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1
repeat wait()
2
	
3
until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
4
5
6-
--- MADE BY OOKYAMA, GIVE CREDIT! :)
6+
7
local p = game.Players.LocalPlayer
8
local char = p.Character
9
local rad = math.rad
10
local hum = char.Humanoid
11
12
local EM = Enum.Material
13
local CF = CFrame
14
local V3 = Vector3
15
local Ins = Instance
16
local Col = Color3
17
local UD = UDim
18
local UD2 = UDim2
19
local mr = math.rad
20
local mra = math.random
21
local mh = math.huge
22
23
for _, p in pairs(char:GetChildren()) do
24
	if p:IsA("Accessory")or p:IsA("Shirt") or p:IsA("Pants") then
25
		p:Destroy()
26
	end
27
end
28
local BC = char["Body Colors"]
29
BC.HeadColor = BrickColor.new("Bright yellow")
30
BC.RightArmColor = BrickColor.new("Bright yellow")
31
BC.LeftArmColor = BrickColor.new("Bright yellow")
32
BC.RightLegColor = BrickColor.new("Br. yellowish green")
33
BC.LeftLegColor = BrickColor.new("Br. yellowish green")
34
BC.TorsoColor = BrickColor.new("Bright blue")
35
36
char.Head.face.Texture = "http://www.roblox.com/asset/?id=461030361"
37
38-
char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808"
38+
39
hrp = char.HumanoidRootPart
40
anim = human.Animator
41
42
43
-- HAIR
44
45
46
47
48
local txt2 = Instance.new("BillboardGui", char)
49
    txt2.Adornee = char.Head
50
    txt2.Name = "_status2"
51
    txt2.Size = UDim2.new(2, 0, 1.2, 0)
52
    txt2.StudsOffset = Vector3.new(-14, 3, 0)
53
    local text2 = Instance.new("TextLabel", txt2)
54
    text2.Size = UDim2.new(15, 0,2, 0)
55
    text2.FontSize = "Size24"
56
    text2.TextScaled = true
57
    text2.TextTransparency = 0
58
    text2.BackgroundTransparency = 1
59
    text2.TextTransparency = 0
60
    text2.TextStrokeTransparency = 0
61
    text2.Font = Enum.Font.SciFi
62
    text2.TextStrokeColor3 = Color3.new(0,0,0)
63
    text2.TextColor3 = Color3.fromRGB(14, 83, 148)
64
    text2.Text = "Classic Noob"
65
    v2=Instance.new("Part")
66-
    text2.Text = "Nooby "..p.Name
66+
67
    v2.Parent= char
68
    v2.FormFactor="Symmetric"
69
    v2.Anchored=true
70
    v2.CanCollide=false
71
    v2.BottomSurface="Smooth"
72
    v2.TopSurface="Smooth"
73
    v2.Size=Vector3.new(10,5,3)
74
    v2.Transparency=1
75
    v2.CFrame=char.HumanoidRootPart.CFrame
76
    v2.BrickColor=BrickColor.new("Lime green")
77
    v2.Transparency=1
78
    v2.Shape="Block"
79
80
81
82
coroutine.resume(coroutine.create(function()
83
	while wait() do	
84
		for i = 1,50 do
85
			wait()
86
			text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05)
87
		end
88
		for i = 1,50 do
89
			wait()
90
			text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05)
91
		end
92
		for i = 1,50 do
93
			wait()
94
			text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05)
95
		end
96
		
97
	end
98
end))
99
100
101
102
103
104
local Mode = "Noob"
105
106
107
108
109
coroutine.resume(coroutine.create(function()
110
	while wait() do
111
		if char:FindFirstChild("Eye1") ~= nil then
112
			local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
113
			local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
114
		
