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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | - | Player = game.Players.LocalPlayer |
| 8 | + | script.Parent = Player.Character |
| 9 | - | c = game.Players.LocalPlayer.Character |
| 9 | + | |
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | - | p = game.Players.LocalPlayer |
| 14 | + | --Fake event to make stuff like Mouse.KeyDown work |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | - | mouse = Player:GetMouse() |
| 31 | + | local function te(self,ev,...) |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = owner | |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local h,t | |
| 75 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 76 | --If player is not moving their mouse, client won't fire events | |
| 77 | while wait(1/30) do | |
| 78 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 79 | h,t=Mouse.Hit,Mouse.Target | |
| 80 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 81 | end | |
| 82 | end]==],Player.Character) | |
| 83 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 84 | end | |
| 85 | ||
| 86 | -- [ GlitchMaster ] -- | |
| 87 | -- [ Cucumber Quest ] -- | |
| 88 | wait() | |
| 89 | LoudVolume = false | |
| 90 | Music = true | |
| 91 | script.Name = "GlitchMaster" | |
| 92 | Player = owner | |
| 93 | c = owner.Character | |
| 94 | Head = c.Head | |
| 95 | anim = c.Humanoid.Animator | |
| 96 | rage = false | |
| 97 | Battle = false | |
| 98 | p = owner | |
| 99 | Music = false | |
| 100 | PhaseEnabled = true | |
| 101 | TeleportEnabled = true | |
| 102 | c.Archivable = true | |
| 103 | WholeBody = c:clone() | |
| 104 | local Effects = {}
| |
| 105 | attack = false | |
| 106 | local attacking = false | |
| 107 | vt = Vector3.new | |
| 108 | bc = BrickColor.new | |
| 109 | br = BrickColor.random | |
| 110 | it = Instance.new | |
| 111 | cf = CFrame.new | |
| 112 | euler = CFrame.fromEulerAnglesXYZ | |
| 113 | angles = CFrame.Angles | |
| 114 | matr = math.random | |
| 115 | ||
| 116 | ||
| 117 | local S10 = Instance.new("Sound") local S11 = Instance.new("ParticleEmitter")
| |
| 118 | ||
| 119 | c.Humanoid.WalkSpeed = 24 c.Humanoid.JumpPower = 50 | |
| 120 | ||
| 121 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 122 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 123 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 124 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 125 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 126 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 127 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 128 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 129 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 130 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 131 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 132 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 133 | RS = c.Torso:FindFirstChild("Right Shoulder")
| |
| 134 | LS = c.Torso:FindFirstChild("Left Shoulder")
| |
| 135 | RH = c.Torso:FindFirstChild("Right Hip")
| |
| 136 | LH = c.Torso:FindFirstChild("Left Hip")
| |
| 137 | RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
| |
| 138 | N = c.Torso:FindFirstChild("Neck")
| |
| 139 | cf = CFrame.new | |
| 140 | ang = CFrame.Angles | |
| 141 | rd = math.rad | |
| 142 | rd2 = math.random | |
| 143 | ||
| 144 | function swait(num) | |
| 145 | if num==0 or num==nil then | |
| 146 | game:service'RunService'.Heartbeat:wait(0) | |
| 147 | else | |
| 148 | for i=0,num do | |
| 149 | game:service'RunService'.Heartbeat:wait(0) | |
| 150 | end | |
| 151 | end | |
| 152 | end | |
| 153 | ||
| 154 | function AnimDis() | |
| 155 | if c.Animate.Disabled == false then | |
| 156 | c.Animate.Disabled = true | |
| 157 | anim.Parent = nil | |
| 158 | else | |
| 159 | anim.Parent = c.Humanoid | |
| 160 | c.Animate.Disabled = false | |
| 161 | end | |
| 162 | end | |
| 163 | function lerpz(joint, prop, cfrmz, alp) | |
| 164 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
| 165 | end | |
| 166 | function resetlerp() | |
| 167 | RJ.C0 = RJC0 | |
