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1 | - | --[[Genkadda_Omega (WIP) by Me]]-- |
1 | + | --[[Genkadda_Omega (WIP) by Citrus]]-- |
2 | --[[Version 2]]-- | |
3 | ||
4 | ||
5 | --[[Thank you to Fang and Asriel/Frisk for helping fix cero and adding the nightshift blast]]-- | |
6 | --[[Thank you to PixelFir3 for the gauntlet]]-- | |
7 | --[[And thank you to TheDarkRevenant for making the original Genkadda!]]-- | |
8 | ||
9 | ||
10 | ||
11 | --[[ TODO List: | |
12 | ||
13 | Fix Cero beam angle (it's a bit off compared to the other one) | |
14 | Redo some animations entirely | |
15 | Make a toggle for turning future voice sfx on/off(?) | |
16 | More attacks, including alternate attacks when dashing | |
17 | Remove any redundant bits and generally clean up | |
18 | Make the charge (C) grab someone when Z or X is held | |
19 | ||
20 | ||
21 | Changes: | |
22 | ||
23 | v2: | |
24 | - Added a few customization/configuration settings | |
25 | - Added basic alternating attacks (Q) | |
26 | - Added a charge attack | |
27 | - Added a boost jump | |
28 | - Hood n' cape | |
29 | - Added a throw and kick | |
30 | - While not grabbing someone, press X to kick. | |
31 | - While grabbing someone, press X to throw them. | |
32 | ||
33 | - Puncture attack with R in boosted mode, good for hitting low enemies if aimed correctly | |
34 | - Damage markers | |
35 | - Modified boosted mode's Q move to swing three times | |
36 | - Melee attacks leave you floating properly in boosted mode | |
37 | ||
38 | ||
39 | v1: | |
40 | - Added a boosted/holy mode that can be toggled with H | |
41 | - While in this mode, attacks are altered | |
42 | - Rushing spin attack | |
43 | - Different dashing animation | |
44 | ||
45 | - Added Cero Beam and Nightshift Blast from Zerioth | |
46 | - Added other, larger beam | |
47 | - Made the standard two swipes with q actually hit both times | |
48 | ||
49 | Controls: | |
50 | ||
51 | Q = Two sword swipes/Alternating sword attacks | |
52 | E = Slap | |
53 | R = Overhead downwards swing/Sting jab | |
54 | T = Pelvic thrust | |
55 | Y = Nightshift blast | |
56 | G = Spinning attack/Boost spin | |
57 | C = Cero beam/Charge attack | |
58 | V = Large beam | |
59 | Z = Grab | |
60 | X = Kick (When not holding someone)/Throw (When holding someone) | |
61 | Left Ctrl = Sprint/Dash | |
62 | N = Boost jump | |
63 | F = Toggle flight | |
64 | ||
65 | H = Switch between dark/light (boosted) mode | |
66 | ||
67 | ||
68 | Configuration:]] | |
69 | ||
70 | BoostedAlwaysDashes = false --[[ Set to true to always dash when boosted. ]] | |
71 | ||
72 | BoostedColorScheme = "Pastel light blue" --[[ BrickColor for use in boosted mode ]] | |
73 | ||
74 | Profanity = false --[[ Enables/disables Genkadda's profanity when slapping someone or pressing L ]] | |
75 | ||
76 | AirHumpDamage = false --[[ Pressing T does damage. (Possibly buggy?) ]] | |
77 | ||
78 | Hood = true --[[ Equips hood ]] | |
79 | ||
80 | Cape = true --[[ Equips cape ]] | |
81 | ||
82 | --------------------------------------------------------------------------------------------------------------------------- | |
83 | ||
84 | --------------------------------------------------------------------------------------------------------------------------- | |
85 | - | local p = game.Players.LocalPlayer |
85 | + | local p = game.Players.YScripter |
86 | local char = p.Character | |
87 | local mouse = p:GetMouse() | |
88 | local larm = char["Left Arm"] | |
89 | local rarm = char["Right Arm"] | |
90 | local lleg = char["Left Leg"] | |
91 | local rleg = char["Right Leg"] | |
92 | local hed = char.Head | |
93 | local torso = char.Torso | |
94 | ---------------------------------------------- | |
95 | z = Instance.new("Sound", torso) | |
96 | - | z.SoundId = "rbxassetid://257575717" -- Put Music ID Here. |
96 | + | z.SoundId = "rbxassetid://485935471" -- Put Music ID Here. |
97 | z.Looped = true | |
98 | z.Volume = 1 | |
99 | wait(.1) | |
100 | z:Play() | |
101 | --------------------------------------------- | |
102 | local hum = char.Humanoid | |
103 | local cam = game.Workspace.CurrentCamera | |
104 | local root = char.HumanoidRootPart | |
105 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
106 | local vt=Vector3.new | |
107 | local deb = false | |
108 | local CanAttack = true | |
109 | local shot = 0 | |
110 | local animpose = "Idle" | |
111 | local lastanimpose = "Idle" | |
112 | local stanceToggle = "Normal" | |
113 | local l = game:GetService("Lighting") | |
114 | local rs = game:GetService("RunService").RenderStepped | |
115 | math.randomseed(os.time()) | |
116 | hum.MaxHealth = 9001 | |
117 | wait(1) | |
118 | hum.Health = 9001 | |
119 | ||
120 | for i,v in pairs (hed:GetChildren()) do | |
121 | if v:IsA("Sound") then | |
122 | v:Destroy() | |
123 | end | |
124 | end | |
125 | --game:service'InsertService':LoadAsset(16469427):children()[1].Parent = char | |
126 | --char.Reaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=176349813" | |
127 | ||
128 | ||
129 | Mesh2 = function(par,num,x,y,z) | |
130 | local msh = _ | |
131 | if num == 1 then | |
132 | msh = Instance.new("CylinderMesh",par) | |
133 | elseif num == 2 then | |
134 | msh = Instance.new("SpecialMesh",par) | |
135 | msh.MeshType = 3 | |
136 | elseif num == 3 then | |
137 | msh = Instance.new("BlockMesh",par) | |
138 | elseif num == 4 then | |
139 | msh = Instance.new("SpecialMesh",par) | |
140 | msh.MeshType = "Torso" | |
141 | elseif type(num) == 'string' then | |
142 | msh = Instance.new("SpecialMesh",par) | |
143 | msh.MeshId = num | |
144 | end | |
145 | msh.Scale = Vector3.new(x,y,z) | |
146 | return msh | |
147 | end | |
148 | ||
149 | Weld2 = function(p0,p1,x,y,z,rx,ry,rz,par) | |
150 | local w = Instance.new('Motor',par or p0) | |
151 | w.Part0 = p0 | |
152 | w.Part1 = p1 | |
153 | w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz) | |
154 | return w | |
155 | end | |
156 | ||
157 | function NoOutline(Part) | |
158 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
159 | end | |
160 | ||
161 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
162 | local fp=Instance.new("Part") | |
163 | fp.formFactor=formfactor | |
164 | fp.Parent=parent | |
165 | fp.Reflectance=reflectance | |
166 | fp.Transparency=transparency | |
167 | fp.CanCollide=false | |
168 | fp.Locked=true | |
169 | fp.BrickColor=brickcolor | |
170 | fp.Name=name | |
171 | fp.Size=size | |
172 | fp.Position=torso.Position | |
173 | NoOutline(fp) | |
174 | fp.Material="SmoothPlastic" | |
175 | fp:BreakJoints() | |
176 | return fp | |
177 | end | |
178 | ||
179 | if Hood == true then | |
180 | for _,v in pairs(char:GetChildren()) do if v.ClassName=="Hat" then v:remove() end end | |
181 | local hat = part(3,char,0,0,BrickColor.new("Really black"),"Hood",vt(0.5,1,1.02)) | |
182 | Mesh2(hat,'http://www.roblox.com/asset/?id=16952952',1.05,1.05,1.05) --hood | |
183 | Weld2(char.Head,hat,0,-.25,0,0,0,0,hat) | |
184 | end | |
185 | ||
186 | ||
187 | if Cape == true then | |
188 | ||
189 | local verlet = {} | |
190 | verlet.step_time = 1 / 50 | |
191 | verlet.gravity = Vector3.new(0, -150, 0) | |
192 | ||
193 | local char = game.Players.LocalPlayer.Character | |
194 | local torso = char:WaitForChild("Torso") | |
195 | local parts = {} | |
196 | local render = game:GetService("RunService").RenderStepped | |
197 | ||
198 | wait() | |
199 | ||
200 | local point = {} | |
201 | local link = {} | |
202 | local rope = {} | |
203 | ||
204 | local function ccw(A,B,C) | |
205 | return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x) | |
206 | end | |
207 | ||
208 | local function intersect(A,B,C,D) | |
209 | return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D) | |
210 | end | |
211 | ||
212 | local function vec2(v) | |
213 | return Vector2.new(v.x, v.z) | |
214 | end | |
215 | ||
216 | function point:step() | |
217 | if not self.fixed then | |
218 | local derivative = (self.position - self.last_position) * 0.95 | |
219 | self.last_position = self.position | |
220 | self.position = self.position + derivative + ((verlet.gravity + (torso.CFrame.lookVector * -90)) * verlet.step_time ^ 2) --// | |
221 | --[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5) | |
222 | local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5) | |
223 | local pointE = self.position + torso.CFrame.lookVector * 100 | |
224 | local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE)) | |
225 | if not doIntersect then | |
226 | self.postition = self.position - torso.CFrame.lookVector * 10 | |
227 | end]] | |
228 | end | |
229 | end | |
230 | ||
231 | function link:step() | |
232 | for i = 1, 1 do | |
233 | local distance = self.point1.position - self.point2.position | |
234 | local magnitude = distance.magnitude | |
235 | local differance = (self.length - magnitude) / magnitude | |
236 | local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance | |
237 | if not self.point1.fixed then | |
238 | self.point1.position = self.point1.position + translation | |
239 | end | |
240 | if not self.point2.fixed then | |
241 | self.point2.position = self.point2.position - translation | |
242 | end | |
243 | end | |
244 | end | |
245 | ||
246 | function verlet.new(class, a, b, c) | |
247 | if class == "Point" then | |
248 | local new = {} | |
249 | setmetatable(new, {__index = point}) | |
250 | new.class = class | |
251 | new.position = a or Vector3.new() | |
252 | new.last_position = new.position | |
253 | new.velocity = verlet.gravity | |
254 | new.fixed = false | |
255 | return new | |
256 | elseif class == "Link" then | |
257 | local new = {} | |
258 | setmetatable(new, {__index = link}) | |
259 | new.class = class | |
260 | new.point1 = a | |
261 | new.point2 = b | |
262 | new.length = c or (a.position - b.position).magnitude | |
263 | return new | |
264 | elseif class == "Rope" then | |
265 | local new = {} | |
266 | setmetatable(new, {__index = link}) | |
267 | new.class = class | |
268 | new.start_point = a | |
269 | new.finish_point = b | |
270 | new.points = {} | |
271 | new.links = {} | |
272 | local inc = (b - a) / 10 | |
273 | for i = 0, 10 do | |
274 | table.insert(new.points, verlet.new("Point", a + (i * inc))) | |
275 | end | |
276 | for i = 2, #new.points do | |
277 | table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i])) | |
278 | end | |
279 | return new | |
280 | end | |
281 | end | |
282 | ||
283 | local tris = {} | |
284 | local triParts = {} | |
285 | ||
286 | local function GetDiscoColor(hue) | |
287 | local section = hue % 1 * 3 | |
288 | local secondary = 0.5 * math.pi * (section % 1) | |
289 | if section < 1 then | |
290 | return Color3.new(0, 0, 0) | |
291 | elseif section < 2 then | |
292 | return Color3.new(0, 0, 0) | |
293 | else | |
294 | return Color3.new(0, 0, 0) | |
295 | end | |
296 | end | |
297 | ||
298 | local function setupPart(part) | |
299 | part.Anchored = true | |
300 | part.FormFactor = 3 | |
301 | part.CanCollide = false | |
302 | part.TopSurface = 10 | |
303 | part.BottomSurface = 10 | |
304 | part.LeftSurface = 10 | |
305 | part.RightSurface = 10 | |
306 | part.FrontSurface = 10 | |
307 | part.BackSurface = 10 | |
308 | part.Material = "Neon" | |
309 | local m = Instance.new("SpecialMesh", part) | |
310 | m.MeshType = "Wedge" | |
311 | m.Scale = Vector3.new(0.2, 1, 1) | |
312 | return part | |
313 | end | |
314 | ||
315 | local function CFrameFromTopBack(at, top, back) | |
316 | local right = top:Cross(back) | |
317 | return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
318 | end | |
319 | ||
320 | local function drawTri(parent, a, b, c) | |
321 | local this = {} | |
322 | local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part")) | |
323 | local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part")) | |
324 | function this:Set(a, b, c) | |
325 | local ab, bc, ca = b-a, c-b, a-c | |
326 | local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude | |
327 | local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm)) | |
328 | local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm)) | |
329 | local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam)) | |
330 | if edg1 < edg2 then | |
331 | if edg1 >= edg3 then | |
332 | a, b, c = c, a, b | |
333 | ab, bc, ca = ca, ab, bc | |
334 | abm = cam | |
335 | end | |
336 | else | |
337 | if edg2 < edg3 then | |
338 | a, b, c = b, c, a | |
339 | ab, bc, ca = bc, ca, ab | |
340 | abm = bcm | |
341 | else | |
342 | a, b, c = c, a, b | |
343 | ab, bc, ca = ca, ab, bc | |
344 | abm = cam | |
345 | end | |
346 | end | |
347 | ||
348 | local len1 = -ca:Dot(ab)/abm | |
349 | local len2 = abm - len1 | |
350 | local width = (ca + ab.unit*len1).magnitude | |
351 | ||
352 | local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit) | |
353 | ||
354 | if len1 > 0.2 then | |
355 | mPart1.Parent = parent | |
356 | mPart1.Size = Vector3.new(0.2, width, len1) | |
357 | mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
358 | else | |
359 | mPart1.Parent = nil | |
360 | end | |
361 | ||
362 | if len2 > 0.2 then | |
363 | mPart2.Parent = parent | |
364 | mPart2.Size = Vector3.new(0.2, width, len2) | |
365 | mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
366 | else | |
367 | mPart2.Parent = nil | |
368 | end | |
369 | end | |
370 | function this:SetProperty(prop, value) | |
371 | mPart1[prop] = value | |
372 | mPart2[prop] = value | |
373 | end | |
374 | this:Set(a, b, c) | |
375 | function this:Destroy() | |
376 | mPart1:Destroy() | |
377 | mPart2:Destroy() | |
378 | end | |
379 | this.p1 = mPart1 | |
380 | this.p2 = mPart2 | |
381 | this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p1.CFrame.Y * 0.5 + time()))) | |
382 | this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p2.CFrame.Y * 0.5 + time()))) | |
383 | return this | |
384 | end | |
385 | ||
386 | function verlet.draw(object, id) | |
387 | if object.class == "Point" then | |
388 | local part = parts[id] | |
389 | part.BrickColor = BrickColor.new(255, 0, 0) | |
390 | part.Transparency = 0 | |
391 | part.formFactor = 3 | |
392 | part.Anchored = true | |
393 | part.CanCollide = false | |
394 | part.TopSurface = 0 | |
395 | part.BottomSurface = 0 | |
396 | part.Size = Vector3.new(0.35, 0.35, 0.35) | |
397 | part.Material = "Neon" | |
398 | part.CFrame = CFrame.new(object.position) | |
399 | part.Parent = torso | |
400 | return part | |
401 | elseif object.class == "Link" then | |
402 | local part = parts[id] | |
403 | local dist = (object.point1.position - object.point2.position).magnitude | |
404 | part.Size = Vector3.new(0.2, 0.2, dist) | |
405 | part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5) | |
406 | part.Parent = torso | |
407 | return part | |
408 | end | |
409 | end | |
410 | ||
411 | function verlet.clear() | |
412 | for _, v in pairs(workspace:GetChildren()) do | |
413 | if v.Name == "Part" then | |
414 | v:Destroy() | |
415 | end | |
416 | end | |
417 | end | |
418 | ||
419 | local points = {} | |
420 | local links = {} | |
421 | ||
422 | for x = 0, 2 do | |
423 | points[x] = {} | |
424 | for y = 0, 3 do | |
425 | points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4)) | |
426 | points[x][y].fixed = y == 0 | |
427 | end | |
428 | end | |
429 | ||
430 | for x = 1, 2 do | |
431 | for y = 0, 3 do | |
432 | links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08) | |
433 | end | |
434 | end | |
435 | ||
436 | for x = 0, 2 do | |
437 | for y = 1, 3 do | |
438 | links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03) | |
439 | end | |
440 | end | |
441 | ||
442 | render:connect(function() | |
443 | for x = 0, 2 do | |
444 | for y = 0, 3 do | |
445 | if y == 0 then | |
446 | points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p | |
447 | else | |
448 | points[x][y]:step() | |
449 | end | |
450 | end | |
451 | end | |
452 | for i = 1, #links do | |
453 | links[i]:step() | |
454 | end | |
455 | for i = 1, #tris do | |
456 | triParts[#triParts + 1] = tris[i].p1 | |
457 | triParts[#triParts + 1] = tris[i].p2 | |
458 | end | |
459 | tris = {} | |
460 | for x = 1, 2 do | |
461 | for y = 1, 3 do | |
462 | tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position) | |
463 | tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position) | |
464 | end | |
465 | end | |
466 | end) | |
467 | end | |
468 | ---------------------------------------------------- | |
469 | --[[Additional Variables]] | |
470 | ||
471 | ||
472 | ||
473 | ||
474 | ||
475 | local lightspeed = math.random(0.1,0.2) | |
476 | local holy = false -- Is in holy/boosted form? | |
477 | local eColors = {"Dark indigo", "Really black"} | |
478 | local idz = {"161006212", "161006195"} | |
479 | local Effects={} | |
480 | local attackvalue = 1 | |
481 | ||
482 | hs = Instance.new("Sound",torso) | |
483 | hs.SoundId = "http://www.roblox.com/asset/?id=149560784" | |
484 | hs.Pitch = 1.2 | |
485 | hs.Volume = 0.6 | |
486 | hs.Looped = true | |
487 | ||
488 | ds = Instance.new("Sound",torso) | |
489 | ds.SoundId = "http://roblox.com/asset/?id=149560784" | |
490 | ds.Pitch = 0.3 | |
491 | ds.Volume = 0.4 | |
492 | ds.Looped = true | |
493 | ||
494 | ||
495 | ds:play() | |
496 | ||
497 | ||
498 | if holy == false then | |
499 | eColors = {"Dark indigo", "Really black"} | |
500 | else if holy == true then | |
501 | eColors = {BoostedColorScheme} | |
502 | end | |
503 | end | |
504 | ||
505 | local ptz = {0.7, 0.8, 0.9, 1} | |
506 | local ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2} | |
507 | ||
508 | ||
509 | partic2 = Instance.new("ParticleEmitter",torso) | |
510 | partic2.Color = ColorSequence.new(Color3.new(100/225,100/255,100/255),Color3.new(100/255,100/255,100/255)) | |
511 | partic2.LightEmission = .95 | |
512 | partic2.VelocityInheritance = 0.2 | |
513 | partic2.Rate = 300 | |
514 | partic2.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" | |
515 | partic2.Lifetime = NumberRange.new(0.1,0.2) | |
516 | partic2.RotSpeed = NumberRange.new(100,100) | |
517 | partic2.Speed = NumberRange.new(2,6) | |
518 | partic2.Enabled = false | |
519 | partic2.LockedToPart = false | |
520 | ||
521 | ||
522 | ||
523 | ||
524 | ---------------------------------------------------- | |
525 | --[[Additional Functions]] | |
526 | ||
527 | cf=CFrame.new | |
528 | vt=Vector3.new | |
529 | ||
530 | function swait(num) | |
531 | if num==0 or num==nil then | |
532 | game:service'RunService'.Stepped:wait(0) | |
533 | else | |
534 | for i=0,num do | |
535 | game:service'RunService'.Stepped:wait(0) | |
536 | end | |
537 | end | |
538 | end | |
539 | ||
540 | so = function(id,par,vol,pit) | |
541 | coroutine.resume(coroutine.create(function() | |
542 | local sou = Instance.new("Sound",par or workspace) | |
543 | sou.Volume=vol | |
544 | sou.Pitch=pit or 1 | |
545 | sou.SoundId=id | |
546 | swait() | |
547 | sou:play() | |
548 | game:GetService("Debris"):AddItem(sou,6) | |
549 | end)) | |
550 | end | |
551 | ||
552 | ---------------------------------------------------- | |
553 | function newRay(start,face,range,wat) | |
554 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
555 | hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
556 | return rey,hit,pos | |
557 | end | |
558 | ||
559 | ---------------------------------------------------- | |
560 | ||
561 | lmod = Instance.new("Model",char) | |
562 | ||
563 | function Landing() | |
564 | part=Instance.new('Part',lmod) | |
565 | part.Anchored=true | |
566 | part.CanCollide=false | |
567 | part.FormFactor='Custom' | |
568 | part.Size=Vector3.new(.2,.2,.2) | |
569 | part.CFrame=root.CFrame*CFrame.new(0,-2,0) | |
570 | part.Transparency=.7 | |
571 | part.BrickColor=BrickColor.new('Institutional white') | |
572 | mesh=Instance.new('SpecialMesh',part) | |
573 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
574 | mesh.Scale=Vector3.new(8,3,8) | |
575 | ||
576 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,20))do | |
577 | if v:FindFirstChild('Humanoid') then | |
578 | v.Humanoid:TakeDamage(math.random(20,30)) | |
579 | v.Humanoid.PlatformStand = true | |
580 | coroutine.resume(coroutine.create(function() | |
581 | wait(2) | |
582 | v.Humanoid.PlatformStand = false | |
583 | end)) | |
584 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
585 | end | |
586 | end | |
587 | ||
588 | coroutine.resume(coroutine.create(function() | |
589 | for i=0,3.8,0.05 do | |
590 | wait() | |
591 | part.CFrame=part.CFrame | |
592 | part.Transparency=i + 0.5 | |
593 | mesh.Scale=mesh.Scale+Vector3.new(1, -0.1 ,1) | |
594 | end | |
595 | part.Parent = nil | |
596 | end)) | |
597 | end | |
598 | ---------------------------------------------------- | |
599 | hs1 = Instance.new("Sound",hed) | |
600 | hs1.Volume=1 | |
601 | hs1.Looped = false | |
602 | hs1.Pitch = 1 | |
603 | hs1.SoundId = "http://roblox.com/asset/?id=419372077" | |
604 | ||
605 | hs2 = Instance.new("Sound",hed) | |
606 | hs2.Volume=1 | |
607 | hs2.Looped = false | |
608 | hs2.Pitch = 1 | |
609 | hs2.SoundId = "http://roblox.com/asset/?id=419378177" | |
610 | ||
611 | ||
612 | local DGU = function(p,txt) | |
613 | hs1:Play() | |
614 | hs2:Play() | |
615 | local par = Instance.new("Part",game.Workspace) | |
616 | par.Transparency = 1 | |
617 | par.Anchored = true | |
618 | par.CFrame = p.CFrame | |
619 | par.CanCollide = false | |
620 | game.Debris:AddItem(par,10) | |
621 | local f = Instance.new("BillboardGui",par) | |
622 | f.Size = UDim2.new(1.2,0,1.2,0) | |
623 | f.AlwaysOnTop = true | |
624 | f.StudsOffset = Vector3.new(0,2,0) | |
625 | local fr = Instance.new("Frame",f) | |
626 | fr.BackgroundTransparency = 1 | |
627 | fr.Size = UDim2.new(1,0,1,0) | |
628 | fr.ClipsDescendants = true | |
629 | local fe = Instance.new("TextLabel",fr) | |
630 | fe.Size = UDim2.new(1,0,1,0) | |
631 | fe.BackgroundTransparency = 1 | |
632 | ||
633 | if holy ~= true then | |
634 | fe.TextColor3 = BrickColor.new("Royal purple").Color | |
635 | else | |
636 | fe.TextColor3 = BrickColor.new(BoostedColorScheme).Color | |
637 | end | |
638 | ||
639 | fe.TextStrokeTransparency = 0 | |
640 | fe.Text = txt | |
641 | fe.TextScaled = true | |
642 | fe.Font = "Legacy" | |
643 | fe.Position = UDim2.new(0,0,1,0) | |
644 | fe:TweenPosition(UDim2.new(0,0,0,0),"In","Linear",.5) | |
645 | wait(2) | |
646 | fe:TweenPosition(UDim2.new(0,0,-1,0),"In","Linear",.4) | |
647 | for i = 0,10 do | |
648 | wait() | |
649 | fe.TextTransparency = fe.TextTransparency + .1 | |
650 | end | |
651 | end | |
652 | ||
653 | ||
654 | ||
655 | makeui = function(color,txt) | |
656 | local par = Instance.new("Part",game.Workspace) | |
657 | par.Transparency = 1 | |
658 | par.Anchored = true | |
