SHOW:
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- or go back to the newest paste.
| 1 | --just put this on the top of a script and boom 89% works | |
| 2 | --note this does not work on big scripts | |
| 3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 4 | local Player,game,owner = owner,game | |
| 5 | local RealPlayer = Player | |
| 6 | do | |
| 7 | local rp = RealPlayer | |
| 8 | script.Parent = rp.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent then | |
| 34 | for _,f in pairs(t.Functions) do | |
| 35 | f(...) | |
| 36 | end | |
| 37 | end | |
| 38 | end | |
| 39 | m.TrigEvent = te | |
| 40 | UIS.TrigEvent = te | |
| 41 | ||
| 42 | Event.OnServerEvent:Connect(function(plr,io) | |
| 43 | if plr~=rp then return end | |
| 44 | m.Target = io.Target | |
| 45 | m.Hit = io.Hit | |
| 46 | if not io.isMouse then | |
| 47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 50 | end | |
| 51 | for _,t in pairs(CAS.Actions) do | |
| 52 | for _,k in pairs(t.Keys) do | |
| 53 | if k==io.KeyCode then | |
| 54 | t.Function(t.Name,io.UserInputState,io) | |
| 55 | end | |
| 56 | end | |
| 57 | end | |
| 58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 60 | end | |
| 61 | end) | |
| 62 | Event.Parent = NLS([==[ | |
| 63 | local Player = game:GetService("Players").LocalPlayer
| |
| 64 | local Event = script:WaitForChild("UserInput_Event")
| |
| 65 | ||
| 66 | local Mouse = Player:GetMouse() | |
| 67 | local UIS = game:GetService("UserInputService")
| |
| 68 | local input = function(io,a) | |
| 69 | if a then return end | |
| 70 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 71 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 72 | end | |
| 73 | UIS.InputBegan:Connect(input) | |
| 74 | UIS.InputEnded:Connect(input) | |
| 75 | ||
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | ||
| 86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 87 | --Real game object | |
| 88 | local _rg = game | |
| 89 | ||
| 90 | --Metatable for fake service | |
| 91 | local fsmt = {
| |
| 92 | __index = function(self,k) | |
| 93 | local s = rawget(self,"_RealService") | |
| 94 | if s then return s[k] end | |
| 95 | end, | |
| 96 | __newindex = function(self,k,v) | |
| 97 | local s = rawget(self,"_RealService") | |
| 98 | if s then s[k]=v end | |
| 99 | end, | |
| 100 | __call = function(self,...) | |
| 101 | local s = rawget(self,"_RealService") | |
| 102 | if s then return s(...) end | |
| 103 | end | |
| 104 | } | |
| 105 | local function FakeService(t,RealService) | |
| 106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 107 | return setmetatable(t,fsmt) | |
| 108 | end | |
| 109 | ||
| 110 | --Fake game object | |
| 111 | local g = {
| |
| 112 | GetService = function(self,s) | |
| 113 | return self[s] | |
| 114 | end, | |
| 115 | Players = FakeService({
| |
| 116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 117 | },"Players"), | |
| 118 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 120 | } | |
| 121 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 122 | g.service = g.GetService | |
| 123 | ||
| 124 | g.RunService = FakeService({
| |
| 125 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 126 | BindToRenderStep = function(self,name,_,fun) | |
| 127 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 128 | end, | |
| 129 | UnbindFromRenderStep = function(self,name) | |
| 130 | self._btrs[name]:Disconnect() | |
| 131 | end, | |
| 132 | },"RunService") | |
| 133 | ||
| 134 | setmetatable(g,{
| |
| 135 | __index=function(self,s) | |
| 136 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 137 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 138 | end, | |
| 139 | __newindex = fsmt.__newindex, | |
| 140 | __call = fsmt.__call | |
| 141 | }) | |
| 142 | --Changing owner to fake player object to support owner:GetMouse() | |
| 143 | game,owner = g,g.Players.LocalPlayer | |
| 144 | end | |
| 145 | ||
| 146 | ||
| 147 | ----------------------- | |
| 148 | --MemeusV2-- | |
| 149 | ------------------------------------------------------- | |
| 150 | --A script By makhail07 | |
| 151 | ||
| 152 | --This edit by 2003boobear | |
| 153 | ||
| 154 | --Discord Creterisk#2958 (not 2003boobear's discord) | |
| 155 | ------------------------------------------------------- | |
| 156 | ||
| 157 | local FavIDs = {
| |
| 158 | 340106355, --Nefl Crystals | |
| 159 | 927529620, --Dimension | |
| 160 | 876981900, --Fantasy | |
| 161 | 398987889, --Ordinary Days | |
| 162 | 1117396305, --Oh wait, it's you. | |
| 163 | 885996042, --Action Winter Journey | |
| 164 | 919231299, --Sprawling Idiot Effigy | |
| 165 | 743466274, --Good Day Sunshine | |
| 166 | 727411183, --Knife Fight | |
| 167 | 1402748531, --The Earth Is Counting On You! | |
| 168 | 595230126 --Robot Language | |
| 169 | } | |
| 170 | ||
| 171 | ||
| 172 | ||
| 173 | --The reality of my life isn't real but a Universe -makhail07 | |
| 174 | wait() | |
| 175 | local Player = game.Players.localPlayer | |
| 176 | local Character = Player.Character | |
| 177 | local plr = game:service'Players'.LocalPlayer | |
| 178 | local Humanoid = Character.Humanoid | |
| 179 | local char = plr.Character | |
| 180 | local hum = char.Humanoid | |
| 181 | local ra = char["Right Arm"] | |
| 182 | local la= char["Left Arm"] | |
| 183 | local rl= char["Right Leg"] | |
| 184 | local ll = char["Left Leg"] | |
| 185 | local hed = char.Head | |
| 186 | local root = char.HumanoidRootPart | |
| 187 | local rootj = root.RootJoint | |
| 188 | local tors = char.Torso | |
| 189 | local mouse = plr:GetMouse() | |
| 190 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 191 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 192 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 193 | local cam = game.Workspace.CurrentCamera | |
| 194 | trazx = Instance.new("ParticleEmitter")
| |
| 195 | c = game.Players.LocalPlayer.Character | |
| 196 | ||
| 197 | --where i put all the warn things | |
| 198 | ||
| 199 | warn ("Well Look at that, I finished it.")
| |
| 200 | --Looks Like you decided to look though the script. Well, Hello. | |
| 201 | warn ("I had a fun time making this edit.")
| |
| 202 | --I Really DID have fun editing this. | |
| 203 | warn ("I hope you Enjoy this. Go have Fun!")
| |
| 204 | --Just don't abuse. | |
| 205 | warn ("Also, the original MemeusV2 was made by makhail07.")
| |
| 206 | --Support makhail07 for making the original! | |
| 207 | warn ("This edit was made by me, 2003boobear.")
| |
| 208 | --This is one of my best edits BY FAR, though. | |
| 209 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 210 | ||
| 211 | ------------------------------------------------------- | |
| 212 | --Start Good Stuff-- | |
| 213 | ------------------------------------------------------- | |
| 214 | CF = CFrame.new | |
| 215 | angles = CFrame.Angles | |
| 216 | attack = false | |
| 217 | timetofly = true | |
| 218 | Euler = CFrame.fromEulerAnglesXYZ | |
| 219 | Rad = math.rad | |
| 220 | IT = Instance.new | |
| 221 | BrickC = BrickColor.new | |
| 222 | Cos = math.cos | |
| 223 | Acos = math.acos | |
| 224 | Sin = math.sin | |
| 225 | Asin = math.asin | |
| 226 | Abs = math.abs | |
| 227 | Mrandom = math.random | |
| 228 | Floor = math.floor | |
| 229 | random = math.random | |
| 230 | radian = math.rad | |
| 231 | Vec3 = Vector3.new | |
| 232 | cFrame = CFrame.new | |
| 233 | Euler = CFrame.fromEulerAnglesXYZ | |
| 234 | ------------------------------------------------------- | |
| 235 | --End Good Stuff-- | |
| 236 | ------------------------------------------------------- | |
| 237 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 238 | RSH, LSH = nil, nil | |
| 239 | RW = Instance.new("Weld")
| |
| 240 | LW = Instance.new("Weld")
| |
| 241 | RH = tors["Right Hip"] | |
| 242 | LH = tors["Left Hip"] | |
| 243 | RSH = tors["Right Shoulder"] | |
| 244 | LSH = tors["Left Shoulder"] | |
| 245 | RSH.Parent = nil | |
| 246 | LSH.Parent = nil | |
| 247 | RW.Name = "RW" | |
| 248 | RW.Part0 = tors | |
| 249 | RW.C0 = CF(1.5, 0.5, 0) | |
| 250 | RW.C1 = CF(0, 0.5, 0) | |
| 251 | RW.Part1 = ra | |
| 252 | RW.Parent = tors | |
| 253 | LW.Name = "LW" | |
| 254 | LW.Part0 = tors | |
| 255 | LW.C0 = CF(-1.5, 0.5, 0) | |
| 256 | LW.C1 = CF(0, 0.5, 0) | |
| 257 | LW.Part1 = la | |
| 258 | LW.Parent = tors | |
| 259 | Effects = {}
| |
| 260 | ||
| 261 | ------------------------------------------------------- | |
| 262 | --Start HeartBeat-- | |
| 263 | ------------------------------------------------------- | |
| 264 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 265 | ArtificialHB.Name = "Heartbeat" | |
| 266 | script:WaitForChild("Heartbeat")
| |
| 267 | ||
| 268 | frame = 1 / 60 | |
| 269 | tf = 0 | |
| 270 | allowframeloss = false | |
| 271 | tossremainder = false | |
| 272 | ||
| 273 | ||
| 274 | lastframe = tick() | |
| 275 | script.Heartbeat:Fire() | |
| 276 | ||
| 277 | ||
| 278 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 279 | tf = tf + s | |
| 280 | if tf >= frame then | |
| 281 | if allowframeloss then | |
| 282 | script.Heartbeat:Fire() | |
| 283 | lastframe = tick() | |
| 284 | else | |
| 285 | for i = 1, math.floor(tf / frame) do | |
| 286 | script.Heartbeat:Fire() | |
| 287 | end | |
| 288 | lastframe = tick() | |
| 289 | end | |
| 290 | if tossremainder then | |
| 291 | tf = 0 | |
| 292 | else | |
| 293 | tf = tf - frame * math.floor(tf / frame) | |
| 294 | end | |
| 295 | end | |
| 296 | end) | |
| 297 | ------------------------------------------------------- | |
| 298 | --End HeartBeat-- | |
| 299 | ------------------------------------------------------- | |
| 300 | ||
| 301 | function CameraEnshaking(Length, Intensity) --Took Straight from StarGlitcher! | |
| 302 | coroutine.resume(coroutine.create(function() | |
| 303 | local intensity = 1 * Intensity | |
| 304 | local rotM = 0.01 * Intensity | |
| 305 | for i = 0, Length, 0.1 do | |
| 306 | swait() | |
| 307 | intensity = intensity - 0.05 * Intensity / Length | |
| 308 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 309 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
| 310 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
| 311 | end | |
| 312 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
| 313 | end)) | |
| 314 | end | |
| 315 | ||
| 316 | local joyemoji = Instance.new('ParticleEmitter', tors)
| |
| 317 | joyemoji.VelocitySpread = 2000 | |
| 318 | joyemoji.Lifetime = NumberRange.new(1) | |
| 319 | joyemoji.Speed = NumberRange.new(40) | |
| 320 | joy= {}
| |
| 321 | for i=0, 19 do | |
| 322 | joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 323 | end | |
| 324 | joyemoji.Size = NumberSequence.new(joy) | |
| 325 | joyemoji.Rate = 0 | |
| 326 | joyemoji.LockedToPart = false | |
| 327 | joyemoji.LightEmission = 0 | |
| 328 | joyemoji.Texture = "rbxassetid://1176402123" | |
| 329 | joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 330 | ||
| 331 | ||
| 332 | local LIT = Instance.new('ParticleEmitter', tors)
| |
| 333 | LIT.VelocitySpread = 2000 | |
| 334 | LIT.Lifetime = NumberRange.new(1) | |
| 335 | LIT.Speed = NumberRange.new(45) | |
| 336 | nani= {}
| |
| 337 | for i=0, 19 do | |
| 338 | nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 339 | end | |
| 340 | LIT.Size = NumberSequence.new(nani) | |
| 341 | LIT.Rate = 0 | |
| 342 | LIT.LockedToPart = false | |
| 343 | LIT.LightEmission = 0 | |
| 344 | LIT.Texture = "rbxassetid://1492670151" | |
| 345 | LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 346 | ||
| 347 | local toast = Instance.new('ParticleEmitter', tors)
| |
| 348 | toast.VelocitySpread = 2000 | |
| 349 | toast.Lifetime = NumberRange.new(1) | |
| 350 | toast.Speed = NumberRange.new(60) | |
| 351 | toasterstoasttoast= {}
| |
| 352 | for i=0, 19 do | |
| 353 | toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 354 | end | |
| 355 | toast.Size = NumberSequence.new(toasterstoasttoast) | |
| 356 | toast.Rate = 0 | |
| 357 | toast.LockedToPart = false | |
| 358 | toast.LightEmission = 0 | |
| 359 | toast.Texture = "rbxassetid://436096230" | |
| 360 | toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 361 | ||
| 362 | local ok = Instance.new('ParticleEmitter', tors)
| |
| 363 | ok.VelocitySpread = 2000 | |
| 364 | ok.Lifetime = NumberRange.new(1) | |
| 365 | ok.Speed = NumberRange.new(50) | |
| 366 | cool= {}
| |
| 367 | for i=0, 19 do | |
| 368 | cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 369 | end | |
| 370 | ok.Size = NumberSequence.new(cool) | |
| 371 | ok.Rate = 0 | |
| 372 | ok.LockedToPart = false | |
| 373 | ok.LightEmission = 0 | |
| 374 | ok.Texture = "rbxassetid://636768448" | |
| 375 | ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 376 | ||
| 377 | ------------------------------------------------------- | |
| 378 | --Start Kyu's shitty stuff-- | |
| 379 | ------------------------------------------------------- | |
| 380 | ||
| 381 | function ragdoll(model) | |
| 382 | local char = model | |
| 383 | torso = char.HumanoidRootPart | |
| 384 | torso2 = char.Torso | |
| 385 | LW.Parent = nil | |
| 386 | RW.Parent = nil | |
| 387 | LH.Parent = nil | |
| 388 | RH.Parent = nil | |
| 389 | if hum ~= nil then | |
| 390 | hum.PlatformStand = true | |
| 391 | end | |
| 392 | ||
| 393 | local Head = char:FindFirstChild("Head")
| |
| 394 | if Head then | |
| 395 | local Neck = Instance.new("Weld")
| |
| 396 | Neck.Name = "Neck" | |
| 397 | Neck.Part0 = torso | |
| 398 | Neck.Part1 = Head | |
| 399 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 400 | Neck.C1 = CFrame.new() | |
