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1-
o1656.Anchored = true
1+
-- This script has been converted to FE by iPxter
2-
o1656.CanCollide = false
2+
3-
o1656.Shape = Enum.PartType.Cylinder
3+
4-
o1656.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
4+
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5-
o1656.CFrame = CFrame.new(-80488.4453, 26705.334, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
5+
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6-
o1656.BottomSurface = Enum.SurfaceType.Unjoinable
6+
do
7-
o1656.TopSurface = Enum.SurfaceType.Unjoinable
7+
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8-
o1656.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
8+
	script.Parent = Player.Character
9-
o1656.Position = Vector3.new(-80488.4453, 26705.334, 109.599678)
9+
10-
o1657.Name = "Cylinder"
10+
	--RemoteEvent for communicating
11-
o1657.Parent = o1652
11+
	local Event = Instance.new("RemoteEvent")
12-
o1657.Material = Enum.Material.SmoothPlastic
12+
	Event.Name = "UserInput_Event"
13-
o1657.BrickColor = BrickColor.new("Really black")
13+
14-
o1657.Transparency = 0.80000001192093
14+
	--Fake event to make stuff like Mouse.KeyDown work
15-
o1657.Position = Vector3.new(-80488.4453, 26711.1055, 109.599678)
15+
	local function fakeEvent()
16-
o1657.Rotation = Vector3.new(0, 4.23999977, -90)
16+
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17-
o1657.Anchored = true
17+
		t.connect = t.Connect
18-
o1657.CanCollide = false
18+
		return t
19-
o1657.Shape = Enum.PartType.Cylinder
19+
	end
20-
o1657.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
20+
21-
o1657.CFrame = CFrame.new(-80488.4453, 26711.1055, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
21+
	--Creating fake input objects with fake variables
22-
o1657.BottomSurface = Enum.SurfaceType.Unjoinable
22+
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23-
o1657.TopSurface = Enum.SurfaceType.Unjoinable
23+
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24-
o1657.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
24+
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25-
o1657.Position = Vector3.new(-80488.4453, 26711.1055, 109.599678)
25+
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26-
o1658.Name = "Cylinder"
26+
	end}
27-
o1658.Parent = o1652
27+
	--Merged 2 functions into one by checking amount of arguments
28-
o1658.Material = Enum.Material.SmoothPlastic
28+
	CAS.UnbindAction = CAS.BindAction
29-
o1658.BrickColor = BrickColor.new("Really black")
29+
30-
o1658.Transparency = 0.80000001192093
30+
	--This function will trigger the events that have been :Connect()'ed
31-
o1658.Position = Vector3.new(-80488.4453, 26706.3066, 109.599678)
31+
	local function te(self,ev,...)
32-
o1658.Rotation = Vector3.new(0, 4.23999977, -90)
32+
		local t = m[ev]
33-
o1658.Anchored = true
33+
		if t and t._fakeEvent and t.Function then
34-
o1658.CanCollide = false
34+
			t.Function(...)
35-
o1658.Shape = Enum.PartType.Cylinder
35+
		end
36-
o1658.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
36+
	end
37-
o1658.CFrame = CFrame.new(-80488.4453, 26706.3066, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
37+
	m.TrigEvent = te
38-
o1658.BottomSurface = Enum.SurfaceType.Unjoinable
38+
	UIS.TrigEvent = te
39-
o1658.TopSurface = Enum.SurfaceType.Unjoinable
39+
40-
o1658.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
40+
	Event.OnServerEvent:Connect(function(plr,io)
41-
o1658.Position = Vector3.new(-80488.4453, 26706.3066, 109.599678)
41+
	    if plr~=Player then return end
42-
o1659.Name = "Cylinder"
42+
		if io.isMouse then
43-
o1659.Parent = o1652
43+
			m.Target = io.Target
44-
o1659.Material = Enum.Material.SmoothPlastic
44+
			m.Hit = io.Hit
45-
o1659.BrickColor = BrickColor.new("Really black")
45+
		else
46-
o1659.Transparency = 0.80000001192093
46+
			local b = io.UserInputState == Enum.UserInputState.Begin
47-
o1659.Position = Vector3.new(-80488.4453, 26715.9863, 109.599678)
47+
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48-
o1659.Rotation = Vector3.new(0, 4.23999977, -90)
48+
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49-
o1659.Anchored = true
49+
			end
50-
o1659.CanCollide = false
50+
			for _,t in pairs(CAS.Actions) do
51-
o1659.Shape = Enum.PartType.Cylinder
51+
				for _,k in pairs(t.Keys) do
52-
o1659.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
52+
					if k==io.KeyCode then
53-
o1659.CFrame = CFrame.new(-80488.4453, 26715.9863, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
53+
						t.Function(t.Name,io.UserInputState,io)
54-
o1659.BottomSurface = Enum.SurfaceType.Unjoinable
54+
					end
55-
o1659.TopSurface = Enum.SurfaceType.Unjoinable
55+
				end
56-
o1659.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
56+
			end
57-
o1659.Position = Vector3.new(-80488.4453, 26715.9863, 109.599678)
57+
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58-
o1660.Name = "Cylinder"
58+
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59-
o1660.Parent = o1652
59+
	    end
60-
o1660.Material = Enum.Material.SmoothPlastic
60+
	end)
61-
o1660.BrickColor = BrickColor.new("Really black")
61+
	Event.Parent = NLS([==[
62-
o1660.Transparency = 0.80000001192093
62+
	local Player = game:GetService("Players").LocalPlayer
63-
o1660.Position = Vector3.new(-80488.4453, 26708.084, 109.599678)
63+
	local Event = script:WaitForChild("UserInput_Event")
64-
o1660.Rotation = Vector3.new(0, 4.23999977, -90)
64+
65-
o1660.Anchored = true
65+
	local UIS = game:GetService("UserInputService")
66-
o1660.CanCollide = false
66+
	local input = function(io,a)
67-
o1660.Shape = Enum.PartType.Cylinder
67+
		if a then return end
68-
o1660.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
68+
		--Since InputObject is a client-side instance, we create and pass table instead
69-
o1660.CFrame = CFrame.new(-80488.4453, 26708.084, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
69+
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70-
o1660.BottomSurface = Enum.SurfaceType.Unjoinable
70+
	end
71-
o1660.TopSurface = Enum.SurfaceType.Unjoinable
71+
	UIS.InputBegan:Connect(input)
72-
o1660.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
72+
	UIS.InputEnded:Connect(input)
73-
o1660.Position = Vector3.new(-80488.4453, 26708.084, 109.599678)
73+
74-
o1661.Name = "Cylinder"
74+
	local Mouse = Player:GetMouse()
75-
o1661.Parent = o1652
75+
	local h,t
76-
o1661.Material = Enum.Material.SmoothPlastic
76+
	--Give the server mouse data 30 times every second, but only if the values changed
77-
o1661.BrickColor = BrickColor.new("Really black")
77+
	--If player is not moving their mouse, client won't fire events
78-
o1661.Transparency = 0.80000001192093
78+
	while wait(1/30) do
79-
o1661.Position = Vector3.new(-80488.4453, 26714.209, 109.599678)
79+
		if h~=Mouse.Hit or t~=Mouse.Target then
80-
o1661.Rotation = Vector3.new(0, 4.23999977, -90)
80+
			h,t=Mouse.Hit,Mouse.Target
81-
o1661.Anchored = true
81+
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82-
o1661.CanCollide = false
82+
		end
83-
o1661.Shape = Enum.PartType.Cylinder
83+
	end]==],Player.Character)
84-
o1661.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
84+
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85-
o1661.CFrame = CFrame.new(-80488.4453, 26714.209, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
85+
end
86-
o1661.BottomSurface = Enum.SurfaceType.Unjoinable
86+
87-
o1661.TopSurface = Enum.SurfaceType.Unjoinable
87+
local rootPart = Character:FindFirstChild("HumanoidRootPart")
88-
o1661.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
88+
local Humanoid = Character:FindFirstChild("Humanoid")
89-
o1661.Position = Vector3.new(-80488.4453, 26714.209, 109.599678)
89+
local Head = Character:FindFirstChild("Head")
90-
o1662.Name = "Cylinder"
90+
local Right_Arm = Character:FindFirstChild("Right Arm")
91-
o1662.Parent = o1652
91+
local Left_Arm = Character:FindFirstChild("Left Arm")
92-
o1662.Material = Enum.Material.SmoothPlastic
92+
local Right_Leg = Character:FindFirstChild("Right Leg")
93-
o1662.BrickColor = BrickColor.new("Really black")
93+
local Left_Leg = Character:FindFirstChild("Left Leg")
94-
o1662.Transparency = 0.80000001192093
94+
local Right_Shoulder = Torso:FindFirstChild("Right Shoulder")
95-
o1662.Position = Vector3.new(-80488.4453, 26710.1875, 109.599678)
95+
local Left_Shoulder = Torso:FindFirstChild("Left Shoulder")
96-
o1662.Rotation = Vector3.new(0, 4.23999977, -90)
96+
local Right_Hip = Torso:FindFirstChild("Right Hip")
97-
o1662.Anchored = true
97+
local Left_Hip = Torso:FindFirstChild("Left Hip")
98-
o1662.CanCollide = false
98+
local Neck = Torso:FindFirstChild("Neck")
99-
o1662.Shape = Enum.PartType.Cylinder
99+
local rootPart = Character:FindFirstChild("HumanoidRootPart")
100-
o1662.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
100+
local rootJoint = rootPart:FindFirstChild("RootJoint")
101-
o1662.CFrame = CFrame.new(-80488.4453, 26710.1875, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
101+
local CurrentIdle = "Idling1"
102-
o1662.BottomSurface = Enum.SurfaceType.Unjoinable
102+
local Degree = 0.0175438596491228
103-
o1662.TopSurface = Enum.SurfaceType.Unjoinable
103+
local canremove = false
104-
o1662.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
104+
local debounce = false
105-
o1662.Position = Vector3.new(-80488.4453, 26710.1875, 109.599678)
105+
local UIService=game:GetService'UserInputService'
106-
o1663.Name = "Cylinder"
106+
_G.SongName = math.random(1,9025232)
107-
o1663.Parent = o1652
107+
108-
o1663.Material = Enum.Material.SmoothPlastic
108+
local Hood = Instance.new("Part",Head)
109-
o1663.BrickColor = BrickColor.new("Really black")
109+
Hood.Name = "Hood"
110-
o1663.Transparency = 0.80000001192093
110+
Hood.Shape = Enum.PartType.Ball
111-
o1663.Position = Vector3.new(-80488.4453, 26702.2852, 109.599678)
111+
Hood.CanCollide = false
112-
o1663.Rotation = Vector3.new(0, 4.23999977, -90)
112+
Hood.BrickColor = BrickColor.new("Medium stone grey")
113-
o1663.Anchored = true
113+
Hood.Transparency = 0
114-
o1663.CanCollide = false
114+
Hood.Material = "Grass"
115-
o1663.Shape = Enum.PartType.Cylinder
115+
Hood.Size = Vector3.new(0.1, 0.1, 0.1)
116-
o1663.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
116+
Hood.TopSurface = Enum.SurfaceType.Smooth
117-
o1663.CFrame = CFrame.new(-80488.4453, 26702.2852, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
117+
Hood.BottomSurface = Enum.SurfaceType.Smooth	
118-
o1663.BottomSurface = Enum.SurfaceType.Unjoinable
118+
local Weld = Instance.new("Weld", Hood)
119-
o1663.TopSurface = Enum.SurfaceType.Unjoinable
119+
Weld.Part0 = Head
120-
o1663.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
120+
Weld.Part1 = Hood
121-
o1663.Position = Vector3.new(-80488.4453, 26702.2852, 109.599678)
121+
Weld.C1 = CFrame.new(0,0,0.6)
122-
o1664.Name = "Cylinder"
122+
HoodMesh = Instance.new("FileMesh",Hood)
123-
o1664.Parent = o1652
123+
HoodMesh.MeshId = "http://www.roblox.com/asset/?id=13520910"
124-
o1664.Material = Enum.Material.SmoothPlastic
124+
HoodMesh.TextureId = "http://www.roblox.com/asset/?id=1772096775"
125-
o1664.BrickColor = BrickColor.new("Really black")
125+
HoodMesh.Scale = Vector3.new(1,1,1)
126-
o1664.Transparency = 0.80000001192093
126+
127-
o1664.Position = Vector3.new(-80488.4453, 26704.416, 109.599678)
127+
local Hair = Instance.new("Part",Head)
128-
o1664.Rotation = Vector3.new(0, 4.23999977, -90)
128+
Hair.Name = "Hair"
129-
