game,owner = g,g.Players.LocalPlayer | |
| 143 | end | |
| 144 | ||
| 145 | --//====================================================\\-- | |
| 146 | --|| CREATED BY SHACKLUSTER | |
| 147 | --\\====================================================//-- | |
| 148 | ||
| 149 | wait(0.2) | |
| 150 | ||
| 151 | Player = owner | |
| 152 | PlayerGui = Player.PlayerGui | |
| 153 | Cam = workspace.CurrentCamera | |
| 154 | Backpack = Player.Backpack | |
| 155 | Character = Player.Character | |
| 156 | Humanoid = Character.Humanoid | |
| 157 | Mouse = Player:GetMouse() | |
| 158 | RootPart = Character["HumanoidRootPart"] | |
| 159 | Torso = Character["Torso"] | |
| 160 | Head = Character["Head"] | |
| 161 | RightArm = Character["Right Arm"] | |
| 162 | LeftArm = Character["Left Arm"] | |
| 163 | RightLeg = Character["Right Leg"] | |
| 164 | LeftLeg = Character["Left Leg"] | |
| 165 | RootJoint = RootPart["RootJoint"] | |
| 166 | Neck = Torso["Neck"] | |
| 167 | RightShoulder = Torso["Right Shoulder"] | |
| 168 | LeftShoulder = Torso["Left Shoulder"] | |
| 169 | RightHip = Torso["Right Hip"] | |
| 170 | LeftHip = Torso["Left Hip"] | |
| 171 | local sick = Instance.new("Sound",Torso)
| |
| 172 | sick.SoundId = "rbxassetid://603565821" | |
| 173 | sick.Looped = true | |
| 174 | sick.Pitch = 1 | |
| 175 | sick.Volume = 20 | |
| 176 | sick:Play() | |
| 177 | ||
| 178 | IT = Instance.new | |
| 179 | CF = CFrame.new | |
| 180 | VT = Vector3.new | |
| 181 | RAD = math.rad | |
| 182 | C3 = Color3.new | |
| 183 | - | ------------------------------------------------------- |
| 183 | + | UD2 = UDim2.new |
| 184 | BRICKC = BrickColor.new | |
| 185 | - | local FavIDs = {
|
| 185 | + | ANGLES = CFrame.Angles |
| 186 | - | 340106355, --Nefl Crystals |
| 186 | + | EULER = CFrame.fromEulerAnglesXYZ |
| 187 | - | 927529620, --Dimension |
| 187 | + | COS = math.cos |
| 188 | - | 876981900, --Fantasy |
| 188 | + | ACOS = math.acos |
| 189 | - | 398987889, --Ordinary Days |
| 189 | + | SIN = math.sin |
| 190 | - | 1117396305, --Oh wait, it's you. |
| 190 | + | ASIN = math.asin |
| 191 | - | 885996042, --Action Winter Journey |
| 191 | + | ABS = math.abs |
| 192 | - | 919231299, --Sprawling Idiot Effigy |
| 192 | + | MRANDOM = math.random |
| 193 | - | 743466274, --Good Day Sunshine |
| 193 | + | FLOOR = math.floor |
| 194 | - | 727411183, --Knife Fight |
| 194 | + | |
| 195 | - | 1402748531, --The Earth Is Counting On You! |
| 195 | + | --//=================================\\ |
| 196 | - | 595230126 --Robot Language |
| 196 | + | --|| USEFUL VALUES |
| 197 | --\\=================================// | |
| 198 | ||
| 199 | Animation_Speed = 3 | |
| 200 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 201 | local Speed = 12 | |
| 202 | - | local plr = game:service'Players'.LocalPlayer |
| 202 | + | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
| 203 | - | local char = plr.Character |
| 203 | + | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
| 204 | - | local hum = char.Humanoid |
| 204 | + | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) |
| 205 | - | local hed = char.Head |
| 205 | + | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) |
| 206 | - | local root = char.HumanoidRootPart |
| 206 | + | local DAMAGEMULTIPLIER = 1 |
| 207 | - | local rootj = root.RootJoint |
| 207 | + | local ANIM = "Idle" |
| 208 | - | local tors = char.Torso |
| 208 | + | local ATTACK = false |
| 209 | - | local ra = char["Right Arm"] |
| 209 | + | local EQUIPPED = false |
| 210 | - | local la = char["Left Arm"] |
| 210 | + | local HOLD = false |
| 211 | - | local rl = char["Right Leg"] |
| 211 | + | local COMBO = 1 |
| 212 | - | local ll = char["Left Leg"] |
| 212 | + | local Rooted = false |
| 213 | - | local neck = tors["Neck"] |
| 213 | + | local SINE = 0 |
| 214 | - | local mouse = plr:GetMouse() |
| 214 | + | local KEYHOLD = false |
| 215 | - | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
| 215 | + | local CHANGE = 2 / Animation_Speed |
| 216 | - | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) |
| 216 | + | local WALKINGANIM = false |
| 217 | - | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) |
| 217 | + | local VALUE1 = false |
| 218 | - | local maincolor = BrickColor.new("Institutional white")
|
| 218 | + | local VALUE2 = false |
| 219 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 220 | - | ------------------------------------------------------- |
| 220 | + | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" |
| 221 | - | --Start Good Stuff-- |
| 221 | + | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" |
| 222 | - | ------------------------------------------------------- |
| 222 | + | --ROBLOXIDLEANIMATION.Parent = Humanoid |
| 223 | - | cam = game.Workspace.CurrentCamera |
| 223 | + | local WEAPONGUI = IT("ScreenGui", PlayerGui)
|
| 224 | WEAPONGUI.Name = "Weapon GUI" | |
| 225 | - | angles = CFrame.Angles |
| 225 | + | local Effects = IT("Folder", Character)
|
| 226 | - | attack = false |
| 226 | + | Effects.Name = "Effects" |
| 227 | - | Euler = CFrame.fromEulerAnglesXYZ |
| 227 | + | local ANIMATOR = Humanoid.Animator |
| 228 | - | Rad = math.rad |
| 228 | + | local ANIMATE = Character.Animate |
| 229 | local UNANCHOR = true | |
| 230 | - | BrickC = BrickColor.new |
| 230 | + | local WHITELIST = {}
|
| 231 | - | Cos = math.cos |
| 231 | + | local TAUNT = false |
| 232 | - | Acos = math.acos |
| 232 | + | local OFFSET = 0 |
| 233 | - | Sin = math.sin |
| 233 | + | local FULL = false |
| 234 | - | Asin = math.asin |
| 234 | + | |
| 235 | - | Abs = math.abs |
| 235 | + | --//=================================\\ |
| 236 | - | Mrandom = math.random |
| 236 | + | --\\=================================// |
| 237 | - | Floor = math.floor |
| 237 | + | |
| 238 | - | ------------------------------------------------------- |
| 238 | + | |
| 239 | - | --End Good Stuff-- |
| 239 | + | --//=================================\\ |
| 240 | - | ------------------------------------------------------- |
| 240 | + | --|| SAZERENOS' ARTIFICIAL HEARTBEAT |
| 241 | - | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 241 | + | --\\=================================// |
| 242 | - | RSH, LSH = nil, nil |
| 242 | + | |
| 243 | - | RW = Instance.new("Weld")
|
| 243 | + | |
| 244 | - | LW = Instance.new("Weld")
|
| 244 | + | ArtificialHB.Name = "ArtificialHB" |
| 245 | - | RH = tors["Right Hip"] |
| 245 | + | |
| 246 | - | LH = tors["Left Hip"] |
| 246 | + | script:WaitForChild("ArtificialHB")
|
| 247 | - | RSH = tors["Right Shoulder"] |
| 247 | + | |
| 248 | - | LSH = tors["Left Shoulder"] |
| 248 | + | frame = Frame_Speed |
| 249 | - | RSH.Parent = nil |
| 249 | + | |
| 250 | - | LSH.Parent = nil |
| 250 | + | |
| 251 | - | RW.Name = "RW" |
| 251 | + | |
| 252 | - | RW.Part0 = tors |
| 252 | + | |
| 253 | - | RW.C0 = CF(1.5, 0.5, 0) |
| 253 | + | script.ArtificialHB:Fire() |
| 254 | - | RW.C1 = CF(0, 0.5, 0) |
| 254 | + | |
| 255 | - | RW.Part1 = ra |
| 255 | + | |
| 256 | - | RW.Parent = tors |
| 256 | + | |
| 257 | - | LW.Name = "LW" |
| 257 | + | |
| 258 | - | LW.Part0 = tors |
| 258 | + | |
| 259 | - | LW.C0 = CF(-1.5, 0.5, 0) |
| 259 | + | script.ArtificialHB:Fire() |
| 260 | - | LW.C1 = CF(0, 0.5, 0) |
| 260 | + | |
| 261 | - | LW.Part1 = la |
| 261 | + | |
| 262 | - | LW.Parent = tors |
| 262 | + | |
| 263 | - | Effects = {}
|
| 263 | + | script.ArtificialHB:Fire() |
| 264 | - | ------------------------------------------------------- |
| 264 | + | |
| 265 | - | --Start HeartBeat-- |
| 265 | + | lastframe = tick() |
| 266 | - | ------------------------------------------------------- |
| 266 | + | |
| 267 | if tossremainder then | |
| 268 | - | ArtificialHB.Name = "Heartbeat" |
| 268 | + | |
| 269 | - | script:WaitForChild("Heartbeat")
|
| 269 | + | |
| 270 | tf = tf - frame * math.floor(tf / frame) | |
| 271 | - | frame = 1 / 60 |
| 271 | + | |
| 272 | end | |
| 273 | end) | |
| 274 | ||
| 275 | --//=================================\\ | |
| 276 | --\\=================================// | |
| 277 | ||
| 278 | - | script.Heartbeat:Fire() |
| 278 | + | --//=================================\\ |
| 279 | --|| SOME FUNCTIONS | |
| 280 | --\\=================================// | |
| 281 | ||
| 282 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 283 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 284 | end | |
| 285 | - | script.Heartbeat:Fire() |
| 285 | + | |
| 286 | function PositiveAngle(NUMBER) | |
| 287 | if NUMBER >= 0 then | |
| 288 | NUMBER = 0 | |
| 289 | - | script.Heartbeat:Fire() |
| 289 | + | |
| 290 | return NUMBER | |
| 291 | end | |
| 292 | ||
| 293 | function NegativeAngle(NUMBER) | |
| 294 | if NUMBER <= 0 then | |
| 295 | NUMBER = 0 | |
| 296 | end | |
| 297 | return NUMBER | |
| 298 | end | |
| 299 | ||
| 300 | - | ------------------------------------------------------- |
| 300 | + | function Swait(NUMBER) |
| 301 | - | --End HeartBeat-- |
| 301 | + | if NUMBER == 0 or NUMBER == nil then |
| 302 | - | ------------------------------------------------------- |
| 302 | + | ArtificialHB.Event:wait() |
| 303 | else | |
| 304 | - | ------------------------------------------------------- |
| 304 | + | for i = 1, NUMBER do |
| 305 | - | --Start Important Functions-- |
| 305 | + | ArtificialHB.Event:wait() |
| 306 | - | ------------------------------------------------------- |
| 306 | + | |
| 307 | - | function swait(num) |
| 307 | + | |
| 308 | - | if num == 0 or num == nil then |
| 308 | + | |
| 309 | - | game:service("RunService").Stepped:wait(0)
|
| 309 | + | |
| 310 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 311 | - | for i = 0, num do |
| 311 | + | local NEWMESH = IT(MESH) |
| 312 | - | game:service("RunService").Stepped:wait(0)
|
| 312 | + | if MESH == "SpecialMesh" then |
| 313 | NEWMESH.MeshType = MESHTYPE | |
| 314 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 315 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 316 | - | function thread(f) |
| 316 | + | |
| 317 | - | coroutine.resume(coroutine.create(f)) |
| 317 | + | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then |
| 318 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 319 | - | function clerp(a, b, t) |
| 319 | + | |
| 320 | - | local qa = {
|
| 320 | + | |
| 321 | - | QuaternionFromCFrame(a) |
| 321 | + | NEWMESH.Offset = OFFSET or VT(0, 0, 0) |
| 322 | NEWMESH.Scale = SCALE | |
| 323 | - | local qb = {
|
| 323 | + | NEWMESH.Parent = PARENT |
| 324 | - | QuaternionFromCFrame(b) |
| 324 | + | return NEWMESH |
| 325 | end | |
| 326 | ||
| 327 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 328 | local NEWPART = IT("Part")
| |
| 329 | NEWPART.formFactor = FORMFACTOR | |
| 330 | NEWPART.Reflectance = REFLECTANCE | |
| 331 | NEWPART.Transparency = TRANSPARENCY | |
| 332 | NEWPART.CanCollide = false | |
| 333 | NEWPART.Locked = true | |
| 334 | - | if trace > 0 then |
| 334 | + | NEWPART.Anchored = true |
| 335 | if ANCHOR == false then | |
| 336 | NEWPART.Anchored = false | |
| 337 | end | |
| 338 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 339 | NEWPART.Name = NAME | |
| 340 | - | if m00 < m11 then |
| 340 | + | NEWPART.Size = SIZE |
| 341 | NEWPART.Position = Torso.Position | |
| 342 | NEWPART.Material = MATERIAL | |
| 343 | NEWPART:BreakJoints() | |
| 344 | NEWPART.Parent = PARENT | |
| 345 | return NEWPART | |
| 346 | end | |
| 347 | ||
| 348 | local function weldBetween(a, b) | |
| 349 | local weldd = Instance.new("ManualWeld")
| |
| 350 | weldd.Part0 = a | |
| 351 | weldd.Part1 = b | |
| 352 | weldd.C0 = CFrame.new() | |
| 353 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 354 | weldd.Parent = a | |
| 355 | return weldd | |
| 356 | end | |
| 357 | - | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
| 357 | + | |
| 358 | ||
| 359 | function QuaternionFromCFrame(cf) | |
| 360 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 361 | local trace = m00 + m11 + m22 | |
| 362 | if trace > 0 then | |
| 363 | local s = math.sqrt(1 + trace) | |
| 364 | local recip = 0.5 / s | |
| 365 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 366 | else | |
| 367 | local i = 0 | |
| 368 | if m11 > m00 then | |
| 369 | i = 1 | |
| 370 | end | |
| 371 | if m22 > (i == 0 and m00 or m11) then | |
| 372 | i = 2 | |
| 373 | end | |
| 374 | - | local startInterp, finishInterp |
| 374 | + | |
| 375 | - | if cosTheta >= 1.0E-4 then |
| 375 | + | |
| 376 | - | if 1 - cosTheta > 1.0E-4 then |
| 376 | + | |
| 377 | - | local theta = math.acos(cosTheta) |
| 377 | + | |
| 378 | - | local invSinTheta = 1 / Sin(theta) |
| 378 | + | |
| 379 | - | startInterp = Sin((1 - t) * theta) * invSinTheta |
| 379 | + | |
| 380 | - | finishInterp = Sin(t * theta) * invSinTheta |
| 380 | + | |
| 381 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 382 | elseif i == 2 then | |
| 383 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 384 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 385 | - | elseif 1 + cosTheta > 1.0E-4 then |
| 385 | + | |
| 386 | - | local theta = math.acos(-cosTheta) |
| 386 | + | |
| 387 | - | local invSinTheta = 1 / Sin(theta) |
| 387 | + | |
| 388 | - | startInterp = Sin((t - 1) * theta) * invSinTheta |
| 388 | + | |
| 389 | - | finishInterp = Sin(t * theta) * invSinTheta |
| 389 | + | |
| 390 | local xs, ys, zs = x + x, y + y, z + z | |
| 391 | - | startInterp = t - 1 |
| 391 | + | |
| 392 | - | finishInterp = t |
| 392 | + | |
| 393 | local xy = x * ys | |
| 394 | local xz = x * zs | |
| 395 | local yy = y * ys | |
| 396 | - | function rayCast(Position, Direction, Range, Ignore) |
| 396 | + | |
| 397 | - | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
|
| 397 | + | |
| 398 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 399 | - | local RbxUtility = LoadLibrary("RbxUtility")
|
| 399 | + | |
| 400 | - | local Create = RbxUtility.Create |
| 400 | + | |
| 401 | function QuaternionSlerp(a, b, t) | |
| 402 | - | ------------------------------------------------------- |
| 402 | + | |
| 403 | - | --Start Damage Function-- |
| 403 | + | local startInterp, finishInterp; |
| 404 | - | ------------------------------------------------------- |
| 404 | + | if cosTheta >= 0.0001 then |
| 405 | - | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) |
| 405 | + | if (1 - cosTheta) > 0.0001 then |
| 406 | - | if hit.Parent == nil then |
| 406 | + | local theta = ACOS(cosTheta) |
| 407 | - | return |
| 407 | + | local invSinTheta = 1 / SIN(theta) |