659 | par.CFrame = char.Head.CFrame | |
660 | par.CanCollide = false | |
661 | game.Debris:AddItem(par,10) | |
662 | local f = Instance.new("BillboardGui",par) | |
663 | f.Size = UDim2.new(1.2,0,1.2,0) | |
664 | f.AlwaysOnTop = true | |
665 | f.StudsOffset = Vector3.new(0,4,0) | |
666 | local fr = Instance.new("Frame",f) | |
667 | fr.BackgroundTransparency = 1 | |
668 | fr.Size = UDim2.new(2,0,2,0) | |
669 | fr.ClipsDescendants = true | |
670 | local fe = Instance.new("TextLabel",fr) | |
671 | fe.Size = UDim2.new(1,0,1,0) | |
672 | fe.BackgroundTransparency = 1 | |
673 | fe.TextColor3 = Color3.new(255,255,255) | |
674 | fe.TextStrokeTransparency = 0 | |
675 | fe.Text = txt | |
676 | fe.TextScaled = true | |
677 | fe.Font = "SourceSansBold" | |
678 | game.Debris:AddItem(f,4) | |
679 | fe.Position = UDim2.new(0,0,1,0) | |
680 | fe:TweenPosition(UDim2.new(0,0,0,0),"In","Linear",.5) | |
681 | wait(2) | |
682 | fe:TweenPosition(UDim2.new(0,0,-1,0),"In","Linear",.4) | |
683 | for i = 0,10 do | |
684 | wait() | |
685 | fe.TextTransparency = fe.TextTransparency + .1 | |
686 | end | |
687 | end | |
688 | ||
689 | ||
690 | ||
691 | ---------------------------------------------------- | |
692 | Debounces = { | |
693 | CanAttack = true; | |
694 | CanJoke = true; | |
695 | NoIdl = false; | |
696 | Slashing = false; | |
697 | Slashed = false; | |
698 | Slapping = false; | |
699 | Slapped = false; | |
700 | ks = false; | |
701 | } | |
702 | ||
703 | local Touche = {char.Name, } | |
704 | ---------------------------------------------------- | |
705 | function HasntTouched(plrname) | |
706 | local ret = true | |
707 | for _, v in pairs(Touche) do | |
708 | if v == plrname then | |
709 | ret = false | |
710 | end | |
711 | end | |
712 | return ret | |
713 | end | |
714 | ---------------------------------------------------- | |
715 | function weld5(part0, part1, c0, c1) | |
716 | weeld=Instance.new("Weld", part0) | |
717 | weeld.Part0=part0 | |
718 | weeld.Part1=part1 | |
719 | weeld.C0=c0 | |
720 | weeld.C1=c1 | |
721 | return weeld | |
722 | end | |
723 | ---------------------------------------------------- | |
724 | mod=Instance.new('Model',char) | |
725 | ||
726 | function Burst() | |
727 | part=Instance.new('Part',mod) | |
728 | part.Anchored=true | |
729 | part.CanCollide=false | |
730 | part.FormFactor='Custom' | |
731 | part.Size=Vector3.new(.2,.2,.2) | |
732 | part.CFrame=root.CFrame*CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),0,0) | |
733 | part.Transparency=.7 | |
734 | ||
735 | if holy ~= true then | |
736 | part.BrickColor=BrickColor.new('Really black') | |
737 | else | |
738 | part.BrickColor=BrickColor.new(BoostedColorScheme) | |
739 | end | |
740 | ||
741 | mesh=Instance.new('SpecialMesh',part) | |
742 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
743 | mesh.Scale=Vector3.new(10,5,10) | |
744 | part2=part:clone() | |
745 | part2.Parent=mod | |
746 | ||
747 | if holy ~= true then | |
748 | part2.BrickColor=BrickColor.new('Dark indigo') | |
749 | else | |
750 | part2.BrickColor=BrickColor.new(BoostedColorScheme) | |
751 | end | |
752 | ||
753 | mesh2=mesh:clone() | |
754 | mesh2.Parent=part2 | |
755 | mesh2.Scale=Vector3.new(5,2.5,5) | |
756 | coroutine.resume(coroutine.create(function() | |
757 | for i=0,1,0.1 do | |
758 | wait() | |
759 | part.CFrame=part.CFrame | |
760 | part.Transparency=i | |
761 | mesh.Scale=mesh.Scale+Vector3.new(1,1,1) | |
762 | part2.CFrame=part2.CFrame | |
763 | part2.Transparency=i | |
764 | mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1) | |
765 | end | |
766 | part.Parent=nil | |
767 | part2.Parent=nil | |
768 | end)) | |
769 | end | |
770 | ---------------------------------------------------- | |
771 | mod4 = Instance.new("Model",char) | |
772 | ||
773 | ptez = {0.7, 0.8, 0.9, 1} | |
774 | ||
775 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
776 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
777 | local List = {} | |
778 | for i,v in pairs(workspace:GetChildren())do | |
779 | if v:IsA("Model")then | |
780 | if v:findFirstChild("Torso")then | |
781 | if v ~= char then | |
782 | if(v.Torso.Position -Position).magnitude <= Distance then | |
783 | table.insert(List,v) | |
784 | end | |
785 | end | |
786 | end | |
787 | end | |
788 | end | |
789 | return List | |
790 | end | |
791 | ||
792 | function Slam() | |
793 | part=Instance.new('Part',mod4) | |
794 | part.Anchored=true | |
795 | part.CanCollide=false | |
796 | part.FormFactor='Custom' | |
797 | part.Size=Vector3.new(.2,.2,.2) | |
798 | part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0) | |
799 | part.Transparency=.7 | |
800 | ||
801 | if holy ~= true then | |
802 | part.BrickColor=BrickColor.new('Really black') | |
803 | else | |
804 | part.BrickColor=BrickColor.new(BoostedColorScheme) | |
805 | end | |
806 | ||
807 | mesh=Instance.new('SpecialMesh',part) | |
808 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
809 | mesh.Scale=Vector3.new(3,3,3) | |
810 | part2=Instance.new('Part',mod4) | |
811 | part2.Anchored=true | |
812 | part2.CanCollide=false | |
813 | part2.FormFactor='Custom' | |
814 | part2.Size=Vector3.new(.2,.2,.2) | |
815 | part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6) | |
816 | part2.Transparency=.7 | |
817 | ||
818 | if holy ~= true then | |
819 | part2.BrickColor=BrickColor.new('Dark indigo') | |
820 | else | |
821 | part2.BrickColor=BrickColor.new(BoostedColorScheme) | |
822 | end | |
823 | ||
824 | mesh2=Instance.new('SpecialMesh',part2) | |
825 | mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' | |
826 | mesh2.Scale=Vector3.new(3,1.5,3) | |
827 | ||
828 | wait(.1) | |
829 | --x:Play() | |
830 | --x1:Play() | |
831 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
832 | if v:FindFirstChild('Humanoid') and holy == true then | |
833 | holyslamdmg = math.random(99999999,99999999) | |
834 | v.Humanoid:TakeDamage(holyslamdmg) | |
835 | coroutine.resume(coroutine.create(function() | |
836 | wait(2) | |
837 | v.Humanoid.PlatformStand = false | |
838 | end)) | |
839 | elseif v:FindFirstChild('Humanoid') and holy ~= true then | |
840 | slamdmg = math.random(65,75) | |
841 | v.Humanoid:TakeDamage(slamdmg) | |
842 | coroutine.resume(coroutine.create(function() | |
843 | wait(2) | |
844 | v.Humanoid.PlatformStand = false | |
845 | end)) | |
846 | end | |
847 | so("http://roblox.com/asset/?id=206082327", torso, 1, 1) | |
848 | so("http://roblox.com/asset/?id=142070127", torso, 1, 0.7) | |
849 | so("http://roblox.com/asset/?id=263610111", torso, 1, 1) | |
850 | so("http://roblox.com/asset/?id=263610131", torso, 1, 1) | |
851 | so("http://roblox.com/asset/?id=166221646", torso,1,1) | |
852 | so("http://roblox.com/asset/?id=200632875", torso, 1, 1) | |
853 | end | |
854 | ||
855 | ||
856 | ||
857 | coroutine.resume(coroutine.create(function() | |
858 | for i=0,0.62,0.13 do | |
859 | wait() | |
860 | part.CFrame=part.CFrame | |
861 | part.Transparency=i | |
862 | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) | |
863 | part2.CFrame=part2.CFrame | |
864 | part2.Transparency=i | |
865 | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) | |
866 | end | |
867 | part.Parent=nil | |
868 | part2.Parent=nil | |
869 | end)) | |
870 | end | |
871 | ----------------------------------------------------PUNCH FUNC | |
872 | function Punch() | |
873 | part=Instance.new('Part',mod4) | |
874 | part.Anchored=true | |
875 | part.CanCollide=false | |
876 | part.FormFactor='Custom' | |
877 | part.Size=Vector3.new(.2,.2,.2) | |
878 | part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0) | |
879 | part.Transparency=.7 | |
880 | ||
881 | part.BrickColor=BrickColor.new('Really black') | |
882 | mesh=Instance.new('SpecialMesh',part) | |
883 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
884 | mesh.Scale=Vector3.new(3,3,3) | |
885 | part2=Instance.new('Part',mod4) | |
886 | part2.Anchored=true | |
887 | part2.CanCollide=false | |
888 | ||
889 | part2.FormFactor='Custom' | |
890 | part2.Size=Vector3.new(.2,.2,.2) | |
891 | part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0) | |
892 | part2.Transparency=.7 | |
893 | part2.BrickColor=BrickColor.new('Dark indigo') | |
894 | mesh2=Instance.new('SpecialMesh',part2) | |
895 | mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' | |
896 | mesh2.Scale=Vector3.new(3,1.5,3) | |
897 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
898 | if v:FindFirstChild('Humanoid') then | |
899 | v.Humanoid:TakeDamage(math.random(2,6)) | |
900 | end | |
901 | end | |
902 | coroutine.resume(coroutine.create(function() | |
903 | for i=0,0.62,0.4 do | |
904 | wait() | |
905 | part.CFrame=part.CFrame | |
906 | part.Transparency=i | |
907 | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) | |
908 | part2.CFrame=part2.CFrame | |
909 | part2.Transparency=i | |
910 | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) | |
911 | end | |
912 | part.Parent=nil | |
913 | part2.Parent=nil | |
914 | end)) | |
915 | end | |
916 | ---------------------------------------------------- | |
917 | GroundWave = function() | |
918 | local HandCF2 = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
919 | local Colors = {"Dark indigo", "Really black"} | |
920 | local wave = Instance.new("Part", torso) | |
921 | ||
922 | if holy == false then | |
923 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
924 | else | |
925 | wave.BrickColor = BrickColor.new(BoostedColorScheme) | |
926 | end | |
927 | ||
928 | wave.Anchored = true | |
929 | wave.CanCollide = false | |
930 | wave.Material = "Neon" | |
931 | wave.Locked = true | |
932 | wave.Size = Vector3.new(1, 1, 1) | |
933 | wave.TopSurface = "Smooth" | |
934 | wave.BottomSurface = "Smooth" | |
935 | wave.Transparency = 0.35 | |
936 | wave.CFrame = HandCF2 | |
937 | wm = Instance.new("SpecialMesh", wave) | |
938 | wm.MeshId = "rbxassetid://3270017" | |
939 | coroutine.wrap(function() | |
940 | for i = 1, 14, 1 do | |
941 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
942 | wave.Size = wm.Scale | |
943 | wave.CFrame = HandCF2 | |
944 | wave.Transparency = i/14 | |
945 | wait() | |
946 | end | |
947 | wait() | |
948 | wave:Destroy() | |
949 | end)() | |
950 | end | |
951 | -------------------------------------------------------------------- | |
952 | Magik = function() | |
953 | Spawn(function() | |
954 | local function lerp(a,b,c) | |
955 | return a+(b-a)*c | |
956 | end | |
957 | local function rndRange(rng) | |
958 | return math.random(-rng*1000,rng*1000)/1000 | |
959 | end | |
960 | local magik = Instance.new("Part", larm) | |
961 | local Colors = {"Dark indigo", "Really black"} | |
962 | magik.Anchored = true | |
963 | magik.Locked = true | |
964 | magik.Material = "Neon" | |
965 | magik.FormFactor = "Custom" | |
966 | magik.Size = Vector3.new(1.2, 1.2, 1.2) | |
967 | magik.TopSurface = "Smooth" | |
968 | magik.BottomSurface = "Smooth" | |
969 | magik.Transparency = 0 | |
970 | magik.CanCollide = false | |
971 | ||
972 | if holy == false then | |
973 | magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
974 | else | |
975 | magik.BrickColor = BrickColor.new(BoostedColorScheme) | |
976 | end | |
977 | ||
978 | local mr = math.rad | |
979 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
980 | local cf = larm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
981 | magik.CFrame = cf | |
982 | for i = 0, 1, .05 do | |
983 | local newTrans = lerp(0.5, 1, i) | |
984 | local ns = lerp(1,1.2,i) | |
985 | magik.Transparency = newTrans | |
986 | magik.Size = Vector3.new(ns,ns,ns) | |
987 | magik.CFrame = cf | |
988 | rs:wait() | |
989 | end | |
990 | magik:Destroy() | |
991 | wait() | |
992 | end) | |
993 | end | |
994 | ---------------------------------------------------- | |
995 | Magik2 = function() | |
996 | Spawn(function() | |
997 | if stanceToggle == "Melee" then | |
998 | local function lerp(a,b,c) | |
999 | return a+(b-a)*c | |
1000 | end | |
1001 | local function rndRange(rng) | |
1002 | return math.random(-rng*1000,rng*1000)/1000 | |
1003 | end | |
1004 | local magik2 = Instance.new("Part", rarm) | |
1005 | local Colors = {"Dark indigo", "Really black"} | |
1006 | magik2.Anchored = true | |
1007 | magik2.Locked = true | |
1008 | magik2.FormFactor = "Custom" | |
1009 | magik2.Size = Vector3.new(1.2, 1.2, 1.2) | |
1010 | magik2.TopSurface = "Smooth" | |
1011 | magik2.BottomSurface = "Smooth" | |
1012 | magik2.Transparency = 0 | |
1013 | magik2.Material = "Neon" | |
1014 | magik2.CanCollide = false | |
1015 | ||
1016 | if holy == false then | |
1017 | magik2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
1018 | else | |
1019 | magik2.BrickColor = BrickColor.new(BoostedColorScheme) | |
1020 | end | |
1021 | ||
1022 | local mr = math.rad | |
1023 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
1024 | local cf = rarm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
1025 | magik2.CFrame = cf | |
1026 | for i = 0, 1, .05 do | |
1027 | local newTrans = lerp(0.5, 1, i) | |
1028 | local ns = lerp(1,1.2,i) | |
1029 | magik2.Transparency = newTrans | |
1030 | magik2.Size = Vector3.new(ns,ns,ns) | |
1031 | magik2.CFrame = cf | |
1032 | rs:wait() | |
1033 | end | |
1034 | magik2:Destroy() | |
1035 | elseif stanceToggle ~= "Melee" then | |
1036 | wait() | |
1037 | end | |
1038 | end) | |
1039 | end | |
1040 | ---------------------------------------------------- | |
1041 | function lerp(a, b, t) -- Linear interpolation | |
1042 | return a + (b - a)*t | |
1043 | end | |
1044 | ||
1045 | function slerp(a, b, t) --Spherical interpolation | |
1046 | dot = a:Dot(b) | |
1047 | if dot > 0.99999 or dot < -0.99999 then | |
1048 | return t <= 0.5 and a or b | |
1049 | else | |
1050 | r = math.acos(dot) | |
1051 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
1052 | end | |
1053 | end | |
1054 | ||
1055 | function matrixInterpolate(a, b, t) | |
1056 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
1057 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
1058 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
1059 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
1060 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
1061 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
1062 | local t = v1:Dot(v2) | |
1063 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
1064 | return CFrame.new() | |
1065 | end | |
1066 | return CFrame.new( | |
1067 | v0.x, v0.y, v0.z, | |
1068 | v1.x, v1.y, v1.z, | |
1069 | v2.x, v2.y, v2.z, | |
1070 | v3.x, v3.y, v3.z) | |
1071 | end | |
1072 | ||
1073 | function Tween(a,b,c) | |
1074 | return a+(b-a)*c | |
1075 | end | |
1076 | ---------------------------------------------------- | |
1077 | function genWeld(a,b) | |
1078 | local w = Instance.new("Weld",a) | |
1079 | w.Part0 = a | |
1080 | w.Part1 = b | |
1081 | return w | |
1082 | end | |
1083 | function weld(a, b) | |
1084 | local weld = Instance.new("Weld") | |
1085 | weld.Name = "W" | |
1086 | weld.Part0 = a | |
1087 | weld.Part1 = b | |
1088 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
1089 | weld.Parent = a | |
1090 | return weld; | |
1091 | end | |
1092 | ---------------------------------------------------- | |
1093 | function Lerp(c1,c2,al) | |
1094 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
1095 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
1096 | for i,v in pairs(com1) do | |
1097 | com1[i] = v+(com2[i]-v)*al | |
1098 | end | |
1099 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
1100 | end | |
1101 | ---------------------------------------------------- | |
1102 | ||
1103 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
1104 | local wld = Instance.new("Weld", wp1) | |
1105 | wld.Part0 = wp0 | |
1106 | wld.Part1 = wp1 | |
1107 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
1108 | end | |
1109 | ---------------------------------------------------- | |
1110 | newWeld(torso, larm, -1.5, 0.5, 0) | |
1111 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1112 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
1113 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1114 | newWeld(torso, hed, 0, 1.5, 0) | |
1115 | newWeld(torso, lleg, -0.5, -1, 0) | |
1116 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1117 | newWeld(torso, rleg, 0.5, -1, 0) | |
1118 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1119 | newWeld(root, torso, 0, -1, 0) | |
1120 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
1121 | ---------------------------------------------------- | |
1122 | --local SIDz = {"167985102, 163752916"}--181449739, 167161785, 148274436, 167985102, 163752916 | |
1123 | z = Instance.new("Sound",char) --music | |
1124 | z.SoundId = "rbxassetid://0"--..SIDz[math.random(1,#SIDz)] | |
1125 | z.Looped = true | |
1126 | z.Volume = 1 | |
1127 | z.Pitch = .72 | |
1128 | wait(1) | |
1129 | z:Play() | |
1130 | ||
1131 | ||
1132 | hum.WalkSpeed = 10 | |
1133 | hum.JumpPower=70 | |
1134 | ||
1135 | ||
1136 | ||
1137 | ||
1138 | ||
1139 | --[[partic = Instance.new("ParticleEmitter",hed) | |
1140 | partic.Color = ColorSequence.new(Color3.new(15/225,0,225/45),Color3.new(20/255,0,205/255)) | |
1141 | partic.LightEmission = .95 | |
1142 | partic.VelocityInheritance = 0 | |
1143 | partic.Rate = 300 | |
1144 | partic.Texture = "rbxassetid:// 241650934" --56561915392079955 | |
1145 | partic.Lifetime = NumberRange.new(0.1,0.2) | |
1146 | partic.RotSpeed = NumberRange.new(100,100) | |
1147 | partic.Speed = NumberRange.new(2,6) | |
1148 | partic.Enabled = true | |
1149 | partic.LockedToPart = true]] | |
1150 | ||
1151 | --Nah | |
1152 | ||
1153 | ---------------------------------------------------- | |
1154 | ||
1155 | ---------------------------------------------------- | |
1156 | local m = Instance.new("Model") | |
1157 | m.Name = "Genkadda" | |
1158 | p1 = Instance.new("Part", m) | |
1159 | p1.Material = "Metal" | |
1160 | p1.BrickColor = BrickColor.new("Really black") | |
1161 | p1.Name = "BladePart" | |
1162 | p1.FormFactor = Enum.FormFactor.Symmetric | |
1163 | p1.Size = Vector3.new(1, 1, 1) | |
1164 | p1.CFrame = CFrame.new(103.003883, 10.755723, -7.61905956, 5.61699271e-005, -7.1823597e-006, 0.999998987, -0.984785616, -0.173714966, 3.55839729e-005, 0.173720747, -0.984761655, 5.9530139e-006) | |
1165 | p1.CanCollide = false | |
1166 | p1.Locked = true | |
1167 | p1.Elasticity = 0 | |
1168 | p1.BottomSurface = Enum.SurfaceType.Smooth | |
1169 | p1.TopSurface = Enum.SurfaceType.Smooth | |
1170 | b1 = Instance.new("BlockMesh", p1) | |
1171 | b1.Name = "Mesh" | |
1172 | b1.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
1173 | p2 = Instance.new("Part", m) | |
1174 | p2.Material = "Metal" | |
1175 | p2.BrickColor = BrickColor.new("Really black") | |
1176 | p2.FormFactor = Enum.FormFactor.Symmetric | |
1177 | p2.Size = Vector3.new(1, 1, 1) | |
1178 | p2.CFrame = CFrame.new(103.00399, 10.7255898, -6.52608919, 0.00135809346, 0.00169118668, -0.999996662, 0.965820193, 0.259168088, 0.0017684648, 0.259154975, -0.965800881, -0.00130418094) | |
1179 | p2.CanCollide = false | |
1180 | p2.Locked = true | |
1181 | p2.Elasticity = 0 | |
1182 | p2.BottomSurface = Enum.SurfaceType.Smooth | |
1183 | p2.TopSurface = Enum.SurfaceType.Smooth | |
1184 | b2 = Instance.new("BlockMesh", p2) | |
1185 | b2.Name = "Mesh" | |
1186 | b2.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927) | |
1187 | p3 = Instance.new("Part", m) | |
1188 | p3.Material = "Metal" | |
1189 | p3.BrickColor = BrickColor.new("Really black") | |
1190 | p3.FormFactor = Enum.FormFactor.Symmetric | |
1191 | p3.Size = Vector3.new(1, 2, 1) | |
1192 | p3.CFrame = CFrame.new(103.004028, 11.1456547, -6.819067, 1.43263023e-005, -2.88564479e-006, 0.999998987, -0.882936299, -0.469471544, -7.18829688e-006, 0.469469696, -0.882911503, 1.35099981e-005) | |
1193 | p3.CanCollide = false | |
1194 | p3.Locked = true | |
1195 | p3.Elasticity = 0 | |
1196 | p3.BottomSurface = Enum.SurfaceType.Smooth | |
1197 | p3.TopSurface = Enum.SurfaceType.Smooth | |
1198 | b3 = Instance.new("BlockMesh", p3) | |
1199 | b3.Name = "Mesh" | |
1200 | b3.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927) | |
1201 | p4 = Instance.new("Part", m) | |
1202 | p4.Material = "Metal" | |
1203 | p4.BrickColor = BrickColor.new("Really black") | |
1204 | p4.Name = "BladePart" | |
1205 | p4.FormFactor = Enum.FormFactor.Symmetric | |
1206 | p4.Size = Vector3.new(1, 1, 1) | |
1207 | p4.CFrame = CFrame.new(103.003372, 10.965373, -6.66876507, 1.57370523e-005, -6.04354591e-006, 0.999996603, -0.965898931, -0.25886938, -7.14969246e-006, 0.258875549, -0.965874314, 1.58735529e-005) | |
1208 | p4.CanCollide = false | |
1209 | p4.Locked = true | |
1210 | p4.Elasticity = 0 | |
1211 | p4.BottomSurface = Enum.SurfaceType.Smooth | |
1212 | p4.TopSurface = Enum.SurfaceType.Smooth | |
1213 | b4 = Instance.new("BlockMesh", p4) | |
1214 | b4.Name = "Mesh" | |
1215 | b4.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
1216 | p5 = Instance.new("Part", m) | |
1217 | p5.Material = "Metal" | |
1218 | p5.BrickColor = BrickColor.new("Really black") | |
1219 | p5.Name = "Hilt" | |
1220 | p5.FormFactor = Enum.FormFactor.Custom | |
1221 | p5.Size = Vector3.new(1, 0.400000006, 1.60000014) | |
1222 | p5.CFrame = CFrame.new(103.003395, 11.0653381, -6.1687479, -0.99999404, 5.54991711e-005, -0.000617815298, -0.000594727404, -0.000124425016, 0.999983907, 2.66434654e-005, 0.999962509, 0.000109782166) | |
1223 | p5.CanCollide = false | |
1224 | p5.Locked = true | |
1225 | p5.BottomSurface = Enum.SurfaceType.Smooth | |
1226 | p5.TopSurface = Enum.SurfaceType.Smooth | |
1227 | b5 = Instance.new("BlockMesh", p5) | |
1228 | b5.Name = "Mesh" | |
1229 | b5.Scale = Vector3.new(0.299999923, 0.399999917, 0.799999952) | |
1230 | p6 = Instance.new("Part", m) | |
1231 | p6.Material = "Metal" | |
1232 | p6.BrickColor = BrickColor.new("Really black") | |
1233 | p6.Name = "Handle" | |
1234 | p6.FormFactor = Enum.FormFactor.Custom | |
1235 | p6.Size = Vector3.new(1.29999995, 1, 1) | |
1236 | p6.CFrame = CFrame.new(103.000061, 11.0688219, -5.5480547, -1.23393656e-005, -1.36360759e-005, 0.999994218, 5.37017331e-006, 0.999984086, -9.45257489e-006, -0.999962509, -9.28580994e-006, 1.64470257e-005) | |
1237 | p6.CanCollide = false | |
1238 | p6.Locked = true | |
1239 | p6.BottomSurface = Enum.SurfaceType.Smooth | |
1240 | p6.TopSurface = Enum.SurfaceType.Smooth | |
1241 | b6 = Instance.new("SpecialMesh", p6) | |
1242 | b6.MeshType = Enum.MeshType.Cylinder | |
1243 | b6.Name = "Mesh" | |
1244 | b6.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
1245 | p7 = Instance.new("Part", m) | |
