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mouse = game:service'Players'.LocalPlayer:GetMouse()
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mouse.KeyDown:Connect(function(key)
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if key == "W" or key == "w" then
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for i,v in pairs(workspace["_Main"].Vehicles:GetDescendants()) do 
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if v:IsA"VehicleSeat" then 
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if v.Occupant == game:service'Players'.LocalPlayer.Character:FindFirstChildOfClass'Humanoid' then 
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car = v.Parent
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car.PrimaryPart = car.Core.HitBox   
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end
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end
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end
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W = true
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end
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end)
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mouse.KeyUp:Connect(function(key)
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if key == "W" or key == "w" then
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W = false
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end
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end)
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mouse.KeyDown:Connect(function(key)
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if key == "S" or key == "s" then
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S = true
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end
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end)
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mouse.KeyUp:Connect(function(key)
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if key == "S" or key == "s" then
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S = false
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end
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end)
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for i,v in pairs(workspace["_Main"].Vehicles:GetDescendants()) do 
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if v:IsA"VehicleSeat" then 
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if v.Occupant == game:service'Players'.LocalPlayer.Character:FindFirstChildOfClass'Humanoid' then 
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car = v.Parent
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car.PrimaryPart = car.Core.HitBox   
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end
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end
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end
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game:service'RunService'.Stepped:Connect(function()
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if W then
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for i,v in pairs(car:GetDescendants()) do 
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if v:IsA"BasePart" then 
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v.Velocity = v.Velocity*1.01
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end
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end
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end
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if S then
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for i,v in pairs(car:GetDescendants()) do 
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if v:IsA"BasePart" then 
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v.Velocity = v.Velocity*0.95
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end
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end
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end
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end)