SHOW:
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- or go back to the newest paste.
| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | local RealPlayer = Player | |
| 4 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
| |
| 5 | --[[ | |
| 6 | Light stone grey decently detailed sword with electric blue and cyan effects that look like particles of the left arm while the sword is on the right arm man V0.14 | |
| 7 | ^-Named by DodecahedronV2#7314-^ | |
| 8 | Or shorten name: Techno ShortSword | |
| 9 | -Created by Biologically_Noob, second script to be made | |
| 10 | -Discord : Bio#6428 | |
| 11 | -Many thanks to shack for his attack template and stuff | |
| 12 | -Released since voids is dead, and roblox broke so much stuff q.q | |
| 13 | --]] | |
| 14 | print([[ | |
| 15 | A shortsword created by Neon Tech, | |
| 16 | this weapon has the ability to accelerate neon particles. | |
| 17 | The first of it's kind... with more to come...]]) | |
| 18 | ||
| 19 | ||
| 20 | ||
| 21 | local Player = game:GetService("Players").LocalPlayer
| |
| 22 | local PlayerGui = Player.PlayerGui | |
| 23 | local Character = Player.Character | |
| 24 | local Humanoid = Character.Humanoid | |
| 25 | local RootPart = Character["HumanoidRootPart"] | |
| 26 | local Head = Character["Head"] | |
| 27 | local RightArm = Character["Right Arm"] | |
| 28 | local RightArmGrip = RightArm["RightGripAttachment"] | |
| 29 | local Torso = Character["Torso"] | |
| 30 | local Mouse = Player:GetMouse() | |
| 31 | local LeftArm = Character["Left Arm"] | |
| 32 | local RightLeg = Character["Right Leg"] | |
| 33 | local LeftLeg = Character["Left Leg"] | |
| 34 | local RootJoint = RootPart["RootJoint"] | |
| 35 | local Neck = Torso["Neck"] | |
| 36 | local RightShoulder = Torso["Right Shoulder"] | |
| 37 | local LeftShoulder = Torso["Left Shoulder"] | |
| 38 | local RightHip = Torso["Right Hip"] | |
| 39 | local LeftHip = Torso["Left Hip"] | |
| 40 | local ATTACK = false | |
| 41 | local Animation_Speed = 3 | |
| 42 | --local Form = false | |
| 43 | --Stolen from shack >;3 | |
| 44 | IT = Instance.new | |
| 45 | CF = CFrame.new | |
| 46 | VT = Vector3.new | |
| 47 | RAD = math.rad | |
| 48 | C3 = Color3.new | |
| 49 | UD2 = UDim2.new | |
| 50 | BRICKC = BrickColor.new | |
| 51 | ANGLES = CFrame.Angles | |
| 52 | EULER = CFrame.fromEulerAnglesXYZ | |
| 53 | COS = math.cos | |
| 54 | ACOS = math.acos | |
| 55 | SIN = math.sin | |
| 56 | ASIN = math.asin | |
| 57 | ABS = math.abs | |
| 58 | MRANDOM = math.random | |
| 59 | FLOOR = math.floor | |
| 60 | --//=================================\\ | |
| 61 | --|| USEFUL VALUES | |
| 62 | --\\=================================// | |
| 63 | Animation_Speed = 3 | |
| 64 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 65 | local Speed = 16 | |
| 66 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 67 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 68 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 69 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 70 | local DAMAGEMULTIPLIER = 1 | |
| 71 | local ANIM = "Idle" | |
| 72 | local EQUIPPED = false | |
| 73 | local COMBO = 1 | |
| 74 | local Rooted = false | |
| 75 | local SINE = 0 | |
| 76 | local CHANGE = 2 / Animation_Speed | |
| 77 | local WALKINGANIM = false | |
| 78 | local ANIMATOR = Humanoid.Animator | |
| 79 | local ANIMATE = Character.Animate | |
| 80 | local MELEE = false | |
| 81 | local Effects = IT("Folder", Character)
| |
| 82 | Effects.Name = "Effects" | |
| 83 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
| |
| 84 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 85 | WEAPONGUI.Name = "Weapon GUI" | |
| 86 | script.Parent = WEAPONGUI | |
| 87 | print("This weapon is currently wielded by "..Character.Name)
| |
| 88 | ||
| 89 | ||
| 90 | --[[ | |
| 91 | ===================================== | |
| 92 | --Weapon Creation-- | |
| 93 | ===================================== | |
| 94 | --]] | |
| 95 | ||
| 96 | ||
| 97 | ||
| 98 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 99 | function sandbox(var,func) | |
| 100 | local env = getfenv(func) | |
| 101 | local newenv = setmetatable({},{
| |
| 102 | __index = function(self,k) | |
| 103 | if k=="script" then | |
| 104 | return var | |
| 105 | else | |
| 106 | return env[k] | |
| 107 | end | |
| 108 | end, | |
| 109 | }) | |
| 110 | setfenv(func,newenv) | |
| 111 | return func | |
| 112 | end | |
| 113 | ||
| 114 | cors = {}
| |
| 115 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 116 | Model0 = Instance.new("Model")
| |
| 117 | Part1 = Instance.new("Part")
| |
| 118 | BlockMesh2 = Instance.new("BlockMesh")
| |
| 119 | Part3 = Instance.new("Part")
| |
| 120 | BlockMesh4 = Instance.new("BlockMesh")
| |
| 121 | Part5 = Instance.new("Part")
| |
| 122 | BlockMesh6 = Instance.new("BlockMesh")
| |
| 123 | Part7 = Instance.new("Part")
| |
| 124 | BlockMesh8 = Instance.new("BlockMesh")
| |
| 125 | Part9 = Instance.new("Part")
| |
| 126 | Part10 = Instance.new("Part")
| |
| 127 | BlockMesh11 = Instance.new("BlockMesh")
| |
| 128 | Part12 = Instance.new("Part")
| |
| 129 | BlockMesh13 = Instance.new("BlockMesh")
| |
| 130 | Part14 = Instance.new("Part")
| |
| 131 | BlockMesh15 = Instance.new("BlockMesh")
| |
| 132 | Part16 = Instance.new("Part")
| |
| 133 | BlockMesh17 = Instance.new("BlockMesh")
| |
| 134 | Part18 = Instance.new("Part")
| |
| 135 | BlockMesh19 = Instance.new("BlockMesh")
| |
| 136 | Part20 = Instance.new("Part")
| |
| 137 | BlockMesh21 = Instance.new("BlockMesh")
| |
| 138 | Part22 = Instance.new("Part")
| |
| 139 | BlockMesh23 = Instance.new("BlockMesh")
| |
| 140 | Part24 = Instance.new("Part")
| |
| 141 | BlockMesh25 = Instance.new("BlockMesh")
| |
| 142 | Part26 = Instance.new("Part")
| |
| 143 | BlockMesh27 = Instance.new("BlockMesh")
| |
| 144 | Part28 = Instance.new("Part")
| |
| 145 | BlockMesh29 = Instance.new("BlockMesh")
| |
| 146 | Part30 = Instance.new("Part")
| |
| 147 | BlockMesh31 = Instance.new("BlockMesh")
| |
| 148 | Part32 = Instance.new("Part")
| |
| 149 | BlockMesh33 = Instance.new("BlockMesh")
| |
| 150 | Part34 = Instance.new("Part")
| |
| 151 | BlockMesh35 = Instance.new("BlockMesh")
| |
| 152 | Part36 = Instance.new("Part")
| |
| 153 | BlockMesh37 = Instance.new("BlockMesh")
| |
| 154 | Part38 = Instance.new("Part")
| |
| 155 | BlockMesh39 = Instance.new("BlockMesh")
| |
| 156 | WedgePart40 = Instance.new("WedgePart")
| |
| 157 | BlockMesh41 = Instance.new("BlockMesh")
| |
| 158 | Part42 = Instance.new("Part")
| |
| 159 | BlockMesh43 = Instance.new("BlockMesh")
| |
| 160 | Part44 = Instance.new("Part")
| |
| 161 | BlockMesh45 = Instance.new("BlockMesh")
| |
| 162 | Part46 = Instance.new("Part")
| |
| 163 | BlockMesh47 = Instance.new("BlockMesh")
| |
| 164 | Part48 = Instance.new("Part")
| |
| 165 | BlockMesh49 = Instance.new("BlockMesh")
| |
| 166 | Part50 = Instance.new("Part")
| |
| 167 | BlockMesh51 = Instance.new("BlockMesh")
| |
| 168 | Part52 = Instance.new("Part")
| |
| 169 | BlockMesh53 = Instance.new("BlockMesh")
| |
| 170 | Part54 = Instance.new("Part")
| |
| 171 | BlockMesh55 = Instance.new("BlockMesh")
| |
| 172 | Part56 = Instance.new("Part")
| |
| 173 | BlockMesh57 = Instance.new("BlockMesh")
| |
| 174 | Part58 = Instance.new("Part")
| |
| 175 | BlockMesh59 = Instance.new("BlockMesh")
| |
| 176 | Part60 = Instance.new("Part")
| |
| 177 | BlockMesh61 = Instance.new("BlockMesh")
| |
| 178 | Part62 = Instance.new("Part")
| |
| 179 | BlockMesh63 = Instance.new("BlockMesh")
| |
| 180 | Part64 = Instance.new("Part")
| |
| 181 | BlockMesh65 = Instance.new("BlockMesh")
| |
| 182 | Part66 = Instance.new("Part")
| |
| 183 | BlockMesh67 = Instance.new("BlockMesh")
| |
| 184 | Part68 = Instance.new("Part")
| |
| 185 | BlockMesh69 = Instance.new("BlockMesh")
| |
| 186 | Part70 = Instance.new("Part")
| |
| 187 | BlockMesh71 = Instance.new("BlockMesh")
| |
| 188 | Part72 = Instance.new("Part")
| |
| 189 | BlockMesh73 = Instance.new("BlockMesh")
| |
| 190 | Part74 = Instance.new("Part")
| |
| 191 | BlockMesh75 = Instance.new("BlockMesh")
| |
| 192 | Part76 = Instance.new("Part")
| |
| 193 | BlockMesh77 = Instance.new("BlockMesh")
| |
| 194 | Part78 = Instance.new("Part")
| |
| 195 | BlockMesh79 = Instance.new("BlockMesh")
| |
| 196 | WedgePart80 = Instance.new("WedgePart")
| |
| 197 | BlockMesh81 = Instance.new("BlockMesh")
| |
| 198 | Part82 = Instance.new("Part")
| |
| 199 | BlockMesh83 = Instance.new("BlockMesh")
| |
| 200 | Part84 = Instance.new("Part")
| |
| 201 | Part85 = Instance.new("Part")
| |
| 202 | BlockMesh86 = Instance.new("BlockMesh")
| |
| 203 | Part87 = Instance.new("Part")
| |
| 204 | BlockMesh88 = Instance.new("BlockMesh")
| |
| 205 | Part89 = Instance.new("Part")
| |
| 206 | SpecialMesh90 = Instance.new("SpecialMesh")
| |
| 207 | WedgePart91 = Instance.new("WedgePart")
| |
| 208 | BlockMesh92 = Instance.new("BlockMesh")
| |
| 209 | Part93 = Instance.new("Part")
| |
| 210 | BlockMesh94 = Instance.new("BlockMesh")
| |
| 211 | WedgePart95 = Instance.new("WedgePart")
| |
| 212 | BlockMesh96 = Instance.new("BlockMesh")
| |
| 213 | Part97 = Instance.new("Part")
| |
| 214 | WedgePart98 = Instance.new("WedgePart")
| |
| 215 | BlockMesh99 = Instance.new("BlockMesh")
| |
| 216 | Part100 = Instance.new("Part")
| |
| 217 | BlockMesh101 = Instance.new("BlockMesh")
| |
| 218 | Part102 = Instance.new("Part")
| |
| 219 | BlockMesh103 = Instance.new("BlockMesh")
| |
| 220 | Part104 = Instance.new("Part")
| |
| 221 | BlockMesh105 = Instance.new("BlockMesh")
| |
| 222 | Part106 = Instance.new("Part")
| |
| 223 | BlockMesh107 = Instance.new("BlockMesh")
| |
| 224 | Part108 = Instance.new("Part")
| |
| 225 | BlockMesh109 = Instance.new("BlockMesh")
| |
| 226 | Part110 = Instance.new("Part")
| |
| 227 | BlockMesh111 = Instance.new("BlockMesh")
| |
| 228 | Part112 = Instance.new("Part")
| |
| 229 | BlockMesh113 = Instance.new("BlockMesh")
| |
| 230 | Part114 = Instance.new("Part")
| |
| 231 | BlockMesh115 = Instance.new("BlockMesh")
| |
| 232 | Part116 = Instance.new("Part")
| |
| 233 | BlockMesh117 = Instance.new("BlockMesh")
| |
| 234 | Part118 = Instance.new("Part")
| |
| 235 | BlockMesh119 = Instance.new("BlockMesh")
| |
| 236 | Part120 = Instance.new("Part")
| |
| 237 | BlockMesh121 = Instance.new("BlockMesh")
| |
| 238 | Part122 = Instance.new("Part")
| |
| 239 | BlockMesh123 = Instance.new("BlockMesh")
| |
| 240 | Part124 = Instance.new("Part")
| |
| 241 | BlockMesh125 = Instance.new("BlockMesh")
| |
| 242 | Part126 = Instance.new("Part")
| |
| 243 | BlockMesh127 = Instance.new("BlockMesh")
| |
| 244 | Part128 = Instance.new("Part")
| |
| 245 | BlockMesh129 = Instance.new("BlockMesh")
| |
| 246 | Part130 = Instance.new("Part")
| |
| 247 | BlockMesh131 = Instance.new("BlockMesh")
| |
| 248 | Part132 = Instance.new("Part")
| |
| 249 | BlockMesh133 = Instance.new("BlockMesh")
| |
| 250 | Part134 = Instance.new("Part")
| |
| 251 | BlockMesh135 = Instance.new("BlockMesh")
| |
| 252 | Part136 = Instance.new("Part")
| |
| 253 | BlockMesh137 = Instance.new("BlockMesh")
| |
| 254 | Part138 = Instance.new("Part")
| |
| 255 | BlockMesh139 = Instance.new("BlockMesh")
| |
| 256 | WedgePart140 = Instance.new("WedgePart")
| |
| 257 | BlockMesh141 = Instance.new("BlockMesh")
| |
| 258 | Part142 = Instance.new("Part")
| |
| 259 | BlockMesh143 = Instance.new("BlockMesh")
| |
| 260 | Part144 = Instance.new("Part")
| |
| 261 | BlockMesh145 = Instance.new("BlockMesh")
| |
| 262 | Part146 = Instance.new("Part")
| |
| 263 | BlockMesh147 = Instance.new("BlockMesh")
| |
| 264 | Part148 = Instance.new("Part")
| |
| 265 | BlockMesh149 = Instance.new("BlockMesh")
| |
| 266 | Part150 = Instance.new("Part")
| |
| 267 | BlockMesh151 = Instance.new("BlockMesh")
| |
| 268 | Part152 = Instance.new("Part")
| |
| 269 | BlockMesh153 = Instance.new("BlockMesh")
| |
| 270 | WedgePart154 = Instance.new("WedgePart")
| |
| 271 | BlockMesh155 = Instance.new("BlockMesh")
| |
| 272 | Part156 = Instance.new("Part")
| |
| 273 | BlockMesh157 = Instance.new("BlockMesh")
| |
| 274 | Part158 = Instance.new("Part")
| |
| 275 | BlockMesh159 = Instance.new("BlockMesh")
| |
| 276 | Part160 = Instance.new("Part")
| |
| 277 | BlockMesh161 = Instance.new("BlockMesh")
| |
| 278 | Part162 = Instance.new("Part")
| |
| 279 | BlockMesh163 = Instance.new("BlockMesh")
| |
| 280 | Part164 = Instance.new("Part")
| |
| 281 | BlockMesh165 = Instance.new("BlockMesh")
| |
| 282 | Part166 = Instance.new("Part")
| |
| 283 | Part167 = Instance.new("Part")
| |
| 284 | BlockMesh168 = Instance.new("BlockMesh")
| |
| 285 | Part169 = Instance.new("Part")
| |
| 286 | BlockMesh170 = Instance.new("BlockMesh")
| |
| 287 | Part171 = Instance.new("Part")
| |
| 288 | BlockMesh172 = Instance.new("BlockMesh")
| |
| 289 | Part173 = Instance.new("Part")
| |
| 290 | BlockMesh174 = Instance.new("BlockMesh")
| |
| 291 | Part175 = Instance.new("Part")
| |
| 292 | BlockMesh176 = Instance.new("BlockMesh")
| |
| 293 | Part177 = Instance.new("Part")
| |
| 294 | BlockMesh178 = Instance.new("BlockMesh")
| |
| 295 | Part179 = Instance.new("Part")
| |
| 296 | BlockMesh180 = Instance.new("BlockMesh")
| |
| 297 | Part181 = Instance.new("Part")
| |
| 298 | BlockMesh182 = Instance.new("BlockMesh")
| |
| 299 | Part183 = Instance.new("Part")
| |
| 300 | BlockMesh184 = Instance.new("BlockMesh")
| |
| 301 | Part185 = Instance.new("Part")
| |
| 302 | BlockMesh186 = Instance.new("BlockMesh")
| |
| 303 | Part187 = Instance.new("Part")
| |
| 304 | BlockMesh188 = Instance.new("BlockMesh")
| |
| 305 | Part189 = Instance.new("Part")
| |
| 306 | BlockMesh190 = Instance.new("BlockMesh")
| |
| 307 | Part191 = Instance.new("Part")
| |
| 308 | BlockMesh192 = Instance.new("BlockMesh")
| |
| 309 | Part193 = Instance.new("Part")
| |
| 310 | BlockMesh194 = Instance.new("BlockMesh")
| |
| 311 | WedgePart195 = Instance.new("WedgePart")
| |
| 312 | BlockMesh196 = Instance.new("BlockMesh")
| |
| 313 | Part197 = Instance.new("Part")
| |
| 314 | Part198 = Instance.new("Part")
| |
| 315 | Part199 = Instance.new("Part")
| |
| 316 | BlockMesh200 = Instance.new("BlockMesh")
| |
| 317 | Part201 = Instance.new("Part")
| |
| 318 | Part202 = Instance.new("Part")
| |
| 319 | Part203 = Instance.new("Part")
| |
| 320 | BlockMesh204 = Instance.new("BlockMesh")
| |
| 321 | Part205 = Instance.new("Part")
| |
| 322 | BlockMesh206 = Instance.new("BlockMesh")
| |
| 323 | Part207 = Instance.new("Part")
| |
| 324 | BlockMesh208 = Instance.new("BlockMesh")
| |
| 325 | Part209 = Instance.new("Part")
| |
| 326 | BlockMesh210 = Instance.new("BlockMesh")
| |
| 327 | Part211 = Instance.new("Part")
| |
| 328 | BlockMesh212 = Instance.new("BlockMesh")
| |
| 329 | Part213 = Instance.new("Part")
| |
| 330 | BlockMesh214 = Instance.new("BlockMesh")
| |
| 331 | Part215 = Instance.new("Part")
| |
| 332 | BlockMesh216 = Instance.new("BlockMesh")
| |
| 333 | Part217 = Instance.new("Part")
| |
| 334 | BlockMesh218 = Instance.new("BlockMesh")
| |
| 335 | Part219 = Instance.new("Part")
| |
| 336 | BlockMesh220 = Instance.new("BlockMesh")
| |
| 337 | Part221 = Instance.new("Part")
| |
| 338 | BlockMesh222 = Instance.new("BlockMesh")
| |
| 339 | Part223 = Instance.new("Part")
| |
| 340 | BlockMesh224 = Instance.new("BlockMesh")
| |
| 341 | Part224 = Instance.new("Part")
| |
| 342 | Part225 = Instance.new("Part")
| |
| 343 | SurfaceGui1 = Instance.new("SurfaceGui")
| |
| 344 | TextLabel2 = Instance.new("TextLabel")
| |
| 345 | Part225.Parent = Model0 | |
| 346 | Part225.CFrame = CFrame.new(-68.7554703, 5, -133.462479, 0, -1, 0, 0, 0, -1, 1, 0, 0) | |
| 347 | Part225.Orientation = Vector3.new(0, 0, 0) | |
| 348 | Part225.Position = Vector3.new(-68.8492126, 4.6, -133.850006) | |
| 349 | Part225.Rotation = Vector3.new(90, 0, 0) | |
| 350 | Part225.Transparency = 1 | |
| 351 | Part225.Size = Vector3.new(4, 1, 0.0500000007) | |
| 352 | Part225.BottomSurface = Enum.SurfaceType.Smooth | |
| 353 | Part225.CanCollide = false | |
| 354 | Part225.TopSurface = Enum.SurfaceType.Smooth | |
| 355 | SurfaceGui1.Parent = Part225 | |
| 356 | SurfaceGui1.LightInfluence = 1 | |
| 357 | SurfaceGui1.ClipsDescendants = true | |
| 358 | SurfaceGui1.CanvasSize = Vector2.new(200, 50) | |
| 359 | TextLabel2.Parent = SurfaceGui1 | |
| 360 | TextLabel2.Transparency = 1 | |
| 361 | TextLabel2.Size = UDim2.new(0, 200, 0, 50) | |
| 362 | TextLabel2.BackgroundColor = BrickColor.new("Institutional white")
| |
| 363 | TextLabel2.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 364 | TextLabel2.BackgroundTransparency = 1 | |
| 365 | TextLabel2.Font = Enum.Font.SourceSans | |
| 366 | TextLabel2.FontSize = Enum.FontSize.Size14 | |
| 367 | TextLabel2.Text = "Biologically_Noob" | |
| 368 | TextLabel2.TextColor = BrickColor.new("Really black")
| |
| 369 | TextLabel2.TextColor3 = Color3.new(0, 0, 0) | |
| 370 | TextLabel2.TextSize = 14 | |
| 371 | TextLabel2.TextTransparency = 0.89999997615814 | |
| 372 | TextLabel2.TextWrap = true | |
| 373 | TextLabel2.TextWrapped = true | |
| 374 | Model0.Name = "Sword" | |
| 375 | Model0.Parent = mas | |
| 376 | Model0.PrimaryPart = Part197 | |
| 377 | Particle1 = Instance.new("ParticleEmitter")
| |
| 378 | Part1.Parent = Model0 | |
| 379 | Part1.CFrame = CFrame.new(-71.6992493, 4.47502899, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 380 | Part1.Position = Vector3.new(-71.6992493, 4.47502899, -133.856247) | |
| 381 | Part1.Size = Vector3.new(1.25001466, 0.200000003, 0.25000295) | |
| 382 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 383 | Part1.CanCollide = false | |
| 384 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 385 | BlockMesh2.Parent = Part1 | |
| 386 | BlockMesh2.Scale = Vector3.new(1, 0.625007391, 1) | |
| 387 | Part3.Parent = Model0 | |
| 388 | Part3.CFrame = CFrame.new(-71.1054916, 4.56878042, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 389 | Part3.Position = Vector3.new(-71.1054916, 4.56878042, -133.856247) | |
| 390 | Part3.Size = Vector3.new(0.200000003, 0.200000003, 0.625007331) | |
| 391 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
| 392 | Part3.CanCollide = false | |
| 393 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
| 394 | BlockMesh4.Parent = Part3 | |
| 395 | BlockMesh4.Scale = Vector3.new(0.937511086, 0.312503695, 1) | |
| 396 | Part5.Parent = Model0 | |
| 397 | Part5.CFrame = CFrame.new(-71.0117416, 4.47502899, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 398 | Part5.Position = Vector3.new(-71.0117416, 4.47502899, -133.856247) | |
| 399 | Part5.Size = Vector3.new(0.200000003, 0.375004441, 1.75002074) | |
| 400 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
| 401 | Part5.CanCollide = false | |
| 402 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
| 403 | BlockMesh6.Parent = Part5 | |
| 404 | BlockMesh6.Scale = Vector3.new(0.625007391, 1, 1) | |
| 405 | Part7.Parent = Model0 | |
| 406 | Part7.CFrame = CFrame.new(-71.1054916, 4.38127804, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 407 | Part7.Position = Vector3.new(-71.1054916, 4.38127804, -133.856247) | |
| 408 | Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.625007331) | |
| 409 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
| 410 | Part7.CanCollide = false | |
| 411 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
| 412 | BlockMesh8.Parent = Part7 | |
| 413 | BlockMesh8.Scale = Vector3.new(0.937511086, 0.312503695, 1) | |
| 414 | Part9.Parent = Model0 | |
| 415 | Part9.CFrame = CFrame.new(-71.0117416, 4.47502851, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 416 | Part9.Orientation = Vector3.new(0, -45, 0) | |
| 417 | Part9.Position = Vector3.new(-71.0117416, 4.47502851, -134.731262) | |
| 418 | Part9.Rotation = Vector3.new(0, -45, 0) | |
| 419 | Part9.Size = Vector3.new(0.312503666, 0.437505186, 0.312503666) | |
| 420 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
| 421 | Part9.CanCollide = false | |
| 422 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
| 423 | Part10.Parent = Model0 | |
| 424 | Part10.CFrame = CFrame.new(-71.0742416, 4.47502899, -133.699997, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 425 | Part10.Position = Vector3.new(-71.0742416, 4.47502899, -133.699997) | |
