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1 | --coolallball | |
2 | HoldE=false | |
3 | Tool=script.Parent | |
4 | Equipped=false | |
5 | Player=game.Players.LocalPlayer | |
6 | repeat | |
7 | wait() | |
8 | until Player | |
9 | Character=Player.Character | |
10 | repeat | |
11 | wait() | |
12 | until Character | |
13 | Mouse=Player:GetMouse() | |
14 | Torso=Character.Torso | |
15 | RArm=Character["Right Arm"] | |
16 | LArm=Character["Left Arm"] | |
17 | RLeg=Character["Right Leg"] | |
18 | LLeg=Character["Left Leg"] | |
19 | LS=Torso["Left Shoulder"] | |
20 | LH=Torso["Left Hip"] | |
21 | RS=Torso["Right Shoulder"] | |
22 | RH=Torso["Right Hip"] | |
23 | necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
24 | LHC0=CFrame.new(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
25 | LSC0=CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
26 | RHC0=CFrame.new(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
27 | RSC0=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
28 | ROOTC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
29 | Neck=Character.Torso.Neck | |
30 | Human=Character:FindFirstChild("Humanoid") | |
31 | h=game:service'RunService'.Heartbeat | |
32 | local camera = workspace.CurrentCamera | |
33 | Debounce=false | |
34 | world=false | |
35 | function part(parent,anchored,collide,size,cframe,bcol,material,trans,meshtype,meshscale) | |
36 | local partt = Instance.new("Part",parent) | |
37 | partt.Anchored = anchored | |
38 | partt.CanCollide = collide | |
39 | partt.Size = size | |
40 | partt.CFrame = cframe | |
41 | partt.BrickColor = BrickColor.new(bcol) | |
42 | partt.Material = material | |
43 | partt.Transparency = trans | |
44 | if meshtype then | |
45 | local mesh = Instance.new("SpecialMesh", partt) | |
46 | mesh.MeshType = meshtype | |
47 | mesh.Scale = meshscale | |
48 | end | |
49 | return partt | |
50 | end | |
51 | function BloodSpurt(parent,cframe) | |
52 | for i=1,5 do | |
53 | spawn(function() | |
54 | local bl=Instance.new("Part",parent) | |
55 | bl.Size=Vector3.new(0,0,0) | |
56 | bl.BrickColor=BrickColor.new("Really red") | |
57 | bl.Anchored=true | |
58 | bl.CanCollide=false | |
59 | bl.CFrame=cframe | |
60 | ||
61 | local bp=Instance.new("BodyPosition") | |
62 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
63 | bp.Position=bl.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
64 | bl.Anchored=false | |
65 | bp.Parent=bl | |
66 | wait() | |
67 | bp.Parent=nil | |
68 | end) | |
69 | end | |
70 | end | |
71 | Human.MaxHealth=math.huge | |
72 | knifeS=Instance.new("Sound",Character) | |
73 | knifeS.SoundId="rbxassetid://616593932" | |
74 | knifeS.Volume=2 | |
75 | ZWRDO=Instance.new("Sound",Character) | |
76 | ZWRDO.SoundId="rbxassetid://188959431" | |
77 | ZWRDO.Volume=.2 | |
78 | ||
79 | Mouse.KeyDown:connect(function(Key) | |
80 | if Key=="p" and Debounce==false and world==false then | |
81 | Debounce=true | |
82 | print("ZA WARUDO") | |
83 | print("TOKI YO TOMARE") | |
84 | local ZA=Instance.new("Sound",Character) | |
85 | ZA.SoundId="rbxassetid://274698941" | |
86 | ZA:Play() | |
87 | ZA.Volume=4 | |
88 | ZWRDO:Play() | |
89 | Human.WalkSpeed=0 | |
90 | spawn(function() | |
91 | for i=1,100 do | |
92 | RS.C0=RS.C0*CFrame.Angles(math.rad(0),math.rad(-.4),math.rad(.9)) | |
93 | LS.C0=LS.C0*CFrame.Angles(math.rad(0),math.rad(.4),math.rad(-.9)) | |
94 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-.1),math.rad(0),math.rad(0)) | |
95 | h:wait() | |
96 | end | |
97 | end) | |
98 | --[[RS.C0=RS.C0*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(90)) | |
99 | LS.C0=LS.C0*CFrame.Angles(math.rad(0),math.rad(40),math.rad(-90)) | |
100 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0))]] | |
101 | local sphere=Instance.new("Part",Character) | |
102 | sphere.Anchored=true | |
103 | sphere.CanCollide=false | |
104 | sphere.CFrame=Torso.CFrame | |
105 | sphere.Size=Vector3.new(1,1,1) | |
106 | sphere.TopSurface=0 | |
107 | sphere.BottomSurface=0 | |
108 | sphere.Reflectance=.5 | |
109 | sphere.Transparency=1 | |
110 | sphere.BrickColor=BrickColor.new("Lapis") | |
111 | local ball=Instance.new("SpecialMesh",sphere) | |
112 | ball.MeshType="Sphere" | |
113 | ball.Scale=Vector3.new(4,4,4) | |
114 | wait(2) | |
115 | sphere.Transparency=0 | |
116 | spawn(function() | |
117 | for i=1,50 do | |
118 | ball.Scale=ball.Scale+Vector3.new(10,10,10) | |
119 | sphere.Transparency=i/50 | |