115
			for i = 1, 10 do
116
				wait()
117
				Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5)
118
				Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5)
119
			end
120
			for i = 1, 10 do
121
				wait()
122
				Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5)
123
				Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5)
124
			end
125
			wait(2)
126
		end
127
	end
128
end))
129
130
131
132
local namee = "Nooby "..p.Name
133
local chatDB = false
134
135
function chatfunc(msg)
136
	coroutine.resume(coroutine.create(function()
137
		if not chatDB then
138
			chatDB = true
139
			for i = 1,#msg do
140
				wait()
141
				text2.Text = string.sub(msg, 1, i)
142
			end
143
			wait(2)
144
			if Mode == "Guest" then
145
				namee = "Classic Guest"
146
			elseif Mode == "Guest666" then
147-
				namee = "Guesty "..p.Name
147+
				namee = "The Corrupted Guest "
148
			for i = 1,#namee do
149-
				namee = "The Awakened "..p.Name
149+
150
				text2.Text = string.sub(namee, 1, i)
151
			end
152
			chatDB = false -- So you can use right after it is done.
153
		end
154
	end))
155
end
156
157
158
159
local Theme = Instance.new("Sound", char)
160
Theme.Looped = true
161
Theme.SoundId = "rbxassetid://766161531"
162
Theme:Play()
163
164-
Theme.SoundId = "rbxassetid://265241849"
164+
165
	return a:lerp(b, t)
166
end
167
168
-------------------------------------
169
local Head = char.Head
170
local RArm = char["Right Arm"]
171
local LArm = char["Left Arm"]
172
local Torso = char.Torso
173
local LLeg = char["Left Leg"]
174
local RLeg = char["Right Leg"]
175
-------------------------------------
176
177
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
178
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
179
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
180
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
181
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
182
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
183
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
184
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
185
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
186
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
187
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
188
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
189
RS = Torso:FindFirstChild("Right Shoulder")
190
LS = Torso:FindFirstChild("Left Shoulder")
191
RH = Torso:FindFirstChild("Right Hip")
192
LH = Torso:FindFirstChild("Left Hip")
193
RJ = hrp:FindFirstChild("RootJoint")
194
NK = Torso:FindFirstChild("Neck")
195
local RunS = game:GetService("RunService")
196
local Mouse = p:GetMouse()
197
local animen = true
198
local Player = game.Players.localPlayer
199
local Character = Player.Character
200
local Humanoid = Character.Humanoid
201
local LeftArm = Character["Left Arm"]
202
local RightArm = Character["Right Arm"]
203
local LeftLeg = Character["Left Leg"]
204
local RightLeg = Character["Right Leg"]
205
local Head = Character.Head
206
local Torso = Character.Torso
207
local Camera = game.Workspace.CurrentCamera
208
local RootPart = Character.HumanoidRootPart
209
local RootJoint = RootPart.RootJoint
210
local Pause = false
211
local attack = false
212
local LOL = false
213
local Anim = 'Idle'
214
local attacktype = 1
215
local delays = false
216
local play = true
217
local targetted = nil
218
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
219
local velocity = RootPart.Velocity.y
220
local sine = 0
221
local change = 1
222
local doe = 0
223
local Create = LoadLibrary("RbxUtility").Create
224
Humanoid.WalkSpeed = 80
225
226
227
228
229
230
231
local TrailSoundStart = Instance.new("Sound", char)
232
TrailSoundStart.Looped = false
233
TrailSoundStart.Volume = 0.4
234
TrailSoundStart.SoundId = "rbxassetid://1661848335"
235
236
local TrailSound = Instance.new("Sound", char)
237-
TrailSoundStart.SoundId = "rbxassetid://905876599"
237+
238
TrailSound.Volume = 0.4
239
TrailSound.SoundId = "rbxassetid://379557765"
240
241
local StepSound = Instance.new("Sound", char)
242
StepSound.Looped = false
243
StepSound.Volume = 0.7
244
StepSound.SoundId = "rbxassetid://289556450"
245
246
local TransformationSound = Instance.new("Sound", char)
247
TransformationSound.Looped = false
248
TransformationSound.Volume = 0.5
249
TransformationSound.SoundId = "rbxassetid://165969964"
250
251
local ShadowTravel = Instance.new("Sound", char)
252
ShadowTravel.Looped = true
253
ShadowTravel.Volume = 1
254
ShadowTravel.SoundId = "rbxassetid://362395087"
255
256
local NeckSnap = Instance.new("Sound", char)
257
NeckSnap.Looped = false
258
NeckSnap.Volume = 1
259
NeckSnap.SoundId = "rbxassetid://198606040"
260
261
262
263
264
265
function findNearestTorso(pos)
266
local list = game.Workspace:children()
267
local torso = nil
268
local dist = 150
269
local temp = nil
270
local human = nil
271
local temp2 = nil
272
for x = 1, #list do
273
temp2 = list[x]
274
if (temp2.className == "Model") and (temp2 ~= script.Parent) then
275
temp = temp2:findFirstChild("HumanoidRootPart")
276
human = temp2:findFirstChildOfClass("Humanoid")
277
if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
278
if (temp.Position - pos).magnitude < dist then
279
torso = temp
280
dist = (temp.Position - pos).magnitude
281
end
282
end
283
end
284
end
285
return torso.Parent.Name
286
end
287
288
289
290
291
function findNearestTorso2(pos)
292
local list = game.Workspace:children()
293
local torso = nil
294
local dist = 150
295
local temp = nil
296
local human = nil
297
local temp2 = nil
298
for x = 1, #list do
299
temp2 = list[x]
300
if (temp2.className == "Model") and (temp2 ~= script.Parent) then
301
temp = temp2:findFirstChild("HumanoidRootPart")
302
human = temp2:findFirstChildOfClass("Humanoid")
303
if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
304
if (temp.Position - pos).magnitude < dist then
305
torso = temp
306
dist = (temp.Position - pos).magnitude
307
end
308
end
309
end
310
end
311
return torso
312
end
313
314
315
function NoobStep()
316
	StepSound:Play()
317
	if Mode == "Guest" then
318
		chatfunc("GUEST STEP!!11!1!")
319
	elseif Mode == "Noob" then
320
		chatfunc("NOOB STEP!!111!!")
321
	end
322
	local NeonTorsopls = Torso:Clone()
323
	local Arm1 = RightArm:Clone()
324
	local Arm2 = LeftArm:Clone()
325
	local Head1 = Head:Clone()
326
	local Leg1 = RightLeg:Clone()
327
	local Leg2 = LeftLeg:Clone()
328
	
