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1-
--.
1+
Player = game:GetService("Players").LocalPlayer
2
Character = Player.Character 
3
PlayerGui = Player.PlayerGui 
4-
                                                                                                                                                                                                                                                              
4+
Backpack = Player.Backpack 
5-
script:Destroy()
5+
Torso = Character.Torso 
6
Head = Character.Head 
7-
do
7+
LeftArm = Character["Left Arm"] 
8-
local player = game.Players.LocalPlayer
8+
LeftLeg = Character["Left Leg"] 
9-
function Spawn()
9+
RightArm = Character["Right Arm"] 
10-
local tool2 = game:GetService("InsertService"):LoadAsset(90718505):GetChildren()[1]
10+
RightLeg = Character["Right Leg"] 
11-
tool2.Parent = player.Backpack
11+
LS = Torso["Left Shoulder"] 
12-
tool2.ExponentialRocketLauncher:Remove()
12+
LH = Torso["Left Hip"] 
13-
tool2.GunCursor:Remove()
13+
RS = Torso["Right Shoulder"] 
14-
tool2.Name = "Shock Cannon"
14+
RH = Torso["Right Hip"] 
15-
tool2.Handle.MotherRocket:Remove()
15+
Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=15789533"
16-
local enabled = tool2.Enabled
16+
Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=15792046"
17-
local mouse2
17+
if Head:findFirstChild("face") then 
18-
local collided = false
18+
Head:findFirstChild("face"):Destroy()
19-
local ready = true
19+
20-
local target
20+
if Torso:findFirstChild("roblox") then 
21-
local gui = Instance.new("BillboardGui",player.PlayerGui)
21+
Torso:findFirstChild("roblox"):Destroy()
22-
gui.Size = UDim2.new(0,25,0,25)
22+
23-
gui.AlwaysOnTop = true
23+
player = nil
24-
image = Instance.new("ImageLabel",gui)
24+
 
25-
image.Size = gui.Size
25+
RSH, LSH = nil, nil
26-
image.Image = "rbxasset://textures\\mouse2LockedCursor.png"
26+
 
27-
image.BackgroundTransparency = 1
27+
RW, LW = Instance.new("Weld"), Instance.new("Weld")
28-
function Shock(orb,charge)
28+
 
29-
        gui.Size = UDim2.new(0,0,0,0)
29+
anim = "none"
30-
        target = nil
30+
running = false
31-
        neworb = orb:clone()
31+
 
32-
        orb:Remove()
32+
if Character:findFirstChild("Sword",true) ~= nil then
33-
        neworb.BodyVelocity:Remove()
33+
Character:findFirstChild("Sword",true).Parent = nil
34-
        neworb.Anchored = true
34+
35-
        cf = neworb.CFrame
35+
mode = "Swing1"
36-
        neworb.Size = Vector3.new(charge/5,charge/5,charge/5)
36+
category = 1
37-
        neworb.Material = "Plastic"
37+
Ran = false
38-
        neworb.Mesh:Remove()
38+
eq = false
39-
        neworb.CFrame = cf
39+
Activated = false
40-
        neworb.Transparency = 1 - (charge/500)
40+
effect = false
41-
        neworb.Touched:connect(function(hit)
41+
deb = false
42-
                hum = hit.Parent:FindFirstChild("Humanoid")
42+
 
43-
                if hum --[[and hit.Name=="Torso"]] then
43+
for iii,eee in pairs(Character:GetChildren()) do
44-
                        tag = Instance.new("ObjectValue")
44+
if eee.className == "Hat" then
45-
                        tag.Name = "creator"
45+
eee.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
46-
                        tag.Value = player
46+
47-
                        tag.Parent = hum
47+
48-
                        hum:TakeDamage(charge*(hum.MaxHealth/500))
48+
 
49
for iii,eee in pairs(Character:GetChildren()) do
50-
        end)
50+
if eee.className == "Part" and eee.Name ~= "Head" then
51-
        neworb.Parent = game.Workspace
51+
eee.BrickColor = BrickColor.new("White")
52-
        game.Debris:AddItem(neworb,1)
52+
53-
        for i=1,5 do
53+
54-
                for i=1,3 do
54+
 
55-
                        p = Instance.new("Part",game.Workspace)
55+
Head.BrickColor = BrickColor.new("Dark stone grey")
56-
                        p.FormFactor = "Custom"
56+
 
57-
                        p.TopSurface = "Smooth"
57+
 
58-
                        p.BottomSurface = "Smooth"
58+
--\Assets
59-
                        p.BrickColor = neworb.BrickColor
59+
local asset = "http://roblox.com/asset/?id=" 
60-
                        p.Size = Vector3.new(0.2,0.2,charge/30)
60+
meshids = {
61-
                        p.Transparency = neworb.Transparency-0.25
61+
    ["penguin"] = 15853464, 
62-
                        p.Anchored = true
62+
    ["ring"] = 3270017,
63-
                        p.CanCollide = false
63+
    ["spike"] = 1033714,
64-
                        p2 = p:clone()
64+
    ["cone"] = 1082802,
65-
                        p2.Parent = game.Workspace
65+
    ["crown"] = 20329976,
66-
                        p3 = p:clone()
66+
    ["crossbow"] = 15886761,
67-
                        p3.Parent = game.Workspace
67+
    ["cloud"] = 1095708,
68-
                        p4 = p:clone()
68+
    ["mjolnir"] = 1279013,
69-
                        p4.Parent = game.Workspace
69+
    ["diamond"] = 9756362, 
70-
                        p.CFrame = neworb.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-math.pi*20,math.pi*20)/10,math.random(-math.pi*20,math.pi*20)/10,math.random(-math.pi*20,math.pi*20)/10) * CFrame.new(0,0,charge/60)
70+
    ["hand"] = 37241605,
71-
                        p2.CFrame = p.CFrame * CFrame.new(0,0,charge/60) * CFrame.fromEulerAnglesXYZ(math.random(-30,30)/10,math.random(-30,30)/10,math.random(-30,30)/10)  * CFrame.new(0,0,charge/60)
71+
    ["fist"] = 65322375,
72-
                        p3.CFrame = p2.CFrame * CFrame.new(0,0,charge/60) * CFrame.fromEulerAnglesXYZ(math.random(-30,30)/10,math.random(-30,30)/10,math.random(-30,30)/10)  * CFrame.new(0,0,charge/60)
72+
    ["skull"] = 36869983,
73-
                        p4.CFrame = p3.CFrame * CFrame.new(0,0,charge/60) * CFrame.fromEulerAnglesXYZ(math.random(-30,30)/10,math.random(-30,30)/10,math.random(-30,30)/10)  * CFrame.new(0,0,charge/60)
73+
    ["totem"] = 35624068,
74-
                        game.Debris:AddItem(p,0.2)
74+
    ["spikeb"] = 9982590,
75-
                        game.Debris:AddItem(p2,0.2)
75+
    ["dragon"] = 58430372,
76-
                        game.Debris:AddItem(p3,0.2)
76+
    ["fish"] = 31221717, 
77-
                        game.Debris:AddItem(p4,0.2)
77+
    ["coffee"] = 15929962,
78
    ["spiral"] = 1051557,
79-
                wait(0.2)
79+
    ["ramen"] = 19380188,
80
    ["lightning"] = 72583597,
81
    ["bullet"]=2697549,
82-
function Launch(charge,orb,weld)
82+
    ["Ares"]=50798664,
83-
        weld:Remove()
83+
    ["Tex"]=52389512
84-
        vel = Instance.new("BodyVelocity",orb)
84+
}
85-
        orb.CFrame = CFrame.new(orb.Position,orb.Position+tool2.Handle.CFrame.lookVector)
85+
--\Sounds
86-
        orb.Parent = game.Workspace
86+
local sounds = {
87-
        collided = false
87+
    Gun = "2760979", 
88-
        orb.Touched:connect(function(hit)
88+
    Gun2 = "10209859", 
89-
                if hit.Parent==tool2 or hit.Parent==tool2.Parent or hit.Parent:IsA("Hat") or hit.Name=="Handle" then
89+
    Click = "12222076", 
90-
                        return
90+
    Imbue = "2785493", 
91
    Ele = "2800815", 
92-
                collided = true
92+
    Curse = "13775494", 
93-
                Shock(orb,charge)
93+
    Slash = "rbxasset://sounds/swordslash.wav", 
94-
                orb:Remove()
94+
    Bow = "16211041" ,
95-
        end)
95+
    SpellCharge = "1369158",
96-
        vel.velocity = CFrame.new(orb.Position,mouse2.Hit.p).lookVector * (charge * 1.5)
96+
    SpellDischarge = "2974000",
97-
        game.Debris:AddItem(orb,30)
97+
    Rocket = "rbxasset://sounds/Rocket shot.wav"
98-
        wait()
98+
} 
99-
        if target then
99+
--\Sound function
100-
                waittime = charge/20
100+
function sound(id) 
101-
                timewaited = 0
101+
    local sound = Instance.new("Sound", Torso) 
102-
                while true do
102+
    sound.SoundId = id 
103-
                        if collided==true or orb.Parent==nil then
103+
    sound.Volume = 0.5 
104-
                                break
104+
    sound:play() 
105
    sound:stop() 
106-
                        timewaited = timewaited + 0.1
106+
    wait() 
107-
                        if timewaited>=waittime then
107+
    sound:play() 
108-
                                ready = true
108+
        coroutine.resume(coroutine.create(function() 
109
        wait(1) 
110-
                        part = game.Workspace:FindPartOnRay(Ray.new(orb.Position,target.Position),orb)
110+
        sound:remove() 
111-
                        if not part or part.Parent==target.Parent or part.Parent:FindFirstChild("Humanoid") then
111+
    end)) 
112-
                                vel.velocity = CFrame.new(orb.Position,target.Position).lookVector * (charge * 1.5)
112+
end 
113
--\Part creation function
114-
                        wait()
114+
function create(prt, parent, siz, cf, can, col, anc, brea, tran, ref, form, weld, part1, cf2, mesh, sca, type, id, bckup) 
115
    part = Instance.new(prt) 
116
    part.formFactor = form 
117
    part.BrickColor = BrickColor.new(col) 
118-
function Clicked()
118+
    part.Size = siz 
119-
        if ready==false then
119+
    part.Anchored = anc 
120-
                return
120+
    part.Transparency = tran 
121
    part.Name = "ShipPart" 
122-
        enabled = true
122+
    part.Reflectance = ref 
123-
        ready = false
123+
    part.CFrame = cf 
124-
        orb = Instance.new("Part",tool2)
124+
    part.CanCollide = can 
125-
        orb.BrickColor = BrickColor.new("Bright yellow")
125+
    part.TopSurface = "Smooth" 
126-
        orb.Shape = 0
126+
    part.BottomSurface = "Smooth" 
127-
        orb.Size = Vector3.new(1,1,1)
127+
        if brea == true then 
128-
        orb.TopSurface = "Smooth"
128+
        part:BreakJoints() 
129-
        orb.BottomSurface = "Smooth"
129+
    end 
130-
        orb.CanCollide = false
130+
        if weld == true then 
131-
        orb.Material = "Foil"
131+
    weld = Instance.new("Weld") 
132-
        orb.Name = "Ball"
132+
    weld.Part0 = part 
133-
        weld = Instance.new("Weld",orb)
133+
    weld.Part1 = part1 
134-
        weld.Part0 = tool2.Handle
134+
    weld.C1 = cf2 
135-
        weld.Part1 = orb
135+
    weld.Parent = part 
136-
        weld.C0 = CFrame.new(0,0,-1.3)
136+
    end 
137-
        mesh = Instance.new("SpecialMesh",orb)
137+
        if mesh ~= nil then 
138-
        mesh.MeshType = "Sphere"
138+
        mesh = Instance.new(mesh) 
139-
        mesh.Scale = Vector3.new(0.01,0.01,0.01)
139+
        mesh.Scale = sca 
140-
        charge = 0
140+
            if bckup == true then 
141-
        while true do
141+
            mesh.MeshType = "Sphere" 
142-
                if charge<100 then
142+
        end 
143-
                        charge = charge + 1
143+
            if mesh == "SpecialMesh" then 
144
            mesh.MeshType = type 
145-
                mesh.Scale = Vector3.new(charge/100,charge/100,charge/100)
145+
                pcall(function() 
146-
                weld.C0 = CFrame.new(0,0,-1.5-(charge/200)) * CFrame.fromEulerAnglesXYZ(math.random(-50,50)/10,math.random(-50,50)/10,math.random(-50,50)/10)
146+
                    if type == "Wedge" then 
147-
                p = Instance.new("Part",tool2)
147+
                    mesh.MeshType = "Wedge" 
148-
                p.FormFactor = "Custom"
148+
                end 
149-
                p.TopSurface = "Smooth"
149+
                    if type == "FileMesh" then 
150-
                p.BottomSurface = "Smooth"
150+
                    mesh.MeshType = "FileMesh" 
151-
                p.BrickColor = orb.BrickColor
151+
                    mesh.MeshId = id 
152-
                p.Size = Vector3.new(0.2,0.2,charge/60)
152+
                end 
153-
                p.Transparency = orb.Transparency-0.25
153+
            end)
154-
                p.Anchored = true
154+
        end 
155-
                p.CanCollide = false
155+
    mesh.Parent = part 
156-
                p.CFrame = orb.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-math.pi*20,math.pi*20)/10,math.random(-math.pi*20,math.pi*20)/10,math.random(-math.pi*20,math.pi*20)/10) * CFrame.new(0,0,charge/120)
156+
end 
157-
                pm = Instance.new("CylinderMesh",p)
157+
part.Parent = parent 
158-
                pm.Scale = Vector3.new(0.6,0.6,1)
158+
        return part,weld 
159-
                game.Debris:AddItem(p,0.1)
159+
end 
160-
                if enabled==false then
160+
 
