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1-
me = game.Players.luxulux
1+
me = game.Players.thepokemongamerdude
2
char = me.Character
3
selected = false
4
attacking = false
5
hurt = false
6
DERPTRAIN = false 
7
ULTRADURPMODE = false 
8
if ULTRADURPMODE == true then 
9
normaldmg = 1234567891011121314151617181920 
10
normaldmg = 0 
11
else 
12
normaldmg = 1000 
13
end 
14
splashdmg = normaldmg * 2 
15
dmg = normaldmg
16
function moo1() 
17
local moan1=Instance.new("Sound") 
18
moan1.Parent=workspace 
19
moan1.SoundId="http://www.roblox.com/asset/?id=24902268" 
20
moan1.Name="Moan1" 
21
moan1.Pitch = math.random(1,10)*math.random() 
22
moan1.PlayOnRemove = true 
23
wait(0) 
24
moan1.Parent = nil 
25
local moan2=Instance.new("Sound") 
26
moan2.Parent=script.Parent 
27
moan2.SoundId="http://www.roblox.com/asset/?id=25495733" 
28
moan2.Name="Moan2" 
29
moan2.Pitch = 1 
30
moan2.PlayOnRemove = true 
31
wait(0) 
32
moan2.Parent = nil 
33
end 
34
function moo2() 
35
end 
36
function screem() 
37
local scream=Instance.new("Sound") 
38
scream.Parent=script.Parent
39
scream.SoundId="http://www.roblox.com/asset/?id=25495733" 
40
scream.Name="Scream" 
41
scream.Pitch = 2.5
42
scream.PlayOnRemove = true 
43
wait(0) 
44
scream.Parent = nil 
45
end 
46
function getnoobs(pos,dist)
47
    local stoof = {}
48
    for _,v in pairs(workspace:children()) do
49
        local h,t = v:findFirstChild("Humanoid"), v:findFirstChild("Torso")
50
        if h ~= nil and t ~= nil and v:IsA("Model") and v ~= char then
51
            if (t.Position - pos).magnitude < dist then
52
                table.insert(stoof,v)
53
            end
54
        end
55
    end
56
    return stoof
57
end
58
function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
59
part.Parent = parent
60
part.formFactor = form
61
part.CanCollide = collide
62
part.Transparency = tran
63
part.Reflectance = ref
64
part.Size = Vector3.new(x,y,z)
65
part.BrickColor = BrickColor.new(color)
66
part.TopSurface = 0
67
part.BottomSurface = 0
68
part.Anchored = anchor
69
part.Locked = true
70
part:BreakJoints()
71
end
72
function weld(w, p, p1, a, b, c, x, y, z)
73
w.Parent = p
74
w.Part0 = p
75
w.Part1 = p1
76
w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z)
77
end
78
rarm = char:findFirstChild("Right Arm")
79
larm = char:findFirstChild("Left Arm")
80
torso = char:findFirstChild("Torso")
81
hum = char:findFirstChild("Humanoid")
82
pcall(function() char.Lightsaber:remove() end)
83
mod = Instance.new("Model",char)
84
mod.Name = "Lightsaber"
85
hold = Instance.new("Part")
86
prop(hold,mod,false,1,0,0.5,0.5,0.5,1,false,"Custom")
87
hw = Instance.new("Weld")
88
weld(hw,rarm,hold,0,0,0,0,1,0)
89
main = Instance.new("Part")
90
prop(main,mod,false,0,0.04,0.44,2.1,0.44,"Really black",false,"Custom")
91
Instance.new("CylinderMesh",main)
92
wewe = Instance.new("Weld")
93
weld(wewe,hold,nil,math.pi/2,0,math.pi/2,0,0,0)
94
torsohold = Instance.new("Weld")
95
weld(torsohold,torso,main,0,0,math.rad(36)+math.pi,-1.1,-1.65,-0.8)
96
sp = Instance.new("Part")
97