329
	Head1.Name = "Headdd"
330
	Arm1.Name = "Armmm1"
331
	Arm2.Name = "Armmm2"
332
	NeonTorsopls.Name = "Torsooo"
333
	Leg1.Name = "Leggg1"
334
	Leg2.Name = "Leggg2"
335
	
336
	NeonTorsopls.Parent = char
337
	Arm1.Parent = char
338
	Arm2.Parent = char
339
	Head1.Parent = char
340
	Leg1.Parent = char
341
	Leg2.Parent = char
342
	Head1:ClearAllChildren()
343
	Arm1:ClearAllChildren()
344
	Leg1:ClearAllChildren()
345
	Leg2:ClearAllChildren()
346
	NeonTorsopls:ClearAllChildren()
347
	Arm2:ClearAllChildren()
348
	
349
	NeonTorsopls.CFrame = Torso.CFrame
350
	Arm1.CFrame = RightArm.CFrame
351
	Arm2.CFrame = LeftArm.CFrame
352
	Head1.CFrame = Head.CFrame
353
	Leg1.CFrame = RightLeg.CFrame
354
	Leg2.CFrame = LeftLeg.CFrame
355
	
356
	Leg1.Material = "Neon"
357
	Arm1.Material = "Neon"
358
	Arm2.Material = "Neon"
359
	Leg2.Material = "Neon"
360
	NeonTorsopls.Material = "Neon"
361
	Head1.Material = "Neon"
362
	
363
	Head1.Anchored = true
364
	NeonTorsopls.Anchored = true
365
	Arm1.Anchored = true
366
	Arm2.Anchored = true
367
	Leg1.Anchored = true
368
	Leg2.Anchored = true
369
	
370
	Leg2.CanCollide = false
371
	Leg1.CanCollide = false
372
	Head1.CanCollide = false
373
	NeonTorsopls.CanCollide = false
374
	Arm1.CanCollide = false
375
	Arm2.CanCollide = false
376
377
378
		coroutine.resume(coroutine.create(function()
379
			for i = 1,300 do
380
				game:GetService("RunService").RenderStepped:wait()
381
				Arm1.Transparency = Arm1.Transparency + 0.01
382
				Arm2.Transparency = Arm2.Transparency + 0.01
383
				Head1.Transparency = Head1.Transparency + 0.01
384
				NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
385
				Leg1.Transparency = Leg1.Transparency + 0.01
386
				Leg2.Transparency = Leg2.Transparency + 0.01
387
				if Head1.Transparency >= 1 then
388
					Leg1:Destroy()
389
					Leg2:Destroy()
390
					Head1:Destroy()
391
					Arm1:Destroy()
392
					Arm2:Destroy()
393
					NeonTorsopls:Destroy()
394
				end
395
			end
396
		end))
397
	
398
	Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z)
399
end
400
401
402
local TrailEnabled = false
403
404
function EnableTrail()
405
	if Mode == "Noob" or Mode == "Guest" then
406
		TrailSoundStart:Play()
407
		chatfunc("Be Confuuse!!111!!")
408
		TrailSound:Play()
409
		while wait() and TrailEnabled == true do
410
			local NeonTorsopls = Torso:Clone()
411
			local Arm1 = RightArm:Clone()
412
			local Arm2 = LeftArm:Clone()
413
			local Head1 = Head:Clone()
414
			local Leg1 = RightLeg:Clone()
415
			local Leg2 = LeftLeg:Clone()
416
	
417
			Head1.Name = "Headdd"
418
			Arm1.Name = "Armmm1"
419
			Arm2.Name = "Armmm2"
420
			NeonTorsopls.Name = "Torsooo"
421
			Leg1.Name = "Leggg1"
422
			Leg2.Name = "Leggg2"
423
	
424
			NeonTorsopls.Parent = char
425
			Arm1.Parent = char
426
			Arm2.Parent = char
427
			Head1.Parent = char
428
			Leg1.Parent = char
429
			Leg2.Parent = char
430
			Head1:ClearAllChildren()
431
			Arm1:ClearAllChildren()
432
			Leg1:ClearAllChildren()
433
			Leg2:ClearAllChildren()
434
			NeonTorsopls:ClearAllChildren()
435
			Arm2:ClearAllChildren()
436
	
437
			NeonTorsopls.CFrame = Torso.CFrame
438
			Arm1.CFrame = RightArm.CFrame
439
			Arm2.CFrame = LeftArm.CFrame
440
			Head1.CFrame = Head.CFrame
441
			Leg1.CFrame = RightLeg.CFrame
442
			Leg2.CFrame = LeftLeg.CFrame
443
	
