SHOW:
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- or go back to the newest paste.
| 1 | --Made by WALSIN3 go line 5 and put you name regular script | |
| 2 | ||
| 3 | if script == nil then return end | |
| 4 | ||
| 5 | - | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("darkeageninja")
|
| 5 | + | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("moneyepic123")
|
| 6 | Name = "Sniper" | |
| 7 | MC = BrickColor.new("Black")
| |
| 8 | DC = BrickColor.new("Black")
| |
| 9 | GC = BrickColor.new("Brick yellow")
| |
| 10 | BC = BrickColor.new("Dark stone grey")
| |
| 11 | MR = 0 | |
| 12 | GR = 0 | |
| 13 | HP = true | |
| 14 | selected = false | |
| 15 | canDual = false | |
| 16 | dual = false | |
| 17 | Button1Down = false | |
| 18 | damage = 100000000000000000000000000000000000000000000 | |
| 19 | canFire = true | |
| 20 | canFire2 = false | |
| 21 | readyTime = 1.8 | |
| 22 | automatic = false | |
| 23 | burst = false | |
| 24 | burstCount = 0 | |
| 25 | burstCountMax = 2 | |
| 26 | canSilence = true | |
| 27 | silenced = false | |
| 28 | canZoom = true | |
| 29 | zoom = false | |
| 30 | switchToSingle = true | |
| 31 | switchToBurst = true | |
| 32 | switchToAutomatic = true | |
| 33 | ||
| 34 | ammoGui = Instance.new("ScreenGui")
| |
| 35 | ammoGui.Name = Name | |
| 36 | local frame = Instance.new("Frame")
| |
| 37 | frame.Name = "Frame" | |
| 38 | frame.Size = UDim2.new(0, 165, 0, 60) | |
| 39 | frame.Position = UDim2.new(0, 0, 1, -400) | |
| 40 | frame.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 41 | frame.BorderColor3 = Color3.new(0, 0, 0) | |
| 42 | frame.Parent = ammoGui | |
| 43 | local label = Instance.new("TextLabel")
| |
| 44 | label.Name = "Weapon" | |
| 45 | label.Text = "Weapon: " ..Name | |
| 46 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 47 | label.Position = UDim2.new(0, 0, 0, 0) | |
| 48 | label.BackgroundColor3 = Color3.new(1, 0, 0) | |
| 49 | label.BorderColor3 = Color3.new(0, 0, 0) | |
| 50 | label.Parent = frame | |
| 51 | local label = Instance.new("TextLabel")
| |
| 52 | label.Name = "MagazinePrefix" | |
| 53 | label.Text = " Magazine:" | |
| 54 | label.TextXAlignment = "Left" | |
| 55 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 56 | label.Position = UDim2.new(0, 0, 0, 20) | |
| 57 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 58 | label.BorderColor3 = Color3.new(0, 0, 0) | |
| 59 | label.Parent = frame | |
| 60 | local label = Instance.new("TextLabel")
| |
| 61 | label.Name = "Magazine" | |
| 62 | label.Text = "0/0" | |
| 63 | label.TextXAlignment = "Right" | |
| 64 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 65 | label.Position = UDim2.new(0, -10, 0, 20) | |
| 66 | label.BackgroundTransparency = 1 | |
| 67 | label.BorderSizePixel = 0 | |
| 68 | label.Parent = frame | |
| 69 | local label = Instance.new("TextLabel")
| |
| 70 | label.Name = "AmmoPrefix" | |
| 71 | label.Text = " Ammunition:" | |
| 72 | label.TextXAlignment = "Left" | |
| 73 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 74 | label.Position = UDim2.new(0, 0, 0, 40) | |
| 75 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 76 | label.BorderColor3 = Color3.new(0, 0, 0) | |
| 77 | label.Parent = frame | |
| 78 | local label = Instance.new("TextLabel")
| |
| 79 | label.Name = "Ammo" | |
| 80 | label.Text = "0/0" | |
| 81 | label.TextXAlignment = "Right" | |
| 82 | label.Size = UDim2.new(1, 0, 0, 20) | |
| 83 | label.Position = UDim2.new(0, -10, 0, 40) | |
| 84 | label.BackgroundTransparency = 1 | |
| 85 | label.BorderSizePixel = 0 | |
| 86 | label.Parent = frame | |
| 87 | ||
| 88 | function updateGui() | |
| 89 | if selected == false then return end | |
| 90 | if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end
| |
| 91 | if Player.PlayerGui:FindFirstChild(Name) == nil then | |
| 92 | ammoGui:Clone().Parent = Player.PlayerGui | |
| 93 | end | |
| 94 | Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value) | |
| 95 | Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value) | |
| 96 | end | |
| 97 | ||
| 98 | function makeParts(format) | |
| 99 | local model = Instance.new("Model")
| |
| 100 | model.Name = Name | |
| 101 | local pm = Instance.new("Part")
| |
| 102 | pm.Name = "Handle" | |
| 103 | pm.formFactor = "Symmetric" | |
| 104 | pm.Size = Vector3.new(1, 1, 1) | |
| 105 | pm.BrickColor = GC | |
| 106 | pm.Reflectance = GR | |
| 107 | pm.CanCollide = false | |
| 108 | pm.Transparency = 1 | |
| 109 | pm.Locked = true | |
| 110 | pm.TopSurface = 0 | |
| 111 | pm.BottomSurface = 0 | |
| 112 | pm.Parent = model | |
| 113 | local m = Instance.new("BlockMesh")
| |
| 114 | m.Scale = Vector3.new(0.28, 1.1, 0.19) | |
| 115 | m.Offset = Vector3.new(0, -0.25, 0.07) | |
| 116 | m.Parent = pm | |
| 117 | if format ~= nil then | |
| 118 | local w = Instance.new("Weld")
| |
| 119 | w.Part0 = pm | |
| 120 | if format == "RightHand" then | |
| 121 | w.Part1 = Player.Character:FindFirstChild("Right Arm")
| |
| 122 | w.C0 = CFrame.new(0, 1.15, 0.7) | |
| 123 | w.C1 = CFrame.new() | |
| 124 | elseif format == "RightHolster" then | |
| 125 | w.Part1 = Player.Character:FindFirstChild("Torso")
| |
| 126 | w.C0 = CFrame.new(-0.66, -0.7, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-135), math.rad(90), 0) | |
| 127 | w.C1 = CFrame.new() | |
| 128 | model.Name = Name.. " (Holstered)" | |
| 129 | end | |
| 130 | w.Parent = pm | |
| 131 | model.Parent = Player.Character | |
| 132 | end | |
| 133 | --[[ | |
| 134 | sniper1 http://www.roblox.com/asset/?id=1868836 | |
| 135 | equip http://www.roblox.com/asset/?id=13510737 | |
| 136 | fire1 http://www.roblox.com/asset/?id=2760979 | |
| 137 | fire2 http://www.roblox.com/asset/?id=13510352 | |
| 138 | fire3 http://www.roblox.com/asset/?id=2692806 | |
| 139 | fire4 http://www.roblox.com/asset/?id=2691586 | |
| 140 | fire5 http://www.roblox.com/asset/?id=2920959 | |
| 141 | fire6 http://www.roblox.com/asset/?id=2697431 | |
| 142 | fire7 http://www.roblox.com/asset/?id=2920959 | |
| 143 | reload1 http://www.roblox.com/asset/?id=2691591 | |
| 144 | reload2 http://www.roblox.com/asset/?id=2697432 | |
| 145 | reload3 http://www.roblox.com/asset/?id=2920960 | |
| 146 | reload4 http://www.roblox.com/asset/?id=2761842 | |
| 147 | shotgun1 http://www.roblox.com/asset/?id=2697294 | |
| 148 | --]] | |
| 149 | local s = Instance.new("Sound")
| |
| 150 | s.Name = "Fire" | |
| 151 | s.SoundId = "http://www.roblox.com/asset/?id=1868836" | |
| 152 | s.Volume = 1 | |
| 153 | s.Pitch = 1 | |
| 154 | s.Looped = false | |
| 155 | s.Parent = pm | |
| 156 | local s = Instance.new("Sound")
| |
| 157 | s.Name = "Fire2" | |
| 158 | s.SoundId = "http://roblox.com/asset/?id=10209803" | |
| 159 | s.Volume = 1 | |
| 160 | s.Pitch = 1.4 | |
| 161 | s.Looped = false | |
| 162 | s.Parent = pm | |
| 163 | local s = Instance.new("Sound")
| |
| 164 | s.Name = "Equip" | |
| 165 | s.SoundId = "http://www.roblox.com/asset/?id=10209881" | |
| 166 | s.Volume = 1 | |
| 167 | s.Pitch = 0.6 | |
| 168 | s.Looped = false | |
| 169 | s.Parent = pm | |
| 170 | local s = Instance.new("Sound")
| |
| 171 | s.Name = "Reload" | |
| 172 | s.SoundId = "http://www.roblox.com/asset/?id=2761842" | |
| 173 | s.Volume = 1 | |
| 174 | s.Pitch = 1.2 | |
| 175 | s.Looped = false | |
| 176 | s.Parent = pm | |
| 177 | local s = Instance.new("Sound")
| |
| 178 | s.Name = "Empty" | |
| 179 | s.SoundId = "http://www.roblox.com/asset/?id=2697295" | |
| 180 | s.Volume = 1 | |
| 181 | s.Pitch = 5 | |
| 182 | s.Looped = false | |
| 183 | s.Parent = pm | |
| 184 | local s = Instance.new("Sound")
| |
| 185 | s.Name = "Switch" | |
| 186 | s.SoundId = "http://www.roblox.com/asset/?id=2697295" | |
| 187 | s.Volume = 1 | |
| 188 | s.Pitch = 10 | |
| 189 | s.Looped = false | |
| 190 | s.Parent = pm | |
| 191 | local p = Instance.new("Part")
| |
| 192 | p.Name = "ShellOut" | |
| 193 | p.formFactor = "Custom" | |
| 194 | p.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 195 | p.Transparency = 1 | |
| 196 | p.Locked = true | |
| 197 | p.CanCollide = false | |
| 198 | p.TopSurface = 0 | |
| 199 | p.BottomSurface = 0 | |
| 200 | p.Parent = model | |
| 201 | local w = Instance.new("Weld")
| |
| 202 | w.Part0 = p | |
| 203 | w.Part1 = pm | |
| 204 | w.C0 = CFrame.new(-0.06, 0.62, -0.06) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 205 | w.C1 = CFrame.new() | |
| 206 | w.Parent = p--]] | |
| 207 | local p = Instance.new("Part")
| |
| 208 | p.Name = "Grip" | |
| 209 | p.formFactor = "Symmetric" | |
| 210 | p.Size = Vector3.new(1, 1, 1) | |
| 211 | p.BrickColor = GC | |
| 212 | p.Reflectance = GR | |
| 213 | p.CanCollide = false | |
| 214 | p.Locked = true | |
| 215 | p.TopSurface = 0 | |
| 216 | p.BottomSurface = 0 | |
| 217 | p.Parent = model | |
| 218 | local m = Instance.new("BlockMesh")
| |
| 219 | m.Scale = Vector3.new(0.3, 0.38, 0.8) | |
| 220 | m.Parent = p | |
| 221 | local w = Instance.new("Weld")
| |
| 222 | w.Part0 = p | |
| 223 | w.Part1 = pm | |
| 224 | w.C0 = CFrame.new(0, -0.15, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0) | |
| 225 | w.C1 = CFrame.new() | |
| 226 | w.Parent = p | |
| 227 | local p = Instance.new("Part")
| |
| 228 | p.Name = "GripWood" | |
| 229 | p.formFactor = "Symmetric" | |
| 230 | p.Size = Vector3.new(1, 1, 1) | |
| 231 | p.BrickColor = DC | |
| 232 | p.Reflectance = MR | |
| 233 | p.CanCollide = false | |
| 234 | p.Locked = true | |
| 235 | p.TopSurface = 0 | |
| 236 | p.BottomSurface = 0 | |
| 237 | p.Parent = model | |
| 238 | local m = Instance.new("SpecialMesh")
| |
| 239 | m.MeshType = "Brick" | |
| 240 | m.Scale = Vector3.new(0.36, 0.36, 0.6) | |
| 241 | m.Parent = p | |
| 242 | local w = Instance.new("Weld")
| |
| 243 | w.Part0 = p | |
| 244 | w.Part1 = pm | |
| 245 | w.C0 = CFrame.new(0, -0.15, -0.56) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0) | |
| 246 | w.C1 = CFrame.new() | |
| 247 | w.Parent = p--]] | |
| 248 | local p = Instance.new("Part")
| |
| 249 | p.Name = "Magazine" | |
| 250 | p.formFactor = "Symmetric" | |
| 251 | p.Size = Vector3.new(1, 1, 1) | |
| 252 | p.BrickColor = DC | |
| 253 | p.Reflectance = MR | |
| 254 | p.CanCollide = false | |
| 255 | p.Locked = true | |
| 256 | p.TopSurface = 0 | |