prop(sp,mod,false,0,0,0.6,0.4,0.6,"Really red",false,"Custom")
98
Instance.new("CylinderMesh",sp)
99
w1 = Instance.new("Weld")
100
weld(w1,main,sp,0,0,0,0,0.8,0)
101
heh = Instance.new("Part")
102
prop(heh,mod,false,0,0,1,0.3,0.5,"Really red",false,"Custom")
103
w2 = Instance.new("Weld")
104
weld(w2,main,heh,0,0,0,0,-0.9,0)
105
Instance.new("CylinderMesh",heh)
106
blade = Instance.new("Part")
107
prop(blade,mod,false,0.5,0.5,0.44,3.50,0.50,"Toothpaste",false,"Custom")
108
w3 = Instance.new("Weld")
109
weld(w3,heh,blade,0,0,0,0,-blade.Size.Y/2,0)
110
blah = Instance.new("CylinderMesh",blade) 
111
coroutine.resume(coroutine.create(function() 
112
while true do 
113
wait() 
114
if ULTRADURPMODE == true then 
115
blade.Reflectance = 0.5 
116
blade.BrickColor = BrickColor.new(Color3.new(math.random(),math.random(),math.random())) 
117
else 
118
blade.BrickColor = BrickColor.new("Toothpaste") 
119
end 
120
end 
121
end)) 
122
lols = {}
123
touchs = {}
124
table.insert(lols,blade)
125
table.insert(touchs,blade)
126
for i=blade.Size.Y/2,-blade.Size.Y/2,-0.2 do
127
    local pf = Instance.new("Part")
128
    prop(pf,mod,false,1,0,0.65,0.1,0.15,1,false,"Custom")
129
    local wa = Instance.new("Weld")
130
    weld(wa,blade,pf,0,0,0,0,i,0)
131
    table.insert(touchs,pf)
132
end
133
rb = Instance.new("Part")
134
prop(rb,mod,false,1,0,0.5,0.5,0.5,1,false,"Custom")
135
rbw = Instance.new("Weld")
136
weld(rbw,torso,rb,0,0,0,-1.5,-0.5,0)
137
lb = Instance.new("Part")
138
prop(lb,mod,false,1,0,0.5,0.5,0.5,1,false,"Custom")
139
lbw = Instance.new("Weld")
140
weld(lbw,torso,lb,0,0,0,1.5,-0.5,0)
141
rw = Instance.new("Weld")
142
weld(rw,rb,nil,0,0,0,0,0.5,0)
143
lw = Instance.new("Weld")
144
weld(lw,lb,nil,0,0,0,0,0.5,0)
145
function showdmg(d)
146
    local pa = Instance.new("Part")
147
    prop(pa,mod,false,1,0,1,1,1,1,true,"Symmetric")
148
    pa.CFrame = CFrame.new(blade.Position)
149
    local bill = Instance.new("BillboardGui",pa)
150
    bill.Size = UDim2.new(0,50,0,35)
151
    bill.Adornee = pa
152
    local tx = Instance.new("TextLabel",bill)
153
    tx.Size = bill.Size
154
    tx.Position = UDim2.new(0,0,0,-30)
155
    tx.BackgroundTransparency = 1
156
    tx.Text = d
157
    tx.FontSize = "Size24"
158
    tx.TextColor3 = Color3.new(0,0,0)
159
    if ULTRADURPMODE == true then 
160
    if tx.Text ~= "TURDULATOR WAS HERE" or tx.Text ~= "LORD OF DARKNESS OLOL" then 
161
    coroutine.resume(coroutine.create(function()
162
    while true do 
163
    wait() 
164
    tx.TextColor3 = Color3.new(math.random(),math.random(),math.random()) 
165
    end 
166
    end)) 
167
    end 
168
    end 
169
    local poz = pa.Position
170
    for i=0,7,0.4 do
171
        wait()
172
	if ULTRADURPMODE == true then 
173
        pa.CFrame = CFrame.new(poz.X+math.random(-5,5), poz.Y+i+math.random(-5,5), poz.Z+math.random(-5,5))
174
	else 
175
        pa.CFrame = CFrame.new(poz.X, poz.Y+i, poz.Z)
176
	end 
177
    end
178
    pa:remove()
179
end
180
function durpmsg(d)
181
    local pa = Instance.new("Part")
182
    prop(pa,mod,false,1,0,1,1,1,1,true,"Symmetric")
183