| 426 | Part10.Size = Vector3.new(0.25000295, 0.200000003, 0.200000003) | |
| 427 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
| 428 | Part10.CanCollide = false | |
| 429 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
| 430 | BlockMesh11.Parent = Part10 | |
| 431 | BlockMesh11.Scale = Vector3.new(1, 0.625007391, 0.312503695) | |
| 432 | Part12.Parent = Model0 | |
| 433 | Part12.CFrame = CFrame.new(-71.0117416, 4.66878128, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 434 | Part12.Position = Vector3.new(-71.0117416, 4.66878128, -133.856247) | |
| 435 | Part12.Color = Color3.new(0.623529, 0.952941, 0.913726) | |
| 436 | Part12.Size = Vector3.new(0.200000003, 0.200000003, 1.75002074) | |
| 437 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
| 438 | Part12.BrickColor = BrickColor.new("Pastel blue-green")
| |
| 439 | Part12.CanCollide = false | |
| 440 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
| 441 | Part12.brickColor = BrickColor.new("Pastel blue-green")
| |
| 442 | BlockMesh13.Parent = Part12 | |
| 443 | BlockMesh13.Scale = Vector3.new(0.312503695, 0.0625007376, 1) | |
| 444 | Part14.Parent = Model0 | |
| 445 | Part14.CFrame = CFrame.new(-71.0742416, 4.47502899, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 446 | Part14.Position = Vector3.new(-71.0742416, 4.47502899, -134.012497) | |
| 447 | Part14.Size = Vector3.new(0.25000295, 0.200000003, 0.200000003) | |
| 448 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
| 449 | Part14.CanCollide = false | |
| 450 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
| 451 | BlockMesh15.Parent = Part14 | |
| 452 | BlockMesh15.Scale = Vector3.new(1, 0.625007391, 0.312503695) | |
| 453 | Part16.Parent = Model0 | |
| 454 | Part16.CFrame = CFrame.new(-71.0117416, 4.6687808, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 455 | Part16.Orientation = Vector3.new(0, -45, 0) | |
| 456 | Part16.Position = Vector3.new(-71.0117416, 4.6687808, -134.731262) | |
| 457 | Part16.Rotation = Vector3.new(0, -45, 0) | |
| 458 | Part16.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 459 | Part16.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 460 | Part16.BottomSurface = Enum.SurfaceType.Smooth | |
| 461 | Part16.BrickColor = BrickColor.new("Dark stone grey")
| |
| 462 | Part16.CanCollide = false | |
| 463 | Part16.TopSurface = Enum.SurfaceType.Smooth | |
| 464 | Part16.brickColor = BrickColor.new("Dark stone grey")
| |
| 465 | BlockMesh17.Parent = Part16 | |
| 466 | BlockMesh17.Scale = Vector3.new(1, 0.125001222, 1) | |
| 467 | Part18.Parent = Model0 | |
| 468 | Part18.CFrame = CFrame.new(-71.0117416, 4.62503052, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 469 | Part18.Orientation = Vector3.new(0, -90, 0) | |
| 470 | Part18.Position = Vector3.new(-71.0117416, 4.62503052, -133.850006) | |
| 471 | Part18.Rotation = Vector3.new(0, -90, 0) | |
| 472 | Part18.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 473 | Part18.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
| 474 | Part18.BottomSurface = Enum.SurfaceType.Smooth | |
| 475 | Part18.BrickColor = BrickColor.new("Dark stone grey")
| |
| 476 | Part18.CanCollide = false | |
| 477 | Part18.TopSurface = Enum.SurfaceType.Smooth | |
| 478 | Part18.brickColor = BrickColor.new("Dark stone grey")
| |
| 479 | BlockMesh19.Parent = Part18 | |
| 480 | BlockMesh19.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
| 481 | Part20.Parent = Model0 | |
| 482 | Part20.CFrame = CFrame.new(-71.0117416, 4.28127718, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 483 | Part20.Position = Vector3.new(-71.0117416, 4.28127718, -133.856247) | |
| 484 | Part20.Color = Color3.new(0.623529, 0.952941, 0.913726) | |
| 485 | Part20.Size = Vector3.new(0.200000003, 0.200000003, 1.75002074) | |
| 486 | Part20.BottomSurface = Enum.SurfaceType.Smooth | |
| 487 | Part20.BrickColor = BrickColor.new("Pastel blue-green")
| |
| 488 | Part20.CanCollide = false | |
| 489 | Part20.TopSurface = Enum.SurfaceType.Smooth | |
| 490 | Part20.brickColor = BrickColor.new("Pastel blue-green")
| |
| 491 | BlockMesh21.Parent = Part20 | |
| 492 | BlockMesh21.Scale = Vector3.new(0.312503695, 0.0625007376, 1) | |
| 493 | Part22.Parent = Model0 | |
| 494 | Part22.CFrame = CFrame.new(-71.0117416, 4.47502899, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 495 | Part22.Orientation = Vector3.new(0, -90, 0) | |
| 496 | Part22.Position = Vector3.new(-71.0117416, 4.47502899, -133.850006) | |
| 497 | Part22.Rotation = Vector3.new(0, -90, 0) | |
| 498 | Part22.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 499 | Part22.Size = Vector3.new(1.21251583, 0.312503666, 0.200000003) | |
| 500 | Part22.BottomSurface = Enum.SurfaceType.Smooth | |
| 501 | Part22.BrickColor = BrickColor.new("Dark stone grey")
| |
| 502 | Part22.CanCollide = false | |
| 503 | Part22.TopSurface = Enum.SurfaceType.Smooth | |
| 504 | Part22.brickColor = BrickColor.new("Dark stone grey")
| |
| 505 | BlockMesh23.Parent = Part22 | |
| 506 | BlockMesh23.Scale = Vector3.new(1, 1, 0.750008285) | |
| 507 | Part24.Parent = Model0 | |
| 508 | Part24.CFrame = CFrame.new(-71.1054916, 4.55628014, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 509 | Part24.Position = Vector3.new(-71.1054916, 4.55628014, -133.856247) | |
| 510 | Part24.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 511 | Part24.Size = Vector3.new(0.212502524, 0.200000003, 0.650007725) | |
| 512 | Part24.BottomSurface = Enum.SurfaceType.Smooth | |
| 513 | Part24.BrickColor = BrickColor.new("Dark stone grey")
| |
| 514 | Part24.CanCollide = false | |
| 515 | Part24.TopSurface = Enum.SurfaceType.Smooth | |
| 516 | Part24.brickColor = BrickColor.new("Dark stone grey")
| |
| 517 | BlockMesh25.Parent = Part24 | |
| 518 | BlockMesh25.Scale = Vector3.new(1, 0.0625007376, 1) | |
| 519 | Part26.Parent = Model0 | |
| 520 | Part26.CFrame = CFrame.new(-71.7804947, 4.55628014, -133.737503, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 521 | Part26.Position = Vector3.new(-71.7804947, 4.55628014, -133.737503) | |
| 522 | Part26.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 523 | Part26.Size = Vector3.new(1.13751328, 0.200000003, 0.200000003) | |
| 524 | Part26.BottomSurface = Enum.SurfaceType.Smooth | |
| 525 | Part26.BrickColor = BrickColor.new("Dark stone grey")
| |
| 526 | Part26.CanCollide = false | |
| 527 | Part26.TopSurface = Enum.SurfaceType.Smooth | |
| 528 | Part26.brickColor = BrickColor.new("Dark stone grey")
| |
| 529 | BlockMesh27.Parent = Part26 | |
| 530 | BlockMesh27.Scale = Vector3.new(1, 0.0625007376, 0.0625001863) | |
| 531 | Part28.Parent = Model0 | |
| 532 | Part28.CFrame = CFrame.new(-71.7742462, 4.55628014, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 533 | Part28.Position = Vector3.new(-71.7742462, 4.55628014, -133.856247) | |
| 534 | Part28.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 535 | Part28.Size = Vector3.new(1.12501347, 0.200000003, 0.200000003) | |
| 536 | Part28.BottomSurface = Enum.SurfaceType.Smooth | |
| 537 | Part28.BrickColor = BrickColor.new("Dark stone grey")
| |
| 538 | Part28.CanCollide = false | |
| 539 | Part28.TopSurface = Enum.SurfaceType.Smooth | |
| 540 | Part28.brickColor = BrickColor.new("Dark stone grey")
| |
| 541 | BlockMesh29.Parent = Part28 | |
| 542 | BlockMesh29.Scale = Vector3.new(1, 0.0625007376, 0.750008285) | |
| 543 | Part30.Parent = Model0 | |
| 544 | Part30.CFrame = CFrame.new(-71.0117416, 4.51252937, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 545 | Part30.Orientation = Vector3.new(0, -90, 0) | |
| 546 | Part30.Position = Vector3.new(-71.0117416, 4.51252937, -133.850006) | |
| 547 | Part30.Rotation = Vector3.new(0, -90, 0) | |
| 548 | Part30.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 549 | Part30.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
| 550 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
| 551 | Part30.BrickColor = BrickColor.new("Dark stone grey")
| |
| 552 | Part30.CanCollide = false | |
| 553 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
| 554 | Part30.brickColor = BrickColor.new("Dark stone grey")
| |
| 555 | BlockMesh31.Parent = Part30 | |
| 556 | BlockMesh31.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
| 557 | Part32.Parent = Model0 | |
| 558 | Part32.CFrame = CFrame.new(-71.7742462, 4.3937788, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 559 | Part32.Position = Vector3.new(-71.7742462, 4.3937788, -133.856247) | |
| 560 | Part32.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 561 | Part32.Size = Vector3.new(1.12501347, 0.200000003, 0.200000003) | |
| 562 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
| 563 | Part32.BrickColor = BrickColor.new("Dark stone grey")
| |
| 564 | Part32.CanCollide = false | |
| 565 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
| 566 | Part32.brickColor = BrickColor.new("Dark stone grey")
| |
| 567 | BlockMesh33.Parent = Part32 | |
| 568 | BlockMesh33.Scale = Vector3.new(1, 0.0625007376, 0.750008285) | |
| 569 | Part34.Parent = Model0 | |
| 570 | Part34.CFrame = CFrame.new(-71.0117416, 4.4875288, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 571 | Part34.Orientation = Vector3.new(0, -90, 0) | |
| 572 | Part34.Position = Vector3.new(-71.0117416, 4.4875288, -133.850006) | |
| 573 | Part34.Rotation = Vector3.new(0, -90, 0) | |
| 574 | Part34.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 575 | Part34.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
| 576 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
| 577 | Part34.BrickColor = BrickColor.new("Dark stone grey")
| |
| 578 | Part34.CanCollide = false | |
| 579 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
| 580 | Part34.brickColor = BrickColor.new("Dark stone grey")
| |
| 581 | BlockMesh35.Parent = Part34 | |
| 582 | BlockMesh35.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
| 583 | Part36.Parent = Model0 | |
| 584 | Part36.CFrame = CFrame.new(-71.0117416, 4.38752794, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 585 | Part36.Orientation = Vector3.new(0, -90, 0) | |
| 586 | Part36.Position = Vector3.new(-71.0117416, 4.38752794, -133.850006) | |
| 587 | Part36.Rotation = Vector3.new(0, -90, 0) | |
| 588 | Part36.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 589 | Part36.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
| 590 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
| 591 | Part36.BrickColor = BrickColor.new("Dark stone grey")
| |
| 592 | Part36.CanCollide = false | |
| 593 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
| 594 | Part36.brickColor = BrickColor.new("Dark stone grey")
| |
| 595 | BlockMesh37.Parent = Part36 | |
| 596 | BlockMesh37.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
| 597 | Part38.Parent = Model0 | |
| 598 | Part38.CFrame = CFrame.new(-71.7805023, 4.3937788, -133.975006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 599 | Part38.Position = Vector3.new(-71.7805023, 4.3937788, -133.975006) | |
| 600 | Part38.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 601 | Part38.Size = Vector3.new(1.13751364, 0.200000003, 0.200000003) | |
| 602 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
| 603 | Part38.BrickColor = BrickColor.new("Dark stone grey")
| |
| 604 | Part38.CanCollide = false | |
| 605 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
| 606 | Part38.brickColor = BrickColor.new("Dark stone grey")
| |
| 607 | BlockMesh39.Parent = Part38 | |
| 608 | BlockMesh39.Scale = Vector3.new(1, 0.0625007376, 0.0625001267) | |
| 609 | WedgePart40.Parent = Model0 | |
| 610 | WedgePart40.CFrame = CFrame.new(-71.2304993, 4.55628014, -133.474991, 0, 0, 1, 1, 0, 0, 0, 1, 0) | |
| 611 | WedgePart40.Orientation = Vector3.new(0, 90, 90) | |
| 612 | WedgePart40.Position = Vector3.new(-71.2304993, 4.55628014, -133.474991) | |
| 613 | WedgePart40.Rotation = Vector3.new(90, 90, 0) | |
| 614 | WedgePart40.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 615 | WedgePart40.Size = Vector3.new(0.200000003, 0.200000003, 0.287503332) | |
| 616 | WedgePart40.BottomSurface = Enum.SurfaceType.Smooth | |
| 617 | WedgePart40.BrickColor = BrickColor.new("Dark stone grey")
| |
| 618 | WedgePart40.CanCollide = false | |
| 619 | WedgePart40.brickColor = BrickColor.new("Dark stone grey")
| |
| 620 | BlockMesh41.Parent = WedgePart40 | |
| 621 | BlockMesh41.Scale = Vector3.new(0.0625007525, 0.687508106, 1) | |
| 622 | Part42.Parent = Model0 | |
| 623 | Part42.CFrame = CFrame.new(-71.0117416, 4.43752861, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 624 | Part42.Orientation = Vector3.new(0, -90, 0) | |
| 625 | Part42.Position = Vector3.new(-71.0117416, 4.43752861, -133.850006) | |
| 626 | Part42.Rotation = Vector3.new(0, -90, 0) | |
| 627 | Part42.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 628 | Part42.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
| 629 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
| 630 | Part42.BrickColor = BrickColor.new("Dark stone grey")
| |
| 631 | Part42.CanCollide = false | |
| 632 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
| 633 | Part42.brickColor = BrickColor.new("Dark stone grey")
| |
| 634 | BlockMesh43.Parent = Part42 | |
| 635 | BlockMesh43.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
| 636 | Part44.Parent = Model0 | |
| 637 | Part44.CFrame = CFrame.new(-71.0117416, 4.46252871, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 638 | Part44.Orientation = Vector3.new(0, -90, 0) | |
| 639 | Part44.Position = Vector3.new(-71.0117416, 4.46252871, -133.850006) | |
| 640 | Part44.Rotation = Vector3.new(0, -90, 0) | |
| 641 | Part44.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 642 | Part44.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
| 643 | Part44.BottomSurface = Enum.SurfaceType.Smooth | |
| 644 | Part44.BrickColor = BrickColor.new("Dark stone grey")
| |
| 645 | Part44.CanCollide = false | |
| 646 | Part44.TopSurface = Enum.SurfaceType.Smooth | |
| 647 | Part44.brickColor = BrickColor.new("Dark stone grey")
| |
| 648 | BlockMesh45.Parent = Part44 | |
| 649 | BlockMesh45.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
| 650 | Part46.Parent = Model0 | |
| 651 | Part46.CFrame = CFrame.new(-71.0117416, 4.41252804, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 652 | Part46.Orientation = Vector3.new(0, -90, 0) | |
| 653 | Part46.Position = Vector3.new(-71.0117416, 4.41252804, -133.850006) | |
| 654 | Part46.Rotation = Vector3.new(0, -90, 0) | |
| 655 | Part46.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 656 | Part46.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
| 657 | Part46.BottomSurface = Enum.SurfaceType.Smooth | |
| 658 | Part46.BrickColor = BrickColor.new("Dark stone grey")
| |
| 659 | Part46.CanCollide = false | |
| 660 | Part46.TopSurface = Enum.SurfaceType.Smooth | |
| 661 | Part46.brickColor = BrickColor.new("Dark stone grey")
| |
| 662 | BlockMesh47.Parent = Part46 | |
| 663 | BlockMesh47.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
| 664 | Part48.Parent = Model0 | |
| 665 | Part48.CFrame = CFrame.new(-71.0117416, 4.32502699, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 666 | Part48.Orientation = Vector3.new(0, -90, 0) | |
| 667 | Part48.Position = Vector3.new(-71.0117416, 4.32502699, -133.850006) | |
| 668 | Part48.Rotation = Vector3.new(0, -90, 0) | |
| 669 | Part48.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 670 | Part48.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
| 671 | Part48.BottomSurface = Enum.SurfaceType.Smooth | |
| 672 | Part48.BrickColor = BrickColor.new("Dark stone grey")
| |
| 673 | Part48.CanCollide = false | |
| 674 | Part48.TopSurface = Enum.SurfaceType.Smooth | |
| 675 | Part48.brickColor = BrickColor.new("Dark stone grey")
| |
| 676 | BlockMesh49.Parent = Part48 | |
| 677 | BlockMesh49.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
| 678 | Part50.Parent = Model0 | |
| 679 | Part50.CFrame = CFrame.new(-71.5304871, 4.55628014, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 680 | Part50.Orientation = Vector3.new(0, 180, 0) | |
| 681 | Part50.Position = Vector3.new(-71.5304871, 4.55628014, -133.712494) | |
| 682 | Part50.Rotation = Vector3.new(-180, 0, -180) | |
| 683 | Part50.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 684 | Part50.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 685 | Part50.BottomSurface = Enum.SurfaceType.Smooth | |
| 686 | Part50.BrickColor = BrickColor.new("Dark stone grey")
| |
| 687 | Part50.CanCollide = false | |
| 688 | Part50.TopSurface = Enum.SurfaceType.Smooth | |
| 689 | Part50.brickColor = BrickColor.new("Dark stone grey")
| |
| 690 | BlockMesh51.Parent = Part50 | |
| 691 | BlockMesh51.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 692 | Part52.Parent = Model0 | |
| 693 | Part52.CFrame = CFrame.new(-71.2179871, 4.47502899, -133.699997, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 694 | Part52.Orientation = Vector3.new(0, 180, 0) | |
| 695 | Part52.Position = Vector3.new(-71.2179871, 4.47502899, -133.699997) | |
| 696 | Part52.Rotation = Vector3.new(-180, 0, -180) | |
| 697 | Part52.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 698 | Part52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 699 | Part52.BottomSurface = Enum.SurfaceType.Smooth | |
| 700 | Part52.BrickColor = BrickColor.new("Dark stone grey")
| |
| 701 | Part52.CanCollide = false | |
| 702 | Part52.TopSurface = Enum.SurfaceType.Smooth | |
| 703 | Part52.brickColor = BrickColor.new("Dark stone grey")
| |
| 704 | BlockMesh53.Parent = Part52 | |
| 705 | BlockMesh53.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
| 706 | Part54.Parent = Model0 | |
| 707 | Part54.CFrame = CFrame.new(-71.1054916, 4.3937788, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 708 | Part54.Position = Vector3.new(-71.1054916, 4.3937788, -133.856247) | |
| 709 | Part54.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 710 | Part54.Size = Vector3.new(0.212502524, 0.200000003, 0.650007725) | |
| 711 | Part54.BottomSurface = Enum.SurfaceType.Smooth | |
| 712 | Part54.BrickColor = BrickColor.new("Dark stone grey")
| |
| 713 | Part54.CanCollide = false | |
| 714 | Part54.TopSurface = Enum.SurfaceType.Smooth | |
| 715 | Part54.brickColor = BrickColor.new("Dark stone grey")
| |
| 716 | BlockMesh55.Parent = Part54 | |
| 717 | BlockMesh55.Scale = Vector3.new(1, 0.0625007376, 1) | |
| 718 | Part56.Parent = Model0 | |
| 719 | Part56.CFrame = CFrame.new(-71.7804947, 4.3937788, -133.737503, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 720 | Part56.Position = Vector3.new(-71.7804947, 4.3937788, -133.737503) | |
| 721 | Part56.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 722 | Part56.Size = Vector3.new(1.13751328, 0.200000003, 0.200000003) | |
| 723 | Part56.BottomSurface = Enum.SurfaceType.Smooth | |
| 724 | Part56.BrickColor = BrickColor.new("Dark stone grey")
| |
| 725 | Part56.CanCollide = false | |
| 726 | Part56.TopSurface = Enum.SurfaceType.Smooth | |
| 727 | Part56.brickColor = BrickColor.new("Dark stone grey")
| |
| 728 | BlockMesh57.Parent = Part56 | |
| 729 | BlockMesh57.Scale = Vector3.new(1, 0.0625007376, 0.0625001863) | |
| 730 | Part58.Parent = Model0 | |
| 731 | Part58.CFrame = CFrame.new(-71.2179871, 4.55628014, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 732 | Part58.Orientation = Vector3.new(0, 180, 0) | |
| 733 | Part58.Position = Vector3.new(-71.2179871, 4.55628014, -133.712494) | |
| 734 | Part58.Rotation = Vector3.new(-180, 0, -180) | |
| 735 | Part58.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 736 | Part58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 737 | Part58.BottomSurface = Enum.SurfaceType.Smooth | |
| 738 | Part58.BrickColor = BrickColor.new("Dark stone grey")
| |
| 739 | Part58.CanCollide = false | |
| 740 | Part58.TopSurface = Enum.SurfaceType.Smooth | |
| 741 | Part58.brickColor = BrickColor.new("Dark stone grey")
| |
| 742 | BlockMesh59.Parent = Part58 | |
| 743 | BlockMesh59.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 744 | Part60.Parent = Model0 | |
| 745 | Part60.CFrame = CFrame.new(-71.5304871, 4.39377832, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 746 | Part60.Orientation = Vector3.new(0, 180, 0) | |