| 257 | p.BottomSurface = 0 | |
| 258 | p.Parent = model | |
| 259 | local m = Instance.new("BlockMesh")
| |
| 260 | m.Scale = Vector3.new(0.25, 0.5, 0.5) | |
| 261 | m.Parent = p | |
| 262 | local w = Instance.new("Weld")
| |
| 263 | w.Part0 = p | |
| 264 | w.Part1 = pm | |
| 265 | w.C0 = CFrame.new(0, 0.5, -0.24) | |
| 266 | w.C1 = CFrame.new() | |
| 267 | w.Parent = p | |
| 268 | local p = Instance.new("Part")
| |
| 269 | p.Name = "Trigger Housing" | |
| 270 | p.formFactor = "Symmetric" | |
| 271 | p.Size = Vector3.new(1, 1, 1) | |
| 272 | p.BrickColor = MC | |
| 273 | p.Reflectance = MR | |
| 274 | p.CanCollide = false | |
| 275 | p.Locked = true | |
| 276 | p.TopSurface = 0 | |
| 277 | p.BottomSurface = 0 | |
| 278 | p.Parent = model | |
| 279 | local m = Instance.new("BlockMesh")
| |
| 280 | m.Scale = Vector3.new(0.2, 0.4, 0.04) | |
| 281 | m.Parent = p | |
| 282 | local w = Instance.new("Weld")
| |
| 283 | w.Part0 = p | |
| 284 | w.Part1 = pm | |
| 285 | w.C0 = CFrame.new(0, 0.1, -0.36) | |
| 286 | w.C1 = CFrame.new() | |
| 287 | w.Parent = p | |
| 288 | local p = Instance.new("Part")
| |
| 289 | p.Name = "Trigger" | |
| 290 | p.formFactor = "Symmetric" | |
| 291 | p.Size = Vector3.new(1, 1, 1) | |
| 292 | p.BrickColor = BrickColor.new("Dark stone grey")
| |
| 293 | p.Reflectance = MR | |
| 294 | p.CanCollide = false | |
| 295 | p.Locked = true | |
| 296 | p.TopSurface = 0 | |
| 297 | p.BottomSurface = 0 | |
| 298 | p.Parent = model | |
| 299 | local m = Instance.new("BlockMesh")
| |
| 300 | m.Scale = Vector3.new(0.18, 0.18, 0.18) | |
| 301 | m.Parent = p | |
| 302 | local w = Instance.new("Weld")
| |
| 303 | w.Part0 = p | |
| 304 | w.Part1 = pm | |
| 305 | w.C0 = CFrame.new(0, 0.02, -0.25) | |
| 306 | w.C1 = CFrame.new() | |
| 307 | w.Parent = p | |
| 308 | local p = Instance.new("Part")
| |
| 309 | p.Name = "Body1" -------------- | |
| 310 | p.CanCollide = false | |
| 311 | p.formFactor = "Symmetric" | |
| 312 | p.Size = Vector3.new(1, 1, 1) | |
| 313 | p.BrickColor = GC | |
| 314 | p.Reflectance = GR | |
| 315 | p.Locked = true | |
| 316 | p.TopSurface = 0 | |
| 317 | p.BottomSurface = 0 | |
| 318 | p.Parent = model | |
| 319 | local m = Instance.new("BlockMesh")
| |
| 320 | m.Scale = Vector3.new(0.3, 2, 0.38) | |
| 321 | m.Parent = p | |
| 322 | local w = Instance.new("Weld")
| |
| 323 | w.Part0 = p | |
| 324 | w.Part1 = pm | |
| 325 | w.C0 = CFrame.new(0, 1.2, -0.12) | |
| 326 | w.C1 = CFrame.new() | |
| 327 | w.Parent = p | |
| 328 | local p = Instance.new("Part")
| |
| 329 | p.Name = "Body2" | |
| 330 | p.CanCollide = false | |
| 331 | p.formFactor = "Symmetric" | |
| 332 | p.Size = Vector3.new(1, 1, 1) | |
| 333 | p.BrickColor = DC | |
| 334 | p.Reflectance = MR | |
| 335 | p.Locked = true | |
| 336 | p.TopSurface = 0 | |
| 337 | p.BottomSurface = 0 | |
| 338 | p.Parent = model | |
| 339 | local m = Instance.new("SpecialMesh")
| |
| 340 | m.MeshType = "Brick" | |
| 341 | m.Scale = Vector3.new(0.32, 1.4, 0.2) | |
| 342 | m.Parent = p | |
| 343 | local w = Instance.new("Weld")
| |
| 344 | w.Part0 = p | |
| 345 | w.Part1 = pm | |
| 346 | w.C0 = CFrame.new(0, 1.48, -0.08) | |
| 347 | w.C1 = CFrame.new() | |
| 348 | w.Parent = p | |
| 349 | local p = Instance.new("Part")
| |
| 350 | p.Name = "GripAngle1" | |
| 351 | p.CanCollide = false | |
| 352 | p.formFactor = "Symmetric" | |
| 353 | p.Size = Vector3.new(1, 1, 1) | |
| 354 | p.BrickColor = GC | |
| 355 | p.Reflectance = GR | |
| 356 | p.Locked = true | |
| 357 | p.TopSurface = 0 | |
| 358 | p.BottomSurface = 0 | |
| 359 | p.Parent = model | |
| 360 | local m = Instance.new("SpecialMesh")
| |
| 361 | m.MeshType = "Wedge" | |
| 362 | m.Scale = Vector3.new(0.3, 0.14, 0.6) | |
| 363 | m.Parent = p | |
| 364 | local w = Instance.new("Weld")
| |
| 365 | w.Part0 = p | |
| 366 | w.Part1 = pm | |
| 367 | w.C0 = CFrame.new(0, -0.38, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180)) | |
| 368 | w.C1 = CFrame.new() | |
| 369 | w.Parent = p | |
| 370 | local p = Instance.new("Part")
| |
| 371 | p.Name = "GripAngle2" | |
| 372 | p.CanCollide = false | |
| 373 | p.formFactor = "Symmetric" | |
| 374 | p.Size = Vector3.new(1, 1, 1) | |
| 375 | p.BrickColor = GC | |
| 376 | p.Reflectance = GR | |
| 377 | p.Locked = true | |
| 378 | p.TopSurface = 0 | |
| 379 | p.BottomSurface = 0 | |
| 380 | p.Parent = model | |
| 381 | local m = Instance.new("SpecialMesh")
| |
| 382 | m.MeshType = "Wedge" | |
| 383 | m.Scale = Vector3.new(0.3, 0.06, 0.8) | |
| 384 | m.Parent = p | |
| 385 | local w = Instance.new("Weld")
| |
| 386 | w.Part0 = p | |
| 387 | w.Part1 = pm | |
| 388 | w.C0 = CFrame.new(0, -0.34, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180)) | |
| 389 | w.C1 = CFrame.new() | |
| 390 | w.Parent = p | |
| 391 | local p = Instance.new("Part")
| |
| 392 | p.Name = "GripTrigHous" | |
| 393 | p.formFactor = "Symmetric" | |
| 394 | p.Size = Vector3.new(1, 1, 1) | |
| 395 | p.BrickColor = GC | |
| 396 | p.Reflectance = GR | |
| 397 | p.CanCollide = false | |
| 398 | p.Locked = true | |
| 399 | p.TopSurface = 0 | |
| 400 | p.BottomSurface = 0 | |
| 401 | p.Parent = model | |
| 402 | local m = Instance.new("BlockMesh")
| |
| 403 | m.Scale = Vector3.new(0.3, 0.4, 0.1) | |
| 404 | m.Parent = p | |
| 405 | local w = Instance.new("Weld")
| |
| 406 | w.Part0 = p | |
| 407 | w.Part1 = pm | |
| 408 | w.C0 = CFrame.new(0, 0, -0.4) | |
| 409 | w.C1 = CFrame.new() | |
| 410 | w.Parent = p | |
| 411 | local p = Instance.new("Part")
| |
| 412 | p.Name = "GripCover" | |
| 413 | p.formFactor = "Symmetric" | |
| 414 | p.Size = Vector3.new(1, 1, 1) | |
| 415 | p.BrickColor = GC | |
| 416 | p.Reflectance = GR | |
| 417 | p.CanCollide = false | |
| 418 | p.Locked = true | |
| 419 | p.TopSurface = 0 | |
| 420 | p.BottomSurface = 0 | |
| 421 | p.Parent = model | |
| 422 | local m = Instance.new("BlockMesh")
| |
| 423 | m.Scale = Vector3.new(0.3, 1, 0.3) | |
| 424 | m.Parent = p | |
| 425 | local w = Instance.new("Weld")
| |
| 426 | w.Part0 = p | |
| 427 | w.Part1 = pm | |
| 428 | w.C0 = CFrame.new(0, 0.1, -0.08) | |
| 429 | w.C1 = CFrame.new() | |
| 430 | w.Parent = p | |
| 431 | local p = Instance.new("Part")
| |
| 432 | p.Name = "BoltBlock" -------------- | |
| 433 | p.CanCollide = false | |
| 434 | p.formFactor = "Symmetric" | |
| 435 | p.Size = Vector3.new(1, 1, 1) | |
| 436 | p.BrickColor = DC | |
| 437 | p.Reflectance = MR | |
| 438 | p.Locked = true | |
| 439 | p.TopSurface = 0 | |
| 440 | p.BottomSurface = 0 | |
| 441 | p.Parent = model | |
| 442 | local m = Instance.new("SpecialMesh")
| |
| 443 | m.MeshType = "Brick" | |
| 444 | m.Scale = Vector3.new(0.28, 1, 0.3) | |
| 445 | m.Parent = p | |
| 446 | local w = Instance.new("Weld")
| |
| 447 | w.Part0 = p | |
| 448 | w.Part1 = pm | |
| 449 | w.C0 = CFrame.new(0, 0.3, 0.06) | |
| 450 | w.C1 = CFrame.new() | |
| 451 | w.Parent = p | |
| 452 | local p = Instance.new("Part")
| |
| 453 | p.Name = "BoltShaftI" | |
| 454 | p.formFactor = "Symmetric" | |
| 455 | p.Size = Vector3.new(1, 1, 1) | |
| 456 | p.BrickColor = BC | |
| 457 | p.Reflectance = MR | |
| 458 | p.Transparency = 0 | |
| 459 | p.CanCollide = false | |
| 460 | p.Locked = true | |
| 461 | p.TopSurface = 0 | |
| 462 | p.BottomSurface = 0 | |
| 463 | p.Parent = model | |
| 464 | local m = Instance.new("SpecialMesh")
| |
| 465 | m.MeshType = "Brick" | |
| 466 | m.Scale = Vector3.new(0.26, 1, 0.26) | |
| 467 | m.Parent = p | |
| 468 | local w = Instance.new("Weld")
| |
| 469 | w.Part0 = p | |
| 470 | w.Part1 = pm | |
| 471 | w.C0 = CFrame.new(0, 0.06, 0.06) | |
| 472 | w.C1 = CFrame.new() | |
| 473 | w.Parent = p | |
| 474 | local p = Instance.new("Part")
| |
| 475 | p.Name = "BoltKnobI" | |
| 476 | p.CanCollide = false | |
| 477 | p.formFactor = "Symmetric" | |
| 478 | p.Size = Vector3.new(1, 1, 1) | |
| 479 | p.BrickColor = BC | |
| 480 | p.Reflectance = MR | |
| 481 | p.Transparency = 0 | |
| 482 | p.Locked = true | |
| 483 | p.TopSurface = 0 | |
| 484 | p.BottomSurface = 0 | |
| 485 | p.Parent = model | |
| 486 | local m = Instance.new("SpecialMesh")
| |
| 487 | m.MeshType = "Brick" | |
| 488 | m.Scale = Vector3.new(0.3, 0.14, 0.14) | |
| 489 | m.Parent = p | |
| 490 | local w = Instance.new("Weld")
| |
| 491 | w.Part0 = p | |
| 492 | w.Part1 = pm | |
| 493 | w.C0 = CFrame.new(0.2, -0.3, 0.06) | |
| 494 | w.C1 = CFrame.new() | |
| 495 | w.Parent = p | |
| 496 | local p = Instance.new("Part")
| |
| 497 | p.Name = "BoltShaftO" | |
| 498 | p.formFactor = "Symmetric" | |
| 499 | p.Size = Vector3.new(1, 1, 1) | |
| 500 | p.BrickColor = BC | |
| 501 | p.Reflectance = MR | |
| 502 | p.Transparency = 1 | |
| 503 | p.CanCollide = false | |
| 504 | p.Locked = true | |
| 505 | p.TopSurface = 0 | |
| 506 | p.BottomSurface = 0 | |
| 507 | p.Parent = model | |
| 508 | local m = Instance.new("SpecialMesh")
| |
| 509 | m.MeshType = "Brick" | |
| 510 | m.Scale = Vector3.new(0.26, 1, 0.26) | |
| 511 | m.Parent = p | |
| 512 | local w = Instance.new("Weld")
| |
| 513 | w.Part0 = p | |
| 514 | w.Part1 = pm | |
| 515 | w.C0 = CFrame.new(0, -0.06, 0.06) | |
| 516 | w.C1 = CFrame.new() | |
| 517 | w.Parent = p | |
| 518 | local p = Instance.new("Part")
| |
| 519 | p.Name = "BoltKnobO" | |
| 520 | p.CanCollide = false | |
| 521 | p.formFactor = "Symmetric" | |
| 522 | p.Size = Vector3.new(1, 1, 1) | |
| 523 | p.BrickColor = BC | |
| 524 | p.Reflectance = MR | |
| 525 | p.Transparency = 1 | |
| 526 | p.Locked = true | |
| 527 | p.TopSurface = 0 | |
| 528 | p.BottomSurface = 0 | |
| 529 | p.Parent = model | |
| 530 | local m = Instance.new("SpecialMesh")
| |
| 531 | m.MeshType = "Brick" | |
| 532 | m.Scale = Vector3.new(0.3, 0.14, 0.14) | |
| 533 | m.Parent = p | |
| 534 | local w = Instance.new("Weld")
| |
| 535 | w.Part0 = p | |
| 536 | w.Part1 = pm | |
| 537 | w.C0 = CFrame.new(0.2, -0.4, 0.06) | |
| 538 | w.C1 = CFrame.new() | |
| 539 | w.Parent = p | |
| 540 | local p = Instance.new("Part")
| |
| 541 | p.Name = "Barrel 1" | |
| 542 | p.formFactor = "Symmetric" | |
| 543 | p.Size = Vector3.new(1, 1, 1) | |
| 544 | p.BrickColor = DC | |
| 545 | p.Reflectance = MR | |
| 546 | p.CanCollide = false | |
| 547 | p.Locked = true | |
| 548 | p.TopSurface = 0 | |
