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Tower Concept #13:
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Tower Concept #14:
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Pitfall
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Hunter
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Cost: Secret Tower
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Cost: Campaign Reward Tower
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Price: 1000 $
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Price: 750 $
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General Concept: The Pitfall is an offensive tower that can only placed on the paths, When an enemy below X Max Health reaches the pitfall, they will instantly be killed, Each time an enemy reaches the pitfall, the Max Health limit will be increasing, eventually the pitfall will reach max capacity and be unable to kill more enemies
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General Concept: The Hunter is a rifle-using tower for early - midgame, It does mediocre damage but however will do heavily increased damage to an enemy type it has already killed, This is reset every wave
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Every wave, the pitfall will be cleared of enemies, allowing for more enemies to fall in
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Every upgrade will increase the damage multiplier it does, At level 2 it would do x4 damage every 5th shot, this will also increase per level
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Damage        | 0
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This tower can also be placed on cliffs while also being placed on the ground
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Firerate      | 0
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Range         | 0
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Damage        | 2.5
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Player Limit  | 3
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Firerate      | 1
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Tower Type    | Trap, Support
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Range         | Medium
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Player Limit  | 8
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Tower Type    | Offensive, Hybrid