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| 1 | - | --[[Nemessis.Inc]]-- |
| 1 | + | [--[[ |
| 2 | - | --[[Nemessis.Inc Members]]-- |
| 2 | + | Explosion God script made by EliteShadow @ V3rm aka Crimsonal @ Roblox |
| 3 | - | --[[Ki_tchen [Owner] ]]-- |
| 3 | + | --]] |
| 4 | - | --[[Mewy23 CO-OWNER]]-- |
| 4 | + | |
| 5 | - | --[[Unknown]]-- |
| 5 | + | local Player = game.Players.LocalPlayer |
| 6 | - | --[[Unknown]]-- |
| 6 | + | |
| 7 | - | --[[Unknown]]-- |
| 7 | + | |
| 8 | - | --[[Unknown]]-- |
| 8 | + | |
| 9 | - | --[[Unknown]]-- |
| 9 | + | |
| 10 | - | --[[Unknown]]-- |
| 10 | + | |
| 11 | - | --[[Unknown]]-- |
| 11 | + | |
| 12 | local RightArm = Character["Right Arm"] | |
| 13 | - | --[[Every Script we release a new member will be shown.]]-- |
| 13 | + | |
| 14 | local RightLeg = Character["Right Leg"] | |
| 15 | - | --[[Nemessis.Inc Out.]]-- |
| 15 | + | |
| 16 | local Head = Character.Head | |
| 17 | - | wait(1 / 60) |
| 17 | + | local RightShoulder = Torso["Right Shoulder"] |
| 18 | - | -- Trail Made by Gallizur |
| 18 | + | local LeftShoulder = Torso["Left Shoulder"] |
| 19 | - | --R15 Compatible in TrailSettings |
| 19 | + | local Neck = Torso["Neck"] |
| 20 | - | local Player = game:GetService('Players').LocalPlayer
|
| 20 | + | local RightHip = Torso["Right Hip"] |
| 21 | local LeftHip = Torso["Left Hip"] | |
| 22 | wait(1) | |
| 23 | Instance.new("ForceField", Character)
| |
| 24 | - | --All The Settings for Trails in this Script |
| 24 | + | |
| 25 | - | TrailSettings = {
|
| 25 | + | local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 26 | - | Lifetime = 0.5, |
| 26 | + | local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
| 27 | - | Texture = 'rbxassetid://31270182', |
| 27 | + | local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 28 | - | --Color1 is for UpperBody and Accessories, Color2 is for Lower Body |
| 28 | + | local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 29 | - | Color1 = ColorSequence.new(BrickColor.new('Toothpaste').Color,BrickColor.new('Royal purple').Color),
|
| 29 | + | local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 30 | - | Color2 = ColorSequence.new(BrickColor.new('Institutional white').Color,BrickColor.new('Really black').Color),
|
| 30 | + | local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 31 | - | AllBody = true, |
| 31 | + | local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 32 | - | UpperBodyOnly = false, |
| 32 | + | local LeftHipC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 33 | - | LowerBodyOnly = false, |
| 33 | + | local RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 34 | - | Accessories = false, |
| 34 | + | local RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 35 | - | Extras = true, |
| 35 | + | |
| 36 | - | R15 = false, --Change to true if you're using R15 |
| 36 | + | |
| 37 | - | R15Parts = {
|
| 37 | + | |
| 38 | - | 'UpperTorso', |
| 38 | + | |
| 39 | - | 'LowerTorso', |
| 39 | + | |
| 40 | - | } |
| 40 | + | |
| 41 | - | } |
| 41 | + | |
| 42 | ||
| 43 | - | local Trail; --Making other Trails uses this in this Script |
| 43 | + | |
| 44 | ||
| 45 | ||
| 46 | - | --UpperBody Function |
| 46 | + | |
| 47 | - | UpperBody = function() |
| 47 | + | local Player = game.Players.LocalPlayer |
| 48 | - | if TrailSettings.R15 == false then |
| 48 | + | |
| 49 | - | A0 = Instance.new('Attachment',Character.Torso)
|
| 49 | + | |
| 50 | - | A1 = Instance.new('Attachment',Character.Head)
|
| 50 | + | |
| 51 | - | A2 = Instance.new('Attachment',Character['Right Arm'])
|
| 51 | + | |
| 52 | - | A3 = Instance.new('Attachment',Character['Left Arm'])
|
| 52 | + | local mouse = Player:GetMouse() |
| 53 | - | Trail = Instance.new('Trail',Character)
|
| 53 | + | local Root = Character.HumanoidRootPart |
| 54 | - | Trail.Attachment0 = A0 |
| 54 | + | local RunService = game:GetService("RunService").RenderStepped
|
| 55 | - | Trail.Attachment1 = A1 |
| 55 | + | local Lighting = game:GetService("Lighting")
|
| 56 | - | Trail.Texture = TrailSettings.Texture |
| 56 | + | |
| 57 | - | Trail.Color = TrailSettings.Color1 |
| 57 | + | |
| 58 | - | Trail.Lifetime = TrailSettings.Lifetime |
| 58 | + | Player:ClearCharacterAppearance() |
| 59 | - | local Trail2 = Trail:Clone() |
| 59 | + | wait(0.1) |
| 60 | - | Trail2.Parent = Character |
| 60 | + | Player.Character.Head.BrickColor = BrickColor.new("Really black")
|
| 61 | - | Trail2.Attachment1 = A2 |
| 61 | + | Player.Character.Torso.BrickColor = BrickColor.new("Really black")
|
| 62 | - | local Trail3 = Trail:Clone() |
| 62 | + | Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
|
| 63 | - | Trail3.Parent = Character |
| 63 | + | Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
|
| 64 | - | Trail3.Attachment1 = A3 |
| 64 | + | Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
|
| 65 | - | local Trail6 = Trail:Clone() |
| 65 | + | Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
|
| 66 | - | Trail6.Parent = Character |
| 66 | + | pcall(function() Player.Character.Torso.roblox:Destroy() end) |
| 67 | - | Trail6.Attachment0 = A1 |
| 67 | + | |
| 68 | - | Trail6.Attachment1 = A2 |
| 68 | + | z = Instance.new("Sound", Character)
|
| 69 | - | local Trail7 = Trail:Clone() |
| 69 | + | z.SoundId = "rbxassetid://"--301463006 |
| 70 | - | Trail7.Parent = Character |
| 70 | + | z.Looped = true |
| 71 | - | Trail7.Attachment0 = A1 |
| 71 | + | z.Pitch = 1 |
| 72 | - | Trail7.Attachment1 = A3 |
| 72 | + | z.Volume = math.huge |
| 73 | - | else |
| 73 | + | wait(.1) |
| 74 | - | A0 = Instance.new('Attachment',Character[TrailSettings.R15Parts[1]])
|
| 74 | + | z:Play() |
| 75 | - | A0R = Instance.new('Attachment',Character[TrailSettings.R15Parts[2]])
|
| 75 | + | |
| 76 | - | A1 = Instance.new('Attachment',Character.Head)
|
| 76 | + | |
| 77 | - | A2 = Instance.new('Attachment',Character['RightUpperArm'])
|
| 77 | + | |
| 78 | - | A2R = Instance.new('Attachment',Character['RightLowerArm'])
|
| 78 | + | |
| 79 | - | A3 = Instance.new('Attachment',Character['LeftUpperArm'])
|
| 79 | + | |
| 80 | - | A3R = Instance.new('Attachment',Character['LeftLowerArm'])
|
| 80 | + | |
| 81 | - | Trail = Instance.new('Trail',Character)
|
| 81 | + | |
| 82 | - | Trail.Attachment0 = A0 |
| 82 | + | |
| 83 | - | Trail.Attachment1 = A1 |
| 83 | + | |
| 84 | - | Trail.Texture = TrailSettings.Texture |
| 84 | + | |
| 85 | - | Trail.Color = TrailSettings.Color1 |
| 85 | + | |
| 86 | - | Trail.Lifetime = TrailSettings.Lifetime |
| 86 | + | |
| 87 | - | local Trail2 = Trail:Clone() |
| 87 | + | |
| 88 | - | Trail2.Parent = Character |
| 88 | + | |
| 89 | - | Trail2.Attachment1 = A2 |
| 89 | + | |
| 90 | - | local Trail3 = Trail:Clone() |
| 90 | + | |
| 91 | - | Trail3.Parent = Character |
| 91 | + | |
| 92 | - | Trail3.Attachment1 = A3 |
| 92 | + | |
| 93 | - | local Trail6 = Trail:Clone() |
| 93 | + | |
| 94 | - | Trail6.Parent = Character |
| 94 | + | |
| 95 | - | Trail6.Attachment0 = A1 |
| 95 | + | |
| 96 | - | Trail6.Attachment1 = A2 |
| 96 | + | |
| 97 | - | local Trail7 = Trail:Clone() |
| 97 | + | |
| 98 | - | Trail7.Parent = Character |
| 98 | + | |
| 99 | - | Trail7.Attachment0 = A1 |
| 99 | + | |
| 100 | - | Trail7.Attachment1 = A3 |
| 100 | + | |
| 101 | - | --R15 Trails |
| 101 | + | |
| 102 | - | local Trail1R = Trail:Clone() |
| 102 | + | |
| 103 | - | Trail1R.Parent = Character |
| 103 | + | |
| 104 | - | Trail1R.Attachment1 = A2R |
| 104 | + | |
| 105 | - | local Trail2R = Trail:Clone() |
| 105 | + | |
| 106 | - | Trail2R.Parent = Character |
| 106 | + | |
| 107 | - | Trail2R.Attachment1 = A3R |
| 107 | + | |
| 108 | - | local Trail6R = Trail:Clone() |
| 108 | + | |
| 109 | - | Trail6.Parent = Character |
| 109 | + | |
| 110 | - | Trail6.Attachment0 = A1 |
| 110 | + | |
| 111 | - | Trail6.Attachment1 = A2R |
| 111 | + | |
| 112 | - | local Trail7R = Trail:Clone() |
| 112 | + | |
| 113 | - | Trail7.Parent = Character |
| 113 | + | |
| 114 | - | Trail7.Attachment0 = A1 |
| 114 | + | |
| 115 | - | Trail7.Attachment1 = A3R |
| 115 | + | |
| 116 | v.Shape="Block" | |
| 117 | text.Text = "Zorex God Of Exploding" | |
| 118 | ||
| 119 | - | --Lower Body Function |
| 119 | + | |
| 120 | - | LowerBody = function() |
| 120 | + | |
| 121 | - | if TrailSettings.R15 == false then |
| 121 | + | |
| 122 | - | A4 = Instance.new('Attachment',Character['Right Leg'])
|
| 122 | + | |
| 123 | - | A5 = Instance.new('Attachment',Character['Left Leg'])
|
| 123 | + | |
| 124 | - | local Trail4 = Trail:Clone() |
| 124 | + | |
| 125 | - | Trail4.Parent = Character |
| 125 | + | local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
|
| 126 | - | Trail4.Attachment1 = A4 |
| 126 | + | selectionBoxOfTorso.Adornee = Torso |
| 127 | - | local Trail5 = Trail:Clone() |
| 127 | + | selectionBoxOfTorso.Color = BrickColor.new("1020")
|
| 128 | - | Trail5.Parent = Character |
| 128 | + | selectionBoxOfTorso.LineThickness = 0.01 |
| 129 | - | Trail5.Attachment1 = A5 |
| 129 | + | selectionBoxOfTorso.Transparency = 0 |
| 130 | - | local Trail8 = Trail:Clone() |
| 130 | + | |
| 131 | - | Trail8.Parent = Character |
| 131 | + | local selectionBoxOfRightArm = Instance.new("SelectionBox",Character["Right Arm"])
|
| 132 | - | Trail8.Attachment0 = A2 |
| 132 | + | selectionBoxOfRightArm.Adornee = Character["Right Arm"] |
| 133 | - | Trail8.Attachment1 = A4 |
| 133 | + | selectionBoxOfRightArm.Color = BrickColor.new("1020")
|
| 134 | - | Trail8.Color = TrailSettings.Color2 |
| 134 | + | selectionBoxOfRightArm.LineThickness = 0.01 |
| 135 | - | local Trail9 = Trail:Clone() |
| 135 | + | selectionBoxOfRightArm.Transparency = 0 |
| 136 | - | Trail9.Parent = Character |
| 136 | + | |
| 137 | - | Trail9.Attachment0 = A3 |
| 137 | + | local selectionBoxOfRightLeg = Instance.new("SelectionBox",Character["Right Leg"])
|
| 138 | - | Trail9.Attachment1 = A5 |
| 138 | + | selectionBoxOfRightLeg.Adornee = Character["Right Leg"] |
| 139 | - | Trail9.Color = TrailSettings.Color2 |
| 139 | + | selectionBoxOfRightLeg.Color = BrickColor.new("1020")
|
| 140 | - | local FT = Trail:Clone() |
| 140 | + | selectionBoxOfRightLeg.LineThickness = 0.01 |
| 141 | - | FT.Parent = Character |
| 141 | + | selectionBoxOfRightLeg.Transparency = 0 |
| 142 | - | FT.Attachment0 = A4 |
| 142 | + | |
| 143 | - | FT.Attachment1 = A5 |
| 143 | + | local selectionBoxOfLeftArm = Instance.new("SelectionBox",Character["Left Arm"])
|
| 144 | - | FT.Color = TrailSettings.Color2 |
| 144 | + | selectionBoxOfLeftArm.Adornee = Character["Left Arm"] |
| 145 | - | else |
| 145 | + | selectionBoxOfLeftArm.Color = BrickColor.new("1020")
|
| 146 | - | A4 = Instance.new('Attachment',Character['RightLowerLeg'])
|
| 146 | + | selectionBoxOfLeftArm.LineThickness = 0.01 |
| 147 | - | A4R = Instance.new('Attachment',Character['RightUpperLeg'])
|
| 147 | + | selectionBoxOfLeftArm.Transparency = 0 |
| 148 | - | A5 = Instance.new('Attachment',Character['LeftLowerLeg'])
|
| 148 | + | |
| 149 | - | A5R = Instance.new('Attachment',Character['LeftUpperLeg'])
|
| 149 | + | local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Character["Left Leg"])
|
| 150 | - | local Trail4 = Trail:Clone() |
| 150 | + | selectionBoxOfLeftLeg.Adornee = Character["Left Leg"] |
| 151 | - | Trail4.Parent = Character |
| 151 | + | selectionBoxOfLeftLeg.Color = BrickColor.new("1020")
|
| 152 | - | Trail4.Attachment1 = A4 |
| 152 | + | selectionBoxOfLeftLeg.LineThickness = 0.01 |
| 153 | - | local Trail5 = Trail:Clone() |
| 153 | + | selectionBoxOfLeftLeg.Transparency = 0 |
| 154 | - | Trail5.Parent = Character |
| 154 | + | |
| 155 | - | Trail5.Attachment1 = A5 |
| 155 | + | |
| 156 | - | local Trail8 = Trail:Clone() |
| 156 | + | LightOnBody = Instance.new("PointLight", Head)
|
| 157 | - | Trail8.Parent = Character |
| 157 | + | LightOnBody.Brightness = 3000 |
| 158 | - | Trail8.Attachment0 = A2 |
| 158 | + | LightOnBody.Range = 20 |
| 159 | - | Trail8.Attachment1 = A4 |
| 159 | + | LightOnBody.Color = Color3.new(255, 85, 0) |
| 160 | - | Trail8.Color = TrailSettings.Color2 |
| 160 | + | |
| 161 | - | local Trail9 = Trail:Clone() |
