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1 | function main(func){ | |
2 | ||
3 | ||
4 | var entx = func.getX(); //X-Coordinate | |
5 | var enty = func.getY(); //Y-Coordinate | |
6 | var entz = func.getZ(); //Z-Coordinate | |
7 | ||
8 | var looking = 0; | |
9 | ||
10 | sendCommand("/gamerule commandBlockOutput false"); | |
11 | sendCommand('/summon ArmorStand ~ ~1 ~ {CustomName:"RobotCarol",CustomNameVisible:1,Equipment:[{},{id:iron_boots,Count:1},{id:iron_leggings,Count:1},{id:iron_chestplate,Count:1},{id:dirt,Count:1}]}'); | |
12 | ||
13 | ||
14 | ||
15 | // basic Commands: | |
16 | // step(); lets your robot walk one block | |
17 | // set(); lets your robot place a block | |
18 | // turnRight(); lets your robot turn Right | |
19 | // turnLeft(); lets your robot turn Left | |
20 | // sendCommand("s"); executes a command inside Minecraft (s = to execute [e.g. /say tree]) | |
21 | // sleep(1000); sleeps 1000 milliseconds (=1sec.) you can also use different Numbers [like sleep(2345);] | |
22 | // turnRight() and turnLeft() don't work yet! | |
23 | ||
24 | ||
25 | // of course you can also use if conditions, while loops and so on. Don't worry if you don't know what that is :) | |
26 | // if you want to learn how to use those, just google "javascript tutorial for beginners" or something like that | |
27 | ||
28 | //write your RobotSteve Minescript code below | |
29 | ||
30 | ||
31 | //Code Example: (remove it if you want to create your own :) ) | |
32 | turnRight(); | |
33 | step(); | |
34 | sleep(1000); | |
35 | step(); | |
36 | sleep(1000); | |
37 | step(); | |
38 | sleep(1000); | |
39 | step(); | |
40 | sleep(1000); | |
41 | step(); | |
42 | sleep(1000); | |
43 | step(); | |
44 | sleep(1000); | |
45 | step(); | |
46 | sleep(1000); | |
47 | set(); | |
48 | turnRight(); | |
49 | //end of Code Example | |
50 | ||
51 | ||
52 | ||
53 | //ignore everything below here | |
54 | ||
55 | ||
56 | function sleep(milliseconds) { | |
57 | var start = new Date().getTime(); | |
58 | for (var i = 0; i < 1e7; i++) { | |
59 | if ((new Date().getTime() - start) > milliseconds){ | |
60 | break; | |
61 | } | |
62 | } | |
63 | } | |
64 | ||
65 | function step(){ | |
66 | if(isWall()==false&&looking==0){sendCommand("/tp @e[name=RobotCarol] ~1 ~ ~");} | |
67 | if(isWall()==false&&looking==1){sendCommand("/tp @e[name=RobotCarol] ~ ~ ~1");} | |
68 | if(isWall()==false&&looking==2){sendCommand("/tp @e[name=RobotCarol] ~-1 ~ ~");} | |
69 | if(isWall()==false&&looking==3){sendCommand("/tp @e[name=RobotCarol] ~ ~ ~-1");} | |
70 | } | |
71 | ||
72 | function set(){ | |
73 | if(looking==0){sendCommand("/execute @e[name=RobotCarol] ~1 ~ ~ /setblock ~ ~ ~ minecraft:stone 0 replace");} | |
74 | if(looking==1){sendCommand("/execute @e[name=RobotCarol] ~ ~ ~1 /setblock ~ ~ ~ minecraft:stone 0 replace");} | |
75 | if(looking==2){sendCommand("/execute @e[name=RobotCarol] ~-1 ~ ~ /setblock ~ ~ ~ minecraft:stone 0 replace");} | |
76 | if(looking==3){sendCommand("/execute @e[name=RobotCarol] ~ ~ ~-1 /setblock ~ ~ ~ minecraft:stone 0 replace");} | |
77 | } | |
78 | ||
79 | function isWall(){ | |
80 | return false; | |
81 | //TODO | |
82 | } | |
83 | ||
84 | function turnRight(){ | |
85 | looking = looking + 1; | |
86 | sendCommand("/tp @e[name=RobotCarol] ~ ~ ~ ~90 ~"); | |
87 | if(looking>3){ | |
88 | looking = 0; | |
89 | } | |
90 | } | |
91 | ||
92 | function turnLeft(){ | |
93 | looking = looking - 1; | |
94 | sendCommand("/tp @e[name=RobotCarol] ~ ~ ~ ~-90 ~"); | |
95 | if(looking<0){ | |
96 | looking = 3; | |
97 | } | |
98 | } | |
99 | ||
100 | function popUp(Text, Title){ | |
101 | window.showMessageDialog(null, Text, Title, window.ERROR_MESSAGE); | |
102 | } | |
103 | ||
104 | function sendCommand(Command) { | |
105 | func.sendCommand(func.var1, Command); | |
106 | } | |
107 | ||
108 | } |