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1
function TakeDamage(hum, dmg)
2
hum.Health = hum.Health - dmg
3
end
4
do
5
	local QuaternionFromCFrame = function(cf)
6
		local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
7
		local trace = m00 + m11 + m22
8
		if trace > 0 then
9
			local s = math.sqrt(1 + trace)
10
			local recip = 0.5 / s
11
			return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
12
		else
13
			local i = 0
14
			if m00 < m11 then
15
				i = 1
16
			end
17
			if m22 > (i == 0 and m00 or m11) then
18
				i = 2
19
			end
20
			if i == 0 then
21
				local s = math.sqrt(m00 - m11 - m22 + 1)
22
				local recip = 0.5 / s
23
				return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
24
			elseif i == 1 then
25
				local s = math.sqrt(m11 - m22 - m00 + 1)
26
				local recip = 0.5 / s
27
				return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
28
			elseif i == 2 then
29
				local s = math.sqrt(m22 - m00 - m11 + 1)
30
				local recip = 0.5 / s
31
				return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
32
			end
33
		end
34
	end
35
	local QuaternionToCFrame = function(px, py, pz, x, y, z, w)
36
		local xs, ys, zs = x + x, y + y, z + z
37
		local wx, wy, wz = w * xs, w * ys, w * zs
38
		local xx = x * xs
39
		local xy = x * ys
40
		local xz = x * zs
41
		local yy = y * ys
42
		local yz = y * zs
43
		local zz = z * zs
44
		return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
45
	end
46
	function QuaternionSlerp(a, b, t)
47
		local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
48
		local startInterp, finishInterp
49
		if cosTheta >= 1.0E-4 then
50
			if 1 - cosTheta > 1.0E-4 then
51
				local theta = math.acos(cosTheta)
52
				local invSinTheta = 1 / math.sin(theta)
53
				startInterp = math.sin((1 - t) * theta) * invSinTheta
54
				finishInterp = math.sin(t * theta) * invSinTheta
55
			else
56
				startInterp = 1 - t
57
				finishInterp = t
58
			end
59
		elseif 1 + cosTheta > 1.0E-4 then
60
			local theta = math.acos(-cosTheta)
61
			local invSinTheta = 1 / math.sin(theta)
62
			startInterp = math.sin((t - 1) * theta) * invSinTheta
63
			finishInterp = math.sin(t * theta) * invSinTheta
64
		else
65
			startInterp = t - 1
66
			finishInterp = t
67
		end
68
		return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
69
	end
70
	function clerp(a, b, t)
71
		local qa = {
72
			QuaternionFromCFrame(a)
73
		}
74
		local qb = {
75
			QuaternionFromCFrame(b)
76
		}
77
		local ax, ay, az = a.x, a.y, a.z
78
		local bx, by, bz = b.x, b.y, b.z
79
		local _t = 1 - t
80
		return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
81
	end
82
end
83
local plr = game:service("Players").LocalPlayer
84
local char = plr.Character
85
local mouse = plr:GetMouse()
86
local humanoid = char:findFirstChild("Humanoid")
87
local torso = char:findFirstChild("Torso")
88
local head = char.Head
89
local ra = char:findFirstChild("Right Arm")
90
local la = char:findFirstChild("Left Arm")
91
local rl = char:findFirstChild("Right Leg")
92
local ll = char:findFirstChild("Left Leg")
93
local rs = torso:findFirstChild("Right Shoulder")
94
local ls = torso:findFirstChild("Left Shoulder")
95
local rh = torso:findFirstChild("Right Hip")
96
local lh = torso:findFirstChild("Left Hip")
97
local neck = torso:findFirstChild("Neck")
98
local rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
99
local rootpart = char:findFirstChild("HumanoidRootPart")
100
local camera = workspace.CurrentCamera
101
local anim = char:findFirstChild("Animate")
102
local ABS = math.abs
103
local SIN = math.sin
104
local ASIN = math.asin
105
local COS = math.cos
106
local new = Instance.new
107
rs:Destroy()
108
ls:Destroy()
109
local rm = new("Weld", torso)
110
rm.C0 = CFrame.new(2, 0.5, 0)
111
rm.C1 = CFrame.new(0.5, 0.5, 0)
112
rm.Part0 = torso
113
rm.Part1 = ra
114
rm.Name = "Right Shoulder"
115
local lm = new("Weld", torso)
116
lm.C0 = CFrame.new(-2, 0.5, 0)
117
lm.C1 = CFrame.new(-0.5, 0.5, 0)
118
lm.Part0 = torso
119
lm.Part1 = la
120
lm.Name = "Left Shoulder"
121
local speed = 0.3
122
local angle = 0
123
local anglespeed = 1
124-
local Damage = 7
124+
local Damage = 99e+999
125
local HOLD_LMB, HOLD_RMB
126
function math_pos(float)
127
	if float < 0 then
128
		float = 0
129
	end
130
	return float
131
end
132
function math_neg(float)
133
	if float > 0 then
134
		float = 0
135
	end
136
	return float
137
end
138
function math_max(float, max)
139
	if max < float then
140
		float = max
141
	end
142
	return float
143
end
144
function math_min(float, min)
145
	if float < min then
146
		float = min
147
	end
148
	return float
149
end
150
function SharpSin(double_p1)
151
	return ASIN(SIN(double_p1))
152
end
153
local Storage
154
function WeldP(part0, part1, C1, C0)
155
	local W = new("Weld", char)
156
	W.Part0 = part0
157
	W.Part1 = part1
158
	W.C0 = C0 or CFrame.new()
159
	W.C1 = C1 or CFrame.new()
160
	return W
161
end
162
function Bevel(part, sizeV3)
163
	local BvlMesh = new("SpecialMesh", part)
164
	BvlMesh.MeshId = "rbxasset://fonts/torso.mesh"
165
	if sizeV3 ~= nil then
166
		BvlMesh.Scale = Vector3.new(sizeV3.x / 2, sizeV3.y / 2, sizeV3.z)
167
	else
168
		BvlMesh.Scale = Vector3.new(part.Size.x / 2, part.Size.y / 2, part.Size.z)
169
	end
170
end
171
do
172
	local parts = {}
173
	function WeldChildren(parent, unanchor)
174
		local last
175
		for _, v in pairs(parent:GetChildren()) do
176
			if v:IsA("BasePart") then
177
				v.Anchored = true
178
				if v.BrickColor == BrickColor.new("Teal") or v.BrickColor == BrickColor.new("Medium green") or v.BrickColor == BrickColor.new("Reddish brown") then
179
					v.Material = "Neon"
180
				end
181
				if v.BrickColor == BrickColor.new("Institutional white") then
182
					v.BrickColor = BrickColor.new("Black")
183
				end
184
				if last then
185
					local w = new("Weld")
186
					w.Name = ("%s_Weld"):format(v.Name)
187
					w.Part0, w.Part1 = last, v
188
					w.C0 = last.CFrame:inverse()
189
					w.C1 = v.CFrame:inverse()
190
					w.Parent = last
191
				end
192
				last = v
193
				table.insert(parts, v)
194
			end
195
			WeldChildren(v)
196
		end
197
		for _, v in pairs(parts) do
198
			if unanchor then
199
				v.Anchored = false
200
			end
201
			v.Locked = true
202
			v.CanCollide = false
203
		end
204
	end
205
	function UnAnchor(parent)
206
		for _, v in pairs(parent:GetChildren()) do
207
			if v:IsA("BasePart") then
208
				v.Anchored = false
209
			end
210
			UnAnchor(v)
211
		end
212
	end
213
end
214
local Particles = {
215
	AirRing = function(CF, Distance, Color, Opac, Size, Velocity)
216
		local StoredParticles = {}
217
		for Angle = 0, 360, 20 do
218
			local EffectDirection = new("Part", char)
219
			EffectDirection.Anchored = true
220
			EffectDirection.CanCollide = false
221
			EffectDirection.CFrame = CF * CFrame.Angles(math.pi / 2, 0, 0) * CFrame.Angles(0, 0, math.rad(Angle)) * CFrame.new(0, Distance, 0)
222
			EffectDirection.Transparency = 1
223
			local Smoke = new("Smoke", EffectDirection)
224
			Smoke.Color = Color3.new(Color.r / 255, Color.g / 255, Color.b / 255) or Color3.new(1, 1, 1)
225
			Smoke.Opacity = Opac or 0.05
226
			Smoke.Size = Size or 0
227
			Smoke.RiseVelocity = Velocity or 2
228
			table.insert(StoredParticles, Smoke)
229
			game:service("Debris"):AddItem(EffectDirection, 10)
230
		end
231
		wait(0.2)
232
		for Index, Value in next, StoredParticles, nil do
233
			if Value:IsA("Smoke") then
234
				Value.Enabled = false
235
			end
236
		end
237
	end,
238
	GiveNeonTrail = function(Part, Speed, Color)
239
		local Particle = new("ParticleEmitter", Part)
240
		Particle.VelocitySpread = 0
241
		Particle.LightEmission = 1
242
		Particle.Size = NumberSequence.new({
243
			NumberSequenceKeypoint.new(0, 0.1, 0),
244
			NumberSequenceKeypoint.new(1, 0.25, 0)
245
		})
246
		Particle.Color = ColorSequence.new(Color)
247
		Particle.Texture = "rbxassetid://298791931"
248
		Particle.Rate = 1000
249
		Particle.Acceleration = Vector3.new(0, 0, 0)
250
		Particle.Speed = NumberRange.new(0)
251
		Particle.Transparency = NumberSequence.new({
252
			NumberSequenceKeypoint.new(0, 0, 0),
253
			NumberSequenceKeypoint.new(1, 1, 0)
254
		})
255
		Particle.Lifetime = NumberRange.new(0.3)
256
	end,
257
	NoteFire = function(Part, Color, Size, Offset)
258
		local BBG = new("BillboardGui", Part)
259
		BBG.Size = Size
260
		BBG.ExtentsOffset = Offset
261
		BBG.Adornee = Part
262
		local Images = {}
263
		for i = 0, 3 do
264
			local img = new("ImageLabel", BBG)
265
			img.Size = UDim2.new(1, 0, 1, 0)
266
			img.Rotation = i * 60
267
			img.ImageColor3 = Color3.new(Color.r + 0.25, Color.g + 0.25, Color.b + 0.25)
268
			if i < 3 then
269
				img.Image = "rbxassetid://298789002"
270
			else
271
				img.Image = "rbxassetid://298791931"
272
				img.ImageColor3 = Color3.new(Color.r + 0.35, Color.g + 0.35, Color.b + 0.35)
273
				img.Size = UDim2.new(Size.X.Scale * Size.Y.Scale, 0, Size.Y.Scale, 0)
274
				img.Position = UDim2.new(-(Size.X.Scale * Size.Y.Scale), 0, Size.Y.Scale, 0)
275
				img.ImageTransparency = 0.1
276
			end
277
			img.BackgroundTransparency = 1
278
			table.insert(Images, {
279
				img,
280
				img.Position,
281
				img.Size
282
			})
283
		end
284
		local lasttick = tick()
285
		coroutine.wrap(function()
286
			while BBG.Parent ~= nil do
287
				if tick() - lasttick > 0.02 then
288
					lasttick = tick()
289
				end
290
				for i, v in pairs(Images) do
291
					v[1].Rotation = v[1].Rotation + math.random(40, 90)
292
					v[1].Size = v[3] + UDim2.new(tick() * 35 - lasttick * 35, 0, -math.random(0, 5) / 10 + tick() * 35 - lasttick * 35, 0)
293
					v[1].Position = v[2] + UDim2.new(-(tick() * 35 - lasttick * 35) / 2, 0, -(tick() * 35 - lasttick * 35) / 2, 0)
294
				end
295
				wait()
296
			end
297
			lasttick = tick()
298
			local BBG2 = new("BillboardGui", Part)
299
			BBG2.ExtentsOffset = Offset
300
			BBG2.Adornee = Part
301
			local img = new("ImageLabel", BBG2)
302
			img.Size = UDim2.new(1, 0, 1, 0)
303
			img.ImageColor3 = Color
304
			img.Image = "rbxassetid://299446474"
305
			img.BackgroundTransparency = 1
306
			while BBG2.Parent ~= nil and Part do
307
				game:service("RunService").RenderStepped:wait()
308
				BBG2.Size = UDim2.new(tick() * 60 - lasttick * 60, 0, tick() * 60 - lasttick * 60, 0)
309
				img.ImageTransparency = img.ImageTransparency + 0.075
310
				if 1 <= img.ImageTransparency then
311
					BBG2:Destroy()
312
				end
313
			end
314
		end)()
315
		return BBG
316
	end,
317
	BulletholeParticles = function(Part, hitPart)
318
		do
319
			local Particle = new("ParticleEmitter", Part)
320
			Particle.VelocitySpread = 30
321
			Particle.LightEmission = 200
322
			Particle.Size = NumberSequence.new({
323
				NumberSequenceKeypoint.new(0, 0.1, 0),
324
				NumberSequenceKeypoint.new(1, 0.25, 0)
325
			})
326
			Particle.Color = ColorSequence.new(Color3.new(hitPart.BrickColor.r, hitPart.BrickColor.g, hitPart.BrickColor.b))
327
			Particle.Texture = "rbxassetid://272031379"
328
			Particle.Rotation = NumberRange.new(0, 90)
329
			Particle.Rate = 25
330
			Particle.Acceleration = Vector3.new(0, -100, 0)
331
			Particle.Speed = NumberRange.new(35)
332
			Particle.Transparency = NumberSequence.new({
333
				NumberSequenceKeypoint.new(0, 0, 0),
334
				NumberSequenceKeypoint.new(1, 1, 0)
335
			})
336
			Particle.Lifetime = NumberRange.new(2)
337
			coroutine.wrap(function()
338
				wait(0.2)
339
				Particle.Enabled = false
340
				Particle.Rate = 0
341
				wait(2)
342
				Particle:Destroy()
343
			end)()
344
		end
345
		do
346
			local Particle = new("ParticleEmitter", Part)
347
			Particle.VelocitySpread = 10
348
			Particle.Size = NumberSequence.new({
349
				NumberSequenceKeypoint.new(0, 0.3, 0),
350
				NumberSequenceKeypoint.new(1, 0.3, 0)
351
			})
352
			Particle.Color = ColorSequence.new(Color3.new(hitPart.BrickColor.r, hitPart.BrickColor.g, hitPart.BrickColor.b))
353
			Particle.Texture = "rbxassetid://272031958"
354
			Particle.Rotation = NumberRange.new(0, 90)
355
			Particle.Rate = 10
356
			Particle.Acceleration = Vector3.new(0, -1, 0)
357
			Particle.Speed = NumberRange.new(5)
358
			Particle.Transparency = NumberSequence.new({
359
				NumberSequenceKeypoint.new(0, 0, 0),
360
				NumberSequenceKeypoint.new(1, 1, 0)
361
			})
362
			Particle.Lifetime = NumberRange.new(1)
363
			coroutine.wrap(function()
364
				wait(0.2)
365
				Particle.Enabled = false
366
				Particle.Rate = 0
367
				wait(1)
368
				Particle:Destroy()
369
			end)()
370
		end
371
	end,
372
	MusicHitParticles = function(Part)
373
		do
374
			local Particle = new("ParticleEmitter", Part)
375
			Particle.LightEmission = 200
376
			Particle.Size = NumberSequence.new({
377
				NumberSequenceKeypoint.new(0, 0.4, 0),
378
				NumberSequenceKeypoint.new(1, 0.4, 0)
379
			})
380
			Particle.Color = ColorSequence.new(Color3.new(0.75, 1, 1))
381
			Particle.Texture = "rbxassetid://298814885"
382
			Particle.Rate = 3000
383
			Particle.Acceleration = Vector3.new(0, -100, 0)
384
			Particle.Speed = NumberRange.new(20)
385
			Particle.Transparency = NumberSequence.new({
386
				NumberSequenceKeypoint.new(0, 0, 0),
387
				NumberSequenceKeypoint.new(1, 1, 0)
388
			})
389
			Particle.Lifetime = NumberRange.new(1)
390
			coroutine.wrap(function()
391
				wait(0.3)
392
				Particle.Enabled = false
393
				Particle.Rate = 0
394
				wait(2)
395
				Particle:Destroy()
396
			end)()
397
		end
398
	end,
399
	MusicHitBlast = function(Part)
400
		do
401
			local Particle = new("ParticleEmitter", Part)
402
			Particle.LightEmission = 0.5
403
			Particle.VelocitySpread = 10
404
			Particle.Size = NumberSequence.new({
405
				NumberSequenceKeypoint.new(0, 0.5, 0),
406
				NumberSequenceKeypoint.new(1, 6, 0)
407
			})
408
			Particle.Color = ColorSequence.new(Part.Color)
409
			Particle.Texture = "rbxassetid://298814885"
410
			Particle.Rate = 3000
411
			Particle.Acceleration = Vector3.new(0, -150, 0)
412
			Particle.Speed = NumberRange.new(120)
413
			Particle.RotSpeed = NumberRange.new(0)
414
			Particle.Transparency = NumberSequence.new({
415
				NumberSequenceKeypoint.new(0, 0, 0),
416
				NumberSequenceKeypoint.new(1, 1, 0)
417
			})
418
			Particle.Lifetime = NumberRange.new(5)
419
			coroutine.wrap(function()
420
				wait(0.2)
421
				Particle.Enabled = false
422
				Particle.Rate = 0
423
				wait(2)
424
				Particle:Destroy()
425
			end)()
426
		end
427
	end
428
}
429
local Storage = Instance.new("Model", char)
430
Storage.Name = "dubgunStorage"
431
local m = Instance.new("Model")
432
m.Name = "DubstepGun"
433
p1 = Instance.new("Part", m)
434
p1.BrickColor = BrickColor.new("Dark stone grey")
435
p1.Material = Enum.Material.SmoothPlastic
436
p1.Reflectance = 0.20000000298023
437
p1.FormFactor = Enum.FormFactor.Custom
438
p1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
439
p1.CFrame = CFrame.new(-5.45000315, 1.60007501, -1.05000401, -5.88595299E-7, 0.999998808, -7.26431395E-8, -1.26659756E-7, 7.26431395E-8, -0.999998808, -0.99999702, 5.88595299E-7, -1.26659756E-7)
440
p1.Anchored = true
441
p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
442
p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
443
p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
444
p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
445
p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
446
p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
447
b1 = Instance.new("BlockMesh", p1)
448
b1.Name = "Mesh"
449
b1.Scale = Vector3.new(0.5, 0.5, 0.5)
450
p2 = Instance.new("Part", m)
451
p2.BrickColor = BrickColor.new("Teal")
452
p2.Material = Enum.Material.SmoothPlastic
453
p2.Reflectance = 0.20000000298023
454
p2.FormFactor = Enum.FormFactor.Custom
455
p2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
456
p2.CFrame = CFrame.new(-5.53580284, 1.60758209, -1.04977453, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
457
p2.Anchored = true
458
p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
459
p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
460
p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
461
p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
462
p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
463
p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
464
b2 = Instance.new("CylinderMesh", p2)
465
b2.Name = "Mesh"
466
b3 = Instance.new("CylinderMesh", p2)
467
b3.Name = "Mesh"
468
b3.Scale = Vector3.new(0.74999994, 0.624999881, 1)
469
p3 = Instance.new("Part", m)
470
p3.BrickColor = BrickColor.new("Medium stone grey")
471
p3.Material = Enum.Material.SmoothPlastic
472
p3.Reflectance = 0.20000000298023
473
p3.FormFactor = Enum.FormFactor.Custom
474
p3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
475
p3.CFrame = CFrame.new(-5.53580284, 1.62007904, -1.04979098, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
476
p3.Anchored = true
477
p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
478
p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
479
p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
480
p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
481
p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
482
p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
483
b4 = Instance.new("CylinderMesh", p3)
484
b4.Name = "Mesh"
485
b5 = Instance.new("CylinderMesh", p3)
486
b5.Name = "Mesh"
487
b5.Scale = Vector3.new(0.74999994, 0.749999881, 0.5)
488
p4 = Instance.new("Part", m)
489
p4.BrickColor = BrickColor.new("Reddish brown")
490
p4.Material = Enum.Material.SmoothPlastic
491
p4.Reflectance = 0.20000000298023
492
p4.FormFactor = Enum.FormFactor.Custom
493
p4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
494
p4.CFrame = CFrame.new(-5.38577795, 1.6075511, -1.30963254, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
495
p4.Anchored = true
496
p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
497
p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
498
p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
499
p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