161-
                        print(charge)
161+
 
162-
                        Launch(charge,orb,weld)
162+
 
163-
                        break
163+
 
164
 
165-
                wait(0.01)
165+
 
166
local swordholder = Instance.new("Model")
167-
        wait(charge/20)
167+
swordholder.Name = "Sword"
168-
        ready = true
168+
swordholder.Parent = Character
169
 
170-
function Released()
170+
 
171-
        enabled = false
171+
local handle = Instance.new("Part")
172
handle.formFactor = 1
173-
function Moved()
173+
handle.CanCollide = false
174-
        if target and target.Parent then
174+
handle.Name = "Handle1"
175-
                if target.Parent.Humanoid.Health<=0 then
175+
handle.Locked = true
176-
                        target = nil
176+
handle.Size = Vector3.new(1,1,1)
177
handle.Parent = swordholder
178
local msh1 = Instance.new("SpecialMesh")
179-
        if mouse2.Target and enabled==true then
179+
msh1.Scale = Vector3.new(0.4,1,0.2)
180-
                hum = mouse2.Target.Parent:FindFirstChild("Humanoid")
180+
msh1.Parent = handle
181-
                torso = mouse2.Target.Parent:FindFirstChild("Torso")
181+
msh1.MeshType = "Brick"
182-
                if hum and torso and hum.Health>0 then
182+
handle.Transparency = 0
183-
                        target = torso
183+
handle.Reflectance = 0.3
184-
                        gui.Adornee = torso
184+
handle.BrickColor = BrickColor.new("Mid grey")
185-
                        gui.Size = UDim2.new(0,25,0,25)
185+
 
186-
                        gui.Parent = player.PlayerGui
186+
local w1 = Instance.new("Weld")
187
w1.Parent = handle
188
w1.Part0 = handle
189
w1.Part1 = Torso
190-
function Equipped(m)
190+
w1.C0 = CFrame.new(-0.7, -2, -0.7) --* CFrame.Angles(0, 0, 1) 
191-
        enabled = false
191+
w1.C0 = w1.C0 * CFrame.Angles(0, 0, 3.7) 
192-
        mouse2 = m
192+
 
193-
        mouse2.Button1Down:connect(Clicked)
193+
function Swing1(hit)
194-
        mouse2.Button1Up:connect(Released)
194+
if hit.Parent:findFirstChild("Humanoid") then
195-
        mouse2.Move:connect(Moved)
195+
if Activated == true then
196-
        mouse2.Icon = "rbxasset://textures\\mouse2LockedCursor.png"
196+
hit.Parent:findFirstChild("Humanoid"):TakeDamage(math.random(10,50))
197
end
198-
function Unequipped()
198+
199-
        gui:Remove()
199+
200
handle.Touched:connect(Swing1)
201-
tool2.Equipped:connect(Equipped)
201+
 
202-
tool2.Unequipped:connect(Unequipped)
202+
function fk2()
203
 ------HEAD----------
204-
player.CharacterAdded:connect(Spawn)
204+
 
205-
Spawn()
205+
local handlea = Instance.new("Part")
206-
end
206+
handlea.formFactor = 1
207
handlea.CanCollide = false
208
handlea.Name = "Handle1"
209
handlea.Locked = true
210
handlea.Size = Vector3.new(1,1,1)
211
handlea.Parent = swordholder
212
local msh1a = Instance.new("SpecialMesh")
213
msh1a.Parent = handlea
214
msh1a.MeshType = "Head"
215
msh1a.Scale = Vector3.new(3,0.8,1.1)
216
handlea.Transparency = 0
217
handlea.Reflectance = 0.05
218
--CapandScarf
219
handlea.BrickColor = BrickColor.new("White")
220
 
221
local w1a = Instance.new("Weld")
222
w1a.Parent = handlea
223
w1a.Part0 = handlea
224
w1a.Part1 = Head
225
w1a.C0 = CFrame.new(0,0.2,0.1) --* CFrame.Angles(0, 0, 1) 
226
w1a.C0 = w1a.C0 * CFrame.Angles(0, 0, 0) 
227
 
228
 
229
local handlea = Instance.new("Part")
230
handlea.formFactor = 1
231
handlea.CanCollide = false
232
handlea.Name = "Handle1"
233
handlea.Locked = true
234
handlea.Size = Vector3.new(1,1,1)
235
handlea.Parent = swordholder
236
local msh1a = Instance.new("SpecialMesh")
237
msh1a.Parent = handlea
238
msh1a.MeshType = "Head"
239
msh1a.Scale = Vector3.new(3,0.8,1.1)
240
handlea.Transparency = 0
241
handlea.Reflectance = 0.05
242
--CapandScarf
243
handlea.BrickColor = BrickColor.new("White")
244
 
245
local w1a = Instance.new("Weld")
246
w1a.Parent = handlea
247
w1a.Part0 = handlea
248
w1a.Part1 = Head
249
w1a.C0 = CFrame.new(-0.1,0.1,0) --* CFrame.Angles(0, 0, 1) 
250
w1a.C0 = w1a.C0 * CFrame.Angles(0, 0, 0) 
251
 
252
 
253
 
254
 
255
local handlea = Instance.new("Part")
256
handlea.formFactor = 1
257
handlea.CanCollide = false
258
handlea.Name = "Handle1"
259
handlea.Locked = true
260
handlea.Size = Vector3.new(1,1,1)
261
handlea.Parent = swordholder
262
local msh1a = Instance.new("SpecialMesh")
263
msh1a.Parent = handlea
264
msh1a.MeshType = "Head"
265
msh1a.Scale = Vector3.new(3,0.8,1.1)
266
handlea.Transparency = 0
267
handlea.Reflectance = 0.05
268
--CapandScarf
269
handlea.BrickColor = BrickColor.new("White")
270
 
271
local w1a = Instance.new("Weld")
272
w1a.Parent = handlea
273
w1a.Part0 = handlea
274
w1a.Part1 = Head
275
w1a.C0 = CFrame.new(0.1,0.1,0) --* CFrame.Angles(0, 0, 1) 
276
w1a.C0 = w1a.C0 * CFrame.Angles(0, 0, 0) 
277
 
278
 
279
 
280
local handlea = Instance.new("Part")
281
handlea.formFactor = 1
282
handlea.CanCollide = false
283
handlea.Name = "Handle1"
284
handlea.Locked = true
285
handlea.Size = Vector3.new(1,1,1)
286
handlea.Parent = swordholder
287
local msh1a = Instance.new("SpecialMesh")
288
msh1a.Parent = handlea
289
msh1a.MeshType = "Head"
290
msh1a.Scale = Vector3.new(3,0.8,1.1)
291
handlea.Transparency = 0
292
handlea.Reflectance = 0.05
293
--CapandScarf
294
handlea.BrickColor = BrickColor.new("White")
295
 
296
local w1a = Instance.new("Weld")
297
w1a.Parent = handlea
298
w1a.Part0 = handlea
299
w1a.Part1 = Head
300
w1a.C0 = CFrame.new(0,0.2,-0.1) --* CFrame.Angles(0, 0, 1) 
301
w1a.C0 = w1a.C0 * CFrame.Angles(0, 0, 0) 
302
 
