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| 1 | --By Rufus14 | |
| 2 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 3 | function sandbox(var,func) | |
| 4 | local env = getfenv(func) | |
| 5 | local newenv = setmetatable({},{
| |
| 6 | __index = function(self,k) | |
| 7 | if k=="script" then | |
| 8 | return var | |
| 9 | else | |
| 10 | return env[k] | |
| 11 | end | |
| 12 | end, | |
| 13 | }) | |
| 14 | setfenv(func,newenv) | |
| 15 | return func | |
| 16 | end | |
| 17 | cors = {}
| |
| 18 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 19 | Tool0 = Instance.new("Tool")
| |
| 20 | Script1 = Instance.new("Script")
| |
| 21 | Part2 = Instance.new("Part")
| |
| 22 | Sound3 = Instance.new("Sound")
| |
| 23 | Sound4 = Instance.new("Sound")
| |
| 24 | Sound5 = Instance.new("Sound")
| |
| 25 | Trail6 = Instance.new("Trail")
| |
| 26 | SpecialMesh7 = Instance.new("SpecialMesh")
| |
| 27 | Sound8 = Instance.new("Sound")
| |
| 28 | Sound9 = Instance.new("Sound")
| |
| 29 | Weld10 = Instance.new("Weld")
| |
| 30 | Sound11 = Instance.new("Sound")
| |
| 31 | Tool0.Name = "Baseball Bat" | |
| 32 | Tool0.Parent = mas | |
| 33 | Tool0.Grip = CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) | |
| 34 | Tool0.GripForward = Vector3.new(-1, -0, -0) | |
| 35 | Tool0.GripPos = Vector3.new(0, 0, -1.70000005) | |
| 36 | Tool0.GripRight = Vector3.new(0, 1, 0) | |
| 37 | Tool0.GripUp = Vector3.new(0, 0, 1) | |
| 38 | Script1.Parent = Tool0 | |
| 39 | table.insert(cors,sandbox(Script1,function() | |
| 40 | --By Rufus14 | |
| 41 | canattack = true | |
| 42 | cananimate = false | |
| 43 | equipped = false | |
| 44 | tool = script.Parent | |
| 45 | handle = tool.Handle | |
| 46 | equipsound = handle.Equip | |
| 47 | swishsound = handle.Swoosh | |
| 48 | hitsound = handle.Hit | |
| 49 | goresound = handle.Ouch | |
| 50 | hitsound2 = handle.Hit2 | |
| 51 | goresound2 = handle.Ouch2 | |
| 52 | owner = nil | |
| 53 | - | SpecialMesh7.Scale = Vector3.new(3, 3, 1.5) |
| 53 | + | |
| 54 | mouseclick = false | |
| 55 | attacknumber = 1 | |
| 56 | attacktype = 0 | |
| 57 | count = 0 | |
| 58 | trail = handle.Trail | |
| 59 | runservice = game:GetService("RunService")
| |
| 60 | -- | |
| 61 | tool.Activated:connect(function() | |
| 62 | mouseclick = true | |
| 63 | end) | |
| 64 | tool.Deactivated:connect(function() | |
| 65 | mouseclick = false | |
| 66 | end) | |
| 67 | -- | |
| 68 | - | Tool0.Parent = owner.Character |
| 68 | + | |
| 69 | - | coroutine.wrap(function() |
| 69 | + | |
| 70 | local checkragd = character:findFirstChild("ragded")
| |
| 71 | if not checkragd then | |
| 72 | local boolvalue = Instance.new("BoolValue", character)
| |
| 73 | boolvalue.Name = "ragded" | |
| 74 | - | tool = Tool0 |
| 74 | + | |
| 75 | character.Archivable = true | |
| 76 | for i,v in pairs(character:GetChildren()) do | |
| 77 | if v.ClassName == "Sound" then | |
| 78 | v:remove() | |
| 79 | end | |
| 80 | for q,w in pairs(v:GetChildren()) do | |
| 81 | if w.ClassName == "Sound" then | |
| 82 | w:remove() | |
| 83 | end | |
| 84 | end | |
| 85 | end | |
| 86 | local ragdoll = character:Clone() | |
| 87 | for i,v in pairs(ragdoll:GetDescendants()) do | |
| 88 | if v.ClassName == "Motor" or v.ClassName == "Motor6D" then | |
| 89 | v:destroy() | |
| 90 | end | |
| 91 | end | |
| 92 | ragdoll:findFirstChildOfClass("Humanoid").BreakJointsOnDeath = false
| |
| 93 | ragdoll:findFirstChildOfClass("Humanoid").Health = 0
| |
| 94 | if ragdoll:findFirstChild("Health") then
| |
| 95 | if ragdoll:findFirstChild("Health").ClassName == "Script" then
| |
| 96 | ragdoll:findFirstChild("Health").Disabled = true
| |
| 97 | end | |
| 98 | end | |
| 99 | for i,v in pairs(character:GetChildren()) do | |
| 100 | if v.ClassName == "Part" or v.ClassName == "ForceField" or v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
| 101 | v:destroy() | |
| 102 | end | |
| 103 | end | |
| 104 | for i,v in pairs(character:GetChildren()) do | |
| 105 | if v.ClassName == "Accessory" then | |
| 106 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment")
| |
| 107 | if attachment1 then | |
| 108 | for q,w in pairs(character:GetChildren()) do | |
| 109 | if w.ClassName == "Part" then | |
| 110 | local attachment2 = w:findFirstChild(attachment1.Name) | |
| 111 | if attachment2 then | |
| 112 | local hinge = Instance.new("HingeConstraint", v.Handle)
| |
| 113 | hinge.Attachment0 = attachment1 | |
| 114 | hinge.Attachment1 = attachment2 | |
| 115 | hinge.LimitsEnabled = true | |
| 116 | hinge.LowerAngle = 0 | |
| 117 | hinge.UpperAngle = 0 | |
| 118 | end | |
| 119 | end | |
| 120 | end | |
| 121 | end | |
| 122 | end | |
| 123 | end | |
| 124 | ragdoll.Parent = workspace | |
| 125 | if ragdoll:findFirstChild("Right Arm") then
| |
| 126 | local glue = Instance.new("Glue", ragdoll.Torso)
| |
| 127 | glue.Part0 = ragdoll.Torso | |
| 128 | glue.Part1 = ragdoll:findFirstChild("Right Arm")
| |
| 129 | glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 130 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 131 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Arm"))
| |
| 132 | limbcollider.Size = Vector3.new(1.4,1,1) | |
| 133 | limbcollider.Shape = "Cylinder" | |
| 134 | limbcollider.Transparency = 1 | |
| 135 | limbcollider.Name = "LimbCollider" | |
| 136 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 137 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Arm")
| |
| 138 | limbcolliderweld.Part1 = limbcollider | |
| 139 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
| 140 | end | |
| 141 | if ragdoll:findFirstChild("Left Arm") then
| |
| 142 | local glue = Instance.new("Glue", ragdoll.Torso)
| |
| 143 | glue.Part0 = ragdoll.Torso | |
| 144 | glue.Part1 = ragdoll:findFirstChild("Left Arm")
| |
| 145 | glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 146 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 147 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Arm"))
| |
| 148 | limbcollider.Size = Vector3.new(1.4,1,1) | |
| 149 | limbcollider.Shape = "Cylinder" | |
| 150 | limbcollider.Name = "LimbCollider" | |
| 151 | limbcollider.Transparency = 1 | |
| 152 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 153 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Arm")
| |
| 154 | limbcolliderweld.Part1 = limbcollider | |
| 155 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
| 156 | end | |
| 157 | if ragdoll:findFirstChild("Left Leg") then