| 161 | + | local HandCF = CFrame.new(Root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) |
| 162 | - | Trail9.Parent = Character |
| 162 | + | local wave = Instance.new("Part", Torso)
|
| 163 | - | Trail9.Attachment0 = A3 |
| 163 | + | wave.BrickColor = BrickColor.new("Maroon")
|
| 164 | - | Trail9.Attachment1 = A5 |
| 164 | + | wave.Anchored = true |
| 165 | - | Trail9.Color = TrailSettings.Color2 |
| 165 | + | wave.CanCollide = false |
| 166 | - | local FT = Trail:Clone() |
| 166 | + | wave.Locked = true |
| 167 | - | FT.Parent = Character |
| 167 | + | wave.Size = Vector3.new(1, 1, 1) |
| 168 | - | FT.Attachment0 = A4 |
| 168 | + | wave.TopSurface = "Smooth" |
| 169 | - | FT.Attachment1 = A5 |
| 169 | + | wave.BottomSurface = "Smooth" |
| 170 | - | FT.Color = TrailSettings.Color2 |
| 170 | + | wave.Transparency = 0.35 |
| 171 | - | --R15 Trails |
| 171 | + | wave.CFrame = HandCF |
| 172 | - | local Trail3R = Trail:Clone() |
| 172 | + | wm = Instance.new("SpecialMesh", wave)
|
| 173 | - | Trail3R.Parent = Character |
| 173 | + | wm.MeshId = "rbxassetid://3270017" |
| 174 | - | Trail3R.Attachment1 = A4R |
| 174 | + | coroutine.wrap(function() |
| 175 | - | local Trail4R = Trail:Clone() |
| 175 | + | for i = 1, 14, 1 do |
| 176 | - | Trail4R.Parent = Character |
| 176 | + | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) |
| 177 | - | Trail4R.Attachment1 = A5R |
| 177 | + | wave.Size = wm.Scale |
| 178 | - | local Trail8 = Trail:Clone() |
| 178 | + | wave.CFrame = HandCF |
| 179 | - | Trail8.Parent = Character |
| 179 | + | wave.Transparency = i/14 |
| 180 | - | Trail8.Attachment0 = A2R |
| 180 | + | wait() |
| 181 | - | Trail8.Attachment1 = A4R |
| 181 | + | end |
| 182 | - | Trail8.Color = TrailSettings.Color2 |
| 182 | + | wait() |
| 183 | - | local Trail9 = Trail:Clone() |
| 183 | + | wave:Destroy() |
| 184 | - | Trail9.Parent = Character |
| 184 | + | end)() |
| 185 | - | Trail9.Attachment0 = A3R |
| 185 | + | |
| 186 | - | Trail9.Attachment1 = A5R |
| 186 | + | |
| 187 | - | Trail9.Color = TrailSettings.Color2 |
| 187 | + | local function RefreshWelds() |
| 188 | - | local FT2R = Trail:Clone() |
| 188 | + | Neck.C0 = NeckC0 |
| 189 | - | FT2R.Parent = Character |
| 189 | + | Neck.C1 = NeckC1 |
| 190 | - | FT2R.Attachment0 = A4R |
| 190 | + | RightShoulder.C0 = RightShoulderC0 |
| 191 | - | FT2R.Attachment1 = A5R |
| 191 | + | RightShoulder.C1 = RightShoulderC1 |
| 192 | - | FT2R.Color = TrailSettings.Color2 |
| 192 | + | LeftShoulder.C0 = LeftShoulderC0 |
| 193 | LeftShoulder.C1 = LeftShoulderC1 | |
| 194 | RightHip.C0 = RightHipC0 | |
| 195 | RightHip.C1 = RightHipC1 | |
| 196 | - | --All Body Function calling Both Functions |
| 196 | + | LeftHip.C0 = LeftHipC0 |
| 197 | - | AllBody = function() |
| 197 | + | LeftHip.C1 = LeftHipC1 |
| 198 | - | UpperBody() |
| 198 | + | |
| 199 | - | LowerBody() |
| 199 | + | |
| 200 | local LastArm = "Left" | |
| 201 | local Active = false | |
| 202 | - | --Checking to make sure that Only some Variables are Selected else do All Body |
| 202 | + | game:GetService("UserInputService").InputBegan:connect(function(Key, Gpe)
|
| 203 | - | if TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then |
| 203 | + | if not Gpe then |
| 204 | - | TrailSettings.UpperBodyOnly = false |
| 204 | + | if Key.KeyCode == Enum.KeyCode.F and not Active then |
| 205 | - | TrailSettings.LowerBodyOnly = false |
| 205 | + | Active=true |
| 206 | - | elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == false and TrailSettings.LowerBodyOnly == true then |
| 206 | + | RefreshWelds() |
| 207 | - | TrailSettings.UpperBodyOnly = false |
| 207 | + | Torso.CFrame = CFrame.new(Torso.Position, Vector3.new(Mouse.hit.p.x, Torso.Position.Y, Mouse.hit.p.z)) |
| 208 | - | TrailSettings.LowerBodyOnly = false |
| 208 | + | Torso.Anchored=true |
| 209 | - | elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == false then |
| 209 | + | Humanoid.PlatformStand = true |
| 210 | - | TrailSettings.UpperBodyOnly = false |
| 210 | + | for i = 1,3 do |
| 211 | - | TrailSettings.LowerBodyOnly = false |
| 211 | + | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,-0.2,0.55) |
| 212 | - | elseif TrailSettings.AllBody == false and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then |
| 212 | + | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0.2, -0.55) |
| 213 | - | TrailSettings.AllBody = true |
| 213 | + | |
| 214 | - | TrailSettings.UpperBodyOnly = false |
| 214 | + | local last1 |
| 215 | - | TrailSettings.LowerBodyOnly = false |
| 215 | + | local last2 |
| 216 | local explosion = Instance.new("Sound", Character)
| |
| 217 | explosion.Name="explosion" | |
| 218 | - | --Call Trail Functions |
| 218 | + | explosion.SoundId = "rbxassetid://2248511" |
| 219 | - | if TrailSettings.UpperBodyOnly == true then |
| 219 | + | explosion:Play() |
| 220 | - | UpperBody() |
| 220 | + | game.Debris:AddItem(explosion,10) |
| 221 | - | print('Called Upper Body Trail')
|
| 221 | + | spawn(function() |
| 222 | - | elseif TrailSettings.LowerBodyOnly == true then |
| 222 | + | for i = 1,15 do |
| 223 | - | LowerBody() |
| 223 | + | local p = Instance.new("Part", Character)
|
| 224 | - | print('Called Lower Body Trail')
|
| 224 | + | p.Anchored=true |
| 225 | - | elseif TrailSettings.AllBody == true then |
| 225 | + | p.CanCollide=false |
| 226 | - | AllBody() |
| 226 | + | p.Transparency=1 |
| 227 | - | print('Called Full Body Trail')
|
| 227 | + | p.Size=Vector3.new(.1,.1,.1) |
| 228 | p.Shape = "Ball" | |
| 229 | p.BrickColor = BrickColor.new("Really black")
| |
| 230 | - | --Trails for Accessories |
| 230 | + | game.Debris:AddItem(p,1) |
| 231 | - | if TrailSettings.Accessories == true then |
| 231 | + | if not last1 then |
| 232 | - | for Index,Item in pairs(Character:GetChildren()) do |
| 232 | + | p.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(45), 0) * CFrame.new(0,0,-10) |
| 233 | - | if Item:IsA'Accessory' then |
| 233 | + | last1=p |
| 234 | - | local AA = Instance.new('Attachment',Item.Handle)
|
| 234 | + | else |
| 235 | - | local ATrail = Trail:Clone() |
| 235 | + | p.CFrame = last1.CFrame * CFrame.new(0, 0,-i*5) |
| 236 | - | ATrail.Parent = Character |
| 236 | + | last1=p |
| 237 | - | ATrail.Attachment1 = AA |
| 237 | + | |
| 238 | local explo = Instance.new("Explosion", workspace)
| |
| 239 | explo.Position=p.Position | |
| 240 | explo.BlastPressure = math.huge | |
| 241 | explo.BlastRadius= math.huge | |
| 242 | - | --Extras |
| 242 | + | wait() |
| 243 | - | if TrailSettings.Extras == true then |
| 243 | + | |
| 244 | - | --Making an Invisible Platform Part |
| 244 | + | end) |
| 245 | - | local a = Instance.new('Part',Character)
|
| 245 | + | spawn(function() |
| 246 | - | a.CanCollide = false |
| 246 | + | for i = 1,15 do |
| 247 | - | a.Size = Vector3.new(2,.2,2) |
| 247 | + | local p = Instance.new("Part", Character)
|
| 248 | - | a.Transparency = 1 |
| 248 | + | p.Anchored=true |
| 249 | p.CanCollide=false | |
| 250 | - | --Constantly putting it under your feet |
| 250 | + | p.Transparency=1 |
| 251 | - | if TrailSettings.R15 == false then |
| 251 | + | p.Size=Vector3.new(.1,.1,.1) |
| 252 | - | spawn(function() |
| 252 | + | p.Shape = "Ball" |
| 253 | - | game:GetService('RunService').RenderStepped:connect(function()
|
| 253 | + | p.BrickColor = BrickColor.new("Really black")
|
| 254 | - | a.CFrame = Character.Torso.CFrame * CFrame.new(0,-3,0) |
| 254 | + | game.Debris:AddItem(p,1) |
| 255 | - | end) |
| 255 | + | if not last2 then |
| 256 | p.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(-45), 0) * CFrame.new(0,0,-10) | |
| 257 | - | else |
| 257 | + | last2=p |
| 258 | - | spawn(function() |
| 258 | + | else |
| 259 | - | game:GetService('RunService').RenderStepped:connect(function()
|
| 259 | + | p.CFrame = last2.CFrame * CFrame.new(0,0 ,-i*5) |
| 260 | - | a.CFrame = Character[TrailSettings.R15Parts[2]].CFrame * CFrame.new(0,-2,0) |
| 260 | + | last2=p |
| 261 | - | end) |
| 261 | + | |
| 262 | local explo = Instance.new("Explosion", workspace)
| |
| 263 | explo.Position=p.Position | |
| 264 | explo.BlastPressure = math.huge | |
| 265 | - | --Make a Trail from both feet to the Platform |
| 265 | + | explo.BlastRadius= math.huge |
| 266 | - | spawn(function() |
| 266 | + | wait() |
| 267 | - | repeat wait() until Trail |
| 267 | + | |
| 268 | - | local AB = Instance.new('Attachment',a)
|
| 268 | + | end) |
| 269 | - | local ABT = Trail:Clone() |
| 269 | + | wait(1) |
| 270 | - | ABT.Parent = Character |
| 270 | + | Torso.Anchored=false |
| 271 | - | ABT.Attachment0 = A4 |
| 271 | + | Humanoid.PlatformStand = false |
| 272 | - | ABT.Attachment1 = AB |
| 272 | + | RefreshWelds() |
| 273 | - | ABT.Color = TrailSettings.Color2 |
| 273 | + | Active=false |
| 274 | - | local ABT2 = Trail:Clone() |
| 274 | + | elseif Key.KeyCode == Enum.KeyCode.C and not Active then |
| 275 | - | ABT2.Parent = Character |
| 275 | + | Active = true |
| 276 | - | ABT2.Attachment0 = A5 |
| 276 | + | RefreshWelds() |
| 277 | - | ABT2.Attachment1 = AB |
| 277 | + | Torso.CFrame = CFrame.new(Torso.Position, Vector3.new(Mouse.hit.p.x, Torso.Position.Y, Mouse.hit.p.z)) |
| 278 | - | ABT2.Color = TrailSettings.Color2 |
| 278 | + | Torso.Anchored=true |
| 279 | Humanoid.PlatformStand = true | |
| 280 | for i = 1,3 do | |
| 281 | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,0,0.5) | |
| 282 | - | Effects = { }
|
| 282 | + | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, -0.5) |
| 283 | - | local Player = game.Players.localPlayer |
| 283 | + | wait() |
| 284 | end | |
| 285 | local last1 | |
| 286 | local last2 | |
| 287 | local explosion = Instance.new("Sound", Character)
| |
| 288 | explosion.Name="explosion" | |
| 289 | explosion.SoundId = "rbxassetid://2248511" | |
| 290 | explosion:Play() | |
| 291 | game.Debris:AddItem(explosion,10) | |
| 292 | spawn(function() | |
| 293 | - | local Camera = game.Workspace.CurrentCamera |
| 293 | + | for i = 1,15 do |
| 294 | - | local RootPart = Character.HumanoidRootPart |
| 294 | + | local p = Instance.new("Part", Character)
|
| 295 | - | local RootJoint = RootPart.RootJoint |
| 295 | + | p.Anchored=true |
| 296 | - | local attack = false |
| 296 | + | p.CanCollide=false |
| 297 | - | local Anim = 'Idle' |
| 297 | + | p.Transparency=1 |
| 298 | - | local attacktype = 1 |
| 298 | + | p.Size=Vector3.new(.1,.1,.1) |
| 299 | - | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
| 299 | + | p.Shape = "Ball" |
| 300 | - | local velocity = RootPart.Velocity.y |
| 300 | + | p.BrickColor = BrickColor.new("Really black")
|
| 301 | - | local sine = 0 |
| 301 | + | game.Debris:AddItem(p,1) |
| 302 | - | local change = 1 |
| 302 | + | if not last1 then |
| 303 | - | local Create = LoadLibrary("RbxUtility").Create
|
| 303 | + | p.CFrame = Torso.CFrame * CFrame.new(0,0 ,-i*10) |
| 304 | - | local sick = Instance.new("Sound",Character.Torso)
|
| 304 | + | last1=p |
| 305 | - | sick.SoundId = "rbxassetid://246495880" |
| 305 | + | else |
| 306 | - | sick.Looped = true |
| 306 | + | p.CFrame = last1.CFrame * CFrame.new(0,0 ,-i*5) |
| 307 | - | sick.Pitch = 1 |
| 307 | + | last1=p |
| 308 | - | sick.Volume = 1 |
| 308 | + | |
| 309 | - | sick:Play() |
| 309 | + | local explo = Instance.new("Explosion", workspace)
|
| 310 | explo.Position=p.Position | |
| 311 | - | local m = Create("Model"){
|
| 311 | + | explo.BlastPressure = math.huge |
| 312 | - | Parent = Character, |
| 312 | + | explo.BlastRadius= math.huge |
| 313 | - | Name = "WeaponModel", |
| 313 | + | wait() |
| 314 | - | } |
| 314 | + | |
| 315 | end) | |
| 316 | - | Humanoid.Animator.Parent = nil |
| 316 | + | spawn(function() |
| 317 | - | Character.Animate.Parent = nil |
| 317 | + | for i = 1,15 do |
| 318 | local p = Instance.new("Part", Character)
| |
| 319 | - | local newMotor = function(part0, part1, c0, c1) |
| 319 | + | p.Anchored=true |
| 320 | - | local w = Create('Motor'){
|
| 320 | + | p.CanCollide=false |
| 321 | - | Parent = part0, |
| 321 | + | p.Transparency=1 |
| 322 | - | Part0 = part0, |
| 322 | + | p.Size=Vector3.new(.1,.1,.1) |
| 323 | - | Part1 = part1, |
| 323 | + | p.Shape = "Ball" |
| 324 | - | C0 = c0, |