500
p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
501
p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
502
b6 = Instance.new("CylinderMesh", p4)
503
b6.Name = "Mesh"
504
b7 = Instance.new("CylinderMesh", p4)
505
b7.Name = "Mesh"
506
b7.Scale = Vector3.new(0.750000119, 0.62500006, 1)
507
p5 = Instance.new("Part", m)
508
p5.BrickColor = BrickColor.new("Dark stone grey")
509
p5.Material = Enum.Material.SmoothPlastic
510
p5.Reflectance = 0.20000000298023
511
p5.FormFactor = Enum.FormFactor.Custom
512
p5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
513
p5.CFrame = CFrame.new(-5.37575293, 1.60004401, -1.37700045, 0.999998689, 3.68803285E-7, -7.26431395E-8, 2.29105211E-7, 4.47034125E-8, -0.999998808, 3.79979269E-7, 0.999997199, -1.26659756E-7)
514
p5.Anchored = true
515
p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
516
p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
517
p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
518
p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
519
p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
520
p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
521
b8 = Instance.new("BlockMesh", p5)
522
b8.Name = "Mesh"
523
b8.Scale = Vector3.new(0.5, 0.5, 0.5)
524
p6 = Instance.new("Part", m)
525
p6.BrickColor = BrickColor.new("Medium stone grey")
526
p6.Material = Enum.Material.SmoothPlastic
527
p6.Reflectance = 0.20000000298023
528
p6.FormFactor = Enum.FormFactor.Custom
529
p6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
530
p6.CFrame = CFrame.new(-5.38579416, 1.62007904, -1.30963254, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
531
p6.Anchored = true
532
p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
533
p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
534
p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
535
p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
536
p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
537
p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
538
b9 = Instance.new("CylinderMesh", p6)
539
b9.Name = "Mesh"
540
b10 = Instance.new("CylinderMesh", p6)
541
b10.Name = "Mesh"
542
b10.Scale = Vector3.new(0.750000119, 0.749999881, 0.5)
543
p7 = Instance.new("Part", m)
544
p7.BrickColor = BrickColor.new("Medium stone grey")
545
p7.Material = Enum.Material.SmoothPlastic
546
p7.Reflectance = 0.20000000298023
547
p7.FormFactor = Enum.FormFactor.Custom
548
p7.Size = Vector3.new(0.200000003, 0.500000417, 0.200000003)
549
p7.CFrame = CFrame.new(-4.87314415, 1.75362396, -2.49581289, 0.724443555, -0.64240092, 0.249999195, -0.129409149, -0.482962132, -0.866024137, 0.677075446, 0.59503299, -0.433011115)
550
p7.Anchored = true
551
p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
552
p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
553
p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
554
p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
555
p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
556
p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
557
b11 = Instance.new("CylinderMesh", p7)
558
b11.Name = "Mesh"
559
b12 = Instance.new("CylinderMesh", p7)
560
b12.Name = "Mesh"
561
b12.Scale = Vector3.new(0.5, 1, 0.5)
562
p8 = Instance.new("Part", m)
563
p8.BrickColor = BrickColor.new("Dark stone grey")
564
p8.Material = Enum.Material.SmoothPlastic
565
p8.Reflectance = 0.20000000298023
566
p8.FormFactor = Enum.FormFactor.Custom
567
p8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
568
p8.CFrame = CFrame.new(-5.03404808, 1.6700511, -2.3494885, -0.707105577, -0.707105935, -7.26431395E-8, 3.58615289E-8, -1.20755587E-7, -0.999998808, 0.707104266, -0.707105219, -1.26659756E-7)
569
p8.Anchored = true
570
p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
571
p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
572
p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
573
p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
574
p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
575
p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
576
b13 = Instance.new("CylinderMesh", p8)
577
b13.Name = "Mesh"
578
b14 = Instance.new("CylinderMesh", p8)
579
b14.Name = "Mesh"
580
b14.Scale = Vector3.new(1, 0.875000179, 0.74999994)
581
p9 = Instance.new("Part", m)
582
p9.BrickColor = BrickColor.new("Dark stone grey")
583
p9.Material = Enum.Material.SmoothPlastic
584
p9.Reflectance = 0.20000000298023
585
p9.FormFactor = Enum.FormFactor.Custom
586
p9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
587
p9.CFrame = CFrame.new(-4.98102379, 1.67008209, -2.40249753, 0.707104981, 0.707105696, -7.26431395E-8, 1.76479872E-7, 7.41894439E-8, -0.999998808, -0.707104206, 0.707104743, -1.26659756E-7)
588
p9.Anchored = true
589
p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
590
p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
591
p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
592
p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
593
p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
594
p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
595
b15 = Instance.new("BlockMesh", p9)
596
b15.Name = "Mesh"
597
b15.Scale = Vector3.new(0.74999845, 0.874999821, 0.750000119)
598
p10 = Instance.new("Part", m)
599
p10.BrickColor = BrickColor.new("Dark stone grey")
600
p10.Material = Enum.Material.SmoothPlastic
601
p10.Reflectance = 0.20000000298023
602
p10.FormFactor = Enum.FormFactor.Custom
603
p10.Size = Vector3.new(0.599999547, 0.200000003, 0.400000066)
604
p10.CFrame = CFrame.new(-5.82262182, 1.44501507, -0.00303000002, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
605
p10.Anchored = true
606
p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
607
p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
608
p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
609
p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
610
p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
611
p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
612
b16 = Instance.new("CylinderMesh", p10)
613
b16.Name = "Mesh"
614
b17 = Instance.new("CylinderMesh", p10)
615
b17.Name = "Mesh"
616
b17.Scale = Vector3.new(1, 0.5, 1)
617
p11 = Instance.new("Part", m)
618
p11.BrickColor = BrickColor.new("Institutional white")
619
p11.Material = Enum.Material.SmoothPlastic
620
p11.FormFactor = Enum.FormFactor.Custom
621
p11.Size = Vector3.new(0.599999547, 0.200000018, 0.400000066)
622
p11.CFrame = CFrame.new(-5.74767113, 1.44503009, -0.132852003, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
623
p11.Anchored = true
624
p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
625
p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
626
p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
627
p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
628
p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
629
p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
630
b18 = Instance.new("CylinderMesh", p11)
631
b18.Name = "Mesh"
632
b19 = Instance.new("CylinderMesh", p11)
633
b19.Name = "Mesh"
634
p12 = Instance.new("Part", m)
635
p12.BrickColor = BrickColor.new("Medium stone grey")
636
p12.Material = Enum.Material.SmoothPlastic
637
p12.Reflectance = 0.20000000298023
638
p12.FormFactor = Enum.FormFactor.Custom
639
p12.Size = Vector3.new(0.200000003, 0.700000346, 0.200000003)
640
p12.CFrame = CFrame.new(-4.85956383, 1.72760701, -2.8822186, 0.808011234, 0.399519056, 0.433012158, 0.249999642, 0.433012307, -0.866024196, -0.53349191, 0.808010519, 0.249999478)
641
p12.Anchored = true
642
p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
643
p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
644
p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
645
p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
646
p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
647
p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
648
b20 = Instance.new("CylinderMesh", p12)
649
b20.Name = "Mesh"
650
b21 = Instance.new("CylinderMesh", p12)
651
b21.Name = "Mesh"
652
b21.Scale = Vector3.new(0.5, 1, 0.5)
653
p13 = Instance.new("Part", m)
654
p13.BrickColor = BrickColor.new("Medium stone grey")
655
p13.Material = Enum.Material.SmoothPlastic
656
p13.Reflectance = 0.20000000298023
657
p13.FormFactor = Enum.FormFactor.Custom
658
p13.Size = Vector3.new(0.200000003, 0.50000006, 0.200000003)
659
p13.CFrame = CFrame.new(-5.9276638, 1.44509101, 0.178900003, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
660
p13.Anchored = true
661
p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
662
p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
663
p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
664
p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
665
p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
666
p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
667
b22 = Instance.new("SpecialMesh", p13)
668
b22.MeshType = Enum.MeshType.Sphere
669
b22.Name = "Mesh"
670
b23 = Instance.new("SpecialMesh", p13)
671
b23.MeshType = Enum.MeshType.Sphere
672
b23.Name = "Mesh"
673
b23.Scale = Vector3.new(0.5, 1, 0.5)
674
p14 = Instance.new("Part", m)
675
p14.BrickColor = BrickColor.new("Dark stone grey")
676
p14.Material = Enum.Material.SmoothPlastic
677
p14.Reflectance = 0.20000000298023
678
p14.FormFactor = Enum.FormFactor.Custom
679
p14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
680
p14.CFrame = CFrame.new(-5.90099192, 1.61995709, 0.182738498, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
681
p14.Anchored = true
682
p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
683
p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
684
p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
685
p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
686
p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
687
p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
688
b24 = Instance.new("CylinderMesh", p14)
689
b24.Name = "Mesh"
690
b25 = Instance.new("CylinderMesh", p14)
691
b25.Name = "Mesh"
692
b25.Scale = Vector3.new(0.750000119, 0.750000179, 0.5)
693
p15 = Instance.new("Part", m)
694
p15.BrickColor = BrickColor.new("Institutional white")
695
p15.Material = Enum.Material.SmoothPlastic
696
p15.FormFactor = Enum.FormFactor.Custom
697
p15.Size = Vector3.new(1.5, 0.5, 0.399999917)
698
p15.CFrame = CFrame.new(-4.82211876, 1.44507599, -3.23584104, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
699
p15.Anchored = true
700
p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
701
p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
702
p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
703
p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
704
p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
705
p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
706
b26 = Instance.new("BlockMesh", p15)
707
b26.Name = "Mesh"
708
p16 = Instance.new("Part", m)
709
p16.BrickColor = BrickColor.new("Institutional white")
710
p16.Material = Enum.Material.SmoothPlastic
711
p16.FormFactor = Enum.FormFactor.Custom
712
p16.Size = Vector3.new(0.599999547, 0.300000012, 0.400000066)
713
p16.CFrame = CFrame.new(-5.92267418, 1.44503009, 0.170240998, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
714
p16.Anchored = true
715
p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
716
p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
717
p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
718
p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
719
p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
720
p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
721
b27 = Instance.new("CylinderMesh", p16)
722
b27.Name = "Mesh"
723
b28 = Instance.new("CylinderMesh", p16)
724
b28.Name = "Mesh"
725
p17 = Instance.new("Part", m)
726
p17.BrickColor = BrickColor.new("Reddish brown")
727
p17.Material = Enum.Material.SmoothPlastic
728
p17.Reflectance = 0.20000000298023
729
p17.FormFactor = Enum.FormFactor.Custom
730
p17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
731
p17.CFrame = CFrame.new(-5.90100718, 1.60749006, 0.182730004, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
732
p17.Anchored = true
733
p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
734
p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
735
p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
736
p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
737
p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
738
p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
739
b29 = Instance.new("CylinderMesh", p17)
740
b29.Name = "Mesh"
741
b30 = Instance.new("CylinderMesh", p17)
742
b30.Name = "Mesh"
743
b30.Scale = Vector3.new(0.750000119, 0.62500006, 1)
744
p18 = Instance.new("Part", m)
745
p18.BrickColor = BrickColor.new("Dark stone grey")
746
p18.Material = Enum.Material.SmoothPlastic
747
p18.Reflectance = 0.20000000298023
748
p18.FormFactor = Enum.FormFactor.Custom
749
p18.Size = Vector3.new(0.299999982, 0.300000012, 0.200000003)
750
p18.CFrame = CFrame.new(-4.47214317, 1.62001801, -3.84199643, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
751
p18.Anchored = true
752
p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
753
p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
754
p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
755
p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
756
p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
757
p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
758
b31 = Instance.new("BlockMesh", p18)
759
b31.Name = "Mesh"
760
b31.Scale = Vector3.new(1, 1, 0.74999994)
761
p19 = Instance.new("Part", m)
762
p19.BrickColor = BrickColor.new("Dark stone grey")
763
p19.Material = Enum.Material.SmoothPlastic
764
p19.Reflectance = 0.20000000298023
765
p19.FormFactor = Enum.FormFactor.Custom
766
p19.Size = Vector3.new(0.300000012, 0.300000012, 0.200000003)
767
p19.CFrame = CFrame.new(-4.67211008, 1.62006402, -3.49568295, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
768
p19.Anchored = true
769
p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
770
p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
771
p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
772
p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
773
p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
774
p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
775
b32 = Instance.new("BlockMesh", p19)
776
b32.Name = "Mesh"
777
b32.Scale = Vector3.new(1, 1, 0.74999994)
778
p20 = Instance.new("Part", m)
779
p20.BrickColor = BrickColor.new("Institutional white")
780
p20.Material = Enum.Material.SmoothPlastic
781
p20.FormFactor = Enum.FormFactor.Custom
782
p20.Size = Vector3.new(0.499999553, 0.400000006, 0.800000131)
783
p20.CFrame = CFrame.new(-4.44713402, 1.44507599, -3.88533902, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
784
p20.Anchored = true
785
p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
786
p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
787
p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
788
p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
789
p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
790
p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
791
b33 = Instance.new("CylinderMesh", p20)
792
b33.Name = "Mesh"
793
b34 = Instance.new("CylinderMesh", p20)
794
b34.Name = "Mesh"
795
p21 = Instance.new("Part", m)
796
p21.BrickColor = BrickColor.new("Medium green")
797
p21.Material = Enum.Material.SmoothPlastic
798
p21.Reflectance = 0.20000000298023
799
p21.FormFactor = Enum.FormFactor.Custom
800
p21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
801
p21.CFrame = CFrame.new(-5.68576622, 1.60756707, -0.790055513, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
802
p21.Anchored = true
803
p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
804
p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
805
p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
806
p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
807
p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
808
p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
809
b35 = Instance.new("CylinderMesh", p21)
810
b35.Name = "Mesh"
811
b36 = Instance.new("CylinderMesh", p21)
812
b36.Name = "Mesh"
813
b36.Scale = Vector3.new(0.750000477, 0.62500006, 1)
814
p22 = Instance.new("Part", m)
815
p22.BrickColor = BrickColor.new("Medium stone grey")
816
p22.Material = Enum.Material.SmoothPlastic
817
p22.Reflectance = 0.20000000298023
818
p22.FormFactor = Enum.FormFactor.Custom
819
p22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
820
p22.CFrame = CFrame.new(-5.68578196, 1.62007904, -0.790040016, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
821
p22.Anchored = true
822
p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
823
p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
824
p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
825
p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
826
p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
827
p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
828
b37 = Instance.new("CylinderMesh", p22)
829
b37.Name = "Mesh"
830
b38 = Instance.new("CylinderMesh", p22)
831
b38.Name = "Mesh"
832
b38.Scale = Vector3.new(0.750000477, 0.750000119, 0.5)
833
p23 = Instance.new("Part", m)
834
p23.BrickColor = BrickColor.new("Dark stone grey")
835
p23.Material = Enum.Material.SmoothPlastic
836
p23.Reflectance = 0.20000000298023
837
p23.FormFactor = Enum.FormFactor.Custom
838
p23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
839
p23.CFrame = CFrame.new(-5.67513084, 1.60007501, -0.709183514, 0.965924144, 0.258819014, -7.26431395E-8, -4.46369555E-8, 2.79188782E-7, -0.999998808, -0.258818001, 0.965923369, -1.26659756E-7)
840
p23.Anchored = true
841
p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
842
p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
843
p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
844
