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1 | --By Rufus14 | |
2 | --Converted with ttyyuu12345's model to script plugin v4 | |
3 | function sandbox(var,func) | |
4 | local env = getfenv(func) | |
5 | local newenv = setmetatable({},{ | |
6 | __index = function(self,k) | |
7 | if k=="script" then | |
8 | return var | |
9 | else | |
10 | return env[k] | |
11 | end | |
12 | end, | |
13 | }) | |
14 | setfenv(func,newenv) | |
15 | return func | |
16 | end | |
17 | cors = {} | |
18 | mas = Instance.new("Model",game:GetService("Lighting")) | |
19 | Tool0 = Instance.new("Tool") | |
20 | Script1 = Instance.new("Script") | |
21 | Part2 = Instance.new("Part") | |
22 | Sound3 = Instance.new("Sound") | |
23 | Sound4 = Instance.new("Sound") | |
24 | Sound5 = Instance.new("Sound") | |
25 | Trail6 = Instance.new("Trail") | |
26 | SpecialMesh7 = Instance.new("SpecialMesh") | |
27 | Sound8 = Instance.new("Sound") | |
28 | Sound9 = Instance.new("Sound") | |
29 | Weld10 = Instance.new("Weld") | |
30 | Sound11 = Instance.new("Sound") | |
31 | Tool0.Name = "Baseball Bat" | |
32 | Tool0.Parent = mas | |
33 | Tool0.Grip = CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) | |
34 | Tool0.GripForward = Vector3.new(-1, -0, -0) | |
35 | Tool0.GripPos = Vector3.new(0, 0, -1.70000005) | |
36 | Tool0.GripRight = Vector3.new(0, 1, 0) | |
37 | Tool0.GripUp = Vector3.new(0, 0, 1) | |
38 | Script1.Parent = Tool0 | |
39 | table.insert(cors,sandbox(Script1,function() | |
40 | --By Rufus14 | |
41 | canattack = true | |
42 | cananimate = false | |
43 | equipped = false | |
44 | tool = script.Parent | |
45 | handle = tool.Handle | |
46 | equipsound = handle.Equip | |
47 | swishsound = handle.Swoosh | |
48 | hitsound = handle.Hit | |
49 | goresound = handle.Ouch | |
50 | hitsound2 = handle.Hit2 | |
51 | goresound2 = handle.Ouch2 | |
52 | owner = nil | |
53 | - | SpecialMesh7.Scale = Vector3.new(3, 3, 1.5) |
53 | + | |
54 | mouseclick = false | |
55 | attacknumber = 1 | |
56 | attacktype = 0 | |
57 | count = 0 | |
58 | trail = handle.Trail | |
59 | runservice = game:GetService("RunService") | |
60 | -- | |
61 | tool.Activated:connect(function() | |
62 | mouseclick = true | |
63 | end) | |
64 | tool.Deactivated:connect(function() | |
65 | mouseclick = false | |
66 | end) | |
67 | -- | |
68 | - | Tool0.Parent = owner.Character |
68 | + | |
69 | - | coroutine.wrap(function() |
69 | + | |
70 | local checkragd = character:findFirstChild("ragded") | |
71 | if not checkragd then | |
72 | local boolvalue = Instance.new("BoolValue", character) | |
73 | boolvalue.Name = "ragded" | |
74 | - | tool = Tool0 |
74 | + | |
75 | character.Archivable = true | |
76 | for i,v in pairs(character:GetChildren()) do | |
77 | if v.ClassName == "Sound" then | |
78 | v:remove() | |
79 | end | |
80 | for q,w in pairs(v:GetChildren()) do | |
81 | if w.ClassName == "Sound" then | |
82 | w:remove() | |
83 | end | |
84 | end | |
85 | end | |
86 | local ragdoll = character:Clone() | |
87 | for i,v in pairs(ragdoll:GetDescendants()) do | |
88 | if v.ClassName == "Motor" or v.ClassName == "Motor6D" then | |
89 | v:destroy() | |
90 | end | |
91 | end | |
92 | ragdoll:findFirstChildOfClass("Humanoid").BreakJointsOnDeath = false | |
93 | ragdoll:findFirstChildOfClass("Humanoid").Health = 0 | |
94 | if ragdoll:findFirstChild("Health") then | |
95 | if ragdoll:findFirstChild("Health").ClassName == "Script" then | |
96 | ragdoll:findFirstChild("Health").Disabled = true | |
97 | end | |
98 | end | |
99 | for i,v in pairs(character:GetChildren()) do | |
100 | if v.ClassName == "Part" or v.ClassName == "ForceField" or v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
101 | v:destroy() | |
102 | end | |
103 | end | |
104 | for i,v in pairs(character:GetChildren()) do | |
105 | if v.ClassName == "Accessory" then | |
106 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment") | |
107 | if attachment1 then | |
108 | for q,w in pairs(character:GetChildren()) do | |
109 | if w.ClassName == "Part" then | |
110 | local attachment2 = w:findFirstChild(attachment1.Name) | |
111 | if attachment2 then | |
112 | local hinge = Instance.new("HingeConstraint", v.Handle) | |
113 | hinge.Attachment0 = attachment1 | |
114 | hinge.Attachment1 = attachment2 | |
115 | hinge.LimitsEnabled = true | |
116 | hinge.LowerAngle = 0 | |
117 | hinge.UpperAngle = 0 | |
118 | end | |
119 | end | |
120 | end | |
121 | end | |
122 | end | |
123 | end | |
124 | ragdoll.Parent = workspace | |
125 | if ragdoll:findFirstChild("Right Arm") then | |
126 | local glue = Instance.new("Glue", ragdoll.Torso) | |
127 | glue.Part0 = ragdoll.Torso | |
128 | glue.Part1 = ragdoll:findFirstChild("Right Arm") | |
129 | glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
130 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
131 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Arm")) | |
132 | limbcollider.Size = Vector3.new(1.4,1,1) | |
133 | limbcollider.Shape = "Cylinder" | |
134 | limbcollider.Transparency = 1 | |
135 | limbcollider.Name = "LimbCollider" | |
136 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
137 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Arm") | |
138 | limbcolliderweld.Part1 = limbcollider | |
139 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
140 | end | |
141 | if ragdoll:findFirstChild("Left Arm") then | |
142 | local glue = Instance.new("Glue", ragdoll.Torso) | |
143 | glue.Part0 = ragdoll.Torso | |
144 | glue.Part1 = ragdoll:findFirstChild("Left Arm") | |
145 | glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
146 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
147 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Arm")) | |
148 | limbcollider.Size = Vector3.new(1.4,1,1) | |
149 | limbcollider.Shape = "Cylinder" | |
150 | limbcollider.Name = "LimbCollider" | |
151 | limbcollider.Transparency = 1 | |
152 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
153 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Arm") | |
154 | limbcolliderweld.Part1 = limbcollider | |
155 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
156 | end | |
157 | if ragdoll:findFirstChild("Left Leg") then | |
158 | local glue = Instance.new("Glue", ragdoll.Torso) | |