| 747 | Part60.Position = Vector3.new(-71.5304871, 4.39377832, -133.712494) | |
| 748 | Part60.Rotation = Vector3.new(-180, 0, -180) | |
| 749 | Part60.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 750 | Part60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 751 | Part60.BottomSurface = Enum.SurfaceType.Smooth | |
| 752 | Part60.BrickColor = BrickColor.new("Dark stone grey")
| |
| 753 | Part60.CanCollide = false | |
| 754 | Part60.TopSurface = Enum.SurfaceType.Smooth | |
| 755 | Part60.brickColor = BrickColor.new("Dark stone grey")
| |
| 756 | BlockMesh61.Parent = Part60 | |
| 757 | BlockMesh61.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 758 | Part62.Parent = Model0 | |
| 759 | Part62.CFrame = CFrame.new(-72.0305023, 4.55628014, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 760 | Part62.Orientation = Vector3.new(0, 180, 0) | |
| 761 | Part62.Position = Vector3.new(-72.0305023, 4.55628014, -133.712494) | |
| 762 | Part62.Rotation = Vector3.new(-180, 0, -180) | |
| 763 | Part62.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 764 | Part62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 765 | Part62.BottomSurface = Enum.SurfaceType.Smooth | |
| 766 | Part62.BrickColor = BrickColor.new("Dark stone grey")
| |
| 767 | Part62.CanCollide = false | |
| 768 | Part62.TopSurface = Enum.SurfaceType.Smooth | |
| 769 | Part62.brickColor = BrickColor.new("Dark stone grey")
| |
| 770 | BlockMesh63.Parent = Part62 | |
| 771 | BlockMesh63.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 772 | Part64.Parent = Model0 | |
| 773 | Part64.CFrame = CFrame.new(-72.0305023, 4.47502899, -133.699997, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 774 | Part64.Orientation = Vector3.new(0, 180, 0) | |
| 775 | Part64.Position = Vector3.new(-72.0305023, 4.47502899, -133.699997) | |
| 776 | Part64.Rotation = Vector3.new(-180, 0, -180) | |
| 777 | Part64.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 778 | Part64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 779 | Part64.BottomSurface = Enum.SurfaceType.Smooth | |
| 780 | Part64.BrickColor = BrickColor.new("Dark stone grey")
| |
| 781 | Part64.CanCollide = false | |
| 782 | Part64.TopSurface = Enum.SurfaceType.Smooth | |
| 783 | Part64.brickColor = BrickColor.new("Dark stone grey")
| |
| 784 | BlockMesh65.Parent = Part64 | |
| 785 | BlockMesh65.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
| 786 | Part66.Parent = Model0 | |
| 787 | Part66.CFrame = CFrame.new(-72.0305023, 4.39377832, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 788 | Part66.Orientation = Vector3.new(0, 180, 0) | |
| 789 | Part66.Position = Vector3.new(-72.0305023, 4.39377832, -133.712494) | |
| 790 | Part66.Rotation = Vector3.new(-180, 0, -180) | |
| 791 | Part66.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 792 | Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 793 | Part66.BottomSurface = Enum.SurfaceType.Smooth | |
| 794 | Part66.BrickColor = BrickColor.new("Dark stone grey")
| |
| 795 | Part66.CanCollide = false | |
| 796 | Part66.TopSurface = Enum.SurfaceType.Smooth | |
| 797 | Part66.brickColor = BrickColor.new("Dark stone grey")
| |
| 798 | BlockMesh67.Parent = Part66 | |
| 799 | BlockMesh67.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 800 | Part68.Parent = Model0 | |
| 801 | Part68.CFrame = CFrame.new(-71.2179871, 4.39377832, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 802 | Part68.Orientation = Vector3.new(0, 180, 0) | |
| 803 | Part68.Position = Vector3.new(-71.2179871, 4.39377832, -133.712494) | |
| 804 | Part68.Rotation = Vector3.new(-180, 0, -180) | |
| 805 | Part68.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 806 | Part68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 807 | Part68.BottomSurface = Enum.SurfaceType.Smooth | |
| 808 | Part68.BrickColor = BrickColor.new("Dark stone grey")
| |
| 809 | Part68.CanCollide = false | |
| 810 | Part68.TopSurface = Enum.SurfaceType.Smooth | |
| 811 | Part68.brickColor = BrickColor.new("Dark stone grey")
| |
| 812 | BlockMesh69.Parent = Part68 | |
| 813 | BlockMesh69.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 814 | Part70.Parent = Model0 | |
| 815 | Part70.CFrame = CFrame.new(-71.8429947, 4.39377832, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 816 | Part70.Orientation = Vector3.new(0, 180, 0) | |
| 817 | Part70.Position = Vector3.new(-71.8429947, 4.39377832, -133.712494) | |
| 818 | Part70.Rotation = Vector3.new(-180, 0, -180) | |
| 819 | Part70.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 820 | Part70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 821 | Part70.BottomSurface = Enum.SurfaceType.Smooth | |
| 822 | Part70.BrickColor = BrickColor.new("Dark stone grey")
| |
| 823 | Part70.CanCollide = false | |
| 824 | Part70.TopSurface = Enum.SurfaceType.Smooth | |
| 825 | Part70.brickColor = BrickColor.new("Dark stone grey")
| |
| 826 | BlockMesh71.Parent = Part70 | |
| 827 | BlockMesh71.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 828 | Part72.Parent = Model0 | |
| 829 | Part72.CFrame = CFrame.new(-71.8429947, 4.55628014, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 830 | Part72.Orientation = Vector3.new(0, 180, 0) | |
| 831 | Part72.Position = Vector3.new(-71.8429947, 4.55628014, -133.712494) | |
| 832 | Part72.Rotation = Vector3.new(-180, 0, -180) | |
| 833 | Part72.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 834 | Part72.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 835 | Part72.BottomSurface = Enum.SurfaceType.Smooth | |
| 836 | Part72.BrickColor = BrickColor.new("Dark stone grey")
| |
| 837 | Part72.CanCollide = false | |
| 838 | Part72.TopSurface = Enum.SurfaceType.Smooth | |
| 839 | Part72.brickColor = BrickColor.new("Dark stone grey")
| |
| 840 | BlockMesh73.Parent = Part72 | |
| 841 | BlockMesh73.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 842 | Part74.Parent = Model0 | |
| 843 | Part74.CFrame = CFrame.new(-71.5304871, 4.47502899, -133.699997, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 844 | Part74.Orientation = Vector3.new(0, 180, 0) | |
| 845 | Part74.Position = Vector3.new(-71.5304871, 4.47502899, -133.699997) | |
| 846 | Part74.Rotation = Vector3.new(-180, 0, -180) | |
| 847 | Part74.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 848 | Part74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 849 | Part74.BottomSurface = Enum.SurfaceType.Smooth | |
| 850 | Part74.BrickColor = BrickColor.new("Dark stone grey")
| |
| 851 | Part74.CanCollide = false | |
| 852 | Part74.TopSurface = Enum.SurfaceType.Smooth | |
| 853 | Part74.brickColor = BrickColor.new("Dark stone grey")
| |
| 854 | BlockMesh75.Parent = Part74 | |
| 855 | BlockMesh75.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
| 856 | Part76.Parent = Model0 | |
| 857 | Part76.CFrame = CFrame.new(-71.8429947, 4.47502899, -133.699997, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 858 | Part76.Orientation = Vector3.new(0, 180, 0) | |
| 859 | Part76.Position = Vector3.new(-71.8429947, 4.47502899, -133.699997) | |
| 860 | Part76.Rotation = Vector3.new(-180, 0, -180) | |
| 861 | Part76.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 862 | Part76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 863 | Part76.BottomSurface = Enum.SurfaceType.Smooth | |
| 864 | Part76.BrickColor = BrickColor.new("Dark stone grey")
| |
| 865 | Part76.CanCollide = false | |
| 866 | Part76.TopSurface = Enum.SurfaceType.Smooth | |
| 867 | Part76.brickColor = BrickColor.new("Dark stone grey")
| |
| 868 | BlockMesh77.Parent = Part76 | |
| 869 | BlockMesh77.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
| 870 | Part78.Parent = Model0 | |
| 871 | Part78.CFrame = CFrame.new(-71.7804871, 4.47502899, -133.71875, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 872 | Part78.Position = Vector3.new(-71.7804871, 4.47502899, -133.71875) | |
| 873 | Part78.Color = Color3.new(0, 1, 1) | |
| 874 | Part78.Size = Vector3.new(1.13751352, 0.200000003, 0.200000003) | |
| 875 | Part78.BottomSurface = Enum.SurfaceType.Smooth | |
| 876 | Part78.BrickColor = BrickColor.new("Toothpaste")
| |
| 877 | Part78.CanCollide = false | |
| 878 | Part78.Material = Enum.Material.Neon | |
| 879 | Part78.TopSurface = Enum.SurfaceType.Smooth | |
| 880 | Part78.brickColor = BrickColor.new("Toothpaste")
| |
| 881 | BlockMesh79.Parent = Part78 | |
| 882 | BlockMesh79.Scale = Vector3.new(1, 0.750008881, 0.125001475) | |
| 883 | WedgePart80.Parent = Model0 | |
| 884 | WedgePart80.CFrame = CFrame.new(-71.2242432, 4.39377832, -133.474991, 0, 0, 1, 1, 0, 0, 0, 1, 0) | |
| 885 | WedgePart80.Orientation = Vector3.new(0, 90, 90) | |
| 886 | WedgePart80.Position = Vector3.new(-71.2242432, 4.39377832, -133.474991) | |
| 887 | WedgePart80.Rotation = Vector3.new(90, 90, 0) | |
| 888 | WedgePart80.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 889 | WedgePart80.Size = Vector3.new(0.200000003, 0.200000003, 0.275003225) | |
| 890 | WedgePart80.BottomSurface = Enum.SurfaceType.Smooth | |
| 891 | WedgePart80.BrickColor = BrickColor.new("Dark stone grey")
| |
| 892 | WedgePart80.CanCollide = false | |
| 893 | WedgePart80.brickColor = BrickColor.new("Dark stone grey")
| |
| 894 | BlockMesh81.Parent = WedgePart80 | |
| 895 | BlockMesh81.Scale = Vector3.new(0.0625007525, 0.687508106, 1) | |
| 896 | Part82.Parent = Model0 | |
| 897 | Part82.CFrame = CFrame.new(-72.3554993, 4.47502899, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 898 | Part82.Position = Vector3.new(-72.3554993, 4.47502899, -133.856247) | |
| 899 | Part82.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 900 | Part82.Size = Vector3.new(0.200000003, 0.200000003, 0.300003469) | |
| 901 | Part82.BottomSurface = Enum.SurfaceType.Smooth | |
| 902 | Part82.BrickColor = BrickColor.new("Dark stone grey")
| |
| 903 | Part82.CanCollide = false | |
| 904 | Part82.TopSurface = Enum.SurfaceType.Smooth | |
| 905 | Part82.brickColor = BrickColor.new("Dark stone grey")
| |
| 906 | BlockMesh83.Parent = Part82 | |
| 907 | BlockMesh83.Scale = Vector3.new(0.0625007376, 0.750008941, 1) | |
| 908 | Part84.Parent = Model0 | |
| 909 | Part84.CFrame = CFrame.new(-71.0117416, 4.47502851, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 910 | Part84.Orientation = Vector3.new(0, -45, 0) | |
| 911 | Part84.Position = Vector3.new(-71.0117416, 4.47502851, -134.731262) | |
| 912 | Part84.Rotation = Vector3.new(0, -45, 0) | |
| 913 | Part84.Color = Color3.new(0, 1, 1) | |
| 914 | Part84.Size = Vector3.new(0.331253946, 0.331253946, 0.331253946) | |
| 915 | Part84.BottomSurface = Enum.SurfaceType.Smooth | |
| 916 | Part84.BrickColor = BrickColor.new("Toothpaste")
| |
| 917 | Part84.CanCollide = false | |
| 918 | Part84.Material = Enum.Material.Neon | |
| 919 | Part84.TopSurface = Enum.SurfaceType.Smooth | |
| 920 | Part84.brickColor = BrickColor.new("Toothpaste")
| |
| 921 | Part85.Parent = Model0 | |
| 922 | Part85.CFrame = CFrame.new(-71.7805023, 4.55628014, -133.975006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 923 | Part85.Position = Vector3.new(-71.7805023, 4.55628014, -133.975006) | |
| 924 | Part85.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 925 | Part85.Size = Vector3.new(1.13751364, 0.200000003, 0.200000003) | |
| 926 | Part85.BottomSurface = Enum.SurfaceType.Smooth | |
| 927 | Part85.BrickColor = BrickColor.new("Dark stone grey")
| |
| 928 | Part85.CanCollide = false | |
| 929 | Part85.TopSurface = Enum.SurfaceType.Smooth | |
| 930 | Part85.brickColor = BrickColor.new("Dark stone grey")
| |
| 931 | BlockMesh86.Parent = Part85 | |
| 932 | BlockMesh86.Scale = Vector3.new(1, 0.0625007376, 0.0625001267) | |
| 933 | Part87.Parent = Model0 | |
| 934 | Part87.CFrame = CFrame.new(-71.0117416, 4.2812767, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 935 | Part87.Orientation = Vector3.new(0, -45, 0) | |
| 936 | Part87.Position = Vector3.new(-71.0117416, 4.2812767, -132.968735) | |
| 937 | Part87.Rotation = Vector3.new(0, -45, 0) | |
| 938 | Part87.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 939 | Part87.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 940 | Part87.BottomSurface = Enum.SurfaceType.Smooth | |
| 941 | Part87.BrickColor = BrickColor.new("Dark stone grey")
| |
| 942 | Part87.CanCollide = false | |
| 943 | Part87.TopSurface = Enum.SurfaceType.Smooth | |
| 944 | Part87.brickColor = BrickColor.new("Dark stone grey")
| |
| 945 | BlockMesh88.Parent = Part87 | |
| 946 | BlockMesh88.Scale = Vector3.new(1, 0.125001222, 1) | |
| 947 | Part89.Parent = Model0 | |
| 948 | Part89.CFrame = CFrame.new(-68.8492432, 4.47502851, -133.850006, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 949 | Part89.Orientation = Vector3.new(0, 90, 0) | |
| 950 | Part89.Position = Vector3.new(-68.8492432, 4.47502851, -133.850006) | |
| 951 | Part89.Rotation = Vector3.new(0, 90, 0) | |
| 952 | Part89.Size = Vector3.new(0.800009191, 0.225002691, 4.17505074) | |
| 953 | Part89.BottomSurface = Enum.SurfaceType.Smooth | |
| 954 | Part89.CanCollide = false | |
| 955 | Part89.TopSurface = Enum.SurfaceType.Smooth | |
| 956 | Blade = Part89 | |
| 957 | SpecialMesh90.Parent = Part89 | |
| 958 | SpecialMesh90.MeshId = "rbxassetid://2022884138" | |
| 959 | SpecialMesh90.Scale = Vector3.new(0.300000012, 1, 0.5) | |
| 960 | SpecialMesh90.MeshType = Enum.MeshType.FileMesh | |
| 961 | WedgePart91.Parent = Model0 | |
| 962 | WedgePart91.CFrame = CFrame.new(-71.2179947, 4.38127804, -133.481247, 0, 0, 1, 1, 0, 0, 0, 1, 0) | |
| 963 | WedgePart91.Orientation = Vector3.new(0, 90, 90) | |
| 964 | WedgePart91.Position = Vector3.new(-71.2179947, 4.38127804, -133.481247) | |
| 965 | WedgePart91.Rotation = Vector3.new(90, 90, 0) | |
| 966 | WedgePart91.Size = Vector3.new(0.200000003, 0.200000003, 0.262503088) | |
| 967 | WedgePart91.BottomSurface = Enum.SurfaceType.Smooth | |
| 968 | WedgePart91.CanCollide = false | |
| 969 | BlockMesh92.Parent = WedgePart91 | |
| 970 | BlockMesh92.Scale = Vector3.new(0.312503695, 0.625007391, 1) | |
| 971 | Part93.Parent = Model0 | |
| 972 | Part93.CFrame = CFrame.new(-72.3430023, 4.47502899, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 973 | Part93.Position = Vector3.new(-72.3430023, 4.47502899, -133.856247) | |
| 974 | Part93.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 975 | Part93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 976 | Part93.BottomSurface = Enum.SurfaceType.Smooth | |
| 977 | Part93.BrickColor = BrickColor.new("Dark stone grey")
| |
| 978 | Part93.CanCollide = false | |
| 979 | Part93.TopSurface = Enum.SurfaceType.Smooth | |
| 980 | Part93.brickColor = BrickColor.new("Dark stone grey")
| |
| 981 | BlockMesh94.Parent = Part93 | |
| 982 | BlockMesh94.Scale = Vector3.new(0.0625007376, 0.87501049, 0.750008285) | |
| 983 | WedgePart95.Parent = Model0 | |
| 984 | WedgePart95.CFrame = CFrame.new(-71.2179947, 4.38127851, -134.231262, 0, 0, 1, -1, 0, 0, 0, -1, 0) | |
| 985 | WedgePart95.Orientation = Vector3.new(0, 90, -90) | |
| 986 | WedgePart95.Position = Vector3.new(-71.2179947, 4.38127851, -134.231262) | |
| 987 | WedgePart95.Rotation = Vector3.new(-90, 90, 0) | |
| 988 | WedgePart95.Size = Vector3.new(0.200000003, 0.200000003, 0.262503088) | |
| 989 | WedgePart95.BottomSurface = Enum.SurfaceType.Smooth | |
| 990 | WedgePart95.CanCollide = false | |
| 991 | BlockMesh96.Parent = WedgePart95 | |
| 992 | BlockMesh96.Scale = Vector3.new(0.312503695, 0.625007391, 1) | |
| 993 | Part97.Name = "HitBox1" | |
| 994 | Part97.Parent = Model0 | |
| 995 | Part97.CFrame = CFrame.new(-68.8492126, 4.47502899, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 996 | Part97.Orientation = Vector3.new(0, -90, 0) | |
| 997 | Part97.Position = Vector3.new(-68.8492126, 4.47502899, -133.850006) | |
| 998 | Part97.Rotation = Vector3.new(0, -90, 0) | |
| 999 | Part97.Color = Color3.new(1, 0, 0) | |
| 1000 | Part97.Transparency = 1 | |
| 1001 | Part97.Size = Vector3.new(0.812511623, 0.262503088, 4.17504835) | |
| 1002 | Part97.BottomSurface = Enum.SurfaceType.Smooth | |
| 1003 | Part97.BrickColor = BrickColor.new("Really red")
| |
| 1004 | Part97.CanCollide = false | |
| 1005 | Part97.TopSurface = Enum.SurfaceType.Smooth | |
| 1006 | Part97.brickColor = BrickColor.new("Really red")
| |
| 1007 | WedgePart98.Parent = Model0 | |
| 1008 | WedgePart98.CFrame = CFrame.new(-71.2179947, 4.56877995, -133.481247, 0, 0, 1, 1, 0, 0, 0, 1, 0) | |
| 1009 | WedgePart98.Orientation = Vector3.new(0, 90, 90) | |
| 1010 | WedgePart98.Position = Vector3.new(-71.2179947, 4.56877995, -133.481247) | |
| 1011 | WedgePart98.Rotation = Vector3.new(90, 90, 0) | |
| 1012 | WedgePart98.Size = Vector3.new(0.200000003, 0.200000003, 0.262503088) | |
| 1013 | WedgePart98.BottomSurface = Enum.SurfaceType.Smooth | |
| 1014 | WedgePart98.CanCollide = false | |
| 1015 | BlockMesh99.Parent = WedgePart98 | |
| 1016 | BlockMesh99.Scale = Vector3.new(0.312503695, 0.625007391, 1) | |
| 1017 | Part100.Parent = Model0 | |
| 1018 | Part100.CFrame = CFrame.new(-72.3430023, 4.47502899, -133.975006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1019 | Part100.Position = Vector3.new(-72.3430023, 4.47502899, -133.975006) | |
| 1020 | Part100.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1021 | Part100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1022 | Part100.BottomSurface = Enum.SurfaceType.Smooth | |
| 1023 | Part100.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1024 | Part100.CanCollide = false | |
| 1025 | Part100.TopSurface = Enum.SurfaceType.Smooth | |
| 1026 | Part100.brickColor = BrickColor.new("Dark stone grey")
| |
| 1027 | BlockMesh101.Parent = Part100 | |
| 1028 | BlockMesh101.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001267) | |
| 1029 | Part102.Parent = Model0 | |
| 1030 | Part102.CFrame = CFrame.new(-71.2179871, 4.55628014, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1031 | Part102.Position = Vector3.new(-71.2179871, 4.55628014, -134.012497) | |
| 1032 | Part102.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1033 | Part102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1034 | Part102.BottomSurface = Enum.SurfaceType.Smooth | |
| 1035 | Part102.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1036 | Part102.CanCollide = false | |
| 1037 | Part102.TopSurface = Enum.SurfaceType.Smooth | |
| 1038 | Part102.brickColor = BrickColor.new("Dark stone grey")
| |
| 1039 | BlockMesh103.Parent = Part102 | |
| 1040 | BlockMesh103.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.0625001267) | |
| 1041 | Part104.Parent = Model0 | |
| 1042 | Part104.CFrame = CFrame.new(-71.4054947, 4.55628014, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1043 | Part104.Position = Vector3.new(-71.4054947, 4.55628014, -134.012497) | |
| 1044 | Part104.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1045 | Part104.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1046 | Part104.BottomSurface = Enum.SurfaceType.Smooth | |
| 1047 | Part104.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1048 | Part104.CanCollide = false | |
| 1049 | Part104.TopSurface = Enum.SurfaceType.Smooth | |
| 1050 | Part104.brickColor = BrickColor.new("Dark stone grey")
| |
| 1051 | BlockMesh105.Parent = Part104 | |
| 1052 | BlockMesh105.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.0625001267) | |
| 1053 | Part106.Parent = Model0 | |
| 1054 | Part106.CFrame = CFrame.new(-71.4054947, 4.3937788, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1055 | Part106.Position = Vector3.new(-71.4054947, 4.3937788, -134.012497) | |
| 1056 | Part106.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1057 | Part106.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1058 | Part106.BottomSurface = Enum.SurfaceType.Smooth | |
| 1059 | Part106.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1060 | Part106.CanCollide = false | |
| 1061 | Part106.TopSurface = Enum.SurfaceType.Smooth | |
| 1062 | Part106.brickColor = BrickColor.new("Dark stone grey")
| |
| 1063 | BlockMesh107.Parent = Part106 | |
| 1064 | BlockMesh107.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.0625001267) | |
| 1065 | Part108.Parent = Model0 | |