| 549 | p.BottomSurface = 0 | |
| 550 | p.Parent = model | |
| 551 | local m = Instance.new("CylinderMesh")
| |
| 552 | m.Scale = Vector3.new(0.2, 4, 0.2) | |
| 553 | m.Parent = p | |
| 554 | local w = Instance.new("Weld")
| |
| 555 | w.Part0 = p | |
| 556 | w.Part1 = pm | |
| 557 | w.C0 = CFrame.new(0, 2.6, 0.06) | |
| 558 | w.C1 = CFrame.new() | |
| 559 | w.Parent = p | |
| 560 | local p = Instance.new("Part")
| |
| 561 | p.Name = "Muzzle" | |
| 562 | p.formFactor = "Symmetric" | |
| 563 | p.Size = Vector3.new(1, 1, 1) | |
| 564 | p.BrickColor = DC | |
| 565 | p.Reflectance = MR | |
| 566 | p.CanCollide = false | |
| 567 | p.Locked = true | |
| 568 | p.TopSurface = 0 | |
| 569 | p.BottomSurface = 0 | |
| 570 | p.Parent = model | |
| 571 | local m = Instance.new("CylinderMesh")
| |
| 572 | m.Scale = Vector3.new(0.24, 0.8, 0.24) | |
| 573 | m.Parent = p | |
| 574 | local w = Instance.new("Weld")
| |
| 575 | w.Part0 = p | |
| 576 | w.Part1 = pm | |
| 577 | w.C0 = CFrame.new(0, 4.2, 0.06) | |
| 578 | w.C1 = CFrame.new() | |
| 579 | w.Parent = p | |
| 580 | local s = Instance.new("Smoke")
| |
| 581 | s.Enabled = false | |
| 582 | s.Name = "Smoke" | |
| 583 | s.RiseVelocity = -5 | |
| 584 | s.Opacity = 0.5 | |
| 585 | s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225) | |
| 586 | s.Size = 2.4 | |
| 587 | s.Parent = p | |
| 588 | local f = Instance.new("Fire")
| |
| 589 | f.Enabled = false | |
| 590 | f.Name = "Fire" | |
| 591 | f.Heat = -20 | |
| 592 | f.Size = 3.6 | |
| 593 | f.Parent = p | |
| 594 | local p = Instance.new("Part")
| |
| 595 | p.Name = "MuzzleHole" | |
| 596 | p.formFactor = "Symmetric" | |
| 597 | p.Size = Vector3.new(1, 1, 1) | |
| 598 | p.BrickColor = BrickColor.new("Really black")
| |
| 599 | p.Reflectance = MR | |
| 600 | p.CanCollide = false | |
| 601 | p.Locked = true | |
| 602 | p.TopSurface = 0 | |
| 603 | p.BottomSurface = 0 | |
| 604 | p.Parent = model | |
| 605 | local m = Instance.new("CylinderMesh")
| |
| 606 | m.Scale = Vector3.new(0.18, 0.8, 0.18) | |
| 607 | m.Parent = p | |
| 608 | local w = Instance.new("Weld")
| |
| 609 | w.Part0 = p | |
| 610 | w.Part1 = pm | |
| 611 | w.C0 = CFrame.new(0, 4.203, 0.06) | |
| 612 | w.C1 = CFrame.new() | |
| 613 | w.Parent = p | |
| 614 | local p = Instance.new("Part")
| |
| 615 | p.Name = "Silencer" | |
| 616 | p.formFactor = "Symmetric" | |
| 617 | p.Size = Vector3.new(1, 1, 1) | |
| 618 | p.BrickColor = BrickColor.new("Black")
| |
| 619 | p.CanCollide = false | |
| 620 | p.Transparency = 1 | |
| 621 | p.Locked = true | |
| 622 | p.TopSurface = 0 | |
| 623 | p.BottomSurface = 0 | |
| 624 | p.Parent = model | |
| 625 | local m = Instance.new("CylinderMesh")
| |
| 626 | m.Scale = Vector3.new(0.28, 3, 0.28) | |
| 627 | m.Parent = p | |
| 628 | local w = Instance.new("Weld")
| |
| 629 | w.Part0 = p | |
| 630 | w.Part1 = pm | |
| 631 | w.C0 = CFrame.new(0, 4, 0.06) | |
| 632 | w.C1 = CFrame.new() | |
| 633 | w.Parent = p | |
| 634 | local p = Instance.new("Part")
| |
| 635 | p.Name = "GripStock" | |
| 636 | p.formFactor = "Symmetric" | |
| 637 | p.Size = Vector3.new(1, 1, 1) | |
| 638 | p.BrickColor = GC | |
| 639 | p.Reflectance = GR | |
| 640 | p.CanCollide = false | |
| 641 | p.Locked = true | |
| 642 | p.TopSurface = 0 | |
| 643 | p.BottomSurface = 0 | |
| 644 | p.Parent = model | |
| 645 | local m = Instance.new("BlockMesh")
| |
| 646 | m.Scale = Vector3.new(0.3, 0.8, 0.3) | |
| 647 | m.Parent = p | |
| 648 | local w = Instance.new("Weld")
| |
| 649 | w.Part0 = p | |
| 650 | w.Part1 = pm | |
| 651 | w.C0 = CFrame.new(0, -0.6, -0.75) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0) | |
| 652 | w.C1 = CFrame.new() | |
| 653 | w.Parent = p | |
| 654 | local p = Instance.new("Part") -- Standard Stock
| |
| 655 | p.Name = "StockT" | |
| 656 | p.CanCollide = false | |
| 657 | p.formFactor = "Symmetric" | |
| 658 | p.Size = Vector3.new(1, 1, 1) | |
| 659 | p.BrickColor = GC | |
| 660 | p.Reflectance = GR | |
| 661 | p.Locked = true | |
| 662 | p.TopSurface = 0 | |
| 663 | p.BottomSurface = 0 | |
| 664 | p.Parent = model | |
| 665 | local m = Instance.new("BlockMesh")
| |
| 666 | m.Scale = Vector3.new(0.3, 1.4, 0.25) | |
| 667 | m.Parent = p | |
| 668 | local w = Instance.new("Weld")
| |
| 669 | w.Part0 = p | |
| 670 | w.Part1 = pm | |
| 671 | w.C0 = CFrame.new(0, -0.6, -0.1) | |
| 672 | w.C1 = CFrame.new() | |
| 673 | w.Parent = p | |
| 674 | local p = Instance.new("Part")
| |
| 675 | p.Name = "CheekRest" -------------- | |
| 676 | p.CanCollide = false | |
| 677 | p.formFactor = "Symmetric" | |
| 678 | p.Size = Vector3.new(1, 1, 1) | |
| 679 | p.BrickColor = DC | |
| 680 | p.Reflectance = MR | |
| 681 | p.Locked = true | |
| 682 | p.TopSurface = 0 | |
| 683 | p.BottomSurface = 0 | |
| 684 | p.Parent = model | |
| 685 | local m = Instance.new("SpecialMesh")
| |
| 686 | m.MeshType = "Brick" | |
| 687 | m.Scale = Vector3.new(0.26, 0.6, 0.3) | |
| 688 | m.Parent = p | |
| 689 | local w = Instance.new("Weld")
| |
| 690 | w.Part0 = p | |
| 691 | w.Part1 = pm | |
| 692 | w.C0 = CFrame.new(0, -0.84, -0.04) | |
| 693 | w.C1 = CFrame.new() | |
| 694 | w.Parent = p | |
| 695 | local p = Instance.new("Part")
| |
| 696 | p.Name = "Stock1" | |
| 697 | p.CanCollide = false | |
| 698 | p.formFactor = "Symmetric" | |
| 699 | p.Size = Vector3.new(1, 1, 1) | |
| 700 | p.BrickColor = DC | |
| 701 | p.Reflectance = MR | |
| 702 | p.Locked = true | |
| 703 | p.TopSurface = 0 | |
| 704 | p.BottomSurface = 0 | |
| 705 | p.Parent = model | |
| 706 | local m = Instance.new("BlockMesh")
| |
| 707 | m.Scale = Vector3.new(0.34, 0.4, 0.7) | |
| 708 | m.Parent = p | |
| 709 | local w = Instance.new("Weld")
| |
| 710 | w.Part0 = p | |
| 711 | w.Part1 = pm | |
| 712 | w.C0 = CFrame.new(0, -1.38, -0.3) --* CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180)) | |
| 713 | w.C1 = CFrame.new() | |
| 714 | w.Parent = p | |
| 715 | local p = Instance.new("Part")
| |
| 716 | p.Name = "Stock2" | |
| 717 | p.CanCollide = false | |
| 718 | p.formFactor = "Symmetric" | |
| 719 | p.Size = Vector3.new(1, 1, 1) | |
| 720 | p.BrickColor = GC | |
| 721 | p.Reflectance = GR | |
| 722 | p.Locked = true | |
| 723 | p.TopSurface = 0 | |
| 724 | p.BottomSurface = 0 | |
| 725 | p.Parent = model | |
| 726 | local m = Instance.new("BlockMesh")
| |
| 727 | m.Scale = Vector3.new(0.3, 0.4, 0.5) | |
| 728 | m.Parent = p | |
| 729 | local w = Instance.new("Weld")
| |
| 730 | w.Part0 = p | |
| 731 | w.Part1 = pm | |
| 732 | w.C0 = CFrame.new(0, -0.38, -1) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(180)) | |
| 733 | w.C1 = CFrame.new() | |
| 734 | w.Parent = p--]] | |
| 735 | local p = Instance.new("Part") -------------- SCOPE
| |
| 736 | p.Name = "Scope Base" | |
| 737 | p.formFactor = "Symmetric" | |
| 738 | p.CanCollide = false | |
| 739 | p.Size = Vector3.new(1, 1, 1) | |
| 740 | p.BrickColor = DC | |
| 741 | p.Reflectance = MR | |
| 742 | p.Locked = true | |
| 743 | p.TopSurface = 0 | |
| 744 | p.BottomSurface = 0 | |
| 745 | p.Parent = model | |
| 746 | local m = Instance.new("BlockMesh")
| |
| 747 | m.Scale = Vector3.new(0.1, 0.14, 0.4) | |
| 748 | m.Parent = p | |
| 749 | local w = Instance.new("Weld")
| |
| 750 | w.Part0 = p | |
| 751 | w.Part1 = pm | |
| 752 | w.C0 = CFrame.new(0, 0.1, 0.18) | |
| 753 | w.C1 = CFrame.new() | |
| 754 | w.Parent = p | |
| 755 | local p = Instance.new("Part")
| |
| 756 | p.Name = "Scope Base" | |
| 757 | p.formFactor = "Symmetric" | |
| 758 | p.CanCollide = false | |
| 759 | p.Size = Vector3.new(1, 1, 1) | |
| 760 | p.BrickColor = DC | |
| 761 | p.Reflectance = MR | |
| 762 | p.Locked = true | |
| 763 | p.TopSurface = 0 | |
| 764 | p.BottomSurface = 0 | |
| 765 | p.Parent = model | |
| 766 | local m = Instance.new("BlockMesh")
| |
| 767 | m.Scale = Vector3.new(0.1, 0.14, 0.4) | |
| 768 | m.Parent = p | |
| 769 | local w = Instance.new("Weld")
| |
| 770 | w.Part0 = p | |
| 771 | w.Part1 = pm | |
| 772 | w.C0 = CFrame.new(0, 0.48, 0.18) | |
| 773 | w.C1 = CFrame.new() | |
| 774 | w.Parent = p | |
| 775 | local p = Instance.new("Part")
| |
| 776 | p.Name = "Scope End 1" --End = Back | |
| 777 | p.CanCollide = false | |
| 778 | p.formFactor = "Symmetric" | |
| 779 | p.Size = Vector3.new(1, 1, 1) | |
| 780 | p.BrickColor = DC | |
| 781 | p.Reflectance = MR | |
| 782 | p.Locked = true | |
| 783 | p.TopSurface = 0 | |
| 784 | p.BottomSurface = 0 | |
| 785 | p.Parent = model | |
| 786 | local m = Instance.new("CylinderMesh")
| |
| 787 | m.Scale = Vector3.new(0.24, 0.375, 0.24) | |
| 788 | m.Parent = p | |
| 789 | local w = Instance.new("Weld")
| |
| 790 | w.Part0 = p | |
| 791 | w.Part1 = pm | |
| 792 | w.C0 = CFrame.new(0, -0.2, 0.38) | |
| 793 | w.C1 = CFrame.new() | |
| 794 | w.Parent = p | |
| 795 | local p = Instance.new("Part")
| |
| 796 | p.Name = "Scope Center 1" | |
| 797 | p.CanCollide = false | |
| 798 | p.formFactor = "Symmetric" | |
| 799 | p.Size = Vector3.new(1, 1, 1) | |
| 800 | p.BrickColor = DC | |
| 801 | p.Reflectance = MR | |
| 802 | p.Locked = true | |
| 803 | p.TopSurface = 0 | |
| 804 | p.BottomSurface = 0 | |
| 805 | p.Parent = model | |
| 806 | local m = Instance.new("CylinderMesh")
| |
| 807 | m.Scale = Vector3.new(0.2, 0.8, 0.2) | |
| 808 | m.Parent = p | |
| 809 | local w = Instance.new("Weld")
| |
| 810 | w.Part0 = p | |
| 811 | w.Part1 = pm | |
| 812 | w.C0 = CFrame.new(0, 0.3, 0.38) | |
| 813 | w.C1 = CFrame.new() | |
| 814 | w.Parent = p | |
| 815 | local p = Instance.new("Part")
| |
| 816 | p.Name = "Scope Front 1" | |
| 817 | p.CanCollide = false | |
| 818 | p.formFactor = "Symmetric" | |
| 819 | p.Size = Vector3.new(1, 1, 1) | |
| 820 | p.BrickColor = DC | |
| 821 | p.Reflectance = MR | |
| 822 | p.Locked = true | |
| 823 | p.TopSurface = 0 | |
| 824 | p.BottomSurface = 0 | |
| 825 | p.Parent = model | |
| 826 | local m = Instance.new("CylinderMesh")
| |
| 827 | m.Scale = Vector3.new(0.28, 0.7, 0.28) | |
| 828 | m.Parent = p | |
| 829 | local w = Instance.new("Weld")
| |
| 830 | w.Part0 = p | |
| 831 | w.Part1 = pm | |
| 832 | w.C0 = CFrame.new(0, 0.94, 0.38) | |
| 833 | w.C1 = CFrame.new() | |
| 834 | w.Parent = p | |
| 835 | local p = Instance.new("Part")
| |
| 836 | p.Name = "Scope Window F" | |
