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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
local RealPlayer = Player
4
do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer
5
	script.Parent = InternalData.RealOwner.Character
6
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
7
	local function createObject (connections, index)
8
    	local proxy = newproxy (true);local meta = getmetatable (proxy);
9
    	local runbind = function (self, i, ...) connections[i]:Fire (...); end;
10
		while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
11
    	meta.__index = function (self, i)
12
        	if (i == 'TriggerEvent') then return runbind end;
13
        	return connections[i] and connections[i].Event or index[i];
14
    	end;
15
    	meta.__newindex = index;meta.__metatable = false;return proxy
16
	end;
17
	local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
18
	local UserInputService = createObject({"InputBegan","InputEnded"},{})
19
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
20
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
21
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
22
	Event.OnServerEvent:Connect(function(FiredBy,Input)
23
		if FiredBy ~= InternalData.RealOwner then return end
24
		if Input.MouseEvent then
25
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
26
		elseif Input.Sound then
27
			if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end
28
		else
29
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
30
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
31
			for _,Action in pairs(ContextActionService.Actions) do
32
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
33
			end
34
			Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
35
		end
36
	end)
37
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
38
	Event.Parent = NLS([[
39
		local Player = owner;
40
		local Sounds = {};
41
		local Event = script:WaitForChild("UserInput");
42
		local UserInputService = game:GetService("UserInputService");
43
		local Mouse = Player:GetMouse();
44
		local Input = function(Input,gameProcessedEvent)
45
			if gameProcessedEvent then return end
46
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
47
		end
48
		Event.OnClientEvent:connect(function(Args)
49
			if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end
50
		end)
51
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
52
		local Hit,Target
53
		while wait(1/30) do
54
			for x,Sound in pairs(Sounds) do
55
				if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
56
			end
57
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
58
				Hit = Mouse.Hit;Target = Mouse.Target;
59
				Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
60
			end
61
		end
62
	]],InternalData.RealOwner.Character)
63
end
64
InternalData.NewOwner = setmetatable({},{
65
	__index = function (self,Index)
66
			local Type = type(InternalData.RealOwner[Index])
67
			if Type == "function" then
68
				if Index:lower() == "getmouse" or Index:lower() == "mouse" then
69
				return function (self)return InternalData["Mouse"] end
70
				end
71
			return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end
72
		elseif Index == "FakePlayer" then
73
			return true
74
		end
75
		return InternalData.RealOwner[Index]
76
	end;
77
	__tostring = function(self) return tostring(InternalData.RealOwner) end
78
})
79
--LoadLibrary("RbxUtility").Create
80
InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library)
81
	if Library == "RbxUtility" then
82
		return setmetatable({},{
83
			__tostring = function() return "RbxUtility" end;
84
			__index = function(self, Index)
85
				if Index:lower() == "create" then
86
					return function(Type)
87
						return function(Data)
88
							Data = Data or {}
89
							local Inst = Instance.new(Type)
90
							for x,y in pairs(Data) do
91
								if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end
92
								if y == owner then y = InternalData.RealOwner end