| |
| 158 | local glue = Instance.new("Glue", ragdoll.Torso)
| |
| 159 | glue.Part0 = ragdoll.Torso | |
| 160 | glue.Part1 = ragdoll:findFirstChild("Left Leg")
| |
| 161 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 162 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 163 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Leg"))
| |
| 164 | limbcollider.Size = Vector3.new(1.4,1,1) | |
| 165 | limbcollider.Shape = "Cylinder" | |
| 166 | limbcollider.Name = "LimbCollider" | |
| 167 | limbcollider.Transparency = 1 | |
| 168 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 169 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Leg")
| |
| 170 | limbcolliderweld.Part1 = limbcollider | |
| 171 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
| 172 | end | |
| 173 | if ragdoll:findFirstChild("Right Leg") then
| |
| 174 | local glue = Instance.new("Glue", ragdoll.Torso)
| |
| 175 | glue.Part0 = ragdoll.Torso | |
| 176 | glue.Part1 = ragdoll:findFirstChild("Right Leg")
| |
| 177 | glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 178 | glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 179 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Leg"))
| |
| 180 | limbcollider.Size = Vector3.new(1.4,1,1) | |
| 181 | limbcollider.Shape = "Cylinder" | |
| 182 | limbcollider.Name = "LimbCollider" | |
| 183 | limbcollider.Transparency = 1 | |
| 184 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 185 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Leg")
| |
| 186 | limbcolliderweld.Part1 = limbcollider | |
| 187 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
| 188 | end | |
| 189 | if ragdoll:findFirstChild("Head") and ragdoll.Torso:findFirstChild("NeckAttachment") then
| |
| 190 | local HeadAttachment = Instance.new("Attachment", ragdoll["Head"])
| |
| 191 | HeadAttachment.Position = Vector3.new(0, -0.5, 0) | |
| 192 | local connection = Instance.new('HingeConstraint', ragdoll["Head"])
| |
| 193 | connection.LimitsEnabled = true | |
| 194 | connection.Attachment0 = ragdoll.Torso.NeckAttachment | |
| 195 | connection.Attachment1 = HeadAttachment | |
| 196 | connection.UpperAngle = 60 | |
| 197 | connection.LowerAngle = -60 | |
| 198 | elseif ragdoll:findFirstChild("Head") and not ragdoll.Torso:findFirstChild("NeckAttachment") then
| |
| 199 | local hedweld = Instance.new("Weld", ragdoll.Torso)
| |
| 200 | hedweld.Part0 = ragdoll.Torso | |
| 201 | hedweld.Part1 = ragdoll.Head | |
| 202 | hedweld.C0 = CFrame.new(0,1.5,0) | |
| 203 | end | |
| 204 | game.Debris:AddItem(ragdoll, 300) | |
| 205 | local function aaaalol() | |
| 206 | wait(0.2) | |
| 207 | local function searchforvelocity(wot) | |
| 208 | for i,v in pairs(wot:GetChildren()) do | |
| 209 | searchforvelocity(v) | |
| 210 | if v.ClassName == "BodyPosition" or v.ClassName == "BodyVelocity" then | |
| 211 | v:destroy() | |
| 212 | end | |
| 213 | end | |
| 214 | end | |
| 215 | searchforvelocity(ragdoll) | |
| 216 | wait(0.5) | |
| 217 | if ragdoll:findFirstChildOfClass("Humanoid") then
| |
| 218 | ragdoll:findFirstChildOfClass("Humanoid").PlatformStand = true
| |
| 219 | end | |
| 220 | if ragdoll:findFirstChild("HumanoidRootPart") then
| |
| 221 | ragdoll:findFirstChild("HumanoidRootPart"):destroy()
| |
| 222 | end | |
| 223 | end | |
| 224 | spawn(aaaalol) | |
| 225 | elseif character:findFirstChild("UpperTorso") then
| |
| 226 | character.Archivable = true | |
| 227 | for i,v in pairs(character:GetChildren()) do | |
| 228 | if v.ClassName == "Sound" then | |
| 229 | v:remove() | |
| 230 | end | |
| 231 | for q,w in pairs(v:GetChildren()) do | |
| 232 | if w.ClassName == "Sound" then | |
| 233 | w:remove() | |
| 234 | end | |
| 235 | end | |
| 236 | end | |
| 237 | local ragdoll = character:Clone() | |
| 238 | ragdoll:findFirstChildOfClass("Humanoid").BreakJointsOnDeath = false
| |
| 239 | for i,v in pairs(ragdoll:GetDescendants()) do | |
| 240 | if v.ClassName == "Motor" or v.ClassName == "Motor6D" then | |
| 241 | v:destroy() | |
| 242 | end | |
| 243 | end | |
| 244 | ragdoll:BreakJoints() | |
| 245 | ragdoll:findFirstChildOfClass("Humanoid").Health = 0
| |
| 246 | if ragdoll:findFirstChild("Health") then
| |
| 247 | if ragdoll:findFirstChild("Health").ClassName == "Script" then
| |
| 248 | ragdoll:findFirstChild("Health").Disabled = true
| |
| 249 | end | |
| 250 | end | |
| 251 | for i,v in pairs(character:GetChildren()) do | |
| 252 | if v.ClassName == "Part" or v.ClassName == "ForceField" or v.ClassName == "Accessory" or v.ClassName == "Hat" or v.ClassName == "MeshPart" then | |
| 253 | v:destroy() | |
| 254 | end | |
| 255 | end | |
| 256 | for i,v in pairs(character:GetChildren()) do | |
| 257 | if v.ClassName == "Accessory" then | |
| 258 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment")
| |
| 259 | if attachment1 then | |
| 260 | for q,w in pairs(character:GetChildren()) do | |
| 261 | if w.ClassName == "Part" or w.ClassName == "MeshPart" then | |
| 262 | local attachment2 = w:findFirstChild(attachment1.Name) | |
| 263 | if attachment2 then | |
| 264 | local hinge = Instance.new("HingeConstraint", v.Handle)
| |
| 265 | hinge.Attachment0 = attachment1 | |
| 266 | hinge.Attachment1 = attachment2 | |
| 267 | hinge.LimitsEnabled = true | |
| 268 | hinge.LowerAngle = 0 | |
| 269 | hinge.UpperAngle = 0 | |
| 270 | end | |
| 271 | end | |
| 272 | end | |
| 273 | end | |
| 274 | end | |
| 275 | end | |
| 276 | ragdoll.Parent = workspace | |
| 277 | local Humanoid = ragdoll:findFirstChildOfClass("Humanoid")
| |
| 278 | Humanoid.PlatformStand = true | |
| 279 | local function makeballconnections(limb, attachementone, attachmenttwo, twistlower, twistupper) | |
| 280 | local connection = Instance.new('BallSocketConstraint', limb)
| |
| 281 | connection.LimitsEnabled = true | |
| 282 | connection.Attachment0 = attachementone | |
| 283 | connection.Attachment1 = attachmenttwo | |
| 284 | connection.TwistLimitsEnabled = true | |
| 285 | connection.TwistLowerAngle = twistlower | |
| 286 | connection.TwistUpperAngle = twistupper | |
| 287 | local limbcollider = Instance.new("Part", limb)
| |
| 288 | limbcollider.Size = Vector3.new(0.1,1,1) | |
| 289 | limbcollider.Shape = "Cylinder" | |
| 290 | limbcollider.Transparency = 1 | |
| 291 | limbcollider:BreakJoints() | |
| 292 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 293 | limbcolliderweld.Part0 = limb | |
| 294 | limbcolliderweld.Part1 = limbcollider | |