444
			Leg1.Material = "Neon"
445
			Arm1.Material = "Neon"
446
			Arm2.Material = "Neon"
447
			Leg2.Material = "Neon"
448
			NeonTorsopls.Material = "Neon"
449
			Head1.Material = "Neon"
450
	
451
			Head1.Anchored = true
452
			NeonTorsopls.Anchored = true
453
			Arm1.Anchored = true
454
			Arm2.Anchored = true
455
			Leg1.Anchored = true
456
			Leg2.Anchored = true
457
	
458
			Leg2.CanCollide = false
459
			Leg1.CanCollide = false
460
			Head1.CanCollide = false
461
			NeonTorsopls.CanCollide = false
462
			Arm1.CanCollide = false
463
			Arm2.CanCollide = false
464
	
465
			coroutine.resume(coroutine.create(function()
466
				for i = 1,300 do
467
					game:GetService("RunService").RenderStepped:wait()
468
					Arm1.Transparency = Arm1.Transparency + 0.01
469
					Arm2.Transparency = Arm2.Transparency + 0.01
470
					Head1.Transparency = Head1.Transparency + 0.01
471
					NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
472
					Leg1.Transparency = Leg1.Transparency + 0.01
473
					Leg2.Transparency = Leg2.Transparency + 0.01
474
					if Head1.Transparency >= 1 then
475
						Leg1:Destroy()
476
						Leg2:Destroy()
477
						Head1:Destroy()
478
						Arm1:Destroy()
479
						Arm2:Destroy()
480
						NeonTorsopls:Destroy()
481
					end
482
				end
483
			end))
484
		end
485
		
486
	elseif Mode == "Guest666" then
487
		chatfunc("Shadow Travel...")
488
		ShadowTravel:Play()
489
		while wait() and TrailEnabled == true do
490
			local NeonTorsopls = Torso:Clone()
491
			local Arm1 = RightArm:Clone()
492
			local Arm2 = LeftArm:Clone()
493
			local Head1 = Head:Clone()
494
			local Leg1 = RightLeg:Clone()
495
			local Leg2 = LeftLeg:Clone()
496
	
497
			Head1.Name = "Headdd"
498
			Arm1.Name = "Armmm1"
499
			Arm2.Name = "Armmm2"
500
			NeonTorsopls.Name = "Torsooo"
501
			Leg1.Name = "Leggg1"
502
			Leg2.Name = "Leggg2"
503
	
504
			NeonTorsopls.Parent = char
505
			Arm1.Parent = char
506
			Arm2.Parent = char
507
			Head1.Parent = char
508
			Leg1.Parent = char
509
			Leg2.Parent = char
510
			Head1:ClearAllChildren()
511
			Arm1:ClearAllChildren()
512
			Leg1:ClearAllChildren()
513
			Leg2:ClearAllChildren()
514
			NeonTorsopls:ClearAllChildren()
515
			Arm2:ClearAllChildren()
516
	
517
			NeonTorsopls.CFrame = Torso.CFrame
518
			Arm1.CFrame = RightArm.CFrame
519
			Arm2.CFrame = LeftArm.CFrame
520
			Head1.CFrame = Head.CFrame
521
			Leg1.CFrame = RightLeg.CFrame
522
			Leg2.CFrame = LeftLeg.CFrame
523
	
524
			Leg1.Material = "Neon"
525
			Arm1.Material = "Neon"
526
			Arm2.Material = "Neon"
527
			Leg2.Material = "Neon"
528
			NeonTorsopls.Material = "Neon"
529
			Head1.Material = "Neon"
530
	
531
			Head1.Anchored = true
532
			NeonTorsopls.Anchored = true
533
			Arm1.Anchored = true
534
			Arm2.Anchored = true
535
			Leg1.Anchored = true
536
			Leg2.Anchored = true
537
	
538
			Leg2.CanCollide = false
539
			Leg1.CanCollide = false
540
			Head1.CanCollide = false
541
			NeonTorsopls.CanCollide = false
542
			Arm1.CanCollide = false
543
			Arm2.CanCollide = false
544
	
545
			coroutine.resume(coroutine.create(function()
546
				for i = 1,300 do
547
					game:GetService("RunService").RenderStepped:wait()
548
					Arm1.Transparency = Arm1.Transparency + 0.1
549
					Arm2.Transparency = Arm2.Transparency + 0.1
550
					Head1.Transparency = Head1.Transparency + 0.1
551
					NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1
552
					Leg1.Transparency = Leg1.Transparency + 0.1
553
					Leg2.Transparency = Leg2.Transparency + 0.1
554
					if Head1.Transparency >= 1 then
555
						Leg1:Destroy()
556
						Leg2:Destroy()
557
						Head1:Destroy()
558
						Arm1:Destroy()
559
						Arm2:Destroy()
560
						NeonTorsopls:Destroy()
561
					end
562
				end
563
			end))
564
		end		
565
		
566
		
567
		
568
		
569
	end
570
end
571
572
AnimEnabled = true
573
574
Mouse.KeyDown:Connect(function(k)
575
	if k == "9" then
576
		chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
577
		