93
								Inst[x] = y
94
							end
95
							return Inst
96
						end
97
					end
98
				end
99
				return InternalData.LoadLibrary(Library)[Index]
100
			end
101
		})
102
	end
103
	return InternalData.LoadLibrary(Library)
104
end
105
InternalData.RealInstance = Instance;Instance = setmetatable({},{
106
	__index = function (self,Index)
107
		if Index:lower() == 'new' then
108
			return function (Type, Parent)
109
				if Parent == owner then Parent = InternalData.RealOwner end
110
				if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end
111
				local Real = InternalData.RealInstance.new(Type,Parent)
112
				if not Type then return end
113
				if Type == "BillboardGui" then
114
					local ToReturn = setmetatable({},{
115
						__index = function (self,Index)
116
							if type(Real[Index]) == "function" then
117
								if Index:lower() == "clone" then
118
									return function (self)
119
										local Real = Real:Clone()
120
										local ToReturn = setmetatable({RealObject = Real},{
121
											__index = function (self,Index)
122
												if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
123
												return Real[Index]
124
											end;
125
											__newindex = function (self,Index,Value)
126
												if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
127
												if Value == owner then Value = InternalData.RealOwner end
128
												Real[Index] = Value
129
											end;
130
											__tostring = function(self) return tostring(Real) end;
131
										})
132
										InternalData.RealObjs[ToReturn] = Real;return ToReturn;
133
									end
134
								end
135
								return function (self,...) return Real[Index](Real,...)end
136
							end
137
							return Real[Index]
138
						end;
139
						__newindex = function (self,Index,Value)
140
							if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
141
							if Value == owner then Value = InternalData.RealOwner end
142
							Real[Index] = Value
143
						end;
144
						__tostring = function(self) return tostring(Real) end;
145
					})
146
					InternalData.RealObjs[ToReturn] = Real;return ToReturn;
147
				elseif Type:lower() == "sound" then
148
					Real.Parent = owner.Character;
149
					local ToReturn = setmetatable({RealObject = Real},{
150
						__index = function (self,Index)
151
							if Index:lower() == "playbackloudness" then
152
								return InternalData.SoundLoudness[Real] or 0
153
							elseif type(Real[Index]) == "function" then
154
								if Index:lower() == "clone" then
155
									return function (self)
156
										local Real = Real:Clone()
157
										local ToReturn = setmetatable({},{
158
											__index = function (self,Index)
159
												if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
160
												return Real[Index]
161
											end;
162
											__newindex = function (self,Index,Value)
163
												if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
164
												if Value == owner then Value = InternalData.RealOwner end
165
												Real[Index] = Value
166
											end;
167
											__tostring = function(self) return tostring(Real) end;
168
										})
169
										InternalData.RealObjs[ToReturn] = Real;return ToReturn;
170
									end
171
								end
172
								return function (self,...) return Real[Index](Real,...)end
173
							end
174
							return Real[Index]
175
						end;
176
						__newindex = function (self,Index,Value)
177
							if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
178
							if Value == owner then Value = InternalData.RealOwner end
179
							Real[Index] = Value
180
						end;
181
						__tostring = function(self) return tostring(Real) end;
182
					})
183
					InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
184
				else
185
					local ToReturn = setmetatable({RealObject = Real},{
186
						__index = function (self,Index)
187
