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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | local RealPlayer = Player | |
| 4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer
| |
| 5 | script.Parent = InternalData.RealOwner.Character | |
| 6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
| |
| 7 | local function createObject (connections, index) | |
| 8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
| 9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
| 10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
| |
| 11 | meta.__index = function (self, i) | |
| 12 | if (i == 'TriggerEvent') then return runbind end; | |
| 13 | return connections[i] and connections[i].Event or index[i]; | |
| 14 | end; | |
| 15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
| 16 | end; | |
| 17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
| |
| 18 | local UserInputService = createObject({"InputBegan","InputEnded"},{})
| |
| 19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 23 | if FiredBy ~= InternalData.RealOwner then return end | |
| 24 | if Input.MouseEvent then | |
| 25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 26 | elseif Input.Sound then | |
| 27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
| 28 | else | |
| 29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
| 31 | for _,Action in pairs(ContextActionService.Actions) do | |
| 32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 33 | end | |
| 34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 35 | end | |
| 36 | end) | |
| 37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 38 | Event.Parent = NLS([[ | |
| 39 | local Player = owner; | |
| 40 | local Sounds = {};
| |
| 41 | local Event = script:WaitForChild("UserInput");
| |
| 42 | local UserInputService = game:GetService("UserInputService");
| |
| 43 | local Mouse = Player:GetMouse(); | |
| 44 | local Input = function(Input,gameProcessedEvent) | |
| 45 | if gameProcessedEvent then return end | |
| 46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 47 | end | |
| 48 | Event.OnClientEvent:connect(function(Args) | |
| 49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
| 50 | end) | |
| 51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 52 | local Hit,Target | |
| 53 | while wait(1/30) do | |
| 54 | for x,Sound in pairs(Sounds) do | |
| 55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
| |
| 56 | end | |
| 57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
| 59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 60 | end | |
| 61 | end | |
| 62 | ]],InternalData.RealOwner.Character) | |
| 63 | end | |
| 64 | InternalData.NewOwner = setmetatable({},{
| |
| 65 | __index = function (self,Index) | |
| 66 | local Type = type(InternalData.RealOwner[Index]) | |
| 67 | if Type == "function" then | |
| 68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 69 | return function (self)return InternalData["Mouse"] end | |
| 70 | end | |
| 71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
| 72 | elseif Index == "FakePlayer" then | |
| 73 | return true | |
| 74 | end | |
| 75 | return InternalData.RealOwner[Index] | |
| 76 | end; | |
| 77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
| 78 | }) | |
| 79 | --LoadLibrary("RbxUtility").Create
| |
| 80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
| 81 | if Library == "RbxUtility" then | |
| 82 | return setmetatable({},{
| |
| 83 | __tostring = function() return "RbxUtility" end; | |
| 84 | __index = function(self, Index) | |
| 85 | if Index:lower() == "create" then | |
| 86 | return function(Type) | |
| 87 | return function(Data) | |
| 88 | Data = Data or {}
| |
| 89 | local Inst = Instance.new(Type) | |
| 90 | for x,y in pairs(Data) do | |
| 91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
| 92 | if y == owner then y = InternalData.RealOwner end | |
| 93 | Inst[x] = y | |
| 94 | end | |
| 95 | return Inst | |
| 96 | end | |
| 97 | end | |
| 98 | end | |
| 99 | return InternalData.LoadLibrary(Library)[Index] | |
| 100 | end | |
| 101 | }) | |
| 102 | end | |
| 103 | return InternalData.LoadLibrary(Library) | |
| 104 | end | |
| 105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{
| |
| 106 | __index = function (self,Index) | |
| 107 | if Index:lower() == 'new' then | |
| 108 | return function (Type, Parent) | |
| 109 | if Parent == owner then Parent = InternalData.RealOwner end | |
| 110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
| 111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
| 112 | if not Type then return end | |
| 113 | if Type == "BillboardGui" then | |
| 114 | local ToReturn = setmetatable({},{
| |
| 115 | __index = function (self,Index) | |
| 116 | if type(Real[Index]) == "function" then | |
| 117 | if Index:lower() == "clone" then | |
| 118 | return function (self) | |
| 119 | local Real = Real:Clone() | |
| 120 | local ToReturn = setmetatable({RealObject = Real},{
| |
| 121 | __index = function (self,Index) | |
| 122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
| 123 | return Real[Index] | |
| 124 | end; | |
| 125 | __newindex = function (self,Index,Value) | |
| 126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 127 | if Value == owner then Value = InternalData.RealOwner end | |
| 128 | Real[Index] = Value | |
| 129 | end; | |
| 130 | __tostring = function(self) return tostring(Real) end; | |
| 131 | }) | |
| 132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 133 | end | |
| 134 | end | |
| 135 | return function (self,...) return Real[Index](Real,...)end | |
| 136 | end | |
| 137 | return Real[Index] | |
| 138 | end; | |
| 139 | __newindex = function (self,Index,Value) | |
| 140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 141 | if Value == owner then Value = InternalData.RealOwner end | |
| 142 | Real[Index] = Value | |
| 143 | end; | |
| 144 | __tostring = function(self) return tostring(Real) end; | |
| 145 | }) | |
| 146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 147 | elseif Type:lower() == "sound" then | |
| 148 | Real.Parent = owner.Character; | |
| 149 | local ToReturn = setmetatable({RealObject = Real},{
| |
| 150 | __index = function (self,Index) | |
| 151 | if Index:lower() == "playbackloudness" then | |
| 152 | return InternalData.SoundLoudness[Real] or 0 | |
| 153 | elseif type(Real[Index]) == "function" then | |
| 154 | if Index:lower() == "clone" then | |
| 155 | return function (self) | |
| 156 | local Real = Real:Clone() | |
| 157 | local ToReturn = setmetatable({},{
| |
| 158 | __index = function (self,Index) | |
| 159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
| 160 | return Real[Index] | |
| 161 | end; | |
| 162 | __newindex = function (self,Index,Value) | |
| 163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 164 | if Value == owner then Value = InternalData.RealOwner end | |
| 165 | Real[Index] = Value | |
| 166 | end; | |
| 167 | __tostring = function(self) return tostring(Real) end; | |
| 168 | }) | |
| 169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 170 | end | |
| 171 | end | |
| 172 | return function (self,...) return Real[Index](Real,...)end | |
| 173 | end | |
| 174 | return Real[Index] | |
| 175 | end; | |
| 176 | __newindex = function (self,Index,Value) | |
| 177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 178 | if Value == owner then Value = InternalData.RealOwner end | |
| 179 | Real[Index] = Value | |
| 180 | end; | |
| 181 | __tostring = function(self) return tostring(Real) end; | |
| 182 | }) | |
| 183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
| |
| 184 | else | |
| 185 | local ToReturn = setmetatable({RealObject = Real},{
| |
| 186 | __index = function (self,Index) | |
| 187 | if type(Real[Index]) == "function" then | |
| 188 | if Index:lower() == "clone" then | |
| 189 | return function (self) | |
| 190 | local Real = Real:Clone() | |
| 191 | local ToReturn = setmetatable({},{
| |
| 192 | __index = function (self,Index) | |
| 193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
| 194 | return Real[Index] | |
| 195 | end; | |
| 196 | __newindex = function (self,Index,Value) | |
| 197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 198 | if Value == owner then Value = InternalData.RealOwner end | |
| 199 | Real[Index] = Value | |
| 200 | end; | |
| 201 | __tostring = function(self) return tostring(Real) end; | |
| 202 | }) | |
| 203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 204 | end | |
| 205 | end | |
| 206 | return function (self,...) return Real[Index](Real,...)end | |
| 207 | end | |
| 208 | return Real[Index] | |
| 209 | end; | |
| 210 | __newindex = function (self,Index,Value) | |
| 211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 212 | if Value == owner then Value = InternalData.RealOwner end | |
| 213 | Real[Index] = Value | |
| 214 | end; | |
| 215 | __tostring = function(self) return tostring(Real) end; | |
| 216 | }) | |
| 217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 218 | end | |
| 219 | end | |
| 220 | end | |
| 221 | return InternalData.RealInstance[Index] | |
| 222 | end; | |
| 223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
| 224 | }); | |
| 225 | InternalData.RealGame = game;game = setmetatable({},{
| |
| 226 | __index = function (self,Index) | |
| 227 | if InternalData.RealGame[Index] then | |
| 228 | local Type = type(InternalData.RealGame[Index]) | |
| 229 | if Type == "function" then | |
| 230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 231 | return function (self,Service) | |
| 232 | local FakeServices = {
| |
| 233 | ["players"] = function() | |
| 234 | return setmetatable({},{
| |
| 235 | __index = function (self2,Index2) | |
| 236 | local RealService = InternalData.RealGame:GetService(Service) | |
| 237 | local Type2 = type(RealService[Index2]) | |
| 238 | if Type2 == "function" then | |
| 239 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 240 | else | |
| 241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
| 242 | return RealService[Index2] | |
| 243 | end | |
| 244 | end; | |
| 245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
| 246 | }) | |
| 247 | end; | |
| 248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 250 | ["debris"] = function() | |
| 251 | return setmetatable({},{
| |
| 252 | __index = function(self2,Index2) | |
| 253 | local RealService = InternalData.RealGame:GetService(Service) | |
| 254 | local Type2 = type(RealService[Index2]) | |
| 255 | if Type2 == "function" then | |
| 256 | if Index2:lower() == "additem" then | |
| 257 | return function (self,Item,Time) | |
| 258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
| 259 | return RealService:AddItem(Item,Time) | |
| 260 | end | |
| 261 | end | |
| 262 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 263 | end | |
| 264 | return RealService[Index2] | |
| 265 | end; | |
| 266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
| |
| 267 | }) | |
| 268 | end; | |
| 269 | ["runservice"] = function() | |
| 270 | return setmetatable({},{
| |
| 271 | __index = function(self2,Index2) | |
| 272 | local RealService = InternalData.RealGame:GetService(Service) | |
| 273 | local Type2 = type(RealService[Index2]) | |
| 274 | if Type2 == "function" then | |
| 275 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 276 | else | |
| 277 | local RunServices = {
| |
| 278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 280 | } | |
| 281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 282 | return RealService[Index2] | |
| 283 | end | |
| 284 | end; | |
| 285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
| |
| 286 | }) | |
| 287 | end | |
| 288 | } | |
| 289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 290 | return InternalData.RealGame:GetService(Service) | |
| 291 | end | |
| 292 | end | |
| 293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
| 294 | else | |
| 295 | if game:GetService(Index) then return game:GetService(Index) end | |
| 296 | return InternalData.RealGame[Index] | |
| 297 | end | |
| 298 | end | |
| 299 | return nil | |
| 300 | end; | |
| 301 | __tostring = function(self) return tostring(InternalData.game) end | |
| 302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
| |
| 303 | wait(2) | |
| 304 | ||
| 305 | local p = game:GetService("Players").LocalPlayer
| |
| 306 | local plr = game:GetService("Players").LocalPlayer
| |
| 307 | local player = game:GetService("Players").LocalPlayer
| |
| 308 | local char = p.Character | |
| 309 | local mouse = p:GetMouse() | |
| 310 | local larm = char:WaitForChild("Left Arm")
| |
| 311 | local rarm = char:WaitForChild("Right Arm")
| |
| 312 | local lleg = char:WaitForChild("Left Leg")
| |
| 313 | local rleg = char:WaitForChild("Right Leg")
| |
| 314 | local hed = char:WaitForChild("Head")
| |
| 315 | local torso = char:WaitForChild("Torso")
| |
| 316 | local root = char:WaitForChild("HumanoidRootPart")
| |
| 317 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 318 | local debris = game:GetService("Debris")
| |
| 319 | local run = game:GetService("RunService")
| |
| 320 | local rs = run.RenderStepped | |
| 321 | local cam = workspace.CurrentCamera | |
| 322 | local movement = 4 | |
| 323 | local change = 0.4 | |
| 324 | local DebrisModel = Instance.new("Model",char)
| |
| 325 | local stealth = false | |
| 326 | local debounce = false | |
| 327 | ------------------------------------------------------- | |
| 328 | local Player_Size = 4 | |
| 329 | if Player_Size ~= 4 then | |
| 330 | root.Size = root.Size * Player_Size | |
| 331 | torso.Size = torso.Size * Player_Size | |
| 332 | hed.Size = hed.Size * Player_Size | |
| 333 | rarm.Size = rarm.Size * Player_Size | |
| 334 | larm.Size = larm.Size * Player_Size | |
| 335 | rleg.Size = rleg.Size * Player_Size | |
| 336 | lleg.Size = lleg.Size * Player_Size | |
| 337 | end | |
| 338 | ---------------------------------------------------------------------------------- | |
| 339 | it = Instance.new | |
| 340 | hum.MaxHealth = 500000000000000000000000000000000000000000000000 | |
| 341 | hum.Health = hum.MaxHealth | |
| 342 | themeid = 0 | |
| 343 | themepitch = 1 | |
| 344 | TorsoColor = torso.BrickColor | |
| 345 | RightLeg = CFrame.new(0.5,-1,0) | |
| 346 | LeftLeg = CFrame.new(-0.5,-1,0) | |
| 347 | RunService = game:service'RunService' | |
| 348 | lefth = (torso.CFrame*LeftLeg) | |
| 349 | righth = (torso.CFrame*RightLeg) | |
| 350 | speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) | |
| 351 | local Lighty = game:GetService"Lighting" | |
| 352 | EffectModel = Instance.new("Model", char)
| |
| 353 | Effects = {
| |
| 354 | Block = {
| |
| 355 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 356 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 357 | prt.Anchored = true | |
| 358 | prt.CFrame = cframe | |
| 359 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 360 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 361 | if Type == 1 or Type == nil then | |
| 362 | table.insert(Effects, {
| |
| 363 | prt, | |
| 364 | "Block1", | |
| 365 | delay, | |
| 366 | x3, | |
| 367 | y3, | |
| 368 | z3, | |
| 369 | msh | |
| 370 | }) | |
| 371 | elseif Type == 2 then | |
| 372 | table.insert(Effects, {
| |
| 373 | prt, | |
| 374 | "Block2", | |
| 375 | delay, | |
| 376 | x3, | |
| 377 | y3, | |
| 378 | z3, | |
| 379 | msh | |
| 380 | }) | |
| 381 | else | |
| 382 | table.insert(Effects, {
| |
| 383 | prt, | |
| 384 | "Block3", | |
| 385 | delay, | |
| 386 | x3, | |
| 387 | y3, | |
| 388 | z3, | |
| 389 | msh | |
| 390 | }) | |
| 391 | end | |
| 392 | end | |
| 393 | }, | |
| 394 | Sphere = {
| |
| 395 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 396 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 397 | prt.Anchored = true | |
| 398 | prt.CFrame = cframe | |
| 399 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 400 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 401 | table.insert(Effects, {
| |
| 402 | prt, | |
| 403 | "Cylinder", | |
| 404 | delay, | |
| 405 | x3, | |
| 406 | y3, | |
| 407 | z3, | |
| 408 | msh | |
| 409 | }) | |
| 410 | end | |
| 411 | }, | |
| 412 | Cylinder = {
| |
| 413 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 414 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 415 | prt.Anchored = true | |
| 416 | prt.CFrame = cframe | |
| 417 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 418 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 419 | table.insert(Effects, {
| |
| 420 | prt, | |
| 421 | "Cylinder", | |
| 422 | delay, | |
| 423 | x3, | |
| 424 | y3, | |
| 425 | z3, | |
| 426 | msh | |
| 427 | }) | |
| 428 | end | |
| 429 | }, | |
| 430 | Wave = {
| |
| 431 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 432 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 433 | prt.Anchored = true | |
| 434 | prt.CFrame = cframe | |
| 435 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 436 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 437 | table.insert(Effects, {
| |
| 438 | prt, | |
| 439 | "Cylinder", | |
| 440 | delay, | |
| 441 | x3 / 60, | |
| 442 | y3 / 60, | |
| 443 | z3 / 60, | |
| 444 | msh | |
| 445 | }) | |
| 446 | end | |
| 447 | }, | |
| 448 | Ring = {
| |
| 449 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 450 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 451 | prt.Anchored = true | |
| 452 | prt.CFrame = cframe | |
| 453 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 454 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 455 | table.insert(Effects, {
| |
| 456 | prt, | |
| 457 | "Cylinder", | |
| 458 | delay, | |
| 459 | x3, | |
| 460 | y3, | |
| 461 | z3, | |
| 462 | msh | |
| 463 | }) | |
| 464 | end | |
| 465 | }, | |
| 466 | Break = {
| |
| 467 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 468 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 469 | prt.Anchored = true | |
| 470 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 471 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 472 | local num = math.random(10, 50) / 1000 | |
| 473 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 474 | table.insert(Effects, {
| |
| 475 | prt, | |
| 476 | "Shatter", | |
| 477 | num, | |
| 478 | prt.CFrame, | |
| 479 | math.random() - math.random(), | |
| 480 | 0, | |
| 481 | math.random(50, 100) / 100 | |
| 482 | }) | |
| 483 | end | |
| 484 | }, | |
| 485 | Spiral = {
| |
| 486 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 487 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 488 | prt.Anchored = true | |
| 489 | prt.CFrame = cframe | |
| 490 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 491 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 492 | table.insert(Effects, {
| |
| 493 | prt, | |
| 494 | "Cylinder", | |
| 495 | delay, | |
| 496 | x3, | |
| 497 | y3, | |
| 498 | z3, | |
| 499 | msh | |
| 500 | }) | |
| 501 | end | |
| 502 | }, | |
| 503 | Push = {
| |
| 504 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 505 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 506 | prt.Anchored = true | |
| 507 | prt.CFrame = cframe | |
| 508 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 509 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 510 | table.insert(Effects, {
| |
| 511 | prt, | |
| 512 | "Cylinder", | |
| 513 | delay, | |
| 514 | x3, | |
| 515 | y3, | |
| 516 | z3, | |
| 517 | msh | |
| 518 | }) | |
| 519 | end | |
| 520 | } | |
| 521 | } | |
| 522 | local NeckS = Instance.new("Part",char)
| |
| 523 | NeckS.Size = Vector3.new(1.2,1,1.2) | |
| 524 | NeckS.Material = "SmoothPlastic" | |
| 525 | NeckS.BrickColor = BrickColor.new("Bright yellow")
| |
| 526 | NeckS.CanCollide = false | |
| 527 | local Neck3 = Instance.new("Weld",NeckS)
| |
| 528 | Neck3.Part0 = larm | |
| 529 | Neck3.Part1 = NeckS | |
| 530 | Neck3.C0 = CFrame.new(0,-0.62,0)*CFrame.Angles(math.rad(0),math.rad(-180),math.rad(0)) | |
| 531 | local Black = Instance.new("Part",NeckS)--First Stone, Yellow
| |
| 532 | Black.Size = Vector3.new(0.3,0.3,0.3) | |
| 533 | Black.Material = "Neon" | |
| 534 | Black.BrickColor = BrickColor.new("New Yeller")
| |
| 535 | Black.CanCollide = false | |
| 536 | local BlackM = Instance.new("SpecialMesh",Black)
| |
| 537 | BlackM.MeshType = 3 | |
| 538 | local Black1 = Instance.new("Weld",Black)
| |
| 539 | Black1.Part0 = NeckS | |
| 540 | Black1.Part1 = Black | |
| 541 | Black1.C0 = CFrame.new(0.54,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 542 | local Stone2 = Instance.new("Part",NeckS)--First Circle
| |
| 543 | Stone2.Size = Vector3.new(0.2,0.2,0.2) | |
| 544 | Stone2.Material = "Neon" | |
| 545 | Stone2.BrickColor = BrickColor.new("Magenta")
| |
| 546 | Stone2.CanCollide = false | |
| 547 | local Stone22 = Instance.new("SpecialMesh",Stone2)
| |
| 548 | Stone22.MeshType = 3 | |
| 549 | local Stone222 = Instance.new("Weld",Stone2)
| |
| 550 | Stone222.Part0 = NeckS | |
| 551 | Stone222.Part1 = Stone2 | |
| 552 | Stone222.C0 = CFrame.new(0.23,-0.47,0.4)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 553 | local Stone3 = Instance.new("Part",NeckS)--First Circle
| |
| 554 | Stone3.Size = Vector3.new(0.2,0.2,0.2) | |
| 555 | Stone3.Material = "Neon" | |
| 556 | Stone3.BrickColor = BrickColor.new("Lapis")
| |
| 557 | Stone3.CanCollide = false | |
| 558 | local Stone33 = Instance.new("SpecialMesh",Stone3)
| |
| 559 | Stone33.MeshType = 3 | |
| 560 | local Stone333 = Instance.new("Weld",Stone3)
| |
| 561 | Stone333.Part0 = NeckS | |
| 562 | Stone333.Part1 = Stone3 | |
| 563 | Stone333.C0 = CFrame.new(0.23,-0.47,0.08)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 564 | local Stone4 = Instance.new("Part",NeckS)--First Circle
| |
| 565 | Stone4.Size = Vector3.new(0.2,0.2,0.2) | |
| 566 | Stone4.Material = "Neon" | |
| 567 | Stone4.BrickColor = BrickColor.new("Really red")
| |
| 568 | Stone4.CanCollide = false | |
| 569 | local Stone44 = Instance.new("SpecialMesh",Stone4)
| |
| 570 | Stone44.MeshType = 3 | |
| 571 | local Stone444 = Instance.new("Weld",Stone4)
| |
| 572 | Stone444.Part0 = NeckS | |
| 573 | Stone444.Part1 = Stone4 | |
| 574 | Stone444.C0 = CFrame.new(0.23,-0.47,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 575 | local Stone5 = Instance.new("Part",NeckS)--First Circle
| |
| 576 | Stone5.Size = Vector3.new(0.2,0.2,0.2) | |
| 577 | Stone5.Material = "Neon" | |
| 578 | Stone5.BrickColor = BrickColor.new("CGA brown")
| |
| 579 | Stone5.CanCollide = false | |
| 580 | local Stone55 = Instance.new("SpecialMesh",Stone5)
| |
| 581 | Stone55.MeshType = 3 | |
| 582 | local Stone555 = Instance.new("Weld",Stone5)
| |
| 583 | Stone555.Part0 = NeckS | |
| 584 | Stone555.Part1 = Stone5 | |
| 585 | Stone555.C0 = CFrame.new(0.23,-0.47,-0.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 586 | ||
| 587 | local Stone6 = Instance.new("Part",NeckS)--First Circle
| |
| 588 | Stone6.Size = Vector3.new(0.2,0.2,0.2) | |
| 589 | Stone6.Material = "Neon" | |
| 590 | Stone6.BrickColor = BrickColor.new("Lime green")
| |
| 591 | Stone6.CanCollide = false | |
| 592 | local Stone66 = Instance.new("SpecialMesh",Stone6)
| |
| 593 | Stone66.MeshType = 3 | |
| 594 | local Stone666 = Instance.new("Weld",Stone6)
| |
| 595 | Stone666.Part0 = NeckS | |
| 596 | Stone666.Part1 = Stone6 | |
| 597 | Stone666.C0 = CFrame.new(0,-0.3,0.6)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 598 | ||
| 599 | local Grab = Instance.new("Part",hed)
| |
| 600 | Grab.Size = Vector3.new(4.9,5,4.9) | |
| 601 | Grab.CanCollide = false | |
| 602 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 603 | Grab.Transparency = 1 | |
| 604 | local Grabo = Instance.new("Weld",Grab)
| |
| 605 | Grabo.Part0 = hed | |
| 606 | Grabo.Part1 = Grab | |
| 607 | Grabo.C0 = CFrame.new(0,-1.5,0) | |
| 608 | ||
| 609 | local AuraB = Instance.new("Part",hed)
| |
| 610 | AuraB.Size = Vector3.new(2,1,2) | |
| 611 | AuraB.CanCollide = false | |
| 612 | AuraB.BrickColor = BrickColor.new("Deep orange")
| |
| 613 | AuraB.Transparency = 1 | |
| 614 | local AuraBo = Instance.new("Weld",AuraB)
| |
| 615 | AuraBo.Part0 = hed | |
| 616 | AuraBo.Part1 = AuraB | |
| 617 | AuraBo.C0 = CFrame.new(0,-3.6,0) | |
| 618 | ||
| 619 | local FZcharge3 = Instance.new("ParticleEmitter",Grab)
| |
| 620 | FZcharge3.Texture = "rbxassetid://249481494" | |
| 621 | FZcharge3.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) | |
| 622 | FZcharge3.EmissionDirection = "Top" | |
| 623 | FZcharge3.Speed = NumberRange.new(8) | |
| 624 | FZcharge3.Size = NumberSequence.new(8,0) | |
| 625 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
| 626 | FZcharge3.Drag = 1.2 | |
| 627 | FZcharge3.LockedToPart = true | |
| 628 | FZcharge3.Lifetime = NumberRange.new(1) | |
| 629 | FZcharge3.Rate = 195 | |
| 630 | FZcharge3.LightEmission = 0 | |
| 631 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
| 632 | FZcharge3.VelocitySpread = 100.2 | |
| 633 | FZcharge3.ZOffset = 2.5 | |
| 634 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://254640655"
| |
| 635 | wait(0.001) | |
| 636 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://"
| |
| 637 | for i,v in pairs(char:GetChildren()) do | |
| 638 | if v ~= root then | |
| 639 | if v:IsA("Part") then
| |
| 640 | v.Transparency = 1 | |
| 641 | elseif v:IsA("Accoutrement") then
| |
| 642 | v:FindFirstChildOfClass("Part").Transparency = 1
| |
| 643 | end | |
| 644 | end | |
| 645 | end | |
| 646 | for i,v in pairs(NeckS:GetChildren()) do | |
| 647 | if v ~= root then | |
| 648 | if v:IsA("Part") then
| |
| 649 | v.Transparency = 1 | |
| 650 | elseif v:IsA("Accoutrement") then
| |
| 651 | v:FindFirstChildOfClass("Part").Transparency = 1
| |
| 652 | end | |
| 653 | end | |
| 654 | end | |
| 655 | wait(5) | |
| 656 | FZcharge3.Rate = 0 | |
| 657 | for i,v in pairs(char:GetChildren()) do | |
| 658 | if v ~= root then | |
| 659 | if v:IsA("Part") then
| |
| 660 | v.Transparency = 0 | |
| 661 | elseif v:IsA("Accoutrement") then
| |
| 662 | v:FindFirstChildOfClass("Part").Transparency = 0
| |
| 663 | end | |
| 664 | end | |
| 665 | end | |
| 666 | for i,v in pairs(NeckS:GetChildren()) do | |
| 667 | if v ~= root then | |
| 668 | if v:IsA("Part") then
| |
| 669 | v.Transparency = 0 | |
| 670 | elseif v:IsA("Accoutrement") then
| |
| 671 | v:FindFirstChildOfClass("Part").Transparency = 0
| |
| 672 | end | |
| 673 | end | |
| 674 | end | |
| 675 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://254640655"
| |
| 676 | local SFXZ = Instance.new("Sound",torso)
| |
| 677 | SFXZ.SoundId = "rbxassetid://915686003" | |
| 678 | SFXZ.Volume = 3 | |
| 679 | SFXZ.Pitch = 1 | |
| 680 | SFXZ.Looped = false | |
| 681 | wait(0.01) | |
| 682 | SFXZ:Play() | |
| 683 | nooutline = function(part) | |
| 684 | part.TopSurface = 10 | |
| 685 | end | |
| 686 | local Mode = false | |
| 687 | part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
| 688 | local fp = it("Part")
| |
| 689 | fp.formFactor = formfactor | |
| 690 | fp.Parent = parent | |
| 691 | fp.Reflectance = reflectance | |
| 692 | fp.Transparency = transparency | |
| 693 | fp.CanCollide = false | |
| 694 | fp.Locked = true | |
| 695 | fp.BrickColor = BrickColor.new(tostring(brickcolor)) | |
| 696 | fp.Name = name | |
| 697 | fp.Size = size | |
