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    | 1 | function sandbox(var,func)  | |
| 2 | local env = getfenv(func)  | |
| 3 | 	local newenv = setmetatable({},{
 | |
| 4 | __index = function(self,k)  | |
| 5 | if k=="script" then  | |
| 6 | return var  | |
| 7 | else  | |
| 8 | return env[k]  | |
| 9 | end  | |
| 10 | end,  | |
| 11 | })  | |
| 12 | setfenv(func,newenv)  | |
| 13 | return func  | |
| 14 | end  | |
| 15 | cors = {}
 | |
| 16 | mas = Instance.new("Model",game:GetService("Lighting"))
 | |
| 17 | Tool0 = Instance.new("Tool")
 | |
| 18 | LocalScript1 = Instance.new("LocalScript")
 | |
| 19 | Part2 = Instance.new("Part")
 | |
| 20 | Sound3 = Instance.new("Sound")
 | |
| 21 | SpecialMesh4 = Instance.new("SpecialMesh")
 | |
| 22 | Script5 = Instance.new("Script")
 | |
| 23 | Script6 = Instance.new("Script")
 | |
| 24 | Tool0.Name = "BanHammer"  | |
| 25 | Tool0.Parent = mas  | |
| 26 | Tool0.GripPos = Vector3.new(0, -1.29999995, 0)  | |
| 27 | LocalScript1.Name = "Local Gui"  | |
| 28 | LocalScript1.Parent = Tool0  | |
| 29 | Part2.Name = "Handle"  | |
| 30 | Part2.Parent = Tool0  | |
| 31 | Part2.BrickColor = BrickColor.new("Dark stone grey")
 | |
| 32 | Part2.Rotation = Vector3.new(-0.0799999982, 86.1999969, 90.0799942)  | |
| 33 | Part2.RotVelocity = Vector3.new(0.00102792226, -0.000492732797, -0.00233189948)  | |
| 34 | Part2.Velocity = Vector3.new(0.00164371042, -0.00827400293, -0.000668970461)  | |
| 35 | Part2.FormFactor = Enum.FormFactor.Symmetric  | |
| 36 | Part2.Size = Vector3.new(1, 4, 2)  | |
| 37 | Part2.CFrame = CFrame.new(-33.9286079, 0.891649067, 7.43305969, -8.98174985e-05, -0.0663281381, 0.997797906, 1, 2.43193026e-05, 9.1587659e-05, -3.04132845e-05, 0.997797906, 0.0663281009)  | |
| 38 | Part2.BottomSurface = Enum.SurfaceType.Smooth  | |
| 39 | Part2.TopSurface = Enum.SurfaceType.Smooth  | |
| 40 | Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)  | |
| 41 | Part2.Position = Vector3.new(-33.9286079, 0.891649067, 7.43305969)  | |
| 42 | Part2.Orientation = Vector3.new(-0.00999999978, 86.1999969, 90)  | |
| 43 | Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)  | |
| 44 | Sound3.Name = "Boom"  | |
| 45 | Sound3.Parent = Part2  | |
| 46 | Sound3.SoundId = "rbxasset://sounds/Rocket shot.wav"  | |
| 47 | Sound3.Volume = 1  | |
| 48 | SpecialMesh4.Parent = Part2  | |
| 49 | SpecialMesh4.MeshId = "http://www.roblox.com/asset/?id=10604848"  | |
| 50 | SpecialMesh4.Scale = Vector3.new(0.5, 0.5, 0.5)  | |
| 51 | SpecialMesh4.TextureId = "http://www.roblox.com/asset/?id=10605252"  | |
| 52 | SpecialMesh4.MeshType = Enum.MeshType.FileMesh  | |
| 53 | SpecialMesh4.Scale = Vector3.new(0.5, 0.5, 0.5)  | |
| 54 | Script5.Name = "HammerScript"  | |
| 55 | Script5.Parent = Tool0  | |
| 56 | table.insert(cors,sandbox(Script5,function()  | |
| 57 | -------- OMG HAX  | |
| 58 | ||
| 59 | r = game:service("RunService")
 | |
| 60 | ||
| 61 | ||
| 62 | Tool = script.Parent  | |
| 63 | hammer = Tool.Handle  | |
| 64 | ||
| 65 | local shockRing = Instance.new("Part")
 | |
| 66 | shockRing.formFactor = 2  | |
| 67 | shockRing.Size = Vector3.new(1, 0.4, 1)  | |
| 68 | shockRing.Anchored = true  | |