p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
845
p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
846
p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
847
b39 = Instance.new("BlockMesh", p23)
848
b39.Name = "Mesh"
849
b39.Scale = Vector3.new(0.5, 0.5, 0.5)
850
p24 = Instance.new("Part", m)
851
p24.BrickColor = BrickColor.new("Dark stone grey")
852
p24.Material = Enum.Material.SmoothPlastic
853
p24.Reflectance = 0.20000000298023
854
p24.FormFactor = Enum.FormFactor.Custom
855
p24.Size = Vector3.new(0.200000018, 0.300000012, 0.200000018)
856
p24.CFrame = CFrame.new(-5.83914804, 1.44504499, -0.474359006, 0.866023481, 0.499998599, 1.70664549E-7, 1.07823695E-7, -2.45300612E-7, 0.999997556, 0.499998212, -0.866022408, -4.76836419E-7)
857
p24.Anchored = true
858
p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
859
p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
860
p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
861
p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
862
p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
863
p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
864
b40 = Instance.new("CylinderMesh", p24)
865
b40.Name = "Mesh"
866
b41 = Instance.new("CylinderMesh", p24)
867
b41.Name = "Mesh"
868
p25 = Instance.new("Part", m)
869
p25.BrickColor = BrickColor.new("Institutional white")
870
p25.Material = Enum.Material.SmoothPlastic
871
p25.FormFactor = Enum.FormFactor.Custom
872
p25.Size = Vector3.new(1.49999976, 0.600000024, 0.399999917)
873
p25.CFrame = CFrame.new(-5.51906395, 1.44501507, -1.32879806, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
874
p25.Anchored = true
875
p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
876
p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
877
p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
878
p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
879
p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
880
p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
881
b42 = Instance.new("BlockMesh", p25)
882
b42.Name = "Mesh"
883
p26 = Instance.new("Part", m)
884
p26.BrickColor = BrickColor.new("Institutional white")
885
p26.Material = Enum.Material.SmoothPlastic
886
p26.FormFactor = Enum.FormFactor.Custom
887
p26.Size = Vector3.new(0.299999565, 0.400000006, 0.600000024)
888
p26.CFrame = CFrame.new(-5.76416588, 1.44503009, -0.604272008, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
889
p26.Anchored = true
890
p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
891
p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
892
p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
893
p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
894
p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
895
p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
896
b43 = Instance.new("CylinderMesh", p26)
897
b43.Name = "Mesh"
898
b44 = Instance.new("CylinderMesh", p26)
899
b44.Name = "Mesh"
900
p27 = Instance.new("Part", m)
901
p27.BrickColor = BrickColor.new("Institutional white")
902
p27.Material = Enum.Material.SmoothPlastic
903
p27.FormFactor = Enum.FormFactor.Custom
904
p27.Size = Vector3.new(0.200000003, 0.300000191, 0.399999917)
905
p27.CFrame = CFrame.new(-5.93160105, 1.44503009, -0.614258528, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
906
p27.Anchored = true
907
p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
908
p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
909
p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
910
p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
911
p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
912
p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
913
b45 = Instance.new("BlockMesh", p27)
914
b45.Name = "Mesh"
915
b45.Scale = Vector3.new(0.750000894, 1, 1)
916
p28 = Instance.new("Part", m)
917
p28.BrickColor = BrickColor.new("Dark stone grey")
918
p28.Material = Enum.Material.SmoothPlastic
919
p28.Reflectance = 0.20000000298023
920
p28.FormFactor = Enum.FormFactor.Custom
921
p28.Size = Vector3.new(0.200000018, 0.400000006, 0.200000003)
922
p28.CFrame = CFrame.new(-5.93431711, 1.64504206, -0.976815522, 0.866023839, -0.499998719, -7.26431395E-8, 1.45076626E-7, 2.11773013E-7, -0.999998808, 0.499998838, 0.866022289, -1.26659756E-7)
923
p28.Anchored = true
924
p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
925
p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
926
p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
927
p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
928
p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
929
p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
930
b46 = Instance.new("CylinderMesh", p28)
931
b46.Name = "Mesh"
932
b47 = Instance.new("CylinderMesh", p28)
933
b47.Name = "Mesh"
934
b47.Scale = Vector3.new(1, 1, 0.5)
935
p29 = Instance.new("Part", m)
936
p29.BrickColor = BrickColor.new("Medium stone grey")
937
p29.Material = Enum.Material.SmoothPlastic
938
p29.Reflectance = 0.20000000298023
939
p29.FormFactor = Enum.FormFactor.Custom
940
p29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
941
p29.CFrame = CFrame.new(-6.00269079, 1.44490802, 0.308836997, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
942
p29.Anchored = true
943
p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
944
p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
945
p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
946
p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
947
p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
948
p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
949
b48 = Instance.new("CylinderMesh", p29)
950
b48.Name = "Mesh"
951
b49 = Instance.new("CylinderMesh", p29)
952
b49.Name = "Mesh"
953
b49.Scale = Vector3.new(0.750000298, 0.5, 0.750000119)
954
p30 = Instance.new("Part", m)
955
p30.BrickColor = BrickColor.new("Dark stone grey")
956
p30.Material = Enum.Material.SmoothPlastic
957
p30.Reflectance = 0.20000000298023
958
p30.FormFactor = Enum.FormFactor.Custom
959
p30.Size = Vector3.new(0.299999624, 0.200000003, 0.300000042)
960
p30.CFrame = CFrame.new(-5.99767113, 1.44503009, 0.300177008, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
961
p30.Anchored = true
962
p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
963
p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
964
p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
965
p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
966
p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
967
p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
968
b50 = Instance.new("CylinderMesh", p30)
969
b50.Name = "Mesh"
970
b51 = Instance.new("CylinderMesh", p30)
971
b51.Name = "Mesh"
972
b51.Scale = Vector3.new(1, 0.5, 1)
973
p31 = Instance.new("Part", m)
974
p31.BrickColor = BrickColor.new("Really black")
975
p31.Material = Enum.Material.SmoothPlastic
976
p31.Reflectance = 0.20000000298023
977
p31.FormFactor = Enum.FormFactor.Custom
978
p31.Size = Vector3.new(0.200000003, 0.200000003, 0.200000063)
979
p31.CFrame = CFrame.new(-6.00017405, 1.44496906, 0.304495513, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
980
p31.Anchored = true
981
p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
982
p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
983
p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
984
p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
985
p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
986
p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
987
b52 = Instance.new("CylinderMesh", p31)
988
b52.Name = "Mesh"
989
b53 = Instance.new("CylinderMesh", p31)
990
b53.Name = "Mesh"
991
b53.Scale = Vector3.new(0.999997318, 0.5, 1)
992
p32 = Instance.new("Part", m)
993
p32.BrickColor = BrickColor.new("Dark stone grey")
994
p32.Material = Enum.Material.SmoothPlastic
995
p32.Reflectance = 0.20000000298023
996
p32.FormFactor = Enum.FormFactor.Custom
997
p32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
998
p32.CFrame = CFrame.new(-6.07420921, 1.62003303, 0.0827469975, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
999
p32.Anchored = true
1000
p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1001
p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1002
p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1003
p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1004
p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1005
p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1006
b54 = Instance.new("CylinderMesh", p32)
1007
b54.Name = "Mesh"
1008
b55 = Instance.new("CylinderMesh", p32)
1009
b55.Name = "Mesh"
1010
b55.Scale = Vector3.new(0.74999994, 0.75, 0.5)
1011
p33 = Instance.new("Part", m)
1012
p33.BrickColor = BrickColor.new("Teal")
1013
p33.Material = Enum.Material.SmoothPlastic
1014
p33.Reflectance = 0.20000000298023
1015
p33.FormFactor = Enum.FormFactor.Custom
1016
p33.Size = Vector3.new(0.499999613, 0.200000003, 0.499999434)
1017
p33.CFrame = CFrame.new(-5.32211876, 1.61031306, -2.36979055, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1018
p33.Anchored = true
1019
p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1020
p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1021
p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1022
p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1023
p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1024
p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1025
b56 = Instance.new("CylinderMesh", p33)
1026
b56.Name = "Mesh"
1027
b57 = Instance.new("CylinderMesh", p33)
1028
b57.Name = "Mesh"
1029
b57.Scale = Vector3.new(1, 0.5, 1)
1030
p34 = Instance.new("Part", m)
1031
p34.BrickColor = BrickColor.new("Institutional white")
1032
p34.Material = Enum.Material.SmoothPlastic
1033
p34.Reflectance = 0.20000000298023
1034
p34.FormFactor = Enum.FormFactor.Custom
1035
p34.Size = Vector3.new(0.299999505, 0.200000003, 0.299999774)
1036
p34.CFrame = CFrame.new(-5.32213402, 1.66286409, -2.36979795, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1037
p34.Anchored = true
1038
p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1039
p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1040
p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1041
p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1042
p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1043
p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1044
b58 = Instance.new("CylinderMesh", p34)
1045
b58.Name = "Mesh"
1046
b59 = Instance.new("CylinderMesh", p34)
1047
b59.Name = "Mesh"
1048
b59.Scale = Vector3.new(1, 0.525000036, 1)
1049
p35 = Instance.new("Part", m)
1050
p35.BrickColor = BrickColor.new("Reddish brown")
1051
p35.Material = Enum.Material.SmoothPlastic
1052
p35.Reflectance = 0.20000000298023
1053
p35.FormFactor = Enum.FormFactor.Custom
1054
p35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1055
p35.CFrame = CFrame.new(-5.37335777, 1.67525506, -2.3844161, 0.707105398, 0.683012307, 0.183012545, 8.52103028E-8, 0.258818895, -0.965924144, -0.707104504, 0.683011174, 0.183012262)
1056
p35.Anchored = true
1057
p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1058
p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1059
p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1060
p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1061
p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1062
p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1063
b60 = Instance.new("BlockMesh", p35)
1064
b60.Name = "Mesh"
1065
b60.Scale = Vector3.new(0.5, 0.75, 0.50000006)
1066
p36 = Instance.new("Part", m)
1067
p36.BrickColor = BrickColor.new("Institutional white")
1068
p36.Material = Enum.Material.SmoothPlastic
1069
p36.FormFactor = Enum.FormFactor.Custom
1070
p36.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
1071
p36.CFrame = CFrame.new(-4.87698889, 1.44510603, -3.44075155, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1072
p36.Anchored = true
1073
p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1074
p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1075
p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1076
p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1077
p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1078
p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1079
b61 = Instance.new("CylinderMesh", p36)
1080
b61.Name = "Mesh"
1081
b62 = Instance.new("CylinderMesh", p36)
1082
b62.Name = "Mesh"
1083
p37 = Instance.new("Part", m)
1084
p37.BrickColor = BrickColor.new("Teal")
1085
p37.Material = Enum.Material.SmoothPlastic
1086
p37.Reflectance = 0.20000000298023
1087
p37.FormFactor = Enum.FormFactor.Custom
1088
p37.Size = Vector3.new(0.299999565, 0.200000003, 0.200000003)
1089
p37.CFrame = CFrame.new(-5.26851511, 1.60010505, -3.26265097, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1090
p37.Anchored = true
1091
p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1092
p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1093
p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1094
p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1095
p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1096
p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1097
b63 = Instance.new("CylinderMesh", p37)
1098
b63.Name = "Mesh"
1099
b64 = Instance.new("CylinderMesh", p37)
1100
b64.Name = "Mesh"
1101
b64.Scale = Vector3.new(1, 0.5, 0.99999994)
1102
p38 = Instance.new("Part", m)
1103
p38.BrickColor = BrickColor.new("Medium stone grey")
1104
p38.Material = Enum.Material.SmoothPlastic
1105
p38.Reflectance = 0.20000000298023
1106
p38.FormFactor = Enum.FormFactor.Custom
1107
p38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1108
p38.CFrame = CFrame.new(-5.2684989, 1.65015411, -3.26265097, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1109
p38.Anchored = true
1110
p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1111
p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1112
p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1113
p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1114
p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1115
p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1116
b65 = Instance.new("CylinderMesh", p38)
1117
b65.Name = "Mesh"
1118
b66 = Instance.new("CylinderMesh", p38)
1119
b66.Name = "Mesh"
1120
b66.Scale = Vector3.new(0.999998569, 0.5, 0.75)
1121
p39 = Instance.new("Part", m)
1122
p39.BrickColor = BrickColor.new("Dark stone grey")
1123
p39.Material = Enum.Material.SmoothPlastic
1124
p39.Reflectance = 0.20000000298023
1125
p39.FormFactor = Enum.FormFactor.Custom
1126
p39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1127
p39.CFrame = CFrame.new(-5.2684989, 1.65503705, -3.26265097, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1128
p39.Anchored = true
1129
p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1130
p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1131
p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1132
p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1133
p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1134
p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1135
b67 = Instance.new("CylinderMesh", p39)
1136
b67.Name = "Mesh"
1137
b68 = Instance.new("CylinderMesh", p39)
1138
b68.Name = "Mesh"
1139
b68.Scale = Vector3.new(0.5, 0.5, 0.5)
1140
p40 = Instance.new("Part", m)
1141
p40.BrickColor = BrickColor.new("Medium stone grey")
1142
p40.Material = Enum.Material.SmoothPlastic
1143
p40.Reflectance = 0.20000000298023
1144
p40.FormFactor = Enum.FormFactor.Custom
1145
p40.Size = Vector3.new(0.39999947, 0.200000003, 0.399999738)
1146
p40.CFrame = CFrame.new(-5.32211876, 1.66036201, -2.36981344, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1147
p40.Anchored = true
1148
p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1149
p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1150
p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1151
p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1152
p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1153
p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1154
b69 = Instance.new("CylinderMesh", p40)
1155
b69.Name = "Mesh"
1156
b70 = Instance.new("CylinderMesh", p40)
1157
b70.Name = "Mesh"
1158
b70.Scale = Vector3.new(1, 0.5, 1)
1159
p41 = Instance.new("Part", m)
1160
p41.BrickColor = BrickColor.new("Institutional white")
1161
p41.Material = Enum.Material.SmoothPlastic
1162
p41.FormFactor = Enum.FormFactor.Custom
1163
p41.Size = Vector3.new(1.00000012, 0.300000012, 0.399999917)
1164
p41.CFrame = CFrame.new(-5.29352379, 1.44507599, -3.21931601, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
1165
p41.Anchored = true
1166
p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1167
p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1168
p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1169
p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1170
p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1171
p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1172
b71 = Instance.new("BlockMesh", p41)
1173
b71.Name = "Mesh"
1174
p42 = Instance.new("Part", m)
1175
p42.BrickColor = BrickColor.new("Teal")
1176
p42.Material = Enum.Material.SmoothPlastic
1177
p42.Reflectance = 0.20000000298023
1178
p42.FormFactor = Enum.FormFactor.Custom
1179
p42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
1180
p42.CFrame = CFrame.new(-6.07420921, 1.60750604, 0.0827469975, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1181
p42.Anchored = true
1182
p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1183
p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1184
p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1185
p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1186
p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1187
p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1188
b72 = Instance.new("CylinderMesh", p42)
1189
b72.Name = "Mesh"
1190
b73 = Instance.new("CylinderMesh", p42)