							if type(Real[Index]) == "function" then
188
								if Index:lower() == "clone" then
189
									return function (self)
190
										local Real = Real:Clone()
191
										local ToReturn = setmetatable({},{
192
											__index = function (self,Index)
193
												if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
194
												return Real[Index]
195
											end;
196
											__newindex = function (self,Index,Value)
197
												if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
198
												if Value == owner then Value = InternalData.RealOwner end
199
												Real[Index] = Value
200
											end;
201
											__tostring = function(self) return tostring(Real) end;
202
										})
203
										InternalData.RealObjs[ToReturn] = Real;return ToReturn;
204
									end
205
								end
206
								return function (self,...) return Real[Index](Real,...)end
207
							end
208
							return Real[Index]
209
						end;
210
						__newindex = function (self,Index,Value)
211
							if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
212
							if Value == owner then Value = InternalData.RealOwner end
213
							Real[Index] = Value
214
						end;
215
						__tostring = function(self) return tostring(Real) end;
216
					})
217
					InternalData.RealObjs[ToReturn] = Real;return ToReturn;
218
				end
219
			end
220
		end
221
		return InternalData.RealInstance[Index]
222
	end;
223
	__tostring = function(self) return tostring(InternalData.RealInstance) end;
224
});
225
InternalData.RealGame = game;game = setmetatable({},{
226
	__index = function (self,Index)
227
		if InternalData.RealGame[Index] then
228
			local Type = type(InternalData.RealGame[Index])
229
			if Type == "function" then
230
				if Index:lower() == "getservice" or Index:lower() == "service" then
231
					return function (self,Service)
232
						local FakeServices = {
233
							["players"] = function()
234
								return setmetatable({},{
235
									__index = function (self2,Index2)
236
										local RealService = InternalData.RealGame:GetService(Service)
237
										local Type2 = type(RealService[Index2])
238
										if Type2 == "function" then
239
											return function (self,...) return RealService[Index2](RealService,...)end
240
										else
241
											if Index2:lower() == "localplayer" then return InternalData.NewOwner end
242
											return RealService[Index2]
243
										end
244
									end;
245
									__tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end
246
								})
247
							end;
248
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
249
							["userinputservice"] = function() return InternalData["UserInputService"] end;
250
							["debris"] = function()
251
								return setmetatable({},{
252
									__index = function(self2,Index2)
253
										local RealService = InternalData.RealGame:GetService(Service)
254
										local Type2 = type(RealService[Index2])
255
										if Type2 == "function" then
256
											if Index2:lower() == "additem" then
257
												return function (self,Item,Time)
258
													if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end
259
													return RealService:AddItem(Item,Time)
260
												end
261
											end
262
											return function (self,...) return RealService[Index2](RealService,...) end
263
										end
264
										return RealService[Index2]
265
									end;
266
									__tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
267
								})
268
							end;
269
							["runservice"] = function()
270
								return setmetatable({},{
271
									__index = function(self2,Index2)
272
										local RealService = InternalData.RealGame:GetService(Service)
273
										local Type2 = type(RealService[Index2])
274
										if Type2 == "function" then
275
											return function (self,...) return RealService[Index2](RealService,...) end
276
										else
277