| 324 | + | p.BrickColor = BrickColor.new("Really black")
|
| 325 | - | C1 = c1, |
| 325 | + | game.Debris:AddItem(p,1) |
| 326 | - | } |
| 326 | + | if not last2 then |
| 327 | - | return w |
| 327 | + | p.CFrame = Torso.CFrame * CFrame.new(0,0 ,-i*10) |
| 328 | last2=p | |
| 329 | else | |
| 330 | - | function clerp(a, b, t) |
| 330 | + | p.CFrame = last2.CFrame * CFrame.new(0,0 ,-i*5) |
| 331 | - | return a:lerp(b, t) |
| 331 | + | last2=p |
| 332 | end | |
| 333 | local explo = Instance.new("Explosion", workspace)
| |
| 334 | - | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
| 334 | + | explo.Position=p.Position |
| 335 | - | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 335 | + | explo.BlastPressure = math.huge |
| 336 | explo.BlastRadius= math.huge | |
| 337 | - | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) |
| 337 | + | wait() |
| 338 | - | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) |
| 338 | + | |
| 339 | - | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) |
| 339 | + | end) |
| 340 | - | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) |
| 340 | + | wait(1) |
| 341 | - | RootJoint.C1 = CFrame.new(0, 0, 0) |
| 341 | + | for i = 1,3 do |
| 342 | - | RootJoint.C0 = CFrame.new(0, 0, 0) |
| 342 | + | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,0,-0.5) |
| 343 | - | Torso.Neck.C1 = CFrame.new(0, 0, 0) |
| 343 | + | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, 0.5) |
| 344 | - | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) |
| 344 | + | wait() |
| 345 | end | |
| 346 | - | local rarmc1 = RW.C1 |
| 346 | + | Torso.Anchored=false |
| 347 | - | local larmc1 = LW.C1 |
| 347 | + | Humanoid.PlatformStand = false |
| 348 | - | local rlegc1 = RH.C1 |
| 348 | + | RefreshWelds() |
| 349 | - | local llegc1 = LH.C1 |
| 349 | + | Active=false |
| 350 | elseif Key.KeyCode == Enum.KeyCode.E and not Active | |
| 351 | - | local resetc1 = false |
| 351 | + | then Active = true |
| 352 | RefreshWelds() | |
| 353 | - | function PlayAnimationFromTable(table, speed, bool) |
| 353 | + | Torso.Anchored=true |
| 354 | - | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) |
| 354 | + | Humanoid.PlatformStand=true |
| 355 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) |
| 355 | + | if LastArm == "Left" then |
| 356 | - | RW.C0 = clerp(RW.C0, table[3], speed) |
| 356 | + | LastArm="Right" |
| 357 | - | LW.C0 = clerp(LW.C0, table[4], speed) |
| 357 | + | Torso.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(-45), 0) |
| 358 | - | RH.C0 = clerp(RH.C0, table[5], speed) |
| 358 | + | for i = 1,3 do |
| 359 | - | LH.C0 = clerp(LH.C0, table[6], speed) |
| 359 | + | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,0,-0.5) |
| 360 | - | if bool == true then |
| 360 | + | wait() |
| 361 | - | if resetc1 == false then |
| 361 | + | |
| 362 | - | resetc1 = true |
| 362 | + | wait(0.5) |
| 363 | - | RootJoint.C1 = RootJoint.C1 |
| 363 | + | RefreshWelds() |
| 364 | - | Torso.Neck.C1 = Torso.Neck.C1 |
| 364 | + | for i = 1,3 do |
| 365 | - | RW.C1 = rarmc1 |
| 365 | + | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,0,0.5) |
| 366 | - | LW.C1 = larmc1 |
| 366 | + | |
| 367 | - | RH.C1 = rlegc1 |
| 367 | + | Torso.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(45), 0) |
| 368 | - | LH.C1 = llegc1 |
| 368 | + | local p = Instance.new("Part", Character)
|
| 369 | p.Anchored=true | |
| 370 | p.CanCollide=false | |
| 371 | p.Transparency=1 | |
| 372 | p.Size=Vector3.new(.1,.1,.1) | |
| 373 | - | ArtificialHB = Create("BindableEvent", script){
|
| 373 | + | p.Shape = "Ball" |
| 374 | - | Parent = script, |
| 374 | + | p.BrickColor = BrickColor.new("Really black")
|
| 375 | - | Name = "Heartbeat", |
| 375 | + | p.CFrame = Torso.CFrame * CFrame.new(1.5, 0, -2) |
| 376 | - | } |
| 376 | + | game.Debris:AddItem(p,3) |
| 377 | local explosion = Instance.new("Sound", Character)
| |
| 378 | - | script:WaitForChild("Heartbeat")
|
| 378 | + | explosion.Name="explosion" |
| 379 | explosion.SoundId = "rbxassetid://2248511" | |
| 380 | - | frame = 1 / 30 |
| 380 | + | explosion:Play() |
| 381 | - | tf = 0 |
| 381 | + | game.Debris:AddItem(explosion, 10) |
| 382 | - | allowframeloss = false |
| 382 | + | local explo = Instance.new("Explosion", workspace)
|
| 383 | - | tossremainder = false |
| 383 | + | explo.BlastPressure = math.huge |
| 384 | - | lastframe = tick() |
| 384 | + | explo.BlastRadius= math.huge |
| 385 | - | script.Heartbeat:Fire() |
| 385 | + | explo.Position=p.Position |
| 386 | elseif LastArm == "Right" then | |
| 387 | - | game:GetService("RunService").Heartbeat:connect(function(s, p)
|
| 387 | + | LastArm = "Left" |
| 388 | - | tf = tf + s |
| 388 | + | Torso.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(45), 0) |
| 389 | - | if tf >= frame then |
| 389 | + | for i = 1,3 do |
| 390 | - | if allowframeloss then |
| 390 | + | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0,0,0.5) |
| 391 | - | script.Heartbeat:Fire() |
| 391 | + | wait() |
| 392 | - | lastframe = tick() |
| 392 | + | |
| 393 | - | else |
| 393 | + | wait(0.5) |
| 394 | - | for i = 1, math.floor(tf / frame) do |
| 394 | + | RefreshWelds() |
| 395 | - | script.Heartbeat:Fire() |
| 395 | + | for i = 1,3 do |
| 396 | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0,0,-0.5) | |
| 397 | - | lastframe = tick() |
| 397 | + | |
| 398 | Torso.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(-45), 0) | |
| 399 | - | if tossremainder then |
| 399 | + | local p = Instance.new("Part", Character)
|
| 400 | - | tf = 0 |
| 400 | + | p.Anchored=true |
| 401 | - | else |
| 401 | + | p.CanCollide=false |
| 402 | - | tf = tf - frame * math.floor(tf / frame) |
| 402 | + | p.Transparency=1 |
| 403 | p.Size=Vector3.new(.1,.1,.1) | |
| 404 | p.Shape = "Ball" | |
| 405 | p.BrickColor = BrickColor.new("Really black")
| |
| 406 | p.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, -2) | |
| 407 | - | function swait(num) |
| 407 | + | game.Debris:AddItem(p,3) |
| 408 | - | if num == 0 or num == nil then |
| 408 | + | local explosion = Instance.new("Sound", Character)
|
| 409 | - | ArtificialHB.Event:wait() |
| 409 | + | explosion.Name="explosion" |
| 410 | - | else |
| 410 | + | explosion.SoundId = "rbxassetid://2248511" |
| 411 | - | for i = 0, num do |
| 411 | + | explosion:Play() |
| 412 | - | ArtificialHB.Event:wait() |
| 412 | + | game.Debris:AddItem(explosion, 10) |
| 413 | local explo = Instance.new("Explosion", workspace)
| |
| 414 | explo.BlastPressure = math.huge | |
| 415 | explo.BlastRadius= math.huge | |
| 416 | explo.Position=p.Position | |
| 417 | - | function RemoveOutlines(part) |
| 417 | + | |
| 418 | - | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
| 418 | + | wait(0.5) |
| 419 | Active = false | |
| 420 | RefreshWelds() | |
| 421 | - | CFuncs = {
|
| 421 | + | Torso.Anchored=false |
| 422 | - | Part = {
|
| 422 | + | Humanoid.PlatformStand=false |
| 423 | - | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 423 | + | |
| 424 | - | local Part = Create("Part"){
|
| 424 | + | |
| 425 | - | Parent = Parent, |
| 425 | + | |
| 426 | - | Reflectance = Reflectance, |
| 426 | + | |
| 427 | - | Transparency = Transparency, |
| 427 | + | |
| 428 | - | CanCollide = false, |
| 428 | + | local time = tick() |
| 429 | - | Locked = true, |
| 429 | + | |
| 430 | - | BrickColor = BrickColor.new(tostring(BColor)), |
| 430 | + | local plr = game:GetService("Players").LocalPlayer
|
| 431 | - | Name = Name, |
| 431 | + | local mouse,char = plr:GetMouse(),plr.Character |
| 432 | - | Size = Size, |
| 432 | + | |
| 433 | - | Material = Material, |
| 433 | + | local amountGhosts = 5 |
| 434 | - | } |
| 434 | + | |
| 435 | - | RemoveOutlines(Part) |
| 435 | + | for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
|
| 436 | - | return Part |
| 436 | + | |
| 437 | - | end; |
| 437 | + | local toggle,cd,mcd = false,false,false |
| 438 | - | }; |
| 438 | + | local ghosts = {}
|
| 439 | local temptab = {}
| |
| 440 | - | Mesh = {
|
| 440 | + | |
| 441 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 441 | + | char:WaitForChild("Animate"):Destroy()
|
| 442 | - | local Msh = Create(Mesh){
|
| 442 | + | char.Humanoid:WaitForChild("Animator"):Destroy()
|
| 443 | - | Parent = Part, |
| 443 | + | |
| 444 | - | Offset = OffSet, |
| 444 | + | local state = "idle" |
| 445 | - | Scale = Scale, |
| 445 | + | |
| 446 | - | } |
| 446 | + | local gt = false |
| 447 | - | if Mesh == "SpecialMesh" then |
| 447 | + | |
| 448 | - | Msh.MeshType = MeshType |
| 448 | + | local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart")) --Stops the character from glitching out on enter/exit
|
| 449 | - | Msh.MeshId = MeshId |
| 449 | + | gyro.MaxTorque = Vector3.new(0,0,0) |
| 450 | gyro.D = 0 | |
| 451 | - | return Msh |
| 451 | + | gyro.P = 100000000 |
| 452 | - | end; |
| 452 | + | |
| 453 | - | }; |
| 453 | + | |
| 454 | local wCol = BrickColor.new("Really red")
| |
| 455 | - | Weld = {
|
| 455 | + | local wCol2 = BrickColor.new("Really black")
|
| 456 | - | Create = function(Parent, Part0, Part1, C0, C1) |
| 456 | + | local gCol = BrickColor.new("Toothpaste")
|
| 457 | - | local Weld = Create("Weld"){
|
| 457 | + | local gCol2 = BrickColor.new("Institutional white")
|
| 458 | - | Parent = Parent, |
| 458 | + | |
| 459 | - | Part0 = Part0, |
| 459 | + | function searchAll(m,clear) |
| 460 | - | Part1 = Part1, |
| 460 | + | if clear then |
| 461 | - | C0 = C0, |
| 461 | + | if clear == true then |
| 462 | - | C1 = C1, |
| 462 | + | for i,v in pairs(temptab) do |
| 463 | - | } |
| 463 | + | table.remove(temptab,1) |
| 464 | - | return Weld |
| 464 | + | |
| 465 | - | end; |
| 465 | + | |
| 466 | - | }; |
| 466 | + | |
| 467 | for i,v in pairs(m:GetChildren()) do | |
| 468 | - | Sound = {
|
| 468 | + | if v then |
| 469 | - | Create = function(id, par, vol, pit) |
| 469 | + | local s = v:Clone() |
| 470 | for _,b in pairs(s:GetChildren()) do | |
| 471 | - | local Sound = Create("Sound"){
|
| 471 | + | b:Destroy() |
| 472 | - | Volume = vol, |
| 472 | + | |
| 473 | - | Pitch = pit or 1, |
| 473 | + | if s:IsA("Part") or s:IsA("WedgePart") or s:IsA("TrussPart") or s:IsA("UnionOperation") then
|
| 474 | - | SoundId = "rbxassetid://" .. id, |
| 474 | + | if s.Name ~= "HumanoidRootPart" then |
| 475 | - | Parent = par or workspace, |
| 475 | + | s.Anchored = true |
| 476 | - | } |
| 476 | + | s.CanCollide = false |
| 477 | - | Sound:play() |
| 477 | + | s.Transparency = 0.95 |
| 478 | - | game:GetService("Debris"):AddItem(Sound, 10)
|
| 478 | + | s.TopSurface = "Smooth" |
| 479 | s.BottomSurface = "Smooth" | |
| 480 | - | end; |
| 480 | + | s.FrontSurface = "Smooth" |
| 481 | - | }; |
| 481 | + | s.RightSurface = "Smooth" |
| 482 | s.BackSurface = "Smooth" | |
| 483 | - | Decal = {
|
| 483 | + | s.LeftSurface = "Smooth" |
| 484 | - | Create = function(Color, Texture, Transparency, Name, Parent) |
| 484 | + | if s.Material ~= Enum.Material.Neon then |
| 485 | - | local Decal = Create("Decal"){
|
| 485 | + | if gt == true then |
| 486 | - | Color3 = Color, |
| 486 | + | s.BrickColor = wCol2 |
| 487 | - | Texture = "rbxassetid://" .. Texture, |
| 487 | + | |
| 488 | - | Transparency = Transparency, |
| 488 | + | s.BrickColor = gCol2 |
| 489 | - | Name = Name, |
| 489 | + | |
| 490 | - | Parent = Parent, |
| 490 | + | |
| 491 | - | } |
| 491 | + | if gt == true then |
| 492 | - | return Decal |
| 492 | + | s.BrickColor = wCol |
| 493 | - | end; |
| 493 | + | |
| 494 | - | }; |
| 494 | + | s.BrickColor = gCol |
| 495 | end | |
| 496 | - | BillboardGui = {
|
| 496 | + | |
| 497 | - | Create = function(Parent, Image, Position, Size) |
| 497 | + | for _,c in pairs(v:GetChildren()) do |
| 498 | - | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
|
| 498 | + | if c:IsA("SpecialMesh") or c:IsA("CylinderMesh") then
|
| 499 | - | BillPar.CFrame = CFrame.new(Position) |
| 499 | + | c:Clone().Parent = s |
| 500 | - | local Bill = Create("BillboardGui"){
|
| 500 | + | |
| 501 | - | Parent = BillPar, |
| 501 | + | |
| 502 | - | Adornee = BillPar, |
| 502 | + | local objValue = Instance.new("ObjectValue",s)