o1664.Anchored = true
129+
Hair.Shape = Enum.PartType.Ball
130-
o1664.CanCollide = false
130+
Hair.CanCollide = false
131-
o1664.Shape = Enum.PartType.Cylinder
131+
Hair.BrickColor = BrickColor.new("Really black")
132-
o1664.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
132+
Hair.Transparency = 0
133-
o1664.CFrame = CFrame.new(-80488.4453, 26704.416, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
133+
Hair.Material = "Grass"
134-
o1664.BottomSurface = Enum.SurfaceType.Unjoinable
134+
Hair.Size = Vector3.new(0.1, 0.1, 0.1)
135-
o1664.TopSurface = Enum.SurfaceType.Unjoinable
135+
Hair.TopSurface = Enum.SurfaceType.Smooth
136-
o1664.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
136+
Hair.BottomSurface = Enum.SurfaceType.Smooth	
137-
o1664.Position = Vector3.new(-80488.4453, 26704.416, 109.599678)
137+
local Weld = Instance.new("Weld", Hair)
138-
o1665.Name = "Cylinder"
138+
Weld.Part0 = Head
139-
o1665.Parent = o1652
139+
Weld.Part1 = Hair
140-
o1665.Material = Enum.Material.SmoothPlastic
140+
Weld.C1 = CFrame.new(0,-0.5,0)
141-
o1665.BrickColor = BrickColor.new("Really black")
141+
HairMesh = Instance.new("FileMesh",Hair)
142-
o1665.Transparency = 0.80000001192093
142+
HairMesh.MeshId = "http://www.roblox.com/asset/?id=15730710"
143-
o1665.Position = Vector3.new(-80488.4453, 26712.3184, 109.599678)
143+
HairMesh.TextureId = "http://www.roblox.com/asset/?id=13332337"
144-
o1665.Rotation = Vector3.new(0, 4.23999977, -90)
144+
HairMesh.Scale = Vector3.new(1.1,1.1,1.1)
145-
o1665.Anchored = true
145+
146-
o1665.CanCollide = false
146+
lit = Instance.new("PointLight",Torso)
147-
o1665.Shape = Enum.PartType.Cylinder
147+
lit.Brightness = 0
148-
o1665.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
148+
lit.Range = 3
149-
o1665.CFrame = CFrame.new(-80488.4453, 26712.3184, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
149+
lit.Color = Color3.fromRGB(180, 128, 255)
150-
o1665.BottomSurface = Enum.SurfaceType.Unjoinable
150+
151-
o1665.TopSurface = Enum.SurfaceType.Unjoinable
151+
sin = math.sin
152-
o1665.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
152+
Right_Leg.FormFactor 		= "Custom";
153-
o1665.Position = Vector3.new(-80488.4453, 26712.3184, 109.599678)
153+
Left_Leg.FormFactor			= "Custom";
154-
o1666.Name = "Cylinder"
154+
rootPart.Archivable 		= true;
155-
o1666.Parent = o1652
155+
rootJoint.Archivable 		= true;
156-
o1666.Material = Enum.Material.SmoothPlastic
156+
c_new						= CFrame.new;
157-
o1666.BrickColor = BrickColor.new("Really black")
157+
c_angles					= CFrame.Angles;
158-
o1666.Transparency = 0.80000001192093
158+
i_new = Instance.new
159-
o1666.Position = Vector3.new(-80488.4453, 26715.127, 109.599678)
159+
Humanoid:ClearAllChildren();
160-
o1666.Rotation = Vector3.new(0, 4.23999977, -90)
160+
local isAttacking = false
161-
o1666.Anchored = true
161+
local isSprinting = false
162-
o1666.CanCollide = false
162+
local Animations = false
163-
o1666.Shape = Enum.PartType.Cylinder
163+
local Angle = 0
164-
o1666.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
164+
local Axis = 0
165-
o1666.CFrame = CFrame.new(-80488.4453, 26715.127, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
165+
local angleSpeed = 1
166-
o1666.BottomSurface = Enum.SurfaceType.Unjoinable
166+
local axisSpeed = angleSpeed
167-
o1666.TopSurface = Enum.SurfaceType.Unjoinable
167+
local currentAnim
168-
o1666.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
168+
local levetatingheight = 3
169-
o1666.Position = Vector3.new(-80488.4453, 26715.127, 109.599678)
169+
local WalkType = "Ground"
170-
o1667.Name = "Cylinder"
170+
171-
o1667.Parent = o1652
171+
function Sound(parent,loop,vol,id)
172-
o1667.Material = Enum.Material.SmoothPlastic
172+
	local s =  Instance.new('Sound',parent)
173-
o1667.BrickColor = BrickColor.new("Really black")
173+
	s.Looped = loop
174-
o1667.Transparency = 0.80000001192093
174+
	s.Volume = vol
175-
o1667.Position = Vector3.new(-80488.4453, 26702.7148, 109.599678)
175+
	s.MaxDistance=200
176-
o1667.Rotation = Vector3.new(0, 4.23999977, -90)
176+
	s.EmitterSize=20
177-
o1667.Anchored = true
177+
	s.SoundId = 'rbxassetid://'..tostring(id)
178-
o1667.CanCollide = false
178+
	s:Play()
179-
o1667.Shape = Enum.PartType.Cylinder
179+
	if loop == false then
180-
o1667.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
180+
		wait(s.TimeLength)
181-
o1667.CFrame = CFrame.new(-80488.4453, 26702.7148, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
181+
		s:Destroy()
182-
o1667.BottomSurface = Enum.SurfaceType.Unjoinable
182+
	end
183-
o1667.TopSurface = Enum.SurfaceType.Unjoinable
183+
end
184-
o1667.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
184+
185-
o1667.Position = Vector3.new(-80488.4453, 26702.7148, 109.599678)
185+
Sound(rootPart,true,1,708003712)
186-
o1668.Name = "Cylinder"
186+
187-
o1668.Parent = o1652
187+
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
188-
o1668.Material = Enum.Material.SmoothPlastic
188+
	wld = Instance.new("Weld", wp1)
189-
o1668.BrickColor = BrickColor.new("Really black")
189+
	wld.Part0 = wp0
190-
o1668.Transparency = 0.80000001192093
190+
	wld.Part1 = wp1
191-
o1668.Position = Vector3.new(-80488.4453, 26708.5156, 109.599678)
191+
	wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
192-
o1668.Rotation = Vector3.new(0, 4.23999977, -90)
192+
	return wld
193-
o1668.Anchored = true
193+
end
194-
o1668.CanCollide = false
194+
195-
o1668.Shape = Enum.PartType.Cylinder
195+
function noOutline(part)
196-
o1668.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
196+
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
197-
o1668.CFrame = CFrame.new(-80488.4453, 26708.5156, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
197+
end
198-
o1668.BottomSurface = Enum.SurfaceType.Unjoinable
198+
199-
o1668.TopSurface = Enum.SurfaceType.Unjoinable
199+
local function Part(Name,Color, Material, Transparency,Shape, Size, CFrame,CanCollide,Anchored,parent)
200-
o1668.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
200+
	local partie = i_new("Part",parent)
201-
o1668.Position = Vector3.new(-80488.4453, 26708.5156, 109.599678)
201+
	partie.Name=Name
202-
o1669.Name = "Cylinder"
202+
	partie.BrickColor = BrickColor.new(Color)
203-
o1669.Parent = o1652
203+
	partie.Material = Material
204-
o1669.Material = Enum.Material.SmoothPlastic
204+
	partie.Shape = Shape
205-
o1669.BrickColor = BrickColor.new("Really black")
205+
	partie.Transparency = Transparency
206-
o1669.Transparency = 0.80000001192093
206+
	partie.Size = Size
207-
o1669.Position = Vector3.new(-80488.4453, 26713.2363, 109.599678)
207+
	partie.CFrame = CFrame
208-
o1669.Rotation = Vector3.new(0, 4.23999977, -90)
208+
	partie.CanCollide = CanCollide
209-
o1669.Anchored = true
209+
	partie.Anchored = Anchored
210-
o1669.CanCollide = false
210+
	return partie
211-
o1669.Shape = Enum.PartType.Cylinder
211+
end
212-
o1669.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
212+
	
213-
o1669.CFrame = CFrame.new(-80488.4453, 26713.2363, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
213+
214-
o1669.BottomSurface = Enum.SurfaceType.Unjoinable
214+
215-
o1669.TopSurface = Enum.SurfaceType.Unjoinable
215+
function swait(num)
216-
o1669.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
216+
	if num == 0 or num == nil then
217-
o1669.Position = Vector3.new(-80488.4453, 26713.2363, 109.599678)
217+
		game:GetService("RunService").Stepped:wait(0)
218-
o1670.Name = "Cylinder"
218+
	else
219-
o1670.Parent = o1652
219+
		for i = 0, num do
220-
o1670.Material = Enum.Material.SmoothPlastic
220+
			game:GetService("RunService").Stepped:wait(0)
221-
o1670.BrickColor = BrickColor.new("Really black")
221+
		end
222-
o1670.Transparency = 0.80000001192093
222+
	end
223-
o1670.Position = Vector3.new(-80488.4453, 26706.7383, 109.599678)
223+
end
224-
o1670.Rotation = Vector3.new(0, 4.23999977, -90)
224+
225-
o1670.Anchored = true
225+
function mesh(Mesh, part, meshtype, meshid, offset, scale)
226-
o1670.CanCollide = false
226+
	local mesh = i_new(Mesh)
227-
o1670.Shape = Enum.PartType.Cylinder
227+
	mesh.Parent = part
228-
o1670.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
228+
	if Mesh == "SpecialMesh" then
229-
o1670.CFrame = CFrame.new(-80488.4453, 26706.7383, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
229+
		mesh.MeshType = meshtype
230-
o1670.BottomSurface = Enum.SurfaceType.Unjoinable
230+
		mesh.MeshId = meshid
231-
o1670.TopSurface = Enum.SurfaceType.Unjoinable
231+
	end
232-
o1670.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
232+
	mesh.Offset = offset
233-
o1670.Position = Vector3.new(-80488.4453, 26706.7383, 109.599678)
233+
	mesh.Scale = scale
234-
o1671.Name = "Cylinder"
234+
	return mesh
235-
o1671.Parent = o1652
235+
end
236-
o1671.Material = Enum.Material.SmoothPlastic
236+
transform = false
237-
o1671.BrickColor = BrickColor.new("Really black")
237+
debounce = false
238-
o1671.Transparency = 0.80000001192093
238+
coughing = false
239-
o1671.Position = Vector3.new(-80488.4453, 26707.5977, 109.599678)
239+
240-
o1671.Rotation = Vector3.new(0, 4.23999977, -90)
240+
Debris = game:GetService("Debris")
241-
o1671.Anchored = true
241+
242-
o1671.CanCollide = false
242+
local Particle = Instance.new("ParticleEmitter",nil)
243-
o1671.Shape = Enum.PartType.Cylinder
243+
Particle.Enabled = false
244-
o1671.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
244+
Particle.LightEmission = 0.2
245-
o1671.CFrame = CFrame.new(-80488.4453, 26707.5977, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
245+
Particle.Rate = 150
246-
o1671.BottomSurface = Enum.SurfaceType.Unjoinable
246+
Particle.ZOffset = 1
247-
o1671.TopSurface = Enum.SurfaceType.Unjoinable
247+
Particle.Rotation = NumberRange.new(-180, 180)
248-
o1671.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
248+
249-
o1671.Position = Vector3.new(-80488.4453, 26707.5977, 109.599678)
249+
local RINGFIRE = {}
250-
o1672.Name = "Cylinder"
250+
251-
o1672.Parent = o1652
251+
function ParticleEmitter(Table)
252-
o1672.Material = Enum.Material.SmoothPlastic
252+
	local PRTCL = Particle:Clone()
253-
o1672.BrickColor = BrickColor.new("Really black")
253+
	local Color1 = Table.Color1 or Color3.new(1,1,1)
254-
o1672.Transparency = 0.80000001192093
254+
	local Color2 = Table.Color2 or Color3.new(1,1,1)
255-
o1672.Position = Vector3.new(-80488.4453, 26703.9297, 109.599678)
255+
	local Speed = Table.Speed or 5
256-
o1672.Rotation = Vector3.new(0, 4.23999977, -90)
256+
	local Drag = Table.Drag or 0
257-
o1672.Anchored = true
257+
	local Size1 = Table.Size1 or 1
258-
o1672.CanCollide = false
258+
	local Size2 = Table.Size2 or 5
259-
o1672.Shape = Enum.PartType.Cylinder
259+
	local Lifetime1 = Table.Lifetime1 or 1
260-
o1672.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
260+
	local Lifetime2 = Table.Lifetime2 or 1.5
261-
o1672.CFrame = CFrame.new(-80488.4453, 26703.9297, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
261+
	local Parent = Table.Parent or Torso
262-
o1672.BottomSurface = Enum.SurfaceType.Unjoinable
262+
	local Emit = Table.Emit or 100
263-
o1672.TopSurface = Enum.SurfaceType.Unjoinable
263+
	local Offset = Table.Offset or 360
264-
o1672.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
264+
	local Acel = Table.Acel or Vector3.new(0,0,0)
265-
o1672.Position = Vector3.new(-80488.4453, 26703.9297, 109.599678)
265+
	local Enabled = Table.Enabled or false
266-
o1673.Name = "Cylinder"
266+
	local Texture = Table.Texture or "281983280"
