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| 1 | local debris = game:GetService("Debris")
| |
| 2 | - | Bullet = Instance.new("Part", owner.Character)
|
| 2 | + | Bullet = Instance.new("SpawnLocation", owner.Character)
|
| 3 | Bullet.Position = Vector3.new(1000000,1000000,1000000) | |
| 4 | Bullet.Anchored = true | |
| 5 | Bullet.CanCollide = false | |
| 6 | Bullet.Enabled = false | |
| 7 | - | Tool.Name = "Ragdoll gun" |
| 7 | + | |
| 8 | Tool.Name = "Shotgun" | |
| 9 | Part = Instance.new("Part")
| |
| 10 | Part.Name = "Handle" | |
| 11 | Part.Parent = Tool | |
| 12 | Part.Size = Vector3.new(0.47466666666,1.67733333333,3.77766666667) | |
| 13 | Tool.GripPos = Vector3.new(0,0,1.63883333334) | |
| 14 | Tool.Parent = owner.Character | |
| 15 | local E = Instance.new("RemoteEvent", owner.Character)
| |
| 16 | E.Name = "The" | |
| 17 | Bullet.BrickColor = BrickColor.new("Bright yellow")
| |
| 18 | Mesh = Instance.new("SpecialMesh")
| |
| 19 | Mesh.Parent = Part | |
| 20 | Mesh.MeshId = "http://www.roblox.com/asset/?id=553398821" | |
| 21 | Mesh.TextureId = "http://www.roblox.com/asset/?id=553398915" | |
| 22 | Mesh.Scale = Vector3.new(0.333333333333, 0.333333333333, 0.333333333333) | |
| 23 | local Pow = Instance.new("Sound", owner.character.Head)
| |
| 24 | Pow.SoundId = "rbxassetid://3810328903" | |
| 25 | Pow.Volume = 2 | |
| 26 | - | Tool = owner.Character:WaitForChild("Ragdoll gun")
|
| 26 | + | |
| 27 | Tool = owner.Character:WaitForChild("Shotgun")
| |
| 28 | local E = owner.Character:WaitForChild("The")
| |
| 29 | local toolout = false | |
| 30 | Tool.Equipped:Connect(function() | |
| 31 | toolout = true | |
| 32 | end) | |
| 33 | ||
| 34 | Tool.Unequipped:Connect(function() | |
| 35 | toolout = false | |
| 36 | end) | |
| 37 | mouse = owner:GetMouse() | |
| 38 | mouse.Button1Down:Connect(function() | |
| 39 | - | local position = mouse.Hit.Position |
| 39 | + | |
| 40 | - | E:FireServer(position) |
| 40 | + | local pos = mouse.Hit.Position |
| 41 | E:FireServer(pos) | |
| 42 | end | |
| 43 | end) | |
| 44 | - | local velocity |
| 44 | + | |
| 45 | - | function killfunction(part) |
| 45 | + | E.OnServerEvent:Connect(function(player, pos) |
| 46 | - | local Model = part:FindFirstAncestorOfClass("Model")
|
| 46 | + | |
| 47 | - | if Model then |
| 47 | + | for i = 1, 5 do |
| 48 | - | local PC = game:GetService("Players"):GetPlayerFromCharacter(Model)
|
| 48 | + | position = pos + Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1)) |
| 49 | - | if PC then |
| 49 | + | local params = RaycastParams.new() |
| 50 | - | if PC ~= owner then |
| 50 | + | params.FilterDescendantsInstances = {owner.Character}
|
| 51 | - | local limbcollider = Instance.new("Part", PC.Character:findFirstChild("Right Arm"))
|
| 51 | + | params.FilterType = Enum.RaycastFilterType.Blacklist |
| 52 | - | limbcollider.Size = Vector3.new(1.4,1,1) |
| 52 | + | |
| 53 | - | limbcollider.Shape = "Cylinder" |
| 53 | + | |
| 54 | - | limbcollider.Transparency = 1 |
| 54 | + | local result = game.Workspace:Raycast(origin, direction, params) |
| 55 | - | limbcollider.Name = "LimbCollider" |
| 55 | + | |
| 56 | - | local limbcolliderweld = Instance.new("Weld", limbcollider)
|
| 56 | + | |
| 57 | - | limbcolliderweld.Part0 = PC.Character:findFirstChild("Right Arm")
|
| 57 | + | local distance = (origin - intersection).Magnitude + 5 |
| 58 | - | limbcolliderweld.Part1 = limbcollider |
| 58 | + | |
| 59 | - | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 59 | + | |
| 60 | - | local limbcollider2 = Instance.new("Part", PC.Character:findFirstChild("Left Arm"))
|
| 60 | + | |
| 61 | - | limbcollider2.Size = Vector3.new(1.4,1,1) |
| 61 | + | |
| 62 | - | limbcollider2.Shape = "Cylinder" |
| 62 | + | |
| 63 | - | limbcollider2.Transparency = 1 |
| 63 | + | game:GetService("Debris"):AddItem(bullet_clone,0.25)
|
| 64 | - | limbcollider2.Name = "LimbCollider" |
| 64 | + | |
| 65 | - | local limbcolliderweld2 = Instance.new("Weld", limbcollider)
|
| 65 | + | |
| 66 | - | limbcolliderweld2.Part0 = PC.Character:findFirstChild("Left Arm")
|
| 66 | + | |
| 67 | - | limbcolliderweld2.Part1 = limbcollider2 |
| 67 | + | |
| 68 | - | limbcolliderweld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 68 | + | |
| 69 | - | local limbcollider3 = Instance.new("Part", PC.Character:findFirstChild("Right Leg"))
|
| 69 | + | |
| 70 | - | limbcollider3.Size = Vector3.new(1.3,1,1) |
| 70 | + | |
| 71 | - | limbcollider3.Shape = "Cylinder" |
| 71 | + | humanoid.Health = humanoid.Health - 17.5 |
| 72 | - | limbcollider3.Transparency = 1 |
| 72 | + | |
| 73 | - | limbcollider3.Name = "LimbCollider" |
| 73 | + | |
| 74 | - | local limbcolliderweld3 = Instance.new("Weld", limbcollider)
|
| 74 | + | |
| 75 | - | limbcolliderweld3.Part0 = PC.Character:findFirstChild("Right Leg")
|
| 75 | + | |
| 76 | - | limbcolliderweld3.Part1 = limbcollider3 |
| 76 | + | |
| 77 | - | limbcolliderweld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 77 | + | |
| 78 | - | local limbcollider4 = Instance.new("Part", PC.Character:findFirstChild("Left Leg"))
|
| 78 | + | |
| 79 | - | limbcollider4.Size = Vector3.new(1.3,1,1) |
| 79 | + | |
| 80 | - | limbcollider4.Shape = "Cylinder" |
| 80 | + | |
| 81 | - | limbcollider4.Transparency = 1 |
| 81 | + | |
| 82 | - | limbcollider4.Name = "LimbCollider" |
| 82 | + | |
| 83 | - | local limbcolliderweld4 = Instance.new("Weld", limbcollider)
|
| 83 | + |