| 698 | fp.Position = char.Torso.Position | |
| 699 | nooutline(fp) | |
| 700 | fp.Material = material | |
| 701 | fp:BreakJoints() | |
| 702 | return fp | |
| 703 | end | |
| 704 | ||
| 705 | mesh = function(Mesh, part, meshtype, meshid, offset, scale) | |
| 706 | local mesh = it(Mesh) | |
| 707 | mesh.Parent = part | |
| 708 | if Mesh == "SpecialMesh" then | |
| 709 | mesh.MeshType = meshtype | |
| 710 | mesh.MeshId = meshid | |
| 711 | end | |
| 712 | mesh.Offset = offset | |
| 713 | mesh.Scale = scale | |
| 714 | return mesh | |
| 715 | end | |
| 716 | ||
| 717 | weld = function(parent, part0, part1, c0, c1) | |
| 718 | local weld = it("Weld")
| |
| 719 | weld.Parent = parent | |
| 720 | weld.Part0 = part0 | |
| 721 | weld.Part1 = part1 | |
| 722 | weld.C0 = c0 | |
| 723 | weld.C1 = c1 | |
| 724 | return weld | |
| 725 | end | |
| 726 | local Create = LoadLibrary("RbxUtility").Create
| |
| 727 | ArtificialHB = Create("BindableEvent", script){
| |
| 728 | Parent = script, | |
| 729 | Name = "Heartbeat", | |
| 730 | } | |
| 731 | ||
| 732 | function RemoveOutlines(part) | |
| 733 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 734 | end | |
| 735 | CFuncs = {
| |
| 736 | Part = {
| |
| 737 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 738 | local Part = Create("Part"){
| |
| 739 | Parent = Parent, | |
| 740 | Reflectance = Reflectance, | |
| 741 | Transparency = Transparency, | |
| 742 | CanCollide = false, | |
| 743 | Locked = true, | |
| 744 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 745 | Name = Name, | |
| 746 | Size = Size, | |
| 747 | Material = Material, | |
| 748 | } | |
| 749 | RemoveOutlines(Part) | |
| 750 | return Part | |
| 751 | end; | |
| 752 | }; | |
| 753 | ||
| 754 | Mesh = {
| |
| 755 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 756 | local Msh = Create(Mesh){
| |
| 757 | Parent = Part, | |
| 758 | Offset = OffSet, | |
| 759 | Scale = Scale, | |
| 760 | } | |
| 761 | if Mesh == "SpecialMesh" then | |
| 762 | Msh.MeshType = MeshType | |
| 763 | Msh.MeshId = MeshId | |
| 764 | end | |
| 765 | return Msh | |
| 766 | end; | |
| 767 | }; | |
| 768 | ||
| 769 | Weld = {
| |
| 770 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 771 | local Weld = Create("Weld"){
| |
| 772 | Parent = Parent, | |
| 773 | Part0 = Part0, | |
| 774 | Part1 = Part1, | |
| 775 | C0 = C0, | |
| 776 | C1 = C1, | |
| 777 | } | |
| 778 | return Weld | |
| 779 | end; | |
| 780 | }; | |
| 781 | ||
| 782 | Sound = {
| |
| 783 | Create = function(id, par, vol, pit) | |
| 784 | local Sound = Create("Sound"){
| |
| 785 | Volume = vol, | |
| 786 | Pitch = pit or 1, | |
| 787 | SoundId = "rbxassetid://" .. id, | |
| 788 | Parent = par or workspace, | |
| 789 | } | |
| 790 | Sound:play() | |
| 791 | return Sound | |
| 792 | end; | |
| 793 | }; | |
| 794 | ||
| 795 | Decal = {
| |
| 796 | Create = function(Color, Texture, Transparency, Name, Parent) | |
| 797 | local Decal = Create("Decal"){
| |
| 798 | Color3 = Color, | |
| 799 | Texture = "rbxassetid://" .. Texture, | |
| 800 | Transparency = Transparency, | |
| 801 | Name = Name, | |
| 802 | Parent = Parent, | |
| 803 | } | |
| 804 | return Decal | |
| 805 | end; | |
| 806 | }; | |
| 807 | ||
| 808 | BillboardGui = {
| |
| 809 | Create = function(Parent, Image, Position, Size) | |
| 810 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
| |
| 811 | BillPar.CFrame = CFrame.new(Position) | |
| 812 | local Bill = Create("BillboardGui"){
| |
| 813 | Parent = BillPar, | |
| 814 | Adornee = BillPar, | |
| 815 | Size = UDim2.new(1, 0, 1, 0), | |
| 816 | SizeOffset = Vector2.new(Size, Size), | |
| 817 | } | |
| 818 | local d = Create("ImageLabel", Bill){
| |
| 819 | Parent = Bill, | |
| 820 | BackgroundTransparency = 1, | |
| 821 | Size = UDim2.new(1, 0, 1, 0), | |
| 822 | Image = "rbxassetid://" .. Image, | |
| 823 | } | |
| 824 | return BillPar | |
| 825 | end | |
| 826 | }; | |
| 827 | ||
| 828 | ParticleEmitter = {
| |
| 829 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 830 | local Particle = Create("ParticleEmitter"){
| |
| 831 | Parent = Parent, | |
| 832 | Color = ColorSequence.new(Color1, Color2), | |
| 833 | LightEmission = LightEmission, | |
| 834 | Size = Size, | |
| 835 | Texture = Texture, | |
| 836 | Transparency = Transparency, | |
| 837 | ZOffset = ZOffset, | |
| 838 | Acceleration = Accel, | |
| 839 | Drag = Drag, | |
| 840 | LockedToPart = LockedToPart, | |
| 841 | VelocityInheritance = VelocityInheritance, | |
| 842 | EmissionDirection = EmissionDirection, | |
| 843 | Enabled = Enabled, | |
| 844 | Lifetime = LifeTime, | |
| 845 | Rate = Rate, | |
| 846 | Rotation = Rotation, | |
| 847 | RotSpeed = RotSpeed, | |
| 848 | Speed = Speed, | |
| 849 | VelocitySpread = VelocitySpread, | |
| 850 | } | |
| 851 | return Particle | |
| 852 | end; | |
| 853 | }; | |
| 854 | ||
| 855 | CreateTemplate = {
| |
| 856 | ||
| 857 | }; | |
| 858 | } | |
| 859 | NewInstance = function(instance,parent,properties) | |
| 860 | local inst = Instance.new(instance) | |
| 861 | inst.Parent = parent | |
| 862 | if(properties)then | |
| 863 | for i,v in next, properties do | |
| 864 | pcall(function() inst[i] = v end) | |
| 865 | end | |
| 866 | end | |
| 867 | return inst; | |
| 868 | end | |
| 869 | ||
| 870 | function rayCast(Position, Direction, Range, Ignore) | |
| 871 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 872 | end | |
| 873 | local m = Create("Model"){
| |
| 874 | Parent = char, | |
| 875 | Name = "WeaponModel", | |
| 876 | } | |
| 877 | HandleL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Bright yellow", "HandleL", Vector3.new(0.403949469, 0.000020112, 0.425030977)) | |
| 878 | HandleLWeld = CFuncs.Weld.Create(m, char["Left Arm"], HandleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.637853563, -0.00000000000, 0.00182324648, 0, -1, 0, 1, 0, 0, 0, -0, 1)) | |
| 879 | HitboxL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Bright yellow", "HitboxL", Vector3.new(1.00394952, 0.05222011, 1.02503109)) | |
| 880 | HitboxLWeld = CFuncs.Weld.Create(m, HandleL, HitboxL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0999999642, 3.81469727e-006, 5.96046448e-008, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 881 | Part = CFuncs.Part.Create(m, Enum.Material.Metal, 0, 0, "Gold", "Part", Vector3.new(0.401974738, 1.08532834, 0.40197292)) | |
| 882 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.098050952, 0.00573730469, 0.171247482, 1, 0, 0, 0, 0, -1, 0, 1, 0)) | |
| 883 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 884 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 885 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.335890889, -0.251642227, 0.414461493, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
| 886 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.779882133, 0.77987963, 0.292454481))
| |
| 887 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0, 0, 0)) | |
| 888 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.171247482, -0.548431277, 0.098050952, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
| 889 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.194969907, 1))
| |
| 890 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0.281382293, 0.206172079, 0.281381041)) | |
| 891 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.171247482, 0.536894917, 0.098050952, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
| 892 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.194969907, 1))
| |
| 893 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 894 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00573730469, -0.251634598, 0.414469123, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
| 895 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.779882133, 0.77987963, 0.292454481))
| |
| 896 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 897 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.52296257, -0.166549563, 0.881902456, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
| 898 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.292455852, 0.389939725, 0.389939249))
| |
| 899 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 900 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.502866745, -0.447936893, 0.208598971, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
| 901 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.292455852, 0.974849463, 0.877363384))
| |
| 902 | Part = CFuncs.Part.Create(m, Enum.Material.Metal, 0, 0, "Gold", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 903 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.335906148, -0.251642227, 0.404413581, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
| 904 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.974852681, 0.974849463, 0.194969654))
| |
| 905 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 906 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.5229702, -0.155028343, 0.881904364, 0, -1, -0, 0, 0, -1, 1, 0, 0)) | |
| 907 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.292455852, 0.389939725, 0.389939249))
| |
| 908 | Part = CFuncs.Part.Create(m, Enum.Material.Metal, 0, 0, "Gold", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 909 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00573730469, -0.251642227, 0.404413581, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
| 910 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.974852681, 0.974849463, 0.194969654))
| |
| 911 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part", Vector3.new(1.01297641, 0.562762797, 0.361775607)) | |
| 912 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00271511078, -0.231538773, 0.72112453, 0, 0, 1, 0, -1, -0, 1, 0, 0)) | |
| 913 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 914 | Part = CFuncs.Part.Create(m, Enum.Material.Metal, 0, 0, "Gold", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 915 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.347427249, -0.251642227, 0.404413581, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
| 916 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.974852681, 0.974849463, 0.194969654))
| |
| 917 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 918 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50287056, -0.436416715, 0.208604693, 0, -1, -0, 0, 0, -1, 1, 0, 0)) | |
| 919 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.292455852, 0.974849463, 0.877363384))
| |
| 920 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part", Vector3.new(1.0853318, 0.206172079, 0.261282384)) | |
| 921 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00573730469, -0.0196914673, -0.273781061, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
| 922 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.292454839, 1))
| |
| 923 | Part = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 924 | PartWeld = CFuncs.Weld.Create(m, HandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.347427249, -0.251634598, 0.414469123, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
| 925 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.779882133, 0.77987963, 0.292454481))
| |
| 926 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
| 927 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.638334274, 0.120502472, -0.377624631, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
| 928 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1))
| |
| 929 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
| 930 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.516500473, 0.0501613617, -0.377654195, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
| 931 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1))
| |
| 932 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
| 933 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.39466095, -0.0201816559, -0.377624631, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
| 934 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1))
| |
| 935 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.401974738, 0.572812021, 0.252237976)) | |
| 936 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.339231372, -0.236558914, 0.383117557, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 937 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part2", Vector3.new(0.803949475, 0.452220112, 1.02503097)) | |
| 938 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.500019014, 0.275951385, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 939 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.401974738, 0.572812021, 0.258267611)) | |
| 940 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.339231372, -0.236558914, -0.374602437, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 941 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
| 942 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.63834095, 0.120515823, 0.384124637, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
| 943 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1))
| |
| 944 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.562762797, 0.206172064)) | |
| 945 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.364218116, -0.110958099, -0.496704191, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 946 | CFuncs.Mesh.Create("CylinderMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969654))
| |
| 947 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.562762797, 0.206172064)) | |
| 948 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.364216208, -0.11095047, 0.508239627, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 949 | CFuncs.Mesh.Create("CylinderMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969654))
| |
| 950 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.206172079, 1.0049324)) | |
| 951 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.374262214, 0.100086212, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 952 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.0974852666, 0.682394505, 1))
| |
| 953 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
| 954 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.39466095, -0.0201721191, 0.384109378, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
| 955 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1))
| |
| 956 | Part2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part2", Vector3.new(0.206172049, 0.683354914, 0.254247904)) | |
| 957 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.516500473, 0.0501708984, 0.384094119, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0, 0, 0, -1)) | |
| 958 | CFuncs.Mesh.Create("BlockMesh", Part2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389941067, 1, 1))
| |
| 959 | Part2 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part2", Vector3.new(0.663258314, 0.643157542, 1.04512966)) | |
| 960 | Part2Weld = CFuncs.Weld.Create(m, HandleL, Part2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0325930119, -0.151147842, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 961 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 962 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.357483745, -0.5254879, -0.640716434, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
| 963 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.292455643, 0.121856183, 0.292453945))
| |
| 964 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.361777306, 0.206172079, 0.206172064)) | |
| 965 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.062738657, -0.505384445, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 966 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.316826075, 0.779878199))
| |
| 967 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 968 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.35468328, -0.435037613, -0.335906148, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 969 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.492300361, 0.999220669, 0.38993907))
| |
| 970 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.643156648)) | |
| 971 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.273779154, -0.50538826, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 972 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.292455524, 0.316826075, 1))
| |
| 973 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 974 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508239627, 0.364208579, 0.17042923, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
| 975 | CFuncs.Mesh.Create("SpecialMesh", Part3, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 0.194969699, 0.194969684))
| |
| 976 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 1.0049336, 0.206172064)) | |
| 977 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.364208579, 0.00576782227, 0.17042923, -1, 0, -0, 0, 0, -1, 0, -1, -0)) | |
| 978 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684))
| |
| 979 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part3", Vector3.new(0.206172049, 0.663256168, 0.206172064)) | |
| 980 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508239627, 0.0325796604, 0.17042923, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
| 981 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684))
| |
| 982 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.80495441, 0.206172079, 0.206172064)) | |
| 983 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.520616472, -0.525484085, 0.00572109222, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 984 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.316826075, 0.779878199))
| |
| 985 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 986 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.515432358, 0.00573730469, -0.120672107, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
| 987 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.414312303, 0.779879749, 0.414309978))
| |
| 988 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part3", Vector3.new(0.206172049, 0.663256109, 0.206172064)) | |
| 989 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496704191, 0.0325872898, 0.17042923, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
| 990 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684))
| |
| 991 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.502466798, 0.206172064)) | |
| 992 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.255522728, -0.409584224, -0.512922287, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
| 993 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684))
| |
| 994 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.462270945, 0.206172079, 0.206172064)) | |
| 995 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.409576595, -0.502866745, 0.357467532, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 996 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.292454839, 0.877363086))
| |
| 997 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.502466798, 0.206172064)) | |
| 998 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.267042994, -0.40958041, -0.512926102, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
| 999 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684))
| |
| 1000 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.261283636, 0.462269485, 1.08532703)) | |
| 1001 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.273779154, -0.241586685, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 1002 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 1003 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.357467532, -0.522974014, -0.640716434, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
| 1004 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.877367318, 0.0974849537, 0.877362907))
| |
| 1005 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.401973516, 0.206172064)) | |
| 1006 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.512922287, 0.00572109222, -0.118150592, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
| 1007 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389940947, 1, 0.389938712))
| |
| 1008 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part3", Vector3.new(0.206172049, 0.442170709, 0.206172064)) | |
| 1009 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508209109, -0.0779570341, -0.472719193, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
| 1010 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684))
| |
| 1011 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.723554611, 0.206172079, 0.40197283)) | |
| 1012 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.479927242, -0.512914658, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 1013 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.389939815, 1))
| |
| 1014 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 1015 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496718496, 0.364208579, 0.17042923, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
| 1016 | CFuncs.Mesh.Create("SpecialMesh", Part3, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 0.194969699, 0.194969684))
| |
| 1017 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 1018 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.345976949, -0.52296257, -0.640722156, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
| 1019 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.877367318, 0.0974849537, 0.877362907))
| |
| 1020 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part3", Vector3.new(0.206172049, 0.442170709, 0.206172064)) | |
| 1021 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496718496, -0.0779646635, -0.472719193, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
| 1022 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684))
| |
| 1023 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.502466798, 0.206172064)) | |
| 1024 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.436416715, -0.40958041, -0.512926102, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
| 1025 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684))
| |
| 1026 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.206172079, 0.683353961)) | |
| 1027 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.208598971, -0.502866745, 0.00576782227, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 1028 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.877367556, 0.292454839, 1))
| |
| 1029 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.206172079, 0.241183683)) | |
| 1030 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.881908178, -0.512926102, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 1031 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.389940947, 0.389939815, 1))
| |
| 1032 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.522567213, 0.206172079, 1.08532703)) | |
| 1033 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.143131495, -0.502866745, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 1034 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.292454839, 1))
| |
| 1035 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.206172049, 0.502466798, 0.206172064)) | |
| 1036 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.447936893, -0.409574687, -0.512914658, 0, 0, 1, -1, 0, -0, 0, -1, 0)) | |
| 1037 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.194970533, 1, 0.194969684))
| |
| 1038 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.944640577, 0.206172079, 0.206172064)) | |
| 1039 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.168390095, -0.50538826, 0.357513309, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 1040 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.316826075, 0.292454064))
| |
| 1041 | Part3 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Bright yellow", "Part3", Vector3.new(0.462270945, 0.206172079, 0.206172064)) | |
| 1042 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.40957278, -0.502866745, -0.345976949, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 1043 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.292454839, 0.877363086))
| |
| 1044 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 1045 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.354666114, -0.435037613, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 1046 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.492300361, 0.999220669, 0.38993907))
| |
| 1047 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.944640577, 0.206172079, 0.206172064)) | |
| 1048 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.168390095, -0.50538826, -0.345976949, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 1049 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.316826075, 0.292454064))
| |
| 1050 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 1051 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.35468328, -0.435037613, 0.347427249, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 1052 | CFuncs.Mesh.Create("BlockMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.492300361, 0.999220669, 0.38993907))
| |
| 1053 | Part3 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 0, "New Yeller", "Part3", Vector3.new(0.206172049, 0.206172079, 0.206172064)) | |
| 1054 | Part3Weld = CFuncs.Weld.Create(m, HandleL, Part3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.345976949, -0.525484085, -0.640727878, 0, 0, -1, 0, -1, -0, -1, 0, -0)) | |
| 1055 | CFuncs.Mesh.Create("CylinderMesh", Part3, "", "", Vector3.new(0, 0, 0), Vector3.new(0.292455643, 0.121856183, 0.292453945))
| |
| 1056 | Part4 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part4", Vector3.new(1.04513443, 0.206172079, 0.206172064)) | |
| 1057 | Part4Weld = CFuncs.Weld.Create(m, HandleL, Part4, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00573730469, -0.120185852, 0.349273562, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
| 1058 | CFuncs.Mesh.Create("SpecialMesh", Part4, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.487424731, 0.487424105))
| |
| 1059 | Part5 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part5", Vector3.new(1.04513443, 0.206172079, 0.206172064)) | |
| 1060 | Part5Weld = CFuncs.Weld.Create(m, HandleL, Part5, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00573730469, -0.42247963, 0.349279284, 0, 0, 1, 0, -1, -0, 1, 0, 0)) | |
| 1061 | CFuncs.Mesh.Create("SpecialMesh", Part5, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.487424731, 0.487424105))
| |
| 1062 | Part6 = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Gold", "Part6", Vector3.new(0.206172049, 0.442170829, 1.04512966)) | |
| 1063 | Part6Weld = CFuncs.Weld.Create(m, HandleL, Part6, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.349294543, -0.151140213, 0.00573730469, 1, 0, 0, 0, -1, -0, 0, 0, -1)) | |
| 1064 | CFuncs.Mesh.Create("BlockMesh", Part6, "", "", Vector3.new(0, 0, 0), Vector3.new(0.48742649, 1, 1))
| |
| 1065 | sref = CFuncs.Part.Create(char, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new())
| |
| 1066 | sref.Anchored = true | |
| 1067 | ||
| 1068 | ACOS = math.acos | |
| 1069 | ang = CFrame.Angles | |
| 1070 | SIN = math.sin | |
| 1071 | cf = CFrame.new | |