303
 
304
 
305
 
306
 
307
 
308
 
309
 
310
end
311
 
312
fk2()
313
 
314
 
315
function ht2(hit)
316
if hit.Parent:findFirstChild("Humanoid") and hit.Parent.Name ~= Character.Name then
317
hit.Parent:findFirstChild("Humanoid"):TakeDamage(math.random(20,30))
318
hit.Parent:findFirstChild("Humanoid").Sit = true
319
end
320
end
321
 
322
---------------------------------
323
function t()
324
local p19 = Instance.new("Part")
325
p19.formFactor = 1
326
p19.CanCollide = false
327
p19.Name = "p19"
328
p19.Locked = true
329
p19.Size = Vector3.new(1,1,1)
330
p19.Parent = swordholder
331
local msh39 = Instance.new("SpecialMesh")
332
msh39.Scale = Vector3.new(2,1.2,2.5)
333
msh39.Parent = p19
334
msh39.MeshId = "http://www.roblox.com/asset/?id=50798664"
335
msh39.TextureId = "http://www.roblox.com/asset/?id=52389512"
336
p19.Transparency = 0
337
p19.Reflectance = 0.3
338
p19.BrickColor = BrickColor.new("Mid grey")
339
p19.Touched:connect(ht2)
340
local w29 = Instance.new("Weld")
341
w29.Parent = p19
342
w29.Part0 = p19
343
w29.Name = "W29"
344
w29.Part1 = Torso
345
w29.C0 = CFrame.new(-0.7, 1.2, -1)
346
w29.C0 = w29.C0 * CFrame.Angles(-0.2, -0.5, 1.3) 
347
 
348
 
349
 
350
end
351
 
352
 
353
 
354
t()
355
------------------------------------------------------
356
 
357
local p1 = Instance.new("Part")
358
p1.formFactor = 1
359
p1.CanCollide = false
360
p1.Name = "p1"
361
p1.Locked = true
362
p1.Size = Vector3.new(1,1,1)
363
p1.Parent = swordholder
364
local msh3 = Instance.new("SpecialMesh")
365
msh3.Scale = Vector3.new(1.5,0.3,0.2)
366
msh3.Parent = p1
367
msh3.MeshType = "Brick"
368
p1.Transparency = 0
369
p1.Reflectance = 0.3
370
p1.BrickColor = BrickColor.new("Mid grey")
371
 
372
local w2 = Instance.new("Weld")
373
w2.Parent = p1
374
w2.Part0 = p1
375
w2.Part1 = handle
376
w2.C0 = CFrame.new(0, 0.7, 0) --* CFrame.Angles(0, 0, 1) 
377
w2.C0 = w2.C0 * CFrame.Angles(0, 0, 0) 
378
 
379
 
380
 
381
local p2 = Instance.new("Part")
382
p2.formFactor = 1
383
p2.CanCollide = false
384
p2.Name = "p2"
385
p2.Locked = true
386
p2.Size = Vector3.new(1,1,1)
387
p2.Parent = swordholder
388
local msh4 = Instance.new("SpecialMesh")
389
msh4.Scale = Vector3.new(0.3,0.25,0.1)
390
msh4.Parent = p2
391
msh4.MeshType = "Wedge"
392
p2.Transparency = 0
393
p2.Reflectance = 0.3
394
p2.BrickColor = BrickColor.new("Mid grey")
395
 
396
local w3 = Instance.new("Weld")
397
w3.Parent = p2
398
w3.Part0 = p2
399
w3.Part1 = p1
400
w3.C0 = CFrame.new(0.85, -0.25, 0.04) --* CFrame.Angles(0, 0, 1) 
401
w3.C0 = w3.C0 * CFrame.Angles(3.15, 0, 0) 
402
 
403
local p22 = Instance.new("Part")
404
p22.formFactor = 1
405
p22.CanCollide = false
406
p22.Name = "p22"
407
p22.Locked = true
408
p22.Size = Vector3.new(1,1,1)
409
p22.Parent = swordholder
410
local msh44 = Instance.new("SpecialMesh")
411
msh44.Scale = Vector3.new(0.3,0.25,0.1)
412
msh44.Parent = p22
413
msh44.MeshType = "Wedge"
414
p22.Transparency = 0
415
p22.Reflectance = 0.3
416
p22.BrickColor = BrickColor.new("Mid grey")
417
 
418
local w33 = Instance.new("Weld")
419
w33.Parent = p22
420
w33.Part0 = p22
421
w33.Part1 = p1
422
w33.C0 = CFrame.new(-0.85, -0.25, 0.04) --* CFrame.Angles(0, 0, 1) 
423
w33.C0 = w33.C0 * CFrame.Angles(3.15, 3.15, 0) 
424
 
425
 
426
local p3 = Instance.new("Part")
427
p3.formFactor = 1
428
p3.CanCollide = false
429
p3.Name = "p3"
430
p3.Locked = true
431
p3.Size = Vector3.new(1,1,1)
432
p3.Parent = swordholder
433
local msh5 = Instance.new("BlockMesh")
434
msh5.Scale = Vector3.new(0.3,0.25,0.1)
435
msh5.Parent = p3
436
p3.Transparency = 0
437
p3.Reflectance = 0.3
438
p3.BrickColor = BrickColor.new("Mid grey")
439
 
440
local w4 = Instance.new("Weld")
441
w4.Parent = p3
442
w4.Part0 = p3
443
w4.Part1 = p1
444
w4.C0 = CFrame.new(0.85, 0, 0) --* CFrame.Angles(0, 0, 1) 
445
w4.C0 = w4.C0 * CFrame.Angles(0, 0, 0) 
446
 
447
 
448
local p33 = Instance.new("Part")
449
p33.formFactor = 1
450
p33.CanCollide = false
451
p33.Name = "p3"
452
p33.Locked = true
453
p33.Size = Vector3.new(1,1,1)
454
p33.Parent = swordholder
455
local msh55 = Instance.new("BlockMesh")
456
msh55.Scale = Vector3.new(0.3,0.25,0.1)
457
msh55.Parent = p33
458
p33.Transparency = 0
459
p33.Reflectance = 0.3
460
p33.BrickColor = BrickColor.new("Mid grey")
461
 
462
local w44 = Instance.new("Weld")
463
w44.Parent = p33
464
w44.Part0 = p33
465
w44.Part1 = p1
466
w44.C0 = CFrame.new(-0.85, 0, 0) --* CFrame.Angles(0, 0, 1) 
467
w44.C0 = w44.C0 * CFrame.Angles(0, 0, 0) 
468
 
469
 
470
local p222 = Instance.new("Part")
471
p222.formFactor = 1
472
p222.CanCollide = false
473
p222.Name = "p222"
474
p222.Locked = true
475
p222.Size = Vector3.new(1,1,1)
476
p222.Parent = swordholder
477
local msh444 = Instance.new("SpecialMesh")
478
msh444.Scale = Vector3.new(0.3,0.25,0.1)
479
msh444.Parent = p222
480
msh444.MeshType = "Wedge"
481
p222.Transparency = 0
482
p222.Reflectance = 0.3
483
p222.BrickColor = BrickColor.new("Mid grey")
484
 
485
local w333 = Instance.new("Weld")
486
w333.Parent = p222
487
w333.Part0 = p222
488
w333.Part1 = p1
489
w333.C0 = CFrame.new(0.85, -0.25, 0.04) --* CFrame.Angles(0, 0, 1) 
490
w333.C0 = w333.C0 * CFrame.Angles(3.15, 3.15, 0) 
491
 
492
local p2222 = Instance.new("Part")
493
p2222.formFactor = 1
494
p2222.CanCollide = false
495
p2222.Name = "p2222"
496
p2222.Locked = true
497
p2222.Size = Vector3.new(1,1,1)
498
p2222.Parent = swordholder
499
local msh4444 = Instance.new("SpecialMesh")
500
msh4444.Scale = Vector3.new(0.3,0.25,0.1)
501
msh4444.Parent = p2222
502
msh4444.MeshType = "Wedge"
503
p2222.Transparency = 0
504
p2222.Reflectance = 0.3
505
p2222.BrickColor = BrickColor.new("Mid grey")
506
 
507
local w3333 = Instance.new("Weld")
508
w3333.Parent = p2222
509
w3333.Part0 = p2222
510
w3333.Part1 = p1
511
w3333.C0 = CFrame.new(-0.85, -0.25, 0.04) --* CFrame.Angles(0, 0, 1) 
512
w3333.C0 = w3333.C0 * CFrame.Angles(3.15, 0, 0) 
513
 
514
 
515
 
516
local p4 = Instance.new("Part")
517
p4.formFactor = 1
518
p4.CanCollide = false
519
p4.Name = "p4"
520
p4.Locked = true
521
p4.Size = Vector3.new(1,1,1)
522
p4.Parent = swordholder
523
local msh5 = Instance.new("BlockMesh")
524
msh5.Scale = Vector3.new(1.5,4.5,0.15)
525
msh5.Parent = p4
526
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
527
--msh3.MeshType = "Brick"
528
p4.Transparency = 0
529
p4.Reflectance = 0.2
530
p4.BrickColor = BrickColor.new("Dark stone grey")
531
 
532
 
533
 
534
local w5 = Instance.new("Weld")
535
w5.Parent = p4
536
w5.Part0 = p4
537
w5.Part1 = p1
538
w5.C0 = CFrame.new(0, 2.8, 0) --* CFrame.Angles(0, 0, 1) 
539
w5.C0 = w5.C0 * CFrame.Angles(0, 0, 0) 
540
 
541
 
542
local p4a = Instance.new("Part")
543
p4a.formFactor = 1
544
p4a.CanCollide = false
545
p4a.Name = "p4a"
546
p4a.Locked = true
547
p4a.Size = Vector3.new(1,1,1)
548
p4a.Parent = swordholder
549
local msh5a = Instance.new("BlockMesh")
550
msh5a.Scale = Vector3.new(1.6,0.9,0.2)
551
msh5a.Parent = p4a
552
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
553
--msh3.MeshType = "Brick"
554
p4a.Transparency = 0
555
p4a.Reflectance = 0
556
p4a.BrickColor = BrickColor.new("Black")
557
 