1246 | p7.Material = "Metal" | |
1247 | p7.BrickColor = BrickColor.new("Really black") | |
1248 | p7.FormFactor = Enum.FormFactor.Symmetric | |
1249 | p7.Size = Vector3.new(1, 1, 1) | |
1250 | p7.CFrame = CFrame.new(103.000099, 11.0688391, -4.79808855, -0.000332629686, 0.00429873355, -0.99998492, -4.5920292e-006, 0.999974728, 0.00432178052, 0.999962449, -8.49941443e-006, -0.000361445156) | |
1251 | p7.CanCollide = false | |
1252 | p7.Locked = true | |
1253 | b7 = Instance.new("SpecialMesh", p7) | |
1254 | b7.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
1255 | b7.TextureId = "" | |
1256 | b7.MeshType = Enum.MeshType.FileMesh | |
1257 | b7.Name = "Mesh" | |
1258 | b7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006) | |
1259 | p8 = Instance.new("Part", m) | |
1260 | p8.Material = "Metal" | |
1261 | p8.BrickColor = BrickColor.new("Really black") | |
1262 | p8.Name = "BladePart" | |
1263 | p8.FormFactor = Enum.FormFactor.Symmetric | |
1264 | p8.Size = Vector3.new(1, 1, 1) | |
1265 | p8.CFrame = CFrame.new(103.003326, 10.6254845, -8.59870911, -2.92104669e-005, -1.10579058e-005, 0.999994218, -0.996175766, -0.0871899351, -5.3152442e-005, 0.0872026458, -0.996152997, 2.03179661e-005) | |
1266 | p8.CanCollide = false | |
1267 | p8.Locked = true | |
1268 | p8.Elasticity = 0 | |
1269 | p8.BottomSurface = Enum.SurfaceType.Smooth | |
1270 | p8.TopSurface = Enum.SurfaceType.Smooth | |
1271 | b8 = Instance.new("BlockMesh", p8) | |
1272 | b8.Name = "Mesh" | |
1273 | b8.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
1274 | p9 = Instance.new("Part", m) | |
1275 | p9.Material = "Metal" | |
1276 | p9.BrickColor = BrickColor.new("Really black") | |
1277 | p9.Name = "BladePart" | |
1278 | p9.FormFactor = Enum.FormFactor.Symmetric | |
1279 | p9.Size = Vector3.new(1, 1, 1) | |
1280 | p9.CFrame = CFrame.new(103.003311, 10.625597, -9.51878738, -2.59891603e-005, -1.34348729e-005, 0.999994218, -0.996185422, 0.087079078, -4.78096408e-005, -0.0870626047, -0.996165276, 1.31400229e-005) | |
1281 | p9.CanCollide = false | |
1282 | p9.Locked = true | |
1283 | p9.Elasticity = 0 | |
1284 | p9.BottomSurface = Enum.SurfaceType.Smooth | |
1285 | p9.TopSurface = Enum.SurfaceType.Smooth | |
1286 | b9 = Instance.new("BlockMesh", p9) | |
1287 | b9.Name = "Mesh" | |
1288 | b9.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
1289 | p10 = Instance.new("Part", m) | |
1290 | p10.Material = "Metal" | |
1291 | p10.BrickColor = BrickColor.new("Really black") | |
1292 | p10.Name = "BladeTip" | |
1293 | p10.FormFactor = Enum.FormFactor.Symmetric | |
1294 | p10.Size = Vector3.new(1, 1, 2) | |
1295 | p10.CFrame = CFrame.new(103.00309, 11.1081867, -11.6109829, -0.999994099, -0.000455793255, 4.643387e-005, 0.00045133481, -0.965918779, -0.25878337, 0.000134008093, -0.258763671, 0.965901971) | |
1296 | p10.CanCollide = false | |
1297 | p10.Locked = true | |
1298 | p10.Elasticity = 0 | |
1299 | p10.BottomSurface = Enum.SurfaceType.Smooth | |
1300 | p10.TopSurface = Enum.SurfaceType.Smooth | |
1301 | b10 = Instance.new("SpecialMesh", p10) | |
1302 | b10.MeshType = Enum.MeshType.Wedge | |
1303 | b10.Name = "Mesh" | |
1304 | b10.Scale = Vector3.new(0.119999997, 0.299999923, 0.699999928) | |
1305 | p11 = Instance.new("Part", m) | |
1306 | p11.Material = "Metal" | |
1307 | p11.BrickColor = BrickColor.new("Really black") | |
1308 | p11.Name = "BladePart" | |
1309 | p11.FormFactor = Enum.FormFactor.Symmetric | |
1310 | p11.Size = Vector3.new(1, 1, 1) | |
1311 | p11.CFrame = CFrame.new(103.003296, 10.7956495, -10.4587727, 2.83485351e-005, -1.54050977e-005, 0.999994218, -0.96592474, 0.258761972, 8.27970416e-006, -0.258742362, -0.965907693, 2.1241216e-005) | |
1312 | p11.CanCollide = false | |
1313 | p11.Locked = true | |
1314 | p11.Elasticity = 0 | |
1315 | p11.BottomSurface = Enum.SurfaceType.Smooth | |
1316 | p11.TopSurface = Enum.SurfaceType.Smooth | |
1317 | b11 = Instance.new("BlockMesh", p11) | |
1318 | b11.Name = "Mesh" | |
1319 | b11.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
1320 | p12 = Instance.new("Part", m) | |
1321 | p12.Material = "Metal" | |
1322 | p12.BrickColor = BrickColor.new("Really black") | |
1323 | p12.Name = "BladeTip2" | |
1324 | p12.FormFactor = Enum.FormFactor.Custom | |
1325 | p12.Size = Vector3.new(1, 1, 2.4000001) | |
1326 | p12.CFrame = CFrame.new(102.999977, 10.6319504, -10.4398403, -0.999994218, -5.5769262e-005, 6.55075928e-005, 4.61044419e-006, 0.882887006, 0.469551951, -0.000112806956, 0.469529003, -0.882874727) | |
1327 | p12.CanCollide = false | |
1328 | p12.Locked = true | |
1329 | p12.Elasticity = 0 | |
1330 | p12.BottomSurface = Enum.SurfaceType.Smooth | |
1331 | p12.TopSurface = Enum.SurfaceType.Smooth | |
1332 | b12 = Instance.new("SpecialMesh", p12) | |
1333 | b12.MeshType = Enum.MeshType.Wedge | |
1334 | b12.Name = "Mesh" | |
1335 | b12.Scale = Vector3.new(0.119999997, 0.239999995, 0.699999928) | |
1336 | p13 = Instance.new("Part", m) | |
1337 | p13.Material = "Metal" | |
1338 | p13.BrickColor = BrickColor.new("Medium stone grey") | |
1339 | p13.Transparency = 1 | |
1340 | p13.Name = "HitBox" | |
1341 | p13.FormFactor = Enum.FormFactor.Custom | |
1342 | p13.Size = Vector3.new(6.0999999, 0.400000006, 1.5999999) | |
1343 | p13.CFrame = CFrame.new(103.009995, 10.9988394, -9.2679081, 1.22519814e-005, -0.999994218, 1.36361559e-005, -5.27501106e-006, 9.45320426e-006, -0.999984264, 0.999962687, -1.65344682e-005, 9.20891762e-006) | |
1344 | p13.CanCollide = false | |
1345 | p13.Locked = true | |
1346 | p13.BottomSurface = Enum.SurfaceType.Smooth | |
1347 | p13.TopSurface = Enum.SurfaceType.Smooth | |
1348 | w1 = Instance.new("Weld", p1) | |
1349 | w1.Name = "Part_Weld" | |
1350 | w1.Part0 = p1 | |
1351 | w1.C0 = CFrame.new(11.9124546, -5.63626003, -103.00383, 4.33940659e-005, -0.984795153, 0.173719674, 1.85460614e-009, -0.173719659, -0.984795094, 1, 4.27345876e-005, -7.53657105e-006) | |
1352 | w1.Part1 = p2 | |
1353 | w1.C1 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159) | |
1354 | w2 = Instance.new("Weld", p2) | |
1355 | w2.Name = "Part_Weld" | |
1356 | w2.Part0 = p2 | |
1357 | w2.C0 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159) | |
1358 | w2.Part1 = p3 | |
1359 | w2.C1 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008) | |
1360 | w3 = Instance.new("Weld", p3) | |
1361 | w3.Name = "BladePart_Weld" | |
1362 | w3.Part0 = p3 | |
1363 | w3.C0 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008) | |
1364 | w3.Part1 = p4 | |
1365 | w3.C1 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006) | |
1366 | w4 = Instance.new("Weld", p4) | |
1367 | w4.Name = "Hilt_Weld" | |
1368 | w4.Part0 = p4 | |
1369 | w4.C0 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006) | |
1370 | w4.Part1 = p5 | |
1371 | w4.C1 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243) | |
1372 | w5 = Instance.new("Weld", p5) | |
1373 | w5.Name = "Handle_Weld" | |
1374 | w5.Part0 = p5 | |
1375 | w5.C0 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243) | |
1376 | w5.Part1 = p6 | |
1377 | w5.C1 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008) | |
1378 | w6 = Instance.new("Weld", p6) | |
1379 | w6.Name = "Part_Weld" | |
1380 | w6.Part0 = p6 | |
1381 | w6.C0 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008) | |
1382 | w6.Part1 = p7 | |
1383 | w6.C1 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335) | |
1384 | w7 = Instance.new("Weld", p7) | |
1385 | w7.Name = "BladePart_Weld" | |
1386 | w7.Part0 = p7 | |
1387 | w7.C0 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335) | |
1388 | w7.Part1 = p8 | |
1389 | w7.C1 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006) | |
1390 | w8 = Instance.new("Weld", p8) | |
1391 | w8.Name = "BladePart_Weld" | |
1392 | w8.Part0 = p8 | |
1393 | w8.C0 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006) | |
1394 | w8.Part1 = p9 | |
1395 | w8.C1 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006) | |
1396 | w9 = Instance.new("Weld", p9) | |
1397 | w9.Name = "BladeTip_Weld" | |
1398 | w9.Part0 = p9 | |
1399 | w9.C0 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006) | |
1400 | w9.Part1 = p10 | |
1401 | w9.C1 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647) | |
1402 | w10 = Instance.new("Weld", p10) | |
1403 | w10.Name = "BladePart_Weld" | |
1404 | w10.Part0 = p10 | |
1405 | w10.C0 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647) | |
1406 | w10.Part1 = p11 | |
1407 | w10.C1 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006) | |
1408 | w11 = Instance.new("Weld", p11) | |
1409 | w11.Name = "BladeTip2_Weld" | |
1410 | w11.Part0 = p11 | |
1411 | w11.C0 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006) | |
1412 | w11.Part1 = p12 | |
1413 | w11.C1 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397) | |
1414 | w12 = Instance.new("Weld", p12) | |
1415 | w12.Name = "HitBox_Weld" | |
1416 | w12.Part0 = p12 | |
1417 | w12.C0 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397) | |
1418 | w12.Part1 = p13 | |
1419 | w12.C1 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008) | |
1420 | w13 = Instance.new("Weld", p13) | |
1421 | w13.Name = "Weld" | |
1422 | w13.Part0 = p13 | |
1423 | w13.C0 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008) | |
1424 | m.Parent = char | |
1425 | m:MakeJoints() | |
1426 | ---------------------------------------------------- | |
1427 | local cor = Instance.new("Part", char.Genkadda) | |
1428 | cor.Name = "Thingy" | |
1429 | cor.Locked = true | |
1430 | cor.BottomSurface = 0 | |
1431 | cor.CanCollide = false | |
1432 | cor.Size = Vector3.new(1, 9, 1) | |
1433 | cor.Transparency = 1 | |
1434 | cor.TopSurface = 0 | |
1435 | corw = Instance.new("Weld", cor) | |
1436 | corw.Part0 = rarm | |
1437 | corw.Part1 = cor | |
1438 | corw.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(90)) | |
1439 | corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1440 | weld1 = Instance.new("Weld", char.Genkadda) | |
1441 | weld1.Part0 = cor | |
1442 | weld1.Part1 = p6 | |
1443 | weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1444 | ||
1445 | ---------------------------------------------------- | |
1446 | ||
1447 | ||
1448 | ||
1449 | cmod=Instance.new('Model',char) | |
1450 | ||
1451 | function charge() | |
1452 | hed.Velocity=hed.CFrame.lookVector*200 | |
1453 | part=Instance.new('Part',cmod) | |
1454 | part.Anchored=true | |
1455 | part.CanCollide=false | |
1456 | part.FormFactor='Custom' | |
1457 | part.Size=Vector3.new(.2,.2,.2) | |
1458 | part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0) | |
1459 | part.Transparency=.7 | |
1460 | part.BrickColor=BrickColor.new('Institutional white') | |
1461 | mesh=Instance.new('SpecialMesh',part) | |
1462 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
1463 | mesh.Scale=Vector3.new(6,2,6) | |
1464 | part2=part:clone() | |
1465 | part2.Parent=cmod | |
1466 | part2.BrickColor=BrickColor.new(BoostedColorScheme) | |
1467 | mesh2=mesh:clone() | |
1468 | mesh2.Parent=part2 | |
1469 | mesh2.Scale=Vector3.new(20,10,20) | |
1470 | part3=part2:clone() | |
1471 | part3.Parent = cmod | |
1472 | part3.BrickColor=BrickColor.new('Institutional white') | |
1473 | mesh3=mesh2:clone() | |
1474 | mesh2.Parent=part3 | |
1475 | mesh3.Scale=Vector3.new(30,200,30) | |
1476 | coroutine.resume(coroutine.create(function() | |
1477 | for i=0,1,0.1 do | |
1478 | wait() | |
1479 | part.CFrame=part.CFrame | |
1480 | part.Transparency=i | |
1481 | mesh.Scale=mesh.Scale+Vector3.new(1,1,1) | |
1482 | part2.CFrame=part2.CFrame | |
1483 | part2.Transparency=i | |
1484 | mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1) | |
1485 | part3.CFrame=part3.CFrame | |
1486 | part3.Transparency=i | |
1487 | mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1) | |
1488 | end | |
1489 | part.Parent=nil | |
1490 | part2.Parent=nil | |
1491 | part3.Parent = nil | |
1492 | end)) | |
1493 | end | |
1494 | ||
1495 | ||
1496 | ||
1497 | ||
1498 | ||
1499 | ||
1500 | function ChargeAttack() | |
1501 | if Debounces.CanAttack == true then | |
1502 | Debounces.CanAttack = false | |
1503 | Debounces.on = true | |
1504 | Debounces.NoIdl = true | |
1505 | chrg = lleg.Touched:connect(function(ht) | |
1506 | hit = ht.Parent | |
1507 | if ht and hit:IsA("Model") then | |
1508 | if hit:FindFirstChild("Humanoid") then | |
1509 | if hit.Name ~= p.Name then | |
1510 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
1511 | Debounces.Slashed = true]]-- | |
1512 | chargedp = hit:FindFirstChild("Humanoid") | |
1513 | hit:FindFirstChild("Humanoid"):TakeDamage(5) | |
1514 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
1515 | coroutine.resume(coroutine.create(function() | |
1516 | wait(2) | |
1517 | chargedp.PlatformStand = false | |
1518 | end)) | |
1519 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70 | |
1520 | --Debounces.Slashed = false | |
1521 | --end | |
1522 | end | |
1523 | end | |
1524 | elseif ht and hit:IsA("Hat") then | |
1525 | if hit.Parent.Name ~= p.Name then | |
1526 | if hit.Parent:FindFirstChild("Humanoid") then | |
1527 | --[[ if Debounces.Slashing == true and Debounces.Slashed == false then | |
1528 | Debounces.Slashed = true]]-- | |
1529 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2) | |
1530 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
1531 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70 | |
1532 | --Debounces.Slashed = false | |
1533 | end | |
1534 | end | |
1535 | end | |
1536 | end) | |
1537 | ||
1538 | so("http://www.roblox.com/asset/?id=199145659",hed,1,1.5) | |
1539 | ||
1540 | ||
1541 | for i = 1, 14 do | |
1542 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5) | |
1543 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, 0.6, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5) | |
1544 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5) | |
1545 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
1546 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -0.7, -0.2) * CFrame.Angles(-0.2, 5, math.rad(5)), 0.2) | |
1547 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, -0.8, 0.1) * CFrame.Angles(-0.3, 0, math.rad(10)), 0.2) | |
1548 | if Debounces.on == false then break end | |
1549 | wait() | |
1550 | end | |
1551 | Debounces.Slashing = true | |
1552 | so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)]) | |
1553 | coroutine.resume(coroutine.create(function() | |
1554 | for i = 1, 14 do | |
1555 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (90),math.rad(-40),math.rad(80)), 0.35) | |
1556 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (- 70)), 0.35) | |
1557 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.35) | |
1558 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.2, -1) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.35) | |
1559 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.35) | |
1560 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.35) | |
1561 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-30), math.rad(0)), 0.35) | |
1562 | if Debounces.on == false then break end | |
1563 | wait() | |
1564 | end | |
1565 | end)) | |
1566 | partic2.Enabled = true | |
1567 | charge() | |
1568 | z = Instance.new("Sound",hed) | |
1569 | z.SoundId = "rbxassetid://200632875" | |
1570 | z.Volume = 1.5 | |
1571 | z.Pitch = .8 | |
1572 | z1 = Instance.new("Sound",hed) | |
1573 | z1.SoundId = "rbxassetid://200632875" | |
1574 | z1.Volume = 1.5 | |
1575 | z1.Pitch = .9 | |
1576 | z:Play() | |
1577 | z1:Play() | |
1578 | wait(0.5) | |
1579 | partic2.Enabled = false | |
1580 | z:Destroy() | |
1581 | z1:Destroy() | |
1582 | chrg:disconnect() | |
1583 | Debounces.Slashing = false | |
1584 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
1585 | if Debounces.CanAttack == false then | |
1586 | Debounces.CanAttack = true | |
1587 | Debounces.on = false | |
1588 | Debounces.NoIdl = false | |
1589 | end | |
1590 | end | |
1591 | end | |
1592 | ---------------------------------------------------- | |
1593 | ---------------------------------------------------- | |
1594 | function CeroBeam() | |
1595 | if Debounces.CanAttack == true then | |
1596 | Debounces.CanAttack = false | |
1597 | Debounces.NoIdl = true | |
1598 | Debounces.on = true | |
1599 | char.Humanoid.WalkSpeed = .01 | |
1600 | Debounces.on = true | |
1601 | Vanish() | |
1602 | ||
1603 | xx = Instance.new("Sound") | |
1604 | xx.SoundId = "http://www.roblox.com/asset/?id=199145659" | |
1605 | xx.Parent = char.Head | |
1606 | xx.Looped = false | |
1607 | xx.Pitch = .88 | |
1608 | xx.Volume = 1 | |
1609 | wait(.1) | |
1610 | xx:Play() | |
1611 | ||
1612 | if holy == true then | |
1613 | so("http://roblox.com/asset/?id=231917788",hed,1,1) | |
1614 | else | |
1615 | end | |
1616 | ||
1617 | ||
1618 | if holy ~= true then | |
1619 | for i = 1, 20 do | |
1620 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3) | |
1621 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3) | |
1622 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3) | |
1623 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3) | |
1624 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6) | |
1625 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4) | |
1626 | if Debounces.on==false then break end | |
1627 | wait() | |
1628 | end | |
1629 | wait(1) | |
1630 | else | |
1631 | for i = 1, 5 do | |
1632 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3) | |
1633 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3) | |
1634 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3) | |
1635 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3) | |
1636 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6) | |
1637 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4) | |
1638 | if Debounces.on==false then break end | |
1639 | wait() | |
1640 | end | |
1641 | wait(1) | |
1642 | end | |
1643 | ||
1644 | x = Instance.new("Sound") | |
1645 | x.SoundId = "http://www.roblox.com/asset/?id=142070127" | |
1646 | x2 = Instance.new("Sound") | |
1647 | x2.SoundId = "http://www.roblox.com/asset/?id=183763506" | |
1648 | x.Parent = char.Head | |
1649 | x2.Parent = char.Head | |
1650 | x.Looped = false | |
1651 | x2.Looped = false | |
1652 | x.Pitch = .88 | |
1653 | x.Volume = 1 | |
1654 | x2.Pitch = .88 | |
1655 | x2.Volume = 1 | |
1656 | wait(.1) | |
1657 | x:Play() | |
1658 | x2:Play() | |
1659 | Debounces.on = false | |
1660 | Debounces.Here = false | |
1661 | ||
1662 | for i = 1, 6 do | |
1663 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4) | |
1664 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(101)), 0.4) | |
1665 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4) | |
1666 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4) | |
1667 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4) | |
1668 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.4) | |
1669 | wait() | |
1670 | end | |
1671 | local rng = Instance.new("Part", char) | |
1672 | rng.Anchored = true | |
1673 | ||
1674 | if holy ~= true then | |
1675 | rng.BrickColor = BrickColor.new("Really black") | |
1676 | else | |
1677 | rng.BrickColor = BrickColor.new(BoostedColorScheme) | |
1678 | end | |
1679 | ||
1680 | rng.CanCollide = false | |
1681 | rng.FormFactor = 3 | |
1682 | rng.Name = "Ring" | |
1683 | rng.Size = Vector3.new(1, 1, 1) | |
1684 | rng.Transparency = 0.35 | |
1685 | rng.TopSurface = 0 | |
1686 | rng.BottomSurface = 0 | |
1687 | rng.Material = "Neon" | |
1688 | local rngm = Instance.new("SpecialMesh", rng) | |
1689 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1690 | rngm.Scale = Vector3.new(10, 10, 1) | |
1691 | local bem = Instance.new("Part", char) | |
1692 | bem.Anchored = true | |
1693 | ||
1694 | if holy ~= true then | |
1695 | bem.BrickColor = BrickColor.new("Really black") | |
1696 | else | |
1697 | bem.BrickColor = BrickColor.new(BoostedColorScheme) | |
1698 | end | |
1699 | ||
1700 | bem.Material = "Neon" | |
1701 | bem.CanCollide = false | |
1702 | bem.FormFactor = 3 | |
1703 | bem.Name = "Beam" .. shot | |
1704 | bem.Size = Vector3.new(1, 1, 1) | |
1705 | bem.Transparency = 0.35 | |
1706 | bem.TopSurface = 0 | |
1707 | bem.BottomSurface = 0 | |
1708 | local bemm = Instance.new("SpecialMesh", bem) | |
1709 | bemm.MeshType = 4 | |
1710 | bemm.Scale = Vector3.new(1, 4, 4) | |
1711 | local out = Instance.new("Part", char) | |
1712 | out.Anchored = true | |
1713 | ||
1714 | if holy ~= true then | |
1715 | out.BrickColor = BrickColor.new("Really black") | |
1716 | else | |
1717 | out.BrickColor = BrickColor.new(BoostedColorScheme) | |
1718 | end | |
1719 | ||
1720 | out.Material = "Neon" | |
1721 | out.CanCollide = false | |
1722 | out.FormFactor = 3 | |
1723 | out.Name = "Out" | |
1724 | out.Size = Vector3.new(1, 1, 1) | |
1725 | out.Transparency = 0.35 | |
1726 | out.TopSurface = 0 | |
1727 | out.BottomSurface = 0 | |
1728 | local outm = Instance.new("SpecialMesh", out) | |
1729 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
1730 | outm.Scale = Vector3.new(2, 2, 2) | |
1731 | local bnd = Instance.new("Part", char) | |
1732 | bnd.Anchored = true | |
1733 | ||
1734 | if holy ~= true then | |
1735 | bnd.BrickColor = BrickColor.new("Really black") | |
1736 | else | |
1737 | bnd.BrickColor = BrickColor.new(BoostedColorScheme) | |
1738 | end | |
1739 | ||
1740 | bnd.Material = "Neon" | |
1741 | bnd.CanCollide = false | |
1742 | bnd.FormFactor = 3 | |
1743 | bnd.Name = "BEnd" | |
1744 | bnd.Size = Vector3.new(1, 1, 1) | |
1745 | bnd.Transparency = 0.35 | |
1746 | bnd.TopSurface = 0 | |
1747 | bnd.BottomSurface = 0 | |
1748 | local bndm = Instance.new("SpecialMesh", bnd) | |
1749 | bndm.MeshType = 3 | |
1750 | bndm.Scale = Vector3.new(4, 4, 4) | |
1751 | out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0) | |
1752 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
1753 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
1754 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
1755 | Debounces.Shewt = true | |
1756 | coroutine.wrap(function() | |
1757 | for i = 1, 20, 0.2 do | |
1758 | rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) | |
1759 | rng.Transparency = i/20 | |
1760 | wait() | |
1761 | end | |
1762 | wait() | |
1763 | rng:Destroy() | |
1764 | end)() | |
1765 | if Debounces.Shewt == true then | |
1766 | char:WaitForChild("Beam" .. shot).Touched:connect(function(ht) --Here | |
1767 | print("Hit") | |
1768 | hit = ht.Parent | |
1769 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
1770 | print("Yes") | |
1771 | if HasntTouched(hit.Name) == true and deb == false then | |
1772 | deb = true | |
1773 | coroutine.wrap(function() | |