| 168 | RJ.C1 = RJC1 | |
| 169 | N.C0 = NC0 | |
| 170 | N.C1 = NC1 | |
| 171 | RS.C0 = RSC0 | |
| 172 | RS.C1 = RSC1 | |
| 173 | LS.C0 = LSC0 | |
| 174 | LS.C1 = LSC1 | |
| 175 | RH.C0 = RHC0 | |
| 176 | RH.C1 = RHC1 | |
| 177 | LH.C0 = LHC0 | |
| 178 | LH.C1 = LHC1 | |
| 179 | end | |
| 180 | ||
| 181 | game:GetService('UserInputService').InputBegan:connect(function(InputObj)
| |
| 182 | if InputObj.KeyCode == Enum.KeyCode.Slash then | |
| 183 | local finishEvent = nil | |
| 184 | isTyping = true | |
| 185 | finishEvent = game:GetService('UserInputService').InputBegan:connect(function(InputObj)
| |
| 186 | if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 187 | isTyping = false | |
| 188 | finishEvent:disconnect() | |
| 189 | end | |
| 190 | end) | |
| 191 | end | |
| 192 | end) | |
| 193 | ||
| 194 | function VirusDestroy(H) | |
| 195 | spawn(function() | |
| 196 | for i = 1,1000 do | |
| 197 | H.Transparency = H.Transparency + 1/1000 | |
| 198 | swait() | |
| 199 | end | |
| 200 | game.Debris:AddItem(H,3)H.Anchored = true | |
| 201 | end) | |
| 202 | end | |
| 203 | ||
| 204 | function HitInfect(Part) | |
| 205 | Part.Touched:connect(function(Hit) | |
| 206 | if Hit.Size.Y <= 30 and Hit.Size.X <= 30 and Hit.Size.Z <= 30 and Hit.Transparency < 1 and Hit:findFirstChild("Glitch")== nil and Hit.Parent ~= c then
| |
| 207 | local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play() | |
| 208 | Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") HitInfect(Hit) VirusDestroy(Hit)
| |
| 209 | for i = 1,2 do | |
| 210 | local tra = S11:clone() tra.Parent = Hit | |
| 211 | tra.Texture = "rbxassetid://744949545" | |
| 212 | tra.LightEmission = 0 | |
| 213 | if i == 1 then | |
| 214 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
| 215 | tra.ZOffset = 2.5 | |
| 216 | else | |
| 217 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 218 | tra.ZOffset = 3 | |
| 219 | end | |
| 220 | local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20 | |
| 221 | tra.Lifetime = NumberRange.new(1,3) | |
| 222 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 223 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 224 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" | |
| 225 | tra.LockedToPart = true | |
| 226 | tra.Rate = 15 | |
| 227 | tra.VelocityInheritance = 0.2 | |
| 228 | if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
| |
| 229 | if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
| |
| 230 | Hit.Mesh.TextureId = "rbxassetid://64619306" | |
| 231 | end | |
| 232 | elseif Hit.Name ~= "Head" then | |
| 233 | local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 234 | M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2) | |
| 235 | end | |
| 236 | end | |
| 237 | end | |
| 238 | end) | |
| 239 | end | |
| 240 | function Virusify(Hit) | |
| 241 | local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play() | |
| 242 | Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black")
| |
| 243 | for i = 1,2 do | |
| 244 | local tra = S11:clone() tra.Parent = Hit | |
| 245 | tra.Texture = "rbxassetid://744949545" | |
| 246 | tra.LightEmission = 0 | |
| 247 | if i == 1 then | |
| 248 | tra.Name = "Glitch" | |
| 249 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
| 250 | tra.ZOffset = 2.5 | |
| 251 | else | |
| 252 | tra.Name = "Glitch2" | |
| 253 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 254 | tra.ZOffset = 3 | |
| 255 | end | |
| 256 | local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20 | |
| 257 | tra.Lifetime = NumberRange.new(1,3) | |
| 258 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 259 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 260 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 | |
| 261 | tra.LockedToPart = true | |
| 262 | tra.Rate = 15+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5 | |
| 263 | tra.VelocityInheritance = 0.2 | |
| 264 | if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
| |
| 265 | if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
| |
| 266 | Hit.Mesh.TextureId = "rbxassetid://64619306" | |
| 267 | end | |