| 295 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) | |
| 296 | end | |
| 297 | local function makehingeconnections(limb, attachementone, attachmenttwo, lower, upper) | |
| 298 | local connection = Instance.new('HingeConstraint', limb)
| |
| 299 | connection.LimitsEnabled = true | |
| 300 | connection.Attachment0 = attachementone | |
| 301 | connection.Attachment1 = attachmenttwo | |
| 302 | connection.LimitsEnabled = true | |
| 303 | connection.LowerAngle = lower | |
| 304 | connection.UpperAngle = upper | |
| 305 | local limbcollider = Instance.new("Part", limb)
| |
| 306 | limbcollider.Size = Vector3.new(0.1,1,1) | |
| 307 | limbcollider.Shape = "Cylinder" | |
| 308 | limbcollider.Transparency = 1 | |
| 309 | limbcollider:BreakJoints() | |
| 310 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 311 | limbcolliderweld.Part0 = limb | |
| 312 | limbcolliderweld.Part1 = limbcollider | |
| 313 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) | |
| 314 | end | |
| 315 | local HeadAttachment = Instance.new("Attachment", Humanoid.Parent.Head)
| |
| 316 | HeadAttachment.Position = Vector3.new(0, -0.5, 0) | |
| 317 | if ragdoll.UpperTorso:findFirstChild("NeckAttachment") then
| |
| 318 | makehingeconnections(Humanoid.Parent.Head, HeadAttachment, ragdoll.UpperTorso.NeckAttachment, -50, 50) | |
| 319 | end | |
| 320 | makehingeconnections(Humanoid.Parent.LowerTorso, Humanoid.Parent.LowerTorso.WaistRigAttachment, Humanoid.Parent.UpperTorso.WaistRigAttachment, -50, 50) | |
| 321 | makeballconnections(Humanoid.Parent.LeftUpperArm, Humanoid.Parent.LeftUpperArm.LeftShoulderRigAttachment, Humanoid.Parent.UpperTorso.LeftShoulderRigAttachment, -200, 200, 180) | |
| 322 | makehingeconnections(Humanoid.Parent.LeftLowerArm, Humanoid.Parent.LeftLowerArm.LeftElbowRigAttachment, Humanoid.Parent.LeftUpperArm.LeftElbowRigAttachment, 0, -60) | |
| 323 | makehingeconnections(Humanoid.Parent.LeftHand, Humanoid.Parent.LeftHand.LeftWristRigAttachment, Humanoid.Parent.LeftLowerArm.LeftWristRigAttachment, -20, 20) | |
| 324 | -- | |
| 325 | makeballconnections(Humanoid.Parent.RightUpperArm, Humanoid.Parent.RightUpperArm.RightShoulderRigAttachment, Humanoid.Parent.UpperTorso.RightShoulderRigAttachment, -200, 200, 180) | |
| 326 | makehingeconnections(Humanoid.Parent.RightLowerArm, Humanoid.Parent.RightLowerArm.RightElbowRigAttachment, Humanoid.Parent.RightUpperArm.RightElbowRigAttachment, 0, -60) | |
| 327 | makehingeconnections(Humanoid.Parent.RightHand, Humanoid.Parent.RightHand.RightWristRigAttachment, Humanoid.Parent.RightLowerArm.RightWristRigAttachment, -20, 20) | |
| 328 | -- | |
| 329 | makeballconnections(Humanoid.Parent.RightUpperLeg, Humanoid.Parent.RightUpperLeg.RightHipRigAttachment, Humanoid.Parent.LowerTorso.RightHipRigAttachment, -80, 80, 80) | |
| 330 | makehingeconnections(Humanoid.Parent.RightLowerLeg, Humanoid.Parent.RightLowerLeg.RightKneeRigAttachment, Humanoid.Parent.RightUpperLeg.RightKneeRigAttachment, 0, 60) | |
| 331 | makehingeconnections(Humanoid.Parent.RightFoot, Humanoid.Parent.RightFoot.RightAnkleRigAttachment, Humanoid.Parent.RightLowerLeg.RightAnkleRigAttachment, -20, 20) | |
| 332 | -- | |
| 333 | makeballconnections(Humanoid.Parent.LeftUpperLeg, Humanoid.Parent.LeftUpperLeg.LeftHipRigAttachment, Humanoid.Parent.LowerTorso.LeftHipRigAttachment, -80, 80, 80) | |
| 334 | makehingeconnections(Humanoid.Parent.LeftLowerLeg, Humanoid.Parent.LeftLowerLeg.LeftKneeRigAttachment, Humanoid.Parent.LeftUpperLeg.LeftKneeRigAttachment, 0, 60) | |
| 335 | makehingeconnections(Humanoid.Parent.LeftFoot, Humanoid.Parent.LeftFoot.LeftAnkleRigAttachment, Humanoid.Parent.LeftLowerLeg.LeftAnkleRigAttachment, -20, 20) | |
| 336 | for i,v in pairs(Humanoid.Parent:GetChildren()) do | |
| 337 | if v.ClassName == "Accessory" then | |
| 338 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment")
| |
| 339 | if attachment1 then | |
| 340 | for q,w in pairs(Humanoid.Parent:GetChildren()) do | |
| 341 | if w.ClassName == "Part" then | |
| 342 | local attachment2 = w:findFirstChild(attachment1.Name) | |
| 343 | if attachment2 then | |
| 344 | local hinge = Instance.new("HingeConstraint", v.Handle)
| |
| 345 | hinge.Attachment0 = attachment1 | |
| 346 | hinge.Attachment1 = attachment2 | |
| 347 | hinge.LimitsEnabled = true | |
| 348 | hinge.LowerAngle = 0 | |
| 349 | hinge.UpperAngle = 0 | |
| 350 | end | |
| 351 | end | |
| 352 | end | |
| 353 | end | |
| 354 | end | |
| 355 | end | |
| 356 | for i,v in pairs(ragdoll:GetChildren()) do | |
| 357 | for q,w in pairs(v:GetChildren()) do | |
| 358 | if w.ClassName == "Motor6D"--[[ and w.Name ~= "Neck"--]] and w.Name ~= "ouch_weld" then | |
| 359 | w:destroy() | |
| 360 | end | |
| 361 | end | |
| 362 | end | |
| 363 | if ragdoll:findFirstChild("HumanoidRootPart") then
| |
| 364 | ragdoll.HumanoidRootPart:destroy() | |
| 365 | end | |
| 366 | if ragdoll:findFirstChildOfClass("Humanoid") then
| |
| 367 | ragdoll:findFirstChildOfClass("Humanoid").PlatformStand = true
| |
| 368 | end | |
| 369 | local function waitfordatmoment() | |
| 370 | wait(0.2) | |
| 371 | local function searchforvelocity(wot) | |
| 372 | for i,v in pairs(wot:GetChildren()) do | |
| 373 | searchforvelocity(v) | |
| 374 | if v.ClassName == "BodyPosition" or v.ClassName == "BodyVelocity" then | |
| 375 | v:destroy() | |
| 376 | end | |
| 377 | end | |
| 378 | end | |
| 379 | searchforvelocity(ragdoll) | |
| 380 | end | |
| 381 | spawn(waitfordatmoment) | |
| 382 | game.Debris:AddItem(ragdoll, 30) | |
| 383 | end | |
| 384 | end | |
| 385 | end | |
| 386 | function damage(action, force, maxforce, t) | |
| 387 | for i,v in pairs(workspace:GetDescendants()) do | |
| 388 | if v.ClassName == "Model" then | |
| 389 | local head = v:findFirstChild("Head")
| |
| 390 | local humanoid = v:findFirstChildOfClass("Humanoid")
| |
| 391 | local torso = v:findFirstChild("Torso")
| |
| 392 | local ragdolled = v:findFirstChild("ragdolledbat")
| |
| 393 | if humanoid and head then | |
| 394 | if (head.Position - handle.Position).magnitude < 3 and v ~= character and humanoid.Health > 0 then | |
| 395 | if action ~= "vibe check" then | |
| 396 | if ragdolled then | |
| 397 | return | |
| 398 | end | |
| 399 | end | |
| 400 | local rightarmweld = character.Torso:findFirstChild("RightArmWeldbat")
| |
| 401 | local leftarmweld = character.Torso:findFirstChild("LeftArmWeldbat")
| |
| 402 | local headweld = character.Torso:findFirstChild("HeadWeldbat")
| |