120 | h:wait() | |
121 | end | |
122 | sphere.BrickColor=BrickColor.new("New Yeller") | |
123 | wait(.3) | |
124 | for i=1,25 do | |
125 | ball.Scale=ball.Scale-Vector3.new(20,20,20) | |
126 | sphere.Transparency=-i/25 | |
127 | h:wait() | |
128 | end | |
129 | sphere:Destroy() | |
130 | ball:Destroy() | |
131 | - | Human.WalkSpeed=16 |
131 | + | Human.WalkSpeed=66 |
132 | end) | |
133 | ||
134 | AnchoredObjects={} | |
135 | for i, v in pairs(workspace:GetChildren()) do | |
136 | if v.Name~=Player.Name then | |
137 | if v.ClassName=="Model" then | |
138 | for ii, vv in pairs(v:GetChildren()) do | |
139 | if vv.Name=="Torso" then | |
140 | if vv.Anchored==false then vv.Anchored=true | |
141 | table.insert(AnchoredObjects,vv) | |
142 | wait() | |
143 | ||
144 | end | |
145 | end | |
146 | end | |
147 | end | |
148 | end | |
149 | end | |
150 | game.Lighting.OutdoorAmbient=Color3.new(0,14,135) | |
151 | game.Lighting.TimeOfDay="00:00:00" | |
152 | print("Time has stopped.") | |
153 | wait(1) | |
154 | for i=1,100 do | |
155 | RS.C0=RS.C0*CFrame.Angles(math.rad(0),math.rad(.4),math.rad(-.9)) | |
156 | LS.C0=LS.C0*CFrame.Angles(math.rad(0),math.rad(-.4),math.rad(.9)) | |
157 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(.1),math.rad(0),math.rad(0)) | |
158 | end | |
159 | Debounce=false | |
160 | world=true | |
161 | --[[local Mover=Instance.new("HopperBin") | |
162 | Mover.Parent=Player.StarterPack]] | |
163 | wait(11) | |
164 | ZA:Destroy() | |
165 | for i, v in pairs(AnchoredObjects) do | |
166 | if v.Anchored==true then | |
167 | v.Anchored=false | |
168 | end | |
169 | end | |
170 | print("Time continues to flow..") | |
171 | ZWRDO:Stop() | |
172 | game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255) | |
173 | game.Lighting.TimeOfDay="15:00:00" | |
174 | for i=1,#AnchoredObjects do | |
175 | table.remove(AnchoredObjects,i) | |
176 | end | |
177 | world=false | |
178 | end | |
179 | end) | |
180 | knifing=false | |
181 | Mouse.KeyDown:connect(function(Key) | |
182 | if Key=="r" and world==true and Debounce==false then | |
183 | --KNIFEUU | |
184 | Debounce=true | |
185 | knifing=true | |
186 | local rad=math.rad | |
187 | Torso.Anchored=true | |
188 | local Knife=part(Character,false,false,Vector3.new(1,1,1),Torso.CFrame*CFrame.new(1.2,3,-3),Color3.new(217/255,217/255,217/255),"Neon",0) | |
189 | local Toward=part(Character,true,false,Vector3.new(1,1,1),Knife.CFrame*CFrame.new(0,0,-400),Color3.new(0,0,0),"Neon",1) | |
190 | local HBOX=part(Character,false,false,Vector3.new(1,1,1),Torso.CFrame*CFrame.new(1.5,3,-4),Color3.new(0,0,0),"Plastic",1) | |
191 | local mosh=Instance.new("SpecialMesh",Knife) | |
192 | mosh.MeshId="rbxassetid://202083123" | |
193 | mosh.Scale=Vector3.new(1,1,1) | |
194 | ||
195 | for i=1,10 do h:wait() | |
196 | Torso.CFrame=Torso.CFrame*CFrame.new(0,-.03,0)*CFrame.Angles((rad(-2)),(rad(0)),(rad(0))) | |
197 | RH.C0=RH.C0*CFrame.Angles(rad(-.3), rad(0), rad(2))*CFrame.new(.065,0,0) | |
198 | LH.C0=LH.C0*CFrame.Angles(rad(-.3), rad(0), rad(1.3))*CFrame.new(0,.03,0) | |
199 | LS.C0=LS.C0*CFrame.Angles(rad(-.3), rad(0), rad(3.5))*CFrame.new(0,0,0) | |
200 | RS.C0=RS.C0*CFrame.Angles(rad(-.3), rad(0), rad(12))*CFrame.new(0,0,0) | |
201 | end--202083162 | |
202 | Knife.Anchored=false | |
203 | local BEP=Instance.new("BodyVelocity") | |
204 | BEP.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
205 | BEP.Velocity=(Toward.Position-HBOX.Position).unit*70 | |
206 | BEP.Parent=HBOX | |
207 | ||
208 | local BEP2=Instance.new("BodyVelocity") | |
209 | BEP2.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
210 | BEP2.Velocity=(Toward.Position-Knife.Position).unit*70 | |
211 | BEP2.Parent=Knife | |
212 | ||
213 | wait(.1) | |
214 | spawn(function() | |
215 | spawn(function() | |
216 | knifeS:Play() | |
217 | wait(.7) | |
218 | knifeS:Stop() | |
219 | end) | |
220 | wait(1) | |
221 | for i=1,10 do | |
222 | Torso.CFrame=Torso.CFrame*CFrame.new(0,.03,0)*CFrame.Angles((rad(2)),(rad(0)),(rad(0))) | |
223 | RH.C0=RH.C0*CFrame.Angles(rad(.3), rad(0), rad(-2))*CFrame.new(-.065,0,0) | |
224 | LH.C0=LH.C0*CFrame.Angles(rad(.3), rad(0), rad(-1.3))*CFrame.new(0,-.03,0) | |
225 | LS.C0=LS.C0*CFrame.Angles(rad(.3), rad(0), rad(-3.5))*CFrame.new(0,0,0) | |
226 | RS.C0=RS.C0*CFrame.Angles(rad(.3), rad(0), rad(-12))*CFrame.new(0,0,0) | |
227 | end--202083162 | |
228 | Torso.Anchored=false | |
229 | end) | |