| 837 | p.CanCollide = false | |
| 838 | p.formFactor = "Symmetric" | |
| 839 | p.Size = Vector3.new(1, 1, 1) | |
| 840 | p.BrickColor = BrickColor.new("White")
| |
| 841 | p.Reflectance = 0.3 | |
| 842 | p.Locked = true | |
| 843 | p.TopSurface = 0 | |
| 844 | p.BottomSurface = 0 | |
| 845 | p.Parent = model | |
| 846 | local m = Instance.new("CylinderMesh")
| |
| 847 | m.Scale = Vector3.new(0.27, 0.7, 0.27) | |
| 848 | m.Offset = Vector3.new(0, -0.003 ,0) | |
| 849 | m.Parent = p | |
| 850 | local w = Instance.new("Weld")
| |
| 851 | w.Part0 = p | |
| 852 | w.Part1 = pm | |
| 853 | w.C0 = CFrame.new(0, 0.94, 0.38) | |
| 854 | w.C1 = CFrame.new() | |
| 855 | w.Parent = p | |
| 856 | local p = Instance.new("Part")
| |
| 857 | p.Name = "Scope Window B" | |
| 858 | p.CanCollide = false | |
| 859 | p.formFactor = "Symmetric" | |
| 860 | p.Size = Vector3.new(1, 1, 1) | |
| 861 | p.BrickColor = BrickColor.new("White")
| |
| 862 | p.Reflectance = 0.3 | |
| 863 | p.Locked = true | |
| 864 | p.TopSurface = 0 | |
| 865 | p.BottomSurface = 0 | |
| 866 | p.Parent = model | |
| 867 | local m = Instance.new("CylinderMesh")
| |
| 868 | m.Scale = Vector3.new(0.23, 0.375, 0.23) | |
| 869 | m.Offset = Vector3.new(0, 0.003 ,0) | |
| 870 | m.Parent = p | |
| 871 | local w = Instance.new("Weld")
| |
| 872 | w.Part0 = p | |
| 873 | w.Part1 = pm | |
| 874 | w.C0 = CFrame.new(0, -0.2, 0.38) | |
| 875 | w.C1 = CFrame.new() | |
| 876 | w.Parent = p--]] | |
| 877 | local p = Instance.new("Part") ---Bipod
| |
| 878 | p.Name = "BipodM" -------------- | |
| 879 | p.CanCollide = false | |
| 880 | p.formFactor = "Symmetric" | |
| 881 | p.Size = Vector3.new(1, 1, 1) | |
| 882 | p.BrickColor = DC | |
| 883 | p.Reflectance = MR | |
| 884 | p.Locked = true | |
| 885 | p.TopSurface = 0 | |
| 886 | p.BottomSurface = 0 | |
| 887 | p.Parent = model | |
| 888 | local m = Instance.new("BlockMesh")
| |
| 889 | m.Scale = Vector3.new(0.17, 0.25, 0.2) | |
| 890 | m.Parent = p | |
| 891 | local w = Instance.new("Weld")
| |
| 892 | w.Part0 = p | |
| 893 | w.Part1 = pm | |
| 894 | w.C0 = CFrame.new(0, 2, -0.35) | |
| 895 | w.C1 = CFrame.new() | |
| 896 | w.Parent = p | |
| 897 | local p = Instance.new("Part")
| |
| 898 | p.Name = "BipodArm" | |
| 899 | p.formFactor = "Symmetric" | |
| 900 | p.Size = Vector3.new(1, 1, 1) | |
| 901 | p.CanCollide = false | |
| 902 | p.BrickColor = DC | |
| 903 | p.Reflectance = MR | |
| 904 | p.Locked = true | |
| 905 | p.TopSurface = 0 | |
| 906 | p.BottomSurface = 0 | |
| 907 | p.Parent = model | |
| 908 | local m = Instance.new("CylinderMesh")
| |
| 909 | m.Scale = Vector3.new(0.15, 1, 0.15) | |
| 910 | m.Offset = Vector3.new(0, -0.44 ,0) | |
| 911 | m.Parent = p | |
| 912 | local w = Instance.new("Weld")
| |
| 913 | w.Part0 = p | |
| 914 | w.Part1 = pm | |
| 915 | w.C0 = CFrame.new(-0.09, 2, -0.4) | |
| 916 | w.C1 = CFrame.new() | |
| 917 | w.Parent = p | |
| 918 | local p = Instance.new("Part")
| |
| 919 | p.Name = "BipodArm" | |
| 920 | p.formFactor = "Symmetric" | |
| 921 | p.Size = Vector3.new(1, 1, 1) | |
| 922 | p.CanCollide = false | |
| 923 | p.BrickColor = DC | |
| 924 | p.Reflectance = MR | |
| 925 | p.Locked = true | |
| 926 | p.TopSurface = 0 | |
| 927 | p.BottomSurface = 0 | |
| 928 | p.Parent = model | |
| 929 | local m = Instance.new("CylinderMesh")
| |
| 930 | m.Scale = Vector3.new(0.15, 1, 0.15) | |
| 931 | m.Offset = Vector3.new(0, -0.44 ,0) | |
| 932 | m.Parent = p | |
| 933 | local w = Instance.new("Weld")
| |
| 934 | w.Part0 = p | |
| 935 | w.Part1 = pm | |
| 936 | w.C0 = CFrame.new(0.09, 2, -0.4) | |
| 937 | w.C1 = CFrame.new() | |
| 938 | w.Parent = p--]] | |
| 939 | return model | |
| 940 | end | |
| 941 | ||
| 942 | function removeParts(format) | |
| 943 | if format == "RightHand" then | |
| 944 | pcall(function() Player.Character[Name]:Remove() end) | |
| 945 | elseif format == "LeftHand" then | |
| 946 | pcall(function() Player.Character[Name.. " (Left)"]:Remove() end) | |
| 947 | elseif format == "RightHolster" then | |
| 948 | pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end) | |
| 949 | elseif format == "LeftHolster" then | |
| 950 | pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end) | |
| 951 | end | |
| 952 | end | |
| 953 | ||
| 954 | function SetAngle(Joint, Angle, Character) | |
| 955 | if Character == nil then return false end | |
| 956 | local Joints = {
| |
| 957 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 958 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 959 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 960 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 961 | } | |
| 962 | if Joints[Joint] == nil then return false end | |
| 963 | if Joint == 1 or Joint == 3 then | |
| 964 | Joints[Joint].DesiredAngle = Angle | |
| 965 | end | |
| 966 | if Joint == 2 or Joint == 4 then | |
| 967 | Joints[Joint].DesiredAngle = -Angle | |
| 968 | end | |
| 969 | end | |
| 970 | ||
| 971 | function ForceAngle(Joint, Angle, Character) | |
| 972 | if Character == nil then return false end | |
| 973 | local Joints = {
| |
| 974 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 975 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 976 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 977 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 978 | } | |
| 979 | if Joints[Joint] == nil then return false end | |
| 980 | if Joint == 1 or Joint == 3 then | |
| 981 | Joints[Joint].DesiredAngle = Angle | |
| 982 | Joints[Joint].CurrentAngle = Angle | |
| 983 | end | |
| 984 | if Joint == 2 or Joint == 4 then | |
| 985 | Joints[Joint].DesiredAngle = -Angle | |
| 986 | Joints[Joint].CurrentAngle = -Angle | |
| 987 | end | |
| 988 | end | |
| 989 | ||
| 990 | function SetSpeed(Joint, Speed, Character) | |
| 991 | if Character == nil then return false end | |
| 992 | local Joints = {
| |
| 993 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 994 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 995 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 996 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 997 | } | |
| 998 | if Joints[Joint] == nil then return false end | |
| 999 | Joints[Joint].MaxVelocity = Speed | |
| 1000 | end | |
| 1001 | ||
| 1002 | function DisableLimb(Limb, Character) | |
| 1003 | if Character == nil then return false end | |
| 1004 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 1005 | local Joints = {
| |
| 1006 | Character.Torso:FindFirstChild("Right Shoulder"),
| |
| 1007 | Character.Torso:FindFirstChild("Left Shoulder"),
| |
| 1008 | Character.Torso:FindFirstChild("Right Hip"),
| |
| 1009 | Character.Torso:FindFirstChild("Left Hip")
| |
| 1010 | } | |
| 1011 | local Limbs = {
| |
| 1012 | Character:FindFirstChild("Right Arm"),
| |
| 1013 | Character:FindFirstChild("Left Arm"),
| |
| 1014 | Character:FindFirstChild("Right Leg"),
| |
| 1015 | Character:FindFirstChild("Left Leg")
| |
| 1016 | } | |
| 1017 | if Joints[Limb] == nil then return false end | |
| 1018 | if Limbs[Limb] == nil then return false end | |
| 1019 | local Joint = Instance.new("Motor")
| |
| 1020 | Joint.Parent = Character.Torso | |
| 1021 | Joint.Part0 = Character.Torso | |
| 1022 | Joint.Part1 = Limbs[Limb] | |
| 1023 | if Limb == 1 then | |
| 1024 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 1025 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 1026 | Joint.Name = "Right Shoulder 2" | |
| 1027 | elseif Limb == 2 then | |
| 1028 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1029 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1030 | Joint.Name = "Left Shoulder 2" | |
| 1031 | elseif Limb == 3 then | |
| 1032 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 1033 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 1034 | Joint.Name = "Right Hip 2" | |
| 1035 | elseif Limb == 4 then | |
| 1036 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1037 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1038 | Joint.Name = "Left Hip 2" | |
| 1039 | end | |
| 1040 | Joint.MaxVelocity = Joints[Limb].MaxVelocity | |
| 1041 | Joint.CurrentAngle = Joints[Limb].CurrentAngle | |
| 1042 | Joint.DesiredAngle = Joints[Limb].DesiredAngle | |
| 1043 | Joints[Limb]:Remove() | |
| 1044 | end | |
| 1045 | ||
| 1046 | function ResetLimbCFrame(Limb, Character) | |
| 1047 | if Character == nil then return false end | |
| 1048 | if Character.Parent == nil then return false end | |
| 1049 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 1050 | local Joints = {
| |
| 1051 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 1052 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 1053 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 1054 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 1055 | } | |
| 1056 | local Limbs = {
| |
| 1057 | Character:FindFirstChild("Right Arm"),
| |
| 1058 | Character:FindFirstChild("Left Arm"),
| |
| 1059 | Character:FindFirstChild("Right Leg"),
| |
| 1060 | Character:FindFirstChild("Left Leg")
| |
| 1061 | } | |
| 1062 | if Joints[Limb] == nil then return false end | |
| 1063 | if Limbs[Limb] == nil then return false end | |
| 1064 | if Limb == 1 then | |
| 1065 | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 1066 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 1067 | elseif Limb == 2 then | |
| 1068 | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1069 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1070 | elseif Limb == 3 then | |
| 1071 | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 1072 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 1073 | elseif Limb == 4 then | |
| 1074 | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1075 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1076 | end | |
| 1077 | end | |
| 1078 | ||
| 1079 | function EnableLimb(Limb, Character) | |
| 1080 | if Character == nil then return false end | |
| 1081 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 1082 | local Joints = {
| |
| 1083 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 1084 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 1085 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 1086 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 1087 | } | |