267-
o1673.Parent = o1652
267+
	local RotS = Table.RotSpeed or NumberRange.new(-15, 15)
268-
o1673.Material = Enum.Material.SmoothPlastic
268+
	local Trans1 = Table.Transparency1 or 0
269-
o1673.BrickColor = BrickColor.new("Really black")
269+
	local Trans2 = Table.Transparency2 or 0
270-
o1673.Transparency = 0.80000001192093
270+
	PRTCL.Parent = Parent
271-
o1673.Position = Vector3.new(-80488.4453, 26711.832, 109.599678)
271+
	PRTCL.RotSpeed = RotS
272-
o1673.Rotation = Vector3.new(0, 4.23999977, -90)
272+
	PRTCL.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,Trans1),NumberSequenceKeypoint.new(1,Trans2)})
273-
o1673.Anchored = true
273+
	PRTCL.Texture = "http://www.roblox.com/asset/?id="..Texture
274-
o1673.CanCollide = false
274+
	PRTCL.Color = ColorSequence.new(Color1,Color2)
275-
o1673.Shape = Enum.PartType.Cylinder
275+
	PRTCL.Size = NumberSequence.new(Size1,Size2)
276-
o1673.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
276+
	PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2)
277-
o1673.CFrame = CFrame.new(-80488.4453, 26711.832, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
277+
	PRTCL.Speed = NumberRange.new(Speed)
278-
o1673.BottomSurface = Enum.SurfaceType.Unjoinable
278+
	PRTCL.VelocitySpread = Offset
279-
o1673.TopSurface = Enum.SurfaceType.Unjoinable
279+
	PRTCL.Drag = Drag
280-
o1673.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
280+
	PRTCL.Acceleration = Acel
281-
o1673.Position = Vector3.new(-80488.4453, 26711.832, 109.599678)
281+
	if Enabled == false then
282-
o1674.Name = "Cylinder"
282+
		PRTCL:Emit(Emit)
283-
o1674.Parent = o1652
283+
		Debris:AddItem(PRTCL,Lifetime2)
284-
o1674.Material = Enum.Material.SmoothPlastic
284+
	else
285-
o1674.BrickColor = BrickColor.new("Really black")
285+
		PRTCL.Enabled = true
286-
o1674.Transparency = 0.80000001192093
286+
	end
287-
o1674.Position = Vector3.new(-80488.4453, 26710.6172, 109.599678)
287+
	return PRTCL
288-
o1674.Rotation = Vector3.new(0, 4.23999977, -90)
288+
end
289-
o1674.Anchored = true
289+
290-
o1674.CanCollide = false
290+
local EYE1 = Instance.new("Attachment",Head)
291-
o1674.Shape = Enum.PartType.Cylinder
291+
EYE1.Position = (Vector3.new(0.4, 0.5, -1.195)/2)
292-
o1674.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
292+
local EYE2 = Instance.new("Attachment",Head)
293-
o1674.CFrame = CFrame.new(-80488.4453, 26710.6172, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
293+
EYE2.Position = (Vector3.new(-0.4, 0.5, -1.195)/2)
294-
o1674.BottomSurface = Enum.SurfaceType.Unjoinable
294+
local PRTCL = ParticleEmitter({Transparency1 = 1, Transparency2 = 0, Speed = 0.2, Acel = Vector3.new(2,0.5,0.6), RotSpeed = NumberRange.new(-15, 15), Drag = 0, Size1 = 0.15, Size2 = 0, Lifetime1 = 0.4, Lifetime2 = 1.4, Parent = EYE1, Emit = 100, Offset = 360, Enabled = true, Color1 = Color3.fromRGB(180, 128, 255), Color2 = Color3.new(0,0,0), Texture = "1523916715"})
295-
o1674.TopSurface = Enum.SurfaceType.Unjoinable
295+
PRTCL.LockedToPart = true
296-
o1674.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
296+
PRTCL.Rate = 185
297-
o1674.Position = Vector3.new(-80488.4453, 26710.6172, 109.599678)
297+
PRTCL.ZOffset = 0.1
298-
o1675.Name = "Cylinder"
298+
PRTCL.LightEmission = 1
299-
o1675.Parent = o1652
299+
PRTCL.Enabled = false
300-
o1675.Material = Enum.Material.SmoothPlastic
300+
table.insert(RINGFIRE,PRTCL)
301-
o1675.BrickColor = BrickColor.new("Really black")
301+
local PRTCL2 = ParticleEmitter({Transparency1 = 1, Transparency2 = 0, Speed = 0.2, Acel = Vector3.new(-2,0.5,0.6), RotSpeed = NumberRange.new(-15, 15), Drag = 0, Size1 = 0.15, Size2 = 0, Lifetime1 = 0.4, Lifetime2 = 1.4, Parent = EYE2, Emit = 100, Offset = 360, Enabled = true, Color1 = Color3.fromRGB(180, 128, 255), Color2 = Color3.new(0,0,0), Texture = "1523916715"})
302-
o1675.Transparency = 0.80000001192093
302+
PRTCL2.LockedToPart = true
303-
o1675.Position = Vector3.new(-80488.4453, 26705.8203, 109.599678)
303+
PRTCL2.Rate = 185
304-
o1675.Rotation = Vector3.new(0, 4.23999977, -90)
304+
PRTCL2.ZOffset = 0.1
305-
o1675.Anchored = true
305+
PRTCL2.LightEmission = 1
306-
o1675.CanCollide = false
306+
PRTCL2.Enabled = false
307-
o1675.Shape = Enum.PartType.Cylinder
307+
table.insert(RINGFIRE,PRTCL2)
308-
o1675.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
308+
309-
o1675.CFrame = CFrame.new(-80488.4453, 26705.8203, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
309+
talking = false
310-
o1675.BottomSurface = Enum.SurfaceType.Unjoinable
310+
311-
o1675.TopSurface = Enum.SurfaceType.Unjoinable
311+
mouse.KeyDown:connect(function(key)
312-
o1675.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
312+
if key == "e" and transform == false and debounce == false and talking == false then
313-
o1675.Position = Vector3.new(-80488.4453, 26705.8203, 109.599678)
313+
debounce = true
314-
o1676.Name = "Cylinder"
314+
talking = true
315-
o1676.Parent = o1652
315+
SOU = Instance.new("Sound")
316-
o1676.Material = Enum.Material.SmoothPlastic
316+
SOU.Parent = Character.Torso
317-
o1676.BrickColor = BrickColor.new("Really black")
317+
SOU.SoundId = "rbxassetid://1384757081"
318-
o1676.Transparency = 0.80000001192093
318+
SOU.Volume = 15
319-
o1676.Position = Vector3.new(-80488.4453, 26704.8477, 109.599678)
319+
SOU.Looped = false
320-
o1676.Rotation = Vector3.new(0, 4.23999977, -90)
320+
SOU.Pitch = 1
321-
o1676.Anchored = true
321+
SOU.TimePosition = 4.5
322-
o1676.CanCollide = false
322+
SOU:Play()
323-
o1676.Shape = Enum.PartType.Cylinder
323+
wait(1.5)
324-
o1676.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
324+
talking = false
325-
o1676.CFrame = CFrame.new(-80488.4453, 26704.8477, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
325+
HairMesh.TextureId = "http://www.roblox.com/asset/?id=101678162"
326-
o1676.BottomSurface = Enum.SurfaceType.Unjoinable
326+
Character['Body Colors'].HeadColor=BrickColor.new('Really black')
327-
o1676.TopSurface = Enum.SurfaceType.Unjoinable
327+
Character['Body Colors'].TorsoColor=BrickColor.new('Really black')
328-
o1676.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
328+
Character['Body Colors'].RightArmColor=BrickColor.new('Really black')
329-
o1676.Position = Vector3.new(-80488.4453, 26704.8477, 109.599678)
329+
Character['Body Colors'].LeftArmColor=BrickColor.new('Really black')
330-
o1677.Name = "Cylinder"
330+
Character['Body Colors'].RightLegColor=BrickColor.new('Really black')
331-
o1677.Parent = o1652
331+
Character['Body Colors'].LeftLegColor=BrickColor.new('Really black')
332-
o1677.Material = Enum.Material.SmoothPlastic
332+
shirt.ShirtTemplate = "rbxassetid://767866442"
333-
o1677.BrickColor = BrickColor.new("Really black")
333+
pants.PantsTemplate = "rbxassetid://842364401"
334-
o1677.Transparency = 0.80000001192093
334+
coroutine.wrap(function()
335-
o1677.Position = Vector3.new(-80488.4453, 26713.7227, 109.599678)
335+
wait(7)
336-
o1677.Rotation = Vector3.new(0, 4.23999977, -90)
336+
for i = 1,100 do
337-
o1677.Anchored = true
337+
Hair.Transparency = Hair.Transparency + 0.01
338-
o1677.CanCollide = false
338+
wait()
339-
o1677.Shape = Enum.PartType.Cylinder
339+
end
340-
o1677.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
340+
end)()
341-
o1677.CFrame = CFrame.new(-80488.4453, 26713.7227, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
341+
DP = Instance.new("Sound")
342-
o1677.BottomSurface = Enum.SurfaceType.Unjoinable
342+
DP.Parent = Character.Torso
343-
o1677.TopSurface = Enum.SurfaceType.Unjoinable
343+
DP.SoundId = "rbxassetid://244502094"
344-
o1677.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
344+
DP.Volume = 10
345-
o1677.Position = Vector3.new(-80488.4453, 26713.7227, 109.599678)
345+
DP.Looped = true
346-
o1678.Name = "Cylinder"
346+
DP.Pitch = 1
347-
o1678.Parent = o1652
347+
DP:Play()
348-
o1678.Material = Enum.Material.SmoothPlastic
348+
q=Instance.new('ParticleEmitter',Head)
349-
o1678.BrickColor = BrickColor.new("Really black")
349+
q.Rate = 500
350-
o1678.Transparency = 0.80000001192093
350+
q.Speed = NumberRange.new(7)
351-
o1678.Position = Vector3.new(-80488.4453, 26709.6992, 109.599678)
351+
q.VelocitySpread = 0
352-
o1678.Rotation = Vector3.new(0, 4.23999977, -90)
352+
q.EmissionDirection = "Front"
353-
o1678.Anchored = true
353+
q.Lifetime = NumberRange.new(0.1,1)
354-
o1678.CanCollide = false
354+
q.Texture = 'rbxassetid://164417280'
355-
o1678.Shape = Enum.PartType.Cylinder
355+
q.Acceleration = Vector3.new(0,-50,0)
356-
o1678.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
356+
q.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.1), NumberSequenceKeypoint.new(1, 0.01, 0.01)})
357-
o1678.CFrame = CFrame.new(-80488.4453, 26709.6992, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
357+
q.RotSpeed = NumberRange.new(-180, 180)
358-
o1678.BottomSurface = Enum.SurfaceType.Unjoinable
358+
q.Rotation = NumberRange.new(-360, 360)
359-
o1678.TopSurface = Enum.SurfaceType.Unjoinable
359+
q.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
360-
o1678.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
360+
coughing = true
361-
o1678.Position = Vector3.new(-80488.4453, 26709.6992, 109.599678)
361+
wait(10) --28 is the original but it's too long
362-
o1679.Name = "Cylinder"
362+
DP:Stop()
363-
o1679.Parent = o1652
363+
q.Enabled = false
364-
o1679.Material = Enum.Material.SmoothPlastic
364+
coughing = false
365-
o1679.BrickColor = BrickColor.new("Really black")
365+
SOU:Stop()
366-
o1679.Transparency = 0.80000001192093
366+
wait(1)
367-
o1679.Position = Vector3.new(-80488.4453, 26715.5, 109.599678)
367+
talking = true
368-
o1679.Rotation = Vector3.new(0, 4.23999977, -90)
368+
PRTCL2.Enabled = true
369-
o1679.Anchored = true
369+
PRTCL.Enabled = true
370-
o1679.CanCollide = false
370+
HoodMesh.MeshId = "http://www.roblox.com/asset/?id=13520257"
371-
o1679.Shape = Enum.PartType.Cylinder
371+
HoodMesh.TextureId = "http://www.roblox.com/asset/?id=558227098"
372-
o1679.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
372+
Head.face.Texture = "rbxassetid://256293532"
373-
o1679.CFrame = CFrame.new(-80488.4453, 26715.5, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
373+
Head.face.Color3 = Color3.new(0,0,0)
374-
o1679.BottomSurface = Enum.SurfaceType.Unjoinable
374+
S = Instance.new("Sound")
375-
o1679.TopSurface = Enum.SurfaceType.Unjoinable
375+
S.Parent = Character.Torso
376-
o1679.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
376+
S.SoundId = "rbxassetid://858697889"
377-
o1679.Position = Vector3.new(-80488.4453, 26715.5, 109.599678)
377+
S.Volume = 10
378-
o1680.Name = "Cylinder"
378+
S.Looped = false
379-
o1680.Parent = o1652
379+
S.Pitch = 1
380-
o1680.Material = Enum.Material.SmoothPlastic
380+
S:Play()
381-
o1680.BrickColor = BrickColor.new("Really black")
381+
wait(2)
382-
o1680.Transparency = 0.80000001192093
382+
talking = false
383-
o1680.Position = Vector3.new(-80488.4453, 26701.7969, 109.599678)
383+
PRTCL2.Enabled = false
384-
o1680.Rotation = Vector3.new(0, 4.23999977, -90)
384+
PRTCL.Enabled = false
385-
o1680.Anchored = true
385+
q:Destroy()
386-
o1680.CanCollide = false
386+
transform = true
387-
o1680.Shape = Enum.PartType.Cylinder
387+
end end)
388-
o1680.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
388+
389-
o1680.CFrame = CFrame.new(-80488.4453, 26701.7969, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
389+
mouse.KeyDown:connect(function(key)
390-
o1680.BottomSurface = Enum.SurfaceType.Unjoinable
390+