159 | glue.Part0 = ragdoll.Torso | |
160 | glue.Part1 = ragdoll:findFirstChild("Left Leg") | |
161 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
162 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
163 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Leg")) | |
164 | limbcollider.Size = Vector3.new(1.4,1,1) | |
165 | limbcollider.Shape = "Cylinder" | |
166 | limbcollider.Name = "LimbCollider" | |
167 | limbcollider.Transparency = 1 | |
168 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
169 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Leg") | |
170 | limbcolliderweld.Part1 = limbcollider | |
171 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
172 | end | |
173 | if ragdoll:findFirstChild("Right Leg") then | |
174 | local glue = Instance.new("Glue", ragdoll.Torso) | |
175 | glue.Part0 = ragdoll.Torso | |
176 | glue.Part1 = ragdoll:findFirstChild("Right Leg") | |
177 | glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
178 | glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
179 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Leg")) | |
180 | limbcollider.Size = Vector3.new(1.4,1,1) | |
181 | limbcollider.Shape = "Cylinder" | |
182 | limbcollider.Name = "LimbCollider" | |
183 | limbcollider.Transparency = 1 | |
184 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
185 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Leg") | |
186 | limbcolliderweld.Part1 = limbcollider | |
187 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
188 | end | |
189 | if ragdoll:findFirstChild("Head") and ragdoll.Torso:findFirstChild("NeckAttachment") then | |
190 | local HeadAttachment = Instance.new("Attachment", ragdoll["Head"]) | |
191 | HeadAttachment.Position = Vector3.new(0, -0.5, 0) | |
192 | local connection = Instance.new('HingeConstraint', ragdoll["Head"]) | |
193 | connection.LimitsEnabled = true | |
194 | connection.Attachment0 = ragdoll.Torso.NeckAttachment | |
195 | connection.Attachment1 = HeadAttachment | |
196 | connection.UpperAngle = 60 | |
197 | connection.LowerAngle = -60 | |
198 | elseif ragdoll:findFirstChild("Head") and not ragdoll.Torso:findFirstChild("NeckAttachment") then | |
199 | local hedweld = Instance.new("Weld", ragdoll.Torso) | |
200 | hedweld.Part0 = ragdoll.Torso | |
201 | hedweld.Part1 = ragdoll.Head | |
202 | hedweld.C0 = CFrame.new(0,1.5,0) | |
203 | end | |
204 | game.Debris:AddItem(ragdoll, 300) | |
205 | local function aaaalol() | |
206 | wait(0.2) | |
207 | local function searchforvelocity(wot) | |
208 | for i,v in pairs(wot:GetChildren()) do | |
209 | searchforvelocity(v) | |
210 | if v.ClassName == "BodyPosition" or v.ClassName == "BodyVelocity" then | |
211 | v:destroy() | |
212 | end | |
213 | end | |
214 | end | |
215 | searchforvelocity(ragdoll) | |
216 | wait(0.5) | |
217 | if ragdoll:findFirstChildOfClass("Humanoid") then | |
218 | ragdoll:findFirstChildOfClass("Humanoid").PlatformStand = true | |
219 | end | |
220 | if ragdoll:findFirstChild("HumanoidRootPart") then | |
221 | ragdoll:findFirstChild("HumanoidRootPart"):destroy() | |
222 | end | |
223 | end | |
224 | spawn(aaaalol) | |
225 | elseif character:findFirstChild("UpperTorso") then | |
226 | character.Archivable = true | |
227 | for i,v in pairs(character:GetChildren()) do | |
228 | if v.ClassName == "Sound" then | |
229 | v:remove() | |
230 | end | |
231 | for q,w in pairs(v:GetChildren()) do | |
232 | if w.ClassName == "Sound" then | |
233 | w:remove() | |
234 | end | |
235 | end | |
236 | end | |
237 | local ragdoll = character:Clone() | |
238 | ragdoll:findFirstChildOfClass("Humanoid").BreakJointsOnDeath = false | |
239 | for i,v in pairs(ragdoll:GetDescendants()) do | |
240 | if v.ClassName == "Motor" or v.ClassName == "Motor6D" then | |
241 | v:destroy() | |
242 | end | |
243 | end | |
244 | ragdoll:BreakJoints() | |
245 | ragdoll:findFirstChildOfClass("Humanoid").Health = 0 | |
246 | if ragdoll:findFirstChild("Health") then | |
247 | if ragdoll:findFirstChild("Health").ClassName == "Script" then | |
248 | ragdoll:findFirstChild("Health").Disabled = true | |
249 | end | |
250 | end | |
251 | for i,v in pairs(character:GetChildren()) do | |
252 | if v.ClassName == "Part" or v.ClassName == "ForceField" or v.ClassName == "Accessory" or v.ClassName == "Hat" or v.ClassName == "MeshPart" then | |
253 | v:destroy() | |
254 | end | |
255 | end | |
256 | for i,v in pairs(character:GetChildren()) do | |
257 | if v.ClassName == "Accessory" then | |
258 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment") | |
259 | if attachment1 then | |
260 | for q,w in pairs(character:GetChildren()) do | |
261 | if w.ClassName == "Part" or w.ClassName == "MeshPart" then | |
262 | local attachment2 = w:findFirstChild(attachment1.Name) | |
263 | if attachment2 then | |
264 | local hinge = Instance.new("HingeConstraint", v.Handle) | |
265 | hinge.Attachment0 = attachment1 | |
266 | hinge.Attachment1 = attachment2 | |
267 | hinge.LimitsEnabled = true | |
268 | hinge.LowerAngle = 0 | |
269 | hinge.UpperAngle = 0 | |
270 | end | |
271 | end | |
272 | end | |
273 | end | |
274 | end | |
275 | end | |
276 | ragdoll.Parent = workspace | |
277 | local Humanoid = ragdoll:findFirstChildOfClass("Humanoid") | |
278 | Humanoid.PlatformStand = true | |
279 | local function makeballconnections(limb, attachementone, attachmenttwo, twistlower, twistupper) | |
280 | local connection = Instance.new('BallSocketConstraint', limb) | |
281 | connection.LimitsEnabled = true | |
282 | connection.Attachment0 = attachementone | |
283 | connection.Attachment1 = attachmenttwo | |
284 | connection.TwistLimitsEnabled = true | |
285 | connection.TwistLowerAngle = twistlower | |
286 | connection.TwistUpperAngle = twistupper | |
287 | local limbcollider = Instance.new("Part", limb) | |
288 | limbcollider.Size = Vector3.new(0.1,1,1) | |
289 | limbcollider.Shape = "Cylinder" | |
290 | limbcollider.Transparency = 1 | |
291 | limbcollider:BreakJoints() | |
292 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
293 | limbcolliderweld.Part0 = limb | |
294 | limbcolliderweld.Part1 = limbcollider | |
295 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) | |
296 | end | |