| 1066 | Part108.CFrame = CFrame.new(-72.3430023, 4.47502899, -133.737503, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1067 | Part108.Position = Vector3.new(-72.3430023, 4.47502899, -133.737503) | |
| 1068 | Part108.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1069 | Part108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1070 | Part108.BottomSurface = Enum.SurfaceType.Smooth | |
| 1071 | Part108.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1072 | Part108.CanCollide = false | |
| 1073 | Part108.TopSurface = Enum.SurfaceType.Smooth | |
| 1074 | Part108.brickColor = BrickColor.new("Dark stone grey")
| |
| 1075 | BlockMesh109.Parent = Part108 | |
| 1076 | BlockMesh109.Scale = Vector3.new(0.0624999925, 0.750008941, 0.0625001863) | |
| 1077 | Part110.Parent = Model0 | |
| 1078 | Part110.CFrame = CFrame.new(-72.3430023, 4.39377832, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1079 | Part110.Position = Vector3.new(-72.3430023, 4.39377832, -134) | |
| 1080 | Part110.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1081 | Part110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1082 | Part110.BottomSurface = Enum.SurfaceType.Smooth | |
| 1083 | Part110.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1084 | Part110.CanCollide = false | |
| 1085 | Part110.TopSurface = Enum.SurfaceType.Smooth | |
| 1086 | Part110.brickColor = BrickColor.new("Dark stone grey")
| |
| 1087 | BlockMesh111.Parent = Part110 | |
| 1088 | BlockMesh111.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 1089 | Part112.Parent = Model0 | |
| 1090 | Part112.CFrame = CFrame.new(-71.7179947, 4.55628014, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1091 | Part112.Position = Vector3.new(-71.7179947, 4.55628014, -134.012497) | |
| 1092 | Part112.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1093 | Part112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1094 | Part112.BottomSurface = Enum.SurfaceType.Smooth | |
| 1095 | Part112.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1096 | Part112.CanCollide = false | |
| 1097 | Part112.TopSurface = Enum.SurfaceType.Smooth | |
| 1098 | Part112.brickColor = BrickColor.new("Dark stone grey")
| |
| 1099 | BlockMesh113.Parent = Part112 | |
| 1100 | BlockMesh113.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.0625001267) | |
| 1101 | Part114.Parent = Model0 | |
| 1102 | Part114.CFrame = CFrame.new(-71.7179947, 4.3937788, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1103 | Part114.Position = Vector3.new(-71.7179947, 4.3937788, -134.012497) | |
| 1104 | Part114.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1105 | Part114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1106 | Part114.BottomSurface = Enum.SurfaceType.Smooth | |
| 1107 | Part114.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1108 | Part114.CanCollide = false | |
| 1109 | Part114.TopSurface = Enum.SurfaceType.Smooth | |
| 1110 | Part114.brickColor = BrickColor.new("Dark stone grey")
| |
| 1111 | BlockMesh115.Parent = Part114 | |
| 1112 | BlockMesh115.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.0625001267) | |
| 1113 | Part116.Parent = Model0 | |
| 1114 | Part116.CFrame = CFrame.new(-72.3430023, 4.47502899, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1115 | Part116.Position = Vector3.new(-72.3430023, 4.47502899, -134.012497) | |
| 1116 | Part116.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1117 | Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1118 | Part116.BottomSurface = Enum.SurfaceType.Smooth | |
| 1119 | Part116.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1120 | Part116.CanCollide = false | |
| 1121 | Part116.TopSurface = Enum.SurfaceType.Smooth | |
| 1122 | Part116.brickColor = BrickColor.new("Dark stone grey")
| |
| 1123 | BlockMesh117.Parent = Part116 | |
| 1124 | BlockMesh117.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001267) | |
| 1125 | Part118.Parent = Model0 | |
| 1126 | Part118.CFrame = CFrame.new(-72.3430023, 4.55628014, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1127 | Part118.Position = Vector3.new(-72.3430023, 4.55628014, -134) | |
| 1128 | Part118.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1129 | Part118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1130 | Part118.BottomSurface = Enum.SurfaceType.Smooth | |
| 1131 | Part118.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1132 | Part118.CanCollide = false | |
| 1133 | Part118.TopSurface = Enum.SurfaceType.Smooth | |
| 1134 | Part118.brickColor = BrickColor.new("Dark stone grey")
| |
| 1135 | BlockMesh119.Parent = Part118 | |
| 1136 | BlockMesh119.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 1137 | Part120.Parent = Model0 | |
| 1138 | Part120.CFrame = CFrame.new(-72.0305023, 4.55628014, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1139 | Part120.Position = Vector3.new(-72.0305023, 4.55628014, -134) | |
| 1140 | Part120.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1141 | Part120.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1142 | Part120.BottomSurface = Enum.SurfaceType.Smooth | |
| 1143 | Part120.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1144 | Part120.CanCollide = false | |
| 1145 | Part120.TopSurface = Enum.SurfaceType.Smooth | |
| 1146 | Part120.brickColor = BrickColor.new("Dark stone grey")
| |
| 1147 | BlockMesh121.Parent = Part120 | |
| 1148 | BlockMesh121.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 1149 | Part122.Parent = Model0 | |
| 1150 | Part122.CFrame = CFrame.new(-71.2179871, 4.3937788, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1151 | Part122.Position = Vector3.new(-71.2179871, 4.3937788, -134) | |
| 1152 | Part122.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1153 | Part122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1154 | Part122.BottomSurface = Enum.SurfaceType.Smooth | |
| 1155 | Part122.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1156 | Part122.CanCollide = false | |
| 1157 | Part122.TopSurface = Enum.SurfaceType.Smooth | |
| 1158 | Part122.brickColor = BrickColor.new("Dark stone grey")
| |
| 1159 | BlockMesh123.Parent = Part122 | |
| 1160 | BlockMesh123.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 1161 | Part124.Parent = Model0 | |
| 1162 | Part124.CFrame = CFrame.new(-71.7179947, 4.3937788, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1163 | Part124.Position = Vector3.new(-71.7179947, 4.3937788, -134) | |
| 1164 | Part124.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1165 | Part124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1166 | Part124.BottomSurface = Enum.SurfaceType.Smooth | |
| 1167 | Part124.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1168 | Part124.CanCollide = false | |
| 1169 | Part124.TopSurface = Enum.SurfaceType.Smooth | |
| 1170 | Part124.brickColor = BrickColor.new("Dark stone grey")
| |
| 1171 | BlockMesh125.Parent = Part124 | |
| 1172 | BlockMesh125.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 1173 | Part126.Parent = Model0 | |
| 1174 | Part126.CFrame = CFrame.new(-71.2179871, 4.55628014, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1175 | Part126.Position = Vector3.new(-71.2179871, 4.55628014, -134) | |
| 1176 | Part126.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1177 | Part126.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1178 | Part126.BottomSurface = Enum.SurfaceType.Smooth | |
| 1179 | Part126.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1180 | Part126.CanCollide = false | |
| 1181 | Part126.TopSurface = Enum.SurfaceType.Smooth | |
| 1182 | Part126.brickColor = BrickColor.new("Dark stone grey")
| |
| 1183 | BlockMesh127.Parent = Part126 | |
| 1184 | BlockMesh127.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 1185 | Part128.Parent = Model0 | |
| 1186 | Part128.CFrame = CFrame.new(-71.7179947, 4.55628014, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1187 | Part128.Position = Vector3.new(-71.7179947, 4.55628014, -134) | |
| 1188 | Part128.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1189 | Part128.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1190 | Part128.BottomSurface = Enum.SurfaceType.Smooth | |
| 1191 | Part128.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1192 | Part128.CanCollide = false | |
| 1193 | Part128.TopSurface = Enum.SurfaceType.Smooth | |
| 1194 | Part128.brickColor = BrickColor.new("Dark stone grey")
| |
| 1195 | BlockMesh129.Parent = Part128 | |
| 1196 | BlockMesh129.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 1197 | Part130.Parent = Model0 | |
| 1198 | Part130.CFrame = CFrame.new(-72.3430023, 4.55627966, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 1199 | Part130.Orientation = Vector3.new(0, 180, 0) | |
| 1200 | Part130.Position = Vector3.new(-72.3430023, 4.55627966, -133.712494) | |
| 1201 | Part130.Rotation = Vector3.new(-180, 0, -180) | |
| 1202 | Part130.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1203 | Part130.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1204 | Part130.BottomSurface = Enum.SurfaceType.Smooth | |
| 1205 | Part130.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1206 | Part130.CanCollide = false | |
| 1207 | Part130.TopSurface = Enum.SurfaceType.Smooth | |
| 1208 | Part130.brickColor = BrickColor.new("Dark stone grey")
| |
| 1209 | BlockMesh131.Parent = Part130 | |
| 1210 | BlockMesh131.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 1211 | Part132.Parent = Model0 | |
| 1212 | Part132.CFrame = CFrame.new(-71.7179947, 4.47502899, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1213 | Part132.Position = Vector3.new(-71.7179947, 4.47502899, -134.012497) | |
| 1214 | Part132.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1215 | Part132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1216 | Part132.BottomSurface = Enum.SurfaceType.Smooth | |
| 1217 | Part132.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1218 | Part132.CanCollide = false | |
| 1219 | Part132.TopSurface = Enum.SurfaceType.Smooth | |
| 1220 | Part132.brickColor = BrickColor.new("Dark stone grey")
| |
| 1221 | BlockMesh133.Parent = Part132 | |
| 1222 | BlockMesh133.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
| 1223 | Part134.Parent = Model0 | |
| 1224 | Part134.CFrame = CFrame.new(-72.3430023, 4.39377832, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 1225 | Part134.Orientation = Vector3.new(0, 180, 0) | |
| 1226 | Part134.Position = Vector3.new(-72.3430023, 4.39377832, -133.712494) | |
| 1227 | Part134.Rotation = Vector3.new(-180, 0, -180) | |
| 1228 | Part134.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1229 | Part134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1230 | Part134.BottomSurface = Enum.SurfaceType.Smooth | |
| 1231 | Part134.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1232 | Part134.CanCollide = false | |
| 1233 | Part134.TopSurface = Enum.SurfaceType.Smooth | |
| 1234 | Part134.brickColor = BrickColor.new("Dark stone grey")
| |
| 1235 | BlockMesh135.Parent = Part134 | |
| 1236 | BlockMesh135.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 1237 | Part136.Parent = Model0 | |
| 1238 | Part136.CFrame = CFrame.new(-72.3429947, 4.47502899, -133.699997, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
| 1239 | Part136.Orientation = Vector3.new(0, 180, 0) | |
| 1240 | Part136.Position = Vector3.new(-72.3429947, 4.47502899, -133.699997) | |
| 1241 | Part136.Rotation = Vector3.new(-180, 0, -180) | |
| 1242 | Part136.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1243 | Part136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1244 | Part136.BottomSurface = Enum.SurfaceType.Smooth | |
| 1245 | Part136.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1246 | Part136.CanCollide = false | |
| 1247 | Part136.TopSurface = Enum.SurfaceType.Smooth | |
| 1248 | Part136.brickColor = BrickColor.new("Dark stone grey")
| |
| 1249 | BlockMesh137.Parent = Part136 | |
| 1250 | BlockMesh137.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001267) | |
| 1251 | Part138.Parent = Model0 | |
| 1252 | Part138.CFrame = CFrame.new(-71.7804871, 4.47502899, -133.993744, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1253 | Part138.Position = Vector3.new(-71.7804871, 4.47502899, -133.993744) | |
| 1254 | Part138.Color = Color3.new(0, 1, 1) | |
| 1255 | Part138.Size = Vector3.new(1.13751352, 0.200000003, 0.200000003) | |
| 1256 | Part138.BottomSurface = Enum.SurfaceType.Smooth | |
| 1257 | Part138.BrickColor = BrickColor.new("Toothpaste")
| |
| 1258 | Part138.CanCollide = false | |
| 1259 | Part138.Material = Enum.Material.Neon | |
| 1260 | Part138.TopSurface = Enum.SurfaceType.Smooth | |
| 1261 | Part138.brickColor = BrickColor.new("Toothpaste")
| |
| 1262 | BlockMesh139.Parent = Part138 | |
| 1263 | BlockMesh139.Scale = Vector3.new(1, 0.750008881, 0.125001475) | |
| 1264 | WedgePart140.Parent = Model0 | |
| 1265 | WedgePart140.CFrame = CFrame.new(-71.2179947, 4.5687809, -134.231262, 0, 0, 1, -1, 0, 0, 0, -1, 0) | |
| 1266 | WedgePart140.Orientation = Vector3.new(0, 90, -90) | |
| 1267 | WedgePart140.Position = Vector3.new(-71.2179947, 4.5687809, -134.231262) | |
| 1268 | WedgePart140.Rotation = Vector3.new(-90, 90, 0) | |
| 1269 | WedgePart140.Size = Vector3.new(0.200000003, 0.200000003, 0.262503088) | |
| 1270 | WedgePart140.BottomSurface = Enum.SurfaceType.Smooth | |
| 1271 | WedgePart140.CanCollide = false | |
| 1272 | BlockMesh141.Parent = WedgePart140 | |
| 1273 | BlockMesh141.Scale = Vector3.new(0.312503695, 0.625007391, 1) | |
| 1274 | Part142.Parent = Model0 | |
| 1275 | Part142.CFrame = CFrame.new(-71.2179871, 4.3937788, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1276 | Part142.Position = Vector3.new(-71.2179871, 4.3937788, -134.012497) | |
| 1277 | Part142.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1278 | Part142.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1279 | Part142.BottomSurface = Enum.SurfaceType.Smooth | |
| 1280 | Part142.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1281 | Part142.CanCollide = false | |
| 1282 | Part142.TopSurface = Enum.SurfaceType.Smooth | |
| 1283 | Part142.brickColor = BrickColor.new("Dark stone grey")
| |
| 1284 | BlockMesh143.Parent = Part142 | |
| 1285 | BlockMesh143.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.0625001267) | |
| 1286 | Part144.Parent = Model0 | |
| 1287 | Part144.CFrame = CFrame.new(-72.0305023, 4.3937788, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1288 | Part144.Position = Vector3.new(-72.0305023, 4.3937788, -134) | |
| 1289 | Part144.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1290 | Part144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1291 | Part144.BottomSurface = Enum.SurfaceType.Smooth | |
| 1292 | Part144.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1293 | Part144.CanCollide = false | |
| 1294 | Part144.TopSurface = Enum.SurfaceType.Smooth | |
| 1295 | Part144.brickColor = BrickColor.new("Dark stone grey")
| |
| 1296 | BlockMesh145.Parent = Part144 | |
| 1297 | BlockMesh145.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 1298 | Part146.Parent = Model0 | |
| 1299 | Part146.CFrame = CFrame.new(-71.4054947, 4.47502899, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1300 | Part146.Position = Vector3.new(-71.4054947, 4.47502899, -134.012497) | |
| 1301 | Part146.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1302 | Part146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1303 | Part146.BottomSurface = Enum.SurfaceType.Smooth | |
| 1304 | Part146.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1305 | Part146.CanCollide = false | |
| 1306 | Part146.TopSurface = Enum.SurfaceType.Smooth | |
| 1307 | Part146.brickColor = BrickColor.new("Dark stone grey")
| |
| 1308 | BlockMesh147.Parent = Part146 | |
| 1309 | BlockMesh147.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
| 1310 | Part148.Parent = Model0 | |
| 1311 | Part148.CFrame = CFrame.new(-71.4054947, 4.55628014, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1312 | Part148.Position = Vector3.new(-71.4054947, 4.55628014, -134) | |
| 1313 | Part148.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1314 | Part148.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1315 | Part148.BottomSurface = Enum.SurfaceType.Smooth | |
| 1316 | Part148.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1317 | Part148.CanCollide = false | |
| 1318 | Part148.TopSurface = Enum.SurfaceType.Smooth | |
| 1319 | Part148.brickColor = BrickColor.new("Dark stone grey")
| |
| 1320 | BlockMesh149.Parent = Part148 | |
| 1321 | BlockMesh149.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 1322 | Part150.Parent = Model0 | |
| 1323 | Part150.CFrame = CFrame.new(-72.0305023, 4.47502899, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1324 | Part150.Position = Vector3.new(-72.0305023, 4.47502899, -134.012497) | |
| 1325 | Part150.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1326 | Part150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1327 | Part150.BottomSurface = Enum.SurfaceType.Smooth | |
| 1328 | Part150.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1329 | Part150.CanCollide = false | |
| 1330 | Part150.TopSurface = Enum.SurfaceType.Smooth | |
| 1331 | Part150.brickColor = BrickColor.new("Dark stone grey")
| |
| 1332 | BlockMesh151.Parent = Part150 | |
| 1333 | BlockMesh151.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
| 1334 | Part152.Parent = Model0 | |
| 1335 | Part152.CFrame = CFrame.new(-71.4054947, 4.3937788, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1336 | Part152.Position = Vector3.new(-71.4054947, 4.3937788, -134) | |
| 1337 | Part152.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1338 | Part152.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1339 | Part152.BottomSurface = Enum.SurfaceType.Smooth | |
| 1340 | Part152.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1341 | Part152.CanCollide = false | |
| 1342 | Part152.TopSurface = Enum.SurfaceType.Smooth | |
| 1343 | Part152.brickColor = BrickColor.new("Dark stone grey")
| |
| 1344 | BlockMesh153.Parent = Part152 | |
| 1345 | BlockMesh153.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
| 1346 | WedgePart154.Parent = Model0 | |
| 1347 | WedgePart154.CFrame = CFrame.new(-71.2242432, 4.3937788, -134.237503, 0, 0, 1, -1, 0, 0, 0, -1, 0) | |
| 1348 | WedgePart154.Orientation = Vector3.new(0, 90, -90) | |
| 1349 | WedgePart154.Position = Vector3.new(-71.2242432, 4.3937788, -134.237503) | |
| 1350 | WedgePart154.Rotation = Vector3.new(-90, 90, 0) | |
| 1351 | WedgePart154.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1352 | WedgePart154.Size = Vector3.new(0.200000003, 0.200000003, 0.275003225) | |
| 1353 | WedgePart154.BottomSurface = Enum.SurfaceType.Smooth | |
| 1354 | WedgePart154.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1355 | WedgePart154.CanCollide = false | |
| 1356 | WedgePart154.brickColor = BrickColor.new("Dark stone grey")
| |
| 1357 | BlockMesh155.Parent = WedgePart154 | |
| 1358 | BlockMesh155.Scale = Vector3.new(0.0625007525, 0.687508106, 1) | |
| 1359 | Part156.Parent = Model0 | |
| 1360 | Part156.CFrame = CFrame.new(-71.2867584, 4.3937788, -134.162506, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1361 | Part156.Position = Vector3.new(-71.2867584, 4.3937788, -134.162506) | |
| 1362 | Part156.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1363 | Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1364 | Part156.BottomSurface = Enum.SurfaceType.Smooth | |
| 1365 | Part156.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1366 | Part156.CanCollide = false | |
| 1367 | Part156.TopSurface = Enum.SurfaceType.Smooth | |
| 1368 | Part156.brickColor = BrickColor.new("Dark stone grey")
| |
| 1369 | BlockMesh157.Parent = Part156 | |
| 1370 | BlockMesh157.Scale = Vector3.new(0.750008762, 0.0625007376, 0.0625007376) | |
| 1371 | Part158.Parent = Model0 | |
| 1372 | Part158.CFrame = CFrame.new(-71.2867584, 4.55628014, -134.162506, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1373 | Part158.Position = Vector3.new(-71.2867584, 4.55628014, -134.162506) | |
| 1374 | Part158.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1375 | Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1376 | Part158.BottomSurface = Enum.SurfaceType.Smooth | |