| 401 | Neck.Parent = torso | |
| 402 | end | |
| 403 | local Limb = char:FindFirstChild("Right Arm")
| |
| 404 | if Limb then | |
| 405 | ||
| 406 | Limb.CFrame = torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 407 | local Joint = Instance.new("Glue")
| |
| 408 | Joint.Name = "RightShoulder" | |
| 409 | Joint.Part0 = torso | |
| 410 | Joint.Part1 = Limb | |
| 411 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 412 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 413 | Joint.Parent = torso | |
| 414 | ||
| 415 | local B = Instance.new("Part")
| |
| 416 | B.TopSurface = 0 | |
| 417 | B.BottomSurface = 0 | |
| 418 | B.formFactor = "Symmetric" | |
| 419 | B.Size = Vector3.new(1, 1, 1) | |
| 420 | B.Transparency = 1 | |
| 421 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 422 | B.Parent = char | |
| 423 | local W = Instance.new("Weld")
| |
| 424 | W.Part0 = Limb | |
| 425 | W.Part1 = B | |
| 426 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 427 | W.Parent = Limb | |
| 428 | ||
| 429 | end | |
| 430 | local Limb = char:FindFirstChild("Left Arm")
| |
| 431 | if Limb then | |
| 432 | ||
| 433 | Limb.CFrame = torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 434 | local Joint = Instance.new("Glue")
| |
| 435 | Joint.Name = "LeftShoulder" | |
| 436 | Joint.Part0 = torso | |
| 437 | Joint.Part1 = Limb | |
| 438 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 439 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 440 | Joint.Parent = torso | |
| 441 | ||
| 442 | local B = Instance.new("Part")
| |
| 443 | B.TopSurface = 0 | |
| 444 | B.BottomSurface = 0 | |
| 445 | B.formFactor = "Symmetric" | |
| 446 | B.Size = Vector3.new(1, 1, 1) | |
| 447 | B.Transparency = 1 | |
| 448 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 449 | B.Parent = char | |
| 450 | local W = Instance.new("Weld")
| |
| 451 | W.Part0 = Limb | |
| 452 | W.Part1 = B | |
| 453 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 454 | W.Parent = Limb | |
| 455 | ||
| 456 | end | |
| 457 | local Limb = char:FindFirstChild("Right Leg")
| |
| 458 | if Limb then | |
| 459 | ||
| 460 | Limb.CFrame = torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 461 | local Joint = Instance.new("Glue")
| |
| 462 | Joint.Name = "RightHip" | |
| 463 | Joint.Part0 = torso | |
| 464 | Joint.Part1 = Limb | |
| 465 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 466 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 467 | Joint.Parent = torso | |
| 468 | ||
| 469 | local B = Instance.new("Part")
| |
| 470 | B.TopSurface = 0 | |
| 471 | B.BottomSurface = 0 | |
| 472 | B.formFactor = "Symmetric" | |
| 473 | B.Size = Vector3.new(1, 1, 1) | |
| 474 | B.Transparency = 1 | |
| 475 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 476 | B.Parent = char | |
| 477 | local W = Instance.new("Weld")
| |
| 478 | W.Part0 = Limb | |
| 479 | W.Part1 = B | |
| 480 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 481 | W.Parent = Limb | |
| 482 | ||
| 483 | end | |
| 484 | local Limb = char:FindFirstChild("Left Leg")
| |
| 485 | if Limb then | |
| 486 | ||
| 487 | Limb.CFrame = torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 488 | local Joint = Instance.new("Glue")
| |
| 489 | Joint.Name = "LeftHip" | |
| 490 | Joint.Part0 = torso | |
| 491 | Joint.Part1 = Limb | |
| 492 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 493 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 494 | Joint.Parent = torso | |
| 495 | ||
| 496 | local B = Instance.new("Part")
| |
| 497 | B.TopSurface = 0 | |
| 498 | B.BottomSurface = 0 | |
| 499 | B.formFactor = "Symmetric" | |
| 500 | B.Size = Vector3.new(1, 1, 1) | |
| 501 | B.Transparency = 1 | |
| 502 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 503 | B.Parent = char | |
| 504 | local W = Instance.new("Weld")
| |
| 505 | W.Part0 = Limb | |
| 506 | W.Part1 = B | |
| 507 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 508 | W.Parent = Limb | |
| 509 | ||
| 510 | end | |
| 511 | --[ | |
| 512 | local Bar = Instance.new("Part")
| |
| 513 | Bar.TopSurface = 0 | |
| 514 | Bar.BottomSurface = 0 | |
| 515 | Bar.formFactor = "Symmetric" | |
| 516 | Bar.Size = Vector3.new(1, 1, 1) | |
| 517 | Bar.Transparency = 1 | |
| 518 | Bar.CFrame = torso.CFrame * CFrame.new(0, 0.5, 0) | |
| 519 | Bar.Parent = char | |
| 520 | local Weld = Instance.new("Weld")
| |
| 521 | Weld.Part0 = torso | |
| 522 | Weld.Part1 = Bar | |
| 523 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 524 | Weld.Parent = torso | |
| 525 | --]] | |
| 526 | ||
| 527 | torso.CFrame = CFrame.new(torso.Position)*CFrame.Angles(math.rad(20),math.rad(torso.Orientation.Y),math.rad(torso.Orientation.Z)) | |
| 528 | ||
| 529 | end | |
| 530 | ||
| 531 | ------------------------------------------------------- | |
| 532 | --End Kyu's shitty stuff-- | |
| 533 | ------------------------------------------------------- | |
| 534 | ||
| 535 | ------------------------------------------------------- | |
| 536 | --Start Important Functions-- | |
| 537 | ------------------------------------------------------- | |
| 538 | function swait(num) | |
| 539 | if num == 0 or num == nil then | |
| 540 | game:service("RunService").Stepped:wait(0)
| |
| 541 | else | |
| 542 | for i = 0, num do | |
| 543 | game:service("RunService").Stepped:wait(0)
| |
| 544 | end | |
| 545 | end | |
| 546 | end | |
| 547 | function thread(f) | |
| 548 | coroutine.resume(coroutine.create(f)) | |
| 549 | end | |
| 550 | function clerp(a, b, t) | |
| 551 | local qa = {
| |
| 552 | QuaternionFromCFrame(a) | |
| 553 | } | |
| 554 | local qb = {
| |
| 555 | QuaternionFromCFrame(b) | |
| 556 | } | |
| 557 | local ax, ay, az = a.x, a.y, a.z | |
| 558 | local bx, by, bz = b.x, b.y, b.z | |
| 559 | local _t = 1 - t | |
| 560 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 561 | end | |
| 562 | function QuaternionFromCFrame(cf) | |
| 563 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 564 | local trace = m00 + m11 + m22 | |
| 565 | if trace > 0 then | |
| 566 | local s = math.sqrt(1 + trace) | |
| 567 | local recip = 0.5 / s | |
| 568 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 569 | else | |
| 570 | local i = 0 | |
| 571 | if m00 < m11 then | |
| 572 | i = 1 | |
| 573 | end | |
| 574 | if m22 > (i == 0 and m00 or m11) then | |
| 575 | i = 2 | |
| 576 | end | |
| 577 | if i == 0 then | |
| 578 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 579 | local recip = 0.5 / s | |
| 580 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 581 | elseif i == 1 then | |
| 582 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 583 | local recip = 0.5 / s | |
| 584 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 585 | elseif i == 2 then | |
| 586 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 587 | local recip = 0.5 / s | |
| 588 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 589 | end | |
| 590 | end | |
| 591 | end | |
| 592 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 593 | local xs, ys, zs = x + x, y + y, z + z | |
| 594 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 595 | local xx = x * xs | |
| 596 | local xy = x * ys | |
| 597 | local xz = x * zs | |
| 598 | local yy = y * ys | |
| 599 | local yz = y * zs | |
| 600 | local zz = z * zs | |
| 601 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 602 | end | |
| 603 | function QuaternionSlerp(a, b, t) | |
| 604 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 605 | local startInterp, finishInterp | |
| 606 | if cosTheta >= 1.0E-4 then | |
| 607 | if 1 - cosTheta > 1.0E-4 then | |
| 608 | local theta = math.acos(cosTheta) | |
| 609 | local invSinTheta = 1 / Sin(theta) | |
| 610 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 611 | finishInterp = Sin(t * theta) * invSinTheta | |
| 612 | else | |
| 613 | startInterp = 1 - t | |
| 614 | finishInterp = t | |
| 615 | end | |
| 616 | elseif 1 + cosTheta > 1.0E-4 then | |
| 617 | local theta = math.acos(-cosTheta) | |
| 618 | local invSinTheta = 1 / Sin(theta) | |
| 619 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 620 | finishInterp = Sin(t * theta) * invSinTheta | |
| 621 | else | |
| 622 | startInterp = t - 1 | |
| 623 | finishInterp = t | |
| 624 | end | |
| 625 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 626 | end | |
| 627 | function rayCast(Position, Direction, Range, Ignore) | |
| 628 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 629 | end | |
| 630 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 631 | local Create = RbxUtility.Create | |
| 632 | ||
| 633 | ------------------------------------------------------- | |
| 634 | --Start Damage Function-- | |
| 635 | ------------------------------------------------------- | |
| 636 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 637 | if hit.Parent == nil then | |
| 638 | return | |
| 639 | end | |
| 640 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 641 | for _, v in pairs(hit.Parent:children()) do | |
| 642 | if v:IsA("Humanoid") then
| |
| 643 | h = v | |
| 644 | end | |
| 645 | end | |
| 646 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 647 | warn'No R15 allowed' | |
| 648 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 649 | end | |
| 650 | ||
| 651 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 652 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 653 | if hit.Parent.DebounceHit.Value == true then | |
| 654 | return | |
| 655 | end | |
| 656 | end | |
| 657 | if insta == true then | |
| 658 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 659 | end | |
| 660 | local c = Create("ObjectValue"){
| |
| 661 | Name = "creator", | |
| 662 | Value = game:service("Players").LocalPlayer,
| |
| 663 | Parent = h, | |
| 664 | } | |
| 665 | game:GetService("Debris"):AddItem(c, .5)
| |
| 666 | if HitSound ~= nil and HitPitch ~= nil then | |
| 667 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 668 | end | |
| 669 | local Damage = math.random(minim, maxim) | |
| 670 | local blocked = false | |
| 671 | local block = hit.Parent:findFirstChild("Block")
| |
| 672 | if block ~= nil then | |
| 673 | if block.className == "IntValue" then | |
| 674 | if block.Value > 0 then | |
| 675 | blocked = true | |
| 676 | block.Value = block.Value - 1 | |
| 677 | print(block.Value) | |
| 678 | end | |
| 679 | end | |
| 680 | end | |
| 681 | if blocked == false then | |
| 682 | h.Health = h.Health - Damage | |
| 683 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 684 | else | |
| 685 | h.Health = h.Health - (Damage / 2) | |
| 686 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 687 | end | |
| 688 | if Type == "Knockdown" then | |
| 689 | local hum = hit.Parent.Humanoid | |
| 690 | hum.PlatformStand = true | |
| 691 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 692 | swait(1) | |
| 693 | HHumanoid.PlatformStand = false | |
| 694 | end), hum) | |
| 695 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 696 | local bodvol = Create("BodyVelocity"){
| |
| 697 | velocity = angle * knockback, | |
| 698 | P = 5000, | |
| 699 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 700 | Parent = hit, | |
| 701 | } | |
| 702 | local rl = Create("BodyAngularVelocity"){
| |
| 703 | P = 3000, | |
| 704 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 705 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 706 | Parent = hit, | |
| 707 | } | |
| 708 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 709 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 710 | elseif Type == "Normal" then | |
| 711 | local vp = Create("BodyVelocity"){
| |
| 712 | P = 500, | |
| 713 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 714 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 715 | } | |
| 716 | if knockback > 0 then | |
| 717 | vp.Parent = hit.Parent.Torso | |
| 718 | end | |
| 719 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 720 | elseif Type == "Up" then | |
| 721 | local bodyVelocity = Create("BodyVelocity"){
| |
| 722 | velocity = Vector3.new(0, 20, 0), | |
| 723 | P = 5000, | |
| 724 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 725 | Parent = hit, | |
| 726 | } | |
| 727 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 728 | elseif Type == "DarkUp" then | |
| 729 | coroutine.resume(coroutine.create(function() | |
| 730 | for i = 0, 1, 0.1 do | |
| 731 | swait() | |
| 732 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 733 | end | |
| 734 | end)) | |
| 735 | local bodyVelocity = Create("BodyVelocity"){
| |
| 736 | velocity = Vector3.new(0, 20, 0), | |
| 737 | P = 5000, | |
| 738 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 739 | Parent = hit, | |
| 740 | } | |
| 741 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 742 | elseif Type == "Snare" then | |
| 743 | local bp = Create("BodyPosition"){
| |
| 744 | P = 2000, | |
| 745 | D = 100, | |
| 746 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 747 | position = hit.Parent.Torso.Position, | |
| 748 | Parent = hit.Parent.Torso, | |
| 749 | } | |
| 750 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 751 | elseif Type == "Freeze" then | |
| 752 | local BodPos = Create("BodyPosition"){
| |
| 753 | P = 50000, | |
| 754 | D = 1000, | |
| 755 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 756 | position = hit.Parent.Torso.Position, | |
| 757 | Parent = hit.Parent.Torso, | |
| 758 | } | |
| 759 | local BodGy = Create("BodyGyro") {
| |
| 760 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 761 | P = 20e+003, | |
| 762 | Parent = hit.Parent.Torso, | |