| 403 | local rootweld = character.HumanoidRootPart:findFirstChild("HumanoidRootPartWeldbat")
| |
| 404 | hitsound.PlaybackSpeed = 1+(math.random(-4,4)/20) | |
| 405 | hitsound:Play() | |
| 406 | hitsound2.PlaybackSpeed = 1+(math.random(-4,4)/20) | |
| 407 | hitsound2:Play() | |
| 408 | local velocity = Instance.new("BodyVelocity", head)
| |
| 409 | velocity.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 410 | velocity.Velocity = character.HumanoidRootPart.CFrame.lookVector * math.random(force,maxforce) | |
| 411 | if action == "normal" then | |
| 412 | local dmg = math.random(30,80) | |
| 413 | if humanoid.Health <= dmg then | |
| 414 | humanoid.Health = 0 | |
| 415 | humanoid.Parent:BreakJoints() | |
| 416 | ragdollkill(v) | |
| 417 | else | |
| 418 | humanoid.Health = humanoid.Health - dmg | |
| 419 | end | |
| 420 | elseif action == "critical" then | |
| 421 | local dmg = math.random(70,90) | |
| 422 | if humanoid.Health <= dmg then | |
| 423 | humanoid.Health = 0 | |
| 424 | humanoid.Parent:BreakJoints() | |
| 425 | ragdollkill(v) | |
| 426 | else | |
| 427 | humanoid.Health = humanoid.Health - dmg | |
| 428 | end | |
| 429 | elseif action == "vibe check" then | |
| 430 | goresound.PlaybackSpeed = 1+(math.random(-4,4)/20) | |
| 431 | goresound:Play() | |
| 432 | goresound2.PlaybackSpeed = 1+(math.random(-4,4)/20) | |
| 433 | goresound2:Play() | |
| 434 | head.Transparency = 1 | |
| 435 | for i = 1,math.random(25,30) do | |
| 436 | local hedd = Instance.new("Part", workspace)
| |
| 437 | hedd.Size = Vector3.new(1.25,1.25,1.25) | |
| 438 | hedd.CFrame = head.CFrame * CFrame.new(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) | |
| 439 | game.Debris:AddItem(hedd, 7) | |
| 440 | if math.random(1,3) == 1 then | |
| 441 | hedd.BrickColor = head.BrickColor | |
| 442 | hedd.Material = head.Material | |
| 443 | else | |
| 444 | hedd.BrickColor = BrickColor.new("Maroon")
| |
| 445 | hedd.Material = "Granite" | |
| 446 | end | |
| 447 | end | |
| 448 | for q,w in pairs(v:GetChildren()) do | |
| 449 | if w.ClassName == "Accessory" or w.ClassName == "Hat" then | |
| 450 | w:destroy() | |
| 451 | end | |
| 452 | end | |
| 453 | for q,w in pairs(head:GetChildren()) do | |
| 454 | if w.ClassName == "Weld" then | |
| 455 | if w.Part1 ~= nil then | |
| 456 | if w.Part1 ~= head then | |
| 457 | w.Part1:destroy() | |
| 458 | end | |
| 459 | end | |
| 460 | end | |
| 461 | if w.ClassName == "Decal"then | |
| 462 | w:destroy() | |
| 463 | end | |
| 464 | end | |
| 465 | humanoid.Health = 0 | |
| 466 | humanoid.Parent:BreakJoints() | |
| 467 | - | hedd.Size = Vector3.new(0.25,0.25,0.25) |
| 467 | + | |
| 468 | end | |
| 469 | local ragdolledknife = Instance.new("BoolValue", v)
| |
| 470 | ragdolledknife.Name = "ragdolledbat" | |
| 471 | humanoid.PlatformStand = true | |
| 472 | coroutine.wrap(function() | |
| 473 | wait(t) | |
| 474 | humanoid.PlatformStand = false | |
| 475 | end)() | |
| 476 | game.Debris:AddItem(ragdolledknife, t) | |
| 477 | game.Debris:AddItem(velocity, 0.2) | |
| 478 | if torso then | |
| 479 | coroutine.wrap(function() | |
| 480 | humanoid = v:WaitForChild("Humanoid")
| |
| 481 | local ragdoll = v | |
| 482 | if ragdoll:findFirstChild("Right Arm") then
| |
| 483 | local glue = Instance.new("Glue", ragdoll.Torso)
| |
| 484 | glue.Part0 = ragdoll.Torso | |
| 485 | glue.Part1 = ragdoll:findFirstChild("Right Arm")
| |
| 486 | glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 487 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 488 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Arm"))
| |
| 489 | limbcollider.Size = Vector3.new(1.4,1,1) | |
| 490 | limbcollider.Shape = "Cylinder" | |
| 491 | limbcollider.Transparency = 1 | |
| 492 | limbcollider.Name = "LimbCollider" | |
| 493 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 494 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Arm")
| |
| 495 | limbcolliderweld.Part1 = limbcollider | |
| 496 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
| 497 | coroutine.wrap(function() | |
| 498 | if ragdoll.Torso:findFirstChild("Right Shoulder") then
| |
| 499 | local limbclone = ragdoll.Torso:findFirstChild("Right Shoulder"):Clone()
| |
| 500 | ragdoll.Torso:findFirstChild("Right Shoulder"):destroy()
| |
| 501 | coroutine.wrap(function() | |
| 502 | wait(t) | |
| 503 | limbclone.Parent = ragdoll.Torso | |
| 504 | limbclone.Part0 = ragdoll.Torso | |
| 505 | limbclone.Part1 = ragdoll["Right Arm"] | |
| 506 | end)() | |
| 507 | end | |
| 508 | wait(t) | |
| 509 | glue:destroy() | |
| 510 | limbcollider:destroy() | |
| 511 | limbcolliderweld:destroy() | |
| 512 | end)() | |
| 513 | end | |
| 514 | if ragdoll:findFirstChild("Left Arm") then
| |
| 515 | local glue = Instance.new("Glue", ragdoll.Torso)
| |
| 516 | glue.Part0 = ragdoll.Torso | |
| 517 | glue.Part1 = ragdoll:findFirstChild("Left Arm")
| |
| 518 | glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 519 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 520 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Arm"))
| |
| 521 | limbcollider.Size = Vector3.new(1.4,1,1) | |
| 522 | limbcollider.Shape = "Cylinder" | |
| 523 | limbcollider.Name = "LimbCollider" | |
| 524 | limbcollider.Transparency = 1 | |
| 525 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 526 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Arm")
| |
| 527 | limbcolliderweld.Part1 = limbcollider | |
| 528 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
| 529 | coroutine.wrap(function() | |
| 530 | if ragdoll.Torso:findFirstChild("Left Shoulder") then
| |
| 531 | local limbclone = ragdoll.Torso:findFirstChild("Left Shoulder"):Clone()
| |
| 532 | ragdoll.Torso:findFirstChild("Left Shoulder"):destroy()
| |
| 533 | coroutine.wrap(function() | |
| 534 | wait(t) | |
| 535 | limbclone.Parent = ragdoll.Torso | |
| 536 | limbclone.Part0 = ragdoll.Torso | |
| 537 | limbclone.Part1 = ragdoll["Left Arm"] | |
| 538 | end)() | |
| 539 | end | |
| 540 | wait(t) | |
| 541 | glue:destroy() | |
| 542 | limbcollider:destroy() | |
| 543 | limbcolliderweld:destroy() | |
| 544 | end)() | |
| 545 | end | |
| 546 | if ragdoll:findFirstChild("Left Leg") then
| |
| 547 | local glue = Instance.new("Glue", ragdoll.Torso)
| |
| 548 | glue.Part0 = ragdoll.Torso | |
| 549 | glue.Part1 = ragdoll:findFirstChild("Left Leg")
| |
| 550 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 551 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 552 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Leg"))