578
	elseif k == "8" then
579
		chatfunc("PLS NO!11!!")
580
		
581
	elseif k == "7" then
582
		chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1")
583
		
584
	elseif k == "6" then
585
		chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
586
		
587
	elseif k == "5" then
588
		chatfunc("Do N0t Make Me Ki11 U!111!!!!")
589
		
590
	elseif k == "4" then
591
		chatfunc("I Will Straighten U Out!!111!1")
592
		
593
	elseif k == "e" then
594
		NoobStep()
595
		
596
	elseif k == "q" then
597
		if TrailEnabled == false then
598
			TrailEnabled = true
599
			char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20
600
			EnableTrail()
601
			
602
		elseif TrailEnabled == true then
603
			TrailSound:Stop()
604
			ShadowTravel:Stop()
605
			TrailEnabled = false
606
			char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20
607
		end
608
		
609
	end
610
end)
611
612
613
614
Humanoid.Animator.Parent = nil
615
Character.Animate.Parent = nil
616
617
618
619
local newMotor = function(part0, part1, c0, c1)
620
	local w = Create('Motor'){
621
		Parent = part0,
622
		Part0 = part0,
623
		Part1 = part1,
624
		C0 = c0,
625
		C1 = c1,
626
	}
627
	return w
628
end
629
function clerp(a, b, t)
630
	return a:lerp(b, t)
631
end
632
633
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
634
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
635
636
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
637
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
638
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
639
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
640
RootJoint.C1 = CFrame.new(0, 0, 0)
641
RootJoint.C0 = CFrame.new(0, 0, 0)
642
Torso.Neck.C1 = CFrame.new(0, 0, 0)
643
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
644
645
local rarmc1 = RW.C1
646
local larmc1 = LW.C1
647
local rlegc1 = RH.C1
648
local llegc1 = LH.C1
649
650
local resetc1 = false
651
652
653
654
function PlayAnimationFromTable(table, speed, bool)
655
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
656
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
657
	RW.C0 = clerp(RW.C0, table[3], speed) 
658
	LW.C0 = clerp(LW.C0, table[4], speed) 
659
	RH.C0 = clerp(RH.C0, table[5], speed) 
660
	LH.C0 = clerp(LH.C0, table[6], speed) 
661
	if bool == true then
662
		if resetc1 == false then
663
			resetc1 = true
664
			RootJoint.C1 = RootJoint.C1
665
			Torso.Neck.C1 = Torso.Neck.C1
666
			RW.C1 = rarmc1
667
			LW.C1 = larmc1
668
			RH.C1 = rlegc1
669
			LH.C1 = llegc1
670
		end
671
	end
672
end
673
674
675
676
function NoobBullets()
677
	chatfunc("TAIST THEESE SUKKERS!!11!!")
678
	AnimEnabled = false
679
	char.Humanoid.WalkSpeed = 0
680
	
681
	coroutine.resume(coroutine.create(function()
682
		for f = 1,150 do
683
			
684
		PlayAnimationFromTable({
685
         CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso, 
686
         CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head
687
         CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)),  --- RightArm
688
         CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm 
689
         CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg
690
         CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg
691
		}, .3, false)	
692
693
			game:GetService("RunService").RenderStepped:wait()
694
			local random = math.random(-50, 50)
695
			local random2 = math.random(-65, 65)
696
			local random3 = math.random(-45, 45)
697
698
			
699
			local Bullet = Instance.new("Part", char)
700
			Bullet.Shape = "Ball"
701
			Bullet.BrickColor = BrickColor.new("New Yeller")
702
			Bullet.Anchored = true
703
			Bullet.CanCollide = false
704
			Bullet.Material = "Neon"
705
			Bullet.Size = Vector3.new(0.1, 0.1, 0.1)
706
			Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1)
707
			
708
			coroutine.resume(coroutine.create(function()
709
				for o = 1,150 do
710
					game:GetService("RunService").RenderStepped:wait()
711
					Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001)
712
					Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1)
713
				end
714
				wait(1)
715
				Bullet.Anchored = false
716
 				local bv = Instance.new("BodyVelocity")
717
  				bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
718
  				bv.velocity = Mouse.Hit.lookVector *100
719
 				bv.Parent = Bullet
720
				local Fired = true
721
				Bullet.Touched:Connect(function(hit)
722
					if Fired == true then
723
						
724
						if hit.Parent.Name == char.Name then return end
725
						Bullet.Anchored = true
726
						coroutine.wrap(function()
727
							for o = 1,150 do
728
								game:GetService("RunService").RenderStepped:wait()
729
								Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5)
730
							end
731
						end)
732
						
733
						if hit.Parent:FindFirstChild("Humanoid") ~= nil then
734
							hit.Parent:BreakJoints()
735
						
736
							for _, y in pairs(hit.Parent:GetChildren()) do
737
								if y:IsA("MeshPart") or y:IsA("Part") then
738
									y.Anchored = true
739
									y.Material = "Neon"
740
									y:ClearAllChildren()
741
								else
742
									y:Destroy()
743
								end
744
							end
745
						end
746
						Bullet:Destroy()
747
						AnimEnabled = true
748
						char.Humanoid.WalkSpeed = 80
749
					end
750
				end)
751
			end))
752
		