297 | local function makehingeconnections(limb, attachementone, attachmenttwo, lower, upper) | |
298 | local connection = Instance.new('HingeConstraint', limb) | |
299 | connection.LimitsEnabled = true | |
300 | connection.Attachment0 = attachementone | |
301 | connection.Attachment1 = attachmenttwo | |
302 | connection.LimitsEnabled = true | |
303 | connection.LowerAngle = lower | |
304 | connection.UpperAngle = upper | |
305 | local limbcollider = Instance.new("Part", limb) | |
306 | limbcollider.Size = Vector3.new(0.1,1,1) | |
307 | limbcollider.Shape = "Cylinder" | |
308 | limbcollider.Transparency = 1 | |
309 | limbcollider:BreakJoints() | |
310 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
311 | limbcolliderweld.Part0 = limb | |
312 | limbcolliderweld.Part1 = limbcollider | |
313 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) | |
314 | end | |
315 | local HeadAttachment = Instance.new("Attachment", Humanoid.Parent.Head) | |
316 | HeadAttachment.Position = Vector3.new(0, -0.5, 0) | |
317 | if ragdoll.UpperTorso:findFirstChild("NeckAttachment") then | |
318 | makehingeconnections(Humanoid.Parent.Head, HeadAttachment, ragdoll.UpperTorso.NeckAttachment, -50, 50) | |
319 | end | |
320 | makehingeconnections(Humanoid.Parent.LowerTorso, Humanoid.Parent.LowerTorso.WaistRigAttachment, Humanoid.Parent.UpperTorso.WaistRigAttachment, -50, 50) | |
321 | makeballconnections(Humanoid.Parent.LeftUpperArm, Humanoid.Parent.LeftUpperArm.LeftShoulderRigAttachment, Humanoid.Parent.UpperTorso.LeftShoulderRigAttachment, -200, 200, 180) | |
322 | makehingeconnections(Humanoid.Parent.LeftLowerArm, Humanoid.Parent.LeftLowerArm.LeftElbowRigAttachment, Humanoid.Parent.LeftUpperArm.LeftElbowRigAttachment, 0, -60) | |
323 | makehingeconnections(Humanoid.Parent.LeftHand, Humanoid.Parent.LeftHand.LeftWristRigAttachment, Humanoid.Parent.LeftLowerArm.LeftWristRigAttachment, -20, 20) | |
324 | -- | |
325 | makeballconnections(Humanoid.Parent.RightUpperArm, Humanoid.Parent.RightUpperArm.RightShoulderRigAttachment, Humanoid.Parent.UpperTorso.RightShoulderRigAttachment, -200, 200, 180) | |
326 | makehingeconnections(Humanoid.Parent.RightLowerArm, Humanoid.Parent.RightLowerArm.RightElbowRigAttachment, Humanoid.Parent.RightUpperArm.RightElbowRigAttachment, 0, -60) | |
327 | makehingeconnections(Humanoid.Parent.RightHand, Humanoid.Parent.RightHand.RightWristRigAttachment, Humanoid.Parent.RightLowerArm.RightWristRigAttachment, -20, 20) | |
328 | -- | |
329 | makeballconnections(Humanoid.Parent.RightUpperLeg, Humanoid.Parent.RightUpperLeg.RightHipRigAttachment, Humanoid.Parent.LowerTorso.RightHipRigAttachment, -80, 80, 80) | |
330 | makehingeconnections(Humanoid.Parent.RightLowerLeg, Humanoid.Parent.RightLowerLeg.RightKneeRigAttachment, Humanoid.Parent.RightUpperLeg.RightKneeRigAttachment, 0, 60) | |
331 | makehingeconnections(Humanoid.Parent.RightFoot, Humanoid.Parent.RightFoot.RightAnkleRigAttachment, Humanoid.Parent.RightLowerLeg.RightAnkleRigAttachment, -20, 20) | |
332 | -- | |
333 | makeballconnections(Humanoid.Parent.LeftUpperLeg, Humanoid.Parent.LeftUpperLeg.LeftHipRigAttachment, Humanoid.Parent.LowerTorso.LeftHipRigAttachment, -80, 80, 80) | |
334 | makehingeconnections(Humanoid.Parent.LeftLowerLeg, Humanoid.Parent.LeftLowerLeg.LeftKneeRigAttachment, Humanoid.Parent.LeftUpperLeg.LeftKneeRigAttachment, 0, 60) | |
335 | makehingeconnections(Humanoid.Parent.LeftFoot, Humanoid.Parent.LeftFoot.LeftAnkleRigAttachment, Humanoid.Parent.LeftLowerLeg.LeftAnkleRigAttachment, -20, 20) | |
336 | for i,v in pairs(Humanoid.Parent:GetChildren()) do | |
337 | if v.ClassName == "Accessory" then | |
338 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment") | |
339 | if attachment1 then | |
340 | for q,w in pairs(Humanoid.Parent:GetChildren()) do | |
341 | if w.ClassName == "Part" then | |
342 | local attachment2 = w:findFirstChild(attachment1.Name) | |
343 | if attachment2 then | |
344 | local hinge = Instance.new("HingeConstraint", v.Handle) | |
345 | hinge.Attachment0 = attachment1 | |
346 | hinge.Attachment1 = attachment2 | |
347 | hinge.LimitsEnabled = true | |
348 | hinge.LowerAngle = 0 | |
349 | hinge.UpperAngle = 0 | |
350 | end | |
351 | end | |
352 | end | |
353 | end | |
354 | end | |
355 | end | |
356 | for i,v in pairs(ragdoll:GetChildren()) do | |
357 | for q,w in pairs(v:GetChildren()) do | |
358 | if w.ClassName == "Motor6D"--[[ and w.Name ~= "Neck"--]] and w.Name ~= "ouch_weld" then | |
359 | w:destroy() | |
360 | end | |
361 | end | |
362 | end | |
363 | if ragdoll:findFirstChild("HumanoidRootPart") then | |
364 | ragdoll.HumanoidRootPart:destroy() | |
365 | end | |
366 | if ragdoll:findFirstChildOfClass("Humanoid") then | |
367 | ragdoll:findFirstChildOfClass("Humanoid").PlatformStand = true | |
368 | end | |
369 | local function waitfordatmoment() | |
370 | wait(0.2) | |
371 | local function searchforvelocity(wot) | |
372 | for i,v in pairs(wot:GetChildren()) do | |
373 | searchforvelocity(v) | |
374 | if v.ClassName == "BodyPosition" or v.ClassName == "BodyVelocity" then | |
375 | v:destroy() | |
376 | end | |
377 | end | |
378 | end | |
379 | searchforvelocity(ragdoll) | |
380 | end | |
381 | spawn(waitfordatmoment) | |
382 | game.Debris:AddItem(ragdoll, 30) | |
383 | end | |
384 | end | |
385 | end | |
386 | function damage(action, force, maxforce, t) | |
387 | for i,v in pairs(workspace:GetDescendants()) do | |
388 | if v.ClassName == "Model" then | |
389 | local head = v:findFirstChild("Head") | |
390 | local humanoid = v:findFirstChildOfClass("Humanoid") | |
391 | local torso = v:findFirstChild("Torso") | |
392 | local ragdolled = v:findFirstChild("ragdolledbat") | |
393 | if humanoid and head then | |
394 | if (head.Position - handle.Position).magnitude < 3 and v ~= character and humanoid.Health > 0 then | |
395 | if action ~= "vibe check" then | |
396 | if ragdolled then | |
397 | return | |
398 | end | |
399 | end | |
400 | local rightarmweld = character.Torso:findFirstChild("RightArmWeldbat") | |
401 | local leftarmweld = character.Torso:findFirstChild("LeftArmWeldbat") | |
402 | local headweld = character.Torso:findFirstChild("HeadWeldbat") | |
403 | local rootweld = character.HumanoidRootPart:findFirstChild("HumanoidRootPartWeldbat") | |