558
local w5a = Instance.new("Weld")
559
w5a.Parent = p4a
560
w5a.Part0 = p4a
561
w5a.Part1 = Torso
562
w5a.C0 = CFrame.new(0.695,0,-0.7)
563
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535) 
564
 
565
local p4a = Instance.new("Part")
566
p4a.formFactor = 1
567
p4a.CanCollide = false
568
p4a.Name = "p4a"
569
p4a.Locked = true
570
p4a.Size = Vector3.new(1,1,1)
571
p4a.Parent = swordholder
572
local msh5a = Instance.new("SpecialMesh")
573
msh5a.Scale = Vector3.new(0.6,0.55,0.6)
574
msh5a.Parent = p4a
575
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
576
msh5a.MeshType = "Sphere"
577
p4a.Transparency = 0
578
p4a.Reflectance = 0
579
p4a.BrickColor = BrickColor.new("Black")
580
 
581
local w5a = Instance.new("Weld")
582
w5a.Parent = p4a
583
w5a.Part0 = p4a
584
w5a.Part1 = Torso
585
w5a.C0 = CFrame.new(0.695,0,-0.7)
586
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535) 
587
 
588
local p4a = Instance.new("Part")
589
p4a.formFactor = 1
590
p4a.CanCollide = false
591
p4a.Name = "p4a"
592
p4a.Locked = true
593
p4a.Size = Vector3.new(1,1,1)
594
p4a.Parent = swordholder
595
local msh5a = Instance.new("BlockMesh")
596
msh5a.Scale = Vector3.new(0.2,0.9,0.4)
597
msh5a.Parent = p4a
598
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
599
--msh3.MeshType = "Brick"
600
p4a.Transparency = 0
601
p4a.Reflectance = 0
602
p4a.BrickColor = BrickColor.new("Black")
603
 
604
local w5a = Instance.new("Weld")
605
w5a.Parent = p4a
606
w5a.Part0 = p4a
607
w5a.Part1 = Torso
608
w5a.C0 = CFrame.new(1.58,0,-0.6)
609
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535) 
610
 
611
local p4a = Instance.new("Part")
612
p4a.formFactor = 1
613
p4a.CanCollide = false
614
p4a.Name = "p4a"
615
p4a.Locked = true
616
p4a.Size = Vector3.new(1,1,1)
617
p4a.Parent = swordholder
618
local msh5a = Instance.new("BlockMesh")
619
msh5a.Scale = Vector3.new(0.2,0.9,0.4)
620
msh5a.Parent = p4a
621
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
622
--msh3.MeshType = "Brick"
623
p4a.Transparency = 0
624
p4a.Reflectance = 0
625
p4a.BrickColor = BrickColor.new("Black")
626
 
627
local w5a = Instance.new("Weld")
628
w5a.Parent = p4a
629
w5a.Part0 = p4a
630
w5a.Part1 = Torso
631
w5a.C0 = CFrame.new(-0.2,0,-0.6)
632
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535) 
633
 
634
 
635
local p4a = Instance.new("Part")
636
p4a.formFactor = 1
637
p4a.CanCollide = false
638
p4a.Name = "p4a"
639
p4a.Locked = true
640
p4a.Size = Vector3.new(1,1,1)
641
p4a.Parent = swordholder
642
local msh5a = Instance.new("BlockMesh")
643
msh5a.Scale = Vector3.new(0.5,0.45,0.2)
644
msh5a.Parent = p4a
645
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
646
--msh3.MeshType = "Brick"
647
p4a.Transparency = 0
648
p4a.Reflectance = 0
649
p4a.BrickColor = BrickColor.new("Black")
650
 
651
local w5a = Instance.new("Weld")
652
w5a.Parent = p4a
653
w5a.Part0 = p4a
654
w5a.Part1 = Torso
655
w5a.C0 = CFrame.new(1.45,0,-0.3)
656
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535) 
657
 
658
 
659
 
660
 
661
local p5 = Instance.new("Part")
662
p5.formFactor = 1
663
p5.CanCollide = false
664
p5.Name = "p5"
665
p5.Locked = true
666
p5.Size = Vector3.new(1,1,1)
667
p5.Parent = swordholder
668
local msh6 = Instance.new("SpecialMesh")
669
msh6.Scale = Vector3.new(0.15,1,1.5)
670
msh6.Parent = p5
671
msh6.MeshType = "Wedge"
672
--msh6.TextureId = "http://www.roblox.com/asset/?id=12352036"
673
p5.Transparency = 0
674
p5.Reflectance = 0.2
675
p5.BrickColor = BrickColor.new("Dark stone grey")
676
 
677
local w6 = Instance.new("Weld")
678
w6.Parent = p5
679
w6.Part0 = p5
680
w6.Part1 = p4
681
w6.C0 = CFrame.new(0, -3.295, -0.02) --* CFrame.Angles(0, 0, 1) 
682
w6.C0 = w6.C0 * CFrame.Angles(0, 1.575, 3.15) 
683
 
684
 
685
 
686
 
687
 
688
 
689
 
690
----PARTS
691
 
692
 
693
 
694
local p4b = Instance.new("Part")
695
p4b.formFactor = 1
696
p4b.CanCollide = false
697
p4b.Name = "p4b"
698
p4b.Locked = true
699
p4b.Size = Vector3.new(1,1,1)
700
p4b.Parent = swordholder
701
local msh5b = Instance.new("BlockMesh")
702
msh5b.Scale = Vector3.new(0.4,0.5,0.17)
703
msh5b.Parent = p4b
704
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
705
--msh3.MeshType = "Brick"
706
p4b.Transparency = 0
707
p4b.Reflectance = 0.4
708
p4b.BrickColor = BrickColor.new("Black")
709
 
710
 
711
 
712
local w5b = Instance.new("Weld")
713
w5b.Parent = p4b
714
w5b.Part0 = p4b
715
w5b.Part1 = p1
716
w5b.C0 = CFrame.new(0, 0.4, 0) --* CFrame.Angles(0, 0, 1) 
717
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0) 
718
 
719
local p4bb = Instance.new("Part")
720
p4bb.formFactor = 1
721
p4bb.CanCollide = false
722
p4bb.Name = "p4b"
723
p4bb.Locked = true
724
p4bb.Size = Vector3.new(1,1,1)
725
p4bb.Parent = swordholder
726
local msh5bb = Instance.new("BlockMesh")
727
msh5bb.Scale = Vector3.new(0.15,0.5,0.17)
728
msh5bb.Parent = p4bb
729
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
730
--msh3.MeshType = "Brick"
731
p4bb.Transparency = 0
732
p4bb.Reflectance = 0.4
733
p4bb.BrickColor = BrickColor.new("Black")
734
 
735
 
736
 
737
local w5bb = Instance.new("Weld")
738
w5bb.Parent = p4bb
739
w5bb.Part0 = p4bb
740
w5bb.Part1 = p4b
741
w5bb.C0 = CFrame.new(-0.1, 0.6, 0) --* CFrame.Angles(0, 0, 1) 
742
w5bb.C0 = w5bb.C0 * CFrame.Angles(0, 0, 0.9) 
743
 
744
 
745
local p4bb = Instance.new("Part")
746
p4bb.formFactor = 1
747
p4bb.CanCollide = false
748
p4bb.Name = "p4b"
749
p4bb.Locked = true
750
p4bb.Size = Vector3.new(1,1,1)
751
p4bb.Parent = swordholder
752
local msh5bb = Instance.new("BlockMesh")
753
msh5bb.Scale = Vector3.new(0.15,0.5,0.17)
754
msh5bb.Parent = p4bb
755
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
756
--msh3.MeshType = "Brick"
757
p4bb.Transparency = 0
758
p4bb.Reflectance = 0.4
759
p4bb.BrickColor = BrickColor.new("Black")
760
 
761
 
762
 
763
local w5bb = Instance.new("Weld")
764
w5bb.Parent = p4bb
765
w5bb.Part0 = p4bb
766
w5bb.Part1 = p4b
767
w5bb.C0 = CFrame.new(0.1, 0.6, 0) --* CFrame.Angles(0, 0, 1) 
768
w5bb.C0 = w5bb.C0 * CFrame.Angles(0, 0, -0.9) 
769
 
770
 
771
 
772
 
773
 
774
 
775
 
776
 
777
local p4b = Instance.new("Part")
778
p4b.formFactor = 1
779
p4b.CanCollide = false
780
p4b.Name = "p4b"
781
p4b.Locked = true
782
p4b.Size = Vector3.new(1,1,1)
783
p4b.Parent = swordholder
784
local msh5b = Instance.new("BlockMesh")
785
msh5b.Scale = Vector3.new(0.15,0.5,0.17)
786
msh5b.Parent = p4b
787
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
788
--msh3.MeshType = "Brick"
789
p4b.Transparency = 0
790
p4b.Reflectance = 0.4
791
p4b.BrickColor = BrickColor.new("Black")
792
 
793
 
794
 
795
local w5b = Instance.new("Weld")
796
w5b.Parent = p4b
797
w5b.Part0 = p4b
798
w5b.Part1 = p1
799
w5b.C0 = CFrame.new(-0.6, 1.35, 0) --* CFrame.Angles(0, 0, 1) 
800
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0) 
801
 
802
 
803
 
804
local p4b = Instance.new("Part")
805
p4b.formFactor = 1
806
p4b.CanCollide = false
807
p4b.Name = "p4b"
808
p4b.Locked = true
809
p4b.Size = Vector3.new(1,1,1)
810
p4b.Parent = swordholder
811
local msh5b = Instance.new("BlockMesh")
812
msh5b.Scale = Vector3.new(0.15,0.5,0.17)
813
msh5b.Parent = p4b
814
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
815
--msh3.MeshType = "Brick"
816
p4b.Transparency = 0
817
p4b.Reflectance = 0.4
818
p4b.BrickColor = BrickColor.new("Black")
819
 
820
 
821
 
822
local w5b = Instance.new("Weld")
823
w5b.Parent = p4b
824
w5b.Part0 = p4b
825
w5b.Part1 = p1
826
w5b.C0 = CFrame.new(0.6, 1.35, 0) --* CFrame.Angles(0, 0, 1) 
827
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0) 
828
 
829
 
830
 
831
 
832
local p4b = Instance.new("Part")
833
p4b.formFactor = 1
834
p4b.CanCollide = false
835
p4b.Name = "p4b"
836
p4b.Locked = true
837
p4b.Size = Vector3.new(1,1,1)
838
p4b.Parent = swordholder
839
local msh5b = Instance.new("BlockMesh")
840
msh5b.Scale = Vector3.new(0.15,0.15,0.17)
841
msh5b.Parent = p4b
842
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
843
--msh3.MeshType = "Brick"
844
p4b.Transparency = 0
845
p4b.Reflectance = 0.4
846
p4b.BrickColor = BrickColor.new("Black")
847
 