| 1377 | Part158.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1378 | Part158.CanCollide = false | |
| 1379 | Part158.TopSurface = Enum.SurfaceType.Smooth | |
| 1380 | Part158.brickColor = BrickColor.new("Dark stone grey")
| |
| 1381 | BlockMesh159.Parent = Part158 | |
| 1382 | BlockMesh159.Scale = Vector3.new(0.750008762, 0.0625007376, 0.0625007376) | |
| 1383 | Part160.Parent = Model0 | |
| 1384 | Part160.CFrame = CFrame.new(-71.2867584, 4.3937788, -133.550003, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1385 | Part160.Position = Vector3.new(-71.2867584, 4.3937788, -133.550003) | |
| 1386 | Part160.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1387 | Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1388 | Part160.BottomSurface = Enum.SurfaceType.Smooth | |
| 1389 | Part160.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1390 | Part160.CanCollide = false | |
| 1391 | Part160.TopSurface = Enum.SurfaceType.Smooth | |
| 1392 | Part160.brickColor = BrickColor.new("Dark stone grey")
| |
| 1393 | BlockMesh161.Parent = Part160 | |
| 1394 | BlockMesh161.Scale = Vector3.new(0.750008762, 0.0625007376, 0.0625007376) | |
| 1395 | Part162.Parent = Model0 | |
| 1396 | Part162.CFrame = CFrame.new(-71.2929993, 4.55628014, -133.550003, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1397 | Part162.Position = Vector3.new(-71.2929993, 4.55628014, -133.550003) | |
| 1398 | Part162.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1399 | Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1400 | Part162.BottomSurface = Enum.SurfaceType.Smooth | |
| 1401 | Part162.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1402 | Part162.CanCollide = false | |
| 1403 | Part162.TopSurface = Enum.SurfaceType.Smooth | |
| 1404 | Part162.brickColor = BrickColor.new("Dark stone grey")
| |
| 1405 | BlockMesh163.Parent = Part162 | |
| 1406 | BlockMesh163.Scale = Vector3.new(0.812509716, 0.0625007376, 0.0625006557) | |
| 1407 | Part164.Parent = Model0 | |
| 1408 | Part164.CFrame = CFrame.new(-71.2179871, 4.47502899, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1409 | Part164.Position = Vector3.new(-71.2179871, 4.47502899, -134.012497) | |
| 1410 | Part164.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1411 | Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1412 | Part164.BottomSurface = Enum.SurfaceType.Smooth | |
| 1413 | Part164.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1414 | Part164.CanCollide = false | |
| 1415 | Part164.TopSurface = Enum.SurfaceType.Smooth | |
| 1416 | Part164.brickColor = BrickColor.new("Dark stone grey")
| |
| 1417 | BlockMesh165.Parent = Part164 | |
| 1418 | BlockMesh165.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
| 1419 | Part166.Parent = Model0 | |
| 1420 | Part166.CFrame = CFrame.new(-71.0117416, 4.47502851, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1421 | Part166.Orientation = Vector3.new(0, -45, 0) | |
| 1422 | Part166.Position = Vector3.new(-71.0117416, 4.47502851, -134.731262) | |
| 1423 | Part166.Rotation = Vector3.new(0, -45, 0) | |
| 1424 | Part166.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1425 | Part166.Size = Vector3.new(0.325003862, 0.325003862, 0.325003862) | |
| 1426 | Part166.BottomSurface = Enum.SurfaceType.Smooth | |
| 1427 | Part166.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1428 | Part166.CanCollide = false | |
| 1429 | Part166.TopSurface = Enum.SurfaceType.Smooth | |
| 1430 | Part166.brickColor = BrickColor.new("Dark stone grey")
| |
| 1431 | Part167.Parent = Model0 | |
| 1432 | Part167.CFrame = CFrame.new(-71.0117416, 4.55002975, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1433 | Part167.Orientation = Vector3.new(0, -45, 0) | |
| 1434 | Part167.Position = Vector3.new(-71.0117416, 4.55002975, -134.731262) | |
| 1435 | Part167.Rotation = Vector3.new(0, -45, 0) | |
| 1436 | Part167.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1437 | Part167.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1438 | Part167.BottomSurface = Enum.SurfaceType.Smooth | |
| 1439 | Part167.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1440 | Part167.CanCollide = false | |
| 1441 | Part167.TopSurface = Enum.SurfaceType.Smooth | |
| 1442 | Part167.brickColor = BrickColor.new("Dark stone grey")
| |
| 1443 | BlockMesh168.Parent = Part167 | |
| 1444 | BlockMesh168.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1445 | Part169.Parent = Model0 | |
| 1446 | Part169.CFrame = CFrame.new(-71.0117416, 4.52502918, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1447 | Part169.Orientation = Vector3.new(0, -45, 0) | |
| 1448 | Part169.Position = Vector3.new(-71.0117416, 4.52502918, -134.731262) | |
| 1449 | Part169.Rotation = Vector3.new(0, -45, 0) | |
| 1450 | Part169.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1451 | Part169.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1452 | Part169.BottomSurface = Enum.SurfaceType.Smooth | |
| 1453 | Part169.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1454 | Part169.CanCollide = false | |
| 1455 | Part169.TopSurface = Enum.SurfaceType.Smooth | |
| 1456 | Part169.brickColor = BrickColor.new("Dark stone grey")
| |
| 1457 | BlockMesh170.Parent = Part169 | |
| 1458 | BlockMesh170.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1459 | Part171.Parent = Model0 | |
| 1460 | Part171.CFrame = CFrame.new(-71.0117416, 4.32502699, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1461 | Part171.Orientation = Vector3.new(0, -45, 0) | |
| 1462 | Part171.Position = Vector3.new(-71.0117416, 4.32502699, -134.731262) | |
| 1463 | Part171.Rotation = Vector3.new(0, -45, 0) | |
| 1464 | Part171.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1465 | Part171.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1466 | Part171.BottomSurface = Enum.SurfaceType.Smooth | |
| 1467 | Part171.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1468 | Part171.CanCollide = false | |
| 1469 | Part171.TopSurface = Enum.SurfaceType.Smooth | |
| 1470 | Part171.brickColor = BrickColor.new("Dark stone grey")
| |
| 1471 | BlockMesh172.Parent = Part171 | |
| 1472 | BlockMesh172.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1473 | Part173.Parent = Model0 | |
| 1474 | Part173.CFrame = CFrame.new(-71.0117416, 4.47502851, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1475 | Part173.Orientation = Vector3.new(0, -45, 0) | |
| 1476 | Part173.Position = Vector3.new(-71.0117416, 4.47502851, -134.731262) | |
| 1477 | Part173.Rotation = Vector3.new(0, -45, 0) | |
| 1478 | Part173.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1479 | Part173.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1480 | Part173.BottomSurface = Enum.SurfaceType.Smooth | |
| 1481 | Part173.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1482 | Part173.CanCollide = false | |
| 1483 | Part173.TopSurface = Enum.SurfaceType.Smooth | |
| 1484 | Part173.brickColor = BrickColor.new("Dark stone grey")
| |
| 1485 | BlockMesh174.Parent = Part173 | |
| 1486 | BlockMesh174.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1487 | Part175.Parent = Model0 | |
| 1488 | Part175.CFrame = CFrame.new(-71.0117416, 4.50002909, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1489 | Part175.Orientation = Vector3.new(0, -45, 0) | |
| 1490 | Part175.Position = Vector3.new(-71.0117416, 4.50002909, -134.731262) | |
| 1491 | Part175.Rotation = Vector3.new(0, -45, 0) | |
| 1492 | Part175.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1493 | Part175.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1494 | Part175.BottomSurface = Enum.SurfaceType.Smooth | |
| 1495 | Part175.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1496 | Part175.CanCollide = false | |
| 1497 | Part175.TopSurface = Enum.SurfaceType.Smooth | |
| 1498 | Part175.brickColor = BrickColor.new("Dark stone grey")
| |
| 1499 | BlockMesh176.Parent = Part175 | |
| 1500 | BlockMesh176.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1501 | Part177.Parent = Model0 | |
| 1502 | Part177.CFrame = CFrame.new(-71.0117416, 4.42502785, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1503 | Part177.Orientation = Vector3.new(0, -45, 0) | |
| 1504 | Part177.Position = Vector3.new(-71.0117416, 4.42502785, -134.731262) | |
| 1505 | Part177.Rotation = Vector3.new(0, -45, 0) | |
| 1506 | Part177.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1507 | Part177.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1508 | Part177.BottomSurface = Enum.SurfaceType.Smooth | |
| 1509 | Part177.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1510 | Part177.CanCollide = false | |
| 1511 | Part177.TopSurface = Enum.SurfaceType.Smooth | |
| 1512 | Part177.brickColor = BrickColor.new("Dark stone grey")
| |
| 1513 | BlockMesh178.Parent = Part177 | |
| 1514 | BlockMesh178.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1515 | Part179.Parent = Model0 | |
| 1516 | Part179.CFrame = CFrame.new(-71.0117416, 4.57502985, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1517 | Part179.Orientation = Vector3.new(0, -45, 0) | |
| 1518 | Part179.Position = Vector3.new(-71.0117416, 4.57502985, -134.731262) | |
| 1519 | Part179.Rotation = Vector3.new(0, -45, 0) | |
| 1520 | Part179.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1521 | Part179.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1522 | Part179.BottomSurface = Enum.SurfaceType.Smooth | |
| 1523 | Part179.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1524 | Part179.CanCollide = false | |
| 1525 | Part179.TopSurface = Enum.SurfaceType.Smooth | |
| 1526 | Part179.brickColor = BrickColor.new("Dark stone grey")
| |
| 1527 | BlockMesh180.Parent = Part179 | |
| 1528 | BlockMesh180.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1529 | Part181.Parent = Model0 | |
| 1530 | Part181.CFrame = CFrame.new(-71.0117416, 4.40002775, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1531 | Part181.Orientation = Vector3.new(0, -45, 0) | |
| 1532 | Part181.Position = Vector3.new(-71.0117416, 4.40002775, -134.731262) | |
| 1533 | Part181.Rotation = Vector3.new(0, -45, 0) | |
| 1534 | Part181.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1535 | Part181.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1536 | Part181.BottomSurface = Enum.SurfaceType.Smooth | |
| 1537 | Part181.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1538 | Part181.CanCollide = false | |
| 1539 | Part181.TopSurface = Enum.SurfaceType.Smooth | |
| 1540 | Part181.brickColor = BrickColor.new("Dark stone grey")
| |
| 1541 | BlockMesh182.Parent = Part181 | |
| 1542 | BlockMesh182.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1543 | Part183.Parent = Model0 | |
| 1544 | Part183.CFrame = CFrame.new(-71.0117416, 4.45002842, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1545 | Part183.Orientation = Vector3.new(0, -45, 0) | |
| 1546 | Part183.Position = Vector3.new(-71.0117416, 4.45002842, -134.731262) | |
| 1547 | Part183.Rotation = Vector3.new(0, -45, 0) | |
| 1548 | Part183.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1549 | Part183.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1550 | Part183.BottomSurface = Enum.SurfaceType.Smooth | |
| 1551 | Part183.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1552 | Part183.CanCollide = false | |
| 1553 | Part183.TopSurface = Enum.SurfaceType.Smooth | |
| 1554 | Part183.brickColor = BrickColor.new("Dark stone grey")
| |
| 1555 | BlockMesh184.Parent = Part183 | |
| 1556 | BlockMesh184.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1557 | Part185.Parent = Model0 | |
| 1558 | Part185.CFrame = CFrame.new(-71.0117416, 4.62503052, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1559 | Part185.Orientation = Vector3.new(0, -45, 0) | |
| 1560 | Part185.Position = Vector3.new(-71.0117416, 4.62503052, -134.731262) | |
| 1561 | Part185.Rotation = Vector3.new(0, -45, 0) | |
| 1562 | Part185.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1563 | Part185.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1564 | Part185.BottomSurface = Enum.SurfaceType.Smooth | |
| 1565 | Part185.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1566 | Part185.CanCollide = false | |
| 1567 | Part185.TopSurface = Enum.SurfaceType.Smooth | |
| 1568 | Part185.brickColor = BrickColor.new("Dark stone grey")
| |
| 1569 | BlockMesh186.Parent = Part185 | |
| 1570 | BlockMesh186.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1571 | Part187.Parent = Model0 | |
| 1572 | Part187.CFrame = CFrame.new(-71.0117416, 4.37502766, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1573 | Part187.Orientation = Vector3.new(0, -45, 0) | |
| 1574 | Part187.Position = Vector3.new(-71.0117416, 4.37502766, -134.731262) | |
| 1575 | Part187.Rotation = Vector3.new(0, -45, 0) | |
| 1576 | Part187.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1577 | Part187.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1578 | Part187.BottomSurface = Enum.SurfaceType.Smooth | |
| 1579 | Part187.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1580 | Part187.CanCollide = false | |
| 1581 | Part187.TopSurface = Enum.SurfaceType.Smooth | |
| 1582 | Part187.brickColor = BrickColor.new("Dark stone grey")
| |
| 1583 | BlockMesh188.Parent = Part187 | |
| 1584 | BlockMesh188.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1585 | Part189.Parent = Model0 | |
| 1586 | Part189.CFrame = CFrame.new(-71.0117416, 4.2812767, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1587 | Part189.Orientation = Vector3.new(0, -45, 0) | |
| 1588 | Part189.Position = Vector3.new(-71.0117416, 4.2812767, -134.731262) | |
| 1589 | Part189.Rotation = Vector3.new(0, -45, 0) | |
| 1590 | Part189.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1591 | Part189.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1592 | Part189.BottomSurface = Enum.SurfaceType.Smooth | |
| 1593 | Part189.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1594 | Part189.CanCollide = false | |
| 1595 | Part189.TopSurface = Enum.SurfaceType.Smooth | |
| 1596 | Part189.brickColor = BrickColor.new("Dark stone grey")
| |
| 1597 | BlockMesh190.Parent = Part189 | |
| 1598 | BlockMesh190.Scale = Vector3.new(1, 0.125001222, 1) | |
| 1599 | Part191.Parent = Model0 | |
| 1600 | Part191.CFrame = CFrame.new(-71.0117416, 4.53752947, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1601 | Part191.Orientation = Vector3.new(0, -90, 0) | |
| 1602 | Part191.Position = Vector3.new(-71.0117416, 4.53752947, -133.850006) | |
| 1603 | Part191.Rotation = Vector3.new(0, -90, 0) | |
| 1604 | Part191.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1605 | Part191.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
| 1606 | Part191.BottomSurface = Enum.SurfaceType.Smooth | |
| 1607 | Part191.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1608 | Part191.CanCollide = false | |
| 1609 | Part191.TopSurface = Enum.SurfaceType.Smooth | |
| 1610 | Part191.brickColor = BrickColor.new("Dark stone grey")
| |
| 1611 | BlockMesh192.Parent = Part191 | |
| 1612 | BlockMesh192.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
| 1613 | Part193.Parent = Model0 | |
| 1614 | Part193.CFrame = CFrame.new(-71.0117416, 4.56252956, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1615 | Part193.Orientation = Vector3.new(0, -90, 0) | |
| 1616 | Part193.Position = Vector3.new(-71.0117416, 4.56252956, -133.850006) | |
| 1617 | Part193.Rotation = Vector3.new(0, -90, 0) | |
| 1618 | Part193.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1619 | Part193.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
| 1620 | Part193.BottomSurface = Enum.SurfaceType.Smooth | |
| 1621 | Part193.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1622 | Part193.CanCollide = false | |
| 1623 | Part193.TopSurface = Enum.SurfaceType.Smooth | |
| 1624 | Part193.brickColor = BrickColor.new("Dark stone grey")
| |
| 1625 | BlockMesh194.Parent = Part193 | |
| 1626 | BlockMesh194.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
| 1627 | WedgePart195.Parent = Model0 | |
| 1628 | WedgePart195.CFrame = CFrame.new(-71.2242432, 4.55628061, -134.237503, 0, 0, 1, -1, 0, 0, 0, -1, 0) | |
| 1629 | WedgePart195.Orientation = Vector3.new(0, 90, -90) | |
| 1630 | WedgePart195.Position = Vector3.new(-71.2242432, 4.55628061, -134.237503) | |
| 1631 | WedgePart195.Rotation = Vector3.new(-90, 90, 0) | |
| 1632 | WedgePart195.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1633 | WedgePart195.Size = Vector3.new(0.200000003, 0.200000003, 0.275003225) | |
| 1634 | WedgePart195.BottomSurface = Enum.SurfaceType.Smooth | |
| 1635 | WedgePart195.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1636 | WedgePart195.CanCollide = false | |
| 1637 | WedgePart195.brickColor = BrickColor.new("Dark stone grey")
| |
| 1638 | BlockMesh196.Parent = WedgePart195 | |
| 1639 | BlockMesh196.Scale = Vector3.new(0.0625007525, 0.687508106, 1) | |
| 1640 | Part197.Name = "Handle" | |
| 1641 | Part197.Parent = Model0 | |
| 1642 | Part197.CFrame = CFrame.new(-71.7742462, 4.47502899, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1643 | Part197.Orientation = Vector3.new(0, -90, 0) | |
| 1644 | Part197.Position = Vector3.new(-71.7742462, 4.47502899, -133.850006) | |
| 1645 | Part197.Rotation = Vector3.new(0, -90, 0) | |
| 1646 | Part197.Color = Color3.new(0, 0.0627451, 0.690196) | |
| 1647 | Part197.Transparency = 1 | |
| 1648 | Part197.Size = Vector3.new(0.337506086, 0.262503088, 1.15001178) | |
| 1649 | Part197.BottomSurface = Enum.SurfaceType.Smooth | |
| 1650 | Part197.BrickColor = BrickColor.new("Dark blue")
| |
| 1651 | Part197.CanCollide = false | |
| 1652 | Part197.TopSurface = Enum.SurfaceType.Smooth | |
| 1653 | Part197.brickColor = BrickColor.new("Dark blue")
| |
| 1654 | Handle = Part197 | |
| 1655 | Part198.Parent = Model0 | |
| 1656 | Part198.CFrame = CFrame.new(-71.0117416, 4.47502899, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1657 | Part198.Orientation = Vector3.new(0, -45, 0) | |
| 1658 | Part198.Position = Vector3.new(-71.0117416, 4.47502899, -132.968735) | |
| 1659 | Part198.Rotation = Vector3.new(0, -45, 0) | |
| 1660 | Part198.Size = Vector3.new(0.312503666, 0.437505186, 0.312503666) | |
| 1661 | Part198.BottomSurface = Enum.SurfaceType.Smooth | |
| 1662 | Part198.CanCollide = false | |
| 1663 | Part198.TopSurface = Enum.SurfaceType.Smooth | |
| 1664 | Part199.Parent = Model0 | |
| 1665 | Part199.CFrame = CFrame.new(-71.0117416, 4.6687808, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1666 | Part199.Orientation = Vector3.new(0, -45, 0) | |
| 1667 | Part199.Position = Vector3.new(-71.0117416, 4.6687808, -132.968735) | |
| 1668 | Part199.Rotation = Vector3.new(0, -45, 0) | |
| 1669 | Part199.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1670 | Part199.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1671 | Part199.BottomSurface = Enum.SurfaceType.Smooth | |
| 1672 | Part199.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1673 | Part199.CanCollide = false | |
| 1674 | Part199.TopSurface = Enum.SurfaceType.Smooth | |
| 1675 | Part199.brickColor = BrickColor.new("Dark stone grey")
| |
| 1676 | BlockMesh200.Parent = Part199 | |
| 1677 | BlockMesh200.Scale = Vector3.new(1, 0.125001222, 1) | |
| 1678 | Part201.Parent = Model0 | |
| 1679 | Part201.CFrame = CFrame.new(-71.0117416, 4.47502899, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1680 | Part201.Orientation = Vector3.new(0, -45, 0) | |
| 1681 | Part201.Position = Vector3.new(-71.0117416, 4.47502899, -132.968735) | |
| 1682 | Part201.Rotation = Vector3.new(0, -45, 0) | |
| 1683 | Part201.Color = Color3.new(0, 1, 1) | |
| 1684 | Part201.Size = Vector3.new(0.331253946, 0.331253946, 0.331253946) | |
| 1685 | Part201.BottomSurface = Enum.SurfaceType.Smooth | |
| 1686 | Part201.BrickColor = BrickColor.new("Toothpaste")
| |
| 1687 | Part201.CanCollide = false | |
| 1688 | Part201.Material = Enum.Material.Neon | |
| 1689 | Part201.TopSurface = Enum.SurfaceType.Smooth | |
| 1690 | Part201.brickColor = BrickColor.new("Toothpaste")
| |
| 1691 | Part202.Parent = Model0 | |
| 1692 | Part202.CFrame = CFrame.new(-71.0117416, 4.47502899, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1693 | Part202.Orientation = Vector3.new(0, -45, 0) | |