404 | hitsound.PlaybackSpeed = 1+(math.random(-4,4)/20) | |
405 | hitsound:Play() | |
406 | hitsound2.PlaybackSpeed = 1+(math.random(-4,4)/20) | |
407 | hitsound2:Play() | |
408 | local velocity = Instance.new("BodyVelocity", head) | |
409 | velocity.MaxForce = Vector3.new(math.huge,0,math.huge) | |
410 | velocity.Velocity = character.HumanoidRootPart.CFrame.lookVector * math.random(force,maxforce) | |
411 | if action == "normal" then | |
412 | local dmg = math.random(30,80) | |
413 | if humanoid.Health <= dmg then | |
414 | humanoid.Health = 0 | |
415 | humanoid.Parent:BreakJoints() | |
416 | ragdollkill(v) | |
417 | else | |
418 | humanoid.Health = humanoid.Health - dmg | |
419 | end | |
420 | elseif action == "critical" then | |
421 | local dmg = math.random(70,90) | |
422 | if humanoid.Health <= dmg then | |
423 | humanoid.Health = 0 | |
424 | humanoid.Parent:BreakJoints() | |
425 | ragdollkill(v) | |
426 | else | |
427 | humanoid.Health = humanoid.Health - dmg | |
428 | end | |
429 | elseif action == "vibe check" then | |
430 | goresound.PlaybackSpeed = 1+(math.random(-4,4)/20) | |
431 | goresound:Play() | |
432 | goresound2.PlaybackSpeed = 1+(math.random(-4,4)/20) | |
433 | goresound2:Play() | |
434 | head.Transparency = 1 | |
435 | for i = 1,math.random(25,30) do | |
436 | local hedd = Instance.new("Part", workspace) | |
437 | hedd.Size = Vector3.new(1.25,1.25,1.25) | |
438 | hedd.CFrame = head.CFrame * CFrame.new(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) | |
439 | game.Debris:AddItem(hedd, 7) | |
440 | if math.random(1,3) == 1 then | |
441 | hedd.BrickColor = head.BrickColor | |
442 | hedd.Material = head.Material | |
443 | else | |
444 | hedd.BrickColor = BrickColor.new("Maroon") | |
445 | hedd.Material = "Granite" | |
446 | end | |
447 | end | |
448 | for q,w in pairs(v:GetChildren()) do | |
449 | if w.ClassName == "Accessory" or w.ClassName == "Hat" then | |
450 | w:destroy() | |
451 | end | |
452 | end | |
453 | for q,w in pairs(head:GetChildren()) do | |
454 | if w.ClassName == "Weld" then | |
455 | if w.Part1 ~= nil then | |
456 | if w.Part1 ~= head then | |
457 | w.Part1:destroy() | |
458 | end | |
459 | end | |
460 | end | |
461 | if w.ClassName == "Decal"then | |
462 | w:destroy() | |
463 | end | |
464 | end | |
465 | humanoid.Health = 0 | |
466 | humanoid.Parent:BreakJoints() | |
467 | - | hedd.Size = Vector3.new(0.25,0.25,0.25) |
467 | + | |
468 | end | |
469 | local ragdolledknife = Instance.new("BoolValue", v) | |
470 | ragdolledknife.Name = "ragdolledbat" | |
471 | humanoid.PlatformStand = true | |
472 | coroutine.wrap(function() | |
473 | wait(t) | |
474 | humanoid.PlatformStand = false | |
475 | end)() | |
476 | game.Debris:AddItem(ragdolledknife, t) | |
477 | game.Debris:AddItem(velocity, 0.2) | |
478 | if torso then | |
479 | coroutine.wrap(function() | |
480 | humanoid = v:WaitForChild("Humanoid") | |
481 | local ragdoll = v | |
482 | if ragdoll:findFirstChild("Right Arm") then | |
483 | local glue = Instance.new("Glue", ragdoll.Torso) | |
484 | glue.Part0 = ragdoll.Torso | |
485 | glue.Part1 = ragdoll:findFirstChild("Right Arm") | |
486 | glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
487 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
488 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Arm")) | |
489 | limbcollider.Size = Vector3.new(1.4,1,1) | |
490 | limbcollider.Shape = "Cylinder" | |
491 | limbcollider.Transparency = 1 | |
492 | limbcollider.Name = "LimbCollider" | |
493 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
494 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Arm") | |
495 | limbcolliderweld.Part1 = limbcollider | |
496 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
497 | coroutine.wrap(function() | |
498 | if ragdoll.Torso:findFirstChild("Right Shoulder") then | |
499 | local limbclone = ragdoll.Torso:findFirstChild("Right Shoulder"):Clone() | |
500 | ragdoll.Torso:findFirstChild("Right Shoulder"):destroy() | |
501 | coroutine.wrap(function() | |
502 | wait(t) | |
503 | limbclone.Parent = ragdoll.Torso | |
504 | limbclone.Part0 = ragdoll.Torso | |
505 | limbclone.Part1 = ragdoll["Right Arm"] | |
506 | end)() | |
507 | end | |
508 | wait(t) | |
509 | glue:destroy() | |
510 | limbcollider:destroy() | |
511 | limbcolliderweld:destroy() | |
512 | end)() | |
513 | end | |
514 | if ragdoll:findFirstChild("Left Arm") then | |
515 | local glue = Instance.new("Glue", ragdoll.Torso) | |
516 | glue.Part0 = ragdoll.Torso | |
517 | glue.Part1 = ragdoll:findFirstChild("Left Arm") | |
518 | glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
519 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
520 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Arm")) | |
521 | limbcollider.Size = Vector3.new(1.4,1,1) | |
522 | limbcollider.Shape = "Cylinder" | |
523 | limbcollider.Name = "LimbCollider" | |
524 | limbcollider.Transparency = 1 | |
525 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
526 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Arm") | |
527 | limbcolliderweld.Part1 = limbcollider | |
528 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
529 | coroutine.wrap(function() | |
530 | if ragdoll.Torso:findFirstChild("Left Shoulder") then | |
531 | local limbclone = ragdoll.Torso:findFirstChild("Left Shoulder"):Clone() | |
532 | ragdoll.Torso:findFirstChild("Left Shoulder"):destroy() | |
533 | coroutine.wrap(function() | |
534 | wait(t) | |
535 | limbclone.Parent = ragdoll.Torso | |
536 | limbclone.Part0 = ragdoll.Torso | |
537 | limbclone.Part1 = ragdoll["Left Arm"] | |
538 | end)() | |
539 | end | |
540 | wait(t) | |
541 | glue:destroy() | |
542 | limbcollider:destroy() | |
543 | limbcolliderweld:destroy() | |
544 | end)() | |
545 | end | |
546 | if ragdoll:findFirstChild("Left Leg") then | |
547 | local glue = Instance.new("Glue", ragdoll.Torso) | |
548 | glue.Part0 = ragdoll.Torso | |
549 | glue.Part1 = ragdoll:findFirstChild("Left Leg") | |
550 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
551 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
552 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Leg")) | |
553 | limbcollider.Size = Vector3.new(1.5,1,1) | |
