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| 1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
| |
| 141 | ||
| 142 | --[[ | |
| 143 | Jump in the CAAC | |
| 144 | by EthanHong0407 | |
| 145 | ||
| 146 | why the hell did i make this | |
| 147 | i dont even know anymore | |
| 148 | ]] | |
| 149 | ||
| 150 | local plr = game.Players.LocalPlayer | |
| 151 | local char = plr.Character | |
| 152 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 153 | local t = tick() | |
| 154 | local action = "" | |
| 155 | local torsorot = 0 | |
| 156 | if hum:FindFirstChild("Animator") then
| |
| 157 | hum.Animator:Destroy() | |
| 158 | end | |
| 159 | ||
| 160 | hum.WalkSpeed = 0 | |
| 161 | ||
| 162 | ||
| 163 | local song = Instance.new("Sound", char)
| |
| 164 | song.SoundId = "rbxassetid://1883633498" | |
| 165 | song.Volume = 1 | |
| 166 | song.TimePosition = 3 | |
| 167 | song:Play() | |
| 168 | function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name) | |
| 169 | local joint = Instance.new("Motor6D", wp0)
| |
| 170 | joint.Part0 = wp0 | |
| 171 | joint.Part1 = wp1 | |
| 172 | joint.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 173 | joint.C1 = CFrame.new(wc1x, wc1y, wc1z) | |
| 174 | joint.Name = name | |
| 175 | return joint | |
| 176 | end | |
| 177 | ||
| 178 | local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder") | |
| 179 | local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint") | |
| 180 | local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder") | |
| 181 | local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip") | |
| 182 | local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip") | |
| 183 | local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck") | |
| 184 | ||
| 185 | local rsc0 = RS.C0 | |
| 186 | local lsc0 = LS.C0 | |
| 187 | local tsc0 = TS.C0 | |
| 188 | local rhc0 = RH.C0 | |
| 189 | local lhc0 = LH.C0 | |
| 190 | local nkc0 = NK.C0 | |
| 191 | ||
| 192 | local gun = Instance.new("Part", char)
| |
| 193 | gun.Size = Vector3.new(1, 1, 1) | |
| 194 | gun.Anchored = false | |
| 195 | gun.CFrame = CFrame.new(0, 10, 0) | |
| 196 | gun.BrickColor = BrickColor.new("Black")
| |
| 197 | gun:BreakJoints() | |
| 198 | local gunMesh = Instance.new("SpecialMesh", gun)
| |
| 199 | gunMesh.MeshId = "rbxassetid://430697201" | |
| 200 | gunMesh.Scale = Vector3.new(1, 1, 1) | |
| 201 | ||
| 202 | local gunWeld = Instance.new("Weld", gun)
| |
| 203 | gunWeld.Part0 = char["Right Arm"] | |
| 204 | gunWeld.Part1 = gun | |
| 205 | gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90)) | |
| 206 | * CFrame.Angles(math.rad(-90), 0, 0) | |
| 207 | * CFrame.Angles(0, math.rad(180), 0) | |
| 208 | ||
| 209 | ||
| 210 | TS.C0 = CFrame.new(0, 10000, 0) | |
| 211 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 212 | t = t + 0.5 | |
| 213 | if action == "IGotAGun" then | |
| 214 | local speed = 0.3 | |
| 215 | torsorot = torsorot + 45 | |
| 216 | NK.C0 = NK.C0:lerp(nkc0, speed) | |
| 217 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0) | |
| 218 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
| 219 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
| 220 | * CFrame.Angles(math.rad(90), 0, 0), speed) | |
| 221 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
| 222 | * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed) | |
| 223 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 224 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 225 | elseif action == "IGotAGun2" then | |
| 226 | local speed = 0.3 | |
| 227 | ||
| 228 | NK.C0 = NK.C0:lerp(nkc0, speed) | |
| 229 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0) | |
| 230 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
| 231 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
| 232 | * CFrame.Angles(math.rad(90), 0, 0), speed) | |
| 233 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
| 234 | * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed) | |
| 235 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 236 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 237 | elseif action == "CoufCouf" then | |
| 238 | local speed = 1 | |
| 239 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
| 240 | math.rad(math.random(-360, 360)), | |