| 408 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 409 | - | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
|
| 409 | + | finishInterp = SIN(t * theta) * invSinTheta |
| 410 | - | for _, v in pairs(hit.Parent:children()) do |
| 410 | + | |
| 411 | - | if v:IsA("Humanoid") then
|
| 411 | + | |
| 412 | - | h = v |
| 412 | + | |
| 413 | end | |
| 414 | else | |
| 415 | - | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
|
| 415 | + | if (1 + cosTheta) > 0.0001 then |
| 416 | local theta = ACOS(-cosTheta) | |
| 417 | - | hit.Parent:FindFirstChild("Head"):BreakJoints()
|
| 417 | + | local invSinTheta = 1 / SIN(theta) |
| 418 | - | end |
| 418 | + | startInterp = SIN((t - 1) * theta) * invSinTheta |
| 419 | finishInterp = SIN(t * theta) * invSinTheta | |
| 420 | - | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
|
| 420 | + | |
| 421 | - | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
|
| 421 | + | startInterp = t - 1 |
| 422 | - | if hit.Parent.DebounceHit.Value == true then |
| 422 | + | |
| 423 | - | return |
| 423 | + | |
| 424 | end | |
| 425 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 426 | - | if insta == true then |
| 426 | + | |
| 427 | - | hit.Parent:FindFirstChild("Head"):BreakJoints()
|
| 427 | + | |
| 428 | - | end |
| 428 | + | function Clerp(a, b, t) |
| 429 | - | local c = Create("ObjectValue"){
|
| 429 | + | local qa = {QuaternionFromCFrame(a)}
|
| 430 | - | Name = "creator", |
| 430 | + | local qb = {QuaternionFromCFrame(b)}
|
| 431 | - | Value = game:service("Players").LocalPlayer,
|
| 431 | + | |
| 432 | - | Parent = h, |
| 432 | + | |
| 433 | - | } |
| 433 | + | |
| 434 | - | game:GetService("Debris"):AddItem(c, .5)
|
| 434 | + | |
| 435 | - | if HitSound ~= nil and HitPitch ~= nil then |
| 435 | + | |
| 436 | - | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) |
| 436 | + | |
| 437 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 438 | - | local Damage = math.random(minim, maxim) |
| 438 | + | local frame = IT("Frame")
|
| 439 | - | local blocked = false |
| 439 | + | frame.BackgroundTransparency = TRANSPARENCY |
| 440 | - | local block = hit.Parent:findFirstChild("Block")
|
| 440 | + | frame.BorderSizePixel = BORDERSIZEPIXEL |
| 441 | - | if block ~= nil then |
| 441 | + | frame.Position = POSITION |
| 442 | - | if block.className == "IntValue" then |
| 442 | + | frame.Size = SIZE |
| 443 | - | if block.Value > 0 then |
| 443 | + | frame.BackgroundColor3 = COLOR |
| 444 | - | blocked = true |
| 444 | + | frame.BorderColor3 = BORDERCOLOR |
| 445 | - | block.Value = block.Value - 1 |
| 445 | + | frame.Name = NAME |
| 446 | - | print(block.Value) |
| 446 | + | frame.Parent = PARENT |
| 447 | return frame | |
| 448 | end | |
| 449 | ||
| 450 | - | if blocked == false then |
| 450 | + | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) |
| 451 | - | h.Health = h.Health - Damage |
| 451 | + | local label = IT("TextLabel")
|
| 452 | - | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) |
| 452 | + | label.BackgroundTransparency = 1 |
| 453 | label.Size = UD2(1, 0, 1, 0) | |
| 454 | - | h.Health = h.Health - (Damage / 2) |
| 454 | + | label.Position = UD2(0, 0, 0, 0) |
| 455 | - | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) |
| 455 | + | label.TextColor3 = TEXTCOLOR |
| 456 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 457 | - | if Type == "Knockdown" then |
| 457 | + | label.TextTransparency = TRANSPARENCY |
| 458 | - | local hum = hit.Parent.Humanoid |
| 458 | + | label.FontSize = TEXTFONTSIZE |
| 459 | - | hum.PlatformStand = true |
| 459 | + | label.Font = TEXTFONT |
| 460 | - | coroutine.resume(coroutine.create(function(HHumanoid) |
| 460 | + | label.BorderSizePixel = BORDERSIZEPIXEL |
| 461 | - | swait(1) |
| 461 | + | label.TextScaled = false |
| 462 | - | HHumanoid.PlatformStand = false |
| 462 | + | label.Text = TEXT |
| 463 | - | end), hum) |
| 463 | + | label.Name = NAME |
| 464 | - | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit |
| 464 | + | label.Parent = PARENT |
| 465 | - | local bodvol = Create("BodyVelocity"){
|
| 465 | + | return label |
| 466 | - | velocity = angle * knockback, |
| 466 | + | |
| 467 | - | P = 5000, |
| 467 | + | |
| 468 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 468 | + | function NoOutlines(PART) |
| 469 | - | Parent = hit, |
| 469 | + | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 |
| 470 | - | } |
| 470 | + | |
| 471 | - | local rl = Create("BodyAngularVelocity"){
|
| 471 | + | |
| 472 | - | P = 3000, |
| 472 | + | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) |
| 473 | - | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
| 473 | + | local NEWWELD = IT(TYPE) |
| 474 | - | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
| 474 | + | NEWWELD.Part0 = PART0 |
| 475 | - | Parent = hit, |
| 475 | + | NEWWELD.Part1 = PART1 |
| 476 | - | } |
| 476 | + | NEWWELD.C0 = C0 |
| 477 | - | game:GetService("Debris"):AddItem(bodvol, .5)
|
| 477 | + | NEWWELD.C1 = C1 |
| 478 | - | game:GetService("Debris"):AddItem(rl, .5)
|
| 478 | + | NEWWELD.Parent = PARENT |
| 479 | - | elseif Type == "Normal" then |
| 479 | + | return NEWWELD |
| 480 | - | local vp = Create("BodyVelocity"){
|
| 480 | + | |
| 481 | - | P = 500, |
| 481 | + | |
| 482 | - | maxForce = Vector3.new(math.huge, 0, math.huge), |
| 482 | + | local S = IT("Sound")
|
| 483 | - | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, |
| 483 | + | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) |
| 484 | - | } |
| 484 | + | local NEWSOUND = nil |
| 485 | - | if knockback > 0 then |
| 485 | + | |
| 486 | - | vp.Parent = hit.Parent.Torso |
| 486 | + | NEWSOUND = S:Clone() |
| 487 | NEWSOUND.Parent = PARENT | |
| 488 | - | game:GetService("Debris"):AddItem(vp, .5)
|
| 488 | + | NEWSOUND.Volume = VOLUME |
| 489 | - | elseif Type == "Up" then |
| 489 | + | NEWSOUND.Pitch = PITCH |
| 490 | - | local bodyVelocity = Create("BodyVelocity"){
|
| 490 | + | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID |
| 491 | - | velocity = Vector3.new(0, 20, 0), |
| 491 | + | NEWSOUND:play() |
| 492 | - | P = 5000, |
| 492 | + | if DOESLOOP == true then |
| 493 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 493 | + | NEWSOUND.Looped = true |
| 494 | - | Parent = hit, |
| 494 | + | |
| 495 | - | } |
| 495 | + | repeat wait(1) until NEWSOUND.Playing == false |
| 496 | - | game:GetService("Debris"):AddItem(bodyVelocity, .5)
|
| 496 | + | NEWSOUND:remove() |
| 497 | - | elseif Type == "DarkUp" then |
| 497 | + | |
| 498 | end)) | |
| 499 | - | for i = 0, 1, 0.1 do |
| 499 | + | return NEWSOUND |
| 500 | - | swait() |
| 500 | + | |
| 501 | - | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
|
| 501 | + | |
| 502 | function CFrameFromTopBack(at, top, back) | |
| 503 | local right = top:Cross(back) | |
| 504 | - | local bodyVelocity = Create("BodyVelocity"){
|
| 504 | + | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) |
| 505 | - | velocity = Vector3.new(0, 20, 0), |
| 505 | + | |
| 506 | - | P = 5000, |
| 506 | + | |
| 507 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 507 | + | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
|
| 508 | - | Parent = hit, |
| 508 | + | function WACKYEFFECT(Table) |
| 509 | - | } |
| 509 | + | local TYPE = (Table.EffectType or "Sphere") |
| 510 | - | game:GetService("Debris"):AddItem(bodyVelocity, 1)
|
| 510 | + | local SIZE = (Table.Size or VT(1,1,1)) |
| 511 | - | elseif Type == "Snare" then |
| 511 | + | local ENDSIZE = (Table.Size2 or VT(0,0,0)) |
| 512 | - | local bp = Create("BodyPosition"){
|
| 512 | + | local TRANSPARENCY = (Table.Transparency or 0) |
| 513 | - | P = 2000, |
| 513 | + | local ENDTRANSPARENCY = (Table.Transparency2 or 1) |
| 514 | - | D = 100, |
| 514 | + | local CFRAME = (Table.CFrame or Torso.CFrame) |
| 515 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 515 | + | local MOVEDIRECTION = (Table.MoveToPos or nil) |
| 516 | - | position = hit.Parent.Torso.Position, |
| 516 | + | local ROTATION1 = (Table.RotationX or 0) |
| 517 | - | Parent = hit.Parent.Torso, |
| 517 | + | local ROTATION2 = (Table.RotationY or 0) |
| 518 | - | } |
| 518 | + | local ROTATION3 = (Table.RotationZ or 0) |
| 519 | - | game:GetService("Debris"):AddItem(bp, 1)
|
| 519 | + | local MATERIAL = (Table.Material or "Neon") |
| 520 | - | elseif Type == "Freeze" then |
| 520 | + | local COLOR = (Table.Color or C3(1,1,1)) |
| 521 | - | local BodPos = Create("BodyPosition"){
|
| 521 | + | local TIME = (Table.Time or 45) |
| 522 | - | P = 50000, |
| 522 | + | local SOUNDID = (Table.SoundID or nil) |
| 523 | - | D = 1000, |
| 523 | + | local SOUNDPITCH = (Table.SoundPitch or nil) |
| 524 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 524 | + | local SOUNDVOLUME = (Table.SoundVolume or nil) |
| 525 | - | position = hit.Parent.Torso.Position, |
| 525 | + | |
| 526 | - | Parent = hit.Parent.Torso, |
| 526 | + | local PLAYSSOUND = false |
| 527 | - | } |
| 527 | + | local SOUND = nil |
| 528 | - | local BodGy = Create("BodyGyro") {
|
| 528 | + | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
|
| 529 | - | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , |
| 529 | + | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then |
| 530 | - | P = 20e+003, |
| 530 | + | PLAYSSOUND = true |
| 531 | - | Parent = hit.Parent.Torso, |
| 531 | + | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) |
| 532 | - | cframe = hit.Parent.Torso.CFrame, |
| 532 | + | |
| 533 | - | } |
| 533 | + | EFFECT.Color = COLOR |
| 534 | - | hit.Parent.Torso.Anchored = true |
| 534 | + | local MSH = nil |
| 535 | - | coroutine.resume(coroutine.create(function(Part) |
| 535 | + | if TYPE == "Sphere" then |
| 536 | - | swait(1.5) |
| 536 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
|
| 537 | - | Part.Anchored = false |
| 537 | + | elseif TYPE == "Block" then |
| 538 | - | end), hit.Parent.Torso) |
| 538 | + | MSH = IT("BlockMesh",EFFECT)
|
| 539 | - | game:GetService("Debris"):AddItem(BodPos, 3)
|
| 539 | + | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) |
| 540 | - | game:GetService("Debris"):AddItem(BodGy, 3)
|
| 540 | + | elseif TYPE == "Wave" then |
| 541 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
| |
| 542 | - | local debounce = Create("BoolValue"){
|
| 542 | + | elseif TYPE == "Ring" then |
| 543 | - | Name = "DebounceHit", |
| 543 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
|
| 544 | - | Parent = hit.Parent, |
| 544 | + | elseif TYPE == "Slash" then |
| 545 | - | Value = true, |
| 545 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
|
| 546 | - | } |
| 546 | + | elseif TYPE == "Round Slash" then |
| 547 | - | game:GetService("Debris"):AddItem(debounce, Delay)
|
| 547 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
|
| 548 | - | c = Create("ObjectValue"){
|
| 548 | + | elseif TYPE == "Swirl" then |
| 549 | - | Name = "creator", |
| 549 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
|
| 550 | - | Value = Player, |
| 550 | + | elseif TYPE == "Skull" then |
| 551 | - | Parent = h, |
| 551 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
|
| 552 | - | } |
| 552 | + | elseif TYPE == "Crystal" then |
| 553 | - | game:GetService("Debris"):AddItem(c, .5)
|
| 553 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
|
| 554 | end | |
| 555 | if MSH ~= nil then | |
| 556 | - | ------------------------------------------------------- |
| 556 | + | local MOVESPEED = nil |
| 557 | - | --End Damage Function-- |
| 557 | + | if MOVEDIRECTION ~= nil then |
| 558 | - | ------------------------------------------------------- |
| 558 | + | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME |
| 559 | end | |
| 560 | - | ------------------------------------------------------- |
| 560 | + | local GROWTH = SIZE - ENDSIZE |
| 561 | - | --Start Damage Function Customization-- |
| 561 | + | local TRANS = TRANSPARENCY - ENDTRANSPARENCY |
| 562 | - | ------------------------------------------------------- |
| 562 | + | if TYPE == "Block" then |
| 563 | - | function ShowDamage(Pos, Text, Time, Color) |
| 563 | + | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) |
| 564 | - | local Rate = (1 / 30) |
| 564 | + | else |
| 565 | - | local Pos = (Pos or Vector3.new(0, 0, 0)) |
| 565 | + | EFFECT.CFrame = CFRAME |
| 566 | - | local Text = (Text or "") |
| 566 | + | |
| 567 | - | local Time = (Time or 2) |
| 567 | + | for LOOP = 1, TIME+1 do |
| 568 | - | local Color = (Color or Color3.new(1, 0, 1)) |
| 568 | + | |
| 569 | - | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) |
| 569 | + | MSH.Scale = MSH.Scale - GROWTH/TIME |
| 570 | - | EffectPart.Anchored = true |
| 570 | + | if TYPE == "Wave" then |
| 571 | - | local BillboardGui = Create("BillboardGui"){
|
| 571 | + | MSH.Offset = VT(0,0,-MSH.Scale.X/8) |
| 572 | - | Size = UDim2.new(3, 0, 3, 0), |
| 572 | + | |
| 573 | - | Adornee = EffectPart, |
| 573 | + | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME |
| 574 | - | Parent = EffectPart, |
| 574 | + | if TYPE == "Block" then |
| 575 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 576 | - | local TextLabel = Create("TextLabel"){
|
| 576 | + | else |
| 577 | - | BackgroundTransparency = 1, |
| 577 | + | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) |
| 578 | - | Size = UDim2.new(1, 0, 1, 0), |
| 578 | + | |
| 579 | - | Text = Text, |
| 579 | + | if MOVEDIRECTION ~= nil then |
| 580 | - | Font = "Bodoni", |
| 580 | + | local ORI = EFFECT.Orientation |
| 581 | - | TextColor3 = Color, |
| 581 | + | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) |
| 582 | - | TextScaled = true, |
| 582 | + | EFFECT.Orientation = ORI |
| 583 | - | TextStrokeColor3 = Color3.fromRGB(0,0,0), |
| 583 | + | |
| 584 | - | Parent = BillboardGui, |
| 584 | + | |
| 585 | if PLAYSSOUND == false then | |
| 586 | - | game.Debris:AddItem(EffectPart, (Time)) |
| 586 | + | EFFECT:remove() |
| 587 | - | EffectPart.Parent = game:GetService("Workspace")
|
| 587 | + | else |
| 588 | - | delay(0, function() |
| 588 | + | SOUND.Stopped:Connect(function() |
| 589 | - | local Frames = (Time / Rate) |
| 589 | + | EFFECT:remove() |
| 590 | - | for Frame = 1, Frames do |
| 590 | + | end) |
| 591 | - | wait(Rate) |
| 591 | + | |
| 592 | - | local Percent = (Frame / Frames) |
| 592 | + | |
| 593 | - | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
| 593 | + | if PLAYSSOUND == false then |
| 594 | - | TextLabel.TextTransparency = Percent |
| 594 | + | EFFECT:remove() |
| 595 | else | |
| 596 | - | if EffectPart and EffectPart.Parent then |