if key == "v" and transform == true and PRTCL.Enabled == false and talking == false then
391-
o1680.TopSurface = Enum.SurfaceType.Unjoinable
391+
talking = true
392-
o1680.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
392+
lit.Brightness = 1
393-
o1680.Position = Vector3.new(-80488.4453, 26701.7969, 109.599678)
393+
PRTCL2.Enabled = true
394-
o1681.Name = "Cylinder"
394+
PRTCL.Enabled = true
395-
o1681.Parent = o1652
395+
S = Instance.new("Sound")
396-
o1681.Material = Enum.Material.SmoothPlastic
396+
S.Parent = Character.Torso
397-
o1681.BrickColor = BrickColor.new("Really black")
397+
S.SoundId = "rbxassetid://398631872"
398-
o1681.Transparency = 0.80000001192093
398+
S.Volume = 10
399-
o1681.Position = Vector3.new(-80488.4453, 26714.6406, 109.599678)
399+
S.Looped = false
400-
o1681.Rotation = Vector3.new(0, 4.23999977, -90)
400+
S.Pitch = 1
401-
o1681.Anchored = true
401+
S.TimePosition = 2
402-
o1681.CanCollide = false
402+
S:Play()
403-
o1681.Shape = Enum.PartType.Cylinder
403+
wait(14)
404-
o1681.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
404+
PRTCL2.Enabled = false
405-
o1681.CFrame = CFrame.new(-80488.4453, 26714.6406, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
405+
PRTCL.Enabled = false
406-
o1681.BottomSurface = Enum.SurfaceType.Unjoinable
406+
lit.Brightness = 0
407-
o1681.TopSurface = Enum.SurfaceType.Unjoinable
407+
talking = false
408-
o1681.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
408+
end end)
409-
o1681.Position = Vector3.new(-80488.4453, 26714.6406, 109.599678)
409+
410-
o1682.Name = "Cylinder"
410+
laughing = false
411-
o1682.Parent = o1652
411+
412-
o1682.Material = Enum.Material.SmoothPlastic
412+
mouse.KeyDown:connect(function(key)
413-
o1682.BrickColor = BrickColor.new("Really black")
413+
if key == "r" and transform == true and PRTCL.Enabled == false and talking == false then
414-
o1682.Transparency = 0.80000001192093
414+
talking = true
415-
o1682.Position = Vector3.new(-80488.4453, 26712.75, 109.599678)
415+
lit.Brightness = 1
416-
o1682.Rotation = Vector3.new(0, 4.23999977, -90)
416+
PRTCL2.Enabled = true
417-
o1682.Anchored = true
417+
PRTCL.Enabled = true
418-
o1682.CanCollide = false
418+
S = Instance.new("Sound")
419-
o1682.Shape = Enum.PartType.Cylinder
419+
S.Parent = Character.Torso
420-
o1682.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
420+
S.SoundId = "rbxassetid://177359995"
421-
o1682.CFrame = CFrame.new(-80488.4453, 26712.75, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
421+
S.Volume = 10
422-
o1682.BottomSurface = Enum.SurfaceType.Unjoinable
422+
S.Looped = false
423-
o1682.TopSurface = Enum.SurfaceType.Unjoinable
423+
S.Pitch = 1
424-
o1682.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
424+
S:Play()
425-
o1682.Position = Vector3.new(-80488.4453, 26712.75, 109.599678)
425+
wait(3.35)
426-
o1683.Name = "Cylinder"
426+
PRTCL2.Enabled = false
427-
o1683.Parent = o1652
427+
PRTCL.Enabled = false
428-
o1683.Material = Enum.Material.SmoothPlastic
428+
lit.Brightness = 0
429-
o1683.BrickColor = BrickColor.new("Really black")
429+
talking = false
430-
o1683.Transparency = 0.80000001192093
430+
end end)
431-
o1683.Position = Vector3.new(-80488.4453, 26716.418, 109.599678)
431+
432-
o1683.Rotation = Vector3.new(0, 4.23999977, -90)
432+
mouse.KeyDown:connect(function(key)
433-
o1683.Anchored = true
433+
if key == "t" and transform == true and PRTCL.Enabled == false and talking == false then
434-
o1683.CanCollide = false
434+
talking = true
435-
o1683.Shape = Enum.PartType.Cylinder
435+
PRTCL2.Enabled = true
436-
o1683.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
436+
PRTCL.Enabled = true
437-
o1683.CFrame = CFrame.new(-80488.4453, 26716.418, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
437+
lit.Brightness = 1
438-
o1683.BottomSurface = Enum.SurfaceType.Unjoinable
438+
S = Instance.new("Sound")
439-
o1683.TopSurface = Enum.SurfaceType.Unjoinable
439+
S.Parent = Character.Torso
440-
o1683.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
440+
S.SoundId = "rbxassetid://858697889"
441-
o1683.Position = Vector3.new(-80488.4453, 26716.418, 109.599678)
441+
S.Volume = 10
442-
o1684.Name = "Cylinder"
442+
S.Looped = false
443-
o1684.Parent = o1652
443+
S.Pitch = 1
444-
o1684.Material = Enum.Material.SmoothPlastic
444+
S:Play()
445-
o1684.BrickColor = BrickColor.new("Really black")
445+
wait(3.8)
446-
o1684.Transparency = 0.80000001192093
446+
PRTCL2.Enabled = false
447-
o1684.Position = Vector3.new(-80488.4453, 26708.7227, 109.599678)
447+
PRTCL.Enabled = false
448-
o1684.Rotation = Vector3.new(0, 4.23999977, -90)
448+
lit.Brightness = 0
449-
o1684.Anchored = true
449+
talking = false
450-
o1684.CanCollide = false
450+
end end)
451-
o1684.Shape = Enum.PartType.Cylinder
451+
452-
o1684.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
452+
mouse.KeyDown:connect(function(key)
453-
o1684.CFrame = CFrame.new(-80488.4453, 26708.7227, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
453+
if key == "y" and transform == true then
454-
o1684.BottomSurface = Enum.SurfaceType.Unjoinable
454+
S = Instance.new("Sound")
455-
o1684.TopSurface = Enum.SurfaceType.Unjoinable
455+
S.Parent = Character.Torso
456-
o1684.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
456+
S.SoundId = "rbxassetid://708003498"
457-
o1684.Position = Vector3.new(-80488.4453, 26708.7227, 109.599678)
457+
S.Volume = 10
458-
o1685.Name = "Cylinder"
458+
S.Looped = false
459-
o1685.Parent = o1652
459+
S.Pitch = 1
460-
o1685.Material = Enum.Material.SmoothPlastic
460+
S:Play()
461-
o1685.BrickColor = BrickColor.new("Really black")
461+
end end)
462-
o1685.Transparency = 0.80000001192093
462+
463-
o1685.Position = Vector3.new(-80488.4453, 26702.9238, 109.599678)
463+
mouse.KeyDown:connect(function(key)
464-
o1685.Rotation = Vector3.new(0, 4.23999977, -90)
464+
if key == "r" and transform == false and talking == false then
465-
o1685.Anchored = true
465+
talking = true
466-
o1685.CanCollide = false
466+
S = Instance.new("Sound")
467-
o1685.Shape = Enum.PartType.Cylinder
467+
S.Parent = Character.Torso
468-
o1685.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
468+
S.SoundId = "rbxassetid://155074440"
469-
o1685.CFrame = CFrame.new(-80488.4453, 26702.9238, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
469+
S.Volume = 10
470-
o1685.BottomSurface = Enum.SurfaceType.Unjoinable
470+
S.Looped = false
471-
o1685.TopSurface = Enum.SurfaceType.Unjoinable
471+
S.Pitch = 1
472-
o1685.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
472+
S.TimePosition = 0.4
473-
o1685.Position = Vector3.new(-80488.4453, 26702.9238, 109.599678)
473+
S:Play()
474-
o1686.Name = "Cylinder"
474+
wait(6)
475-
o1686.Parent = o1652
475+
talking = false
476-
o1686.Material = Enum.Material.SmoothPlastic
476+
end end)
477-
o1686.BrickColor = BrickColor.new("Really black")
477+
478-
o1686.Transparency = 0.80000001192093
478+
mouse.KeyDown:connect(function(key)
479-
o1686.Position = Vector3.new(-80488.4453, 26705.0547, 109.599678)
479+
if key == "t" and transform == false and talking == false then
480-
o1686.Rotation = Vector3.new(0, 4.23999977, -90)
480+
talking = true
481-
o1686.Anchored = true
481+
S = Instance.new("Sound")
482-
o1686.CanCollide = false
482+
S.Parent = Character.Torso
483-
o1686.Shape = Enum.PartType.Cylinder
483+
S.SoundId = "rbxassetid://494478995"
484-
o1686.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
484+
S.Volume = 10
485-
o1686.CFrame = CFrame.new(-80488.4453, 26705.0547, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
485+
S.Looped = false
486-
o1686.BottomSurface = Enum.SurfaceType.Unjoinable
486+
S.Pitch = 1
487-
o1686.TopSurface = Enum.SurfaceType.Unjoinable
487+
S:Play()
488-
o1686.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
488+
wait(5.04)
489-
o1686.Position = Vector3.new(-80488.4453, 26705.0547, 109.599678)
489+
talking = false
490-
o1687.Name = "Cylinder"
490+
end end)
491-
o1687.Parent = o1652
491+
492-
o1687.Material = Enum.Material.SmoothPlastic
492+
q1=Instance.new('ParticleEmitter',Head)
493-
o1687.BrickColor = BrickColor.new("Really black")
493+
q1.Rate = 500
494-
o1687.Transparency = 0.80000001192093
494+
q1.Speed = NumberRange.new(7)
495-
o1687.Position = Vector3.new(-80488.4453, 26706.9453, 109.599678)
495+
q1.VelocitySpread = 0
496-
o1687.Rotation = Vector3.new(0, 4.23999977, -90)
496+
q1.EmissionDirection = "Front"
497-
o1687.Anchored = true
497+
q1.Lifetime = NumberRange.new(0.1,1)
498-
o1687.CanCollide = false
498+
q1.Texture = 'rbxassetid://164417280'
499-
o1687.Shape = Enum.PartType.Cylinder
499+
q1.Acceleration = Vector3.new(0,-50,0)
500-
o1687.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
500+
q1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.1), NumberSequenceKeypoint.new(1, 0.01, 0.01)})
501-
o1687.CFrame = CFrame.new(-80488.4453, 26706.9453, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
501+
q1.RotSpeed = NumberRange.new(-180, 180)
502-
o1687.BottomSurface = Enum.SurfaceType.Unjoinable
502+
q1.Rotation = NumberRange.new(-360, 360)
503-
o1687.TopSurface = Enum.SurfaceType.Unjoinable
503+
q1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
504-
o1687.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
504+
q1.Enabled = false
505-
o1687.Position = Vector3.new(-80488.4453, 26706.9453, 109.599678)
505+
506-
o1688.Name = "Cylinder"
506+
mouse.KeyDown:connect(function(key)
507-
o1688.Parent = o1652
507+
if key == "f" and transform == true then
508-
o1688.Material = Enum.Material.SmoothPlastic
508+
S = Instance.new("Sound")
509-
o1688.BrickColor = BrickColor.new("Really black")
509+
S.Parent = Character.Torso
510-
o1688.Transparency = 0.80000001192093
510+
S.SoundId = "rbxassetid://176850421"
511-
o1688.Position = Vector3.new(-80488.4453, 26716.9043, 109.599678)
511+
S.Volume = 10
512-
o1688.Rotation = Vector3.new(0, 4.23999977, -90)
512+
S.Looped = false
513-
o1688.Anchored = true
513+
S.Pitch = 1
514-
o1688.CanCollide = false
514+
S:Play()
515-
o1688.Shape = Enum.PartType.Cylinder
515+
end end)
516-
o1688.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
516+
517-
o1688.CFrame = CFrame.new(-80488.4453, 26716.9043, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
517+
toggle = false
518-
o1688.BottomSurface = Enum.SurfaceType.Unjoinable
518+
519-
o1688.TopSurface = Enum.SurfaceType.Unjoinable
519+
mouse.KeyDown:connect(function(key)
520-
o1688.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
520+
if key == "f" and transform == false and talking == false then
521-
o1688.Position = Vector3.new(-80488.4453, 26716.9043, 109.599678)
521+
talking = true
522-
o1689.Name = "Cylinder"
522+
S = Instance.new("Sound")
523-
o1689.Parent = o1652
523+
S.Parent = Character.Torso
524-
o1689.Material = Enum.Material.SmoothPlastic
524+
S.SoundId = "rbxassetid://1765588386"
525-
o1689.BrickColor = BrickColor.new("Really black")
525+
S.Volume = 10
526-
o1689.Transparency = 0.80000001192093
526+
S.Looped = false
527-
o1689.Position = Vector3.new(-80488.4453, 26706.0273, 109.599678)
527+
S.Pitch = 1
528-
o1689.Rotation = Vector3.new(0, 4.23999977, -90)
528+
S:Play()
529-
o1689.Anchored = true
529+
wait(18.5)
530-
o1689.CanCollide = false
530+
talking = false
531-
o1689.Shape = Enum.PartType.Cylinder
531+
end end)
532-
o1689.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
532+
533-
o1689.CFrame = CFrame.new(-80488.4453, 26706.0273, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
533+
mouse.KeyDown:connect(function(key)
534-