| |
| 553 | limbcollider.Size = Vector3.new(1.5,1,1) | |
| 554 | limbcollider.Shape = "Cylinder" | |
| 555 | limbcollider.Name = "LimbCollider" | |
| 556 | limbcollider.Transparency = 1 | |
| 557 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 558 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Leg")
| |
| 559 | limbcolliderweld.Part1 = limbcollider | |
| 560 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.2,0,0) | |
| 561 | coroutine.wrap(function() | |
| 562 | if ragdoll.Torso:findFirstChild("Left Hip") then
| |
| 563 | local limbclone = ragdoll.Torso:findFirstChild("Left Hip"):Clone()
| |
| 564 | ragdoll.Torso:findFirstChild("Left Hip"):destroy()
| |
| 565 | coroutine.wrap(function() | |
| 566 | wait(t) | |
| 567 | limbclone.Parent = ragdoll.Torso | |
| 568 | limbclone.Part0 = ragdoll.Torso | |
| 569 | limbclone.Part1 = ragdoll["Left Leg"] | |
| 570 | end)() | |
| 571 | end | |
| 572 | wait(t) | |
| 573 | glue:destroy() | |
| 574 | limbcollider:destroy() | |
| 575 | limbcolliderweld:destroy() | |
| 576 | end)() | |
| 577 | end | |
| 578 | if ragdoll:findFirstChild("Right Leg") then
| |
| 579 | local glue = Instance.new("Glue", ragdoll.Torso)
| |
| 580 | glue.Part0 = ragdoll.Torso | |
| 581 | glue.Part1 = ragdoll:findFirstChild("Right Leg")
| |
| 582 | glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 583 | glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 584 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Leg"))
| |
| 585 | limbcollider.Size = Vector3.new(1.5,1,1) | |
| 586 | limbcollider.Shape = "Cylinder" | |
| 587 | limbcollider.Name = "LimbCollider" | |
| 588 | limbcollider.Transparency = 1 | |
| 589 | local limbcolliderweld = Instance.new("Weld", limbcollider)
| |
| 590 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Leg")
| |
| 591 | limbcolliderweld.Part1 = limbcollider | |
| 592 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.2,0,0) | |
| 593 | coroutine.wrap(function() | |
| 594 | if ragdoll.Torso:findFirstChild("Right Hip") then
| |
| 595 | local limbclone = ragdoll.Torso:findFirstChild("Right Hip"):Clone()
| |
| 596 | ragdoll.Torso:findFirstChild("Right Hip"):destroy()
| |
| 597 | coroutine.wrap(function() | |
| 598 | wait(t) | |
| 599 | limbclone.Parent = ragdoll.Torso | |
| 600 | limbclone.Part0 = ragdoll.Torso | |
| 601 | limbclone.Part1 = ragdoll["Right Leg"] | |
| 602 | end)() | |
| 603 | end | |
| 604 | wait(t) | |
| 605 | glue:destroy() | |
| 606 | limbcollider:destroy() | |
| 607 | limbcolliderweld:destroy() | |
| 608 | end)() | |
| 609 | end | |
| 610 | end)() | |
| 611 | end | |
| 612 | end | |
| 613 | end | |
| 614 | end | |
| 615 | end | |
| 616 | end | |
| 617 | tool.Deactivated:connect(function() | |
| 618 | if mouseclick and not cananimate then | |
| 619 | if count < 30 then | |
| 620 | cananimate = true | |
| 621 | canattack = true | |
| 622 | return | |
| 623 | end | |
| 624 | local rightarmweld = character.Torso:findFirstChild("RightArmWeldbat")
| |
| 625 | local leftarmweld = character.Torso:findFirstChild("LeftArmWeldbat")
| |
| 626 | local headweld = character.Torso:findFirstChild("HeadWeldbat")
| |
| 627 | local rootweld = character.HumanoidRootPart:findFirstChild("HumanoidRootPartWeldbat")
| |
| 628 | if attacknumber == 1 then | |
| 629 | trail.Enabled = true | |
| 630 | swishsound.PlaybackSpeed = 1+(math.random(-4,4)/20) | |
| 631 | swishsound:Play() | |
| 632 | for i = 0,1 , 0.1 do | |
| 633 | if attacktype == 0 then | |
| 634 | damage("normal", 10,20, 2)
| |
| 635 | elseif attacktype == 1 then | |
| 636 | damage("critical", 20,30, 2.5)
| |
| 637 | elseif attacktype == 2 then | |
| 638 | damage("vibe check", 30,40, 1)
| |
| 639 | end | |
| 640 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2,-(math.pi/3),0),0.1) | |
| 641 | headweld.C0 = headweld.C0:lerp(CFrame.new(9.53674316e-07, 1.49999952, 9.53674316e-07, 0.499999791, -1.49011612e-08, -0.866025269, -3.14321369e-09, 0.999999881, -1.49011612e-08, 0.866025388, -7.4505806e-09, 0.499999821),i) | |
| 642 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(0.27244854, 0.123777866, -0.741029739, 0.642787457, 0.719846129, 0.262002736, 1.49011612e-08, 0.342020303, -0.939692438, -0.766044378, 0.604022741, 0.219846398),i) | |
| 643 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-0.993065834, 0.0928759575, -0.543260574, 0.981225848, -0.183488816, 0.0593911558, 0.116977744, 0.321393728, -0.939692438, 0.153335154, 0.928998232, 0.336824),i) | |
| 644 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.492403746, 0.0868240669, 0.866025448, -0.173648179, 0.98480773, 0, -0.852868557, -0.150383741, 0.499999881),i) | |
| 645 | runservice.Stepped:wait() | |
| 646 | end | |
| 647 | trail.Enabled = false | |
| 648 | attacknumber = 2 | |
| 649 | elseif attacknumber == 2 then | |
| 650 | trail.Enabled = true | |
| 651 | swishsound.PlaybackSpeed = 1+(math.random(-4,4)/20) | |
| 652 | swishsound:Play() | |
| 653 | for i = 0,1 , 0.1 do | |
| 654 | if attacktype == 0 then | |
| 655 | damage("normal", 10,20, 2)
| |
| 656 | elseif attacktype == 1 then | |
| 657 | damage("critical", 20,30, 2.5)
| |
| 658 | elseif attacktype == 2 then | |
| 659 | damage("vibe check", 30,40, 1)
| |
| 660 | end | |
| 661 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2,(math.pi/2),0),0.1) | |
| 662 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 1.90734863e-06, 0.642787576, 7.4505806e-09, 0.766044378, -1.0477379e-09, 0.99999994, 1.49011612e-08, -0.766044378, 0, 0.642787576),i) | |
| 663 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.50000191, 0.328989983, -0.469844818, 0.99999994, 2.98023224e-08, -2.98023224e-08, 7.4505806e-09, 0.342020035, -0.939692438, 0, 0.939692378, 0.342020065),i) | |
| 664 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(0.314659119, 0.191040754, -1.2273407, 0.344304681, -0.926735461, -0.150383726, 0.0301536545, 0.171010002, -0.984807611, 0.938373566, 0.334539324, 0.0868240297),i) | |
| 665 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.633022368, -0.111618921, -0.766044259, 0.173648179, 0.98480773, 0, 0.754406333, -0.133022189, 0.642787755) * CFrame.fromEulerAnglesXYZ(0,math.rad(20),0),i) | |
| 666 | runservice.Stepped:wait() | |
| 667 | end | |
| 668 | trail.Enabled = false | |
| 669 | attacknumber = 1 | |
| 670 | end | |
| 671 | cananimate = true | |
| 672 | canattack = true | |
| 673 | end | |
| 674 | end) | |