| 241 | math.rad(math.random(-360, 360))), speed) | |
| 242 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
| 243 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
| 244 | math.rad(math.random(-360, 360)), | |
| 245 | math.rad(math.random(-360, 360))), speed) | |
| 246 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
| 247 | math.rad(math.random(-360, 360)), | |
| 248 | math.rad(math.random(-360, 360))), speed) | |
| 249 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
| 250 | math.rad(math.random(-360, 360)), | |
| 251 | math.rad(math.random(-360, 360))), speed) | |
| 252 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
| 253 | math.rad(math.random(-360, 360)), | |
| 254 | math.rad(math.random(-360, 360))), speed) | |
| 255 | elseif action == "Sleep" then | |
| 256 | local speed = 1 | |
| 257 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed) | |
| 258 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1) | |
| 259 | * CFrame.Angles(math.rad(90), 0, 0), speed) | |
| 260 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed) | |
| 261 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed) | |
| 262 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed) | |
| 263 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed) | |
| 264 | elseif action == "WakeUp" then | |
| 265 | local speed = 0.3 | |
| 266 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed) | |
| 267 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed) | |
| 268 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed) | |
| 269 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed) | |
| 270 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed) | |
| 271 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed) | |
| 272 | elseif action == "Whehw" then | |
| 273 | local speed = 1 | |
| 274 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
| 275 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed) | |
| 276 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
| 277 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
| 278 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed) | |
| 279 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed) | |
| 280 | elseif action == "Julioliolio" then | |
| 281 | local speed = 1 | |
| 282 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
| 283 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
| 284 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
| 285 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
| 286 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
| 287 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
| 288 | elseif action == "ICan" then | |
| 289 | local speed = 1 | |
| 290 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed) | |
| 291 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0) | |
| 292 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
| 293 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
| 294 | * CFrame.Angles(math.rad(-5), 0, 0), speed) | |
| 295 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
| 296 | * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed) | |
| 297 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 298 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 299 | elseif action == "ICan2" then | |
| 300 | local speed = 0.4 | |
| 301 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed) | |
| 302 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0) | |
| 303 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
| 304 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
| 305 | * CFrame.Angles(math.rad(-5), 0, 0), speed) | |
| 306 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
| 307 | * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed) | |
| 308 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 309 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 310 | elseif action == "ICant" then | |
| 311 | local speed = 0.4 | |
| 312 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed) | |
| 313 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0) | |
| 314 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
| 315 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
| 316 | * CFrame.Angles(math.rad(-5), 0, 0), speed) | |