| 596 | + | repeat Swait() until SOUND.Playing == false |
| 597 | - | EffectPart:Destroy() |
| 597 | + | EFFECT:remove() |
| 598 | end | |
| 599 | end | |
| 600 | end)) | |
| 601 | - | ------------------------------------------------------- |
| 601 | + | |
| 602 | - | --End Damage Function Customization-- |
| 602 | + | |
| 603 | - | ------------------------------------------------------- |
| 603 | + | function MakeForm(PART,TYPE) |
| 604 | if TYPE == "Cyl" then | |
| 605 | - | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) |
| 605 | + | local MSH = IT("CylinderMesh",PART)
|
| 606 | - | for _, c in pairs(workspace:children()) do |
| 606 | + | elseif TYPE == "Ball" then |
| 607 | - | local hum = c:findFirstChild("Humanoid")
|
| 607 | + | local MSH = IT("SpecialMesh",PART)
|
| 608 | - | if hum ~= nil then |
| 608 | + | MSH.MeshType = "Sphere" |
| 609 | - | local head = c:findFirstChild("Head")
|
| 609 | + | elseif TYPE == "Wedge" then |
| 610 | - | if head ~= nil then |
| 610 | + | local MSH = IT("SpecialMesh",PART)
|
| 611 | - | local targ = head.Position - Part.Position |
| 611 | + | MSH.MeshType = "Wedge" |
| 612 | - | local mag = targ.magnitude |
| 612 | + | |
| 613 | - | if magni >= mag and c.Name ~= plr.Name then |
| 613 | + | |
| 614 | - | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) |
| 614 | + | |
| 615 | - | end |
| 615 | + | Debris = game:GetService("Debris")
|
| 616 | - | end |
| 616 | + | |
| 617 | - | end |
| 617 | + | function CastProperRay(StartPos, EndPos, Distance, Ignore) |
| 618 | - | end |
| 618 | + | local DIRECTION = CF(StartPos,EndPos).lookVector |
| 619 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 620 | end | |
| 621 | ||
| 622 | - | CFuncs = {
|
| 622 | + | local EyeSizes={
|
| 623 | - | Part = {
|
| 623 | + | NumberSequenceKeypoint.new(0,1,0), |
| 624 | - | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 624 | + | NumberSequenceKeypoint.new(1,0,0) |
| 625 | - | local Part = Create("Part")({
|
| 625 | + | |
| 626 | - | Parent = Parent, |
| 626 | + | local EyeTrans={
|
| 627 | - | Reflectance = Reflectance, |
| 627 | + | NumberSequenceKeypoint.new(0,0.8,0), |
| 628 | - | Transparency = Transparency, |
| 628 | + | NumberSequenceKeypoint.new(1,1,0) |
| 629 | - | CanCollide = false, |
| 629 | + | |
| 630 | - | Locked = true, |
| 630 | + | local PE=Instance.new("ParticleEmitter",nil)
|
| 631 | - | BrickColor = BrickColor.new(tostring(BColor)), |
| 631 | + | PE.LightEmission=.8 |
| 632 | - | Name = Name, |
| 632 | + | PE.Color = ColorSequence.new(BRICKC("Really red").Color)
|
| 633 | - | Size = Size, |
| 633 | + | PE.Size=NumberSequence.new(EyeSizes) |
| 634 | - | Material = Material |
| 634 | + | PE.Transparency=NumberSequence.new(EyeTrans) |
| 635 | - | }) |
| 635 | + | PE.Lifetime=NumberRange.new(0.35,1.5) |
| 636 | - | RemoveOutlines(Part) |
| 636 | + | PE.Rotation=NumberRange.new(0,360) |
| 637 | - | return Part |
| 637 | + | PE.Rate=999 |
| 638 | PE.VelocitySpread = 10000 | |
| 639 | - | }, |
| 639 | + | PE.Acceleration = Vector3.new(0,0,0) |
| 640 | - | Mesh = {
|
| 640 | + | PE.Drag = 5 |
| 641 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 641 | + | PE.Speed = NumberRange.new(0,0,0) |
| 642 | - | local Msh = Create(Mesh)({
|
| 642 | + | PE.Texture="http://www.roblox.com/asset/?id=1351966707" |
| 643 | - | Parent = Part, |
| 643 | + | PE.ZOffset = -0 |
| 644 | - | Offset = OffSet, |
| 644 | + | PE.Name = "PE" |
| 645 | - | Scale = Scale |
| 645 | + | PE.Enabled = false |
| 646 | - | }) |
| 646 | + | |
| 647 | - | if Mesh == "SpecialMesh" then |
| 647 | + | function particles(art) |
| 648 | - | Msh.MeshType = MeshType |
| 648 | + | local PARTICLES = PE:Clone() |
| 649 | - | Msh.MeshId = MeshId |
| 649 | + | PARTICLES.Parent = art |
| 650 | end | |
| 651 | - | return Msh |
| 651 | + | |
| 652 | function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT) | |
| 653 | - | }, |
| 653 | + | if FLOOR ~= nil then |
| 654 | - | Mesh = {
|
| 654 | + | |
| 655 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 655 | + | local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0)) |
| 656 | - | local Msh = Create(Mesh)({
|
| 656 | + | PART.CFrame = CF(POSITION) |
| 657 | - | Parent = Part, |
| 657 | + | for i = 1, 45 do |
| 658 | - | Offset = OffSet, |
| 658 | + | local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE) |
| 659 | - | Scale = Scale |
| 659 | + | RingPiece.Material = FLOOR.Material |
| 660 | - | }) |
| 660 | + | RingPiece.Color = FLOOR.Color |
| 661 | - | if Mesh == "SpecialMesh" then |
| 661 | + | RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) |
| 662 | - | Msh.MeshType = MeshType |
| 662 | + | Debris:AddItem(RingPiece,SWAIT) |
| 663 | - | Msh.MeshId = MeshId |
| 663 | + | |
| 664 | PART:remove() | |
| 665 | - | return Msh |
| 665 | + | |
| 666 | end | |
| 667 | - | }, |
| 667 | + | |
| 668 | - | Weld = {
|
| 668 | + | |
| 669 | - | Create = function(Parent, Part0, Part1, C0, C1) |
| 669 | + | function CreateFlyingDebree(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH) |
| 670 | - | local Weld = Create("Weld")({
|
| 670 | + | if FLOOR ~= nil then |
| 671 | - | Parent = Parent, |
| 671 | + | for i = 1, AMOUNT do |
| 672 | - | Part0 = Part0, |
| 672 | + | local DEBREE = CreatePart(3, Effects, "Neon", FLOOR.Reflectance, FLOOR.Transparency, "Peal", "Debree", BLOCKSIZE, false) |
| 673 | - | Part1 = Part1, |
| 673 | + | DEBREE.Material = FLOOR.Material |
| 674 | - | C0 = C0, |
| 674 | + | DEBREE.Color = FLOOR.Color |
| 675 | - | C1 = C1 |
| 675 | + | DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) |
| 676 | - | }) |
| 676 | + | DEBREE.Velocity = VT(MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH)) |
| 677 | - | return Weld |
| 677 | + | |
| 678 | Swait(15) | |
| 679 | - | }, |
| 679 | + | DEBREE.Parent = workspace |
| 680 | - | Sound = {
|
| 680 | + | DEBREE.CanCollide = true |
| 681 | - | Create = function(id, par, vol, pit) |
| 681 | + | Debris:AddItem(DEBREE,SWAIT) |
| 682 | end)) | |
| 683 | - | local S = Create("Sound")({
|
| 683 | + | |
| 684 | - | Volume = vol, |
| 684 | + | |
| 685 | - | Pitch = pit or 1, |
| 685 | + | |
| 686 | - | SoundId = id, |
| 686 | + | |
| 687 | - | Parent = par or workspace |
| 687 | + | --//=================================\\ |
| 688 | - | }) |
| 688 | + | --|| WEAPON CREATION |
| 689 | - | wait() |
| 689 | + | --\\=================================// |
| 690 | - | S:play() |
| 690 | + | |
| 691 | - | game:GetService("Debris"):AddItem(S, 6)
|
| 691 | + | local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really red", "Hood", VT(1,1,1),false) |
| 692 | PRT.Color = C3(0,0,0) | |
| 693 | local HoodWeld = CreateWeldOrSnapOrMotor("Weld", Head, Head, PRT, CF(0,0.2,0), CF(0, 0, 0))
| |
| 694 | - | }, |
| 694 | + | CreateMesh("SpecialMesh", PRT, "FileMesh", "76062497", "", VT(1,1,1)*1.05, VT(0,0,0))
|
| 695 | - | ParticleEmitter = {
|
| 695 | + | local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really red", "Scarf", VT(1,1,1),false) |
| 696 | - | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
| 696 | + | PRT.Color = C3(0,0,0) |
| 697 | - | local fp = Create("ParticleEmitter")({
|
| 697 | + | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, PRT, CF(0.05,0.4,-0.1) * ANGLES(RAD(-3), RAD(0), RAD(0)), CF(0, 0, 0))
|
| 698 | - | Parent = Parent, |
| 698 | + | CreateMesh("SpecialMesh", PRT, "FileMesh", "99856331", "", VT(1.1,1,1.1), VT(0,0,0))
|
| 699 | - | Color = ColorSequence.new(Color1, Color2), |
| 699 | + | for i = 1, 16 do |
| 700 | - | LightEmission = LightEmission, |
| 700 | + | local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/16.2, "Dark stone grey", "FaceGradient", VT(1.01,0.65,1.01),false) |
| 701 | - | Size = Size, |
| 701 | + | FACE.Color = C3(0,0,0) |
| 702 | - | Texture = Texture, |
| 702 | + | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
|
| 703 | - | Transparency = Transparency, |
| 703 | + | CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.45-(i-1)/25,0), CF(0, 0, 0))
|
| 704 | - | ZOffset = ZOffset, |
| 704 | + | |
| 705 | - | Acceleration = Accel, |
| 705 | + | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really blue", "Eyeball", VT(0.15,0.15,0.15),false) |
| 706 | - | Drag = Drag, |
| 706 | + | MakeForm(EYE,"Ball") |
| 707 | - | LockedToPart = LockedToPart, |
| 707 | + | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0.15,0.26,-0.55), CF(0, 0, 0))
|
| 708 | - | VelocityInheritance = VelocityInheritance, |
| 708 | + | local EYE2 = CreatePart(3, Character, "Neon", 0, 0, "Really blue", "Eyeball", VT(0.15,0.15,0.15),false) |
| 709 | - | EmissionDirection = EmissionDirection, |
| 709 | + | MakeForm(EYE2,"Ball") |
| 710 | - | Enabled = Enabled, |
| 710 | + | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE2, CF(-0.15,0.26,-0.55), CF(0, 0, 0))
|
| 711 | - | Lifetime = LifeTime, |
| 711 | + | local LASTPART = Head |
| 712 | - | Rate = Rate, |
| 712 | + | for i = 1, 20 do |
| 713 | - | Rotation = Rotation, |
| 713 | + | local MATH = (1-(i/25)) |
| 714 | - | RotSpeed = RotSpeed, |
| 714 | + | if LASTPART == Head then |
| 715 | - | Speed = Speed, |
| 715 | + | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) |
| 716 | - | VelocitySpread = VelocitySpread |
| 716 | + | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(15), RAD(-15)), CF(0, 0, 0))
|
| 717 | - | }) |
| 717 | + | LASTPART = Horn |
| 718 | - | return fp |
| 718 | + | Horn.Color = C3((i*3-3)/255,0,0) |
| 719 | else | |
| 720 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
| 721 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(-0.3), RAD(0)), CF(0, 0, 0))
| |
| 722 | - | function RemoveOutlines(part) |
| 722 | + | LASTPART = Horn |
| 723 | - | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
| 723 | + | Horn.Color = C3((i*3-3)/255,0,0) |
| 724 | end | |
| 725 | - | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 725 | + | |
| 726 | - | local Part = Create("Part")({
|
| 726 | + | local LASTPART = Head |
| 727 | - | formFactor = FormFactor, |
| 727 | + | for i = 1, 20 do |
| 728 | - | Parent = Parent, |
| 728 | + | local MATH = (1-(i/25)) |
| 729 | - | Reflectance = Reflectance, |
| 729 | + | if LASTPART == Head then |
| 730 | - | Transparency = Transparency, |
| 730 | + | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) |
| 731 | - | CanCollide = false, |
| 731 | + | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(-15), RAD(15)), CF(0, 0, 0))
|
| 732 | - | Locked = true, |
| 732 | + | LASTPART = Horn |
| 733 | - | BrickColor = BrickColor.new(tostring(BColor)), |
| 733 | + | Horn.Color = C3((i*3-3)/255,0,0) |
| 734 | - | Name = Name, |
| 734 | + | |
| 735 | - | Size = Size, |
| 735 | + | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) |
| 736 | - | Material = Material |
| 736 | + | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(0.3), RAD(0)), CF(0, 0, 0))
|
| 737 | LASTPART = Horn | |
| 738 | - | RemoveOutlines(Part) |
| 738 | + | Horn.Color = C3((i*3-3)/255,0,0) |
| 739 | - | return Part |
| 739 | + | |
| 740 | end | |
| 741 | - | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 741 | + | local Hair = CreatePart(3, Character, "Fabric", 0, 0, "Black", "Hair", VT(1,1,1),false) |
| 742 | - | local Msh = Create(Mesh)({
|
| 742 | + | local HairWeld1 = CreateWeldOrSnapOrMotor("Weld", Hair, Head, Hair, CF(0,0.1,-0.25) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
|
| 743 | - | Parent = Part, |
| 743 | + | CreateMesh("SpecialMesh", Hair, "FileMesh", "873651376", "", VT(0.025, 0.025, 0.02), VT(0,0,0))
|
| 744 | - | Offset = OffSet, |
| 744 | + | local Hair = CreatePart(3, Character, "Fabric", 0, 0, "Black", "Hair", VT(1,1,1),false) |
| 745 | - | Scale = Scale |
| 745 | + | local HairWeld2 = CreateWeldOrSnapOrMotor("Weld", Hair, Head, Hair, CF(0,0.2,-0.3) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
|
| 746 | CreateMesh("SpecialMesh", Hair, "FileMesh", "873651376", "", VT(0.03, 0.015, 0.01), VT(0,0,-0.1))
| |
| 747 | - | if Mesh == "SpecialMesh" then |
| 747 | + | |
| 748 | - | Msh.MeshType = MeshType |
| 748 | + | local BODY = {}
|
| 749 | - | Msh.MeshId = MeshId |
| 749 | + | |
| 750 | for _, c in pairs(Character:GetDescendants()) do | |
| 751 | - | return Msh |
| 751 | + | if c:IsA("BasePart") and c.Name ~= "Handle" then
|
| 752 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
| 753 | - | function CreateWeld(Parent, Part0, Part1, C0, C1) |
| 753 | + | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) |
| 754 | - | local Weld = Create("Weld")({
|
| 754 | + | |
| 755 | - | Parent = Parent, |
| 755 | + | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
|
| 756 | - | Part0 = Part0, |
| 756 | + | elseif c:IsA("JointInstance") then
|
| 757 | - | Part1 = Part1, |
| 757 | + | table.insert(BODY,{c,c.Parent,nil,nil,nil})
|
| 758 | - | C0 = C0, |
| 758 | + | |
| 759 | - | C1 = C1 |
| 759 | + | |
| 760 | ||
| 761 | - | return Weld |
| 761 | + | for e = 1, #BODY do |
| 762 | if BODY[e] ~= nil then | |
| 763 | local STUFF = BODY[e] | |
| 764 | local PART = STUFF[1] | |
| 765 | - | ------------------------------------------------------- |
| 765 | + | local PARENT = STUFF[2] |
| 766 | - | --Start Effect Function-- |
| 766 | + | local MATERIAL = STUFF[3] |
| 767 | - | ------------------------------------------------------- |
| 767 | + | local COLOR = STUFF[4] |
| 768 | - | EffectModel = Instance.new("Model", char)
|
| 768 | + | local TRANSPARENCY = STUFF[5] |
| 769 | - | Effects = {
|
| 769 | + | if PART.ClassName == "Part" and PART ~= RootPart then |
| 770 | - | Block = {
|
| 770 | + | PART.Material = MATERIAL |
| 771 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
| 771 | + | PART.Color = COLOR |
| 772 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 772 | + | PART.Transparency = TRANSPARENCY |
| 773 | - | prt.Anchored = true |
| 773 | + | |
| 774 | - | prt.CFrame = cframe |
| 774 | + | PART.AncestryChanged:Connect(function() |
| 775 | - | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 775 | + | PART.Parent = PARENT |
| 776 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 776 | + | |
| 777 | - | if Type == 1 or Type == nil then |
| 777 | + | |
| 778 | - | table.insert(Effects, {
|
| 778 | + | |
| 779 | - | prt, |
| 779 | + | |
| 780 | - | "Block1", |
| 780 | + | function refit() |
| 781 | - | delay, |
| 781 | + | Character.Parent = workspace |
| 782 | - | x3, |
| 782 | + | for e = 1, #BODY do |
| 783 | - | y3, |
| 783 | + | if BODY[e] ~= nil then |
| 784 | - | z3, |
| 784 | + | local STUFF = BODY[e] |