| 268 | elseif Hit.Name ~= "Head" then | |
| 269 | local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 270 | M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2) | |
| 271 | end | |
| 272 | end | |
| 273 | end | |
| 274 | ||
| 275 | function Virusify2(Hit) | |
| 276 | Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black")
| |
| 277 | for i = 1,2 do | |
| 278 | local tra = S11:clone() tra.Parent = Hit | |
| 279 | tra.Texture = "rbxassetid://744949545" | |
| 280 | tra.LightEmission = 0 | |
| 281 | if i == 1 then | |
| 282 | tra.Name = "Glitch" | |
| 283 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
| 284 | tra.ZOffset = 2.5 | |
| 285 | else | |
| 286 | tra.Name = "Glitch2" | |
| 287 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 288 | tra.ZOffset = 3 | |
| 289 | end | |
| 290 | local PSize = (Hit.Size.Y)/4 | |
| 291 | tra.Lifetime = NumberRange.new(0.5) | |
| 292 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 293 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 294 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 | |
| 295 | tra.LockedToPart = true | |
| 296 | tra.Rate = 50 | |
| 297 | tra.VelocityInheritance = 0.2 | |
| 298 | if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
| |
| 299 | if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
| |
| 300 | Hit.Mesh.TextureId = "rbxassetid://64619306" | |
| 301 | end | |
| 302 | elseif Hit.Name ~= "Head" then | |
| 303 | local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 304 | M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2) | |
| 305 | end | |
| 306 | end | |
| 307 | end | |
| 308 | ||
| 309 | function Virusify3(Hit) | |
| 310 | local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play() | |
| 311 | Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black")
| |
| 312 | for i2 = 1,2 do | |
| 313 | for i = 1,2 do | |
| 314 | local tra = S11:clone() tra.Parent = Hit | |
| 315 | tra.Texture = "rbxassetid://744949545" | |
| 316 | tra.LightEmission = 0 | |
| 317 | if i == 1 then | |
| 318 | tra.Name = "Glitch" | |
| 319 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
| 320 | tra.ZOffset = 2.5 | |
| 321 | else | |
| 322 | tra.Name = "Glitch2" | |
| 323 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 324 | tra.ZOffset = 3 | |
| 325 | end | |
| 326 | if i2 == 1 then | |
| 327 | tra.LockedToPart = true | |
| 328 | else | |
| 329 | tra.LockedToPart = false | |
| 330 | end | |
| 331 | local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20 | |
| 332 | tra.Lifetime = NumberRange.new(1,3) | |
| 333 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 334 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 335 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 | |
| 336 | tra.Rate = 35+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5 | |
| 337 | tra.VelocityInheritance = 0.2 | |
| 338 | if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then
| |
| 339 | if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then
| |
| 340 | Hit.Mesh.TextureId = "rbxassetid://64619306" | |
| 341 | end | |
| 342 | elseif Hit.Name ~= "Head" then | |
| 343 | local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 344 | M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2) | |
| 345 | end | |
| 346 | end | |
| 347 | end | |
| 348 | end | |
| 349 | ||
| 350 | local S = Instance.new("Sound",c.HumanoidRootPart)S.Volume = 0.4 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play()
| |
| 351 | ||
| 352 | for i,v in pairs(c:children()) do | |
| 353 | if v.ClassName == "Accessory" then | |
| 354 | v:remove() | |
| 355 | end | |
| 356 | end | |
| 357 | ||
| 358 | if c:findFirstChild("Body Colors") then
| |
| 359 | c:findFirstChild("Body Colors"):remove()
| |
| 360 | end | |
| 361 | for i,v in pairs (c:children()) do | |
| 362 | if v.ClassName == "Part" then | |
| 363 | if v.Name ~= "HumanoidRootPart" then | |
| 364 | HitInfect(v) | |
| 365 | v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
| |
| 366 | for i2 = 1,2 do | |
| 367 | for i = 1,2 do | |
| 368 | local tra = S11:clone() tra.Parent = v | |
| 369 | tra.Texture = "rbxassetid://744949545" | |