											local RunServices = {
278
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
279
												["renderstepped"] = function() return RealService["Stepped"] end
280
											}
281
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
282
											return RealService[Index2]
283
										end
284
									end;
285
									__tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
286
								})
287
							end
288
						}
289
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
290
						return InternalData.RealGame:GetService(Service)
291
					end
292
				end
293
				return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end
294
			else
295
				if game:GetService(Index) then return game:GetService(Index) end
296
				return InternalData.RealGame[Index]
297
			end
298
		end
299
		return nil
300
	end;
301
	__tostring = function(self) return tostring(InternalData.game) end
302
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
303
304
player = game:GetService("Players").LocalPlayer
305
char = player.Character
306
root = char:WaitForChild("HumanoidRootPart")
307
rs = game:GetService("RunService").RenderStepped
308
mouse = player:GetMouse()
309
310
parent = player.PlayerGui
311
ScreenGui0 = Instance.new("ScreenGui")
312
TextButton1 = Instance.new("TextButton")
313
Frame2 = Instance.new("Frame")
314
TextBox3 = Instance.new("TextBox")
315
TextButton4 = Instance.new("TextButton")
316
Frame5 = Instance.new("Frame")
317
Frame6 = Instance.new("Frame")
318
Frame7 = Instance.new("Frame")
319
TextLabel8 = Instance.new("TextLabel")
320
TextButton9 = Instance.new("TextButton")
321
Frame10 = Instance.new("Frame")
322
Frame11 = Instance.new("Frame")
323
TextLabel12 = Instance.new("TextLabel")
324
TextButton13 = Instance.new("TextButton")
325
TextButton14 = Instance.new("TextButton")
326
Frame15 = Instance.new("Frame")
327
Frame16 = Instance.new("Frame")
328
Frame17 = Instance.new("Frame")
329
TextButton18 = Instance.new("TextButton")
330
TextLabel19 = Instance.new("TextLabel")
331
Frame20 = Instance.new("Frame")
332
Frame21 = Instance.new("Frame")
333
TextButton22 = Instance.new("TextButton")
334
TextLabel23 = Instance.new("TextLabel")
335
Frame24 = Instance.new("Frame")
336
Frame25 = Instance.new("Frame")
337
TextButton26 = Instance.new("TextButton")
338
TextLabel27 = Instance.new("TextLabel")
339
Frame28 = Instance.new("Frame")
340
Frame29 = Instance.new("Frame")
341
TextButton30 = Instance.new("TextButton")
342
TextLabel31 = Instance.new("TextLabel")
343
Frame32 = Instance.new("Frame")
344
TextButton33 = Instance.new("TextButton")
345
TextButton34 = Instance.new("TextButton")
346
ScreenGui0.Name = "MusicPlayerKyu"
347
ScreenGui0.Parent = parent
348
TextButton1.Name = "Open/Close"
349
TextButton1.Parent = ScreenGui0
350
TextButton1.Size = UDim2.new(0, 20, 0, 300)
351
TextButton1.Text = ">>"
352
TextButton1.Position = UDim2.new(0, 0, 0, 250)
353
TextButton1.BackgroundColor3 = Color3.new(1, 1, 1)
354
TextButton1.SizeConstraint = Enum.SizeConstraint.RelativeXX
355
TextButton1.Font = Enum.Font.Code
356
Frame2.Name = "Core"
357
Frame2.Parent = ScreenGui0
358
Frame2.Size = UDim2.new(0, 500, 0, 300)
359
Frame2.Position = UDim2.new(0, 20, 0, 250)
360
Frame2.BackgroundColor3 = Color3.new(0.615686, 0.615686, 0.615686)
361
Frame2.SizeConstraint = Enum.SizeConstraint.RelativeXX
362
TextBox3.Name = "ID"
363
TextBox3.Parent = Frame2
364
TextBox3.Size = UDim2.new(0, 100, 0, 100)
365
TextBox3.Text = "ID"
366
TextBox3.Position = UDim2.new(0, 50, 0, 20)
367
TextBox3.BackgroundColor3 = Color3.new(1, 1, 1)
368
TextBox3.SizeConstraint = Enum.SizeConstraint.RelativeXX
369
TextBox3.Font = Enum.Font.SciFi
370
TextBox3.FontSize = Enum.FontSize.Size14
371
TextButton4.Name = "Play"
372
TextButton4.Parent = TextBox3
373
TextButton4.Size = UDim2.new(1, 0, 0, 20)
374
TextButton4.Text = "PLAY"
375
TextButton4.Position = UDim2.new(0.5, 0, 1, 0)
376
TextButton4.BackgroundColor3 = Color3.new(1, 1, 1)
377
TextButton4.Font = Enum.Font.SciFi