| 317 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
| 318 | * CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed) | |
| 319 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 320 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 321 | elseif action == "BabyJeans" then | |
| 322 | NK.C0 = nkc0 | |
| 323 | TS.C0 = tsc0 * CFrame.new(0, 8, 0) | |
| 324 | LS.C0 = lsc0 | |
| 325 | RS.C0 = rsc0 | |
| 326 | LH.C0 = lhc0 | |
| 327 | RH.C0 = rhc0 | |
| 328 | elseif action == "YouAndYour" then | |
| 329 | local speed = 1 | |
| 330 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed) | |
| 331 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0) | |
| 332 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
| 333 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
| 334 | * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed) | |
| 335 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0), speed) | |
| 336 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 337 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 338 | elseif action == "Painis" then | |
| 339 | local speed = 0.4 | |
| 340 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed) | |
| 341 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0) | |
| 342 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
| 343 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0) | |
| 344 | * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed) | |
| 345 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0) | |
| 346 | * CFrame.Angles(math.rad(10), 0, math.rad(45)), speed) | |
| 347 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 348 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
| 349 | elseif action == "Impoopments" then | |
| 350 | local speed = 1 | |
| 351 | NK.C0 = NK.C0:lerp(nkc0, speed) | |
| 352 | TS.C0 = TS.C0:lerp(tsc0, speed) | |
| 353 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
| 354 | math.rad(math.random(-360, 360)), | |
| 355 | math.rad(math.random(-360, 360))), speed) | |
| 356 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
| 357 | math.rad(math.random(-360, 360)), | |
| 358 | math.rad(math.random(-360, 360))), speed) | |
| 359 | RH.C0 = RH.C0:lerp(rhc0, speed) | |
| 360 | LH.C0 = LH.C0:lerp(lhc0, speed) | |
| 361 | elseif action == "Normal" then | |
| 362 | local speed = 1 | |
| 363 | NK.C0 = nkc0 | |
| 364 | TS.C0 = tsc0 | |
| 365 | LS.C0 = lsc0 | |
| 366 | RS.C0 = rsc0 | |
| 367 | LH.C0 = lhc0 | |
| 368 | RH.C0 = rhc0 | |
| 369 | elseif action == "Jooj" then | |
| 370 | NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
| 371 | TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
| 372 | LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
| 373 | LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
| 374 | RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
| 375 | RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
| 376 | elseif action == "Upsidedown" then | |
| 377 | local speed = 1 | |
| 378 | NK.C0 = nkc0 | |
| 379 | TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180)) | |
| 380 | LS.C0 = lsc0 | |
| 381 | RS.C0 = rsc0 | |
| 382 | LH.C0 = lhc0 | |
| 383 | RH.C0 = rhc0 | |
| 384 | elseif action == "CAAC" then | |
| 385 | local speed = 0.1 | |
| 386 | NK.C0 = nkc0 | |
| 387 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed) | |
| 388 | LS.C0 = lsc0 | |
| 389 | RS.C0 = rsc0 | |
| 390 | LH.C0 = lhc0 | |
| 391 | RH.C0 = rhc0 | |
| 392 | end | |
| 393 | end) | |
| 394 | ||
| 395 | ||
| 396 | action = "IGotAGun" | |
| 397 | wait(0.5) | |
| 398 | action = "IGotAGun2" | |
| 399 | wait(2.9) | |
| 400 | action = "CoufCouf" | |
| 401 | local part = Instance.new("Part", char)
| |
| 402 | part.Anchored = true | |
| 403 | part.Material = "Neon" | |
| 404 | part.BrickColor = BrickColor.new("New Yeller")
| |
| 405 | part.CanCollide = false | |
| 406 | part.Size = Vector3.new(0.1, 0.1, 10000) | |
| 407 | for i = 1, 16 do | |
| 408 | ||
| 409 | ||
| 410 | part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100))) | |
| 411 | wait(0.5/16) | |
| 412 | ||
| 413 | end | |
| 414 | part:Destroy() | |
| 415 | gun:Destroy() | |
| 416 | local bed = Instance.new("Part", char)
| |
| 417 | bed.Anchored = false | |
| 418 | bed.CanCollide = false | |
| 419 | bed.Size = Vector3.new(4, 8, 2) | |