848
 
849
 
850
local w5b = Instance.new("Weld")
851
w5b.Parent = p4b
852
w5b.Part0 = p4b
853
w5b.Part1 = p1
854
w5b.C0 = CFrame.new(-1.7, 0.65, 0) --* CFrame.Angles(0, 0, 1) 
855
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0.9) 
856
 
857
 
858
 
859
local p4b = Instance.new("Part")
860
p4b.formFactor = 1
861
p4b.CanCollide = false
862
p4b.Name = "p4b"
863
p4b.Locked = true
864
p4b.Size = Vector3.new(1,1,1)
865
p4b.Parent = swordholder
866
local msh5b = Instance.new("BlockMesh")
867
msh5b.Scale = Vector3.new(0.15,0.15,0.17)
868
msh5b.Parent = p4b
869
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
870
--msh3.MeshType = "Brick"
871
p4b.Transparency = 0
872
p4b.Reflectance = 0.4
873
p4b.BrickColor = BrickColor.new("Black")
874
 
875
 
876
 
877
local w5b = Instance.new("Weld")
878
w5b.Parent = p4b
879
w5b.Part0 = p4b
880
w5b.Part1 = p1
881
w5b.C0 = CFrame.new(1.7, 0.65, 0) --* CFrame.Angles(0, 0, 1) 
882
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, -0.9) 
883
 
884
 
885
 
886
 
887
 
888
local p4b = Instance.new("Part")
889
p4b.formFactor = 1
890
p4b.CanCollide = false
891
p4b.Name = "p4b"
892
p4b.Locked = true
893
p4b.Size = Vector3.new(1,1,1)
894
p4b.Parent = swordholder
895
local msh5b = Instance.new("BlockMesh")
896
msh5b.Scale = Vector3.new(0.15,1.5,0.17)
897
msh5b.Parent = p4b
898
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
899
--msh3.MeshType = "Brick"
900
p4b.Transparency = 0
901
p4b.Reflectance = 0.4
902
p4b.BrickColor = BrickColor.new("Black")
903
 
904
 
905
 
906
local w5b = Instance.new("Weld")
907
w5b.Parent = p4b
908
w5b.Part0 = p4b
909
w5b.Part1 = p1
910
w5b.C0 = CFrame.new(0.4, 2.35, 0) --* CFrame.Angles(0, 0, 1) 
911
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0) 
912
 
913
 
914
 
915
 
916
 
917
local p4b = Instance.new("Part")
918
p4b.formFactor = 1
919
p4b.CanCollide = false
920
p4b.Name = "p4b"
921
p4b.Locked = true
922
p4b.Size = Vector3.new(1,1,1)
923
p4b.Parent = swordholder
924
local msh5b = Instance.new("BlockMesh")
925
msh5b.Scale = Vector3.new(0.15,1.5,0.17)
926
msh5b.Parent = p4b
927
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
928
--msh3.MeshType = "Brick"
929
p4b.Transparency = 0
930
p4b.Reflectance = 0.4
931
p4b.BrickColor = BrickColor.new("Black")
932
 
933
 
934
 
935
local w5b = Instance.new("Weld")
936
w5b.Parent = p4b
937
w5b.Part0 = p4b
938
w5b.Part1 = p1
939
w5b.C0 = CFrame.new(-0.4, 2.35, 0) --* CFrame.Angles(0, 0, 1) 
940
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0) 
941
 
942
 
943
local p4bb = Instance.new("Part")
944
p4bb.formFactor = 1
945
p4bb.CanCollide = false
946
p4bb.Name = "p4bb"
947
p4bb.Locked = true
948
p4bb.Size = Vector3.new(1,1,1)
949
p4bb.Parent = swordholder
950
local msh5bb = Instance.new("SpecialMesh")
951
msh5bb.Scale = Vector3.new(0.5,0.4,0.5)
952
msh5bb.Parent = p4bb
953
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
954
msh5bb.MeshType = "Sphere"
955
p4bb.Transparency = 0
956
p4bb.Reflectance = 0.5
957
p4bb.BrickColor = BrickColor.new("Black")
958
 
959
 
960
 
961
local w5bb = Instance.new("Weld")
962
w5bb.Parent = p4bb
963
w5bb.Part0 = p4bb
964
w5bb.Part1 = p1
965
w5bb.C0 = CFrame.new(0, 1.2, 0) --* CFrame.Angles(0, 0, 1) 
966
w5bb.C0 = w5bb.C0 * CFrame.Angles(0, 0, 0) 
967
 
968
 
969
 
970
 
971
local p4a = Instance.new("Part")
972
p4a.formFactor = 1
973
p4a.CanCollide = false
974
p4a.Name = "p4a"
975
p4a.Locked = true
976
p4a.Size = Vector3.new(1,1,1)
977
p4a.Parent = swordholder
978
local msh5a = Instance.new("BlockMesh")
979
msh5a.Scale = Vector3.new(0.2,0.99,0.2)
980
msh5a.Parent = p4a
981
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
982
--msh3.MeshType = "Brick"
983
p4a.Transparency = 0
984
p4a.Reflectance = 0.1
985
p4a.BrickColor = BrickColor.new("Black")
986
 
987
local w5a = Instance.new("Weld")
988
w5a.Parent = p4a
989
w5a.Part0 = p4a
990
w5a.Part1 = Torso
991
w5a.C0 = CFrame.new(0.28,0,-0.7)
992
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535) 
993
 
994
 
995
 
996
 
997
local p4a = Instance.new("Part")
998
p4a.formFactor = 1
999
p4a.CanCollide = false
1000
p4a.Name = "p4a"
1001
p4a.Locked = true
1002
p4a.Size = Vector3.new(1,1,1)
1003
p4a.Parent = swordholder
1004
local msh5a = Instance.new("BlockMesh")
1005
msh5a.Scale = Vector3.new(0.2,0.99,0.2)
1006
msh5a.Parent = p4a
1007
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1008
--msh3.MeshType = "Brick"
1009
p4a.Transparency = 0
1010
p4a.Reflectance = 0.1
1011
p4a.BrickColor = BrickColor.new("Black")
1012
 
1013
local w5a = Instance.new("Weld")
1014
w5a.Parent = p4a
1015
w5a.Part0 = p4a
1016
w5a.Part1 = Torso
1017
w5a.C0 = CFrame.new(-0.28,0,-0.7)
1018
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535)
1019
 
1020
 
1021
 
1022
local p4a = Instance.new("Part")
1023
p4a.formFactor = 1
1024
p4a.CanCollide = false
1025
p4a.Name = "p4a"
1026
p4a.Locked = true
1027
p4a.Size = Vector3.new(1,1,1)
1028
p4a.Parent = swordholder
1029
local msh5a = Instance.new("BlockMesh")
1030
msh5a.Scale = Vector3.new(0.2,0.99,0.2)
1031
msh5a.Parent = p4a
1032
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1033
--msh3.MeshType = "Brick"
1034
p4a.Transparency = 0
1035
p4a.Reflectance = 0.1
1036
p4a.BrickColor = BrickColor.new("Black")
1037
 
1038
local w5a = Instance.new("Weld")
1039
w5a.Parent = p4a
1040
w5a.Part0 = p4a
1041
w5a.Part1 = Torso
1042
w5a.C0 = CFrame.new(1.09,0,-0.7)
1043
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535)
1044
 
1045
local p4a = Instance.new("Part")
1046
p4a.formFactor = 1
1047
p4a.CanCollide = false
1048
p4a.Name = "p4a"
1049
p4a.Locked = true
1050
p4a.Size = Vector3.new(1,1,1)
1051
p4a.Parent = swordholder
1052
local msh5a = Instance.new("BlockMesh")
1053
msh5a.Scale = Vector3.new(0.2,0.99,0.2)
1054
msh5a.Parent = p4a
1055
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1056
--msh3.MeshType = "Brick"
1057
p4a.Transparency = 0
1058
p4a.Reflectance = 0.1
1059
p4a.BrickColor = BrickColor.new("Black")
1060
 
1061
local w5a = Instance.new("Weld")
1062
w5a.Parent = p4a
1063
w5a.Part0 = p4a
1064
w5a.Part1 = Torso
1065
w5a.C0 = CFrame.new(1.66,0,-0.7)
1066
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535)
1067
 
1068
 
1069
----Spheres
1070
 
1071
local p4a = Instance.new("Part")
1072
p4a.formFactor = 1
1073
p4a.CanCollide = false
1074
p4a.Name = "p4a"
1075
p4a.Locked = true
1076
p4a.Size = Vector3.new(1,1,1)
1077
p4a.Parent = swordholder
1078
local msh5a = Instance.new("SpecialMesh")
1079
msh5a.Scale = Vector3.new(0.6,0.55,0.6)
1080
msh5a.Parent = p4a
1081
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1082
msh5a.MeshType = "Sphere"
1083
p4a.Transparency = 0
1084
p4a.Reflectance = 0
1085
p4a.BrickColor = BrickColor.new("Black")
1086
 
1087
local w5a = Instance.new("Weld")
1088
w5a.Parent = p4a
1089
w5a.Part0 = p4a
1090
w5a.Part1 = Torso
1091
w5a.C0 = CFrame.new(0.695,-0.19,-0.7)
1092
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535)
1093
 
1094
local p4a = Instance.new("Part")
1095
p4a.formFactor = 1
1096
p4a.CanCollide = false
1097
p4a.Name = "p4a"
1098
p4a.Locked = true
1099
p4a.Size = Vector3.new(1,1,1)
1100
p4a.Parent = swordholder
1101
local msh5a = Instance.new("SpecialMesh")
1102
msh5a.Scale = Vector3.new(0.6,0.55,0.6)
1103
msh5a.Parent = p4a
1104
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1105
msh5a.MeshType = "Sphere"
1106
p4a.Transparency = 0
1107
p4a.Reflectance = 0
1108
p4a.BrickColor = BrickColor.new("Black")
1109
 
1110
local w5a = Instance.new("Weld")
1111
w5a.Parent = p4a
1112
w5a.Part0 = p4a
1113
w5a.Part1 = Torso
1114
w5a.C0 = CFrame.new(0.695,-0.17,-0.7)
1115
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535) 
1116
 