| 763 | cframe = hit.Parent.Torso.CFrame, | |
| 764 | } | |
| 765 | hit.Parent.Torso.Anchored = true | |
| 766 | coroutine.resume(coroutine.create(function(Part) | |
| 767 | swait(1.5) | |
| 768 | Part.Anchored = false | |
| 769 | end), hit.Parent.Torso) | |
| 770 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 771 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 772 | end | |
| 773 | local debounce = Create("BoolValue"){
| |
| 774 | Name = "DebounceHit", | |
| 775 | Parent = hit.Parent, | |
| 776 | Value = true, | |
| 777 | } | |
| 778 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 779 | c = Create("ObjectValue"){
| |
| 780 | Name = "creator", | |
| 781 | Value = Player, | |
| 782 | Parent = h, | |
| 783 | } | |
| 784 | game:GetService("Debris"):AddItem(c, .5)
| |
| 785 | end | |
| 786 | end | |
| 787 | ------------------------------------------------------- | |
| 788 | --End Damage Function-- | |
| 789 | ------------------------------------------------------- | |
| 790 | ||
| 791 | ------------------------------------------------------- | |
| 792 | --Start Damage Function Customization-- | |
| 793 | ------------------------------------------------------- | |
| 794 | function ShowDamage(Pos, Text, Time, Color) | |
| 795 | local Rate = (1 / 30) | |
| 796 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 797 | local Text = (Text or "") | |
| 798 | local Time = (Time or 2) | |
| 799 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 800 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 801 | EffectPart.Anchored = true | |
| 802 | local BillboardGui = Create("BillboardGui"){
| |
| 803 | Size = UDim2.new(3, 0, 3, 0), | |
| 804 | Adornee = EffectPart, | |
| 805 | Parent = EffectPart, | |
| 806 | } | |
| 807 | local TextLabel = Create("TextLabel"){
| |
| 808 | BackgroundTransparency = 1, | |
| 809 | Size = UDim2.new(1, 0, 1, 0), | |
| 810 | Text = Text, | |
| 811 | Font = "Highway", | |
| 812 | TextColor3 = Color, | |
| 813 | TextScaled = true, | |
| 814 | Parent = BillboardGui, | |
| 815 | } | |
| 816 | game.Debris:AddItem(EffectPart, (Time)) | |
| 817 | EffectPart.Parent = game:GetService("Workspace")
| |
| 818 | delay(0, function() | |
| 819 | local Frames = (Time / Rate) | |
| 820 | for Frame = 1, Frames do | |
| 821 | wait(Rate) | |
| 822 | local Percent = (Frame / Frames) | |
| 823 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 824 | TextLabel.TextTransparency = Percent | |
| 825 | end | |
| 826 | if EffectPart and EffectPart.Parent then | |
| 827 | EffectPart:Destroy() | |
| 828 | end | |
| 829 | end) | |
| 830 | end | |
| 831 | ------------------------------------------------------- | |
| 832 | --End Damage Function Customization-- | |
| 833 | ------------------------------------------------------- | |
| 834 | ||
| 835 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 836 | for _, c in pairs(workspace:children()) do | |
| 837 | local hum = c:findFirstChild("Humanoid")
| |
| 838 | if hum ~= nil then | |
| 839 | local head = c:findFirstChild("Head")
| |
| 840 | if head ~= nil then | |
| 841 | local targ = head.Position - Part.Position | |
| 842 | local mag = targ.magnitude | |
| 843 | if magni >= mag and c.Name ~= plr.Name then | |
| 844 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=231917784", 1.2) | |
| 845 | end | |
| 846 | end | |
| 847 | end | |
| 848 | end | |
| 849 | end | |
| 850 | ||
| 851 | ||
| 852 | CFuncs = {
| |
| 853 | Part = {
| |
| 854 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 855 | local Part = Create("Part")({
| |
| 856 | Parent = Parent, | |
| 857 | Reflectance = Reflectance, | |
| 858 | Transparency = Transparency, | |
| 859 | CanCollide = false, | |
| 860 | Locked = true, | |
| 861 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 862 | Name = Name, | |
| 863 | Size = Size, | |
| 864 | Material = Material | |
| 865 | }) | |
| 866 | RemoveOutlines(Part) | |
| 867 | return Part | |
| 868 | end | |
| 869 | }, | |
| 870 | Mesh = {
| |
| 871 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 872 | local Msh = Create(Mesh)({
| |
| 873 | Parent = Part, | |
| 874 | Offset = OffSet, | |
| 875 | Scale = Scale | |
| 876 | }) | |
| 877 | if Mesh == "SpecialMesh" then | |
| 878 | Msh.MeshType = MeshType | |
| 879 | Msh.MeshId = MeshId | |
| 880 | end | |
| 881 | return Msh | |
| 882 | end | |
| 883 | }, | |
| 884 | Mesh = {
| |
| 885 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 886 | local Msh = Create(Mesh)({
| |
| 887 | Parent = Part, | |
| 888 | Offset = OffSet, | |
| 889 | Scale = Scale | |
| 890 | }) | |
| 891 | if Mesh == "SpecialMesh" then | |
| 892 | Msh.MeshType = MeshType | |
| 893 | Msh.MeshId = MeshId | |
| 894 | end | |
| 895 | return Msh | |
| 896 | end | |
| 897 | }, | |
| 898 | Weld = {
| |
| 899 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 900 | local Weld = Create("Weld")({
| |
| 901 | Parent = Parent, | |
| 902 | Part0 = Part0, | |
| 903 | Part1 = Part1, | |
| 904 | C0 = C0, | |
| 905 | C1 = C1 | |
| 906 | }) | |
| 907 | return Weld | |
| 908 | end | |
| 909 | }, | |
| 910 | Sound = {
| |
| 911 | Create = function(id, par, vol, pit) | |
| 912 | coroutine.resume(coroutine.create(function() | |
| 913 | local S = Create("Sound")({
| |
| 914 | Volume = vol, | |
| 915 | Pitch = pit or 1, | |
| 916 | SoundId = id, | |
| 917 | Parent = par or workspace | |
| 918 | }) | |
| 919 | wait() | |
| 920 | S:play() | |
| 921 | game:GetService("Debris"):AddItem(S, 6)
| |
| 922 | end)) | |
| 923 | end | |
| 924 | }, | |
| 925 | ParticleEmitter = {
| |
| 926 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 927 | local fp = Create("ParticleEmitter")({
| |
| 928 | Parent = Parent, | |
| 929 | Color = ColorSequence.new(Color1, Color2), | |
| 930 | LightEmission = LightEmission, | |
| 931 | Size = Size, | |
| 932 | Texture = Texture, | |
| 933 | Transparency = Transparency, | |
| 934 | ZOffset = ZOffset, | |
| 935 | Acceleration = Accel, | |
| 936 | Drag = Drag, | |
| 937 | LockedToPart = LockedToPart, | |
| 938 | VelocityInheritance = VelocityInheritance, | |
| 939 | EmissionDirection = EmissionDirection, | |
| 940 | Enabled = Enabled, | |
| 941 | Lifetime = LifeTime, | |
| 942 | Rate = Rate, | |
| 943 | Rotation = Rotation, | |
| 944 | RotSpeed = RotSpeed, | |
| 945 | Speed = Speed, | |
| 946 | VelocitySpread = VelocitySpread | |
| 947 | }) | |
| 948 | return fp | |
| 949 | end | |
| 950 | } | |
| 951 | } | |
| 952 | function RemoveOutlines(part) | |
| 953 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 954 | end | |
| 955 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 956 | local Part = Create("Part")({
| |
| 957 | formFactor = FormFactor, | |
| 958 | Parent = Parent, | |
| 959 | Reflectance = Reflectance, | |
| 960 | Transparency = Transparency, | |
| 961 | CanCollide = false, | |
| 962 | Locked = true, | |
| 963 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 964 | Name = Name, | |
| 965 | Size = Size, | |
| 966 | Material = Material | |
| 967 | }) | |
| 968 | RemoveOutlines(Part) | |
| 969 | return Part | |
| 970 | end | |
| 971 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 972 | local Msh = Create(Mesh)({
| |
| 973 | Parent = Part, | |
| 974 | Offset = OffSet, | |
| 975 | Scale = Scale | |
| 976 | }) | |
| 977 | if Mesh == "SpecialMesh" then | |
| 978 | Msh.MeshType = MeshType | |
| 979 | Msh.MeshId = MeshId | |
| 980 | end | |
| 981 | return Msh | |
| 982 | end | |
| 983 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 984 | local Weld = Create("Weld")({
| |
| 985 | Parent = Parent, | |
| 986 | Part0 = Part0, | |
| 987 | Part1 = Part1, | |
| 988 | C0 = C0, | |
| 989 | C1 = C1 | |
| 990 | }) | |
| 991 | return Weld | |
| 992 | end | |
| 993 | ||
| 994 | ||
| 995 | ------------------------------------------------------- | |
| 996 | --Start Effect Function-- | |
| 997 | ------------------------------------------------------- | |
| 998 | EffectModel = Instance.new("Model", char)
| |
| 999 | Effects = {
| |
| 1000 | Block = {
| |
| 1001 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 1002 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1003 | prt.Anchored = true | |
| 1004 | prt.CFrame = cframe | |
| 1005 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1006 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1007 | if Type == 1 or Type == nil then | |
| 1008 | table.insert(Effects, {
| |
| 1009 | prt, | |
| 1010 | "Block1", | |
| 1011 | delay, | |
| 1012 | x3, | |
| 1013 | y3, | |
| 1014 | z3, | |
| 1015 | msh | |
| 1016 | }) | |
| 1017 | elseif Type == 2 then | |
| 1018 | table.insert(Effects, {
| |
| 1019 | prt, | |
| 1020 | "Block2", | |
| 1021 | delay, | |
| 1022 | x3, | |
| 1023 | y3, | |
| 1024 | z3, | |
| 1025 | msh | |
| 1026 | }) | |
| 1027 | else | |
| 1028 | table.insert(Effects, {
| |
| 1029 | prt, | |
| 1030 | "Block3", | |
| 1031 | delay, | |
| 1032 | x3, | |
| 1033 | y3, | |
| 1034 | z3, | |
| 1035 | msh | |
| 1036 | }) | |
| 1037 | end | |
| 1038 | end | |
| 1039 | }, | |
| 1040 | Sphere = {
| |
| 1041 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1042 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1043 | prt.Anchored = true | |
| 1044 | prt.CFrame = cframe | |
| 1045 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0,0,0), Vector3.new(x1, y1, z1))
| |
| 1046 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1047 | table.insert(Effects, {
| |
| 1048 | prt, | |
| 1049 | "Cylinder", | |
| 1050 | delay, | |
| 1051 | x3, | |
| 1052 | y3, | |
| 1053 | z3, | |
| 1054 | msh | |
| 1055 | }) | |
| 1056 | end | |
| 1057 | }, | |
| 1058 | Cylinder = {
| |
| 1059 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1060 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1061 | prt.Anchored = true | |
| 1062 | prt.CFrame = cframe | |
| 1063 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1064 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1065 | table.insert(Effects, {
| |
| 1066 | prt, | |
| 1067 | "Cylinder", | |
| 1068 | delay, | |
| 1069 | x3, | |
| 1070 | y3, | |
| 1071 | z3, | |
| 1072 | msh | |
| 1073 | }) | |
| 1074 | end | |
| 1075 | }, | |
| 1076 | Wave = {
| |
| 1077 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1078 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1079 | prt.Anchored = true | |
| 1080 | prt.CFrame = cframe | |
| 1081 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 1082 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1083 | table.insert(Effects, {
| |
| 1084 | prt, | |
| 1085 | "Cylinder", | |
| 1086 | delay, | |
| 1087 | x3 / 60, | |
| 1088 | y3 / 60, | |
| 1089 | z3 / 60, | |
| 1090 | msh | |
| 1091 | }) | |
| 1092 | end | |
| 1093 | }, | |
| 1094 | Ring = {
| |
| 1095 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1096 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1097 | prt.Anchored = true | |
| 1098 | prt.CFrame = cframe | |
| 1099 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1100 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1101 | table.insert(Effects, {
| |
| 1102 | prt, | |
| 1103 | "Cylinder", | |
| 1104 | delay, | |
| 1105 | x3, | |
| 1106 | y3, | |
| 1107 | z3, | |
| 1108 | msh | |
| 1109 | }) | |
| 1110 | end | |
| 1111 | }, | |
| 1112 | Break = {
| |
| 1113 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1114 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1115 | prt.Anchored = true | |
| 1116 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1117 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1118 | local num = math.random(10, 50) / 1000 | |
| 1119 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1120 | table.insert(Effects, {
| |
| 1121 | prt, | |
| 1122 | "Shatter", | |
| 1123 | num, | |
| 1124 | prt.CFrame, | |
| 1125 | math.random() - math.random(), | |
| 1126 | 0, | |
| 1127 | math.random(50, 100) / 100 | |
| 1128 | }) | |
| 1129 | end | |
| 1130 | }, | |
| 1131 | Spiral = {
| |
| 1132 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1133 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1134 | prt.Anchored = true | |
| 1135 | prt.CFrame = cframe | |
| 1136 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1137 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1138 | table.insert(Effects, {
| |
| 1139 | prt, | |
| 1140 | "Cylinder", | |
| 1141 | delay, | |
| 1142 | x3, | |
| 1143 | y3, | |
| 1144 | z3, | |
| 1145 | msh | |
| 1146 | }) | |
| 1147 | end | |
| 1148 | }, | |
| 1149 | Push = {
| |
| 1150 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1151 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1152 | prt.Anchored = true | |
| 1153 | prt.CFrame = cframe | |
| 1154 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1155 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1156 | table.insert(Effects, {
| |
| 1157 | prt, | |
| 1158 | "Cylinder", | |
| 1159 | delay, | |
| 1160 | x3, | |
| 1161 | y3, | |
| 1162 | z3, | |
| 1163 | msh | |
| 1164 | }) | |
| 1165 | end | |
| 1166 | } | |
| 1167 | } | |
| 1168 | ------------------------------------------------------- | |
| 1169 | --End Effect Function-- | |
| 1170 | ------------------------------------------------------- | |
| 1171 | ||
| 1172 | function CreateSound(ID, PARENT, VOLUME, PITCH) --Very important. | |
| 1173 | local NSound = nil | |
| 1174 | coroutine.resume(coroutine.create(function() | |
| 1175 | NSound = Instance.new("Sound", PARENT)
| |
| 1176 | NSound.Volume = VOLUME | |
| 1177 | NSound.Pitch = PITCH | |
| 1178 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 1179 | swait() | |