| 370 | tra.LightEmission = 0 | |
| 371 | if i == 1 then | |
| 372 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
| 373 | tra.ZOffset = 2.5 | |
| 374 | else | |
| 375 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 376 | tra.ZOffset = 3 | |
| 377 | end | |
| 378 | tra.Rate = 15 | |
| 379 | tra.Lifetime = NumberRange.new(1,3) | |
| 380 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,0.15,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 381 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 382 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" | |
| 383 | if i2 == 1 then | |
| 384 | tra.LockedToPart = true | |
| 385 | tra.Rate = 10 | |
| 386 | else | |
| 387 | tra.LockedToPart = false | |
| 388 | tra.ZOffset = tra.ZOffset - 2.25 | |
| 389 | end | |
| 390 | tra.VelocityInheritance = 0.2 | |
| 391 | end | |
| 392 | if v.Name ~= "Head" then | |
| 393 | local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 394 | M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2) | |
| 395 | end | |
| 396 | end | |
| 397 | end | |
| 398 | end | |
| 399 | end | |
| 400 | c.Head.Transparency = 1 | |
| 401 | local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
| |
| 402 | local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head
| |
| 403 | local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
| |
| 404 | wait() | |
| 405 | c.Head:FindFirstChild("face").Texture = ""
| |
| 406 | if c:findFirstChild("Shirt")~=nil then
| |
| 407 | c:findFirstChild("Shirt"):remove()
| |
| 408 | end | |
| 409 | if c:findFirstChild("Pants")~=nil then
| |
| 410 | c:findFirstChild("Pants"):remove()
| |
| 411 | end | |
| 412 | ||
| 413 | local flying = false | |
| 414 | local deb = true | |
| 415 | local ctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 416 | local lastctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 417 | local maxspeed = 25 | |
| 418 | local speed = 0 | |
| 419 | ||
| 420 | function Fly() | |
| 421 | local bg = Instance.new("BodyGyro", c.HumanoidRootPart)
| |
| 422 | bg.P = 100000 bg.D = 100 | |
| 423 | bg.maxTorque = Vector3.new(math.huge, 0, math.huge) | |
| 424 | bg.cframe = c.HumanoidRootPart.CFrame | |
| 425 | local bv = Instance.new("BodyVelocity", c.HumanoidRootPart)
| |
| 426 | bv.velocity = Vector3.new(0,0.1,0) | |
| 427 | bv.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 428 | repeat wait() | |
| 429 | c.Humanoid.PlatformStand = true | |
| 430 | if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then | |
| 431 | speed = speed+1+(speed/maxspeed) | |
| 432 | if speed > maxspeed then | |
| 433 | speed = maxspeed | |
| 434 | end | |
| 435 | elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then | |
| 436 | speed = speed-1 | |
| 437 | if speed < 0 then | |
| 438 | speed = 0 | |
| 439 | end | |
| 440 | end | |
| 441 | if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then | |
| 442 | bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed | |
| 443 | lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
| |
| 444 | elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then | |
| 445 | bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed | |
| 446 | else | |
| 447 | bv.velocity = Vector3.new(0,0.1,0) | |
| 448 | end | |
| 449 | until not flying | |
| 450 | ctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 451 | lastctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 452 | speed = 0 | |
| 453 | bv:Destroy() | |
| 454 | c.Humanoid.PlatformStand = false | |
| 455 | end | |
| 456 | ||
| 457 | Cloud = false | |
| 458 | function CloudForm() | |
| 459 | if Cloud == false then | |
| 460 | S.Volume = 1 | |
| 461 | attack = true Cloud = true | |
| 462 | for i = 1,10 do | |
| 463 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 464 | lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 465 | lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 466 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 467 | lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 468 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 469 | lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 470 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 471 | lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 472 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