554 | limbcollider.Shape = "Cylinder" | |
555 | limbcollider.Name = "LimbCollider" | |
556 | limbcollider.Transparency = 1 | |
557 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
558 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Leg") | |
559 | limbcolliderweld.Part1 = limbcollider | |
560 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.2,0,0) | |
561 | coroutine.wrap(function() | |
562 | if ragdoll.Torso:findFirstChild("Left Hip") then | |
563 | local limbclone = ragdoll.Torso:findFirstChild("Left Hip"):Clone() | |
564 | ragdoll.Torso:findFirstChild("Left Hip"):destroy() | |
565 | coroutine.wrap(function() | |
566 | wait(t) | |
567 | limbclone.Parent = ragdoll.Torso | |
568 | limbclone.Part0 = ragdoll.Torso | |
569 | limbclone.Part1 = ragdoll["Left Leg"] | |
570 | end)() | |
571 | end | |
572 | wait(t) | |
573 | glue:destroy() | |
574 | limbcollider:destroy() | |
575 | limbcolliderweld:destroy() | |
576 | end)() | |
577 | end | |
578 | if ragdoll:findFirstChild("Right Leg") then | |
579 | local glue = Instance.new("Glue", ragdoll.Torso) | |
580 | glue.Part0 = ragdoll.Torso | |
581 | glue.Part1 = ragdoll:findFirstChild("Right Leg") | |
582 | glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
583 | glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
584 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Leg")) | |
585 | limbcollider.Size = Vector3.new(1.5,1,1) | |
586 | limbcollider.Shape = "Cylinder" | |
587 | limbcollider.Name = "LimbCollider" | |
588 | limbcollider.Transparency = 1 | |
589 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
590 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Leg") | |
591 | limbcolliderweld.Part1 = limbcollider | |
592 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.2,0,0) | |
593 | coroutine.wrap(function() | |
594 | if ragdoll.Torso:findFirstChild("Right Hip") then | |
595 | local limbclone = ragdoll.Torso:findFirstChild("Right Hip"):Clone() | |
596 | ragdoll.Torso:findFirstChild("Right Hip"):destroy() | |
597 | coroutine.wrap(function() | |
598 | wait(t) | |
599 | limbclone.Parent = ragdoll.Torso | |
600 | limbclone.Part0 = ragdoll.Torso | |
601 | limbclone.Part1 = ragdoll["Right Leg"] | |
602 | end)() | |
603 | end | |
604 | wait(t) | |
605 | glue:destroy() | |
606 | limbcollider:destroy() | |
607 | limbcolliderweld:destroy() | |
608 | end)() | |
609 | end | |
610 | end)() | |
611 | end | |
612 | end | |
613 | end | |
614 | end | |
615 | end | |
616 | end | |
617 | tool.Deactivated:connect(function() | |
618 | if mouseclick and not cananimate then | |
619 | if count < 30 then | |
620 | cananimate = true | |
621 | canattack = true | |
622 | return | |
623 | end | |
624 | local rightarmweld = character.Torso:findFirstChild("RightArmWeldbat") | |
625 | local leftarmweld = character.Torso:findFirstChild("LeftArmWeldbat") | |
626 | local headweld = character.Torso:findFirstChild("HeadWeldbat") | |
627 | local rootweld = character.HumanoidRootPart:findFirstChild("HumanoidRootPartWeldbat") | |
628 | if attacknumber == 1 then | |
629 | trail.Enabled = true | |
630 | swishsound.PlaybackSpeed = 1+(math.random(-4,4)/20) | |
631 | swishsound:Play() | |
632 | for i = 0,1 , 0.1 do | |
633 | if attacktype == 0 then | |
634 | damage("normal", 10,20, 2) | |
635 | elseif attacktype == 1 then | |
636 | damage("critical", 20,30, 2.5) | |
637 | elseif attacktype == 2 then | |
638 | damage("vibe check", 30,40, 1) | |
639 | end | |
640 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2,-(math.pi/3),0),0.1) | |
641 | headweld.C0 = headweld.C0:lerp(CFrame.new(9.53674316e-07, 1.49999952, 9.53674316e-07, 0.499999791, -1.49011612e-08, -0.866025269, -3.14321369e-09, 0.999999881, -1.49011612e-08, 0.866025388, -7.4505806e-09, 0.499999821),i) | |
642 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(0.27244854, 0.123777866, -0.741029739, 0.642787457, 0.719846129, 0.262002736, 1.49011612e-08, 0.342020303, -0.939692438, -0.766044378, 0.604022741, 0.219846398),i) | |
643 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-0.993065834, 0.0928759575, -0.543260574, 0.981225848, -0.183488816, 0.0593911558, 0.116977744, 0.321393728, -0.939692438, 0.153335154, 0.928998232, 0.336824),i) | |
644 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.492403746, 0.0868240669, 0.866025448, -0.173648179, 0.98480773, 0, -0.852868557, -0.150383741, 0.499999881),i) | |
645 | runservice.Stepped:wait() | |
646 | end | |
647 | trail.Enabled = false | |
648 | attacknumber = 2 | |
649 | elseif attacknumber == 2 then | |
650 | trail.Enabled = true | |
651 | swishsound.PlaybackSpeed = 1+(math.random(-4,4)/20) | |
652 | swishsound:Play() | |
653 | for i = 0,1 , 0.1 do | |
654 | if attacktype == 0 then | |
655 | damage("normal", 10,20, 2) | |
656 | elseif attacktype == 1 then | |
657 | damage("critical", 20,30, 2.5) | |
658 | elseif attacktype == 2 then | |
659 | damage("vibe check", 30,40, 1) | |
660 | end | |
661 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2,(math.pi/2),0),0.1) | |
662 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 1.90734863e-06, 0.642787576, 7.4505806e-09, 0.766044378, -1.0477379e-09, 0.99999994, 1.49011612e-08, -0.766044378, 0, 0.642787576),i) | |
663 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.50000191, 0.328989983, -0.469844818, 0.99999994, 2.98023224e-08, -2.98023224e-08, 7.4505806e-09, 0.342020035, -0.939692438, 0, 0.939692378, 0.342020065),i) | |
664 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(0.314659119, 0.191040754, -1.2273407, 0.344304681, -0.926735461, -0.150383726, 0.0301536545, 0.171010002, -0.984807611, 0.938373566, 0.334539324, 0.0868240297),i) | |
665 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.633022368, -0.111618921, -0.766044259, 0.173648179, 0.98480773, 0, 0.754406333, -0.133022189, 0.642787755) * CFrame.fromEulerAnglesXYZ(0,math.rad(20),0),i) | |
666 | runservice.Stepped:wait() | |
667 | end | |
668 | trail.Enabled = false | |
669 | attacknumber = 1 | |
670 | end | |
671 | cananimate = true | |
672 | canattack = true | |
673 | end | |
674 | end) | |
675 | tool.Activated:connect(function() | |
676 | if owner ~= nil and character ~= nil and canattack then | |