| 1180 | NSound:play() | |
| 1181 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 1182 | end)) | |
| 1183 | return NSound | |
| 1184 | end | |
| 1185 | ||
| 1186 | ||
| 1187 | ||
| 1188 | ||
| 1189 | ||
| 1190 | ------------------------------------------------------- | |
| 1191 | --End Important Functions-- | |
| 1192 | ------------------------------------------------------- | |
| 1193 | ||
| 1194 | chargeup = Instance.new("Sound", hed)
| |
| 1195 | chargeup.SoundId = "http://www.roblox.com/asset/?id=527276541" | |
| 1196 | chargeup.Volume = 10 | |
| 1197 | chargeup.Pitch = 1 | |
| 1198 | chargeup.Looped = true | |
| 1199 | chargeup.TimePosition = 1 | |
| 1200 | ||
| 1201 | meme = Instance.new("Sound", hed)
| |
| 1202 | meme.SoundId = "http://www.roblox.com/asset/?id=291151190" | |
| 1203 | meme.Volume = 10 | |
| 1204 | meme.Pitch = 1 | |
| 1205 | meme.Looped = true | |
| 1206 | meme.TimePosition = 1 | |
| 1207 | ||
| 1208 | local ohno = Instance.new("Sound")
| |
| 1209 | ohno.Parent = hed | |
| 1210 | ohno.Volume = 10 | |
| 1211 | ohno.Pitch = 1 | |
| 1212 | ohno.Looped = true | |
| 1213 | ||
| 1214 | local bass = Instance.new("Sound") --why
| |
| 1215 | bass.Parent = hed | |
| 1216 | bass.Volume = 7 | |
| 1217 | bass.Pitch = 1 | |
| 1218 | bass.SoundId = "http://www.roblox.com/asset/?id=1087356234" | |
| 1219 | bass.Looped = true | |
| 1220 | ||
| 1221 | Cause_Im_having_a_good_time_having_a_good_time = Instance.new("Sound", hed) --DONT STOP ME NOOOOOOOOOWWWWWWWW
| |
| 1222 | Cause_Im_having_a_good_time_having_a_good_time.SoundId = "http://www.roblox.com/asset/?id=672104253" | |
| 1223 | Cause_Im_having_a_good_time_having_a_good_time.Volume = 10 | |
| 1224 | Cause_Im_having_a_good_time_having_a_good_time.Pitch = 1 | |
| 1225 | Cause_Im_having_a_good_time_having_a_good_time.Looped = false | |
| 1226 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
| 1227 | ||
| 1228 | STHAP = Instance.new("Sound", hed)
| |
| 1229 | STHAP.SoundId = "http://www.roblox.com/asset/?id=1591656314" | |
| 1230 | STHAP.Volume = 10 | |
| 1231 | STHAP.Pitch = 1 | |
| 1232 | STHAP.Looped = false | |
| 1233 | ||
| 1234 | forevergone = Instance.new("Sound", tors)
| |
| 1235 | forevergone.SoundId = "http://www.roblox.com/asset/?id=1286436928" | |
| 1236 | forevergone.Volume = 10 | |
| 1237 | forevergone.Pitch = 1 | |
| 1238 | forevergone.Looped = true | |
| 1239 | forevergone.TimePosition = 24 | |
| 1240 | ||
| 1241 | ------------------------------------------------------- | |
| 1242 | --Start Music Option-- | |
| 1243 | ------------------------------------------------------- | |
| 1244 | local Music = Instance.new("Sound",tors)
| |
| 1245 | Music.Volume = 2.5 | |
| 1246 | Music.SoundId = "rbxassetid://" | |
| 1247 | Music.Looped = true | |
| 1248 | Music.Pitch = 1 --Pitcher | |
| 1249 | Music:Play() | |
| 1250 | ------------------------------------------------------- | |
| 1251 | --End Music Option-- | |
| 1252 | ------------------------------------------------------- | |
| 1253 | --hi fat >:) | |
| 1254 | ------------------------------------------------------- | |
| 1255 | --Start Attacks N Stuff-- | |
| 1256 | ------------------------------------------------------- | |
| 1257 | local sine=0 | |
| 1258 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
| 1259 | local Hitboxpart = Instance.new("Part", EffectModel)
| |
| 1260 | RemoveOutlines(Hitboxpart) | |
| 1261 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
| 1262 | Hitboxpart.CanCollide = false | |
| 1263 | Hitboxpart.Transparency = 1 | |
| 1264 | Hitboxpart.Anchored = true | |
| 1265 | Hitboxpart.CFrame = Pose | |
| 1266 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
| |
| 1267 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
| 1268 | end | |
| 1269 | function GEtOuT() | |
| 1270 | attack = true | |
| 1271 | hum.WalkSpeed = 10 | |
| 1272 | Character.Head.face.Texture = "rbxassetid://494811799" | |
| 1273 | CreateSound("814652778", hed, 10, 1)
| |
| 1274 | CreateSound("537371462", hed, 10, 1)
| |
| 1275 | local vel3 = Instance.new("BodyVelocity",tors)
| |
| 1276 | vel3.Velocity = Vector3.new(0,25,0) | |
| 1277 | vel3.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 1278 | for i = 0,12,0.1 do | |
| 1279 | swait() | |
| 1280 | CameraEnshaking(1, 2) | |
| 1281 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 20, 99, 53, "Knockdown") | |
| 1282 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.3) | |
| 1283 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
| 1284 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
| 1285 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
| 1286 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 1287 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
| 1288 | end | |
| 1289 | vel3:Destroy() | |
| 1290 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1291 | attack = false | |
| 1292 | Humanoid.JumpPower = 50 | |
| 1293 | hum.WalkSpeed = 16 | |
| 1294 | end | |
| 1295 | ||
| 1296 | function GEtOuT2() | |
| 1297 | attack = true | |
| 1298 | hum.WalkSpeed = 10 | |
| 1299 | Humanoid.JumpPower = 0 | |
| 1300 | Character.Head.face.Texture = "rbxassetid://494811799" | |
| 1301 | CreateSound("814652778", hed, 10, 1)
| |
| 1302 | CreateSound("537371462", hed, 10, 1)
| |
| 1303 | root.Velocity = root.CFrame.lookVector * 20 | |
| 1304 | for i = 0,12,0.1 do | |
| 1305 | swait() | |
| 1306 | CameraEnshaking(1, 2) | |
| 1307 | root.Velocity = root.CFrame.lookVector * 50 | |
| 1308 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 10, 50, 53, "Knockdown") | |
| 1309 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.3) | |
| 1310 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
| 1311 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
| 1312 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
| 1313 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 1314 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
| 1315 | end | |
| 1316 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1317 | attack = false | |
| 1318 | Humanoid.JumpPower = 50 | |
| 1319 | hum.WalkSpeed = 16 | |
| 1320 | end | |
| 1321 | function Flight() --wowthatsdiffrent | |
| 1322 | attack = true | |
| 1323 | Character.Head.face.Texture = "rbxassetid://269748407" | |
| 1324 | local ColorsArray ={ColorSequenceKeypoint.new(0, Color3.new(1,0,0)),
| |
| 1325 | ColorSequenceKeypoint.new(0.16, Color3.new(1,1,1)), | |
| 1326 | ColorSequenceKeypoint.new(0.32, Color3.new(0,0,1)), | |
| 1327 | ColorSequenceKeypoint.new(0.48, Color3.new(1,1,1)), | |
| 1328 | ColorSequenceKeypoint.new(0.64, Color3.new(1,0,0)), | |
| 1329 | ColorSequenceKeypoint.new(0.80, Color3.new(1,1,1)), | |
| 1330 | ColorSequenceKeypoint.new(0.96, Color3.new(0,0,1)), | |
| 1331 | ColorSequenceKeypoint.new(1, Color3.new(1,1,1))} | |
| 1332 | local vel4 = Instance.new("BodyVelocity",ll)
| |
| 1333 | vel4.Velocity = Vector3.new(0,4,0) | |
| 1334 | vel4.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 1335 | local Atch3 = Instance.new("Attachment",ll)Atch3.Position = Vector3.new(0,0.6,0)
| |
| 1336 | local Atch4 = Instance.new("Attachment",ll)Atch4.Position = Vector3.new(0,-0.6,0)
| |
| 1337 | local Trail2 = Instance.new("Trail",ll)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4
| |
| 1338 | Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 0.2 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1339 | Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1 | |
| 1340 | Trail2.Enabled = true | |
| 1341 | local Atch5 = Instance.new("Attachment",rl)Atch5.Position = Vector3.new(0,0.6,0)
| |
| 1342 | local Atch6 = Instance.new("Attachment",rl)Atch6.Position = Vector3.new(0,-0.6,0)
| |
| 1343 | local Trail3 = Instance.new("Trail",rl)Trail3.Attachment0 = Atch5 Trail3.Attachment1 = Atch6
| |
| 1344 | Trail3.Texture = "rbxassetid://22636887" Trail3.Lifetime = 0.2 Trail3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1345 | Trail3.Color = ColorSequence.new(ColorsArray) Trail3.LightEmission = 1 | |
| 1346 | Trail3.Enabled = true | |
| 1347 | local Atch7 = Instance.new("Attachment",ra)Atch7.Position = Vector3.new(0,0.6,0)
| |
| 1348 | local Atch8 = Instance.new("Attachment",ra)Atch8.Position = Vector3.new(0,-0.6,0)
| |
| 1349 | local Trail4 = Instance.new("Trail",ra)Trail4.Attachment0 = Atch7 Trail4.Attachment1 = Atch8
| |
| 1350 | Trail4.Texture = "rbxassetid://22636887" Trail4.Lifetime = 0.2 Trail4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1351 | Trail4.Color = ColorSequence.new(ColorsArray) Trail4.LightEmission = 1 | |
| 1352 | Trail4.Enabled = true | |
| 1353 | local Atch9 = Instance.new("Attachment",la)Atch9.Position = Vector3.new(0,0.6,0)
| |
| 1354 | local Atch10 = Instance.new("Attachment",la)Atch10.Position = Vector3.new(0,-0.6,0)
| |
| 1355 | local Trail5 = Instance.new("Trail",la)Trail5.Attachment0 = Atch9 Trail5.Attachment1 = Atch10
| |
| 1356 | Trail5.Texture = "rbxassetid://22636887" Trail5.Lifetime = 0.2 Trail5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1357 | Trail5.Color = ColorSequence.new(ColorsArray) Trail5.LightEmission = 1 | |
| 1358 | Trail5.Enabled = true | |
| 1359 | local Atch1 = Instance.new("Attachment",Torso)Atch1.Position = Vector3.new(0,2,0)
| |
| 1360 | local Atch2 = Instance.new("Attachment",Torso)Atch2.Position = Vector3.new(0,-2.5,0)
| |
| 1361 | local Trail = Instance.new("Trail",Torso)Trail.Attachment0 = Atch1 Trail.Attachment1 = Atch2
| |
| 1362 | Trail.Texture = "rbxassetid://22636887" Trail.Lifetime = 0.2 Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 1363 | Trail.Color = ColorSequence.new(ColorsArray) Trail.LightEmission = 1 | |
| 1364 | Trail.Enabled = false | |
| 1365 | ragdoll(char) | |
| 1366 | wait(1) | |
| 1367 | Character.Head.face.Texture = "rbxassetid://249062487" | |
| 1368 | CreateSound("948494432", hed, 10, 1)
| |
| 1369 | wait(2) | |
| 1370 | Character.Head.face.Texture = "rbxassetid://269748407" | |
| 1371 | CreateSound("633394595", hed, 10, 1)
| |
| 1372 | wait(2) | |
| 1373 | Character.Head.face.Texture = "rbxassetid://494811799" | |
| 1374 | STHAP:play() | |
| 1375 | wait(11) | |
| 1376 | forevergone:play() | |
| 1377 | end | |
| 1378 | ||
| 1379 | function OBJECTION() | |
| 1380 | attack = true | |
| 1381 | hum.WalkSpeed = 10 | |
| 1382 | Character.Head.face.Texture = "rbxassetid://55831869" | |
| 1383 | CreateSound("330859085", hed, 10, 1)
| |
| 1384 | for i = 0,8,0.1 do | |
| 1385 | swait() | |
| 1386 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1387 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1388 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1389 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1390 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
| 1391 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1392 | end | |
| 1393 | attack = false | |
| 1394 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1395 | hum.WalkSpeed = 16 | |
| 1396 | end | |
| 1397 | ||
| 1398 | function Hello() | |
| 1399 | attack = true | |
| 1400 | hum.WalkSpeed = 10 | |
| 1401 | Character.Head.face.Texture = "rbxassetid://334668738" | |
| 1402 | CreateSound("855338765", hed, 10, 0.9)
| |
| 1403 | for i = 0,3,0.1 do | |
| 1404 | swait() | |
| 1405 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1406 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1407 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1408 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1409 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1410 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
| 1411 | end | |
| 1412 | attack = false | |
| 1413 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1414 | hum.WalkSpeed = 16 | |
| 1415 | end | |
| 1416 | ||
| 1417 | function Victory() | |
| 1418 | attack = true | |
| 1419 | hum.WalkSpeed = 1.01 | |
| 1420 | Character.Head.face.Texture = "rbxassetid://616284160" | |
| 1421 | Humanoid.Jump = true | |
| 1422 | CreateSound("130834939", hed, 10, 1)
| |
| 1423 | for i = 0,3.7,0.1 do | |
| 1424 | swait() | |
| 1425 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1426 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1427 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 1428 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 1429 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1430 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
| 1431 | end | |
| 1432 | Humanoid.Jump = true | |
| 1433 | for i = 0,3.7,0.1 do | |
| 1434 | swait() | |
| 1435 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1436 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1437 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 1438 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 1439 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) | |
| 1440 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
| 1441 | end | |
| 1442 | Humanoid.Jump = true | |
| 1443 | for i = 0,3.7,0.1 do | |
| 1444 | swait() | |
| 1445 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1446 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1447 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 1448 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 1449 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1450 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
| 1451 | end | |
| 1452 | Humanoid.Jump = true | |
| 1453 | for i = 0,3.7,0.1 do | |
| 1454 | swait() | |