| 69 | shockRing.Locked = true  | |
| 70 | shockRing.CanCollide = false  | |
| 71 | shockRing.archivable = false  | |
| 72 | shockRing.TopSurface = 0  | |
| 73 | shockRing.BottomSurface = 0  | |
| 74 | shockRing.Transparency = 1  | |
| 75 | local decal = Instance.new("Decal")
 | |
| 76 | decal.Face = 1  | |
| 77 | decal.Texture = "http://www.roblox.com/asset/?version=1&id=1280730"  | |
| 78 | decal.Parent = shockRing  | |
| 79 | ||
| 80 | local bottomDecal = decal:Clone()  | |
| 81 | bottomDecal.Face = 4  | |
| 82 | bottomDecal.Parent = shockRing  | |
| 83 | ||
| 84 | ||
| 85 | ||
| 86 | function doDamage(hit)  | |
| 87 | 	local humanoid = hit.Parent:findFirstChild("Humanoid")
 | |
| 88 | local vCharacter = Tool.Parent  | |
| 89 | local vPlayer = game.Players:playerFromCharacter(vCharacter)  | |
| 90 | 	local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
 | |
| 91 | if humanoid~=nil and humanoid ~= hum and hum ~= nil then  | |
| 92 | tagHumanoid(humanoid, vPlayer)  | |
| 93 | humanoid:TakeDamage(humanoid.MaxHealth)  | |
| 94 | if humanoid.Health <= 0 then  | |
| 95 | local c = hit.CFrame  | |
| 96 | hit.CFrame = CFrame.new(hit.Position)  | |
| 97 | hit.CFrame = c  | |
| 98 | end  | |
| 99 | delay(1, function() untagHumanoid(humanoid) end)  | |
| 100 | else  | |
| 101 | local c = hit.CFrame hit:BreakJoints() hit.CFrame = CFrame.new(hit.Position) hit.CFrame = c  | |
| 102 | end  | |
| 103 | end  | |
| 104 | ||
| 105 | ||
| 106 | function tagHumanoid(humanoid, player)  | |
| 107 | 	local creator_tag = Instance.new("ObjectValue")
 | |
| 108 | creator_tag.Value = player  | |
| 109 | creator_tag.Name = "creator"  | |
| 110 | creator_tag.Parent = humanoid  | |
| 111 | end  | |
| 112 | ||
| 113 | function untagHumanoid(humanoid)  | |
| 114 | if humanoid ~= nil then  | |
| 115 | 		local tag = humanoid:findFirstChild("creator")
 | |
| 116 | if tag ~= nil then  | |
| 117 | tag.Parent = nil  | |
| 118 | end  | |
| 119 | end  | |
| 120 | end  | |
| 121 | ||
| 122 | function blow(obj, pos, notme)  | |
| 123 | if (obj ~= notme) then  | |
| 124 | if (obj.className == "Part") or (obj.className == "Seat") then  | |
| 125 | if (not obj.Anchored) and (((pos - obj.Position) * Vector3.new(1, 0, 1)).magnitude < 96) and (pos.y <= obj.Position.y + 8) and (pos.y >= obj.Position.y - 8) then  | |
| 126 | delay((pos - obj.Position).magnitude / 96, function() doDamage(obj) obj.Velocity = ((obj.Position - pos).unit + Vector3.new(0, 0.5, 0)) * 96 + obj.Velocity obj.RotVelocity = obj.RotVelocity + Vector3.new(obj.Position.z - pos.z, 0, pos.x - obj.Position.x).unit * 40 end)  | |
| 127 | end  | |
| 128 | elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then  | |
| 129 | local list = obj:GetChildren()  | |
| 130 | for x = 1, #list do  | |
| 131 | blow(list[x], pos, notme)  | |
| 132 | end  | |
| 133 | end  | |
| 134 | end  | |
| 135 | end  | |
| 136 | ||
| 137 | function attack()  | |
| 138 | damage = slash_damage  | |
| 139 | 	local anim = Instance.new("StringValue")
 | |
| 140 | anim.Name = "toolanim"  | |
| 141 | anim.Value = "Slash"  | |
| 142 | anim.Parent = Tool  | |
| 143 | wait(0.2)  | |
| 144 | ||
| 145 | 	print("Blasting!")