1117
local p4a = Instance.new("Part")
1118
p4a.formFactor = 1
1119
p4a.CanCollide = false
1120
p4a.Name = "p4a"
1121
p4a.Locked = true
1122
p4a.Size = Vector3.new(1,1,1)
1123
p4a.Parent = swordholder
1124
local msh5a = Instance.new("SpecialMesh")
1125
msh5a.Scale = Vector3.new(0.6,0.55,0.6)
1126
msh5a.Parent = p4a
1127
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1128
msh5a.MeshType = "Sphere"
1129
p4a.Transparency = 0
1130
p4a.Reflectance = 0
1131
p4a.BrickColor = BrickColor.new("Black")
1132
 
1133
local w5a = Instance.new("Weld")
1134
w5a.Parent = p4a
1135
w5a.Part0 = p4a
1136
w5a.Part1 = Torso
1137
w5a.C0 = CFrame.new(0.695,-0.2,-0.7)
1138
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535) 
1139
 
1140
local p4a = Instance.new("Part")
1141
p4a.formFactor = 1
1142
p4a.CanCollide = false
1143
p4a.Name = "p4a"
1144
p4a.Locked = true
1145
p4a.Size = Vector3.new(1,1,1)
1146
p4a.Parent = swordholder
1147
local msh5a = Instance.new("SpecialMesh")
1148
msh5a.Scale = Vector3.new(0.6,0.55,0.6)
1149
msh5a.Parent = p4a
1150
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1151
msh5a.MeshType = "Sphere"
1152
p4a.Transparency = 0
1153
p4a.Reflectance = 0
1154
p4a.BrickColor = BrickColor.new("Black")
1155
 
1156
local w5a = Instance.new("Weld")
1157
w5a.Parent = p4a
1158
w5a.Part0 = p4a
1159
w5a.Part1 = Torso
1160
w5a.C0 = CFrame.new(0.695,-0.05,-0.7)
1161
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535) 
1162
 
1163
local p4a = Instance.new("Part")
1164
p4a.formFactor = 1
1165
p4a.CanCollide = false
1166
p4a.Name = "p4a"
1167
p4a.Locked = true
1168
p4a.Size = Vector3.new(1,1,1)
1169
p4a.Parent = swordholder
1170
local msh5a = Instance.new("SpecialMesh")
1171
msh5a.Scale = Vector3.new(0.6,0.55,0.6)
1172
msh5a.Parent = p4a
1173
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1174
msh5a.MeshType = "Sphere"
1175
p4a.Transparency = 0
1176
p4a.Reflectance = 0
1177
p4a.BrickColor = BrickColor.new("Black")
1178
 
1179
local w5a = Instance.new("Weld")
1180
w5a.Parent = p4a
1181
w5a.Part0 = p4a
1182
w5a.Part1 = Torso
1183
w5a.C0 = CFrame.new(0.695,-0.1,-0.7)
1184
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535) 
1185
 
1186
 
1187
 
1188
local p4a = Instance.new("Part")
1189
p4a.formFactor = 1
1190
p4a.CanCollide = false
1191
p4a.Name = "p4a"
1192
p4a.Locked = true
1193
p4a.Size = Vector3.new(1,1,1)
1194
p4a.Parent = swordholder
1195
local msh5a = Instance.new("SpecialMesh")
1196
msh5a.Scale = Vector3.new(0.6,0.55,0.6)
1197
msh5a.Parent = p4a
1198
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1199
msh5a.MeshType = "Sphere"
1200
p4a.Transparency = 0
1201
p4a.Reflectance = 0
1202
p4a.BrickColor = BrickColor.new("Black")
1203
 
1204
local w5a = Instance.new("Weld")
1205
w5a.Parent = p4a
1206
w5a.Part0 = p4a
1207
w5a.Part1 = Torso
1208
w5a.C0 = CFrame.new(0.695,-0.275,-0.7)
1209
w5a.C0 = w5a.C0 * CFrame.Angles(0, 0, 0.535) 
1210
 
1211
------------------------
1212
 
1213
local p4b = Instance.new("Part")
1214
p4b.formFactor = 1
1215
p4b.CanCollide = false
1216
p4b.Name = "p4b"
1217
p4b.Locked = true
1218
p4b.Size = Vector3.new(1,1,1)
1219
p4b.Parent = swordholder
1220
local msh5b = Instance.new("BlockMesh")
1221
msh5b.Scale = Vector3.new(0.15,0.2,0.17)
1222
msh5b.Parent = p4b
1223
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1224
--msh3.MeshType = "Brick"
1225
p4b.Transparency = 0
1226
p4b.Reflectance = 0.4
1227
p4b.BrickColor = BrickColor.new("Black")
1228
 
1229
 
1230
 
1231
local w5b = Instance.new("Weld")
1232
w5b.Parent = p4b
1233
w5b.Part0 = p4b
1234
w5b.Part1 = p1
1235
w5b.C0 = CFrame.new(-0.25, 3.23, 0) --* CFrame.Angles(0, 0, 1) 
1236
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0) 
1237
 
1238
 
1239
local p4b = Instance.new("Part")
1240
p4b.formFactor = 1
1241
p4b.CanCollide = false
1242
p4b.Name = "p4b"
1243
p4b.Locked = true
1244
p4b.Size = Vector3.new(1,1,1)
1245
p4b.Parent = swordholder
1246
local msh5b = Instance.new("BlockMesh")
1247
msh5b.Scale = Vector3.new(0.15,0.2,0.17)
1248
msh5b.Parent = p4b
1249
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1250
--msh3.MeshType = "Brick"
1251
p4b.Transparency = 0
1252
p4b.Reflectance = 0.4
1253
p4b.BrickColor = BrickColor.new("Black")
1254
 
1255
 
1256
 
1257
local w5b = Instance.new("Weld")
1258
w5b.Parent = p4b
1259
w5b.Part0 = p4b
1260
w5b.Part1 = p1
1261
w5b.C0 = CFrame.new(0.25, 3.23, 0) --* CFrame.Angles(0, 0, 1) 
1262
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0) 
1263
 
1264
 
1265
 
1266
local p4b = Instance.new("Part")
1267
p4b.formFactor = 1
1268
p4b.CanCollide = false
1269
p4b.Name = "p4b"
1270
p4b.Locked = true
1271
p4b.Size = Vector3.new(1,1,1)
1272
p4b.Parent = swordholder
1273
local msh5b = Instance.new("BlockMesh")
1274
msh5b.Scale = Vector3.new(0.5,0.15,0.17)
1275
msh5b.Parent = p4b
1276
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1277
--msh3.MeshType = "Brick"
1278
p4b.Transparency = 0
1279
p4b.Reflectance = 0.4
1280
p4b.BrickColor = BrickColor.new("Black")
1281
 
1282
 
1283
 
1284
local w5b = Instance.new("Weld")
1285
w5b.Parent = p4b
1286
w5b.Part0 = p4b
1287
w5b.Part1 = p1
1288
w5b.C0 = CFrame.new(0.5, 3.6, 0) --* CFrame.Angles(0, 0, 1) 
1289
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0) 
1290
 
1291
local p4b = Instance.new("Part")
1292
p4b.formFactor = 1
1293
p4b.CanCollide = false
1294
p4b.Name = "p4b"
1295
p4b.Locked = true
1296
p4b.Size = Vector3.new(1,1,1)
1297
p4b.Parent = swordholder
1298
local msh5b = Instance.new("BlockMesh")
1299
msh5b.Scale = Vector3.new(0.5,0.15,0.17)
1300
msh5b.Parent = p4b
1301
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1302
--msh3.MeshType = "Brick"
1303
p4b.Transparency = 0
1304
p4b.Reflectance = 0.4
1305
p4b.BrickColor = BrickColor.new("Black")
1306
 
1307
 
1308
 
1309
local w5b = Instance.new("Weld")
1310
w5b.Parent = p4b
1311
w5b.Part0 = p4b
1312
w5b.Part1 = p1
1313
w5b.C0 = CFrame.new(-0.5, 3.6, 0) --* CFrame.Angles(0, 0, 1) 
1314
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0) 
1315
 
1316
local p4b = Instance.new("Part")
1317
p4b.formFactor = 1
1318
p4b.CanCollide = false
1319
p4b.Name = "p4b"
1320
p4b.Locked = true
1321
p4b.Size = Vector3.new(1,1,1)
1322
p4b.Parent = swordholder
1323
local msh5b = Instance.new("BlockMesh")
1324
msh5b.Scale = Vector3.new(0.1,0.4,0.17)
1325
msh5b.Parent = p4b
1326
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1327
--msh3.MeshType = "Brick"
1328
p4b.Transparency = 0
1329
p4b.Reflectance = 0.4
1330
p4b.BrickColor = BrickColor.new("Black")
1331
 
1332
 
1333
 
1334
local w5b = Instance.new("Weld")
1335
w5b.Parent = p4b
1336
w5b.Part0 = p4b
1337
w5b.Part1 = p1
1338
w5b.C0 = CFrame.new(0, 3.13, 0) --* CFrame.Angles(0, 0, 1) 
1339
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0) 
1340
 
1341
 
1342
 
1343
local p4b = Instance.new("Part")
1344
p4b.formFactor = 1
1345
p4b.CanCollide = false
1346
p4b.Name = "p4b"
1347
p4b.Locked = true
1348
p4b.Size = Vector3.new(1,1,1)
1349
p4b.Parent = swordholder
1350
local msh5b = Instance.new("BlockMesh")
1351
msh5b.Scale = Vector3.new(0.05,0.4,0.17)
1352
msh5b.Parent = p4b
1353
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1354
--msh3.MeshType = "Brick"
1355
p4b.Transparency = 0
1356
p4b.Reflectance = 0.4
1357
p4b.BrickColor = BrickColor.new("Black")
1358
 
1359
 
1360
 
1361
local w5b = Instance.new("Weld")
1362
w5b.Parent = p4b
1363
w5b.Part0 = p4b
1364
w5b.Part1 = p1
1365
w5b.C0 = CFrame.new(0.2, 3.59, 0) --* CFrame.Angles(0, 0, 1) 
1366
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0) 
1367
 