1191
b73.Name = "Mesh"
1192
b73.Scale = Vector3.new(0.74999994, 0.62500006, 1)
1193
p43 = Instance.new("Part", m)
1194
p43.BrickColor = BrickColor.new("Institutional white")
1195
p43.Material = Enum.Material.SmoothPlastic
1196
p43.FormFactor = Enum.FormFactor.Custom
1197
p43.Size = Vector3.new(1.49999976, 0.400000006, 1.49999964)
1198
p43.CFrame = CFrame.new(-5.32213402, 1.44503009, -2.36979795, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1199
p43.Anchored = true
1200
p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1201
p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1202
p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1203
p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1204
p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1205
p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1206
b74 = Instance.new("CylinderMesh", p43)
1207
b74.Name = "Mesh"
1208
b75 = Instance.new("CylinderMesh", p43)
1209
b75.Name = "Mesh"
1210
p44 = Instance.new("Part", m)
1211
p44.BrickColor = BrickColor.new("Black")
1212
p44.Material = Enum.Material.SmoothPlastic
1213
p44.Reflectance = 0.20000000298023
1214
p44.FormFactor = Enum.FormFactor.Custom
1215
p44.Size = Vector3.new(1.29999971, 0.200000003, 1.29999959)
1216
p44.CFrame = CFrame.new(-5.32213402, 1.60024202, -2.36979795, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1217
p44.Anchored = true
1218
p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1219
p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1220
p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1221
p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1222
p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1223
p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1224
b76 = Instance.new("CylinderMesh", p44)
1225
b76.Name = "Mesh"
1226
b77 = Instance.new("CylinderMesh", p44)
1227
b77.Name = "Mesh"
1228
b77.Scale = Vector3.new(1, 0.5, 1)
1229
p45 = Instance.new("Part", m)
1230
p45.BrickColor = BrickColor.new("Dark stone grey")
1231
p45.Material = Enum.Material.SmoothPlastic
1232
p45.Reflectance = 0.20000000298023
1233
p45.FormFactor = Enum.FormFactor.Custom
1234
p45.Size = Vector3.new(0.200000003, 0.200000018, 0.200000003)
1235
p45.CFrame = CFrame.new(-5.01450205, 1.62007904, -3.15928793, -0.499999672, 0.866023958, -7.26431395E-8, -2.62995712E-7, 9.10600093E-8, -0.999998808, -0.866022944, -0.49999842, -1.26659756E-7)
1236
p45.Anchored = true
1237
p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1238
p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1239
p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1240
p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1241
p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1242
p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1243
b78 = Instance.new("BlockMesh", p45)
1244
b78.Name = "Mesh"
1245
b78.Scale = Vector3.new(0.74999845, 1, 0.750000119)
1246
p46 = Instance.new("Part", m)
1247
p46.BrickColor = BrickColor.new("Dark stone grey")
1248
p46.Material = Enum.Material.SmoothPlastic
1249
p46.Reflectance = 0.20000000298023
1250
p46.FormFactor = Enum.FormFactor.Custom
1251
p46.Size = Vector3.new(0.200000003, 0.200000018, 0.200000003)
1252
p46.CFrame = CFrame.new(-4.97699594, 1.62007904, -3.09435391, 0.499999464, -0.866024256, -7.26431395E-8, 1.92215268E-7, 5.98141412E-8, -0.999998808, 0.866023302, 0.499998391, -1.26659756E-7)
1253
p46.Anchored = true
1254
p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1255
p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1256
p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1257
p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1258
p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1259
p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1260
b79 = Instance.new("CylinderMesh", p46)
1261
b79.Name = "Mesh"
1262
b80 = Instance.new("CylinderMesh", p46)
1263
b80.Name = "Mesh"
1264
b80.Scale = Vector3.new(1, 1, 0.74999994)
1265
p47 = Instance.new("Part", m)
1266
p47.BrickColor = BrickColor.new("Really black")
1267
p47.Material = Enum.Material.SmoothPlastic
1268
p47.Reflectance = 0.20000000298023
1269
p47.FormFactor = Enum.FormFactor.Custom
1270
p47.Size = Vector3.new(1.09999967, 0.200000003, 1.09999955)
1271
p47.CFrame = CFrame.new(-5.32211876, 1.60530806, -2.36979795, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1272
p47.Anchored = true
1273
p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1274
p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1275
p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1276
p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1277
p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1278
p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1279
b81 = Instance.new("CylinderMesh", p47)
1280
b81.Name = "Mesh"
1281
b82 = Instance.new("CylinderMesh", p47)
1282
b82.Name = "Mesh"
1283
b82.Scale = Vector3.new(1, 0.5, 1)
1284
p48 = Instance.new("Part", m)
1285
p48.BrickColor = BrickColor.new("Medium stone grey")
1286
p48.Material = Enum.Material.SmoothPlastic
1287
p48.Reflectance = 0.20000000298023
1288
p48.FormFactor = Enum.FormFactor.Custom
1289
p48.Size = Vector3.new(1.50999975, 0.200000003, 1.50999963)
1290
p48.CFrame = CFrame.new(-5.32213402, 1.44513702, -2.36981344, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1291
p48.Anchored = true
1292
p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1293
p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1294
p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1295
p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1296
p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1297
p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1298
b83 = Instance.new("CylinderMesh", p48)
1299
b83.Name = "Mesh"
1300
b84 = Instance.new("CylinderMesh", p48)
1301
b84.Name = "Mesh"
1302
b84.Scale = Vector3.new(1, 0.5, 1)
1303
p49 = Instance.new("Part", m)
1304
p49.BrickColor = BrickColor.new("Institutional white")
1305
p49.Material = Enum.Material.SmoothPlastic
1306
p49.FormFactor = Enum.FormFactor.Custom
1307
p49.Size = Vector3.new(0.400000006, 0.200000018, 0.399999917)
1308
p49.CFrame = CFrame.new(-5.22341013, 1.44510603, -3.6407485, 0.866024494, -0.499998927, -7.26431395E-8, 8.73347048E-8, 5.15856371E-8, -0.999998808, 0.499999046, 0.866022766, -1.26659756E-7)
1309
p49.Anchored = true
1310
p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1311
p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1312
p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1313
p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1314
p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1315
p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1316
b85 = Instance.new("CylinderMesh", p49)
1317
b85.Name = "Mesh"
1318
b86 = Instance.new("CylinderMesh", p49)
1319
b86.Name = "Mesh"
1320
p50 = Instance.new("Part", m)
1321
p50.BrickColor = BrickColor.new("Institutional white")
1322
p50.Material = Enum.Material.SmoothPlastic
1323
p50.FormFactor = Enum.FormFactor.Custom
1324
p50.Size = Vector3.new(0.300000012, 0.400000006, 0.600000024)
1325
p50.CFrame = CFrame.new(-6.02394676, 1.44504499, -0.754266024, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1326
p50.Anchored = true
1327
p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1328
p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1329
p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1330
p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1331
p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1332
p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1333
b87 = Instance.new("CylinderMesh", p50)
1334
b87.Name = "Mesh"
1335
b88 = Instance.new("CylinderMesh", p50)
1336
b88.Name = "Mesh"
1337
p51 = Instance.new("Part", m)
1338
p51.BrickColor = BrickColor.new("Dark stone grey")
1339
p51.Material = Enum.Material.SmoothPlastic
1340
p51.Reflectance = 0.20000000298023
1341
p51.FormFactor = Enum.FormFactor.Custom
1342
p51.Size = Vector3.new(0.200000033, 0.300000012, 0.200000018)
1343
p51.CFrame = CFrame.new(-6.055655, 1.44501507, -0.599335492, 0.866023481, 0.499998599, 1.70664549E-7, 1.07823695E-7, -2.45300612E-7, 0.999997556, 0.499998212, -0.866022408, -4.76836419E-7)
1344
p51.Anchored = true
1345
p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1346
p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1347
p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1348
p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1349
p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1350
p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1351
b89 = Instance.new("CylinderMesh", p51)
1352
b89.Name = "Mesh"
1353
b90 = Instance.new("CylinderMesh", p51)
1354
b90.Name = "Mesh"
1355
p52 = Instance.new("Part", m)
1356
p52.BrickColor = BrickColor.new("Dark stone grey")
1357
p52.Material = Enum.Material.SmoothPlastic
1358
p52.Reflectance = 0.20000000298023
1359
p52.FormFactor = Enum.FormFactor.Custom
1360
p52.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
1361
p52.CFrame = CFrame.new(-5.97762108, 1.64504206, -1.00181651, -0.866023839, 0.499998599, -7.26431395E-8, -1.39488691E-7, -2.45300612E-7, -0.999998808, -0.499998689, -0.866022408, -1.26659756E-7)
1362
p52.Anchored = true
1363
p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1364
p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1365
p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1366
p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1367
p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1368
p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1369
b91 = Instance.new("BlockMesh", p52)
1370
b91.Name = "Mesh"
1371
b91.Scale = Vector3.new(0.5, 1, 0.5)
1372
p53 = Instance.new("Part", m)
1373
p53.BrickColor = BrickColor.new("Medium green")
1374
p53.Material = Enum.Material.SmoothPlastic
1375
p53.Reflectance = 0.20000000298023
1376
p53.FormFactor = Enum.FormFactor.Custom
1377
p53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
1378
p53.CFrame = CFrame.new(-6.2474122, 1.60752106, -0.0172589999, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1379
p53.Anchored = true
1380
p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1381
p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1382
p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1383
p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1384
p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1385
p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1386
b92 = Instance.new("CylinderMesh", p53)
1387
b92.Name = "Mesh"
1388
b93 = Instance.new("CylinderMesh", p53)
1389
b93.Name = "Mesh"
1390
b93.Scale = Vector3.new(0.750000477, 0.62500006, 1)
1391
p54 = Instance.new("Part", m)
1392
p54.BrickColor = BrickColor.new("Dark stone grey")
1393
p54.Material = Enum.Material.SmoothPlastic
1394
p54.Reflectance = 0.20000000298023
1395
p54.FormFactor = Enum.FormFactor.Custom
1396
p54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1397
p54.CFrame = CFrame.new(-6.2474122, 1.62001801, -0.0172589999, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1398
p54.Anchored = true
1399
p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1400
p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1401
p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1402
p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1403
p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1404
p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1405
b94 = Instance.new("CylinderMesh", p54)
1406
b94.Name = "Mesh"
1407
b95 = Instance.new("CylinderMesh", p54)
1408
b95.Name = "Mesh"
1409
b95.Scale = Vector3.new(0.750000477, 0.74999994, 0.5)
1410
p55 = Instance.new("Part", m)
1411
p55.BrickColor = BrickColor.new("Teal")
1412
p55.Material = Enum.Material.SmoothPlastic
1413
p55.Reflectance = 0.20000000298023
1414
p55.FormFactor = Enum.FormFactor.Custom
1415
p55.Size = Vector3.new(0.499999553, 0.200000003, 0.499999434)
1416
p55.CFrame = CFrame.new(-5.82211876, 1.59998298, -1.50377047, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1417
p55.Anchored = true
1418
p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1419
p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1420
p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1421
p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1422
p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1423
p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1424
b96 = Instance.new("CylinderMesh", p55)
1425
b96.Name = "Mesh"
1426
b97 = Instance.new("CylinderMesh", p55)
1427
b97.Name = "Mesh"
1428
b97.Scale = Vector3.new(1, 0.5, 1)
1429
p56 = Instance.new("Part", m)
1430
p56.BrickColor = BrickColor.new("Dark stone grey")
1431
p56.Material = Enum.Material.SmoothPlastic
1432
p56.Reflectance = 0.20000000298023
1433
p56.FormFactor = Enum.FormFactor.Custom
1434
p56.Size = Vector3.new(0.399999708, 0.200000003, 0.399999321)
1435
p56.CFrame = CFrame.new(-5.82213402, 1.65004706, -1.50377798, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1436
p56.Anchored = true
1437
p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1438
p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1439
p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1440
p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1441
p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1442
p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1443
b98 = Instance.new("CylinderMesh", p56)
1444
b98.Name = "Mesh"
1445
b99 = Instance.new("CylinderMesh", p56)
1446
b99.Name = "Mesh"
1447
b99.Scale = Vector3.new(1, 0.5, 1)
1448
p57 = Instance.new("Part", m)
1449
p57.BrickColor = BrickColor.new("Medium stone grey")
1450
p57.Material = Enum.Material.SmoothPlastic
1451
p57.Reflectance = 0.20000000298023
1452
p57.FormFactor = Enum.FormFactor.Custom
1453
p57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1454
p57.CFrame = CFrame.new(-5.82211876, 1.65511298, -1.50377798, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1455
p57.Anchored = true
1456
p57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1457
p57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1458
p57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1459
p57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1460
p57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1461
p57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1462
b100 = Instance.new("CylinderMesh", p57)
1463
b100.Name = "Mesh"
1464
b101 = Instance.new("CylinderMesh", p57)
1465
b101.Name = "Mesh"
1466
b101.Scale = Vector3.new(0.999997973, 0.5, 0.999997079)
1467
p58 = Instance.new("Part", m)
1468
p58.BrickColor = BrickColor.new("Medium stone grey")
1469
p58.Material = Enum.Material.SmoothPlastic
1470
p58.Reflectance = 0.20000000298023
1471
p58.FormFactor = Enum.FormFactor.Custom
1472
p58.Size = Vector3.new(0.200000003, 0.5, 0.200000003)
1473
p58.CFrame = CFrame.new(-6.27405405, 1.44509101, -0.0211040005, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
1474
p58.Anchored = true
1475
p58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1476
p58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1477
p58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1478
p58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1479
p58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1480
p58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1481
b102 = Instance.new("SpecialMesh", p58)
1482
b102.MeshType = Enum.MeshType.Sphere
1483
b102.Name = "Mesh"
1484
b103 = Instance.new("SpecialMesh", p58)
1485
b103.MeshType = Enum.MeshType.Sphere
1486
b103.Name = "Mesh"
1487
b103.Scale = Vector3.new(0.5, 1, 0.5)
1488
p59 = Instance.new("Part", m)
1489
p59.BrickColor = BrickColor.new("Institutional white")
1490
p59.Material = Enum.Material.SmoothPlastic
1491
p59.FormFactor = Enum.FormFactor.Custom
1492
p59.Size = Vector3.new(0.200000003, 0.200000018, 0.400000006)
1493
p59.CFrame = CFrame.new(-6.26724815, 1.64498103, -0.43283999, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
1494
p59.Anchored = true
1495
p59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1496
p59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1497
p59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1498
p59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1499
p59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1500
p59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1501
b104 = Instance.new("BlockMesh", p59)
1502
b104.Name = "Mesh"
1503
p60 = Instance.new("Part", m)
1504
p60.BrickColor = BrickColor.new("Dark stone grey")
1505
p60.Material = Enum.Material.SmoothPlastic
1506
p60.Reflectance = 0.20000000298023
1507
p60.FormFactor = Enum.FormFactor.Custom
1508
p60.Size = Vector3.new(0.200000003, 1.30000019, 0.399999917)
1509
p60.CFrame = CFrame.new(-6.38550377, 1.44503009, -0.32801199, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
1510
p60.Anchored = true
1511
p60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1512
p60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1513
p60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1514
p60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1515
p60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1516
p60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1517
b105 = Instance.new("BlockMesh", p60)
1518
b105.Name = "Mesh"
1519
b105.Scale = Vector3.new(0.5, 1, 1)
1520
p61 = Instance.new("Part", m)
1521
p61.BrickColor = BrickColor.new("Institutional white")
1522
p61.Material = Enum.Material.SmoothPlastic
1523
p61.FormFactor = Enum.FormFactor.Custom
1524
p61.Size = Vector3.new(0.200000003, 1.30000019, 0.399999917)
1525
p61.CFrame = CFrame.new(-6.31058311, 1.44503009, -0.457841009, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
1526
p61.Anchored = true
1527
p61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1528
p61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1529
p61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1530