1774 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
1775 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140 | |
1776 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(18,63)) | |
1777 | wait(1) | |
1778 | hit:FindFirstChild("Humanoid").PlatformStand = false | |
1779 | end)() | |
1780 | table.insert(Touche, hit.Name) | |
1781 | deb = false | |
1782 | end | |
1783 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
1784 | print("Yes") | |
1785 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
1786 | deb = true | |
1787 | coroutine.wrap(function() | |
1788 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
1789 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140 | |
1790 | wait(1) | |
1791 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
1792 | end)() | |
1793 | table.insert(Touche, hit.Parent.Name) | |
1794 | deb = false | |
1795 | for i, v in pairs(Touche) do | |
1796 | print(v) | |
1797 | end | |
1798 | end | |
1799 | end | |
1800 | end) | |
1801 | end | |
1802 | for i = 0, 200, 7 do | |
1803 | bem.Size = Vector3.new(i, 1, 1) | |
1804 | bem.CFrame = rarm.CFrame * CFrame.new(0, -2.5 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
1805 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 0) | |
1806 | wait() | |
1807 | end | |
1808 | wait() | |
1809 | Debounces.Shewt = false | |
1810 | bem:Destroy() | |
1811 | out:Destroy() | |
1812 | bnd:Destroy() | |
1813 | char.Humanoid.WalkSpeed = 10 | |
1814 | Debounces.Ready = false | |
1815 | for i, v in pairs(Touche) do | |
1816 | table.remove(Touche, i) | |
1817 | end | |
1818 | wait() | |
1819 | table.insert(Touche, char.Name) | |
1820 | Debounces.NoIdl = false | |
1821 | if Debounces.CanAttack == false then | |
1822 | Debounces.CanAttack = true | |
1823 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
1824 | ||
1825 | ||
1826 | Debounces.on = false | |
1827 | Appear() | |
1828 | end | |
1829 | end | |
1830 | end | |
1831 | ---------------------------------------------------- | |
1832 | ||
1833 | function Kick() | |
1834 | ||
1835 | if Debounces.CanAttack == true then | |
1836 | Debounces.CanAttack = false | |
1837 | Debounces.NoIdl = true | |
1838 | Debounces.on = true | |
1839 | Debounces.ks = true | |
1840 | rleg.Touched:connect(function(ht) | |
1841 | hit = ht.Parent | |
1842 | if ht and hit:IsA("Model") then | |
1843 | if hit:FindFirstChild("Humanoid") then | |
1844 | if hit.Name ~= p.Name then | |
1845 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
1846 | Debounces.Slapped = true | |
1847 | if Debounces.ks==true then | |
1848 | z = Instance.new("Sound",hed) | |
1849 | z.SoundId = "rbxassetid://169380538" | |
1850 | z.Volume = 1 | |
1851 | z:Play() | |
1852 | Debounces.ks=false | |
1853 | end | |
1854 | hit:FindFirstChild("Humanoid"):TakeDamage(10) | |
1855 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 90 | |
1856 | wait(.5) | |
1857 | Debounces.Slapped = false | |
1858 | z:Destroy() | |
1859 | end | |
1860 | end | |
1861 | end | |
1862 | elseif ht and hit:IsA("Hat") then | |
1863 | if hit.Parent.Name ~= p.Name then | |
1864 | if hit.Parent:FindFirstChild("Humanoid") then | |
1865 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
1866 | Debounces.Slapped = true | |
1867 | if Debounces.ks==true then | |
1868 | z = Instance.new("Sound",hed) | |
1869 | z.SoundId = "rbxassetid://169380525" | |
1870 | z.Volume = 1 | |
1871 | z:Play() | |
1872 | z2 = Instance.new("Sound",char) | |
1873 | z2.SoundId = "rbxassetid://200632136" | |
1874 | z2.Pitch = z1.Pitch | |
1875 | z2.Volume = 1 | |
1876 | z3 = Instance.new("Sound",char) | |
1877 | z3.SoundId = "rbxassetid://200632136" | |
1878 | z3.Pitch = z1.Pitch | |
1879 | z3.Volume = 1 | |
1880 | z1:Play() | |
1881 | z2:Play() | |
1882 | z3:Play() | |
1883 | Debounces.ks=false | |
1884 | end | |
1885 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10) | |
1886 | wait(.5) | |
1887 | Debounces.Slapped = false | |
1888 | z:Destroy() | |
1889 | z1:Destroy() | |
1890 | z2:Destroy() | |
1891 | z3:Destroy() | |
1892 | end | |
1893 | end | |
1894 | end | |
1895 | end | |
1896 | end) | |
1897 | ||
1898 | if holy == true then | |
1899 | hum.WalkSpeed = 1 | |
1900 | for i = 1, 14 do | |
1901 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.7) | |
1902 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16),math.rad(0), math.rad(0)), 0.7) | |
1903 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0,math.rad(-20)), 0.7) | |
1904 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(20)), 0.7) | |
1905 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.6) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
1906 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
1907 | if Debounces.on==false then break end | |
1908 | rs:wait(2) | |
1909 | end | |
1910 | Debounces.Slapping = true | |
1911 | for i = 1, 20 do | |
1912 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(10),math.rad(-10),math.rad(10)),0.7) | |
1913 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(16),math.rad(0), math.rad(0)), 0.7) | |
1914 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0,math.rad(-20)), 0.7) | |
1915 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(20)), 0.7) | |
1916 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
1917 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(80), 0, 0), 0.7) | |
1918 | if Debounces.on==false then break end | |
1919 | rs:wait(2) | |
1920 | end | |
1921 | elseif holy ~= true then | |
1922 | hum.WalkSpeed = 1 | |
1923 | for i = 1, 14 do | |
1924 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.7) | |
1925 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16),math.rad(0), math.rad(0)), 0.7) | |
1926 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0,math.rad(-20)), 0.7) | |
1927 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(20)), 0.7) | |
1928 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.6) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
1929 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
1930 | if Debounces.on==false then break end | |
1931 | rs:wait(2) | |
1932 | end | |
1933 | z = Instance.new("Sound",hed) | |
1934 | z.SoundId = "rbxassetid://169445092" | |
1935 | z.Volume = 1 | |
1936 | wait(0.1) | |
1937 | z:Play() | |
1938 | Debounces.Slapping = true | |
1939 | for i = 1, 20 do | |
1940 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(10),math.rad(-10),math.rad(10)),0.7) | |
1941 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(16),math.rad(0), math.rad(0)), 0.7) | |
1942 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0,math.rad(-20)), 0.7) | |
1943 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(20)), 0.7) | |
1944 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
1945 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(80), 0, 0), 0.7) | |
1946 | if Debounces.on==false then break end | |
1947 | rs:wait(2) | |
1948 | end | |
1949 | end | |
1950 | ||
1951 | if BoostedAlwaysDashes == true and holy == true then | |
1952 | hum.WalkSpeed = 50 | |
1953 | elseif BoostedAlwaysDashes == false and holy == true then | |
1954 | hum.WalkSpeed = 10 | |
1955 | elseif holy == false then | |
1956 | hum.WalkSpeed = 10 | |
1957 | end | |
1958 | ||
1959 | Debounces.Slapping = false | |
1960 | if Debounces.CanAttack == false then | |
1961 | Debounces.CanAttack = true | |
1962 | Debounces.NoIdl = false | |
1963 | Debounces.on = false | |
1964 | end | |
1965 | end | |
1966 | end | |
1967 | ||
1968 | function Throw() | |
1969 | if Grab == true then | |
1970 | Grab = false | |
1971 | stanceToggle = "Normal" | |
1972 | for i = 1, 16 do | |
1973 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
1974 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-50)), 0.3) | |
1975 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) | |
1976 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3) | |
1977 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) | |
1978 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
1979 | if Debounces.on == false then end | |
1980 | rs:wait() | |
1981 | end | |
1982 | for i = 1, 16 do | |
1983 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(20)), 0.3) | |
1984 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1.5,-.4)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(20)), 0.3) | |
1985 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(-10),0), 0.3) | |
1986 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.3) | |
1987 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
1988 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(-15), math.rad(20)), 0.3) | |
1989 | if Debounces.on == false then end | |
1990 | rs:wait() | |
1991 | end | |
1992 | if gp ~= nil then | |
1993 | ||
1994 | coroutine.resume(coroutine.create(function() | |
1995 | tossed = gp:FindFirstChild("Torso").Parent.Humanoid | |
1996 | wait(3) | |
1997 | tossed.PlatformStand = false | |
1998 | end)) | |
1999 | ||
2000 | z3 = Instance.new("Sound",torso) | |
2001 | z3.SoundId = "rbxassetid://200632136" | |
2002 | z3.Pitch = 0.7 | |
2003 | z3.Volume = 1 | |
2004 | z3:Play() | |
2005 | ||
2006 | for i,v in pairs(larm:GetChildren()) do | |
2007 | if v.Name == "asd" and v:IsA("Weld") then | |
2008 | v:Remove() | |
2009 | end | |
2010 | end | |
2011 | bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso")) | |
2012 | bv.maxForce = Vector3.new(400000, 400000, 400000) | |
2013 | bv.P = 125000 | |
2014 | bv.velocity = char.Head.CFrame.lookVector * 70 | |
2015 | ||
2016 | ||
2017 | ||
2018 | for i = 1, 12 do | |
2019 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6, 0, -.75)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(20)), 0.5) | |
2020 | if Debounces.on == false then end | |
2021 | wait() | |
2022 | end | |
2023 | ht=nil | |
2024 | Spawn(function() | |
2025 | wait(0.5) | |
2026 | bv:Destroy() | |
2027 | end) | |
2028 | stanceToggle = "Normal" | |
2029 | Debounces.on = false | |
2030 | Debounces.NoIdl = false | |
2031 | elseif ht == nil then wait() | |
2032 | Grab = false | |
2033 | Debounces.on = false | |
2034 | Debounces.NoIdl = false | |
2035 | end | |
2036 | end | |
2037 | end | |
2038 | ||
2039 | ---------------------------------------------------- Gauntlet | |
2040 | ||
2041 | m=Instance.new('Model',char) | |
2042 | ||
2043 | ||
2044 | local function weldBetween(a, b) | |
2045 | local weldd = Instance.new("ManualWeld") | |
2046 | weldd.Part0 = a | |
2047 | weldd.Part1 = b | |
2048 | weldd.C0 = CFrame.new() | |
2049 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
2050 | weldd.Parent = a | |
2051 | return weldd | |
2052 | end | |
2053 | ||
2054 | it=Instance.new | |
2055 | ||
2056 | function nooutline(part) | |
2057 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
2058 | end | |
2059 | ||
2060 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
2061 | local fp=it("Part") | |
2062 | fp.formFactor=formfactor | |
2063 | fp.Parent=parent | |
2064 | fp.Reflectance=reflectance | |
2065 | fp.Transparency=transparency | |
2066 | fp.CanCollide=false | |
2067 | fp.Locked=true | |
2068 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
2069 | fp.Name=name | |
2070 | fp.Size=size | |
2071 | fp.Position=char.Torso.Position | |
2072 | nooutline(fp) | |
2073 | fp.Material=material | |
2074 | fp:BreakJoints() | |
2075 | return fp | |
2076 | end | |
2077 | ||
2078 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
2079 | local mesh=it(Mesh) | |
2080 | mesh.Parent=part | |
2081 | if Mesh=="SpecialMesh" then | |
2082 | mesh.MeshType=meshtype | |
2083 | mesh.MeshId=meshid | |
2084 | end | |
2085 | mesh.Offset=offset | |
2086 | mesh.Scale=scale | |
2087 | return mesh | |
2088 | end | |
2089 | ||
2090 | function weld(parent,part0,part1,c0,c1) | |
2091 | local weld=it("Weld") | |
2092 | weld.Parent=parent | |
2093 | weld.Part0=part0 | |
2094 | weld.Part1=part1 | |
2095 | weld.C0=c0 | |
2096 | weld.C1=c1 | |
2097 | return weld | |
2098 | end | |
2099 | ||
2100 | MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854)) | |
2101 | MNweld=weld(m,char["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935)) | |
2102 | TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
2103 | TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
2104 | mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997)) | |
2105 | MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
2106 | MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158)) | |
2107 | mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998)) | |
2108 | MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
2109 | MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
2110 | mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
2111 | MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
2112 | MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
2113 | mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
2114 | MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
2115 | MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
2116 | mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999)) | |
2117 | MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
2118 | MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
2119 | mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999)) | |
2120 | MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854)) | |
2121 | MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
2122 | mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
2123 | MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
2124 | MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
2125 | mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995)) | |
2126 | MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
2127 | MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381)) | |
2128 | mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
2129 | MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
2130 | MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
2131 | mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995)) | |
2132 | MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
2133 | MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
2134 | mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998)) | |
2135 | MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
2136 | MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
2137 | mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998)) | |
2138 | MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
2139 | MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
2140 | mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
2141 | MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
2142 | MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
2143 | mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
2144 | MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
2145 | MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
2146 | mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
2147 | MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
2148 | MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
2149 | mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
2150 | MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
2151 | MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
2152 | mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
2153 | MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
2154 | MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
2155 | mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
2156 | MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
2157 | MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
2158 | mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998)) | |
2159 | TR1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272)) | |
2160 | TR1weld=weld(m,MN,TR1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548826218, 0.30154109, 4.57763672e-05, -0.000205519143, -0.0001726388, -1, -4.31765802e-05, 1, -0.00017263052, 1, 4.314119e-05, -0.000205526594)) | |
2161 | mesh("SpecialMesh",TR1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.700000048, 0.700000048)) | |
2162 | TR2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
2163 | TR2weld=weld(m,MN,TR2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, 0.741921067, 0.198978901, 1.00000405, -2.92747281e-05, -1.7457176e-05, 2.37242784e-05, 0.965939343, -0.258769363, 2.44602561e-05, 0.25876832, 0.965943277)) | |
2164 | mesh("SpecialMesh",TR2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997)) | |
2165 | TR3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
2166 | TR3weld=weld(m,MN,TR3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.603546381, 0.000186920166, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775)) | |
2167 | mesh("SpecialMesh",TR3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994)) | |
2168 | TR4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
2169 | TR4weld=weld(m,MN,TR4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, 0.93274045, 0.000304222107, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775)) | |
2170 | mesh("SpecialMesh",TR4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994)) | |
2171 | TR5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
2172 | TR5weld=weld(m,MN,TR5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
2173 | mesh("SpecialMesh",TR5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997)) | |
2174 | TR6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
2175 | TR6weld=weld(m,MN,TR6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
2176 | mesh("SpecialMesh",TR6,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997)) | |
2177 | MD21=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272)) | |
2178 | MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847)) | |
2179 | mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036)) | |
2180 | ||
2181 | --[[TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
2182 | TG1weld=weld(m,char["HumanoidRootPart"],TG1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.042350769, 2.25753069, -2.74072218, -0.0144443018, -0.00148237997, 0.999894559, 0.138804898, -0.99031961, 0.000536966661, 0.990214407, 0.138798028, 0.0145102367)) | |
2183 | mesh("SpecialMesh",TG1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))]] | |
2184 | ||
2185 | ||
2186 | local edit = function(name,mat,col) | |
2187 | name.Material = mat | |
2188 | name.BrickColor = BrickColor.new(col) | |
2189 | end | |
2190 | ||
2191 | local dark = function() | |
2192 | edit(TR1,"Neon","Royal purple") | |
2193 | edit(TR2,"Neon","Royal purple") | |
2194 | edit(TR3,"Neon","Royal purple") | |
2195 | edit(TR4,"Neon","Royal purple") | |
2196 | edit(TR5,"Neon","Royal purple") | |
2197 | edit(TR6,"Neon","Royal purple") | |
2198 | edit(TR7,"Neon","Royal purple") | |
2199 | edit(MN,"Neon","Royal purple") | |
2200 | -- | |
2201 | ||
2202 | ||
2203 | end | |
2204 | local light = function() | |
2205 | edit(TR1,"Neon",BoostedColorScheme) | |
2206 | edit(TR2,"Neon",BoostedColorScheme) | |
2207 | edit(TR3,"Neon",BoostedColorScheme) | |
2208 | edit(TR4,"Neon",BoostedColorScheme) | |
2209 | edit(TR5,"Neon",BoostedColorScheme) | |
2210 | edit(TR6,"Neon",BoostedColorScheme) | |
2211 | edit(TR7,"Neon",BoostedColorScheme) | |
2212 | edit(MN,"Neon",BoostedColorScheme) | |
2213 | -- | |
2214 | ||
2215 | end | |
2216 | ||
2217 | ||
2218 | dark() | |
2219 | ||
2220 | ||
2221 | ||
2222 | ---------------------------------------------------- | |
2223 | --ATTACK FUNCTIONS-- | |
2224 | ---------------------------------------------------- | |
2225 | ||
2226 | function slashattack1() | |
2227 | attackvalue = 2 | |
2228 | ||
2229 | if holy == true then | |
2230 | for i = 1, 10 do | |
2231 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2) | |
2232 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2) | |
2233 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2) | |
2234 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -0.2, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2) | |
2235 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2) | |
2236 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2) | |
2237 | if Debounces.on == false then break end | |
2238 | rs:wait(2) | |
2239 | end | |
2240 | else | |
2241 | for i = 1, 20 do | |
2242 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2) | |
2243 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2) | |
2244 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2) | |
2245 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2) | |
2246 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2) | |
2247 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2) | |
2248 | if Debounces.on == false then break end | |
2249 | rs:wait(2) | |
2250 | end | |
2251 | end | |
2252 | ||
2253 | z = Instance.new("Sound", hed) | |
2254 | z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
2255 | z.Pitch = ptz[math.random(1,#ptz)] | |
2256 | z.Volume = 1 | |
2257 | wait(.01) | |
2258 | z:Play() | |
2259 | ||
2260 | if holy == true then | |
2261 | --so("http://roblox.com/asset/?id=231917788",hed,1,1.7) | |
2262 | so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)]) | |
2263 | else | |
2264 | so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)]) | |
2265 | end | |
2266 | ||
2267 | Debounces.Slashing = true | |
2268 | ||
2269 | if holy == true then | |
2270 | ||
2271 | for i = 1, 10 do | |
2272 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-50),math.rad(40)), 0.3) | |
2273 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3) | |
2274 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3) | |
2275 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.2, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3) | |
2276 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3) | |
2277 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3) | |
2278 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(-50), math.rad(30), math.rad(0)), 0.35) | |
2279 | if Debounces.on == false then break end | |
2280 | rs:wait(2) | |
2281 | end | |
2282 | ||
2283 | ||
2284 | z1 = Instance.new("Sound", hed) | |
2285 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
2286 | z1.Pitch = ptz[math.random(1,#ptz)] | |
2287 | z1.Volume = 1 | |
2288 | wait(.01) | |
2289 | z1:Play() | |
2290 | ||
2291 | if holy == true then | |
2292 | --so("http://roblox.com/asset/?id=231917788",hed,1,1.7) | |
2293 | so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)]) | |
2294 | else | |
2295 | so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)]) | |