677 | cananimate = false | |
678 | canattack = false | |
679 | attacktype = 0 | |
680 | count = 0 | |
681 | local rightarmweld = character.Torso:findFirstChild("RightArmWeldbat") | |
682 | local leftarmweld = character.Torso:findFirstChild("LeftArmWeldbat") | |
683 | local headweld = character.Torso:findFirstChild("HeadWeldbat") | |
684 | local rootweld = character.HumanoidRootPart:findFirstChild("HumanoidRootPartWeldbat") | |
685 | if handle:findFirstChild("AIDS") then | |
686 | handle.AIDS:destroy() | |
687 | local grip = character["Right Arm"]:WaitForChild("RightGrip") | |
688 | grip.Part1 = handle | |
689 | end | |
690 | for i,v in pairs(workspace:GetDescendants()) do | |
691 | if v.ClassName == "Model" and v ~= character then | |
692 | local humanoid = v:findFirstChildOfClass("Humanoid") | |
693 | local headepic = v:findFirstChild("Head") | |
694 | if humanoid and headepic then | |
695 | if (headepic.Position - character.HumanoidRootPart.Position).magnitude < 6 and humanoid.PlatformStand and humanoid.Health > 0 then | |
696 | local rightlegweld = Instance.new("Weld", character.Torso) | |
697 | rightlegweld.Part0 = character.Torso | |
698 | rightlegweld.Part1 = character["Right Leg"] | |
699 | rightlegweld.C0 = CFrame.new(0.5,-2,0) | |
700 | rightlegweld.Name = "RightLegWeldbat" | |
701 | local leftlegweld = Instance.new("Weld", character.Torso) | |
702 | leftlegweld.Part0 = character.Torso | |
703 | leftlegweld.Part1 = character["Left Leg"] | |
704 | leftlegweld.C0 = CFrame.new(-0.5,-2,0) | |
705 | leftlegweld.Name = "LeftLegWeldbat" | |
706 | character:findFirstChildOfClass("Humanoid").WalkSpeed = 0 | |
707 | for i = 0,1 , 0.05 do | |
708 | cananimate = false | |
709 | canattack = false | |
710 | character.HumanoidRootPart.CFrame = CFrame.new(character.HumanoidRootPart.Position, Vector3.new(headepic.Position.x,character.HumanoidRootPart.Position.y,headepic.Position.z)) | |
711 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2,(math.pi/2)+math.rad(25),0),i) | |
712 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.681245327, -2.07163143, 0, 0.98480773, -0.173648179, -2.98023224e-08, 0.173648164, 0.984807611, 7.4505806e-09, -2.98023224e-08, 1.14149561e-08, 1),i) | |
713 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.499999046, -1.39999986, -0.399999619, 0.99999994, -7.4505806e-09, -2.98023224e-08, 1.49011612e-08, 0.999999881, 7.4505806e-09, -2.98023224e-08, 0, 1),i) | |
714 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.57790804, 0.75, 0.321748734, 0.342020154, -0.813797712, 0.469846278, -1.49011612e-08, -0.49999994, -0.866025209, 0.939692616, 0.29619813, -0.171010107),i) | |
715 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(1.41171503, 0.67853117, -0.785638809, -0.468489617, -0.76629442, 0.439670324, -0.134425014, -0.430039823, -0.892745972, 0.873182297, -0.47734493, 0.0984600335),i) | |
716 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.633021891, 0.111618839, -0.766044736, -0.173648179, 0.98480773, 0, 0.75440675, 0.133022279, 0.642787278),i) | |
717 | headweld.C0 = headweld.C0:lerp(CFrame.new(-0.131000042, 1.46984625, -0.109922409, 0.642787337, -0.262002826, 0.719846427, -6.98491931e-10, 0.939692497, 0.342020392, -0.766044617, -0.219846383, 0.604022503),i) | |
718 | runservice.Stepped:wait() | |
719 | end | |
720 | trail.Enabled = true | |
721 | for i = 0,1 , 0.12 do | |
722 | damage("vibe check", 0, 0, 1) | |
723 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0),i) | |
724 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.499998093, -1.49999964, 0.866025925, 0.99999994, -2.98023224e-08, -3.7252903e-09, -7.4505806e-09, 0.499999911, 0.866025269, 0, -0.866025448, 0.49999994),i) | |
725 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.500001907, -0.739692211, -0.657979965, 0.99999994, 0, 2.98023224e-08, -7.4505806e-09, 0.939692378, 0.342020035, 0, -0.342020184, 0.939692616),i) | |
726 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(0.569936752, 0.318357229, -1.03014803, 0.939692497, 0.342020154, 1.49011612e-08, -0.0593912005, 0.163175836, -0.984807611, -0.336824059, 0.92541647, 0.173648238),i) | |
727 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-0.429023743, 0.324180841, -0.997120857, 0.98480767, -0.173648149, 1.49011612e-08, 0.0301536694, 0.171010017, -0.984807611, 0.171010062, 0.969846368, 0.173648238),i) | |
728 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, -1.19999969, 0, 0.950535476, -0.055632934, 0.305593252, -0.0479752049, 0.945729434, 0.321393996, -0.30688861, -0.320157319, 0.896280468),i) | |
729 | headweld.C0 = headweld.C0:lerp(CFrame.new(-1.90734863e-06, 1.5, 0, 0.98480773, -7.4505806e-09, -0.173648179, -1.49011612e-08, 0.999999881, 0, 0.173648253, -2.98023224e-08, 0.98480773),i) | |
730 | runservice.Stepped:wait() | |
731 | end | |
732 | coroutine.wrap(function() | |
733 | for i = 0,1 ,0.07 do | |
734 | leftlegweld.C0 = leftlegweld.C0:lerp(CFrame.new(-0.5,-2,0),i) | |
735 | rightlegweld.C0 = rightlegweld.C0:lerp(CFrame.new(0.5,-2,0),i) | |
736 | runservice.Stepped:wait() | |
737 | end | |
738 | leftlegweld:destroy() | |
739 | rightlegweld:destroy() | |
740 | character:findFirstChildOfClass("Humanoid").WalkSpeed = 16 | |
741 | end)() | |
742 | trail.Enabled = false | |
743 | cananimate = true | |
744 | canattack = true | |
745 | return | |
746 | end | |
747 | end | |
748 | end | |
749 | end | |
750 | if attacknumber == 1 then | |
751 | coroutine.wrap(function() | |
752 | while runservice.Stepped:wait() and mouseclick do | |
753 | count = count + 1 | |
754 | if count == 50 then | |
755 | attacktype = 1 | |
756 | local effect = Instance.new("Part", workspace) | |
757 | effect.Material = "ForceField" | |
758 | effect.BrickColor = BrickColor.new("Institutional white") | |
759 | effect.Anchored = true | |
760 | effect.CanCollide = false | |
761 | effect.CFrame = handle.CFrame | |
762 | effect.Size = handle.Size | |
763 | coroutine.wrap(function() | |
764 | for i = 1,40 do | |
765 | effect.Transparency = effect.Transparency + 0.025 | |
766 | effect.Size = effect.Size + Vector3.new(10.02,10.02,10.02) | |
767 | runservice.Stepped:wait() | |
768 | end | |
769 | effect:destroy() | |
770 | end)() | |
771 | end | |