| 1455 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1456 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1457 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 1458 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 1459 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) | |
| 1460 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
| 1461 | end | |
| 1462 | Humanoid.Jump = true | |
| 1463 | for i = 0,3.7,0.1 do | |
| 1464 | swait() | |
| 1465 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1466 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1467 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 1468 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 1469 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1470 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
| 1471 | end | |
| 1472 | attack = false | |
| 1473 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1474 | hum.WalkSpeed = 16 | |
| 1475 | end | |
| 1476 | ||
| 1477 | function ShutTheHellUp() | |
| 1478 | attack = true | |
| 1479 | hum.WalkSpeed = 2.01 | |
| 1480 | Character.Head.face.Texture = "rbxassetid://963148419" | |
| 1481 | CreateSound("336377340", hed, 10, 1)
| |
| 1482 | for i = 0,3,0.1 do | |
| 1483 | swait() | |
| 1484 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1485 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1486 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1487 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1488 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 1489 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1490 | end | |
| 1491 | for i = 0,1.2,0.1 do | |
| 1492 | swait() | |
| 1493 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1494 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 1495 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1496 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1497 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 1498 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1499 | end | |
| 1500 | for i = 0,1.2,0.1 do | |
| 1501 | swait() | |
| 1502 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1503 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 1504 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1505 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1506 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 1507 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1508 | end | |
| 1509 | for i = 0,1.2,0.1 do | |
| 1510 | swait() | |
| 1511 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1512 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 1513 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1514 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1515 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 1516 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1517 | end | |
| 1518 | for i = 0,1.2,0.1 do | |
| 1519 | swait() | |
| 1520 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1521 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 1522 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1523 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1524 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 1525 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1526 | end | |
| 1527 | for i = 0,2,0.1 do | |
| 1528 | swait() | |
| 1529 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1530 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1531 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1532 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1533 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1) | |
| 1534 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1535 | end | |
| 1536 | for i = 0,2,0.1 do | |
| 1537 | swait() | |
| 1538 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1539 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1540 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1541 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1542 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 1543 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 1544 | end | |
| 1545 | hum.WalkSpeed = 16 | |
| 1546 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1547 | attack = false | |
| 1548 | end | |
| 1549 | ||
| 1550 | function SpinMeDad() --YOU SPIN ME RIGHT ROUND BABY RIGHT ROUND | |
| 1551 | attack = true | |
| 1552 | hum.WalkSpeed = 5 | |
| 1553 | Humanoid.JumpPower = 175 | |
| 1554 | Character.Head.face.Texture = "rbxassetid://1223903433" | |
| 1555 | CreateSound("145799973", hed, 10, 1)
| |
| 1556 | local vel2 = Instance.new("BodyVelocity",tors)
| |
| 1557 | vel2.Velocity = Vector3.new(0,1.2,0) | |
| 1558 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
| 1559 | for i = 0,60,0.1 do | |
| 1560 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 20, 53, "Knockdown") | |
| 1561 | swait() | |
| 1562 | CameraEnshaking(1, 1) | |
| 1563 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 1564 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1565 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1566 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1567 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 1568 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 1569 | end | |
| 1570 | hum.WalkSpeed = 16 | |
| 1571 | vel2:Destroy() | |
| 1572 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1573 | Humanoid.JumpPower = 50 | |
| 1574 | attack = false | |
| 1575 | end | |
| 1576 | ||
| 1577 | function EndMySufferingV2() --why | |
| 1578 | attack = true | |
| 1579 | hum.WalkSpeed = 1.01 | |
| 1580 | Character.Head.face.Texture = "rbxassetid://202210455" | |
| 1581 | local A = math.random(1,5) | |
| 1582 | if A == 1 then | |
| 1583 | meme.SoundId = "rbxassetid://295810519" | |
| 1584 | end | |
| 1585 | if A == 2 then | |
| 1586 | meme.SoundId = "rbxassetid://1124778077" | |
| 1587 | end | |
| 1588 | if A == 3 then | |
| 1589 | meme.SoundId = "rbxassetid://464157070" | |
| 1590 | end | |
| 1591 | if A == 4 then | |
| 1592 | meme.SoundId = "rbxassetid://146334595" | |
| 1593 | end | |
| 1594 | if A == 5 then | |
| 1595 | meme.SoundId = "rbxassetid://145536915" | |
| 1596 | end | |
| 1597 | meme:Play() | |
| 1598 | bass:Play() | |
| 1599 | joyemoji.Rate = 70 | |
| 1600 | LIT.Rate = 70 | |
| 1601 | ok.Rate = 70 | |
| 1602 | toast.Rate = 70 | |
| 1603 | ||
| 1604 | for i = 0,50,0.1 do | |
| 1605 | swait() | |
| 1606 | CameraEnshaking(1, 10) | |
| 1607 | bass.Parent = hed | |
| 1608 | meme.Parent = hed | |
| 1609 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
| 1610 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
| 1611 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
| 1612 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
| 1613 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
| 1614 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
| 1615 | end | |
| 1616 | bass:Stop() | |
| 1617 | meme:Stop() | |
| 1618 | joyemoji.Rate = 0 | |
| 1619 | LIT.Rate = 0 | |
| 1620 | ok.Rate = 0 | |
| 1621 | toast.Rate = 0 | |
| 1622 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1623 | attack = false | |
| 1624 | hum.WalkSpeed = 16 | |
| 1625 | end | |
| 1626 | ||
| 1627 | function HELP() | |
| 1628 | attack = true | |
| 1629 | hum.WalkSpeed = 1.01 | |
| 1630 | Character.Head.face.Texture = "rbxassetid://307972876" | |
| 1631 | CreateSound("1123321019", hed, 10, 1)
| |
| 1632 | for i = 0,15,0.1 do | |
| 1633 | swait() | |
| 1634 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1635 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1636 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1637 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1638 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1639 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1640 | end | |
| 1641 | CreateSound("198462271", hed, 10, 1)
| |
| 1642 | for i = 0,8,0.1 do | |
| 1643 | Character.Head.face.Texture = "rbxassetid://341497730" | |
| 1644 | swait() | |
| 1645 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1646 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1647 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1648 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1649 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1650 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1651 | end | |
| 1652 | for i = 0,8,0.1 do | |
| 1653 | Character.Head.face.Texture = "rbxassetid://341497730" | |
| 1654 | swait() | |
| 1655 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1656 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
| 1657 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1658 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1659 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1660 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1661 | end | |
| 1662 | CreateSound("948494432", hed, 10, 1)
| |
| 1663 | for i = 0,7.5,0.1 do | |
| 1664 | Character.Head.face.Texture = "rbxassetid://249062487" | |
| 1665 | swait() | |
| 1666 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1667 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
| 1668 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1669 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1670 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1671 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1672 | end | |
| 1673 | CreateSound("1542642349", hed, 10, 1)
| |
| 1674 | for i = 0,10,0.1 do | |
| 1675 | Character.Head.face.Texture = "rbxassetid://270636807" | |
| 1676 | swait() | |
| 1677 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1678 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1679 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1680 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1681 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1682 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1683 | end | |
| 1684 | CreateSound("269597232", hed, 10, 1)
| |
| 1685 | for i = 0,6,0.1 do | |
| 1686 | Character.Head.face.Texture = "rbxassetid://265057155" | |
| 1687 | swait() | |
| 1688 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1689 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1690 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1691 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1692 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1693 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1694 | end | |
| 1695 | attack = false | |
| 1696 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1697 | hum.WalkSpeed = 16 | |
| 1698 | end | |
| 1699 | ||
| 1700 | function Choose() | |
| 1701 | attack = true | |
| 1702 | hum.WalkSpeed = 1.01 | |
| 1703 | Character.Head.face.Texture = "rbxassetid://374187112" | |
| 1704 | CreateSound("130784263", hed, 10, 1)
| |
| 1705 | for i = 0,4,0.1 do | |
| 1706 | swait() | |
| 1707 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1708 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1709 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1710 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1711 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
| 1712 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
| 1713 | end | |
| 1714 | for i = 0,5,0.1 do | |
| 1715 | swait() | |
| 1716 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1717 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1718 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1719 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1720 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(-10)), 0.1) | |
| 1721 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(10)), 0.1) | |
| 1722 | end | |
| 1723 | attack = false | |
| 1724 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1725 | hum.WalkSpeed = 16 | |
| 1726 | end | |
| 1727 | ||
| 1728 | function slap() | |
| 1729 | attack = true | |
| 1730 | hum.WalkSpeed = 10 | |
| 1731 | CreateSound("146163534", hed, 10, 1)
| |
| 1732 | Character.Head.face.Texture = "rbxassetid://293603561" | |
| 1733 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(7) | |
| 1734 | CameraEnshaking(1, 2) | |
| 1735 | for i = 0,4,0.1 do | |
| 1736 | swait() | |
| 1737 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1738 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 1739 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1740 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1741 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(5)), 0.1) | |
| 1742 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115 + 4), Rad(45), Rad(50)), 0.1) | |
| 1743 | end | |
| 1744 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1745 | attack = false | |
| 1746 | hum.WalkSpeed = 16 | |
| 1747 | end | |
| 1748 | ||
| 1749 | function MYSPAGHETTTTTTT() --ow | |
| 1750 | attack = true | |
| 1751 | hum.WalkSpeed = 1.01 | |
| 1752 | CreateSound("1282149571", hed, 10, 1)
| |
| 1753 | Character.Head.face.Texture = "rbxassetid://1329282756" | |
| 1754 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(10) | |
| 1755 | CameraEnshaking(1, 2.2) | |
| 1756 | for i = 0,4,0.1 do | |
| 1757 | swait() | |
| 1758 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1759 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 1760 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1761 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1762 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(5)), 0.1) | |
| 1763 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115 + 4), Rad(45), Rad(50)), 0.1) | |
| 1764 | end | |
| 1765 | for i = 0,5,0.1 do | |
| 1766 | swait() | |