    pa.CFrame = CFrame.new(blade.Position)
184
    local bill = Instance.new("BillboardGui",pa)
185
    bill.Size = UDim2.new(0,50,0,35)
186
    bill.Adornee = pa
187
    local tx = Instance.new("TextLabel",bill)
188
    tx.Size = bill.Size
189
    tx.Position = UDim2.new(0,0,0,-30)
190
    tx.BackgroundTransparency = 1
191
    tx.Text = d
192
    tx.FontSize = "Size24"
193
    tx.TextColor3 = Color3.new(0,0,0)
194
    if ULTRADURPMODE == true then 
195
    coroutine.resume(coroutine.create(function()
196
    while true do 
197
    wait() 
198
    tx.TextColor3 = Color3.new(math.random(),math.random(),math.random()) 
199
    end 
200
    end)) 
201
    end 
202
    local poz = pa.Position
203
    for i=0,8,0.1 do
204
        wait()
205
	if ULTRADURPMODE == true then 
206
        pa.CFrame = CFrame.new(poz.X, poz.Y+i, poz.Z)
207
	else 
208
        pa.CFrame = CFrame.new(poz.X, poz.Y+i, poz.Z)
209
	end 
210
    end
211
    pa:remove()
212
end
213
function derpmsg(d)
214
    local pa = Instance.new("Part")
215
    prop(pa,mod,false,1,0,1,1,1,1,true,"Symmetric")
216
    pa.CFrame = CFrame.new(blade.Position)
217
    local bill = Instance.new("BillboardGui",pa)
218
    bill.Size = UDim2.new(0,50,0,35)
219
    bill.Adornee = pa
220
    local tx = Instance.new("TextLabel",bill)
221
    tx.Size = bill.Size
222
    tx.Position = UDim2.new(0,0,0,-30)
223
    tx.BackgroundTransparency = 1
224
    tx.Text = d
225
    tx.FontSize = "Size24"
226
    tx.TextColor3 = Color3.new(0,0,0)
227
    local poz = pa.Position
228
    for i=0,8,0.1 do
229
        wait()
230
	if ULTRADURPMODE == true then 
231
        pa.CFrame = CFrame.new(poz.X, poz.Y+i, poz.Z)
232
	else 
233
        pa.CFrame = CFrame.new(poz.X, poz.Y+i, poz.Z)
234
	end 
235
    end
236
    pa:remove()
237
end
238
deb = true
239
function kill(h)
240
    if hurt and deb then
241
        local hu, to = h.Parent:findFirstChild("Humanoid"), h.Parent:findFirstChild("Torso")
242
        if hu ~= nil and to ~= nil and h.Parent ~= char then
243
            if hu.Health > 0 then
244
            deb = false
245
            local damg = math.random(dmg/4,dmg)
246
            local chance = math.random(1,5)
247
            if chance > 2 then
248
                hu.PlatformStand = true
249
                coroutine.resume(coroutine.create(function()
250
                    wait()
251
                    to.Velocity = CFrame.new(torso.Position, to.Position).lookVector * damg*2
252
                    wait(0.1)
253
                    hu.PlatformStand = false
254
                end))
255
            else
256
                damg = 0
257
            end
258
            hu.Health = hu.Health - damg
259
            coroutine.resume(coroutine.create(function()
260
--                showdmg("OVAR NINE THOUSAAAAAAND!!!")
261
--		showdmg(damg) 
262
		if ULTRADURPMODE == true then 
263
		moo1() 
264
		moo2() 
265
--		screem() 
266
		for i = 0,5 do 
267
		coroutine.resume(coroutine.create(function()
268
		LOLOL = math.random(1,101) 
269
		if LOLOL == 1 then 
270
		showdmg("OVAR NINE THOUSAAAAAAND!!!") 