| 473 | swait() | |
| 474 | end | |
| 475 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 2500) * ang(rd(0), rd(0), rd(0)), 1) | |
| 476 | local Cl = Instance.new("Part",c)Cl.Size = Vector3.new(10,10,10) Cl.CanCollide = false Cl.Anchored = false Cl.CFrame = c.HumanoidRootPart.CFrame
| |
| 477 | Cl.CustomPhysicalProperties = PhysicalProperties.new(0,0.3,0.5) | |
| 478 | Cl.Material = "Sand" Cl.BrickColor = BrickColor.new("Really black") Cl.Name = "Cloud"
| |
| 479 | HitInfect(Cl) | |
| 480 | for i2 = 1,2 do | |
| 481 | for i = 1,2 do | |
| 482 | local tra = S11:clone() tra.Parent = CL | |
| 483 | tra.Texture = "rbxassetid://744949545" | |
| 484 | tra.LightEmission = 0 | |
| 485 | if i == 1 then | |
| 486 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
| 487 | tra.ZOffset = 2.5 | |
| 488 | else | |
| 489 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 490 | tra.ZOffset = 3 | |
| 491 | end | |
| 492 | tra.Lifetime = NumberRange.new(1,3) | |
| 493 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 494 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 495 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" | |
| 496 | if i2 == 1 then | |
| 497 | tra.LockedToPart = true | |
| 498 | tra.Speed = NumberRange.new(0.5) | |
| 499 | else | |
| 500 | tra.LockedToPart = false | |
| 501 | tra.Speed = NumberRange.new(4) | |
| 502 | end | |
| 503 | tra.Rate = 250 | |
| 504 | tra.VelocityInheritance = 0.2 | |
| 505 | end | |
| 506 | end | |
| 507 | local W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = Cl
| |
| 508 | local M = Instance.new("SpecialMesh",Cl)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 509 | for i = 1,80 do | |
| 510 | M.Scale = Vector3.new(i/4,i/4,i/4) | |
| 511 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,3,0) | |
| 512 | swait() | |
| 513 | end | |
| 514 | flying = true attack = false | |
| 515 | Fly() | |
| 516 | else | |
| 517 | attack = true S.Volume = 0.4 | |
| 518 | if c:findFirstChild("Cloud") ~= nil then
| |
| 519 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
| 520 | if c.HumanoidRootPart:findFirstChild("Smile")~= nil then
| |
| 521 | for i = 1,20 do | |
| 522 | c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05 | |
| 523 | swait() | |
| 524 | end | |
| 525 | c.HumanoidRootPart.Smile:remove() | |
| 526 | end | |
| 527 | for i,v in pairs(c:findFirstChild("Cloud"):children()) do
| |
| 528 | if v.Name == "Glitch" then | |
| 529 | v.Enabled = false | |
| 530 | end | |
| 531 | end | |
| 532 | for i = 1,80 do | |
| 533 | c:findFirstChild("Cloud").Mesh.Scale = c:findFirstChild("Cloud").Mesh.Scale - Vector3.new(0.25,0.25,0.25)
| |
| 534 | swait() | |
| 535 | end | |
| 536 | game.Debris:AddItem(c:findFirstChild("Cloud"),2)
| |
| 537 | Cloud = false end flying = false | |
| 538 | wait(2) | |
| 539 | attack = false | |
| 540 | end | |
| 541 | end | |
| 542 | ||
| 543 | function CloudFace() | |
| 544 | if c.HumanoidRootPart:findFirstChild("Smile")~= nil then
| |
| 545 | for i = 1,20 do | |
| 546 | c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05 | |
| 547 | swait() | |
| 548 | end | |
| 549 | c.HumanoidRootPart.Smile:remove() | |
| 550 | else | |
| 551 | local BillBoard = Instance.new("BillboardGui",c.HumanoidRootPart)BillBoard.Name = "Smile" BillBoard.AlwaysOnTop = true BillBoard.Size = UDim2.new(10,0,10,0)
| |
| 552 | local Im = Instance.new("ImageLabel",BillBoard) Im.BackgroundTransparency = 1 Im.Size = UDim2.new(1,0,1,0)Im.Image = "rbxassetid://915081021"
| |
| 553 | end | |
| 554 | end | |
| 555 | ||
| 556 | ||
| 557 | function VirusExplosion(Pos) | |
| 558 | for i = 1,10 do | |
| 559 | for i2 = 1,8 do | |
| 560 | local V = Instance.new("Part")V.Size = Vector3.new(1+i*20,0.5,10)V.Anchored = true V.CanCollide = false
| |
| 561 | V.CFrame = Pos*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V) | |
| 562 | V.CFrame = V.CFrame*CFrame.new(0,3,2*i)HitInfect(V) V.Parent = game.Workspace | |