1368
 
1369
 
1370
local p4b = Instance.new("Part")
1371
p4b.formFactor = 1
1372
p4b.CanCollide = false
1373
p4b.Name = "p4b"
1374
p4b.Locked = true
1375
p4b.Size = Vector3.new(1,1,1)
1376
p4b.Parent = swordholder
1377
local msh5b = Instance.new("BlockMesh")
1378
msh5b.Scale = Vector3.new(0.05,0.4,0.17)
1379
msh5b.Parent = p4b
1380
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1381
--msh3.MeshType = "Brick"
1382
p4b.Transparency = 0
1383
p4b.Reflectance = 0.4
1384
p4b.BrickColor = BrickColor.new("Black")
1385
 
1386
 
1387
 
1388
local w5b = Instance.new("Weld")
1389
w5b.Parent = p4b
1390
w5b.Part0 = p4b
1391
w5b.Part1 = p1
1392
w5b.C0 = CFrame.new(-0.2, 3.59, 0) --* CFrame.Angles(0, 0, 1) 
1393
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0) 
1394
 
1395
 
1396
 
1397
 
1398
 
1399
 
1400
local p4b = Instance.new("Part")
1401
p4b.formFactor = 1
1402
p4b.CanCollide = false
1403
p4b.Name = "p4b"
1404
p4b.Locked = true
1405
p4b.Size = Vector3.new(1,1,1)
1406
p4b.Parent = swordholder
1407
local msh5b = Instance.new("BlockMesh")
1408
msh5b.Scale = Vector3.new(0.04,0.4,0.17)
1409
msh5b.Parent = p4b
1410
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1411
--msh3.MeshType = "Brick"
1412
p4b.Transparency = 0
1413
p4b.Reflectance = 0.4
1414
p4b.BrickColor = BrickColor.new("Black")
1415
 
1416
 
1417
 
1418
local w5b = Instance.new("Weld")
1419
w5b.Parent = p4b
1420
w5b.Part0 = p4b
1421
w5b.Part1 = p1
1422
w5b.C0 = CFrame.new(-0.6, 3.27, 0) --* CFrame.Angles(0, 0, 1) 
1423
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1424
 
1425
 
1426
 
1427
 
1428
 
1429
local p4b = Instance.new("Part")
1430
p4b.formFactor = 1
1431
p4b.CanCollide = false
1432
p4b.Name = "p4b"
1433
p4b.Locked = true
1434
p4b.Size = Vector3.new(1,1,1)
1435
p4b.Parent = swordholder
1436
local msh5b = Instance.new("BlockMesh")
1437
msh5b.Scale = Vector3.new(0.04,0.4,0.17)
1438
msh5b.Parent = p4b
1439
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1440
--msh3.MeshType = "Brick"
1441
p4b.Transparency = 0
1442
p4b.Reflectance = 0.4
1443
p4b.BrickColor = BrickColor.new("Black")
1444
 
1445
 
1446
 
1447
local w5b = Instance.new("Weld")
1448
w5b.Parent = p4b
1449
w5b.Part0 = p4b
1450
w5b.Part1 = p1
1451
w5b.C0 = CFrame.new(0.6, 3.27, 0) --* CFrame.Angles(0, 0, 1) 
1452
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1453
 
1454
 
1455
 
1456
 
1457
 
1458
 
1459
local p4b = Instance.new("Part")
1460
p4b.formFactor = 1
1461
p4b.CanCollide = false
1462
p4b.Name = "p4b"
1463
p4b.Locked = true
1464
p4b.Size = Vector3.new(1,1,1)
1465
p4b.Parent = swordholder
1466
local msh5b = Instance.new("BlockMesh")
1467
msh5b.Scale = Vector3.new(0.15,0.5,0.17)
1468
msh5b.Parent = p4b
1469
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1470
--msh3.MeshType = "Brick"
1471
p4b.Transparency = 0
1472
p4b.Reflectance = 0.4
1473
p4b.BrickColor = BrickColor.new("Black")
1474
 
1475
 
1476
 
1477
local w5b = Instance.new("Weld")
1478
w5b.Parent = p4b
1479
w5b.Part0 = p4b
1480
w5b.Part1 = p1
1481
w5b.C0 = CFrame.new(0.5, 3.99, 0) --* CFrame.Angles(0, 0, 1) 
1482
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1483
 
1484
local p4b = Instance.new("Part")
1485
p4b.formFactor = 1
1486
p4b.CanCollide = false
1487
p4b.Name = "p4b"
1488
p4b.Locked = true
1489
p4b.Size = Vector3.new(1,1,1)
1490
p4b.Parent = swordholder
1491
local msh5b = Instance.new("BlockMesh")
1492
msh5b.Scale = Vector3.new(0.15,0.5,0.17)
1493
msh5b.Parent = p4b
1494
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1495
--msh3.MeshType = "Brick"
1496
p4b.Transparency = 0
1497
p4b.Reflectance = 0.4
1498
p4b.BrickColor = BrickColor.new("Black")
1499
 
1500
 
1501
 
1502
local w5b = Instance.new("Weld")
1503
w5b.Parent = p4b
1504
w5b.Part0 = p4b
1505
w5b.Part1 = p1
1506
w5b.C0 = CFrame.new(-0.5, 3.99, 0) --* CFrame.Angles(0, 0, 1) 
1507
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1508
 
1509
 
1510
 
1511
 
1512
local p4b = Instance.new("Part")
1513
p4b.formFactor = 1
1514
p4b.CanCollide = false
1515
p4b.Name = "p4b"
1516
p4b.Locked = true
1517
p4b.Size = Vector3.new(1,1,1)
1518
p4b.Parent = swordholder
1519
local msh5b = Instance.new("BlockMesh")
1520
msh5b.Scale = Vector3.new(0.22,0.1,0.17)
1521
msh5b.Parent = p4b
1522
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1523
--msh3.MeshType = "Brick"
1524
p4b.Transparency = 0
1525
p4b.Reflectance = 0.4
1526
p4b.BrickColor = BrickColor.new("Black")
1527
 
1528
 
1529
 
1530
local w5b = Instance.new("Weld")
1531
w5b.Parent = p4b
1532
w5b.Part0 = p4b
1533
w5b.Part1 = p1
1534
w5b.C0 = CFrame.new(-0.285, 3.89, 0) --* CFrame.Angles(0, 0, 1) 
1535
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1536
 
1537
 
1538
 
1539
 
1540
local p4b = Instance.new("Part")
1541
p4b.formFactor = 1
1542
p4b.CanCollide = false
1543
p4b.Name = "p4b"
1544
p4b.Locked = true
1545
p4b.Size = Vector3.new(1,1,1)
1546
p4b.Parent = swordholder
1547
local msh5b = Instance.new("BlockMesh")
1548
msh5b.Scale = Vector3.new(0.22,0.1,0.17)
1549
msh5b.Parent = p4b
1550
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1551
--msh3.MeshType = "Brick"
1552
p4b.Transparency = 0
1553
p4b.Reflectance = 0.4
1554
p4b.BrickColor = BrickColor.new("Black")
1555
 
1556
 
1557
 
1558
local w5b = Instance.new("Weld")
1559
w5b.Parent = p4b
1560
w5b.Part0 = p4b
1561
w5b.Part1 = p1
1562
w5b.C0 = CFrame.new(0.285, 3.89, 0) --* CFrame.Angles(0, 0, 1) 
1563
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1564
 
1565
 
1566
 
1567
 
1568
 
1569
 
1570
 
1571
 
1572
local p4b = Instance.new("Part")
1573
p4b.formFactor = 1
1574
p4b.CanCollide = false
1575
p4b.Name = "p4b"
1576
p4b.Locked = true
1577
p4b.Size = Vector3.new(1,1,1)
1578
p4b.Parent = swordholder
1579
local msh5b = Instance.new("BlockMesh")
1580
msh5b.Scale = Vector3.new(0.05,0.05,0.17)
1581
msh5b.Parent = p4b
1582
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1583
--msh3.MeshType = "Brick"
1584
p4b.Transparency = 0
1585
p4b.Reflectance = 0.4
1586
p4b.BrickColor = BrickColor.new("Black")
1587
 
1588
 
1589
 
1590
local w5b = Instance.new("Weld")
1591
w5b.Parent = p4b
1592
w5b.Part0 = p4b
1593
w5b.Part1 = p1
1594
w5b.C0 = CFrame.new(-0.6, 3.89, 0) --* CFrame.Angles(0, 0, 1) 
1595
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1596
 
1597
local p4b = Instance.new("Part")
1598
p4b.formFactor = 1
1599
p4b.CanCollide = false
1600
p4b.Name = "p4b"
1601
p4b.Locked = true
1602
p4b.Size = Vector3.new(1,1,1)
1603
p4b.Parent = swordholder
1604
local msh5b = Instance.new("BlockMesh")
1605
msh5b.Scale = Vector3.new(0.05,0.05,0.17)
1606
msh5b.Parent = p4b
1607
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1608
--msh3.MeshType = "Brick"
1609
p4b.Transparency = 0
1610
p4b.Reflectance = 0.4
1611
p4b.BrickColor = BrickColor.new("Black")
1612
 
1613
 
1614
 
1615
local w5b = Instance.new("Weld")
1616
w5b.Parent = p4b
1617
w5b.Part0 = p4b
1618
w5b.Part1 = p1
1619
w5b.C0 = CFrame.new(0.6, 3.89, 0) --* CFrame.Angles(0, 0, 1) 
1620
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1621
 
1622
local p4b = Instance.new("Part")
1623
p4b.formFactor = 1
1624
p4b.CanCollide = false
1625
p4b.Name = "p4b"
1626
p4b.Locked = true
1627
p4b.Size = Vector3.new(1,1,1)
1628
p4b.Parent = swordholder
1629
local msh5b = Instance.new("BlockMesh")
1630
msh5b.Scale = Vector3.new(0.03,0.05,0.17)
1631
msh5b.Parent = p4b
1632
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1633
--msh3.MeshType = "Brick"
1634
p4b.Transparency = 0
1635
p4b.Reflectance = 0.4
1636
p4b.BrickColor = BrickColor.new("Black")
1637
 
1638
 
1639
 
1640
local w5b = Instance.new("Weld")
1641
w5b.Parent = p4b
1642
w5b.Part0 = p4b
1643
w5b.Part1 = p1
1644
w5b.C0 = CFrame.new(-0.41, 3.89, 0) --* CFrame.Angles(0, 0, 1) 
1645
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1646
 