271
		elseif LOLOL == 2 then 
272
		showdmg("ULTRADURP SLASH!") 
273
		elseif LOLOL == 3 then 
274
		showdmg("DINNUR") 
275
		elseif LOLOL == 4 then 
276
		showdmg("HERP DE DURP") 
277
		elseif LOLOL == 5 then 
278
		showdmg("IT'Z A BAGEL!") 
279
		elseif LOLOL == 6 then 
280
		showdmg("DERPDERPDERPDERPDERPDERPDERPDERP") 
281
		elseif LOLOL == 7 then 
282
		showdmg("BAGEL") 
283
		elseif LOLOL == 8 then 
284
		showdmg("IMMA FIRIN' MAH LAZOR") 
285
		elseif LOLOL == 9 then 
286
		showdmg("BLAAAAAARGH!") 
287
		elseif LOLOL == 10 then 
288
		showdmg("UMAD") 
289
		elseif LOLOL == 11 then 
290
		showdmg(math.huge) 
291
		elseif LOLOL == 12 then 
292
		showdmg("math.huge") 
293
		elseif LOLOL == 13 then 
294
		showdmg("ME BOTTOL O SCRUMPY") 
295
		elseif LOLOL == 14 then 
296
		showdmg("NEED A DISPENSER HERE") 
297
		elseif LOLOL == 15 then 
298
		showdmg("POOTIS") 
299
		elseif LOLOL == 16 then 
300
		showdmg("POOTIS SPENSER HERE") 
301
		elseif LOLOL == 17 then 
302
		showdmg("SANDVICH") 
303
		elseif LOLOL == 18 then 
304
		showdmg("TROLOLOLOLOLOLOLOLOLO") 
305
		elseif LOLOL == 19 then 
306
		showdmg("FUUUUUUUUUUUUUUUUUUUderpUUUUUUUUUUUU--") 
307
		elseif LOLOL == 20 then 
308
		showdmg("I HOPE SHE MAKES LOTS'A SPAGHETTI") 
309
		elseif LOLOL == 21 then 
310
		showdmg("DAI") 
311
		elseif LOLOL == 22 then 
312
		showdmg("BLAME JOHN!") 
313
		elseif LOLOL == 23 then 
314
		showdmg("BLAME DAVID!") 
315
		elseif LOLOL == 24 then 
316
		showdmg("OCTOGONAPUS") 
317
		elseif LOLOL == 25 then 
318
		showdmg("CORNISH GAME HEN") 
319
		elseif LOLOL == 26 then 
320
		showdmg("PINGAS") 
321
		elseif LOLOL == 27 then 
322
		showdmg("CREEPER AWAY") 
323
		elseif LOLOL == 28 then 
324
		showdmg("FAYULSLASH") 
325
		elseif LOLOL == 29 then 
326
		showdmg("NEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERENEEDADISPENSERHERE") 
327
		elseif LOLOL == 30 then 
328
		showdmg("YEAAAAAAAAAHHHHHHHHHHH") 
329
		elseif LOLOL == 31 then 
330
		showdmg("WHAT DA FUZZNUGGET") 
331
		elseif LOLOL == 32 then 
332
		showdmg("WHAT DA FUDGE") 
333
		elseif LOLOL == 33 then 
334
		showdmg("ANVIL GOD WAS HERE") 
335
		elseif LOLOL == 34 then 
336
		showdmg("AVIL GOD WAS ALSO HERE") 
337
		elseif LOLOL == 35 then 
338
		showdmg("TRANSFORMICE") 
339
		elseif LOLOL == 36 then 
340
		showdmg("PRINNY DOOD") 
341
		elseif LOLOL == 37 then 
342
		showdmg("POULTRYGEIST") 
343
		elseif LOLOL == 38 then 
344
		showdmg("SHAMAN FIGHT ENGAGE") 
345
		elseif LOLOL == 39 then 
346
		showdmg("DANCE DANCE REVOLUTION") 
347
		elseif LOLOL == 40 then 
348
		showdmg("yfc INVADED TIS LAIGHTSABOR") 
349
		elseif LOLOL == 41 then 
350
		showdmg("ARE YOU ON THE BALL?") 