| 1694 | Part202.Position = Vector3.new(-71.0117416, 4.47502899, -132.968735) | |
| 1695 | Part202.Rotation = Vector3.new(0, -45, 0) | |
| 1696 | Part202.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1697 | Part202.Size = Vector3.new(0.325003862, 0.325003862, 0.325003862) | |
| 1698 | Part202.BottomSurface = Enum.SurfaceType.Smooth | |
| 1699 | Part202.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1700 | Part202.CanCollide = false | |
| 1701 | Part202.TopSurface = Enum.SurfaceType.Smooth | |
| 1702 | Part202.brickColor = BrickColor.new("Dark stone grey")
| |
| 1703 | Part203.Parent = Model0 | |
| 1704 | Part203.CFrame = CFrame.new(-71.0117416, 4.55002975, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1705 | Part203.Orientation = Vector3.new(0, -45, 0) | |
| 1706 | Part203.Position = Vector3.new(-71.0117416, 4.55002975, -132.968735) | |
| 1707 | Part203.Rotation = Vector3.new(0, -45, 0) | |
| 1708 | Part203.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1709 | Part203.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1710 | Part203.BottomSurface = Enum.SurfaceType.Smooth | |
| 1711 | Part203.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1712 | Part203.CanCollide = false | |
| 1713 | Part203.TopSurface = Enum.SurfaceType.Smooth | |
| 1714 | Part203.brickColor = BrickColor.new("Dark stone grey")
| |
| 1715 | BlockMesh204.Parent = Part203 | |
| 1716 | BlockMesh204.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1717 | Part205.Parent = Model0 | |
| 1718 | Part205.CFrame = CFrame.new(-71.0117416, 4.52502918, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1719 | Part205.Orientation = Vector3.new(0, -45, 0) | |
| 1720 | Part205.Position = Vector3.new(-71.0117416, 4.52502918, -132.968735) | |
| 1721 | Part205.Rotation = Vector3.new(0, -45, 0) | |
| 1722 | Part205.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1723 | Part205.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1724 | Part205.BottomSurface = Enum.SurfaceType.Smooth | |
| 1725 | Part205.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1726 | Part205.CanCollide = false | |
| 1727 | Part205.TopSurface = Enum.SurfaceType.Smooth | |
| 1728 | Part205.brickColor = BrickColor.new("Dark stone grey")
| |
| 1729 | BlockMesh206.Parent = Part205 | |
| 1730 | BlockMesh206.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1731 | Part207.Parent = Model0 | |
| 1732 | Part207.CFrame = CFrame.new(-71.0117416, 4.32502699, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1733 | Part207.Orientation = Vector3.new(0, -45, 0) | |
| 1734 | Part207.Position = Vector3.new(-71.0117416, 4.32502699, -132.968735) | |
| 1735 | Part207.Rotation = Vector3.new(0, -45, 0) | |
| 1736 | Part207.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1737 | Part207.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1738 | Part207.BottomSurface = Enum.SurfaceType.Smooth | |
| 1739 | Part207.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1740 | Part207.CanCollide = false | |
| 1741 | Part207.TopSurface = Enum.SurfaceType.Smooth | |
| 1742 | Part207.brickColor = BrickColor.new("Dark stone grey")
| |
| 1743 | BlockMesh208.Parent = Part207 | |
| 1744 | BlockMesh208.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1745 | Part209.Parent = Model0 | |
| 1746 | Part209.CFrame = CFrame.new(-71.0117416, 4.47502899, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1747 | Part209.Orientation = Vector3.new(0, -45, 0) | |
| 1748 | Part209.Position = Vector3.new(-71.0117416, 4.47502899, -132.968735) | |
| 1749 | Part209.Rotation = Vector3.new(0, -45, 0) | |
| 1750 | Part209.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1751 | Part209.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1752 | Part209.BottomSurface = Enum.SurfaceType.Smooth | |
| 1753 | Part209.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1754 | Part209.CanCollide = false | |
| 1755 | Part209.TopSurface = Enum.SurfaceType.Smooth | |
| 1756 | Part209.brickColor = BrickColor.new("Dark stone grey")
| |
| 1757 | BlockMesh210.Parent = Part209 | |
| 1758 | BlockMesh210.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1759 | Part211.Parent = Model0 | |
| 1760 | Part211.CFrame = CFrame.new(-71.0117416, 4.50002909, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1761 | Part211.Orientation = Vector3.new(0, -45, 0) | |
| 1762 | Part211.Position = Vector3.new(-71.0117416, 4.50002909, -132.968735) | |
| 1763 | Part211.Rotation = Vector3.new(0, -45, 0) | |
| 1764 | Part211.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1765 | Part211.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1766 | Part211.BottomSurface = Enum.SurfaceType.Smooth | |
| 1767 | Part211.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1768 | Part211.CanCollide = false | |
| 1769 | Part211.TopSurface = Enum.SurfaceType.Smooth | |
| 1770 | Part211.brickColor = BrickColor.new("Dark stone grey")
| |
| 1771 | BlockMesh212.Parent = Part211 | |
| 1772 | BlockMesh212.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1773 | Part213.Parent = Model0 | |
| 1774 | Part213.CFrame = CFrame.new(-71.0117416, 4.42502832, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1775 | Part213.Orientation = Vector3.new(0, -45, 0) | |
| 1776 | Part213.Position = Vector3.new(-71.0117416, 4.42502832, -132.968735) | |
| 1777 | Part213.Rotation = Vector3.new(0, -45, 0) | |
| 1778 | Part213.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1779 | Part213.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1780 | Part213.BottomSurface = Enum.SurfaceType.Smooth | |
| 1781 | Part213.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1782 | Part213.CanCollide = false | |
| 1783 | Part213.TopSurface = Enum.SurfaceType.Smooth | |
| 1784 | Part213.brickColor = BrickColor.new("Dark stone grey")
| |
| 1785 | BlockMesh214.Parent = Part213 | |
| 1786 | BlockMesh214.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1787 | Part215.Parent = Model0 | |
| 1788 | Part215.CFrame = CFrame.new(-71.0117416, 4.57502985, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1789 | Part215.Orientation = Vector3.new(0, -45, 0) | |
| 1790 | Part215.Position = Vector3.new(-71.0117416, 4.57502985, -132.968735) | |
| 1791 | Part215.Rotation = Vector3.new(0, -45, 0) | |
| 1792 | Part215.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1793 | Part215.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1794 | Part215.BottomSurface = Enum.SurfaceType.Smooth | |
| 1795 | Part215.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1796 | Part215.CanCollide = false | |
| 1797 | Part215.TopSurface = Enum.SurfaceType.Smooth | |
| 1798 | Part215.brickColor = BrickColor.new("Dark stone grey")
| |
| 1799 | BlockMesh216.Parent = Part215 | |
| 1800 | BlockMesh216.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1801 | Part217.Parent = Model0 | |
| 1802 | Part217.CFrame = CFrame.new(-71.0117416, 4.40002775, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1803 | Part217.Orientation = Vector3.new(0, -45, 0) | |
| 1804 | Part217.Position = Vector3.new(-71.0117416, 4.40002775, -132.968735) | |
| 1805 | Part217.Rotation = Vector3.new(0, -45, 0) | |
| 1806 | Part217.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1807 | Part217.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1808 | Part217.BottomSurface = Enum.SurfaceType.Smooth | |
| 1809 | Part217.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1810 | Part217.CanCollide = false | |
| 1811 | Part217.TopSurface = Enum.SurfaceType.Smooth | |
| 1812 | Part217.brickColor = BrickColor.new("Dark stone grey")
| |
| 1813 | BlockMesh218.Parent = Part217 | |
| 1814 | BlockMesh218.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1815 | Part219.Parent = Model0 | |
| 1816 | Part219.CFrame = CFrame.new(-71.0117416, 4.45002842, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1817 | Part219.Orientation = Vector3.new(0, -45, 0) | |
| 1818 | Part219.Position = Vector3.new(-71.0117416, 4.45002842, -132.968735) | |
| 1819 | Part219.Rotation = Vector3.new(0, -45, 0) | |
| 1820 | Part219.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1821 | Part219.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1822 | Part219.BottomSurface = Enum.SurfaceType.Smooth | |
| 1823 | Part219.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1824 | Part219.CanCollide = false | |
| 1825 | Part219.TopSurface = Enum.SurfaceType.Smooth | |
| 1826 | Part219.brickColor = BrickColor.new("Dark stone grey")
| |
| 1827 | BlockMesh220.Parent = Part219 | |
| 1828 | BlockMesh220.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1829 | Part221.Parent = Model0 | |
| 1830 | Part221.CFrame = CFrame.new(-71.0117416, 4.62503052, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1831 | Part221.Orientation = Vector3.new(0, -45, 0) | |
| 1832 | Part221.Position = Vector3.new(-71.0117416, 4.62503052, -132.968735) | |
| 1833 | Part221.Rotation = Vector3.new(0, -45, 0) | |
| 1834 | Part221.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1835 | Part221.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1836 | Part221.BottomSurface = Enum.SurfaceType.Smooth | |
| 1837 | Part221.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1838 | Part221.CanCollide = false | |
| 1839 | Part221.TopSurface = Enum.SurfaceType.Smooth | |
| 1840 | Part221.brickColor = BrickColor.new("Dark stone grey")
| |
| 1841 | BlockMesh222.Parent = Part221 | |
| 1842 | BlockMesh222.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1843 | Part223.Parent = Model0 | |
| 1844 | Part223.CFrame = CFrame.new(-71.0117416, 4.37502766, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
| 1845 | Part223.Orientation = Vector3.new(0, -45, 0) | |
| 1846 | Part223.Position = Vector3.new(-71.0117416, 4.37502766, -132.968735) | |
| 1847 | Part223.Rotation = Vector3.new(0, -45, 0) | |
| 1848 | Part223.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1849 | Part223.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
| 1850 | Part223.BottomSurface = Enum.SurfaceType.Smooth | |
| 1851 | Part223.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1852 | Part223.CanCollide = false | |
| 1853 | Part223.TopSurface = Enum.SurfaceType.Smooth | |
| 1854 | Part223.brickColor = BrickColor.new("Dark stone grey")
| |
| 1855 | BlockMesh224.Parent = Part223 | |
| 1856 | BlockMesh224.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1857 | Part224.Parent = Character | |
| 1858 | Part224.CFrame = CFrame.new(LeftArm.Position + Vector3.new(0,-1,0)) | |
| 1859 | Part224.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1860 | Part224.BottomSurface = Enum.SurfaceType.Smooth | |
| 1861 | Part224.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1862 | Part224.CanCollide = false | |
| 1863 | Part224.TopSurface = Enum.SurfaceType.Smooth | |
| 1864 | Part224.Name = "Energy" | |
| 1865 | Part224.Transparency = 1 | |
| 1866 | asd = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(0.1, 1.5),NumberSequenceKeypoint.new(0.1, 1.5),NumberSequenceKeypoint.new(0.2, 0),NumberSequenceKeypoint.new(0.3, 1.5),NumberSequenceKeypoint.new(0.4, 0),NumberSequenceKeypoint.new(0.5, 1.5),NumberSequenceKeypoint.new(0.6, 0),NumberSequenceKeypoint.new(0.7, 1.5),NumberSequenceKeypoint.new(0.8, 0),NumberSequenceKeypoint.new(0.9, 1.5),NumberSequenceKeypoint.new(1, 0)})
| |
| 1867 | Particle1.Parent = LeftArm | |
| 1868 | Particle1.Speed = NumberRange.new(0, 0) | |
| 1869 | Particle1.Color = ColorSequence.new(Color3.new(0, 0, 1),Color3.new(0, 1, 1)) | |
| 1870 | Particle1.LightEmission = 1 | |
| 1871 | Particle1.LightInfluence = 1 | |
| 1872 | Particle1.Texture = "rbxassetid://1546126003" | |
| 1873 | Particle1.Size = asd | |
| 1874 | Particle1.Lifetime = NumberRange.new(2, 2) | |
| 1875 | Particle1.Rate = 50 | |
| 1876 | Particle1.RotSpeed = NumberRange.new(360, 360) | |
| 1877 | Particle1.LockedToPart = true | |
| 1878 | BlockMesh224.Parent = Part223 | |
| 1879 | BlockMesh224.Scale = Vector3.new(1, 0.0625004917, 1) | |
| 1880 | EnergyParticle = Part224 | |
| 1881 | ||
| 1882 | ||
| 1883 | for i,v in pairs(mas:GetChildren()) do | |
| 1884 | v.Parent = game:GetService("Players").LocalPlayer.Character
| |
| 1885 | pcall(function() v:MakeJoints() end) | |
| 1886 | end | |
| 1887 | mas:Destroy() | |
| 1888 | for i,v in pairs(cors) do | |
| 1889 | spawn(function() | |
| 1890 | pcall(v) | |
| 1891 | end) | |
| 1892 | end | |
| 1893 | SwordMod = Model0 | |
| 1894 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 1895 | local NEWWELD = IT(TYPE) | |
| 1896 | NEWWELD.Part0 = PART0 | |
| 1897 | NEWWELD.Part1 = PART1 | |
| 1898 | NEWWELD.C0 = C0 | |
| 1899 | NEWWELD.C1 = C1 | |
| 1900 | NEWWELD.Parent = PARENT | |
| 1901 | return NEWWELD | |
| 1902 | end | |
| 1903 | function weld(x, y) | |
| 1904 | if x == y then return end | |
| 1905 | local CJ = CFrame.new(x.Position) | |
| 1906 | local w = Instance.new("ManualWeld")
| |
| 1907 | w.Part0 = x | |
| 1908 | w.Part1 = y | |
| 1909 | w.C0 = x.CFrame:inverse() * CJ | |
| 1910 | w.C1 = y.CFrame:inverse() * CJ | |
| 1911 | w.Parent = x | |
| 1912 | return w | |
| 1913 | end | |
| 1914 | ||
| 1915 | ||
| 1916 | for _,v in pairs(SwordMod:GetChildren()) do | |
| 1917 | if v:IsA("BasePart") then
| |
| 1918 | weld(Handle, v) | |
| 1919 | end end | |
| 1920 | local function weldBetween(a, b) | |
| 1921 | local weldd = Instance.new("ManualWeld")
| |
| 1922 | weldd.Part0 = a | |
| 1923 | weldd.Part1 = b | |
| 1924 | weldd.C0 = CFrame.new() | |
| 1925 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 1926 | weldd.Parent = a | |
| 1927 | return weldd | |
| 1928 | end | |
| 1929 | weldBetween(EnergyParticle,LeftArm) | |
| 1930 | local HandleGrip = CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, Handle, CF(0, -1, 0)*ANGLES(RAD(-90),RAD(0),RAD(0)), CF(0, 0, 0))
| |
| 1931 | A0 = Instance.new("Attachment",Blade)
| |
| 1932 | A1 = Instance.new("Attachment",Blade)
| |
| 1933 | tl1 = Instance.new("Trail",Blade)
| |
| 1934 | tl1.Attachment0 = A0 | |
| 1935 | tl1.Attachment1 = A1 | |
| 1936 | tl1.Texture = "http://www.roblox.com/asset/?id=928134823" | |
| 1937 | tl1.LightEmission = 0 | |
| 1938 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 1939 | tl1.Color = ColorSequence.new(BrickColor.new('Insitutional white').Color)
| |
| 1940 | tl1.Lifetime = 0.3 | |
| 1941 | A0.Position = Vector3.new(0, 0, -2) | |
| 1942 | A1.Position = Vector3.new(0, 0, 2) | |
| 1943 | Particle1.Parent = EnergyParticle | |
| 1944 | ||
| 1945 | ||
| 1946 | --Actual functions and stuff | |
| 1947 | --//=================================\\ | |
| 1948 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 1949 | --\\=================================// | |
| 1950 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 1951 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 1952 | ArtificialHB.Name = "ArtificialHB" | |
| 1953 | ||
| 1954 | script:WaitForChild("ArtificialHB")
| |
| 1955 | ||
| 1956 | frame = Frame_Speed | |
| 1957 | tf = 0 | |
| 1958 | allowframeloss = false | |
| 1959 | tossremainder = false | |
| 1960 | lastframe = tick() | |
| 1961 | script.ArtificialHB:Fire() | |
| 1962 | ||
| 1963 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 1964 | tf = tf + s | |
| 1965 | if tf >= frame then | |
| 1966 | if allowframeloss then | |
| 1967 | script.ArtificialHB:Fire() | |
| 1968 | lastframe = tick() | |
| 1969 | else | |
| 1970 | for i = 1, math.floor(tf / frame) do | |
| 1971 | script.ArtificialHB:Fire() | |
| 1972 | end | |
| 1973 | lastframe = tick() | |
| 1974 | end | |
| 1975 | if tossremainder then | |
| 1976 | tf = 0 | |
| 1977 | else | |
| 1978 | tf = tf - frame * math.floor(tf / frame) | |
| 1979 | end | |
| 1980 | end | |
| 1981 | end) | |
| 1982 | --Taken from shack's scripts i have no idea how they work lol | |
| 1983 | function Swait(NUMBER) | |
| 1984 | if NUMBER == 0 or NUMBER == nil then | |
| 1985 | ArtificialHB.Event:wait() | |
| 1986 | else | |
| 1987 | for i = 1, NUMBER do | |
| 1988 | ArtificialHB.Event:wait() | |
| 1989 | end | |
| 1990 | end | |
| 1991 | end | |
| 1992 | ||
| 1993 | function QuaternionFromCFrame(cf) | |
| 1994 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1995 | local trace = m00 + m11 + m22 | |
| 1996 | if trace > 0 then | |
| 1997 | local s = math.sqrt(1 + trace) | |
| 1998 | local recip = 0.5 / s | |
| 1999 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 2000 | else | |
| 2001 | local i = 0 | |
| 2002 | if m11 > m00 then | |
| 2003 | i = 1 | |
| 2004 | end | |
| 2005 | if m22 > (i == 0 and m00 or m11) then | |
| 2006 | i = 2 | |
| 2007 | end | |
| 2008 | if i == 0 then | |
| 2009 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 2010 | local recip = 0.5 / s | |
| 2011 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 2012 | elseif i == 1 then | |
| 2013 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 2014 | local recip = 0.5 / s | |
| 2015 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 2016 | elseif i == 2 then | |
| 2017 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 2018 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 2019 | end | |
| 2020 | end | |
| 2021 | end | |
| 2022 | ||
| 2023 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 2024 | local xs, ys, zs = x + x, y + y, z + z | |
| 2025 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 2026 | local xx = x * xs | |
| 2027 | local xy = x * ys | |
| 2028 | local xz = x * zs | |
| 2029 | local yy = y * ys | |
| 2030 | local yz = y * zs | |
| 2031 | local zz = z * zs | |
| 2032 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 2033 | end | |
| 2034 | ||
| 2035 | function QuaternionSlerp(a, b, t) | |
| 2036 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 2037 | local startInterp, finishInterp; | |
| 2038 | if cosTheta >= 0.0001 then | |
| 2039 | if (1 - cosTheta) > 0.0001 then | |
| 2040 | local theta = ACOS(cosTheta) | |
| 2041 | local invSinTheta = 1 / SIN(theta) | |
| 2042 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 2043 | finishInterp = SIN(t * theta) * invSinTheta | |
| 2044 | else | |
| 2045 | startInterp = 1 - t | |
| 2046 | finishInterp = t | |
| 2047 | end | |
| 2048 | else | |
| 2049 | if (1 + cosTheta) > 0.0001 then | |
| 2050 | local theta = ACOS(-cosTheta) | |
| 2051 | local invSinTheta = 1 / SIN(theta) | |
| 2052 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 2053 | finishInterp = SIN(t * theta) * invSinTheta | |
| 2054 | else | |
| 2055 | startInterp = t - 1 | |
| 2056 | finishInterp = t | |
| 2057 | end | |
| 2058 | end | |
| 2059 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 2060 | end | |
| 2061 | ||
| 2062 | function Clerp(a, b, t) | |
| 2063 | local qa = {QuaternionFromCFrame(a)}
| |
| 2064 | local qb = {QuaternionFromCFrame(b)}
| |
| 2065 | local ax, ay, az = a.x, a.y, a.z | |
| 2066 | local bx, by, bz = b.x, b.y, b.z | |
| 2067 | local _t = 1 - t | |
| 2068 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 2069 | end | |
| 2070 | ||
| 2071 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 2072 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 2073 | end | |
| 2074 | ||
| 2075 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 2076 | local NEWMESH = IT(MESH) | |
| 2077 | if MESH == "SpecialMesh" then | |
| 2078 | NEWMESH.MeshType = MESHTYPE | |
| 2079 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 2080 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 2081 | end | |
| 2082 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 2083 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 2084 | end | |
| 2085 | end | |
| 2086 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 2087 | NEWMESH.Scale = SCALE | |
| 2088 | NEWMESH.Parent = PARENT | |
| 2089 | return NEWMESH | |
| 2090 | end | |
| 2091 | ||
| 2092 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 2093 | local NEWPART = IT("Part")
| |
| 2094 | NEWPART.formFactor = FORMFACTOR | |
| 2095 | NEWPART.Reflectance = REFLECTANCE | |
| 2096 | NEWPART.Transparency = TRANSPARENCY | |
| 2097 | NEWPART.CanCollide = false | |
| 2098 | NEWPART.Locked = true | |
| 2099 | NEWPART.Anchored = true | |
| 2100 | if ANCHOR == false then | |
