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| 1 | mouse = game:service'Players'.LocalPlayer:GetMouse() | |
| 2 | mouse.KeyDown:Connect(function(key) | |
| 3 | if key == "W" or key == "w" then | |
| 4 | for i,v in pairs(workspace["_Main"].Vehicles:GetDescendants()) do | |
| 5 | if v:IsA"VehicleSeat" then | |
| 6 | if v.Occupant == game:service'Players'.LocalPlayer.Character:FindFirstChildOfClass'Humanoid' then | |
| 7 | car = v.Parent | |
| 8 | car.PrimaryPart = car.Core.HitBox | |
| 9 | end | |
| 10 | end | |
| 11 | end | |
| 12 | W = true | |
| 13 | end | |
| 14 | end) | |
| 15 | mouse.KeyUp:Connect(function(key) | |
| 16 | if key == "W" or key == "w" then | |
| 17 | W = false | |
| 18 | end | |
| 19 | end) | |
| 20 | mouse.KeyDown:Connect(function(key) | |
| 21 | if key == "S" or key == "s" then | |
| 22 | S = true | |
| 23 | end | |
| 24 | end) | |
| 25 | mouse.KeyUp:Connect(function(key) | |
| 26 | if key == "S" or key == "s" then | |
| 27 | S = false | |
| 28 | end | |
| 29 | end) | |
| 30 | for i,v in pairs(workspace["_Main"].Vehicles:GetDescendants()) do | |
| 31 | if v:IsA"VehicleSeat" then | |
| 32 | if v.Occupant == game:service'Players'.LocalPlayer.Character:FindFirstChildOfClass'Humanoid' then | |
| 33 | car = v.Parent | |
| 34 | car.PrimaryPart = car.Core.HitBox | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | game:service'RunService'.Stepped:Connect(function() | |
| 39 | if W then | |
| 40 | for i,v in pairs(car:GetDescendants()) do | |
| 41 | if v:IsA"BasePart" then | |
| 42 | v.Velocity = v.Velocity*1.01 | |
| 43 | end | |
| 44 | end | |
| 45 | end | |
| 46 | if S then | |
| 47 | for i,v in pairs(car:GetDescendants()) do | |
| 48 | if v:IsA"BasePart" then | |
| 49 | v.Velocity = v.Velocity*0.95 | |
| 50 | end | |
| 51 | end | |
| 52 | end | |
| 53 | end) |