2296 | end | |
2297 | ||
2298 | else | |
2299 | ||
2300 | end | |
2301 | ||
2302 | if holy == true then | |
2303 | for i = 1, 360, 48 do | |
2304 | torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0)) | |
2305 | rs:wait(4) | |
2306 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
2307 | end | |
2308 | else | |
2309 | end | |
2310 | ||
2311 | if holy == true then | |
2312 | ||
2313 | for i = 1, 10 do | |
2314 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(40),math.rad(20),math.rad(-20)), 0.3) | |
2315 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2) | |
2316 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2) | |
2317 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -0.2, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2) | |
2318 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2) | |
2319 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2) | |
2320 | if Debounces.on == false then break end | |
2321 | rs:wait(2) | |
2322 | end | |
2323 | ||
2324 | else | |
2325 | ||
2326 | for i = 1, 20 do | |
2327 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3) | |
2328 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3) | |
2329 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3) | |
2330 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3) | |
2331 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3) | |
2332 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3) | |
2333 | if Debounces.on == false then break end | |
2334 | rs:wait(2) | |
2335 | end | |
2336 | ||
2337 | end | |
2338 | z1 = Instance.new("Sound", hed) | |
2339 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
2340 | z1.Pitch = ptz[math.random(1,#ptz)] | |
2341 | z1.Volume = 1 | |
2342 | wait(.01) | |
2343 | z1:Play() | |
2344 | ||
2345 | if holy == true then | |
2346 | --so("http://roblox.com/asset/?id=231917788",hed,1,1.7) | |
2347 | so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)]) | |
2348 | else | |
2349 | so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)]) | |
2350 | end | |
2351 | ||
2352 | Debounces.Slashing = true | |
2353 | ||
2354 | for i = 1, 26 do | |
2355 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (90),math.rad(-40),math.rad(80)), 0.35) | |
2356 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (- 70)), 0.35) | |
2357 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.35) | |
2358 | if holy == true then | |
2359 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.2, -1) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.35) | |
2360 | else | |
2361 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.35) | |
2362 | end | |
2363 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.35) | |
2364 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.35) | |
2365 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-30), math.rad(0)), 0.35) | |
2366 | if Debounces.on == false then break end | |
2367 | rs:wait(2) | |
2368 | end | |
2369 | ||
2370 | end | |
2371 | ||
2372 | ---[[Secondary attack swipes]] | |
2373 | ||
2374 | function slashattack2() | |
2375 | attackvalue = 1 | |
2376 | ||
2377 | if holy == true then | |
2378 | for i = 1, 10 do | |
2379 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2) | |
2380 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2) | |
2381 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2) | |
2382 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -0.2, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2) | |
2383 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2) | |
2384 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2) | |
2385 | if Debounces.on == false then break end | |
2386 | rs:wait(2) | |
2387 | end | |
2388 | else | |
2389 | for i = 1, 20 do | |
2390 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2) | |
2391 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2) | |
2392 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2) | |
2393 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2) | |
2394 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2) | |
2395 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2) | |
2396 | if Debounces.on == false then break end | |
2397 | rs:wait(2) | |
2398 | end | |
2399 | end | |
2400 | ||
2401 | z = Instance.new("Sound", hed) | |
2402 | z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
2403 | z.Pitch = ptz[math.random(1,#ptz)] | |
2404 | z.Volume = 1 | |
2405 | wait(.01) | |
2406 | z:Play() | |
2407 | ||
2408 | if holy == true then | |
2409 | --so("http://roblox.com/asset/?id=231917788",hed,1,1.7) | |
2410 | so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)]) | |
2411 | else | |
2412 | so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)]) | |
2413 | end | |
2414 | ||
2415 | Debounces.Slashing = true | |
2416 | ||
2417 | if holy == true then | |
2418 | ||
2419 | for i = 1, 10 do | |
2420 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-50),math.rad(40)), 0.3) | |
2421 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3) | |
2422 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3) | |
2423 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.2, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3) | |
2424 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3) | |
2425 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3) | |
2426 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(-50), math.rad(30), math.rad(0)), 0.35) | |
2427 | if Debounces.on == false then break end | |
2428 | rs:wait(2) | |
2429 | end | |
2430 | ||
2431 | ||
2432 | z1 = Instance.new("Sound", hed) | |
2433 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
2434 | z1.Pitch = ptz[math.random(1,#ptz)] | |
2435 | z1.Volume = 1 | |
2436 | wait(.01) | |
2437 | z1:Play() | |
2438 | ||
2439 | if holy == true then | |
2440 | --so("http://roblox.com/asset/?id=231917788",hed,1,1.7) | |
2441 | so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)]) | |
2442 | else | |
2443 | so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)]) | |
2444 | end | |
2445 | ||
2446 | else | |
2447 | ||
2448 | end | |
2449 | ||
2450 | ||
2451 | ||
2452 | if holy == true then | |
2453 | ||
2454 | for i = 1, 10 do | |
2455 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3) | |
2456 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3) | |
2457 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2) | |
2458 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -0.2, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2) | |
2459 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2) | |
2460 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2) | |
2461 | if Debounces.on == false then break end | |
2462 | rs:wait(2) | |
2463 | end | |
2464 | ||
2465 | else | |
2466 | ||
2467 | for i = 1, 20 do | |
2468 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3) | |
2469 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3) | |
2470 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3) | |
2471 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3) | |
2472 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3) | |
2473 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3) | |
2474 | if Debounces.on == false then break end | |
2475 | rs:wait(2) | |
2476 | end | |
2477 | ||
2478 | end | |
2479 | z1 = Instance.new("Sound", hed) | |
2480 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
2481 | z1.Pitch = ptz[math.random(1,#ptz)] | |
2482 | z1.Volume = 1 | |
2483 | wait(.01) | |
2484 | z1:Play() | |
2485 | ||
2486 | if holy == true then | |
2487 | --so("http://roblox.com/asset/?id=231917788",hed,1,1.7) | |
2488 | so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)]) | |
2489 | else | |
2490 | so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)]) | |
2491 | end | |
2492 | ||
2493 | Debounces.Slashing = true | |
2494 | ||
2495 | for i = 1, 26 do | |
2496 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (90),math.rad(-40),math.rad(80)), 0.35) | |
2497 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (- 70)), 0.35) | |
2498 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.35) | |
2499 | if holy == true then | |
2500 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.2, -1) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.35) | |
2501 | else | |
2502 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.35) | |
2503 | end | |
2504 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.35) | |
2505 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.35) | |
2506 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-30), math.rad(0)), 0.35) | |
2507 | if Debounces.on == false then break end | |
2508 | rs:wait(2) | |
2509 | end | |
2510 | ||
2511 | end | |
2512 | ---------------------------------------------------- | |
2513 | function Vanish() | |
2514 | for i = 1, 10 do wait() | |
2515 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
2516 | if v:IsA("Part") or v:IsA("WedgePart") then | |
2517 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
2518 | v.Transparency = v.Transparency + 0.1 | |
2519 | end | |
2520 | end | |
2521 | end | |
2522 | end | |
2523 | end | |
2524 | ---------------------------------------------------- | |
2525 | function Appear() | |
2526 | for i = 1, 10 do wait() | |
2527 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
2528 | if v:IsA("Part") or v:IsA("WedgePart") then | |
2529 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
2530 | v.Transparency = v.Transparency - 0.1 | |
2531 | end | |
2532 | end | |
2533 | end | |
2534 | end | |
2535 | end | |
2536 | ---------------------------------------------------- | |
2537 | local player = game.Players.LocalPlayer | |
2538 | local pchar = player.Character | |
2539 | local mouse = player:GetMouse() | |
2540 | local cam = workspace.CurrentCamera | |
2541 | ||
2542 | local rad = math.rad | |
2543 | ||
2544 | local keysDown = {} | |
2545 | local flySpeed = 0 | |
2546 | local MAX_FLY_SPEED = 150 | |
2547 | ||
2548 | local canFly = false | |
2549 | local flyToggled = false | |
2550 | ||
2551 | local forward, side = 0, 0 | |
2552 | local lastForward, lastSide = 0, 0 | |
2553 | ||
2554 | local floatBP = Instance.new("BodyPosition") | |
2555 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
2556 | local flyBV = Instance.new("BodyVelocity") | |
2557 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
2558 | local turnBG = Instance.new("BodyGyro") | |
2559 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
2560 | ||
2561 | mouse.KeyDown:connect(function(key) | |
2562 | keysDown[key] = true | |
2563 | ||
2564 | if key == "f" then | |
2565 | flyToggled = not flyToggled | |
2566 | ||
2567 | if not flyToggled then | |
2568 | stanceToggle = "Normal" | |
2569 | floatBP.Parent = nil | |
2570 | flyBV.Parent = nil | |
2571 | turnBG.Parent = nil | |
2572 | root.Velocity = Vector3.new() | |
2573 | pchar.Humanoid.PlatformStand = false | |
2574 | end | |
2575 | end | |
2576 | ||
2577 | end) | |
2578 | mouse.KeyUp:connect(function(key) | |
2579 | keysDown[key] = nil | |
2580 | end) | |
2581 | ||
2582 | local function updateFly() | |
2583 | ||
2584 | if not flyToggled then return end | |
2585 | ||
2586 | lastForward = forward | |
2587 | lastSide = side | |
2588 | ||
2589 | forward = 0 | |
2590 | side = 0 | |
2591 | ||
2592 | if keysDown.w then | |
2593 | forward = forward + 1 | |
2594 | end | |
2595 | if keysDown.s then | |
2596 | forward = forward - 1 | |
2597 | end | |
2598 | if keysDown.a then | |
2599 | side = side - 1 | |
2600 | end | |
2601 | if keysDown.d then | |
2602 | side = side + 1 | |
2603 | end | |
2604 | ||
2605 | ||
2606 | canFly = (forward ~= 0 or side ~= 0) | |
2607 | ||
2608 | if canFly then | |
2609 | stanceToggle = "Floating" | |
2610 | turnBG.Parent = root | |
2611 | floatBP.Parent = nil | |
2612 | flyBV.Parent = root | |
2613 | ||
2614 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
2615 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
2616 | else | |
2617 | floatBP.position = root.Position | |
2618 | floatBP.Parent = root | |
2619 | ||
2620 | flySpeed = flySpeed - 1 | |
2621 | if flySpeed < 0 then flySpeed = 0 end | |
2622 | end | |
2623 | ||
2624 | local camCF = cam.CoordinateFrame | |
2625 | local in_forward = canFly and forward or lastForward | |
2626 | local in_side = canFly and side or lastSide | |
2627 | ||
2628 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
2629 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
2630 | ||
2631 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
2632 | 0) | |
2633 | end | |
2634 | ||
2635 | game:service'RunService'.RenderStepped:connect(function() | |
2636 | if flyToggled then | |
2637 | pchar.Humanoid.PlatformStand = true | |
2638 | end | |
2639 | updateFly() | |
2640 | end) | |
2641 | - | randmg = math.random(1000,2000) |
2641 | + | |
2642 | p13.Touched:connect(function(ht) | |
2643 | hit = ht.Parent | |
2644 | if ht and hit:IsA("Model") then | |
2645 | if hit:FindFirstChild("Humanoid") then | |
2646 | if hit.Name ~= p.Name then | |
2647 | randmg = math.random(20,25) | |
2648 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
2649 | Debounces.Slashed = true | |
2650 | hit:FindFirstChild("Humanoid"):TakeDamage(randmg) | |
2651 | wait(.3) | |
2652 | Debounces.Slashed = false | |
2653 | - | randmg = math.random(1000,2000) |
2653 | + | |
2654 | end | |
2655 | end | |
2656 | elseif ht and hit:IsA("Hat") then | |
2657 | if hit.Parent.Name ~= p.Name then | |
2658 | if hit.Parent:FindFirstChild("Humanoid") then | |
2659 | randmg = math.random(20,25) | |
2660 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
2661 | Debounces.Slashed = true | |
2662 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(randmg) | |
2663 | wait(.3) | |
2664 | Debounces.Slashed = false | |
2665 | end | |
2666 | end | |
2667 | end | |
2668 | end | |
2669 | end) | |
2670 | ||
2671 | p13.Touched:connect(function(ht) | |
2672 | hit = ht.Parent | |
2673 | if ht and hit:IsA("Model") then | |
2674 | if hit:FindFirstChild("Humanoid") then | |
2675 | if hit.Name ~= p.Name and hit:FindFirstChild("Humanoid").Health > 0 then | |
2676 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
2677 | DGU(hit:FindFirstChild("Head"),randmg) | |
2678 | else | |
2679 | end | |
2680 | else | |
2681 | end | |
2682 | end | |
2683 | end | |
2684 | end) | |
2685 | ||
2686 | ||
2687 | ||
2688 | ---------------------------------------------------- | |
2689 | idz = {"161006212", "161006195"} | |
2690 | mouse.KeyDown:connect(function(key) | |
2691 | if key == "q" then | |
2692 | if Debounces.CanAttack == true then | |
2693 | Debounces.CanAttack = false | |
2694 | Debounces.NoIdl = true | |
2695 | Debounces.on = true | |
2696 | ||
2697 | if attackvalue == 1 then | |
2698 | slashattack1() | |
2699 | elseif attackvalue == 2 then | |
2700 | slashattack2() | |
2701 | end | |
2702 | ||
2703 | Debounces.Slashing = false | |
2704 | z:Destroy() | |
2705 | z1:Destroy() | |
2706 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
2707 | if Debounces.CanAttack == false then | |
2708 | Debounces.CanAttack = true | |
2709 | Debounces.NoIdl = false | |
2710 | Debounces.on = false | |
2711 | end | |
2712 | end | |
2713 | end | |
2714 | end) | |
2715 | ------------------------------- | |
2716 | pts = {4, 4.2, 4.4, 4.6, 4.8, 5, 5.2, 5.4} | |
2717 | mouse.KeyDown:connect(function(key) | |
2718 | if key == "e" then | |
2719 | if Debounces.CanAttack == true then | |
2720 | Debounces.CanAttack = false | |
2721 | Debounces.NoIdl = true | |
2722 | Debounces.on = true | |
2723 | Debounces.ks = true | |
2724 | larm.Touched:connect(function(ht) | |
2725 | hit = ht.Parent | |
2726 | if ht and hit:IsA("Model") then | |
2727 | if hit:FindFirstChild("Humanoid") then | |
2728 | if hit.Name ~= p.Name then | |
2729 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
2730 | Debounces.Slapped = true | |
2731 | if Debounces.ks==true then | |
2732 | z = Instance.new("Sound",hed) | |
2733 | z.SoundId = "rbxassetid://169380525" | |
2734 | z.Volume = 1 | |
2735 | z:Play() | |
2736 | z1 = Instance.new("Sound",char) | |
2737 | z1.SoundId = "rbxassetid://261010715" | |
2738 | z1.Pitch = pts[math.random(1,#pts)] | |
2739 | z1.Volume = 1 | |
2740 | z2 = Instance.new("Sound",char) | |
2741 | z2.SoundId = "rbxassetid://261010715" | |
2742 | z2.Pitch = z1.Pitch | |
2743 | z2.Volume = 1 | |
2744 | z3 = Instance.new("Sound",char) | |
2745 | z3.SoundId = "rbxassetid://261010715" | |
2746 | z3.Pitch = z1.Pitch | |
2747 | z3.Volume = 1 | |
2748 | if Profanity == true then | |
2749 | z1:Play() | |
2750 | z2:Play() | |
2751 | z3:Play() | |
2752 | else end | |
2753 | Debounces.ks=false | |
2754 | end | |
2755 | hit:FindFirstChild("Humanoid"):TakeDamage(10) | |
2756 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 90 | |
2757 | wait(.5) | |
2758 | Debounces.Slapped = false | |
2759 | z:Destroy() | |
2760 | z1:Destroy() | |
2761 | z2:Destroy() | |
2762 | z3:Destroy() | |
2763 | end | |
2764 | end | |
2765 | end | |
2766 | elseif ht and hit:IsA("Hat") then | |
2767 | if hit.Parent.Name ~= p.Name then | |
2768 | if hit.Parent:FindFirstChild("Humanoid") then | |
2769 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
2770 | Debounces.Slapped = true | |
2771 | if Debounces.ks==true then | |
2772 | z = Instance.new("Sound",hed) | |
2773 | z.SoundId = "rbxassetid://169380525" | |
2774 | z.Volume = 1 | |
2775 | z:Play() | |
2776 | z1 = Instance.new("Sound",char) | |
2777 | z1.SoundId = "rbxassetid://261010715" | |
2778 | z1.Pitch = pts[math.random(1,#pts)] | |
2779 | z1.Volume = 1 | |
2780 | z2 = Instance.new("Sound",char) | |
2781 | z2.SoundId = "rbxassetid://261010715" | |
2782 | z2.Pitch = z1.Pitch | |
2783 | z2.Volume = 1 | |
2784 | z3 = Instance.new("Sound",char) | |
2785 | z3.SoundId = "rbxassetid://261010715" | |
2786 | z3.Pitch = z1.Pitch | |
2787 | z3.Volume = 1 | |
2788 | z1:Play() | |
2789 | z2:Play() | |
2790 | z3:Play() | |
2791 | Debounces.ks=false | |
2792 | end | |
2793 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10) | |
2794 | wait(.5) | |
2795 | Debounces.Slapped = false | |
2796 | z:Destroy() | |
2797 | z1:Destroy() | |
2798 | z2:Destroy() | |
2799 | z3:Destroy() | |
2800 | end | |
2801 | end | |
2802 | end | |
2803 | end | |
2804 | end) | |
2805 | for i = 1, 14 do | |
2806 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.5, -.3) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.5) | |
2807 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.5) | |
2808 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
2809 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5) | |
2810 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5) | |
2811 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5) | |
2812 | if Debounces.on==false then break end | |
2813 | rs:wait(2) | |
2814 | end | |
2815 | Debounces.Slapping = true | |
2816 | for i = 1, 20 do | |
2817 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.7, .3) * CFrame.Angles(math.rad(50), 0, math.rad(-110)), 0.6) | |
2818 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.6) | |
2819 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.6) | |
2820 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.6) | |
2821 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6) | |
2822 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6) | |
2823 | if Debounces.on==false then break end | |
2824 | rs:wait(2) | |
2825 | end | |
2826 | Debounces.Slapping = false | |
2827 | if Debounces.CanAttack == false then | |
2828 | Debounces.CanAttack = true | |
2829 | Debounces.NoIdl = false | |
2830 | Debounces.on = false | |
2831 | end | |
2832 | end | |
2833 | end | |
2834 | end) | |
2835 | ------------------------------- | |
2836 | mouse.KeyDown:connect(function(key) | |
2837 | if key == "r" then | |
2838 | if Debounces.CanAttack == true then | |
2839 | Debounces.CanAttack = false | |
2840 | Debounces.NoIdl = true | |
2841 | Debounces.on = true | |
2842 | if holy ~= true then | |
2843 | for i = 1, 20 do | |
2844 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3) | |
2845 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3) | |
2846 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3) | |
2847 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3) | |
2848 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
2849 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
2850 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35) | |
2851 | if Debounces.on==false then break end | |
2852 | rs:wait(2) | |
2853 | end | |
2854 | else | |
2855 | for i = 1, 10 do | |
2856 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3) | |
2857 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2) | |
2858 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, 0, -1) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.6) | |
2859 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.6) | |
2860 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(18), 0), 0.6) | |
2861 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-60), math.rad(-10)), 0.6) | |
2862 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35) | |
2863 | if Debounces.on==false then break end | |
2864 | rs:wait(2) | |
2865 | end | |
2866 | end | |
2867 | Debounces.Slashing = true | |
2868 | ||
2869 | ||
2870 | ||
2871 | z = Instance.new("Sound",hed) | |
2872 | z.SoundId = "rbxassetid://206083107" | |
2873 | z.Pitch = .75 | |
2874 | z.Volume = .65 | |
2875 | wait(0.1) | |
2876 | z:Play() | |
2877 | z1 = Instance.new("Sound", hed) | |
2878 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
2879 | z1.Pitch = ptz[math.random(1,#ptz)] | |
2880 | z1.Volume = 1 | |
2881 | wait(.01) | |
2882 | z1:Play() | |
2883 | ||
2884 | if holy == true then | |
2885 | so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)]) | |
2886 | else | |
2887 | so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)]) | |
2888 | end | |
2889 | ||
2890 | if holy ~= true then | |
2891 | for i = 1, 20 do | |
2892 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3) | |
2893 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3) | |
2894 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
2895 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
2896 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
2897 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3) | |
2898 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35) | |
2899 | if Debounces.on==false then break end | |
2900 | rs:wait(2) | |
2901 | end | |
2902 | else | |
2903 | for i = 1, 10 do | |