| 675 | tool.Activated:connect(function() | |
| 676 | if owner ~= nil and character ~= nil and canattack then | |
| 677 | cananimate = false | |
| 678 | canattack = false | |
| 679 | attacktype = 0 | |
| 680 | count = 0 | |
| 681 | local rightarmweld = character.Torso:findFirstChild("RightArmWeldbat")
| |
| 682 | local leftarmweld = character.Torso:findFirstChild("LeftArmWeldbat")
| |
| 683 | local headweld = character.Torso:findFirstChild("HeadWeldbat")
| |
| 684 | local rootweld = character.HumanoidRootPart:findFirstChild("HumanoidRootPartWeldbat")
| |
| 685 | if handle:findFirstChild("AIDS") then
| |
| 686 | handle.AIDS:destroy() | |
| 687 | local grip = character["Right Arm"]:WaitForChild("RightGrip")
| |
| 688 | grip.Part1 = handle | |
| 689 | end | |
| 690 | for i,v in pairs(workspace:GetDescendants()) do | |
| 691 | if v.ClassName == "Model" and v ~= character then | |
| 692 | local humanoid = v:findFirstChildOfClass("Humanoid")
| |
| 693 | local headepic = v:findFirstChild("Head")
| |
| 694 | if humanoid and headepic then | |
| 695 | if (headepic.Position - character.HumanoidRootPart.Position).magnitude < 6 and humanoid.PlatformStand and humanoid.Health > 0 then | |
| 696 | local rightlegweld = Instance.new("Weld", character.Torso)
| |
| 697 | rightlegweld.Part0 = character.Torso | |
| 698 | rightlegweld.Part1 = character["Right Leg"] | |
| 699 | rightlegweld.C0 = CFrame.new(0.5,-2,0) | |
| 700 | rightlegweld.Name = "RightLegWeldbat" | |
| 701 | local leftlegweld = Instance.new("Weld", character.Torso)
| |
| 702 | leftlegweld.Part0 = character.Torso | |
| 703 | leftlegweld.Part1 = character["Left Leg"] | |
| 704 | leftlegweld.C0 = CFrame.new(-0.5,-2,0) | |
| 705 | leftlegweld.Name = "LeftLegWeldbat" | |
| 706 | character:findFirstChildOfClass("Humanoid").WalkSpeed = 0
| |
| 707 | for i = 0,1 , 0.05 do | |
| 708 | cananimate = false | |
| 709 | canattack = false | |
| 710 | character.HumanoidRootPart.CFrame = CFrame.new(character.HumanoidRootPart.Position, Vector3.new(headepic.Position.x,character.HumanoidRootPart.Position.y,headepic.Position.z)) | |
| 711 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2,(math.pi/2)+math.rad(25),0),i) | |
| 712 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.681245327, -2.07163143, 0, 0.98480773, -0.173648179, -2.98023224e-08, 0.173648164, 0.984807611, 7.4505806e-09, -2.98023224e-08, 1.14149561e-08, 1),i) | |
| 713 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.499999046, -1.39999986, -0.399999619, 0.99999994, -7.4505806e-09, -2.98023224e-08, 1.49011612e-08, 0.999999881, 7.4505806e-09, -2.98023224e-08, 0, 1),i) | |
| 714 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.57790804, 0.75, 0.321748734, 0.342020154, -0.813797712, 0.469846278, -1.49011612e-08, -0.49999994, -0.866025209, 0.939692616, 0.29619813, -0.171010107),i) | |
| 715 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(1.41171503, 0.67853117, -0.785638809, -0.468489617, -0.76629442, 0.439670324, -0.134425014, -0.430039823, -0.892745972, 0.873182297, -0.47734493, 0.0984600335),i) | |
| 716 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.633021891, 0.111618839, -0.766044736, -0.173648179, 0.98480773, 0, 0.75440675, 0.133022279, 0.642787278),i) | |
| 717 | headweld.C0 = headweld.C0:lerp(CFrame.new(-0.131000042, 1.46984625, -0.109922409, 0.642787337, -0.262002826, 0.719846427, -6.98491931e-10, 0.939692497, 0.342020392, -0.766044617, -0.219846383, 0.604022503),i) | |
| 718 | runservice.Stepped:wait() | |
| 719 | end | |
| 720 | trail.Enabled = true | |
| 721 | for i = 0,1 , 0.12 do | |
| 722 | damage("vibe check", 0, 0, 1)
| |
| 723 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0),i) | |
| 724 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.499998093, -1.49999964, 0.866025925, 0.99999994, -2.98023224e-08, -3.7252903e-09, -7.4505806e-09, 0.499999911, 0.866025269, 0, -0.866025448, 0.49999994),i) | |
| 725 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.500001907, -0.739692211, -0.657979965, 0.99999994, 0, 2.98023224e-08, -7.4505806e-09, 0.939692378, 0.342020035, 0, -0.342020184, 0.939692616),i) | |
| 726 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(0.569936752, 0.318357229, -1.03014803, 0.939692497, 0.342020154, 1.49011612e-08, -0.0593912005, 0.163175836, -0.984807611, -0.336824059, 0.92541647, 0.173648238),i) | |
| 727 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-0.429023743, 0.324180841, -0.997120857, 0.98480767, -0.173648149, 1.49011612e-08, 0.0301536694, 0.171010017, -0.984807611, 0.171010062, 0.969846368, 0.173648238),i) | |
| 728 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, -1.19999969, 0, 0.950535476, -0.055632934, 0.305593252, -0.0479752049, 0.945729434, 0.321393996, -0.30688861, -0.320157319, 0.896280468),i) | |
| 729 | headweld.C0 = headweld.C0:lerp(CFrame.new(-1.90734863e-06, 1.5, 0, 0.98480773, -7.4505806e-09, -0.173648179, -1.49011612e-08, 0.999999881, 0, 0.173648253, -2.98023224e-08, 0.98480773),i) | |
| 730 | runservice.Stepped:wait() | |
| 731 | end | |
| 732 | coroutine.wrap(function() | |
| 733 | for i = 0,1 ,0.07 do | |
| 734 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.5,-2,0),i) | |
| 735 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.5,-2,0),i) | |
| 736 | runservice.Stepped:wait() | |
| 737 | end | |
| 738 | leftlegweld:destroy() | |
| 739 | rightlegweld:destroy() | |
| 740 | character:findFirstChildOfClass("Humanoid").WalkSpeed = 16
| |
| 741 | end)() | |
| 742 | trail.Enabled = false | |
| 743 | cananimate = true | |
| 744 | canattack = true | |
| 745 | return | |
| 746 | end | |
| 747 | end | |
| 748 | end | |
| 749 | end | |
| 750 | if attacknumber == 1 then | |
| 751 | coroutine.wrap(function() | |
| 752 | while runservice.Stepped:wait() and mouseclick do | |
| 753 | count = count + 1 | |
| 754 | if count == 50 then | |
| 755 | attacktype = 1 | |
| 756 | local effect = Instance.new("Part", workspace)
| |
| 757 | effect.Material = "ForceField" | |
| 758 | effect.BrickColor = BrickColor.new("Institutional white")
| |
| 759 | effect.Anchored = true | |
| 760 | effect.CanCollide = false | |
| 761 | effect.CFrame = handle.CFrame | |
| 762 | effect.Size = handle.Size | |
| 763 | coroutine.wrap(function() | |
| 764 | for i = 1,40 do | |
| 765 | effect.Transparency = effect.Transparency + 0.025 | |
| 766 | effect.Size = effect.Size + Vector3.new(10.02,10.02,10.02) | |
| 767 | runservice.Stepped:wait() | |
| 768 | end | |
| 769 | effect:destroy() | |