 | |
| 146 | ||
| 147 | local pos = hammer.CFrame * (Vector3.new(0, 1.4, 0) * hammer.Mesh.Scale)  | |
| 148 | ||
| 149 | blow(workspace, pos, Tool.Parent)  | |
| 150 | ||
| 151 | shockRing.CFrame = CFrame.new(pos)  | |
| 152 | for x = 1, 29 do  | |
| 153 | delay(x / 30, function() shockRing.Parent = nil shockRing.Size = Vector3.new(0, 0.4, 0) + Vector3.new(6.4, 0, 6.4) * x shockRing.Parent = Tool end)  | |
| 154 | end  | |
| 155 | delay(1, function() shockRing.Parent = nil end)  | |
| 156 | end  | |
| 157 | ||
| 158 | ||
| 159 | Tool.Enabled = true  | |
| 160 | function onActivated()  | |
| 161 | ||
| 162 | if not Tool.Enabled then  | |
| 163 | return  | |
| 164 | end  | |
| 165 | ||
| 166 | Tool.Enabled = false  | |
| 167 | ||
| 168 | local character = Tool.Parent;  | |
| 169 | local humanoid = character.Humanoid  | |
| 170 | if humanoid == nil then  | |
| 171 | 		print("Humanoid not found")
 | |
| 172 | return  | |
| 173 | end  | |
| 174 | ||
| 175 | hammer.Boom:Play()  | |
| 176 | attack()  | |
| 177 | ||
| 178 | wait(0.5)  | |
| 179 | ||
| 180 | Tool.Enabled = true  | |
| 181 | end  | |
| 182 | ||
| 183 | ||
| 184 | script.Parent.Activated:connect(onActivated)  | |
| 185 | --script.Parent.Equipped:connect(onEquipped)  | |
| 186 | end))  | |
| 187 | Script6.Name = "Two-Handed Script"  | |
| 188 | Script6.Parent = Tool0  | |
| 189 | table.insert(cors,sandbox(Script6,function()  | |
| 190 | --By Naruto902  | |
| 191 | --player  | |
| 192 | player = nil  | |
| 193 | --save shoulders  | |
| 194 | RSH, LSH = nil, nil  | |
| 195 | --grip  | |
| 196 | GRP = nil  | |
| 197 | --welds  | |
| 198 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
 | |
| 199 | --what anim  | |
| 200 | anim = "none"  | |
| 201 | ||
| 202 | --onselected, save shoulders and get player  | |
| 203 | script.Parent.Equipped:connect(function()  | |
| 204 | player = game.Players:playerFromCharacter(script.Parent.Parent)  | |
| 205 | local ch = script.Parent.Parent  | |
| 206 | RSH = ch.Torso["Right Shoulder"]  | |
| 207 | LSH = ch.Torso["Left Shoulder"]  | |
| 208 | GRP = ch["Right Arm"].RightGrip  | |
| 209 | --  | |
| 210 | RSH.Parent = nil  | |
| 211 | LSH.Parent = nil  | |
| 212 | --  | |
| 213 | RW.Part0 = ch.Torso  | |
| 214 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)  | |
| 215 | RW.C1 = CFrame.new(0, 0.5, 0)  | |
| 216 | RW.Part1 = ch["Right Arm"]  | |
| 217 | RW.Parent = ch.Torso  | |
| 218 | _G.R = RW  | |
| 219 | --  | |
| 220 | LW.Part0 = ch.Torso  | |
| 221 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)  | |
| 222 | LW.C1 = CFrame.new(0, 0.5, 0)  | |
| 223 | LW.Part1 = ch["Left Arm"]  | |
| 224 | LW.Parent = ch.Torso  | |
| 225 | _G.L = LW  | |
| 226 | --  | |
| 227 | GRP.C0 = CFrame.new(0, -1, 0) * CFrame.fromEulerAnglesXYZ(-1, 0, 0)  | |
| 228 | --Bring_Arm_Up animation  | |
| 229 | for i = 0, 1, 0.05 do  | |
| 230 | wait()  | |
| 231 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3*i, 0, -0.5*i)  | |
| 232 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7*i, 0, 0.8*i)  | |
| 233 | LW.C1 = CFrame.new(-0.3*i, 0.5+1.2*i, 0)  | |
| 234 | end  | |
| 235 | end)  | |
| 236 | ||
| 237 | --griptcf = CFrame.new(0, -1, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2+0.5, 0, 0)  | |
| 238 | ||
| 239 | script.Parent.Unequipped:connect(function()  | |
| 240 | --Bring_Arm_Down animation  | |
| 241 | for i = 1, 0, -0.05 do  | |
| 242 | wait()  | |
| 243 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.3*i, 0, -0.5*i)  | |
| 244 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.7*i, 0, 0.8*i)  | |
| 245 | LW.C1 = CFrame.new(-0.3*i, 0.5+1.2*i, 0)  | |
| 246 | end  | |
| 247 | RW.Parent = nil  | |
| 248 | LW.Parent = nil  | |
| 249 | RSH.Parent = player.Character.Torso  | |
| 250 | LSH.Parent = player.Character.Torso  | |
| 251 | end)  | |
| 252 | ||
| 253 | function HomeRunHit(part)  | |
| 254 | 	local h = (part.Parent or game):FindFirstChild("Humanoid") --or findfirstchild optimization
 | |
| 255 | if h then  | |
| 256 | h.Sit = true  | |
| 257 | wait()  | |
| 258 | h.Jump = true  | |
| 259 | h.Parent.Torso.Velocity = (CFrame.new(script.Parent.Handle.Position, h.Parent.Torso.Position).lookVector * 100) + Vector3.new(0, 30, 0)  | |
| 260 | h.Parent.Torso.RotVelocity = Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))  | |
| 261 | end  | |
| 262 | end  | |
| 263 | end))  | |
| 264 | for i,v in pairs(mas:GetChildren()) do  | |
| 265 | 	v.Parent = {"8NOU"}.Backpack
 | |
| 266 | - | v.Parent = owner.Backpack  | 
| 266 | + | |
| 267 | end  | |
| 268 | mas:Destroy()  | |
| 269 | for i,v in pairs(cors) do  | |
| 270 | spawn(function()  | |
| 271 | pcall(v)  | |
| 272 | end)  | |
| 273 | end  |