| 1767 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1768 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1769 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1770 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1771 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
| 1772 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
| 1773 | end | |
| 1774 | for i = 0,6,0.1 do | |
| 1775 | swait() | |
| 1776 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1777 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1778 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1779 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1780 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(-10)), 0.1) | |
| 1781 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(10)), 0.1) | |
| 1782 | end | |
| 1783 | attack = false | |
| 1784 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1785 | hum.WalkSpeed = 16 | |
| 1786 | end | |
| 1787 | ||
| 1788 | ||
| 1789 | function dead() | |
| 1790 | attack = true | |
| 1791 | hum.WalkSpeed = 0.20 | |
| 1792 | CreateSound("137225991", hed, 10, 1)
| |
| 1793 | Character.Head.face.Texture = "rbxassetid://297512410" | |
| 1794 | for i = 0,1.1,0.1 do | |
| 1795 | swait() | |
| 1796 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1797 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1798 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1799 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1800 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1801 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1802 | end | |
| 1803 | for i = 0,1.1,0.1 do | |
| 1804 | swait() | |
| 1805 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
| 1806 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1807 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1808 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1809 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1810 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1811 | end | |
| 1812 | for i = 0,1.1,0.1 do | |
| 1813 | swait() | |
| 1814 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
| 1815 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1816 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1817 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1818 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1819 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1820 | end | |
| 1821 | for i = 0,1.1,0.1 do | |
| 1822 | swait() | |
| 1823 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
| 1824 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1825 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1826 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1827 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1828 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1829 | end | |
| 1830 | for i = 0,1.1,0.1 do | |
| 1831 | swait() | |
| 1832 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1833 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1834 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1835 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1836 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1837 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1838 | end | |
| 1839 | for i = 0,1.1,0.1 do | |
| 1840 | swait() | |
| 1841 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
| 1842 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1843 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1844 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1845 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1846 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1847 | end | |
| 1848 | for i = 0,1.1,0.1 do | |
| 1849 | swait() | |
| 1850 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
| 1851 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1852 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1853 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1854 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1855 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1856 | end | |
| 1857 | for i = 0,1.1,0.1 do | |
| 1858 | swait() | |
| 1859 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
| 1860 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1861 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1862 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1863 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1864 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1865 | end | |
| 1866 | for i = 0,1.1,0.1 do | |
| 1867 | swait() | |
| 1868 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1869 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1870 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 1871 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 1872 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 1873 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 1874 | end | |
| 1875 | Character.Head.face.Texture = "rbxassetid://273309187" | |
| 1876 | for i = 0,9,0.1 do | |
| 1877 | swait() | |
| 1878 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.59 + 0.1) * angles(Rad(-90), Rad(90), Rad(0)), 0.15) | |
| 1879 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 1880 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1881 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 1882 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(30)), 0.1) | |
| 1883 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-30)), 0.1) | |
| 1884 | end | |
| 1885 | attack = false | |
| 1886 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1887 | hum.WalkSpeed = 16 | |
| 1888 | end | |
| 1889 | ||
| 1890 | function hap() --much hap | |
| 1891 | attack = true | |
| 1892 | hum.WalkSpeed = 0.10 | |
| 1893 | CreateSound("363808674", hed, 10, 1)
| |
| 1894 | Character.Head.face.Texture = "rbxassetid://315792941" | |
| 1895 | for i = 0,12,0.1 do | |
| 1896 | swait() | |
| 1897 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1898 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) | |
| 1899 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1900 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1901 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1902 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
| 1903 | end | |
| 1904 | CreateSound("233168827", hed, 10, 1)
| |
| 1905 | Character.Head.face.Texture = "rbxassetid://335761015" | |
| 1906 | for i = 0,10,0.1 do | |
| 1907 | swait() | |
| 1908 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1909 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) | |
| 1910 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1911 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1912 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 1913 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
| 1914 | end | |
| 1915 | CreateSound("363808674", hed, 10, 1)
| |
| 1916 | attack = false | |
| 1917 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1918 | hum.WalkSpeed = 16 | |
| 1919 | end | |
| 1920 | ||
| 1921 | function HAAAAA() --KONO POWA | |
| 1922 | attack = true | |
| 1923 | hum.WalkSpeed = 1.01 | |
| 1924 | Character.Head.face.Texture = "rbxassetid://305068389" | |
| 1925 | chargeup.Pitch = 1 | |
| 1926 | for i = 0,7,0.1 do | |
| 1927 | swait() | |
| 1928 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1929 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 1930 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1931 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1932 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 1933 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 1934 | end | |
| 1935 | Character.Head.face.Texture = "rbxassetid://313921371" | |
| 1936 | chargeup:play() | |
| 1937 | for i = 0,30,0.1 do | |
| 1938 | swait() | |
| 1939 | CameraEnshaking(1, 2) | |
| 1940 | chargeup.Parent = hed | |
| 1941 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1942 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
| 1943 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 1944 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 1945 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 1946 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 1947 | end | |
| 1948 | chargeup:stop() | |
| 1949 | chargeup.Pitch = 1.1 | |
| 1950 | chargeup.TimePosition = 1 | |
| 1951 | chargeup:play() | |
| 1952 | Character.Head.face.Texture = "rbxassetid://304942859" | |
| 1953 | for i, v in pairs(c:children()) do | |
| 1954 | if v.ClassName == "Part" then | |
| 1955 | local tra = trazx:clone() | |
| 1956 | tra.Parent = v | |
| 1957 | tra.LightEmission = 1 | |
| 1958 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
| 1959 | tra.Rate = 15 | |
| 1960 | tra.Rotation = NumberRange.new(-5, 5) | |
| 1961 | tra.Lifetime = NumberRange.new(1.5, 2) | |
| 1962 | tra.Size = NumberSequence.new({
| |
| 1963 | NumberSequenceKeypoint.new(0, 0.1, 0), | |
| 1964 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1965 | }) | |
| 1966 | tra.Transparency = NumberSequence.new({
| |
| 1967 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 1968 | NumberSequenceKeypoint.new(0.135, 0, 0), | |
| 1969 | NumberSequenceKeypoint.new(0.875, 0, 0), | |
| 1970 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1971 | }) | |
| 1972 | tra.Speed = NumberRange.new(0.5) | |
| 1973 | tra.VelocitySpread = 360 | |
| 1974 | tra.VelocityInheritance = 0.5 | |
| 1975 | tra.ZOffset = 2 | |
| 1976 | tra.Acceleration = Vector3.new(0, 2.5, 0) | |
| 1977 | end | |
| 1978 | end | |
| 1979 | local tra = trazx:clone() | |
| 1980 | tra.Parent = c.HumanoidRootPart | |
| 1981 | tra.Texture = "rbxassetid://347730682" | |
| 1982 | tra.LightEmission = 0.8 | |
| 1983 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
| 1984 | tra.Rate = 250 | |
| 1985 | tra.Rotation = NumberRange.new(-5, 5) | |
| 1986 | tra.Lifetime = NumberRange.new(0.75) | |
| 1987 | tra.Size = NumberSequence.new({
| |
| 1988 | NumberSequenceKeypoint.new(0, 4.81, 0.875), | |
| 1989 | NumberSequenceKeypoint.new(1, 2.13, 0.875) | |
| 1990 | }) | |
| 1991 | tra.Transparency = NumberSequence.new({
| |
| 1992 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 1993 | NumberSequenceKeypoint.new(0.0399, 0.85, 0), | |
| 1994 | NumberSequenceKeypoint.new(0.394, 0.9, 0), | |
| 1995 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
| 1996 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1997 | }) | |
| 1998 | tra.Speed = NumberRange.new(15) | |
| 1999 | tra.VelocitySpread = 360 | |
| 2000 | tra.VelocityInheritance = 0.5 | |
| 2001 | tra.ZOffset = 3.5 | |
| 2002 | tra.Acceleration = Vector3.new(0, 25, 0) | |
| 2003 | for i = 0,35,0.1 do | |
| 2004 | swait() | |
| 2005 | ohno.Parent = hed | |
| 2006 | CameraEnshaking(1, 3) | |
| 2007 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2008 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
| 2009 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 2010 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 2011 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 2012 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 2013 | end | |
| 2014 | chargeup:stop() | |
| 2015 | chargeup.Pitch = 1.3 | |
| 2016 | chargeup.TimePosition = 1 | |
| 2017 | chargeup:play() | |
| 2018 | tra:Destroy() | |
| 2019 | tra:Destroy() | |
| 2020 | Character.Head.face.Texture = "rbxassetid://280233855" | |
| 2021 | local tra = trazx:clone() | |
| 2022 | tra.Parent = c.HumanoidRootPart | |
| 2023 | tra.Texture = "rbxassetid://347730682" | |
| 2024 | tra.LightEmission = 0.8 | |
| 2025 | tra.Color = ColorSequence.new(Color3.new(1, 0, 0)) | |
| 2026 | tra.Rate = 250 | |
| 2027 | tra.Rotation = NumberRange.new(-5, 5) | |
| 2028 | tra.Lifetime = NumberRange.new(0.3) | |
| 2029 | tra.Size = NumberSequence.new({
| |
| 2030 | NumberSequenceKeypoint.new(0, 8, 0.875), | |
| 2031 | NumberSequenceKeypoint.new(1, 10, 0.875) | |
| 2032 | }) | |
| 2033 | tra.Transparency = NumberSequence.new({
| |
| 2034 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 2035 | NumberSequenceKeypoint.new(0.0399, 0.531, 0), | |
| 2036 | NumberSequenceKeypoint.new(0.394, 0.906, 0), | |
| 2037 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
| 2038 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 2039 | }) | |
| 2040 | for i = 0,32,0.1 do | |
| 2041 | swait() | |
| 2042 | CameraEnshaking(1, 5) | |
| 2043 | chargeup.Parent = hed | |
| 2044 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(0.12) | |
| 2045 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2046 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-65), Rad(0), Rad(0)), 0.3) | |
| 2047 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 2048 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 2049 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
| 2050 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
| 2051 | end | |
| 2052 | chargeup:stop() | |
| 2053 | CreateSound("681582832", hed, 10, 1)
| |
| 2054 | game.Players.LocalPlayer.Character:BreakJoints() | |
| 2055 | local S = Instance.new("Explosion",workspace)
| |
| 2056 | S.Position = tors.Position | |
| 2057 | S.BlastPressure = 9 | |
| 2058 | S.BlastRadius = 30 | |
| 2059 | S.ExplosionType = 0 | |
| 2060 | attack = false | |
| 2061 | hum.WalkSpeed = 16 | |
| 2062 | Character.Head.face.Texture = "rbxassetid://295197013" | |
| 2063 | tra:Destroy() | |
| 2064 | CameraEnshaking(4, 30) | |
| 2065 | error("WARNING, TO MUCH ENERGY.")