753
			
754
			
755
		
756
		
757
		end
758
	end))
759
end
760
761
762
function Transform()
763
	if Mode == "Guest" then
764
		char.Humanoid.WalkSpeed = 0
765
		char.Humanoid.JumpPower = 0
766
		
767
		local Part = Instance.new("Part", char)
768
		Part.Anchored = true
769
		Part.CanCollide = false
770
		Part.Position = Torso.Position
771
		Part.Size = Vector3.new(1,1,1)
772
		Part.Material = "Neon"
773
		local Mesh = Instance.new("SpecialMesh", Part)
774
		Mesh.MeshType = "Sphere"
775
		
776
		coroutine.resume(coroutine.create(function()
777
			for i = 1,10 do
778
				game:GetService("RunService").RenderStepped:wait()
779
				for i = 1,30 do
780
					game:GetService("RunService").RenderStepped:wait(0.00000001)
781
					Part.Size = Part.Size + Vector3.new(2, 2, 2)
782
					Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
783
				end
784
			
785
				for i = 1,30 do
786
					game:GetService("RunService").RenderStepped:wait(0.00000001)
787
					Part.Size = Part.Size - Vector3.new(2, 2, 2)
788
					Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
789
				end
790
			end
791
			Theme.SoundId = "rbxassetid://177954130"			
792
			TransformationSound:Play()
793
			local shirt = Instance.new("Shirt", char)
794-
			Theme.SoundId = "rbxassetid://305952044"			
794+
795
			BC.HeadColor = BrickColor.new("Light stone grey")
796
			BC.RightArmColor = BrickColor.new("Really black")
797
			BC.LeftArmColor = BrickColor.new("Really black")
798
			BC.RightLegColor = BrickColor.new("Really black")
799
			BC.LeftLegColor = BrickColor.new("Really black")
800
			BC.TorsoColor = BrickColor.new("Really black")
801
			Mesh.MeshType = "Cylinder"
802
			Part.Position = Torso.Position
803
			Part.Orientation = Vector3.new(0,0,90) 
804
			for i = 1,200 do
805
				game:GetService("RunService").RenderStepped:wait(0.00000001)
806
				Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
807
				Part.Transparency = Part.Transparency + 0.005
808
				Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
809
			end
810
			chatfunc("Im Even Stronger Now!11!!")
811
			char.Humanoid.WalkSpeed = 200
812
			char.Humanoid.JumpPower = 30
813
		end))
814
		
815
		
816
		
817
		
818
		
819
	elseif Mode == "Guest666" then
820
		char.Humanoid.WalkSpeed = 0
821
		char.Humanoid.JumpPower = 0
822
		
823
		local Part = Instance.new("Part", char)
824
		Part.Anchored = true
825
		Part.CanCollide = false
826
		Part.Position = Torso.Position
827
		Part.Size = Vector3.new(1,1,1)
828
		Part.Material = "Neon"
829
		local Mesh = Instance.new("SpecialMesh", Part)
830
		Mesh.MeshType = "Sphere"
831
		
832
		coroutine.resume(coroutine.create(function()
833
			coroutine.resume(coroutine.create(function()
834
				for i = 1,10 do
835
					game:GetService("RunService").RenderStepped:wait()
836
					for i = 1,70 do
837
						game:GetService("RunService").RenderStepped:wait(0.00000001)
838
						Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1)
839
						Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
840
					end
841
			
842
					for i = 1,70 do
843
						game:GetService("RunService").RenderStepped:wait(0.00000001)
844
						Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1)
845
						Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1)
846
					end
847
				end
848
			end))
849
			for i = 1,50 do
850
				wait(math.random(0.0001, 1))
851
				local random = math.random(-5, 5)
852
				local random2 = math.random(-5, 5)
853
				local random3 = math.random(-5, 5)
854
				local Part2 = Instance.new("Part", char)
855
				Part2.Anchored = true
856
				Part2.CanCollide = false
857
				Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2))
858
				Part2.Size = Vector3.new(1,1,1)
859
				Part2.BrickColor = BrickColor.new("Really red")
860
				Part2.Material = "Neon"
861
				Part2.Orientation = Vector3.new(0,0,90) 
862
				local Mesh2 = Instance.new("SpecialMesh", Part2)
863
				Mesh2.MeshType = "Cylinder"
864
				Mesh2.Scale = Vector3.new(0.1, 10, 10)
865
				coroutine.resume(coroutine.create(function()
866
					for i = 1,200 do
867
						game:GetService("RunService").RenderStepped:wait()
868
						Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0)
869
						Part2.Transparency = Part2.Transparency + 0.005
870
						if Part2.Transparency >= 1 then
871
							Part2:Destroy()
872
						end
873
					end
874
				end))
875
			end	
876
			TransformationSound:Play()		
877
			