| 1072 | COS = math.cos | |
| 1073 | rd = math.rad | |
| 1074 | rd2 = math.random | |
| 1075 | Heartbeat = Instance.new("BindableEvent")
| |
| 1076 | Heartbeat.Name = "Heartbeat" | |
| 1077 | Heartbeat.Parent = script | |
| 1078 | local LeftShoulder = torso["Left Shoulder"] | |
| 1079 | local Left_Hip = torso["Left Hip"] | |
| 1080 | local RightShoulder = torso["Right Shoulder"] | |
| 1081 | local Right_Hip = torso["Right Hip"] | |
| 1082 | ||
| 1083 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 1084 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 1085 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1086 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1087 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 1088 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 1089 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1090 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 1091 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 1092 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 1093 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 1094 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 1095 | RS = torso:FindFirstChild("Right Shoulder")
| |
| 1096 | LS = torso:FindFirstChild("Left Shoulder")
| |
| 1097 | RH = torso:FindFirstChild("Right Hip")
| |
| 1098 | LH = torso:FindFirstChild("Left Hip")
| |
| 1099 | RJ = root:FindFirstChild("RootJoint")
| |
| 1100 | N = torso:FindFirstChild("Neck")
| |
| 1101 | ||
| 1102 | ||
| 1103 | local UltimateBattle = Instance.new("Sound",hed)
| |
| 1104 | UltimateBattle.SoundId = "rbxassetid://1333021608" | |
| 1105 | UltimateBattle.Pitch = 1 | |
| 1106 | UltimateBattle.Looped = true | |
| 1107 | UltimateBattle.Volume = 5 | |
| 1108 | UltimateBattle:Play() | |
| 1109 | ||
| 1110 | ||
| 1111 | ||
| 1112 | ||
| 1113 | ||
| 1114 | ||
| 1115 | function QuaternionFromCFrame(cf) | |
| 1116 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1117 | local trace = m00 + m11 + m22 | |
| 1118 | if trace > 0 then | |
| 1119 | local s = math.sqrt(1 + trace) | |
| 1120 | local recip = 0.5 / s | |
| 1121 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 1122 | else | |
| 1123 | local i = 0 | |
| 1124 | if m11 > m00 then | |
| 1125 | i = 1 | |
| 1126 | end | |
| 1127 | if m22 > (i == 0 and m00 or m11) then | |
| 1128 | i = 2 | |
| 1129 | end | |
| 1130 | if i == 0 then | |
| 1131 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 1132 | local recip = 0.5 / s | |
| 1133 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 1134 | elseif i == 1 then | |
| 1135 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 1136 | local recip = 0.5 / s | |
| 1137 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 1138 | elseif i == 2 then | |
| 1139 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 1140 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 1141 | end | |
| 1142 | end | |
| 1143 | end | |
| 1144 | ||
| 1145 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 1146 | local xs, ys, zs = x + x, y + y, z + z | |
| 1147 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 1148 | local xx = x * xs | |
| 1149 | local xy = x * ys | |
| 1150 | local xz = x * zs | |
| 1151 | local yy = y * ys | |
| 1152 | local yz = y * zs | |
| 1153 | local zz = z * zs | |
| 1154 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 1155 | end | |
| 1156 | ||
| 1157 | function QuaternionSlerp(a, b, t) | |
| 1158 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 1159 | local startInterp, finishInterp; | |
| 1160 | if cosTheta >= 0.0001 then | |
| 1161 | if (1 - cosTheta) > 0.0001 then | |
| 1162 | local theta = ACOS(cosTheta) | |
| 1163 | local invSinTheta = 1 / SIN(theta) | |
| 1164 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 1165 | finishInterp = SIN(t * theta) * invSinTheta | |
| 1166 | else | |
| 1167 | startInterp = 1 - t | |
| 1168 | finishInterp = t | |
| 1169 | end | |
| 1170 | else | |
| 1171 | if (1 + cosTheta) > 0.0001 then | |
| 1172 | local theta = ACOS(-cosTheta) | |
| 1173 | local invSinTheta = 1 / SIN(theta) | |
| 1174 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 1175 | finishInterp = SIN(t * theta) * invSinTheta | |
| 1176 | else | |
| 1177 | startInterp = t - 1 | |
| 1178 | finishInterp = t | |
| 1179 | end | |
| 1180 | end | |
| 1181 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 1182 | end | |
| 1183 | ||
| 1184 | function Clerp(a, b, t) | |
| 1185 | local qa = {QuaternionFromCFrame(a)}
| |
| 1186 | local qb = {QuaternionFromCFrame(b)}
| |
| 1187 | local ax, ay, az = a.x, a.y, a.z | |
| 1188 | local bx, by, bz = b.x, b.y, b.z | |
| 1189 | local _t = 1 - t | |
| 1190 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 1191 | end | |
| 1192 | ||
| 1193 | main = {r = 0;g = 100;b = 255;v = 1}
| |
| 1194 | if p:FindFirstChild("rcolor") then main.r = p.rcolor.Value else local string = Instance.new("StringValue",p) string.Name = "rcolor" end
| |
| 1195 | if p:FindFirstChild("gcolor") then main.g = p.gcolor.Value else local string = Instance.new("StringValue",p) string.Name = "gcolor" end
| |
| 1196 | if p:FindFirstChild("bcolor") then main.b = p.bcolor.Value else local string = Instance.new("StringValue",p) string.Name = "bcolor" end
| |
| 1197 | if p:FindFirstChild("vcolor") then main.v = p.vcolor.Value else local string = Instance.new("StringValue",p) string.Name = "vcolor" end
| |
| 1198 | if p:FindFirstChild("idtheme") then themeid = p.idtheme.Value else local string = Instance.new("StringValue",p) string.Name = "idtheme" end
| |
| 1199 | if p:FindFirstChild("pitchtheme") then themepitch = p.pitchtheme.Value else local string = Instance.new("StringValue",p) string.Name = "pitchtheme" end
| |
| 1200 | pr = p:FindFirstChild("rcolor")
| |
| 1201 | pg = p:FindFirstChild("gcolor")
| |
| 1202 | pb = p:FindFirstChild("bcolor")
| |
| 1203 | pv = p:FindFirstChild("vcolor")
| |
| 1204 | idth = p:FindFirstChild("idtheme")
| |
| 1205 | pith = p:FindFirstChild("pitchtheme")
| |
| 1206 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
| 1207 | explosionid = {144699494,144699494}
| |
| 1208 | punch = {545219984}
| |
| 1209 | --919941001 | |
| 1210 | Prefix = "/" | |
| 1211 | p.Chatted:connect(function(msg) | |
| 1212 | ||
| 1213 | if msg:lower():sub(1,#Prefix+#'color r ')==Prefix..'color r ' then | |
| 1214 | local v = tonumber(msg:sub(#Prefix+#'color r '+1)) | |
| 1215 | main.r = v | |
| 1216 | elseif msg:lower():sub(1,#Prefix+#'color g ')==Prefix..'color g ' then | |
| 1217 | local v = tonumber(msg:sub(#Prefix+#'color g '+1)) | |
| 1218 | main.g = v | |
| 1219 | elseif msg:lower():sub(1,#Prefix+#'color b ')==Prefix..'color b ' then | |
| 1220 | local v = tonumber(msg:sub(#Prefix+#'color b '+1)) | |
| 1221 | main.b = v | |
| 1222 | elseif msg:lower():sub(1,#Prefix+#'color v ')==Prefix..'color v ' then | |
| 1223 | local v = tonumber(msg:sub(#Prefix+#'color v '+1)) | |
| 1224 | if v > 1 then main.v = 1 elseif v < -1 then main.v = -1 else main.v = v end | |
| 1225 | ||
| 1226 | elseif msg:lower():sub(1,#Prefix+#'theme ')==Prefix..'theme ' then | |
| 1227 | local v = tonumber(msg:sub(#Prefix+#'theme '+1)) | |
| 1228 | themeid = v | |
| 1229 | music(themeid,themepitch) | |
| 1230 | ||
| 1231 | elseif msg:lower():sub(1,#Prefix+#'pitch ')==Prefix..'pitch ' then | |
| 1232 | local v = tonumber(msg:sub(#Prefix+#'pitch '+1)) | |
| 1233 | themepitch = v | |
| 1234 | music(themeid,themepitch) | |
| 1235 | ||
| 1236 | elseif msg:lower():sub(1,#Prefix+#'prefix ')==Prefix..'prefix ' then | |
| 1237 | local v = msg:sub(#Prefix+#'prefix '+1) | |
| 1238 | Prefix = v | |
| 1239 | ||
| 1240 | elseif msg:lower():sub(1,#Prefix+#'reset')==Prefix..'reset' then | |
| 1241 | main.r = 0 | |
| 1242 | main.g = 100 | |
| 1243 | main.b = 255 | |
| 1244 | main.v = 1 | |
| 1245 | themeid = 556122490 | |
| 1246 | themepitch = 1 | |
| 1247 | music(themeid,themepitch) | |
| 1248 | ||
| 1249 | end | |
| 1250 | ||
| 1251 | end) | |
| 1252 | ---------------------------------------------------------------------------- | |
| 1253 | no_anim = false | |
| 1254 | attack = false | |
| 1255 | attacking = false | |
| 1256 | canjump = true | |
| 1257 | aiming_anim = false | |
| 1258 | animid = math.random(0,1) | |
| 1259 | timer = 0 | |
| 1260 | bg = Instance.new("BodyGyro",root)
| |
| 1261 | bg.P = 100000 | |
| 1262 | bg.D = 100 | |
| 1263 | ---------------------------------------------------------------------------- | |
| 1264 | ||
| 1265 | ---- | |
| 1266 | function rswait(value) | |
| 1267 | if value ~= nil and value ~= 0 then | |
| 1268 | for i=1,value do | |
| 1269 | rs:wait() | |
| 1270 | end | |
| 1271 | else | |
| 1272 | rs:wait() | |
| 1273 | end | |
| 1274 | end | |
| 1275 | ||
| 1276 | ---- | |
| 1277 | local maincolor = BrickColor.new("Really red")
| |
| 1278 | function Eviscerate(dude) | |
| 1279 | if dude.Name ~= char then | |
| 1280 | ||
| 1281 | local val = Instance.new("BoolValue", dude)
| |
| 1282 | val.Name = "IsHit" | |
| 1283 | local ds = coroutine.wrap(function() | |
| 1284 | dude:BreakJoints() | |
| 1285 | wait(0) | |
| 1286 | local Vanish = Instance.new("Sound",dude)
| |
| 1287 | Vanish.SoundId = "rbxassetid://427025525" | |
| 1288 | Vanish.Volume = 0.5 | |
| 1289 | Vanish.Pitch = 0.6 | |
| 1290 | Vanish.Looped = false | |
| 1291 | wait(0.01) | |
| 1292 | Vanish:Play() | |
| 1293 | coroutine.resume(coroutine.create(function() | |
| 1294 | for i, v in pairs(dude:GetChildren()) do | |
| 1295 | if v:IsA("Accessory") then
| |
| 1296 | v:Destroy() | |
| 1297 | end | |
| 1298 | ||
| 1299 | if v:IsA("CharacterMesh") then
| |
| 1300 | v:Destroy() | |
| 1301 | end | |
| 1302 | if v:IsA("Model") then
| |
| 1303 | v:Destroy() | |
| 1304 | end | |
| 1305 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 1306 | for x, o in pairs(v:GetChildren()) do | |
| 1307 | if o:IsA("Decal") then
| |
| 1308 | o:Destroy() | |
| 1309 | end | |
| 1310 | end | |
| 1311 | coroutine.resume(coroutine.create(function() | |
| 1312 | v.Material = "Grass" | |
| 1313 | v.CanCollide = false | |
| 1314 | ||
| 1315 | coroutine.resume(coroutine.create(function() | |
| 1316 | for i = 1,45 do | |
| 1317 | v.Transparency = v.Transparency + 0.04 | |
| 1318 | wait(0.00000000001) | |
| 1319 | end | |
| 1320 | ||
| 1321 | ||
| 1322 | end)) | |
| 1323 | ||
| 1324 | local Aura = Instance.new("ParticleEmitter",v)
| |
| 1325 | Aura.Texture = "rbxassetid://1084976679" | |
| 1326 | Aura.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
| |
| 1327 | Aura.EmissionDirection = "Top" | |
| 1328 | Aura.Speed = NumberRange.new(0) | |
| 1329 | Aura.Size = NumberSequence.new(2.5) | |
| 1330 | Aura.Transparency = NumberSequence.new(0,1) | |
| 1331 | Aura.Drag = 0.4 | |
| 1332 | Aura.LightInfluence = 0 | |
| 1333 | Aura.LockedToPart = true | |
| 1334 | Aura.Lifetime = NumberRange.new(0.9) | |
| 1335 | Aura.Rate = 260 | |
| 1336 | Aura.LightEmission = 1 | |
| 1337 | Aura.Rotation = NumberRange.new(-360,360) | |
| 1338 | Aura.VelocitySpread = 0 | |
| 1339 | Aura.Acceleration = Vector3.new(0,10,0) | |
| 1340 | Aura.ZOffset = 0.2 | |
| 1341 | local BodPoss = Instance.new("BodyPosition", v)
| |
| 1342 | BodPoss.P = 3000 | |
| 1343 | BodPoss.D = 1000 | |
| 1344 | BodPoss.maxForce = Vector3.new(500, 5000, 500) | |
| 1345 | BodPoss.position = v.Position + Vector3.new(rd2(-2, 0), rd2(-0, 0), rd2(-0, 0)) | |
| 1346 | v.BrickColor = BrickColor.new("Dirt brown")
| |
| 1347 | ||
| 1348 | wait(1.3) | |
| 1349 | Aura.Enabled = false | |
| 1350 | wait(1.5) | |
| 1351 | v:Destroy() | |
| 1352 | ||
| 1353 | dude:Destroy() | |
| 1354 | end)) | |
| 1355 | end | |
| 1356 | ||
| 1357 | end | |
| 1358 | end)) | |
| 1359 | end) | |
| 1360 | ds() | |
| 1361 | end | |
| 1362 | end | |
| 1363 | function Snap(dude) | |
| 1364 | if dude.Name ~= char then | |
| 1365 | local bgf = Instance.new("BodyGyro", dude.Head)
| |
| 1366 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(rd(-90), 0, 0) | |
| 1367 | local val = Instance.new("BoolValue", dude)
| |
| 1368 | val.Name = "IsHit" | |
| 1369 | local ds = coroutine.wrap(function() | |
| 1370 | dude:BreakJoints() | |
| 1371 | wait(0) | |
| 1372 | ||
| 1373 | coroutine.resume(coroutine.create(function() | |
| 1374 | for i, v in pairs(dude:GetChildren()) do | |
| 1375 | if v:IsA("Accessory") then
| |
| 1376 | v:Destroy() | |
| 1377 | end | |
| 1378 | ||
| 1379 | if v:IsA("CharacterMesh") then
| |
| 1380 | v:Destroy() | |
| 1381 | end | |
| 1382 | if v:IsA("Model") then
| |
| 1383 | v:Destroy() | |
| 1384 | end | |
| 1385 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 1386 | for x, o in pairs(v:GetChildren()) do | |
| 1387 | if o:IsA("Decal") then
| |
| 1388 | o:Destroy() | |
| 1389 | end | |
| 1390 | end | |
| 1391 | coroutine.resume(coroutine.create(function() | |
| 1392 | ||
| 1393 | v.Material = "Neon" | |
| 1394 | local PartEmmit1 = Instance.new("ParticleEmitter", v)
| |
| 1395 | PartEmmit1.LightEmission = 1 | |
| 1396 | PartEmmit1.Texture = "rbxassetid://520049620" | |
| 1397 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1398 | PartEmmit1.Rate = 150 | |
| 1399 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 1400 | PartEmmit1.Size = NumberSequence.new({
| |
| 1401 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 1402 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1403 | }) | |
| 1404 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 1405 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 1406 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1407 | }) | |
| 1408 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 1409 | PartEmmit1.VelocitySpread = 30000 | |
| 1410 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 1411 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 1412 | local BodPoss = Instance.new("BodyPosition", v)
| |
| 1413 | BodPoss.P = 3000 | |
| 1414 | BodPoss.D = 1000 | |
| 1415 | BodPoss.maxForce = Vector3.new(200000, 200000, 200000) | |
| 1416 | BodPoss.position = v.Position + Vector3.new(rd2(-1, 1), rd2(-1, 1), rd2(-1, 1)) | |
| 1417 | v.BrickColor = BrickColor.new("Really red")
| |
| 1418 | coroutine.resume(coroutine.create(function() | |
| 1419 | for i = 0, 49 do | |
| 1420 | swait(1) | |
| 1421 | ||
| 1422 | end | |
| 1423 | wait(0.5) | |
| 1424 | PartEmmit1.Enabled = false | |
| 1425 | wait(3) | |
| 1426 | v:Destroy() | |
| 1427 | dude:Destroy() | |
| 1428 | end)) | |
| 1429 | end)) | |
| 1430 | end | |
| 1431 | end | |
| 1432 | end)) | |
| 1433 | end) | |
| 1434 | ds() | |
| 1435 | end | |
| 1436 | end | |
| 1437 | function Rock(stone) | |
| 1438 | if stone.Name ~= char then | |
| 1439 | ||
| 1440 | local val = Instance.new("BoolValue", stone)
| |
| 1441 | val.Name = "IsHit" | |
| 1442 | local ds = coroutine.wrap(function() | |
| 1443 | stone:BreakJoints() | |
| 1444 | wait(0) | |
| 1445 | ||
| 1446 | coroutine.resume(coroutine.create(function() | |
| 1447 | for i, v in pairs(stone:GetChildren()) do | |
| 1448 | if v:IsA("Accessory") then
| |
| 1449 | v:Destroy() | |
| 1450 | end | |
| 1451 | ||
| 1452 | if v:IsA("CharacterMesh") then
| |
| 1453 | v:Destroy() | |
| 1454 | end | |
| 1455 | if v:IsA("Model") then
| |
| 1456 | v:Destroy() | |
| 1457 | end | |
| 1458 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 1459 | for x, o in pairs(v:GetChildren()) do | |
| 1460 | if o:IsA("Decal") then
| |
| 1461 | o:Destroy() | |
| 1462 | end | |
| 1463 | end | |
| 1464 | coroutine.resume(coroutine.create(function() | |
| 1465 | ||
| 1466 | v.Material = "Slate" | |
| 1467 | v.CanCollide = true | |
| 1468 | local BodPoss = Instance.new("BodyPosition", v)
| |
| 1469 | BodPoss.P = 3000 | |
| 1470 | BodPoss.D = 1000 | |
| 1471 | BodPoss.maxForce = Vector3.new(500, 5000, 500) | |
| 1472 | BodPoss.position = v.Position + Vector3.new(rd2(-5, 5), rd2(-0, 0), rd2(-0, 0)) | |
| 1473 | ||
| 1474 | v.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1475 | wait(0.1) | |
| 1476 | BodPoss:Destroy() | |
| 1477 | coroutine.resume(coroutine.create(function() | |
| 1478 | for i = 0, 49 do | |
| 1479 | swait(1) | |
| 1480 | ||
| 1481 | end | |
| 1482 | wait(0.5) | |
| 1483 | ||
| 1484 | wait(3) | |
| 1485 | ||
| 1486 | end)) | |
| 1487 | end)) | |
| 1488 | end | |
| 1489 | end | |
| 1490 | end)) | |
| 1491 | end) | |
| 1492 | ds() | |
| 1493 | end | |
| 1494 | end | |
| 1495 | ---------------------------------------------------------------------------- | |
| 1496 | local instinct = true | |
| 1497 | ||
| 1498 | ||
| 1499 | --- | |
| 1500 | Instance.new("ForceField",char).Visible = false
| |
| 1501 | hum:SetStateEnabled("Dead",false)
| |
| 1502 | hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false) | |
| 1503 | --- | |
| 1504 | ||
| 1505 | --- | |
| 1506 | ||
| 1507 | local MUI = false | |
| 1508 | ||
| 1509 | ||
| 1510 | max = 0 | |
| 1511 | function music(id,pitch) | |
| 1512 | max = 0 | |
| 1513 | if id == "Stop" then | |
| 1514 | if not torso:FindFirstChild("MusicRuin") then
| |
| 1515 | soundz = Instance.new("Sound",torso)
| |
| 1516 | end | |
| 1517 | soundz:Stop() | |
| 1518 | else | |
| 1519 | if not torso:FindFirstChild("MusicRuin") then
| |
| 1520 | soundz = Instance.new("Sound",torso)
| |
| 1521 | end | |
| 1522 | soundz.MaxDistance = 150*5 | |
| 1523 | soundz.EmitterSize = 150/5 | |
| 1524 | soundz.Volume = 10 | |
| 1525 | soundz.Name = "MusicRuin" | |
| 1526 | soundz.Looped = true | |
| 1527 | soundz.PlaybackSpeed = pitch | |
| 1528 | soundz.SoundId = "rbxassetid://"..id | |
| 1529 | soundz:Stop() | |
| 1530 | soundz:Play() | |
| 1531 | end | |
| 1532 | end | |
| 1533 | ||
| 1534 | ---------------------------------------------------------------------------- | |
| 1535 | ||
| 1536 | function lerp(a, b, t) | |
| 1537 | return a + (b - a)*t | |
| 1538 | end | |
| 1539 | ||
| 1540 | ---------------------------------------------------------------------------- | |
| 1541 | ||
| 1542 | function Lerp(c1,c2,al) | |
| 1543 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 1544 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 1545 | for i,v in pairs(com1) do | |
| 1546 | com1[i] = v+(com2[i]-v)*al | |
| 1547 | end | |
| 1548 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 1549 | end | |
| 1550 | ||
| 1551 | ---------------------------------------------------------------------------- | |
| 1552 | ||
| 1553 | function slerp(a, b, t) | |
| 1554 | dot = a:Dot(b) | |
| 1555 | if dot > 0.99999 or dot < -0.99999 then | |
| 1556 | return t <= 0.5 and a or b | |
| 1557 | else | |
| 1558 | r = math.acos(dot) | |
| 1559 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
| 1560 | end | |
| 1561 | end | |
| 1562 | ||
| 1563 | ---------------------------------------------------------------------------- | |
| 1564 | ||
| 1565 | function clerp(c1,c2,al) | |
| 1566 | ||
| 1567 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 1568 | ||
| 1569 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 1570 | ||
| 1571 | for i,v in pairs(com1) do | |
| 1572 | ||
| 1573 | com1[i] = lerp(v,com2[i],al) | |
| 1574 | ||
| 1575 | end | |
| 1576 | ||
| 1577 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 1578 | ||
| 1579 | end | |
| 1580 | ||
| 1581 | ---------------------------------------------------------------------------- | |
| 1582 | ||
| 1583 | ||
| 1584 | ||
| 1585 | ------------------- | |
| 1586 | function findAllNearestTorso(pos,dist) | |
| 1587 | local list = game.Workspace:children() | |
| 1588 | local torso = {}
| |
| 1589 | local temp = nil | |
| 1590 | local human = nil | |
| 1591 | local temp2 = nil | |
| 1592 | for x = 1, #list do | |
| 1593 | temp2 = list[x] | |
| 1594 | if (temp2.className == "Model") and (temp2 ~= char) then | |
| 1595 | local nayem = "Torso" | |
| 1596 | if temp2:findFirstChild("UpperTorso") then nayem = "UpperTorso" end
| |
| 1597 | temp = temp2:findFirstChild(nayem) | |
| 1598 | human = temp2:findFirstChildOfClass("Humanoid")
| |
| 1599 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
| 1600 | if (temp.Position - pos).magnitude < dist then | |
| 1601 | table.insert(torso,temp) | |
| 1602 | dist = (temp.Position - pos).magnitude | |
| 1603 | end | |
| 1604 | end | |
| 1605 | end | |
| 1606 | end | |
| 1607 | return torso | |
| 1608 | end | |
| 1609 | ||
| 1610 | ---------------------------------------------------------------------------- | |
| 1611 | ||
| 1612 | local isAPlayer | |
| 1613 | function checkIfNotPlayer(model) | |
| 1614 | coroutine.resume(coroutine.create(function() | |
| 1615 | if model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel then | |
| 1616 | isAPlayer = true | |
| 1617 | else | |
| 1618 | isAPlayer = false | |
| 1619 | end | |
| 1620 | end)) | |
| 1621 | return isAPlayer | |
| 1622 | end | |
| 1623 | ||
| 1624 | ---------------------------------------------------------------------------- | |
| 1625 | ||
| 1626 | function computeDirection(vec) | |
| 1627 | local lenSquared = vec.magnitude * vec.magnitude | |
| 1628 | local invSqrt = 1 / math.sqrt(lenSquared) | |
| 1629 | return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) | |
| 1630 | end | |
| 1631 | ||
| 1632 | ---------------------------------------------------------------------------- | |
| 1633 | ||
| 1634 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
| 1635 | ||
| 1636 | local wld = Instance.new("Weld", wp1)
| |
| 1637 | ||
| 1638 | wld.Part0 = wp0 | |
| 1639 | ||
| 1640 | wld.Part1 = wp1 | |
| 1641 | ||
| 1642 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 1643 | ||
| 1644 | return wld | |
| 1645 | ||
| 1646 | end | |
| 1647 | ||
| 1648 | ---------------------------------------------------------------------------- | |
| 1649 | ||
| 1650 | function weld(model) | |
| 1651 | local parts,last = {}
| |
| 1652 | local function scan(parent) | |
| 1653 | for _,v in pairs(parent:GetChildren()) do | |
| 1654 | if (v:IsA("BasePart")) then
| |
| 1655 | if (last) then | |
| 1656 | local w = Instance.new("Weld")
| |
| 1657 | w.Name = ("%s_Weld"):format(v.Name)
| |
| 1658 | w.Part0,w.Part1 = last,v | |
| 1659 | w.C0 = last.CFrame:inverse() | |
| 1660 | w.C1 = v.CFrame:inverse() | |
| 1661 | w.Parent = last | |
| 1662 | end | |
| 1663 | last = v | |
| 1664 | table.insert(parts,v) | |
| 1665 | end | |
| 1666 | scan(v) | |
| 1667 | end | |
| 1668 | end | |
| 1669 | scan(model) | |
| 1670 | for _,v in pairs(parts) do | |
| 1671 | v.Anchored = false | |
| 1672 | v.Locked = true | |
| 1673 | end | |
| 1674 | end | |
| 1675 | ||
| 1676 | ---------------------------------------------------------------------------- | |
| 1677 | ||
| 1678 | function sound(id,position,vol,pitch,dist,start,finish) | |
| 1679 | coroutine.resume(coroutine.create(function() | |
| 1680 | ||
| 1681 | local part = Instance.new("Part",DebrisModel)
| |
| 1682 | part.Anchored = true | |
| 1683 | part.Position = position | |
| 1684 | part.Size = Vector3.new(0,0,0) | |
| 1685 | part.CanCollide = false | |
| 1686 | part.Transparency = 1 | |
| 1687 | ||
| 1688 | soundasd = Instance.new("Sound",part)
| |
| 1689 | ||
| 1690 | soundasd.SoundId = "rbxassetid://"..id | |
| 1691 | ||
| 1692 | if vol ~= nil then | |
| 1693 | soundasd.Volume = vol | |
| 1694 | end | |
| 1695 | ||
| 1696 | if pitch ~= nil then | |
| 1697 | soundasd.PlaybackSpeed = pitch | |
| 1698 | end | |
| 1699 | ||
| 1700 | if dist ~= nil then | |
| 1701 | soundasd.MaxDistance = dist*5 | |
| 1702 | soundasd.EmitterSize = dist/5 | |
| 1703 | end | |
| 1704 | ||
| 1705 | delay(0.5,function() debris:AddItem(part,soundasd.TimeLength+3) end) | |
| 1706 | ||
| 1707 | soundasd:Play() | |
| 1708 | ||
| 1709 | end)) | |
| 1710 | return soundasd | |
| 1711 | end | |
| 1712 | ||
| 1713 | function createsound(id,parent) | |
| 1714 | ||
| 1715 | local soundz = Instance.new("Sound",parent)
| |
| 1716 | ||
| 1717 | soundz.SoundId = "rbxassetid://"..id | |
| 1718 | ||
| 1719 | return soundz | |
| 1720 | ||
| 1721 | end | |
| 1722 | ||
| 1723 | function playsound(sond,vol,pitch,start) | |
| 1724 | ||
| 1725 | if vol ~= nil then | |
| 1726 | sond.Volume = vol | |
| 1727 | end | |
| 1728 | ||
| 1729 | if pitch ~= nil then | |
| 1730 | sond.PlaybackSpeed = pitch | |
| 1731 | end | |
| 1732 | ||
| 1733 | if start ~= nil then | |
| 1734 | sond.TimePosition = start | |
| 1735 | end | |
| 1736 | ||
| 1737 | sond:Play() | |
| 1738 | ||
| 1739 | end | |
| 1740 | ||
| 1741 | ---------------------------------------------------------------------------- | |
| 1742 | eColors={"Really red","Really black"}
| |
| 1743 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) | |
| 1744 | local magz = (Part0 - Part1).magnitude | |
| 1745 | local curpos = Part0 | |
| 1746 | local trz = {-Offset,Offset}
| |
| 1747 | for i=1,Times do | |
| 1748 | local li = Instance.new("Part", DebrisModel)
| |
| 1749 | li.TopSurface =0 | |
| 1750 | li.Material = Enum.Material.Neon | |
| 1751 | li.BottomSurface = 0 | |
| 1752 | li.Anchored = true | |
| 1753 | li.Locked = true | |
| 1754 | li.Transparency = Trans or 0.4 | |
| 1755 | li.BrickColor = BrickColor.new(Color) | |
| 1756 | li.formFactor = "Custom" | |
| 1757 | li.CanCollide = false | |
| 1758 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
| 1759 | local lim = Instance.new("BlockMesh",li)
| |
| 1760 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 1761 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
| 1762 | if Times == i then | |
| 1763 | local magz2 = (curpos - Part1).magnitude | |
| 1764 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 1765 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
| 1766 | else | |
| 1767 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 1768 | end | |
| 1769 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
| 1770 | li.Name = "LIGHTNING" | |
| 1771 | end | |
| 1772 | end | |
| 1773 | ||
| 1774 | ---------------------------------------------------------------------------- | |
| 1775 | ||
| 1776 | ||
| 1777 | local HBill = Instance.new("BillboardGui",hed)
| |
| 1778 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame")
| |
| 1779 | local HName = Instance.new("TextLabel")
| |
| 1780 | HBill.Size = UDim2.new(15,0,2.2,0) | |
| 1781 | HBill.StudsOffset = Vector3.new(3.675,1.2,0) | |
| 1782 | HBill.AlwaysOnTop = true | |
| 1783 | HBill.Enabled = true | |
| 1784 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 1785 | HMain.BackgroundTransparency = 1 | |
| 1786 | HMain.Size = UDim2.new(.5,0,.2,0) | |
| 1787 | HName.Parent = HMain | |
| 1788 | HName.BackgroundTransparency = 1 | |
| 1789 | HName.BackgroundColor3 = Color3.new(255,255,255) | |
| 1790 | HName.BorderColor3 = Color3.new(0,0,0) | |
| 1791 | HName.BorderSizePixel = 2 | |
| 1792 | HName.TextTransparency = 1 | |
| 1793 | HName.Size = UDim2.new(1,0,.75,0) | |
| 1794 | HName.Font = "Code" | |
| 1795 | HName.Text = [[ok]] | |
| 1796 | HName.TextScaled = true | |
| 1797 | HName.TextColor3 = Color3.new(0.5,0.5,0.5) | |
| 1798 | HName.TextStrokeColor3 = Color3.new(0.1,0.1,0.1) | |
| 1799 | HName.TextStrokeTransparency = 1 | |
| 1800 | HName.TextYAlignment = "Bottom" | |
| 1801 | ||
| 1802 | local HBill = Instance.new("BillboardGui",hed)
| |
| 1803 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame")
| |
| 1804 | local HName = Instance.new("TextLabel")
| |
| 1805 | HBill.Size = UDim2.new(15,0,2.2,0) | |