p61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1531
p61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1532
p61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1533
b106 = Instance.new("BlockMesh", p61)
1534
b106.Name = "Mesh"
1535
p62 = Instance.new("Part", m)
1536
p62.BrickColor = BrickColor.new("Dark stone grey")
1537
p62.Material = Enum.Material.SmoothPlastic
1538
p62.Reflectance = 0.20000000298023
1539
p62.FormFactor = Enum.FormFactor.Custom
1540
p62.Size = Vector3.new(0.200000003, 0.200000018, 0.400000006)
1541
p62.CFrame = CFrame.new(-6.34221506, 1.64498103, -0.303009987, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
1542
p62.Anchored = true
1543
p62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1544
p62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1545
p62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1546
p62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1547
p62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1548
p62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1549
b107 = Instance.new("BlockMesh", p62)
1550
b107.Name = "Mesh"
1551
b107.Scale = Vector3.new(0.50000006, 1, 1)
1552
p63 = Instance.new("Part", m)
1553
p63.BrickColor = BrickColor.new("Medium stone grey")
1554
p63.Material = Enum.Material.SmoothPlastic
1555
p63.Reflectance = 0.20000000298023
1556
p63.FormFactor = Enum.FormFactor.Custom
1557
p63.Size = Vector3.new(0.200000003, 0.200000018, 0.200000003)
1558
p63.CFrame = CFrame.new(-6.10001183, 1.64508808, -1.07248044, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
1559
p63.Anchored = true
1560
p63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1561
p63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1562
p63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1563
p63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1564
p63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1565
p63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1566
b108 = Instance.new("CylinderMesh", p63)
1567
b108.Name = "Mesh"
1568
b109 = Instance.new("CylinderMesh", p63)
1569
b109.Name = "Mesh"
1570
b109.Scale = Vector3.new(0.875, 1, 0.5)
1571
p64 = Instance.new("Part", m)
1572
p64.BrickColor = BrickColor.new("Medium stone grey")
1573
p64.Material = Enum.Material.SmoothPlastic
1574
p64.Reflectance = 0.20000000298023
1575
p64.FormFactor = Enum.FormFactor.Custom
1576
p64.Size = Vector3.new(0.200000003, 0.200000018, 0.200000003)
1577
p64.CFrame = CFrame.new(-6.16878319, 1.64511752, -0.953332007, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
1578
p64.Anchored = true
1579
p64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1580
p64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1581
p64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1582
p64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1583
p64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1584
p64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1585
b110 = Instance.new("CylinderMesh", p64)
1586
b110.Name = "Mesh"
1587
b111 = Instance.new("CylinderMesh", p64)
1588
b111.Name = "Mesh"
1589
b111.Scale = Vector3.new(0.5, 1, 0.5)
1590
p65 = Instance.new("Part", m)
1591
p65.BrickColor = BrickColor.new("Medium stone grey")
1592
p65.Material = Enum.Material.SmoothPlastic
1593
p65.Reflectance = 0.20000000298023
1594
p65.FormFactor = Enum.FormFactor.Custom
1595
p65.Size = Vector3.new(0.200000003, 0.200000018, 0.200000003)
1596
p65.CFrame = CFrame.new(-6.03127098, 1.64508808, -1.19151354, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
1597
p65.Anchored = true
1598
p65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1599
p65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1600
p65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1601
p65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1602
p65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1603
p65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1604
b112 = Instance.new("CylinderMesh", p65)
1605
b112.Name = "Mesh"
1606
b113 = Instance.new("CylinderMesh", p65)
1607
b113.Name = "Mesh"
1608
b113.Scale = Vector3.new(0.5, 1, 0.5)
1609
p66 = Instance.new("Part", m)
1610
p66.BrickColor = BrickColor.new("Institutional white")
1611
p66.Material = Enum.Material.SmoothPlastic
1612
p66.FormFactor = Enum.FormFactor.Custom
1613
p66.Size = Vector3.new(0.300000012, 0.200000018, 0.400000006)
1614
p66.CFrame = CFrame.new(-6.44223595, 1.64496601, -0.129747003, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
1615
p66.Anchored = true
1616
p66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1617
p66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1618
p66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1619
p66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1620
p66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1621
p66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1622
b114 = Instance.new("BlockMesh", p66)
1623
b114.Name = "Mesh"
1624
p67 = Instance.new("Part", m)
1625
p67.BrickColor = BrickColor.new("Institutional white")
1626
p67.Material = Enum.Material.SmoothPlastic
1627
p67.FormFactor = Enum.FormFactor.Custom
1628
p67.Size = Vector3.new(0.300000012, 1.30000019, 0.399999917)
1629
p67.CFrame = CFrame.new(-6.48553991, 1.44503009, -0.154755995, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
1630
p67.Anchored = true
1631
p67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1632
p67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1633
p67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1634
p67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1635
p67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1636
p67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1637
b115 = Instance.new("BlockMesh", p67)
1638
b115.Name = "Mesh"
1639
p68 = Instance.new("Part", m)
1640
p68.BrickColor = BrickColor.new("Institutional white")
1641
p68.Material = Enum.Material.SmoothPlastic
1642
p68.FormFactor = Enum.FormFactor.Custom
1643
p68.Size = Vector3.new(0.599999368, 0.300000042, 0.400000066)
1644
p68.CFrame = CFrame.new(-6.52884483, 1.84505403, -0.179719001, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
1645
p68.Anchored = true
1646
p68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1647
p68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1648
p68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1649
p68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1650
p68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1651
p68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1652
b116 = Instance.new("CylinderMesh", p68)
1653
b116.Name = "Mesh"
1654
b117 = Instance.new("CylinderMesh", p68)
1655
b117.Name = "Mesh"
1656
p69 = Instance.new("Part", m)
1657
p69.BrickColor = BrickColor.new("Dark stone grey")
1658
p69.Material = Enum.Material.SmoothPlastic
1659
p69.Reflectance = 0.20000000298023
1660
p69.FormFactor = Enum.FormFactor.Custom
1661
p69.Size = Vector3.new(0.399999678, 0.200000003, 0.200000018)
1662
p69.CFrame = CFrame.new(-6.24841881, 1.44503009, -1.11827195, -0.150566816, 0.988598585, -2.11410011E-7, -4.1080321E-7, -4.44083277E-8, -0.999998569, -0.988597095, -0.150565594, 2.12341149E-7)
1663
p69.Anchored = true
1664
p69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1665
p69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1666
p69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1667
p69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1668
p69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1669
p69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1670
b118 = Instance.new("BlockMesh", p69)
1671
b118.Name = "Mesh"
1672
b118.Scale = Vector3.new(1, 0.5, 1)
1673
p70 = Instance.new("Part", m)
1674
p70.BrickColor = BrickColor.new("Institutional white")
1675
p70.Material = Enum.Material.SmoothPlastic
1676
p70.FormFactor = Enum.FormFactor.Custom
1677
p70.Size = Vector3.new(0.599999368, 0.200000018, 0.400000066)
1678
p70.CFrame = CFrame.new(-6.35385704, 1.84505403, -0.482827485, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
1679
p70.Anchored = true
1680
p70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1681
p70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1682
p70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1683
p70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1684
p70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1685
p70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1686
b119 = Instance.new("CylinderMesh", p70)
1687
b119.Name = "Mesh"
1688
b120 = Instance.new("CylinderMesh", p70)
1689
b120.Name = "Mesh"
1690
p71 = Instance.new("Part", m)
1691
p71.BrickColor = BrickColor.new("Dark stone grey")
1692
p71.Material = Enum.Material.SmoothPlastic
1693
p71.Reflectance = 0.20000000298023
1694
p71.FormFactor = Enum.FormFactor.Custom
1695
p71.Size = Vector3.new(0.599999368, 0.200000003, 0.400000066)
1696
p71.CFrame = CFrame.new(-6.42879295, 1.84503913, -0.353006005, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
1697
p71.Anchored = true
1698
p71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1699
p71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1700
p71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1701
p71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1702
p71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1703
p71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1704
b121 = Instance.new("CylinderMesh", p71)
1705
b121.Name = "Mesh"
1706
b122 = Instance.new("CylinderMesh", p71)
1707
b122.Name = "Mesh"
1708
b122.Scale = Vector3.new(1, 0.50000006, 1)
1709
p72 = Instance.new("Part", m)
1710
p72.BrickColor = BrickColor.new("Institutional white")
1711
p72.Material = Enum.Material.SmoothPlastic
1712
p72.FormFactor = Enum.FormFactor.Custom
1713
p72.Size = Vector3.new(0.699999571, 0.399999917, 0.399999917)
1714
p72.CFrame = CFrame.new(-5.90202904, 1.44504499, -1.66533804, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
1715
p72.Anchored = true
1716
p72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1717
p72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1718
p72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1719
p72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1720
p72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1721
p72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1722
b123 = Instance.new("BlockMesh", p72)
1723
b123.Name = "Mesh"
1724
p73 = Instance.new("Part", m)
1725
p73.BrickColor = BrickColor.new("Medium stone grey")
1726
p73.Material = Enum.Material.SmoothPlastic
1727
p73.Reflectance = 0.20000000298023
1728
p73.FormFactor = Enum.FormFactor.Custom
1729
p73.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1730
p73.CFrame = CFrame.new(-6.34906578, 1.44490802, 0.108824, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
1731
p73.Anchored = true
1732
p73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1733
p73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1734
p73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1735
p73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1736
p73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1737
p73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1738
b124 = Instance.new("CylinderMesh", p73)
1739
b124.Name = "Mesh"
1740
b125 = Instance.new("CylinderMesh", p73)
1741
b125.Name = "Mesh"
1742
b125.Scale = Vector3.new(0.750000298, 0.5, 0.750000119)
1743
p74 = Instance.new("Part", m)
1744
p74.BrickColor = BrickColor.new("Dark stone grey")
1745
p74.Material = Enum.Material.SmoothPlastic
1746
p74.Reflectance = 0.20000000298023
1747
p74.FormFactor = Enum.FormFactor.Custom
1748
p74.Size = Vector3.new(0.299999624, 0.200000003, 0.300000042)
1749
p74.CFrame = CFrame.new(-6.3440609, 1.44503009, 0.100172997, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
1750
p74.Anchored = true
1751
p74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1752
p74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1753
p74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1754
p74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1755
p74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1756
p74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1757
b126 = Instance.new("CylinderMesh", p74)
1758
b126.Name = "Mesh"
1759
b127 = Instance.new("CylinderMesh", p74)
1760
b127.Name = "Mesh"
1761
b127.Scale = Vector3.new(1, 0.5, 1)
1762
p75 = Instance.new("Part", m)
1763
p75.BrickColor = BrickColor.new("Really black")
1764
p75.Material = Enum.Material.SmoothPlastic
1765
p75.Reflectance = 0.20000000298023
1766
p75.FormFactor = Enum.FormFactor.Custom
1767
p75.Size = Vector3.new(0.200000003, 0.200000003, 0.200000063)
1768
p75.CFrame = CFrame.new(-6.34657907, 1.44496906, 0.104491003, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
1769
p75.Anchored = true
1770
p75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1771
p75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1772
p75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1773
p75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1774
p75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1775
p75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1776
b128 = Instance.new("CylinderMesh", p75)
1777
b128.Name = "Mesh"
1778
b129 = Instance.new("CylinderMesh", p75)
1779
b129.Name = "Mesh"
1780
b129.Scale = Vector3.new(0.999997318, 0.5, 1)
1781
p76 = Instance.new("Part", m)
1782
p76.BrickColor = BrickColor.new("Reddish brown")
1783
p76.Material = Enum.Material.SmoothPlastic
1784
p76.Reflectance = 0.20000000298023
1785
p76.FormFactor = Enum.FormFactor.Custom
1786
p76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1787
p76.CFrame = CFrame.new(-6.22547007, 1.68392205, -1.14490545, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
1788
p76.Anchored = true
1789
p76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1790
p76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1791
p76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1792
p76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1793
p76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1794
p76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1795
b130 = Instance.new("CylinderMesh", p76)
1796
b130.Name = "Mesh"
1797
b131 = Instance.new("CylinderMesh", p76)
1798
b131.Name = "Mesh"
1799
b131.Scale = Vector3.new(0.875, 0.5, 0.5)
1800
p77 = Instance.new("Part", m)
1801
p77.BrickColor = BrickColor.new("Reddish brown")
1802
p77.Material = Enum.Material.SmoothPlastic
1803
p77.Reflectance = 0.20000000298023
1804
p77.FormFactor = Enum.FormFactor.Custom
1805
p77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1806
p77.CFrame = CFrame.new(-6.29425621, 1.68393707, -1.02578044, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
1807
p77.Anchored = true
1808
p77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1809
p77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1810
p77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1811
p77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1812
p77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1813
p77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1814
b132 = Instance.new("CylinderMesh", p77)
1815
b132.Name = "Mesh"
1816
b133 = Instance.new("CylinderMesh", p77)
1817
b133.Name = "Mesh"
1818
b133.Scale = Vector3.new(0.5, 0.5, 0.5)
1819
p78 = Instance.new("Part", m)
1820
p78.BrickColor = BrickColor.new("Reddish brown")
1821
p78.Material = Enum.Material.SmoothPlastic
1822
p78.Reflectance = 0.20000000298023
1823
p78.FormFactor = Enum.FormFactor.Custom
1824
p78.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1825
p78.CFrame = CFrame.new(-6.156744, 1.68392205, -1.26393247, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
1826
p78.Anchored = true
1827
p78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1828
p78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1829
p78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1830
p78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1831
p78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1832
p78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1833
b134 = Instance.new("CylinderMesh", p78)
1834
b134.Name = "Mesh"
1835
b135 = Instance.new("CylinderMesh", p78)
1836
b135.Name = "Mesh"
1837
b135.Scale = Vector3.new(0.5, 0.5, 0.5)
1838
p79 = Instance.new("Part", m)
1839
p79.BrickColor = BrickColor.new("Dark stone grey")
1840
p79.Material = Enum.Material.SmoothPlastic
1841
p79.Reflectance = 0.20000000298023
1842
p79.FormFactor = Enum.FormFactor.Custom
1843
p79.Size = Vector3.new(0.200000003, 0.200000018, 0.200000003)
1844
p79.CFrame = CFrame.new(-6.28221703, 1.72274005, -1.33640444, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
1845
p79.Anchored = true
1846
p79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1847
p79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1848
p79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1849
p79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1850
p79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1851
p79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1852
b136 = Instance.new("CylinderMesh", p79)
1853
b136.Name = "Mesh"
1854
b137 = Instance.new("CylinderMesh", p79)
1855
b137.Name = "Mesh"
1856
b137.Scale = Vector3.new(0.5, 1, 0.5)
1857
p80 = Instance.new("Part", m)
1858
p80.BrickColor = BrickColor.new("Dark stone grey")
1859
p80.Material = Enum.Material.SmoothPlastic
1860
p80.Reflectance = 0.20000000298023
1861
p80.FormFactor = Enum.FormFactor.Custom
1862
p80.Size = Vector3.new(0.399999678, 0.200000003, 0.200000003)
1863
p80.CFrame = CFrame.new(-5.826056, 1.56520808, -2.91375852, 0.707105577, 0.707106173, -7.26431395E-8, -1.53724589E-8, 1.1330502E-7, -0.999998808, -0.707104504, 0.707105219, -1.26659756E-7)
1864
p80.Anchored = true
1865
p80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1866
p80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1867
p80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1868
p80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1869