230 | HBOX.Touched:connect(function(Hit) | |
231 | if Hit.Name~=HBOX.Name and Hit.Name~=Player.Name then | |
232 | print"hit!" | |
233 | Knife.Anchored=true | |
234 | BEP.Parent=nil | |
235 | --BEP2.Parent=nil | |
236 | HBOX:Destroy() | |
237 | print"yey" | |
238 | Knife.Anchored=true | |
239 | --Knife.CFrame=Knife.CFrame*CFrame.new(0,0,.5) | |
240 | repeat wait() | |
241 | ||
242 | until world==false | |
243 | Knife.Anchored=false | |
244 | Knife.Touched:connect(function(Het) | |
245 | if Het.Name~=Player.Name then | |
246 | if Het.Parent:FindFirstChild("Humanoid") then | |
247 | BloodSpurt(Character,Knife.CFrame) | |
248 | --Knife:Destroy() | |
249 | BEP2:Remove() | |
250 | local hoom=Het.Parent:FindFirstChild("Humanoid") | |
251 | - | hoom.Health=hoom.Health-100 |
251 | + | hoom.Health=hoom.Health-1000000000000000000000000000000000000000000000 |
252 | ||
253 | end | |
254 | end | |
255 | end) | |
256 | end | |
257 | end) | |
258 | Debounce=false | |
259 | end | |
260 | end) | |
261 | ||
262 | spawn(function() | |
263 | while true do | |
264 | wait() | |
265 | if Human.Health<=0 then | |
266 | game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255) | |
267 | game.Lighting.TimeOfDay="15:00:00" | |
268 | for i, v in pairs(AnchoredObjects) do | |
269 | if v.Anchored==true then | |
270 | v.Anchored=false | |
271 | end | |
272 | end | |
273 | end | |
274 | ||
275 | end | |
276 | end) | |
277 | --[[ | |
278 | Torso.CFrame=Torso.CFrame*CFrame.new(0,-.3,0)*CFrame.Angles((math.rad(-13)),(math.rad(0)),(math.rad(0))) | |
279 | RH.C0=RH.C0*CFrame.new(.3,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(13)) | |
280 | LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(15)) | |
281 | RS.C0=RS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(110)) | |
282 | LS.C0=LS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(-10),math.rad(-110)) | |
283 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0)) | |
284 | ]] | |
285 | --]] | |
286 | --Muda MUDA MUDA MUDAAAA | |
287 | Mouse.KeyDown:connect(function(Key) | |
288 | if Key=="e" and HoldE==false then | |
289 | HoldE=true | |
290 | Torso.Anchored=true | |
291 | local Playing=false | |
292 | --pos | |
293 | Torso.CFrame=Torso.CFrame*CFrame.new(0,-.3,0)*CFrame.Angles((math.rad(-13)),(math.rad(0)),(math.rad(0))) | |
294 | RH.C0=RH.C0*CFrame.new(.3,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(13)) | |
295 | LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(15)) | |
296 | RS.C0=RS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(110)) | |
297 | LS.C0=LS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(-10),math.rad(-110)) | |
298 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0)) | |
299 | --arms | |
300 | local Hitbox=Instance.new("Part",Character) | |
301 | Hitbox.Anchored=true | |
302 | Hitbox.CanCollide=false | |
303 | Hitbox.Size=Vector3.new(4,7,4) | |
304 | Hitbox.Transparency=1 | |
305 | Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-2.3) | |
306 | RArm.Touched:connect(function(hit) | |
307 | if hit.Parent:FindFirstChild("Humanoid") then | |
308 | if hit.Parent.Name~=Player.Name and HoldE==true then | |
309 | local Hooman=hit.Parent:FindFirstChild("Humanoid") | |
310 | Hooman.Health=Hooman.Health-10 | |
311 | local effectpart=Instance.new("Part",Character) | |
312 | effectpart.Size=Vector3.new(1,1,1) | |
313 | effectpart.CFrame=hit.Parent.Torso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
314 | effectpart.Anchored=true | |
315 | effectpart.CanCollide=false | |
316 | local Ring=Instance.new("SpecialMesh",effectpart) | |
317 | Ring.MeshId="rbxassetid://3270017" | |
318 | Ring.Scale=Vector3.new(2,2,2) | |
319 | for i=1,8 do | |
320 | Ring.Scale=Ring.Scale+Vector3.new(1,1,1) | |
321 | effectpart.Transparency=i/8 | |
322 | wait() | |
323 | end | |
324 | effectpart:Destroy() | |
325 | end | |
326 | end | |
327 | end) | |
328 | LArm.Touched:connect(function(hit) | |
329 | if hit.Parent:FindFirstChild("Humanoid") then | |
330 | if hit.Parent.Name~=Player.Name and HoldE==true then | |
331 | local Hooman=hit.Parent:FindFirstChild("Humanoid") | |
332 | Hooman.Health=Hooman.Health-10 | |
333 | local effectpart=Instance.new("Part",Character) | |
334 | effectpart.Size=Vector3.new(1,1,1) | |
335 | effectpart.CFrame=hit.Parent.Torso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
336 | effectpart.Anchored=true | |
337 | effectpart.CanCollide=false | |