| 1806 | HBill.StudsOffset = Vector3.new(3.675,2,0) | |
| 1807 | HBill.AlwaysOnTop = true | |
| 1808 | HBill.Enabled = true | |
| 1809 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 1810 | HMain.BackgroundTransparency = 1 | |
| 1811 | HMain.Size = UDim2.new(.5,0,.5,0) | |
| 1812 | HName.Parent = HMain | |
| 1813 | HName.BackgroundTransparency = 1 | |
| 1814 | HName.BackgroundColor3 = Color3.new(255,255,255) | |
| 1815 | HName.BorderColor3 = Color3.new(0,0,0) | |
| 1816 | HName.BorderSizePixel = 2 | |
| 1817 | HName.Size = UDim2.new(1,0,.75,0) | |
| 1818 | HName.Font = "Code" | |
| 1819 | HName.TextTransparency = 1 | |
| 1820 | HName.Text = [[hi]] | |
| 1821 | HName.TextScaled = true | |
| 1822 | HName.TextColor3 = Color3.new(0,0,0) | |
| 1823 | HName.TextStrokeColor3 = Color3.new(255,255,255) | |
| 1824 | HName.TextStrokeTransparency = 1 | |
| 1825 | HName.TextYAlignment = "Bottom" | |
| 1826 | ||
| 1827 | function bigboomrektxd() | |
| 1828 | coroutine.resume(coroutine.create(function() | |
| 1829 | local magnitude = nil | |
| 1830 | local Position = nil | |
| 1831 | if animid == 0 then | |
| 1832 | Position = larm.Position | |
| 1833 | else | |
| 1834 | Position = rarm.Position | |
| 1835 | end | |
| 1836 | --sound(743499393,Position,10,math.random(6,8)/10) | |
| 1837 | sound(1050751126,Position,10,math.random(10,12)/10,50) | |
| 1838 | ||
| 1839 | local Part1 = Instance.new("Part")
| |
| 1840 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 1841 | mesh2.MeshId = "rbxassetid://559831844" | |
| 1842 | mesh2.Scale = Vector3.new(0,0,0.4) | |
| 1843 | Part1.Material = Enum.Material.Neon | |
| 1844 | Part1.CanCollide = false | |
| 1845 | Part1.BrickColor = BrickColor.new("White")
| |
| 1846 | Part1.Parent = DebrisModel | |
| 1847 | Part1.Size = Vector3.new(0,0,0) | |
| 1848 | Part1.Anchored = true | |
| 1849 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
| 1850 | Part1.Name = "EXPLOSION2" | |
| 1851 | ||
| 1852 | local Part0 = Instance.new("Part",DebrisModel)
| |
| 1853 | local PointLight2 = Instance.new("PointLight")
| |
| 1854 | Part0.Name = "Bullet" | |
| 1855 | Part0.Material = Enum.Material.Neon | |
| 1856 | Part0.BrickColor = BrickColor.new("New Yeller")
| |
| 1857 | Part0.Anchored = false | |
| 1858 | Part0.Size = Vector3.new(5, 5, 5) | |
| 1859 | local mesh = Instance.new("SpecialMesh",Part0)
| |
| 1860 | mesh.MeshType = Enum.MeshType.Sphere | |
| 1861 | local bforce = Instance.new("BodyForce",Part0)
| |
| 1862 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
| 1863 | Part0.CanCollide = false | |
| 1864 | PointLight2.Parent = Part0 | |
| 1865 | PointLight2.Color = Part0.Color | |
| 1866 | local Target = mouse.Hit.p | |
| 1867 | local direction = Target - Position | |
| 1868 | local direction = computeDirection(direction) | |
| 1869 | local pos = Position + (direction * 2) | |
| 1870 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
| 1871 | Part0.Velocity = direction * 60 | |
| 1872 | local asd = nil | |
| 1873 | local loop = nil | |
| 1874 | delay(9, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
| 1875 | loop = rs:connect(function() | |
| 1876 | local asdf = math.random(500,1000)/1000 | |
| 1877 | local Part1 = Instance.new("Part")
| |
| 1878 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 1879 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 1880 | Part1.Material = Enum.Material.Neon | |
| 1881 | Part1.CanCollide = false | |
| 1882 | Part1.BrickColor = BrickColor.new("Gold")
| |
| 1883 | Part1.Parent = DebrisModel | |
| 1884 | Part1.Size = Part0.Size + Vector3.new(asdf,asdf,asdf) | |
| 1885 | Part1.Anchored = true | |
| 1886 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750)) | |
| 1887 | Part1.Name = "SMOKE" | |
| 1888 | end) | |
| 1889 | asd = Part0.Touched:connect(function(ht) | |
| 1890 | local hit=ht.Parent | |
| 1891 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
| 1892 | asd:disconnect() | |
| 1893 | loop:disconnect() | |
| 1894 | Part0:Destroy() | |
| 1895 | ||
| 1896 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,5,math.random(6,9)/10,80) | |
| 1897 | for i,v in pairs(findAllNearestTorso(Part0.Position,5)) do | |
| 1898 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then
| |
| 1899 | v:Destroy() | |
| 1900 | else | |
| 1901 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/(math.random(50,60)/10))
| |
| 1902 | end | |
| 1903 | local Position = Part0.Position | |
| 1904 | local Target = v.Position | |
| 1905 | local direction = Target - Position | |
| 1906 | local direction = computeDirection(direction) | |
| 1907 | local bv = Instance.new("BodyVelocity",v)
| |
| 1908 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
| 1909 | debris:AddItem(bv,1) | |
| 1910 | end | |
| 1911 | for i=1,14,2 do for x=1,math.random(0,1) do rs:wait() end | |
| 1912 | for z=1,math.random(2,3) do | |
| 1913 | local asdf = math.random(-5,5)*10-(i/20)*8 | |
| 1914 | local Part1 = Instance.new("Part")
| |
| 1915 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 1916 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 1917 | mesh2.Scale = Vector3.new(0,0,0) | |
| 1918 | Part1.Material = Enum.Material.Neon | |
| 1919 | Part1.CanCollide = false | |
| 1920 | Part1.BrickColor = BrickColor.new("Gold")
| |
| 1921 | Part1.Parent = DebrisModel | |
| 1922 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
| 1923 | Part1.Anchored = true | |
| 1924 | local a = i*0.5 | |
| 1925 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-10,10),math.random(-2,2)*a)) | |
| 1926 | Part1.Name = "EXPLOSION" | |
| 1927 | end | |
| 1928 | end | |
| 1929 | ||
| 1930 | end | |
| 1931 | end) | |
| 1932 | end)) | |
| 1933 | end | |
| 1934 | ||
| 1935 | ||
| 1936 | function WhiteBall() | |
| 1937 | coroutine.resume(coroutine.create(function() | |
| 1938 | local magnitude = nil | |
| 1939 | local Position = nil | |
| 1940 | if animid == 0 then | |
| 1941 | Position = larm.Position | |
| 1942 | else | |
| 1943 | Position = rarm.Position | |
| 1944 | end | |
| 1945 | --sound(743499393,Position,10,math.random(6,8)/10) | |
| 1946 | sound(1050751126,Position,10,math.random(4,5)/10,100) | |
| 1947 | ||
| 1948 | local Part1 = Instance.new("Part")
| |
| 1949 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 1950 | mesh2.MeshId = "rbxassetid://559831844" | |
| 1951 | mesh2.Scale = Vector3.new(0,0,0.4) | |
| 1952 | Part1.Material = Enum.Material.Neon | |
| 1953 | Part1.CanCollide = false | |
| 1954 | Part1.BrickColor = BrickColor.new("White")
| |
| 1955 | Part1.Parent = DebrisModel | |
| 1956 | Part1.Size = Vector3.new(0,0,0) | |
| 1957 | Part1.Anchored = true | |
| 1958 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
| 1959 | Part1.Name = "EXPLOSION3" | |
| 1960 | ||
| 1961 | local Part0 = Instance.new("Part",DebrisModel)
| |
| 1962 | local PointLight2 = Instance.new("PointLight")
| |
| 1963 | Part0.Name = "Bullet" | |
| 1964 | Part0.Material = Enum.Material.Neon | |
| 1965 | Part0.BrickColor = BrickColor.new("White")
| |
| 1966 | Part0.Anchored = false | |
| 1967 | Part0.Size = Vector3.new(5, 5, 5) | |
| 1968 | local mesh = Instance.new("SpecialMesh",Part0)
| |
| 1969 | mesh.MeshType = Enum.MeshType.Sphere | |
| 1970 | mesh.Scale = Vector3.new(3,3,3) | |
| 1971 | local bforce = Instance.new("BodyForce",Part0)
| |
| 1972 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
| 1973 | Part0.CanCollide = false | |
| 1974 | PointLight2.Parent = Part0 | |
| 1975 | PointLight2.Color = Part0.Color | |
| 1976 | local Target = mouse.Hit.p | |
| 1977 | local direction = Target - Position | |
| 1978 | local direction = computeDirection(direction) | |
| 1979 | local pos = Position + (direction * 2) | |
| 1980 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
| 1981 | Part0.Velocity = direction * 150 | |
| 1982 | local asd = nil | |
| 1983 | local loop = nil | |
| 1984 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
| 1985 | loop = rs:connect(function() | |
| 1986 | local asdf = math.random(500,1000)/1000 | |
| 1987 | local Part1 = Instance.new("Part")
| |
| 1988 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 1989 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 1990 | Part1.Material = Enum.Material.Neon | |
| 1991 | Part1.CanCollide = false | |
| 1992 | Part1.BrickColor = BrickColor.new("White")
| |
| 1993 | Part1.Parent = DebrisModel | |
| 1994 | Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf) | |
| 1995 | Part1.Anchored = true | |
| 1996 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-3000,3000)/750,math.random(-3000,3000)/750,math.random(-3000,3000)/750)) | |
| 1997 | Part1.Name = "SMOKE" | |
| 1998 | end) | |
| 1999 | asd = Part0.Touched:connect(function(ht) | |
| 2000 | local hit=ht.Parent | |
| 2001 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
| 2002 | asd:disconnect() | |
| 2003 | loop:disconnect() | |
| 2004 | Part0:Destroy() | |
| 2005 | ||
| 2006 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(3,5)/10,500) | |
| 2007 | for i,v in pairs(findAllNearestTorso(Part0.Position,160)) do | |
| 2008 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then
| |
| 2009 | v:Destroy() | |
| 2010 | else | |
| 2011 | v.Parent:BreakJoints() | |
| 2012 | end | |
| 2013 | local Position = Part0.Position | |
| 2014 | local Target = v.Position | |
| 2015 | local direction = Target - Position | |
| 2016 | local direction = computeDirection(direction) | |
| 2017 | local bv = Instance.new("BodyVelocity",v)
| |
| 2018 | bv.Velocity = direction * (120 - ((Position - Target).magnitude/2)) | |
| 2019 | debris:AddItem(bv,1) | |
| 2020 | end | |
| 2021 | for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end | |
| 2022 | for z=1,math.random(2,3) do | |
| 2023 | local asdf = math.random(-5,5)*10-(i/20)*12 | |
| 2024 | local Part1 = Instance.new("Part")
| |
| 2025 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 2026 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 2027 | mesh2.Scale = Vector3.new(0,0,0) | |
| 2028 | Part1.Material = Enum.Material.Neon | |
| 2029 | Part1.CanCollide = false | |
| 2030 | Part1.BrickColor = BrickColor.new("White")
| |
| 2031 | Part1.Parent = DebrisModel | |
| 2032 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
| 2033 | Part1.Anchored = true | |
| 2034 | local a = i*5 | |
| 2035 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-30,30),math.random(-2,2)*a)) | |
| 2036 | Part1.Name = "EXPLOSION4" | |
| 2037 | end | |
| 2038 | end | |
| 2039 | ||
| 2040 | end | |
| 2041 | end) | |
| 2042 | end)) | |
| 2043 | end | |
| 2044 | ||
| 2045 | ||
| 2046 | function AirPunch() | |
| 2047 | coroutine.resume(coroutine.create(function() | |
| 2048 | local magnitude = nil | |
| 2049 | local Position = nil | |
| 2050 | if animid == 0 then | |
| 2051 | Position = larm.Position | |
| 2052 | else | |
| 2053 | Position = rarm.Position | |
| 2054 | end | |
| 2055 | --sound(743499393,Position,10,math.random(6,8)/10) | |
| 2056 | local Sound2 = Instance.new("Sound",hed)
| |
| 2057 | Sound2.SoundId = "rbxassetid://138137702" | |
| 2058 | Sound2.Volume = 5 | |
| 2059 | Sound2.Pitch = 1 | |
| 2060 | Sound2.Looped = false | |
| 2061 | Sound2:Play() | |
| 2062 | ||
| 2063 | local Part1 = Instance.new("Part")
| |
| 2064 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 2065 | mesh2.MeshId = "rbxassetid://559831844" | |
| 2066 | mesh2.Scale = Vector3.new(0,0,0.4) | |
| 2067 | Part1.Material = Enum.Material.Neon | |
| 2068 | Part1.CanCollide = false | |
| 2069 | Part1.BrickColor = BrickColor.new("White")
| |
| 2070 | Part1.Parent = DebrisModel | |
| 2071 | Part1.Size = Vector3.new(0,0,0) | |
| 2072 | Part1.Anchored = true | |
| 2073 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
| 2074 | Part1.Name = "EXPLOSION3" | |
| 2075 | ||
| 2076 | local Part0 = Instance.new("Part",DebrisModel)
| |
| 2077 | local PointLight2 = Instance.new("PointLight")
| |
| 2078 | Part0.Name = "Bullet" | |
| 2079 | Part0.Material = Enum.Material.Neon | |
| 2080 | Part0.BrickColor = BrickColor.new("White")
| |
| 2081 | Part0.Anchored = false | |
| 2082 | Part0.Size = Vector3.new(20,20,20) | |
| 2083 | Part0.Transparency = 0.5 | |
| 2084 | local mesh = Instance.new("SpecialMesh",Part0)
| |
| 2085 | mesh.MeshId = "rbxassetid://437347603" | |
| 2086 | mesh.Scale = Vector3.new(2.3,2.3,2.7) | |
| 2087 | ||
| 2088 | ||
| 2089 | coroutine.resume(coroutine.create(function() | |
| 2090 | for i = 3,3 do | |
| 2091 | ||
| 2092 | ||
| 2093 | ||
| 2094 | coroutine.resume(coroutine.create(function() | |
| 2095 | for i = 1,100 do | |
| 2096 | Part0.CFrame = Part0.CFrame*CFrame.Angles(0,0,-0.2) | |
| 2097 | ||
| 2098 | wait(0.00000000001) | |
| 2099 | end | |
| 2100 | ||
| 2101 | ||
| 2102 | end)) | |
| 2103 | wait(0.3) | |
| 2104 | end | |
| 2105 | end)) | |
| 2106 | ||
| 2107 | ||
| 2108 | local bforce = Instance.new("BodyForce",Part0)
| |
| 2109 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
| 2110 | Part0.CanCollide = false | |
| 2111 | PointLight2.Parent = Part0 | |
| 2112 | PointLight2.Color = Part0.Color | |
| 2113 | local Target = mouse.Hit.p | |
| 2114 | local direction = Target - Position | |
| 2115 | local direction = computeDirection(direction) | |
| 2116 | local pos = Position + (direction * 2) | |
| 2117 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55) | |
| 2118 | coroutine.resume(coroutine.create(function() | |
| 2119 | for i = 3,300 do | |
| 2120 | Part0.CFrame = Part0.CFrame:lerp(Part0.CFrame * CFrame.new(0, 0, -13), 0.4) | |
| 2121 | ||
| 2122 | ||
| 2123 | wait(0.00000000001) | |
| 2124 | end | |
| 2125 | ||
| 2126 | ||
| 2127 | end)) | |
| 2128 | local FZcharge3 = Instance.new("ParticleEmitter",Part0)
| |
| 2129 | FZcharge3.Texture = "rbxassetid://174073769" | |
| 2130 | FZcharge3.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 2131 | FZcharge3.EmissionDirection = "Top" | |
| 2132 | FZcharge3.Speed = NumberRange.new(5) | |
| 2133 | FZcharge3.Size = NumberSequence.new(10,0) | |
| 2134 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
| 2135 | FZcharge3.Drag = 1.2 | |
| 2136 | FZcharge3.LockedToPart = false | |
| 2137 | FZcharge3.Lifetime = NumberRange.new(2) | |
| 2138 | FZcharge3.Rate = 105 | |
| 2139 | FZcharge3.LightEmission = 0.8 | |
| 2140 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
| 2141 | FZcharge3.VelocitySpread = 100 | |
| 2142 | FZcharge3.ZOffset = 1 | |
| 2143 | coroutine.resume(coroutine.create(function() | |
| 2144 | for i = 1,3 do | |
| 2145 | local HQ = Instance.new("Part",Part0)
| |
| 2146 | HQ.Size = Vector3.new(1,1,1) | |
| 2147 | HQ.BrickColor = BrickColor.new("White")
| |
| 2148 | HQ.Material = "Neon" | |
| 2149 | HQ.Anchored = true | |
| 2150 | HQ.CanCollide = false | |
| 2151 | HQ.Transparency = 0 | |
| 2152 | HQ.CFrame = Part0.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0) | |
| 2153 | local HQ2 = Instance.new("SpecialMesh",HQ)
| |
| 2154 | HQ2.MeshId = "rbxassetid://20329976" | |
| 2155 | HQ2.Scale = Vector3.new(1,1,1) | |
| 2156 | local ZQW = Instance.new("Part",Part0)
| |
| 2157 | ZQW.Size = Vector3.new(1,1,1) | |
| 2158 | ZQW.BrickColor = BrickColor.new("White")
| |
| 2159 | ZQW.Material = "Neon" | |
| 2160 | ZQW.Transparency = 1 | |
| 2161 | ZQW.Anchored = true | |
| 2162 | ZQW.CanCollide = false | |
| 2163 | ZQW.CFrame = Part0.CFrame*CFrame.new(0,0,0) | |
| 2164 | local ZQW2 = Instance.new("SpecialMesh",ZQW)
| |
| 2165 | ZQW2.MeshType = "Sphere" | |
| 2166 | ZQW2.Scale = Vector3.new(1,1,1) | |
| 2167 | local H = Instance.new("Part",Part0)
| |
| 2168 | H.Size = Vector3.new(1,1,1) | |
| 2169 | H.BrickColor = BrickColor.new("White")
| |
| 2170 | H.CanCollide = false | |
| 2171 | H.Anchored = true | |
| 2172 | H.CFrame = Part0.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 2173 | local H2 = Instance.new("SpecialMesh",H)
| |
| 2174 | H2.MeshId = "rbxassetid://3270017" | |
| 2175 | coroutine.resume(coroutine.create(function() | |
| 2176 | for i = 3,90 do | |
| 2177 | ZQW2.Scale = ZQW2.Scale + Vector3.new(6.2,6.2,6.2) | |
| 2178 | ZQW.Transparency = ZQW.Transparency + 0.06 | |
| 2179 | HQ2.Scale = HQ2.Scale + Vector3.new(3.2,3.2,3.2) | |
| 2180 | HQ.Transparency = HQ.Transparency + 0.05 | |
| 2181 | H2.Scale = H2.Scale + Vector3.new(6.2,6.2,6.2) | |
| 2182 | H.Transparency = H.Transparency + 0.05 | |
| 2183 | wait(0.00000000001) | |
| 2184 | end | |
| 2185 | HQ:Destroy() | |
| 2186 | H2:Destroy() | |
| 2187 | H:Destroy() | |
| 2188 | HQ2:Destroy() | |
| 2189 | ZQW:Destroy() | |
| 2190 | ZQW2:Destroy() | |
| 2191 | end)) | |
| 2192 | wait(0.3) | |
| 2193 | end | |
| 2194 | end)) | |
| 2195 | local asd = nil | |
| 2196 | local loop = nil | |
| 2197 | delay(2, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
| 2198 | loop = rs:connect(function() | |
| 2199 | local asdf = math.random(100,1000)/1000 | |
| 2200 | local Part1 = Instance.new("Part")
| |
| 2201 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 2202 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 2203 | Part1.Material = Enum.Material.Neon | |
| 2204 | Part1.CanCollide = false | |
| 2205 | Part1.Transparency = 0.9 | |
| 2206 | Part1.BrickColor = BrickColor.new("White")
| |
| 2207 | Part1.Parent = DebrisModel | |
| 2208 | Part1.Size = (Part0.Size*0.6) + Vector3.new(asdf,asdf,asdf) | |
| 2209 | Part1.Anchored = true | |
| 2210 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/80,math.random(-1000,1000)/80,math.random(-1000,1000)/750)) | |
| 2211 | Part1.Name = "SMOKE" | |
| 2212 | end) | |
| 2213 | asd = Part0.Touched:connect(function(ht) | |
| 2214 | local hit=ht.Parent | |
| 2215 | ||
| 2216 | ||
| 2217 | for i,v in pairs(findAllNearestTorso(Part0.Position,50)) do | |
| 2218 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then
| |
| 2219 | v:Destroy() | |
| 2220 | else | |
| 2221 | v.Parent.Humanoid:TakeDamage(100000) | |
| 2222 | ||
| 2223 | ||
| 2224 | ||
| 2225 | end | |
| 2226 | local Position = Part0.Position | |
| 2227 | local Target = v.Position | |
| 2228 | local direction = Target - Position | |
| 2229 | local direction = computeDirection(direction) | |
| 2230 | local bv = Instance.new("BodyVelocity",v)
| |
| 2231 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
| 2232 | debris:AddItem(bv,1) | |
| 2233 | end | |
| 2234 | ||
| 2235 | ||
| 2236 | end) | |
| 2237 | end)) | |
| 2238 | end | |
| 2239 | ||
| 2240 | function DetroitSmash() | |
| 2241 | coroutine.resume(coroutine.create(function() | |
| 2242 | local magnitude = nil | |
| 2243 | local Position = nil | |
| 2244 | if animid == 0 then | |
| 2245 | Position = larm.Position | |
| 2246 | else | |
| 2247 | Position = rarm.Position | |
| 2248 | end | |
| 2249 | --sound(743499393,Position,10,math.random(6,8)/10) | |
| 2250 | sound(1050751126,Position,10,math.random(4,5)/10,100) | |
| 2251 | ||
| 2252 | local Part1 = Instance.new("Part")
| |
| 2253 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 2254 | mesh2.MeshId = "rbxassetid://559831844" | |
| 2255 | mesh2.Scale = Vector3.new(0,0,0.4) | |
| 2256 | Part1.Material = Enum.Material.Neon | |
| 2257 | Part1.CanCollide = false | |
| 2258 | Part1.BrickColor = BrickColor.new("White")
| |
| 2259 | Part1.Parent = DebrisModel | |
| 2260 | Part1.Size = Vector3.new(0,0,0) | |
| 2261 | Part1.Anchored = true | |
| 2262 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
| 2263 | Part1.Name = "EXPLOSION3" | |
| 2264 | ||
| 2265 | ||
| 2266 | ||
| 2267 | ||
| 2268 | ||
| 2269 | ||
| 2270 | ||
| 2271 | ||
| 2272 | ||
| 2273 | local Target = mouse.Hit.p | |
| 2274 | local direction = Target - Position | |
| 2275 | local direction = computeDirection(direction) | |
| 2276 | local pos = Position + (direction * 2) | |
| 2277 | ||
| 2278 | ||
| 2279 | ||
| 2280 | local asd = nil | |
| 2281 | local loop = nil | |
| 2282 | ||
| 2283 | local asdf = math.random(100,1000)/1000 | |
| 2284 | local Part1 = Instance.new("Part")
| |
| 2285 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 2286 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 2287 | Part1.Material = Enum.Material.Neon | |
| 2288 | Part1.CanCollide = false | |
| 2289 | Part1.Transparency = 0.9 | |
| 2290 | Part1.BrickColor = BrickColor.new("Institutional white")
| |
| 2291 | Part1.Parent = DebrisModel | |
| 2292 | Part1.Size = (Part1.Size*0.9) + Vector3.new(asdf,asdf,asdf) | |
| 2293 | Part1.Anchored = true | |
| 2294 | Part1.CFrame = CFrame.new(torso.Position + Vector3.new(math.random(-1000,1000)/10,math.random(-1000,1000)/10,math.random(-1000,1000)/750)) | |
| 2295 | Part1.Name = "SMOKE" | |
| 2296 | ||
| 2297 | ||
| 2298 | ||
| 2299 | ||
| 2300 | sound(punch[math.random(1,#punch)],Part1.Position,500,math.random(3,5)/5,50) | |
| 2301 | for i,v in pairs(findAllNearestTorso(Part1.Position,100)) do | |
| 2302 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then
| |
| 2303 | v:Destroy() | |
| 2304 | else | |
| 2305 | v.Parent.Humanoid:TakeDamage(100000000000000) | |
| 2306 | ||
| 2307 | ||
| 2308 | ||
| 2309 | end | |
| 2310 | local Position = Part1.Position | |
| 2311 | local Target = v.Position | |
| 2312 | local direction = Target - Position | |
| 2313 | local direction = computeDirection(direction) | |
| 2314 | local bv = Instance.new("BodyVelocity",v)
| |
| 2315 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
| 2316 | debris:AddItem(bv,1) | |
| 2317 | end | |
| 2318 | for i=1,14,2 do for x=1,math.random(1,2) do rs:wait() end | |
| 2319 | for z=1,math.random(1,2) do | |
| 2320 | local asdf = math.random(-5,5)*3-(i/20)*10 | |
| 2321 | local Part1 = Instance.new("Part")
| |
| 2322 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 2323 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 2324 | mesh2.Scale = Vector3.new(0,0,0) | |
| 2325 | Part1.Material = Enum.Material.SmoothPlastic | |
| 2326 | Part1.CanCollide = false | |
| 2327 | Part1.BrickColor = BrickColor.new("Institutional white")
| |
| 2328 | Part1.Parent = DebrisModel | |
| 2329 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
| 2330 | Part1.Anchored = true | |
| 2331 | Part1.Transparency = 0.3 | |
| 2332 | local a = i*0.9 | |
| 2333 | Part1.CFrame = CFrame.new(torso.Position + Vector3.new(math.random(-1,1)*a,math.random(-1,1),math.random(-1,1)*a)) | |
| 2334 | Part1.Name = "EXPLOSION4" | |
| 2335 | end | |
| 2336 | end | |
| 2337 | end)) | |
| 2338 | end | |
| 2339 | ||
| 2340 | function DelawareSmash() | |
| 2341 | coroutine.resume(coroutine.create(function() | |
| 2342 | local magnitude = nil | |
| 2343 | local Position = nil | |
| 2344 | if animid == 0 then | |
| 2345 | Position = larm.Position | |
| 2346 | else | |
| 2347 | Position = rarm.Position | |
| 2348 | end | |
| 2349 | --sound(743499393,Position,10,math.random(6,8)/10) | |
| 2350 | local Sound2 = Instance.new("Sound",hed)
| |
| 2351 | Sound2.SoundId = "rbxassetid://138137702" | |
| 2352 | Sound2.Volume = 5 | |
| 2353 | Sound2.Pitch = 0.9 | |
| 2354 | Sound2.Looped = false | |
| 2355 | Sound2:Play() | |
| 2356 | ||
| 2357 | local Part1 = Instance.new("Part")
| |
| 2358 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 2359 | mesh2.MeshId = "rbxassetid://559831844" | |
| 2360 | mesh2.Scale = Vector3.new(0,0,0.4) | |
| 2361 | Part1.Material = Enum.Material.Neon | |
| 2362 | Part1.CanCollide = false | |
| 2363 | Part1.BrickColor = BrickColor.new("White")
| |
| 2364 | Part1.Parent = DebrisModel | |
| 2365 | Part1.Size = Vector3.new(0,0,0) | |
| 2366 | Part1.Anchored = true | |
| 2367 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
| 2368 | Part1.Name = "EXPLOSION3" | |
| 2369 | ||
| 2370 | local Part0 = Instance.new("Part",DebrisModel)
| |
| 2371 | local PointLight2 = Instance.new("PointLight")
| |
| 2372 | PointLight2.Brightness = 100 | |
| 2373 | PointLight2.Range = 40 | |
| 2374 | Part0.Name = "Bullet" | |
| 2375 | Part0.Material = Enum.Material.Glass | |
| 2376 | Part0.BrickColor = BrickColor.new("White")
| |
| 2377 | Part0.Anchored = false | |
| 2378 | Part0.Size = Vector3.new(20,20,20) | |
| 2379 | Part0.Transparency = 0.5 | |
| 2380 | local mesh = Instance.new("SpecialMesh",Part0)
| |
| 2381 | mesh.MeshId = "rbxassetid://437347603" | |
| 2382 | mesh.Scale = Vector3.new(4.3,4.3,6.7) | |
| 2383 | local Music = Instance.new("Sound",Part0)
| |
| 2384 | Music.SoundId = "rbxassetid://362395087" | |
| 2385 | Music.Pitch = 0.8 | |
| 2386 | Music.Looped = true | |
| 2387 | Music.Volume = 5 | |
| 2388 | ||
| 2389 | Music:Play() | |
| 2390 | ||
| 2391 | coroutine.resume(coroutine.create(function() | |
| 2392 | for i = 3,3 do | |
| 2393 | ||
| 2394 | ||
| 2395 | ||
| 2396 | coroutine.resume(coroutine.create(function() | |
| 2397 | for i = 1,400 do | |
| 2398 | Part0.CFrame = Part0.CFrame*CFrame.Angles(0,0,-0.2) | |
| 2399 | ||
| 2400 | wait() | |
| 2401 | end | |
| 2402 | ||
| 2403 | ||
| 2404 | end)) | |
| 2405 | wait(0.3) | |
| 2406 | end | |
| 2407 | end)) | |
| 2408 | ||
| 2409 | ||
| 2410 | local bforce = Instance.new("BodyForce",Part0)
| |
| 2411 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
| 2412 | Part0.CanCollide = false | |
| 2413 | PointLight2.Parent = Part0 | |
| 2414 | PointLight2.Color = Part0.Color | |
| 2415 | local Target = mouse.Hit.p | |
| 2416 | local direction = Target - Position | |
| 2417 | local direction = computeDirection(direction) | |
| 2418 | local pos = Position + (direction * 2) | |
| 2419 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55) | |
| 2420 | ||
| 2421 | coroutine.resume(coroutine.create(function() | |
| 2422 | for i = 3,300 do | |
| 2423 | Part0.CFrame = Part0.CFrame:lerp(Part0.CFrame * CFrame.new(0, 0, -18), 0.4) | |
| 2424 | ||
| 2425 | ||
| 2426 | wait() | |
| 2427 | end | |
| 2428 | ||
| 2429 | ||
| 2430 | end)) | |
| 2431 | local FZcharge3 = Instance.new("ParticleEmitter",Part0)
| |
| 2432 | FZcharge3.Texture = "rbxassetid://174073769" | |
| 2433 | FZcharge3.Color = ColorSequence.new(BrickColor.new("White").Color)
| |
| 2434 | FZcharge3.EmissionDirection = "Top" | |
| 2435 | FZcharge3.Speed = NumberRange.new(5) | |
| 2436 | FZcharge3.Size = NumberSequence.new(40,0) | |
| 2437 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
| 2438 | FZcharge3.Drag = 1.2 | |
| 2439 | FZcharge3.LockedToPart = false | |
| 2440 | FZcharge3.Lifetime = NumberRange.new(3) | |
| 2441 | FZcharge3.Rate = 105 | |
| 2442 | FZcharge3.LightEmission = 0.8 | |
| 2443 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
| 2444 | FZcharge3.VelocitySpread = 100 | |
| 2445 | FZcharge3.ZOffset = 1 | |
| 2446 | local FlyAt = Instance.new("Attachment",Part0)FlyAt.Position = Vector3.new(0,0.1,0)
| |
| 2447 | local FlyAt2 = Instance.new("Attachment",Part0)FlyAt2.Position = Vector3.new(0,-15.5,0)
| |
| 2448 | local Speed = Instance.new("Trail",Part0)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
| |
| 2449 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 2.1 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 2450 | Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5 | |
| 2451 | ||
| 2452 | coroutine.resume(coroutine.create(function() | |
| 2453 | for i = 1,60 do | |
| 2454 | local HQ = Instance.new("Part",Part0)
| |
| 2455 | HQ.Size = Vector3.new(1,1,1) | |
| 2456 | HQ.BrickColor = BrickColor.new("White")
| |
| 2457 | HQ.Material = Enum.Material.Glass | |
| 2458 | HQ.Anchored = true | |
| 2459 | HQ.CanCollide = false | |