| 785 | - | msh |
| 785 | + | local PART = STUFF[1] |
| 786 | - | }) |
| 786 | + | local PARENT = STUFF[2] |
| 787 | - | elseif Type == 2 then |
| 787 | + | local MATERIAL = STUFF[3] |
| 788 | - | table.insert(Effects, {
|
| 788 | + | local COLOR = STUFF[4] |
| 789 | - | prt, |
| 789 | + | local TRANSPARENCY = STUFF[5] |
| 790 | - | "Block2", |
| 790 | + | if PART.ClassName == "Part" and PART ~= RootPart then |
| 791 | - | delay, |
| 791 | + | PART.Material = MATERIAL |
| 792 | - | x3, |
| 792 | + | PART.Color = COLOR |
| 793 | - | y3, |
| 793 | + | PART.Transparency = TRANSPARENCY |
| 794 | - | z3, |
| 794 | + | |
| 795 | - | msh |
| 795 | + | if PART.Parent ~= PARENT then |
| 796 | - | }) |
| 796 | + | Humanoid:remove() |
| 797 | - | else |
| 797 | + | PART.Parent = PARENT |
| 798 | - | table.insert(Effects, {
|
| 798 | + | Humanoid = IT("Humanoid",Character)
|
| 799 | - | prt, |
| 799 | + | |
| 800 | - | "Block3", |
| 800 | + | |
| 801 | - | delay, |
| 801 | + | |
| 802 | - | x3, |
| 802 | + | |
| 803 | - | y3, |
| 803 | + | |
| 804 | - | z3, |
| 804 | + | local SKILLTEXTCOLOR = C3(0,0,0) |
| 805 | - | msh |
| 805 | + | local SKILLFONT = "Antique" |
| 806 | - | }) |
| 806 | + | local SKILLTEXTSIZE = 7 |
| 807 | - | end |
| 807 | + | |
| 808 | - | end |
| 808 | + | Humanoid.Died:connect(function() |
| 809 | - | }, |
| 809 | + | refit() |
| 810 | - | Sphere = {
|
| 810 | + | |
| 811 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 811 | + | |
| 812 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 812 | + | local SKILL1FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") |
| 813 | - | prt.Anchored = true |
| 813 | + | local SKILL2FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") |
| 814 | - | prt.CFrame = cframe |
| 814 | + | local SKILL3FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") |
| 815 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 815 | + | local SKILL4FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") |
| 816 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 816 | + | local SKILL5FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame") |
| 817 | - | table.insert(Effects, {
|
| 817 | + | local SKILL6FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.05, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 6 Frame") |
| 818 | - | prt, |
| 818 | + | |
| 819 | - | "Cylinder", |
| 819 | + | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Whitelist", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 1") |
| 820 | - | delay, |
| 820 | + | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Clear whitelist", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 2") |
| 821 | - | x3, |
| 821 | + | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Smite", SKILLTEXTCOLOR, 8, SKILLFONT, 0, 2, 1, "Text 3") |
| 822 | - | y3, |
| 822 | + | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[X] Meteor Shower", SKILLTEXTCOLOR, 10, SKILLFONT, 0, 2, 1, "Text 4") |
| 823 | - | z3, |
| 823 | + | local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[Q] Teleport", SKILLTEXTCOLOR, 10, SKILLFONT, 0, 2, 1, "Text 5") |
| 824 | - | msh |
| 824 | + | local SKILL6TEXT = CreateLabel(SKILL6FRAME, "[P] Equivalent Pain", SKILLTEXTCOLOR, 12, SKILLFONT, 0, 2, 1, "Text 6") |
| 825 | - | }) |
| 825 | + | |
| 826 | - | end |
| 826 | + | function Blink() |
| 827 | - | }, |
| 827 | + | |
| 828 | - | Cylinder = {
|
| 828 | + | if EYE ~= nil then |
| 829 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 829 | + | for i = 1, 5 do |
| 830 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 830 | + | |
| 831 | - | prt.Anchored = true |
| 831 | + | EYE.Mesh.Scale = EYE.Mesh.Scale - VT(0,0.2,0) |
| 832 | - | prt.CFrame = cframe |
| 832 | + | EYE2.Mesh.Scale = EYE.Mesh.Scale |
| 833 | - | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 833 | + | |
| 834 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 834 | + | for i = 1, 7 do |
| 835 | - | table.insert(Effects, {
|
| 835 | + | |
| 836 | - | prt, |
| 836 | + | EYE.Mesh.Scale = EYE.Mesh.Scale + VT(0,0.2,0) |
| 837 | - | "Cylinder", |
| 837 | + | EYE2.Mesh.Scale = EYE.Mesh.Scale |
| 838 | - | delay, |
| 838 | + | |
| 839 | - | x3, |
| 839 | + | EYE.Mesh.Scale = VT(1,1,1) |
| 840 | - | y3, |
| 840 | + | EYE2.Mesh.Scale = EYE.Mesh.Scale |
| 841 | - | z3, |
| 841 | + | |
| 842 | - | msh |
| 842 | + | |
| 843 | - | }) |
| 843 | + | |
| 844 | - | end |
| 844 | + | |
| 845 | - | }, |
| 845 | + | --//=================================\\ |
| 846 | - | Wave = {
|
| 846 | + | --|| DAMAGE FUNCTIONS |
| 847 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 847 | + | --\\=================================// |
| 848 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 848 | + | |
| 849 | - | prt.Anchored = true |
| 849 | + | function StatLabel(CFRAME, TEXT, COLOR) |
| 850 | - | prt.CFrame = cframe |
| 850 | + | local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT()) |
| 851 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
|
| 851 | + | STATPART.CFrame = CF(CFRAME.p,CFRAME.p+VT(MRANDOM(-5,5),MRANDOM(0,5),MRANDOM(-5,5))) |
| 852 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 852 | + | local BODYGYRO = IT("BodyGyro", STATPART)
|
| 853 | - | table.insert(Effects, {
|
| 853 | + | game:GetService("Debris"):AddItem(STATPART ,5)
|
| 854 | - | prt, |
| 854 | + | local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
|
| 855 | - | "Cylinder", |
| 855 | + | BILLBOARDGUI.Adornee = STATPART |
| 856 | - | delay, |
| 856 | + | BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0) |
| 857 | - | x3 / 60, |
| 857 | + | BILLBOARDGUI.StudsOffset = VT(-2, 2, 0) |
| 858 | - | y3 / 60, |
| 858 | + | BILLBOARDGUI.AlwaysOnTop = false |
| 859 | - | z3 / 60, |
| 859 | + | local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
|
| 860 | - | msh |
| 860 | + | TEXTLABEL.BackgroundTransparency = 1 |
| 861 | - | }) |
| 861 | + | TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0) |
| 862 | - | end |
| 862 | + | TEXTLABEL.Text = TEXT |
| 863 | - | }, |
| 863 | + | TEXTLABEL.Font = SKILLFONT |
| 864 | - | Ring = {
|
| 864 | + | TEXTLABEL.FontSize="Size42" |
| 865 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 865 | + | TEXTLABEL.TextColor3 = COLOR |
| 866 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 866 | + | TEXTLABEL.TextStrokeTransparency = 0 |
| 867 | - | prt.Anchored = true |
| 867 | + | TEXTLABEL.TextScaled = true |
| 868 | - | prt.CFrame = cframe |
| 868 | + | TEXTLABEL.TextWrapped = true |
| 869 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 869 | + | coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL) |
| 870 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 870 | + | for i = 1, 50 do |
| 871 | - | table.insert(Effects, {
|
| 871 | + | |
| 872 | - | prt, |
| 872 | + | STATPART.CFrame = STATPART.CFrame * CF(0,0,-0.2) |
| 873 | - | "Cylinder", |
| 873 | + | TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/50) |
| 874 | - | delay, |
| 874 | + | TEXTLABEL.TextStrokeTransparency = TEXTLABEL.TextTransparency |
| 875 | - | x3, |
| 875 | + | |
| 876 | - | y3, |
| 876 | + | THEPART.Parent = nil |
| 877 | - | z3, |
| 877 | + | end),STATPART, TEXTLABEL) |
| 878 | - | msh |
| 878 | + | |
| 879 | - | }) |
| 879 | + | |
| 880 | - | end |
| 880 | + | --//=================================\\ |
| 881 | - | }, |
| 881 | + | --|| DAMAGING |
| 882 | - | Break = {
|
| 882 | + | --\\=================================// |
| 883 | - | Create = function(brickcolor, cframe, x1, y1, z1) |
| 883 | + | |
| 884 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
| 884 | + | function KillChildren(v) |
| 885 | - | prt.Anchored = true |
| 885 | + | v:BreakJoints() |
| 886 | - | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 886 | + | for _, c in pairs(v:GetChildren()) do |
| 887 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 887 | + | if c:IsA("BasePart") then
|
| 888 | - | local num = math.random(10, 50) / 1000 |
| 888 | + | if c.Transparency < 1 then |
| 889 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 889 | + | if c:FindFirstChildOfClass("Decal") then
|
| 890 | - | table.insert(Effects, {
|
| 890 | + | c:FindFirstChildOfClass("Decal"):remove()
|
| 891 | - | prt, |
| 891 | + | |
| 892 | - | "Shatter", |
| 892 | + | particles(c) |
| 893 | - | num, |
| 893 | + | c.PE.Enabled = true |
| 894 | - | prt.CFrame, |
| 894 | + | c.Parent = Effects |
| 895 | - | math.random() - math.random(), |
| 895 | + | c.CanCollide = false |
| 896 | - | 0, |
| 896 | + | c.Material = "Neon" |
| 897 | - | math.random(50, 100) / 100 |
| 897 | + | c.Color = C3(1,0,0) |
| 898 | - | }) |
| 898 | + | c.Transparency = 1 |
| 899 | - | end |
| 899 | + | local grav = Instance.new("BodyPosition",c)
|
| 900 | - | }, |
| 900 | + | grav.P = 20000 |
| 901 | - | Spiral = {
|
| 901 | + | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) |
| 902 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 902 | + | grav.position = c.Position + VT(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)) |
| 903 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 903 | + | grav.Name = "GravityForce" |
| 904 | - | prt.Anchored = true |
| 904 | + | coroutine.resume(coroutine.create(function() |
| 905 | - | prt.CFrame = cframe |
| 905 | + | for i = 1, 20 do |
| 906 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 906 | + | Swait() |
| 907 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 907 | + | c.Transparency = c.Transparency + 1/20 |
| 908 | - | table.insert(Effects, {
|
| 908 | + | |
| 909 | - | prt, |
| 909 | + | c.PE.Enabled = false |
| 910 | - | "Cylinder", |
| 910 | + | Debris:AddItem(c,2) |
| 911 | - | delay, |
| 911 | + | end)) |
| 912 | - | x3, |
| 912 | + | |
| 913 | - | y3, |
| 913 | + | |
| 914 | - | z3, |
| 914 | + | |
| 915 | - | msh |
| 915 | + | |
| 916 | - | }) |
| 916 | + | |
| 917 | - | end |
| 917 | + | function ApplyAoE(POSITION,RANGE) |
| 918 | - | }, |
| 918 | + | local CHILDREN = workspace:GetDescendants() |
| 919 | - | Push = {
|
| 919 | + | for index, CHILD in pairs(CHILDREN) do |
| 920 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 920 | + | if CHILD.ClassName == "Model" and CHILD ~= Character then |
| 921 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 921 | + | local LISTED = false |
| 922 | - | prt.Anchored = true |
| 922 | + | for LIST = 1, #WHITELIST do |
| 923 | - | prt.CFrame = cframe |
| 923 | + | if WHITELIST[LIST] ~= nil then |
| 924 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 924 | + | if CHILD.Name == WHITELIST[LIST] then |
| 925 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 925 | + | LISTED = true |
| 926 | - | table.insert(Effects, {
|
| 926 | + | |
| 927 | - | prt, |
| 927 | + | |
| 928 | - | "Cylinder", |
| 928 | + | |
| 929 | - | delay, |
| 929 | + | if LISTED == false then |
| 930 | - | x3, |
| 930 | + | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
|
| 931 | - | y3, |
| 931 | + | if HUM then |
| 932 | - | z3, |
| 932 | + | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
|
| 933 | - | msh |
| 933 | + | if TORSO then |
| 934 | - | }) |
| 934 | + | if (TORSO.Position - POSITION).Magnitude <= RANGE+TORSO.Size.Magnitude then |
| 935 | - | end |
| 935 | + | KillChildren(CHILD) |
| 936 | - | } |
| 936 | + | |
| 937 | end | |
| 938 | - | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) |
| 938 | + | |
| 939 | - | local fp = IT("Part")
|
| 939 | + | |
| 940 | - | fp.formFactor = formfactor |
| 940 | + | |
| 941 | - | fp.Parent = parent |
| 941 | + | |
| 942 | - | fp.Reflectance = reflectance |
| 942 | + | |
| 943 | - | fp.Transparency = transparency |
| 943 | + | |
| 944 | - | fp.CanCollide = false |
| 944 | + | --//=================================\\ |
| 945 | - | fp.Locked = true |
| 945 | + | --|| ATTACK FUNCTIONS AND STUFF |
| 946 | - | fp.BrickColor = brickcolor |
| 946 | + | --\\=================================// |
| 947 | - | fp.Name = name |
| 947 | + | |
| 948 | - | fp.Size = size |
| 948 | + | function Click() |
| 949 | - | fp.Position = tors.Position |
| 949 | + | ATTACK = true |
| 950 | - | RemoveOutlines(fp) |
| 950 | + | Rooted = false |
| 951 | - | fp.Material = "SmoothPlastic" |
| 951 | + | local HIT = nil |
| 952 | - | fp:BreakJoints() |
| 952 | + | OFFSET = -45 |
| 953 | - | return fp |
| 953 | + | for i=0, 1, 0.1 / Animation_Speed do |
| 954 | - | end |
| 954 | + | Swait() |
| 955 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(45)), 0.15 / Animation_Speed) | |
| 956 | - | function mesh(Mesh,part,meshtype,meshid,offset,scale) |
| 956 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.5) * ANGLES(RAD(90), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) |
| 957 | - | local mesh = IT(Mesh) |
| 957 | + | |
| 958 | - | mesh.Parent = part |
| 958 | + | OFFSET = 45 |
| 959 | - | if Mesh == "SpecialMesh" then |
| 959 | + | local PUNCH = CreatePart(3, Effects, "Granite", 0, 1, "Really black", "Hit", VT(0.7,0.7,0.7),false) |
| 960 | - | mesh.MeshType = meshtype |
| 960 | + | PUNCH.CanCollide = true |
| 961 | - | if meshid ~= "nil" then |
| 961 | + | CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, PUNCH, CF(0,-1,0), CF(0, 0, 0))
|
| 962 | - | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid |
| 962 | + | TAUNT = true |
| 963 | local TOUCH = PUNCH.Touched:Connect(function(hit) | |
| 964 | if hit.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 965 | - | mesh.Offset = offset |
| 965 | + | HIT = hit.Parent |
| 966 | - | mesh.Scale = scale |
| 966 | + | |
| 967 | - | return mesh |
| 967 | + | |
| 968 | for i=0, 0.3, 0.1 / Animation_Speed do | |
| 969 | Swait() | |
| 970 | - | function Magic(bonuspeed, type, pos, scale, value, color, MType) |
| 970 | + | RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.3) |
| 971 | - | local type = type |
| 971 | + | if HIT ~= nil then |
| 972 | - | local rng = Instance.new("Part", char)
|
| 972 | + | break |
| 973 | - | rng.Anchored = true |
| 973 | + | |
| 974 | - | rng.BrickColor = color |
| 974 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(-45)), 0.15 / Animation_Speed) |
| 975 | - | rng.CanCollide = false |
| 975 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(90), RAD(0), RAD(35)) * RIGHTSHOULDERC0, 2 / Animation_Speed) |
| 976 | - | rng.FormFactor = 3 |
| 976 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-35), RAD(0), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed) |
| 977 | - | rng.Name = "Ring" |
| 977 | + | |
| 978 | - | rng.Material = "Neon" |
| 978 | + | PUNCH:remove() |