| 2101 | NEWPART.Anchored = false | |
| 2102 | end | |
| 2103 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 2104 | NEWPART.Name = NAME | |
| 2105 | NEWPART.Size = SIZE | |
| 2106 | NEWPART.Position = Torso.Position | |
| 2107 | NEWPART.Material = MATERIAL | |
| 2108 | NEWPART:BreakJoints() | |
| 2109 | NEWPART.Parent = PARENT | |
| 2110 | return NEWPART | |
| 2111 | end | |
| 2112 | ||
| 2113 | local S = IT("Sound")
| |
| 2114 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 2115 | local NEWSOUND = nil | |
| 2116 | coroutine.resume(coroutine.create(function() | |
| 2117 | NEWSOUND = S:Clone() | |
| 2118 | NEWSOUND.Parent = PARENT | |
| 2119 | NEWSOUND.Volume = VOLUME | |
| 2120 | NEWSOUND.Pitch = PITCH | |
| 2121 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 2122 | NEWSOUND:play() | |
| 2123 | if DOESLOOP == true then | |
| 2124 | NEWSOUND.Looped = true | |
| 2125 | else | |
| 2126 | repeat wait(1) until NEWSOUND.Playing == false or NEWSOUND.Parent ~= PARENT | |
| 2127 | NEWSOUND.Playing = false | |
| 2128 | NEWSOUND:remove() | |
| 2129 | end | |
| 2130 | end)) | |
| 2131 | return NEWSOUND | |
| 2132 | end | |
| 2133 | ||
| 2134 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 2135 | local frame = IT("Frame")
| |
| 2136 | frame.BackgroundTransparency = TRANSPARENCY | |
| 2137 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 2138 | frame.Position = POSITION | |
| 2139 | frame.Size = SIZE | |
| 2140 | frame.BackgroundColor3 = COLOR | |
| 2141 | frame.BorderColor3 = BORDERCOLOR | |
| 2142 | frame.Name = NAME | |
| 2143 | frame.Parent = PARENT | |
| 2144 | return frame | |
| 2145 | end | |
| 2146 | ||
| 2147 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 2148 | local label = IT("TextLabel")
| |
| 2149 | label.BackgroundTransparency = 1 | |
| 2150 | label.Size = UD2(1, 0, 1, 0) | |
| 2151 | label.Position = UD2(0, 0, 0, 0) | |
| 2152 | label.TextColor3 = TEXTCOLOR | |
| 2153 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 2154 | label.TextTransparency = TRANSPARENCY | |
| 2155 | label.FontSize = TEXTFONTSIZE | |
| 2156 | label.Font = TEXTFONT | |
| 2157 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 2158 | label.TextScaled = false | |
| 2159 | label.Text = TEXT | |
| 2160 | label.Name = NAME | |
| 2161 | label.Parent = PARENT | |
| 2162 | return label | |
| 2163 | end | |
| 2164 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2165 | function WACKYEFFECT(Table) | |
| 2166 | local TYPE = (Table.EffectType or "Sphere") | |
| 2167 | local SIZE = (Table.Size or VT(1,1,1)) | |
| 2168 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
| 2169 | local TRANSPARENCY = (Table.Transparency or 0) | |
| 2170 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
| 2171 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
| 2172 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
| 2173 | local ROTATION1 = (Table.RotationX or 0) | |
| 2174 | local ROTATION2 = (Table.RotationY or 0) | |
| 2175 | local ROTATION3 = (Table.RotationZ or 0) | |
| 2176 | local MATERIAL = (Table.Material or "Neon") | |
| 2177 | local COLOR = (Table.Color or C3(1,1,1)) | |
| 2178 | local TIME = (Table.Time or 45) | |
| 2179 | local SOUNDID = (Table.SoundID or nil) | |
| 2180 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
| 2181 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
| 2182 | coroutine.resume(coroutine.create(function() | |
| 2183 | local PLAYSSOUND = false | |
| 2184 | local SOUND = nil | |
| 2185 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
| |
| 2186 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
| 2187 | PLAYSSOUND = true | |
| 2188 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 2189 | end | |
| 2190 | EFFECT.Color = COLOR | |
| 2191 | local MSH = nil | |
| 2192 | if TYPE == "Sphere" then | |
| 2193 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
| |
| 2194 | elseif TYPE == "Block" then | |
| 2195 | MSH = IT("BlockMesh",EFFECT)
| |
| 2196 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
| 2197 | elseif TYPE == "Wave" then | |
| 2198 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
| |
| 2199 | elseif TYPE == "Ring" then | |
| 2200 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
| |
| 2201 | elseif TYPE == "Slash" then | |
| 2202 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 2203 | elseif TYPE == "Round Slash" then | |
| 2204 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 2205 | elseif TYPE == "Swirl" then | |
| 2206 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
| |
| 2207 | elseif TYPE == "Skull" then | |
| 2208 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
| |
| 2209 | elseif TYPE == "Crystal" then | |
| 2210 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
| |
| 2211 | end | |
| 2212 | if MSH ~= nil then | |
| 2213 | local MOVESPEED = nil | |
| 2214 | if MOVEDIRECTION ~= nil then | |
| 2215 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
| 2216 | end | |
| 2217 | local GROWTH = SIZE - ENDSIZE | |
| 2218 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 2219 | if TYPE == "Block" then | |
| 2220 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 2221 | else | |
| 2222 | EFFECT.CFrame = CFRAME | |
| 2223 | end | |
| 2224 | for LOOP = 1, TIME+1 do | |
| 2225 | Swait() | |
| 2226 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
| 2227 | if TYPE == "Wave" then | |
| 2228 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
| 2229 | end | |
| 2230 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
| 2231 | if TYPE == "Block" then | |
| 2232 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 2233 | else | |
| 2234 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
| 2235 | end | |
| 2236 | if MOVEDIRECTION ~= nil then | |
| 2237 | local ORI = EFFECT.Orientation | |
| 2238 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
| 2239 | EFFECT.Orientation = ORI | |
| 2240 | end | |
| 2241 | end | |
| 2242 | if PLAYSSOUND == false then | |
| 2243 | EFFECT:remove() | |
| 2244 | else | |
| 2245 | repeat Swait() until SOUND.Playing == false | |
| 2246 | EFFECT:remove() | |
| 2247 | end | |
| 2248 | else | |
| 2249 | if PLAYSSOUND == false then | |
| 2250 | EFFECT:remove() | |
| 2251 | else | |
| 2252 | repeat Swait() until SOUND.Playing == false | |
| 2253 | EFFECT:remove() | |
| 2254 | end | |
| 2255 | end | |
| 2256 | end)) | |
| 2257 | end | |
| 2258 | ||
| 2259 | function MakeForm(PART,TYPE) | |
| 2260 | if TYPE == "Cyl" then | |
| 2261 | local MSH = IT("CylinderMesh",PART)
| |
| 2262 | elseif TYPE == "Ball" then | |
| 2263 | local MSH = IT("SpecialMesh",PART)
| |
| 2264 | MSH.MeshType = "Sphere" | |
| 2265 | elseif TYPE == "Wedge" then | |
| 2266 | local MSH = IT("SpecialMesh",PART)
| |
| 2267 | MSH.MeshType = "Wedge" | |
| 2268 | end | |
| 2269 | end | |
| 2270 | ||
| 2271 | Debris = game:GetService("Debris")
| |
| 2272 | ||
| 2273 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 2274 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 2275 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 2276 | end | |
| 2277 | ||
| 2278 | function turnto(position) | |
| 2279 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
| 2280 | end | |
| 2281 | ||
| 2282 | function SpawnTrail(FROM,TO,BIG) | |
| 2283 | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Cyan", "Trail", VT(0,0,0)) | |
| 2284 | MakeForm(TRAIL,"Cyl") | |
| 2285 | local DIST = (FROM - TO).Magnitude | |
| 2286 | if BIG == true then | |
| 2287 | TRAIL.Size = VT(0.5,DIST,0.5) | |
| 2288 | else | |
| 2289 | TRAIL.Size = VT(0.25,DIST,0.25) | |
| 2290 | end | |
| 2291 | TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 2292 | coroutine.resume(coroutine.create(function() | |
| 2293 | for i = 1, 5 do | |
| 2294 | Swait() | |
| 2295 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
| 2296 | end | |
| 2297 | TRAIL:remove() | |
| 2298 | end)) | |
| 2299 | end | |
| 2300 | ||
| 2301 | function WaveParticles(Position,Size,Color) | |
| 2302 | local BASE = CreatePart(3, Effects, "Neon", 0, 1, BRICKC("Pearl"), "Shockwave", VT(0,0,0), true)
| |
| 2303 | BASE.CFrame = CF(Position) | |
| 2304 | local A = IT("Attachment",BASE)
| |
| 2305 | local WAVE = script.Wave:Clone() | |
| 2306 | WAVE.Parent = A | |
| 2307 | WAVE.Size = NumberSequence.new(0,Size) | |
| 2308 | WAVE.Color = ColorSequence.new(Color) | |
| 2309 | Debris:AddItem(BASE,0.5) | |
| 2310 | WAVE:Emit(1) | |
| 2311 | end | |
| 2312 | ||
| 2313 | function ApplyDamage(Humanoid,Damage) | |
| 2314 | Damage = Damage * DAMAGEMULTIPLIER | |
| 2315 | if Humanoid.Health < 2000 then | |
| 2316 | if Humanoid.Health - Damage > 0 then | |
| 2317 | Humanoid.Health = Humanoid.Health - Damage | |
| 2318 | else | |
| 2319 | Humanoid.Parent:BreakJoints() | |
| 2320 | end | |
| 2321 | else | |
| 2322 | Humanoid.Parent:BreakJoints() | |
| 2323 | end | |
| 2324 | end | |
| 2325 | ||
| 2326 | function ApplyAoE(POSITION,RANGE,MINDMG,MAXDMG,FLING,INSTAKILL) | |
| 2327 | local CHILDREN = workspace:GetDescendants() | |
| 2328 | for index, CHILD in pairs(CHILDREN) do | |
| 2329 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 2330 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2331 | if HUM then | |
| 2332 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2333 | if TORSO then | |
| 2334 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
| 2335 | if INSTAKILL == true then | |
| 2336 | CHILD:BreakJoints() | |
| 2337 | else | |
| 2338 | local DMG = MRANDOM(MINDMG,MAXDMG) | |
| 2339 | ApplyDamage(HUM,DMG) | |
| 2340 | end | |
| 2341 | if FLING > 0 then | |
| 2342 | for _, c in pairs(CHILD:GetChildren()) do | |
| 2343 | if c:IsA("BasePart") then
| |
| 2344 | local bv = Instance.new("BodyVelocity")
| |
| 2345 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 2346 | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING | |
| 2347 | bv.Parent = c | |
| 2348 | Debris:AddItem(bv,0.05) | |
| 2349 | end | |
| 2350 | end | |
| 2351 | end | |
| 2352 | end | |
| 2353 | end | |
| 2354 | end | |
| 2355 | end | |
| 2356 | end | |
| 2357 | end | |
| 2358 | ||
| 2359 | function APPLYMELEE(PART,MINDMG,MAXDMG,CANSTUN) | |
| 2360 | local HITS = {}
| |
| 2361 | local TOUCH = PART.Touched:Connect(function(hit) | |
| 2362 | if hit.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 2363 | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2364 | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso")
| |
| 2365 | if TORSO and HUM.Health > 0 then | |
| 2366 | local PASS = true | |
| 2367 | for i = 1, #HITS do | |
| 2368 | if HITS[i] == hit.Parent then | |
| 2369 | PASS = false | |
| 2370 | end | |
| 2371 | end | |
| 2372 | table.insert(HITS,hit.Parent) | |
| 2373 | if PASS == true then | |
| 2374 | for i = 1, 3 do | |
| 2375 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(0.3,0.3,0.3), Size2 = VT(0,25,0), Transparency = 0, Transparency2 = 1, CFrame = CF(TORSO.Position) * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-35,35), RotationZ = 0, Material = "Neon", Color = C3(0,0.5,0.5), SoundID = nil, SoundPitch = MRANDOM(7,15)/10, SoundVolume = 10})
| |
| 2376 | end | |
| 2377 | ApplyDamage(HUM,MRANDOM(MINDMG,MAXDMG),TORSO,CANSTUN) | |
| 2378 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1,#HITPLAYERSOUNDS)],TORSO,2,MRANDOM(8,12)/10,false) | |
| 2379 | end | |
| 2380 | end | |
| 2381 | end | |
| 2382 | end) | |
| 2383 | return TOUCH | |
| 2384 | end | |
| 2385 | ||
| 2386 | local SKILLTEXTCOLOR = C3(1, 1, 1) | |
| 2387 | local SKILLFONT = "Fantasy" | |
| 2388 | local SKILLTEXTSIZE = 6 | |
| 2389 | local ATTACKS = {
| |
| 2390 | "Z - Side Slash", | |
| 2391 | "X - Area Cut", | |
| 2392 | "C - Stab", | |
| 2393 | "See output for Key Strokes", | |
| 2394 | } | |
| 2395 | local GUIS = {}
| |
| 2396 | for i = 1, #ATTACKS do | |
| 2397 | local SKILLFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.05, 5, 0.62 - 0.04 * i, 0), UD2(0.26, 0, 0.07, 0), C3(0, 0, 0), C3(0, 0, 0), "Skill Frame") | |
| 2398 | local SKILLTEXT = CreateLabel(SKILLFRAME, "[" .. ATTACKS[i] .. "]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Skill text") | |
| 2399 | SKILLTEXT.TextXAlignment = "Left" | |
| 2400 | table.insert(GUIS, SKILLTEXT) | |
| 2401 | end | |
| 2402 | local KeyFrame = CreateFrame(WEAPONGUI, 1, 2, UD2(0.05, 6, 0.62 - 0.04*5, 0), UD2(0.26, 0, 0.07, 0), C3(0, 0, 0), C3(0, 0, 0), "Skill Frame") | |
| 2403 | local Keytext = CreateLabel(KeyFrame, "", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Skill text") | |
| 2404 | Keytext.TextXAlignment = "Left" | |
| 2405 | ||
| 2406 | print([[ | |
| 2407 | Keystrokes: | |
| 2408 | S A X - Pierce | |
| 2409 | D D S C - Up Slash | |
| 2410 | S D Q - Neon Spikes | |
| 2411 | A S D Q - Neon Point | |
| 2412 | A A D Q - Neon Slash | |
| 2413 | ]]) | |
| 2414 | ||
| 2415 | function AttackTemplate() | |
| 2416 | ATTACK = true | |
| 2417 | Rooted = false | |
| 2418 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2419 | Swait() | |
| 2420 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2421 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2422 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2423 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2424 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2425 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2426 | end | |
| 2427 | ATTACK = false | |
| 2428 | Rooted = false | |
| 2429 | end | |
| 2430 | ||
| 2431 | function Slash1() | |
| 2432 | ATTACK = true | |
| 2433 | Rooted = false | |
| 2434 | MELEE = true | |
| 2435 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2436 | Swait() | |
| 2437 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(150), RAD(240), RAD(0)), 1 / Animation_Speed) | |
| 2438 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(5), RAD(-50)), 1 / Animation_Speed) | |
| 2439 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2440 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2441 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2442 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-30), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2443 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2444 | end | |
| 2445 | local dmg = APPLYMELEE(Blade,5,10,false) | |
| 2446 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2447 | Swait() | |
| 2448 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(200), RAD(90), RAD(0)), 1 / Animation_Speed) | |
| 2449 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(-3), RAD(40)), 1 / Animation_Speed) | |
| 2450 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2451 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2452 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2453 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2454 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2455 | end | |
| 2456 | ATTACK = false | |
| 2457 | Rooted = false | |
| 2458 | MELEE = false | |
| 2459 | dmg:Disconnect() | |
| 2460 | end | |
| 2461 | ||
| 2462 | function Slash2() | |
| 2463 | ATTACK = true | |
| 2464 | Rooted = false | |
| 2465 | MELEE = true | |
| 2466 | local x = 1 | |
| 2467 | ||
| 2468 | repeat | |
| 2469 | for i=0, 1, 0.2 / Animation_Speed*2 do | |
| 2470 | Swait() | |
| 2471 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(300), RAD(120), RAD(0)), 1 / Animation_Speed) | |
| 2472 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-40), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2473 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2474 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2475 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2476 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-30), RAD(75), RAD(30)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2477 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-50), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2478 | x = x + 0.5 | |
| 2479 | end | |
| 2480 | until KEYHOLD == false | |
| 2481 | ApplyAoE(Torso.Position,x/3,x-10,x,1,false) | |
| 2482 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(x/3,0.3,x/3), Size2 = VT(x/2,1,x/2), Transparency = 0, Transparency2 = 1, CFrame = CF(Torso.Position-Vector3.new(0,3,0)) * ANGLES(RAD(0), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-35,35), RotationZ = 0, Material = "Neon", Color = C3(0,0.5,0.5), SoundID = nil, SoundPitch = MRANDOM(7,15)/10, SoundVolume = 10})
| |
| 2483 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2484 | Swait() | |
| 2485 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(200), RAD(200), RAD(-180)), 1 / Animation_Speed) | |
| 2486 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(50), RAD(5), RAD(-5)), 1 / Animation_Speed) | |
| 2487 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2488 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2489 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2490 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(50), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2491 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-30), RAD(-75), RAD(30)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2492 | end | |
| 2493 | ATTACK = false | |
| 2494 | Rooted = false | |
| 2495 | MELEE = false | |
| 2496 | end | |
| 2497 | ||
| 2498 | function Slash3() | |
| 2499 | ATTACK = true | |
| 2500 | Rooted = false | |
| 2501 | MELEE = true | |
| 2502 | CreateSound(134012322,Blade,4,MRANDOM(8,13)/10,false) | |
| 2503 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2504 | Swait() | |
| 2505 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(180), RAD(-90), RAD(0)), 1 / Animation_Speed) | |
| 2506 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 1+i, 0) * ANGLES(RAD(-10), RAD(-3), RAD(-20)), 1 / Animation_Speed) | |
| 2507 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2508 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(30), RAD(100), RAD(40)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2509 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(15), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2510 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(10), RAD(45), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2511 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2512 | end | |
| 2513 | local DMGER = APPLYMELEE(Blade,25,35,false) | |
| 2514 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2515 | Swait() | |
| 2516 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(180), RAD(180), RAD(90)), 1 / Animation_Speed) | |
| 2517 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, -1, 0) * ANGLES(RAD(5), RAD(-3), RAD(20)), 1 / Animation_Speed) | |
| 2518 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2519 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2520 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(15), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2521 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-20), RAD(90), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2522 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2523 | end | |
| 2524 | DMGER:Disconnect() | |
| 2525 | ATTACK = false | |
| 2526 | Rooted = false | |
| 2527 | MELEE = false | |
| 2528 | end | |
| 2529 | ||
| 2530 | function Aerial() | |
| 2531 | ATTACK = true | |
| 2532 | Rooted = false | |
| 2533 | MELEE = true | |
| 2534 | local dmg = APPLYMELEE(Blade,5,10,false) | |
| 2535 | WACKYEFFECT({EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(.5,.5,20), Transparency = 0, Transparency2 = 1, CFrame = CF(Torso.Position - Vector3.new(0,3,0)), MoveToPos = nil, RotationX = 0, RotationY = 90, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2536 | ApplyAoE(Torso.Position + Vector3.new(0,-3,0),10,10,20,0,false ) | |
| 2537 | for i=0, 360, 50 / Animation_Speed do | |
| 2538 | Swait() | |
| 2539 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0 - (i)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2540 | RootPart.CFrame = Clerp(RootPart.CFrame,RootPart.CFrame * CF(0, 5, -2), 1 / Animation_Speed) | |
| 2541 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2542 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2543 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2544 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2545 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2546 | end | |