p80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1870
p80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1871
b138 = Instance.new("BlockMesh", p80)
1872
b138.Name = "Mesh"
1873
b138.Scale = Vector3.new(1, 0.5, 0.75)
1874
p81 = Instance.new("Part", m)
1875
p81.BrickColor = BrickColor.new("Reddish brown")
1876
p81.Material = Enum.Material.SmoothPlastic
1877
p81.Reflectance = 0.20000000298023
1878
p81.FormFactor = Enum.FormFactor.Custom
1879
p81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000018)
1880
p81.CFrame = CFrame.new(-6.07498693, 1.41513801, -2.51579404, -0.866024196, -1.45286165E-7, -0.499998957, -1.91642769E-7, -0.999998569, 4.78603397E-8, -0.499999017, 1.11758467E-7, 0.866022646)
1881
p81.Anchored = true
1882
p81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1883
p81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1884
p81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1885
p81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1886
p81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1887
p81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1888
b139 = Instance.new("CylinderMesh", p81)
1889
b139.Name = "Mesh"
1890
b140 = Instance.new("CylinderMesh", p81)
1891
b140.Name = "Mesh"
1892
b140.Scale = Vector3.new(0.750000298, 0.699999988, 1)
1893
p82 = Instance.new("Part", m)
1894
p82.BrickColor = BrickColor.new("Institutional white")
1895
p82.Material = Enum.Material.SmoothPlastic
1896
p82.FormFactor = Enum.FormFactor.Custom
1897
p82.Size = Vector3.new(0.200000003, 0.600000143, 0.399999857)
1898
p82.CFrame = CFrame.new(-6.61363792, 1.84505403, -0.63281399, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
1899
p82.Anchored = true
1900
p82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1901
p82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1902
p82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1903
p82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1904
p82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1905
p82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1906
b141 = Instance.new("BlockMesh", p82)
1907
b141.Name = "Mesh"
1908
p83 = Instance.new("Part", m)
1909
p83.BrickColor = BrickColor.new("Dark stone grey")
1910
p83.Material = Enum.Material.SmoothPlastic
1911
p83.Reflectance = 0.20000000298023
1912
p83.FormFactor = Enum.FormFactor.Custom
1913
p83.Size = Vector3.new(0.200000003, 0.350000024, 0.200000003)
1914
p83.CFrame = CFrame.new(-6.41368675, 1.74208808, -1.25357854, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
1915
p83.Anchored = true
1916
p83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1917
p83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1918
p83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1919
p83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1920
p83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1921
p83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1922
b142 = Instance.new("CylinderMesh", p83)
1923
b142.Name = "Mesh"
1924
b143 = Instance.new("CylinderMesh", p83)
1925
b143.Name = "Mesh"
1926
b143.Scale = Vector3.new(0.875, 1, 0.5)
1927
p84 = Instance.new("Part", m)
1928
p84.BrickColor = BrickColor.new("Dark stone grey")
1929
p84.Material = Enum.Material.SmoothPlastic
1930
p84.Reflectance = 0.20000000298023
1931
p84.FormFactor = Enum.FormFactor.Custom
1932
p84.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1933
p84.CFrame = CFrame.new(-6.49381113, 2.13568902, -0.710663974, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
1934
p84.Anchored = true
1935
p84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1936
p84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1937
p84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1938
p84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1939
p84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1940
p84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1941
b144 = Instance.new("CylinderMesh", p84)
1942
b144.Name = "Mesh"
1943
b145 = Instance.new("CylinderMesh", p84)
1944
b145.Name = "Mesh"
1945
b145.Scale = Vector3.new(0.5, 0.5, 0.5)
1946
p85 = Instance.new("Part", m)
1947
p85.BrickColor = BrickColor.new("Reddish brown")
1948
p85.Material = Enum.Material.SmoothPlastic
1949
p85.Reflectance = 0.20000000298023
1950
p85.FormFactor = Enum.FormFactor.Custom
1951
p85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1952
p85.CFrame = CFrame.new(-6.54208899, 2.10982513, -0.627038002, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
1953
p85.Anchored = true
1954
p85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1955
p85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1956
p85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1957
p85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1958
p85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1959
p85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1960
b146 = Instance.new("CylinderMesh", p85)
1961
b146.Name = "Mesh"
1962
b147 = Instance.new("CylinderMesh", p85)
1963
b147.Name = "Mesh"
1964
b147.Scale = Vector3.new(0.5, 0.5, 0.5)
1965
p86 = Instance.new("Part", m)
1966
p86.BrickColor = BrickColor.new("Medium stone grey")
1967
p86.Material = Enum.Material.SmoothPlastic
1968
p86.Reflectance = 0.20000000298023
1969
p86.FormFactor = Enum.FormFactor.Custom
1970
p86.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
1971
p86.CFrame = CFrame.new(-6.63870811, 2.05806708, -0.459672004, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
1972
p86.Anchored = true
1973
p86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1974
p86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1975
p86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1976
p86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1977
p86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1978
p86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1979
b148 = Instance.new("CylinderMesh", p86)
1980
b148.Name = "Mesh"
1981
b149 = Instance.new("CylinderMesh", p86)
1982
b149.Name = "Mesh"
1983
b149.Scale = Vector3.new(0.5, 1, 0.5)
1984
p87 = Instance.new("Part", m)
1985
p87.BrickColor = BrickColor.new("Dark stone grey")
1986
p87.Material = Enum.Material.SmoothPlastic
1987
p87.Reflectance = 0.20000000298023
1988
p87.FormFactor = Enum.FormFactor.Custom
1989
p87.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
1990
p87.CFrame = CFrame.new(-6.46344614, 2.16811252, -0.824082971, -0.965924919, -0.249998808, -0.0669872239, -2.67075961E-7, -0.258818626, 0.96592474, -0.258818418, 0.933010161, 0.249999329)
1991
p87.Anchored = true
1992
p87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1993
p87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1994
p87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1995
p87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1996
p87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1997
p87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1998
b150 = Instance.new("CylinderMesh", p87)
1999
b150.Name = "Mesh"
2000
b151 = Instance.new("CylinderMesh", p87)
2001
b151.Name = "Mesh"
2002
b151.Scale = Vector3.new(0.75, 1, 0.5)
2003
p88 = Instance.new("Part", m)
2004
p88.BrickColor = BrickColor.new("Dark stone grey")
2005
p88.Material = Enum.Material.SmoothPlastic
2006
p88.Reflectance = 0.20000000298023
2007
p88.FormFactor = Enum.FormFactor.Custom
2008
p88.Size = Vector3.new(0.200000003, 0.200000137, 0.200000003)
2009
p88.CFrame = CFrame.new(-6.46880198, 2.23921919, -1.07751596, -0.965924323, 0.250000119, 0.0669871792, -2.71081205E-7, -0.258818448, 0.965924442, 0.258818269, 0.933010161, 0.249999434)
2010
p88.Anchored = true
2011
p88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2012
p88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2013
p88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2014
p88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2015
p88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2016
p88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2017
b152 = Instance.new("CylinderMesh", p88)
2018
b152.Name = "Mesh"
2019
b153 = Instance.new("CylinderMesh", p88)
2020
b153.Name = "Mesh"
2021
b153.Scale = Vector3.new(0.999999762, 1, 0.5)
2022
p89 = Instance.new("Part", m)
2023
p89.BrickColor = BrickColor.new("Dark stone grey")
2024
p89.Material = Enum.Material.SmoothPlastic
2025
p89.Reflectance = 0.20000000298023
2026
p89.FormFactor = Enum.FormFactor.Custom
2027
p89.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2028
p89.CFrame = CFrame.new(-6.43217993, 2.20694709, -0.964860022, -0.999998987, 6.77200092E-7, 4.97864967E-8, -4.26312681E-7, -0.258818358, 0.965924323, -1.63912887E-7, 0.965923429, 0.258818448)
2029
p89.Anchored = true
2030
p89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2031
p89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2032
p89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2033
p89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2034
p89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2035
p89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2036
b154 = Instance.new("CylinderMesh", p89)
2037
b154.Name = "Mesh"
2038
b155 = Instance.new("CylinderMesh", p89)
2039
b155.Name = "Mesh"
2040
b155.Scale = Vector3.new(0.75, 0.74999994, 0.5)
2041
p90 = Instance.new("Part", m)
2042
p90.BrickColor = BrickColor.new("Dark stone grey")
2043
p90.Material = Enum.Material.SmoothPlastic
2044
p90.Reflectance = 0.20000000298023
2045
p90.FormFactor = Enum.FormFactor.Custom
2046
p90.Size = Vector3.new(0.200000003, 0.400000155, 0.200000003)
2047
p90.CFrame = CFrame.new(-6.46066904, 1.78743696, -1.22390902, -0.707105994, 0.683011532, -0.183012486, -1.00266526E-7, -0.258818954, -0.965924621, -0.707105517, -0.683010042, 0.183012009)
2048
p90.Anchored = true
2049
p90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2050
p90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2051
p90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2052
p90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2053
p90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2054
p90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2055
b156 = Instance.new("CylinderMesh", p90)
2056
b156.Name = "Mesh"
2057
b157 = Instance.new("CylinderMesh", p90)
2058
b157.Name = "Mesh"
2059
b157.Scale = Vector3.new(0.5, 1, 0.5)
2060
p91 = Instance.new("Part", m)
2061
p91.BrickColor = BrickColor.new("Dark stone grey")
2062
p91.Material = Enum.Material.SmoothPlastic
2063
p91.Reflectance = 0.20000000298023
2064
p91.FormFactor = Enum.FormFactor.Custom
2065
p91.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
2066
p91.CFrame = CFrame.new(-6.52429819, 1.75507307, -1.15859354, 0.499999136, 0.836515069, -0.224143729, -3.15687387E-9, -0.258818418, -0.965924561, -0.866022587, 0.48296231, -0.129409313)
2067
p91.Anchored = true
2068
p91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2069
p91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2070
p91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2071
p91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2072
p91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2073
p91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2074
b158 = Instance.new("CylinderMesh", p91)
2075
b158.Name = "Mesh"
2076
b159 = Instance.new("CylinderMesh", p91)
2077
b159.Name = "Mesh"
2078
b159.Scale = Vector3.new(0.5, 1, 0.5)
2079
p92 = Instance.new("Part", m)
2080
p92.BrickColor = BrickColor.new("Dark stone grey")
2081
p92.Material = Enum.Material.SmoothPlastic
2082
p92.Reflectance = 0.20000000298023
2083
p92.Name = "Handle"
2084
p92.FormFactor = Enum.FormFactor.Custom
2085
p92.Size = Vector3.new(0.200000018, 0.5, 0.200000003)
2086
p92.CFrame = CFrame.new(-6.17654991, 1.41512299, -2.68986654, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
2087
p92.Anchored = true
2088
p92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2089
p92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2090
p92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2091
p92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2092
p92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2093
p92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2094
b160 = Instance.new("BlockMesh", p92)
2095
b160.Name = "Mesh"
2096
b160.Scale = Vector3.new(1, 1, 0.750000179)
2097
p93 = Instance.new("Part", m)
2098
p93.BrickColor = BrickColor.new("Dark stone grey")
2099
p93.Material = Enum.Material.SmoothPlastic
2100
p93.Reflectance = 0.20000000298023
2101
p93.FormFactor = Enum.FormFactor.Custom
2102
p93.Size = Vector3.new(0.200000003, 0.500000238, 0.200000003)
2103
p93.CFrame = CFrame.new(-6.49898291, 2.01277852, -1.22686052, 0.836511612, 0.0870968923, -0.540972114, -0.258817762, 0.933008432, -0.249998286, 0.482959986, 0.349141747, 0.803016484)
2104
p93.Anchored = true
2105
p93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2106
p93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2107
p93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2108
p93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2109
p93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2110
p93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2111
b161 = Instance.new("CylinderMesh", p93)
2112
b161.Name = "Mesh"
2113
b162 = Instance.new("CylinderMesh", p93)
2114
b162.Name = "Mesh"
2115
b162.Scale = Vector3.new(0.5, 1, 0.749999881)
2116
p94 = Instance.new("Part", m)
2117
p94.BrickColor = BrickColor.new("Dark stone grey")
2118
p94.Material = Enum.Material.SmoothPlastic
2119
p94.Reflectance = 0.20000000298023
2120
p94.FormFactor = Enum.FormFactor.Custom
2121
p94.Size = Vector3.new(0.200000003, 0.600000143, 0.399999857)
2122
p94.CFrame = CFrame.new(-6.6885891, 1.84503913, -0.502991498, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
2123
p94.Anchored = true
2124
p94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2125
p94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2126
p94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2127
p94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2128
p94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2129
p94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2130
b163 = Instance.new("BlockMesh", p94)
2131
b163.Name = "Mesh"
2132
b163.Scale = Vector3.new(0.5, 1, 1)
2133
p95 = Instance.new("Part", m)
2134
p95.BrickColor = BrickColor.new("Reddish brown")
2135
p95.Material = Enum.Material.SmoothPlastic
2136
p95.Reflectance = 0.20000000298023
2137
p95.FormFactor = Enum.FormFactor.Custom
2138
p95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2139
p95.CFrame = CFrame.new(-6.66124487, 2.10988617, -0.695679486, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
2140
p95.Anchored = true
2141
p95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2142
p95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2143
p95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2144
p95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2145
p95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2146
p95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2147
b164 = Instance.new("CylinderMesh", p95)
2148
b164.Name = "Mesh"
2149
b165 = Instance.new("CylinderMesh", p95)
2150
b165.Name = "Mesh"
2151
b165.Scale = Vector3.new(0.875, 0.5, 0.5)
2152
p96 = Instance.new("Part", m)
2153
p96.BrickColor = BrickColor.new("Dark stone grey")
2154
p96.Material = Enum.Material.SmoothPlastic
2155
p96.Reflectance = 0.20000000298023
2156
p96.FormFactor = Enum.FormFactor.Custom
2157
p96.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2158
p96.CFrame = CFrame.new(-6.60089684, 2.14223504, -0.800233006, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
2159
p96.Anchored = true
2160
p96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2161
p96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2162
p96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2163
p96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2164
p96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2165
p96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2166
b166 = Instance.new("CylinderMesh", p96)
2167
b166.Name = "Mesh"
2168
b167 = Instance.new("CylinderMesh", p96)
2169
b167.Name = "Mesh"
2170
b167.Scale = Vector3.new(0.875, 0.749999881, 0.5)
2171
p97 = Instance.new("Part", m)
2172
p97.BrickColor = BrickColor.new("Dark stone grey")
2173
p97.Material = Enum.Material.SmoothPlastic
2174
p97.Reflectance = 0.20000000298023
2175
p97.FormFactor = Enum.FormFactor.Custom
2176
p97.Size = Vector3.new(0.200000003, 0.449999839, 0.200000003)
2177
p97.CFrame = CFrame.new(-6.58722496, 1.98494697, -0.973343968, -0.998835087, -0.0347176418, 0.0334880762, 0.0107555976, -0.837061405, -0.546999872, 0.0470209457, -0.54600203, 0.836460054)
2178
p97.Anchored = true
2179
p97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2180
p97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2181
p97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2182
p97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2183
p97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2184
p97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2185
b168 = Instance.new("CylinderMesh", p97)
2186
b168.Name = "Mesh"
2187
b169 = Instance.new("CylinderMesh", p97)
2188
b169.Name = "Mesh"
2189
b169.Scale = Vector3.new(0.74999994, 1, 0.5)
2190
p98 = Instance.new("Part", m)
2191
p98.BrickColor = BrickColor.new("Medium stone grey")
2192
p98.Material = Enum.Material.SmoothPlastic
2193
p98.Reflectance = 0.20000000298023
2194
p98.Name = "Speaker"
2195
p98.FormFactor = Enum.FormFactor.Custom
2196
p98.Size = Vector3.new(0.399999231, 0.700000048, 0.400000334)
2197
p98.CFrame = CFrame.new(-6.76862097, 1.64502704, -0.36441201, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
2198
p98.Anchored = true
2199
p98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2200
p98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2201
p98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2202