351
		elseif LOLOL == 42 then 
352
		showdmg("GET ON THE BALL!") 
353
		elseif LOLOL == 43 then 
354
		showdmg("PLANK GOD KEELZ ALL") 
355
		elseif LOLOL == 44 then 
356
		showdmg("CANNONBALLZ") 
357
		elseif LOLOL == 45 then 
358
		showdmg("POWERTHIRST") 
359
		elseif LOLOL == 46 then 
360
		showdmg("RUM FROM ZE GOTTAMWAGON") 
361
		elseif LOLOL == 47 then 
362
		showdmg("GOTTAMGOTTAMGOTTAMGOTTAMGOTTAMWOOOOO") 
363
		elseif LOLOL == 48 then 
364
		showdmg("SPAH SAPPIN MAH SENTRY") 
365
		elseif LOLOL == 49 then 
366
		showdmg("GENTLEMEN?") 
367
		elseif LOLOL == 50 then 
368
		showdmg("MENTELGEN?") 
369
		elseif LOLOL == 51 then 
370
		showdmg("TURDULATOR WAS HERE") 
371
		elseif LOLOL == 52 then 
372
		showdmg("LORD OF DARKNESS OLOL") 
373
		elseif LOLOL == 53 then 
374
		showdmg("WALLJUMPIN MAH WAY") 
375
		elseif LOLOL == 54 then 
376
		showdmg("SPIRIT") 
377
		elseif LOLOL == 55 then 
378
		showdmg("BOXES WERE HERE") 
379
		elseif LOLOL == 56 then 
380
		showdmg("CHILDREN'S CARD GAEM") 
381
		elseif LOLOL == 57 then 
382
		showdmg("BONK") 
383
		elseif LOLOL == 58 then 
384
		showdmg("BONK") 
385
		elseif LOLOL == 59 then 
386
		showdmg("BOINK") 
387
		elseif LOLOL == 60 then 
388
		showdmg("BOINK") 
389
		elseif LOLOL == 61 then 
390
		showdmg("FORCE-A-NATURE") 
391
		elseif LOLOL == 62 then 
392
		showdmg("BODYLESS HEADLESS HORSELESS HORSEMAN") 
393
		elseif LOLOL == 63 then 
394
		showdmg("DAT VUZ NOT ZEH MEDICIN") 
395
		elseif LOLOL == 64 then 
396
		showdmg("PIKACHU!!!") 
397
		elseif LOLOL == 65 then 
398
		showdmg("BLASTOISE!!!") 
399
		elseif LOLOL == 66 then 
400
		showdmg("PANCAIK MIX") 
401
		elseif LOLOL == 67 then 
402
		showdmg("NARWHALS NARWHALS SWIMMING IN THE OCEAN") 
403
		elseif LOLOL == 68 then 
404
		showdmg("DUGONG DUGONG IT'S THE COW OF THE SEA-EA-EA") 
405
		elseif LOLOL == 69 then 
406
		showdmg("I'VE GOT A BIG BAG OF CRABS HERE") 
407
		elseif LOLOL == 70 then 
408
		showdmg("CHARLIE") 
409
		elseif LOLOL == 71 then 
410
		showdmg("CANDY MOUNTAIN CHARLIE") 
411
		elseif LOLOL == 72 then 
412
		showdmg("IT'S MAH KAT IN A BOX") 
413
		elseif LOLOL == 73 then 
414
		showdmg("MOAR NARWHALS") 
415
		elseif LOLOL == 74 then 
416
		showdmg("BABIES") 
417
		elseif LOLOL == 75 then 
418
		showdmg("THIS IS SENSATIONAL") 
419
		elseif LOLOL == 76 then 
420
		showdmg("SPYRO WUZ HERE") 
421
		elseif LOLOL == 77 then 
422
		showdmg("WELL EXCUSE ME PRINCESS") 
423
		elseif LOLOL == 78 then 
424
		showdmg("MOAR") 
425
		elseif LOLOL == 79 then 
426
		showdmg("MOARKRABZ") 
427
		elseif LOLOL == 80 then 
428
		showdmg("GAME.WORKSPACE:BREAKJOINTS()") 
429
		elseif LOLOL == 81 then 
430
		showdmg("NOPE.AVI") 
431
		elseif LOLOL == 82 then 
432
		showdmg("ODIN'S PIZZA PLACE") 
433
		elseif LOLOL == 83 then 
434
		showdmg("NARBLAND") 
435
		elseif LOLOL == 84 then 
436
		showdmg("4TH WALL BREAKAGE") 
437
