SHOW:
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- or go back to the newest paste.
| 1 | variables: | |
| 2 | {Parkour.pessoas} = 0
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| 3 | ||
| 4 | on sign change: | |
| 5 | if line 1 of block is "[Parkour]": | |
| 6 | set line 1 to "&b[Parkour]" | |
| 7 | wait 2 ticks | |
| 8 | if {Parkour.acontecendo} is false:
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| 9 | set line 3 to "&4&lOFFLINE" | |
| 10 | set line 4 to "&f&l0 players" | |
| 11 | stop | |
| 12 | wait 2 ticks | |
| 13 | if {Parkour.acontecendo} is true:
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| 14 | set line 3 to "&4&lEM JOGO" | |
| 15 | set line 4 to "&f&l%{Parkour.pessoas}% players"
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| 16 | stop | |
| 17 | wait 2 ticks | |
| 18 | if {Parkour.iniciando} is true:
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| 19 | set line 3 to "&e&lINICIANDO" | |
| 20 | set line 4 to "&f&l%{Parkour.pessoas}% players"
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| 21 | stop | |
| 22 | ||
| 23 | on rightclick on a sign: | |
| 24 | if line 1 of the clicked block is "&b[Parkour]": | |
| 25 | - | if line 3 of the clicked block is "&4&lOFFLINE": |
| 25 | + | |
| 26 | set line 3 to "&4&lOFFLINE" | |
| 27 | - | if line 3 of the clicked block is "&4&lEM JOGO": |
| 27 | + | |
| 28 | - | send "{@P} O Evento ja esta acontecendo!"
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| 28 | + | if line 3 of the clicked block is "&4&lOFFLINE": |
| 29 | - | if line 3 of the clicked block is "&e&lINICIANDO": |
| 29 | + | send "{@P} O Evento esta offline!"
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| 30 | - | teleport player to {Parkour.spawn}
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| 30 | + | if line 3 of the clicked block is "&4&lEM JOGO": |
| 31 | - | send "{@P} Teleportado!" |
| 31 | + | send "{@P} O Evento ja esta acontecendo!"
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| 32 | if line 3 of the clicked block is "&e&lINICIANDO": | |
| 33 | teleport player to {Parkour.spawn}
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| 34 | send "{@P} Teleportado!"
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| 35 | if {Parkour.acontecendo} is true:
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| 36 | set line 3 to "&4&lEM JOGO" | |
| 37 | set line 4 to "&f&l%{Parkour.pessoas}% players"
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| 38 | if line 3 of the clicked block is "&4&lOFFLINE": | |
| 39 | send "{@P} O Evento esta offline!"
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| 40 | if line 3 of the clicked block is "&4&lEM JOGO": | |
| 41 | send "{@P} O Evento ja esta acontecendo!"
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| 42 | if line 3 of the clicked block is "&e&lINICIANDO": | |
| 43 | teleport player to {Parkour.spawn}
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| 44 | send "{@P} Teleportado!"
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| 45 | if {Parkour.iniciando} is true:
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| 46 | set line 3 to "&e&lINICIANDO" | |
| 47 | set line 4 to "&f&l%{Parkour.pessoas}% players"
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| 48 | if line 3 of the clicked block is "&4&lOFFLINE": | |
| 49 | send "{@P} O Evento esta offline!"
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| 50 | if line 3 of the clicked block is "&4&lEM JOGO": | |
| 51 | send "{@P} O Evento ja esta acontecendo!"
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| 52 | if line 3 of the clicked block is "&e&lINICIANDO": | |
| 53 | teleport player to {Parkour.spawn}
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| 54 | send "{@P} Teleportado!" |