| 563 | end | |
| 564 | swait() | |
| 565 | end | |
| 566 | end | |
| 567 | ||
| 568 | function VirusFade(H) | |
| 569 | spawn(function() | |
| 570 | for i = 1,10 do | |
| 571 | H.Transparency = H.Transparency + 1/10 | |
| 572 | swait() | |
| 573 | end | |
| 574 | H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false
| |
| 575 | game.Debris:AddItem(H,0.2) | |
| 576 | end) | |
| 577 | end | |
| 578 | ||
| 579 | function VirusFade2(H) | |
| 580 | spawn(function() | |
| 581 | for i = 1,25 do | |
| 582 | H.Transparency = H.Transparency + 1/25 | |
| 583 | swait() | |
| 584 | end | |
| 585 | H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false
| |
| 586 | game.Debris:AddItem(H,4) | |
| 587 | end) | |
| 588 | end | |
| 589 | ||
| 590 | function HammerSlam() | |
| 591 | c.HumanoidRootPart.Anchored = true | |
| 592 | attack = true | |
| 593 | AnimDis() | |
| 594 | for i = 1,15 do | |
| 595 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2)-- Y, X, Z | |
| 596 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2) -- Y, X, Z | |
| 597 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.2) -- Z, X, Y | |
| 598 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.2) -- Z, X, Y | |
| 599 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2) | |
| 600 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2) | |
| 601 | swait() | |
| 602 | end | |
| 603 | local H = Instance.new("Part",c)H.Size = Vector3.new(1,1,15)H.CanCollide = false
| |
| 604 | local H2 = Instance.new("Part",c)H2.Size = Vector3.new(5,10,5)H2.CanCollide = false
| |
| 605 | local W = Instance.new("Weld",c["Torso"])W.Part0 = c["Torso"] W.Part1 = H W.C0 = CFrame.new(0,-2,0)
| |
| 606 | local W2 = Instance.new("Weld",H2)W2.Part0 = H2 W2.Part1 = H W2.C0 = CFrame.new(0,0,-4)
| |
| 607 | Virusify(H) Virusify(H2)HitInfect(H)HitInfect(H2) | |
| 608 | for i = 1,45 do | |
| 609 | W.C0 = CFrame.new(0,2,4)*CFrame.Angles(math.rad(5),0,0) | |
| 610 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2)-- Y, X, Z | |
| 611 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2) -- Y, X, Z | |
| 612 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(220)), 0.2) -- Z, X, Y | |
| 613 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(-220)), 0.2) -- Z, X, Y | |
| 614 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2) | |
| 615 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2) | |
| 616 | swait() | |
| 617 | end | |
| 618 | W.C0 = CFrame.new(0,3,-8)*CFrame.Angles(math.rad(200),0,0) | |
| 619 | for i = 1,15 do | |
| 620 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)-- Y, X, Z | |
| 621 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5) -- Y, X, Z | |
| 622 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.5) -- Z, X, Y | |
| 623 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.5) -- Z, X, Y | |
| 624 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5) | |
| 625 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5) | |
| 626 | swait() | |
| 627 | end | |
| 628 | local S = Instance.new("Sound",H2)S.Volume = 2 S.SoundId = "rbxassetid://211062246" S:Play()
| |
| 629 | for i = 1,45 do | |
| 630 | for i2 = 1,8 do | |
| 631 | local V = Instance.new("Part")V.Size = Vector3.new(10+i*4,1,10)V.Anchored = true V.CanCollide = false
| |
| 632 | V.CFrame = H2.CFrame*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V) | |
| 633 | V.CFrame = V.CFrame*CFrame.new(0,3,5*i)HitInfect(V) V.Parent = game.Workspace | |
| 634 | end | |
| 635 | swait() | |
| 636 | end | |
| 637 | H.Anchored = true H2.Anchored = true | |
| 638 | W:remove() W2:remove() | |
| 639 | c.HumanoidRootPart.Anchored = false | |
| 640 | AnimDis() | |
| 641 | attack = false | |
| 642 | spawn(function() | |
| 643 | wait(3) H.Transparency = 1 H2.Transparency = 1 | |
| 644 | H:findFirstChild("Glitch").Enabled = false H2:findFirstChild("Glitch").Enabled = false
| |
| 645 | H:findFirstChild("Glitch2").Enabled = false H2:findFirstChild("Glitch2").Enabled = false
| |
| 646 | game.Debris:AddItem(H,4) game.Debris:AddItem(H2,4) | |
| 647 | end) | |
| 648 | end | |