2904 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-21), math.rad(50), math.rad(-40)), 0.46) | |
2905 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(0), 0, math.rad(18)), 0.6) | |
2906 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-14), 0, math.rad(-10)), 0.6) | |
2907 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(6), 0, math.rad(10)), 0.6) | |
2908 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-14), math.rad(-36), 0), 0.6) | |
2909 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(36), 0), 0.6) | |
2910 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35) | |
2911 | if Debounces.on==false then break end | |
2912 | rs:wait(2) | |
2913 | end | |
2914 | end | |
2915 | Debounces.Slashing = false | |
2916 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
2917 | if Debounces.CanAttack == false then | |
2918 | Debounces.CanAttack = true | |
2919 | Debounces.NoIdl = false | |
2920 | Debounces.on = false | |
2921 | end | |
2922 | end | |
2923 | end | |
2924 | end) | |
2925 | ------------------------------- | |
2926 | mouse.KeyDown:connect(function(key) | |
2927 | if key == "t" then | |
2928 | if Debounces.CanAttack == true then | |
2929 | Debounces.CanAttack = false | |
2930 | Debounces.NoIdl = true | |
2931 | Debounces.on = true | |
2932 | Debounces.ks = true | |
2933 | ||
2934 | if AirHumpDamage == true then | |
2935 | torso.Touched:connect(function(ht) | |
2936 | hit = ht.Parent | |
2937 | if ht and hit:IsA("Model") then | |
2938 | if hit:FindFirstChild("Humanoid") then | |
2939 | if hit.Name ~= p.Name then | |
2940 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
2941 | Debounces.Slapped = true | |
2942 | if Debounces.ks==true then | |
2943 | so("http://www.roblox.com/asset/?id=169380528",torso,0.4,1) | |
2944 | so("http://www.roblox.com/asset/?id=169380538",torso,0.4,1) | |
2945 | Debounces.ks=false | |
2946 | end | |
2947 | hit:FindFirstChild("Humanoid"):TakeDamage(10) | |
2948 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 1 | |
2949 | wait(.5) | |
2950 | Debounces.Slapped = false | |
2951 | end | |
2952 | end | |
2953 | end | |
2954 | elseif ht and hit:IsA("Hat") then | |
2955 | if hit.Parent.Name ~= p.Name then | |
2956 | if hit.Parent:FindFirstChild("Humanoid") then | |
2957 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
2958 | Debounces.Slapped = true | |
2959 | if Debounces.ks==true then | |
2960 | so("http://www.roblox.com/asset/?id=169380528",torso,0.4,1) | |
2961 | so("http://www.roblox.com/asset/?id=169380538",torso,0.4,1) | |
2962 | Debounces.ks=false | |
2963 | end | |
2964 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10) | |
2965 | wait(.5) | |
2966 | Debounces.Slapped = false | |
2967 | end | |
2968 | end | |
2969 | end | |
2970 | end | |
2971 | end) | |
2972 | end | |
2973 | for i = 1,20 do | |
2974 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2) | |
2975 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2) | |
2976 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.2) | |
2977 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, .4) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.2) | |
2978 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2) | |
2979 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2) | |
2980 | if Debounces.on==false then break end | |
2981 | rs:wait(2) | |
2982 | end | |
2983 | ||
2984 | if AirHumpDamage == true then | |
2985 | Debounces.Slapping = true | |
2986 | end | |
2987 | ||
2988 | for i = 1,20 do | |
2989 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2) | |
2990 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2) | |
2991 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20),math.rad(0),0), 0.2) | |
2992 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.4) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.2) | |
2993 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.2) | |
2994 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.2) | |
2995 | if Debounces.on==false then break end | |
2996 | rs:wait(2) | |
2997 | end | |
2998 | ||
2999 | ||
3000 | if AirHumpDamage == true then | |
3001 | Debounces.Slapping = false | |
3002 | end | |
3003 | if Debounces.CanAttack == false then | |
3004 | Debounces.CanAttack = true | |
3005 | Debounces.NoIdl = false | |
3006 | Debounces.on = false | |
3007 | end | |
3008 | end | |
3009 | end | |
3010 | end) | |
3011 | ------------------------------- | |
3012 | local ptz3 = {0.5, 0.6, 0.7} | |
3013 | mouse.KeyDown:connect(function(key) | |
3014 | if key == "g" then | |
3015 | if Debounces.CanAttack == true then | |
3016 | Debounces.CanAttack = false | |
3017 | Debounces.NoIdl = true | |
3018 | Debounces.on = true | |
3019 | Debounces.Slashing = true | |
3020 | ||
3021 | z = Instance.new("Sound", hed) | |
3022 | z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
3023 | z.Pitch = ptz[math.random(1,#ptz)] | |
3024 | z.Volume = 1 | |
3025 | ||
3026 | ||
3027 | if holy == true then | |
3028 | eColors = {BoostedColorScheme} | |
3029 | ||
3030 | ||
3031 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
3032 | if v:IsA("Part") or v:IsA("WedgePart") then | |
3033 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
3034 | v.BrickColor = BrickColor.new(BoostedColorScheme) | |
3035 | v.Material = "Neon" | |
3036 | end | |
3037 | end | |
3038 | end | |
3039 | ||
3040 | ||
3041 | char.Humanoid.WalkSpeed = 50 | |
3042 | ||
3043 | GroundWave() | |
3044 | so("http://roblox.com/asset/?id=200633077",hed,1,ptz3[math.random(1,#ptz3)]) | |
3045 | so("http://www.roblox.com/asset/?id=241816017",hed,1,0.5) | |
3046 | so("http://www.roblox.com/asset/?id=241816017",hed,1,1) | |
3047 | ||
3048 | ||
3049 | else | |
3050 | so("http://roblox.com/asset/?id=200633029",hed,1,0.9) | |
3051 | end | |
3052 | ||
3053 | ||
3054 | for i = 1, 8 do | |
3055 | z:play() | |
3056 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)), 0.8) | |
3057 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(90)), 0.8) | |
3058 | if holy ~= true then | |
3059 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
3060 | else | |
3061 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.2, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
3062 | end | |
3063 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
3064 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
3065 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
3066 | if Debounces.on==false then break end | |
3067 | rs:wait(2) | |
3068 | end | |
3069 | if holy == true then | |
3070 | for i = 1, 2880, 48 do | |
3071 | torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0)) | |
3072 | rs:wait(4) | |
3073 | end | |
3074 | else | |
3075 | for i = 1, 1440, 48 do | |
3076 | torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0)) | |
3077 | rs:wait(4) | |
3078 | end | |
3079 | end | |
3080 | ||
3081 | ||
3082 | ||
3083 | ||
3084 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
3085 | Debounces.Slashing = false | |
3086 | ||
3087 | if Debounces.CanAttack == false then | |
3088 | Debounces.CanAttack = true | |
3089 | Debounces.NoIdl = false | |
3090 | Debounces.on = false | |
3091 | ||
3092 | ||
3093 | ||
3094 | if BoostedAlwaysDashes == true and holy == true then | |
3095 | char.Humanoid.WalkSpeed = 50 | |
3096 | elseif BoostedAlwaysDashes == false and holy == true then | |
3097 | char.Humanoid.WalkSpeed = 10 | |
3098 | elseif BoostedAlwaysDashes == true and holy == false then | |
3099 | char.Humanoid.WalkSpeed = 10 | |
3100 | end | |
3101 | ||
3102 | ||
3103 | end | |
3104 | ||
3105 | ||
3106 | ||
3107 | end | |
3108 | ||
3109 | ||
3110 | ||
3111 | end | |
3112 | ||
3113 | ||
3114 | end) | |
3115 | ---------------------------------------------------- | |
3116 | pt = {6.6, 6.8, 7, 7.2, 7.4} | |
3117 | mouse.KeyDown:connect(function(key) | |
3118 | if key == "l" then | |
3119 | if Debounces.CanJoke == true then | |
3120 | Debounces.CanJoke = false | |
3121 | if Profanity == true then | |
3122 | u = Instance.new("Sound",char) | |
3123 | u.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
3124 | u.Pitch = pt[math.random(1,#pt)] | |
3125 | u.Volume = 1 | |
3126 | u2 = Instance.new("Sound",char) | |
3127 | u2.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
3128 | u2.Pitch = u.Pitch | |
3129 | u2.Volume = 1 | |
3130 | u3 = Instance.new("Sound",char) | |
3131 | u3.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
3132 | u3.Pitch = u.Pitch | |
3133 | u3.Volume = 1 | |
3134 | wait(.01) | |
3135 | u:Play() | |
3136 | u2:Play() | |
3137 | u3:Play() | |
3138 | wait(1.5) | |
3139 | u:Destroy() | |
3140 | u2:Destroy() | |
3141 | u3:Destroy() | |
3142 | else end | |
3143 | if Debounces.CanJoke == false then | |
3144 | Debounces.CanJoke = true | |
3145 | end | |
3146 | end | |
3147 | end | |
3148 | end) | |
3149 | ------------------------------- Conditional Grab/Kick Key | |
3150 | ||
3151 | mouse.KeyDown:connect(function(key) | |
3152 | ||
3153 | if key == "x" then | |
3154 | if Grab ~= true then | |
3155 | Kick() | |
3156 | elseif Grab == true then | |
3157 | Throw() | |
3158 | end | |
3159 | end | |
3160 | ||
3161 | end) | |
3162 | ||
3163 | ||
3164 | ----------------------------------------------------Cero | |
3165 | mouse.KeyDown:connect(function(key) | |
3166 | if key == "c" then | |
3167 | if holy ~= true then | |
3168 | CeroBeam() | |
3169 | else | |
3170 | ChargeAttack() | |
3171 | end | |
3172 | end | |
3173 | end) | |
3174 | ------------------------------- | |
3175 | ||
3176 | ----------------------------------------------------EDIT END | |
3177 | Grab = false | |
3178 | mouse.KeyDown:connect(function(key) | |
3179 | if key == "z" then | |
3180 | Debounces.on = true | |
3181 | Debounces.NoIdl = true | |
3182 | Debounces.ks = true | |
3183 | if Grab == false then | |
3184 | gp = nil | |
3185 | for i = 1, 20 do | |
3186 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
3187 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2) | |
3188 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2) | |
3189 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2) | |
3190 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
3191 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
3192 | if Debounces.on == false then break end | |
3193 | rs:wait(2) | |
3194 | end | |
3195 | con1=larm.Touched:connect(function(hit) -- this is grab | |
3196 | ht = hit.Parent | |
3197 | hum1=ht:FindFirstChild('Humanoid') | |
3198 | if hum1 ~= nil then | |
3199 | if Debounces.ks==true then | |
3200 | z = Instance.new("Sound",hed) | |
3201 | z.SoundId = "rbxassetid://200632821" | |
3202 | z.Volume = 1 | |
3203 | z:Play() | |
3204 | Debounces.ks=false | |
3205 | end | |
3206 | hum1.PlatformStand=true | |
3207 | gp = ht | |
3208 | Grab = true | |
3209 | asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0)) | |
3210 | asd.Parent = larm | |
3211 | asd.Name = "asd" | |
3212 | asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0) | |
3213 | stanceToggle = "Grabbed" | |
3214 | --[[elseif hum1 == nil then | |
3215 | con1:disconnect() | |
3216 | wait() return]]-- | |
3217 | end | |
3218 | end) | |
3219 | for i = 1, 20 do | |
3220 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
3221 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) | |
3222 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2) | |
3223 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2) | |
3224 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
3225 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
3226 | if Debounces.on == false then break end | |
3227 | rs:wait(2) | |
3228 | end | |
3229 | con1:disconnect() | |
3230 | Debounces.on = false | |
3231 | Debounces.NoIdl = false | |
3232 | elseif Grab == true then | |
3233 | Grab = false | |
3234 | --[[for i = 1, 16 do | |
3235 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3) | |
3236 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3) | |
3237 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3) | |
3238 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
3239 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
3240 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
3241 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3) | |
3242 | if Debounces.on == false then end | |
3243 | rs:wait() | |
3244 | end]]-- | |
3245 | for i = 1, 16 do | |
3246 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
3247 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-50)), 0.3) | |
3248 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) | |
3249 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3) | |
3250 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) | |
3251 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
3252 | if Debounces.on == false then end | |
3253 | rs:wait() | |
3254 | end | |
3255 | ||
3256 | Slam() | |
3257 | ||
3258 | coroutine.resume(coroutine.create(function() | |
3259 | if holy == true then | |
3260 | DGU(larm, holyslamdmg) | |
3261 | elseif holy ~= true then | |
3262 | DGU(larm, slamdmg) | |
3263 | end | |
3264 | end)) | |
3265 | ||
3266 | if gp ~= nil then | |
3267 | for i,v in pairs(larm:GetChildren()) do | |
3268 | if v.Name == "asd" and v:IsA("Weld") then | |
3269 | v:Remove() | |
3270 | end | |
3271 | end | |
3272 | for i = 1, 16 do | |
3273 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
3274 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.3) | |
3275 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3) | |
3276 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3) | |
3277 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3) | |
3278 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3) | |
3279 | if Debounces.on == false then end | |
3280 | rs:wait() | |
3281 | end | |
3282 | stanceToggle = "Normal" | |
3283 | --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso")) | |
3284 | bv.maxForce = Vector3.new(400000, 400000, 400000) | |
3285 | bv.P = 125000 | |
3286 | bv.velocity = char.Head.CFrame.lookVector * 200]]-- | |
3287 | ht=nil | |
3288 | Debounces.on = false | |
3289 | Debounces.NoIdl = false | |
3290 | elseif ht == nil then wait() | |
3291 | Grab = false | |
3292 | Debounces.on = false | |
3293 | Debounces.NoIdl = false | |
3294 | end | |
3295 | end | |
3296 | end | |
3297 | end) | |
3298 | ---------------------------------------------------- | |
3299 | Charging = false | |
3300 | chargewait = false | |
3301 | mouse.KeyDown:connect(function(key) | |
3302 | if key == "h" then | |
3303 | if Charging == false and chargewait == false then | |
3304 | Charging = true | |
3305 | chargewait = true | |
3306 | if Debounces.CanAttack == true then | |
3307 | Debounces.CanAttack = false | |
3308 | Debounces.NoIdl = true | |
3309 | Debounces.on = true | |
3310 | ||
3311 | ||
3312 | if holy ~= true then | |
3313 | holy = true | |
3314 | else holy = false | |
3315 | end | |
3316 | ||
3317 | ||
3318 | for i = 1,20 do | |
3319 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2) | |
3320 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2) | |
3321 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
3322 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
3323 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
3324 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
3325 | if Debounces.on == false then break end | |
3326 | rs:wait() | |
3327 | end | |
3328 | pt=Instance.new('Part',torso) | |
3329 | pt.Anchored=true | |
3330 | pt.CanCollide=false | |
3331 | pt.Locked = true | |
3332 | pt.Material = "Neon" | |
3333 | pt.FormFactor='Custom' | |
3334 | pt.Size=Vector3.new(1,1,1) | |
3335 | pt.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
3336 | pt.Transparency=.6 | |
3337 | ||
3338 | if holy == true then | |
3339 | pt.BrickColor=BrickColor.new(BoostedColorScheme) | |
3340 | else | |
3341 | pt.BrickColor = BrickColor.new("Really black") | |
3342 | end | |
3343 | ||
3344 | msh=Instance.new('SpecialMesh',pt) | |
3345 | msh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
3346 | msh.Scale=Vector3.new(8,4,8) | |
3347 | pt2=pt:clone() | |
3348 | pt2.Parent = torso | |
3349 | pt2.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
3350 | ||
3351 | if holy == true then | |
3352 | pt2.BrickColor=BrickColor.new(BoostedColorScheme) | |
3353 | else | |
3354 | pt2.BrickColor = BrickColor.new("Royal purple") | |
3355 | end | |
3356 | ||
3357 | ||
3358 | msh2=msh:clone() | |
3359 | msh2.Parent=pt2 | |
3360 | msh2.Scale=Vector3.new(10,5,10) | |
3361 | ||
3362 | custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100} | |
3363 | ||
3364 | bl = Instance.new("Part", char) | |
3365 | bl.Locked = true | |
3366 | bl.Name = "Shell" | |
3367 | ||
3368 | if holy == true then | |
3369 | bl.BrickColor = BrickColor.new(BoostedColorScheme) | |
3370 | else | |
3371 | bl.BrickColor = BrickColor.new("Really black") | |
3372 | end | |
3373 | ||
3374 | bl.Anchored = true | |
3375 | bl.Material = "Neon" | |
3376 | bl.CanCollide = false | |
3377 | bl.Transparency = 0 | |
3378 | bl.Reflectance = 0 | |
3379 | bl.BottomSurface = 0 | |
3380 | bl.TopSurface = 0 | |
3381 | bl.Shape = 0 | |
3382 | blm = Instance.new("SpecialMesh",bl) | |
3383 | blm.MeshType = "Sphere" | |
3384 | blm.Scale = Vector3.new(1,1,1) | |
3385 | ||
3386 | so("http://www.roblox.com/asset/?id=340722848",hed,2,1.2) | |
3387 | so("http://www.roblox.com/asset/?id=340722848",torso,0.5,0.8) | |
3388 | so("http://roblox.com/asset/?id=168586621",torso,1,0.5) | |
3389 | ||
3390 | ||
3391 | ||
3392 | ||
3393 | if holy == true then | |
3394 | light() | |
3395 | ds:stop() | |
3396 | hs:play() | |
3397 | eColors = {BoostedColorScheme} | |
3398 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
3399 | if v:IsA("Part") or v:IsA("WedgePart") then | |
3400 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
3401 | v.BrickColor = BrickColor.new(BoostedColorScheme) | |
3402 | v.Material = "Neon" | |
3403 | end | |
3404 | end | |
3405 | end | |
3406 | ||
3407 | ||
3408 | else | |
3409 | dark() | |
3410 | hs:stop() | |
3411 | ds:play() | |
3412 | eColors = {"Dark indigo", "Really black"} | |
3413 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
3414 | if v:IsA("Part") or v:IsA("WedgePart") then | |
3415 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
3416 | v.BrickColor = BrickColor.new("Really black") | |
3417 | v.Material = "Metal" | |
3418 | end | |
3419 | end | |
3420 | end | |
3421 | ||
3422 | end | |
3423 | ||
3424 | coroutine.resume(coroutine.create(function() | |
3425 | for i=1, math.huge, 4 do | |
3426 | if Charging == true then | |
3427 | rs:wait() | |
3428 | bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
3429 | blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5) | |
3430 | bl.Transparency = bl.Transparency + 0.05 | |
3431 | pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0) | |
3432 | pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0) | |
3433 | msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05) | |
3434 | msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05) | |
3435 | elseif Charging == false then break | |
3436 | end | |
3437 | end | |
3438 | end)) | |
3439 | ||
3440 | ||
3441 | repeat | |
3442 | local p = Instance.new('Part',torso) | |
3443 | p.formFactor = 'Custom' | |
3444 | p.Size = Vector3.new(1,1,1) | |
3445 | ||
3446 | if holy == true then | |
3447 | p.BrickColor = BrickColor.new(BoostedColorScheme) | |
3448 | else | |
3449 | p.BrickColor = BrickColor.new("Really black") | |
3450 | end | |
3451 | ||
3452 | p.CanCollide = false | |
3453 | p.Transparency = 0 | |
3454 | p.Anchored = true | |
3455 | p.Locked=true | |
3456 | p.Material = "Neon" | |
3457 | s = math.random(1,40)/10 | |
3458 | local m = Instance.new("BlockMesh",p) | |
3459 | m.Scale = Vector3.new(s,s,s) | |
3460 | p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()) | |
3461 | --[[coroutine.wrap(function() | |
3462 | wait(2) | |
3463 | while Charging == true do | |
3464 | wait(2) | |
3465 | GroundWave1() | |
3466 | wait(2) | |
3467 | end | |
3468 | end)()]]-- | |
3469 | Spawn(function() | |
3470 | while rs:wait() do | |
3471 | if Charging == true then | |
3472 | rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50))) | |
3473 | larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30))) | |
3474 | hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0)) | |
3475 | torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0)) | |
3476 | lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10))) | |
3477 | rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20))) | |
3478 | elseif Charging == false then break | |
3479 | end | |
3480 | end | |
3481 | end) | |
3482 | Spawn(function() | |
3483 | while rs:wait() do | |
3484 | if p.Transparency >= 1 then p:Destroy() break end | |
3485 | p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0) | |
3486 | p.Transparency = p.Transparency+0.01 | |
3487 | end | |
3488 | end) | |
3489 | wait(.3) | |
3490 | ||
3491 | ||
3492 | until Charging == false | |
3493 | end | |
3494 | end | |
3495 | end | |
3496 | end) | |
3497 | ||
3498 | ---------------------------------------------------- | |
3499 | mouse.KeyUp:connect(function(key) | |
3500 | if key == "h" then | |
3501 | if Charging == true and chargewait == true then | |
3502 | chargewait = false | |
3503 | wait(1) | |
3504 | Charging = false | |
3505 | ||
3506 | --[[for i,v in pairs (torso:GetChildren()) do | |
3507 | if v:IsA("Sound") then | |
3508 | v:Destroy() | |
3509 | end | |
3510 | end]] | |
3511 | ||
3512 | if holy == true and BoostedAlwaysDashes == true then | |
3513 | hum.WalkSpeed = 50 | |
3514 | elseif holy == true and BoostedAlwaysDashes == false then | |
3515 | hum.WalkSpeed = 10 | |
3516 | elseif holy == false then | |
3517 | hum.WalkSpeed = 10 | |
3518 | end | |
3519 | ||
3520 | ||
3521 | --so("http://roblox.com/asset/?id=160867463",torso,1,0.7) | |
3522 | ||
3523 | pt:Destroy() | |
3524 | pt2:Destroy() | |
3525 | bl:Destroy() | |
3526 | if Debounces.CanAttack == false then | |
3527 | Debounces.CanAttack = true | |
3528 | Debounces.NoIdl = false | |
3529 | Debounces.on = false | |
3530 | Debounces.grab = false | |
3531 | ||
3532 | end | |
3533 | end | |
3534 | end | |
3535 | end) | |
3536 | ---------------------------------------------------- | |
3537 | Sit = false | |
3538 | mouse.KeyDown:connect(function(key) | |
3539 | if key == "b" then | |
3540 | if Sit == false then | |
3541 | Sit = true | |
3542 | hum.WalkSpeed = 0.1 | |
3543 | stanceToggle = "Sitting" | |
3544 | elseif Sit == true then | |
3545 | Sit = false | |
3546 | if holy ~= true then | |
3547 | hum.WalkSpeed = 10 | |