378
TextButton4.FontSize = Enum.FontSize.Size14
379
TextButton4.AnchorPoint = Vector2.new(0.5, 0)
380
Frame5.Name = "SettingsPanel"
381
Frame5.Parent = Frame2
382
Frame5.Size = UDim2.new(0, 300, 0, 150)
383
Frame5.Position = UDim2.new(1, -20, 0, 20)
384
Frame5.BackgroundColor3 = Color3.new(0.345098, 0.345098, 0.345098)
385
Frame5.AnchorPoint = Vector2.new(1, 0)
386
Frame6.Name = "Volume"
387
Frame6.Parent = Frame5
388
Frame6.Transparency = 0
389
Frame6.Size = UDim2.new(0, 100, 0, 100)
390
Frame6.Position = UDim2.new(0, 100, 0.5, 0)
391
Frame6.BackgroundColor3 = Color3.new(1, 1, 1)
392
Frame6.BackgroundTransparency = 1
393
Frame6.AnchorPoint = Vector2.new(0.5, 0.5)
394
Frame7.Name = "Line"
395
Frame7.Parent = Frame6
396
Frame7.Size = UDim2.new(0, 1, 1, 0)
397
Frame7.Position = UDim2.new(0.5, 0, 0, 0)
398
Frame7.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196)
399
Frame7.BorderSizePixel = 0
400
Frame7.AnchorPoint = Vector2.new(0.5, 0)
401
TextLabel8.Name = "Text"
402
TextLabel8.Parent = Frame6
403
TextLabel8.Transparency = 0
404
TextLabel8.Text = "Volume"
405
TextLabel8.Position = UDim2.new(0.5, 0, 1, 10)
406
TextLabel8.BackgroundColor3 = Color3.new(1, 1, 1)
407
TextLabel8.BackgroundTransparency = 1
408
TextLabel8.Font = Enum.Font.SourceSans
409
TextLabel8.FontSize = Enum.FontSize.Size10
410
TextLabel8.AnchorPoint = Vector2.new(0.5, 0)
411
TextButton9.Name = "DragVol"
412
TextButton9.Parent = Frame6
413
TextButton9.Size = UDim2.new(0, 20, 0, 10)
414
TextButton9.Text = ""
415
TextButton9.Position = UDim2.new(0.5, 0, 0.5, 0)
416
TextButton9.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
417
TextButton9.Font = Enum.Font.SourceSans
418
TextButton9.AnchorPoint = Vector2.new(0.5, 0.5)
419
Frame10.Name = "Pitch"
420
Frame10.Parent = Frame5
421
Frame10.Transparency = 0
422
Frame10.Size = UDim2.new(0, 100, 0, 100)
423
Frame10.Position = UDim2.new(0, 50, 0.5, 0)
424
Frame10.BackgroundColor3 = Color3.new(1, 1, 1)
425
Frame10.BackgroundTransparency = 1
426
Frame10.AnchorPoint = Vector2.new(0.5, 0.5)
427
Frame11.Name = "Line"
428
Frame11.Parent = Frame10
429
Frame11.Size = UDim2.new(0, 1, 1, 0)
430
Frame11.Position = UDim2.new(0.5, 0, 0, 0)
431
Frame11.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196)
432
Frame11.BorderSizePixel = 0
433
Frame11.AnchorPoint = Vector2.new(0.5, 0)
434
TextLabel12.Name = "Text"
435
TextLabel12.Parent = Frame10
436
TextLabel12.Transparency = 0
437
TextLabel12.Text = "Pitch"
438
TextLabel12.Position = UDim2.new(0.5, 0, 1, 10)
439
TextLabel12.BackgroundColor3 = Color3.new(1, 1, 1)
440
TextLabel12.BackgroundTransparency = 1
441
TextLabel12.Font = Enum.Font.SourceSans
442
TextLabel12.FontSize = Enum.FontSize.Size10
443
TextLabel12.AnchorPoint = Vector2.new(0.5, 0)
444
TextButton13.Name = "DragPitch"
445
TextButton13.Parent = Frame10
446
TextButton13.Size = UDim2.new(0, 20, 0, 10)
447
TextButton13.Text = ""
448
TextButton13.Position = UDim2.new(0.5, 0, 0.5, 0)
449
TextButton13.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
450
TextButton13.Font = Enum.Font.SourceSans
451
TextButton13.AnchorPoint = Vector2.new(0.5, 0.5)
452
TextButton14.Name = "Reset"
453
TextButton14.Parent = Frame10
454
TextButton14.Size = UDim2.new(0, 20, 0, 20)
455
TextButton14.Text = ""
456
TextButton14.Position = UDim2.new(0.5, -15, 0.5, 0)
457
TextButton14.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
458
TextButton14.Font = Enum.Font.SourceSans
459
TextButton14.FontSize = Enum.FontSize.Size14
460
TextButton14.AnchorPoint = Vector2.new(1, 0.5)
461
Frame15.Name = "Others"
462
Frame15.Parent = Frame5
463
Frame15.Transparency = 0
464
Frame15.Size = UDim2.new(0, 100, 0, 100)
465
Frame15.Position = UDim2.new(0, 210, 0.5, 0)
466
Frame15.BackgroundColor3 = Color3.new(1, 1, 1)
467
Frame15.BackgroundTransparency = 1
468
Frame15.AnchorPoint = Vector2.new(0.5, 0.5)
469
Frame16.Name = "Low"
470
Frame16.Parent = Frame15
471
Frame16.Transparency = 0
472