| 420 | bed:BreakJoints() | |
| 421 | local bedmesh = Instance.new("SpecialMesh", bed)
| |
| 422 | bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4) | |
| 423 | bedmesh.MeshId = "rbxassetid://473508427" | |
| 424 | bedmesh.TextureId = "rbxassetid://473508936" | |
| 425 | local bedweld = Instance.new("Weld", bed)
| |
| 426 | bedweld.Part0 = char.HumanoidRootPart | |
| 427 | bedweld.Part1 = bed | |
| 428 | bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0) | |
| 429 | * CFrame.Angles(math.rad(-90), 0, 0) | |
| 430 | action = "Sleep" | |
| 431 | wait(0.25) | |
| 432 | action = "WakeUp" | |
| 433 | wait(0.5) | |
| 434 | action = "Whehw" | |
| 435 | wait(0.7) | |
| 436 | action = "Julioliolio" | |
| 437 | for i = 1, 16 do | |
| 438 | bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0) | |
| 439 | * CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)) | |
| 440 | wait(1/16) | |
| 441 | end | |
| 442 | bed:Destroy() | |
| 443 | action = "ICan" | |
| 444 | wait(0.2) | |
| 445 | action = "ICant" | |
| 446 | wait(0.25) | |
| 447 | action = "ICan2" | |
| 448 | wait(0.2) | |
| 449 | action = "ICant" | |
| 450 | wait(0.35) | |
| 451 | action = "BabyJeans" | |
| 452 | local baby = Instance.new("Part", char)
| |
| 453 | baby.Size = Vector3.new(2, 2, 1) | |
| 454 | baby.Anchored = false | |
| 455 | baby.CanCollide = false | |
| 456 | baby:BreakJoints() | |
| 457 | ||
| 458 | local baby2 = Instance.new("SpecialMesh", baby)
| |
| 459 | baby2.MeshId = "rbxassetid://430300723" | |
| 460 | baby2.Scale = Vector3.new(5, 5, 5) | |
| 461 | baby2.TextureId = "rbxassetid://430300725" | |
| 462 | ||
| 463 | local babyweld = Instance.new("Weld", baby)
| |
| 464 | babyweld.Part0 = char.Torso | |
| 465 | babyweld.Part1 = baby | |
| 466 | babyweld.C0 = CFrame.new(0, -1, 0) | |
| 467 | * CFrame.Angles(0, math.rad(180), 0) | |
| 468 | wait(0.5) | |
| 469 | baby2.TextureId = "rbxassetid://140688857" | |
| 470 | wait(1.1) | |
| 471 | baby:Destroy() | |
| 472 | action = "YouAndYour" | |
| 473 | wait(0.5) | |
| 474 | action = "Painis" | |
| 475 | wait(0.4) | |
| 476 | action = "Impoopments" | |
| 477 | wait(1) | |
| 478 | ||
| 479 | local pp = Instance.new("Part", char)
| |
| 480 | pp.Size = Vector3.new(1, 1, 1) | |
| 481 | pp.Anchored = true | |
| 482 | pp.CanCollide = false | |
| 483 | pp.BrickColor = char.Torso.BrickColor | |
| 484 | pp:BreakJoints() | |
| 485 | pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0) | |
| 486 | ||
| 487 | for i = 1, 20 do | |
| 488 | pp.Size = pp.Size + Vector3.new(0, 0, 2) | |
| 489 | pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i) | |
| 490 | wait(0.5/20) | |
| 491 | end | |
| 492 | pp:Destroy() | |
| 493 | action = "Jooj" | |
| 494 | wait(1.7) | |
| 495 | action = "Normal" | |
| 496 | wait(0.5) | |
| 497 | action = "Upsidedown" | |
| 498 | wait(0.5) | |
| 499 | action = "Normal" | |
| 500 | TS.C0 = tsc0 * CFrame.new(0, 10, 0) | |
| 501 | local caac = Instance.new("Part", char)
| |
| 502 | caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0) | |
| 503 | caac.Anchored = true | |
| 504 | caac.CanCollide = true | |
| 505 | caac.Size = Vector3.new(8, 4, 1) | |
| 506 | caac:BreakJoints() | |
| 507 | local caactext = Instance.new("SurfaceGui", caac)
| |
| 508 | caactext.Adornee = caac | |
| 509 | local caactext2 = Instance.new("TextLabel", caactext)
| |
| 510 | caactext2.Size = UDim2.new(1, 0, 1, 0) | |
| 511 | caactext2.TextScaled = true | |
| 512 | caactext2.Text = "CAAC" | |
| 513 | caactext2.Font = "Legacy" | |
| 514 | action = "CAAC" | |
| 515 | wait(1.7) | |
| 516 | coroutine.resume(coroutine.create(function() | |
| 517 | for i = 1, 100 do | |
| 518 | if char.Head ~= nil then | |
| 519 | char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1) | |
| 520 | end | |
| 521 | wait(0.5/100) | |
| 522 | end | |
| 523 | end)) | |
| 524 | wait(1) | |
| 525 | caac.Anchored = false | |
| 526 | char.Head:Destroy() | |
| 527 | local sound = Instance.new("Sound", char.Torso)
| |
| 528 | sound.SoundId = "rbxassetid://440431180" | |
| 529 | sound.Volume = 1 | |
| 530 | sound:Play() | |
| 531 | ||
| 532 | local explosion = Instance.new("Explosion", char)
| |
| 533 | explosion.BlastRadius = 1 | |
| 534 | explosion.BlastPressure = 9000 | |
| 535 | explosion.Position = char.Torso.Position |