3548 | elseif holy == true and BoostedAlwaysDashes == true then | |
3549 | hum.WalkSpeed = 50 | |
3550 | elseif holy == true and BoostedAlwaysDashes == false then | |
3551 | hum.WalkSpeed = 10 | |
3552 | end | |
3553 | stanceToggle = "Normal" | |
3554 | end | |
3555 | end | |
3556 | end) | |
3557 | ------------------------------- | |
3558 | Melee = false | |
3559 | mouse.KeyDown:connect(function(key) | |
3560 | if key == "m" then | |
3561 | if Melee == false then | |
3562 | Melee = true | |
3563 | Vanish() | |
3564 | stanceToggle = "Melee" | |
3565 | elseif Melee == true then | |
3566 | Melee = false | |
3567 | Appear() | |
3568 | stanceToggle = "Normal" | |
3569 | end | |
3570 | end | |
3571 | end) | |
3572 | ------------------------------- | |
3573 | mouse.KeyDown:connect(function(key) | |
3574 | if holy ~= true then | |
3575 | if string.byte(key) == 50 then | |
3576 | if Debounces.CanAttack == true then | |
3577 | if stanceToggle ~= "Floating" then | |
3578 | char.Humanoid.WalkSpeed = 60 | |
3579 | Burst() | |
3580 | elseif Debounces.CanAttack == false then | |
3581 | elseif stanceToggle == "Floating" then | |
3582 | wait() | |
3583 | end | |
3584 | end | |
3585 | end | |
3586 | ||
3587 | elseif holy == true then | |
3588 | if string.byte(key) == 50 then | |
3589 | if Debounces.CanAttack == true then | |
3590 | if stanceToggle ~= "Floating" then | |
3591 | char.Humanoid.WalkSpeed = 60 | |
3592 | Burst() | |
3593 | elseif Debounces.CanAttack == false then | |
3594 | elseif stanceToggle == "Floating" then | |
3595 | wait() | |
3596 | end | |
3597 | end | |
3598 | end | |
3599 | end | |
3600 | ||
3601 | end) | |
3602 | ||
3603 | mouse.KeyUp:connect(function(key) | |
3604 | if string.byte(key) == 50 and holy ~= true then | |
3605 | char.Humanoid.WalkSpeed = 10 | |
3606 | elseif string.byte(key) == 50 and holy == true then | |
3607 | char.Humanoid.WalkSpeed = 10 | |
3608 | end | |
3609 | end) | |
3610 | ------------------------------- | |
3611 | mouse.KeyDown:connect(function(key) | |
3612 | if key == "p" then | |
3613 | if CanAttack == true then | |
3614 | CanAttack = false | |
3615 | Debounces.NoIdl = true | |
3616 | Debounces.on = true | |
3617 | for i = 1, 20 do | |
3618 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6) | |
3619 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(40)), 0.3) | |
3620 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(-40)), 0.3) | |
3621 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.6) | |
3622 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(10)), 0.6) | |
3623 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.6) | |
3624 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2) | |
3625 | if Debounces.on == false then | |
3626 | break | |
3627 | end | |
3628 | wait() | |
3629 | end | |
3630 | wait() | |
3631 | z = Instance.new("Sound") | |
3632 | z.SoundId = "http://www.roblox.com/asset/?id=159218913" | |
3633 | z.Parent = char.Head | |
3634 | z.Looped = false | |
3635 | z.Pitch = 1 | |
3636 | z.Volume = 1 | |
3637 | wait(.01) | |
3638 | z:Play() | |
3639 | Debounces.Slashing = true | |
3640 | for i = 1, 20 do | |
3641 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6) | |
3642 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(40)), 0.6) | |
3643 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-40)), 0.6) | |
3644 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1.5, -.5) * CFrame.Angles(math.rad(-90), 0, math.rad(0)), 0.6) | |
3645 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6) | |
3646 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.6) | |
3647 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.6) | |
3648 | wait() | |
3649 | if Debounces.on == false then | |
3650 | break | |
3651 | end | |
3652 | wait() | |
3653 | end | |
3654 | Debounces.Slashing = false | |
3655 | Debounces.NoIdl = false | |
3656 | wait() | |
3657 | if CanAttack == false then | |
3658 | CanAttack = true | |
3659 | end | |
3660 | end | |
3661 | end | |
3662 | end) | |
3663 | ---------------------------------------------------- | |
3664 | ---------------------------------------------------- | |
3665 | mouse.KeyDown:connect(function(key) | |
3666 | if key == "v" then | |
3667 | if Debounces.CanAttack == true then | |
3668 | Debounces.CanAttack = false | |
3669 | Debounces.on = true | |
3670 | Debounces.NoIdl = true | |
3671 | ||
3672 | if holy ~= true then | |
3673 | for i = 1, 15 do | |
3674 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2) | |
3675 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6) | |
3676 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
3677 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
3678 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
3679 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
3680 | if Debounces.on == false then break end | |
3681 | rs:wait(2.7) | |
3682 | end | |
3683 | so("http://roblox.com/asset/?id=231917788",hed,1,0.7) | |
3684 | x = Instance.new("Sound",char.Head) | |
3685 | x.SoundId = "rbxassetid://183763515" | |
3686 | x.Pitch = 0.7 | |
3687 | x.Volume = .8 | |
3688 | x3 = Instance.new("Sound",char.Head) | |
3689 | x3.SoundId = "rbxassetid://183763487" | |
3690 | x3.Pitch = 1 | |
3691 | x3.Volume = .8 | |
3692 | wait(.1) | |
3693 | x:Play() | |
3694 | x3:Play() | |
3695 | ||
3696 | else | |
3697 | ||
3698 | for i = 1, 15 do | |
3699 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2) | |
3700 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6) | |
3701 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
3702 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
3703 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.2, -0.5) * CFrame.Angles(-0.2, 0, math.rad(-10)), 0.2) | |
3704 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.7, 0.1) * CFrame.Angles(-0.3, 0, math.rad(10)), 0.2) | |
3705 | if Debounces.on == false then break end | |
3706 | rs:wait(2.7) | |
3707 | end | |
3708 | so("http://roblox.com/asset/?id=231917788",hed,1,0.7) | |
3709 | x = Instance.new("Sound",char.Head) | |
3710 | x.SoundId = "rbxassetid://183763515" | |
3711 | x.Pitch = 0.7 | |
3712 | x.Volume = .8 | |
3713 | x3 = Instance.new("Sound",char.Head) | |
3714 | x3.SoundId = "rbxassetid://183763487" | |
3715 | x3.Pitch = 1 | |
3716 | x3.Volume = .8 | |
3717 | wait(.1) | |
3718 | x:Play() | |
3719 | x3:Play() | |
3720 | ||
3721 | end | |
3722 | ||
3723 | if holy == true then | |
3724 | so("http://roblox.com/asset/?id=233091161",hed,1,0.6) | |
3725 | so("http://roblox.com/asset/?id=2233091183",hed,1,1) | |
3726 | else | |
3727 | end | |
3728 | ||
3729 | Debounces.on = false | |
3730 | Debounces.Here = false | |
3731 | shot = shot + 1 | |
3732 | local rng = Instance.new("Part", larm) | |
3733 | rng.Anchored = true | |
3734 | ||
3735 | if holy ~= true then | |
3736 | rng.BrickColor = BrickColor.new("Dark indigo") | |
3737 | else | |
3738 | rng.BrickColor = BrickColor.new(BoostedColorScheme) | |
3739 | end | |
3740 | ||
3741 | rng.Material = "Neon" | |
3742 | rng.CanCollide = false | |
3743 | rng.FormFactor = 3 | |
3744 | rng.Name = "Ring" | |
3745 | rng.Size = Vector3.new(1, 1, 1) | |
3746 | rng.Transparency = 0.35 | |
3747 | rng.TopSurface = 0 | |
3748 | rng.BottomSurface = 0 | |
3749 | rng2 = rng:clone() | |
3750 | rng3 = rng2:clone() | |
3751 | rng4 = rng2:clone() | |
3752 | local rngm = Instance.new("SpecialMesh", rng) | |
3753 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3754 | rngm.Scale = Vector3.new(10, 10, 1) | |
3755 | rngm2 = rngm:clone() | |
3756 | rngm2.Scale = Vector3.new(5, 5, 3) | |
3757 | rngm3=rngm2:clone() | |
3758 | rngm3.Parent = rng3 | |
3759 | rngm3.Scale = Vector3.new(8, 8, 1) | |
3760 | rngm4 = rngm2:clone() | |
3761 | rngm4.Parent = rng4 | |
3762 | rngm4.Scale = Vector3.new(6, 6, 1) | |
3763 | local bem = Instance.new("Part", larm) | |
3764 | bem.Anchored = true | |
3765 | ||
3766 | if holy == false then | |
3767 | bem.BrickColor = BrickColor.new("Really black") | |
3768 | else | |
3769 | bem.BrickColor = BrickColor.new(BoostedColorScheme) | |
3770 | end | |
3771 | ||
3772 | bem.CanCollide = false | |
3773 | bem.Material = "Neon" | |
3774 | bem.FormFactor = 3 | |
3775 | bem.Name = "Beam" .. shot | |
3776 | bem.Size = Vector3.new(1, 1, 1) | |
3777 | bem.Transparency = 0.35 | |
3778 | bem.TopSurface = 0 | |
3779 | bem.BottomSurface = 0 | |
3780 | local bemm = Instance.new("SpecialMesh", bem) | |
3781 | bemm.MeshType = 4 | |
3782 | bemm.Scale = Vector3.new(1, 4, 4) | |
3783 | local out = Instance.new("Part", larm) | |
3784 | out.Anchored = true | |
3785 | out.Material = "Neon" | |
3786 | ||
3787 | coroutine.wrap(function() | |
3788 | for i = 1, 10, 0.5 do | |
3789 | bem.Transparency = (i/16) | |
3790 | out.Transparency = (i/16) | |
3791 | wait() | |
3792 | end | |
3793 | end)() | |
3794 | ||
3795 | if holy == false then | |
3796 | out.BrickColor = BrickColor.new("Really black") | |
3797 | else | |
3798 | out.BrickColor = BrickColor.new(BoostedColorScheme) | |
3799 | end | |
3800 | ||
3801 | out.CanCollide = false | |
3802 | out.FormFactor = 3 | |
3803 | out.Name = "Out" | |
3804 | out.Size = Vector3.new(4, 4, 4) | |
3805 | out.Transparency = 0.35 | |
3806 | out.TopSurface = 0 | |
3807 | out.BottomSurface = 0 | |
3808 | local outm = Instance.new("SpecialMesh", out) | |
3809 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
3810 | outm.Scale = Vector3.new(6, 4, 6) | |
3811 | local bnd = Instance.new("Part", larm) | |
3812 | bnd.Anchored = true | |
3813 | bnd.BrickColor = BrickColor.new("Really red") | |
3814 | bnd.CanCollide = false | |
3815 | bnd.FormFactor = 3 | |
3816 | bnd.Name = "Bend" | |
3817 | bnd.Size = Vector3.new(1, 1, 1) | |
3818 | bnd.Transparency = 1 | |
3819 | bnd.TopSurface = 0 | |
3820 | bnd.BottomSurface = 0 | |
3821 | local bndm = Instance.new("SpecialMesh", bnd) | |
3822 | bndm.MeshType = 3 | |
3823 | bndm.Scale = Vector3.new(8, 8, 8) | |
3824 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
3825 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
3826 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
3827 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
3828 | rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0) | |
3829 | rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0) | |
3830 | Debounces.Shewt = true | |
3831 | coroutine.wrap(function() | |
3832 | for i = 1, 20, 0.2 do | |
3833 | rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) | |
3834 | rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1) | |
3835 | rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1) | |
3836 | rng.Transparency = i/20 | |
3837 | rng3.Transparency = 1/24 | |
3838 | rng4.Transparency = i/26 | |
3839 | wait() | |
3840 | end | |
3841 | wait() | |
3842 | rng:Destroy() | |
3843 | end)() | |
3844 | if Debounces.Shewt == true then | |
3845 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
3846 | hit = ht.Parent | |
3847 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
3848 | if HasntTouched(hit.Name) == true and deb == false then | |
3849 | deb = true | |
3850 | coroutine.wrap(function() | |
3851 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
3852 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
3853 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)) | |
3854 | end)() | |
3855 | table.insert(Touche, hit.Name) | |
3856 | deb = false | |
3857 | end | |
3858 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
3859 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
3860 | deb = true | |
3861 | coroutine.wrap(function() | |
3862 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
3863 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
3864 | wait(1) | |
3865 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
3866 | end)() | |
3867 | table.insert(Touche, hit.Parent.Name) | |
3868 | deb = false | |
3869 | for i, v in pairs(Touche) do | |
3870 | print(v) | |
3871 | end | |
3872 | end | |
3873 | end | |
3874 | end) | |
3875 | end | |
3876 | for i = 0, 260, 8 do | |
3877 | bem.Size = Vector3.new(i, 3, 3) | |
3878 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
3879 | bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
3880 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) | |
3881 | bnd.Size = Vector3.new(1,1,1) | |
3882 | bndm.Scale = Vector3.new(8,8,8) | |
3883 | if i % 10 == 0 then | |
3884 | local newRng = rng2:Clone() | |
3885 | newRng.Parent = larm | |
3886 | newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
3887 | local newRngm = rngm2:clone() | |
3888 | newRngm.Parent=newRng | |
3889 | coroutine.wrap(function() | |
3890 | for i = 1, 10, 0.5 do | |
3891 | newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3) | |
3892 | newRng.Transparency = i/10 | |
3893 | wait() | |
3894 | end | |
3895 | wait() | |
3896 | newRng:Destroy() | |
3897 | end)() | |
3898 | coroutine.wrap(function() | |
3899 | for i = 1, 10, 0.5 do | |
3900 | bem.Transparency = bem.Transparency + 0.005 | |
3901 | out.Transparency = out.Transparency + 0.005 | |
3902 | wait() | |
3903 | end | |
3904 | end)() | |
3905 | end | |
3906 | wait() | |
3907 | end | |
3908 | wait() | |
3909 | Debounces.Shewt = false | |
3910 | bem:Destroy() | |
3911 | out:Destroy() | |
3912 | bnd:Destroy() | |
3913 | Debounces.Ready = false | |
3914 | for i, v in pairs(Touche) do | |
3915 | table.remove(Touche, i) | |
3916 | end | |
3917 | wait() | |
3918 | table.insert(Touche, char.Name) | |
3919 | Debounces.NoIdl = false | |
3920 | if Debounces.CanAttack == false then | |
3921 | Debounces.CanAttack = true | |
3922 | end | |
3923 | end | |
3924 | end | |
3925 | end) | |
3926 | ---------------------------------------------------- | |
3927 | ---------------------------------------------------- | |
3928 | mouse.KeyDown:connect(function(key) | |
3929 | if key == "n" then | |
3930 | if holy == true then | |
3931 | hum.WalkSpeed = 0 | |
3932 | if Debounces.CanAttack == true then | |
3933 | Debounces.CanAttack = false | |
3934 | Debounces.on = true | |
3935 | Debounces.NoIdl = true | |
3936 | wait(.1) | |
3937 | so("http://www.roblox.com/asset/?id=169445572",hed,1.5,1.5) | |
3938 | so("http://www.roblox.com/asset/?id=169380495",hed,1.5,1.5) | |
3939 | for i = 1, 20 do | |
3940 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2) | |
3941 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2) | |
3942 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2) | |
3943 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2) | |
3944 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2) | |
3945 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2) | |
3946 | if Debounces.on == false then break end | |
3947 | wait() | |
3948 | end | |
3949 | wait(0.5) | |
3950 | local rng = Instance.new("Part", char) | |
3951 | rng.Anchored = true | |
3952 | rng.BrickColor = BrickColor.new("Institutional white") | |
3953 | rng.CanCollide = false | |
3954 | rng.FormFactor = 3 | |
3955 | rng.Name = "Ring" | |
3956 | rng.Size = Vector3.new(1, 1, 1) | |
3957 | rng.Transparency = 0.5 | |
3958 | rng.TopSurface = 0 | |
3959 | rng.BottomSurface = 0 | |
3960 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
3961 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
3962 | local rngm = Instance.new("SpecialMesh", rng) | |
3963 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3964 | rngm.Scale = Vector3.new(1, 1, 2) | |
3965 | x = Instance.new("Sound",torso) | |
3966 | x.SoundId = "http://www.roblox.com/asset/?id=169445602" | |
3967 | x.Looped = false | |
3968 | x.Pitch = .7 | |
3969 | x.Volume = 2 | |
3970 | x:Play() | |
3971 | partic2.Enabled = true | |
3972 | coroutine.wrap(function() | |
3973 | for i = 1, 60, 8 do | |
3974 | rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1) | |
3975 | rng.Transparency = i/60 | |
3976 | wait() | |
3977 | end | |
3978 | wait() | |
3979 | rng:Destroy() | |
3980 | end)() | |
3981 | hum.WalkSpeed = 50 | |
3982 | BV = Instance.new("BodyVelocity", torso) | |
3983 | BV.maxForce = Vector3.new(0,200000,0) | |
3984 | BV.P = 100000 | |
3985 | BV.velocity = Vector3.new(0,150,0) | |
3986 | for i = 1, 20 do | |
3987 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7) | |
3988 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7) | |
3989 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7) | |
3990 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
3991 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
3992 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7) | |
3993 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3) | |
3994 | if Debounces.on == false then break end | |
3995 | wait() | |
3996 | end | |
3997 | x:Destroy() | |
3998 | BV:Destroy() | |
3999 | ||
4000 | coroutine.resume(coroutine.create(function() | |
4001 | for i = 1, 2880, 48 do | |
4002 | torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0)) | |
4003 | rs:wait(4) | |
4004 | end | |
4005 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
4006 | end)) | |
4007 | ||
4008 | for i = 1, 30 do | |
4009 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) | |
4010 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3) | |
4011 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
4012 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
4013 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
4014 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
4015 | if Debounces.on == false then break end | |
4016 | wait() | |
4017 | end | |
4018 | ||
4019 | if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then | |
4020 | for i = 1, 30 do | |
4021 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3) | |
4022 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3) | |
4023 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3) | |
4024 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
4025 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
4026 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3) | |
4027 | if Debounces.on == false then break end | |
4028 | wait() | |
4029 | end | |
4030 | end | |
4031 | local ry,ht,ps=nil,nil,nil | |
4032 | while ht==nil do | |
4033 | ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char}) | |
4034 | wait() | |
4035 | end | |
4036 | Landing() | |
4037 | z = Instance.new("Sound",torso) | |
4038 | z.SoundId = "rbxassetid://142070127" | |
4039 | z.Volume = 2 | |
4040 | wait(.1) | |
4041 | z:Play() | |
4042 | partic2.Enabled = false | |
4043 | hum.WalkSpeed = 0 | |
4044 | for i = 1, 25 do | |
4045 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2) | |
4046 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2) | |
4047 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2) | |
4048 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2) | |
4049 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2) | |
4050 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2) | |
4051 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 229.5, 0), 0.3) | |
4052 | if Debounces.on == false then break end | |
4053 | wait() | |
4054 | end | |
4055 | wait(0.2) | |
4056 | Debounces.on = false | |
4057 | Debounces.NoIdl = false | |
4058 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
4059 | if holy == true and BoostedAlwaysDashes == true then | |
4060 | hum.WalkSpeed = 50 | |
4061 | elseif holy == true and BoostedAlwaysDashes == false then | |
4062 | hum.WalkSpeed = 10 | |
4063 | elseif holy ~= true then | |
4064 | hum.WalkSpeed = 10 | |
4065 | end | |
4066 | if Debounces.CanAttack == false then | |
4067 | Debounces.CanAttack = true | |
4068 | end | |
4069 | end | |
4070 | end | |
4071 | elseif holy ~= true then | |
4072 | end | |
4073 | end) | |
4074 | ---------------------------------------------------- | |
4075 | ---------------------------------------------------- | |
4076 | mouse.KeyDown:connect(function(key) | |
4077 | if key == "y" then | |
4078 | if CanAttack == true then | |
4079 | CanAttack = false | |
4080 | Debounces.NoIdl = true | |
4081 | Debounces.on = true | |
4082 | for i = 1, 20 do | |
4083 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.2) | |
4084 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.2) | |
4085 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2) | |
4086 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2) | |
4087 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-26), math.rad(0), 0), 0.2) | |
4088 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
4089 | if Debounces.on == false then | |
4090 | break | |
4091 | end | |
4092 | wait() | |
4093 | end | |
4094 | wait() | |
4095 | if Daytime == true then | |
4096 | Daytime = false | |
4097 | l.TimeOfDay = 24 | |
4098 | else | |
4099 | Daytime = true | |
4100 | l.TimeOfDay = 12 | |
4101 | l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039) | |
4102 | end | |
4103 | char.Humanoid.MaxHealth = math.huge | |
4104 | c = Instance.new("Sound") | |
4105 | c.SoundId = "http://www.roblox.com/asset/?id=152758283" | |
4106 | c.Parent = m | |
4107 | c.Looped = false | |
4108 | if Daytime == true then | |
4109 | c.Pitch = -1 | |
4110 | elseif Daytime == false then | |
4111 | c.Pitch = 1.12 | |
4112 | end | |
4113 | c.Volume = 1 | |
4114 | wait(.01) | |
4115 | c:Play() | |
4116 | local Shockwave = function() | |
4117 | local Wave = Instance.new("Part", game.Workspace--[[?]]) | |
4118 | Wave.Name = "Shockwave" | |
4119 | Wave.BrickColor = BrickColor.new("Really black") | |
4120 | Wave.Size = Vector3.new(1, 1, 1) | |
4121 | Wave.Shape = "Ball" | |
4122 | Wave.CanCollide = false | |
4123 | Wave.Anchored = true | |
4124 | Wave.TopSurface = 0 | |
4125 | Wave.BottomSurface = 0 | |
4126 | Wave.Touched:connect(function(hit) | |
4127 | print(hit.Name) | |
4128 | if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then | |
4129 | if hit.Parent.Name ~= char.Name then | |
4130 | print("Damaged " .. hit.Parent.Name) | |
4131 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1 | |
4132 | hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120 | |
4133 | end | |
4134 | end | |
4135 | end) | |
4136 | ||
4137 | Instance.new("SpecialMesh", Wave).MeshType = "Sphere" | |
4138 | ||
4139 | Delay(0, function() | |
4140 | -- | |
4141 | -- Okay. | |
4142 | if Daytime == false then | |
4143 | for i = 1, 38, 1 do | |
4144 | Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) | |
4145 | Wave.CFrame = char.Torso.CFrame | |
4146 | local t = i / 38 | |
4147 | Wave.Transparency = t | |
4148 | wait() | |
4149 | end | |
4150 | else | |
4151 | for i = 38, 1, -1 do | |
4152 | Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) | |
4153 | Wave.CFrame = char.Torso.CFrame | |
