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| 1 | function main(func){
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| 2 | ||
| 3 | ||
| 4 | var entx = func.getX(); //X-Coordinate | |
| 5 | var enty = func.getY(); //Y-Coordinate | |
| 6 | var entz = func.getZ(); //Z-Coordinate | |
| 7 | ||
| 8 | var looking = 0; | |
| 9 | ||
| 10 | sendCommand("/gamerule commandBlockOutput false");
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| 11 | sendCommand('/summon ArmorStand ~ ~1 ~ {CustomName:"RobotCarol",CustomNameVisible:1,Equipment:[{},{id:iron_boots,Count:1},{id:iron_leggings,Count:1},{id:iron_chestplate,Count:1},{id:dirt,Count:1}]}');
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| 12 | ||
| 13 | ||
| 14 | ||
| 15 | // basic Commands: | |
| 16 | // step(); lets your robot walk one block | |
| 17 | // set(); lets your robot place a block | |
| 18 | // turnRight(); lets your robot turn Right | |
| 19 | // turnLeft(); lets your robot turn Left | |
| 20 | // sendCommand("s"); executes a command inside Minecraft (s = to execute [e.g. /say tree])
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| 21 | // sleep(1000); sleeps 1000 milliseconds (=1sec.) you can also use different Numbers [like sleep(2345);] | |
| 22 | // turnRight() and turnLeft() don't work yet! | |
| 23 | ||
| 24 | ||
| 25 | // of course you can also use if conditions, while loops and so on. Don't worry if you don't know what that is :) | |
| 26 | // if you want to learn how to use those, just google "javascript tutorial for beginners" or something like that | |
| 27 | ||
| 28 | //write your RobotSteve Minescript code below | |
| 29 | ||
| 30 | ||
| 31 | //Code Example: (remove it if you want to create your own :) ) | |
| 32 | turnRight(); | |
| 33 | step(); | |
| 34 | sleep(1000); | |
| 35 | step(); | |
| 36 | sleep(1000); | |
| 37 | step(); | |
| 38 | sleep(1000); | |
| 39 | step(); | |
| 40 | sleep(1000); | |
| 41 | step(); | |
| 42 | sleep(1000); | |
| 43 | step(); | |
| 44 | sleep(1000); | |
| 45 | step(); | |
| 46 | sleep(1000); | |
| 47 | set(); | |
| 48 | turnRight(); | |
| 49 | //end of Code Example | |
| 50 | ||
| 51 | ||
| 52 | ||
| 53 | //ignore everything below here | |
| 54 | ||
| 55 | ||
| 56 | function sleep(milliseconds) {
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| 57 | var start = new Date().getTime(); | |
| 58 | for (var i = 0; i < 1e7; i++) {
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| 59 | if ((new Date().getTime() - start) > milliseconds){
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| 60 | break; | |
| 61 | } | |
| 62 | } | |
| 63 | } | |
| 64 | ||
| 65 | function step(){
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| 66 | if(isWall()==false&&looking==0){sendCommand("/tp @e[name=RobotCarol] ~1 ~ ~");}
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| 67 | if(isWall()==false&&looking==1){sendCommand("/tp @e[name=RobotCarol] ~ ~ ~1");}
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| 68 | if(isWall()==false&&looking==2){sendCommand("/tp @e[name=RobotCarol] ~-1 ~ ~");}
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| 69 | if(isWall()==false&&looking==3){sendCommand("/tp @e[name=RobotCarol] ~ ~ ~-1");}
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| 70 | } | |
| 71 | ||
| 72 | function set(){
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| 73 | if(looking==0){sendCommand("/execute @e[name=RobotCarol] ~1 ~ ~ /setblock ~ ~ ~ minecraft:stone 0 replace");}
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| 74 | if(looking==1){sendCommand("/execute @e[name=RobotCarol] ~ ~ ~1 /setblock ~ ~ ~ minecraft:stone 0 replace");}
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| 75 | if(looking==2){sendCommand("/execute @e[name=RobotCarol] ~-1 ~ ~ /setblock ~ ~ ~ minecraft:stone 0 replace");}
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| 76 | if(looking==3){sendCommand("/execute @e[name=RobotCarol] ~ ~ ~-1 /setblock ~ ~ ~ minecraft:stone 0 replace");}
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| 77 | } | |
| 78 | ||
| 79 | function isWall(){
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| 80 | return false; | |
| 81 | //TODO | |
| 82 | } | |
| 83 | ||
| 84 | function turnRight(){
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| 85 | looking = looking + 1; | |
| 86 | sendCommand("/tp @e[name=RobotCarol] ~ ~ ~ ~90 ~");
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| 87 | if(looking>3){
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| 88 | looking = 0; | |
| 89 | } | |
| 90 | } | |
| 91 | ||
| 92 | function turnLeft(){
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| 93 | looking = looking - 1; | |
| 94 | sendCommand("/tp @e[name=RobotCarol] ~ ~ ~ ~-90 ~");
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| 95 | if(looking<0){
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| 96 | looking = 3; | |
| 97 | } | |
| 98 | } | |
| 99 | ||
| 100 | function popUp(Text, Title){
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| 101 | window.showMessageDialog(null, Text, Title, window.ERROR_MESSAGE); | |
| 102 | } | |
| 103 | ||
| 104 | function sendCommand(Command) {
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| 105 | func.sendCommand(func.var1, Command); | |
| 106 | } | |
| 107 | ||
| 108 | } |