|
| 503 | - | Size = UDim2.new(1, 0, 1, 0), |
| 503 | + | objValue.Name = "Target" |
| 504 | - | SizeOffset = Vector2.new(Size, Size), |
| 504 | + | objValue.Value = v |
| 505 | - | } |
| 505 | + | table.insert(temptab,s) |
| 506 | - | local d = Create("ImageLabel", Bill){
|
| 506 | + | |
| 507 | - | Parent = Bill, |
| 507 | + | --elseif s:IsA("CharacterMesh") then
|
| 508 | - | BackgroundTransparency = 1, |
| 508 | + | --table.insert(temptab,s) |
| 509 | - | Size = UDim2.new(1, 0, 1, 0), |
| 509 | + | |
| 510 | - | Image = "rbxassetid://" .. Image, |
| 510 | + | --searchAll(v) |
| 511 | - | } |
| 511 | + | |
| 512 | - | return BillPar |
| 512 | + | |
| 513 | return temptab | |
| 514 | - | }; |
| 514 | + | |
| 515 | ||
| 516 | - | ParticleEmitter = {
|
| 516 | + | function CreateGhost() |
| 517 | - | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
| 517 | + | local ghost = Instance.new("Model",game.Workspace)
|
| 518 | - | local Particle = Create("ParticleEmitter"){
|
| 518 | + | searchAll(char,true) |
| 519 | - | Parent = Parent, |
| 519 | + | ghost.Name = char.Name.."'s Ghost "..#ghosts..#plr.Name |
| 520 | - | Color = ColorSequence.new(Color1, Color2), |
| 520 | + | --Instance.new("Humanoid",ghost)
|
| 521 | - | LightEmission = LightEmission, |
| 521 | + | for i,v in pairs(temptab) do |
| 522 | - | Size = Size, |
| 522 | + | v:Clone().Parent = ghost |
| 523 | - | Texture = Texture, |
| 523 | + | |
| 524 | - | Transparency = Transparency, |
| 524 | + | table.insert(ghosts,ghost) |
| 525 | - | ZOffset = ZOffset, |
| 525 | + | |
| 526 | - | Acceleration = Accel, |
| 526 | + | |
| 527 | - | Drag = Drag, |
| 527 | + | function ClearGhosts() |
| 528 | - | LockedToPart = LockedToPart, |
| 528 | + | for i,v in pairs(ghosts) do |
| 529 | - | VelocityInheritance = VelocityInheritance, |
| 529 | + | v:Destroy() |
| 530 | - | EmissionDirection = EmissionDirection, |
| 530 | + | |
| 531 | - | Enabled = Enabled, |
| 531 | + | for i,v in pairs(ghosts) do |
| 532 | - | Lifetime = LifeTime, |
| 532 | + | table.remove(ghosts,1) |
| 533 | - | Rate = Rate, |
| 533 | + | |
| 534 | - | Rotation = Rotation, |
| 534 | + | for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
|
| 535 | - | RotSpeed = RotSpeed, |
| 535 | + | if string.sub(v.Name,1,#plr.Name+9) == plr.Name.."'s Ghost " then |
| 536 | - | Speed = Speed, |
| 536 | + | v:Destroy() |
| 537 | - | VelocitySpread = VelocitySpread, |
| 537 | + | |
| 538 | - | } |
| 538 | + | |
| 539 | - | return Particle |
| 539 | + | |
| 540 | - | end; |
| 540 | + | |
| 541 | - | }; |
| 541 | + | Instance.new("ForceField",char).Visible = false
|
| 542 | ||
| 543 | - | CreateTemplate = {
|
| 543 | + | local e1 = Instance.new("Part",char)
|
| 544 | - | |
| 544 | + | e1.Size = Vector3.new(0.2,0.2,0.2) |
| 545 | - | }; |
| 545 | + | e1.TopSurface = "Smooth" |
| 546 | - | } |
| 546 | + | e1.BottomSurface = "Smooth" |
| 547 | e1.Material = "Neon" | |
| 548 | - | function rayCast(Position, Direction, Range, Ignore) |
| 548 | + | e1.Transparency = 1 |
| 549 | - | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
|
| 549 | + | e1.Anchored = true |
| 550 | - | end |
| 550 | + | e1.CanCollide = false |
| 551 | e1.BrickColor = gCol | |
| 552 | - | FindNearestTorso = function(pos) |
| 552 | + | e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.6) |
| 553 | - | local list = (game.Workspace:children()) |
| 553 | + | local em1 = Instance.new("SpecialMesh",e1)
|
| 554 | - | local torso = nil |
| 554 | + | em1.MeshType = "Sphere" |
| 555 | - | local dist = 1000 |
| 555 | + | local e2 = Instance.new("Part",char)
|
| 556 | - | local temp, human, temp2 = nil, nil, nil |
| 556 | + | e2.Size = Vector3.new(0.2,0.2,0.2) |
| 557 | - | for x = 1, #list do |
| 557 | + | e2.TopSurface = "Smooth" |
| 558 | - | temp2 = list[x] |
| 558 | + | e2.BottomSurface = "Smooth" |
| 559 | - | if temp2.className == "Model" and temp2.Name ~= Character.Name then |
| 559 | + | e2.Transparency = 1 |
| 560 | - | temp = temp2:findFirstChild("Torso")
|
| 560 | + | e2.Material = "Neon" |
| 561 | - | human = temp2:findFirstChild("Humanoid")
|
| 561 | + | e2.Anchored = true |
| 562 | - | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then |
| 562 | + | e2.CanCollide = false |
| 563 | - | local dohit = true |
| 563 | + | e2.BrickColor = gCol |
| 564 | - | if dohit == true then |
| 564 | + | e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.6) |
| 565 | - | torso = temp |
| 565 | + | local em2 = Instance.new("SpecialMesh",e2)
|
| 566 | - | dist = (temp.Position - pos).magnitude |
| 566 | + | em2.MeshType = "Sphere" |
| 567 | ||
| 568 | toggle = true | |
| 569 | for i=1,amountGhosts do | |
| 570 | CreateGhost() | |
| 571 | - | return torso, dist |
| 571 | + | |
| 572 | char.Parent = game:GetService("Workspace").CurrentCamera
| |
| 573 | char:FindFirstChild("Head").Transparency = 1
| |
| 574 | - | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) |
| 574 | + | char:FindFirstChild("Torso").Transparency = 1
|
| 575 | - | if hit.Parent == nil then |
| 575 | + | char:FindFirstChild("Right Arm").Transparency = 1
|
| 576 | - | return |
| 576 | + | char:FindFirstChild("Left Arm").Transparency = 1
|
| 577 | char:FindFirstChild("Right Leg").Transparency = 1
| |
| 578 | - | local h = hit.Parent:FindFirstChild("Humanoid")
|
| 578 | + | char:FindFirstChild("Left Leg").Transparency = 1
|
| 579 | - | for _, v in pairs(hit.Parent:children()) do |
| 579 | + | for i,v in pairs(char:GetChildren()) do |
| 580 | - | if v:IsA("Humanoid") then
|
| 580 | + | if v:IsA("Accessory") then
|
| 581 | - | h = v |
| 581 | + | v:FindFirstChild("Handle").Transparency = 1
|
| 582 | end | |
| 583 | end | |
| 584 | - | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
|
| 584 | + | char:FindFirstChild("Head"):FindFirstChild("face"):Destroy()
|
| 585 | - | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
|
| 585 | + | |
| 586 | - | if hit.Parent.DebounceHit.Value == true then |
| 586 | + | local p1 = Instance.new("Part",workspace)
|
| 587 | - | return |
| 587 | + | local m1 = Instance.new("SpecialMesh",p1)
|
| 588 | m1.MeshType = "Sphere" | |
| 589 | m1.Scale = Vector3.new(5,5,5) | |
| 590 | - | local c = Create("ObjectValue"){
|
| 590 | + | p1.Size = Vector3.new(1,1,1) |
| 591 | - | Name = "creator", |
| 591 | + | p1.Anchored = true |
| 592 | - | Value = game:service("Players").LocalPlayer,
|
| 592 | + | p1.CanCollide = false |
| 593 | - | Parent = h, |
| 593 | + | p1.TopSurface = "Smooth" |
| 594 | - | } |
| 594 | + | p1.BottomSurface = "Smooth" |
| 595 | - | game:GetService("Debris"):AddItem(c, .5)
|
| 595 | + | p1.BrickColor = gCol |
| 596 | - | if HitSound ~= nil and HitPitch ~= nil then |
| 596 | + | p1.Material = "Neon" |
| 597 | - | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) |
| 597 | + | local p2 = Instance.new("Part",workspace)
|
| 598 | local m2 = Instance.new("SpecialMesh",p2)
| |
| 599 | - | local Damage = math.random(minim, maxim) |
| 599 | + | m2.MeshType = "Sphere" |
| 600 | - | local blocked = false |
| 600 | + | m2.Scale = Vector3.new(8,8,8) |
| 601 | - | local block = hit.Parent:findFirstChild("Block")
|
| 601 | + | p2.Size = Vector3.new(1,1,1) |
| 602 | - | if block ~= nil then |
| 602 | + | p2.Anchored = true |
| 603 | - | if block.className == "IntValue" then |
| 603 | + | p2.CanCollide = false |
| 604 | - | if block.Value > 0 then |
| 604 | + | p2.TopSurface = "Smooth" |
| 605 | - | blocked = true |
| 605 | + | p2.BottomSurface = "Smooth" |
| 606 | - | block.Value = block.Value - 1 |
| 606 | + | p2.BrickColor = gCol2 |
| 607 | - | print(block.Value) |
| 607 | + | p2.Material = "Neon" |
| 608 | local p3 = Instance.new("Part",workspace)
| |
| 609 | local m3 = Instance.new("BlockMesh",p3)
| |
| 610 | m3.Scale = Vector3.new(7,7,7) | |
| 611 | - | if blocked == false then |
| 611 | + | p3.Size = Vector3.new(1,1,1) |
| 612 | - | h.Health = h.Health - Damage |
| 612 | + | p3.Transparency = 0.4 |
| 613 | - | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
|
| 613 | + | p3.Anchored = true |
| 614 | - | else |
| 614 | + | p3.CanCollide = false |
| 615 | - | h.Health = h.Health - (Damage / 2) |
| 615 | + | p3.TopSurface = "Smooth" |
| 616 | - | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
|
| 616 | + | p3.BottomSurface = "Smooth" |
| 617 | p3.BrickColor = gCol | |
| 618 | - | if Type == "Knockdown" then |
| 618 | + | p3.Material = "Neon" |
| 619 | - | local hum = hit.Parent.Humanoid |
| 619 | + | local p4 = Instance.new("Part",workspace)
|
| 620 | - | hum.PlatformStand = true |
| 620 | + | local m4 = Instance.new("BlockMesh",p4)
|
| 621 | - | coroutine.resume(coroutine.create(function(HHumanoid) |
| 621 | + | m4.Scale = Vector3.new(10,10,10) |
| 622 | - | swait(1) |
| 622 | + | p4.Size = Vector3.new(1,1,1) |
| 623 | - | HHumanoid.PlatformStand = false |
| 623 | + | p4.Transparency = 0.4 |
| 624 | - | end), hum) |
| 624 | + | p4.Anchored = true |
| 625 | - | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit |
| 625 | + | p4.CanCollide = false |
| 626 | - | local bodvol = Create("BodyVelocity"){
|
| 626 | + | p4.TopSurface = "Smooth" |
| 627 | - | velocity = angle * knockback, |
| 627 | + | p4.BottomSurface = "Smooth" |
| 628 | - | P = 5000, |
| 628 | + | p4.BrickColor = gCol2 |
| 629 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 629 | + | p4.Material = "Neon" |
| 630 | - | Parent = hit, |
| 630 | + | local currentframe = 0 |
| 631 | - | } |
| 631 | + | local frmR |
| 632 | - | local rl = Create("BodyAngularVelocity"){
|
| 632 | + | |
| 633 | - | P = 3000, |
| 633 | + | frmR = game:GetService("RunService").RenderStepped:connect(function()
|
| 634 | - | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
| 634 | + | currentframe = currentframe + 1 |
| 635 | - | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
| 635 | + | if currentframe < 1*60 then |
| 636 | - | Parent = hit, |
| 636 | + | p1.CFrame = char:WaitForChild("Torso").CFrame
|
| 637 | - | } |
| 637 | + | p2.CFrame = char:WaitForChild("Torso").CFrame
|
| 638 | - | game:GetService("Debris"):AddItem(bodvol, .5)
|
| 638 | + | p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
|
| 639 | - | game:GetService("Debris"):AddItem(rl, .5)
|
| 639 | + | p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
|
| 640 | - | elseif Type == "Normal" then |
| 640 | + | m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25) |
| 641 | - | local vp = Create("BodyVelocity"){
|
| 641 | + | m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25) |
| 642 | - | P = 500, |
| 642 | + | m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25) |
| 643 | - | maxForce = Vector3.new(math.huge, 0, math.huge), |
| 643 | + | m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25) |
| 644 | - | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, |
| 644 | + | p1.Transparency = p1.Transparency + (1/(1*60)) |
| 645 | - | } |
| 645 | + | p2.Transparency = p2.Transparency + (1/(1*60)) |
| 646 | - | if knockback > 0 then |
| 646 | + | p3.Transparency = p3.Transparency + (1/(1*60)) |
| 647 | - | vp.Parent = hit.Parent.Torso |
| 647 | + | p4.Transparency = p4.Transparency + (1/(1*60)) |
| 648 | else | |
| 649 | - | game:GetService("Debris"):AddItem(vp, .5)
|
| 649 | + | p1:Destroy() |
| 650 | - | elseif Type == "Up" then |
| 650 | + | p2:Destroy() |
| 651 | - | local bodyVelocity = Create("BodyVelocity"){
|
| 651 | + | p3:Destroy() |
| 652 | - | velocity = Vector3.new(0, 20, 0), |
| 652 | + | p4:Destroy() |
| 653 | - | P = 5000, |
| 653 | + | frmR:disconnect() |
| 654 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 654 | + | |
| 655 | - | Parent = hit, |
| 655 | + | end) |
| 656 | - | } |
| 656 | + | |
| 657 | - | game:GetService("Debris"):AddItem(bodyVelocity, .5)
|
| 657 | + | char.Humanoid.MaxHealth = math.huge |
| 658 | - | elseif Type == "DarkUp" then |
| 658 | + | wait() |
| 659 | char.Humanoid.Health = math.huge | |
| 660 | - | for i = 0, 1, 0.1 do |
| 660 | + | |
| 661 | - | swait() |
| 661 | + | --[[mouse.KeyDown:connect(function(key) |
| 662 | - | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
|
| 662 | + | if key == "r" then |
| 663 | print("R!")