| 979 | - | rng.Size = Vector3.new(1, 1, 1) |
| 979 | + | TOUCH:disconnect() |
| 980 | - | rng.Transparency = 0 |
| 980 | + | if HIT ~= nil then |
| 981 | - | rng.TopSurface = 0 |
| 981 | + | for _, c in pairs(HIT:GetChildren()) do |
| 982 | - | rng.BottomSurface = 0 |
| 982 | + | if c:IsA("BasePart") then
|
| 983 | - | rng.CFrame = pos |
| 983 | + | c.Anchored = true |
| 984 | - | local rngm = Instance.new("SpecialMesh", rng)
|
| 984 | + | |
| 985 | - | rngm.MeshType = MType |
| 985 | + | |
| 986 | - | rngm.Scale = scale |
| 986 | + | Rooted = true |
| 987 | - | local scaler2 = 1 |
| 987 | + | CreateSound(649634100, Torso, 10, 0.8) |
| 988 | - | if type == "Add" then |
| 988 | + | CreateSound(1368573150, RightArm, 3, 1.5) |
| 989 | - | scaler2 = 1 * value |
| 989 | + | for i=0, 0.6, 0.1 / Animation_Speed do |
| 990 | - | elseif type == "Divide" then |
| 990 | + | |
| 991 | - | scaler2 = 1 / value |
| 991 | + | WACKYEFFECT({EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
|
| 992 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(25), RAD(-45)), 0.05 / Animation_Speed) | |
| 993 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(90), RAD(0), RAD(35)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 994 | - | for i = 0, 10 / bonuspeed, 0.1 do |
| 994 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-35), RAD(0), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed) |
| 995 | - | swait() |
| 995 | + | |
| 996 | - | if type == "Add" then |
| 996 | + | for _, c in pairs(HIT:GetChildren()) do |
| 997 | - | scaler2 = scaler2 - 0.01 * value / bonuspeed |
| 997 | + | if c:IsA("BasePart") then
|
| 998 | - | elseif type == "Divide" then |
| 998 | + | c.Anchored = false |
| 999 | - | scaler2 = scaler2 - 0.01 / value * bonuspeed |
| 999 | + | |
| 1000 | end | |
| 1001 | - | rng.Transparency = rng.Transparency + 0.01 * bonuspeed |
| 1001 | + | KillChildren(HIT) |
| 1002 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) |
| 1002 | + | |
| 1003 | OFFSET = 0 | |
| 1004 | - | rng:Destroy() |
| 1004 | + | ATTACK = false |
| 1005 | Rooted = false | |
| 1006 | TAUNT = false | |
| 1007 | end | |
| 1008 | - | function Eviscerate(dude) |
| 1008 | + | |
| 1009 | - | if dude.Name ~= char then |
| 1009 | + | function Whitelist() |
| 1010 | - | local bgf = IT("BodyGyro", dude.Head)
|
| 1010 | + | if Mouse.Target ~= nil then |
| 1011 | - | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) |
| 1011 | + | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
|
| 1012 | - | local val = IT("BoolValue", dude)
|
| 1012 | + | if game.Players:FindFirstChild(Mouse.Target.Parent.Name) then |
| 1013 | - | val.Name = "IsHit" |
| 1013 | + | table.insert(WHITELIST,Mouse.Target.Parent.Name) |
| 1014 | - | local ds = coroutine.wrap(function() |
| 1014 | + | |
| 1015 | - | dude:WaitForChild("Head"):BreakJoints()
|
| 1015 | + | |
| 1016 | - | wait(0.5) |
| 1016 | + | |
| 1017 | - | target = nil |
| 1017 | + | |
| 1018 | ||
| 1019 | - | for i, v in pairs(dude:GetChildren()) do |
| 1019 | + | function Clear_Whitelist() |
| 1020 | - | if v:IsA("Accessory") then
|
| 1020 | + | if Mouse.Target ~= nil then |
| 1021 | - | v:Destroy() |
| 1021 | + | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
|
| 1022 | for LIST = 1, #WHITELIST do | |
| 1023 | - | if v:IsA("Humanoid") then
|
| 1023 | + | if WHITELIST[LIST] ~= nil then |
| 1024 | - | v:Destroy() |
| 1024 | + | if Mouse.Target.Parent.Name == WHITELIST[LIST] then |
| 1025 | table.remove(WHITELIST,LIST) | |
| 1026 | - | if v:IsA("CharacterMesh") then
|
| 1026 | + | for _, c in pairs(Cam:GetChildren()) do |
| 1027 | - | v:Destroy() |
| 1027 | + | if c.Name == Mouse.Target.Parent.Name then |
| 1028 | c:remove() | |
| 1029 | - | if v:IsA("Model") then
|
| 1029 | + | |
| 1030 | - | v:Destroy() |
| 1030 | + | |
| 1031 | end | |
| 1032 | - | if v:IsA("Part") or v:IsA("MeshPart") then
|
| 1032 | + | |
| 1033 | - | for x, o in pairs(v:GetChildren()) do |
| 1033 | + | |
| 1034 | - | if o:IsA("Decal") then
|
| 1034 | + | |
| 1035 | - | o:Destroy() |
| 1035 | + | |
| 1036 | end | |
| 1037 | ||
| 1038 | - | coroutine.resume(coroutine.create(function() |
| 1038 | + | function SpawnSmite(POS) |
| 1039 | - | v.Material = "Neon" |
| 1039 | + | local HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF(POS, POS + VT(0, -1, 0))).lookVector, 100, Character) |
| 1040 | - | v.CanCollide = false |
| 1040 | + | local EMITPOS = HITPOS |
| 1041 | - | local PartEmmit1 = IT("ParticleEmitter", v)
|
| 1041 | + | |
| 1042 | - | PartEmmit1.LightEmission = 1 |
| 1042 | + | if HITFLOOR.Parent:FindFirstChildOfClass("Humanoid") then
|
| 1043 | - | PartEmmit1.Texture = "rbxassetid://284205403" |
| 1043 | + | HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF(POS, POS + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent) |
| 1044 | - | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
| 1044 | + | EMITPOS = HITPOS |
| 1045 | - | PartEmmit1.Rate = 150 |
| 1045 | + | elseif HITFLOOR.Parent.Parent:FindFirstChildOfClass("Humanoid") then
|
| 1046 | - | PartEmmit1.Lifetime = NumberRange.new(1) |
| 1046 | + | HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF(POS, POS + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent.Parent) |
| 1047 | - | PartEmmit1.Size = NumberSequence.new({
|
| 1047 | + | EMITPOS = HITPOS |
| 1048 | - | NumberSequenceKeypoint.new(0, 0.75, 0), |
| 1048 | + | |
| 1049 | - | NumberSequenceKeypoint.new(1, 0, 0) |
| 1049 | + | |
| 1050 | - | }) |
| 1050 | + | |
| 1051 | - | PartEmmit1.Transparency = NumberSequence.new({
|
| 1051 | + | ApplyAoE(EMITPOS,10) |
| 1052 | - | NumberSequenceKeypoint.new(0, 0, 0), |
| 1052 | + | WACKYEFFECT({EffectType = "Sphere", Size = VT(0,100000,0), Size2 = VT(10,100000,10), Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS) * ANGLES(RAD(MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 419011114, SoundPitch = 1, SoundVolume = 5})
|
| 1053 | - | NumberSequenceKeypoint.new(1, 1, 0) |
| 1053 | + | WACKYEFFECT({EffectType = "Block", Size = VT(0,0,0), Size2 = VT(10,10,10)*2, Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
|
| 1054 | - | }) |
| 1054 | + | WACKYEFFECT({EffectType = "Block", Size = VT(0,0,0), Size2 = VT(10,10,10)*1.5, Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
|
| 1055 | - | PartEmmit1.Speed = NumberRange.new(0, 0) |
| 1055 | + | for i = 1, 5 do |
| 1056 | - | PartEmmit1.VelocitySpread = 30000 |
| 1056 | + | local TOPOS = CF(EMITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,12) |
| 1057 | - | PartEmmit1.Rotation = NumberRange.new(-500, 500) |
| 1057 | + | WACKYEFFECT({EffectType = "Slash", Size = VT(0,0,0), Size2 = VT(0.2,0,0.2), Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS,TOPOS.p) * ANGLES(RAD(90), RAD(0), RAD(0)), MoveToPos = TOPOS.p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 419011114, SoundPitch = 1, SoundVolume = 5})
|
| 1058 | - | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) |
| 1058 | + | |
| 1059 | - | local BodPoss = IT("BodyPosition", v)
|
| 1059 | + | |
| 1060 | - | BodPoss.P = 3000 |
| 1060 | + | |
| 1061 | - | BodPoss.D = 1000 |
| 1061 | + | |
| 1062 | - | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) |
| 1062 | + | function SpawnMeteor(POS,SIZE,ISDEBREE,ORIPOS) |
| 1063 | - | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) |
| 1063 | + | |
| 1064 | - | v.Color = maincolor.Color |
| 1064 | + | local METEOR = IT("Model",Effects)
|
| 1065 | - | coroutine.resume(coroutine.create(function() |
| 1065 | + | METEOR.Name = "Meteorite" |
| 1066 | - | for i = 0, 49 do |
| 1066 | + | local CENTER = CreatePart(3, METEOR, "Granite", 0, 0, "Really black", "MeteorCenter", VT(5,5,5)*SIZE) |
| 1067 | - | swait(1) |
| 1067 | + | METEOR.PrimaryPart = CENTER |
| 1068 | - | v.Transparency = v.Transparency + 0.08 |
| 1068 | + | local PRT = CreatePart(3, METEOR, "Granite", 0, 0, "Really black", "MeteorCenter", VT(5,5,5)*SIZE) |
| 1069 | - | end |
| 1069 | + | PRT.CFrame = CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) |
| 1070 | - | wait(0.5) |
| 1070 | + | |
| 1071 | - | PartEmmit1.Enabled = false |
| 1071 | + | local FIRE = CreatePart(3, METEOR, "Neon", 0, 0, "Really red", "Fire", VT(5.1,1,5.1)*SIZE) |
| 1072 | - | wait(3) |
| 1072 | + | FIRE.CFrame = CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) |
| 1073 | - | v:Destroy() |
| 1073 | + | |
| 1074 | - | dude:Destroy() |
| 1074 | + | if ISDEBREE ~= true then |
| 1075 | - | end)) |
| 1075 | + | METEOR:SetPrimaryPartCFrame(CF(POS) * ANGLES(RAD(MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15)))*CF(0,500,0) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))) |
| 1076 | - | end)) |
| 1076 | + | |
| 1077 | METEOR:SetPrimaryPartCFrame(CF(ORIPOS,POS) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))) | |
| 1078 | end | |
| 1079 | local IMPACT = false | |
| 1080 | CreateSound(463593339, CENTER, 10, 0.6) | |
| 1081 | - | ds() |
| 1081 | + | if SIZE >= 3.5 then |
| 1082 | for i = 1, MRANDOM(3,7) do | |
| 1083 | SpawnMeteor(CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0))*CF(0,0,SIZE*12).p,SIZE/MRANDOM(4,5),true,CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SIZE*15).p) | |
| 1084 | end | |
| 1085 | - | function FindNearestHead(Position, Distance, SinglePlayer) |
| 1085 | + | |
| 1086 | - | if SinglePlayer then |
| 1086 | + | for i = 1, 200 do |
| 1087 | - | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude |
| 1087 | + | |
| 1088 | local HITFLOOR,HITPOS = Raycast(CENTER.Position, CF(CENTER.Position,POS).lookVector, 3, Character) | |
| 1089 | - | local List = {}
|
| 1089 | + | if HITFLOOR == nil then |
| 1090 | - | for i, v in pairs(workspace:GetChildren()) do |
| 1090 | + | local ORI = CENTER.Orientation |
| 1091 | - | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
|
| 1091 | + | METEOR:SetPrimaryPartCFrame(CF(HITPOS) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))) |
| 1092 | - | table.insert(List, v) |
| 1092 | + | else |
| 1093 | if HITFLOOR.Anchored == true then | |
| 1094 | CreateDebreeRing(HITFLOOR,HITPOS,30*SIZE,VT(6,6,6)*SIZE,5) | |
| 1095 | - | return List |
| 1095 | + | CreateFlyingDebree(HITFLOOR,CF(HITPOS),8,VT(4,4,4)*SIZE,5,175) |
| 1096 | end | |
| 1097 | IMPACT = true | |
| 1098 | - | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) |
| 1098 | + | break |
| 1099 | - | local type = type |
| 1099 | + | |
| 1100 | - | local rng = Instance.new("Part", char)
|
| 1100 | + | |
| 1101 | - | rng.Anchored = true |
| 1101 | + | if IMPACT == true then |
| 1102 | - | rng.BrickColor = color |
| 1102 | + | WACKYEFFECT({EffectType = "Block", Size = CENTER.Size, Size2 = VT(10,10,10)*4*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 130972023, SoundPitch = 1, SoundVolume = 5})
|
| 1103 | - | rng.CanCollide = false |
| 1103 | + | WACKYEFFECT({EffectType = "Block", Size = CENTER.Size, Size2 = VT(10,10,10)*3*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 201858144, SoundPitch = 1, SoundVolume = 5})
|
| 1104 | - | rng.FormFactor = 3 |
| 1104 | + | WACKYEFFECT({EffectType = "Sphere", Size = VT(SIZE*20,0,SIZE*20), Size2 = VT(0,SIZE*750,0), Transparency = 0, Transparency2 = 1, CFrame = CF(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 130972023, SoundPitch = 1, SoundVolume = 5})
|
| 1105 | - | rng.Name = "Ring" |
| 1105 | + | ApplyAoE(CENTER.Position,30*SIZE) |
| 1106 | - | rng.Material = "Neon" |
| 1106 | + | |
| 1107 | - | rng.Size = Vector3.new(1, 1, 1) |
| 1107 | + | METEOR:remove() |
| 1108 | - | rng.Transparency = 0 |
| 1108 | + | |
| 1109 | - | rng.TopSurface = 0 |
| 1109 | + | |
| 1110 | - | rng.BottomSurface = 0 |
| 1110 | + | |
| 1111 | - | rng.CFrame = pos |
| 1111 | + | function Smite() |
| 1112 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos |
| 1112 | + | ATTACK = true |
| 1113 | - | local rngm = Instance.new("SpecialMesh", rng)
|
| 1113 | + | Rooted = false |
| 1114 | - | rngm.MeshType = MType |
| 1114 | + | CreateSound(1368573150, RightArm, 3, 1.5) |
| 1115 | - | rngm.Scale = Vector3.new(x1, y1, z1) |
| 1115 | + | for i=0, 0.6, 0.1 / Animation_Speed do |
| 1116 | - | local scaler2 = 1 |
| 1116 | + | Swait() |
| 1117 | - | local speeder = FastSpeed |
| 1117 | + | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
|
| 1118 | - | if type == "Add" then |
| 1118 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1119 | - | scaler2 = 1 * value |
| 1119 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed) |
| 1120 | - | elseif type == "Divide" then |
| 1120 | + | |
| 1121 | - | scaler2 = 1 / value |
| 1121 | + | local POWER = 0 |
| 1122 | repeat | |
| 1123 | Swait() | |
| 1124 | - | for i = 0, 10 / bonuspeed, 0.1 do |
| 1124 | + | WACKYEFFECT({EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
|
| 1125 | - | swait() |
| 1125 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1126 | - | if type == "Add" then |
| 1126 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed) |
| 1127 | - | scaler2 = scaler2 - 0.01 * value / bonuspeed |
| 1127 | + | POWER = POWER + 0.5 |
| 1128 | - | elseif type == "Divide" then |
| 1128 | + | if POWER >= 85 then |
| 1129 | - | scaler2 = scaler2 - 0.01 / value * bonuspeed |
| 1129 | + | POWER = 85 |
| 1130 | end | |
| 1131 | - | speeder = speeder - 0.01 * FastSpeed * bonuspeed |
| 1131 | + | until KEYHOLD == false |
| 1132 | - | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed |
| 1132 | + | if POWER < 0.6 then |
| 1133 | - | rng.Transparency = rng.Transparency + 0.01 * bonuspeed |
| 1133 | + | SpawnSmite(Mouse.Hit.p) |
| 1134 | - | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) |
| 1134 | + | |
| 1135 | if POWER < 15 then | |
| 1136 | - | rng:Destroy() |
| 1136 | + | POWER = 15 |
| 1137 | end | |
| 1138 | SpawnMeteor(Mouse.Hit.p,POWER/15) | |
| 1139 | end | |
| 1140 | - | function SoulSteal(dude) |
| 1140 | + | ATTACK = false |
| 1141 | - | if dude.Name ~= char then |
| 1141 | + | Rooted = false |
| 1142 | - | local bgf = IT("BodyGyro", dude.Head)
|
| 1142 | + | |
| 1143 | - | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) |
| 1143 | + | |
| 1144 | - | local val = IT("BoolValue", dude)
|
| 1144 | + | function Meteor_Shower() |
| 1145 | - | val.Name = "IsHit" |
| 1145 | + | ATTACK = true |
| 1146 | - | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') |
| 1146 | + | Rooted = false |
| 1147 | - | local soulst = coroutine.wrap(function() |
| 1147 | + | CreateSound(1368573150, RightArm, 3, 0.8) |
| 1148 | - | local soul = Instance.new("Part",dude)
|
| 1148 | + | CreateSound(649634100, Torso, 10, 0.8) |