| 1088 | local Limbs = {
| |
| 1089 | Character:FindFirstChild("Right Arm"),
| |
| 1090 | Character:FindFirstChild("Left Arm"),
| |
| 1091 | Character:FindFirstChild("Right Leg"),
| |
| 1092 | Character:FindFirstChild("Left Leg")
| |
| 1093 | } | |
| 1094 | if Joints[Limb] == nil then return false end | |
| 1095 | if Limbs[Limb] == nil then return false end | |
| 1096 | if Limb == 1 then | |
| 1097 | Joints[Limb].Name = "Right Shoulder" | |
| 1098 | elseif Limb == 2 then | |
| 1099 | Joints[Limb].Name = "Left Shoulder" | |
| 1100 | elseif Limb == 3 then | |
| 1101 | Joints[Limb].Name = "Right Hip" | |
| 1102 | elseif Limb == 4 then | |
| 1103 | Joints[Limb].Name = "Left Hip" | |
| 1104 | end | |
| 1105 | Animate = Character:FindFirstChild("Animate")
| |
| 1106 | if Animate == nil then return false end | |
| 1107 | Animate = Animate:Clone() | |
| 1108 | Character.Animate:Remove() | |
| 1109 | Animate.Parent = Character | |
| 1110 | end | |
| 1111 | ||
| 1112 | function playAnimation(format, mouse) | |
| 1113 | if format == "equip" then | |
| 1114 | EnableLimb(1, Player.Character) | |
| 1115 | EnableLimb(2, Player.Character) | |
| 1116 | DisableLimb(2, Player.Character) | |
| 1117 | SetSpeed(2, 0.1, Player.Character) | |
| 1118 | ForceAngle(2, 0, Player.Character) | |
| 1119 | SetAngle(2, math.rad(-50), Player.Character) | |
| 1120 | wait(0.25) | |
| 1121 | if Player.Character:FindFirstChild(Name.. " (Holstered)") == nil then makeParts("RightHolster") end
| |
| 1122 | Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove() | |
| 1123 | local w = Instance.new("Weld")
| |
| 1124 | w.Part0 = Player.Character[Name.. " (Holstered)"].Handle | |
| 1125 | w.Part1 = Player.Character:FindFirstChild("Left Arm")
| |
| 1126 | w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1127 | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0) | |
| 1128 | w.Parent = Player.Character[Name.. " (Holstered)"].Handle | |
| 1129 | SetAngle(2, 0, Player.Character) | |
| 1130 | wait(0.25) | |
| 1131 | DisableLimb(1, Player.Character) | |
| 1132 | ForceAngle(1, 0, Player.Character) | |
| 1133 | delay(0.3, function() Player.Character[Name.. " (Holstered)"].Handle.Equip:Play() end) | |
| 1134 | for i = 0, 1, 0.05 do | |
| 1135 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1136 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1137 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1138 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i) | |
| 1139 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1140 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
| 1141 | w.C0 = CFrame.new(0.5 - (i * (0.5 * 2)), -0.25 - (i * (-0.25 * 2)), -0.75 - (i * (-0.75 * 2))) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90 + (i * 180)), 0) | |
| 1142 | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50 - i * 25), 0, -math.rad(i * 15)) | |
| 1143 | wait() | |
| 1144 | else return false end | |
| 1145 | else return false end | |
| 1146 | end | |
| 1147 | return playAnimation("hold")
| |
| 1148 | end | |
| 1149 | if format == "unequip" then | |
| 1150 | Player.Character[Name].Handle.Weld:Remove() | |
| 1151 | local w = Instance.new("Weld")
| |
| 1152 | w.Part0 = Player.Character[Name].Handle | |
| 1153 | w.Part1 = Player.Character:FindFirstChild("Left Arm")
| |
| 1154 | w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1155 | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0) | |
| 1156 | w.Parent = Player.Character[Name].Handle | |
| 1157 | for i = 1, 0, -0.05 do | |
| 1158 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1159 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1160 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1161 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.5 * i) + (1.5 * (1 - i)), 1.2 * i, 0.8 * i) * CFrame.fromEulerAnglesXYZ(math.rad(300 + ((1 - i) * 50)), math.rad(10), math.rad(-90) * i) | |
| 1162 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1163 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-0.9 * i) + (-1.5 * (1 - i)), -0.35 * i, 0.51 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
| 1164 | w.C0 = CFrame.new(0.5 - (i * (0.5 * 2)), -0.25 - (i * (-0.25 * 2)), -0.75 - (i * (-0.75 * 2))) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90 + (i * 180)), 0) | |
| 1165 | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50 - i * 25), 0, -math.rad(i * 15)) | |
| 1166 | wait() | |
| 1167 | else return false end | |
| 1168 | else return false end | |
| 1169 | end | |
| 1170 | w.C0 = CFrame.new(0.5, -0.25, -0.75) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 1171 | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(math.rad(50), 0, 0) | |
| 1172 | ResetLimbCFrame(1, Player.Character) | |
| 1173 | ResetLimbCFrame(2, Player.Character) | |
| 1174 | EnableLimb(1, Player.Character) | |
| 1175 | EnableLimb(2, Player.Character) | |
| 1176 | DisableLimb(2, Player.Character) | |
| 1177 | SetSpeed(2, 0.1, Player.Character) | |
| 1178 | ForceAngle(2, 0, Player.Character) | |
| 1179 | SetAngle(2, math.rad(-50), Player.Character) | |
| 1180 | wait(0.25) | |
| 1181 | SetAngle(2, 0, Player.Character) | |
| 1182 | removeParts("RightHand")
| |
| 1183 | makeParts("RightHolster")
| |
| 1184 | wait(0.25) | |
| 1185 | makeParts("RightHand")
| |
| 1186 | removeParts("RightHolster")
| |
| 1187 | return true | |
| 1188 | end | |
| 1189 | if format == "hold" then | |
| 1190 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1191 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1192 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1193 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)) | |
| 1194 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1195 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) | |
| 1196 | else return false end | |
| 1197 | else return false end | |
| 1198 | end | |
| 1199 | if format == "reload" then | |
| 1200 | Player.Character[Name].Handle.Equip:Play() | |
| 1201 | for i = 0, 10, 5 do | |
| 1202 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1203 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
| |
| 1204 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1205 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)) | |
| 1206 | wait() | |
| 1207 | else return false end | |
| 1208 | else return false end | |
| 1209 | end | |
| 1210 | wait(0.1) | |
| 1211 | Player.Character[Name].BoltKnobI.Transparency = 1 | |
| 1212 | Player.Character[Name].BoltShaftI.Transparency = 1 | |
| 1213 | Player.Character[Name].BoltShaftO.Transparency = 0 | |
| 1214 | Player.Character[Name].BoltKnobO.Transparency = 0 | |
| 1215 | for i = 0, 10, 1.5 do | |
| 1216 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1217 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
| |
| 1218 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1219 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) | |
| 1220 | wait() | |
| 1221 | else return false end | |
| 1222 | else return false end | |
| 1223 | end | |
| 1224 | Player.Character[Name].Handle.Equip:Stop() | |
| 1225 | Player.Character[Name].Handle.Reload:Play() | |
| 1226 | Player.Character[Name].Magazine.Transparency = 1 | |
| 1227 | magazineDrop = Player.Character[Name].Magazine:Clone() | |
| 1228 | magazineDrop.Transparency = 0 | |
| 1229 | magazineDrop.CanCollide = true | |
| 1230 | magazineDrop.Parent = game.Workspace | |
| 1231 | coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop) | |
| 1232 | delay(0.1, function() magazineDrop.CanCollide = true end) | |
| 1233 | for i = 0, 25, 5 do | |
| 1234 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1235 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1236 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1237 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90)) | |
| 1238 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1239 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0) | |
| 1240 | wait() | |
| 1241 | else return false end | |
| 1242 | else return false end | |
| 1243 | end | |
| 1244 | magazineNew = Player.Character[Name].Magazine:Clone() | |
| 1245 | magazineNew.Name = "New Magazine" | |
| 1246 | magazineNew.Transparency = 0 | |
| 1247 | magazineNew.Parent = Player.Character[Name] | |
| 1248 | local w = Instance.new("Weld")
| |
| 1249 | w.Part0 = magazineNew | |
| 1250 | w.Part1 = Player.Character:FindFirstChild("Left Arm")
| |
| 1251 | w.C0 = CFrame.new(0, 1.1, 0) | |
| 1252 | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 1253 | w.Parent = magazineNew | |
| 1254 | wait(0.2) | |
| 1255 | for i = 25, 0, -5 do | |
| 1256 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1257 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1258 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1259 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + ((i + 10) / 60), 1.2 - ((i + 10) / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - (i - 10)), math.rad(10 + -i * 3.5), math.rad(-90)) | |
| 1260 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1261 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0) | |
| 1262 | wait() | |
| 1263 | else return false end | |
| 1264 | else return false end | |
| 1265 | end | |
| 1266 | Player.Character[Name].Magazine.Transparency = 0 | |
| 1267 | Player.Character[Name]["New Magazine"]:Remove() | |
| 1268 | wait(0.8) | |
| 1269 | Player.Character[Name].Handle.Reload:Stop() | |
| 1270 | Player.Character[Name].Handle.Equip:Play() | |
| 1271 | for i = 10, 0, -1.5 do | |
| 1272 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1273 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
| |
| 1274 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1275 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) | |
| 1276 | wait() | |
| 1277 | else return false end | |
| 1278 | else return false end | |
| 1279 | end | |
| 1280 | Player.Character[Name].BoltKnobI.Transparency = 0 | |
| 1281 | Player.Character[Name].BoltShaftI.Transparency = 0 | |
| 1282 | Player.Character[Name].BoltShaftO.Transparency = 1 | |
| 1283 | Player.Character[Name].BoltKnobO.Transparency = 1 | |
| 1284 | for i = 10, 0, -5 do | |