4154 | local t = i / 38 | |
4155 | Wave.Transparency = t | |
4156 | wait() | |
4157 | end | |
4158 | end | |
4159 | Wave:Destroy() | |
4160 | end) | |
4161 | Delay(0, function() | |
4162 | while wait() do | |
4163 | if Wave ~= nil then | |
4164 | Wave.CFrame = char.Torso.CFrame | |
4165 | else | |
4166 | break | |
4167 | end | |
4168 | end | |
4169 | end) | |
4170 | end | |
4171 | ||
4172 | Shockwave() | |
4173 | ||
4174 | for i = 1, 20 do | |
4175 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(-100)), 0.6) | |
4176 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(100)), 0.6) | |
4177 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-20)), 0.6) | |
4178 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(20)), 0.6) | |
4179 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(35), math.rad(0), 0), 0.6) | |
4180 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.6) | |
4181 | wait() | |
4182 | if Debounces.on == false then | |
4183 | break | |
4184 | end | |
4185 | wait() | |
4186 | end | |
4187 | wait(2) | |
4188 | Debounces.NoIdl = false | |
4189 | if CanAttack == false then | |
4190 | CanAttack = true | |
4191 | wait() | |
4192 | end | |
4193 | end -- for the canattack thing | |
4194 | end | |
4195 | end) | |
4196 | ------------------------------- | |
4197 | local animpose = "Idle" | |
4198 | local lastanimpose = "Idle" | |
4199 | local grab = false | |
4200 | local sine = 0 | |
4201 | local change = 1 | |
4202 | local val = 0 | |
4203 | local ffing = false | |
4204 | local jump = false | |
4205 | ------------------------------- | |
4206 | --[[if stanceToggle == "Sitting" then | |
4207 | if wait(math.random(1,2)) == 1 then | |
4208 | stanceToggle = "Sitting2" | |
4209 | wait(8) | |
4210 | stanceToggle = "Sitting" | |
4211 | end | |
4212 | end]]-- | |
4213 | ------------------------------- | |
4214 | game:GetService("RunService").RenderStepped:connect(function() | |
4215 | if char.Humanoid.Jump == true then | |
4216 | jump = true | |
4217 | else | |
4218 | jump = false | |
4219 | end | |
4220 | char.Humanoid.FreeFalling:connect(function(f) | |
4221 | if f then | |
4222 | ffing = true | |
4223 | else | |
4224 | ffing = false | |
4225 | end | |
4226 | end) | |
4227 | sine = sine + change | |
4228 | if jump == true then | |
4229 | animpose = "Jumping" | |
4230 | elseif ffing == true then | |
4231 | animpose = "Freefalling" | |
4232 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
4233 | animpose = "Idle" | |
4234 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
4235 | animpose = "Walking" | |
4236 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
4237 | animpose = "Running" | |
4238 | end | |
4239 | if animpose ~= lastanimpose then | |
4240 | sine = 0 | |
4241 | if Debounces.NoIdl == false then | |
4242 | if stanceToggle == "Normal" and holy ~= true then | |
4243 | for i = 1, 2 do | |
4244 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2) | |
4245 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2) | |
4246 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2) | |
4247 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
4248 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
4249 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
4250 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
4251 | end | |
4252 | elseif stanceToggle == "Sitting" then | |
4253 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/30),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20+2*math.cos(sine/30))), 0.2) | |
4254 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6) | |
4255 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
4256 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-20), math.sin(sine/60)/3, 0), 0.3) | |
4257 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3) | |
4258 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3) | |
4259 | elseif stanceToggle == "Floating" then | |
4260 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
4261 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
4262 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
4263 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
4264 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
4265 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
4266 | wait() | |
4267 | end | |
4268 | else | |
4269 | end | |
4270 | end | |
4271 | lastanimpose = animpose | |
4272 | if Debounces.NoIdl == false then | |
4273 | if animpose == "Idle" then | |
4274 | if stanceToggle == "Normal" and holy ~= true then | |
4275 | change = 0.5 | |
4276 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
4277 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
4278 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(50),0), 0.2) | |
4279 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
4280 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
4281 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
4282 | elseif stanceToggle == "Normal" and holy == true then | |
4283 | change = 0.8 | |
4284 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
4285 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
4286 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
4287 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
4288 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
4289 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(-0.5, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
4290 | elseif stanceToggle == "Melee" and holy ~= true then | |
4291 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2) | |
4292 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
4293 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
4294 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
4295 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4296 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4297 | elseif stanceToggle == "Melee" and holy == true then | |
4298 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
4299 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
4300 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
4301 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
4302 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
4303 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(-0.5, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
4304 | elseif stanceToggle == "Sitting" then | |
4305 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20)), 0.2) | |
4306 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6) | |
4307 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
4308 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5-0.06*math.cos(sine/25), -.2) * CFrame.Angles(math.rad(0-20*math.cos(sine/25)/2), math.sin(sine/50)/2.4, 0), 0.3) | |
4309 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3) | |
4310 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3) | |
4311 | elseif stanceToggle == "Floating" then | |
4312 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
4313 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
4314 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
4315 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
4316 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
4317 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
4318 | elseif stanceToggle == "Grabbed" and holy ~= true then | |
4319 | grab = true | |
4320 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
4321 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3) | |
4322 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3) | |
4323 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
4324 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
4325 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
4326 | elseif stanceToggle == "Grabbed" and holy == true then | |
4327 | grab = true | |
4328 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
4329 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3) | |
4330 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3) | |
4331 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
4332 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
4333 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(-0.5, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
4334 | end | |
4335 | elseif animpose == "Walking" then | |
4336 | if stanceToggle == "Normal" and holy ~= true then | |
4337 | change = 1 | |
4338 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
4339 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2) | |
4340 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
4341 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
4342 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
4343 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
4344 | elseif stanceToggle == "Normal" and holy == true then | |
4345 | for i = 1, 2 do | |
4346 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
4347 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
4348 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
4349 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
4350 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8+2*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
4351 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8+2*math.cos(sine/14)), 0, math.rad(8)), 0.4) | |
4352 | end | |
4353 | elseif stanceToggle == "Melee" and holy ~= true then | |
4354 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2) | |
4355 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2) | |
4356 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
4357 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
4358 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
4359 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
4360 | elseif stanceToggle == "Melee" and holy == true then | |
4361 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
4362 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
4363 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
4364 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
4365 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
4366 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
4367 | elseif stanceToggle == "Floating" then | |
4368 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
4369 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
4370 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
4371 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
4372 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
4373 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
4374 | elseif stanceToggle == "Grabbed" and holy ~= true then | |
4375 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
4376 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3) | |
4377 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
4378 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
4379 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
4380 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
4381 | elseif stanceToggle == "Grabbed" and holy == true then | |
4382 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
4383 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3) | |
4384 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
4385 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
4386 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
4387 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
4388 | end | |
4389 | elseif animpose == "Running" then | |
4390 | if stanceToggle == "Normal" and holy ~= true then | |
4391 | change = 1 | |
4392 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15) | |
4393 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15) | |
4394 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15) | |
4395 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15) | |
4396 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15) | |
4397 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15) | |
4398 | elseif stanceToggle == "Normal" and holy == true then | |
4399 | change = 1 | |
4400 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(250),math.rad(350),math.rad(-30+2*math.cos(sine/14))), 0.2)--cfawm | |
4401 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2) | |
4402 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4) | |
4403 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2) | |
4404 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4) | |
4405 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4) | |
4406 | elseif stanceToggle == "Floating" then | |
4407 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
4408 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
4409 | hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0) | |
4410 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4) | |
4411 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4) | |
4412 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05) | |
4413 | end | |
4414 | ||
4415 | elseif animpose == "Jumping" then --JUMPING ANIM | |
4416 | ||
4417 | if stanceToggle == "Normal" and holy ~= true then | |
4418 | change = 0.8 | |
4419 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0), math.rad(0)),0.7) | |
4420 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.7) | |
4421 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7) | |
4422 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
4423 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
4424 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7) | |
4425 | --cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3) | |
4426 | elseif stanceToggle == "Melee" and holy ~= true then | |
4427 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0), math.rad(0)),0.7) | |
4428 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.7) | |
4429 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7) | |
4430 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
4431 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
4432 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7) | |
4433 | --cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3) | |
4434 | elseif stanceToggle == "Melee" and holy == true then | |
4435 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0), math.rad(0)),0.7) | |
4436 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.7) | |
4437 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7) | |
4438 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
4439 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
4440 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7) | |
4441 | --cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3) | |
4442 | elseif stanceToggle == "Grabbed" and holy ~= true then | |
4443 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3) | |
4444 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3) | |
4445 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3) | |
4446 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
4447 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
4448 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3) | |
4449 | elseif stanceToggle == "Grabbed" and holy == true then | |
4450 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
4451 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3) | |
4452 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
4453 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
4454 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
4455 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
4456 | end | |
4457 | ||
4458 | elseif animpose == "Freefalling" then --FF ANIM | |
4459 | ||
4460 | if stanceToggle == "Normal" and holy ~= true then | |
4461 | change = 0.8 | |
4462 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3) | |
4463 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3) | |
4464 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3) | |
4465 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
4466 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
4467 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3) | |
4468 | --cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3) | |
4469 | end | |
4470 | elseif stanceToggle == "Normal" and holy == true then | |
4471 | change = 0.8 | |
4472 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3) | |
4473 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3) | |
4474 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3) | |
4475 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
4476 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
4477 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3) | |
4478 | --cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3) | |
4479 | elseif stanceToggle == "Melee" and holy ~= true then | |
4480 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3) | |
4481 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3) | |
4482 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3) | |
4483 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
4484 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
4485 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3) | |
4486 | --cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3) | |
4487 | elseif stanceToggle == "Melee" and holy == true then | |
4488 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3) | |
4489 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3) | |
4490 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3) | |
4491 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
4492 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
4493 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3) | |
4494 | --cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3) | |
4495 | elseif stanceToggle == "Grabbed" and holy ~= true then | |
4496 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3) | |
4497 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3) | |
4498 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3) | |
4499 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
4500 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
4501 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3) | |
4502 | elseif stanceToggle == "Grabbed" and holy == true then | |
4503 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3) | |
4504 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3) | |
4505 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3) | |
4506 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
4507 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
4508 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3) | |
4509 | end | |
4510 | end | |
4511 | end) | |
4512 | ||
4513 | Spawn(function() | |
4514 | while wait() do | |
4515 | updateFly() | |
4516 | end | |
4517 | end) | |
4518 | ||
4519 | Spawn(function() | |
4520 | while wait(.1) do | |
4521 | Magik() | |
4522 | end | |
4523 | end) | |
4524 | ||
4525 | Spawn(function() | |
4526 | while wait(.1) do | |
4527 | Magik2() | |
4528 | end | |
4529 | end) | |
4530 | ||
4531 | Spawn(function() | |
4532 | while wait(4) do | |
4533 | GroundWave() | |
4534 | end | |
4535 | end) | |
4536 | ||
4537 | ||
4538 | ||
4539 | ||
4540 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module | |
4541 | --[[Part0 = Vector3 (Start pos) | |
4542 | Part1 = Vector3 (End pos) | |
4543 | Times = number (Amount of lightning parts) | |
4544 | Offset = number (Offset) | |
4545 | Color = color (brickcolor value) | |
4546 | Thickness = number (thickness) | |
4547 | Trans = number (transparency) | |
4548 | ]]-- | |
4549 | local magz = (Part0 - Part1).magnitude | |
4550 | local curpos = Part0 | |
4551 | local trz = {-Offset,Offset} | |
4552 | for i=1,Times do | |
4553 | local li = Instance.new("Part", torso) | |
4554 | li.Name = "Lightning" | |
4555 | li.TopSurface =0 | |
4556 | li.Material = "Neon" | |
4557 | li.BottomSurface = 0 | |
4558 | li.Anchored = true | |
4559 | li.Locked = true | |
4560 | li.Transparency = Trans or 0.4 | |
4561 | li.BrickColor = BrickColor.new(Color) | |
4562 | li.formFactor = "Custom" | |
4563 | li.CanCollide = false | |
4564 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
4565 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
4566 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
4567 | if Times == i then | |
4568 | local magz2 = (curpos - Part1).magnitude | |
4569 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
4570 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
4571 | else | |
4572 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
4573 | end | |
4574 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
4575 | game.Debris:AddItem(li,.1) | |
4576 | end | |
4577 | end | |
4578 | ||
4579 | BodyParts = {} -- Parts to emit lightning effects from | |
4580 | for _, v in pairs(char.Genkadda:GetChildren()) do | |
4581 | if v:IsA("Part") and v.Name ~= "HitBox" and v.Name ~= "Thingy" then | |
4582 | table.insert(BodyParts, v) | |
4583 | end | |
4584 | end | |
4585 | ||
4586 | Bounding = {} -- Calculate the bounding boxes | |
4587 | for _, v in pairs(BodyParts) do | |
4588 | local temp = {X=nil, Y=nil, Z=nil} | |
4589 | temp.X = v.Size.X/2 * 10 | |
4590 | temp.Y = v.Size.Y/2 * 10 | |
4591 | temp.Z = v.Size.Z/2 * 10 | |
4592 | Bounding[v.Name] = temp | |
4593 | --table.insert(Bounding, v.Name, temp) | |
4594 | end | |
4595 | ||
4596 | ||
4597 | ||
4598 | while wait(lightspeed) do -- Emit the Lightning effects randomly, original was (1,10)/10 | |
4599 | ||
4600 | if Melee ~= true then --[[Make sure we only see the lightning when holding our sword]] | |
4601 | ||
4602 | if holy == true then | |
4603 | lightspeed = math.random(0.1,0.2) | |
4604 | else | |
4605 | lightspeed = math.random(0.5,1) | |
4606 | end | |
4607 | ||
4608 | local Body1 = BodyParts[math.random(#BodyParts)] | |
4609 | local Body2 = BodyParts[math.random(#BodyParts)] | |
4610 | local Pos1 = Vector3.new( | |
4611 | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10, | |
4612 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10, | |
4613 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10 | |
4614 | ) | |
4615 | local Pos2 = Vector3.new( | |
4616 | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10, | |
4617 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10, | |
4618 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10 | |
4619 | ) | |
4620 | local SPos1 = Body1.Position + Pos1 | |
4621 | local SPos2 = Body2.Position + Pos2 | |
4622 | ||
4623 | ||
4624 | ||
4625 | Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56) | |
4626 | ||
4627 | ||
4628 | end | |
4629 | end |