338 | local Ring=Instance.new("SpecialMesh",effectpart) | |
339 | Ring.MeshId="rbxassetid://3270017" | |
340 | Ring.Scale=Vector3.new(2,2,2) | |
341 | for i=1,8 do | |
342 | Ring.Scale=Ring.Scale+Vector3.new(1,1,1) | |
343 | effectpart.Transparency=i/8 | |
344 | wait() | |
345 | end | |
346 | effectpart:Destroy() | |
347 | end | |
348 | end | |
349 | end) | |
350 | spawn(function() | |
351 | local MUDA=Instance.new("Sound",Character) | |
352 | MUDA.SoundId="rbxassetid://601465752" | |
353 | - | MUDA.Volume=2 |
353 | + | MUDA.Volume=4 |
354 | while HoldE==true do | |
355 | for i=1,3 do | |
356 | RS.C0=RS.C0*CFrame.new(0,2/3,0) | |
357 | LS.C0=LS.C0*CFrame.new(0,-2/3,0) | |
358 | h:wait() | |
359 | end | |
360 | for i=1,3 do | |
361 | RS.C0=RS.C0*CFrame.new(0,-2/3,0) | |
362 | LS.C0=LS.C0*CFrame.new(0,2/3,0) | |
363 | h:wait() | |
364 | end | |
365 | if HoldE==true and Playing==false then | |
366 | spawn(function() | |
367 | MUDA:Play() | |
368 | Playing=true | |
369 | wait(6) | |
370 | Playing=false | |
371 | end) | |
372 | end | |
373 | end | |
374 | MUDA:Stop() | |
375 | end) | |
376 | while HoldE==true do | |
377 | Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-2.3) | |
378 | wait() | |
379 | Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-2.1) | |
380 | ||
381 | end | |
382 | Hitbox:Destroy() | |
383 | end | |
384 | end) | |
385 | Mouse.KeyUp:connect(function(Key) | |
386 | if Key=="e" and HoldE==true then | |
387 | HoldE=false | |
388 | wait(.1) | |
389 | Neck.C0 = necko | |
390 | LH.C0 = LHC0 | |
391 | LS.C0 = LSC0 | |
392 | RH.C0 = RHC0 | |
393 | RS.C0 = RSC0 | |
394 | Torso.Anchored=false | |
395 | end | |
396 | end) | |
397 | SYO=false | |
398 | local function rays(pos1,pos2,maxlength,bcol,material) | |
399 | local ray=Ray.new(pos1.Position,(pos2-pos1.Position).unit*maxlength) | |
400 | local part, position = workspace:FindPartOnRay(ray, Character, false, true) | |
401 | local beam = Instance.new("Part", workspace) | |
402 | beam.BrickColor = BrickColor.new(bcol) | |
403 | beam.FormFactor = "Custom" | |
404 | beam.Material = material | |
405 | beam.Transparency = 0 | |
406 | beam.Anchored = true | |
407 | beam.Locked = true | |
408 | beam.CanCollide = false | |
409 | local dist=(pos1.Position-position).magnitude | |
410 | beam.Size=Vector3.new(.3,.3,dist) | |
411 | beam.CFrame=CFrame.new(pos1.CFrame.p,position)*CFrame.new(0,0,-dist/2) | |
412 | for i=1,10 do | |
413 | beam.Transparency=i/10 | |
414 | wait() | |
415 | end | |
416 | beam:Destroy() | |
417 | end | |
418 | --SUNLIGHT YELLOW OVERDRIVE | |
419 | Mouse.KeyDown:connect(function(Key) | |
420 | if Key=="x" and Debounce==false then | |
421 | Debounce=true | |
422 | if Character.Animate.Disabled==false then | |
423 | Character.Animate.Disabled=true | |
424 | end | |
425 | SYO=true | |
426 | local SUNLIGHT=Instance.new("Sound",Character) | |
427 | SUNLIGHT.SoundId="rbxassetid://538732827" | |
428 | SUNLIGHT.Volume=.2 | |
429 | SUNLIGHT:Play() | |
430 | local Elec=Instance.new("Sound",Character) | |
431 | Elec.SoundId="rbxassetid://186130717" | |
432 | Torso.Anchored=true | |
433 | for i=1,100 do | |
434 | Torso.CFrame=Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles((math.rad(0)),(math.rad(-.2)),(math.rad(0))) | |
435 | RH.C0=RH.C0*CFrame.new(.003,0,0)*CFrame.Angles(math.rad(-.03),math.rad(.2),math.rad(.13)) | |
436 | LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.03),math.rad(.2),math.rad(.15)) | |
437 | Neck.C0=Neck.C0*CFrame.Angles(math.rad(.2),math.rad(0),math.rad(0)) | |
438 | LS.C0=LS.C0*CFrame.new(-.003,0,0)*CFrame.Angles(math.rad(-.2),math.rad(0),math.rad(-.9)) | |
439 | RS.C0=RS.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-.2),math.rad(0),math.rad(-.5)) | |
440 | h:wait() | |
441 | end | |
442 | local PEPART=Instance.new("Part",Character) | |
443 | PEPART.Size=Vector3.new(3,0,3) | |
444 | PEPART.CFrame=Torso.CFrame*CFrame.new(0,-3,0) | |
445 | PEPART.Transparency=1 | |
446 | PEPART.Anchored=true | |
447 | PEPART.CanCollide=false | |
448 | local PEPART2=PEPART:Clone() | |
449 | PEPART2.Parent=Character | |
450 | PEPART2.Size=Vector3.new(5,0,5) | |
451 | PEPART2.Transparency=1 | |
452 | local PE2=Instance.new("ParticleEmitter",PEPART) | |
453 | PE2.Color=ColorSequence.new(Color3.new(1,1,0),Color3.new(1,1,0)) | |
454 | PE2.Lifetime=NumberRange.new(1.3,1.3,1.3) | |
455 | PE2.Texture="rbxassetid://298035054" | |
456 | PE2.Size=NumberSequence.new(2,2,2) | |