o1689.BottomSurface = Enum.SurfaceType.Unjoinable
534+
if key == "j" and transform == false and talking == false then
535-
o1689.TopSurface = Enum.SurfaceType.Unjoinable
535+
talking = true
536-
o1689.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
536+
S = Instance.new("Sound")
537-
o1689.Position = Vector3.new(-80488.4453, 26706.0273, 109.599678)
537+
S.Parent = Character.Torso
538-
o1690.Name = "Cylinder"
538+
S.SoundId = "rbxassetid://936161138"
539-
o1690.Parent = o1652
539+
S.Volume = 10
540-
o1690.Material = Enum.Material.SmoothPlastic
540+
S.Looped = false
541-
o1690.BrickColor = BrickColor.new("Really black")
541+
S.Pitch = 1
542-
o1690.Transparency = 0.80000001192093
542+
S:Play()
543-
o1690.Position = Vector3.new(-80488.4453, 26715.707, 109.599678)
543+
wait(24.73)
544-
o1690.Rotation = Vector3.new(0, 4.23999977, -90)
544+
talking = false
545-
o1690.Anchored = true
545+
end end)
546-
o1690.CanCollide = false
546+
547-
o1690.Shape = Enum.PartType.Cylinder
547+
mouse.KeyDown:connect(function(key)
548-
o1690.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
548+
if key == "k" and transform == false and talking == false then
549-
o1690.CFrame = CFrame.new(-80488.4453, 26715.707, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
549+
talking = true
550-
o1690.BottomSurface = Enum.SurfaceType.Unjoinable
550+
S = Instance.new("Sound")
551-
o1690.TopSurface = Enum.SurfaceType.Unjoinable
551+
S.Parent = Character.Torso
552-
o1690.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
552+
S.SoundId = "rbxassetid://936159847"
553-
o1690.Position = Vector3.new(-80488.4453, 26715.707, 109.599678)
553+
S.Volume = 10
554-
o1691.Name = "Cylinder"
554+
S.Looped = false
555-
o1691.Parent = o1652
555+
S.Pitch = 1
556-
o1691.Material = Enum.Material.SmoothPlastic
556+
S:Play()
557-
o1691.BrickColor = BrickColor.new("Really black")
557+
wait(27.22)
558-
o1691.Transparency = 0.80000001192093
558+
talking = false
559-
o1691.Position = Vector3.new(-80488.4453, 26702.0059, 109.599678)
559+
end end)
560-
o1691.Rotation = Vector3.new(0, 4.23999977, -90)
560+
561-
o1691.Anchored = true
561+
mouse.KeyDown:connect(function(key)
562-
o1691.CanCollide = false
562+
if key == "l" and transform == false and talking == false then
563-
o1691.Shape = Enum.PartType.Cylinder
563+
talking = true
564-
o1691.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
564+
S = Instance.new("Sound")
565-
o1691.CFrame = CFrame.new(-80488.4453, 26702.0059, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
565+
S.Parent = Character.Torso
566-
o1691.BottomSurface = Enum.SurfaceType.Unjoinable
566+
S.SoundId = "rbxassetid://936162120"
567-
o1691.TopSurface = Enum.SurfaceType.Unjoinable
567+
S.Volume = 10
568-
o1691.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
568+
S.Looped = false
569-
o1691.Position = Vector3.new(-80488.4453, 26702.0059, 109.599678)
569+
S.Pitch = 1
570-
o1692.Name = "Cylinder"
570+
S:Play()
571-
o1692.Parent = o1652
571+
wait(25.3)
572-
o1692.Material = Enum.Material.SmoothPlastic
572+
talking = false
573-
o1692.BrickColor = BrickColor.new("Really black")
573+
end end)
574-
o1692.Transparency = 0.80000001192093
574+
575-
o1692.Position = Vector3.new(-80488.4453, 26707.8047, 109.599678)
575+
mouse.KeyDown:connect(function(key)
576-
o1692.Rotation = Vector3.new(0, 4.23999977, -90)
576+
if transform == true then
577-
o1692.Anchored = true
577+
578-
o1692.CanCollide = false
578+
579-
o1692.Shape = Enum.PartType.Cylinder
579+
if key == "x" then
580-
o1692.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
580+
if coughing == false then
581-
o1692.CFrame = CFrame.new(-80488.4453, 26707.8047, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
581+
coughing = true
582-
o1692.BottomSurface = Enum.SurfaceType.Unjoinable
582+
HoodMesh.MeshId = "http://www.roblox.com/asset/?id=13520910"
583-
o1692.TopSurface = Enum.SurfaceType.Unjoinable
583+
HoodMesh.TextureId = "http://www.roblox.com/asset/?id=1772096775"
584-
o1692.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
584+
q1.Enabled = true
585-
o1692.Position = Vector3.new(-80488.4453, 26707.8047, 109.599678)
585+
ZZ = Instance.new("Sound")
586-
o1693.Name = "Cylinder"
586+
ZZ.Parent = Character.Torso
587-
o1693.Parent = o1652
587+
ZZ.SoundId = "rbxassetid://244502094"
588-
o1693.Material = Enum.Material.SmoothPlastic
588+
ZZ.Volume = 10
589-
o1693.BrickColor = BrickColor.new("Really black")
589+
ZZ.Looped = true
590-
o1693.Transparency = 0.80000001192093
590+
ZZ.Pitch = 1
591-
o1693.Position = Vector3.new(-80488.4453, 26710.8262, 109.599678)
591+
ZZ:Play()
592-
o1693.Rotation = Vector3.new(0, 4.23999977, -90)
592+
ZZ2 = Instance.new("Sound")
593-
o1693.Anchored = true
593+
ZZ2.Parent = Character.Torso
594-
o1693.CanCollide = false
594+
ZZ2.SoundId = "rbxassetid://300046017"
595-
o1693.Shape = Enum.PartType.Cylinder
595+
ZZ2.Volume = 2
596-
o1693.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
596+
ZZ2.Looped = true
597-
o1693.CFrame = CFrame.new(-80488.4453, 26710.8262, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
597+
ZZ2.Pitch = 1
598-
o1693.BottomSurface = Enum.SurfaceType.Unjoinable
598+
ZZ2:Play()
599-
o1693.TopSurface = Enum.SurfaceType.Unjoinable
599+
elseif coughing == true then
600-
o1693.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
600+
coughing = false
601-
o1693.Position = Vector3.new(-80488.4453, 26710.8262, 109.599678)
601+
HoodMesh.MeshId = "http://www.roblox.com/asset/?id=13520257"
602-
o1694.Name = "Cylinder"
602+
HoodMesh.TextureId = "http://www.roblox.com/asset/?id=558227098"
603-
o1694.Parent = o1652
603+
ZZ:Destroy()
604-
o1694.Material = Enum.Material.SmoothPlastic
604+
ZZ2:Destroy()
605-
o1694.BrickColor = BrickColor.new("Really black")
605+
q1.Enabled = false
606-
o1694.Transparency = 0.80000001192093
606+
end
607-
o1694.Position = Vector3.new(-80488.4453, 26709.9063, 109.599678)
607+
end
608-
o1694.Rotation = Vector3.new(0, 4.23999977, -90)
608+
609-
o1694.Anchored = true
609+
610-
o1694.CanCollide = false
610+
end
611-
o1694.Shape = Enum.PartType.Cylinder
611+
end)
612-
o1694.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
612+
613-
o1694.CFrame = CFrame.new(-80488.4453, 26709.9063, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
613+
mouse.KeyDown:connect(function(key)
614-
o1694.BottomSurface = Enum.SurfaceType.Unjoinable
614+
if key == "m" and talking == false then
615-
o1694.TopSurface = Enum.SurfaceType.Unjoinable
615+
talking = true
616-
o1694.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
616+
S = Instance.new("Sound")
617-
o1694.Position = Vector3.new(-80488.4453, 26709.9063, 109.599678)
617+
S.Parent = Character.Torso
618-
o1695.Name = "Cylinder"
618+
S.SoundId = "rbxassetid://1766163151"
619-
o1695.Parent = o1652
619+
S.Volume = 10
620-
o1695.Material = Enum.Material.SmoothPlastic
620+
S.Looped = false
621-
o1695.BrickColor = BrickColor.new("Really black")
621+
S.Pitch = 1
622-
o1695.Transparency = 0.80000001192093
622+
S:Play()
623-
o1695.Position = Vector3.new(-80488.4453, 26704.1367, 109.599678)
623+
wait(2.38)
624-
o1695.Rotation = Vector3.new(0, 4.23999977, -90)
624+
talking = false
625-
o1695.Anchored = true
625+
end end)
626-
o1695.CanCollide = false
626+
627-
o1695.Shape = Enum.PartType.Cylinder
627+
mouse.KeyDown:connect(function(key)
628-
o1695.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
628+
if key == "n" and talking == false then
629-
o1695.CFrame = CFrame.new(-80488.4453, 26704.1367, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
629+
talking = true
630-
o1695.BottomSurface = Enum.SurfaceType.Unjoinable
630+
S = Instance.new("Sound")
631-
o1695.TopSurface = Enum.SurfaceType.Unjoinable
631+
S.Parent = Character.Torso
632-
o1695.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
632+
S.SoundId = "rbxassetid://1766162663"
633-
o1695.Position = Vector3.new(-80488.4453, 26704.1367, 109.599678)
633+
S.Volume = 10
634-
o1696.Name = "Cylinder"
634+
S.Looped = false
635-
o1696.Parent = o1652
635+
S.Pitch = 1
636-
o1696.Material = Enum.Material.SmoothPlastic
636+
S:Play()
637-
o1696.BrickColor = BrickColor.new("Really black")
637+
wait(4.13)
638-
o1696.Transparency = 0.80000001192093
638+
talking = false
639-
o1696.Position = Vector3.new(-80488.4453, 26712.0391, 109.599678)
639+
end end)
640-
o1696.Rotation = Vector3.new(0, 4.23999977, -90)
640+
641-
o1696.Anchored = true
641+
function findCloseHumanoid(centre, distance)
642-
o1696.CanCollide = false
642+
  local tab = {}
643-
o1696.Shape = Enum.PartType.Cylinder
643+
  for _, child in pairs(game.Workspace:GetChildren()) do
644-
o1696.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
644+
    if child:findFirstChild("Humanoid") and child:findFirstChild("Humanoid") ~= Humanoid and child:findFirstChild("Torso") then
645-
o1696.CFrame = CFrame.new(-80488.4453, 26712.0391, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
645+
      local vtors = child.Torso
646-
o1696.BottomSurface = Enum.SurfaceType.Unjoinable
646+
      local mag = math.abs((vtors.Position - centre).magnitude)
647-
o1696.TopSurface = Enum.SurfaceType.Unjoinable
647+
      if distance >= mag then
648-
o1696.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
648+
        table.insert(tab, child.Humanoid)
649-
o1696.Position = Vector3.new(-80488.4453, 26712.0391, 109.599678)
649+
      end
650-
o1697.Name = "Cylinder"
650+
    end
651-
o1697.Parent = o1652
651+
  end
652-
o1697.Material = Enum.Material.SmoothPlastic
652+
  return tab
653-
o1697.BrickColor = BrickColor.new("Really black")
653+
end
654-
o1697.Transparency = 0.80000001192093
654+
655-
o1697.Position = Vector3.new(-80488.4453, 26713.9297, 109.599678)
655+
656-
o1697.Rotation = Vector3.new(0, 4.23999977, -90)
656+
function onTouch(part)
657-
o1697.Anchored = true
657+
658-
o1697.CanCollide = false
658+
local humanoid = part.Parent:findFirstChild("Humanoid")
659-
o1697.Shape = Enum.PartType.Cylinder
659+
local model = part.Parent
660-
o1697.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
660+
local torso = part.Parent:findFirstChild("Torso")
661-
o1697.CFrame = CFrame.new(-80488.4453, 26713.9297, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
661+
local head = part.Parent:findFirstChild("Head")
662-
o1697.BottomSurface = Enum.SurfaceType.Unjoinable
662+
local leftleg = part.Parent:findFirstChild("Left Leg")
663-
o1697.TopSurface = Enum.SurfaceType.Unjoinable
663+
local rightleg = part.Parent:findFirstChild("Right Leg")
664-
o1697.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
664+
local leftarm = part.Parent:findFirstChild("Left Arm")
665-
o1697.Position = Vector3.new(-80488.4453, 26713.9297, 109.599678)
665+
local rightarm = part.Parent:findFirstChild("Right Arm")
666-
o1698.Name = "Cylinder"
666+
if humanoid.Health <= 0 then
667-
o1698.Parent = o1652
667+
return
668-
o1698.Material = Enum.Material.SmoothPlastic
668+
end
669-
o1698.BrickColor = BrickColor.new("Really black")
669+
if transform == false then
670-
o1698.Transparency = 0.80000001192093
670+
return
671-
o1698.Position = Vector3.new(-80488.4453, 26714.8477, 109.599678)
671+
end
672-
o1698.Rotation = Vector3.new(0, 4.23999977, -90)
672+
673-
o1698.Anchored = true
673+
for i, v in pairs(findCloseHumanoid(Torso.Position, 10)) do
674-
o1698.CanCollide = false
674+
humanoid.Health = 0
675-
o1698.Shape = Enum.PartType.Cylinder
675+
head.BrickColor = BrickColor.new("Really black")
676-
o1698.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
676+
torso.BrickColor = BrickColor.new("Really black")
677-