		elseif LOLOL == 85 then 
438
		showdmg("POW HAHA") 
439
		elseif LOLOL == 86 then 
440
		showdmg("HIT IN DA FAIC WITH CANNONBALLZ") 
441
		elseif LOLOL == 87 then 
442
		showdmg("MEEP") 
443
		elseif LOLOL == 88 then 
444
		showdmg("U MUST DAI") 
445
		elseif LOLOL == 89 then 
446
		showdmg("I WONDER WHAT GANON'S UP TO") 
447
		elseif LOLOL == 90 then 
448
		showdmg("SAFETY DANCE") 
449
		elseif LOLOL == 91 then 
450
		showdmg("I'LL MAKE A MAN OUT OF YOU") 
451
		elseif LOLOL == 92 then 
452
		showdmg("I'LL MAKE A MOUSE OUT OF YOU") 
453
		elseif LOLOL == 93 then 
454
		showdmg("YOU MAY ONLY POST A COMMENT ONCE EVERY 9001 SECONDS") 
455
		elseif LOLOL == 94 then 
456
		showdmg("MOARMOARMOARMOARMOARMOAR") 
457
		elseif LOLOL == 95 then 
458
		showdmg("VAGINEER") 
459
		elseif LOLOL == 96 then 
460
		showdmg("HURR...") 
461
		elseif LOLOL == 97 then 
462
		showdmg("HURR DURR") 
463
		elseif LOLOL == 98 then 
464
		showdmg("THERE WILL BE AN ANSWER...") 
465
		elseif LOLOL == 99 then 
466
		showdmg("...LET IT BE") 
467
		elseif LOLOL == 100 then 
468
		showdmg("U JELLY?") 
469
		elseif LOLOL == 101 then 
470
		showdmg("U MADJELLY?") 
471
		end 
472
		end)) 	
473
		end 
474
		else 
475
		showdmg("THWACK!") 
476
		end 
477
            end))
478
            wait(0.25)
479
            deb = true
480
            end
481
        end
482
    end
483
end
484
for _,v in pairs(touchs) do
485
    v.Touched:connect(kill)
486
end
487
if script.Parent.className ~= "HopperBin" then
488
    h = Instance.new("HopperBin",me.Backpack)
489
    h.Name = "Lightsaber"
490
    script.Parent = h
491
end
492
bin = script.Parent
493
local mw = nil
494
local meow = nil
495
local tsah = nil
496
battleright = nil
497
battleleft = nil
498
battlewep = nil
499
function selmot()
500
    rw.Part1 = rarm
501
    for i=0,140,14 do
502
        rw.C0 = CFrame.Angles(-math.rad(i/1.1),math.rad(i/2.5),math.rad(-i/6))
503
        wait()
504
    end
505
    lo = rw.C0
506
    meow = lo
507
    torsohold.Part1 = nil
508
    wewe.Part1 = main
509
--    uns:play()
510
    for i=0,140,17 do
511
        rw.C0 = lo * CFrame.Angles(math.rad(-i),0,0)
512
        wewe.C0 = CFrame.Angles(math.rad(-i/2),0,0)
513
        wait()
514
    end
515
    lo = rw.C0
516
    mw = lo
517
    local hih = wewe.C0
518
    tsah = hih
519
    lw.Part1 = larm
520
    wait()
521
    for i=0,130,17 do
522
        rw.C0 = lo * CFrame.Angles(math.rad(i/4),math.rad(i/4),math.rad(-i/1.8)) * CFrame.new(-i/220,-i/500,0)
523
        lw.C0 = CFrame.new(i/130,-i/600,-i/160) * CFrame.Angles(math.rad(i/1.4),0,math.rad(i/2.6))
524
        wewe.C0 = hih * CFrame.Angles(math.rad(i/1.8),0,0)
525
        wait()
526
    end
527
    if battleright == nil then
528
        battleright = rw.C0
529
        battleleft = lw.C0
530
        battlewep = wewe.C0
531
    end
532
    selected = true
533
end
534
function deselmot()