457 | local PE1=Instance.new("ParticleEmitter",PEPART) | |
458 | PE1.Color=ColorSequence.new(Color3.new(1,1,0),Color3.new(1,1,0)) | |
459 | PE1.Lifetime=NumberRange.new(1.3,1.3,1.3) | |
460 | Elec:Play() | |
461 | for i=1,30 do | |
462 | local p1=Instance.new("Part",Character) | |
463 | p1.Size=Vector3.new(0,0,0) | |
464 | p1.CanCollide=false | |
465 | p1.Anchored=true | |
466 | p1.Transparency=1 | |
467 | local p2=p1:Clone() | |
468 | local p3=p2:Clone() | |
469 | local p4=p2:Clone() | |
470 | local p5=p4:Clone() | |
471 | local p6=p5:Clone() | |
472 | p3.Parent=Character | |
473 | p2.Parent=Character | |
474 | p4.Parent=Character | |
475 | p5.Parent=Character | |
476 | p6.Parent=Character | |
477 | p1.CFrame=Character.Torso.CFrame | |
478 | p2.CFrame=p1.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
479 | p3.CFrame=p2.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
480 | p4.CFrame=p3.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
481 | p5.CFrame=p4.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
482 | p6.CFrame=p5.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
483 | ||
484 | spawn(function() | |
485 | rays(p1,p2.Position,3,"Deep orange","Neon") | |
486 | end) | |
487 | spawn(function() | |
488 | rays(p2,p3.Position,3,"Deep orange","Neon") | |
489 | end) | |
490 | spawn(function() | |
491 | rays(p3,p4.Position,3,"Deep orange","Neon") | |
492 | end) | |
493 | spawn(function() | |
494 | rays(p4,p5.Position,3,"Deep orange","Neon") | |
495 | end) | |
496 | spawn(function() | |
497 | rays(p5,p6.Position,3,"Deep orange","Neon") | |
498 | end) | |
499 | p1:Destroy() | |
500 | p2:Destroy() | |
501 | p3:Destroy() | |
502 | p4:Destroy() | |
503 | p5:Destroy() | |
504 | p6:Destroy() | |
505 | wait() | |
506 | end | |
507 | local HitFound=false | |
508 | local Hitbox=Instance.new("Part",Character) | |
509 | Hitbox.Size=Vector3.new(4,6,4) | |
510 | Hitbox.Anchored=true | |
511 | Hitbox.CanCollide=false | |
512 | Hitbox.Transparency=1 | |
513 | Hitbox.CFrame=Torso.CFrame*CFrame.new(0,0,-4) | |
514 | Hitbox.Touched:connect(function(Hit) | |
515 | if Hit.Parent:FindFirstChild("Humanoid") then | |
516 | if Hit.Parent.Name~=Player.Name then | |
517 | HitFound=true | |
518 | ||
519 | Hitbox:Destroy() | |
520 | local Target=Hit.Parent | |
521 | local Hooman=Target:FindFirstChild("Humanoid") | |
522 | local OTorso=Target.Torso | |
523 | local BPER=Instance.new("Part",Character) | |
524 | BPER.Anchored=true | |
525 | BPER.CanCollide=false | |
526 | BPER.Transparency=1 | |
527 | BPER.CFrame=Torso.CFrame*CFrame.Angles(0,math.rad(20),0,0)*CFrame.new(0,5,-10) | |
528 | BP=Instance.new("BodyPosition") | |
529 | BP.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
530 | BP.Position=BPER.Position | |
531 | BP.Parent=OTorso | |
532 | local YELLOW=Instance.new("Sound",Character) | |
533 | YELLOW.SoundId="rbxassetid://624164065" | |
534 | YELLOW.Volume=3 | |
535 | spawn(function() | |
536 | while HitFound==true do | |
537 | if Human.Health==0 then | |
538 | BP:Destroy() | |
539 | end | |
540 | wait() | |
541 | end | |
542 | end) | |
543 | wait(2) | |
544 | Neck.C0 = necko | |
545 | LH.C0 = LHC0 | |
546 | LS.C0 = LSC0 | |
547 | RH.C0 = RHC0 | |
548 | RS.C0 = RSC0 | |
549 | Torso.CFrame=OTorso.CFrame*CFrame.new(0,0,2.3) | |
550 | PEPART:Destroy() | |
551 | PEPART2:Destroy() | |
552 | SUNLIGHT:Destroy() | |
553 | YELLOW:Play() | |
554 | Torso.CFrame=Torso.CFrame*CFrame.new(0,-.3,0)*CFrame.Angles((math.rad(-13)),(math.rad(0)),(math.rad(0))) | |
555 | RH.C0=RH.C0*CFrame.new(.3,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(13)) | |
556 | LH.C0=LH.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-3),math.rad(0),math.rad(15)) | |
557 | RS.C0=RS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(10),math.rad(110)) | |
558 | LS.C0=LS.C0*CFrame.new(1,0,0)*CFrame.Angles(math.rad(-20),math.rad(-10),math.rad(-110)) | |
559 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-13),math.rad(0),math.rad(0)) | |
560 | local function balleff() | |
561 | spawn(function() | |
562 | local ball=Instance.new("Part",Character) | |
563 | ball.CanCollide=false | |
564 | ball.Anchored=true | |
565 | ball.Transparency=1 | |
566 | ball.Size=Vector3.new(1,1,1) | |
567 | ball.CFrame=OTorso.CFrame | |
568 | ball.BrickColor=BrickColor.new("Deep orange") | |
569 | ball.Material="Neon" | |
570 | local sp=Instance.new("SpecialMesh",ball) | |