Frame16.Size = UDim2.new(0, 0, 1, 0)
473
Frame16.BackgroundColor3 = Color3.new(1, 1, 1)
474
Frame16.BackgroundTransparency = 1
475
Frame17.Name = "Line"
476
Frame17.Parent = Frame16
477
Frame17.Size = UDim2.new(0, 1, 1, 0)
478
Frame17.Position = UDim2.new(0.5, 0, 0, 0)
479
Frame17.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196)
480
Frame17.BorderSizePixel = 0
481
Frame17.AnchorPoint = Vector2.new(0.5, 0)
482
TextButton18.Name = "DragLow"
483
TextButton18.Parent = Frame16
484
TextButton18.Size = UDim2.new(0, 20, 0, 10)
485
TextButton18.Text = ""
486
TextButton18.Position = UDim2.new(0.5, 0, 0.5, -25)
487
TextButton18.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
488
TextButton18.Font = Enum.Font.SourceSans
489
TextButton18.AnchorPoint = Vector2.new(0.5, 0.5)
490
TextLabel19.Name = "Text"
491
TextLabel19.Parent = Frame16
492
TextLabel19.Transparency = 0
493
TextLabel19.Text = "Low"
494
TextLabel19.Position = UDim2.new(0.5, 0, 1, 10)
495
TextLabel19.BackgroundColor3 = Color3.new(1, 1, 1)
496
TextLabel19.BackgroundTransparency = 1
497
TextLabel19.Font = Enum.Font.SourceSans
498
TextLabel19.FontSize = Enum.FontSize.Size10
499
TextLabel19.AnchorPoint = Vector2.new(0.5, 0)
500
Frame20.Name = "Medium"
501
Frame20.Parent = Frame15
502
Frame20.Transparency = 0
503
Frame20.Size = UDim2.new(0, 0, 1, 0)
504
Frame20.Position = UDim2.new(0, 40, 0, 0)
505
Frame20.BackgroundColor3 = Color3.new(1, 1, 1)
506
Frame20.BackgroundTransparency = 1
507
Frame21.Name = "Line"
508
Frame21.Parent = Frame20
509
Frame21.Size = UDim2.new(0, 1, 1, 0)
510
Frame21.Position = UDim2.new(0.5, 0, 0, 0)
511
Frame21.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196)
512
Frame21.BorderSizePixel = 0
513
Frame21.AnchorPoint = Vector2.new(0.5, 0)
514
TextButton22.Name = "DragMed"
515
TextButton22.Parent = Frame20
516
TextButton22.Size = UDim2.new(0, 20, 0, 10)
517
TextButton22.Text = ""
518
TextButton22.Position = UDim2.new(0.5, 0, 0.5, -25)
519
TextButton22.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
520
TextButton22.Font = Enum.Font.SourceSans
521
TextButton22.AnchorPoint = Vector2.new(0.5, 0.5)
522
TextLabel23.Name = "Text"
523
TextLabel23.Parent = Frame20
524
TextLabel23.Transparency = 0
525
TextLabel23.Text = "Medium"
526
TextLabel23.Position = UDim2.new(0.5, 0, 1, 10)
527
TextLabel23.BackgroundColor3 = Color3.new(1, 1, 1)
528
TextLabel23.BackgroundTransparency = 1
529
TextLabel23.Font = Enum.Font.SourceSans
530
TextLabel23.FontSize = Enum.FontSize.Size10
531
TextLabel23.AnchorPoint = Vector2.new(0.5, 0)
532
Frame24.Name = "High"
533
Frame24.Parent = Frame15
534
Frame24.Transparency = 0
535
Frame24.Size = UDim2.new(0, 0, 1, 0)
536
Frame24.Position = UDim2.new(0, 80, 0, 0)
537
Frame24.BackgroundColor3 = Color3.new(1, 1, 1)
538
Frame24.BackgroundTransparency = 1
539
Frame25.Name = "Line"
540
Frame25.Parent = Frame24
541
Frame25.Size = UDim2.new(0, 1, 1, 0)
542
Frame25.Position = UDim2.new(0.5, 0, 0, 0)
543
Frame25.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196)
544
Frame25.BorderSizePixel = 0
545
Frame25.AnchorPoint = Vector2.new(0.5, 0)
546
TextButton26.Name = "DragHigh"
547
TextButton26.Parent = Frame24
548
TextButton26.Size = UDim2.new(0, 20, 0, 10)
549
TextButton26.Text = ""
550
TextButton26.Position = UDim2.new(0.5, 0, 0.5, -25)
551
TextButton26.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
552
TextButton26.Font = Enum.Font.SourceSans
553
TextButton26.AnchorPoint = Vector2.new(0.5, 0.5)
554
TextLabel27.Name = "Text"
555
TextLabel27.Parent = Frame24
556
TextLabel27.Transparency = 0
557
TextLabel27.Text = "High"
558
TextLabel27.Position = UDim2.new(0.5, 0, 1, 10)
559
TextLabel27.BackgroundColor3 = Color3.new(1, 1, 1)
560
TextLabel27.BackgroundTransparency = 1
561
TextLabel27.Font = Enum.Font.SourceSans
562
TextLabel27.FontSize = Enum.FontSize.Size10
563
TextLabel27.AnchorPoint = Vector2.new(0.5, 0)
564
Frame28.Name = "Distortion"
565
Frame28.Parent = Frame15
566