| 1149 | - | soul.Size = Vector3.new(1,1,1) |
| 1149 | + | for i=0, 1.2, 0.1 / Animation_Speed do |
| 1150 | - | soul.CanCollide = false |
| 1150 | + | Swait() |
| 1151 | - | soul.Anchored = false |
| 1151 | + | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/2, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
|
| 1152 | - | soul.Position = torso.Position |
| 1152 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1153 | - | soul.Transparency = 1 |
| 1153 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed) |
| 1154 | - | local PartEmmit1 = IT("ParticleEmitter", soul)
|
| 1154 | + | |
| 1155 | - | PartEmmit1.LightEmission = 1 |
| 1155 | + | local POS = Mouse.Hit.p |
| 1156 | - | PartEmmit1.Texture = "rbxassetid://569507414" |
| 1156 | + | CreateSound(463593339, Effects, 3, 1) |
| 1157 | - | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
| 1157 | + | |
| 1158 | - | PartEmmit1.Rate = 250 |
| 1158 | + | for i = 1, 35 do |
| 1159 | - | PartEmmit1.Lifetime = NumberRange.new(1.6) |
| 1159 | + | wait(MRANDOM(5,150)/100) |
| 1160 | - | PartEmmit1.Size = NumberSequence.new({
|
| 1160 | + | SpawnMeteor(CF(POS) * ANGLES(RAD(0),RAD(MRANDOM(0,360)),RAD(0))*CF(0,0,MRANDOM(0,1500)/10).p,MRANDOM(10,25)/10) |
| 1161 | - | NumberSequenceKeypoint.new(0, 1, 0), |
| 1161 | + | |
| 1162 | - | NumberSequenceKeypoint.new(1, 0, 0) |
| 1162 | + | |
| 1163 | - | }) |
| 1163 | + | ATTACK = false |
| 1164 | - | PartEmmit1.Transparency = NumberSequence.new({
|
| 1164 | + | Rooted = false |
| 1165 | - | NumberSequenceKeypoint.new(0, 0, 0), |
| 1165 | + | |
| 1166 | - | NumberSequenceKeypoint.new(1, 1, 0) |
| 1166 | + | |
| 1167 | - | }) |
| 1167 | + | function Taunt() |
| 1168 | - | PartEmmit1.Speed = NumberRange.new(0, 0) |
| 1168 | + | ATTACK = true |
| 1169 | - | PartEmmit1.VelocitySpread = 30000 |
| 1169 | + | Rooted = false |
| 1170 | - | PartEmmit1.Rotation = NumberRange.new(-360, 360) |
| 1170 | + | TAUNT = true |
| 1171 | - | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) |
| 1171 | + | for i=0, 0.1, 0.1 / Animation_Speed do |
| 1172 | - | local BodPoss = IT("BodyPosition", soul)
|
| 1172 | + | Swait() |
| 1173 | - | BodPoss.P = 3000 |
| 1173 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 1174 | - | BodPoss.D = 1000 |
| 1174 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) |
| 1175 | - | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) |
| 1175 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) |
| 1176 | - | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) |
| 1176 | + | |
| 1177 | - | wait(1.6) |
| 1177 | + | for i=0, 3, 0.1 / Animation_Speed do |
| 1178 | - | soul.Touched:connect(function(hit) |
| 1178 | + | Swait() |
| 1179 | - | if hit.Parent == char then |
| 1179 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 1180 | - | soul:Destroy() |
| 1180 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(170), RAD(0), RAD(-15)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) |
| 1181 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(170), RAD(0), RAD(15)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1182 | end | |
| 1183 | - | wait(1.2) |
| 1183 | + | CreateSound(363808674, Torso, 10, 1.3) |
| 1184 | - | while soul do |
| 1184 | + | for i=0, 1, 0.1 / Animation_Speed do |
| 1185 | - | swait() |
| 1185 | + | Swait() |
| 1186 | - | PartEmmit1.Color = ColorSequence.new(maincolor.Color) |
| 1186 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(120)), 3 / Animation_Speed) |
| 1187 | - | BodPoss.Position = tors.Position |
| 1187 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(150), RAD(0), RAD(-25)) * RIGHTSHOULDERC0, 3/ Animation_Speed) |
| 1188 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(230), RAD(0), RAD(35)) * LEFTSHOULDERC0, 3 / Animation_Speed) | |
| 1189 | end | |
| 1190 | - | soulst() |
| 1190 | + | WACKYEFFECT({EffectType = "Block", Size = VT(6,6,6), Size2 = VT(15,15,15), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
|
| 1191 | CreateSound(649634100, Torso, 10, 0.8) | |
| 1192 | for i=0, 0.01, 0.1 / Animation_Speed do | |
| 1193 | - | function FaceMouse() |
| 1193 | + | Swait() |
| 1194 | - | local Cam = workspace.CurrentCamera |
| 1194 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed) |
| 1195 | - | return {
|
| 1195 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed) |
| 1196 | - | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), |
| 1196 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 3 / Animation_Speed) |
| 1197 | - | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) |
| 1197 | + | |
| 1198 | ATTACK = false | |
| 1199 | Rooted = false | |
| 1200 | TAUNT = false | |
| 1201 | - | BTAUNT = Instance.new("Sound", tors)
|
| 1201 | + | |
| 1202 | - | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=363239413" |
| 1202 | + | |
| 1203 | - | BTAUNT.Volume = 10 |
| 1203 | + | function Teleport() |
| 1204 | - | BTAUNT.Pitch = 1 |
| 1204 | + | ATTACK = true |
| 1205 | - | BTAUNT.Looped = true |
| 1205 | + | Rooted = false |
| 1206 | - | BTAUNT.TimePosition = 0.2 |
| 1206 | + | for i=0, 0.5, 0.1 / Animation_Speed do |
| 1207 | Swait() | |
| 1208 | - | BTAUNT1 = Instance.new("Sound", tors)
|
| 1208 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1209 | - | BTAUNT1.SoundId = "http://www.roblox.com/asset/?id=0" |
| 1209 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-25), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1.5 / Animation_Speed) |
| 1210 | - | BTAUNT1.Volume = 10 |
| 1210 | + | |
| 1211 | - | BTAUNT1.Pitch = 1 |
| 1211 | + | for e = 1, #BODY do |
| 1212 | - | BTAUNT1.Looped = true |
| 1212 | + | if BODY[e] ~= nil then |
| 1213 | - | BTAUNT1.TimePosition = 0.2 |
| 1213 | + | local STUFF = BODY[e] |
| 1214 | local PART = STUFF[1] | |
| 1215 | - | BTAUNT3 = Instance.new("Sound", tors)
|
| 1215 | + | if PART:IsA("BasePart") and PART ~= RootPart and PART.Name ~= "FaceGradient" and PART.Name ~= "Hair" and PART.Transparency ~= 1 then
|
| 1216 | - | BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=463122022" |
| 1216 | + | local PRT = PART:Clone() |
| 1217 | - | BTAUNT3.Volume = 10 |
| 1217 | + | PRT.Anchored = true |
| 1218 | - | BTAUNT3.Pitch = 1 |
| 1218 | + | PRT.CanCollide = false |
| 1219 | - | BTAUNT3.Looped = true |
| 1219 | + | PRT.Material = "Neon" |
| 1220 | - | BTAUNT3.TimePosition = 0.2 |
| 1220 | + | PRT.Color = C3(1,0,0) |
| 1221 | PRT.Name = "WarpEffect" | |
| 1222 | - | BTAUNT2 = Instance.new("Sound", tors)
|
| 1222 | + | PRT.Parent = Effects |
| 1223 | - | BTAUNT2.SoundId = "http://www.roblox.com/asset/?id=363239413" |
| 1223 | + | PRT.CFrame = PART.CFrame |
| 1224 | - | BTAUNT2.Volume = 10 |
| 1224 | + | PRT:BreakJoints() |
| 1225 | - | BTAUNT2.Pitch = 1 |
| 1225 | + | if PRT:FindFirstChildOfClass("Sound") then
|
| 1226 | - | BTAUNT2.Looped = true |
| 1226 | + | PRT:FindFirstChildOfClass("Sound"):remove()
|
| 1227 | - | BTAUNT2.TimePosition = 0.2 |
| 1227 | + | |
| 1228 | - | ------------------------------------------------------ |
| 1228 | + | if PRT:FindFirstChildOfClass("Decal") then
|
| 1229 | - | --End Effect Function-- |
| 1229 | + | PRT:FindFirstChildOfClass("Decal"):remove()
|
| 1230 | - | ------------------------------------------------------- |
| 1230 | + | |
| 1231 | - | function Cso(ID, PARENT, VOLUME, PITCH) |
| 1231 | + | coroutine.resume(coroutine.create(function() |
| 1232 | - | local NSound = nil |
| 1232 | + | for i = 1, 100 do |
| 1233 | Swait() | |
| 1234 | - | NSound = IT("Sound", PARENT)
|
| 1234 | + | PRT.Transparency = PRT.Transparency + 1/100 |
| 1235 | - | NSound.Volume = VOLUME |
| 1235 | + | |
| 1236 | - | NSound.Pitch = PITCH |
| 1236 | + | PRT:remove() |
| 1237 | - | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID |
| 1237 | + | end)) |
| 1238 | - | swait() |
| 1238 | + | |
| 1239 | - | NSound:play() |
| 1239 | + | |
| 1240 | - | game:GetService("Debris"):AddItem(NSound, 50)
|
| 1240 | + | |
| 1241 | CreateSound(217767125, Torso, 10, 1) | |
| 1242 | - | return NSound |
| 1242 | + | local POS = RootPart.Orientation |
| 1243 | RootPart.CFrame = CF(Mouse.Hit.p+VT(0,6,0)) | |
| 1244 | - | function CameraEnshaking(Length, Intensity) |
| 1244 | + | RootPart.Orientation = POS |
| 1245 | RootJoint.Parent = RootPart | |
| 1246 | - | local intensity = 1 * Intensity |
| 1246 | + | for i=0, 0.5, 0.1 / Animation_Speed do |
| 1247 | - | local rotM = 0.01 * Intensity |
| 1247 | + | Swait() |
| 1248 | - | for i = 0, Length, 0.1 do |
| 1248 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1249 | - | swait() |
| 1249 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-15), RAD(12)) * ANGLES(RAD(175 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed) |
| 1250 | - | intensity = intensity - 0.05 * Intensity / Length |
| 1250 | + | |
| 1251 | - | rotM = rotM - 5.0E-4 * Intensity / Length |
| 1251 | + | for i=0, 0.1, 0.1 / Animation_Speed do |
| 1252 | - | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) |
| 1252 | + | Swait() |
| 1253 | - | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) |
| 1253 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.75 / Animation_Speed) |
| 1254 | end | |
| 1255 | - | hum.CameraOffset = Vector3.new(0, 0, 0) |
| 1255 | + | ATTACK = false |
| 1256 | Rooted = false | |
| 1257 | end | |
| 1258 | - | ------------------------------------------------------- |
| 1258 | + | |
| 1259 | - | --End Important Functions-- |
| 1259 | + | function Equivalent_Pain() |
| 1260 | - | ------------------------------------------------------- |
| 1260 | + | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) |
| 1261 | if HITFLOOR then | |
| 1262 | ATTACK = true | |
| 1263 | - | ------------------------------------------------------- |
| 1263 | + | Rooted = true |
| 1264 | - | --Start Customization-- |
| 1264 | + | FULL = true |
| 1265 | - | ------------------------------------------------------- |
| 1265 | + | local GYRO = IT("BodyGyro",RootPart)
|
| 1266 | - | local Player_Size = 1 |
| 1266 | + | GYRO.D = 25 |
| 1267 | - | if Player_Size ~= 1 then |
| 1267 | + | GYRO.P = 20000 |
| 1268 | - | root.Size = root.Size * Player_Size |
| 1268 | + | GYRO.MaxTorque = VT(0,math.huge,0) |
| 1269 | - | tors.Size = tors.Size * Player_Size |
| 1269 | + | for i=0, 0.3, 0.1 / Animation_Speed do |
| 1270 | - | hed.Size = hed.Size * Player_Size |
| 1270 | + | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) |
| 1271 | - | ra.Size = ra.Size * Player_Size |
| 1271 | + | |
| 1272 | - | la.Size = la.Size * Player_Size |
| 1272 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(-15)), 1 / Animation_Speed) |
| 1273 | - | rl.Size = rl.Size * Player_Size |
| 1273 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1274 | - | ll.Size = ll.Size * Player_Size |
| 1274 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.3) * ANGLES(RAD(90), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1275 | - | ---------------------------------------------------------------------------------- |
| 1275 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-25), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1276 | - | rootj.Parent = root |
| 1276 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-35)), 1 / Animation_Speed) |
| 1277 | - | neck.Parent = tors |
| 1277 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(5)), 1 / Animation_Speed) |
| 1278 | - | RW.Parent = tors |
| 1278 | + | |
| 1279 | - | LW.Parent = tors |
| 1279 | + | GYRO:remove() |
| 1280 | - | RH.Parent = tors |
| 1280 | + | CreateSound(12222200, RightArm, 10, 1) |
| 1281 | - | LH.Parent = tors |
| 1281 | + | for i=0, 0.4, 0.1 / Animation_Speed do |
| 1282 | - | ---------------------------------------------------------------------------------- |
| 1282 | + | |
| 1283 | - | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) |
| 1283 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, -0.3, -0.75) * ANGLES(RAD(40), RAD(0), RAD(35)), 1.5 / Animation_Speed) |
| 1284 | - | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) |
| 1284 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1285 | - | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) |
| 1285 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.45, -1.45) * ANGLES(RAD(75), RAD(0), RAD(35)) * RIGHTSHOULDERC0, 2 / Animation_Speed) |
| 1286 | - | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) |
| 1286 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-25), RAD(-12)) * ANGLES(RAD(-35), RAD(55), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed) |
| 1287 | - | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 |
| 1287 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -0.5) * ANGLES(RAD(0), RAD(55), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(65)), 1 / Animation_Speed) |
| 1288 | - | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 |
| 1288 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.6, -0.2) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-15)), 1 / Animation_Speed) |
| 1289 | - | ---------------------------------------------------------------------------------- |
| 1289 | + | |
| 1290 | - | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) |
| 1290 | + | CreateSound(289842971, RightArm, 10, 1) |
| 1291 | - | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) |
| 1291 | + | |
| 1292 | - | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) |
| 1292 | + | local HIT,POS = Raycast(Mouse.Hit.p+VT(0,1,0), (CF(Mouse.Hit.p+VT(0,1,0), Mouse.Hit.p-VT(0,1,0))).lookVector, 45, Character) |
| 1293 | - | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) |
| 1293 | + | local ECHO = POS |
| 1294 | - | --hat.Parent = Character |
| 1294 | + | if HITFLOOR.Parent:FindFirstChildOfClass("Humanoid") then
|
| 1295 | HIT,POS = Raycast(ECHO+VT(0,1,0), (CF(ECHO, ECHO + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent) | |
| 1296 | - | ---------------------------------------------------------------------------------- |
| 1296 | + | ECHO = POS |
| 1297 | - | ---------------------------------------------------------------------------------- |
| 1297 | + | elseif HITFLOOR.Parent.Parent:FindFirstChildOfClass("Humanoid") then
|
| 1298 | - | local equipped = false |
| 1298 | + | HIT,POS = Raycast(ECHO+VT(0,1,0), (CF(ECHO, ECHO + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent.Parent) |
| 1299 | - | local idle = 0 |
| 1299 | + | ECHO = POS |
| 1300 | - | local change = 1 |
| 1300 | + | |
| 1301 | - | local val = 0 |
| 1301 | + | if ECHO.Y == HITPOS.Y then |
| 1302 | - | local toim = 0 |