571 | sp.Scale=Vector3.new(1,1,1) | |
572 | sp.MeshType="Sphere" | |
573 | for i=1,13 do | |
574 | sp.Scale=sp.Scale+Vector3.new(2,2,2) | |
575 | ball.Transparency=i/13 | |
576 | wait() | |
577 | end | |
578 | end) | |
579 | end | |
580 | for i=1,30 do | |
581 | balleff() | |
582 | for i=1,3 do | |
583 | RS.C0=RS.C0*CFrame.new(0,2/3,0) | |
584 | LS.C0=LS.C0*CFrame.new(0,-2/3,0) | |
585 | h:wait() | |
586 | end | |
587 | for i=1,3 do | |
588 | RS.C0=RS.C0*CFrame.new(0,-2/3,0) | |
589 | LS.C0=LS.C0*CFrame.new(0,2/3,0) | |
590 | h:wait() | |
591 | end | |
592 | h:wait() | |
593 | Hooman.Health=Hooman.Health-20 | |
594 | end | |
595 | end | |
596 | Torso.Anchored=false | |
597 | Character.Animate.Disabled=false | |
598 | Neck.C0 = necko | |
599 | LH.C0 = LHC0 | |
600 | LS.C0 = LSC0 | |
601 | RH.C0 = RHC0 | |
602 | RS.C0 = RSC0 | |
603 | Torso.Anchored=false | |
604 | HitFound=false | |
605 | BP:Destroy() | |
606 | ||
607 | end | |
608 | end) | |
609 | for i=1,360/4 do | |
610 | Hitbox.CFrame=Hitbox.CFrame*CFrame.Angles(math.rad(-4),math.rad(-4),math.rad(-4)) | |
611 | if HitFound==true then | |
612 | break | |
613 | end | |
614 | h:wait() | |
615 | end | |
616 | if HitFound==false then | |
617 | Hitbox:Destroy() | |
618 | Neck.C0 = necko | |
619 | LH.C0 = LHC0 | |
620 | LS.C0 = LSC0 | |
621 | RH.C0 = RHC0 | |
622 | RS.C0 = RSC0 | |
623 | Torso.Anchored=false | |
624 | HitFound=false | |
625 | PEPART:Destroy() | |
626 | PEPART2:Destroy() | |
627 | SUNLIGHT:Destroy() | |
628 | Character.Animate.Disabled=false | |
629 | end | |
630 | Debounce=false | |
631 | end | |
632 | end) | |
633 | walkkeys={} | |
634 | Mouse.KeyDown:connect(function(Key) | |
635 | if Key=="w" or "a" or "s" or "d" then | |
636 | table.insert(walkkeys,Key) | |
637 | end | |
638 | end) | |
639 | spawn(function() | |
640 | while wait() do | |
641 | if walkkeys[1] or walkkeys[2] or walkkeys[3] or walkkeys[4] then | |
642 | --walking | |
643 | else | |
644 | --idle | |
645 | end | |
646 | end | |
647 | end) | |
648 | Mouse.KeyUp:connect(function(Key) | |
649 | if Key=="w" or "a" or "s" or "d" then | |
650 | for i, v in pairs(walkkeys) do | |
651 | if v=="w" or "a" or "s" or "d" then | |
652 | table.remove(walkkeys,i) | |
653 | end | |
654 | end | |
655 | end | |
656 | end) | |
657 | local trans={} | |
658 | for i=0,1,.1 do | |
659 | table.insert(trans,NumberSequenceKeypoint.new(i,i,i)) | |
660 | end | |
661 | local sizes={NumberSequenceKeypoint.new(0,0.988,0),NumberSequenceKeypoint.new(0.0399,0.988,0),NumberSequenceKeypoint.new(0.52,0.617,0), | |
662 | NumberSequenceKeypoint.new(1,0.185,0)} | |
663 | ||
664 | Mouse.KeyDown:connect(function(Key) | |
665 | if Key=="f" and Debounce==false then | |
666 | --EMERALD SPLASHO | |
667 | Debounce=true | |
668 | local bemz={} | |
669 | local HasHit=false | |
670 | local EpicOver=false | |
671 | Torso.Anchored=true | |
672 | for i=1,100 do | |
673 | Torso.CFrame=Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles((math.rad(0)),(math.rad(-.2)),(math.rad(0))) | |
674 | RH.C0=RH.C0*CFrame.new(.003,0,0)*CFrame.Angles(math.rad(0),math.rad(.20),math.rad(.05)) | |
675 | LH.C0=LH.C0*CFrame.new(.004,0,0)*CFrame.Angles(math.rad(-.10),math.rad(.20),math.rad(.10)) | |
676 | RS.C0=RS.C0*CFrame.new(.005,0,0)*CFrame.Angles(math.rad(0),math.rad(.30),math.rad(.90)) | |
677 | LS.C0=LS.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(-.45),math.rad(-.90)) | |
678 | Neck.C0=Neck.C0*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(.20)) | |
679 | h:wait() | |
680 | end | |
681 | local PosPart=Instance.new("Part",Character) | |
682 | PosPart.Anchored=true | |
683 | PosPart.CanCollide=false | |
684 | PosPart.Size=Vector3.new(0,0,0) | |
685 | PosPart.Transparency=1 | |
686 | PosPart.CFrame=Torso.CFrame*CFrame.new(0,.5,-2)*CFrame.Angles(0,math.rad(20),0) | |
687 | local PE=Instance.new("ParticleEmitter",PosPart) | |
688 | PE.Color=ColorSequence.new(Color3.new(0,1,0),Color3.new(0,1,0)) | |
689 | PE.Lifetime=NumberRange.new(.1,.1,.1) | |
690 | PE.Rate=50 | |
691 | local ShootTable={} | |
692 | local function Shoot() | |
693 | spawn(function() | |
694 | local em=Instance.new("Part",Character) | |
695 | em.Size=Vector3.new(3,3,3) | |
696 | em.CFrame=PosPart.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),0) | |
697 | em.Anchored=true | |
698 | em.CanCollide=false | |
699 | em.Color=Color3.new(0,1,0) | |
700 | em.Material="Neon" | |
701 | em.Name="em" | |