878
			Theme.SoundId = "rbxassetid://427736550"
879
			
880
			local Part3 = Instance.new("Part", char)
881-
			Theme.SoundId = "rbxassetid://289016480"
881+
882
			Part3.CanCollide = false
883
			Part3.Position = Torso.Position
884
			Part3.Size = Vector3.new(0.2,0.2,0.2)
885
			Part3.Material = "Neon"
886
			Part3.BrickColor = BrickColor.new("Really red")
887
			Part3.Name = "Eye1"
888
			local Mesh3 = Instance.new("SpecialMesh", Part3)
889
			Mesh3.MeshType = "Sphere"
890
			local EyeWeld1 = Instance.new("Weld", Part3)
891
			EyeWeld1.Part0 = char.Head
892
			EyeWeld1.Part1 = Part3
893
			EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52)
894
			
895
			local Part4 = Instance.new("Part", char)
896
			Part4.Anchored = false
897
			Part4.CanCollide = false
898
			Part4.Position = Torso.Position
899
			Part4.Size = Vector3.new(0.2,0.2,0.2)
900
			Part4.Material = "Neon"
901
			Part4.BrickColor = BrickColor.new("Really red")
902
			Part4.Name = "Eye2"
903
			local Mesh4 = Instance.new("SpecialMesh", Part4)
904
			Mesh4.MeshType = "Sphere"
905
			local EyeWeld2 = Instance.new("Weld", Part4)
906
			EyeWeld2.Part0 = char.Head
907
			EyeWeld2.Part1 = Part4
908
			EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52)
909
910
			char.Head.face:Destroy()
911
			local shirt = Instance.new("Shirt", char)
912
			shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
913
			BC.HeadColor = BrickColor.new("Really black")
914
			BC.RightArmColor = BrickColor.new("Really black")
915
			BC.LeftArmColor = BrickColor.new("Really black")
916
			BC.RightLegColor = BrickColor.new("Really black")
917
			BC.LeftLegColor = BrickColor.new("Really black")
918
			BC.TorsoColor = BrickColor.new("Really black")
919
			Mesh.MeshType = "Cylinder"
920
			Part.Position = Torso.Position
921
			Part.Orientation = Vector3.new(0,0,90)
922
923
			for i = 1,250 do
924
				game:GetService("RunService").RenderStepped:wait(0.00000001)
925
				Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6)
926
				Part.Transparency = Part.Transparency + 0.005
927
				Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
928
			end
929
			chatfunc("I'm Gonna Kill You.")
930
			char.Humanoid.WalkSpeed = 3
931
			char.Humanoid.JumpPower = 30
932
		end))
933
	end
934
end
935
936
937
938
function WipeOut()
939
	char.Humanoid.WalkSpeed = 0
940
	char.Humanoid.JumpPower = 0
941
	
942
	local Torsoo = findNearestTorso2(char.Torso.Position)
943
	for _, o in pairs(Torsoo.Parent:GetChildren()) do
944
		if o:IsA("Part") or o:IsA("MeshPart") then
945
			o.Anchored = true
946
		end
947
	end
948
	char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2)
949
	AnimEnabled = false
950
	
951
	for i = 1,10 do
952
		wait()
953
	PlayAnimationFromTable({
954
        	CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso, 
955
        	CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
956
957
        	CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)),  --- RightArm
958
        	CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
959
 
960
        	CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
961
       		CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
962
		}, .3, false)
963
	end
964
	chatfunc("Shhh.... Don't Move.")
965
	wait(2)
966
	coroutine.resume(coroutine.create(function()
967
		for i = 1,10 do
968
			wait()
969
			PlayAnimationFromTable({
970
        		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso, 
971
        		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
972
973
        		CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)),  --- RightArm
974
        		CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
975
 