Frame28.Transparency = 0
567
Frame28.Size = UDim2.new(0, 0, 1, 0)
568
Frame28.Position = UDim2.new(0, 120, 0, 0)
569
Frame28.BackgroundColor3 = Color3.new(1, 1, 1)
570
Frame28.BackgroundTransparency = 1
571
Frame29.Name = "Line"
572
Frame29.Parent = Frame28
573
Frame29.Size = UDim2.new(0, 1, 1, 0)
574
Frame29.Position = UDim2.new(0.5, 0, 0, 0)
575
Frame29.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196)
576
Frame29.BorderSizePixel = 0
577
Frame29.AnchorPoint = Vector2.new(0.5, 0)
578
TextButton30.Name = "DragDist"
579
TextButton30.Parent = Frame28
580
TextButton30.Size = UDim2.new(0, 20, 0, 10)
581
TextButton30.Text = ""
582
TextButton30.Position = UDim2.new(0.5, 0, 0.5, 50)
583
TextButton30.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
584
TextButton30.Font = Enum.Font.SourceSans
585
TextButton30.AnchorPoint = Vector2.new(0.5, 0.5)
586
TextLabel31.Name = "Text"
587
TextLabel31.Parent = Frame28
588
TextLabel31.Transparency = 0
589
TextLabel31.Text = "Dist"
590
TextLabel31.Position = UDim2.new(0.5, 0, 1, 10)
591
TextLabel31.BackgroundColor3 = Color3.new(1, 1, 1)
592
TextLabel31.BackgroundTransparency = 1
593
TextLabel31.Font = Enum.Font.SourceSans
594
TextLabel31.FontSize = Enum.FontSize.Size10
595
TextLabel31.AnchorPoint = Vector2.new(0.5, 0)
596
Frame32.Name = "Line"
597
Frame32.Parent = Frame5
598
Frame32.Size = UDim2.new(0, 1, 1, -20)
599
Frame32.Position = UDim2.new(0.5, -20, 0.5, 0)
600
Frame32.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
601
Frame32.BorderSizePixel = 0
602
Frame32.AnchorPoint = Vector2.new(0.5, 0.5)
603
TextButton33.Name = "Global/Local"
604
TextButton33.Parent = Frame2
605
TextButton33.Size = UDim2.new(0, 100, 0, 100)
606
TextButton33.Text = "LOCAL"
607
TextButton33.Position = UDim2.new(0, 50, 0, 180)
608
TextButton33.BackgroundColor3 = Color3.new(1, 1, 1)
609
TextButton33.Font = Enum.Font.SciFi
610
TextButton33.FontSize = Enum.FontSize.Size14
611
TextButton34.Name = "Style"
612
TextButton34.Parent = Frame2
613
TextButton34.Size = UDim2.new(0.5, 50, 0, 100)
614
TextButton34.Text = "Comming Soon"
615
TextButton34.Position = UDim2.new(0.5, 80, 0, 180)
616
TextButton34.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
617
TextButton34.Font = Enum.Font.SciFi
618
TextButton34.FontSize = Enum.FontSize.Size14
619
TextButton34.TextColor3 = Color3.new(1, 1, 0)
620
TextButton34.AnchorPoint = Vector2.new(0.5, 0)
621
Frame2.Visible = false
622
623
draggable = {TextButton9;TextButton13;TextButton18;TextButton22;TextButton26;TextButton30}
624
mode = "local"
625
held = false
626
trigger = nil
627
base = UDim2.new(0,0,0,0)
628
629
function CreateSound()
630
if mode == "local" then
631
soundparent=char:WaitForChild("Torso")
632
else
633
soundparent=char
634
end	
635
sound = Instance.new("Sound",soundparent)
636
sound.Name = "KyuSound"
637
sound.Looped = true
638
effect = Instance.new("EqualizerSoundEffect",sound)
639
distort = Instance.new("DistortionSoundEffect",sound)
640
end
641
642
TextButton1.MouseButton1Click:connect(function()
643
if Frame2.Visible == true then
644
Frame2.Visible = false
645
TextButton1.Text = ">>"
646
else
647
Frame2.Visible = true
648
TextButton1.Text = "<<"
649
end
650
end)
651
652
TextButton4.MouseButton1Click:connect(function()
653
if mode == "local" then
654
if not char:WaitForChild("Torso"):FindFirstChild("KyuSound") then CreateSound() end
655
else
656
if not char:FindFirstChild("KyuSound") then CreateSound() end
657
end
658
sound:Stop()
659
sound.SoundId = "rbxassetid://"..TextBox3.Text
660
sound:Play()
661
end)
662
663
TextButton14.MouseButton1Click:connect(function()
664
TextButton13.Position = UDim2.new(0.5, 0, 0.5, 0)
665
end)
666
667
TextButton33.MouseButton1Click:connect(function()
668
if mode == "local" then
669
mode = "global"
670
TextButton33.Text = "GLOBAL"
671
if char:WaitForChild("Torso"):FindFirstChild("KyuSound") then
672
sound:Pause()
673
sound.Parent = char
674
sound:Resume()
675
end
676
else
677
mode = "local"