| 770 | end)() | |
| 771 | end | |
| 772 | if count == 90 then | |
| 773 | attacktype = 2 | |
| 774 | local effect = Instance.new("Part", workspace)
| |
| 775 | effect.Material = "ForceField" | |
| 776 | effect.BrickColor = BrickColor.new("Really red")
| |
| 777 | effect.Anchored = true | |
| 778 | effect.CanCollide = false | |
| 779 | effect.CFrame = handle.CFrame | |
| 780 | effect.Size = handle.Size | |
| 781 | coroutine.wrap(function() | |
| 782 | for i = 1,40 do | |
| 783 | effect.Transparency = effect.Transparency + 0.025 | |
| 784 | effect.Size = effect.Size + Vector3.new(10.02,10.02,10.02) | |
| 785 | runservice.Stepped:wait() | |
| 786 | end | |
| 787 | effect:destroy() | |
| 788 | end)() | |
| 789 | end | |
| 790 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2,(math.pi/2)+math.rad(25),0),0.1) | |
| 791 | headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0815873146, 1.49240327, -0.0296955109, 0.342020094, -0.163175672, 0.925416231, 1.00699253e-08, 0.984807491, 0.173647955, -0.939692616, -0.0593911149, 0.336824059),0.1) | |
| 792 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.336824089, 0.0593911782, -0.939692616, -0.173648149, 0.984807611, 0, 0.92541641, 0.163175896, 0.342020154) * CFrame.fromEulerAnglesXYZ(math.sin(tick())/20,0,0),0.1) | |
| 793 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(1.3505621, 0.950000048, -0.634313583, -0.342020035, -0.813797235, 0.469846278, -4.87780198e-08, -0.49999997, -0.866025031, 0.939692616, -0.29619804, 0.171010047) * CFrame.new(0,math.cos(tick())/20,0),0.1) | |
| 794 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.58705735, 0.872320414, 0.129386902, 0.607604206, -0.566511154, 0.556670189, 0.111618847, -0.633021832, -0.766044259, 0.786357343, 0.527587116, -0.321393698) * CFrame.new(0,math.cos(tick())/20,0),0.1) | |
| 795 | end | |
| 796 | - | effect.Size = effect.Size + Vector3.new(0.02,0.02,0.02) |
| 796 | + | |
| 797 | elseif attacknumber == 2 then | |
| 798 | coroutine.wrap(function() | |
| 799 | while runservice.Stepped:wait() and mouseclick do | |
| 800 | count = count + 1 | |
| 801 | if count == 50 then | |
| 802 | attacktype = 1 | |
| 803 | local effect = Instance.new("Part", workspace)
| |
| 804 | effect.Material = "ForceField" | |
| 805 | effect.BrickColor = BrickColor.new("Institutional white")
| |
| 806 | effect.Anchored = true | |
| 807 | effect.CanCollide = false | |
| 808 | effect.CFrame = handle.CFrame | |
| 809 | effect.Size = handle.Size | |
| 810 | coroutine.wrap(function() | |
| 811 | for i = 1,40 do | |
| 812 | effect.Transparency = effect.Transparency + 0.025 | |
| 813 | effect.Size = effect.Size + Vector3.new(10.02,10.02,10.02) | |
| 814 | - | effect.Size = effect.Size + Vector3.new(0.02,0.02,0.02) |
| 814 | + | |
| 815 | end | |
| 816 | effect:destroy() | |
| 817 | end)() | |
| 818 | end | |
| 819 | if count == 90 then | |
| 820 | attacktype = 2 | |
| 821 | local effect = Instance.new("Part", workspace)
| |
| 822 | effect.Material = "ForceField" | |
| 823 | effect.BrickColor = BrickColor.new("Really red")
| |
| 824 | effect.Anchored = true | |
| 825 | effect.CanCollide = false | |
| 826 | effect.CFrame = handle.CFrame | |
| 827 | effect.Size = handle.Size | |
| 828 | coroutine.wrap(function() | |
| 829 | for i = 1,40 do | |
| 830 | effect.Transparency = effect.Transparency + 0.025 | |
| 831 | effect.Size = effect.Size + Vector3.new(10.02,10.02,10.02) | |
| 832 | runservice.Stepped:wait() | |
| 833 | end | |
| 834 | effect:destroy() | |
| 835 | end)() | |
| 836 | end | |
| 837 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2,(-math.pi/2)+math.rad(25),0),0.1) | |
| 838 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.342020035, 0, -0.939692378, -1.64301071e-07, 1, -5.98006906e-08, 0.939692378, 1.74845525e-07, 0.342020035),0.1) | |
| 839 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.173648119, 0, 0.98480767, 0, 1, 0, -0.98480767, 0, 0.173648119) * CFrame.fromEulerAnglesXYZ(math.sin(tick())/20,0,0.1),0.1) | |
| 840 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-1.69218636, 0.638716698, -0.0404472351, 0.771280289, 0.613091826, -0.171010137, 0.0593912005, -0.336824268, -0.939692497, -0.633718252, 0.714609921, -0.296198249) * CFrame.new(0,math.cos(tick())/20,0),0.1) | |
| 841 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(-1.2802496, 0.725742579, -0.5, -4.47034836e-08, 0.984807432, -0.173648149, 4.37113847e-08, -0.173648149, -0.984807551, -0.999999762, -2.98023224e-08, -3.35276127e-08) * CFrame.new(0,math.cos(tick())/20,0),0.1) | |
| 842 | end | |
| 843 | - | effect.Size = effect.Size + Vector3.new(0.02,0.02,0.02) |
| 843 | + | |
| 844 | end | |
| 845 | end | |
| 846 | end) | |
| 847 | -- | |
| 848 | tool.Equipped:connect(function() | |
| 849 | equipped = true | |
| 850 | trail.Enabled = false | |
| 851 | cananimate = true | |
| 852 | canattack = false | |
| 853 | handle.Transparency = 1 | |
| 854 | owner = game:GetService("Players"):GetPlayerFromCharacter(tool.Parent)
| |
| 855 | character = owner.Character | |
| 856 | local rightarm = Instance.new("Weld", character.Torso)
| |
| 857 | rightarm.Part0 = character.Torso | |
| 858 | rightarm.Part1 = character["Right Arm"] | |
| 859 | rightarm.C0 = CFrame.new(1.5,0,0) | |
| 860 | rightarm.Name = "RightArmWeldbat" | |
| 861 | - | effect.Size = effect.Size + Vector3.new(0.02,0.02,0.02) |
| 861 | + | |
| 862 | leftarm.Part0 = character.Torso | |
| 863 | leftarm.Part1 = character["Left Arm"] | |
| 864 | leftarm.C0 = CFrame.new(-1.5,0,0) | |
| 865 | leftarm.Name = "LeftArmWeldbat" | |
| 866 | local head = Instance.new("Weld", character.Torso)
| |
| 867 | head.Part0 = character.Torso | |
| 868 | head.Part1 = character.Head | |
| 869 | head.C0 = CFrame.new(0,1.5,0) | |
| 870 | head.Name = "HeadWeldbat" | |
| 871 | local humanoidrootpart = Instance.new("Weld", character.HumanoidRootPart)
| |
| 872 | humanoidrootpart.Part0 = character.HumanoidRootPart | |
| 873 | humanoidrootpart.Part1 = character.Torso | |
| 874 | humanoidrootpart.Name = "HumanoidRootPartWeldbat" | |
| 875 | for i = 0,1 , 0.05 do | |
| 876 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,math.rad(25),0),i) | |
| 877 | leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.pi+math.rad(10),math.rad(75),math.rad(-10)) * CFrame.new(0,-0.5,0),i) | |
| 878 | rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)) * CFrame.new(0,-0.5,0),i) | |
| 879 | runservice.Stepped:wait() | |
| 880 | end | |