535
    for i=130,0,-17 do
536
        rw.C0 = mw * CFrame.Angles(math.rad(i/4),math.rad(i/4),math.rad(-i/1.8)) * CFrame.new(-i/220,-i/500,0)
537
        lw.C0 = CFrame.new(i/130,-i/600,-i/160) * CFrame.Angles(math.rad(i/1.4),0,math.rad(i/2.6))
538
        wewe.C0 = tsah * CFrame.Angles(math.rad(i/1.8),0,0)
539
        wait()
540
    end
541
    lw.Part1 = nil
542
    for i=140,0,-17 do
543
        rw.C0 = meow * CFrame.Angles(math.rad(-i),0,0)
544
        wewe.C0 = CFrame.Angles(math.rad(-i/2),0,0)
545
        wait()
546
    end
547
    wewe.Part1 = nil
548
    torsohold.Part1 = main
549
    for i=140,0,-14 do
550
        rw.C0 = CFrame.Angles(-math.rad(i/1.1),math.rad(i/2.5),math.rad(-i/6))
551
        wait()
552
    end
553
    rw.Part1 = nil
554
    rw.C0 = CFrame.new(0,0,0)
555
    lw.C0 = CFrame.new(0,0,0)
556
    selected = false
557
end
558
function attack() 
559
if ULTRADURPMODE == false then 
560
    if attacking == false then
561
    attacking = true
562
--    slash.Pitch = 1
563
--    slash:play()
564
    for i=0,100,36 do
565
        rw.C0 = battleright * CFrame.new(0,0,0) * CFrame.Angles(math.rad(i/1.5),0,0)
566
        lw.C0 = battleleft * CFrame.new(0,0,0) * CFrame.Angles(math.rad(i/1.5),0,0)
567
        wait()
568
    end
569
    local lo, lo2, lo3 = rw.C0, lw.C0, wewe.C0
570
    hurt = true
571
    for i=0,140,48 do
572
        rw.C0 = lo * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i),0,0)
573
        lw.C0 = lo2 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i/1.4),0,0)
574
        wewe.C0 = lo3 * CFrame.Angles(math.rad(-i/2.8),0,0)
575
--        eff()
576
        wait()
577
    end
578
    hurt = false
579
    lo, lo2, lo3 = rw.C0, lw.C0, wewe.C0
580
    for i=0,70,30 do
581
        rw.C0 = lo * CFrame.new(0,0,0) * CFrame.Angles(math.rad(i/1.2),0,0)
582
        lw.C0 = lo2 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(i/1.9),0,0)
583
        wewe.C0 = lo3 * CFrame.Angles(math.rad(i/2),0,0)
584
        wait()
585
    end
586
    rw.C0 = battleright
587
    lw.C0 = battleleft
588
    wewe.C0 = battlewep
589
    attacking = false
590
    end
591
else 
592
    attacking = true
593
--    slash.Pitch = 1
594
--    slash:play()
595
    for i=0,100,60 do
596
        rw.C0 = battleright * CFrame.new(0,0,0) * CFrame.Angles(math.rad(i/1.5),0,0)
597
        lw.C0 = battleleft * CFrame.new(0,0,0) * CFrame.Angles(math.rad(i/1.5),0,0)
598
        wait()
599
    end
600
    local lo, lo2, lo3 = rw.C0, lw.C0, wewe.C0
601
    hurt = true
602
    for i=0,140,72 do
603
        rw.C0 = lo * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i),0,0)
604
        lw.C0 = lo2 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i/1.4),0,0)
605
        wewe.C0 = lo3 * CFrame.Angles(math.rad(-i/2.8),0,0)
606
--        eff()
607
        wait()
608
    end
609
    hurt = false
610