| 1285 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1286 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
| |
| 1287 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1288 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)) | |
| 1289 | wait() | |
| 1290 | else return false end | |
| 1291 | else return false end | |
| 1292 | end | |
| 1293 | for i = 10, 0, -5 do | |
| 1294 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1295 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1296 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1297 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) | |
| 1298 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1299 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
| 1300 | wait() | |
| 1301 | else return false end | |
| 1302 | else return false end | |
| 1303 | end | |
| 1304 | Player.Character[Name].Handle.Equip:Stop() | |
| 1305 | end | |
| 1306 | if format == "fire" then | |
| 1307 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
| |
| 1308 | if silenced then | |
| 1309 | Player.Character[Name].Handle.Fire:Stop() | |
| 1310 | Player.Character[Name].Handle.Fire.Volume = math.random(3, 8) / 10 | |
| 1311 | Player.Character[Name].Handle.Fire.Pitch = math.random(20, 25) / 10 | |
| 1312 | Player.Character[Name].Handle.Fire:Play() | |
| 1313 | --coroutine.resume(coroutine.create(function() for i = 0.8, 0, -0.075 do Player.Character[Name].Handle.Fire.Volume = i wait() end Player.Character[Name].Handle.Fire.Volume = 0 end)) | |
| 1314 | CamShake(10, 2000) | |
| 1315 | else | |
| 1316 | Player.Character[Name].Handle.Fire:Stop() | |
| 1317 | Player.Character[Name].Handle.Fire.Volume = math.random(9, 10) / 10 | |
| 1318 | Player.Character[Name].Handle.Fire.Pitch = 1 | |
| 1319 | Player.Character[Name].Handle.Fire:Play() | |
| 1320 | --Player.Character[Name].Handle.Fire2:Play() | |
| 1321 | --coroutine.resume(coroutine.create(function() for i = 0.8, 0, -0.075 do Player.Character[Name].Handle.Fire.Volume = i wait() end Player.Character[Name].Handle.Fire.Volume = 0 end)) | |
| 1322 | CamShake(10, 2000) | |
| 1323 | end | |
| 1324 | else return false end | |
| 1325 | if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
| |
| 1326 | coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)) | |
| 1327 | else return false end | |
| 1328 | for i = 0, 10, 5 do | |
| 1329 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1330 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1331 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1332 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) | |
| 1333 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1334 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
| 1335 | wait() | |
| 1336 | else return false end | |
| 1337 | else return false end | |
| 1338 | end | |
| 1339 | --[[for i = 10, 0, -5 do | |
| 1340 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1341 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1342 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1343 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) | |
| 1344 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1345 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
| 1346 | wait() | |
| 1347 | else return false end | |
| 1348 | else return false end | |
| 1349 | end--]] | |
| 1350 | wait(0.75) --Bolt Action | |
| 1351 | if silenced == true then | |
| 1352 | Player.Character[Name].Handle.Equip:Play() | |
| 1353 | end | |
| 1354 | for i = 0, 10, 5 do | |
| 1355 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1356 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
| |
| 1357 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1358 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)) | |
| 1359 | wait() | |
| 1360 | else return false end | |
| 1361 | else return false end | |
| 1362 | end | |
| 1363 | wait(0.1) | |
| 1364 | for i = 0, 10, 1.5 do | |
| 1365 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1366 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
| |
| 1367 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1368 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) | |
| 1369 | wait() | |
| 1370 | else return false end | |
| 1371 | else return false end | |
| 1372 | end | |
| 1373 | Player.Character[Name].BoltKnobI.Transparency = 1 | |
| 1374 | Player.Character[Name].BoltShaftI.Transparency = 1 | |
| 1375 | Player.Character[Name].BoltShaftO.Transparency = 0 | |
| 1376 | Player.Character[Name].BoltKnobO.Transparency = 0 | |
| 1377 | makeShell(Player.Character[Name]:FindFirstChild("ShellOut"))
| |
| 1378 | for i = 10, 0, -1.5 do | |
| 1379 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1380 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
| |
| 1381 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1382 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 0.2 - (i / 25), 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) | |
| 1383 | wait() | |
| 1384 | else return false end | |
| 1385 | else return false end | |
| 1386 | end | |
| 1387 | Player.Character[Name].BoltKnobI.Transparency = 0 | |
| 1388 | Player.Character[Name].BoltShaftI.Transparency = 0 | |
| 1389 | Player.Character[Name].BoltShaftO.Transparency = 1 | |
| 1390 | Player.Character[Name].BoltKnobO.Transparency = 1 | |
| 1391 | for i = 10, 0, -5 do | |
| 1392 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1393 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
| |
| 1394 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1395 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)) | |
| 1396 | wait() | |
| 1397 | else return false end | |
| 1398 | else return false end | |
| 1399 | end | |
| 1400 | for i = 10, 0, -5 do | |
| 1401 | if Player.Character:FindFirstChild("Torso") ~= nil then
| |
| 1402 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
| |
| 1403 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
| 1404 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) | |
| 1405 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
| 1406 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.35, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
| 1407 | wait() | |
| 1408 | else return false end | |
| 1409 | else return false end | |
| 1410 | end | |
| 1411 | end | |
| 1412 | return true | |
| 1413 | end | |
| 1414 | ||
| 1415 | function CamShake(time, freq) | |
| 1416 | coroutine.resume(coroutine.create(function() | |
| 1417 | local cam = game:GetService("Workspace").CurrentCamera
| |
| 1418 | local time = 10 | |
| 1419 | local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0) | |
| 1420 | if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end | |
| 1421 | if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end | |
| 1422 | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
| 1423 | for i = 1, time do | |
| 1424 | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
| 1425 | wait() | |
| 1426 | end | |
| 1427 | end)) | |
| 1428 | end | |
| 1429 | ||
| 1430 | function makeShell(part) | |
| 1431 | if part == nil then return false end | |
| 1432 | local casing = Instance.new("Part")
| |
| 1433 | casing.Name = "Shell" | |
| 1434 | casing.formFactor = "Symmetric" | |
| 1435 | casing.Size = Vector3.new(1, 1, 1) | |
| 1436 | casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))) | |
| 1437 | casing.BrickColor = BrickColor.new("New Yeller")
| |
| 1438 | local mesh = Instance.new("CylinderMesh")
| |
| 1439 | mesh.Scale = Vector3.new(0.2, 0.6, 0.2) | |
| 1440 | mesh.Parent = casing | |
| 1441 | casing.Parent = game:GetService("Workspace")
| |
| 1442 | casing:BreakJoints() | |
| 1443 | casing.Velocity = (part.CFrame.lookVector * 65) + Vector3.new(0, 10, 0) | |
| 1444 | coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)) | |
| 1445 | end | |
| 1446 | ||
| 1447 | function Weld(x, y) | |
| 1448 | local weld = Instance.new("Weld")
| |
| 1449 | weld.Part0 = x | |
| 1450 | weld.Part1 = y | |
| 1451 | CJ = CFrame.new(x.Position) | |
| 1452 | C0 = x.CFrame:inverse() * CJ | |
| 1453 | C1 = y.CFrame:inverse() * CJ | |
| 1454 | weld.C0 = C0 | |
| 1455 | weld.C1 = C1 | |
| 1456 | weld.Parent = x | |
| 1457 | end | |
| 1458 | ||
| 1459 | function tagHumanoid(humanoid) | |
| 1460 | local tag = Instance.new("ObjectValue")
| |
| 1461 | tag.Name = "creator" | |
| 1462 | tag.Value = Player | |
| 1463 | tag.Parent = humanoid | |
| 1464 | local tag = Instance.new("StringValue")
| |
| 1465 | tag.Name = "creatorType1" | |
| 1466 | tag.Value = Name | |
| 1467 | tag.Parent = humanoid | |
| 1468 | local tag = Instance.new("StringValue")
| |
| 1469 | tag.Name = "creatorType2" | |
| 1470 | tag.Value = "shot" | |
| 1471 | tag.Parent = humanoid | |
| 1472 | end | |
| 1473 | ||
| 1474 | function untagHumanoid(humanoid) | |
| 1475 | if humanoid ~= nil then | |
| 1476 | local tag = humanoid:FindFirstChild("creator")
| |
| 1477 | if tag ~= nil then | |
| 1478 | tag:Remove() | |
| 1479 | end | |
| 1480 | local tag = humanoid:FindFirstChild("creatorType1")
| |
| 1481 | if tag ~= nil then | |
| 1482 | tag:Remove() | |
| 1483 | end | |
| 1484 | local tag = humanoid:FindFirstChild("creatorType2")
| |
| 1485 | if tag ~= nil then | |
| 1486 | tag:Remove() | |
| 1487 | end | |
| 1488 | end | |
| 1489 | end | |
| 1490 | ||
| 1491 | function fire(startPoint, endPoint, hit) | |
| 1492 | local trail = Instance.new("Part")
| |
| 1493 | trail.Name = "Bullet Trail" | |
| 1494 | trail.BrickColor = BrickColor.new("Bright yellow")
| |
| 1495 | trail.TopSurface = 0 | |
| 1496 | trail.BottomSurface = 0 | |
| 1497 | trail.formFactor = 0 | |
| 1498 | trail.Size = Vector3.new(1, 1, 1) | |
| 1499 | trail.Transparency = 0.6 | |
| 1500 | trail.Anchored = true | |
| 1501 | trail.CanCollide = false | |
| 1502 | trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint) | |
| 1503 | trail.Parent = game:GetService("Workspace")
| |
| 1504 | local mesh = Instance.new("SpecialMesh")
| |
| 1505 | mesh.MeshType = "Brick" | |
| 1506 | mesh.Scale = Vector3.new(0.2, 0.2, (startPoint - endPoint).magnitude) | |
| 1507 | mesh.Parent = trail | |
| 1508 | coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail) | |