| 2460 | HQ.Transparency = 0 | |
| 2461 | HQ.CFrame = Part0.CFrame*CFrame.new(0,0,-20)*CFrame.Angles(1.55,0,0) | |
| 2462 | local HQ2 = Instance.new("SpecialMesh",HQ)
| |
| 2463 | HQ2.MeshId = "rbxassetid://20329976" | |
| 2464 | HQ2.Scale = Vector3.new(14.5,14.5,14.5) | |
| 2465 | local ZQW = Instance.new("Part",Part0)
| |
| 2466 | ZQW.Size = Vector3.new(1,1,1) | |
| 2467 | ZQW.BrickColor = BrickColor.new("White")
| |
| 2468 | ZQW.Material = Enum.Material.Glass | |
| 2469 | ZQW.Transparency = 1 | |
| 2470 | ZQW.Anchored = true | |
| 2471 | ZQW.CanCollide = false | |
| 2472 | ZQW.CFrame = Part0.CFrame*CFrame.new(-40,0,0) | |
| 2473 | local ZQW2 = Instance.new("SpecialMesh",ZQW)
| |
| 2474 | ZQW2.MeshType = "Sphere" | |
| 2475 | ZQW2.Scale = Vector3.new(14.5,14.5,2.5) | |
| 2476 | local H = Instance.new("Part",Part0)
| |
| 2477 | H.Size = Vector3.new(1,1,1) | |
| 2478 | H.BrickColor = BrickColor.new("White")
| |
| 2479 | H.CanCollide = false | |
| 2480 | H.Anchored = true | |
| 2481 | H.CFrame = Part0.CFrame*CFrame.new(0,0,-40)*CFrame.Angles(0,0,0) | |
| 2482 | local H2 = Instance.new("SpecialMesh",H)
| |
| 2483 | H2.MeshId = "rbxassetid://3270017" | |
| 2484 | H2.Scale = Vector3.new(14.5,14.5,2.5) | |
| 2485 | coroutine.resume(coroutine.create(function() | |
| 2486 | for i = 1,90 do | |
| 2487 | ZQW2.Scale = ZQW2.Scale + Vector3.new(6.2,6.2,6.2) | |
| 2488 | ZQW.Transparency = ZQW.Transparency + 0.06 | |
| 2489 | HQ2.Scale = HQ2.Scale + Vector3.new(3.2,8.2,3.2) | |
| 2490 | HQ.Transparency = HQ.Transparency + 0.05 | |
| 2491 | H2.Scale = H2.Scale + Vector3.new(6.2,6.2,6.2) | |
| 2492 | H.Transparency = H.Transparency + 0.05 | |
| 2493 | wait(0.00000000001) | |
| 2494 | end | |
| 2495 | HQ:Destroy() | |
| 2496 | H2:Destroy() | |
| 2497 | H:Destroy() | |
| 2498 | HQ2:Destroy() | |
| 2499 | ZQW:Destroy() | |
| 2500 | ZQW2:Destroy() | |
| 2501 | end)) | |
| 2502 | ||
| 2503 | wait(0.1) | |
| 2504 | ||
| 2505 | end | |
| 2506 | ||
| 2507 | end)) | |
| 2508 | local asd = nil | |
| 2509 | local loop = nil | |
| 2510 | delay(7, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
| 2511 | loop = rs:connect(function() | |
| 2512 | local asdf = math.random(100,1000)/1000 | |
| 2513 | local Part1 = Instance.new("Part")
| |
| 2514 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 2515 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 2516 | Part1.Material = Enum.Material.Neon | |
| 2517 | Part1.CanCollide = false | |
| 2518 | Part1.Transparency = 0.9 | |
| 2519 | Part1.BrickColor = BrickColor.new("White")
| |
| 2520 | Part1.Parent = DebrisModel | |
| 2521 | Part1.Size = (Part0.Size*0.6) + Vector3.new(asdf,asdf,asdf) | |
| 2522 | Part1.Anchored = true | |
| 2523 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/80,math.random(-1000,1000)/80,math.random(-1000,1000)/750)) | |
| 2524 | Part1.Name = "SMOKE" | |
| 2525 | end) | |
| 2526 | asd = Part0.Touched:connect(function(ht) | |
| 2527 | local hit=ht.Parent | |
| 2528 | ||
| 2529 | ||
| 2530 | ||
| 2531 | ||
| 2532 | for i,v in pairs(findAllNearestTorso(Part0.Position,50)) do | |
| 2533 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then
| |
| 2534 | v:Destroy() | |
| 2535 | else | |
| 2536 | v.Parent.Humanoid:TakeDamage(1000) | |
| 2537 | v.Velocity = Part0.CFrame.lookVector * 100 | |
| 2538 | ||
| 2539 | end | |
| 2540 | ||
| 2541 | local Position = Part0.Position | |
| 2542 | local Target = v.Position | |
| 2543 | local direction = Target - Position | |
| 2544 | local direction = computeDirection(direction) | |
| 2545 | local bv = Instance.new("BodyVelocity",v)
| |
| 2546 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
| 2547 | debris:AddItem(bv,1) | |
| 2548 | end | |
| 2549 | ||
| 2550 | ||
| 2551 | end) | |
| 2552 | end)) | |
| 2553 | end | |
| 2554 | ||
| 2555 | ||
| 2556 | ||
| 2557 | function unused() | |
| 2558 | coroutine.resume(coroutine.create(function() | |
| 2559 | local magnitude = nil | |
| 2560 | local Position = nil | |
| 2561 | if animid == 0 then | |
| 2562 | Position = larm.Position | |
| 2563 | else | |
| 2564 | Position = rarm.Position | |
| 2565 | end | |
| 2566 | --sound(743499393,Position,10,math.random(6,8)/10) | |
| 2567 | sound(1050751126,Position,10,math.random(4,5)/10,100) | |
| 2568 | ||
| 2569 | local Part1 = Instance.new("Part")
| |
| 2570 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 2571 | mesh2.MeshId = "rbxassetid://559831844" | |
| 2572 | mesh2.Scale = Vector3.new(0,0,0.4) | |
| 2573 | Part1.Material = Enum.Material.Neon | |
| 2574 | Part1.CanCollide = false | |
| 2575 | Part1.BrickColor = BrickColor.new("White")
| |
| 2576 | Part1.Parent = DebrisModel | |
| 2577 | Part1.Size = Vector3.new(0,0,0) | |
| 2578 | Part1.Anchored = true | |
| 2579 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
| 2580 | Part1.Name = "EXPLOSION3" | |
| 2581 | ||
| 2582 | local Part0 = Instance.new("Part",DebrisModel)
| |
| 2583 | local PointLight2 = Instance.new("PointLight")
| |
| 2584 | Part0.Name = "Bullet" | |
| 2585 | Part0.Material = Enum.Material.Neon | |
| 2586 | Part0.BrickColor = BrickColor.new("White")
| |
| 2587 | Part0.Anchored = false | |
| 2588 | Part0.Size = Vector3.new(1,1,1) | |
| 2589 | Part0.Transparency = 0.5 | |
| 2590 | local mesh = Instance.new("SpecialMesh",Part0)
| |
| 2591 | mesh.MeshId = "rbxassetid://437347603" | |
| 2592 | mesh.Scale = Vector3.new(1.3,1.3,4.4) | |
| 2593 | local bforce = Instance.new("BodyForce",Part0)
| |
| 2594 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
| 2595 | Part0.CanCollide = false | |
| 2596 | PointLight2.Parent = Part0 | |
| 2597 | PointLight2.Color = Part0.Color | |
| 2598 | local Target = mouse.Hit.p | |
| 2599 | local direction = Target - Position | |
| 2600 | local direction = computeDirection(direction) | |
| 2601 | local pos = Position + (direction * 2) | |
| 2602 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55) | |
| 2603 | Part0.Velocity = direction * 750 | |
| 2604 | local asd = nil | |
| 2605 | local loop = nil | |
| 2606 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
| 2607 | loop = rs:connect(function() | |
| 2608 | local asdf = math.random(500,1000)/1000 | |
| 2609 | local Part1 = Instance.new("Part")
| |
| 2610 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 2611 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 2612 | Part1.Material = Enum.Material.Neon | |
| 2613 | Part1.CanCollide = false | |
| 2614 | Part1.BrickColor = BrickColor.new("White")
| |
| 2615 | Part1.Parent = DebrisModel | |
| 2616 | Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf) | |
| 2617 | Part1.Anchored = true | |
| 2618 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750)) | |
| 2619 | Part1.Name = "SMOKE" | |
| 2620 | end) | |
| 2621 | asd = Part0.Touched:connect(function(ht) | |
| 2622 | local hit=ht.Parent | |
| 2623 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
| 2624 | asd:disconnect() | |
| 2625 | loop:disconnect() | |
| 2626 | Part0:Destroy() | |
| 2627 | ||
| 2628 | sound(punch[math.random(1,#punch)],Part0.Position,10,math.random(3,5)/5,50) | |
| 2629 | for i,v in pairs(findAllNearestTorso(Part0.Position,35)) do | |
| 2630 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then
| |
| 2631 | v:Destroy() | |
| 2632 | else | |
| 2633 | v.Parent:BreakJoints() | |
| 2634 | local Fl = Instance.new("BodyVelocity",v.Parent.Head)
| |
| 2635 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 2636 | Fl.velocity = Part0.CFrame.lookVector*395 | |
| 2637 | wait(0.05) | |
| 2638 | Fl:remove() | |
| 2639 | ||
| 2640 | end | |
| 2641 | local Position = Part0.Position | |
| 2642 | local Target = v.Position | |
| 2643 | local direction = Target - Position | |
| 2644 | local direction = computeDirection(direction) | |
| 2645 | local bv = Instance.new("BodyVelocity",v)
| |
| 2646 | bv.Velocity = direction * (120 - ((Position - Target).magnitude/2)) | |
| 2647 | debris:AddItem(bv,1) | |
| 2648 | end | |
| 2649 | for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end | |
| 2650 | for z=1,math.random(2,3) do | |
| 2651 | local asdf = math.random(-5,5)*2-(i/2)*10 | |
| 2652 | local Part1 = Instance.new("Part")
| |
| 2653 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 2654 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 2655 | mesh2.Scale = Vector3.new(0,0,0) | |
| 2656 | Part1.Material = Enum.Material.Neon | |
| 2657 | Part1.CanCollide = false | |
| 2658 | Part1.BrickColor = BrickColor.new("White")
| |
| 2659 | Part1.Parent = DebrisModel | |
| 2660 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
| 2661 | Part1.Anchored = true | |
| 2662 | local a = i*0.7 | |
| 2663 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
| 2664 | Part1.Name = "EXPLOSION4" | |
| 2665 | end | |
| 2666 | end | |
| 2667 | ||
| 2668 | end | |
| 2669 | end) | |
| 2670 | end)) | |
| 2671 | end | |
| 2672 | ||
| 2673 | ||
| 2674 | ||
| 2675 | ||
| 2676 | ||
| 2677 | ||
| 2678 | function lerpz(joint, prop, cfrmz, alp) | |
| 2679 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
| 2680 | end | |
| 2681 | function resetlerp() | |
| 2682 | RJ.C0 = RJC0 | |
| 2683 | RJ.C1 = RJC1 | |
| 2684 | N.C0 = NC0 | |
| 2685 | N.C1 = NC1 | |
| 2686 | RS.C0 = RSC0 | |
| 2687 | RS.C1 = RSC1 | |
| 2688 | LS.C0 = LSC0 | |
| 2689 | LS.C1 = LSC1 | |
| 2690 | RH.C0 = RHC0 | |
| 2691 | RH.C1 = RHC1 | |
| 2692 | LH.C0 = LHC0 | |
| 2693 | end | |
| 2694 | function swait(num) | |
| 2695 | if num == 0 or num == nil then | |
| 2696 | Heartbeat.Event:wait() | |
| 2697 | else | |
| 2698 | for i = 1, num do | |
| 2699 | Heartbeat.Event:wait() | |
| 2700 | end | |
| 2701 | end | |
| 2702 | end | |
| 2703 | mouse.KeyDown:connect(function(k) | |
| 2704 | if k == "=" and MUI == true then | |
| 2705 | instinct = false | |
| 2706 | animid = 5 | |
| 2707 | no_anim = true | |
| 2708 | for _ = 1, 45 do | |
| 2709 | swait() | |
| 2710 | lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2) | |
| 2711 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2) | |
| 2712 | lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2) | |
| 2713 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
| 2714 | lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2) | |
| 2715 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2) | |
| 2716 | lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2) | |
| 2717 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
| 2718 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2) | |
| 2719 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
| 2720 | ||
| 2721 | end | |
| 2722 | AirPunchStrong() | |
| 2723 | wait(0.2) | |
| 2724 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
| 2725 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
| 2726 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.8)--rarm | |
| 2727 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-20)), 0.8)--larm | |
| 2728 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 2729 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 2730 | wait(0.5) | |
| 2731 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
| 2732 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
| 2733 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm | |
| 2734 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm | |
| 2735 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 2736 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 2737 | AirPunchStrong() | |
| 2738 | wait(0.2) | |
| 2739 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
| 2740 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
| 2741 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.8)--rarm | |
| 2742 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-20)), 0.8)--larm | |
| 2743 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 2744 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 2745 | wait(0.5) | |
| 2746 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head | |
| 2747 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
| 2748 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
| 2749 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
| 2750 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 2751 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 2752 | AirPunchStrong() | |
| 2753 | wait(0.2) | |
| 2754 | no_anim = false | |
| 2755 | instinct = true | |
| 2756 | end | |
| 2757 | end) | |
| 2758 | ||
| 2759 | ||
| 2760 | ||
| 2761 | local attacktype = 1 | |
| 2762 | mouse.Button1Down:connect(function() | |
| 2763 | if attack == false and attacktype == 1 and MUI == false then | |
| 2764 | Hit() | |
| 2765 | attacktype = 2 | |
| 2766 | elseif attack == false and attacktype == 2 and MUI == false then | |
| 2767 | Hit2() | |
| 2768 | attacktype = 1 | |
| 2769 | end | |
| 2770 | end) | |
| 2771 | ||
| 2772 | ||
| 2773 | mouse.Button1Down:connect(function() | |
| 2774 | if attack == false and attacktype == 1 and MUI == true then | |
| 2775 | HitFC() | |
| 2776 | attacktype = 2 | |
| 2777 | elseif attack == false and attacktype == 2 and MUI == true then | |
| 2778 | HitFC2() | |
| 2779 | attacktype = 1 | |
| 2780 | end | |
| 2781 | end) | |
| 2782 | function Hit() | |
| 2783 | if not D then D = true | |
| 2784 | animid = 5 | |
| 2785 | no_anim = true | |
| 2786 | ||
| 2787 | local Grab = Instance.new("Part",larm)
| |
| 2788 | Grab.Size = Vector3.new(4,4,4) | |
| 2789 | Grab.CanCollide = false | |
| 2790 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 2791 | Grab.Transparency = math.huge | |
| 2792 | local Grabo = Instance.new("Weld",Grab)
| |
| 2793 | Grabo.Part0 = larm | |
| 2794 | Grabo.Part1 = Grab | |
| 2795 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
| 2796 | local SFXZ = Instance.new("Sound",torso)
| |
| 2797 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 2798 | SFXZ.Volume = 1 | |
| 2799 | SFXZ.Pitch = 1.5 | |
| 2800 | SFXZ.Looped = false | |
| 2801 | wait(0.01) | |
| 2802 | SFXZ:Play() | |
| 2803 | ||
| 2804 | Grab.Touched:connect(function(hit) | |
| 2805 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= plr.Character.Name then
| |
| 2806 | Grab:Destroy() | |
| 2807 | SFXZ:Destroy() | |
| 2808 | ||
| 2809 | hit.Parent.Humanoid:TakeDamage(5000000000000000) | |
| 2810 | local Smash = Instance.new("Part",char)
| |
| 2811 | Smash.Size = Vector3.new(30,30,30) | |
| 2812 | Smash.BrickColor = BrickColor.new("New Yeller")
| |
| 2813 | Smash.CanCollide = false | |
| 2814 | Smash.Anchored = true | |
| 2815 | Smash.Transparency = 0.1 | |
| 2816 | Smash.CFrame = root.CFrame*CFrame.new(0,0,20)*CFrame.Angles(0,0,1.55) | |
| 2817 | local Smash2 = Instance.new("SpecialMesh",Smash)
| |
| 2818 | Smash2.MeshId = "rbxassetid://437347603" | |
| 2819 | Smash2.Scale = Vector3.new(2.8,2.8,2.94) | |
| 2820 | local Sound2 = Instance.new("Sound",Smash)
| |
| 2821 | Sound2.SoundId = "rbxassetid://138137702" | |
| 2822 | Sound2.Volume = 0.9 | |
| 2823 | Sound2.Pitch = 1 | |
| 2824 | Sound2.Looped = false | |
| 2825 | Sound2:Play() | |
| 2826 | local Sound = Instance.new("Sound",torso)
| |
| 2827 | Sound.SoundId = "rbxassetid://0" | |
| 2828 | Sound.Volume = 7 | |
| 2829 | Sound.Pitch = 1 | |
| 2830 | Sound.Looped = false | |
| 2831 | Sound:Play() | |
| 2832 | coroutine.resume(coroutine.create(function() | |
| 2833 | for i = 3,100 do | |
| 2834 | ||
| 2835 | Smash.CFrame = Smash.CFrame*CFrame.Angles(0,0,-0.1) | |
| 2836 | Smash.CFrame = Smash.CFrame:lerp(Smash.CFrame * CFrame.new(0, 0, -11), 0.4) | |
| 2837 | ||
| 2838 | ||
| 2839 | Smash.Transparency = Smash.Transparency + 0.09 | |
| 2840 | ||
| 2841 | wait(0.00000000001) | |
| 2842 | end | |
| 2843 | Smash:Destroy() | |
| 2844 | ||
| 2845 | end)) | |
| 2846 | ||
| 2847 | ||
| 2848 | coroutine.resume(coroutine.create(function() | |
| 2849 | for i = 1,3 do | |
| 2850 | local HQ = Instance.new("Part",root)
| |
| 2851 | HQ.Size = Vector3.new(1,1,1) | |
| 2852 | HQ.BrickColor = BrickColor.new("Medium stone grey")
| |
| 2853 | HQ.Material = "Neon" | |
| 2854 | HQ.Anchored = true | |
| 2855 | HQ.CanCollide = false | |
| 2856 | HQ.Transparency = 0 | |
| 2857 | HQ.CFrame = hit.Parent.Head.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,1.55) | |
| 2858 | local HQ2 = Instance.new("SpecialMesh",HQ)
| |
| 2859 | HQ2.MeshId = "rbxassetid://3270017" | |
| 2860 | HQ2.Scale = Vector3.new(1,1,1) | |
| 2861 | local ZQW = Instance.new("Part",root)
| |
| 2862 | ZQW.Size = Vector3.new(1,1,1) | |
| 2863 | ZQW.BrickColor = BrickColor.new("Medium stone grey")
| |
| 2864 | ZQW.Material = "Neon" | |
| 2865 | ZQW.Transparency = 1 | |
| 2866 | ZQW.Anchored = true | |
| 2867 | ZQW.CanCollide = false | |
| 2868 | ZQW.CFrame = hit.Parent.Head.CFrame*CFrame.new(0,0,0) | |
| 2869 | local ZQW2 = Instance.new("SpecialMesh",ZQW)
| |
| 2870 | ZQW2.MeshType = "Sphere" | |
| 2871 | ZQW2.Scale = Vector3.new(1,1,1) | |
| 2872 | local H = Instance.new("Part",root)
| |
| 2873 | H.Size = Vector3.new(1,1,1) | |
| 2874 | H.BrickColor = BrickColor.new("Medium stone grey")
| |
| 2875 | H.CanCollide = false | |
| 2876 | H.Anchored = true | |
| 2877 | H.CFrame = hit.Parent.Head.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55) | |
| 2878 | local H2 = Instance.new("SpecialMesh",H)
| |
| 2879 | H2.MeshId = "rbxassetid://3270017" | |
| 2880 | coroutine.resume(coroutine.create(function() | |
| 2881 | for i = 3,90 do | |
| 2882 | ZQW2.Scale = ZQW2.Scale + Vector3.new(2.2,2.2,2.2) | |
| 2883 | ZQW.Transparency = ZQW.Transparency + 0.06 | |
| 2884 | HQ2.Scale = HQ2.Scale + Vector3.new(3,3,3.2) | |
| 2885 | HQ.Transparency = HQ.Transparency + 0.05 | |
| 2886 | H2.Scale = H2.Scale + Vector3.new(2.2,2.2,2.2) | |
| 2887 | H.Transparency = H.Transparency + 0.05 | |
| 2888 | wait(0.00000000001) | |
| 2889 | end | |
| 2890 | HQ:Destroy() | |
| 2891 | H2:Destroy() | |
| 2892 | H:Destroy() | |
| 2893 | HQ2:Destroy() | |
| 2894 | ZQW:Destroy() | |
| 2895 | ZQW2:Destroy() | |
| 2896 | end)) | |
| 2897 | wait(0.3) | |
| 2898 | end | |
| 2899 | end)) | |
| 2900 | local Spinn = Instance.new("Part",char)
| |
| 2901 | Spinn.Size = Vector3.new(1,1,1) | |
| 2902 | Spinn.BrickColor = BrickColor.new("New Yeller")
| |
| 2903 | Spinn.CanCollide = false | |
| 2904 | Spinn.Transparency = 0.1 | |
| 2905 | Spinn.Anchored = true | |
| 2906 | Spinn.Material = "Neon" | |
| 2907 | Spinn.CFrame = root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 2908 | local Spinn2 = Instance.new("SpecialMesh",Spinn)
| |
| 2909 | Spinn2.MeshId = "rbxassetid://881809484" | |
| 2910 | Spinn2.Scale = Vector3.new(20,20,20) | |
| 2911 | coroutine.resume(coroutine.create(function() | |
| 2912 | for i = 3,300 do | |
| 2913 | Spinn.Transparency = Spinn.Transparency + 0.05 | |
| 2914 | ||
| 2915 | Spinn.CFrame = Spinn.CFrame*CFrame.Angles(0.2,0.2,0.2) | |
| 2916 | wait(0.00000000001) | |
| 2917 | end | |
| 2918 | end)) | |
| 2919 | ||
| 2920 | ||
| 2921 | local Spinn = Instance.new("Part",char)
| |
| 2922 | Spinn.Size = Vector3.new(1,1,1) | |
| 2923 | Spinn.BrickColor = BrickColor.new("New Yeller")
| |
| 2924 | Spinn.CanCollide = false | |
| 2925 | Spinn.Transparency = 0.1 | |
| 2926 | Spinn.Anchored = true | |
| 2927 | Spinn.Material = "Neon" | |
| 2928 | Spinn.CFrame = root.CFrame*CFrame.new(0,0,-10)*CFrame.Angles(0,0,0) | |
| 2929 | local Spinn2 = Instance.new("SpecialMesh",Spinn)
| |
| 2930 | Spinn2.MeshType = 3 | |
| 2931 | Spinn2.Scale = Vector3.new(6,6,35) | |
| 2932 | coroutine.resume(coroutine.create(function() | |
| 2933 | for i = 3,300 do | |
| 2934 | Spinn.Transparency = Spinn.Transparency + 0.05 | |
| 2935 | ||
| 2936 | ||
| 2937 | wait(0.00000000001) | |
| 2938 | end | |
| 2939 | end)) | |
| 2940 | ||
| 2941 | local SFXZ = Instance.new("Sound",hed)
| |
| 2942 | SFXZ.SoundId = "rbxassetid://260430060" | |
| 2943 | SFXZ.Volume = 3 | |
| 2944 | SFXZ.Pitch = 1 | |
| 2945 | SFXZ.Looped = false | |
| 2946 | wait(0.01) | |
| 2947 | SFXZ:Play() | |
| 2948 | ||
| 2949 | end | |
| 2950 | SFXZ:Destroy() | |
| 2951 | end) | |
| 2952 | ||
| 2953 | for i= 1,5 do | |
| 2954 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 2955 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(-70), math.rad(0)), .5)--torso | |
| 2956 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), .5)--arm | |
| 2957 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,-0.8)*CFrame.Angles(math.rad(160),math.rad(70),math.rad(10)), .5)--arm | |
| 2958 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg | |
| 2959 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg | |
| 2960 | wait() | |
| 2961 | end | |
| 2962 | ||
| 2963 | coroutine.resume(coroutine.create(function() | |
| 2964 | wait(0.5) | |
| 2965 | Grab:remove() | |
| 2966 | end)) | |
| 2967 | no_anim = false | |
| 2968 | Grab:Destroy() | |
| 2969 | wait(0) | |
| 2970 | D = false | |
| 2971 | end | |
| 2972 | end | |
| 2973 | function Hit2() | |
| 2974 | if not D then D = true | |
| 2975 | no_anim = true | |
| 2976 | local Grab = Instance.new("Part",rarm)
| |
| 2977 | Grab.Size = Vector3.new(4,4,4) | |
| 2978 | Grab.CanCollide = false | |
| 2979 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 2980 | Grab.Transparency = math.huge | |
| 2981 | local Grabo = Instance.new("Weld",Grab)
| |
| 2982 | Grabo.Part0 = rarm | |
| 2983 | Grabo.Part1 = Grab | |
| 2984 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
| 2985 | local SFXZ = Instance.new("Sound",torso)
| |
| 2986 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 2987 | SFXZ.Volume = 1 | |
| 2988 | SFXZ.Pitch = 1 | |
| 2989 | SFXZ.Looped = false | |
| 2990 | wait(0.01) | |
| 2991 | SFXZ:Play() | |
| 2992 | ||
| 2993 | Grab.Touched:connect(function(hit) | |
| 2994 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= plr.Character.Name then
| |
| 2995 | Grab:Destroy() | |
| 2996 | SFXZ:Destroy() | |
| 2997 | hit.Parent.Humanoid:TakeDamage(50) | |
| 2998 | local Cloud3 = Instance.new("Part",char)
| |
| 2999 | Cloud3.Size = Vector3.new(1,1,1) | |
| 3000 | Cloud3.BrickColor = BrickColor.new("Medium stone grey")
| |
| 3001 | Cloud3.Anchored = true | |
| 3002 | Cloud3.Material = "Neon" | |
| 3003 | Cloud3.CanCollide = false | |
| 3004 | Cloud3.CFrame = rarm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(-1.55,0,0) | |
| 3005 | local Cloud4 = Instance.new("SpecialMesh",Cloud3)
| |
| 3006 | Cloud4.MeshId = "rbxassetid://3270017" | |
| 3007 | Cloud4.Scale = Vector3.new(1,1,0.4) | |
| 3008 | ||
| 3009 | ||
| 3010 | ||
| 3011 | coroutine.resume(coroutine.create(function() | |
| 3012 | for i = 3,650 do | |
| 3013 | ||
| 3014 | ||
| 3015 | ||
| 3016 | ||
| 3017 | Cloud3.Transparency = Cloud3.Transparency + 0.03 | |
| 3018 | Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2) | |
| 3019 | ||
| 3020 | ||
| 3021 | ||
| 3022 | ||
| 3023 | wait(0.00000000001) | |
| 3024 | end | |
| 3025 | end)) | |
| 3026 | local SFXZ = Instance.new("Sound",hed)
| |
| 3027 | SFXZ.SoundId = "rbxassetid://260430060" | |
| 3028 | SFXZ.Volume = 3 | |
| 3029 | SFXZ.Pitch = 1.2 | |
| 3030 | SFXZ.Looped = false | |
| 3031 | wait(0.01) | |
| 3032 | SFXZ:Play() | |
| 3033 | ||
| 3034 | end | |
| 3035 | SFXZ:Destroy() | |
| 3036 | end) | |
| 3037 | for i = 1, 5 do | |
| 3038 | wait() | |
| 3039 | ||
| 3040 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
| 3041 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
| 3042 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
| 3043 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 3044 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 3045 | end | |
| 3046 | ||
| 3047 | coroutine.resume(coroutine.create(function() | |
| 3048 | wait(0.5) | |
| 3049 | Grab:remove() | |
| 3050 | end)) | |
| 3051 | no_anim = false | |
| 3052 | Grab:Destroy() | |
| 3053 | wait(0) | |
| 3054 | D = false | |
| 3055 | end | |
| 3056 | end | |
| 3057 | ||
| 3058 | function HitFC() | |
| 3059 | if not D then D = true | |
| 3060 | animid = 5 | |
| 3061 | no_anim = true | |
| 3062 | local Grab = Instance.new("Part",larm)
| |
| 3063 | Grab.Size = Vector3.new(3,3,3) | |
| 3064 | Grab.CanCollide = false | |
| 3065 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 3066 | Grab.Transparency = math.huge | |
| 3067 | local Grabo = Instance.new("Weld",Grab)
| |
| 3068 | Grabo.Part0 = larm | |
| 3069 | Grabo.Part1 = Grab | |
| 3070 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
| 3071 | local SFXZ = Instance.new("Sound",torso)
| |
| 3072 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 3073 | SFXZ.Volume = 1 | |
| 3074 | SFXZ.Pitch = 1.5 | |
| 3075 | SFXZ.Looped = false | |
| 3076 | wait(0.01) | |
| 3077 | SFXZ:Play() | |
| 3078 | ||
| 3079 | Grab.Touched:connect(function(hit) | |
| 3080 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= plr.Character.Name then
| |
| 3081 | Grab:Destroy() | |
| 3082 | SFXZ:Destroy() | |
| 3083 | hit.Parent.Humanoid:TakeDamage(250) | |
| 3084 | local Cloud3 = Instance.new("Part",char)
| |
| 3085 | Cloud3.Size = Vector3.new(1,1,1) | |
| 3086 | Cloud3.BrickColor = BrickColor.new("Medium stone grey")
| |
| 3087 | Cloud3.Anchored = true | |
| 3088 | Cloud3.Material = "Neon" | |
| 3089 | Cloud3.CanCollide = false | |
| 3090 | Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0) | |
| 3091 | local Cloud4 = Instance.new("SpecialMesh",Cloud3)
| |
| 3092 | Cloud4.MeshId = "rbxassetid://3270017" | |
| 3093 | Cloud4.Scale = Vector3.new(1.6,1.6,0.4) | |
| 3094 | ||
| 3095 | ||
| 3096 | ||
| 3097 | coroutine.resume(coroutine.create(function() | |
| 3098 | for i = 3,650 do | |
| 3099 | ||
| 3100 | ||
| 3101 | ||
| 3102 | ||
| 3103 | Cloud3.Transparency = Cloud3.Transparency + 0.03 | |
| 3104 | Cloud4.Scale = Cloud4.Scale + Vector3.new(0.5,0.5,0.5) | |
| 3105 | ||
| 3106 | ||
| 3107 | ||
| 3108 | ||
| 3109 | wait(0.00000000001) | |
| 3110 | end | |
| 3111 | end)) | |
| 3112 | local SFXZ = Instance.new("Sound",hed)
| |
| 3113 | SFXZ.SoundId = "rbxassetid://260430060" | |
| 3114 | SFXZ.Volume = 3 | |
| 3115 | SFXZ.Pitch = 1 | |
| 3116 | SFXZ.Looped = false | |
| 3117 | wait(0.01) | |
| 3118 | SFXZ:Play() | |
| 3119 | ||
| 3120 | end | |
| 3121 | SFXZ:Destroy() | |
| 3122 | end) | |
| 3123 | ||
| 3124 | for i = 1, 2 do | |
| 3125 | wait() | |
| 3126 | ||
| 3127 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
| 3128 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm | |
| 3129 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm | |
| 3130 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 3131 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 3132 | end | |
| 3133 | ||
| 3134 | coroutine.resume(coroutine.create(function() | |
| 3135 | wait(0.5) | |
| 3136 | Grab:remove() | |
| 3137 | end)) | |
| 3138 | no_anim = false | |
| 3139 | Grab:Destroy() | |
| 3140 | wait(0) | |
| 3141 | D = false | |
| 3142 | end | |
| 3143 | end | |
| 3144 | function HitFC2() | |
| 3145 | if not D then D = true | |
| 3146 | no_anim = true | |
| 3147 | local Grab = Instance.new("Part",rarm)
| |
| 3148 | Grab.Size = Vector3.new(3,3,3) | |
| 3149 | Grab.CanCollide = false | |
| 3150 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 3151 | Grab.Transparency = math.huge | |
| 3152 | local Grabo = Instance.new("Weld",Grab)
| |
| 3153 | Grabo.Part0 = rarm | |
| 3154 | Grabo.Part1 = Grab | |
| 3155 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