976
        		CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
977
       			CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
978
			}, .8, false)
979
		end
980
	end))
981
	NeckSnap:Play()
982
	for u = 1,10 do
983
		wait()
984
		Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8)
985
	end
986
	wait(2)
987
	chatfunc("Go To Sleep.")
988
	Torsoo.Parent.Head.Anchored = false
989
	AnimEnabled = true
990
	human.JumpPower = 30
991
	human.WalkSpeed = 3
992
end
993
994
995
996
Mouse.KeyDown:Connect(function(kk)
997
	if kk == "r" then
998
		NoobBullets()
999
	elseif kk == "x" then
1000
		if Mode == "Guest666" then
1001
			WipeOut()
1002
		end
1003
	elseif kk == "f" then
1004
		if Mode == "Noob" then
1005
			chatfunc("BEHOLD!1!")
1006
			wait(1)
1007
			Mode = "Guest"
1008
			Transform()
1009
		elseif Mode == "Guest" then
1010
			chatfunc("Now Im Angry...")
1011
			Mode = "Guest666"
1012
			Transform()
1013
		end
1014
	end
1015
end)
1016
1017
1018
1019
1020
ArtificialHB = Create("BindableEvent", script){
1021
	Parent = script,
1022
	Name = "Heartbeat",
1023
}
1024
1025
script:WaitForChild("Heartbeat")
1026
1027
frame = 1 / 30
1028
tf = 0
1029
allowframeloss = false
1030
tossremainder = false
1031
lastframe = tick()
1032
script.Heartbeat:Fire()
1033
1034
game:GetService("RunService").Heartbeat:connect(function(s, p)
1035
	tf = tf + s
1036
	if tf >= frame then
1037
		if allowframeloss then
1038
			script.Heartbeat:Fire()
1039
			lastframe = tick()
1040
		else
1041
			for i = 1, math.floor(tf / frame) do
1042
				script.Heartbeat:Fire()
1043
			end
1044
			lastframe = tick()
1045
		end
1046
		if tossremainder then
1047
			tf = 0
1048
		else
1049
			tf = tf - frame * math.floor(tf / frame)
1050
		end
1051
	end
1052
end)
1053
1054
function swait(num)
1055
	if num == 0 or num == nil then
1056
		ArtificialHB.Event:wait()
1057
	else
1058
		for i = 0, num do
1059
			ArtificialHB.Event:wait()
1060
		end
1061
	end
1062
end
1063
1064
1065
1066
1067
1068
New = function(Object, Parent, Name, Data)
1069
	local Object = Instance.new(Object)
1070
	for Index, Value in pairs(Data or {}) do
1071
		Object[Index] = Value
1072
	end
1073
	Object.Parent = Parent
1074
	Object.Name = Name
1075
	return Object
1076
end
1077
function rayCast(Position, Direction, Range, Ignore)
1078
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) 
1079
end 
1080
1081
1082
1083
1084
coroutine.wrap(function()
1085
while 1 do
1086
swait()
1087
if doe <= 360 then
1088
	doe = doe + 2
1089
else
1090
	doe = 0
1091
end
1092
end
1093
end)()
1094
while true do
1095
	swait()
1096
1097
	Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
1098
	velocity = RootPart.Velocity.y
1099
	sine = sine + change
1100
	local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
1101
		if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then
1102
			if Mode == "Guest666" then
1103
				
1104
				Anim = "Jump"
1105
			
1106
				PlayAnimationFromTable({
1107
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1108
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head
1109
         		CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)),  --- RightArm
1110
         		CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm 
1111
1112
        		 CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg
1113
        		 CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg
1114
				}, .3, false)				
1115
1116
			elseif Mode == "Noob" or Mode == "Guest" then
1117
				Anim = "Jump"
1118
			
1119
				PlayAnimationFromTable({
1120
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1121
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head
1122
         		CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)),  --- RightArm
1123
         		CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm 
1124
        		 CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg
1125
        		 CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg
1126
				}, .3, false)
1127
			end
1128
					
1129
		elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then
1130
			if Mode == "Guest666" then
1131
				
1132
				Anim = "Fall"
1133
				PlayAnimationFromTable({
1134
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1135
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
1136
         		CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)),  --- RightArm
1137
         		CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm 
1138
         		CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg
1139
         		CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg
1140
				}, .3, false)				
1141
1142
			elseif Mode == "Guest" or Mode == "Noob" then
1143
				
1144
				Anim = "Fall"
1145
			
1146
				PlayAnimationFromTable({
1147
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1148
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
1149
         		CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)),  --- RightArm
1150
         		CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm 
1151
         		CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg
1152
         		CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg
1153
				}, .3, false)
1154
			end
1155
					
1156
		elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then
1157
			if Mode == "Guest666" then
1158
			
1159
				Anim = "Idle"
1160
				change = 1
1161
				PlayAnimationFromTable({
1162
        		 CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso, 
1163
        		 CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head
1164
        		 CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)),  --- RightArm
1165
         		CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm 
1166
         		CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg
1167
         		CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg
1168
				}, .3, false)				
1169
				
1170
				
1171
			elseif Mode == "Guest" or Mode == "Noob" then
1172
				
1173
1174
				Anim = "Idle"
1175
				change = 1
1176
				PlayAnimationFromTable({
1177
        		 CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso, 
1178
        		 CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head
1179
        		 CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)),  --- RightArm
1180
         		CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm 
1181
         		CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg
1182
         		CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg
1183
				}, .3, false)
1184
			end
1185
1186
1187
		elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then
1188
			if Mode == "Guest666" then
1189
				
1190
				Anim = "Walk"
1191
				PlayAnimationFromTable({		
1192
        		CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
1193
         		CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5),  -- Head
1194
1195
         		CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), 
1196
         		CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
1197
1198
         		CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), 
1199
         		CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), 
1200
				}, .3, false)				
1201
				
1202
				
1203
			elseif Mode == "Noob" or Mode == "Guest" then
1204
				
1205
				Anim = "Walk"
1206
				PlayAnimationFromTable({		
1207
        		CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
1208
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0),  -- Head
1209
1210
         		CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33), 
1211
         		CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
1212
1213
         		CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33), 
1214
         		CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33), 
1215
				}, .3, false)
1216
				end
1217
			end
1218
1219
end