| 1509 | if hit ~= nil then | |
| 1510 | if hit.Parent == nil then return end | |
| 1511 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1512 | tagHumanoid(hit.Parent.Humanoid) | |
| 1513 | if hit.Name == "Head" then | |
| 1514 | hit.Parent.Humanoid:TakeDamage(damage * 10) | |
| 1515 | local e = Instance.new("Explosion")
| |
| 1516 | e.BlastPressure = 10000000 | |
| 1517 | e.BlastRadius = 1 | |
| 1518 | e.Position = hit.Position | |
| 1519 | e.Parent = game:GetService("Workspace")
| |
| 1520 | elseif hit.Name == "Torso" then | |
| 1521 | hit.Parent.Humanoid:TakeDamage(damage * 2) | |
| 1522 | local e = Instance.new("Explosion")
| |
| 1523 | e.BlastPressure = 10000000 | |
| 1524 | e.BlastRadius = 0.6 | |
| 1525 | e.Position = hit.Position | |
| 1526 | e.Parent = game:GetService("Workspace")
| |
| 1527 | else | |
| 1528 | hit.Parent.Humanoid:TakeDamage(damage) | |
| 1529 | local e = Instance.new("Explosion")
| |
| 1530 | e.BlastPressure = 10000000 | |
| 1531 | e.BlastRadius = 0.6 | |
| 1532 | e.Position = hit.Position | |
| 1533 | e.Parent = game:GetService("Workspace")
| |
| 1534 | end | |
| 1535 | if HP == true then | |
| 1536 | hit.Parent.Humanoid.Sit = true | |
| 1537 | end | |
| 1538 | delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end) | |
| 1539 | end | |
| 1540 | if hit.Anchored == false then | |
| 1541 | hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)) | |
| 1542 | end | |
| 1543 | end | |
| 1544 | end | |
| 1545 | ||
| 1546 | function onButton1Down(mouse) | |
| 1547 | if selected == false then return end | |
| 1548 | if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then | |
| 1549 | if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
| |
| 1550 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
| |
| 1551 | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end
| |
| 1552 | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end
| |
| 1553 | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" | |
| 1554 | Button1Down = true | |
| 1555 | canFire = false | |
| 1556 | canFire2 = true | |
| 1557 | while canFire2 == true do | |
| 1558 | local humanoid = Player.Character:FindFirstChild("Humanoid")
| |
| 1559 | if humanoid == nil then | |
| 1560 | canFire2 = false | |
| 1561 | break | |
| 1562 | end | |
| 1563 | if humanoid.Health <= 0 then | |
| 1564 | canFire2 = false | |
| 1565 | break | |
| 1566 | end | |
| 1567 | local fireLeft = false | |
| 1568 | if automatic == false and burst == false then | |
| 1569 | canFire2 = false | |
| 1570 | elseif automatic == false and burst == true then | |
| 1571 | if burstCount >= burstCountMax then | |
| 1572 | canFire2 = false | |
| 1573 | burstCount = 0 | |
| 1574 | break | |
| 1575 | end | |
| 1576 | burstCount = burstCount + 1 | |
| 1577 | elseif automatic == true and burst == false then | |
| 1578 | fireLeft = true | |
| 1579 | end | |
| 1580 | if magazine.Value > 0 then | |
| 1581 | magazine.Value = magazine.Value - 1 | |
| 1582 | updateGui() | |
| 1583 | fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
| 1584 | coroutine.resume(coroutine.create(function() | |
| 1585 | if dual == true then | |
| 1586 | playAnimation("rightFire")
| |
| 1587 | elseif dual == false then | |
| 1588 | playAnimation("fire")
| |
| 1589 | end | |
| 1590 | end)) | |
| 1591 | else | |
| 1592 | Player.Character[Name].Handle.Empty:Play() | |
| 1593 | end | |
| 1594 | if fireLeft == true and dual == true and automatic == true then | |
| 1595 | if magazine.Value > 0 then | |
| 1596 | coroutine.resume(coroutine.create(function() | |
| 1597 | wait(readyTime / 2) | |
| 1598 | magazine.Value = magazine.Value - 1 | |
| 1599 | updateGui() | |
| 1600 | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
| 1601 | playAnimation("leftFire")
| |
| 1602 | end)) | |
| 1603 | else | |
| 1604 | coroutine.resume(coroutine.create(function() | |
| 1605 | wait(readyTime / 2) | |
| 1606 | Player.Character[Name].Handle.Empty:Play() | |
| 1607 | end)) | |
| 1608 | end | |
| 1609 | end | |
| 1610 | wait(readyTime) | |
| 1611 | end | |
| 1612 | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" | |
| 1613 | canFire = true | |
| 1614 | end | |
| 1615 | end | |
| 1616 | ||
| 1617 | function onButton1Up(mouse) | |
| 1618 | if selected == false then return end | |
| 1619 | Button1Down = false | |
| 1620 | canFire2 = false | |
| 1621 | burstCount = 0 | |
| 1622 | while canFire == false do wait() end | |
| 1623 | if dual == true and automatic == false then | |
| 1624 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end
| |
| 1625 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
| |
| 1626 | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" | |
| 1627 | canFire = false | |
| 1628 | canFire2 = true | |
| 1629 | while canFire2 == true do | |
| 1630 | local humanoid = Player.Character:FindFirstChild("Humanoid")
| |
| 1631 | if humanoid == nil then | |
| 1632 | canFire2 = false | |
| 1633 | break | |
| 1634 | end | |
| 1635 | if humanoid.Health <= 0 then | |
| 1636 | canFire2 = false | |
| 1637 | break | |
| 1638 | end | |
| 1639 | if burst == false then | |
| 1640 | canFire2 = false | |
| 1641 | elseif burst == true then | |
| 1642 | if burstCount >= burstCountMax then | |
| 1643 | canFire2 = false | |
| 1644 | burstCount = 0 | |
| 1645 | break | |
| 1646 | end | |
| 1647 | burstCount = burstCount + 1 | |
| 1648 | end | |
| 1649 | if magazine.Value <= 0 then | |
| 1650 | Player.Character[Name].Handle.Empty:Play() | |
| 1651 | else | |
| 1652 | coroutine.resume(coroutine.create(function() | |
| 1653 | playAnimation("leftFire")
| |
| 1654 | end)) | |
| 1655 | magazine.Value = magazine.Value - 1 | |
| 1656 | updateGui() | |
| 1657 | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
| 1658 | end | |
| 1659 | wait(readyTime) | |
| 1660 | end | |
| 1661 | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" | |
| 1662 | canFire = true | |
| 1663 | end | |
| 1664 | end | |
| 1665 | ||
| 1666 | function onKeyDown(key, mouse) | |
| 1667 | if selected == false then return end | |
| 1668 | key = key:lower() | |
| 1669 | if key == "q" and Button1Down == false and canFire == true then | |
| 1670 | if mouse.Target == nil then return end | |
| 1671 | if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
| |
| 1672 | if dual == true then onKeyDown("t", mouse) end
| |
| 1673 | onDeselected(mouse) | |
| 1674 | removeParts("RightHolster")
| |
| 1675 | script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
| |
| 1676 | end | |
| 1677 | end | |
| 1678 | if key == "e" and Button1Down == false and canFire == true and canSilence == true then | |
| 1679 | if silenced then | |
| 1680 | silenced = false | |
| 1681 | if Player.Character:FindFirstChild(Name) == nil then return end | |
| 1682 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
| |
| 1683 | if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end
| |
| 1684 | Player.Character[Name].Muzzle.Transparency = 1 | |
| 1685 | Player.Character[Name].Muzzle.Name = "Silencer" | |
| 1686 | Player.Character[Name]["Muzzle 2"].Name = "Muzzle" | |
| 1687 | if dual == true then | |
| 1688 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
| |
| 1689 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end
| |
| 1690 | Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1 | |
| 1691 | Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer" | |
| 1692 | Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle" | |
| 1693 | end | |
| 1694 | else | |
| 1695 | silenced = true | |
| 1696 | if Player.Character:FindFirstChild(Name) == nil then return end | |
| 1697 | if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end
| |
| 1698 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
| |
| 1699 | Player.Character[Name].Silencer.Transparency = 0 | |
| 1700 | Player.Character[Name].Muzzle.Name = "Muzzle 2" | |
| 1701 | Player.Character[Name].Silencer.Name = "Muzzle" | |
| 1702 | if dual == true then | |
| 1703 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end
| |
| 1704 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
| |
| 1705 | Player.Character[Name.. " (Left)"].Silencer.Transparency = 0 | |
| 1706 | Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2" | |
| 1707 | Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle" | |
| 1708 | end | |
| 1709 | end | |
| 1710 | end | |
| 1711 | if key == "r" and Button1Down == false and canFire == true then | |
| 1712 | if ammo.Value > 0 and magazine.Value ~= magazineMax.Value then | |
| 1713 | canFire = false | |
| 1714 | burstCount = 0 | |
| 1715 | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" | |
| 1716 | if magazine.Value > 0 then ammo.Value = ammo.Value + magazine.Value magazine.Value = 0 end | |
| 1717 | updateGui() | |
| 1718 | if dual == true then | |
| 1719 | playAnimation("reloadDual")
| |
| 1720 | elseif dual == false then | |
| 1721 | playAnimation("reload")
| |
| 1722 | end | |
| 1723 | if ammo.Value - magazineMax.Value < 0 then | |
| 1724 | magazine.Value = ammo.Value | |
| 1725 | ammo.Value = 0 | |
| 1726 | elseif ammo.Value - magazineMax.Value >= 0 then | |
| 1727 | ammo.Value = ammo.Value - magazineMax.Value | |
| 1728 | magazine.Value = magazineMax.Value | |
| 1729 | end | |
| 1730 | updateGui() | |
| 1731 | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" | |
| 1732 | canFire = true | |
| 1733 | end | |
| 1734 | end | |
| 1735 | if key == "t" and Button1Down == false and canFire == true and canDual == true then | |
| 1736 | canFire = false | |
| 1737 | if dual == false then | |
| 1738 | local weapon = nil | |
| 1739 | for _, p in pairs(Player.Backpack:GetChildren()) do | |
| 1740 | if p.Name == Name and p ~= script.Parent then weapon = p break end | |
| 1741 | end | |
| 1742 | if weapon ~= nil then | |
| 1743 | dual = true | |
| 1744 | weapon.Name = "Dual" | |
| 1745 | weapon.Parent = script | |
| 1746 | silenced = false | |
| 1747 | removeParts("RightHand")
| |
| 1748 | makeParts("RightHand")
| |
| 1749 | removeParts("RightHolster")
| |
| 1750 | makeParts("LeftHolster")
| |
| 1751 | playAnimation("leftEquip")
| |
| 1752 | removeParts("LeftHolster")
| |
| 1753 | makeParts("LeftHand")
| |
| 1754 | magazineMax.Value = math.ceil(magazineMax.Value * 2) | |