| 649 | ||
| 650 | function Missiles() | |
| 651 | attack = true | |
| 652 | local Mis = Instance.new("Part",game.Workspace)Mis.Name = "GlitchMissle" Mis.Size = Vector3.new(2,2,12) Mis.CFrame = c.HumanoidRootPart.CFrame Virusify3(Mis)
| |
| 653 | Mis.CFrame = CFrame.new(Mis.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p+Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))) | |
| 654 | Mis.CanCollide = false local BV = Instance.new("BodyVelocity",Mis)BV.Velocity = Mis.CFrame.lookVector*150 BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
| |
| 655 | local hit = false | |
| 656 | Mis.Touched:connect(function(Hit) | |
| 657 | if Hit.Parent ~= c then | |
| 658 | if hit == false then hit = true | |
| 659 | Mis.Anchored = true VirusFade2(Mis) | |
| 660 | VirusExplosion(CFrame.new(Mis.Position)) | |
| 661 | end | |
| 662 | end | |
| 663 | end) | |
| 664 | wait(0.1) | |
| 665 | attack = false | |
| 666 | end | |
| 667 | ||
| 668 | mouse.KeyDown:connect(function(key) | |
| 669 | if c.Humanoid.Health <= 0 then return end | |
| 670 | if attack == true then return end | |
| 671 | if Cloud == true then | |
| 672 | if key == "f" then | |
| 673 | CloudFace() | |
| 674 | end | |
| 675 | if key == "z" then | |
| 676 | Missiles() | |
| 677 | end | |
| 678 | elseif Cloud == false then | |
| 679 | if key == "z" then | |
| 680 | HammerSlam() | |
| 681 | end | |
| 682 | end | |
| 683 | if key == "m" then | |
| 684 | CloudForm() | |
| 685 | end | |
| 686 | end) | |
| 687 | ||
| 688 | local LastPos = c.HumanoidRootPart.CFrame | |
| 689 | local Resetting = false | |
| 690 | function Reset() | |
| 691 | if Resetting == false then Resetting = true | |
| 692 | c.Parent = nil | |
| 693 | c.Humanoid.Health = math.huge c.Humanoid.MaxHealth = math.huge | |
| 694 | for i,v in pairs(c:children()) do if v.ClassName == "Part" then v:remove() end end | |
| 695 | local Tors = Instance.new("Part",c)Tors.Name = "Torso" Tors.Size = Vector3.new(2,2,1) Virusify(Tors)
| |
| 696 | local Hed = Instance.new("Part",c)Hed.Name = "Head" Hed.Size = Vector3.new(2,1,1) Virusify(Hed) Hed.Transparency = 1
| |
| 697 | makejoint(c.Torso, NC0, NC1, c.Torso, c.Head, "Neck") | |
| 698 | local Hum = Instance.new("Part",c)Hum.Name = "HumanoidRootPart" Hum.Size = Vector3.new(2,2,1) Hum.Transparency = 1
| |
| 699 | makejoint(c.HumanoidRootPart, RJC0, RJC1, c.HumanoidRootPart, c.Torso, "RootJoint") | |
| 700 | local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
| |
| 701 | local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head
| |
| 702 | local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
| |
| 703 | local RiArm = Instance.new("Part",c)RiArm.Name = "Right Arm" RiArm.Size = Vector3.new(1,2,1) Virusify(RiArm)
| |
| 704 | makejoint(c.Torso, RSC0, RSC1, c.Torso, RiArm, "Right Shoulder") | |
| 705 | local LeArm = Instance.new("Part",c)LeArm.Name = "Left Arm" LeArm.Size = Vector3.new(1,2,1) Virusify(LeArm)
| |
| 706 | makejoint(c.Torso, LSC0, LSC1, c.Torso, LeArm, "Left Shoulder") | |
| 707 | local RiLeg = Instance.new("Part",c)RiLeg.Name = "Right Leg" RiLeg.Size = Vector3.new(1,2,1) Virusify(RiLeg)
| |
| 708 | makejoint(c.Torso, RHC0, RHC1, c.Torso, RiLeg, "Right Hip") | |
| 709 | local LeLeg = Instance.new("Part",c)LeLeg.Name = "Left Leg" LeLeg.Size = Vector3.new(1,2,1) Virusify(LeLeg)
| |
| 710 | makejoint(c.Torso, LHC0, LHC1, c.Torso, LeLeg, "Left Hip") | |
| 711 | c.HumanoidRootPart.CFrame = LastPos*CFrame.new(math.random(-5,5),0,math.random(-5,5)) | |
| 712 | Resetting = false c.Humanoid.Died:connect(Reset) c.Parent = game.Workspace | |
| 713 | end | |
| 714 | end | |
| 715 | c.Humanoid.Died:connect(Reset) | |
| 716 | ||
| 717 | function onKeyPress(inputObject, gameProcessedEvent) | |
| 718 | if isTyping == true then return end | |
| 719 | if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 1 end | |
| 720 | if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = -1 end | |
| 721 | if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = -1 end | |
| 722 | if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 1 end | |
| 723 | end | |