| |
| 2066 | end | |
| 2067 | ||
| 2068 | function NEN() | |
| 2069 | attack = true | |
| 2070 | hum.WalkSpeed = 1.01 | |
| 2071 | CreateSound("230292011", hed, 10, 1)
| |
| 2072 | Character.Head.face.Texture = "rbxassetid://705269463" | |
| 2073 | for i = 0,4,0.1 do | |
| 2074 | swait() | |
| 2075 | CameraEnshaking(1, 3) | |
| 2076 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2077 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-90), Rad(0), Rad(0)), 0.3) | |
| 2078 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2079 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2080 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2081 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2082 | end | |
| 2083 | attack = false | |
| 2084 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2085 | hum.WalkSpeed = 16 | |
| 2086 | end | |
| 2087 | ||
| 2088 | function FLYSKYHIGH() | |
| 2089 | attack = true | |
| 2090 | timetofly = false | |
| 2091 | hum.WalkSpeed = 0.05 | |
| 2092 | Character.Head.face.Texture = "rbxassetid://705269463" | |
| 2093 | Cause_Im_having_a_good_time_having_a_good_time:Play() | |
| 2094 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
| 2095 | Humanoid.JumpPower = 0 | |
| 2096 | for i = 0,300,0.1 do --thatsalongtime | |
| 2097 | swait() | |
| 2098 | CameraEnshaking(1, 7) | |
| 2099 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 75, 500, 100, "Knockdown") | |
| 2100 | Cause_Im_having_a_good_time_having_a_good_time.Parent = hed | |
| 2101 | root.Velocity = root.CFrame.lookVector * 225 | |
| 2102 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2103 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0-255.45*i), Rad(0), Rad(0)), 0.3) | |
| 2104 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 2105 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) | |
| 2106 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) | |
| 2107 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) | |
| 2108 | end | |
| 2109 | Cause_Im_having_a_good_time_having_a_good_time:Stop() | |
| 2110 | attack = false | |
| 2111 | Humanoid.JumpPower = 50 | |
| 2112 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2113 | hum.WalkSpeed = 16 | |
| 2114 | wait(45) | |
| 2115 | timetofly = true | |
| 2116 | warn("You can FLY SKY HIGH Now! Go Nuts!") --please dont go nuts
| |
| 2117 | end | |
| 2118 | ||
| 2119 | ||
| 2120 | function highnoon() | |
| 2121 | attack = true | |
| 2122 | hum.WalkSpeed = 1.01 | |
| 2123 | CreateSound("495316660", hed, 10, 1)
| |
| 2124 | Character.Head.face.Texture = "rbxassetid://155195214" | |
| 2125 | CameraEnshaking(2, 4) | |
| 2126 | local Blobby = Instance.new("Part", char)
| |
| 2127 | Blobby.Name = "Blob" | |
| 2128 | Blobby.CanCollide = false | |
| 2129 | Blobby.BrickColor = BrickColor.new("Really black")
| |
| 2130 | Blobby.Transparency = 0 | |
| 2131 | Blobby.Material = "Plastic" | |
| 2132 | Blobby.Size = Vector3.new(1, 1, 2) | |
| 2133 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
| 2134 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
| 2135 | ||
| 2136 | local Weld = Instance.new("Weld", Blobby)
| |
| 2137 | Weld.Part0 = ra | |
| 2138 | Weld.Part1 = Blobby | |
| 2139 | Weld.C1 = CFrame.new(0, -.4, -1.6) *angles(Rad(180), Rad(0), Rad(180)) | |
| 2140 | Weld.C0 = CFrame.Angles(math.rad(-90),0,0) | |
| 2141 | ||
| 2142 | local M2 = Instance.new("SpecialMesh")
| |
| 2143 | M2.Parent = Blobby | |
| 2144 | M2.MeshId = "http://www.roblox.com/asset/?id=432256490" | |
| 2145 | M2.TextureId = "http://www.roblox.com/asset/?id=432256526" | |
| 2146 | M2.Scale = Vector3.new(.002, .002, .002) | |
| 2147 | for i = 0,7.75,0.1 do | |
| 2148 | swait() | |
| 2149 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
| 2150 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.2) | |
| 2151 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
| 2152 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
| 2153 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(180)), 0.2) | |
| 2154 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.2) | |
| 2155 | end | |
| 2156 | for i = 0,16.5,0.1 do | |
| 2157 | swait() | |
| 2158 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
| 2159 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.2) | |
| 2160 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
| 2161 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
| 2162 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(90)), 0.2) | |
| 2163 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.2) | |
| 2164 | end | |
| 2165 | Blobby.Transparency = 1 | |
| 2166 | Blobby:Destroy() | |
| 2167 | attack = false | |
| 2168 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2169 | hum.WalkSpeed = 16 | |
| 2170 | end | |
| 2171 | ||
| 2172 | function somuchcancerwhy() --o no | |
| 2173 | attack = true | |
| 2174 | hum.WalkSpeed = 0.10 | |
| 2175 | Character.Head.face.Texture = "rbxassetid://315074049" | |
| 2176 | local A = math.random(1,13) | |
| 2177 | if A == 1 then | |
| 2178 | ohno.SoundId = "rbxassetid://295810519" | |
| 2179 | ohno.TimePosition = 1 | |
| 2180 | end | |
| 2181 | if A == 2 then | |
| 2182 | ohno.SoundId = "rbxassetid://488472970" | |
| 2183 | ohno.TimePosition = 2 | |
| 2184 | end | |
| 2185 | if A == 3 then | |
| 2186 | ohno.SoundId = "rbxassetid://917045199" | |
| 2187 | ohno.TimePosition = 3 | |
| 2188 | end | |
| 2189 | if A == 4 then | |
| 2190 | ohno.SoundId = "rbxassetid://324205173" | |
| 2191 | ohno.TimePosition = 1 | |
| 2192 | end | |
| 2193 | if A == 5 then | |
| 2194 | ohno.SoundId = "rbxassetid://376134741" | |
| 2195 | ohno.TimePosition = 8 | |
| 2196 | end | |
| 2197 | if A == 6 then | |
| 2198 | ohno.SoundId = "rbxassetid://164147183" | |
| 2199 | ohno.TimePosition = 0 | |
| 2200 | end | |
| 2201 | if A == 7 then | |
| 2202 | ohno.SoundId = "rbxassetid://825526716" | |
| 2203 | ohno.TimePosition = 1 | |
| 2204 | end | |
| 2205 | if A == 8 then | |
| 2206 | ohno.SoundId = "rbxassetid://185460366" | |
| 2207 | ohno.TimePosition = 0 | |
| 2208 | end | |
| 2209 | if A == 9 then | |
| 2210 | ohno.SoundId = "rbxassetid://273319633" | |
| 2211 | ohno.TimePosition = 1 | |
| 2212 | end | |
| 2213 | if A == 10 then | |
| 2214 | ohno.SoundId = "rbxassetid://506212392" | |
| 2215 | ohno.TimePosition = 2 | |
| 2216 | end | |
| 2217 | if A == 11 then | |
| 2218 | ohno.SoundId = "rbxassetid://708297448" | |
| 2219 | ohno.TimePosition = 4 | |
| 2220 | end | |
| 2221 | if A == 12 then | |
| 2222 | ohno.SoundId = "rbxassetid://497199103" | |
| 2223 | ohno.TimePosition = 9 | |
| 2224 | end | |
| 2225 | if A == 13 then | |
| 2226 | ohno.SoundId = "rbxassetid://152833989" | |
| 2227 | ohno.TimePosition = 1 | |
| 2228 | end | |
| 2229 | ohno:Play() | |
| 2230 | for i = 0,100,0.1 do | |
| 2231 | swait() | |
| 2232 | CameraEnshaking(2, 3) | |
| 2233 | ohno.Parent = hed | |
| 2234 | char.Torso.Neck.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2235 | end | |
| 2236 | attack = false | |
| 2237 | ohno:Stop() | |
| 2238 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2239 | hum.WalkSpeed = 16 | |
| 2240 | end | |
| 2241 | ||
| 2242 | function WRY() --WRYYYYYYY | |
| 2243 | attack = true | |
| 2244 | hum.WalkSpeed = 0.30 | |
| 2245 | CreateSound("794081034", hed, 10, 1)
| |
| 2246 | Character.Head.face.Texture = "rbxassetid://396389196" | |
| 2247 | for i = 0,2,0.1 do | |
| 2248 | swait() | |
| 2249 | CameraEnshaking(1, 2) | |
| 2250 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2251 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
| 2252 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2253 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2254 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
| 2255 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
| 2256 | end | |
| 2257 | for i = 0,14.7,0.1 do | |
| 2258 | swait() | |
| 2259 | CameraEnshaking(1, 3) | |
| 2260 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 1, -1 + 0.1) * angles(Rad(-75), Rad(0), Rad(0)), 0.15) | |
| 2261 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(65), Rad(0), Rad(0)), 0.3) | |
| 2262 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-70)), 0.15) | |
| 2263 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(70)), 0.15) | |
| 2264 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(40)), 0.1) | |
| 2265 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(-0), Rad(-40)), 0.1) | |
| 2266 | end | |
| 2267 | attack = false | |
| 2268 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2269 | hum.WalkSpeed = 16 | |
| 2270 | end | |
| 2271 | ||
| 2272 | function BOI() | |
| 2273 | attack = true | |
| 2274 | hum.WalkSpeed = 1.01 | |
| 2275 | CreateSound("390901873", hed, 10, 1)
| |
| 2276 | Character.Head.face.Texture = "rbxassetid://282463320" | |
| 2277 | for i = 0,4,0.1 do | |
| 2278 | swait() | |
| 2279 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2280 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2281 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2282 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2283 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(50), Rad(90)), 0.1) | |
| 2284 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-50), Rad(-90)), 0.1) | |
| 2285 | end | |
| 2286 | for i = 0,4,0.1 do | |
| 2287 | swait() | |
| 2288 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2289 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
| 2290 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2291 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2292 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
| 2293 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
| 2294 | end | |
| 2295 | attack = false | |
| 2296 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2297 | hum.WalkSpeed = 16 | |
| 2298 | end | |
| 2299 | ||
| 2300 | function WhatHuh() | |
| 2301 | attack = true | |
| 2302 | hum.WalkSpeed = 1.01 | |
| 2303 | CreateSound("130766865", hed, 10, 1)
| |
| 2304 | Character.Head.face.Texture = "rbxassetid://276732672" | |
| 2305 | for i = 0,4,0.1 do | |
| 2306 | swait() | |
| 2307 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2308 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
| 2309 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2310 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2311 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2312 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2313 | end | |
| 2314 | for i = 0,6.7,0.1 do | |
| 2315 | swait() | |
| 2316 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2317 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
| 2318 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2319 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2320 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2321 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2322 | end | |
| 2323 | for i = 0,8.1,0.1 do | |
| 2324 | swait() | |
| 2325 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2326 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
| 2327 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2328 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2329 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2330 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2331 | end | |
| 2332 | for i = 0,1,0.1 do | |
| 2333 | swait() | |
| 2334 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2335 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(-26), Rad(0)), 0.3) | |
| 2336 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2337 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2338 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2339 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2340 | end | |
| 2341 | for i = 0,1,0.1 do | |
| 2342 | swait() | |
| 2343 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2344 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(26), Rad(0)), 0.3) | |
| 2345 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2346 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2347 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2348 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2349 | end | |
| 2350 | for i = 0,4,0.1 do | |
| 2351 | swait() | |
| 2352 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2353 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
| 2354 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2355 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2356 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2357 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2358 | end | |
| 2359 | attack = false | |
| 2360 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2361 | hum.WalkSpeed = 16 | |
| 2362 | end | |
| 2363 | ||
| 2364 | function NothingPersonal() | |
| 2365 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 2366 | local HITBODY = mouse.Target.Parent | |
| 2367 | local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso")
| |
| 2368 | local HEAD = HITBODY:FindFirstChild("Head")
| |
| 2369 | local HUMAN = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2370 | if TORS ~= nil and HUMAN ~= nil then | |
| 2371 | attack = true | |
| 2372 | root.CFrame = TORS.CFrame * CFrame.new(-1,0,3) | |
| 2373 | TORS.Anchored = true | |
| 2374 | hum.WalkSpeed = 0 | |
| 2375 | Character.Head.face.Texture = "rbxassetid://40770311" | |
| 2376 | CreateSound("1255922819", hed, 10, 1)
| |
| 2377 | CameraEnshaking(2, 4) | |
| 2378 | end | |
| 2379 | wait(3.5) | |
| 2380 | for i = 0,9,0.1 do | |
| 2381 | swait() | |
| 2382 | for i = 1,2 do | |
| 2383 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 1, 10, 53, "Knockdown") | |
| 2384 | CameraEnshaking(1, 7) | |
| 2385 | Effects.Sphere.Create(BrickColor.new("Persimmon"), TORS.CFrame*CFrame.new(math.random(-200,200)/100,math.random(-300,200)/100,math.random(-100,100)/100), 1, 1, 1, 15, 15, 15, 0.2)
| |
| 2386 | end | |
| 2387 | end | |
| 2388 | wait(.5) | |
| 2389 | TORS.Anchored = false | |
| 2390 | attack = false | |
| 2391 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2392 | hum.WalkSpeed = 16 | |
| 2393 | end | |
| 2394 | end | |
| 2395 | ||
| 2396 | function VeryMuchWorrying() | |
| 2397 | attack = true | |
| 2398 | hum.WalkSpeed = 1.01 | |
| 2399 | Character.Head.face.Texture = "rbxassetid://111523405" | |
| 2400 | CreateSound("1395854043", hed, 10, 1)
| |
| 2401 | for i = 0,14,0.1 do | |
| 2402 | swait() | |
| 2403 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2404 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2405 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2406 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2407 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-145)), 0.1) | |
| 2408 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(145)), 0.1) | |
| 2409 | end | |
| 2410 | attack = false | |
| 2411 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2412 | hum.WalkSpeed = 16 | |
| 2413 | end | |
| 2414 | ||
| 2415 | function Ashes() --Straight from... Whatever it was called. | |
| 2416 | attack = true | |
| 2417 | hum.WalkSpeed = 1.01 | |
| 2418 | Character.Head.face.Texture = "rbxassetid://360687027" | |
| 2419 | CreateSound("290084602", tors, 10, 1)
| |
| 2420 | for i = 0,6.2,0.1 do | |
| 2421 | swait() | |
| 2422 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2423 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3) | |
| 2424 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 2425 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 2426 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1) | |
| 2427 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1) | |
| 2428 | end | |
| 2429 | for i = 0,6.2,0.1 do | |
| 2430 | swait() | |
| 2431 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 2432 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2433 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 2434 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) | |
| 2435 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1) | |
| 2436 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1) | |
| 2437 | end | |
| 2438 | attack = false | |
| 2439 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2440 | hum.WalkSpeed = 16 | |
| 2441 | end | |
| 2442 | ||
| 2443 | function AnotherOne() --WhAT ANOTHER ONE | |
| 2444 | attack = true | |
| 2445 | hum.WalkSpeed = 1.01 | |
| 2446 | local icri = CreateSound("1205111204", hed, 10, 1)
| |
| 2447 | swait(165) | |
| 2448 | local FRAME = tors.CFrame | |
| 2449 | repeat | |
| 2450 | swait() | |
| 2451 | Character.Head.face.Texture = "rbxassetid://582931093" | |
| 2452 | CameraEnshaking(1, 10) | |
| 2453 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2454 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2455 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2456 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 2457 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 2458 | tors.CFrame = FRAME * CF(0,1,0) | |
| 2459 | swait() | |
| 2460 | tors.CFrame = FRAME | |
| 2461 | until icri.Playing == false | |
| 2462 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2463 | attack = false | |
| 2464 | hum.WalkSpeed = 16 | |
| 2465 | end | |
| 2466 | ||
| 2467 | function Dance() | |
| 2468 | attack = true | |
| 2469 | hum.WalkSpeed = 1.01 | |
| 2470 | CreateSound("838766490", hed, 10, 1)
| |
| 2471 | Character.Head.face.Texture = "rbxassetid://258591579" | |
| 2472 | for i = 0,2,0.1 do | |
| 2473 | swait() | |