702 | table.insert(ShootTable,em) | |
703 | local er=Instance.new("SpecialMesh",em) | |
704 | er.MeshType="Sphere" | |
705 | er.Scale=Vector3.new(2,2,4) | |
706 | local trail=Instance.new("ParticleEmitter",em) | |
707 | em.Size=Vector3.new(0,0,0) | |
708 | trail.Texture="rbxassetid://170478374" | |
709 | trail.Transparency=NumberSequence.new(trans) | |
710 | trail.LockedToPart=true | |
711 | trail.Rate=499999997952.000 | |
712 | trail.Size=NumberSequence.new(sizes) | |
713 | trail.Lifetime=NumberRange.new(5,5,5) | |
714 | trail.Speed=NumberRange.new(20,20,20) | |
715 | trail.LightEmission=1 | |
716 | trail.EmissionDirection="Back" | |
717 | ||
718 | local HitBParent=part(Character,true,false,Vector3.new(1,1,1),PosPart.CFrame*CFrame.new(0,0,-320),Color3.new(0,0,0),"Neon",1) | |
719 | local HITBOX=part(Character,false,false,Vector3.new(7,7,7),PosPart.CFrame,Color3.new(0,0,0),"Plastic",1) | |
720 | local BEP=Instance.new("BodyVelocity") | |
721 | BEP.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
722 | BEP.Velocity=(HitBParent.Position-HITBOX.Position).unit*121 | |
723 | BEP.Parent=HITBOX | |
724 | ||
725 | HITBOX.Touched:connect(function(Hit) | |
726 | if Hit.Parent:FindFirstChild("Humanoid") then | |
727 | if Hit.Parent.Name~=Player.Name then | |
728 | if HasHit==false then | |
729 | HasHit=true | |
730 | for i=1,#ShootTable do | |
731 | table.remove(ShootTable,i) | |
732 | end | |
733 | HITBOX:Destroy() | |
734 | print("HIT") | |
735 | local Target=Hit.Parent | |
736 | local OTorso=Target.Torso | |
737 | local Hooman=Target:FindFirstChild("Humanoid") | |
738 | camera.CameraType = Enum.CameraType.Scriptable | |
739 | camera.CameraSubject = OTorso | |
740 | spawn(function() | |
741 | ||
742 | ||
743 | wait(2.8) | |
744 | for i=1,18.2,.1 do | |
745 | if Human.Health<=0 then | |
746 | game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid | |
747 | game.Workspace.CurrentCamera.CameraType = "Custom" | |
748 | break | |
749 | end | |
750 | if Human.Health<=0 then else | |
751 | camera.CoordinateFrame=CFrame.new(OTorso.Position)*CFrame.Angles(0,i,0)*CFrame.new(0,0,i+10) | |
752 | h:wait() end | |
753 | end | |
754 | for i=1,130 do | |
755 | camera.CoordinateFrame=CFrame.new(OTorso.Position)*CFrame.new(0,0,i+40) | |
756 | h:wait() | |
757 | end | |
758 | game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid | |
759 | game.Workspace.CurrentCamera.CameraType = "Custom" | |
760 | ||
761 | end) | |
762 | local Beams={} | |
763 | OTorso.Anchored=true | |
764 | for i=1,10 do | |
765 | local bem=Instance.new("Part",Character) | |
766 | bem.Size=Vector3.new(1,100,1) | |
767 | bem.Anchored=true | |
768 | bem.CanCollide=false | |
769 | bem.Color=Color3.new(0,1,0) | |
770 | bem.TopSurface=0 | |
771 | bem.BottomSurface=0 | |
772 | bem.Material="Neon" | |
773 | bem.Transparency=.9 | |
774 | bem.Name="GreenBean" | |
775 | bem.CFrame=OTorso.CFrame*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
776 | table.insert(bemz,bem) | |
777 | spawn(function() | |
778 | wait(7.3) | |
779 | bem:Destroy() | |
780 | end) | |
781 | bem.Touched:connect(function(Hit) | |
782 | if Hit.Name==Target.Name then | |
783 | bem:Destroy() | |
784 | end | |
785 | end) | |
786 | end | |
787 | ||
788 | ||
789 | local function Shoot2() | |
790 | spawn(function() | |
791 | local em=Instance.new("Part",Character) | |
792 | em.Size=Vector3.new(1,1,1) | |
793 | em.CFrame=OTorso.CFrame*CFrame.new(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
794 | em.Anchored=true | |
795 | em.CanCollide=false | |
796 | em.Color=Color3.new(0,1,0) | |
797 | em.Material="Neon" | |
798 | em.Name="em2" | |
799 | em.Shape="Ball" | |
800 | em.Transparency=0 | |
801 | local trail=Instance.new("ParticleEmitter",em) | |
802 | em.Size=Vector3.new(0,0,0) | |
803 | trail.Texture="rbxassetid://170478374" | |
804 | trail.Transparency=NumberSequence.new(trans) | |
805 | trail.LockedToPart=false | |
806 | trail.Rate=499999997952.000 | |
807 | trail.Size=NumberSequence.new(sizes) | |
808 | trail.Lifetime=NumberRange.new(5,5,5) | |
809 | trail.Speed=NumberRange.new(0,0,0) | |
810 | trail.LightEmission=1 | |
811 | trail.Enabled=false | |
812 | local BP=Instance.new("BodyPosition") | |
813 | BP.maxForce=Vector3.new(500,500,500) | |
814 | BP.Position=OTorso.Position | |
815 | --Play sound | |
816 | wait(4) | |
817 | trail.Enabled=true | |
818 | em.Anchored=false | |
819 | em.Transparency=0 | |
820 | BP.Parent=em | |