| 1755 | ammoMax.Value = math.ceil(ammoMax.Value * 2) | |
| 1756 | magazine.Value = magazine.Value + weapon.Magazine.Value | |
| 1757 | ammo.Value = ammo.Value + weapon.Ammo.Value | |
| 1758 | updateGui() | |
| 1759 | end | |
| 1760 | elseif dual == true then | |
| 1761 | local weapon = script:FindFirstChild("Dual")
| |
| 1762 | if weapon ~= nil then | |
| 1763 | dual = false | |
| 1764 | weapon.Name = Name | |
| 1765 | weapon.Parent = Player.Backpack | |
| 1766 | silenced = false | |
| 1767 | removeParts("RightHand")
| |
| 1768 | makeParts("RightHand")
| |
| 1769 | playAnimation("leftUnequip")
| |
| 1770 | removeParts("LeftHand")
| |
| 1771 | makeParts("RightHolster")
| |
| 1772 | playAnimation("hold")
| |
| 1773 | weapon.Magazine.Value = math.floor(magazine.Value / 2) | |
| 1774 | weapon.Ammo.Value = math.floor(ammo.Value / 2) | |
| 1775 | magazineMax.Value = math.ceil(magazineMax.Value / 2) | |
| 1776 | ammoMax.Value = math.ceil(ammoMax.Value / 2) | |
| 1777 | magazine.Value = math.ceil(magazine.Value / 2) | |
| 1778 | ammo.Value = math.ceil(ammo.Value / 2) | |
| 1779 | updateGui() | |
| 1780 | end | |
| 1781 | end | |
| 1782 | canFire = true | |
| 1783 | end | |
| 1784 | if key == "y" and canZoom == true then | |
| 1785 | if zoom == false then | |
| 1786 | zoom = true | |
| 1787 | local pos = mouse.Hit.p | |
| 1788 | local target = mouse.Target | |
| 1789 | local cam = game:GetService("Workspace").CurrentCamera
| |
| 1790 | focus = Instance.new("Part", workspace)
| |
| 1791 | focus.Anchored = true | |
| 1792 | focus.CanCollide = false | |
| 1793 | focus.Transparency = 1 | |
| 1794 | focus.TopSurface = 0 | |
| 1795 | focus.BottomSurface = 0 | |
| 1796 | focus.formFactor = "Plate" | |
| 1797 | focus.Size = Vector3.new(0, 0, 0) | |
| 1798 | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p) | |
| 1799 | cam.CameraSubject = focus | |
| 1800 | cam.CameraType = "Attach" | |
| 1801 | while zoom == true and selected == true do | |
| 1802 | local set = false | |
| 1803 | if target ~= nil then | |
| 1804 | if target.Parent ~= nil then | |
| 1805 | if target.Anchored == false then | |
| 1806 | focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p) | |
| 1807 | set = true | |
| 1808 | end | |
| 1809 | end | |
| 1810 | end | |
| 1811 | if set == false then | |
| 1812 | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p) | |
| 1813 | end | |
| 1814 | wait() | |
| 1815 | end | |
| 1816 | if focus ~= nil then focus:Remove() focus = nil end | |
| 1817 | local cam = game:GetService("Workspace").CurrentCamera
| |
| 1818 | cam.CameraSubject = Player.Character:FindFirstChild("Humanoid")
| |
| 1819 | cam.CameraType = "Custom" | |
| 1820 | else | |
| 1821 | zoom = false | |
| 1822 | end | |
| 1823 | end | |
| 1824 | if key == "u" and Button1Down == false and canFire == true then | |
| 1825 | if automatic == false and burst == false then | |
| 1826 | if switchToBurst == true then | |
| 1827 | burst = true | |
| 1828 | local m = Instance.new("Message", Player)
| |
| 1829 | m.Text = "Burst" | |
| 1830 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1831 | delay(2.5, function() m:Remove() end) | |
| 1832 | elseif switchToAutomatic == true then | |
| 1833 | automatic = true | |
| 1834 | local m = Instance.new("Message", Player)
| |
| 1835 | m.Text = "Automatic" | |
| 1836 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1837 | delay(2.5, function() m:Remove() end) | |
| 1838 | end | |
| 1839 | elseif automatic == false and burst == true then | |
| 1840 | if switchToAutomatic == true then | |
| 1841 | automatic = true | |
| 1842 | burst = false | |
| 1843 | local m = Instance.new("Message", Player)
| |
| 1844 | m.Text = "Automatic" | |
| 1845 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1846 | delay(2.5, function() m:Remove() end) | |
| 1847 | elseif switchToSingle == true then | |
| 1848 | burst = false | |
| 1849 | local m = Instance.new("Message", Player)
| |
| 1850 | m.Text = "Single" | |
| 1851 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1852 | delay(2.5, function() m:Remove() end) | |
| 1853 | end | |
| 1854 | elseif automatic == true and burst == false then | |
| 1855 | if switchToSingle == true then | |
| 1856 | automatic = false | |
| 1857 | local m = Instance.new("Message", Player)
| |
| 1858 | m.Text = "Single" | |
| 1859 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1860 | delay(2.5, function() m:Remove() end) | |
| 1861 | elseif switchToBurst == true then | |
| 1862 | automatic = false | |
| 1863 | burst = true | |
| 1864 | local m = Instance.new("Message", Player)
| |
| 1865 | m.Text = "Burst" | |
| 1866 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
| 1867 | delay(2.5, function() m:Remove() end) | |
| 1868 | end | |
| 1869 | end | |
| 1870 | end | |
| 1871 | end | |
| 1872 | ||
| 1873 | function onSelected(mouse) | |
| 1874 | if selected == true then return end | |
| 1875 | selected = true | |
| 1876 | canFire = false | |
| 1877 | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" | |
| 1878 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
| |
| 1879 | if Player.Character.WeaponActivated.Value == nil then break end | |
| 1880 | if Player.Character.WeaponActivated.Value.Parent == nil then break end | |
| 1881 | wait() | |
| 1882 | end | |
| 1883 | updateGui() | |
| 1884 | local weapon = Instance.new("ObjectValue")
| |
| 1885 | weapon.Name = "WeaponActivated" | |
| 1886 | weapon.Value = script.Parent | |
| 1887 | weapon.Parent = Player.Character | |
| 1888 | DisableLimb(1, Player.Character) | |
| 1889 | DisableLimb(2, Player.Character) | |
| 1890 | ForceAngle(1, 0, Player.Character) | |
| 1891 | ForceAngle(2, 0, Player.Character) | |
| 1892 | if dual == true then | |
| 1893 | coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end))
| |
| 1894 | playAnimation("rightEquip")
| |
| 1895 | removeParts("LeftHolster")
| |
| 1896 | makeParts("LeftHand")
| |
| 1897 | else | |
| 1898 | playAnimation("equip")
| |
| 1899 | end | |
| 1900 | removeParts("RightHolster")
| |
| 1901 | makeParts("RightHand")
| |
| 1902 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 1903 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
| 1904 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
| 1905 | mouse.Icon = "http://www.roblox.com/asset/?id=49912389" | |
| 1906 | canFire = true | |
| 1907 | end | |
| 1908 | ||
| 1909 | function onDeselected(mouse) | |
| 1910 | if selected == false then return end | |
| 1911 | Button1Down = false | |
| 1912 | while canFire == false do | |
| 1913 | wait() | |
| 1914 | end | |
| 1915 | selected = false | |
| 1916 | if dual == true then | |
| 1917 | if math.random(1, 2) == 1 then | |
| 1918 | coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end))
| |
| 1919 | wait(math.random(1, 10) / 10) | |
| 1920 | playAnimation("rightUnequip")
| |
| 1921 | else | |
| 1922 | coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end))
| |
| 1923 | wait(math.random(1, 10) / 10) | |
| 1924 | playAnimation("leftUnequip")
| |
| 1925 | end | |
| 1926 | removeParts("LeftHand")
| |
| 1927 | makeParts("LeftHolster")
| |
| 1928 | else | |
| 1929 | playAnimation("unequip")
| |
| 1930 | end | |
| 1931 | removeParts("RightHand")
| |
| 1932 | makeParts("RightHolster")
| |
| 1933 | ForceAngle(1, 0, Player.Character) | |
| 1934 | ForceAngle(2, 0, Player.Character) | |
| 1935 | ResetLimbCFrame(1, Player.Character) | |
| 1936 | ResetLimbCFrame(2, Player.Character) | |
| 1937 | EnableLimb(1, Player.Character) | |
| 1938 | EnableLimb(2, Player.Character) | |
| 1939 | silenced = false | |
| 1940 | if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end | |
| 1941 | if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
| |
| 1942 | if Player.Character.WeaponActivated.Value == script.Parent then | |
| 1943 | Player.Character.WeaponActivated:Remove() | |
| 1944 | end | |
| 1945 | end | |
| 1946 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
| |
| 1947 | if Player.Character.WeaponActivated.Value == nil then break end | |
| 1948 | if Player.Character.WeaponActivated.Value.Parent == nil then break end | |
| 1949 | wait() | |
| 1950 | end | |
| 1951 | end | |
| 1952 | ||
| 1953 | if script.Parent.className ~= "HopperBin" then | |
| 1954 | if Player == nil then print("Error: Player not found!") return end
| |
| 1955 | Tool = Instance.new("HopperBin")
| |
| 1956 | Tool.Name = Name | |
| 1957 | Tool.Parent = Player.Backpack | |
| 1958 | script.Name = "Main" | |
| 1959 | script.Parent = Tool | |
| 1960 | elseif script.Parent.className == "HopperBin" then | |
| 1961 | while script.Parent.Parent.className ~= "Backpack" do | |
| 1962 | wait() | |
| 1963 | end | |
| 1964 | if script.Parent:FindFirstChild("MagazineMax") == nil then
| |
| 1965 | magazineMax = Instance.new("NumberValue")
| |
| 1966 | magazineMax.Name = "MagazineMax" | |
| 1967 | magazineMax.Value = 5 | |
| 1968 | magazineMax.Parent = script.Parent | |
| 1969 | else | |
| 1970 | magazineMax = script.Parent.MagazineMax | |
| 1971 | end | |
| 1972 | if script.Parent:FindFirstChild("Magazine") == nil then
| |
| 1973 | magazine = Instance.new("NumberValue")
| |
| 1974 | magazine.Name = "Magazine" | |
| 1975 | magazine.Value = 0 | |
| 1976 | magazine.Parent = script.Parent | |
| 1977 | else | |
| 1978 | magazine = script.Parent.Magazine | |
| 1979 | end | |
| 1980 | if script.Parent:FindFirstChild("AmmoMax") == nil then
| |
| 1981 | ammoMax = Instance.new("NumberValue")
| |
| 1982 | ammoMax.Name = "AmmoMax" | |
| 1983 | ammoMax.Value = 99999 | |
| 1984 | ammoMax.Parent = script.Parent | |
| 1985 | else | |
| 1986 | ammoMax = script.Parent.AmmoMax | |
| 1987 | end | |
| 1988 | if script.Parent:FindFirstChild("Ammo") == nil then
| |
| 1989 | ammo = Instance.new("NumberValue")
| |
| 1990 | ammo.Name = "Ammo" | |
| 1991 | ammo.Value = script.Parent.AmmoMax.Value | |
| 1992 | ammo.Parent = script.Parent | |
| 1993 | else | |
| 1994 | ammo = script.Parent.Ammo | |
| 1995 | end | |
| 1996 | Player = script.Parent.Parent.Parent | |
| 1997 | makeParts("RightHolster")
| |
| 1998 | script.Parent.Selected:connect(onSelected) | |
| 1999 | script.Parent.Deselected:connect(onDeselected) | |
| 2000 | end |