772 | if count == 90 then | |
773 | attacktype = 2 | |
774 | local effect = Instance.new("Part", workspace) | |
775 | effect.Material = "ForceField" | |
776 | effect.BrickColor = BrickColor.new("Really red") | |
777 | effect.Anchored = true | |
778 | effect.CanCollide = false | |
779 | effect.CFrame = handle.CFrame | |
780 | effect.Size = handle.Size | |
781 | coroutine.wrap(function() | |
782 | for i = 1,40 do | |
783 | effect.Transparency = effect.Transparency + 0.025 | |
784 | effect.Size = effect.Size + Vector3.new(10.02,10.02,10.02) | |
785 | runservice.Stepped:wait() | |
786 | end | |
787 | effect:destroy() | |
788 | end)() | |
789 | end | |
790 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2,(math.pi/2)+math.rad(25),0),0.1) | |
791 | headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0815873146, 1.49240327, -0.0296955109, 0.342020094, -0.163175672, 0.925416231, 1.00699253e-08, 0.984807491, 0.173647955, -0.939692616, -0.0593911149, 0.336824059),0.1) | |
792 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.336824089, 0.0593911782, -0.939692616, -0.173648149, 0.984807611, 0, 0.92541641, 0.163175896, 0.342020154) * CFrame.fromEulerAnglesXYZ(math.sin(tick())/20,0,0),0.1) | |
793 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(1.3505621, 0.950000048, -0.634313583, -0.342020035, -0.813797235, 0.469846278, -4.87780198e-08, -0.49999997, -0.866025031, 0.939692616, -0.29619804, 0.171010047) * CFrame.new(0,math.cos(tick())/20,0),0.1) | |
794 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(1.58705735, 0.872320414, 0.129386902, 0.607604206, -0.566511154, 0.556670189, 0.111618847, -0.633021832, -0.766044259, 0.786357343, 0.527587116, -0.321393698) * CFrame.new(0,math.cos(tick())/20,0),0.1) | |
795 | end | |
796 | - | effect.Size = effect.Size + Vector3.new(0.02,0.02,0.02) |
796 | + | |
797 | elseif attacknumber == 2 then | |
798 | coroutine.wrap(function() | |
799 | while runservice.Stepped:wait() and mouseclick do | |
800 | count = count + 1 | |
801 | if count == 50 then | |
802 | attacktype = 1 | |
803 | local effect = Instance.new("Part", workspace) | |
804 | effect.Material = "ForceField" | |
805 | effect.BrickColor = BrickColor.new("Institutional white") | |
806 | effect.Anchored = true | |
807 | effect.CanCollide = false | |
808 | effect.CFrame = handle.CFrame | |
809 | effect.Size = handle.Size | |
810 | coroutine.wrap(function() | |
811 | for i = 1,40 do | |
812 | effect.Transparency = effect.Transparency + 0.025 | |
813 | effect.Size = effect.Size + Vector3.new(10.02,10.02,10.02) | |
814 | - | effect.Size = effect.Size + Vector3.new(0.02,0.02,0.02) |
814 | + | |
815 | end | |
816 | effect:destroy() | |
817 | end)() | |
818 | end | |
819 | if count == 90 then | |
820 | attacktype = 2 | |
821 | local effect = Instance.new("Part", workspace) | |
822 | effect.Material = "ForceField" | |
823 | effect.BrickColor = BrickColor.new("Really red") | |
824 | effect.Anchored = true | |
825 | effect.CanCollide = false | |
826 | effect.CFrame = handle.CFrame | |
827 | effect.Size = handle.Size | |
828 | coroutine.wrap(function() | |
829 | for i = 1,40 do | |
830 | effect.Transparency = effect.Transparency + 0.025 | |
831 | effect.Size = effect.Size + Vector3.new(10.02,10.02,10.02) | |
832 | runservice.Stepped:wait() | |
833 | end | |
834 | effect:destroy() | |
835 | end)() | |
836 | end | |
837 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2,(-math.pi/2)+math.rad(25),0),0.1) | |
838 | headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.342020035, 0, -0.939692378, -1.64301071e-07, 1, -5.98006906e-08, 0.939692378, 1.74845525e-07, 0.342020035),0.1) | |
839 | rootweld.C0 = rootweld.C0:lerp(CFrame.new(0, 0, 0, 0.173648119, 0, 0.98480767, 0, 1, 0, -0.98480767, 0, 0.173648119) * CFrame.fromEulerAnglesXYZ(math.sin(tick())/20,0,0.1),0.1) | |
840 | leftarmweld.C0 = leftarmweld.C0:lerp(CFrame.new(-1.69218636, 0.638716698, -0.0404472351, 0.771280289, 0.613091826, -0.171010137, 0.0593912005, -0.336824268, -0.939692497, -0.633718252, 0.714609921, -0.296198249) * CFrame.new(0,math.cos(tick())/20,0),0.1) | |
841 | rightarmweld.C0 = rightarmweld.C0:lerp(CFrame.new(-1.2802496, 0.725742579, -0.5, -4.47034836e-08, 0.984807432, -0.173648149, 4.37113847e-08, -0.173648149, -0.984807551, -0.999999762, -2.98023224e-08, -3.35276127e-08) * CFrame.new(0,math.cos(tick())/20,0),0.1) | |
842 | end | |
843 | - | effect.Size = effect.Size + Vector3.new(0.02,0.02,0.02) |
843 | + | |
844 | end | |
845 | end | |
846 | end) | |
847 | -- | |
848 | tool.Equipped:connect(function() | |
849 | equipped = true | |
850 | trail.Enabled = false | |
851 | cananimate = true | |
852 | canattack = false | |
853 | handle.Transparency = 1 | |
854 | owner = game:GetService("Players"):GetPlayerFromCharacter(tool.Parent) | |
855 | character = owner.Character | |
856 | local rightarm = Instance.new("Weld", character.Torso) | |
857 | rightarm.Part0 = character.Torso | |
858 | rightarm.Part1 = character["Right Arm"] | |
859 | rightarm.C0 = CFrame.new(1.5,0,0) | |
860 | rightarm.Name = "RightArmWeldbat" | |
861 | - | effect.Size = effect.Size + Vector3.new(0.02,0.02,0.02) |
861 | + | |
862 | leftarm.Part0 = character.Torso | |
863 | leftarm.Part1 = character["Left Arm"] | |
864 | leftarm.C0 = CFrame.new(-1.5,0,0) | |
865 | leftarm.Name = "LeftArmWeldbat" | |
866 | local head = Instance.new("Weld", character.Torso) | |
867 | head.Part0 = character.Torso | |
868 | head.Part1 = character.Head | |
869 | head.C0 = CFrame.new(0,1.5,0) | |
870 | head.Name = "HeadWeldbat" | |
871 | local humanoidrootpart = Instance.new("Weld", character.HumanoidRootPart) | |
872 | humanoidrootpart.Part0 = character.HumanoidRootPart | |
873 | humanoidrootpart.Part1 = character.Torso | |
874 | humanoidrootpart.Name = "HumanoidRootPartWeldbat" | |
875 | for i = 0,1 , 0.05 do | |
876 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,math.rad(25),0),i) | |
877 | leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.pi+math.rad(10),math.rad(75),math.rad(-10)) * CFrame.new(0,-0.5,0),i) | |
878 | rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)) * CFrame.new(0,-0.5,0),i) | |
879 | runservice.Stepped:wait() | |
880 | end | |
881 | local grip = character["Right Arm"]:WaitForChild("RightGrip") | |