| 3156 | local SFXZ = Instance.new("Sound",torso)
| |
| 3157 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 3158 | SFXZ.Volume = 1 | |
| 3159 | SFXZ.Pitch = 1 | |
| 3160 | SFXZ.Looped = false | |
| 3161 | wait(0.01) | |
| 3162 | SFXZ:Play() | |
| 3163 | ||
| 3164 | Grab.Touched:connect(function(hit) | |
| 3165 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= plr.Character.Name then
| |
| 3166 | Grab:Destroy() | |
| 3167 | SFXZ:Destroy() | |
| 3168 | hit.Parent.Humanoid:TakeDamage(250) | |
| 3169 | local Cloud3 = Instance.new("Part",char)
| |
| 3170 | Cloud3.Size = Vector3.new(1,1,1) | |
| 3171 | Cloud3.BrickColor = BrickColor.new("Medium stone grey")
| |
| 3172 | Cloud3.Anchored = true | |
| 3173 | Cloud3.Material = "Neon" | |
| 3174 | Cloud3.CanCollide = false | |
| 3175 | Cloud3.CFrame = rarm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(-1.55,0,0) | |
| 3176 | local Cloud4 = Instance.new("SpecialMesh",Cloud3)
| |
| 3177 | Cloud4.MeshId = "rbxassetid://3270017" | |
| 3178 | Cloud4.Scale = Vector3.new(1.6,1.6,0.4) | |
| 3179 | ||
| 3180 | ||
| 3181 | ||
| 3182 | coroutine.resume(coroutine.create(function() | |
| 3183 | for i = 3,650 do | |
| 3184 | ||
| 3185 | ||
| 3186 | ||
| 3187 | ||
| 3188 | Cloud3.Transparency = Cloud3.Transparency + 0.03 | |
| 3189 | Cloud4.Scale = Cloud4.Scale + Vector3.new(0.5,0.5,0.2) | |
| 3190 | ||
| 3191 | ||
| 3192 | ||
| 3193 | ||
| 3194 | wait(0.00000000001) | |
| 3195 | end | |
| 3196 | end)) | |
| 3197 | local SFXZ = Instance.new("Sound",hed)
| |
| 3198 | SFXZ.SoundId = "rbxassetid://260430060" | |
| 3199 | SFXZ.Volume = 3 | |
| 3200 | SFXZ.Pitch = 1.2 | |
| 3201 | SFXZ.Looped = false | |
| 3202 | wait(0.01) | |
| 3203 | SFXZ:Play() | |
| 3204 | ||
| 3205 | end | |
| 3206 | SFXZ:Destroy() | |
| 3207 | end) | |
| 3208 | for i = 1, 2 do | |
| 3209 | wait() | |
| 3210 | ||
| 3211 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
| 3212 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
| 3213 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
| 3214 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 3215 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 3216 | end | |
| 3217 | ||
| 3218 | coroutine.resume(coroutine.create(function() | |
| 3219 | wait(0.5) | |
| 3220 | Grab:remove() | |
| 3221 | end)) | |
| 3222 | no_anim = false | |
| 3223 | Grab:Destroy() | |
| 3224 | wait(0) | |
| 3225 | D = false | |
| 3226 | end | |
| 3227 | end | |
| 3228 | ||
| 3229 | ||
| 3230 | ||
| 3231 | ||
| 3232 | mouse.KeyDown:connect(function(key) | |
| 3233 | if key == '1' then | |
| 3234 | no_anim = true | |
| 3235 | local Aura = Instance.new("ParticleEmitter",Stone4)
| |
| 3236 | Aura.Texture = "rbxassetid://271370648" | |
| 3237 | Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
| |
| 3238 | Aura.EmissionDirection = "Top" | |
| 3239 | Aura.Speed = NumberRange.new(0) | |
| 3240 | Aura.Size = NumberSequence.new(2.5) | |
| 3241 | Aura.Transparency = NumberSequence.new(0,1) | |
| 3242 | Aura.Drag = 0.4 | |
| 3243 | Aura.LightInfluence = 0 | |
| 3244 | Aura.LockedToPart = true | |
| 3245 | Aura.Lifetime = NumberRange.new(0.9) | |
| 3246 | Aura.Rate = 60 | |
| 3247 | Aura.LightEmission = 0.6 | |
| 3248 | Aura.Rotation = NumberRange.new(-360,360) | |
| 3249 | Aura.VelocitySpread = 0 | |
| 3250 | Aura.Acceleration = Vector3.new(0,0,0) | |
| 3251 | Aura.ZOffset = 0.2 | |
| 3252 | LockOn() | |
| 3253 | for i = 1, 20 do | |
| 3254 | wait() | |
| 3255 | ||
| 3256 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
| 3257 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
| 3258 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(0)), 0.8)--larm | |
| 3259 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 3260 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 3261 | end | |
| 3262 | no_anim = false | |
| 3263 | Aura.Rate = 0 | |
| 3264 | end | |
| 3265 | end) | |
| 3266 | ||
| 3267 | mouse.KeyDown:connect(function(key) | |
| 3268 | if key == '2' then | |
| 3269 | Bring() | |
| 3270 | end | |
| 3271 | end) | |
| 3272 | ||
| 3273 | function LockOn() | |
| 3274 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 3275 | TargetSelect(mouse.Target.Parent) | |
| 3276 | Rock(mouse.Target.Parent) | |
| 3277 | end | |
| 3278 | end | |
| 3279 | ||
| 3280 | ||
| 3281 | function Bring() | |
| 3282 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 3283 | TargetSelect(mouse.Target.Parent) | |
| 3284 | ||
| 3285 | end | |
| 3286 | end | |
| 3287 | function swait(num) | |
| 3288 | if num == 0 or num == nil then | |
| 3289 | ArtificialHB.Event:wait() | |
| 3290 | else | |
| 3291 | for i = 0, num do | |
| 3292 | ArtificialHB.Event:wait() | |
| 3293 | end | |
| 3294 | end | |
| 3295 | end | |
| 3296 | ||
| 3297 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 3298 | ArtificialHB.Name = "Heartbeat" | |
| 3299 | ||
| 3300 | script:WaitForChild("Heartbeat")
| |
| 3301 | ||
| 3302 | function TargetSelect(person) | |
| 3303 | local dd=coroutine.wrap(function() | |
| 3304 | if targetted ~= person then | |
| 3305 | targetted = person | |
| 3306 | for i = 0, 2, 0.1 do | |
| 3307 | swait() | |
| 3308 | end | |
| 3309 | end | |
| 3310 | end) | |
| 3311 | dd() | |
| 3312 | end | |
| 3313 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 3314 | local Create = RbxUtility.Create | |
| 3315 | function HomingAttack() | |
| 3316 | ||
| 3317 | ||
| 3318 | ||
| 3319 | ||
| 3320 | if targetted == nil then | |
| 3321 | ||
| 3322 | end | |
| 3323 | ||
| 3324 | ||
| 3325 | targetted.Head.CFrame = root.CFrame * CFrame.new(0,1.5,-3.1) | |
| 3326 | ||
| 3327 | ||
| 3328 | ||
| 3329 | ||
| 3330 | ||
| 3331 | end | |
| 3332 | mouse.KeyDown:connect(function(key) | |
| 3333 | if key == '3' then | |
| 3334 | HomingAttack() | |
| 3335 | end | |
| 3336 | end) | |
| 3337 | ||
| 3338 | function laz0r() | |
| 3339 | ||
| 3340 | local Position = nil | |
| 3341 | if animid == 0 then | |
| 3342 | Position = NeckS.Position | |
| 3343 | else | |
| 3344 | Position = NeckS.Position | |
| 3345 | end | |
| 3346 | ||
| 3347 | local Part1 = Instance.new("Part")
| |
| 3348 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 3349 | mesh2.MeshId = "rbxassetid://559831844" | |
| 3350 | mesh2.Scale = Vector3.new(0,0,0.4) | |
| 3351 | Part1.Material = Enum.Material.Neon | |
| 3352 | Part1.CanCollide = false | |
| 3353 | Part1.BrickColor = BrickColor.new("White")
| |
| 3354 | Part1.Parent = DebrisModel | |
| 3355 | Part1.Size = Vector3.new(0,0,0) | |
| 3356 | Part1.Anchored = true | |
| 3357 | Part1.CFrame = CFrame.new(Position) | |
| 3358 | Part1.Name = "EXPLOSION3" | |
| 3359 | ||
| 3360 | local Part0 = Instance.new("Part",DebrisModel)
| |
| 3361 | Part0.Name = "Bullet" | |
| 3362 | Part0.Material = Enum.Material.Neon | |
| 3363 | Part0.BrickColor = BrickColor.new("Magenta")
| |
| 3364 | Part0.Anchored = true | |
| 3365 | local mesh = Instance.new("SpecialMesh",Part0)
| |
| 3366 | mesh.MeshType = Enum.MeshType.Sphere | |
| 3367 | Part0.CanCollide = false | |
| 3368 | local Target = mouse.Hit.p | |
| 3369 | local direction = Target - Position | |
| 3370 | local direction = computeDirection(direction) | |
| 3371 | local ray = Ray.new(Position, (Target).unit*1048) | |
| 3372 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
| 3373 | Part0.Size = Vector3.new(9,1,9) | |
| 3374 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
| 3375 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
| 3376 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
| 3377 | ||
| 3378 | clashpart = Instance.new("Part",DebrisModel)
| |
| 3379 | clashpart.Size = Vector3.new(50,50,50) | |
| 3380 | clashpart.CanCollide = false | |
| 3381 | clashpart.Anchored = true | |
| 3382 | clashpart.Transparency = 1 | |
| 3383 | clashpart.BrickColor = BrickColor.new("Magenta")
| |
| 3384 | clashpart.Name = "StarLightClash" | |
| 3385 | clashpart.CFrame = CFrame.new(endPoint, mouse.Hit.p) | |
| 3386 | ||
| 3387 | ||
| 3388 | ||
| 3389 | local z = 10 | |
| 3390 | for i = 1,100 do rs:wait() | |
| 3391 | if animid == 0 then | |
| 3392 | root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z)) | |
| 3393 | Position = root.Position | |
| 3394 | else | |
| 3395 | root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z)) | |
| 3396 | Position = root.Position | |
| 3397 | end | |
| 3398 | ||
| 3399 | local Target = mouse.Hit.p | |
| 3400 | local direction = Target - Position | |
| 3401 | local direction = computeDirection(direction) | |
| 3402 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
| 3403 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
| 3404 | Part0.Size = Vector3.new(5-((i/100)*5),1,5-((i/100)*5)) | |
| 3405 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
| 3406 | mesh.Offset = Vector3.new(math.random(-10000,10000)/20000,math.random(-10000,10000)/20000,0) | |
| 3407 | local pos = Position + (direction * (mesh.Scale.Y/0)) | |
| 3408 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
| 3409 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
| 3410 | ||
| 3411 | local Position = mouse.Hit.p | |
| 3412 | local Target = root.Position | |
| 3413 | local direction = Target - Position | |
| 3414 | local direction = computeDirection(direction) | |
| 3415 | root.Velocity = direction * 5 | |
| 3416 | ||
| 3417 | if i >= z then z = i + 10 sound(explosionid[math.random(1,#explosionid)],endPoint,10,math.random(6,9)/10,200) end | |
| 3418 | ||
| 3419 | Part1 = Part0:Clone() | |
| 3420 | Part1.Parent = DebrisModel | |
| 3421 | Part1.BrickColor = BrickColor.new("Magenta")
| |
| 3422 | Part1.Name = "SMOKE2" | |
| 3423 | ||
| 3424 | if part ~= nil then | |
| 3425 | if part.Name == "StarLightClash" then | |
| 3426 | local asdf = math.random(0,5)*20 | |
| 3427 | local Part1 = Instance.new("Part")
| |
| 3428 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 3429 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 3430 | mesh2.Scale = Vector3.new(0,0,0) | |
| 3431 | Part1.Material = Enum.Material.Neon | |
| 3432 | Part1.CanCollide = false | |
| 3433 | Part1.BrickColor = BrickColor.new("Magenta")
| |
| 3434 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
| 3435 | Part1.Anchored = true | |
| 3436 | local a = 1.5 | |
| 3437 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
| 3438 | Part1.Name = "EXPLOSION" | |
| 3439 | else | |
| 3440 | local asdf = math.random(0,5)*10 | |
| 3441 | local Part1 = Instance.new("Part")
| |
| 3442 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 3443 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 3444 | mesh2.Scale = Vector3.new(0,0,0) | |
| 3445 | Part1.Material = Enum.Material.Neon | |
| 3446 | Part1.CanCollide = false | |
| 3447 | Part1.BrickColor = BrickColor.new("Magenta")
| |
| 3448 | Part1.Parent = DebrisModel | |
| 3449 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
| 3450 | Part1.Anchored = true | |
| 3451 | local a = 1.5 | |
| 3452 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
| 3453 | Part1.Name = "EXPLOSION" | |
| 3454 | end | |
| 3455 | end | |
| 3456 | ||
| 3457 | for i,v in pairs(findAllNearestTorso(endPoint,50)) do | |
| 3458 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 100000000000000000000000000000000000 then
| |
| 3459 | v:Destroy() | |
| 3460 | else | |
| 3461 | v.Parent:BreakJoints() | |
| 3462 | end | |
| 3463 | local Position = mouse.Hit.p | |
| 3464 | local Target = v.Position | |
| 3465 | local direction = Target - Position | |
| 3466 | local direction = computeDirection(direction) | |
| 3467 | local bv = Instance.new("BodyVelocity",v)
| |
| 3468 | bv.Velocity = direction * (10 - ((Position - Target).magnitude/2)) | |
| 3469 | debris:AddItem(bv,1) | |
| 3470 | end | |
| 3471 | ||
| 3472 | end | |
| 3473 | clashpart:Destroy() | |
| 3474 | Part0:Destroy() | |
| 3475 | wait(0.3) | |
| 3476 | aiming_anim = false | |
| 3477 | delay(0.3,function() debounce = false end) | |
| 3478 | end | |
| 3479 | ||
| 3480 | ||
| 3481 | mouse.KeyDown:connect(function(k) | |
| 3482 | if k == "u" and Mode == false then | |
| 3483 | ||
| 3484 | animid = 5 | |
| 3485 | no_anim = true | |
| 3486 | hum.WalkSpeed = 0 | |
| 3487 | ||
| 3488 | ||
| 3489 | ||
| 3490 | for i = 1, 30 do | |
| 3491 | wait() | |
| 3492 | ||
| 3493 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
| 3494 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
| 3495 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(150),math.rad(-50),math.rad(0)), 0.8)--larm | |
| 3496 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 3497 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 3498 | end | |
| 3499 | wait(2) | |
| 3500 | local Grab = Instance.new("Part",hed)
| |
| 3501 | Grab.Size = Vector3.new(3.9,5,3.9) | |
| 3502 | Grab.CanCollide = false | |
| 3503 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 3504 | Grab.Transparency = 1 | |
| 3505 | local Grabo = Instance.new("Weld",Grab)
| |
| 3506 | Grabo.Part0 = hed | |
| 3507 | Grabo.Part1 = Grab | |
| 3508 | Grabo.C0 = CFrame.new(0,-1.5,0) | |
| 3509 | ||
| 3510 | local AuraB = Instance.new("Part",hed)
| |
| 3511 | AuraB.Size = Vector3.new(2,1,2) | |
| 3512 | AuraB.CanCollide = false | |
| 3513 | AuraB.BrickColor = BrickColor.new("Deep orange")
| |
| 3514 | AuraB.Transparency = 1 | |
| 3515 | local AuraBo = Instance.new("Weld",AuraB)
| |
| 3516 | AuraBo.Part0 = hed | |
| 3517 | AuraBo.Part1 = AuraB | |
| 3518 | AuraBo.C0 = CFrame.new(0,-3.6,0) | |
| 3519 | ||
| 3520 | local FZcharge3 = Instance.new("ParticleEmitter",Grab)
| |
| 3521 | FZcharge3.Texture = "rbxassetid://249481494" | |
| 3522 | FZcharge3.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) | |
| 3523 | FZcharge3.EmissionDirection = "Top" | |
| 3524 | FZcharge3.Speed = NumberRange.new(2) | |
| 3525 | FZcharge3.Size = NumberSequence.new(4,0) | |
| 3526 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
| 3527 | FZcharge3.Drag = 1.2 | |
| 3528 | FZcharge3.LockedToPart = true | |
| 3529 | FZcharge3.Lifetime = NumberRange.new(1) | |
| 3530 | FZcharge3.Rate = 195 | |
| 3531 | FZcharge3.LightEmission = 0.3 | |
| 3532 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
| 3533 | FZcharge3.VelocitySpread = 0.2 | |
| 3534 | FZcharge3.ZOffset = 2.5 | |
| 3535 | wait(1) | |
| 3536 | FZcharge3.Rate = 0 | |
| 3537 | UltimateBattle.Volume = 0 | |
| 3538 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://"
| |
| 3539 | for i,v in pairs(char:GetChildren()) do | |
| 3540 | if v ~= root then | |
| 3541 | if v:IsA("Part") then
| |
| 3542 | v.Transparency = 1 | |
| 3543 | elseif v:IsA("Accoutrement") then
| |
| 3544 | v:FindFirstChildOfClass("Part").Transparency = 1
| |
| 3545 | end | |
| 3546 | end | |
| 3547 | end | |
| 3548 | for i,v in pairs(NeckS:GetChildren()) do | |
| 3549 | if v ~= root then | |
| 3550 | if v:IsA("Part") then
| |
| 3551 | v.Transparency = 1 | |
| 3552 | elseif v:IsA("Accoutrement") then
| |
| 3553 | v:FindFirstChildOfClass("Part").Transparency = 1
| |
| 3554 | end | |
| 3555 | end | |
| 3556 | end | |
| 3557 | ||
| 3558 | wait(2.2) | |
| 3559 | FZcharge3.Rate = 195 | |
| 3560 | root.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
| 3561 | ||
| 3562 | for i,v in pairs(char:GetChildren()) do | |
| 3563 | if v ~= root then | |
| 3564 | if v:IsA("Part") then
| |
| 3565 | v.Transparency = 0 | |
| 3566 | elseif v:IsA("Accoutrement") then
| |
| 3567 | v:FindFirstChildOfClass("Part").Transparency = 0
| |
| 3568 | end | |
| 3569 | end | |
| 3570 | end | |
| 3571 | for i,v in pairs(NeckS:GetChildren()) do | |
| 3572 | if v ~= root then | |
| 3573 | if v:IsA("Part") then
| |
| 3574 | v.Transparency = 0 | |
| 3575 | elseif v:IsA("Accoutrement") then
| |
| 3576 | v:FindFirstChildOfClass("Part").Transparency = 0
| |
| 3577 | end | |
| 3578 | end | |
| 3579 | end | |
| 3580 | hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://254640655"
| |
| 3581 | wait(1) | |
| 3582 | UltimateBattle.Volume = 5 | |
| 3583 | FZcharge3.Rate = 0 | |
| 3584 | hum.WalkSpeed = 16 | |
| 3585 | wait(1) | |
| 3586 | Grab:Destroy() | |
| 3587 | no_anim = false | |
| 3588 | end | |
| 3589 | end) | |
| 3590 | mouse.KeyDown:connect(function(k) | |
| 3591 | if k == "u" and Mode == true then | |
| 3592 | ||
| 3593 | ||
| 3594 | root.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
| 3595 | ||
| 3596 | ||
| 3597 | end | |
| 3598 | end) | |
| 3599 | ------------------------------------------------------- | |
| 3600 | ||
| 3601 | mouse.KeyDown:connect(function(k) | |
| 3602 | if k == "z" then | |
| 3603 | local FZcharge3 = Instance.new("ParticleEmitter",Stone6)
| |
| 3604 | FZcharge3.Texture = "rbxassetid://165211997" | |
| 3605 | FZcharge3.Color = ColorSequence.new(Color3.fromRGB(0, 255, 0)) | |
| 3606 | FZcharge3.EmissionDirection = "Top" | |
| 3607 | FZcharge3.Speed = NumberRange.new(8) | |
| 3608 | FZcharge3.Size = NumberSequence.new(0.5,0) | |
| 3609 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
| 3610 | FZcharge3.Drag = 1.2 | |
| 3611 | FZcharge3.LockedToPart = false | |
| 3612 | FZcharge3.Lifetime = NumberRange.new(0.5) | |
| 3613 | FZcharge3.Rate = 195 | |
| 3614 | FZcharge3.LightEmission = 1 | |
| 3615 | FZcharge3.VelocitySpread = 100 | |
| 3616 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
| 3617 | FZcharge3.VelocitySpread = 100.2 | |
| 3618 | FZcharge3.ZOffset = 1 | |
| 3619 | local CHAINLINKS = {}
| |
| 3620 | local POS = mouse.Hit.p | |
| 3621 | local CHAINS = false | |
| 3622 | local CHAINLINKS = {}
| |
| 3623 | local A = Instance.new("Attachment",NeckS)
| |
| 3624 | A.Position = Vector3.new(0.3,0,0)*Player_Size | |
| 3625 | A.Orientation = Vector3.new(-90, -89.982, 0) | |
| 3626 | local B = Instance.new("Attachment",NeckS)
| |
| 3627 | B.Position = Vector3.new(-0.3,0,0)*Player_Size | |
| 3628 | B.Orientation = Vector3.new(-90, 89.988, 0) | |
| 3629 | local C = Instance.new("Attachment",NeckS)
| |
| 3630 | C.Position = Vector3.new(0.3,-0.1,0)*Player_Size | |
| 3631 | C.Orientation = Vector3.new(-90, -89.982, 0) | |
| 3632 | local D = Instance.new("Attachment",NeckS)
| |
| 3633 | D.Position = Vector3.new(-0.3,-0.3,0)*Player_Size | |
| 3634 | D.Orientation = Vector3.new(-90, 89.988, 0) | |
| 3635 | local LIGHT = Instance.new("Attachment",NeckS)
| |
| 3636 | LIGHT.Position = Vector3.new(0.3,-0,0)*Player_Size | |
| 3637 | local LIGHT2 = Instance.new("PointLight",larm)
| |
| 3638 | LIGHT2.Range = 6 | |
| 3639 | LIGHT2.Brightness = 20 | |
| 3640 | LIGHT2.Color = Color3.new(0, 255, 0) | |
| 3641 | for i = 1, 2 do | |
| 3642 | local TWIST = -2 | |
| 3643 | local START = A | |
| 3644 | local END = B | |
| 3645 | if i == 1 then | |
| 3646 | START = B | |
| 3647 | END = A | |
| 3648 | end | |
| 3649 | local ChainLink = Instance.new("Beam",torso)
| |
| 3650 | ChainLink.Texture = "rbxassetid://165211997" | |
| 3651 | ChainLink.Color = ColorSequence.new(Color3.fromRGB(0, 255, 0)) | |
| 3652 | ChainLink.TextureSpeed = 5 | |
| 3653 | ChainLink.Width0 = 1 | |
| 3654 | ChainLink.Width1 = 1 | |
| 3655 | ChainLink.TextureLength = 1.5 | |
| 3656 | ChainLink.Attachment0 = START | |
| 3657 | ChainLink.Attachment1 = END | |
| 3658 | ChainLink.CurveSize0 = TWIST | |
| 3659 | ChainLink.CurveSize1 = TWIST | |
| 3660 | --ChainLink.FaceCamera = true | |
| 3661 | ChainLink.Segments = 45 | |
| 3662 | ChainLink.Transparency = NumberSequence.new(0) | |
| 3663 | table.insert(CHAINLINKS,ChainLink) | |
| 3664 | end | |
| 3665 | coroutine.resume(coroutine.create(function() | |
| 3666 | for i = 3,80000000000000000000000000000 do | |
| 3667 | hum.Health = hum.MaxHealth | |
| 3668 | ||
| 3669 | ||
| 3670 | coroutine.resume(coroutine.create(function() | |
| 3671 | for i = 1,15 do | |
| 3672 | ||
| 3673 | wait(0.00000000001) | |
| 3674 | end | |
| 3675 | ||
| 3676 | ||
| 3677 | ||
| 3678 | end)) | |
| 3679 | wait(0.06) | |
| 3680 | end | |
| 3681 | end)) | |
| 3682 | ||
| 3683 | end | |
| 3684 | end) | |
| 3685 | ||
| 3686 | mouse.KeyDown:connect(function(k) | |
| 3687 | if k == "k" then | |
| 3688 | no_anim = true | |
| 3689 | local FlyAt = Instance.new("Attachment",NeckS)FlyAt.Position = Vector3.new(0,0.5,0)
| |
| 3690 | local FlyAt2 = Instance.new("Attachment",NeckS)FlyAt2.Position = Vector3.new(0,-0.5,0)
| |
| 3691 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
| |
| 3692 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 3693 | Speed.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) Speed.LightEmission = 5 | |
| 3694 | for i = 1,7 do | |
| 3695 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3696 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(20), math.rad(0)), .5)--torso | |
| 3697 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm | |
| 3698 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), .5)--arm | |
| 3699 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg | |
| 3700 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg | |
| 3701 | wait() | |
| 3702 | end | |
| 3703 | wait(0.7) | |
| 3704 | local Grab = Instance.new("Part",NeckS)
| |
| 3705 | Grab.Size = Vector3.new(4,4,4) | |
| 3706 | Grab.CanCollide = false | |
| 3707 | Grab.BrickColor = BrickColor.new("Deep orange")
| |
| 3708 | Grab.Transparency = math.huge | |
| 3709 | local Grabo = Instance.new("Weld",Grab)
| |
| 3710 | Grabo.Part0 = larm | |
| 3711 | Grabo.Part1 = Grab | |
| 3712 | Grabo.C0 = CFrame.new(0,-0.1,0) | |
| 3713 | Grab.Touched:connect(function(hit) | |
| 3714 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= player.Character.Name then
| |
| 3715 | Grab:Destroy() | |
| 3716 | no_anim = true | |
| 3717 | local SFXZ = Instance.new("Sound",root)
| |
| 3718 | SFXZ.SoundId = "rbxassetid://1699290293" | |
| 3719 | SFXZ.Volume = 7 | |
| 3720 | SFXZ.Pitch = 1 | |
| 3721 | SFXZ.Looped = false | |
| 3722 | wait(0.01) | |
| 3723 | SFXZ:Play() | |
| 3724 | hit.Parent:BreakJoints() | |
| 3725 | Snap(hit.Parent) | |
| 3726 | ||
| 3727 | ||
| 3728 | ||
| 3729 | ||
| 3730 | end | |
| 3731 | end) | |
| 3732 | for i= 1,10 do | |
| 3733 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3734 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(-70), math.rad(0)), .5)--torso | |
| 3735 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), .5)--arm | |
| 3736 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,-0.8)*CFrame.Angles(math.rad(160),math.rad(70),math.rad(10)), .5)--arm | |
| 3737 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg | |
| 3738 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg | |
| 3739 | wait() | |
| 3740 | end | |
| 3741 | FlyAt:Destroy() | |
| 3742 | no_anim = false | |
| 3743 | ||
| 3744 | end | |
| 3745 | end) | |
| 3746 | ||
| 3747 | ||
| 3748 | mouse.KeyDown:connect(function(k) | |
| 3749 | if k == "y" then | |
| 3750 | instinct = false | |
| 3751 | animid = 5 | |
| 3752 | no_anim = true | |
| 3753 | ||
| 3754 | local sbs = Instance.new("BodyPosition", torso)
| |
| 3755 | sbs.P = 9000 | |
| 3756 | sbs.D = 1000 | |
| 3757 | sbs.maxForce = Vector3.new(900000, 900000000, 900000) | |
| 3758 | sbs.position = torso.CFrame.p + Vector3.new(0, 10, 0) | |
| 3759 | for i = 1, 20 do | |
| 3760 | wait() | |
| 3761 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.8)--head | |
| 3762 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
| 3763 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(-50)), 0.8)--rarm | |
| 3764 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(50)), 0.8)--larm | |
| 3765 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.8)--lleg | |
| 3766 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--rleg | |
| 3767 | end | |
| 3768 | coroutine.resume(coroutine.create(function() | |
| 3769 | for i = 3,8 do | |
| 3770 | local Ball = Instance.new("Part",char)
| |
| 3771 | Ball.Size = Vector3.new(1,1,1) | |
| 3772 | Ball.BrickColor = BrickColor.new("Magenta")
| |
| 3773 | Ball.Material = "Neon" | |
| 3774 | Ball.Anchored = true | |
| 3775 | Ball.CanCollide = false | |
| 3776 | Ball.Transparency = 0 | |
| 3777 | Ball.CFrame = torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 3778 | local Ball2 = Instance.new("SpecialMesh",Ball)
| |
| 3779 | Ball2.MeshType = 3 | |
| 3780 | Ball2.Scale = Vector3.new(2,2,2) | |
| 3781 | ||
| 3782 | ||
| 3783 | ||
| 3784 | ||
| 3785 | coroutine.resume(coroutine.create(function() | |
| 3786 | for i = 1,15 do | |
| 3787 | Ball2.Scale = Ball2.Scale + Vector3.new(19.4,19.4,19.4) | |
| 3788 | Ball.Transparency = Ball.Transparency + 0.06 | |
| 3789 | wait(0.00000000001) | |
| 3790 | end | |
| 3791 | Ball:Destroy() | |
| 3792 | ||
| 3793 | ||
| 3794 | end)) | |
| 3795 | wait(0.06) | |
| 3796 | end | |
| 3797 | end)) | |
| 3798 | root.Anchored = true | |
| 3799 | g = Instance.new("Explosion")
| |
| 3800 | g.Parent = workspace | |
| 3801 | g.Position = root.Position | |
| 3802 | g.BlastRadius = 90 | |
| 3803 | g.BlastPressure = 4000200 | |
| 3804 | g.Visible = false | |
| 3805 | for i = 1, 70 do | |
| 3806 | wait() | |
| 3807 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.8)--head | |
| 3808 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
| 3809 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(50)), 0.8)--rarm | |
| 3810 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(50),math.rad(-50)), 0.8)--larm | |
| 3811 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 3812 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 3813 | end | |
| 3814 | wait(0.2) | |
| 3815 | ||
| 3816 | sbs:Destroy() | |
| 3817 | no_anim = false | |
| 3818 | root.Anchored = false | |
| 3819 | ||
| 3820 | end | |
| 3821 | end) | |
| 3822 | local deb = false | |
| 3823 | function smooth(obj) | |
| 3824 | local sides = {"Left", "Right", "Top", "Bottom", "Front", "Back"}
| |
| 3825 | for i,v in pairs(sides) do | |
| 3826 | obj[v.."Surface"] = "SmoothNoOutlines" | |
| 3827 | end | |
| 3828 | end | |
| 3829 | local multiplier = 1000000000000000000000000000000000000000000000000000000000000000000000000000000000 | |
| 3830 | function hurt(hit, dmg) | |
| 3831 | if hit.Parent then | |
| 3832 | if hit.Parent.Name == "box" then print("bocks!11") hit.Parent:Destroy() end
| |
| 3833 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 3834 | if hum then | |
| 3835 | if hum.Parent.Name ~= plr.Name then | |
| 3836 | if dmg == "Kill" or hum.Health > 100000 then | |
| 3837 | hit.Parent:BreakJoints() | |
| 3838 | return true | |
| 3839 | else | |
| 3840 | if math.random(0, 100) == 50 then | |
| 3841 | hit.Parent:BreakJoints() | |
| 3842 | else | |
| 3843 | hit.Parent:BreakJoints() | |
| 3844 | end | |
| 3845 | return true | |
| 3846 | end | |
| 3847 | end | |
| 3848 | end | |
| 3849 | end | |
| 3850 | end | |
| 3851 | local push = 100 | |
| 3852 | local huge = Vector3.new(math.huge,math.huge,math.huge) | |
| 3853 | function gethum(obj) | |
| 3854 | if obj.Parent then | |
| 3855 | if obj.Parent:FindFirstChild("Humanoid") then
| |
| 3856 | if obj.Parent.Name ~= plr.Name then | |
| 3857 | return obj.Parent:FindFirstChildOfClass("Humanoid")
| |
| 3858 | end | |
| 3859 | end | |
| 3860 | end | |
| 3861 | end | |
| 3862 | ||
| 3863 | mouse.KeyDown:connect(function(key) | |
| 3864 | if key == "p" and not deb and not attacking then | |
| 3865 | deb = true | |
| 3866 | no_anim = true | |
| 3867 | ||
| 3868 | local Aura = Instance.new("ParticleEmitter",Stone2)