| |
| 664 | if cd == false then | |
| 665 | - | local bodyVelocity = Create("BodyVelocity"){
|
| 665 | + | print("No cooldown!")
|
| 666 | - | velocity = Vector3.new(0, 20, 0), |
| 666 | + | cd = true |
| 667 | - | P = 5000, |
| 667 | + | if toggle == false then |
| 668 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 668 | + | print("Entering godmode")
|
| 669 | - | Parent = hit, |
| 669 | + | toggle = true |
| 670 | - | } |
| 670 | + | Instance.new("ForceField",char)
|
| 671 | - | game:GetService("Debris"):AddItem(bodyVelocity, 1)
|
| 671 | + | for i=1,amountGhosts do |
| 672 | - | elseif Type == "Snare" then |
| 672 | + | CreateGhost() |
| 673 | - | local bp = Create("BodyPosition"){
|
| 673 | + | |
| 674 | - | P = 2000, |
| 674 | + | char.Parent = game:GetService("Workspace").CurrentCamera
|
| 675 | - | D = 100, |
| 675 | + | char:FindFirstChild("Head").Transparency = 1
|
| 676 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 676 | + | char:FindFirstChild("Torso").Transparency = 1
|
| 677 | - | position = hit.Parent.Torso.Position, |
| 677 | + | char:FindFirstChild("Right Arm").Transparency = 1
|
| 678 | - | Parent = hit.Parent.Torso, |
| 678 | + | char:FindFirstChild("Left Arm").Transparency = 1
|
| 679 | - | } |
| 679 | + | char:FindFirstChild("Right Leg").Transparency = 1
|
| 680 | - | game:GetService("Debris"):AddItem(bp, 1)
|
| 680 | + | char:FindFirstChild("Left Leg").Transparency = 1
|
| 681 | - | elseif Type == "Freeze" then |
| 681 | + | for i,v in pairs(char:GetChildren()) do |
| 682 | - | local BodPos = Create("BodyPosition"){
|
| 682 | + | if v:IsA("Accessory") then
|
| 683 | - | P = 50000, |
| 683 | + | v:FindFirstChild("Handle").Transparency = 1
|
| 684 | - | D = 1000, |
| 684 | + | |
| 685 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 685 | + | |
| 686 | - | position = hit.Parent.Torso.Position, |
| 686 | + | else |
| 687 | - | Parent = hit.Parent.Torso, |
| 687 | + | print("Exiting godmode")
|
| 688 | - | } |
| 688 | + | toggle = false |
| 689 | - | local BodGy = Create("BodyGyro") {
|
| 689 | + | for i,v in pairs(ghosts) do |
| 690 | - | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , |
| 690 | + | v:Destroy() |
| 691 | - | P = 20e+003, |
| 691 | + | |
| 692 | - | Parent = hit.Parent.Torso, |
| 692 | + | char.Parent = game:GetService("Workspace")
|
| 693 | - | cframe = hit.Parent.Torso.CFrame, |
| 693 | + | char:FindFirstChild("ForceField"):Destroy()
|
| 694 | - | } |
| 694 | + | char:FindFirstChild("Head").Transparency = 0
|
| 695 | - | hit.Parent.Torso.Anchored = true |
| 695 | + | char:FindFirstChild("Torso").Transparency = 0
|
| 696 | - | coroutine.resume(coroutine.create(function(Part) |
| 696 | + | char:FindFirstChild("Right Arm").Transparency = 0
|
| 697 | - | swait(1.5) |
| 697 | + | char:FindFirstChild("Left Arm").Transparency = 0
|
| 698 | - | Part.Anchored = false |
| 698 | + | char:FindFirstChild("Right Leg").Transparency = 0
|
| 699 | - | end), hit.Parent.Torso) |
| 699 | + | char:FindFirstChild("Left Leg").Transparency = 0
|
| 700 | - | game:GetService("Debris"):AddItem(BodPos, 3)
|
| 700 | + | for i,v in pairs(char:GetChildren()) do |
| 701 | - | game:GetService("Debris"):AddItem(BodGy, 3)
|
| 701 | + | if v:IsA("Accessory") then
|
| 702 | v:FindFirstChild("Handle").Transparency = 0
| |
| 703 | - | local debounce = Create("BoolValue"){
|
| 703 | + | |
| 704 | - | Name = "DebounceHit", |
| 704 | + | |
| 705 | - | Parent = hit.Parent, |
| 705 | + | |
| 706 | - | Value = true, |
| 706 | + | cd = false |
| 707 | - | } |
| 707 | + | |
| 708 | - | game:GetService("Debris"):AddItem(debounce, Delay)
|
| 708 | + | |
| 709 | - | c = Create("ObjectValue"){
|
| 709 | + | end)]] |
| 710 | - | Name = "creator", |
| 710 | + | |
| 711 | - | Value = Player, |
| 711 | + | mouse.KeyDown:connect(function(key) |
| 712 | - | Parent = h, |
| 712 | + | spawn(function() |
| 713 | - | } |
| 713 | + | if key == "f" and toggle == true and mcd == false then |
| 714 | - | game:GetService("Debris"):AddItem(c, .5)
|
| 714 | + | if #ghosts < amountGhosts then |
| 715 | print(#ghosts.."<") | |
| 716 | mcd = true | |
| 717 | ||
| 718 | - | function ShowDamage(Pos, Text, Time, Color) |
| 718 | + | ClearGhosts() |
| 719 | - | local Rate = (1 / 30) |
| 719 | + | |
| 720 | - | local Pos = (Pos or Vector3.new(0, 0, 0)) |
| 720 | + | for i=1,amountGhosts do |
| 721 | - | local Text = (Text or "") |
| 721 | + | CreateGhost() |
| 722 | - | local Time = (Time or 2) |
| 722 | + | |
| 723 | - | local Color = (Color or Color3.new(1, 0, 1)) |
| 723 | + | local p1 = Instance.new("Part",workspace)
|
| 724 | - | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) |
| 724 | + | local m1 = Instance.new("SpecialMesh",p1)
|
| 725 | - | EffectPart.Anchored = true |
| 725 | + | m1.MeshType = "Sphere" |
| 726 | - | local BillboardGui = Create("BillboardGui"){
|
| 726 | + | m1.Scale = Vector3.new(7,7,7) |
| 727 | - | Size = UDim2.new(3, 0, 3, 0), |
| 727 | + | p1.Size = Vector3.new(1,1,1) |
| 728 | - | Adornee = EffectPart, |
| 728 | + | p1.Anchored = true |
| 729 | - | Parent = EffectPart, |
| 729 | + | p1.CanCollide = false |
| 730 | - | } |
| 730 | + | p1.TopSurface = "Smooth" |
| 731 | - | local TextLabel = Create("TextLabel"){
|
| 731 | + | p1.BottomSurface = "Smooth" |
| 732 | - | BackgroundTransparency = 1, |
| 732 | + | if gt == false then |
| 733 | - | Size = UDim2.new(1, 0, 1, 0), |
| 733 | + | p1.BrickColor = gCol |
| 734 | - | Text = Text, |
| 734 | + | |
| 735 | - | Font = "SciFi", |
| 735 | + | p1.BrickColor = wCol |
| 736 | - | TextColor3 = Color, |
| 736 | + | |
| 737 | - | TextScaled = true, |
| 737 | + | p1.Material = "Neon" |
| 738 | - | Parent = BillboardGui, |
| 738 | + | local p2 = Instance.new("Part",workspace)
|
| 739 | - | } |
| 739 | + | local m2 = Instance.new("SpecialMesh",p2)
|
| 740 | - | game.Debris:AddItem(EffectPart, (Time)) |
| 740 | + | m2.MeshType = "Sphere" |
| 741 | - | EffectPart.Parent = game:GetService("Workspace")
|
| 741 | + | m2.Scale = Vector3.new(9,9,9) |
| 742 | - | delay(0, function() |
| 742 | + | p2.Size = Vector3.new(1,1,1) |
| 743 | - | local Frames = (Time / Rate) |
| 743 | + | p2.Anchored = true |
| 744 | - | for Frame = 1, Frames do |
| 744 | + | p2.CanCollide = false |
| 745 | - | wait(Rate) |
| 745 | + | p2.TopSurface = "Smooth" |
| 746 | - | local Percent = (Frame / Frames) |
| 746 | + | p2.BottomSurface = "Smooth" |
| 747 | - | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
| 747 | + | if gt == false then |
| 748 | - | TextLabel.TextTransparency = Percent |
| 748 | + | p2.BrickColor = gCol2 |
| 749 | else | |
| 750 | - | if EffectPart and EffectPart.Parent then |
| 750 | + | p2.BrickColor = wCol2 |
| 751 | - | EffectPart:Destroy() |
| 751 | + | |
| 752 | p2.Material = "Neon" | |
| 753 | - | end) |
| 753 | + | local currentframe = 0 |
| 754 | local frmR | |
| 755 | ||
| 756 | - | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) |
| 756 | + | frmR = game:GetService("RunService").RenderStepped:connect(function()
|
| 757 | - | for _, c in pairs(workspace:children()) do |
| 757 | + | currentframe = currentframe + 1 |
| 758 | - | local hum = c:findFirstChild("Humanoid")
|
| 758 | + | if currentframe < 0.25*60 then |
| 759 | - | if hum ~= nil then |
| 759 | + | p1.CFrame = char:WaitForChild("Torso").CFrame
|
| 760 | - | local head = c:findFirstChild("Torso")
|
| 760 | + | p2.CFrame = char:WaitForChild("Torso").CFrame
|
| 761 | - | if head ~= nil then |
| 761 | + | p1.Transparency = p1.Transparency + (1/(0.25*60)) |
| 762 | - | local targ = head.Position - Part.Position |
| 762 | + | p2.Transparency = p2.Transparency + (1/(0.25*60)) |
| 763 | - | local mag = targ.magnitude |
| 763 | + | |
| 764 | - | if mag <= Magnitude and c.Name ~= Player.Name then |
| 764 | + | p1:Destroy() |
| 765 | - | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) |
| 765 | + | p2:Destroy() |
| 766 | mcd = false | |
| 767 | frmR:disconnect() | |
| 768 | end | |
| 769 | end) | |
| 770 | else | |
| 771 | mcd = true | |
| 772 | ||
| 773 | ClearGhosts() | |
| 774 | - | ---some future chest tinglol--- |
| 774 | + | |
| 775 | local p1 = Instance.new("Part",workspace)
| |
| 776 | - | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(1.18999839, 1.59999871, 1)) |
| 776 | + | local m1 = Instance.new("SpecialMesh",p1)
|
| 777 | - | HandleWeld=CFuncs.Weld.Create(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0236663818, -0.0907719135, 0.317821503, 0.999962866, 0.000129007996, -0.00902621169, -0.000127925552, 1, 0.000120364391, 0.00902613625, -0.000119204378, 0.999959409)) |
| 777 | + | m1.MeshType = "Sphere" |
| 778 | - | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=102606179 ",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.5))
|
| 778 | + | m1.Scale = Vector3.new(7,7,7) |
| 779 | - | Middle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Institutional white","Middle",Vector3.new(2, 2, 1)) |
| 779 | + | p1.Size = Vector3.new(1,1,1) |
| 780 | - | MiddleWeld=CFuncs.Weld.Create(m,Handle,Middle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00523376465, 0.580596685, -0.170185089, 1.00000691, 7.90009835e-10, -5.96046448e-08, 7.90009835e-10, 1, 4.22005542e-10, -5.96046448e-08, 4.22005542e-10, 1)) |
| 780 | + | p1.Anchored = true |
| 781 | - | CFuncs.Mesh.Create("BlockMesh",Middle,"","",Vector3.new(0, 0, 0),Vector3.new(0, 0, 0))
|
| 781 | + | p1.CanCollide = false |
| 782 | - | Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
| 782 | + | p1.TopSurface = "Smooth" |
| 783 | - | CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.231455326, 0.269420624, 0.305145264, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07)) |
| 783 | + | p1.BottomSurface = "Smooth" |
| 784 | - | CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
|
| 784 | + | if gt == false then |
| 785 | - | Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
| 785 | + | p1.BrickColor = gCol |
| 786 | - | CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.231508732, 0.269851685, -0.294754028, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07)) |
| 786 | + | |
| 787 | - | CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
|
| 787 | + | p1.BrickColor = wCol |
| 788 | - | Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
| 788 | + | |
| 789 | - | CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.580579519, 0.26966095, 0.00581359863, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07)) |
| 789 | + | p1.Material = "Neon" |
| 790 | - | CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
|
| 790 | + | local p2 = Instance.new("Part",workspace)
|
| 791 | - | Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
| 791 | + | local m2 = Instance.new("SpecialMesh",p2)
|
| 792 | - | CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.020678997, 0.429592133, 0.00504302979, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07)) |
| 792 | + | m2.MeshType = "Sphere" |
| 793 | - | CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999))
|
| 793 | + | m2.Scale = Vector3.new(9,9,9) |
| 794 | p2.Size = Vector3.new(1,1,1) | |
| 795 | - | ----rarm---- |
| 795 | + | p2.Anchored = true |
| 796 | p2.CanCollide = false | |
| 797 | - | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Handle",Vector3.new(0.5625, 0.200000003, 0.5625)) |
| 797 | + | p2.TopSurface = "Smooth" |
| 798 | - | HandleWeld=CFuncs.Weld.Create(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.851722717, 1.10561752, -0.00168609619, 0.470270246, -0.882519305, 0.0023733438, -0.882508159, -0.470276207, -0.00445381179, 0.00504670199, 0, -0.999987364)) |
| 798 | + | p2.BottomSurface = "Smooth" |
| 799 | - | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5625, 1))
|
| 799 | + | if gt == false then |
| 800 | - | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.100000113, 0.490000099, 1.01999998)) |
| 800 | + | p2.BrickColor = gCol2 |
| 801 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.180709839, 2.04907203, 0.000366210938, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) |
| 801 | + | |
| 802 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 802 | + | p2.BrickColor = wCol2 |
| 803 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
| 803 | + | |
| 804 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -1.84852219, -0.850482941, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0)) |
| 804 | + | p2.Material = "Neon" |
| 805 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 805 | + | local currentframe = 0 |
| 806 | - | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.00999999, 0.600000024, 1.00999999)) |
| 806 | + | local frmR |
| 807 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.575714111, 0.564062595, -0.00463867188, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) |
| 807 | + | |
| 808 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 808 | + | frmR = game:GetService("RunService").RenderStepped:connect(function()
|
| 809 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.449999988, 0.200000003)) |
| 809 | + | currentframe = currentframe + 1 |
| 810 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.554020643, 0.255722046, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
| 810 | + | if currentframe < 0.25*60 then |
| 811 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 811 | + | p1.CFrame = char:WaitForChild("Torso").CFrame
|
| 812 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 812 | + | p2.CFrame = char:WaitForChild("Torso").CFrame
|
| 813 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13999939, 0.504084587, -0.299934387, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) |
| 813 | + | p1.Transparency = p1.Transparency + (1/(0.25*60)) |
| 814 | - | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.01000011, 0.579999983, 1.00999999)) |
| 814 | + | p2.Transparency = p2.Transparency + (1/(0.25*60)) |
| 815 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.575714111, 2.01406956, -0.00463867188, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) |
| 815 | + | |
| 816 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 816 | + | p1:Destroy() |
| 817 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 817 | + | p2:Destroy() |
| 818 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13999939, 0.504084587, 0.300064087, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) |
| 818 | + | mcd = false |
| 819 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 819 | + | frmR:disconnect() |
| 820 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13999939, 0.504084587, 4.57763672e-05, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) |
| 820 | + | |
| 821 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
| 821 | + | end) |
| 822 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -2.06848907, -1.07044983, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0)) |
| 822 | + | |
| 823 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 823 | + | elseif key == "g" and toggle == true and mcd == false then |
| 824 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.300000012, 0.200000003)) |
| 824 | + | if gt == true then |
| 825 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.624020576, 0.695724487, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
| 825 | + | gt = false |
| 826 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 826 | + | local p1 = Instance.new("Part",workspace)
|
| 827 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
| 827 | + | local m1 = Instance.new("SpecialMesh",p1)
|
| 828 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -1.84853363, -1.07049561, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0)) |
| 828 | + | m1.MeshType = "Sphere" |
| 829 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 829 | + | m1.Scale = Vector3.new(5,5,5) |
| 830 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.24000001, 0.200000003)) |
| 830 | + | p1.Size = Vector3.new(1,1,1) |
| 831 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.654026508, 0.475715637, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
| 831 | + | p1.Anchored = true |
| 832 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 832 | + | p1.CanCollide = false |
| 833 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.379999995, 0.200000003)) |
| 833 | + | p1.TopSurface = "Smooth" |
| 834 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.584041595, 0.915710449, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
| 834 | + | p1.BottomSurface = "Smooth" |
| 835 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 835 | + | p1.BrickColor = gCol |
| 836 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
| 836 | + | p1.Material = "Neon" |
| 837 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -2.06853485, -0.850494385, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0)) |
| 837 | + | local p2 = Instance.new("Part",workspace)
|
| 838 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 838 | + | local m2 = Instance.new("SpecialMesh",p2)
|
| 839 | - | RFHitbox=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","RFHitbox",Vector3.new(1.37, 2.26999998, 1.10000002)) |
| 839 | + | m2.MeshType = "Sphere" |
| 840 | - | RFHitboxWeld=CFuncs.Weld.Create(m,Handle,RFHitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.60017395, 1.22661018, -0.000686645508, -0.470276177, 0.882519305, 0, -0.882519305, -0.470276207, 0, 0, 0, 1)) |