| 881 | local grip = character["Right Arm"]:WaitForChild("RightGrip")
| |
| 882 | grip.Part1 = nil | |
| 883 | local weldd = Instance.new("Weld", handle)
| |
| 884 | weldd.Part0 = character["Left Arm"] | |
| 885 | weldd.Part1 = handle | |
| 886 | weldd.Name = "AIDS" | |
| 887 | weldd.C0 = CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ((math.pi/2),math.rad(15),0) * CFrame.new(-0.7,0,-0.1) | |
| 888 | cananimate = true | |
| 889 | if character:findFirstChild("BatBack") then
| |
| 890 | character:findFirstChild("BatBack").Transparency = 1
| |
| 891 | end | |
| 892 | handle.Transparency = 0 | |
| 893 | equipsound:Play() | |
| 894 | local WHEN = 0 | |
| 895 | coroutine.wrap(function() | |
| 896 | while runservice.Stepped:wait() and equipped do | |
| 897 | if cananimate then | |
| 898 | if WHEN < 40 then | |
| 899 | WHEN = WHEN + 1 | |
| 900 | elseif WHEN == 40 then | |
| 901 | WHEN = 41 | |
| 902 | grip.Part1 = handle | |
| 903 | canattack = true | |
| 904 | weldd:destroy() | |
| 905 | end | |
| 906 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0),0.1) | |
| 907 | head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),0.1) | |
| 908 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(),0.1) | |
| 909 | leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.4,0.5,0) * CFrame.fromEulerAnglesXYZ((math.pi/2)-math.rad(50)+math.sin(tick())/15,0,math.rad(50)) * CFrame.new(0,-0.8,0),0.1) | |
| 910 | rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ((math.pi/2)-math.rad(35)+math.sin(tick())/15,math.rad(20),math.rad(-40)) * CFrame.new(0,-0.8,0),0.1) | |
| 911 | end | |
| 912 | end | |
| 913 | end)() | |
| 914 | end) | |
| 915 | tool.Unequipped:connect(function() | |
| 916 | equipped = false | |
| 917 | mouseclick = false | |
| 918 | cananimate = false | |
| 919 | if character.Torso:findFirstChild("LeftArmWeldbat") then
| |
| 920 | character.Torso:findFirstChild("LeftArmWeldbat"):destroy()
| |
| 921 | end | |
| 922 | if character.Torso:findFirstChild("RightArmWeldbat") then
| |
| 923 | character.Torso:findFirstChild("RightArmWeldbat"):destroy()
| |
| 924 | end | |
| 925 | if character.Torso:findFirstChild("HeadWeldbat") then
| |
| 926 | character.Torso:findFirstChild("HeadWeldbat"):destroy()
| |
| 927 | end | |
| 928 | if character:findFirstChild("HumanoidRootPart") then
| |
| 929 | if character.HumanoidRootPart:findFirstChild("HumanoidRootPartWeldbat") then
| |
| 930 | character.HumanoidRootPart:findFirstChild("HumanoidRootPartWeldbat"):destroy()
| |
| 931 | end | |
| 932 | end | |
| 933 | if not character:findFirstChild("BatBack") then
| |
| 934 | local clone = handle:Clone() | |
| 935 | clone:BreakJoints() | |
| 936 | for i,v in pairs(clone:GetDescendants()) do | |
| 937 | if v.ClassName ~= "SpecialMesh" and v.ClassName ~= "TouchTransmitter" then | |
| 938 | v:destroy() | |
| 939 | end | |
| 940 | end | |
| 941 | local weld = Instance.new("Weld", clone)
| |
| 942 | weld.Part0 = character.Torso | |
| 943 | weld.Part1 = clone | |
| 944 | weld.C0 = CFrame.new(0,0,0.55) | |
| 945 | weld.C0 = weld.C0 * CFrame.fromEulerAnglesXYZ(0,math.pi/2,math.pi/2) | |
| 946 | weld.C0 = weld.C0 * CFrame.fromEulerAnglesXYZ(math.pi,math.rad(60)+math.pi,0) | |
| 947 | clone.Parent = character | |
| 948 | clone.Name = "BatBack" | |
| 949 | else | |
| 950 | character:findFirstChild("BatBack").Transparency = 0
| |
| 951 | end | |
| 952 | handle.Transparency = 1 | |
| 953 | character.BatBack:findFirstChildOfClass("SpecialMesh").TextureId = handle:findFirstChildOfClass("SpecialMesh").TextureId
| |
| 954 | end) | |
| 955 | end)) | |
| 956 | Part2.Name = "Handle" | |
| 957 | Part2.Parent = Tool0 | |
| 958 | Part2.CFrame = CFrame.new(17.4002209, 0.400134265, -10.5, 0.999999762, 0.000669842586, 5.96046235e-08, -0.000669842644, 0.99999994, -5.45696752e-11, 2.98023224e-08, -5.0977722e-11, 1) | |
| 959 | Part2.Orientation = Vector3.new(0, 0, -0.0399999991) | |
| 960 | Part2.Position = Vector3.new(17.4002209, 0.400134265, -10.5) | |
| 961 | Part2.Rotation = Vector3.new(0, 0, -0.0399999991) | |
| 962 | Part2.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 963 | Part2.Size = Vector3.new(0.400000036, 0.400000036, 4.20000076) | |
| 964 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 965 | Part2.BrickColor = BrickColor.new("Dark stone grey")
| |
| 966 | Part2.Reflectance = 0.40000000596046 | |
| 967 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 968 | Part2.brickColor = BrickColor.new("Dark stone grey")
| |
| 969 | Sound3.Name = "Swoosh" | |
| 970 | Sound3.Parent = Part2 | |
| 971 | Sound3.SoundId = "rbxassetid://3755636638" | |
| 972 | Sound3.Volume = 0.69999998807907 | |
| 973 | Sound4.Name = "Equip" | |
| 974 | Sound4.Parent = Part2 | |
| 975 | Sound4.SoundId = "rbxassetid://769464514" | |
| 976 | Sound4.Volume = 1 | |
| 977 | Sound5.Name = "Hit" | |
| 978 | Sound5.Parent = Part2 | |
| 979 | Sound5.SoundId = "rbxassetid://175024455" | |
| 980 | Sound5.Volume = 1 | |
| 981 | Trail6.Parent = Part2 | |
| 982 | Trail6.Attachment0 = nil | |
| 983 | Trail6.Attachment1 = nil | |
| 984 | Trail6.LightInfluence = 1 | |
| 985 | - | end)() |
| 985 | + | |
| 986 | Trail6.Lifetime = 0.10000000149012 | |
| 987 | SpecialMesh7.Parent = Part2 | |
| 988 | SpecialMesh7.MeshId = "http://www.roblox.com/asset/?id=54983181 " | |
| 989 | SpecialMesh7.Scale = Vector3.new(30, 30, 10.5) | |
| 990 | SpecialMesh7.TextureId = "http://www.roblox.com/asset/?id=54983107" | |
| 991 | SpecialMesh7.MeshType = Enum.MeshType.FileMesh | |
| 992 | Sound8.Name = "Ouch" | |
| 993 | Sound8.Parent = Part2 | |
| 994 | Sound8.SoundId = "rbxassetid://4306991691" | |
| 995 | Sound9.Name = "Hit2" | |
| 996 | Sound9.Parent = Part2 | |
| 997 | Sound9.SoundId = "rbxassetid://3932505023" | |
| 998 | Weld10.Parent = Part2 | |
| 999 | Weld10.C0 = CFrame.new(-0.168119431, 0.0499998927, 1.00468445, 0.999048233, -2.04658136e-07, -0.0436189696, 2.05005165e-07, 1.00000012, 6.81211798e-09, 0.043619059, -1.5812061e-08, 0.999048233) | |
| 1000 | Weld10.Part0 = Part2 | |
| 1001 | Sound11.Name = "Ouch2" | |
| 1002 | Sound11.Parent = Part2 | |
| 1003 | Sound11.SoundId = "rbxassetid://4459572527" | |
| 1004 | for i,v in pairs(mas:GetChildren()) do | |
| 1005 | v.Parent = owner.Character | |
| 1006 | pcall(function() v:MakeJoints() end) | |
| 1007 | end | |
| 1008 | mas:Destroy() | |
| 1009 | for i,v in pairs(cors) do | |
| 1010 | spawn(function() | |
| 1011 | pcall(v) | |
| 1012 | end) | |
| 1013 | end |