o1698.CFrame = CFrame.new(-80488.4453, 26714.8477, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
677+
leftleg.BrickColor = BrickColor.new("Really black")
678-
o1698.BottomSurface = Enum.SurfaceType.Unjoinable
678+
rightleg.BrickColor = BrickColor.new("Really black")
679-
o1698.TopSurface = Enum.SurfaceType.Unjoinable
679+
rightarm.BrickColor = BrickColor.new("Really black")
680-
o1698.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
680+
leftarm.BrickColor = BrickColor.new("Really black")
681-
o1698.Position = Vector3.new(-80488.4453, 26714.8477, 109.599678)
681+
torso.Anchored = true
682-
o1699.Name = "Cylinder"
682+
683-
o1699.Parent = o1652
683+
e=Instance.new('Part', model)
684-
o1699.Material = Enum.Material.SmoothPlastic
684+
e.Size = Vector3.new(2.25,2.25,2.25)
685-
o1699.BrickColor = BrickColor.new("Really black")
685+
e.Transparency = 1
686-
o1699.Transparency = 0.80000001192093
686+
e.Anchored = true
687-
o1699.Position = Vector3.new(-80488.4453, 26712.957, 109.599678)
687+
e.CFrame = CFrame.new(head.Position)
688-
o1699.Rotation = Vector3.new(0, 4.23999977, -90)
688+
689-
o1699.Anchored = true
689+
690-
o1699.CanCollide = false
690+
q=Instance.new('ParticleEmitter', e)
691-
o1699.Shape = Enum.PartType.Cylinder
691+
q.Rate = 500
692-
o1699.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
692+
q.Speed = NumberRange.new(7)
693-
o1699.CFrame = CFrame.new(-80488.4453, 26712.957, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
693+
q.VelocitySpread = 40
694-
o1699.BottomSurface = Enum.SurfaceType.Unjoinable
694+
q.Lifetime = NumberRange.new(0.1,1)
695-
o1699.TopSurface = Enum.SurfaceType.Unjoinable
695+
q.Texture = 'rbxassetid://164417280'
696-
o1699.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
696+
q.Acceleration = Vector3.new(0,-50,0)
697-
o1699.Position = Vector3.new(-80488.4453, 26712.957, 109.599678)
697+
q.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.1), NumberSequenceKeypoint.new(1, 0.01, 0.01)})
698-
o1700.Name = "Cylinder"
698+
q.RotSpeed = NumberRange.new(-180, 180)
699-
o1700.Parent = o1652
699+
q.Rotation = NumberRange.new(-360, 360)
700-
o1700.Material = Enum.Material.SmoothPlastic
700+
q.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
701-
o1700.BrickColor = BrickColor.new("Really black")
701+
702-
o1700.Transparency = 0.80000001192093
702+
torso.Anchored = true
703-
o1700.Position = Vector3.new(-80488.4453, 26716.625, 109.599678)
703+
rightleg.Anchored = true
704-
o1700.Rotation = Vector3.new(0, 4.23999977, -90)
704+
leftleg.Anchored = true
705-
o1700.Anchored = true
705+
rightarm.Anchored = true
706-
o1700.CanCollide = false
706+
leftarm.Anchored = true
707-
o1700.Shape = Enum.PartType.Cylinder
707+
ded = Instance.new("Sound")
708-
o1700.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
708+
ded.Parent = torso
709-
o1700.CFrame = CFrame.new(-80488.4453, 26716.625, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
709+
ded.SoundId = "rbxassetid://658228911"
710-
o1700.BottomSurface = Enum.SurfaceType.Unjoinable
710+
ded.Volume = 3
711-
o1700.TopSurface = Enum.SurfaceType.Unjoinable
711+
ded.Looped = false
712-
o1700.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
712+
wait()
713-
o1700.Position = Vector3.new(-80488.4453, 26716.625, 109.599678)
713+
ded:Play()
714-
o1701.Name = "Fog"
714+
end
715-
o1701.Parent = o1
715+
716-
o1702.Name = "Cylinder"
716+
end 
717-
o1702.Parent = o1701
717+
718-
o1702.Material = Enum.Material.SmoothPlastic
718+
719-
o1702.BrickColor = BrickColor.new("Really black")
719+
720-
o1702.Transparency = 0.80000001192093
720+
Character.Torso.Touched:connect(onTouch)
721-
o1702.Position = Vector3.new(-80902.0703, 26662.1953, -16.9701309)
721+
722-
o1702.Rotation = Vector3.new(0, 14.2399998, -90)
722+
function rayCast(Pos, Dir, Max, Ignore) -- Origin Position, Direction, MaxDistance, IgnoreDescendants
723-
o1702.Anchored = true
723+
	return game:GetService("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
724-
o1702.CanCollide = false
724+
end
725-
o1702.Shape = Enum.PartType.Cylinder
725+
726-
o1702.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
726+
function QuaternionFromCFrame(cf) 
727-
o1702.CFrame = CFrame.new(-80902.0703, 26662.1953, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
727+
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
728-
o1702.BottomSurface = Enum.SurfaceType.Unjoinable
728+
	local trace = m00 + m11 + m22 
729-
o1702.TopSurface = Enum.SurfaceType.Unjoinable
729+
	if trace > 0 then 
730-
o1702.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
730+
		local s = math.sqrt(1 + trace) 
731-
o1702.Position = Vector3.new(-80902.0703, 26662.1953, -16.9701309)
731+
		local recip = 0.5/s 
732-
o1703.Name = "Cylinder"
732+
		return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
733-
o1703.Parent = o1701
733+
	else 
734-
o1703.Material = Enum.Material.SmoothPlastic
734+
		local i = 0 
735-
o1703.BrickColor = BrickColor.new("Really black")
735+
		if m11 > m00 then
736-
o1703.Transparency = 0.80000001192093
736+
			i = 1
737-
o1703.Position = Vector3.new(-80902.0703, 26657.8262, -16.9701309)
737+
		end
738-
o1703.Rotation = Vector3.new(0, 14.2399998, -90)
738+
		if m22 > (i == 0 and m00 or m11) then 
739-
o1703.Anchored = true
739+
			i = 2 
740-
o1703.CanCollide = false
740+
		end 
741-
o1703.Shape = Enum.PartType.Cylinder
741+
		if i == 0 then 
742-
o1703.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
742+
			local s = math.sqrt(m00-m11-m22+1) 
743-
o1703.CFrame = CFrame.new(-80902.0703, 26657.8262, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
743+
			local recip = 0.5/s 
744-
o1703.BottomSurface = Enum.SurfaceType.Unjoinable
744+
			return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
745-
o1703.TopSurface = Enum.SurfaceType.Unjoinable
745+
		elseif i == 1 then 
746-
o1703.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
746+
			local s = math.sqrt(m11-m22-m00+1) 
747-
o1703.Position = Vector3.new(-80902.0703, 26657.8262, -16.9701309)
747+
			local recip = 0.5/s 
748-
o1704.Name = "Cylinder"
748+
			return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
749-
o1704.Parent = o1701
749+
		elseif i == 2 then 
750-
o1704.Material = Enum.Material.SmoothPlastic
750+
			local s = math.sqrt(m22-m00-m11+1) 
751-
o1704.BrickColor = BrickColor.new("Really black")
751+
			local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
752-
o1704.Transparency = 0.80000001192093
752+
		end 
753-
o1704.Position = Vector3.new(-80902.0703, 26660.8555, -16.9701309)
753+
	end 
754-
o1704.Rotation = Vector3.new(0, 14.2399998, -90)
754+
end
755-
o1704.Anchored = true
755+
 
756-
o1704.CanCollide = false
756+
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
757-
o1704.Shape = Enum.PartType.Cylinder
757+
	local xs, ys, zs = x + x, y + y, z + z 
758-
o1704.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
758+
	local wx, wy, wz = w*xs, w*ys, w*zs 
759-
o1704.CFrame = CFrame.new(-80902.0703, 26660.8555, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
759+
	local xx = x*xs 
760-
o1704.BottomSurface = Enum.SurfaceType.Unjoinable
760+
	local xy = x*ys 
761-
o1704.TopSurface = Enum.SurfaceType.Unjoinable
761+
	local xz = x*zs 
762-
o1704.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
762+
	local yy = y*ys 
763-
o1704.Position = Vector3.new(-80902.0703, 26660.8555, -16.9701309)
763+
	local yz = y*zs 
764-
o1705.Name = "Cylinder"
764+
	local zz = z*zs 
765-
o1705.Parent = o1701
765+
	return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
766-
o1705.Material = Enum.Material.SmoothPlastic
766+
end
767-
o1705.BrickColor = BrickColor.new("Really black")
767+
 
768-
o1705.Transparency = 0.80000001192093
768+
function QuaternionSlerp(a, b, t) 
769-
o1705.Position = Vector3.new(-80902.0703, 26659.4316, -16.9701309)
769+
	local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
770-
o1705.Rotation = Vector3.new(0, 14.2399998, -90)
770+
	local startInterp, finishInterp; 
771-
o1705.Anchored = true
771+
	if cosTheta >= 0.0001 then 
772-
o1705.CanCollide = false
772+
		if (1 - cosTheta) > 0.0001 then 
773-
o1705.Shape = Enum.PartType.Cylinder
773+
			local theta = math.acos(cosTheta) 
774-
o1705.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
774+
			local invSinTheta = 1/math.sin(theta) 
775-
o1705.CFrame = CFrame.new(-80902.0703, 26659.4316, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
775+
			startInterp = math.sin((1-t)*theta)*invSinTheta 
776-
o1705.BottomSurface = Enum.SurfaceType.Unjoinable
776+
			finishInterp = math.sin(t*theta)*invSinTheta  
777-
o1705.TopSurface = Enum.SurfaceType.Unjoinable
777+
		else 
778-
o1705.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
778+
			startInterp = 1-t 
779-
o1705.Position = Vector3.new(-80902.0703, 26659.4316, -16.9701309)
779+
			finishInterp = t 
780-
o1706.Name = "Cylinder"
780+
		end 
781-
o1706.Parent = o1701
781+
	else 
782-
o1706.Material = Enum.Material.SmoothPlastic
782+
		if (1+cosTheta) > 0.0001 then 
783-
o1706.BrickColor = BrickColor.new("Really black")
783+
			local theta = math.acos(-cosTheta) 
784-
o1706.Transparency = 0.80000001192093
784+
			local invSinTheta = 1/math.sin(theta) 
785-
o1706.Position = Vector3.new(-80902.0703, 26663.7773, -16.9701309)
785+
			startInterp = math.sin((t-1)*theta)*invSinTheta 
786-
o1706.Rotation = Vector3.new(0, 14.2399998, -90)
786+
			finishInterp = math.sin(t*theta)*invSinTheta 
787-
o1706.Anchored = true
787+
		else 
788-
o1706.CanCollide = false
788+
			startInterp = t-1 
789-
o1706.Shape = Enum.PartType.Cylinder
789+
			finishInterp = t 
790-
o1706.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
790+
		end 
791-
o1706.CFrame = CFrame.new(-80902.0703, 26663.7773, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
791+
	end 
792-
o1706.BottomSurface = Enum.SurfaceType.Unjoinable
792+
	return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
793-
o1706.TopSurface = Enum.SurfaceType.Unjoinable
793+
end
794-
o1706.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
794+
795-
o1706.Position = Vector3.new(-80902.0703, 26663.7773, -16.9701309)
795+
function clerp(a, b, t) 
796-
o1707.Name = "Cylinder"
796+
	local qa = {QuaternionFromCFrame(a)}
797-
o1707.Parent = o1701
797+
	local qb = {QuaternionFromCFrame(b)} 
798-
o1707.Material = Enum.Material.SmoothPlastic
798+
	local ax, ay, az = a.x, a.y, a.z 
799-
o1707.BrickColor = BrickColor.new("Really black")
799+
	local bx, by, bz = b.x, b.y, b.z
800-
o1707.Transparency = 0.80000001192093
800+
	local _t = 1-t
801-
o1707.Position = Vector3.new(-80902.0703, 26660.1641, -16.9701309)
801+
	return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
802-
o1707.Rotation = Vector3.new(0, 14.2399998, -90)
802+
end
803-
o1707.Anchored = true
803+
804-
o1707.CanCollide = false
804+
swait()
805-
o1707.Shape = Enum.PartType.Cylinder
805+
LA_Weld = newWeld(Torso, Left_Arm, -1.5, 0.5, 0)
806-
o1707.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
806+
Left_Arm.Weld.C1 = CFrame.new(0, 0.5, 0)
807-
o1707.CFrame = CFrame.new(-80902.0703, 26660.1641, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
807+
RA_Weld = newWeld(Torso, Right_Arm, 1.5, 0.5, 0)
808-
o1707.BottomSurface = Enum.SurfaceType.Unjoinable
808+
Right_Arm.Weld.C1 = CFrame.new(0, 0.5, 0)
809-
o1707.TopSurface = Enum.SurfaceType.Unjoinable
809+
LL_Weld = newWeld(Torso, Left_Leg, -0.5, -1, 0)
810-
o1707.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
810+