| 840 | + | m2.Scale = Vector3.new(8,8,8) |
| 841 | - | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 841 | + | p2.Size = Vector3.new(1,1,1) |
| 842 | - | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) |
| 842 | + | p2.Anchored = true |
| 843 | - | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.393749982, 0.393749982, 0.393749982))
|
| 843 | + | p2.CanCollide = false |
| 844 | - | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 844 | + | p2.TopSurface = "Smooth" |
| 845 | - | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) |
| 845 | + | p2.BottomSurface = "Smooth" |
| 846 | - | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.506249964, 0.506249964, 0.506249964))
|
| 846 | + | p2.BrickColor = gCol2 |
| 847 | - | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 847 | + | p2.Material = "Neon" |
| 848 | - | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) |
| 848 | + | local p3 = Instance.new("Part",workspace)
|
| 849 | - | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.28125, 0.28125, 0.28125))
|
| 849 | + | local m3 = Instance.new("BlockMesh",p3)
|
| 850 | - | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 850 | + | m3.Scale = Vector3.new(7,7,7) |
| 851 | - | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) |
| 851 | + | p3.Size = Vector3.new(1,1,1) |
| 852 | - | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006))
|
| 852 | + | p3.Transparency = 0.4 |
| 853 | - | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 853 | + | p3.Anchored = true |
| 854 | - | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) |
| 854 | + | p3.CanCollide = false |
| 855 | - | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.5625, 0.5625, 0.5625))
|
| 855 | + | p3.TopSurface = "Smooth" |
| 856 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.670000017, 0.409999996)) |
| 856 | + | p3.BottomSurface = "Smooth" |
| 857 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, 1.54413247, 0.275726318, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
| 857 | + | p3.BrickColor = gCol |
| 858 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.230000004, 1.00999999)) |
| 858 | + | p3.Material = "Neon" |
| 859 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, 1.62406158, 0.575714111, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
| 859 | + | local p4 = Instance.new("Part",workspace)
|
| 860 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 1.01999998, 0.709999979)) |
| 860 | + | local m4 = Instance.new("BlockMesh",p4)
|
| 861 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, -0.57572937, 0.624048471, 0, 0, 1, -0.470276177, 0.882519305, 0, -0.882519305, -0.470276207, 0)) |
| 861 | + | m4.Scale = Vector3.new(10,10,10) |
| 862 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1, 0.479999989, 0.75999999)) |
| 862 | + | p4.Size = Vector3.new(1,1,1) |
| 863 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, 0.224089146, 0.645721436, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
| 863 | + | p4.Transparency = 0.4 |
| 864 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.479999989, 0.709999979)) |
| 864 | + | p4.Anchored = true |
| 865 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, -0.00249481201, 0.544101715, 0, 0, 1, -0.999762774, 0.0217780173, 0, -0.0217780471, -0.999762833, 0)) |
| 865 | + | p4.CanCollide = false |
| 866 | - | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 2.07999992, 0.200000003)) |
| 866 | + | p4.TopSurface = "Smooth" |
| 867 | - | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0026473999, 1.2640996, -0.0157165527, -0, 0, -1, -0.882519305, -0.470276207, 0, -0.470276177, 0.882519305, 0)) |
| 867 | + | p4.BottomSurface = "Smooth" |
| 868 | - | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) |
| 868 | + | p4.BrickColor = gCol2 |
| 869 | - | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.302642822, -0.423362732, 2.30372047, -0, 0, -1, 0.685295701, -0.728264928, 0, -0.728264987, -0.685295761, 0)) |
| 869 | + | p4.Material = "Neon" |
| 870 | - | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) |
| 870 | + | |
| 871 | - | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0026473999, -0.423362732, 2.30372047, -0, 0, -1, 0.685295701, -0.728264928, 0, -0.728264987, -0.685295761, 0)) |
| 871 | + | ClearGhosts() |
| 872 | - | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) |
| 872 | + | |
| 873 | - | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.297370911, -0.423362732, 2.30372047, -0, 0, -1, 0.685295701, -0.728264928, 0, -0.728264987, -0.685295761, 0)) |
| 873 | + | for i=1,amountGhosts do |
| 874 | - | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 1.10000002, 0.200000003)) |
| 874 | + | CreateGhost() |
| 875 | - | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.302642822, 1.75408459, -0.0157165527, -0, 0, -1, -0.882519305, -0.470276207, 0, -0.470276177, 0.882519305, 0)) |
| 875 | + | |
| 876 | - | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 1.10000002, 0.200000003)) |
| 876 | + | |
| 877 | - | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.297355652, 1.75408459, -0.0157165527, -0, 0, -1, -0.882519305, -0.470276207, 0, -0.470276177, 0.882519305, 0)) |
| 877 | + | local currentframe = 0 |
| 878 | - | ---larm--- |
| 878 | + | local frmR |
| 879 | ||
| 880 | - | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 880 | + | frmR = game:GetService("RunService").RenderStepped:connect(function()
|
| 881 | - | HandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00811767578, -0.855991364, 1.11441803, 0.00504670199, 0, -0.999987364, 0.470269799, 0.882519484, 0.00237334147, 0.882508337, -0.47027573, 0.00445381273)) |
| 881 | + | currentframe = currentframe + 1 |
| 882 | - | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.393749982, 0.393749982, 0.393749982))
|
| 882 | + | if currentframe < 1*60 then |
| 883 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 883 | + | p1.CFrame = char:WaitForChild("Torso").CFrame
|
| 884 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) |
| 884 | + | p2.CFrame = char:WaitForChild("Torso").CFrame
|
| 885 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 885 | + | p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
|
| 886 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) |
| 886 | + | p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
|
| 887 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.5625, 0.5625, 0.5625))
|
| 887 | + | m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25) |
| 888 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 888 | + | m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25) |
| 889 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) |
| 889 | + | m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25) |
| 890 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.28125, 0.28125, 0.28125))
|
| 890 | + | m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25) |
| 891 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 891 | + | p1.Transparency = p1.Transparency + (1/(1*60)) |
| 892 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) |
| 892 | + | p2.Transparency = p2.Transparency + (1/(1*60)) |
| 893 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.506249964, 0.506249964, 0.506249964))
|
| 893 | + | p3.Transparency = p3.Transparency + (1/(1*60)) |
| 894 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 894 | + | p4.Transparency = p4.Transparency + (1/(1*60)) |
| 895 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) |
| 895 | + | |
| 896 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006))
|
| 896 | + | p1:Destroy() |
| 897 | - | Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(0.5625, 0.200000003, 0.5625)) |
| 897 | + | p2:Destroy() |
| 898 | - | InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0023727417, 7.62939453e-06, 0.00561523438, 0, -0.99999994, 0, 0, 0, 0.99999994, -1, 0, -0)) |
| 898 | + | p3:Destroy() |
| 899 | - | CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5625, 1))
|
| 899 | + | p4:Destroy() |
| 900 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.24000001, 0.200000003)) |
| 900 | + | frmR:disconnect() |
| 901 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.65192318, 0.476837158, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) |
| 901 | + | |
| 902 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 902 | + | end) |
| 903 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 903 | + | else |
| 904 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.141113281, 0.501981974, 0.294425964, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) |
| 904 | + | gt = true |
| 905 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
| 905 | + | local p1 = Instance.new("Part",workspace)
|
| 906 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -2.06778336, -1.06818008, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036)) |
| 906 | + | local m1 = Instance.new("SpecialMesh",p1)
|
| 907 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 907 | + | m1.MeshType = "Sphere" |
| 908 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.449999988, 0.200000003)) |
| 908 | + | m1.Scale = Vector3.new(5,5,5) |
| 909 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.551918268, 0.256835938, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) |
| 909 | + | p1.Size = Vector3.new(1,1,1) |
| 910 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 910 | + | p1.Anchored = true |
| 911 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 911 | + | p1.CanCollide = false |
| 912 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.141113281, 0.501981974, -0.0055770874, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) |
| 912 | + | p1.TopSurface = "Smooth" |
| 913 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.300000012, 0.200000003)) |
| 913 | + | p1.BottomSurface = "Smooth" |
| 914 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.621917725, 0.696838379, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) |
| 914 | + | p1.BrickColor = wCol |
| 915 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 915 | + | p1.Material = "Neon" |
| 916 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 916 | + | local p2 = Instance.new("Part",workspace)
|
| 917 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.141113281, 0.501981974, -0.305580139, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) |
| 917 | + | local m2 = Instance.new("SpecialMesh",p2)
|
| 918 | - | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.579999983, 1.00999999)) |
| 918 | + | m2.MeshType = "Sphere" |
| 919 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.581832886, 2.01196575, -0.0102539063, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) |
| 919 | + | m2.Scale = Vector3.new(8,8,8) |
| 920 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 920 | + | p2.Size = Vector3.new(1,1,1) |
| 921 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
| 921 | + | p2.Anchored = true |
| 922 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -1.84783173, -1.06821442, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036)) |
| 922 | + | p2.CanCollide = false |
| 923 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 923 | + | p2.TopSurface = "Smooth" |
| 924 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.379999995, 0.200000003)) |
| 924 | + | p2.BottomSurface = "Smooth" |
| 925 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.581938982, 0.916824341, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) |
| 925 | + | p2.BrickColor = wCol2 |
| 926 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 926 | + | p2.Material = "Neon" |
| 927 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
| 927 | + | local p3 = Instance.new("Part",workspace)
|
| 928 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -2.06782913, -0.84821701, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036)) |
| 928 | + | local m3 = Instance.new("BlockMesh",p3)
|
| 929 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 929 | + | m3.Scale = Vector3.new(7,7,7) |
| 930 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
| 930 | + | p3.Size = Vector3.new(1,1,1) |
| 931 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -1.84781265, -0.848209381, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036)) |
| 931 | + | p3.Transparency = 0.4 |
| 932 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 932 | + | p3.Anchored = true |
| 933 | - | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.00999999, 0.600000024, 1.00999999)) |
| 933 | + | p3.CanCollide = false |
| 934 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.576828003, 0.561959505, -0.0102539063, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) |
| 934 | + | p3.TopSurface = "Smooth" |
| 935 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 935 | + | p3.BottomSurface = "Smooth" |
| 936 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 1.01999998, 0.709999979)) |
| 936 | + | p3.BrickColor = wCol |
| 937 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, -0.576843262, 0.621945381, -1, 0, -0, 0, 0.47027573, 0.882519484, 0, 0.882519484, -0.47027573)) |
| 937 | + | p3.Material = "Neon" |
| 938 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.230000004, 1.00999999)) |
| 938 | + | local p4 = Instance.new("Part",workspace)
|
| 939 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, 1.62195778, 0.576828003, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) |
| 939 | + | local m4 = Instance.new("BlockMesh",p4)
|
| 940 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1, 0.479999989, 0.75999999)) |
| 940 | + | m4.Scale = Vector3.new(10,10,10) |
| 941 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, 0.221988678, 0.646835327, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) |
| 941 | + | p4.Size = Vector3.new(1,1,1) |
| 942 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.670000017, 0.409999996)) |
| 942 | + | p4.Transparency = 0.4 |
| 943 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, 1.54202843, 0.27684021, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) |
| 943 | + | p4.Anchored = true |
| 944 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.479999989, 0.709999979)) |
| 944 | + | p4.CanCollide = false |
| 945 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, -0.0048789978, 0.544052124, -1, 0, -0, 0, 0.999762774, 0.0217780173, 0, 0.0217780173, -0.999762774)) |
| 945 | + | p4.TopSurface = "Smooth" |
| 946 | - | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) |
| 946 | + | p4.BottomSurface = "Smooth" |
| 947 | - | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00826263428, -0.4217453, 2.30198288, 1, 0, 0, 0, -0.685295343, -0.728265285, 0, 0.728265285, -0.685295343)) |
| 947 | + | p4.BrickColor = wCol2 |
| 948 | - | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) |
| 948 | + | p4.Material = "Neon" |
| 949 | - | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.291732788, -0.4217453, 2.30198288, 1, 0, 0, 0, -0.685295343, -0.728265285, 0, 0.728265285, -0.685295343)) |
| 949 | + | |
| 950 | - | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) |
| 950 | + | ClearGhosts() |
| 951 | - | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.308265686, -0.4217453, 2.30198288, 1, 0, 0, 0, -0.685295343, -0.728265285, 0, 0.728265285, -0.685295343)) |
| 951 | + | |
| 952 | - | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 2.07999992, 0.200000003)) |
| 952 | + | for i=1,amountGhosts do |
| 953 | - | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00826263428, 1.26199555, -0.0168457031, 1, 0, 0, 0, 0.882519484, -0.47027573, 0, 0.47027573, 0.882519484)) |
| 953 | + | CreateGhost() |
| 954 | - | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 1.10000002, 0.200000003)) |
| 954 | + | |
| 955 | - | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.291732788, 1.75198078, -0.0168457031, 1, 0, 0, 0, 0.882519484, -0.47027573, 0, 0.47027573, 0.882519484)) |
| 955 | + | |
| 956 | - | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 1.10000002, 0.200000003)) |
| 956 | + | local currentframe = 0 |
| 957 | - | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.308265686, 1.75198078, -0.0168457031, 1, 0, 0, 0, 0.882519484, -0.47027573, 0, 0.47027573, 0.882519484)) |
| 957 | + | local frmR |
| 958 | - | LfHitbox=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","LfHitbox",Vector3.new(1.23000014, 2.07999992, 1.08000004)) |
| 958 | + | |
| 959 | - | LfHitboxWeld=CFuncs.Weld.Create(m,Handle,LfHitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.486152649, 1.3195107, -0.0055847168, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) |
| 959 | + | frmR = game:GetService("RunService").RenderStepped:connect(function()
|
| 960 | currentframe = currentframe + 1 | |
| 961 | - | --headlol---- |
| 961 | + | if currentframe < 1*60 then |
| 962 | - | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Brown","Handle",Vector3.new(1, 0.800000012, 2)) |
| 962 | + | p1.CFrame = char:WaitForChild("Torso").CFrame
|
| 963 | - | HandleWeld=CFuncs.Weld.Create(m,Character["Head"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0050201416, -0.737044811, 0.0650024414, -0.999626577, 5.26573444e-21, -0.0273229256, 5.2506392e-21, 1, 6.24212331e-22, 0.0273229256, 4.80515498e-22, -0.999626577)) |