p98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2203
p98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2204
p98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2205
b170 = Instance.new("SpecialMesh", p98)
2206
b170.MeshType = Enum.MeshType.Sphere
2207
b170.Name = "Mesh"
2208
b171 = Instance.new("SpecialMesh", p98)
2209
b171.MeshType = Enum.MeshType.Sphere
2210
b171.Name = "Mesh"
2211
p99 = Instance.new("Part", m)
2212
p99.BrickColor = BrickColor.new("Dark stone grey")
2213
p99.Material = Enum.Material.SmoothPlastic
2214
p99.Reflectance = 0.20000000298023
2215
p99.FormFactor = Enum.FormFactor.Custom
2216
p99.Size = Vector3.new(0.599999487, 0.200000003, 0.600000083)
2217
p99.CFrame = CFrame.new(-6.86365318, 1.64499605, -0.199806497, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
2218
p99.Anchored = true
2219
p99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2220
p99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2221
p99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2222
p99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2223
p99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2224
p99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2225
b172 = Instance.new("CylinderMesh", p99)
2226
b172.Name = "Mesh"
2227
b173 = Instance.new("CylinderMesh", p99)
2228
b173.Name = "Mesh"
2229
b173.Scale = Vector3.new(1, 0.5, 1)
2230
p100 = Instance.new("Part", m)
2231
p100.BrickColor = BrickColor.new("Institutional white")
2232
p100.Material = Enum.Material.SmoothPlastic
2233
p100.FormFactor = Enum.FormFactor.Custom
2234
p100.Size = Vector3.new(0.300000012, 0.600000143, 0.399999857)
2235
p100.CFrame = CFrame.new(-6.78864098, 1.84505403, -0.329727501, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
2236
p100.Anchored = true
2237
p100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2238
p100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2239
p100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2240
p100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2241
p100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2242
p100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2243
b174 = Instance.new("BlockMesh", p100)
2244
b174.Name = "Mesh"
2245
p101 = Instance.new("Part", m)
2246
p101.BrickColor = BrickColor.new("Medium stone grey")
2247
p101.Material = Enum.Material.SmoothPlastic
2248
p101.Reflectance = 0.20000000298023
2249
p101.FormFactor = Enum.FormFactor.Custom
2250
p101.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
2251
p101.CFrame = CFrame.new(-6.75780296, 2.05806708, -0.528443992, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
2252
p101.Anchored = true
2253
p101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2254
p101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2255
p101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2256
p101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2257
p101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2258
p101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2259
b175 = Instance.new("CylinderMesh", p101)
2260
b175.Name = "Mesh"
2261
b176 = Instance.new("CylinderMesh", p101)
2262
b176.Name = "Mesh"
2263
b176.Scale = Vector3.new(0.875, 1, 0.5)
2264
p102 = Instance.new("Part", m)
2265
p102.BrickColor = BrickColor.new("Reddish brown")
2266
p102.Material = Enum.Material.SmoothPlastic
2267
p102.Reflectance = 0.20000000298023
2268
p102.FormFactor = Enum.FormFactor.Custom
2269
p102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2270
p102.CFrame = CFrame.new(-6.78027916, 2.10982513, -0.764558017, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
2271
p102.Anchored = true
2272
p102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2273
p102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2274
p102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2275
p102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2276
p102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2277
p102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2278
b177 = Instance.new("CylinderMesh", p102)
2279
b177.Name = "Mesh"
2280
b178 = Instance.new("CylinderMesh", p102)
2281
b178.Name = "Mesh"
2282
b178.Scale = Vector3.new(0.5, 0.5, 0.5)
2283
p103 = Instance.new("Part", m)
2284
p103.BrickColor = BrickColor.new("Dark stone grey")
2285
p103.Material = Enum.Material.SmoothPlastic
2286
p103.Reflectance = 0.20000000298023
2287
p103.FormFactor = Enum.FormFactor.Custom
2288
p103.Size = Vector3.new(0.200000003, 0.200000063, 0.200000003)
2289
p103.CFrame = CFrame.new(-6.71251488, 1.83919454, -1.17070055, -0.991480052, -0.0477458015, -0.121181153, 0.129409283, -0.466505855, -0.874998868, -0.0147552723, -0.883225381, 0.468709916)
2290
p103.Anchored = true
2291
p103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2292
p103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2293
p103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2294
p103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2295
p103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2296
p103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2297
b179 = Instance.new("CylinderMesh", p103)
2298
b179.Name = "Mesh"
2299
b180 = Instance.new("CylinderMesh", p103)
2300
b180.Name = "Mesh"
2301
b180.Scale = Vector3.new(0.5, 1, 0.5)
2302
p104 = Instance.new("Part", m)
2303
p104.BrickColor = BrickColor.new("Dark stone grey")
2304
p104.Material = Enum.Material.SmoothPlastic
2305
p104.Reflectance = 0.20000000298023
2306
p104.FormFactor = Enum.FormFactor.Custom
2307
p104.Size = Vector3.new(0.200000003, 0.350000143, 0.200000003)
2308
p104.CFrame = CFrame.new(-6.70454979, 2.01192403, -0.968323469, -0.99999845, 7.62773823E-7, -5.43769545E-7, -9.4529149E-8, 0.707105875, 0.707105875, 7.45055502E-8, 0.707104564, -0.707104802)
2309
p104.Anchored = true
2310
p104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2311
p104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2312
p104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2313
p104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2314
p104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2315
p104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2316
b181 = Instance.new("CylinderMesh", p104)
2317
b181.Name = "Mesh"
2318
b182 = Instance.new("CylinderMesh", p104)
2319
b182.Name = "Mesh"
2320
b182.Scale = Vector3.new(0.5, 1, 0.5)
2321
p105 = Instance.new("Part", m)
2322
p105.BrickColor = BrickColor.new("Dark stone grey")
2323
p105.Material = Enum.Material.SmoothPlastic
2324
p105.Reflectance = 0.20000000298023
2325
p105.FormFactor = Enum.FormFactor.Custom
2326
p105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2327
p105.CFrame = CFrame.new(-6.73199987, 2.13570404, -0.848160505, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
2328
p105.Anchored = true
2329
p105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2330
p105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2331
p105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2332
p105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2333
p105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2334
p105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2335
b183 = Instance.new("CylinderMesh", p105)
2336
b183.Name = "Mesh"
2337
b184 = Instance.new("CylinderMesh", p105)
2338
b184.Name = "Mesh"
2339
b184.Scale = Vector3.new(0.5, 0.5, 0.5)
2340
p106 = Instance.new("Part", m)
2341
p106.BrickColor = BrickColor.new("Really black")
2342
p106.Material = Enum.Material.SmoothPlastic
2343
p106.Reflectance = 0.20000000298023
2344
p106.FormFactor = Enum.FormFactor.Custom
2345
p106.Size = Vector3.new(0.499999404, 0.200000003, 0.50000006)
2346
p106.CFrame = CFrame.new(-6.8661561, 1.64496601, -0.195482001, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
2347
p106.Anchored = true
2348
p106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2349
p106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2350
p106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2351
p106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2352
p106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2353
p106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2354
b185 = Instance.new("CylinderMesh", p106)
2355
b185.Name = "Mesh"
2356
b186 = Instance.new("CylinderMesh", p106)
2357
b186.Name = "Mesh"
2358
b186.Scale = Vector3.new(1, 0.5, 1)
2359
p107 = Instance.new("Part", m)
2360
p107.BrickColor = BrickColor.new("Medium stone grey")
2361
p107.Material = Enum.Material.SmoothPlastic
2362
p107.Reflectance = 0.20000000298023
2363
p107.FormFactor = Enum.FormFactor.Custom
2364
p107.Size = Vector3.new(0.449999273, 0.200000003, 0.450000018)
2365
p107.CFrame = CFrame.new(-6.86864281, 1.64504206, -0.191132993, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
2366
p107.Anchored = true
2367
p107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2368
p107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2369
p107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2370
p107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2371
p107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2372
p107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2373
b187 = Instance.new("CylinderMesh", p107)
2374
b187.Name = "Mesh"
2375
b188 = Instance.new("CylinderMesh", p107)
2376
b188.Name = "Mesh"
2377
b188.Scale = Vector3.new(1, 0.5, 1)
2378
p108 = Instance.new("Part", m)
2379
p108.BrickColor = BrickColor.new("Dark stone grey")
2380
p108.Material = Enum.Material.SmoothPlastic
2381
p108.Reflectance = 0.20000000298023
2382
p108.FormFactor = Enum.FormFactor.Custom
2383
p108.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
2384
p108.CFrame = CFrame.new(-6.86730003, 2.04499006, -0.360794991, 0.499998599, 0.866023839, -7.26431395E-8, -2.45300612E-7, 1.39488691E-7, -0.999998808, -0.866022408, 0.499998689, -1.26659756E-7)
2385
p108.Anchored = true
2386
p108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2387
p108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2388
p108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2389
p108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2390
p108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2391
p108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2392
b189 = Instance.new("BlockMesh", p108)
2393
b189.Name = "Mesh"
2394
b189.Scale = Vector3.new(0.5, 1, 0.5)
2395
p109 = Instance.new("Part", m)
2396
p109.BrickColor = BrickColor.new("Dark stone grey")
2397
p109.Material = Enum.Material.SmoothPlastic
2398
p109.Reflectance = 0.20000000298023
2399
p109.FormFactor = Enum.FormFactor.Custom
2400
p109.Size = Vector3.new(0.200000018, 0.400000006, 0.200000003)
2401
p109.CFrame = CFrame.new(-6.89230919, 2.04502106, -0.317422003, -0.499998719, -0.866023779, -7.26431395E-8, 1.14915522E-7, -2.02818597E-7, -0.999998808, 0.866022468, -0.499998778, -1.26659756E-7)
2402
p109.Anchored = true
2403
p109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2404
p109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2405
p109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2406
p109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2407
p109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2408
p109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2409
b190 = Instance.new("CylinderMesh", p109)
2410
b190.Name = "Mesh"
2411
b191 = Instance.new("CylinderMesh", p109)
2412
b191.Name = "Mesh"
2413
b191.Scale = Vector3.new(1, 1, 0.5)
2414
p110 = Instance.new("Part", m)
2415
p110.BrickColor = BrickColor.new("Dark stone grey")
2416
p110.Material = Enum.Material.SmoothPlastic
2417
p110.Reflectance = 0.20000000298023
2418
p110.FormFactor = Enum.FormFactor.Custom
2419
p110.Size = Vector3.new(0.200000003, 0.200000018, 0.400000006)
2420
p110.CFrame = CFrame.new(-7.03499413, 1.64498103, -0.702988982, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
2421
p110.Anchored = true
2422
p110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2423
p110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2424
p110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2425
p110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2426
p110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2427
p110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2428
b192 = Instance.new("BlockMesh", p110)
2429
b192.Name = "Mesh"
2430
b192.Scale = Vector3.new(0.5, 1, 1)
2431
p111 = Instance.new("Part", m)
2432
p111.BrickColor = BrickColor.new("Dark stone grey")
2433
p111.Material = Enum.Material.SmoothPlastic
2434
p111.Reflectance = 0.20000000298023
2435
p111.FormFactor = Enum.FormFactor.Custom
2436
p111.Size = Vector3.new(0.599999487, 0.200000003, 0.400000066)
2437
p111.CFrame = CFrame.new(-6.94840097, 1.84505403, -0.65300101, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
2438
p111.Anchored = true
2439
p111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2440
p111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2441
p111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2442
p111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2443
p111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2444
p111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2445
b193 = Instance.new("CylinderMesh", p111)
2446
b193.Name = "Mesh"
2447
b194 = Instance.new("CylinderMesh", p111)
2448
b194.Name = "Mesh"
2449
b194.Scale = Vector3.new(1, 0.50000006, 1)
2450
p112 = Instance.new("Part", m)
2451
p112.BrickColor = BrickColor.new("Dark stone grey")
2452
p112.Material = Enum.Material.SmoothPlastic
2453
p112.Reflectance = 0.20000000298023
2454
p112.FormFactor = Enum.FormFactor.Custom
2455
p112.Size = Vector3.new(0.599999487, 0.200000003, 0.400000066)
2456
p112.CFrame = CFrame.new(-6.94838476, 1.44504499, -0.65300101, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
2457
p112.Anchored = true
2458
p112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2459
p112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2460
p112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2461
p112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2462
p112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2463
p112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2464
b195 = Instance.new("CylinderMesh", p112)
2465
b195.Name = "Mesh"
2466
b196 = Instance.new("CylinderMesh", p112)
2467
b196.Name = "Mesh"
2468
b196.Scale = Vector3.new(1, 0.50000006, 1)
2469
p113 = Instance.new("Part", m)
2470
p113.BrickColor = BrickColor.new("Institutional white")
2471
p113.Material = Enum.Material.SmoothPlastic
2472
p113.FormFactor = Enum.FormFactor.Custom
2473
p113.Size = Vector3.new(0.599999487, 0.300000012, 0.400000066)
2474
p113.CFrame = CFrame.new(-7.04843712, 1.44503009, -0.479706496, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
2475
p113.Anchored = true
2476
p113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2477
p113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2478
p113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2479
p113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2480
p113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2481
p113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2482
b197 = Instance.new("CylinderMesh", p113)
2483
b197.Name = "Mesh"
2484
b198 = Instance.new("CylinderMesh", p113)
2485
b198.Name = "Mesh"
2486
p114 = Instance.new("Part", m)
2487
p114.BrickColor = BrickColor.new("Institutional white")
2488
p114.Material = Enum.Material.SmoothPlastic
2489
p114.FormFactor = Enum.FormFactor.Custom
2490
p114.Size = Vector3.new(0.599999487, 0.300000012, 0.400000066)
2491
p114.CFrame = CFrame.new(-7.04843712, 1.84505403, -0.479721993, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
2492
p114.Anchored = true
2493
p114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2494
p114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2495
p114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2496
p114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2497
p114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2498
p114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2499
b199 = Instance.new("CylinderMesh", p114)
2500
b199.Name = "Mesh"
2501
b200 = Instance.new("CylinderMesh", p114)
2502
b200.Name = "Mesh"
2503
p115 = Instance.new("Part", m)
2504
p115.BrickColor = BrickColor.new("Institutional white")
2505
p115.Material = Enum.Material.SmoothPlastic
2506
p115.FormFactor = Enum.FormFactor.Custom
2507
p115.Size = Vector3.new(0.599999487, 0.200000018, 0.400000066)
2508
p115.CFrame = CFrame.new(-6.87344885, 1.44503009, -0.782823026, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
2509
p115.Anchored = true
2510
p115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2511
p115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2512
p115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2513
p115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2514
p115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2515
p115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2516
b201 = Instance.new("CylinderMesh", p115)
2517
b201.Name = "Mesh"
2518
b202 = Instance.new("CylinderMesh", p115)
2519
b202.Name = "Mesh"
2520
p116 = Instance.new("Part", m)
2521
p116.BrickColor = BrickColor.new("Institutional white")
2522
p116.Material = Enum.Material.SmoothPlastic
2523
p116.FormFactor = Enum.FormFactor.Custom
2524
p116.Size = Vector3.new(0.599999487, 0.200000018, 0.400000066)
2525
p116.CFrame = CFrame.new(-6.87344885, 1.84505403, -0.78281498, 0.866023839, 0.499998659, 2.39349646E-7, 7.98840745E-8, -2.15498289E-7, 0.999997973, 0.499998689, -0.866022348, -1.86264174E-7)
2526
p116.Anchored = true
2527
p116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2528
p116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2529
p116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2530
p116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2531
p116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2532
p116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2533