| |
| 3869 | Aura.Texture = "rbxassetid://271370648" | |
| 3870 | Aura.Color = ColorSequence.new(BrickColor.new("Magenta").Color)
| |
| 3871 | Aura.EmissionDirection = "Top" | |
| 3872 | Aura.Speed = NumberRange.new(0) | |
| 3873 | Aura.Size = NumberSequence.new(2.5) | |
| 3874 | Aura.Transparency = NumberSequence.new(0,1) | |
| 3875 | Aura.Drag = 0.4 | |
| 3876 | Aura.LightInfluence = 0 | |
| 3877 | Aura.LockedToPart = true | |
| 3878 | Aura.Lifetime = NumberRange.new(0.9) | |
| 3879 | Aura.Rate = 60 | |
| 3880 | Aura.LightEmission = 0.6 | |
| 3881 | Aura.Rotation = NumberRange.new(-360,360) | |
| 3882 | Aura.VelocitySpread = 0 | |
| 3883 | Aura.Acceleration = Vector3.new(0,0,0) | |
| 3884 | Aura.ZOffset = 0.2 | |
| 3885 | ||
| 3886 | for i = 1, 10 do | |
| 3887 | wait() | |
| 3888 | ||
| 3889 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
| 3890 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
| 3891 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(150),math.rad(-50),math.rad(0)), 0.8)--larm | |
| 3892 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 3893 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 3894 | end | |
| 3895 | Aura.Rate = 0 | |
| 3896 | ||
| 3897 | for i = 0, 10 do | |
| 3898 | spawn(function() | |
| 3899 | local p = Instance.new("Part")
| |
| 3900 | p.Anchored = true | |
| 3901 | p.CanCollide = false | |
| 3902 | p.CFrame = char.Torso.CFrame *CFrame.new(math.random(-12,12),-10,math.random(-12,12)) | |
| 3903 | smooth(p) | |
| 3904 | p.BrickColor = BrickColor.DarkGray() | |
| 3905 | p.Material = Enum.Material.Slate | |
| 3906 | p.Size = Vector3.new(9,9,9) | |
| 3907 | p.Transparency = 0 | |
| 3908 | ||
| 3909 | p.Parent = workspace | |
| 3910 | local FlyAt = Instance.new("Attachment",p)FlyAt.Position = Vector3.new(0,2.5,0)
| |
| 3911 | local FlyAt2 = Instance.new("Attachment",p)FlyAt2.Position = Vector3.new(0,-2.5,0)
| |
| 3912 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
| |
| 3913 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 3914 | Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5 | |
| 3915 | local endcf = p.CFrame *CFrame.new(0,30,0) | |
| 3916 | for i = 0, 20 do | |
| 3917 | p.CFrame = p.CFrame:Lerp(endcf, 0.3) | |
| 3918 | wait() | |
| 3919 | end | |
| 3920 | local z = Instance.new("Part")
| |
| 3921 | z.CFrame = p.CFrame | |
| 3922 | z.CFrame = CFrame.new(z.Position, mouse.Hit.p) | |
| 3923 | local bv = Instance.new("BodyVelocity", p)
| |
| 3924 | bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 3925 | bv.Velocity = z.CFrame.lookVector*140 | |
| 3926 | p.Anchored = false | |
| 3927 | z:Destroy() | |
| 3928 | p.CanCollide = false | |
| 3929 | local connection | |
| 3930 | spawn(function() | |
| 3931 | local angle = CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) | |
| 3932 | repeat wait() | |
| 3933 | p.CFrame = p.CFrame *angle | |
| 3934 | until not p or p.CanCollide | |
| 3935 | end) | |
| 3936 | ||
| 3937 | connection = p.Touched:connect(function(hit) | |
| 3938 | hurt(hit, math.random(5,5)) | |
| 3939 | if not hit.Anchored and hit.Parent.Name ~= plr.Name and hit.Parent.ClassName ~= "Accessory" then | |
| 3940 | p.CanCollide = true | |
| 3941 | end | |
| 3942 | end) | |
| 3943 | game.Debris:AddItem(p, 5) | |
| 3944 | end) | |
| 3945 | ||
| 3946 | wait() | |
| 3947 | deb = false | |
| 3948 | no_anim = false | |
| 3949 | end | |
| 3950 | end | |
| 3951 | end) | |
| 3952 | function doBrick(parent,pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts) | |
| 3953 | local p=Instance.new('Part',parent);p.BrickColor=colour;p.Material=material;p.Transparency=transparency;p.Anchored=a;p.CanCollide=cc;p.FormFactor="Custom";p.Size=size;p.BackSurface=bs;p.BottomSurface=bts;p.FrontSurface=fs;p.LeftSurface=ls;p.RightSurface=rs;p.TopSurface=ts;p.Position=pos;p.CFrame=p.CFrame*cf;
| |
| 3954 | return p | |
| 3955 | end | |
| 3956 | ||
| 3957 | function doMesh(parent,meshType,meshId,scale) | |
| 3958 | local m=Instance.new('SpecialMesh',parent);m.MeshType=meshType;m.MeshId=meshId;m.Scale=scale
| |
| 3959 | return m | |
| 3960 | end | |
| 3961 | local EP=Instance.new("Model",char)
| |
| 3962 | function magicBrick(pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts,meshType,meshId,scale,scaleAdd,loop,loopTransparency,repeatloop,repeatLoopWait,loopCFrame) | |
| 3963 | local cw1=coroutine.wrap(function() | |
| 3964 | for i=1,repeatloop do | |
| 3965 | local x=doBrick(EP,pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts) | |
| 3966 | local z=doMesh(x,meshType,meshId,scale) | |
| 3967 | ||
| 3968 | local cw2=coroutine.wrap(function() | |
| 3969 | for i=1,loop do | |
| 3970 | if loopTransparency then | |
| 3971 | x.Transparency=i/loop | |
| 3972 | z.Scale=z.Scale+scaleAdd | |
| 3973 | x.CFrame=x.CFrame*loopCFrame | |
| 3974 | wait() | |
| 3975 | else | |
| 3976 | z.Scale=z.Scale+scaleAdd | |
| 3977 | x.CFrame=x.CFrame*loopCFrame | |
| 3978 | end | |
| 3979 | end | |
| 3980 | x:Destroy() | |
| 3981 | end) | |
| 3982 | cw2() | |
| 3983 | swait(repeatLoopWait) | |
| 3984 | end | |
| 3985 | end) | |
| 3986 | cw1() | |
| 3987 | end | |
| 3988 | if MUI == true then | |
| 3989 | ||
| 3990 | speed=0.15 | |
| 3991 | sound(438666277,2,1.5,torso) | |
| 3992 | coroutine.resume(coroutine.create(function() | |
| 3993 | for i=1,20 do | |
| 3994 | magicBrick(Vector3.new(0,0,0),torso.CFrame*CFrame.Angles(math.random(1,50),math.random(1,50),math.random(1,50)),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(math.random(10,15),math.random(20,30),0.2),Vector3.new(-2,-2,0),16,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0.2,0,0))
| |
| 3995 | swait(3) | |
| 3996 | end | |
| 3997 | end)) | |
| 3998 | for i=0,1,0.1*speed do | |
| 3999 | if lastAnim~=thisAnim then break end | |
| 4000 | ||
| 4001 | ||
| 4002 | ||
| 4003 | swait() | |
| 4004 | end | |
| 4005 | ||
| 4006 | doingMove=true | |
| 4007 | ||
| 4008 | coroutine.resume(coroutine.create(function() | |
| 4009 | for i=1,200 do | |
| 4010 | magicBrick(Vector3.new(0,0,0),torso.CFrame*CFrame.new(0,0,0)*CFrame.new(math.random(1,5),math.random(1,5),math.random(1,5))*CFrame.new(-5/2,-5/2,-5/2),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"Brick","",Vector3.new(1,1,1),Vector3.new(-0.2,-0.2,-0.2),15,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random()))
| |
| 4011 | swait() | |
| 4012 | end | |
| 4013 | end)) | |
| 4014 | ||
| 4015 | local beam=Instance.new("Part",char)
| |
| 4016 | beam.Anchored=true | |
| 4017 | beam.CanCollide=false | |
| 4018 | beam.BrickColor=BrickColor.new("Institutional white")
| |
| 4019 | beam.Material="Neon" | |
| 4020 | beam.Transparency=0.5 | |
| 4021 | ||
| 4022 | sound(415700134,1.75,0.85,torso) | |
| 4023 | ||
| 4024 | coroutine.resume(coroutine.create(function() | |
| 4025 | while true do | |
| 4026 | if not doingMove then break end | |
| 4027 | local dis=(torso.Position-mouse.Hit.p).magnitude | |
| 4028 | beam.Size=Vector3.new(2,2,dis) | |
| 4029 | beam.CFrame=CFrame.new(torso.CFrame.p,mouse.Hit.p)*CFrame.new(0,0,-dis/2) | |
| 4030 | swait() | |
| 4031 | end | |
| 4032 | end)) | |
| 4033 | ||
| 4034 | coroutine.resume(coroutine.create(function() | |
| 4035 | for i=1,20 do | |
| 4036 | if not doingMove then break end | |
| 4037 | magicBrick(Vector3.new(0,0,0),mouse.Hit*CFrame.Angles(0,0,0),Vector3.new(1,1,1),BrickColor.new("Deep orange"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(3,3,3),Vector3.new(2,6,2),8,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0))
| |
| 4038 | magicBrick(Vector3.new(0,0,0),mouse.Hit*CFrame.Angles(0,0,0),Vector3.new(1,1,1),BrickColor.new("Really red"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(3,3,3),Vector3.new(3,3,3),8,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0))
| |
| 4039 | coroutine.resume(coroutine.create(function() | |
| 4040 | for i=1,7 do | |
| 4041 | magicBrick(Vector3.new(0,0,0),mouse.Hit*CFrame.new(0,0,0)*CFrame.new(math.random(1,15),math.random(1,15),math.random(1,15))*CFrame.new(-15/2,-15/2,-15/2),Vector3.new(1,1,1),BrickColor.new("Really black"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(4,4,4),Vector3.new(1,1,1),12,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random()))
| |
| 4042 | end | |
| 4043 | end)) | |
| 4044 | for i,v in pairs(workspace:GetChildren()) do | |
| 4045 | if v:findFirstChild("Humanoid")~=nil and v~=char then
| |
| 4046 | if (v:WaitForChild("Torso").Position-mouse.Hit.p).magnitude<=10 then
| |
| 4047 | v:WaitForChild("Humanoid"):TakeDamage(v:WaitForChild("Humanoid").MaxHealth/20)
| |
| 4048 | end | |
| 4049 | end | |
| 4050 | end | |
| 4051 | swait(10) | |
| 4052 | end | |
| 4053 | end)) | |
| 4054 | ||
| 4055 | for i=0,2,0.1*speed do | |
| 4056 | if lastAnim~=thisAnim then break end | |
| 4057 | ||
| 4058 | ||
| 4059 | ||
| 4060 | swait() | |
| 4061 | end | |
| 4062 | ||
| 4063 | beam:Destroy() | |
| 4064 | lastAnim=nil | |
| 4065 | lastPriority=0 | |
| 4066 | doingMove=false | |
| 4067 | end | |
| 4068 | ||
| 4069 | function chestBeam() | |
| 4070 | ||
| 4071 | ||
| 4072 | MUI = true | |
| 4073 | ||
| 4074 | ||
| 4075 | end | |
| 4076 | mouse.KeyDown:connect(function(k) | |
| 4077 | if k == "n" then | |
| 4078 | chestBeam() | |
| 4079 | end | |
| 4080 | end) | |
| 4081 | mouse.KeyDown:connect(function(k) | |
| 4082 | if k == "v" then | |
| 4083 | UltimateBattle:Stop() | |
| 4084 | Mode = true | |
| 4085 | local SFXZ = Instance.new("Sound",torso)
| |
| 4086 | SFXZ.SoundId = "rbxassetid://316675316" | |
| 4087 | SFXZ.Volume = 8 | |
| 4088 | SFXZ.Pitch = 1 | |
| 4089 | SFXZ.Looped = true | |
| 4090 | wait(0.01) | |
| 4091 | SFXZ:Play() | |
| 4092 | local Wind = Instance.new("Sound",torso)
| |
| 4093 | Wind.SoundId = "rbxassetid://142840797" | |
| 4094 | Wind.Volume = 0.5 | |
| 4095 | Wind.Pitch = 1 | |
| 4096 | Wind.Looped = true | |
| 4097 | wait(0.01) | |
| 4098 | Wind:Play() | |
| 4099 | ||
| 4100 | ||
| 4101 | Grab.Touched:connect(function(hit) | |
| 4102 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
| |
| 4103 | hit.Parent:BreakJoints() | |
| 4104 | wait(0.2) | |
| 4105 | hit.Parent:Destroy() | |
| 4106 | ||
| 4107 | ||
| 4108 | ||
| 4109 | end | |
| 4110 | end) | |
| 4111 | hum.WalkSpeed = 55 | |
| 4112 | ||
| 4113 | local FZcharge3 = Instance.new("ParticleEmitter",NeckS)
| |
| 4114 | FZcharge3.Texture = "rbxassetid://37329477" | |
| 4115 | FZcharge3.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) | |
| 4116 | FZcharge3.EmissionDirection = "Top" | |
| 4117 | FZcharge3.Speed = NumberRange.new(8) | |
| 4118 | FZcharge3.Size = NumberSequence.new(0.5,0) | |
| 4119 | FZcharge3.Transparency = NumberSequence.new(0,1) | |
| 4120 | FZcharge3.Drag = 1.2 | |
| 4121 | FZcharge3.LockedToPart = false | |
| 4122 | FZcharge3.Lifetime = NumberRange.new(0.5) | |
| 4123 | FZcharge3.Rate = 195 | |
| 4124 | FZcharge3.LightEmission = 1 | |
| 4125 | FZcharge3.VelocitySpread = 100 | |
| 4126 | FZcharge3.Rotation = NumberRange.new(-360,360) | |
| 4127 | FZcharge3.VelocitySpread = 100.2 | |
| 4128 | FZcharge3.ZOffset = 1 | |
| 4129 | local StoneEf2 = Instance.new("ParticleEmitter",Stone4)
| |
| 4130 | StoneEf2.Texture = "rbxassetid://37329477" | |
| 4131 | StoneEf2.Color = ColorSequence.new(Color3.fromRGB(255, 0, 0)) | |
| 4132 | StoneEf2.EmissionDirection = "Top" | |
| 4133 | StoneEf2.Speed = NumberRange.new(8) | |
| 4134 | StoneEf2.Size = NumberSequence.new(0.5,0) | |
| 4135 | StoneEf2.Transparency = NumberSequence.new(0,1) | |
| 4136 | StoneEf2.LockedToPart = false | |
| 4137 | StoneEf2.Lifetime = NumberRange.new(0.5) | |
| 4138 | StoneEf2.Rate = 195 | |
| 4139 | StoneEf2.LightEmission = 1 | |
| 4140 | StoneEf2.VelocitySpread = 100 | |
| 4141 | StoneEf2.Rotation = NumberRange.new(-360,360) | |
| 4142 | StoneEf2.VelocitySpread = 100.2 | |
| 4143 | StoneEf2.ZOffset = 1 | |
| 4144 | local StoneEf3 = Instance.new("ParticleEmitter",Stone3)
| |
| 4145 | StoneEf3.Texture = "rbxassetid://74675986" | |
| 4146 | StoneEf3.Color = ColorSequence.new(Color3.fromRGB(9, 137, 207)) | |
| 4147 | StoneEf3.EmissionDirection = "Top" | |
| 4148 | StoneEf3.Speed = NumberRange.new(8) | |
| 4149 | StoneEf3.Size = NumberSequence.new(0.5,0) | |
| 4150 | StoneEf3.Transparency = NumberSequence.new(0,1) | |
| 4151 | StoneEf3.LockedToPart = false | |
| 4152 | StoneEf3.Lifetime = NumberRange.new(0.5) | |
| 4153 | StoneEf3.Rate = 195 | |
| 4154 | StoneEf3.LightEmission = 1 | |
| 4155 | StoneEf3.VelocitySpread = 100 | |
| 4156 | StoneEf3.Rotation = NumberRange.new(-360,360) | |
| 4157 | StoneEf3.VelocitySpread = 100.2 | |
| 4158 | StoneEf3.ZOffset = 1 | |
| 4159 | local StoneEf5 = Instance.new("ParticleEmitter",Stone5)
| |
| 4160 | StoneEf5.Texture = "rbxassetid://73229113" | |
| 4161 | StoneEf5.Color = ColorSequence.new(Color3.fromRGB(255, 176, 0)) | |
| 4162 | StoneEf5.EmissionDirection = "Top" | |
| 4163 | StoneEf5.Speed = NumberRange.new(8) | |
| 4164 | StoneEf5.Size = NumberSequence.new(0.5,0) | |
| 4165 | StoneEf5.Transparency = NumberSequence.new(0,1) | |
| 4166 | StoneEf5.LockedToPart = false | |
| 4167 | StoneEf5.Lifetime = NumberRange.new(0.5) | |
| 4168 | StoneEf5.Rate = 195 | |
| 4169 | StoneEf5.LightEmission = 1 | |
| 4170 | StoneEf5.VelocitySpread = 100 | |
| 4171 | StoneEf5.Rotation = NumberRange.new(-360,360) | |
| 4172 | StoneEf5.VelocitySpread = 100.2 | |
| 4173 | StoneEf5.ZOffset = 1 | |
| 4174 | local CHAINLINKS = {}
| |
| 4175 | local POS = mouse.Hit.p | |
| 4176 | local CHAINS = false | |
| 4177 | local CHAINLINKS = {}
| |
| 4178 | local A = Instance.new("Attachment",root)
| |
| 4179 | A.Position = Vector3.new(0.5,0,0)*Player_Size | |
| 4180 | A.Orientation = Vector3.new(-90, -89.982, 0) | |
| 4181 | local B = Instance.new("Attachment",root)
| |
| 4182 | B.Position = Vector3.new(-0.5,0,0)*Player_Size | |
| 4183 | B.Orientation = Vector3.new(-90, 89.988, 0) | |
| 4184 | local C = Instance.new("Attachment",root)
| |
| 4185 | C.Position = Vector3.new(0.5,-0.1,0)*Player_Size | |
| 4186 | C.Orientation = Vector3.new(-90, -89.982, 0) | |
| 4187 | local D = Instance.new("Attachment",root)
| |
| 4188 | D.Position = Vector3.new(-0.5,-0.3,0)*Player_Size | |
| 4189 | D.Orientation = Vector3.new(-90, 89.988, 0) | |
| 4190 | local LIGHT = Instance.new("Attachment",root)
| |
| 4191 | LIGHT.Position = Vector3.new(0.5,-0,0)*Player_Size | |
| 4192 | local LIGHT2 = Instance.new("PointLight",larm)
| |
| 4193 | LIGHT2.Range = 6 | |
| 4194 | LIGHT2.Brightness = 20 | |
| 4195 | LIGHT2.Color = Color3.new(255, 255, 0) | |
| 4196 | for i = 1, 2 do | |
| 4197 | local TWIST = -1 | |
| 4198 | local START = A | |
| 4199 | local END = B | |
| 4200 | if i == 1 then | |
| 4201 | START = B | |
| 4202 | END = A | |
| 4203 | end | |
| 4204 | local ChainLink = Instance.new("Beam",torso)
| |
| 4205 | ChainLink.Texture = "rbxassetid://37329477" | |
| 4206 | ChainLink.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) | |
| 4207 | ChainLink.TextureSpeed = 5 | |
| 4208 | ChainLink.Width0 = 1 | |
| 4209 | ChainLink.Width1 = 1 | |
| 4210 | ChainLink.TextureLength = 2.5 | |
| 4211 | ChainLink.Attachment0 = START | |
| 4212 | ChainLink.Attachment1 = END | |
| 4213 | ChainLink.CurveSize0 = TWIST | |
| 4214 | ChainLink.CurveSize1 = TWIST | |
| 4215 | --ChainLink.FaceCamera = true | |
| 4216 | ChainLink.Segments = 85 | |
| 4217 | ChainLink.Transparency = NumberSequence.new(0) | |
| 4218 | table.insert(CHAINLINKS,ChainLink) | |
| 4219 | end | |
| 4220 | coroutine.resume(coroutine.create(function() | |
| 4221 | for i = 3,60060 do | |
| 4222 | ||
| 4223 | ||
| 4224 | local HQG = Instance.new("Part",char)
| |
| 4225 | HQG.Size = Vector3.new(1,0,1) | |
| 4226 | HQG.BrickColor = BrickColor.new("Ghost grey")
| |
| 4227 | HQG.Material = "Neon" | |
| 4228 | HQG.Anchored = true | |
| 4229 | HQG.CanCollide = false | |
| 4230 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
| 4231 | local HQG2 = Instance.new("SpecialMesh",HQG)
| |
| 4232 | HQG2.MeshId = "rbxassetid://1726537151" | |
| 4233 | HQG2.Scale = Vector3.new(0.01,0.01,0.01) | |
| 4234 | ||
| 4235 | ||
| 4236 | coroutine.resume(coroutine.create(function() | |
| 4237 | for i = 1,200 do | |
| 4238 | ||
| 4239 | ||
| 4240 | HQG2.Scale = HQG2.Scale + Vector3.new(0.01,0.03,0.01) | |
| 4241 | HQG.Transparency = HQG.Transparency + 0.07 | |
| 4242 | HQG.CFrame = HQG.CFrame*CFrame.Angles(0,-0.3,0) | |
| 4243 | ||
| 4244 | wait(0.00000000001) | |
| 4245 | end | |
| 4246 | ||
| 4247 | HQG:Destroy() | |
| 4248 | HQG2:Destroy() | |
| 4249 | ||
| 4250 | end)) | |
| 4251 | ||
| 4252 | ||
| 4253 | wait(0.3) | |
| 4254 | end | |
| 4255 | end)) | |
| 4256 | end | |
| 4257 | end) | |
| 4258 | ||
| 4259 | ||
| 4260 | ||
| 4261 | mouse.KeyDown:connect(function(k) | |
| 4262 | if k == "j" then | |
| 4263 | ||
| 4264 | animid = 5 | |
| 4265 | no_anim = true | |
| 4266 | ||
| 4267 | ||
| 4268 | local Aura = Instance.new("ParticleEmitter",Stone2)
| |
| 4269 | Aura.Texture = "rbxassetid://271370648" | |
| 4270 | Aura.Color = ColorSequence.new(BrickColor.new("Magenta").Color)
| |
| 4271 | Aura.EmissionDirection = "Top" | |
| 4272 | Aura.Speed = NumberRange.new(0) | |
| 4273 | Aura.Size = NumberSequence.new(2.5) | |
| 4274 | Aura.Transparency = NumberSequence.new(0,1) | |
| 4275 | Aura.Drag = 0.4 | |
| 4276 | Aura.LightInfluence = 0 | |
| 4277 | Aura.LockedToPart = true | |
| 4278 | Aura.Lifetime = NumberRange.new(0.9) | |
| 4279 | Aura.Rate = 60 | |
| 4280 | Aura.LightEmission = 0.6 | |
| 4281 | Aura.Rotation = NumberRange.new(-360,360) | |
| 4282 | Aura.VelocitySpread = 0 | |
| 4283 | Aura.Acceleration = Vector3.new(0,0,0) | |
| 4284 | Aura.ZOffset = 0.2 | |
| 4285 | ||
| 4286 | for i = 1, 30 do | |
| 4287 | wait() | |
| 4288 | ||
| 4289 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
| 4290 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
| 4291 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(0)), 0.8)--larm | |
| 4292 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 4293 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 4294 | end | |
| 4295 | ||
| 4296 | ||
| 4297 | local HQ = Instance.new("Part",char)
| |
| 4298 | HQ.Size = Vector3.new(1,0,1) | |
| 4299 | HQ.BrickColor = BrickColor.new("Grey")
| |
| 4300 | HQ.Material = "Neon" | |
| 4301 | HQ.Anchored = true | |
| 4302 | HQ.CanCollide = false | |
| 4303 | HQ.Transparency = 0.7 | |
| 4304 | HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
| 4305 | local HQ2 = Instance.new("SpecialMesh",HQ)
| |
| 4306 | HQ2.MeshId = "rbxassetid://20329976" | |
| 4307 | HQ2.Scale = Vector3.new(1,1,1) | |
| 4308 | ||
| 4309 | local HQG = Instance.new("Part",char)
| |
| 4310 | HQG.Size = Vector3.new(1,0,1) | |
| 4311 | HQG.BrickColor = BrickColor.new("Grey")
| |
| 4312 | HQG.Material = "Neon" | |
| 4313 | HQG.Anchored = true | |
| 4314 | HQG.Transparency = 0.7 | |
| 4315 | HQG.CanCollide = false | |
| 4316 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
| 4317 | local HQG2 = Instance.new("SpecialMesh",HQG)
| |
| 4318 | HQG2.MeshId = "rbxassetid://20329976" | |
| 4319 | HQG2.Scale = Vector3.new(1,1,1) | |
| 4320 | ||
| 4321 | ||
| 4322 | coroutine.resume(coroutine.create(function() | |
| 4323 | for i = 1,200 do | |
| 4324 | HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5) | |
| 4325 | HQ.Transparency = HQ.Transparency + 0.01 | |
| 4326 | HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
| 4327 | ||
| 4328 | HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1) | |
| 4329 | HQG.Transparency = HQG.Transparency + 0.01 | |
| 4330 | HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
| 4331 | ||
| 4332 | wait(0.00000000001) | |
| 4333 | ||
| 4334 | ||
| 4335 | end | |
| 4336 | HQ:Destroy() | |
| 4337 | HQ2:Destroy() | |
| 4338 | HQG:Destroy() | |
| 4339 | HQG2:Destroy() | |
| 4340 | end)) | |
| 4341 | ||
| 4342 | laz0r() | |
| 4343 | wait(0.5) | |
| 4344 | no_anim = false | |
| 4345 | Aura.Rate = 0 | |
| 4346 | ||
| 4347 | instinct = true | |
| 4348 | end | |
| 4349 | end) | |
| 4350 | ||
| 4351 | ||
| 4352 | ||
| 4353 | ||
| 4354 | ||
| 4355 | mouse.KeyDown:connect(function(key) | |
| 4356 | if key == "r" then | |
| 4357 | local Aura = Instance.new('ParticleEmitter',Stone3)
| |
| 4358 | Aura.Texture = "rbxassetid://271370648" | |
| 4359 | Aura.Color = ColorSequence.new(BrickColor.new("Lapis").Color)
| |
| 4360 | Aura.EmissionDirection = "Top" | |
| 4361 | Aura.Speed = NumberRange.new(0) | |
| 4362 | Aura.Size = NumberSequence.new(2.5) | |
| 4363 | Aura.Transparency = NumberSequence.new(0,1) | |
| 4364 | Aura.Drag = 0.4 | |
| 4365 | Aura.LightInfluence = 0 | |
| 4366 | Aura.LockedToPart = true | |
| 4367 | Aura.Lifetime = NumberRange.new(0.9) | |
| 4368 | Aura.Rate = 60 | |
| 4369 | Aura.LightEmission = 0.6 | |
| 4370 | Aura.Rotation = NumberRange.new(-360,360) | |
| 4371 | Aura.VelocitySpread = 0 | |
| 4372 | Aura.Acceleration = Vector3.new(0,0,0) | |
| 4373 | Aura.ZOffset = 0.2 | |
| 4374 | no_anim = true | |
| 4375 | for i = 1, 15 do | |
| 4376 | wait() | |
| 4377 | ||
| 4378 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
| 4379 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
| 4380 | end | |
| 4381 | ||
| 4382 | local Grab = Instance.new("Part",root)
| |
| 4383 | Grab.Size = Vector3.new(5.2,5.8,3.9) | |
| 4384 | Grab.CanCollide = true | |
| 4385 | Grab.Material = "Neon" | |
| 4386 | Grab.BrickColor = BrickColor.new("Cyan")
| |
| 4387 | Grab.Transparency = 0.5 | |
| 4388 | local Hat2 = Instance.new("SpecialMesh",Grab)
| |
| 4389 | Hat2.MeshType = 3 | |
| 4390 | Hat2.Scale = Vector3.new(3.35,3.15,0.95) | |
| 4391 | local Grabo = Instance.new("Weld",Grab)
| |
| 4392 | Grabo.Part0 = root | |
| 4393 | Grabo.Part1 = Grab | |
| 4394 | Grabo.C0 = CFrame.new(0,0.3,-6.8) | |
| 4395 | ||
| 4396 | local AuraB = Instance.new("Part",root)
| |
| 4397 | AuraB.Size = Vector3.new(2,1,2) | |
| 4398 | AuraB.CanCollide = false | |
| 4399 | AuraB.BrickColor = BrickColor.new("Deep orange")
| |
| 4400 | AuraB.Transparency = 1 | |
| 4401 | local AuraBo = Instance.new("Weld",AuraB)
| |
| 4402 | AuraBo.Part0 = root | |
| 4403 | AuraBo.Part1 = AuraB | |
| 4404 | AuraBo.C0 = CFrame.new(0,-0.6,0) | |
| 4405 | Grab.Touched:connect(function(hit) | |
| 4406 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
| |
| 4407 | ||
| 4408 | ||
| 4409 | hit.Anchored = false | |
| 4410 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 4411 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 4412 | Fl.velocity = root.CFrame.lookVector*340 | |
| 4413 | wait(0.05) | |
| 4414 | Fl:remove() | |
| 4415 | ||
| 4416 | end | |
| 4417 | end) | |
| 4418 | ||
| 4419 | ||
| 4420 | end | |
| 4421 | end) | |
| 4422 | mouse.KeyUp:connect(function(key) | |
| 4423 | if key == "r" then | |
| 4424 | ||
| 4425 | for i, v in pairs(root:GetChildren()) do | |
| 4426 | if v:IsA("Part")then
| |
| 4427 | v:Remove() | |
| 4428 | end | |
| 4429 | end | |
| 4430 | for i, v in pairs(Stone3:GetChildren()) do | |
| 4431 | if v:IsA('ParticleEmitter')then
| |
| 4432 | v.Rate = 0 | |
| 4433 | end | |
| 4434 | end | |
| 4435 | ||
| 4436 | no_anim = false | |
| 4437 | end | |
| 4438 | end) | |
| 4439 | ||
| 4440 | ||
| 4441 | mouse.KeyDown:connect(function(key) | |
| 4442 | if key == "n" then | |
| 4443 | ||
| 4444 | end | |
| 4445 | end) | |
| 4446 | ||
| 4447 | ||
| 4448 | mouse.KeyDown:connect(function(key) | |
| 4449 | if key == "t" then | |
| 4450 | local Aura = Instance.new("ParticleEmitter",Stone4)
| |
| 4451 | Aura.Texture = "rbxassetid://271370648" | |
| 4452 | Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
| |
| 4453 | Aura.EmissionDirection = "Top" | |
| 4454 | Aura.Speed = NumberRange.new(0) | |
| 4455 | Aura.Size = NumberSequence.new(2.5) | |
| 4456 | Aura.Transparency = NumberSequence.new(0,1) | |
| 4457 | Aura.Drag = 0.4 | |
| 4458 | Aura.LightInfluence = 0 | |
| 4459 | Aura.LockedToPart = true | |
| 4460 | Aura.Lifetime = NumberRange.new(0.9) | |
| 4461 | Aura.Rate = 60 | |
| 4462 | Aura.LightEmission = 0.6 | |
| 4463 | Aura.Rotation = NumberRange.new(-360,360) | |
| 4464 | Aura.VelocitySpread = 0 | |
| 4465 | Aura.Acceleration = Vector3.new(0,0,0) | |
| 4466 | Aura.ZOffset = 0.2 | |
| 4467 | no_anim = true | |
| 4468 | for i = 1, 15 do | |
| 4469 | wait() | |
| 4470 | ||
| 4471 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
| 4472 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
| 4473 | end | |
| 4474 | ||
| 4475 | local Grab = Instance.new("Part",root)
| |
| 4476 | Grab.Size = Vector3.new(5.2,5.8,3.9) | |
| 4477 | Grab.CanCollide = false | |
| 4478 | Grab.Material = "Neon" | |
| 4479 | Grab.BrickColor = BrickColor.new("Really red")
| |
| 4480 | Grab.Transparency = 0.5 | |
| 4481 | local Hat2 = Instance.new("SpecialMesh",Grab)
| |
| 4482 | Hat2.MeshType = 3 | |
| 4483 | Hat2.Scale = Vector3.new(3.35,3.15,0.95) | |
| 4484 | local Grabo = Instance.new("Weld",Grab)
| |
| 4485 | Grabo.Part0 = root | |
| 4486 | Grabo.Part1 = Grab | |
| 4487 | Grabo.C0 = CFrame.new(0,0.3,-6.8) | |
| 4488 | ||
| 4489 | local AuraB = Instance.new("Part",root)
| |
| 4490 | AuraB.Size = Vector3.new(2,1,2) | |
| 4491 | AuraB.CanCollide = false | |
| 4492 | AuraB.BrickColor = BrickColor.new("Deep orange")
| |
| 4493 | AuraB.Transparency = 1 | |
| 4494 | local AuraBo = Instance.new("Weld",AuraB)
| |
| 4495 | AuraBo.Part0 = root | |
| 4496 | AuraBo.Part1 = AuraB | |
| 4497 | AuraBo.C0 = CFrame.new(0,-0.6,0) | |
| 4498 | Grab.Touched:connect(function(hit) | |
| 4499 | if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
| |
| 4500 | ||
| 4501 | ||
| 4502 | Snap(hit.Parent) | |
| 4503 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 4504 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 4505 | Fl.velocity = root.CFrame.lookVector*340 | |
| 4506 | wait(0.05) | |
| 4507 | Fl:remove() | |
| 4508 | ||
| 4509 | end | |
| 4510 | end) | |
| 4511 | ||
| 4512 | ||
| 4513 | end | |
| 4514 | end) | |
| 4515 | mouse.KeyUp:connect(function(key) | |
| 4516 | if key == "t" then | |
| 4517 | ||
| 4518 | for i, v in pairs(root:GetChildren()) do | |
| 4519 | if v:IsA("Part")then
| |
| 4520 | v:Remove() | |
| 4521 | end | |
| 4522 | end | |
| 4523 | for i, v in pairs(Stone4:GetChildren()) do | |
| 4524 | if v:IsA("ParticleEmitter")then
| |
| 4525 | v.Rate = 0 | |
| 4526 | end | |
| 4527 | end | |
| 4528 | ||
| 4529 | no_anim = false | |
| 4530 | end | |
| 4531 | end) | |
| 4532 | ||
| 4533 | ||
| 4534 | mouse.KeyDown:connect(function(k) | |
| 4535 | if k == "e" and MUI == false then --highjump | |
| 4536 | ||
| 4537 | animid = 5 | |
| 4538 | no_anim = true | |
| 4539 | ||
| 4540 | local sbs = Instance.new("BodyPosition", torso)
| |
| 4541 | sbs.P = 9000 | |
| 4542 | sbs.D = 1000 | |
| 4543 | sbs.maxForce = Vector3.new(900000, 9000000000, 900000) | |
| 4544 | sbs.position = torso.CFrame.p + Vector3.new(0, 150, 0) | |
| 4545 | local FlyAt = Instance.new("Attachment",NeckS)FlyAt.Position = Vector3.new(0,0.5,0)
| |
| 4546 | local FlyAt2 = Instance.new("Attachment",NeckS)FlyAt2.Position = Vector3.new(0,-0.5,0)
| |
| 4547 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
| |
| 4548 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 4549 | Speed.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) Speed.LightEmission = 5 | |
| 4550 | ||
| 4551 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head | |