882 | grip.Part1 = nil | |
883 | local weldd = Instance.new("Weld", handle) | |
884 | weldd.Part0 = character["Left Arm"] | |
885 | weldd.Part1 = handle | |
886 | weldd.Name = "AIDS" | |
887 | weldd.C0 = CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0) * CFrame.fromEulerAnglesXYZ((math.pi/2),math.rad(15),0) * CFrame.new(-0.7,0,-0.1) | |
888 | cananimate = true | |
889 | if character:findFirstChild("BatBack") then | |
890 | character:findFirstChild("BatBack").Transparency = 1 | |
891 | end | |
892 | handle.Transparency = 0 | |
893 | equipsound:Play() | |
894 | local WHEN = 0 | |
895 | coroutine.wrap(function() | |
896 | while runservice.Stepped:wait() and equipped do | |
897 | if cananimate then | |
898 | if WHEN < 40 then | |
899 | WHEN = WHEN + 1 | |
900 | elseif WHEN == 40 then | |
901 | WHEN = 41 | |
902 | grip.Part1 = handle | |
903 | canattack = true | |
904 | weldd:destroy() | |
905 | end | |
906 | tool.Grip = tool.Grip:lerp(CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0),0.1) | |
907 | head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),0.1) | |
908 | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(),0.1) | |
909 | leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.4,0.5,0) * CFrame.fromEulerAnglesXYZ((math.pi/2)-math.rad(50)+math.sin(tick())/15,0,math.rad(50)) * CFrame.new(0,-0.8,0),0.1) | |
910 | rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ((math.pi/2)-math.rad(35)+math.sin(tick())/15,math.rad(20),math.rad(-40)) * CFrame.new(0,-0.8,0),0.1) | |
911 | end | |
912 | end | |
913 | end)() | |
914 | end) | |
915 | tool.Unequipped:connect(function() | |
916 | equipped = false | |
917 | mouseclick = false | |
918 | cananimate = false | |
919 | if character.Torso:findFirstChild("LeftArmWeldbat") then | |
920 | character.Torso:findFirstChild("LeftArmWeldbat"):destroy() | |
921 | end | |
922 | if character.Torso:findFirstChild("RightArmWeldbat") then | |
923 | character.Torso:findFirstChild("RightArmWeldbat"):destroy() | |
924 | end | |
925 | if character.Torso:findFirstChild("HeadWeldbat") then | |
926 | character.Torso:findFirstChild("HeadWeldbat"):destroy() | |
927 | end | |
928 | if character:findFirstChild("HumanoidRootPart") then | |
929 | if character.HumanoidRootPart:findFirstChild("HumanoidRootPartWeldbat") then | |
930 | character.HumanoidRootPart:findFirstChild("HumanoidRootPartWeldbat"):destroy() | |
931 | end | |
932 | end | |
933 | if not character:findFirstChild("BatBack") then | |
934 | local clone = handle:Clone() | |
935 | clone:BreakJoints() | |
936 | for i,v in pairs(clone:GetDescendants()) do | |
937 | if v.ClassName ~= "SpecialMesh" and v.ClassName ~= "TouchTransmitter" then | |
938 | v:destroy() | |
939 | end | |
940 | end | |
941 | local weld = Instance.new("Weld", clone) | |
942 | weld.Part0 = character.Torso | |
943 | weld.Part1 = clone | |
944 | weld.C0 = CFrame.new(0,0,0.55) | |
945 | weld.C0 = weld.C0 * CFrame.fromEulerAnglesXYZ(0,math.pi/2,math.pi/2) | |
946 | weld.C0 = weld.C0 * CFrame.fromEulerAnglesXYZ(math.pi,math.rad(60)+math.pi,0) | |
947 | clone.Parent = character | |
948 | clone.Name = "BatBack" | |
949 | else | |
950 | character:findFirstChild("BatBack").Transparency = 0 | |
951 | end | |
952 | handle.Transparency = 1 | |
953 | character.BatBack:findFirstChildOfClass("SpecialMesh").TextureId = handle:findFirstChildOfClass("SpecialMesh").TextureId | |
954 | end) | |
955 | end)) | |
956 | Part2.Name = "Handle" | |
957 | Part2.Parent = Tool0 | |
958 | Part2.CFrame = CFrame.new(17.4002209, 0.400134265, -10.5, 0.999999762, 0.000669842586, 5.96046235e-08, -0.000669842644, 0.99999994, -5.45696752e-11, 2.98023224e-08, -5.0977722e-11, 1) | |
959 | Part2.Orientation = Vector3.new(0, 0, -0.0399999991) | |
960 | Part2.Position = Vector3.new(17.4002209, 0.400134265, -10.5) | |
961 | Part2.Rotation = Vector3.new(0, 0, -0.0399999991) | |
962 | Part2.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
963 | Part2.Size = Vector3.new(0.400000036, 0.400000036, 4.20000076) | |
964 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
965 | Part2.BrickColor = BrickColor.new("Dark stone grey") | |
966 | Part2.Reflectance = 0.40000000596046 | |
967 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
968 | Part2.brickColor = BrickColor.new("Dark stone grey") | |
969 | Sound3.Name = "Swoosh" | |
970 | Sound3.Parent = Part2 | |
971 | Sound3.SoundId = "rbxassetid://3755636638" | |
972 | Sound3.Volume = 0.69999998807907 | |
973 | Sound4.Name = "Equip" | |
974 | Sound4.Parent = Part2 | |
975 | Sound4.SoundId = "rbxassetid://769464514" | |
976 | Sound4.Volume = 1 | |
977 | Sound5.Name = "Hit" | |
978 | Sound5.Parent = Part2 | |
979 | Sound5.SoundId = "rbxassetid://175024455" | |
980 | Sound5.Volume = 1 | |
981 | Trail6.Parent = Part2 | |
982 | Trail6.Attachment0 = nil | |
983 | Trail6.Attachment1 = nil | |
984 | Trail6.LightInfluence = 1 | |
985 | - | end)() |
985 | + | |
986 | Trail6.Lifetime = 0.10000000149012 | |
987 | SpecialMesh7.Parent = Part2 | |
988 | SpecialMesh7.MeshId = "http://www.roblox.com/asset/?id=54983181 " | |
989 | SpecialMesh7.Scale = Vector3.new(30, 30, 10.5) | |
990 | SpecialMesh7.TextureId = "http://www.roblox.com/asset/?id=54983107" | |
991 | SpecialMesh7.MeshType = Enum.MeshType.FileMesh | |
992 | Sound8.Name = "Ouch" | |
993 | Sound8.Parent = Part2 | |
994 | Sound8.SoundId = "rbxassetid://4306991691" | |
995 | Sound9.Name = "Hit2" | |
996 | Sound9.Parent = Part2 | |
997 | Sound9.SoundId = "rbxassetid://3932505023" | |
998 | Weld10.Parent = Part2 | |
999 | Weld10.C0 = CFrame.new(-0.168119431, 0.0499998927, 1.00468445, 0.999048233, -2.04658136e-07, -0.0436189696, 2.05005165e-07, 1.00000012, 6.81211798e-09, 0.043619059, -1.5812061e-08, 0.999048233) | |
1000 | Weld10.Part0 = Part2 | |
1001 | Sound11.Name = "Ouch2" | |
1002 | Sound11.Parent = Part2 | |
1003 | Sound11.SoundId = "rbxassetid://4459572527" | |
1004 | for i,v in pairs(mas:GetChildren()) do | |
1005 | v.Parent = owner.Character | |
1006 | pcall(function() v:MakeJoints() end) | |
1007 | end | |
1008 | mas:Destroy() | |
1009 | for i,v in pairs(cors) do | |
1010 | spawn(function() | |
1011 | pcall(v) | |
1012 | end) | |
1013 | end |