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  # Text altering
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  # -------------
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  # Bold = &l, Italics = &o, Underlined = &n, 
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  # Magic = &k, Strike = &m, Reset = &r
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  # Spam_time set the minimum time between messages to be flagged as spam
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  spam_time: 0.5
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  # If using our updated HeroicDeath.jar and craftIRC 3.1 (dev), you can
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  #configure what IRC channels you want death messages relayed to.
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  HeroicDeathToIRC:
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    enabled: true
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    # comma delimited list of craftIRC channel tags 'admin,blah,blah'.
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    craftIRCTags: 'admin'
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  channel_formats:
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    # This is the format which will be used for GLOBAL chat/channels.
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    # This is also the format used when you have modify_chat.enable: true, but use other plugins to handle chat.
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    global: '{channelTag} {townytagoverride}{townycolor}{permprefix} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
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    # TOWN channel types.
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    town: '{channelTag} {townytagoverride}{townycolor}{permprefix} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
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    # NATION channel types.
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    nation: '{channelTag} {townytagoverride}{townycolor}{permprefix} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
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    # DEFAULT channel types.
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    default: '{channelTag} }{townytagoverride}{townycolor}{permprefix} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
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  tag_formats:
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      world: '&c[&b%s&c] '
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      town: '&b[&cs&b] '
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      town: '&b[&c%s&b] '
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      nation: '&b&c%s&b] '
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      # First %s is the nation tag, second is the town tag.
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      both: '&f[&6%s&f|&3%s&f] '
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    # Chat colours
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  colour:
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    king: '&6'
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    mayor: '&b'
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    resident: '&f'
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  modify_chat:
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    # This is used for when you don't have another plugin to format chat.
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    # or you want some other plugin to handle open chat, but want Towny formatting.
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    # It will cause Towny to overwrite any other plugins alterations to the format.
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    enable: 'true'
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    # If true the chat formats will be read from below to allow per world formatting.
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    # These can then be altered individually.
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    per_world: 'false'
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    # If true any player who speaks in a channel in which he cannot be heard, 
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    # either by being along in the channel or out-of-range of another player in his chat channel,
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    # that player will see a message saying they cannot be heard.
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    alone_message: 'false'
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    # This allows you to set your alone message.
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    alone_message_string: 'No one in range can hear you or you are alone in this channel.'
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  worlds:
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    'world_the_end':
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      global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
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      town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
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      nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
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      default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}'
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    'world':
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      global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
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      town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
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      nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
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      default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}'
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    'world_nether':
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      global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
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      town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
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      nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}'
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      default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}'