b203 = Instance.new("CylinderMesh", p116)
2534
b203.Name = "Mesh"
2535
b204 = Instance.new("CylinderMesh", p116)
2536
b204.Name = "Mesh"
2537
p117 = Instance.new("Part", m)
2538
p117.BrickColor = BrickColor.new("Institutional white")
2539
p117.Material = Enum.Material.SmoothPlastic
2540
p117.FormFactor = Enum.FormFactor.Custom
2541
p117.Size = Vector3.new(0.200000003, 0.200000018, 0.400000006)
2542
p117.CFrame = CFrame.new(-6.96005821, 1.64499605, -0.832825482, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
2543
p117.Anchored = true
2544
p117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2545
p117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2546
p117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2547
p117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2548
p117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2549
p117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2550
b205 = Instance.new("BlockMesh", p117)
2551
b205.Name = "Mesh"
2552
p118 = Instance.new("Part", m)
2553
p118.BrickColor = BrickColor.new("Medium stone grey")
2554
p118.Material = Enum.Material.SmoothPlastic
2555
p118.Reflectance = 0.20000000298023
2556
p118.FormFactor = Enum.FormFactor.Custom
2557
p118.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
2558
p118.CFrame = CFrame.new(-6.87689781, 2.05806708, -0.59720701, -0.866024494, -0.482961416, -0.129409477, -3.70456576E-7, -0.258818626, 0.96592468, -0.499998748, 0.836513937, 0.224143118)
2559
p118.Anchored = true
2560
p118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2561
p118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2562
p118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2563
p118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2564
p118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2565
p118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2566
b206 = Instance.new("CylinderMesh", p118)
2567
b206.Name = "Mesh"
2568
b207 = Instance.new("CylinderMesh", p118)
2569
b207.Name = "Mesh"
2570
b207.Scale = Vector3.new(0.5, 1, 0.5)
2571
p119 = Instance.new("Part", m)
2572
p119.BrickColor = BrickColor.new("Institutional white")
2573
p119.Material = Enum.Material.SmoothPlastic
2574
p119.FormFactor = Enum.FormFactor.Custom
2575
p119.Size = Vector3.new(0.300000012, 0.200000018, 0.400000006)
2576
p119.CFrame = CFrame.new(-7.13501501, 1.64496601, -0.529732525, 0.499998927, 0.866024494, -7.26431395E-8, -5.15856371E-8, 8.73347048E-8, -0.999998808, -0.866022766, 0.499999046, -1.26659756E-7)
2577
p119.Anchored = true
2578
p119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2579
p119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2580
p119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2581
p119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2582
p119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2583
p119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2584
b208 = Instance.new("BlockMesh", p119)
2585
b208.Name = "Mesh"
2586
m.Parent = game:service("Workspace")
2587
m:MakeJoints()
2588
wait(0.1)
2589
local dubstepgun = m
2590
local firing = false
2591
dubstepgun.Parent = char
2592
WeldChildren(dubstepgun)
2593
UnAnchor(dubstepgun)
2594
local HANDLEWELD = WeldP(dubstepgun.Handle, ra, CFrame.new(0, -1, -0.25) * CFrame.Angles(math.pi, math.pi, 0), CFrame.Angles(math.pi / 2, 0, math.pi / 2))
2595
lm.Part0 = head
2596
lm.Part1 = la
2597
rm.Part0 = head
2598
rm.Part1 = ra
2599
rm.C0 = rm.C0 * CFrame.new(0, -1.5, 0)
2600
lm.C0 = lm.C0 * CFrame.new(0, -1.5, 0)
2601
rsc0 = rm.C0
2602
lsc0 = lm.C0
2603
rsc1 = rm.C1
2604
lsc1 = lm.C1
2605
rootc0 = rj.C0
2606
neckc0 = neck.C0
2607
rj.C0 = rootc0 * CFrame.Angles(0, 0, -math.pi / 3)
2608
neck.C0 = neckc0 * CFrame.Angles(0, 0, math.pi / 3)
2609
rootc0 = rj.C0
2610
neckc0 = neck.C0
2611
rm.C1 = rm.C1 * CFrame.Angles(0, 0, 0)
2612
lm.C1 = lm.C1 * CFrame.Angles(0, 0, 0)
2613
rm.C0 = rsc0 * CFrame.new(-0.3, 0, 0.4) * CFrame.Angles(math.pi / 2, 0, 0)
2614
lm.C0 = lsc0 * CFrame.new(2, 0, -2) * CFrame.Angles(math.pi / 1.8, 0, math.pi / 3)
2615
local BasePart = new("Part")
2616
BasePart.FormFactor = "Custom"
2617
BasePart.TopSurface = 10
2618
BasePart.BottomSurface = 10
2619
BasePart.LeftSurface = 10
2620
BasePart.RightSurface = 10
2621
BasePart.FrontSurface = 10
2622
BasePart.BackSurface = 10
2623
local CylPart = new("Part")
2624
CylPart.FormFactor = "Custom"
2625
CylPart.TopSurface = 10
2626
CylPart.BottomSurface = 10
2627
CylPart.LeftSurface = 10
2628
CylPart.RightSurface = 10
2629
CylPart.FrontSurface = 10
2630
CylPart.BackSurface = 10
2631
new("CylinderMesh", CylPart)
2632
local Idle = new("Sound", head)
2633
Idle.SoundId = "rbxassetid://299691543"
2634
Idle.Looped = true
2635
Idle.Volume = 1
2636
Idle:play()
2637
local OnCooldown = new("Sound", head)
2638
OnCooldown.SoundId = "rbxassetid://298299580"
2639
OnCooldown.Volume = 1
2640
local Firing = new("Sound", head)
2641
Firing.Volume = 1
2642
Firing.SoundId = "rbxassetid://299691531"
2643
Firing.Looped = true
2644
local StartFire = new("Sound", head)
2645
StartFire.Volume = 1
2646
StartFire.SoundId = "rbxassetid://299691563"
2647
local ScreenGui = new("ScreenGui", plr.PlayerGui)
2648
ScreenGui.Name = "Dubstep Gun Effects"
2649
WubEffect = new("Frame")
2650
WubEffect.Size = UDim2.new(1, 0, 1, 0)
2651
WubEffect.BackgroundColor3 = Color3.new(0.4, 0, 0.4)
2652
WubEffect.BackgroundTransparency = 0.9
2653
function FireBeam(part, color, speed, target)
2654
	coroutine.wrap(function()
2655
		local Visual = BasePart:clone()
2656
		Visual.FormFactor = "Custom"
2657
		Visual.BrickColor = color
2658
		Visual.Size = Vector3.new(1, 1, 1)
2659
		Visual.CFrame = part.CFrame * CFrame.new(0, 0.2, 0)
2660
		Visual.Anchored = true
2661
		Visual.CanCollide = false
2662
		Visual.Locked = true
2663
		Visual.Material = "Neon"
2664
		local PointLight = Instance.new("PointLight", Visual)
2665
		PointLight.Color = Color3.new(color.r, color.g, color.b)
2666
		PointLight.Brightness = 5
2667
		local BBG = Particles.NoteFire(Visual, Color3.new(color.r, color.g, color.b), UDim2.new(2, 0, 4, 0), Vector3.new(0, 0, 0))
2668
		Instance.new("SpecialMesh", Visual).MeshType = "Sphere"
2669
		local bulletpos = Visual.Position
2670
		local bulletvelocity = (target - bulletpos).unit * (speed / 4)
2671
		local lastbulletpos = Visual.Position
2672
		local TrailParts = {}
2673
		local amount = math.random(3, 4)
2674
		for i = 1, amount do
2675
			local Trail = BasePart:clone()
2676
			Trail.Transparency = 1
2677
			Trail.Anchored = true
2678
			Trail.Size = Vector3.new(0.2, 0.2, 0.2)
2679
			Particles.GiveNeonTrail(Trail, speed, Color3.new(color.r, color.g, color.b))
2680
			table.insert(TrailParts, Trail)
2681
		end
2682
		function boom(hitpos)
2683
			coroutine.wrap(function()
2684
				local BulletHole = BasePart:clone()
2685
				BulletHole.Anchored = true
2686
				BulletHole.Transparency = 1
2687
				BulletHole.Size = Vector3.new(2, 0.2, 2)
2688
				BulletHole.CanCollide = false
2689
				BulletHole.CFrame = CFrame.new(hitpos.x, hitpos.y, hitpos.z)
2690
				BulletHole.Parent = Storage
2691
				Particles.MusicHitParticles(BulletHole)
2692
				game:service("Debris"):AddItem(BulletHole, 3)
2693
				local boom = Instance.new("Part", Storage)
2694
				boom.BrickColor = Visual.BrickColor
2695
				boom.Anchored = true
2696
				boom.FormFactor = "Custom"
2697
				boom.Size = Vector3.new(1, 1, 1)
2698
				boom.CanCollide = false
2699
				boom.Material = "Neon"
2700
				boom.Transparency = 0.25
2701
				boom.CFrame = CFrame.new(hitpos.x, hitpos.y, hitpos.z)
2702
				boom.TopSurface = 0
2703
				boom.BottomSurface = 0
2704
				local sphere = Instance.new("SpecialMesh", boom)
2705
				sphere.MeshType = "Sphere"
2706
				local pl = Instance.new("PointLight", boom)
2707
				pl.Color = Color3.new(boom.BrickColor.r / 1.5, boom.BrickColor.g / 1.5, boom.BrickColor.b / 1.5)
2708
				pl.Range = 20
2709
				for i, v in pairs(workspace:children()) do
2710
					if v and v:findFirstChild("Torso", true) and v:findFirstChild("Humanoid", true) and (v:findFirstChild("Torso", true).Position - boom.Position).magnitude < 12 and v:findFirstChild("Torso", true) ~= torso then
2711
						TakeDamage(v:findFirstChild("Humanoid", true), Damage / 2.5)
2712
					end
2713
				end
2714
				Particles.MusicHitBlast(BulletHole)
2715
				for i = 0, 15, 0.25 do
2716
					local dt = game:service("RunService").RenderStepped:wait()
2717
					sphere.Scale = sphere.Scale + Vector3.new(dt, dt, dt) * 2 + Vector3.new(1 - i / 15, 1 - i / 15, 1 - i / 15)
2718
					boom.Transparency = boom.Transparency + dt
2719
					pl.Range = pl.Range + i / 10
2720
					pl.Brightness = pl.Brightness - i / 15
2721
				end
2722
				wait(1.25)
2723
				boom:Destroy()
2724
			end)()
2725
		end
2726
		local lasttick = tick()
2727
		coroutine.wrap(function()
2728
			while game:service("RunService").RenderStepped:wait() do
2729
				lastbulletpos = bulletpos
2730
				bulletpos = bulletpos + bulletvelocity
2731
				Visual.Parent = Storage
2732
				local RayCast = Ray.new(lastbulletpos, bulletpos - lastbulletpos)
2733
				local hit, hitpos, normal = workspace:FindPartOnRay(RayCast, char, false, true)
2734
				if (torso.Position - Visual.Position).magnitude > 400 or Visual.Parent == nil then
2735
					boom(hitpos)
2736
					Visual.Transparency = 1
2737
					BBG:Destroy()
2738
					PointLight:Destroy()
2739
					for i, v in pairs(TrailParts) do
2740
						if v and v:IsA("Part") then
2741
							v.ParticleEmitter.Enabled = false
2742
						end
2743
					end
2744
					game:service("Debris"):AddItem(Visual, 2)
2745
					break
2746
				end
2747
				for i, v in pairs(TrailParts) do
2748
					if v and v:IsA("Part") then
2749
						if tick() - lasttick > math.random(50, 85) / 100 then
2750
							lasttick = tick()
2751
						elseif tick() - lasttick > math.random(15, 35) / 100 then
2752
							v.CFrame = Visual.CFrame * CFrame.Angles(0, math.pi + math.rad(360 / amount * i), 0) * CFrame.new(0, 0, 1 + math.abs(math.sin(tick() * 10) * 4))
2753
						else
2754
							v.CFrame = Visual.CFrame * CFrame.Angles(0, math.pi + math.rad(360 / amount * i), 0) * CFrame.new(0, 0, 1)
2755
						end
2756
						v.Parent = Visual
2757
					end
2758
				end
2759
				Visual.Anchored = true
2760
				Visual.CFrame = CFrame.new(bulletpos, bulletpos + bulletvelocity) * CFrame.Angles(math.pi / 2, 0, 0)
2761
				if hit then
2762
					if hit.Parent then
2763
						if hit.Parent.Parent:IsA("Model") then
2764
							for x, z in next, hit.Parent.Parent:children() do
2765
								if z:IsA("Humanoid") then
2766
									TakeDamage(z, Damage)
2767
									Visual.Transparency = 1
2768
									BBG:Destroy()
2769
									PointLight:Destroy()
2770
									game:service("Debris"):AddItem(Visual, 2)
2771
									for i, v in pairs(TrailParts) do
2772
										if v and v:IsA("Part") then
2773
											v.ParticleEmitter.Enabled = false
2774
										end
2775
									end
2776
									break
2777
								end
2778
							end
2779
						end
2780
						if hit.Parent:IsA("Model") then
2781
							for x, z in next, hit.Parent:children() do
2782
								if z:IsA("Humanoid") then
2783
									TakeDamage(z, Damage)
2784
									Visual.Transparency = 1
2785
									BBG:Destroy()
2786
									PointLight:Destroy()
2787
									game:service("Debris"):AddItem(Visual, 2)
2788
									for i, v in pairs(TrailParts) do
2789
										if v and v:IsA("Part") then
2790
											v.ParticleEmitter.Enabled = false
2791
										end
2792
									end
2793
									break
2794
								end
2795
							end
2796
						end
2797
					end
2798
					boom(hitpos)
2799
					Visual.Transparency = 1
2800
					BBG:Destroy()
2801
					PointLight:Destroy()
2802
					game:service("Debris"):AddItem(Visual, 2)
2803
					for i, v in pairs(TrailParts) do
2804
						if v and v:IsA("Part") then
2805
							v.ParticleEmitter.Enabled = false
2806
						end
2807
					end
2808
					break
2809
				end
2810
			end
2811
			TrailParts = {}
2812
		end)()
2813
	end)()
2814
end
2815
function ZoomIn(amount, time)
2816
	if amount < 70 then
2817
		for i = 70, amount, -((70 - amount) / (time / game:service("RunService").RenderStepped:wait())) do
2818
			if HOLD_LMB then
2819
				game:service("RunService").RenderStepped:wait()
2820
				camera.FieldOfView = i
2821
			end
2822
		end
2823
		coroutine.wrap(function()
2824
			for i = camera.FieldOfView, 70, (70 - amount) / (time / game:service("RunService").RenderStepped:wait()) * 3 do
2825
				game:service("RunService").RenderStepped:wait()
2826
				camera.FieldOfView = i
2827
			end
2828
			camera.FieldOfView = 70
2829
		end)()
2830
	end
2831
	if amount > 70 then
2832
		for i = 70, amount, (amount - 70) / (time / game:service("RunService").RenderStepped:wait()) do
2833
			if HOLD_LMB then
2834
				game:service("RunService").RenderStepped:wait()
2835
				camera.FieldOfView = i
2836
			end
2837
		end
2838
		coroutine.wrap(function()
2839
			for i = camera.FieldOfView, 70, -((amount - 70) / (time / game:service("RunService").RenderStepped:wait())) * 3 do
2840
				game:service("RunService").RenderStepped:wait()
2841
				camera.FieldOfView = i
2842
			end
2843
			camera.FieldOfView = 70
2844
		end)()
2845
	end
2846
end
2847
local FIRED
2848
mouse.Button1Down:connect(function()
2849
	if not firing and not HOLD_LMB then
2850
		HOLD_LMB = true
2851
		StartFire:play()
2852
		Idle:stop()
2853
		Firing.Volume = 1
2854
		ZoomIn(50, 1.73)
2855
		if not HOLD_LMB then
2856
			return
2857
		end
2858
		Firing:play()
2859
		FireBeam(dubstepgun.Speaker, BrickColor.new(0.5, 0.9, 1), 15, mouse.Hit.p)
2860
		wait(0.6)
2861
		local Colors = {
2862
			Color3.new(1, 0.51, 0.82),
2863
			Color3.new(1, 0.7, 1),
2864
			Color3.new(1, 0.3, 0.5),
2865
			Color3.new(0.5, 0.9, 1),
2866
			Color3.new(0.45, 0, 0.45),
2867
			Color3.new(0.7647058823529411, 0.06274509803921569, 0.8980392156862745)
2868
		}
2869
		while HOLD_LMB do
2870
			if not firing then
2871
				firing = true
2872
				local RANDOMCOLOR = Colors[math.random(#Colors)]
2873
				local BBG = Particles.NoteFire(dubstepgun.Speaker, RANDOMCOLOR, UDim2.new(1, 0, 2, 0), Vector3.new(0.5, 1.2, 0))
2874
				if math.floor(tick() * 2) % 10 >= 8 and math.floor(tick() * 2) % 10 <= 9 then
2875
					local PurpleGui = WubEffect:clone()
2876
					PurpleGui.Parent = ScreenGui
2877
					game:service("Debris"):AddItem(PurpleGui, 0.15)
2878
				end
2879
				ZoomIn(math.random(58, 60), math.random(60, 400) / 1000)
2880
				BBG:Destroy()
2881
				FireBeam(dubstepgun.Speaker, BrickColor.new(RANDOMCOLOR.r, RANDOMCOLOR.g, RANDOMCOLOR.b), 15, mouse.Hit.p)
2882
				FIRED = true
2883
				local PointLight = Instance.new("PointLight", dubstepgun.Speaker)
2884
				PointLight.Color = RANDOMCOLOR
2885
				PointLight.Brightness = 5
2886
				game:service("Debris"):AddItem(PointLight, 0.06)
2887
				wait(0.03)
2888
				FIRED = false
2889
				wait(math.random(25, 300) / 350)
2890
				firing = false
2891
			end
2892
			wait()
2893
		end
2894
	end
2895
end)
2896
mouse.Button1Up:connect(function()
2897
	HOLD_LMB = false
2898
	Idle:play()
2899
	StartFire:stop()
2900
	for i = 1, 0, -0.05 do
2901
		Firing.Volume = i
2902
		wait()
2903
	end
2904
	Firing:stop()
2905
	Firing.Volume = 1
2906
	OnCooldown:play()
2907
end)
2908
function MouseTranslationToAngle(translationVector)
2909
	local xTheta = translationVector.x / 1920
2910
	local yTheta = translationVector.y / 1200
2911
	return Vector2.new(xTheta, yTheta)
2912
end
2913
local currentAngle = 0
2914
local yCurrentAngle = 0
2915
local MOUSE_SENSITIVITY = Vector2.new(math.pi * 4 * 30, math.pi * 1.9 * 30)
2916
game:service("RunService").RenderStepped:connect(function()
2917
	if yCurrentAngle >= 87 then
2918
		yCurrentAngle = 86
2919
	end
2920
	if yCurrentAngle <= -87 then
2921
		yCurrentAngle = -86
2922
	end
2923
	mouse.Icon = "rbxasset://textures/MouseLockedCursor.png"
2924
	neck.C0 = clerp(neck.C0, neckc0 * CFrame.Angles(-mouse.Hit.lookVector.Y, 0, 0), 0.3)
2925
	humanoid.CameraOffset = Vector3.new(2, 0, 0)
2926
	local Settings = UserSettings()
2927
	local GameSettings = Settings.GameSettings
2928
	GameSettings.RotationType = Enum.RotationType.CameraRelative
2929
	game:service("UserInputService").MouseBehavior = Enum.MouseBehavior.LockCenter
2930
	local RayCheck = Ray.new(char.HumanoidRootPart.Position, (camera.CoordinateFrame.p - rootpart.Position).unit * 7)
2931
	local hit, pos = workspace:FindPartOnRayWithIgnoreList(RayCheck, {char, camera})
2932
	if hit and pos then
2933
		camera.CoordinateFrame = CFrame.new(char.HumanoidRootPart.Position) * CFrame.new(0, 1.5, 0) * CFrame.Angles(0, math.rad(currentAngle), 0) * CFrame.Angles(math.rad(yCurrentAngle), 0, 0) * CFrame.new(3, 0, (char.HumanoidRootPart.Position - pos).magnitude - 2)
2934
	else
2935
		camera.CoordinateFrame = CFrame.new(char.HumanoidRootPart.Position) * CFrame.new(0, 1.5, 0) * CFrame.Angles(0, math.rad(currentAngle), 0) * CFrame.Angles(math.rad(yCurrentAngle), 0, 0) * CFrame.new(3, 0, 7)
2936
	end
2937
	if FIRED then
2938
		rm.C0 = clerp(rm.C0, rm.C0 * CFrame.new(0, 0.4, -0.1), 0.3)
2939
		lm.C0 = clerp(lm.C0, lm.C0 * CFrame.new(0, 0.4, -0.1), 0.3)
2940
	else
2941
		rm.C0 = clerp(rm.C0, rsc0 * CFrame.new(-0.3, 0, 0.4) * CFrame.Angles(math.pi / 2, 0, 0), 0.3)
2942
		lm.C0 = clerp(lm.C0, lsc0 * CFrame.new(2, 0, -2) * CFrame.Angles(math.pi / 1.8, 0, math.pi / 3), 0.3)
2943
	end
2944
end)
2945
game:service("UserInputService").InputChanged:connect(function(input)
2946
	if input.UserInputType == Enum.UserInputType.MouseMovement then
2947
		local desiredXYVector = MouseTranslationToAngle(input.Delta) * MOUSE_SENSITIVITY
2948
		currentAngle = currentAngle - desiredXYVector.x
2949
		yCurrentAngle = yCurrentAngle - desiredXYVector.y
2950
	end
2951
end)
2952
function dispose()
2953
	for i, v in pairs(getfenv(0)) do
2954
		v = nil
2955
	end
2956
	error = nil
2957
	print = nil
2958
	warn = nil
2959
	script:Destroy()
2960
	script = nil
2961
end
2962
humanoid.Died:connect(dispose)
2963
char.Changed:connect(function()
2964
	if char.Parent == nil then
2965
		dispose()
2966
	end
2967
end)