| 1302 | + | local DISTANCE = (HITPOS - ECHO).Magnitude/3 |
| 1303 | - | local idleanim = 0.4 |
| 1303 | + | local CFRAME = CF(HITPOS,ECHO) |
| 1304 | - | local sine = 0 |
| 1304 | + | local RANGE = math.ceil(DISTANCE) |
| 1305 | - | local Sit = 1 |
| 1305 | + | for i = 1, RANGE-1 do |
| 1306 | - | ---------------------------------------------------------------------------------- |
| 1306 | + | Swait(3) |
| 1307 | - | hum.WalkSpeed = 8 |
| 1307 | + | local A = CFRAME*CF(0,0,-i*3) |
| 1308 | - | hum.JumpPower = 57 |
| 1308 | + | ApplyAoE(A.p,4) |
| 1309 | - | hum.Animator.Parent = nil |
| 1309 | + | CreateFlyingDebree(HITFLOOR,A,2,VT(2,2,2),2,65) |
| 1310 | - | ---------------------------------------------------------------------------------- |
| 1310 | + | |
| 1311 | - | local Blobby = Instance.new("Part", char)
|
| 1311 | + | local SIZE = 3 |
| 1312 | - | Blobby.Name = "Blob" |
| 1312 | + | local POS = CFRAME*CF(0,0,-RANGE*3).p |
| 1313 | - | Blobby.CanCollide = false |
| 1313 | + | WACKYEFFECT({Time = 75, EffectType = "Sphere", Size = VT(55,0,55)*SIZE, Size2 = VT(55,15,55)*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF(POS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 130972023, SoundPitch = 0.8, SoundVolume = 10})
|
| 1314 | - | Blobby.BrickColor = BrickColor.new("Really black")
|
| 1314 | + | WACKYEFFECT({EffectType = "Sphere", Size = VT(10,250,10)*SIZE, Size2 = VT(20,1000,20)*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF(POS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 178452241, SoundPitch = 1, SoundVolume = 10})
|
| 1315 | - | Blobby.Transparency = 0 |
| 1315 | + | WACKYEFFECT({EffectType = "Sphere", Size = VT(30,150,30)*SIZE, Size2 = VT(50,300,50)*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF(POS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 178452241, SoundPitch = 1, SoundVolume = 10})
|
| 1316 | - | Blobby.Material = "Plastic" |
| 1316 | + | for i = 1, 9 do |
| 1317 | - | Blobby.Size = Vector3.new(1, 1, 2) |
| 1317 | + | WACKYEFFECT({TIME = 65, EffectType = "Sphere", Size = VT(5,5,0)*SIZE, Size2 = VT(0,0,35)*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF(POS+VT(0,15*SIZE,0))*ANGLES(RAD(0),RAD((360/9)*i),RAD(0))*ANGLES(RAD(25),RAD(0),RAD(0))*CF(0,0,-25*SIZE), MoveToPos = CF(POS+VT(0,15*SIZE,0))*ANGLES(RAD(0),RAD((360/9)*i),RAD(0))*ANGLES(RAD(25),RAD(0),RAD(0))*CF(0,0,-55*SIZE).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 0.8, SoundVolume = 5})
|
| 1318 | - | Blobby.TopSurface = Enum.SurfaceType.Smooth |
| 1318 | + | |
| 1319 | - | Blobby.BottomSurface = Enum.SurfaceType.Smooth |
| 1319 | + | for i = 1, 9 do |
| 1320 | WACKYEFFECT({TIME = 65, EffectType = "Sphere", Size = VT(5,5,0)*SIZE, Size2 = VT(0,0,35)*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF(POS+VT(0,5*SIZE,0))*ANGLES(RAD(0),RAD((360/9)*i),RAD(0))*ANGLES(RAD(25),RAD(0),RAD(0))*CF(0,0,-25*SIZE), MoveToPos = CF(POS+VT(0,5*SIZE,0))*ANGLES(RAD(0),RAD((360/9)*i),RAD(0))*ANGLES(RAD(25),RAD(0),RAD(0))*CF(0,0,-55*SIZE).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 0.8, SoundVolume = 5})
| |
| 1321 | - | local Weld = Instance.new("Weld", Blobby)
|
| 1321 | + | |
| 1322 | - | Weld.Part0 = ra |
| 1322 | + | ApplyAoE(POS,30*SIZE) |
| 1323 | - | Weld.Part1 = Blobby |
| 1323 | + | CreateDebreeRing(HITFLOOR,POS,30*SIZE,VT(8,8,8)*SIZE,5) |
| 1324 | - | Weld.C1 = CFrame.new(0, -2, 1.1) |
| 1324 | + | CreateDebreeRing(HITFLOOR,POS,50*SIZE,VT(2,2,2)*SIZE,5) |
| 1325 | - | Weld.C0 = CFrame.Angles(Rad(-86),0,0) |
| 1325 | + | |
| 1326 | end)) | |
| 1327 | - | local M2 = Instance.new("SpecialMesh")
|
| 1327 | + | for i=0, 0.6, 0.1 / Animation_Speed do |
| 1328 | - | M2.Parent = Blobby |
| 1328 | + | |
| 1329 | - | M2.MeshId = "http://www.roblox.com/asset/?id=345969872" |
| 1329 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, -0.3, -0.75) * ANGLES(RAD(40), RAD(0), RAD(35)), 1.5 / Animation_Speed) |
| 1330 | - | M2.TextureId = "http://www.roblox.com/asset/?id=345969933" |
| 1330 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1331 | - | M2.Scale = Vector3.new(2, 2, 2) |
| 1331 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.45, -1.45) * ANGLES(RAD(75), RAD(0), RAD(35)) * RIGHTSHOULDERC0, 2 / Animation_Speed) |
| 1332 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-25), RAD(-12)) * ANGLES(RAD(-35), RAD(55), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 1333 | - | --[[local naeeym2 = Instance.new("BillboardGui",char)
|
| 1333 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -0.5) * ANGLES(RAD(0), RAD(55), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(65)), 1 / Animation_Speed) |
| 1334 | - | naeeym2.AlwaysOnTop = true |
| 1334 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.6, -0.2) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(-15)), 1 / Animation_Speed) |
| 1335 | - | naeeym2.Size = UDim2.new(5,35,2,15) |
| 1335 | + | |
| 1336 | - | naeeym2.StudsOffset = Vector3.new(0, 3.5, 0) |
| 1336 | + | FULL = false |
| 1337 | - | naeeym2.Adornee = hed |
| 1337 | + | |
| 1338 | - | naeeym2.Name = "Name" |
| 1338 | + | |
| 1339 | - | --naeeym2.PlayerToHideFrom = Player |
| 1339 | + | |
| 1340 | - | local tecks2 = Instance.new("TextLabel",naeeym2)
|
| 1340 | + | |
| 1341 | - | tecks2.BackgroundTransparency = 1 |
| 1341 | + | |
| 1342 | - | tecks2.TextScaled = true |
| 1342 | + | --//=================================\\ |
| 1343 | - | tecks2.BorderSizePixel = 0 |
| 1343 | + | --|| ASSIGN THINGS TO KEYS |
| 1344 | - | tecks2.Text = "Fight Me" |
| 1344 | + | --\\=================================// |
| 1345 | - | tecks2.Font = Enum.Font.Bodoni |
| 1345 | + | |
| 1346 | - | tecks2.TextSize = 30 |
| 1346 | + | function MouseDown(Mouse) |
| 1347 | - | tecks2.TextStrokeTransparency = 0 |
| 1347 | + | if ATTACK == false then |
| 1348 | - | tecks2.TextColor3 = Color3.new(0, 0, 0) |
| 1348 | + | Click() |
| 1349 | - | tecks2.TextStrokeColor3 = Color3.new(1, 1, 1) |
| 1349 | + | |
| 1350 | - | tecks2.Size = UDim2.new(1,0,0.5,0) |
| 1350 | + | |
| 1351 | - | tecks2.Parent = naeeym2]] |
| 1351 | + | |
| 1352 | - | ------------------------------------------------------- |
| 1352 | + | function MouseUp(Mouse) |
| 1353 | - | --End Customization-- |
| 1353 | + | HOLD = false |
| 1354 | - | ------------------------------------------------------- |
| 1354 | + | |
| 1355 | ||
| 1356 | - | ------------------------------------------------------- |
| 1356 | + | function KeyDown(Key) |
| 1357 | - | --Start Attacks N Stuff-- |
| 1357 | + | if Key ~= "w" and Key ~= "a" and Key ~= "s" and Key ~= "d" then |
| 1358 | - | ------------------------------------------------------- |
| 1358 | + | KEYHOLD = true |
| 1359 | - | local naeeym2 = Instance.new("BillboardGui",char)
|
| 1359 | + | if Key == "z" and ATTACK == false then |
| 1360 | - | naeeym2.AlwaysOnTop = true |
| 1360 | + | Whitelist() |
| 1361 | - | naeeym2.Size = UDim2.new(5,35,2,35) |
| 1361 | + | |
| 1362 | - | naeeym2.StudsOffset = Vector3.new(0,2,0) |
| 1362 | + | |
| 1363 | - | naeeym2.Adornee = hed |
| 1363 | + | if Key == "b" and ATTACK == false then |
| 1364 | - | naeeym2.Name = "Name" |
| 1364 | + | Clear_Whitelist() |
| 1365 | end | |
| 1366 | - | local tecks2 = Instance.new("TextLabel",naeeym2)
|
| 1366 | + | |
| 1367 | - | tecks2.BackgroundTransparency = 1 |
| 1367 | + | if Key == "c" and ATTACK == false then |
| 1368 | - | tecks2.TextScaled = true |
| 1368 | + | Smite() |
| 1369 | - | tecks2.BorderSizePixel = 0 |
| 1369 | + | |
| 1370 | - | tecks2.Text = "welcome to the krusty krab" |
| 1370 | + | |
| 1371 | - | tecks2.Font = "Garamond" |
| 1371 | + | if Key == "x" and ATTACK == false then |
| 1372 | - | tecks2.TextSize = 30 |
| 1372 | + | Meteor_Shower() |
| 1373 | - | tecks2.TextStrokeTransparency = 0 |
| 1373 | + | |
| 1374 | - | tecks2.TextColor3 = BrickColor.new('Really black').Color
|
| 1374 | + | |
| 1375 | - | tecks2.TextStrokeColor3 = BrickColor.new('Really black').Color
|
| 1375 | + | if Key == "t" and ATTACK == false then |
| 1376 | - | tecks2.Size = UDim2.new(1,0,0.5,0) |
| 1376 | + | Taunt() |
| 1377 | - | tecks2.Parent = naeeym2 |
| 1377 | + | |
| 1378 | - | textfag = tecks2 |
| 1378 | + | |
| 1379 | - | tecks2.Text = "Welcome to the krusty krab" |
| 1379 | + | if Key == "q" and ATTACK == false then |
| 1380 | - | wait(2) |
| 1380 | + | Teleport() |
| 1381 | - | tecks2.Text = "may I take your order?" |
| 1381 | + | |
| 1382 | - | wait(1) |
| 1382 | + | |
| 1383 | - | tecks2.Text = "Ultimate nahid chara" |
| 1383 | + | if Key == "p" and ATTACK == false then |
| 1384 | - | BTAUNT:Play() |
| 1384 | + | Equivalent_Pain() |
| 1385 | - | coroutine.resume(coroutine.create(function() |
| 1385 | + | |
| 1386 | - | while textfag ~= nil do |
| 1386 | + | |
| 1387 | - | swait() |
| 1387 | + | |
| 1388 | - | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) |
| 1388 | + | |
| 1389 | - | textfag.Rotation = math.random(-3,3) |
| 1389 | + | function KeyUp(Key) |
| 1390 | - | end |
| 1390 | + | if Key ~= "w" and Key ~= "a" and Key ~= "s" and Key ~= "d" then |
| 1391 | - | end)) |
| 1391 | + | KEYHOLD = false |
| 1392 | end | |
| 1393 | - | hed.face.Texture = "http://www.roblox.com/asset/?id=946610608" |
| 1393 | + | |
| 1394 | - | for i,v in pairs(char:children()) do |
| 1394 | + | |
| 1395 | - | if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
|
| 1395 | + | Mouse.Button1Down:connect(function(NEWKEY) |
| 1396 | - | v:Remove() |
| 1396 | + | MouseDown(NEWKEY) |
| 1397 | end) | |
| 1398 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 1399 | - | shirt = Instance.new("Shirt", char)
|
| 1399 | + | MouseUp(NEWKEY) |
| 1400 | - | shirt.Name = "Shirt" |
| 1400 | + | |
| 1401 | - | pants = Instance.new("Pants", char)
|
| 1401 | + | Mouse.KeyDown:connect(function(NEWKEY) |
| 1402 | - | pants.Name = "Pants" |
| 1402 | + | KeyDown(NEWKEY) |
| 1403 | - | char.Shirt.ShirtTemplate = "rbxassetid://676428254" |
| 1403 | + | |
| 1404 | - | char.Pants.PantsTemplate = "rbxassetid://676428351" |
| 1404 | + | Mouse.KeyUp:connect(function(NEWKEY) |
| 1405 | - | local Hair2 = Instance.new("Part", char)
|
| 1405 | + | KeyUp(NEWKEY) |
| 1406 | - | Hair2.Name = "Hair2" |
| 1406 | + | |
| 1407 | - | Hair2.CanCollide = false |
| 1407 | + | |
| 1408 | - | Hair2.BrickColor = BrickColor.new("CGA brown")
|
| 1408 | + | --//=================================\\ |
| 1409 | - | Hair2.Transparency = 0 |
| 1409 | + | --\\=================================// |
| 1410 | - | Hair2.Material = "Plastic" |
| 1410 | + | |
| 1411 | - | Hair2.Size = Vector3.new(1, 1, 2) |
| 1411 | + | |
| 1412 | - | Hair2.TopSurface = Enum.SurfaceType.Smooth |
| 1412 | + | function unanchor() |
| 1413 | - | Hair2.BottomSurface = Enum.SurfaceType.Smooth |
| 1413 | + | if UNANCHOR == true then |
| 1414 | g = Character:GetChildren() | |
| 1415 | - | local Weld = Instance.new("Weld", Hair2)
|
| 1415 | + | for i = 1, #g do |
| 1416 | - | Weld.Part0 = hed |
| 1416 | + | if g[i].ClassName == "Part" then |
| 1417 | - | Weld.Part1 = Hair2 |
| 1417 | + | g[i].Anchored = false |
| 1418 | - | Weld.C1 = CFrame.new(0,-0.1,0.60) |
| 1418 | + | |
| 1419 | - | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0) |
| 1419 | + | |
| 1420 | end | |
| 1421 | - | local M2 = Instance.new("SpecialMesh")
|
| 1421 | + | |
| 1422 | - | M2.Parent = Hair2 |
| 1422 | + | |
| 1423 | - | M2.MeshId = "http://www.roblox.com/asset/?id=0" |
| 1423 | + | |
| 1424 | - | M2.TextureId = "http://www.roblox.com/asset/?id=0" |
| 1424 | + | --//=================================\\ |
| 1425 | - | M2.Scale = Vector3.new(1, 1, 1) |
| 1425 | + | --|| WRAP THE WHOLE SCRIPT UP |
| 1426 | - | local l = game.Lighting |
| 1426 | + | --\\=================================// |
| 1427 | - | local sky = Instance.new("Sky",l)
|
| 1427 | + | |
| 1428 | - | l.TimeOfDay = "00:00:00" |
| 1428 | + | Humanoid.Changed:connect(function(Jump) |
| 1429 | - | l.Brightness = 1 |
| 1429 | + | if Jump == "Jump" and (Disable_Jump == true) then |
| 1430 | - | l.Ambient = Color3.new(0.25, 0.5, 0.75) |
| 1430 | + | Humanoid.Jump = false |
| 1431 | - | ---------------------------------------------------------------------------------- |
| 1431 | + | |
| 1432 | - | wait() |
| 1432 | + | |
| 1433 | - | player = game.Players.LocalPlayer |
| 1433 | + | |
| 1434 | - | torso = player.Character:WaitForChild("Torso")
|
| 1434 | + | local BLINKLOOP = 0 |
| 1435 | - | mouse = player:GetMouse() |
| 1435 | + | script.Parent = WEAPONGUI |
| 1436 | ANIMATE.Parent = nil | |
| 1437 | - | mouse.KeyDown:connect(function(key) |
| 1437 | + | |
| 1438 | - | if key == "t" then |
| 1438 | + | |
| 1439 | - | dist = (torso.Position - mouse.Hit.p).magnitude |
| 1439 | + | Swait() |
| 1440 | - | if dist <= 10000 then |
| 1440 | + | if Humanoid then |
| 1441 | - | torso.CFrame = CFrame.new(mouse.Hit.p) + Vector3.new(0,3,0) |
| 1441 | + | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) |
| 1442 | - | end |
| 1442 | + | IDLEANIMATION:Play() |
| 1443 | - | end |
| 1443 | + | |
| 1444 | SINE = SINE + CHANGE*2 | |
| 1445 | - | ---------------------------------------------------------------------------------- |
| 1445 | + | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude |
| 1446 | - | local AddInstance = function(Object, ...) |
| 1446 | + | local TORSOVERTICALVELOCITY = RootPart.Velocity.y |
| 1447 | - | local Obj = Instance.new(Object) |
| 1447 | + | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) |
| 1448 | - | for i,v in next,(...) do |
| 1448 | + | local WALKSPEEDVALUE = 12 / (Humanoid.WalkSpeed / 16) |
| 1449 | - | Obj[i] = v |
| 1449 | + | HairWeld1.C1 = Clerp(HairWeld1.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0 + 1.5 * SIN(SINE / 12) - 2.5 * COS(SINE / 12)), RAD(4.5 * SIN(SINE / 12))), 1 / Animation_Speed) |
| 1450 | HairWeld2.C1 = Clerp(HairWeld2.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0 - 1.5 * SIN(SINE / 12) + 2.5 * COS(SINE / 12)), RAD(-4.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
| 1451 | - | return Obj |
| 1451 | + | HoodWeld.C1 = Clerp(HoodWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0 + 0.75 * SIN(SINE / 12) - 1.75 * COS(SINE / 12)), RAD(2.75 * SIN(SINE / 12))), 1 / Animation_Speed) |
| 1452 | if ANIM == "Walk" and TORSOVELOCITY > 1 and FULL == false then | |
| 1453 | - | ---------------------------------------------------- |
| 1453 | + | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) |
| 1454 | - | local Reaper = AddInstance("Part",{
|
| 1454 | + | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) |