| 724 | game:GetService("UserInputService").InputBegan:connect(onKeyPress)
| |
| 725 | ||
| 726 | function onKeyLift(inputObject, gameProcessedEvent) | |
| 727 | if isTyping == true then return end | |
| 728 | if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 0 end | |
| 729 | if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = 0 end | |
| 730 | if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = 0 end | |
| 731 | if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 0 end | |
| 732 | end | |
| 733 | game:GetService("UserInputService").InputEnded:connect(onKeyLift)
| |
| 734 | ||
| 735 | WholeBody = c:clone() | |
| 736 | ||
| 737 | function makejoint(paren, co, ci, parto, parti, nam)local gloo = Instance.new("Motor6D")gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end
| |
| 738 | idletime = 0 | |
| 739 | sine = 0 | |
| 740 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 741 | c.Humanoid.MaxHealth = c.Humanoid.MaxHealth + math.huge c.Humanoid.Health = c.Humanoid.Health + math.huge | |
| 742 | if Resetting == false then | |
| 743 | if c:findFirstChild("Head")== nil or c:findFirstChild("Torso")== nil or c:findFirstChild("HumanoidRootPart")== nil or c.HumanoidRootPart:findFirstChild("RootJoint")== nil then
| |
| 744 | Reset() | |
| 745 | else | |
| 746 | LastPos = c.HumanoidRootPart.CFrame | |
| 747 | end | |
| 748 | if c.Torso:findFirstChild("Right Shoulder") == nil or c:findFirstChild("Right Arm")== nil then print("RA")
| |
| 749 | local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
| |
| 750 | makejoint(c.Torso, RSC0, RSC1, c.Torso, BodyPart, "Right Shoulder") | |
| 751 | end | |
| 752 | if c.Torso:findFirstChild("Left Shoulder") == nil or c:findFirstChild("Left Arm")== nil then print("LA")
| |
| 753 | local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
| |
| 754 | makejoint(c.Torso, LSC0, LSC1, c.Torso, BodyPart, "Left Shoulder") | |
| 755 | end | |
| 756 | if c.Torso:findFirstChild("Right Hip") == nil or c:findFirstChild("Right Leg")== nil then print("RL")
| |
| 757 | local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
| |
| 758 | makejoint(c.Torso, RHC0, RHC1, c.Torso, BodyPart, "Right Hip") | |
| 759 | end | |
| 760 | if c.Torso:findFirstChild("Left Hip") == nil or c:findFirstChild("Left Leg")== nil then print("LL")
| |
| 761 | local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart)
| |
| 762 | makejoint(c.Torso, LHC0, LHC1, c.Torso, BodyPart, "Left Hip") | |
| 763 | end | |
| 764 | local r = math.random(1,15) | |
| 765 | if r == 1 then S.PlaybackSpeed = math.random(1,50)/10 end | |
| 766 | if attack == false and Cloud == false then | |
| 767 | local r2 = math.random(1,50) | |
| 768 | if r2 == 1 then | |
| 769 | lerpz(RJ, "C0", RJC0 * cf(math.random(-5,5)/10, math.random(-5,5)/10, math.random(-5,5)/10) * ang(rd(0), rd(0), rd(0)), 1)-- Y, X, Z | |
| 770 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Y, X, Z | |
| 771 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y | |
| 772 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y | |
| 773 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y | |
| 774 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y | |
| 775 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
| 776 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
| 777 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
| 778 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
| 779 | end | |
| 780 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)-- Y, X, Z | |
| 781 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Y, X, Z | |
| 782 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y | |
| 783 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y | |
| 784 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y | |
| 785 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y | |
| 786 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
| 787 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
| 788 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
| 789 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
| 790 | end | |
| 791 | end | |
| 792 | end) |