| 2474 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2475 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2476 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2477 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2478 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(180)), 0.1) | |
| 2479 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-180)), 0.1) | |
| 2480 | end | |
| 2481 | for i = 0,4,0.1 do | |
| 2482 | swait() | |
| 2483 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2484 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2485 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2486 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2487 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2488 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2489 | end | |
| 2490 | for i = 0,4,0.1 do | |
| 2491 | swait() | |
| 2492 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2493 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2494 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2495 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2496 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2497 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2498 | end | |
| 2499 | - | hum.MaxHealth = 0 |
| 2499 | + | |
| 2500 | swait() | |
| 2501 | - | CreateSound("534269232", hed, 5, 1)
|
| 2501 | + | |
| 2502 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2503 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2504 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2505 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2506 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2507 | end | |
| 2508 | for i = 0,4,0.1 do | |
| 2509 | swait() | |
| 2510 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2511 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2512 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2513 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2514 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2515 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2516 | end | |
| 2517 | for i = 0,4,0.1 do | |
| 2518 | swait() | |
| 2519 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2520 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2521 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2522 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2523 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2524 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2525 | end | |
| 2526 | for i = 0,4,0.1 do | |
| 2527 | swait() | |
| 2528 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2529 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2530 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2531 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2532 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2533 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2534 | end | |
| 2535 | for i = 0,4,0.1 do | |
| 2536 | swait() | |
| 2537 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2538 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2539 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2540 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2541 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2542 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2543 | end | |
| 2544 | for i = 0,4,0.1 do | |
| 2545 | swait() | |
| 2546 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2547 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2548 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2549 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2550 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2551 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2552 | end | |
| 2553 | for i = 0,4,0.1 do | |
| 2554 | swait() | |
| 2555 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2556 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2557 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2558 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2559 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2560 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2561 | end | |
| 2562 | for i = 0,4,0.1 do | |
| 2563 | swait() | |
| 2564 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2565 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2566 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2567 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2568 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2569 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2570 | end | |
| 2571 | for i = 0,4,0.1 do | |
| 2572 | swait() | |
| 2573 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2574 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2575 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2576 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2577 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2578 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2579 | end | |
| 2580 | for i = 0,4,0.1 do | |
| 2581 | swait() | |
| 2582 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2583 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2584 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2585 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2586 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2587 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2588 | end | |
| 2589 | for i = 0,4,0.1 do | |
| 2590 | swait() | |
| 2591 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2592 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2593 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2594 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2595 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2596 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2597 | end | |
| 2598 | for i = 0,4,0.1 do | |
| 2599 | swait() | |
| 2600 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2601 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2602 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2603 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
| 2604 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
| 2605 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
| 2606 | end | |
| 2607 | for i = 0,3,0.1 do | |
| 2608 | swait() | |
| 2609 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2610 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2611 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2612 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
| 2613 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
| 2614 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
| 2615 | end | |
| 2616 | attack = false | |
| 2617 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2618 | hum.WalkSpeed = 16 | |
| 2619 | end | |
| 2620 | ||
| 2621 | function kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
| 2622 | attack = true | |
| 2623 | Character.Head.face.Texture = "rbxassetid://266304560" | |
| 2624 | for i = 0,6,0.1 do | |
| 2625 | swait() | |
| 2626 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2627 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2628 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2629 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2630 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1) | |
| 2631 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1) | |
| 2632 | end | |
| 2633 | CreateSound("1093102664", hed, 10, 1)
| |
| 2634 | CameraEnshaking(3, 8) | |
| 2635 | for i = 0,2,0.1 do | |
| 2636 | swait() | |
| 2637 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
| 2638 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4) | |
| 2639 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2640 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2641 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4) | |
| 2642 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4) | |
| 2643 | end | |
| 2644 | Character.Head.face.Texture = "rbxassetid://30128383" | |
| 2645 | hum.MaxHealth = 1 | |
| 2646 | ragdoll(char) | |
| 2647 | CreateSound("534269232", hed, 0, 1)
| |
| 2648 | error("Seems like you just died.")
| |
| 2649 | end | |
| 2650 | ||
| 2651 | MoreTaunts = false | |
| 2652 | mouse.KeyDown:connect(function(key) | |
| 2653 | if attack == false then | |
| 2654 | if MoreTaunts == false then | |
| 2655 | if key == 'q' then | |
| 2656 | GEtOuT() | |
| 2657 | elseif key == 'e' then | |
| 2658 | GEtOuT2() | |
| 2659 | elseif key == 'x' then | |
| 2660 | OBJECTION() | |
| 2661 | elseif key == 'n' then | |
| 2662 | BOI() | |
| 2663 | elseif key == 'u' then | |
| 2664 | Victory() | |
| 2665 | elseif key == '3' then | |
| 2666 | hap() | |
| 2667 | elseif key == '6' then | |
| 2668 | Flight() | |
| 2669 | elseif key == '9' and timetofly then | |
| 2670 | FLYSKYHIGH() | |
| 2671 | elseif key == '9' then | |
| 2672 | local A = math.random(1,10) | |
| 2673 | if A == 1 then | |
| 2674 | warn ("This has a Cooldown, Please wait. :>")
| |
| 2675 | end | |
| 2676 | if A == 2 then | |
| 2677 | warn ("You can't Fly All day, you know.")
| |
| 2678 | end | |
| 2679 | if A == 3 then | |
| 2680 | warn ("Calm down there.")
| |
| 2681 | end | |
| 2682 | if A == 4 then | |
| 2683 | warn ("Take a Break.")
| |
| 2684 | end | |
| 2685 | if A == 5 then | |
| 2686 | warn ("*Elevator Music plays in the backround*")
| |
| 2687 | end | |
| 2688 | if A == 6 then | |
| 2689 | warn ("I know, You want to FLY SKY HIGH, but wait a little bit.")
| |
| 2690 | end | |
| 2691 | if A == 7 then | |
| 2692 | warn ("Can you wait a LITTLE Longer?")
| |
| 2693 | end | |
| 2694 | if A == 8 then | |
| 2695 | warn ("Like a tiger defying the laws of gravity...")
| |
| 2696 | end | |
| 2697 | if A == 9 then | |
| 2698 | warn ("DON'T STOP ME NNNNNOOOOOOOOWWWW")
| |
| 2699 | end | |
| 2700 | if A == 10 then | |
| 2701 | warn ("Oh, I'm burnin' through the sky, Yeah!")
| |
| 2702 | end | |
| 2703 | elseif key == 'k' then | |
| 2704 | Hello() | |
| 2705 | elseif key == '5' then | |
| 2706 | HAAAAA() | |
| 2707 | elseif key == '4' then | |
| 2708 | Dance() | |
| 2709 | elseif key == '1' then | |
| 2710 | HELP() | |
| 2711 | elseif key == '2' then | |
| 2712 | dead() | |
| 2713 | elseif key == 'j' then | |
| 2714 | WhatHuh() | |
| 2715 | elseif key == 'l' then | |
| 2716 | ShutTheHellUp() | |
| 2717 | elseif key == 'c' then | |
| 2718 | Choose() | |
| 2719 | elseif key == 'r' then | |
| 2720 | MYSPAGHETTTTTTT() | |
| 2721 | elseif key == 't' then | |
| 2722 | SpinMeDad() | |
| 2723 | elseif key == 'y' then | |
| 2724 | EndMySufferingV2() | |
| 2725 | elseif key == 'f' then | |
| 2726 | NEN() | |
| 2727 | elseif key == 'z' then | |
| 2728 | NothingPersonal() | |
| 2729 | elseif key == '7' then | |
| 2730 | somuchcancerwhy() | |
| 2731 | elseif key == '8' then | |
| 2732 | highnoon() | |
| 2733 | elseif key == 'v' then | |
| 2734 | VeryMuchWorrying() | |
| 2735 | elseif key == 'b' then | |
| 2736 | Ashes() | |
| 2737 | elseif key == 'p' then | |
| 2738 | kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
| 2739 | elseif key == 'g' then | |
| 2740 | AnotherOne() | |
| 2741 | elseif key == 'h' then | |
| 2742 | slap() | |
| 2743 | elseif key == 'm' then | |
| 2744 | WRY() | |
| 2745 | end | |
| 2746 | end | |
| 2747 | end | |
| 2748 | end) | |
| 2749 | ||
| 2750 | ------------------------------------------------------- | |
| 2751 | --End Attacks N Stuff-- | |
| 2752 | ------------------------------------------------------- | |
| 2753 | ||
| 2754 | ||
| 2755 | ||
| 2756 | ||
| 2757 | while jumping do | |
| 2758 | Humanoid.Jump = true | |
| 2759 | wait(0.9) | |
| 2760 | end | |
| 2761 | ||
| 2762 | ||
| 2763 | ||
| 2764 | ||
| 2765 | ------------------------------------------------------- | |
| 2766 | --Start Animations-- | |
| 2767 | ------------------------------------------------------- | |
| 2768 | local equipped = false | |
| 2769 | local idle = 0 | |
| 2770 | local change = 1 | |
| 2771 | local val = 0 | |
| 2772 | local toim = 0 | |
| 2773 | local idleanim = 0.4 | |
| 2774 | hum.Animator.Parent = nil | |
| 2775 | while true do | |
| 2776 | swait() | |
| 2777 | sine = sine + change | |
| 2778 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 2779 | local velderp = root.Velocity.y | |
| 2780 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char) | |
| 2781 | if equipped == true or equipped == false then | |
| 2782 | if attack == false then | |
| 2783 | idle = idle + 1 | |
| 2784 | else | |
| 2785 | idle = 0 | |
| 2786 | end | |
| 2787 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 2788 | Anim = "Jump" | |
| 2789 | if attack == false then | |
| 2790 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.3) | |
| 2791 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
| 2792 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
| 2793 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
| 2794 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 2795 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
| 2796 | end | |
| 2797 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 2798 | Anim = "Fall" | |
| 2799 | if attack == false then | |
| 2800 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 2801 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(0), Rad(0)), 0.3) | |
| 2802 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
| 2803 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
| 2804 | LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
| 2805 | RH.C0=clerp(RH.C0, CF(1,-.3-0.1 * Cos(sine / 20), -.6) * angles(Rad(0), Rad(90), Rad(-20)), .3) | |
| 2806 | end | |
| 2807 | elseif torvel < 1 and hitfloor ~= nil then | |
| 2808 | Anim = "Idle" | |
| 2809 | change = 1 | |
| 2810 | if attack == false then | |
| 2811 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2812 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2813 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2814 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2815 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1) | |
| 2816 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1) | |
| 2817 | end | |
| 2818 | elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then | |
| 2819 | Anim = "Walk" | |
| 2820 | change = 1 | |
| 2821 | if attack == false then | |
| 2822 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15) | |
| 2823 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2824 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 35 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
| 2825 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 35 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
| 2826 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(5)), 0.1) | |
| 2827 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-5)), 0.1) | |
| 2828 | end | |
| 2829 | end | |
| 2830 | end | |
| 2831 | if 0 < #Effects then | |
| 2832 | for e = 1, #Effects do | |
| 2833 | if Effects[e] ~= nil then | |
| 2834 | local Thing = Effects[e] | |
| 2835 | if Thing ~= nil then | |
| 2836 | local Part = Thing[1] | |
| 2837 | local Mode = Thing[2] | |
| 2838 | local Delay = Thing[3] | |
| 2839 | local IncX = Thing[4] | |
| 2840 | local IncY = Thing[5] | |
| 2841 | local IncZ = Thing[6] | |
| 2842 | if 1 >= Thing[1].Transparency then | |
| 2843 | if Thing[2] == "Block1" then | |
| 2844 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2845 | local Mesh = Thing[1].Mesh | |
| 2846 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2847 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2848 | elseif Thing[2] == "Block2" then | |
| 2849 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 2850 | local Mesh = Thing[7] | |
| 2851 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2852 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2853 | elseif Thing[2] == "Block3" then | |
| 2854 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 2855 | local Mesh = Thing[7] | |
| 2856 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2857 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2858 | elseif Thing[2] == "Cylinder" then | |
| 2859 | local Mesh = Thing[1].Mesh | |
| 2860 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2861 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2862 | elseif Thing[2] == "Blood" then | |
| 2863 | local Mesh = Thing[7] | |
| 2864 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 2865 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2866 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2867 | elseif Thing[2] == "Elec" then | |
| 2868 | local Mesh = Thing[1].Mesh | |
| 2869 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 2870 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2871 | elseif Thing[2] == "Disappear" then | |
| 2872 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2873 | elseif Thing[2] == "Shatter" then | |
| 2874 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2875 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 2876 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 2877 | Thing[6] = Thing[6] + Thing[5] | |
| 2878 | end | |
| 2879 | else | |
| 2880 | Part.Parent = nil | |
| 2881 | table.remove(Effects, e) | |
| 2882 | end | |
| 2883 | end | |
| 2884 | end | |
| 2885 | end | |
| 2886 | end | |
| 2887 | end | |
| 2888 | ------------------------------------------------------- | |
| 2889 | --End Animations And Script-- | |
| 2890 | ------------------------------------------------------- | |
| 2891 | ||
| 2892 | --cool beans boibiparti |