| 2547 | ATTACK = false | |
| 2548 | Rooted = false | |
| 2549 | MELEE = false | |
| 2550 | dmg:Disconnect() | |
| 2551 | end | |
| 2552 | ||
| 2553 | function Forward() | |
| 2554 | ATTACK = true | |
| 2555 | Rooted = false | |
| 2556 | MELEE = true | |
| 2557 | local dmg = APPLYMELEE(Blade,20,30,true) | |
| 2558 | WACKYEFFECT(({EffectType = "Sphere", Size = VT(1,1,5), Size2 = VT(0.5,.5,20), Transparency = 0, Transparency2 = 1, CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * (5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}))
| |
| 2559 | for i=0, 360, 50 / Animation_Speed*2 do | |
| 2560 | Swait() | |
| 2561 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(30), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2562 | RootPart.CFrame = Clerp(RootPart.CFrame,RootPart.CFrame * CF(0, 0, -10), 1 / Animation_Speed) | |
| 2563 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2564 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2565 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2566 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2567 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2568 | end | |
| 2569 | ATTACK = false | |
| 2570 | Rooted = false | |
| 2571 | MELEE = false | |
| 2572 | dmg:Disconnect() | |
| 2573 | end | |
| 2574 | ||
| 2575 | function Tech1() | |
| 2576 | ATTACK = true | |
| 2577 | Rooted = false | |
| 2578 | MELEE = true | |
| 2579 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2580 | Swait() | |
| 2581 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(5), RAD(50)), 1 / Animation_Speed) | |
| 2582 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2583 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(0), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2584 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(100), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2585 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-30), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2586 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2587 | end | |
| 2588 | for i=1, 2, 0.1 / Animation_Speed do | |
| 2589 | Swait() | |
| 2590 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(-3), RAD(-40)), 1 / Animation_Speed) | |
| 2591 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2592 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(0), RAD(-40), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2593 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.7, 0) * ANGLES(RAD(220), RAD(90), RAD(-110)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2594 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2595 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2596 | end | |
| 2597 | for i = 0,1,0.1 do | |
| 2598 | WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(0.5,5,0.5), Transparency = 0, Transparency2 = 1, CFrame = CF(EnergyParticle.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2599 | Swait() | |
| 2600 | end | |
| 2601 | for i = 1,20,5 do | |
| 2602 | Swait() | |
| 2603 | local trace = Instance.new("Part",Effects)
| |
| 2604 | trace.CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * (20 + i ) | |
| 2605 | trace.Size = Vector3.new(2,2,20) | |
| 2606 | trace.Transparency = 1 | |
| 2607 | trace.Anchored = true | |
| 2608 | trace.CanCollide = false | |
| 2609 | ApplyAoE(trace.Position,10,10,30,10,false) | |
| 2610 | Debris:AddItem(trace,3) | |
| 2611 | WACKYEFFECT(({EffectType = "Sphere", Size = VT(1,1,10), Size2 = VT(0.5,.5,20), Transparency = 0, Transparency2 = 1, CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * (20 + i), MoveToPos = nil, RotationX = 0, RotationY = 90, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}))
| |
| 2612 | WACKYEFFECT(({EffectType = "Sphere", Size = VT(1,1,10), Size2 = VT(2,2,20), Transparency = 0, Transparency2 = 1, CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * (20 + i), MoveToPos = nil, RotationX = 90, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}))
| |
| 2613 | end | |
| 2614 | ATTACK = false | |
| 2615 | Rooted = false | |
| 2616 | MELEE = false | |
| 2617 | end | |
| 2618 | ||
| 2619 | function Teleport() | |
| 2620 | ATTACK = true | |
| 2621 | Rooted = false | |
| 2622 | for i=0, 0.5, 0.1 / Animation_Speed do | |
| 2623 | Swait() | |
| 2624 | WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(0.5,5,.5), Transparency = 0, Transparency2 = 1, CFrame = CF(EnergyParticle.Position), MoveToPos = nil, RotationX = 0, RotationY = 90, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2625 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(5), RAD(50)), 1 / Animation_Speed) | |
| 2626 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2627 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(0), RAD(0), RAD(100)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2628 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(100), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2629 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-30), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2630 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2631 | end | |
| 2632 | RootPart.CFrame = CF(Mouse.hit.p) | |
| 2633 | for i = 0,1,0.2 do | |
| 2634 | WACKYEFFECT({EffectType = "Block", Size = VT(1,3,1), Size2 = VT(0.5,10,.5), Transparency = 0, Transparency2 = 1, CFrame = CF(Mouse.hit.p), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2635 | end | |
| 2636 | ATTACK = false | |
| 2637 | Rooted = false | |
| 2638 | end | |
| 2639 | ||
| 2640 | function Counter() | |
| 2641 | ATTACK = true | |
| 2642 | Rooted = true | |
| 2643 | MELEE = true | |
| 2644 | local dmg = APPLYMELEE(Blade,20,30,true) | |
| 2645 | WACKYEFFECT(({EffectType = "Sphere", Size = VT(1,1,5), Size2 = VT(0.5,.5,20), Transparency = 0, Transparency2 = 1, CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * (5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}))
| |
| 2646 | for i=0, 5, 0.1 / Animation_Speed*2 do | |
| 2647 | Swait() | |
| 2648 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(-90)), 1 / Animation_Speed) | |
| 2649 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2650 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(35), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2651 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2652 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2653 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2654 | end | |
| 2655 | local Tel = (RootPart.CFrame+RootPart.CFrame.lookVector*(5)) | |
| 2656 | WACKYEFFECT(({Time = 50,EffectType = "Sphere", Size = VT(1,1,5), Size2 = VT(0.5,.5,20), Transparency = 0, Transparency2 = 1, CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * (5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}))
| |
| 2657 | ApplyAoE(Tel.Position,30,40,50,100,false) | |
| 2658 | for i = 1,5 do | |
| 2659 | Swait() | |
| 2660 | WACKYEFFECT(({Time = 50,EffectType = "Wave", Size = VT(1,1,5), Size2 = VT(50,20,50), Transparency = 0.9, Transparency2 = 1, CFrame = CF(Tel.Position), MoveToPos = nil, RotationX = 0, RotationY = 45, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}))
| |
| 2661 | WACKYEFFECT(({Time = 50,EffectType = "Wave", Size = VT(1,1,5), Size2 = VT(50,50,50), Transparency = 0.9, Transparency2 = 1, CFrame = CF(Tel.Position), MoveToPos = nil, RotationX = 0, RotationY = 45, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = 239000203, SoundPitch = 1, SoundVolume = 2}))
| |
| 2662 | end | |
| 2663 | for i=0, 0.5, 0.1 / Animation_Speed*2 do | |
| 2664 | Swait() | |
| 2665 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(180), RAD(-90), RAD(0)), 1 / Animation_Speed) | |
| 2666 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(30), RAD(0), RAD(90)), 1 / Animation_Speed) | |
| 2667 | RootPart.CFrame = Clerp(RootPart.CFrame,RootPart.CFrame * CF(0, 0, -30), 1 / Animation_Speed) | |
| 2668 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2669 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(-50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2670 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2671 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2672 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2673 | end | |
| 2674 | ||
| 2675 | for i=0, 3, 0.1 / Animation_Speed*2 do | |
| 2676 | Swait() | |
| 2677 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(180), RAD(-90), RAD(0)), 1 / Animation_Speed) | |
| 2678 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(30), RAD(0), RAD(90)), 1 / Animation_Speed) | |
| 2679 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2680 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(-50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2681 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2682 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2683 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2684 | end | |
| 2685 | ATTACK = false | |
| 2686 | Rooted = false | |
| 2687 | MELEE = false | |
| 2688 | dmg:Disconnect() | |
| 2689 | end | |
| 2690 | --Too lazy to finish this, feel free to change this if you can script | |
| 2691 | --[[ | |
| 2692 | function Change() | |
| 2693 | ATTACK = true | |
| 2694 | Rooted = true | |
| 2695 | MELEE = true | |
| 2696 | --local dmg = APPLYMELEE(Blade,5,10,false) | |
| 2697 | WACKYEFFECT({EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(.5,.5,20), Transparency = 0, Transparency2 = 1, CFrame = CF(Torso.Position - Vector3.new(0,3,0)), MoveToPos = nil, RotationX = 0, RotationY = 90, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2698 | for i=0, 5, 0.1 / Animation_Speed*2 do | |
| 2699 | Swait() | |
| 2700 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2701 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2702 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(35), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2703 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2704 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2705 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2706 | end | |
| 2707 | if Form == false then | |
| 2708 | Form = true | |
| 2709 | else | |
| 2710 | Form = false | |
| 2711 | end | |
| 2712 | ATTACK = false | |
| 2713 | Rooted = false | |
| 2714 | MELEE = false | |
| 2715 | --dmg:Disconnect() | |
| 2716 | end | |
| 2717 | --]] | |
| 2718 | function MouseDown(Mouse) | |
| 2719 | HOLD = true | |
| 2720 | end | |
| 2721 | ||
| 2722 | function MouseUp(Mouse) | |
| 2723 | HOLD = false | |
| 2724 | end | |
| 2725 | ||
| 2726 | keypress = false | |
| 2727 | input = "" | |
| 2728 | function KeyDown(Key) | |
| 2729 | KEYHOLD = true | |
| 2730 | k = Key:lower() | |
| 2731 | if k == 'a' or k == 's' or k == 'w' or k == 'd' or k == 'q' or k == 'e' or k == 'z' or k == 'x' or k == 'c' or k == 'v' and ATTACK == false --[[and cooldown3 >= co3 and stamina>=skill3stam]] then | |
| 2732 | input = input..k | |
| 2733 | Keytext.Text = ("[Input]: "..input)
| |
| 2734 | coroutine.resume(coroutine.create(function() | |
| 2735 | while keypress == true do | |
| 2736 | Swait() | |
| 2737 | end | |
| 2738 | for i = 1, 60 do | |
| 2739 | if keypress == false then | |
| 2740 | Swait() | |
| 2741 | end | |
| 2742 | end | |
| 2743 | input = '' | |
| 2744 | end)) | |
| 2745 | end | |
| 2746 | if input == 'sax' and ATTACK == false then | |
| 2747 | Forward() | |
| 2748 | --print("sax")
| |
| 2749 | end | |
| 2750 | if input == 'z' and ATTACK == false then | |
| 2751 | Slash1() | |
| 2752 | --print("z")
| |
| 2753 | end | |
| 2754 | if input == 'x' and ATTACK == false then | |
| 2755 | Slash2() | |
| 2756 | --print("x")
| |
| 2757 | end | |
| 2758 | if input == 'c' and ATTACK == false then | |
| 2759 | Slash3() | |
| 2760 | --print("c")
| |
| 2761 | end | |
| 2762 | if input == 'ddsc' and ATTACK == false then | |
| 2763 | Aerial() | |
| 2764 | --print("ddsc")
| |
| 2765 | end | |
| 2766 | if input == 'sdq' and ATTACK == false then | |
| 2767 | Tech1() | |
| 2768 | --print("sdq")
| |
| 2769 | end | |
| 2770 | if input == 'asdq' and ATTACK == false then | |
| 2771 | Teleport() | |
| 2772 | --print("asdq")
| |
| 2773 | end | |
| 2774 | if input == 'aadq' and ATTACK == false then | |
| 2775 | Counter() | |
| 2776 | --print("asdq")
| |
| 2777 | end | |
| 2778 | --[[ | |
| 2779 | if input == 'ssadq' and ATTACK == false then | |
| 2780 | Change() | |
| 2781 | --print("ssadq")
| |
| 2782 | end | |
| 2783 | --]] | |
| 2784 | ||
| 2785 | end | |
| 2786 | ||
| 2787 | function KeyUp(Key) | |
| 2788 | KEYHOLD = false | |
| 2789 | end | |
| 2790 | ||
| 2791 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 2792 | MouseDown(NEWKEY) | |
| 2793 | end) | |
| 2794 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 2795 | MouseUp(NEWKEY) | |
| 2796 | end) | |
| 2797 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 2798 | KeyDown(NEWKEY) | |
| 2799 | end) | |
| 2800 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 2801 | KeyUp(NEWKEY) | |
| 2802 | end) | |
| 2803 | ||
| 2804 | --//=================================\\ | |
| 2805 | --\\=================================// | |
| 2806 | ||
| 2807 | ||
| 2808 | while true do | |
| 2809 | Swait() | |
| 2810 | script.Parent = Character | |
| 2811 | ANIMATE.Parent = nil | |
| 2812 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
| 2813 | v:Stop(); | |
| 2814 | end | |
| 2815 | if Character:FindFirstChildOfClass("Humanoid") == nil then
| |
| 2816 | Humanoid = IT("Humanoid",Character)
| |
| 2817 | end | |
| 2818 | SINE = SINE + CHANGE | |
| 2819 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 2820 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 2821 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
| 2822 | local WALKSPEEDVALUE = 4 | |
| 2823 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
| 2824 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.05 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 2825 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 2826 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2- 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 2827 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 2828 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
| 2829 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2830 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2831 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2832 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2833 | end | |
| 2834 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
| 2835 | ANIM = "Jump" | |
| 2836 | if ATTACK == false and MELEE == false then | |
| 2837 | --HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2838 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2839 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2840 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-35), RAD(0), RAD(25 + 10 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2841 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-35), RAD(0), RAD(-25 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2842 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.4, -0.6) * ANGLES(RAD(1), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2843 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2844 | end | |
| 2845 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
| 2846 | ANIM = "Fall" | |
| 2847 | if ATTACK == false and MELEE == false then | |
| 2848 | --HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2849 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, -0.2 + 0.01 * SIN(SINE / 12), 0) * ANGLES(RAD(100), RAD(90), RAD(0)), 1 / Animation_Speed) | |
| 2850 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2851 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2852 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(35 - 4 * COS(SINE / 6)), RAD(0), RAD(45 + 10 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2853 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(35 - 4 * COS(SINE / 6)), RAD(0), RAD(-45 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2854 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -0.7) * ANGLES(RAD(-25 + 5 * SIN(SINE / 12)), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2855 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8, -0.3) * ANGLES(RAD(-10), RAD(-80), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2856 | end | |
| 2857 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
| 2858 | ANIM = "Idle" | |
| 2859 | if ATTACK == false and MELEE == false then | |
| 2860 | --HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0.2 + 0.1 * SIN(SINE / 12), 0) * ANGLES(RAD(5), RAD(2 * COS(SINE / 12)), RAD(0)), 1 / Animation_Speed) | |
| 2861 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, -0.2 + 0.01 * SIN(SINE / 12), 0) * ANGLES(RAD(100), RAD(90), RAD(0)), 1 / Animation_Speed) | |
| 2862 | --WingWeld.C1 = Clerp(WingWeld.C1,CF(0, -0.2 + 0.01 * SIN(SINE / 12), 0) * ANGLES(RAD(100), RAD(90), RAD(0)), 1 / Animation_Speed) | |
| 2863 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * SIN(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2864 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12) + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2865 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(20), RAD(0), RAD(15+1 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2866 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45-2 * COS(SINE / 12)), RAD(0), RAD(45+2 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2867 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * SIN(SINE / 12), 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2868 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * SIN(SINE / 12), 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2869 | --WACKYEFFECT({EffectType = "Block", Size = VT(.3,.3,.3), Size2 = VT(0.5,5,0.5), Transparency = 0.5, Transparency2 = 1, CFrame = CF(EnergyParticle.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2870 | end | |
| 2871 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
| 2872 | ANIM = "Walk" | |
| 2873 | if ATTACK == false and MELEE == false then | |
| 2874 | --HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2875 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, -0.2 + 0.01 * SIN(SINE / 12), 0) * ANGLES(RAD(100), RAD(90), RAD(0)), 1 / Animation_Speed) | |
| 2876 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.05) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2877 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 1 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2878 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2879 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2880 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(-5), RAD(85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2881 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-5), RAD(-85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2882 | end | |
| 2883 | Humanoid.Name = "TechnoShortSword" | |
| 2884 | if Rooted == false then | |
| 2885 | Disable_Jump = false | |
| 2886 | Humanoid.WalkSpeed = Speed | |
| 2887 | elseif Rooted == true then | |
| 2888 | Disable_Jump = true | |
| 2889 | Humanoid.WalkSpeed = 0 | |
| 2890 | end | |
| 2891 | Effects.Parent = Character | |
| 2892 | for _, c in pairs(Character:GetChildren()) do | |
| 2893 | if c:IsA("BasePart") and ATTACK == false then
| |
| 2894 | for _, e in pairs(c:GetChildren()) do | |
| 2895 | if e:IsA("BodyPosition") or e:IsA("BodyGyro") then
| |
| 2896 | e:remove() | |
| 2897 | end | |
| 2898 | end | |
| 2899 | end | |
| 2900 | end | |
| 2901 | if Head:FindFirstChildOfClass("Sound") then
| |
| 2902 | Head:FindFirstChildOfClass("Sound"):remove()
| |
| 2903 | end | |
| 2904 | end | |
| 2905 | end | |
| 2906 | ||
| 2907 | ||
| 2908 | ||
| 2909 | ||
| 2910 | ||
| 2911 | ||
| 2912 | ||
| 2913 | ||
| 2914 | ||
| 2915 | ||
| 2916 | ||
| 2917 | ||
| 2918 | --print("Thanks for using my script, Here's an easter egg, https://paste.ee/r/yXNtK")
| |
| 2919 | --Anyways what are you doing here lol, i might make a script that has more weapons, later! |