| 963 | + | p2.CFrame = char:WaitForChild("Torso").CFrame
|
| 964 | - | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=11185882",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.800000012, 0.800000012))
|
| 964 | + | p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
|
| 965 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 965 | + | p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
|
| 966 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0264434814, -0.524188995, -0.543628693, -0.999751627, 5.25372174e-21, 0.0222777594, -0.0194845516, -0.484811008, -0.874401748, 0.0108005032, -0.874619007, 0.484690607)) |
| 966 | + | m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25) |
| 967 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=118974072 ",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1, 1))
|
| 967 | + | m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25) |
| 968 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 968 | + | m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25) |
| 969 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0264434814, -0.524188995, -0.543628693, -0.999751627, 5.25372174e-21, 0.0222777594, -0.0194845516, -0.484811008, -0.874401748, 0.0108005032, -0.874619007, 0.484690607)) |
| 969 | + | m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25) |
| 970 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=118974072 ",Vector3.new(0, 0, 0),Vector3.new(1.14999998, 0.99000001, 0.99000001))
|
| 970 | + | p1.Transparency = p1.Transparency + (1/(1*60)) |
| 971 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.89999997615814,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 971 | + | p2.Transparency = p2.Transparency + (1/(1*60)) |
| 972 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016456604, 0.539620876, 0.465080261, -0.999751627, 5.25372174e-21, 0.0222777594, 5.26573444e-21, 1, 4.80515498e-22, -0.0222777594, 5.97705948e-22, -0.999751627)) |
| 972 | + | p3.Transparency = p3.Transparency + (1/(1*60)) |
| 973 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=134030318 ",Vector3.new(0, 0, 0),Vector3.new(1.03999996, 1.03999996, 1.03999996))
|
| 973 | + | p4.Transparency = p4.Transparency + (1/(1*60)) |
| 974 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.89999997615814,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 974 | + | |
| 975 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016456604, 0.539620876, 0.465080261, -0.999751627, 5.25372174e-21, 0.0222777594, 5.26573444e-21, 1, 4.80515498e-22, -0.0222777594, 5.97705948e-22, -0.999751627)) |
| 975 | + | p1:Destroy() |
| 976 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=134030318 ",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.01999998, 1.01999998))
|
| 976 | + | p2:Destroy() |
| 977 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.60000002384186,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 977 | + | p3:Destroy() |
| 978 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016456604, 0.539620876, 0.465080261, -0.999751627, 5.25372174e-21, 0.0222777594, 5.26573444e-21, 1, 4.80515498e-22, -0.0222777594, 5.97705948e-22, -0.999751627)) |
| 978 | + | p4:Destroy() |
| 979 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=134030318 ",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 979 | + | frmR:disconnect() |
| 980 | end | |
| 981 | end) | |
| 982 | - | --torsoa---- |
| 982 | + | |
| 983 | end | |
| 984 | end) | |
| 985 | - | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 985 | + | end) |
| 986 | - | HandleWeld=CFuncs.Weld.Create(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0299911499, -0.493329048, 0.770057678, -0.999987364, 0, -0.00504670199, 0, 1, 0, 0.00504670199, 0, -0.999987364)) |
| 986 | + | |
| 987 | - | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.600000024, 0.600000024))
|
| 987 | + | local frm = 0 |
| 988 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 988 | + | |
| 989 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 989 | + | local toRemove = {}
|
| 990 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.800000012, 0.800000012))
|
| 990 | + | |
| 991 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 991 | + | game:GetService("RunService").RenderStepped:connect(function()
|
| 992 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 992 | + | frm = frm + 1 |
| 993 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
|
| 993 | + | if char.Parent == game:GetService("Workspace").CurrentCamera then
|
| 994 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 994 | + | |
| 995 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 995 | + | e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.55) |
| 996 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 0.699999988, 0.699999988))
|
| 996 | + | e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.55) |
| 997 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 997 | + | |
| 998 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 998 | + | local delay = 0.9 |
| 999 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.899999976, 0.899999976))
|
| 999 | + | |
| 1000 | - | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1000 | + | for i,v in pairs(ghosts) do |
| 1001 | - | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1001 | + | for _,b in pairs(v:GetChildren()) do |
| 1002 | - | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1002 | + | if b:IsA("Part") or b:IsA("WedgePart") or b:IsA("TrussPart") or b:IsA("UnionOperation") then
|
| 1003 | - | Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(1, 0.200000003, 1)) |
| 1003 | + | b.CFrame = b.CFrame:lerp(b:FindFirstChild("Target").Value.CFrame,delay)
|
| 1004 | - | InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00417709351, -2.28881836e-05, 0.0100097656, 0, -1, 0, 0, 0, 1, -1, 0, 0)) |
| 1004 | + | |
| 1005 | - | CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1005 | + | |
| 1006 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1006 | + | delay = delay - (0.5/(#ghosts+1)) |
| 1007 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, 0.355865002, 0.809951782, 0, 0, 1, 0, 1, 0, -1, 0, 0)) |
| 1007 | + | |
| 1008 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044)) |
| 1008 | + | |
| 1009 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, 0.148796082, 0.128662109, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0)) |
| 1009 | + | --[[if math.floor(frm/8) == frm/8 then |
| 1010 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1010 | + | local isub = 0 |
| 1011 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044)) |
| 1011 | + | for i,v in pairs(ghosts) do |
| 1012 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, -0.193378448, 0.128658295, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0)) |
| 1012 | + | if #v:GetChildren() < 6 then |
| 1013 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1013 | + | v:Destroy() |
| 1014 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044)) |
| 1014 | + | table.remove(ghosts,i - isub) |
| 1015 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, 0.148769379, -0.213489532, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0)) |
| 1015 | + | isub = isub + 1 |
| 1016 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1016 | + | CreateGhost() |
| 1017 | - | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(2.00999999, 1.13, 0.620000005)) |
| 1017 | + | |
| 1018 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0342407227, 0.055727005, -0.559654236, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1018 | + | |
| 1019 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044)) |
| 1019 | + | end]] |
| 1020 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, -0.193340302, -0.213474274, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0)) |
| 1020 | + | |
| 1021 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1021 | + | |
| 1022 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1022 | + | --Animation states |
| 1023 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, -0.224153996, -0.71006012, 0, 0, 1, 0, 1, 0, -1, 0, 0)) |
| 1023 | + | |
| 1024 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1024 | + | local ray = Ray.new(char.HumanoidRootPart.CFrame.p, Vector3.new(0,-3,0).unit*4) |
| 1025 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, -0.224153996, 0.81993103, 0, 0, 1, 0, 1, 0, -1, 0, 0)) |
| 1025 | + | local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,ghosts,false,true)
|
| 1026 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.400000006, 0.610000014)) |
| 1026 | + | |
| 1027 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.782676697, 0.765777588, -0.204174995, 0, 0, 1, 1, 0, 0, 0, 1, 0)) |
| 1027 | + | if state ~= "busy" then |
| 1028 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.400000006, 0.610000014)) |
| 1028 | + | if char.HumanoidRootPart.Velocity.Magnitude <= 0.5 then |
| 1029 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.792671204, 0.844223022, -0.204174995, 0, 0, -1, -1, 0, 0, 0, 1, 0)) |
| 1029 | + | state = "idle" |
| 1030 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1030 | + | elseif char.HumanoidRootPart.Velocity.Magnitude > 0.5 then |
| 1031 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, 0.355865002, -0.71006012, 0, 0, 1, 0, 1, 0, -1, 0, 0)) |
| 1031 | + | state = "running" |
| 1032 | --[[elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not part then | |
| 1033 | - | ---rightleg--- |
| 1033 | + | state = "falling" |
| 1034 | - | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1034 | + | elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not part then |
| 1035 | - | HandleWeld=CFuncs.Weld.Create(m,Character["Right Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00577545166, 0.163275599, 0.527420044, 0.999987364, 0, 0.00504670199, 0, 1, 0, -0.00504670199, 0, 0.999987364)) |
| 1035 | + | state = "jumping"]] |
| 1036 | - | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.379687488, 0.379687488, 0.379687488))
|
| 1036 | + | |
| 1037 | - | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1037 | + | char.Humanoid.WalkSpeed = 32 |
| 1038 | - | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1038 | + | char.Humanoid.JumpPower = 70 |
| 1039 | - | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.2109375, 0.2109375, 0.2109375))
|
| 1039 | + | |
| 1040 | - | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1040 | + | |
| 1041 | - | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1041 | + | --Actual animations |
| 1042 | - | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.253125012, 0.253125012, 0.253125012))
|
| 1042 | + | |
| 1043 | - | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1043 | + | if state == "idle" then |
| 1044 | - | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1044 | + | char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(80 + math.cos(tick())*4),math.rad(180),math.rad(0)),0.06) |
| 1045 | - | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.295312494, 0.295312494, 0.295312494))
|
| 1045 | + | char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06) |
| 1046 | - | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1046 | + | char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06) |
| 1047 | - | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1047 | + | char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.43 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06) |
| 1048 | - | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.421875, 0.421875, 0.421875))
|
| 1048 | + | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(-15 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06) |
| 1049 | - | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1049 | + | char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06) |
| 1050 | - | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1050 | + | elseif state == "running" then |
| 1051 | - | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006))
|
| 1051 | + | char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(65 + math.cos(tick())*4),math.rad(180),math.rad(-char.HumanoidRootPart.RotVelocity.Y*10)),0.06) |
| 1052 | - | Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(0.421875, 0.200000003, 0.421875)) |
| 1052 | + | char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06) |
| 1053 | - | InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00174897909, -3.05175781e-05, 0.00421905518, 0, -1, 0, 0, 0, 1, -1, 0, 0)) |
| 1053 | + | char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06) |
| 1054 | - | CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.421875, 1))
|
| 1054 | + | char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.70 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(50 + math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06) |
| 1055 | - | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.410000026, 1.01999998)) |
| 1055 | + | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(-35 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06) |
| 1056 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.404953003, -0.835816026, 0.530357361, -1, 0, 0, 0, 1, 0, 0, 0, -1)) |
| 1056 | + | char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06) |
| 1057 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
| 1057 | + | |
| 1058 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.277801514, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1058 | + | end) |
| 1059 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
|
| 1059 | + | |
| 1060 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
| 1060 | + | char.Humanoid.Died:connect(function() |
| 1061 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.617797852, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1061 | + | toggle = false |
| 1062 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
|
| 1062 | + | |
| 1063 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.540000021, 0.540000021)) |
| 1063 | + | ClearGhosts() |
| 1064 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100349426, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
| 1064 | + | |
| 1065 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.5, 0.5)) |
| 1065 | + | char.Parent = game.Workspace |
| 1066 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100349426, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
| 1066 | + | char.Parent = game:GetService("Workspace")
|
| 1067 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.338, 0.200000003)) |
| 1067 | + | char:FindFirstChild("ForceField"):Destroy()
|
| 1068 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.364208221, -0.519493103, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
| 1068 | + | char:FindFirstChild("Head").Transparency = 0
|
| 1069 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
|
| 1069 | + | char:FindFirstChild("Torso").Transparency = 0
|
| 1070 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
| 1070 | + | char:FindFirstChild("Right Arm").Transparency = 0
|
| 1071 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.447799683, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1071 | + | char:FindFirstChild("Left Arm").Transparency = 0
|
| 1072 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
|
| 1072 | + | char:FindFirstChild("Right Leg").Transparency = 0
|
| 1073 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.224999994, 0.200000003)) |
| 1073 | + | char:FindFirstChild("Left Leg").Transparency = 0
|
| 1074 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.416698456, -0.189483643, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
| 1074 | + | for i,v in pairs(char:GetChildren()) do |
| 1075 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
|
| 1075 | + | if v:IsA("Accessory") then
|
| 1076 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
| 1076 | + | v:FindFirstChild("Handle").Transparency = 0
|
| 1077 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.447799683, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1077 | + | |
| 1078 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
|
| 1078 | + | |
| 1079 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.519999981, 0.519999981)) |
| 1079 | + | for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
|
| 1080 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100349426, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
| 1080 | + | plr:LoadCharacter() |
| 1081 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(1.01999998, 0.200000003, 1.01999998)) |
| 1081 | + | end) |
| 1082 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00503540039, -0.180850029, 0.530357361, -1, 0, 0, 0, 1, 0, 0, 0, -1)) |
| 1082 | + | |
| 1083 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
| 1083 | + | local msgidGlob = 0 |
| 1084 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.787796021, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1084 | + | local state = true |
| 1085 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
|
| 1085 | + | local font = "Arcade" |
| 1086 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