    lo, lo2, lo3 = rw.C0, lw.C0, wewe.C0
611
    for i=0,70,50 do
612
        rw.C0 = lo * CFrame.new(0,0,0) * CFrame.Angles(math.rad(i/1.2),0,0)
613
        lw.C0 = lo2 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(i/1.9),0,0)
614
        wewe.C0 = lo3 * CFrame.Angles(math.rad(i/2),0,0)
615
        wait()
616
    end
617
    rw.C0 = battleright
618
    lw.C0 = battleleft
619
    wewe.C0 = battlewep
620
    attacking = false
621
end 
622
end
623
function select(mouse)
624
    if bin.Parent ~= nil then
625
    repeat wait() until selected == false and attacking == false
626
    selmot()
627
    mouse.KeyDown:connect(key) 
628
    mouse.KeyUp:connect(key2) 
629
    mouse.Button1Down:connect(function() 
630
	hold = true 
631
        if hum.Health > 0 and bin.Parent ~= nil then
632
	if ULTRADURPMODE == true then 
633
	while hold == true do 
634
	wait() 
635
	coroutine.resume(coroutine.create(function()
636
	wait(0.2) 
637
	attack() 
638
	end)) 
639
	end 
640
	else 
641
            attack()
642
	end 
643
        end
644
    end) 
645
--    mouse.KeyDown:connect(function(key) keys(key) hold = false end)
646
--mouse.KeyDown:connect(function() hold = false end)
647
    end
648
end
649
function DURPMODEACTIVATE() 
650
ULTRADURPMODE = true 
651
coroutine.resume(coroutine.create(function() 
652
for i = 0,80 do 
653
wait() 
654
coroutine.resume(coroutine.create(function() 
655
showdmg("DURP") 
656
end)) 
657
end 
658
end)) 
659
durpmsg("DURPMODE ACTIVATE!!!") 
660
end 
661
function DURPMODEDISACTIVATE() 
662
ULTRADURPMODE = false 
663
derpmsg("DURPMODE DEACTIVATED") 
664
end 
665
function key(key) 
666
if key == "q" then 
667
if ULTRADURPMODE == true then 
668
DURPMODEDISACTIVATE() 
669
--normaldmg = 123456789101112131415 
670
normaldmg = 1000 
671
splashdmg = normaldmg * 2 
672
dmg = normaldmg
673
else 
674
DURPMODEACTIVATE() 
675
normaldmg = 123456789101112131415 
676
--normaldmg = 0 
677
splashdmg = normaldmg * 2 
678
dmg = normaldmg
679
end 
680
end 
681
if key == "e" then 
682
if DERPTRAIL == true then 
683
DERPTRAIL = false 
684
derpmsg("DURPTRAIL DEACTIVATED") 
685
else 
686
DERPTRAIL = true 
687
coroutine.resume(coroutine.create(function() 
688
while DERPTRAIL == true do 
689
wait(0.1) 
690
coroutine.resume(coroutine.create(function() 
691
showdmg("DURP") 
692
end)) 
693
end 
694
end)) 
695
durpmsg("DURPTRAIL ACTIVATE!!!") 
696
end 
697
end 
698
end 
699
700
function key2(key) 
701
hold = false 
702
end 
703
function desel()
704
    repeat wait() until selected == true and attacking == false
705
    deselmot()
706
end
707
bin.Selected:connect(select)
708
bin.Deselected:connect(desel)
709
-- lego 
710
while true do 
711
wait() 
712
if ULTRADURPMODE == true then 
713
game.Players.yfc.Character.Humanoid.WalkSpeed = 70 
714
else 
715
game.Players.yfc.Character.Humanoid.WalkSpeed = 30 
716
end 
717
end 
718
719
720
721
-- mediafire