821 | wait(1.5) | |
822 | em:Destroy() | |
823 | end) | |
824 | end | |
825 | local SPLASH=Instance.new("Sound",Character) | |
826 | SPLASH.SoundId="rbxassetid://536523766" | |
827 | SPLASH.Volume=3 | |
828 | local EXPLOSION=Instance.new("Sound",Character) | |
829 | EXPLOSION.SoundId="rbxassetid://165969964" | |
830 | SPLASH:Play() | |
831 | for i=1,40 do | |
832 | Shoot2() | |
833 | Shoot2() | |
834 | Shoot2() | |
835 | end | |
836 | wait(6) | |
837 | ||
838 | ||
839 | ||
840 | local ring1 = part(Character,true,false,Vector3.new(0,0,0),OTorso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)),Color3.new(0,1,0),"Neon",0) | |
841 | local rm = Instance.new("SpecialMesh",ring1) | |
842 | rm.MeshType="Brick" | |
843 | rm.Scale = Vector3.new(250,250,250) | |
844 | local ring2 = ring1:Clone() | |
845 | ring2.Parent=Character | |
846 | local rm2 = Instance.new("SpecialMesh", ring2) | |
847 | rm2.MeshType="Brick" | |
848 | rm2.Scale =Vector3.new(250,250,250) | |
849 | local block1 = part(Character,true,false,Vector3.new(0,0,0),OTorso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)),Color3.new(0,1,0),"Neon",0) | |
850 | local bm = Instance.new("BlockMesh",block1) | |
851 | bm.Scale=Vector3.new(500,500,500) | |
852 | local block2=block1:Clone() | |
853 | local bm2=bm:Clone() | |
854 | block2.Parent=Character | |
855 | bm2.Parent=block2 | |
856 | block2.CFrame=OTorso.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
857 | spawn(function() | |
858 | for ii=1,3 do | |
859 | for i, v in pairs(Player:GetChildren()) do | |
860 | if v.ClassName=="Part" and v.Name=="GreenBean" then | |
861 | v:Destroy() | |
862 | end | |
863 | end | |
864 | wait(.2) | |
865 | end | |
866 | end) | |
867 | EXPLOSION:Play() | |
868 | spawn(function() | |
869 | for i = 1,50 do | |
870 | block1.CFrame=block1.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
871 | block2.CFrame=block2.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
872 | block1.Transparency=i/50 | |
873 | block2.Transparency=i/50 | |
874 | wait() | |
875 | end | |
876 | end) | |
877 | for i = 1,50 do | |
878 | ring1.CFrame=ring1.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
879 | ring2.CFrame=ring2.CFrame*CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
880 | ring1.Transparency = i/50 | |
881 | ring2.Transparency = i/50 | |
882 | wait() | |
883 | end | |
884 | ring1:Destroy() | |
885 | ring2:Destroy() | |
886 | OTorso.Position=OTorso.Position+Vector3.new(0,.001,0) | |
887 | ||
888 | end | |
889 | end | |
890 | HasHit=false | |
891 | end | |
892 | end) | |
893 | pcall(function() | |
894 | for i, v in pairs(Player:GetChildren()) do | |
895 | if v.ClassName=="Part" and v.Name=="GreenBean" then | |
896 | v:Destroy() | |
897 | end | |
898 | end | |
899 | end) | |
900 | for i=1,160 do | |
901 | h:wait() | |
902 | em.CFrame=em.CFrame*CFrame.new(0,0,-2) | |
903 | --HitBParent.CFrame=HitBParent.CFrame*CFrame.new(0,0,-2) | |
904 | if HasHit==true then | |
905 | pcall(function() | |
906 | em:Destroy() | |
907 | end) | |
908 | break | |
909 | end | |
910 | end | |
911 | ||
912 | pcall(function() | |
913 | em:Destroy() | |
914 | HITBOX:Destroy() | |
915 | HitBParent:Destroy() | |
916 | end) | |
917 | end) | |
918 | end | |
919 | pcall(function() | |
920 | for i, v in pairs(Player:GetChildren()) do | |
921 | if v.ClassName=="Part" and v.Name=="GreenBean" then | |
922 | v:Destroy() | |
923 | end | |
924 | end | |
925 | end) | |
926 | Shoot() | |
927 | ||
928 | repeat | |
929 | wait() | |
930 | until Character:FindFirstChild("em")==nil and HasHit==false | |
931 | PosPart:Destroy() | |
932 | Neck.C0 = necko | |
933 | LH.C0 = LHC0 | |
934 | LS.C0 = LSC0 | |
935 | RH.C0 = RHC0 | |
936 | RS.C0 = RSC0 | |
937 | Torso.Anchored=false | |
938 | HasHit=false | |
939 | Debounce=false | |
940 | end | |
941 | end) | |
942 | Mouse.KeyDown:connect(function(Key) | |
943 | if Key=="g" then | |
944 | BloodSpurt(Character,Torso.CFrame) | |
945 | end | |
946 | end) | |
947 | SOUNDT={"rbxassetid://171370547","rbxassetid://466379148"} | |
948 | while true do | |
949 | if Human.health==0 then | |
950 | game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid | |
951 | game.Workspace.CurrentCamera.CameraType = "Custom" | |
952 | local Sound=Instance.new("Sound",Character) | |
953 | Sound.SoundId=SOUNDT[math.random(#SOUNDT)] | |
954 | Sound:Play() | |
955 | wait(100) | |
956 | end | |
957 | wait() | |
958 | end |