| 1086 | + | local tcol = Color3.fromRGB(255,217,0) |
| 1087 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.787796021, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1087 | + | local tscol = Color3.fromRGB(0,0,0) |
| 1088 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
|
| 1088 | + | local fsiz = 28 |
| 1089 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
| 1089 | + | local tr = true |
| 1090 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.277801514, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1090 | + | local tsr = false |
| 1091 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
|
| 1091 | + | local fade = 2 |
| 1092 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
| 1092 | + | |
| 1093 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.617797852, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1093 | + | local p = Instance.new("Part",game.Workspace)
|
| 1094 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
|
| 1094 | + | p.Size = Vector3.new(0.2,0.2,0.2) |
| 1095 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.284999996, 0.200000003)) |
| 1095 | + | p.Transparency = 1 |
| 1096 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.386646271, -0.024520874, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
| 1096 | + | p.Anchored = true |
| 1097 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
|
| 1097 | + | p.CanCollide = false |
| 1098 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.200000003, 0.200000003)) |
| 1098 | + | p.Name = "Msg" |
| 1099 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.439151764, -0.354492188, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
| 1099 | + | p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
|
| 1100 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
|
| 1100 | + | |
| 1101 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1101 | + | local r = 255 |
| 1102 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.0944480896, 0.094493866, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0)) |
| 1102 | + | local b = 0 |
| 1103 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1103 | + | local g = 0 |
| 1104 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1104 | + | |
| 1105 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.314418793, 0.314464569, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0)) |
| 1105 | + | plr.Chatted:connect(function(c) |
| 1106 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1106 | + | msgidGlob = msgidGlob + 1 |
| 1107 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1107 | + | local curMsgId = msgidGlob |
| 1108 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.314434052, 0.0945091248, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0)) |
| 1108 | + | if string.lower(c) == "!disable" then |
| 1109 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1109 | + | state = false |
| 1110 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1110 | + | elseif string.lower(c) == "!enable" then |
| 1111 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.0944519043, 0.31451416, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0)) |
| 1111 | + | state = true |
| 1112 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1112 | + | elseif string.lower(string.sub(c,1,6)) == "!font " then |
| 1113 | - | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.02999997, 1.02999997, 1.02999997)) |
| 1113 | + | local old = font |
| 1114 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00503540039, 0.289182007, 0.530357361, -1, 0, 0, 0, 1, 0, 0, 0, -1)) |
| 1114 | + | font = string.sub(c,7,#c) or old |
| 1115 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.670000017)) |
| 1115 | + | elseif string.lower(string.sub(c,1,8)) == "!tcolor " then |
| 1116 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -1.0478363, -0.287506104, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086)) |
| 1116 | + | if string.lower(string.sub(c,9,#c)) == "rainbow" then |
| 1117 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
| 1117 | + | tr = true |
| 1118 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.147018433, -0.465834022, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
| 1118 | + | else |
| 1119 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.200000003, 1.04999995)) |
| 1119 | + | tr = false |
| 1120 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0100402832, 0.714154005, 0.527000427, -1, 0, 0, 0, 1, 0, 0, 0, -1)) |
| 1120 | + | local old = tcol |
| 1121 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
| 1121 | + | tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old |
| 1122 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.147018433, -0.465834022, 0.249954224, 0, 0, 1, 0, 1, 0, -1, 0, 0)) |
| 1122 | + | |
| 1123 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
| 1123 | + | elseif string.lower(string.sub(c,1,9)) == "!tscolor " then |
| 1124 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.137023926, -0.415816069, 0.249969482, 0, 0, 1, 0, 1, 0, -1, 0, 0)) |
| 1124 | + | if string.sub(c,10,#c) == "rainbow" then |
| 1125 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
| 1125 | + | tsr = true |
| 1126 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137023926, -0.415816069, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
| 1126 | + | else |
| 1127 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.370000005)) |
| 1127 | + | tsr = false |
| 1128 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -0.772094727, -0.486150742, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086)) |
| 1128 | + | local old = tscol |
| 1129 | tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old | |
| 1130 | - | ----leftleg---- |
| 1130 | + | |
| 1131 | - | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1131 | + | elseif string.lower(string.sub(c,1,6)) == "!size " then |
| 1132 | - | HandleWeld=CFuncs.Weld.Create(m,Character["Left Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00580596924, 0.18327564, 0.52255249, 0.999987364, 0, 0.00504670199, 0, 1, 0, -0.00504670199, 0, 0.999987364)) |
| 1132 | + | local old = fsiz |
| 1133 | - | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006))
|
| 1133 | + | fsiz = string.sub(c,7,#c) or old |
| 1134 | - | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1134 | + | elseif string.lower(string.sub(c,1,6)) == "!fade " then |
| 1135 | - | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1135 | + | local old = fade |
| 1136 | - | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.253125012, 0.253125012, 0.253125012))
|
| 1136 | + | fade = string.sub(c,7,#c) or old |
| 1137 | - | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1137 | + | |
| 1138 | - | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1138 | + | if plr.Character and state == true then |
| 1139 | - | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.379687488, 0.379687488, 0.379687488))
|
| 1139 | + | if plr.Character:FindFirstChild("Head") then
|
| 1140 | - | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1140 | + | for i,v in pairs(p:GetChildren()) do |
| 1141 | - | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1141 | + | if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
|
| 1142 | - | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.295312494, 0.295312494, 0.295312494))
|
| 1142 | + | v:Destroy() |
| 1143 | - | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1143 | + | |
| 1144 | - | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1144 | + | |
| 1145 | - | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.421875, 0.421875, 0.421875))
|
| 1145 | + | local bbgui = Instance.new("BillboardGui",p)
|
| 1146 | - | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1146 | + | bbgui.Name = "J2CMSG" |
| 1147 | - | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
| 1147 | + | bbgui.AlwaysOnTop = true |
| 1148 | - | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.2109375, 0.2109375, 0.2109375))
|
| 1148 | + | bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0) |
| 1149 | - | Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(0.421875, 0.200000003, 0.421875)) |
| 1149 | + | bbgui.Size = UDim2.new(0.2,0,0.14,0) |
| 1150 | - | InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00174897909, -3.05175781e-05, 0.00421142578, 0, -1, 0, 0, 0, 1, -1, 0, 0)) |
| 1150 | + | local tl = Instance.new("TextLabel",bbgui)
|
| 1151 | - | CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.421875, 1))
|
| 1151 | + | tl.BackgroundTransparency = 1 |
| 1152 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.540000021, 0.540000021)) |
| 1152 | + | tl.BorderSizePixel = 0 |
| 1153 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100334167, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
| 1153 | + | tl.Size = UDim2.new(1,0,10,0) |
| 1154 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.200000003, 0.200000003)) |
| 1154 | + | tl.Position = UDim2.new(0,0,-5,0) |
| 1155 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.43914032, -0.354473114, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
| 1155 | + | tl.Font = font or "SciFi" |
| 1156 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
|
| 1156 | + | tl.FontSize = "Size"..fsiz or "Size36" |
| 1157 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.224999994, 0.200000003)) |
| 1157 | + | tl.TextColor3 = tcol |
| 1158 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.416690826, -0.189472198, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
| 1158 | + | tl.TextScaled = false |
| 1159 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
|
| 1159 | + | tl.TextWrapped = false |
| 1160 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.519999981, 0.519999981)) |
| 1160 | + | tl.TextStrokeColor3 = tscol |
| 1161 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100334167, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
| 1161 | + | tl.TextStrokeTransparency = 0 |
| 1162 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.338, 0.200000003)) |
| 1162 | + | |
| 1163 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.364192963, -0.519462585, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
| 1163 | + | game:GetService("RunService").RenderStepped:connect(function()
|
| 1164 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
|
| 1164 | + | if tr then |
| 1165 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(1.01999998, 0.200000003, 1.01999998)) |
| 1165 | + | if tl.Parent ~= nil then |
| 1166 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0050201416, -0.180850029, 0.530334473, -1, 0, 0, 0, 1, 0, 0, 0, -1)) |
| 1166 | + | tl.TextColor3 = Color3.fromRGB(r,g,b) |
| 1167 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.5, 0.5)) |
| 1167 | + | |
| 1168 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100334167, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
| 1168 | + | |
| 1169 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.284999996, 0.200000003)) |
| 1169 | + | end) |
| 1170 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.386638641, -0.0245018005, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
| 1170 | + | |
| 1171 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
|
| 1171 | + | for i=1,#c do |
| 1172 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1172 | + | if msgidGlob == curMsgId then |
| 1173 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.0944595337, -0.314498901, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0)) |
| 1173 | + | tl.Text = string.sub(c,1,i) |
| 1174 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1174 | + | if string.sub(c,i,i) ~= " " then |
| 1175 | - | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.230000004, 1.01999998)) |
| 1175 | + | local s = Instance.new("Sound",p)
|
| 1176 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0713348389, -0.872953892, 0.530334473, -0.996194899, -0.0871539935, 0, -0.087154001, 0.996194899, 0, 0, 0, -1)) |
| 1176 | + | s.SoundId = "rbxassetid://418252437" |
| 1177 | - | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.02999997, 1.02999997, 1.02999997)) |
| 1177 | + | s.Volume = 1 |
| 1178 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0050201416, 0.289182007, 0.530334473, -1, 0, 0, 0, 1, 0, 0, 0, -1)) |
| 1178 | + | s.Pitch = 1 |
| 1179 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(1.02999997, 0.200000003, 1.02999997)) |
| 1179 | + | s:Play() |
| 1180 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0713348389, -0.872953892, 0.530334473, -0.996194899, -0.0871539935, 0, -0.087154001, 0.996194899, 0, 0, 0, -1)) |
| 1180 | + | game.Debris:AddItem(s,2) |
| 1181 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1181 | + | |
| 1182 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.314414978, -0.314460754, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0)) |
| 1182 | + | wait() |
| 1183 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1183 | + | |
| 1184 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1184 | + | |
| 1185 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.0944480896, -0.094493866, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0)) |
| 1185 | + | wait(fade) |
| 1186 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1186 | + | if msgidGlob == curMsgId then |
| 1187 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
| 1187 | + | for i=1,10 do |
| 1188 | - | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.31445694, -0.0945014954, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0)) |
| 1188 | + | if msgidGlob == curMsgId then |
| 1189 | - | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
|
| 1189 | + | tl.TextTransparency = tl.TextTransparency + 0.1 |
| 1190 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.200000003, 1.04999995)) |
| 1190 | + | tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1 |
| 1191 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0100402832, 0.714154005, 0.526977539, -1, 0, 0, 0, 1, 0, 0, 0, -1)) |
| 1191 | + | tl.Position = tl.Position + UDim2.new(0,0,0,-3) |
| 1192 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
| 1192 | + | wait() |
| 1193 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137008667, -0.415816009, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
| 1193 | + | |
| 1194 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.370000005)) |
| 1194 | + | |
| 1195 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -0.77205658, -0.486157417, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086)) |
| 1195 | + | if msgidGlob == curMsgId then |
| 1196 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
| 1196 | + | bbgui:Destroy() |
| 1197 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.137008667, -0.415816009, 0.249969482, 0, 0, 1, 0, 1, 0, -1, 0, 0)) |
| 1197 | + | |
| 1198 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
| 1198 | + | |
| 1199 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.147003174, -0.465833962, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
| 1199 | + | |
| 1200 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.670000017)) |
| 1200 | + | |
| 1201 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -1.0477829, -0.287514687, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086)) |
| 1201 | + | end) |
| 1202 | - | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
| 1202 | + | |
| 1203 | - | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.147003174, -0.465833962, 0.249954224, 0, 0, 1, 0, 1, 0, -1, 0, 0)) |
| 1203 | + | |
| 1204 | while wait() do | |
| 1205 | for i=0,255,10 do g = i wait() end | |
| 1206 | for i=255,0,-10 do r = i wait() end | |
| 1207 | - | EffectModel = Create("Model"){
|
| 1207 | + | for i=0,255,10 do b = i wait() end |
| 1208 | - | Parent = Character, |
| 1208 | + | for i=255,0,-10 do g = i wait() end |
| 1209 | - | Name = "Effects", |
| 1209 | + | for i=0,255,10 do r = i wait() end |
| 1210 | - | } |
| 1210 | + | for i=255,0,-10 do b = i wait() end |
| 1211 | end | |
| 1212 | - | Effects = {
|
| 1212 | + | |
| 1213 | - | Block = {
|
| 1213 | + | |
| 1214 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
| 1214 | + | game:GetService("RunService").RenderStepped:connect(function()
|
| 1215 | - | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
| 1215 | + | if p.Parent ~= nil then |
| 1216 | - | prt.Anchored = true |
| 1216 | + | p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
|
| 1217 | - | prt.CFrame = cframe |
| 1217 | + | |
| 1218 | - | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 1218 | + | p = Instance.new("Part",game.Workspace)
|
| 1219 | - | game:GetService("Debris"):AddItem(prt, 10)
|
| 1219 | + | p.Size = Vector3.new(0.2,0.2,0.2) |
| 1220 | - | if Type == 1 or Type == nil then |
| 1220 | + | p.Transparency = 1 |
| 1221 | - | table.insert(Effects, {
|
| 1221 | + | p.Anchored = true |
| 1222 | - | prt, |
| 1222 | + | p.CanCollide = false |
| 1223 | - | "Block1", |
| 1223 | + | p.Name = "Msg" |
| 1224 | - | delay, |
| 1224 | + | p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
|
| 1225 | - | x3, |
| 1225 | + | |
| 1226 | - | y3, |
| 1226 | + | end) |
| 1227 | - | z3, |
| 1227 | + | |
| 1228 | - | msh |
| 1228 | + | print("Zorex God loaded! Time elapsed: "..tick() - time) |