Left_Leg.Weld.C1 = CFrame.new(0, 1, 0) -- Left_Leg.Weld.C1 = CFrame.new(0, 1, 0.15)
811-
o1707.Position = Vector3.new(-80902.0703, 26660.1641, -16.9701309)
811+
RL_Weld = newWeld(Torso, Right_Leg, 0.5, -1, 0)
812-
o1708.Name = "Cylinder"
812+
Right_Leg.Weld.C1 = CFrame.new(0, 1, 0) -- Right_Leg.Weld.C1 = CFrame.new(0, 1, 0.15)
813-
o1708.Parent = o1701
813+
Torso_Weld = newWeld(rootPart, Torso, 0, -1, 0)
814-
o1708.Material = Enum.Material.SmoothPlastic
814+
Torso.Weld.C1 = CFrame.new(0, -1, 0)
815-
o1708.BrickColor = BrickColor.new("Really black")
815+
Head_Weld = newWeld(Torso, Head, 0, 1.5, 0)
816-
o1708.Transparency = 0.80000001192093
816+
817-
o1708.Position = Vector3.new(-80902.0703, 26667.4531, -16.9701309)
817+
for i,v in pairs(Character:GetChildren()) do
818-
o1708.Rotation = Vector3.new(0, 14.2399998, -90)
818+
	if v:IsA('Accoutrement') or v:IsA('Shirt') or v:IsA('Pants') then
819-
o1708.Anchored = true
819+
		v:Destroy()
820-
o1708.CanCollide = false
820+
	end
821-
o1708.Shape = Enum.PartType.Cylinder
821+
end
822-
o1708.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
822+
823-
o1708.CFrame = CFrame.new(-80902.0703, 26667.4531, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
823+
Head.face.Texture = "rbxassetid://141728515"
824-
o1708.BottomSurface = Enum.SurfaceType.Unjoinable
824+
Head.face.Color3 = Color3.new(0,0,0)
825-
o1708.TopSurface = Enum.SurfaceType.Unjoinable
825+
826-
o1708.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
826+
shirt = Instance.new("Shirt",Character)
827-
o1708.Position = Vector3.new(-80902.0703, 26667.4531, -16.9701309)
827+
pants = Instance.new("Pants",Character)
828-
o1709.Name = "Cylinder"
828+
wait()
829-
o1709.Parent = o1701
829+
shirt.ShirtTemplate = "rbxassetid://120471954"
830-
o1709.Material = Enum.Material.SmoothPlastic
830+
pants.PantsTemplate = "rbxassetid://120471978"
831-
o1709.BrickColor = BrickColor.new("Really black")
831+
832-
o1709.Transparency = 0.80000001192093
832+
Character['Body Colors'].HeadColor=BrickColor.new('Linen')
833-
o1709.Position = Vector3.new(-80902.0703, 26661.502, -16.9701309)
833+
Character['Body Colors'].TorsoColor=BrickColor.new('Linen')
834-
o1709.Rotation = Vector3.new(0, 14.2399998, -90)
834+
Character['Body Colors'].RightArmColor=BrickColor.new('Linen')
835-
o1709.Anchored = true
835+
Character['Body Colors'].LeftArmColor=BrickColor.new('Linen')
836-
o1709.CanCollide = false
836+
Character['Body Colors'].RightLegColor=BrickColor.new('Linen')
837-
o1709.Shape = Enum.PartType.Cylinder
837+
Character['Body Colors'].LeftLegColor=BrickColor.new('Linen')
838-
o1709.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
838+
839-
o1709.CFrame = CFrame.new(-80902.0703, 26661.502, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
839+
Humanoid.DisplayDistanceType='None'
840-
o1709.BottomSurface = Enum.SurfaceType.Unjoinable
840+
841-
o1709.TopSurface = Enum.SurfaceType.Unjoinable
841+
sine = 0
842-
o1709.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
842+
change = 1
843-
o1709.Position = Vector3.new(-80902.0703, 26661.502, -16.9701309)
843+
sprint=false
844-
o1710.Name = "Cylinder"
844+
local punches={
845-
o1710.Parent = o1701
845+
	a=false,
846-
o1710.Material = Enum.Material.SmoothPlastic
846+
	b=false,
847-
o1710.BrickColor = BrickColor.new("Really black")
847+
	c=false
848-
o1710.Transparency = 0.80000001192093
848+
}
849-
o1710.Position = Vector3.new(-80902.0703, 26666.1152, -16.9701309)
849+
850-
o1710.Rotation = Vector3.new(0, 14.2399998, -90)
850+
UIService.InputBegan:connect(function(Input,GUIProcessed)
851-
o1710.Anchored = true
851+
	if not GUIProcessed and Input.UserInputType==Enum.UserInputType.MouseButton1 then
852-
o1710.CanCollide = false
852+
		if punches.a==false then
853-
o1710.Shape = Enum.PartType.Cylinder
853+
			punches.a=true wait(.4) punches.a=false
854-
o1710.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
854+
		else
855-
o1710.CFrame = CFrame.new(-80902.0703, 26666.1152, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
855+
			punches.a=true
856-
o1710.BottomSurface = Enum.SurfaceType.Unjoinable
856+
			print('a ',punches.a)
857-
o1710.TopSurface = Enum.SurfaceType.Unjoinable
857+
			if punches.b==false then
858-
o1710.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
858+
				punches.b=true wait(.4) punches.b=false
859-
o1710.Position = Vector3.new(-80902.0703, 26666.1152, -16.9701309)
859+
			else
860-
o1711.Name = "Cylinder"
860+
				punches.b=true
861-
o1711.Parent = o1701
861+
				print('b ',punches.b)
862-
o1711.Material = Enum.Material.SmoothPlastic
862+
				if punches.c==false then
863-
o1711.BrickColor = BrickColor.new("Really black")
863+
					punches.c=true wait(.4) punches.c=false
864-
o1711.Transparency = 0.80000001192093
864+
				else
865-
o1711.Position = Vector3.new(-80902.0703, 26663.0859, -16.9701309)
865+
					punches.c=true
866-
o1711.Rotation = Vector3.new(0, 14.2399998, -90)
866+
					print('c ',punches.c)
867-
o1711.Anchored = true
867+
					print('a ',punches.a,'b ',punches.b,'c ',punches.c)
868-
o1711.CanCollide = false
868+
				end
869-
o1711.Shape = Enum.PartType.Cylinder
869+
			end
870-
o1711.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
870+
		end
871-
o1711.CFrame = CFrame.new(-80902.0703, 26663.0859, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
871+
	elseif not GUIProcessed and Input.KeyCode==Enum.KeyCode.LeftShift and transform == true then
872-
o1711.BottomSurface = Enum.SurfaceType.Unjoinable
872+
		sprint=true
873-
o1711.TopSurface = Enum.SurfaceType.Unjoinable
873+
	end
874-
o1711.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
874+
end)
875-
o1711.Position = Vector3.new(-80902.0703, 26663.0859, -16.9701309)
875+
876-
o1712.Name = "Cylinder"
876+
UIService.InputEnded:connect(function(Input,GUIProcessed)
877-
o1712.Parent = o1701
877+
	if not GUIProcessed and Input.KeyCode==Enum.KeyCode.LeftShift then
878-
o1712.Material = Enum.Material.SmoothPlastic
878+
		sprint=false
879-
o1712.BrickColor = BrickColor.new("Really black")
879+
	end
880-
o1712.Transparency = 0.80000001192093
880+
end)
881-
o1712.Position = Vector3.new(-80902.0703, 26657.1348, -16.9701309)
881+
882-
o1712.Rotation = Vector3.new(0, 14.2399998, -90)
882+
Humanoid.Died:connect(function()
883-
o1712.Anchored = true
883+
q.Enabled = true
884-
o1712.CanCollide = false
884+
S = Instance.new("Sound")
885-
o1712.Shape = Enum.PartType.Cylinder
885+
S.Parent = Character.Torso
886-
o1712.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
886+
S.SoundId = "rbxassetid://891043624"
887-
o1712.CFrame = CFrame.new(-80902.0703, 26657.1348, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
887+
S.Volume = 10
888-
o1712.BottomSurface = Enum.SurfaceType.Unjoinable
888+
S.Looped = false
889-
o1712.TopSurface = Enum.SurfaceType.Unjoinable
889+
S.Pitch = 1
890-
o1712.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
890+
S:Play()
891-
o1712.Position = Vector3.new(-80902.0703, 26657.1348, -16.9701309)
891+
S = Instance.new("Sound")
892-
o1713.Name = "Cylinder"
892+
S.Parent = Character.Torso
893-
o1713.Parent = o1701
893+
S.SoundId = "rbxassetid://429400881"
894-
o1713.Material = Enum.Material.SmoothPlastic
894+
S.Volume = 5
895-
o1713.BrickColor = BrickColor.new("Really black")
895+
S.Looped = false
896-
o1713.Transparency = 0.80000001192093
896+
S.Pitch = 1
897-
o1713.Position = Vector3.new(-80902.0703, 26658.7402, -16.9701309)
897+
S:Play()
898-
o1713.Rotation = Vector3.new(0, 14.2399998, -90)
898+
end)
899-
o1713.Anchored = true
899+
900-
o1713.CanCollide = false
900+
game:GetService("RunService").OnServerEvent:Connect(function()
901-
o1713.Shape = Enum.PartType.Cylinder
901+
	Angle = (Angle % 100) + angleSpeed/10
902-
o1713.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
902+
	Axis = (Axis % 100) + axisSpeed/10
903-
o1713.CFrame = CFrame.new(-80902.0703, 26658.7402, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
903+
	walkingMagnitude = Vector3.new(rootPart.Velocity.X, 0, rootPart.Velocity.Z).magnitude
904-
o1713.BottomSurface = Enum.SurfaceType.Unjoinable
904+
	jumpVel = Torso.Velocity.Y
905-
o1713.TopSurface = Enum.SurfaceType.Unjoinable
905+
	sine = change + sine
906-
o1713.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
906+
907-
o1713.Position = Vector3.new(-80902.0703, 26658.7402, -16.9701309)
907+
	if(Humanoid.Jump) and jumpVel > 1 then
908-
o1714.Name = "Cylinder"
908+
		currentAnim = "Jumping"
909-
o1714.Parent = o1701
909+
	elseif walkingMagnitude < 2 then
910-
o1714.Material = Enum.Material.SmoothPlastic
910+
		currentAnim = "Idling"
911-
o1714.BrickColor = BrickColor.new("Really black")
911+
	elseif isSprinting == true then
912-
o1714.Transparency = 0.80000001192093
912+
		currentAnim = "Sprinting"
913-
o1714.Position = Vector3.new(-80902.0703, 26664.6914, -16.9701309)
913+
	elseif walkingMagnitude > 2 then
914-
o1714.Rotation = Vector3.new(0, 14.2399998, -90)
914+
		currentAnim = "Walking"
915-
o1714.Anchored = true
915+
	elseif isAttacking == true then
916-
o1714.CanCollide = false
916+
		currentAnim = "Attacking"
917-
o1714.Shape = Enum.PartType.Cylinder
917+
	end
918-
o1714.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
918+
919-
o1714.CFrame = CFrame.new(-80902.0703, 26664.6914, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
919+
	if currentAnim == "Jumping" and Animations == false then
920-
o1714.BottomSurface = Enum.SurfaceType.Unjoinable
920+
		angleSpeed = 2
921-
o1714.TopSurface = Enum.SurfaceType.Unjoinable
921+
		axisSpeed = 2
922-
o1714.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
922+
		RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
923-
o1714.Position = Vector3.new(-80902.0703, 26664.6914, -16.9701309)
923+
		LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
924-
o1715.Name = "Cylinder"
924+
		LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
925-
o1715.Parent = o1701
925+
		RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
926-
o1715.Material = Enum.Material.SmoothPlastic
926+
		Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
927-
o1715.BrickColor = BrickColor.new("Really black")
927+
		Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)	
928-
o1715.Transparency = 0.80000001192093
928+
	elseif currentAnim == "Idling" and Animations == false then
929-
o1715.Position = Vector3.new(-80902.0703, 26666.8086, -16.9701309)
929+
		if coughing == false and talking == false then
930-
o1715.Rotation = Vector3.new(0, 14.2399998, -90)
930+
		angleSpeed = 1
931-
o1715.Anchored = true
931+
		axisSpeed = 1
932-
o1715.CanCollide = false
932+
		change = 0.5
933-
o1715.Shape = Enum.PartType.Cylinder
933+
		RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), -math.sin((rootPart.RotVelocity.X/10))/-2, math.sin((-rootPart.RotVelocity.Y/10))/-2), 0.15)
934-
o1715.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
934+
		LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.X/10))/2, -math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
935-
o1715.CFrame = CFrame.new(-80902.0703, 26666.8086, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
935+
		LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), -math.sin((rootPart.RotVelocity.X/10))/-2, math.sin((-rootPart.RotVelocity.Y/10))/-2), 0.15)
936-
o1715.BottomSurface = Enum.SurfaceType.Unjoinable
936+
		RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.X/10))/2, -math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
937-
o1715.TopSurface = Enum.SurfaceType.Unjoinable
937+
		Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
