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| 1 | diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/enums/ZoneId.java b/aCis_gameserver/java/net/sf/l2j/gameserver/enums/ZoneId.java | |
| 2 | index 412b17a..897e488 100644 | |
| 3 | --- a/aCis_gameserver/java/net/sf/l2j/gameserver/enums/ZoneId.java | |
| 4 | +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/enums/ZoneId.java | |
| 5 | @@ -21,7 +21,8 @@ | |
| 6 | CAST_ON_ARTIFACT(16), | |
| 7 | NO_RESTART(17), | |
| 8 | SCRIPT(18), | |
| 9 | - BOSS(19); | |
| 10 | + BOSS(19), | |
| 11 | + PAGAN (20); | |
| 12 | ||
| 13 | private final int _id; | |
| 14 | ||
| 15 | diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java | |
| 16 | index edcfca7..03cedff 100644 | |
| 17 | --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java | |
| 18 | +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java | |
| 19 | @@ -4347,6 +4347,14 @@ | |
| 20 | _isIn7sDungeon = isIn7sDungeon; | |
| 21 | } | |
| 22 | index COLOQUE NO FINAL A CIMA DA CHAVE } | |
| 23 | + public boolean useTemporaryFix() | |
| 24 | + {
| |
| 25 | + if (isInsideZone(ZoneId.PAGAN) || isInsideZone(ZoneId.WATER) || isInWater()) | |
| 26 | + return true; | |
| 27 | + | |
| 28 | + return false; | |
| 29 | + } | |
| 30 | + | |
| 31 | /** | |
| 32 | * Update the characters table of the database with online status and lastAccess of this Player (called when login and logout). | |
| 33 | */ | |
| 34 | @@ -7126,6 +7134,9 @@ | |
| 35 | */ | |
| 36 | public final boolean isFalling(int z) | |
| 37 | {
| |
| 38 | + if (useTemporaryFix()) | |
| 39 | + return false; | |
| 40 | + | |
| 41 | if (isDead() || getMove().getMoveType() != MoveType.GROUND) | |
| 42 | return false; | |
| 43 | ||
| 44 | diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/move/PlayerMove.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/move/PlayerMove.java | |
| 45 | index 36d0924..6969b46 100644 | |
| 46 | --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/move/PlayerMove.java | |
| 47 | +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/move/PlayerMove.java | |
| 48 | @@ -293,7 +293,7 @@ | |
| 49 | } | |
| 50 | ||
| 51 | // Check if location can be reached (case of dynamic objects, such as opening doors/fences). | |
| 52 | - if (type == MoveType.GROUND && !GeoEngine.getInstance().canMoveToTarget(curX, curY, curZ, nextX, nextY, nextZ)) | |
| 53 | + if (type == MoveType.GROUND && !GeoEngine.getInstance().canMoveToTarget(curX, curY, curZ, nextX, nextY, nextZ) && !_actor.useTemporaryFix())) | |
| 54 | {
| |
| 55 | _blocked = true; | |
| 56 | return true; | |
| 57 | @@ -437,19 +437,13 @@ | |
| 58 | // Retain some informations fur future use. | |
| 59 | final MoveType moveType = getMoveType(); | |
| 60 | ||
| 61 | - // We can process to next point without extra help ; return directly. | |
| 62 | - if (moveType != MoveType.GROUND) | |
| 63 | - {
| |
| 64 | - if (GeoEngine.getInstance().canFlyToTarget(ox, oy, oz, 32, tx, ty, tz)) | |
| 65 | - return null; | |
| 66 | - } | |
| 67 | - else if (GeoEngine.getInstance().canMoveToTarget(ox, oy, oz, tx, ty, tz)) | |
| 68 | + if (GeoEngine.getInstance().canMoveToTarget(ox, oy, oz, tx, ty, tz)) | |
| 69 | return null; | |
| 70 | ||
| 71 | // Create dummy packet. | |
| 72 | final ExServerPrimitive dummy = _isDebugPath ? new ExServerPrimitive() : null; | |
| 73 | ||
| 74 | - if (moveType != MoveType.GROUND) | |
| 75 | + if ((moveType != MoveType.GROUND) || _actor.useTemporaryFix()) | |
| 76 | return GeoEngine.getInstance().getValidFlyLocation(ox, oy, oz, 32, tx, ty, tz, dummy); | |
| 77 | ||
| 78 | // Calculate the path. If no path or too short, calculate the first valid location. | |
| 79 | diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/zone/type/WaterZone.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/zone/type/WaterZone.java | |
| 80 | new file mode 100644 | |
| 81 | index 0000000..0b63200 | |
| 82 | --- /dev/null | |
| 83 | +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/zone/type/WaterZone.java | |
| 84 | @@ -0,0 +1,28 @@ | |
| 85 | public class WaterZone extends ZoneType | |
| 86 | {
| |
| 87 | public WaterZone(int id) | |
| 88 | {
| |
| 89 | super(id); | |
| 90 | } | |
| 91 | ||
| 92 | @Override | |
| 93 | protected void onEnter(Creature character) | |
| 94 | {
| |
| 95 | character.setInsideZone(ZoneId.WATER, true); | |
| 96 | character.getMove().addMoveType(MoveType.SWIM); | |
| 97 | + character.setInsideZone(ZoneId.PAGAN, true); | |
| 98 | ||
| 99 | } | |
| 100 | ||
| 101 | @Override | |
| 102 | protected void onExit(Creature character) | |
| 103 | {
| |
| 104 | character.setInsideZone(ZoneId.WATER, false); | |
| 105 | character.getMove().removeMoveType(MoveType.SWIM); | |
| 106 | + character.setInsideZone(ZoneId.PAGAN, false); | |
| 107 | ||
| 108 | } | |
| 109 | ||
| 110 | } | |
| 111 | \ No newline at end of file | |
| 112 | diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/ValidatePosition.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/ValidatePosition.java | |
| 113 | index 3677647..38ac3d3 100644 | |
| 114 | --- a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/ValidatePosition.java | |
| 115 | +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/ValidatePosition.java | |
| 116 | @@ -51,7 +51,7 @@ | |
| 117 | sendPacket(new GetOnVehicle(player.getObjectId(), _boatId, player.getBoatPosition())); | |
| 118 | } | |
| 119 | // For regular movement, send back if the desync is bigger than actual speed. | |
| 120 | - else | |
| 121 | + else if (!player.useTemporaryFix()) | |
| 122 | {
| |
| 123 | actualSpeed = player.getStatus().getMoveSpeed(); | |
| 124 | dist = (player.getMove().getMoveType() == MoveType.GROUND) ? player.getPosition().distance2D(_x, _y) : player.getPosition().distance3D(_x, _y, _z); | |
| 125 |