678
TextButton33.Text = "LOCAL"
679
if char:FindFirstChild("KyuSound") then
680
sound:Pause()
681
sound.Parent = char:WaitForChild("Torso")
682
sound:Resume()
683
end
684
end
685
end)
686
687
for i,v in pairs(draggable) do
688
v.MouseButton1Down:connect(function()
689
	trigger = v
690
	base = UDim2.new(0.5,0,0.5,mouse.y) - trigger.Position
691
	held = true
692
end)
693
v.MouseButton1Up:connect(function()
694
	base = UDim2.new(0.5,0,0.5,0)
695
	trigger = nil
696
	held = false
697
end)
698
end
699
700
mouse.Button1Up:connect(function()
701
	base = UDim2.new(0.5,0,0.5,0)
702
	trigger = nil
703
	held = false
704
end)
705
706
mouse.Move:connect(function()
707
	if held then
708
		trigger.Position = UDim2.new(0.5,0,0.5,mouse.y) - base
709
        if trigger.Position.Y.Offset > 50 then
710
        trigger.Position = UDim2.new(0.5, 0,0.5, 50)
711
        end
712
        if trigger.Position.Y.Offset < -50 then
713
        trigger.Position = UDim2.new(0.5, 0,0.5, -50)
714
        end
715
        if trigger.Position.X.Offset ~= 0 then
716
        trigger.Position = UDim2.new(0.5, 0,0.5, trigger.Position.Y.Offset)
717
        end
718
	end
719
end)
720
max = 0
721
Visualiser = Instance.new("Model",char)
722
Visualiser2 = Instance.new("Model",Visualiser)
723
Main = Instance.new("Part",Visualiser)
724
Main.CanCollide = false
725
Main.Size = Vector3.new(1,1,1)
726
Main.Transparency = 1
727
Visualiserpos = Instance.new("Attachment",Main)
728
Visualiserpos.Position = Vector3.new(5,0,0)
729
bp = Instance.new("BodyPosition",Main)
730
ba = Instance.new("BodyAngularVelocity",Main)
731
coroutine.resume(coroutine.create(function()
732
while wait(0.03) do
733
block = Instance.new("Part",Visualiser2)
734
blockm = Instance.new("BlockMesh",block)
735
if char:FindFirstChild("KyuSound") or char:WaitForChild("Torso"):FindFirstChild("KyuSound") then
736
change = sound.PlaybackLoudness/80
737
blockm.Scale = Vector3.new(1+change,1+change,1+change)
738
end
739
block.Anchored = true
740
block.CanCollide = false
741
block.Material = Enum.Material.Neon
742
block.Size = Vector3.new(1,1,1)
743
block.Orientation = Vector3.new(math.random(0,360),math.random(0,360),math.random(0,360))
744
block.Position = Visualiserpos.WorldPosition
745
end
746
end))
747
while rs:wait() do
748
char = player.Character
749
root = char:WaitForChild("HumanoidRootPart")
750
if char:FindFirstChild("KyuSound") or char:WaitForChild("Torso"):FindFirstChild("KyuSound") then
751
if max < sound.PlaybackLoudness then
752
if sound.PlaybackLoudness <= 300 then
753
max = 300
754
else
755
max = sound.PlaybackLoudness
756
end
757
else
758
if sound.PlaybackLoudness < 0 then
759
max = max -1
760
end
761
end
762
sound.Volume = 5-(TextButton9.Position.Y.Offset/10)
763
sound.PlaybackSpeed = math.ceil((1-(TextButton13.Position.Y.Offset/50))*10)/10
764
distort.Level = 0.5+(-TextButton30.Position.Y.Offset/50)
765
effect.HighGain = -(TextButton26.Position.Y.Offset*1.2)
766
effect.MidGain = -(TextButton22.Position.Y.Offset*1.2)
767
effect.LowGain = -(TextButton18.Position.Y.Offset*1.2)
768
Visualiserpos.Position = Vector3.new(5+(max/20),0,0)
769
ba.AngularVelocity = Vector3.new(0,0.2+(max/180),0)
770
for i,v in pairs(Visualiser2:GetChildren()) do
771
local change = 0.1+(max/5000)
772
v.Mesh.Scale = v.Mesh.Scale+Vector3.new(change,change,change)
773
v.Transparency = v.Transparency + 0.05
774
if v.Transparency >= 1 then
775
v:Destroy()
776
end
777
end
778
else
779
Visualiserpos.Position = Vector3.new(5,0,0)
780
ba.AngularVelocity = Vector3.new(0,0.2,0)
781
for i,v in pairs(Visualiser2:GetChildren()) do
782
local change = 0.1
783
v.Mesh.Scale = v.Mesh.Scale+Vector3.new(change,change,change)
784
v.Transparency = v.Transparency + 0.05
785
if v.Transparency >= 1 then
786
v:Destroy()
787
end
788
end
789
end
790
Main:BreakJoints()
791
bp.Position = char.Head.Position+Vector3.new(0,2,0)
792
TextButton14.Text = math.ceil((1-(TextButton13.Position.Y.Offset/50))*10)/10
793
end