| 4552 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
| 4553 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.8)--rarm | |
| 4554 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--larm | |
| 4555 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 4556 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 4557 | ||
| 4558 | ||
| 4559 | ||
| 4560 | local HQ = Instance.new("Part",char)
| |
| 4561 | HQ.Size = Vector3.new(1,0,1) | |
| 4562 | HQ.BrickColor = BrickColor.new("New Yeller")
| |
| 4563 | HQ.Material = "Neon" | |
| 4564 | HQ.Anchored = true | |
| 4565 | HQ.CanCollide = false | |
| 4566 | HQ.Transparency = 0.7 | |
| 4567 | HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
| 4568 | local HQ2 = Instance.new("SpecialMesh",HQ)
| |
| 4569 | HQ2.MeshId = "rbxassetid://20329976" | |
| 4570 | HQ2.Scale = Vector3.new(1,50,1) | |
| 4571 | ||
| 4572 | local HQG = Instance.new("Part",char)
| |
| 4573 | HQG.Size = Vector3.new(1,0,1) | |
| 4574 | HQG.BrickColor = BrickColor.new("Grey")
| |
| 4575 | HQG.Material = "Neon" | |
| 4576 | HQG.Anchored = true | |
| 4577 | HQG.Transparency = 0.7 | |
| 4578 | HQG.CanCollide = false | |
| 4579 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
| 4580 | local HQG2 = Instance.new("SpecialMesh",HQG)
| |
| 4581 | HQG2.MeshId = "rbxassetid://20329976" | |
| 4582 | HQG2.Scale = Vector3.new(1,1,1) | |
| 4583 | ||
| 4584 | ||
| 4585 | coroutine.resume(coroutine.create(function() | |
| 4586 | for i = 1,500 do | |
| 4587 | HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5) | |
| 4588 | HQ.Transparency = HQ.Transparency + 0.005 | |
| 4589 | HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
| 4590 | ||
| 4591 | HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1) | |
| 4592 | HQG.Transparency = HQG.Transparency + 0.005 | |
| 4593 | HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
| 4594 | ||
| 4595 | wait(0.00000000001) | |
| 4596 | ||
| 4597 | ||
| 4598 | end | |
| 4599 | HQ:Destroy() | |
| 4600 | HQ2:Destroy() | |
| 4601 | HQG:Destroy() | |
| 4602 | HQG2:Destroy() | |
| 4603 | end)) | |
| 4604 | ||
| 4605 | ||
| 4606 | wait(0.5) | |
| 4607 | sbs:Destroy() | |
| 4608 | ||
| 4609 | FlyAt:Destroy() | |
| 4610 | wait(0.2) | |
| 4611 | ||
| 4612 | no_anim = false | |
| 4613 | instinct = true | |
| 4614 | end | |
| 4615 | end) | |
| 4616 | ||
| 4617 | ||
| 4618 | mouse.KeyDown:connect(function(k) | |
| 4619 | if k == "e" and MUI == true then --highjump | |
| 4620 | ||
| 4621 | animid = 5 | |
| 4622 | no_anim = true | |
| 4623 | hum.WalkSpeed = 60 | |
| 4624 | local sbs = Instance.new("BodyPosition", torso)
| |
| 4625 | sbs.P = 9000 | |
| 4626 | sbs.D = 1000 | |
| 4627 | sbs.maxForce = Vector3.new(900000, 9000000000, 900000) | |
| 4628 | sbs.position = torso.CFrame.p + Vector3.new(0, 120, 0) | |
| 4629 | local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,2,0)
| |
| 4630 | local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-2.5,0)
| |
| 4631 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
| |
| 4632 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 4633 | Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5 | |
| 4634 | ||
| 4635 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head | |
| 4636 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
| 4637 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.8)--rarm | |
| 4638 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--larm | |
| 4639 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 4640 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 4641 | ||
| 4642 | ||
| 4643 | ||
| 4644 | local HQ = Instance.new("Part",char)
| |
| 4645 | HQ.Size = Vector3.new(1,0,1) | |
| 4646 | HQ.BrickColor = BrickColor.new("Grey")
| |
| 4647 | HQ.Material = "Neon" | |
| 4648 | HQ.Anchored = true | |
| 4649 | HQ.CanCollide = false | |
| 4650 | HQ.Transparency = 0.7 | |
| 4651 | HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
| 4652 | local HQ2 = Instance.new("SpecialMesh",HQ)
| |
| 4653 | HQ2.MeshId = "rbxassetid://20329976" | |
| 4654 | HQ2.Scale = Vector3.new(1,1,1) | |
| 4655 | ||
| 4656 | local HQG = Instance.new("Part",char)
| |
| 4657 | HQG.Size = Vector3.new(1,0,1) | |
| 4658 | HQG.BrickColor = BrickColor.new("Grey")
| |
| 4659 | HQG.Material = "Neon" | |
| 4660 | HQG.Anchored = true | |
| 4661 | HQG.Transparency = 0.7 | |
| 4662 | HQG.CanCollide = false | |
| 4663 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
| 4664 | local HQG2 = Instance.new("SpecialMesh",HQG)
| |
| 4665 | HQG2.MeshId = "rbxassetid://20329976" | |
| 4666 | HQG2.Scale = Vector3.new(1,1,1) | |
| 4667 | ||
| 4668 | ||
| 4669 | coroutine.resume(coroutine.create(function() | |
| 4670 | for i = 1,200 do | |
| 4671 | HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5) | |
| 4672 | HQ.Transparency = HQ.Transparency + 0.01 | |
| 4673 | HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
| 4674 | ||
| 4675 | HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1) | |
| 4676 | HQG.Transparency = HQG.Transparency + 0.01 | |
| 4677 | HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
| 4678 | ||
| 4679 | wait(0.00000000001) | |
| 4680 | ||
| 4681 | ||
| 4682 | end | |
| 4683 | HQ:Destroy() | |
| 4684 | HQ2:Destroy() | |
| 4685 | HQG:Destroy() | |
| 4686 | HQG2:Destroy() | |
| 4687 | end)) | |
| 4688 | ||
| 4689 | ||
| 4690 | wait(0.5) | |
| 4691 | sbs:Destroy() | |
| 4692 | hum.WalkSpeed = 260 | |
| 4693 | FlyAt:Destroy() | |
| 4694 | wait(0.2) | |
| 4695 | hum.WalkSpeed = 16 | |
| 4696 | no_anim = false | |
| 4697 | instinct = true | |
| 4698 | end | |
| 4699 | end) | |
| 4700 | ||
| 4701 | mouse.KeyDown:connect(function(k) | |
| 4702 | if k == "q" and MUI == false then --highjump | |
| 4703 | ||
| 4704 | animid = 5 | |
| 4705 | no_anim = true | |
| 4706 | ||
| 4707 | local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,2,0)
| |
| 4708 | local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-2.5,0)
| |
| 4709 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
| |
| 4710 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 4711 | Speed.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) Speed.LightEmission = 5 | |
| 4712 | local bv = Instance.new("BodyVelocity")
| |
| 4713 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 4714 | bv.velocity = root.CFrame.lookVector*200 | |
| 4715 | bv.Parent = root | |
| 4716 | ||
| 4717 | ||
| 4718 | ||
| 4719 | for i = 1, 30 do | |
| 4720 | wait() | |
| 4721 | ||
| 4722 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head | |
| 4723 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso | |
| 4724 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm | |
| 4725 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm | |
| 4726 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg | |
| 4727 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg | |
| 4728 | end | |
| 4729 | ||
| 4730 | ||
| 4731 | ||
| 4732 | ||
| 4733 | ||
| 4734 | ||
| 4735 | ||
| 4736 | ||
| 4737 | ||
| 4738 | wait(0.5) | |
| 4739 | bv:Destroy() | |
| 4740 | ||
| 4741 | wait(0.2) | |
| 4742 | ||
| 4743 | ||
| 4744 | FlyAt:Destroy() | |
| 4745 | no_anim = false | |
| 4746 | end | |
| 4747 | end) | |
| 4748 | holdclick=false | |
| 4749 | ||
| 4750 | mouse.KeyDown:connect(function(k) | |
| 4751 | if k == "q" and MUI == true then --highjump | |
| 4752 | ||
| 4753 | animid = 5 | |
| 4754 | no_anim = true | |
| 4755 | hum.WalkSpeed = 60 | |
| 4756 | local bv = Instance.new("BodyVelocity")
| |
| 4757 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 4758 | bv.velocity = root.CFrame.lookVector*190 | |
| 4759 | bv.Parent = root | |
| 4760 | ||
| 4761 | local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,1,0)
| |
| 4762 | local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-1,0)
| |
| 4763 | local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
| |
| 4764 | Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.3 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 4765 | Speed.Color = ColorSequence.new(Color3.fromRGB(4, 175, 236)) Speed.LightEmission = 5 | |
| 4766 | ||
| 4767 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.8)--torso | |
| 4768 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(0)), 0.8)--rarm | |
| 4769 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-85),math.rad(0),math.rad(0)), 0.8)--larm | |
| 4770 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 4771 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.3, -1) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 4772 | ||
| 4773 | ||
| 4774 | ||
| 4775 | local HQ = Instance.new("Part",char)
| |
| 4776 | HQ.Size = Vector3.new(1,0,1) | |
| 4777 | HQ.BrickColor = BrickColor.new("Grey")
| |
| 4778 | HQ.Material = "Neon" | |
| 4779 | HQ.Anchored = true | |
| 4780 | HQ.CanCollide = false | |
| 4781 | HQ.Transparency = 0.7 | |
| 4782 | HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(1.55,0,0) | |
| 4783 | local HQ2 = Instance.new("SpecialMesh",HQ)
| |
| 4784 | HQ2.MeshId = "rbxassetid://20329976" | |
| 4785 | HQ2.Scale = Vector3.new(1,1,1) | |
| 4786 | ||
| 4787 | local HQG = Instance.new("Part",char)
| |
| 4788 | HQG.Size = Vector3.new(1,0,1) | |
| 4789 | HQG.BrickColor = BrickColor.new("Grey")
| |
| 4790 | HQG.Material = "Neon" | |
| 4791 | HQG.Anchored = true | |
| 4792 | HQG.Transparency = 0.7 | |
| 4793 | HQG.CanCollide = false | |
| 4794 | HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(1.55,0,0) | |
| 4795 | local HQG2 = Instance.new("SpecialMesh",HQG)
| |
| 4796 | HQG2.MeshId = "rbxassetid://20329976" | |
| 4797 | HQG2.Scale = Vector3.new(1,1,1) | |
| 4798 | ||
| 4799 | ||
| 4800 | coroutine.resume(coroutine.create(function() | |
| 4801 | for i = 1,200 do | |
| 4802 | HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5) | |
| 4803 | HQ.Transparency = HQ.Transparency + 0.01 | |
| 4804 | HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
| 4805 | ||
| 4806 | HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1) | |
| 4807 | HQG.Transparency = HQG.Transparency + 0.01 | |
| 4808 | HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0) | |
| 4809 | ||
| 4810 | wait() | |
| 4811 | ||
| 4812 | ||
| 4813 | end | |
| 4814 | HQ:Destroy() | |
| 4815 | HQ2:Destroy() | |
| 4816 | HQG:Destroy() | |
| 4817 | HQG2:Destroy() | |
| 4818 | end)) | |
| 4819 | ||
| 4820 | ||
| 4821 | wait(0.5) | |
| 4822 | bv:Destroy() | |
| 4823 | hum.WalkSpeed = 60 | |
| 4824 | wait(0.2) | |
| 4825 | hum.WalkSpeed = 16 | |
| 4826 | FlyAt:Destroy() | |
| 4827 | no_anim = false | |
| 4828 | instinct = true | |
| 4829 | end | |
| 4830 | end) | |
| 4831 | mouse.KeyDown:connect(function(k) | |
| 4832 | if k == "l" then | |
| 4833 | ||
| 4834 | animid = 5 | |
| 4835 | no_anim = true | |
| 4836 | UltimateBattle:Stop() | |
| 4837 | ||
| 4838 | ||
| 4839 | for i = 1, 10 do | |
| 4840 | wait() | |
| 4841 | ||
| 4842 | ||
| 4843 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
| 4844 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
| 4845 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(0)), 0.8)--larm | |
| 4846 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 4847 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 4848 | end | |
| 4849 | wait(2) | |
| 4850 | local SFXZ = Instance.new("Sound",char)
| |
| 4851 | SFXZ.SoundId = "rbxassetid://242076158" | |
| 4852 | SFXZ.Volume = 10 | |
| 4853 | SFXZ.Pitch = 1 | |
| 4854 | SFXZ.Looped = false | |
| 4855 | wait(0.01) | |
| 4856 | SFXZ:Play() | |
| 4857 | ||
| 4858 | for i = 1, 10 do | |
| 4859 | wait() | |
| 4860 | ||
| 4861 | ||
| 4862 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso | |
| 4863 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.2)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--rarm | |
| 4864 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(120),math.rad(30),math.rad(0)), 0.8)--larm | |
| 4865 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 4866 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 4867 | end | |
| 4868 | ||
| 4869 | ||
| 4870 | coroutine.resume(coroutine.create(function() | |
| 4871 | for i = 3,80 do | |
| 4872 | local Ball = Instance.new("Part",char)
| |
| 4873 | Ball.Size = Vector3.new(0,0,0) | |
| 4874 | Ball.BrickColor = BrickColor.new("White")
| |
| 4875 | Ball.Material = "Neon" | |
| 4876 | Ball.Anchored = true | |
| 4877 | Ball.CanCollide = false | |
| 4878 | Ball.Transparency = 0 | |
| 4879 | Ball.CFrame = torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
| 4880 | local Ball2 = Instance.new("SpecialMesh",Ball)
| |
| 4881 | Ball2.MeshType = 3 | |
| 4882 | Ball2.Scale = Vector3.new(0.4,0.4,0.4) | |
| 4883 | ||
| 4884 | ||
| 4885 | ||
| 4886 | ||
| 4887 | coroutine.resume(coroutine.create(function() | |
| 4888 | for i = 1,15 do | |
| 4889 | Ball2.Scale = Ball2.Scale + Vector3.new(1980.4,1980.4,1980.4) | |
| 4890 | Ball.Transparency = Ball.Transparency + 0.06 | |
| 4891 | ||
| 4892 | wait(0.00000000001) | |
| 4893 | end | |
| 4894 | Ball:Destroy() | |
| 4895 | ||
| 4896 | ||
| 4897 | end)) | |
| 4898 | wait(0.02) | |
| 4899 | end | |
| 4900 | end)) | |
| 4901 | ||
| 4902 | wait(5) | |
| 4903 | ||
| 4904 | ||
| 4905 | ||
| 4906 | ||
| 4907 | coroutine.wrap(function() | |
| 4908 | for i,v in next, workspace:children() do | |
| 4909 | if v:IsA"Model" or v:IsA"Part" then | |
| 4910 | if v:FindFirstChildOfClass"Humanoid" and v ~= char then | |
| 4911 | Eviscerate(v) | |
| 4912 | if v:FindFirstChildOfClass"Humanoid" then Eviscerate(v) end | |
| 4913 | wait(.15) | |
| 4914 | end | |
| 4915 | end | |
| 4916 | end | |
| 4917 | end)() | |
| 4918 | ||
| 4919 | ||
| 4920 | wait(10) | |
| 4921 | no_anim = false | |
| 4922 | ||
| 4923 | ||
| 4924 | ||
| 4925 | end | |
| 4926 | end) | |
| 4927 | ||
| 4928 | ||
| 4929 | ||
| 4930 | ||
| 4931 | ||
| 4932 | ||
| 4933 | ||
| 4934 | ||
| 4935 | ||
| 4936 | ||
| 4937 | ||
| 4938 | ||
| 4939 | ||
| 4940 | ||
| 4941 | mouse.KeyDown:connect(function(key) | |
| 4942 | if debounce == false then | |
| 4943 | if key == "=" and MUI == true then | |
| 4944 | dashasdf() | |
| 4945 | elseif key == "=" and cooldownult == false then | |
| 4946 | cooldownult = true | |
| 4947 | if animid == 0 then | |
| 4948 | animid = 1 | |
| 4949 | else | |
| 4950 | animid = 0 | |
| 4951 | end | |
| 4952 | debounce = true | |
| 4953 | holdr = true | |
| 4954 | aiming_anim = true | |
| 4955 | wait(0.2) | |
| 4956 | repeat | |
| 4957 | rs:wait() | |
| 4958 | timer = 150 | |
| 4959 | until holdr == false | |
| 4960 | nukewelpo() | |
| 4961 | ||
| 4962 | local Position = mouse.Hit.p | |
| 4963 | local Target = root.Position | |
| 4964 | local direction = Target - Position | |
| 4965 | local direction = computeDirection(direction) | |
| 4966 | root.Velocity = direction * 300 | |
| 4967 | ||
| 4968 | aiming_anim = false | |
| 4969 | delay(5,function() cooldownult = false end) | |
| 4970 | delay(1,function() debounce = false end) | |
| 4971 | ||
| 4972 | elseif key == "=" then | |
| 4973 | debounce = true | |
| 4974 | if animid == 0 then | |
| 4975 | animid = 1 | |
| 4976 | else | |
| 4977 | animid = 0 | |
| 4978 | end | |
| 4979 | holdq = true | |
| 4980 | attack = true | |
| 4981 | ||
| 4982 | ||
| 4983 | ||
| 4984 | ||
| 4985 | repeat rs:wait() timer = 150 until holdq == false | |
| 4986 | laz0r() | |
| 4987 | attack = false | |
| 4988 | ||
| 4989 | end | |
| 4990 | end | |
| 4991 | ||
| 4992 | end) | |
| 4993 | ||
| 4994 | mouse.KeyUp:connect(function(key) | |
| 4995 | if key == "=" then | |
| 4996 | holdq = false | |
| 4997 | elseif key == "=" then | |
| 4998 | holdr = false | |
| 4999 | end | |
| 5000 | end) | |
| 5001 | -- | |
| 5002 | hum.Name = 'Goku' | |
| 5003 | ---------------------------------------------------------------------------- | |
| 5004 | music(themeid,themepitch) | |
| 5005 | velocityYFall=0 | |
| 5006 | velocityYFall2=0 | |
| 5007 | velocityYFall3=0 | |
| 5008 | velocityYFall4=0 | |
| 5009 | neckrotY=0 | |
| 5010 | neckrotY2=0 | |
| 5011 | torsorotY=0 | |
| 5012 | torsorotY2=0 | |
| 5013 | torsoY=0 | |
| 5014 | torsoY2=0 | |
| 5015 | sine = 0 | |
| 5016 | newWeld(torso, larm, -1.5, 0.5, 0) | |
| 5017 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 5018 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
| 5019 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 5020 | newWeld(torso, hed, 0, 1.5, 0) | |
| 5021 | newWeld(torso, lleg, -0.5, -1, 0) | |
| 5022 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 5023 | newWeld(torso, rleg, 0.5, -1, 0) | |
| 5024 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 5025 | newWeld(root, torso, 0, -1, 0) | |
| 5026 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 5027 | ||
| 5028 | rs:connect(function() | |
| 5029 | ||
| 5030 | bg.MaxTorque = Vector3.new(0,0,0) | |
| 5031 | ||
| 5032 | for i,v in pairs(DebrisModel:GetChildren()) do | |
| 5033 | ||
| 5034 | ||
| 5035 | if v.Name == "EXPLOSION" then | |
| 5036 | local change = 0.04-(v.Transparency*0.02) | |
| 5037 | local vm = v:FindFirstChildOfClass("SpecialMesh")
| |
| 5038 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
| 5039 | v.Transparency = v.Transparency + 0.02 | |
| 5040 | if v.Transparency >= 1 then | |
| 5041 | v:Destroy() | |
| 5042 | end | |
| 5043 | ||
| 5044 | elseif v.Name == "EXPLOSION2" then | |
| 5045 | local change = 0.04-(v.Transparency*0.04) | |
| 5046 | local vm = v:FindFirstChildOfClass("SpecialMesh")
| |
| 5047 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
| 5048 | v.Transparency = v.Transparency + 0.025 | |
| 5049 | if v.Transparency >= 1 then | |
| 5050 | v:Destroy() | |
| 5051 | end | |
| 5052 | ||
| 5053 | elseif v.Name == "EXPLOSION3" then | |
| 5054 | local change = 0.5-(v.Transparency*0.5) | |
| 5055 | local vm = v:FindFirstChildOfClass("SpecialMesh")
| |
| 5056 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
| 5057 | v.Transparency = v.Transparency + 0.1 | |
| 5058 | if v.Transparency >= 1 then | |
| 5059 | v:Destroy() | |
| 5060 | end | |
| 5061 | ||
| 5062 | elseif v.Name == "EXPLOSION4" then | |
| 5063 | local change = 0.15-(v.Transparency*0.125) | |
| 5064 | local vm = v:FindFirstChildOfClass("SpecialMesh")
| |
| 5065 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
| 5066 | v.Transparency = v.Transparency + 0.01 | |
| 5067 | if v.Transparency >= 1 then | |
| 5068 | v:Destroy() | |
| 5069 | end | |
| 5070 | ||
| 5071 | elseif v.Name == "SMOKE" then | |
| 5072 | local vm = v:FindFirstChildOfClass("SpecialMesh")
| |
| 5073 | vm.Scale = vm.Scale - Vector3.new(0.075,0.075,0.075) | |
| 5074 | if vm.Scale.X <= 0 then | |
| 5075 | v:Destroy() | |
| 5076 | end | |
| 5077 | ||
| 5078 | elseif v.Name == "SMOKE2" then | |
| 5079 | local change = 2-(v.Transparency*2) | |
| 5080 | local vm = v:FindFirstChildOfClass("SpecialMesh")
| |
| 5081 | local Position = nil | |
| 5082 | if animid == 0 then | |
| 5083 | Position = larm.Position | |
| 5084 | else | |
| 5085 | Position = rarm.Position | |
| 5086 | end | |
| 5087 | local Target = mouse.Hit.p | |
| 5088 | local direction = Target - Position | |
| 5089 | local direction = computeDirection(direction) | |
| 5090 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
| 5091 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
| 5092 | vm.Scale = Vector3.new(vm.Scale.X,(Position-endPoint).magnitude,vm.Scale.Z) + Vector3.new(change,0,change) | |
| 5093 | local pos = Position + (direction * (vm.Scale.Y/2)) | |
| 5094 | v.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
| 5095 | vm.Offset = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,0) | |
| 5096 | v.Transparency = v.Transparency + 0.1 | |
| 5097 | if v.Transparency >= 1 then | |
| 5098 | v:Destroy() | |
| 5099 | end | |
| 5100 | ||
| 5101 | ||
| 5102 | elseif v.Name == "LIGHTNING" then | |
| 5103 | local vm = v:FindFirstChildOfClass("BlockMesh")
| |
| 5104 | vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0) | |
| 5105 | if vm.Scale.X <= 0 then | |
| 5106 | v:Destroy() | |
| 5107 | end | |
| 5108 | ||
| 5109 | end | |
| 5110 | end | |
| 5111 | ||
| 5112 | if -root.Velocity.Y/1.5 > 0 and -root.Velocity.Y/1.5 < 160 then | |
| 5113 | velocityYFall = root.Velocity.Y/1.5 | |
| 5114 | end | |
| 5115 | if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then | |
| 5116 | velocityYFall2 = root.Velocity.Y/180 | |
| 5117 | end | |
| 5118 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then | |
| 5119 | velocityYFall3 = root.Velocity.Y/1.5 | |
| 5120 | end | |
| 5121 | if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then | |
| 5122 | velocityYFall4 = root.Velocity.Y/1.5 | |
| 5123 | end | |
| 5124 | if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then | |
| 5125 | neckrotY = root.RotVelocity.Y/6 | |
| 5126 | end | |
| 5127 | if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then | |
| 5128 | neckrotY2 = root.RotVelocity.Y/8 | |
| 5129 | end | |
| 5130 | ||
| 5131 | if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then | |
| 5132 | torsorotY = root.RotVelocity.Y/6 | |
| 5133 | end | |
| 5134 | if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then | |
| 5135 | torsorotY2 = root.RotVelocity.Y/8 | |
| 5136 | end | |
| 5137 | ||
| 5138 | ||
| 5139 | torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20 | |
| 5140 | torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36 | |
| 5141 | ||
| 5142 | ||
| 5143 | local SINE = 0 | |
| 5144 | local jumped = false | |
| 5145 | local ray1 = Ray.new(root.Position+Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
| 5146 | local part1, endPoint = workspace:FindPartOnRay(ray1, char) | |
| 5147 | local ray2 = Ray.new(root.Position-Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
| 5148 | local part2, endPoint = workspace:FindPartOnRay(ray2, char) | |
| 5149 | local ray3 = Ray.new(root.Position+Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
| 5150 | local part3, endPoint = workspace:FindPartOnRay(ray3, char) | |
| 5151 | local ray4 = Ray.new(root.Position-Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
| 5152 | local part4, endPoint = workspace:FindPartOnRay(ray4, char) | |
| 5153 | ||
| 5154 | if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end | |
| 5155 | ||
| 5156 | local rlegray = Ray.new(rleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
| 5157 | local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char) | |
| 5158 | local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100) | |
| 5159 | local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100) | |
| 5160 | ||
| 5161 | local llegray = Ray.new(lleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
| 5162 | local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char) | |
| 5163 | local sizem = 1 | |
| 5164 | if no_anim == false then | |
| 5165 | if hum.Health > 0 then | |
| 5166 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then | |
| 5167 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
| 5168 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10),0,0),0.1) | |
| 5169 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/30)*math.cos(sine/4)/2,(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
| 5170 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/30)*math.cos(sine/4)/2,-(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
| 5171 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+(movement/20)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-4*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1) | |
| 5172 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.85-(movement/10)*math.cos(sine/4)/2,-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
| 5173 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.85+(movement/10)*math.cos(sine/4)/2,-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
| 5174 | elseif jumped == true then | |
| 5175 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
| 5176 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0),0.1) | |
| 5177 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-50-1*math.cos(sine/8))), 0.2) | |
| 5178 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(50+1*math.cos(sine/8))), 0.2) | |
| 5179 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
| 5180 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(-35-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
| 5181 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0+0.1*math.cos(sine/16),-0.8)*CFrame.Angles(math.rad(-25+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
| 5182 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then | |
| 5183 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
| 5184 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-15),0,0),0.1) | |
| 5185 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-5-1*math.cos(sine/8))), 0.2) | |
| 5186 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(5+1*math.cos(sine/8))), 0.2) | |
| 5187 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
| 5188 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
| 5189 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
| 5190 | end | |
| 5191 | for i=1,5 do | |
| 5192 | if aiming_anim == true then | |
| 5193 | bg.MaxTorque = Vector3.new(9e9,9e9,9e9) | |
| 5194 | if jumped == false then | |
| 5195 | bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
| 5196 | else | |
| 5197 | bg.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
| 5198 | end | |
| 5199 | if animid == 0 then | |
| 5200 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(-80),0),0.4) | |
| 5201 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
| 5202 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
| 5203 | else | |
| 5204 | if animid == 5 then | |
| 5205 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head | |
| 5206 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso | |
| 5207 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm | |
| 5208 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm | |
| 5209 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
| 5210 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
| 5211 | else | |
| 5212 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(80),0),0.4) | |
| 5213 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(80), math.rad(0-1*math.cos(sine/32))),0.2) | |
| 5214 | rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(10-1*math.cos(sine/16)),math.rad(90+1*math.cos(sine/8))),0.4) | |
| 5215 | end | |
| 5216 | end | |
| 5217 | else | |
| 5218 | if timer <= 0 then | |
| 5219 | animid = math.random(0,1) | |
| 5220 | else | |
| 5221 | timer = timer - 1 | |
| 5222 | end | |
| 5223 | end | |
| 5224 | end | |
| 5225 | end | |
| 5226 | end | |
| 5227 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
| 5228 | pr.Value = main.r | |
| 5229 | pg.Value = main.g | |
| 5230 | pb.Value = main.b | |
| 5231 | pv.Value = main.v | |
| 5232 | idth.Value = themeid | |
| 5233 | pith.Value = themepitch | |
| 5234 | HName.TextStrokeColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v/2) | |
| 5235 | HName.TextColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v) | |
| 5236 | sine = sine + change | |
| 5237 | if hum.Health <= 0 then | |
| 5238 | debounce = true | |
| 5239 | end | |
| 5240 | end) |