938-
o1715.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
938+
		Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(0)), 0.15)
939-
o1715.Position = Vector3.new(-80902.0703, 26666.8086, -16.9701309)
939+
		elseif coughing == true then
940-
o1716.Name = "Cylinder"
940+
		RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1, 0.5, -0.1) * c_angles(math.rad(150), -math.sin((rootPart.RotVelocity.X/10))/-2, math.rad(-55)), 0.15)
941-
o1716.Parent = o1701
941+
		LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1, 0.5, -0.1) * c_angles(math.rad(150), math.sin((rootPart.RotVelocity.X/10))/2, math.rad(55)), 0.15)
942-
o1716.Material = Enum.Material.SmoothPlastic
942+
		LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), -math.sin((rootPart.RotVelocity.X/10))/-2, math.sin((-rootPart.RotVelocity.Y/10))/-2), 0.15)
943-
o1716.BrickColor = BrickColor.new("Really black")
943+
		RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.X/10))/2, -math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
944-
o1716.Transparency = 0.80000001192093
944+
		Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
945-
o1716.Position = Vector3.new(-80902.0703, 26657.459, -16.9701309)
945+
		Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.4, 0.5) * c_angles(math.rad(45), math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(0)), 0.15)
946-
o1716.Rotation = Vector3.new(0, 14.2399998, -90)
946+
		elseif talking == true and coughing == false then
947-
o1716.Anchored = true
947+
		RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), -math.sin((rootPart.RotVelocity.X/10))/-2, math.sin((-rootPart.RotVelocity.Y/10))/-2), 0.15)
948-
o1716.CanCollide = false
948+
		LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.X/10))/2, -math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
949-
o1716.Shape = Enum.PartType.Cylinder
949+
		LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), -math.sin((rootPart.RotVelocity.X/10))/-2, math.sin((-rootPart.RotVelocity.Y/10))/-2), 0.15)
950-
o1716.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
950+
		RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.X/10))/2, -math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
951-
o1716.CFrame = CFrame.new(-80902.0703, 26657.459, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
951+
		Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
952-
o1716.BottomSurface = Enum.SurfaceType.Unjoinable
952+
		Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(-math.sin(sine/1.5)/20, math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(0)), 0.15)
953-
o1716.TopSurface = Enum.SurfaceType.Unjoinable
953+
		end
954-
o1716.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
954+
	elseif currentAnim == "Walking" and Animations == false then
955-
o1716.Position = Vector3.new(-80902.0703, 26657.459, -16.9701309)
955+
		if sprint==false then
956-
o1717.Name = "Cylinder"
956+
		if coughing == false and talking == false then
957-
o1717.Parent = o1701
957+
			angleSpeed = 1
958-
o1717.Material = Enum.Material.SmoothPlastic
958+
			axisSpeed = 1
959-
o1717.BrickColor = BrickColor.new("Really black")
959+
			Humanoid.WalkSpeed = 10
960-
o1717.Transparency = 0.80000001192093
960+
			RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(-math.sin(sine/4)/8, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5)), 0.15)
961-
o1717.Position = Vector3.new(-80902.0703, 26661.8281, -16.9701309)
961+
			LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.sin(sine/4)/8, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5)), 0.15)
962-
o1717.Rotation = Vector3.new(0, 14.2399998, -90)
962+
			LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine/4)/3, math.sin((rootPart.RotVelocity.Y/10))/2, -math.sin((rootPart.RotVelocity.Y/10))/2), 0.15)
963-
o1717.Anchored = true
963+
			RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine/4)/3, -math.sin((rootPart.RotVelocity.Y/10))/2, math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
964-
o1717.CanCollide = false
964+
			Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
965-
o1717.Shape = Enum.PartType.Cylinder
965+
			Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(0)), 0.15)	
966-
o1717.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
966+
		elseif coughing == true then
967-
o1717.CFrame = CFrame.new(-80902.0703, 26661.8281, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
967+
			Humanoid.WalkSpeed = 3
968-
o1717.BottomSurface = Enum.SurfaceType.Unjoinable
968+
			RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.2, 0.6, -0.1) * c_angles(math.rad(90), -math.sin((rootPart.RotVelocity.X/10))/-2, math.rad(-60)), 0.15)
969-
o1717.TopSurface = Enum.SurfaceType.Unjoinable
969+
			LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.2, 0.6, -0.1) * c_angles(math.rad(90), math.sin((rootPart.RotVelocity.X/10))/2, math.rad(60)), 0.15)
970-
o1717.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
970+
			LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine/4)/3, math.sin((rootPart.RotVelocity.Y/10))/2, -math.sin((rootPart.RotVelocity.Y/10))/2), 0.05)
971-
o1717.Position = Vector3.new(-80902.0703, 26661.8281, -16.9701309)
971+
			RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine/4)/3, -math.sin((rootPart.RotVelocity.Y/10))/2, math.sin((-rootPart.RotVelocity.Y/10))/2), 0.05)
972-
o1718.Name = "Cylinder"
972+
			Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
973-
o1718.Parent = o1701
973+
			Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.4, -0.5) * c_angles(math.rad(-45), math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(0)), 0.15)
974-
o1718.Material = Enum.Material.SmoothPlastic
974+
		elseif coughing == false and talking == true then
975-
o1718.BrickColor = BrickColor.new("Really black")
975+
			Humanoid.WalkSpeed = 10
976-
o1718.Transparency = 0.80000001192093
976+
			RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(-math.sin(sine/4)/8, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5)), 0.15)
977-
o1718.Position = Vector3.new(-80902.0703, 26665.3828, -16.9701309)
977+
			LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.sin(sine/4)/8, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5)), 0.15)
978-
o1718.Rotation = Vector3.new(0, 14.2399998, -90)
978+
			LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine/4)/3, math.sin((rootPart.RotVelocity.Y/10))/2, -math.sin((rootPart.RotVelocity.Y/10))/2), 0.15)
979-
o1718.Anchored = true
979+
			RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine/4)/3, -math.sin((rootPart.RotVelocity.Y/10))/2, math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
980-
o1718.CanCollide = false
980+
			Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
981-
o1718.Shape = Enum.PartType.Cylinder
981+
			Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(-math.sin(sine/1.5)/20, math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(0)), 0.15)	
982-
o1718.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
982+
		end
983-
o1718.CFrame = CFrame.new(-80902.0703, 26665.3828, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
983+
		else
984-
o1718.BottomSurface = Enum.SurfaceType.Unjoinable
984+
		if coughing == false and talking == false then
985-
o1718.TopSurface = Enum.SurfaceType.Unjoinable
985+
			angleSpeed = 10
986-
o1718.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
986+
			axisSpeed = 10
987-
o1718.Position = Vector3.new(-80902.0703, 26665.3828, -16.9701309)
987+
			Humanoid.WalkSpeed = 20
988-
o1719.Name = "Cylinder"
988+
			RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.55, -0.2) * c_angles(math.rad(90),-math.sin((rootPart.RotVelocity.X/80))/-2, math.sin((rootPart.RotVelocity.Y/2.5))/-2), 0.15)
989-
o1719.Parent = o1701
989+
			LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15)
990-
o1719.Material = Enum.Material.SmoothPlastic
990+
			LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine/4)/2, math.sin((rootPart.RotVelocity.Y/10))/1, -math.sin((rootPart.RotVelocity.Y/10))/1), 0.4)
991-
o1719.BrickColor = BrickColor.new("Really black")
991+
			RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine/4)/2, -math.sin((rootPart.RotVelocity.Y/10))/1, math.sin((-rootPart.RotVelocity.Y/10))/1), 0.4)
992-
o1719.Transparency = 0.80000001192093
992+
			Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
993-
o1719.Position = Vector3.new(-80902.0703, 26660.4883, -16.9701309)
993+
			Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(-0.1, 1.5, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(10)), 0.15)
994-
o1719.Rotation = Vector3.new(0, 14.2399998, -90)
994+
		elseif coughing == true then
995-
o1719.Anchored = true
995+
			Humanoid.WalkSpeed = 8
996-
o1719.CanCollide = false
996+
			RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.55, 0) * c_angles(math.rad(-10), -math.sin((rootPart.RotVelocity.X/80))/2, math.sin((rootPart.RotVelocity.Y/2.5))/2), 0.15)
997-
o1719.Shape = Enum.PartType.Cylinder
997+
			LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1, 0.9, -0.1) * c_angles(math.rad(100), math.rad(50), math.rad(50)), 0.15)
998-
o1719.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
998+
			LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine/4)/2, math.sin((rootPart.RotVelocity.Y/10))/1, -math.sin((rootPart.RotVelocity.Y/10))/1), 0.1)
999-
o1719.CFrame = CFrame.new(-80902.0703, 26660.4883, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
999+
			RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine/4)/2, -math.sin((rootPart.RotVelocity.Y/10))/1, math.sin((-rootPart.RotVelocity.Y/10))/1), 0.1)
1000-
o1719.BottomSurface = Enum.SurfaceType.Unjoinable
1000+
			Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
1001-
o1719.TopSurface = Enum.SurfaceType.Unjoinable
1001+
			Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(-0.1, 1.5, -0.2) * c_angles(math.rad(-30), math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(10)), 0.15)
1002-
o1719.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1002+
		elseif coughing == false and talking == true then
1003-
o1719.Position = Vector3.new(-80902.0703, 26660.4883, -16.9701309)
1003+
			Humanoid.WalkSpeed = 20
1004-
o1720.Name = "Cylinder"
1004+
			RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.55, -0.2) * c_angles(math.rad(90),-math.sin((rootPart.RotVelocity.X/80))/-2, math.sin((rootPart.RotVelocity.Y/2.5))/-2), 0.15)
1005-
o1720.Parent = o1701
1005+
			LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15)
1006-
o1720.Material = Enum.Material.SmoothPlastic
1006+
			LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine/4)/2, math.sin((rootPart.RotVelocity.Y/10))/1, -math.sin((rootPart.RotVelocity.Y/10))/1), 0.4)
1007-
o1720.BrickColor = BrickColor.new("Really black")
1007+
			RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine/4)/2, -math.sin((rootPart.RotVelocity.Y/10))/1, math.sin((-rootPart.RotVelocity.Y/10))/1), 0.4)
1008-
o1720.Transparency = 0.80000001192093
1008+
			Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
1009-
o1720.Position = Vector3.new(-80902.0703, 26661.1367, -16.9701309)
1009+
			Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(-0.1, 1.5, 0) * c_angles(-math.sin(sine/1.5)/20, math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(10)), 0.15)
1010-
o1720.Rotation = Vector3.new(0, 14.2399998, -90)
1010+
		end
1011-
o1720.Anchored = true
1011+
		end
1012-
o1720.CanCollide = false
1012+
	end
1013-
o1720.Shape = Enum.PartType.Cylinder
1013+
end)