| 1455 | - | Parent = hed, |
| 1455 | + | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.1 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 1 / Animation_Speed) |
| 1456 | - | CFrame = hed.CFrame, |
| 1456 | + | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.1 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 1 / Animation_Speed) |
| 1457 | - | formFactor = "Symmetric", |
| 1457 | + | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) or FULL == true then |
| 1458 | - | Size = Vector3.new(1, 1, 1), |
| 1458 | + | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
| 1459 | - | CanCollide = false, |
| 1459 | + | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
| 1460 | - | TopSurface = "Smooth", |
| 1460 | + | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
| 1461 | - | BottomSurface = "Smooth", |
| 1461 | + | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
| 1462 | - | Locked = true, |
| 1462 | + | |
| 1463 | - | }) |
| 1463 | + | if FULL == false then |
| 1464 | - | local Weld = AddInstance("Weld",{
|
| 1464 | + | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then |
| 1465 | - | Parent = Reaper, |
| 1465 | + | ANIM = "Jump" |
| 1466 | - | Part0 = hed, |
| 1466 | + | if ATTACK == false then |
| 1467 | - | C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0), |
| 1467 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.4 / Animation_Speed) |
| 1468 | - | Part1 = Reaper, |
| 1468 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(-15), RAD(-45), RAD(12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) |
| 1469 | - | }) |
| 1469 | + | |
| 1470 | - | local Mesh = AddInstance("SpecialMesh",{
|
| 1470 | + | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
| 1471 | - | Parent = Reaper, |
| 1471 | + | if TAUNT == false then |
| 1472 | - | MeshId = "rbxassetid://83499032", |
| 1472 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) |
| 1473 | - | TextureId = "rbxassetid://184744284", |
| 1473 | + | |
| 1474 | - | Scale = Vector3.new(1.1, 1.1, 1.1), |
| 1474 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) |
| 1475 | - | VertexColor = Vector3.new(0.3, 0.3, 0.3), |
| 1475 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) |
| 1476 | - | }) |
| 1476 | + | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then |
| 1477 | - | ------------------------------------------------------- |
| 1477 | + | ANIM = "Fall" |
| 1478 | - | wait() |
| 1478 | + | if ATTACK == false then |
| 1479 | - | plr = game.Players.LocalPlayer |
| 1479 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 1480 | - | char = plr.Character |
| 1480 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) |
| 1481 | - | mouse = plr:GetMouse() |
| 1481 | + | |
| 1482 | - | whitecolor = Color3.new(1,1,1) |
| 1482 | + | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(15), RAD(0), RAD(OFFSET)), 0.2 / Animation_Speed) |
| 1483 | - | epicmode = false |
| 1483 | + | if TAUNT == false then |
| 1484 | - | normal = true |
| 1484 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) |
| 1485 | - | for i,v in pairs(char:GetChildren()) do |
| 1485 | + | |
| 1486 | - | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then |
| 1486 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.25, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.4 / Animation_Speed) |
| 1487 | - | v:Destroy() |
| 1487 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 1 / Animation_Speed) |
| 1488 | - | end |
| 1488 | + | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then |
| 1489 | ANIM = "Idle" | |
| 1490 | - | local shirt = Instance.new("Shirt",char)
|
| 1490 | + | if ATTACK == false then |
| 1491 | - | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=676428254" |
| 1491 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 1492 | - | local pants = Instance.new("Pants",char)
|
| 1492 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(-3.5 * COS(SINE / 12)), RAD(-45), RAD(12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) |
| 1493 | - | pants.PantsTemplate = "http://www.roblox.com/asset/?id=676428351" |
| 1493 | + | |
| 1494 | - | local bdycolors = char["Body Colors"] |
| 1494 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(OFFSET)), 0.8 / Animation_Speed) |
| 1495 | - | bdycolors.HeadColor3 = whitecolor |
| 1495 | + | if TAUNT == false then |
| 1496 | - | bdycolors.LeftArmColor3 = whitecolor |
| 1496 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) |
| 1497 | - | bdycolors.LeftLegColor3 = whitecolor |
| 1497 | + | |
| 1498 | - | bdycolors.RightArmColor3 = whitecolor |
| 1498 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(2.5 * COS(SINE / 12))), 0.8 / Animation_Speed) |
| 1499 | - | bdycolors.RightLegColor3 = whitecolor |
| 1499 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-65), RAD(0)) * ANGLES(RAD(-8), RAD(5), RAD(15-2.5 * COS(SINE / 12))), 0.8 / Animation_Speed) |
| 1500 | - | bdycolors.TorsoColor3 = whitecolor |
| 1500 | + | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then |
| 1501 | - | for i,v in pairs(char:GetChildren()) do |
| 1501 | + | ANIM = "Walk" |
| 1502 | - | if v.ClassName == "Hat" or v.ClassName == "Accessory" then |
| 1502 | + | if ATTACK == false then |
| 1503 | - | v:Destroy() |
| 1503 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10 - 2.5 * SIN(SINE / 12)), RAD(5), RAD(0)), 0.15 / Animation_Speed) |
| 1504 | - | end |
| 1504 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) |
| 1505 | end | |
| 1506 | - | ---------------------------------------------------------------------- |
| 1506 | + | if TAUNT == false then |
| 1507 | - | Circle = nil |
| 1507 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) |
| 1508 | - | CircleParts = {}
|
| 1508 | + | |
| 1509 | - | Equipped = false |
| 1509 | + | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(OFFSET)), 0.8 / Animation_Speed) |
| 1510 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
| 1511 | - | function RayCast(Position, Direction, MaxDistance, IgnoreList) |
| 1511 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) |
| 1512 | - | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
|
| 1512 | + | |
| 1513 | end | |
| 1514 | - | Equipped = true |
| 1514 | + | unanchor() |
| 1515 | - | Circle = Instance.new("Model")
|
| 1515 | + | Humanoid.MaxHealth = "inf" |
| 1516 | - | Circle.Name = "Circle" |
| 1516 | + | Humanoid.Health = "inf" |
| 1517 | - | Angle = 0 |
| 1517 | + | if Rooted == false then |
| 1518 | - | for i = 1, 1 do |
| 1518 | + | Disable_Jump = false |
| 1519 | - | local CirclePart = Instance.new("Part")
|
| 1519 | + | Humanoid.WalkSpeed = Speed |
| 1520 | - | CirclePart.Name = "CirclePart" |
| 1520 | + | elseif Rooted == true then |
| 1521 | - | CirclePart.Transparency = 1 |
| 1521 | + | Disable_Jump = true |
| 1522 | - | CirclePart.BrickColor = BrickColor.new("Really black")
|
| 1522 | + | Humanoid.WalkSpeed = 0 |
| 1523 | - | CirclePart.Material = Enum.Material.Plastic |
| 1523 | + | |
| 1524 | - | CirclePart.Shape = Enum.PartType.Block |
| 1524 | + | sick.Volume = 2 |
| 1525 | - | CirclePart.FormFactor = Enum.FormFactor.Custom |
| 1525 | + | sick.Pitch = 1 |
| 1526 | - | CirclePart.TopSurface = Enum.SurfaceType.Smooth |
| 1526 | + | sick.Playing = true |
| 1527 | - | CirclePart.BottomSurface = Enum.SurfaceType.Smooth |
| 1527 | + | sick.Parent = Torso |
| 1528 | - | CirclePart.Anchored = true |
| 1528 | + | Humanoid.Name = MRANDOM(100000000,999999999) |
| 1529 | - | CirclePart.CanCollide = false |
| 1529 | + | Humanoid.PlatformStand = false |
| 1530 | - | CirclePart.Locked = true |
| 1530 | + | for _, c in pairs(Cam:GetChildren()) do |
| 1531 | - | CirclePart.Size = Vector3.new(10, 0.2, 10) |
| 1531 | + | if game.Players:FindFirstChild(c.Name) == nil and c.ClassName == "BillboardGui" then |
| 1532 | - | local Aura = Instance.new('ParticleEmitter')
|
| 1532 | + | c:remove() |
| 1533 | - | Aura.Name = "Aura" |
| 1533 | + | |
| 1534 | - | Aura.Texture = "rbxassetid://818983932" |
| 1534 | + | |
| 1535 | - | Aura.Parent = CirclePart |
| 1535 | + | for LIST = 1, #WHITELIST do |
| 1536 | - | Aura.LightEmission = 0 |
| 1536 | + | if WHITELIST[LIST] ~= nil then |
| 1537 | - | Aura.Transparency = NumberSequence.new(0.2,0.4,1) |
| 1537 | + | local CHARACTER = workspace:FindFirstChild(WHITELIST[LIST]) |
| 1538 | - | Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 0/255),Color3.new(255/200, 200/200, 200/200)) |
| 1538 | + | if CHARACTER then |
| 1539 | - | Aura.Size = NumberSequence.new(0.9,0.5,0.3) |
| 1539 | + | if Cam:FindFirstChild(WHITELIST[LIST]) == nil then |
| 1540 | - | Aura.LockedToPart = false |
| 1540 | + | local TORSO = CHARACTER:FindFirstChild("Torso") or CHARACTER:FindFirstChild("UpperTorso")
|
| 1541 | - | Aura.Lifetime = NumberRange.new(1) |
| 1541 | + | if TORSO then |
| 1542 | - | Aura.Rate = 50 |
| 1542 | + | CreateSound(201858045, Cam, 3, 1) |
| 1543 | - | Aura.Speed = NumberRange.new(2.5) |
| 1543 | + | local GUI = Instance.new("BillboardGui",Cam)
|
| 1544 | - | Aura.SpreadAngle = Vector2.new(80,80) |
| 1544 | + | GUI.Name = WHITELIST[LIST] |
| 1545 | - | local BlockMesh = Instance.new("BlockMesh")
|
| 1545 | + | GUI.Size = UDim2.new(5,0,5,0) |
| 1546 | - | BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1) |
| 1546 | + | GUI.Adornee = TORSO |
| 1547 | - | BlockMesh.Parent = CirclePart |
| 1547 | + | local GUI2 = IT("ImageLabel",GUI)
|
| 1548 | - | CirclePart.Parent = Circle |
| 1548 | + | GUI2.BackgroundTransparency = 1 |
| 1549 | - | local Star = Instance.new("Decal", CirclePart)
|
| 1549 | + | GUI2.BorderSizePixel = 0 |
| 1550 | - | Star.Texture = "http://www.roblox.com/asset/?id=771221224" |
| 1550 | + | GUI2.ImageTransparency = 1 |
| 1551 | - | Star.Face = "Top" |
| 1551 | + | GUI2.Size = UDim2.new(1,0,1,0) |
| 1552 | - | local Light = Instance.new("PointLight", CirclePart)
|
| 1552 | + | GUI2.SizeConstraint = "RelativeYY" |
| 1553 | - | Light.Color = Color3.new(.20,0,0) |
| 1553 | + | GUI.AlwaysOnTop = true |
| 1554 | - | Light.Brightness = 100 |
| 1554 | + | GUI2.Image = "http://www.roblox.com/asset/?id=142164463" |
| 1555 | - | Light.Range = 15 |
| 1555 | + | |
| 1556 | - | table.insert(CircleParts, CirclePart) |
| 1556 | + | else |
| 1557 | - | end |
| 1557 | + | local GUI = Cam:FindFirstChild(WHITELIST[LIST]) |
| 1558 | - | Spawn(function() |
| 1558 | + | if GUI.ImageLabel.ImageTransparency <= 1 then |
| 1559 | - | while Equipped and Humanoid.Parent and Torso.Parent do |
| 1559 | + | GUI.ImageLabel.ImageTransparency = GUI.ImageLabel.ImageTransparency - 0.03 |
| 1560 | - | if Angle == 360 then |
| 1560 | + | |
| 1561 | - | Angle = 0 |
| 1561 | + | local TORSO = CHARACTER:FindFirstChild("Torso") or CHARACTER:FindFirstChild("UpperTorso")
|
| 1562 | - | end |
| 1562 | + | if TORSO then |
| 1563 | - | Angle = Angle + 0.05 |
| 1563 | + | GUI.Adornee = TORSO |
| 1564 | - | local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character})
|
| 1564 | + | |
| 1565 | - | if Hit then |
| 1565 | + | |
| 1566 | - | if not Circle.Parent then |
| 1566 | + | else |
| 1567 | - | Circle.Parent = Character |
| 1567 | + | if Cam:FindFirstChild(WHITELIST[LIST]) then |
| 1568 | - | end |
| 1568 | + | Cam:FindFirstChild(WHITELIST[LIST]):remove() |
| 1569 | - | for i, v in pairs(CircleParts) do |
| 1569 | + | |
| 1570 | - | v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) |
| 1570 | + | |
| 1571 | - | end |
| 1571 | + | |
| 1572 | - | else |
| 1572 | + | if Cam:FindFirstChild(WHITELIST[LIST]) then |
| 1573 | - | Circle.Parent = nil |
| 1573 | + | Cam:FindFirstChild(WHITELIST[LIST]):remove() |
| 1574 | - | end |
| 1574 | + | |
| 1575 | - | wait() |
| 1575 | + | table.remove(WHITELIST,LIST) |
| 1576 | - | end |
| 1576 | + | |
| 1577 | - | end) |
| 1577 | + | |
| 1578 | if Character:FindFirstChildOfClass("Accessory") then
| |
| 1579 | - | function chatfunc(text, color) |
| 1579 | + | Character:FindFirstChildOfClass("Accessory"):remove()
|
| 1580 | - | local chat = coroutine.wrap(function() |
| 1580 | + | elseif Character:FindFirstChildOfClass("Hat") then
|
| 1581 | - | if char:FindFirstChild("TalkingBillBoard") ~= nil then
|
| 1581 | + | Character:FindFirstChildOfClass("Hat"):remove()
|
| 1582 | - | char:FindFirstChild("TalkingBillBoard"):destroy()
|
| 1582 | + | |
| 1583 | if Head:FindFirstChild("face") then
| |
| 1584 | - | local naeeym2 = Instance.new("BillboardGui", char)
|
| 1584 | + | Head.face.Texture = "rbxassetid://403870689" |
| 1585 | - | naeeym2.Size = UDim2.new(0, 100, 0, 40) |
| 1585 | + | |
| 1586 | - | naeeym2.StudsOffset = Vector3.new(0, 3, 0) |
| 1586 | + | BLINKLOOP = BLINKLOOP + 1 |
| 1587 | - | naeeym2.Adornee = hed |
| 1587 | + | if BLINKLOOP >=650 then |
| 1588 | - | naeeym2.Name = "TalkingBillBoard" |
| 1588 | + | BLINKLOOP = 0 |
| 1589 | - | local tecks2 = Instance.new("TextLabel", naeeym2)
|
| 1589 | + | Blink() |
| 1590 | - | tecks2.BackgroundTransparency = 1 |
| 1590 | + | |
| 1591 | - | tecks2.BorderSizePixel = 0 |
| 1591 | + | Humanoid.DisplayDistanceType = "None" |
| 1592 | - | tecks2.Text = "" |
| 1592 | + | Humanoid.PlatformStand = false |
| 1593 | - | tecks2.Font = "SciFi" |
| 1593 | + | refit() |
| 1594 | - | tecks2.TextSize = 30 |
| 1594 | + | for _, c in pairs(Torso:GetChildren()) do |
| 1595 | - | tecks2.TextStrokeTransparency = 0 |
| 1595 | + | if c:IsA("JointInstance") or c.ClassName == "Sound" then
|
| 1596 | - | tecks2.TextColor3 = color |
| 1596 | + | |
| 1597 | - | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) |
| 1597 | + | c:remove() |
| 1598 | - | tecks2.Size = UDim2.new(1, 0, 0.5, 0) |
| 1598 | + | |
| 1599 | - | local tecks3 = Instance.new("TextLabel", naeeym2)
|
| 1599 | + | |
| 1600 | - | tecks3.BackgroundTransparency = 1 |
| 1600 | + | |
| 1601 | - | tecks3.BorderSizePixel = 0 |
| 1601 | + | |
| 1602 | - | tecks3.Text = "" |
| 1602 | + | --//=================================\\ |
| 1603 | - | tecks3.Font = "SciFi" |
| 1603 | + | --\\=================================// |
| 1604 | - | tecks3.TextSize = 30 |
| 1604 | + | |
| 1605 | - | tecks3.TextStrokeTransparency = 0 |
| 1605 | + | |
| 1606 | - | tecks3.TextColor3 = Color3.new(0, 0, 0) |
| 1606 | + | |
| 1607 | - | tecks3.TextStrokeColor3 = color |
| 1607 | + | |
| 1608 | - | tecks3.Size = UDim2.new(1, 0, 0.5, 0) |
| 1608 | + | |
| 1609 | --//====================================================\\-- | |
| 1610 | - | while true do |
| 1610 | + | --|| END OF SCRIPT |
| 1611 | - | swait(1) |
| 1611 | + | --\\====================================================//-- |