1647
local p4b = Instance.new("Part")
1648
p4b.formFactor = 1
1649
p4b.CanCollide = false
1650
p4b.Name = "p4b"
1651
p4b.Locked = true
1652
p4b.Size = Vector3.new(1,1,1)
1653
p4b.Parent = swordholder
1654
local msh5b = Instance.new("BlockMesh")
1655
msh5b.Scale = Vector3.new(0.03,0.05,0.17)
1656
msh5b.Parent = p4b
1657
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1658
--msh3.MeshType = "Brick"
1659
p4b.Transparency = 0
1660
p4b.Reflectance = 0.4
1661
p4b.BrickColor = BrickColor.new("Black")
1662
 
1663
 
1664
 
1665
local w5b = Instance.new("Weld")
1666
w5b.Parent = p4b
1667
w5b.Part0 = p4b
1668
w5b.Part1 = p1
1669
w5b.C0 = CFrame.new(0.41, 3.89, 0) --* CFrame.Angles(0, 0, 1) 
1670
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1671
 
1672
 
1673
local p4b = Instance.new("Part")
1674
p4b.formFactor = 1
1675
p4b.CanCollide = false
1676
p4b.Name = "p4b"
1677
p4b.Locked = true
1678
p4b.Size = Vector3.new(1,1,1)
1679
p4b.Parent = swordholder
1680
local msh5b = Instance.new("BlockMesh")
1681
msh5b.Scale = Vector3.new(0.15,0.13,0.17)
1682
msh5b.Parent = p4b
1683
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1684
--msh3.MeshType = "Brick"
1685
p4b.Transparency = 0
1686
p4b.Reflectance = 0.4
1687
p4b.BrickColor = BrickColor.new("Black")
1688
 
1689
 
1690
 
1691
local w5b = Instance.new("Weld")
1692
w5b.Parent = p4b
1693
w5b.Part0 = p4b
1694
w5b.Part1 = p1
1695
w5b.C0 = CFrame.new(0, 4.4, 0) --* CFrame.Angles(0, 0, 1) 
1696
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1697
 
1698
 
1699
local p4b = Instance.new("Part")
1700
p4b.formFactor = 1
1701
p4b.CanCollide = false
1702
p4b.Name = "p4b"
1703
p4b.Locked = true
1704
p4b.Size = Vector3.new(1,1,1)
1705
p4b.Parent = swordholder
1706
local msh5b = Instance.new("BlockMesh")
1707
msh5b.Scale = Vector3.new(0.38,0.025,0.17)
1708
msh5b.Parent = p4b
1709
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1710
--msh3.MeshType = "Brick"
1711
p4b.Transparency = 0
1712
p4b.Reflectance = 0.4
1713
p4b.BrickColor = BrickColor.new("Black")
1714
 
1715
 
1716
 
1717
local w5b = Instance.new("Weld")
1718
w5b.Parent = p4b
1719
w5b.Part0 = p4b
1720
w5b.Part1 = p1
1721
w5b.C0 = CFrame.new(0.2, 4.0835, 0) --* CFrame.Angles(0, 0, 1) 
1722
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1723
 
1724
 
1725
local p4b = Instance.new("Part")
1726
p4b.formFactor = 1
1727
p4b.CanCollide = false
1728
p4b.Name = "p4b"
1729
p4b.Locked = true
1730
p4b.Size = Vector3.new(1,1,1)
1731
p4b.Parent = swordholder
1732
local msh5b = Instance.new("BlockMesh")
1733
msh5b.Scale = Vector3.new(0.38,0.025,0.17)
1734
msh5b.Parent = p4b
1735
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1736
--msh3.MeshType = "Brick"
1737
p4b.Transparency = 0
1738
p4b.Reflectance = 0.4
1739
p4b.BrickColor = BrickColor.new("Black")
1740
 
1741
 
1742
 
1743
local w5b = Instance.new("Weld")
1744
w5b.Parent = p4b
1745
w5b.Part0 = p4b
1746
w5b.Part1 = p1
1747
w5b.C0 = CFrame.new(-0.2, 4.0835, 0) --* CFrame.Angles(0, 0, 1) 
1748
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1749
 
1750
 
1751
local p4b = Instance.new("Part")
1752
p4b.formFactor = 1
1753
p4b.CanCollide = false
1754
p4b.Name = "p4b"
1755
p4b.Locked = true
1756
p4b.Size = Vector3.new(1,1,1)
1757
p4b.Parent = swordholder
1758
local msh5b = Instance.new("BlockMesh")
1759
msh5b.Scale = Vector3.new(0.025,0.1,0.17)
1760
msh5b.Parent = p4b
1761
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1762
--msh3.MeshType = "Brick"
1763
p4b.Transparency = 0
1764
p4b.Reflectance = 0.4
1765
p4b.BrickColor = BrickColor.new("Black")
1766
 
1767
 
1768
 
1769
local w5b = Instance.new("Weld")
1770
w5b.Parent = p4b
1771
w5b.Part0 = p4b
1772
w5b.Part1 = p1
1773
w5b.C0 = CFrame.new(0, 4.25, 0) --* CFrame.Angles(0, 0, 1) 
1774
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1775
 
1776
 
1777
local p4b = Instance.new("Part")
1778
p4b.formFactor = 1
1779
p4b.CanCollide = false
1780
p4b.Name = "p4b"
1781
p4b.Locked = true
1782
p4b.Size = Vector3.new(1,1,1)
1783
p4b.Parent = swordholder
1784
local msh5b = Instance.new("BlockMesh")
1785
msh5b.Scale = Vector3.new(0.025,0.1,0.17)
1786
msh5b.Parent = p4b
1787
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1788
--msh3.MeshType = "Brick"
1789
p4b.Transparency = 0
1790
p4b.Reflectance = 0.4
1791
p4b.BrickColor = BrickColor.new("Black")
1792
 
1793
 
1794
 
1795
local w5b = Instance.new("Weld")
1796
w5b.Parent = p4b
1797
w5b.Part0 = p4b
1798
w5b.Part1 = p1
1799
w5b.C0 = CFrame.new(0, 4.55, 0) --* CFrame.Angles(0, 0, 1) 
1800
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1801
 
1802
local p4b = Instance.new("Part")
1803
p4b.formFactor = 1
1804
p4b.CanCollide = false
1805
p4b.Name = "p4b"
1806
p4b.Locked = true
1807
p4b.Size = Vector3.new(1,1,1)
1808
p4b.Parent = swordholder
1809
local msh5b = Instance.new("BlockMesh")
1810
msh5b.Scale = Vector3.new(0.12,0.025,0.17)
1811
msh5b.Parent = p4b
1812
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1813
--msh3.MeshType = "Brick"
1814
p4b.Transparency = 0
1815
p4b.Reflectance = 0.4
1816
p4b.BrickColor = BrickColor.new("Black")
1817
 
1818
 
1819
 
1820
local w5b = Instance.new("Weld")
1821
w5b.Parent = p4b
1822
w5b.Part0 = p4b
1823
w5b.Part1 = p1
1824
w5b.C0 = CFrame.new(-0.15, 4.4, 0) --* CFrame.Angles(0, 0, 1) 
1825
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1826
 
1827
 
1828
local p4b = Instance.new("Part")
1829
p4b.formFactor = 1
1830
p4b.CanCollide = false
1831
p4b.Name = "p4b"
1832
p4b.Locked = true
1833
p4b.Size = Vector3.new(1,1,1)
1834
p4b.Parent = swordholder
1835
local msh5b = Instance.new("BlockMesh")
1836
msh5b.Scale = Vector3.new(0.12,0.025,0.17)
1837
msh5b.Parent = p4b
1838
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1839
--msh3.MeshType = "Brick"
1840
p4b.Transparency = 0
1841
p4b.Reflectance = 0.4
1842
p4b.BrickColor = BrickColor.new("Black")
1843
 
1844
 
1845
 
1846
local w5b = Instance.new("Weld")
1847
w5b.Parent = p4b
1848
w5b.Part0 = p4b
1849
w5b.Part1 = p1
1850
w5b.C0 = CFrame.new(0.15, 4.4, 0) --* CFrame.Angles(0, 0, 1) 
1851
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1852
 
1853
 
1854
 
1855
 
1856
 
1857
 
1858
local p4b = Instance.new("Part")
1859
p4b.formFactor = 1
1860
p4b.CanCollide = false
1861
p4b.Name = "p4b"
1862
p4b.Locked = true
1863
p4b.Size = Vector3.new(1,1,1)
1864
p4b.Parent = swordholder
1865
local msh5b = Instance.new("BlockMesh")
1866
msh5b.Scale = Vector3.new(0.009,0.1,0.17)
1867
msh5b.Parent = p4b
1868
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1869
--msh3.MeshType = "Brick"
1870
p4b.Transparency = 0
1871
p4b.Reflectance = 0.4
1872
p4b.BrickColor = BrickColor.new("Black")
1873
 
1874
 
1875
 
1876
local w5b = Instance.new("Weld")
1877
w5b.Parent = p4b
1878
w5b.Part0 = p4b
1879
w5b.Part1 = p1
1880
w5b.C0 = CFrame.new(0, 4.13, 0) --* CFrame.Angles(0, 0, 1) 
1881
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1882
 
1883
 
1884
local p4b = Instance.new("Part")
1885
p4b.formFactor = 1
1886
p4b.CanCollide = false
1887
p4b.Name = "p4b"
1888
p4b.Locked = true
1889
p4b.Size = Vector3.new(1,1,1)
1890
p4b.Parent = swordholder
1891
local msh5b = Instance.new("BlockMesh")
1892
msh5b.Scale = Vector3.new(0.009,0.1,0.17)
1893
msh5b.Parent = p4b
1894
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1895
--msh3.MeshType = "Brick"
1896
p4b.Transparency = 0
1897
p4b.Reflectance = 0.4
1898
p4b.BrickColor = BrickColor.new("Black")
1899
 
1900
 
1901
 
1902
local w5b = Instance.new("Weld")
1903
w5b.Parent = p4b
1904
w5b.Part0 = p4b
1905
w5b.Part1 = p1
1906
w5b.C0 = CFrame.new(0, 4.67, 0) --* CFrame.Angles(0, 0, 1) 
1907
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1908
 
1909
 
1910
local p4b = Instance.new("Part")
1911
p4b.formFactor = 1
1912
p4b.CanCollide = false
1913
p4b.Name = "p4b"
1914
p4b.Locked = true
1915
p4b.Size = Vector3.new(1,1,1)
1916
p4b.Parent = swordholder
1917
local msh5b = Instance.new("BlockMesh")
1918
msh5b.Scale = Vector3.new(0.009,0.25,0.17)
1919
msh5b.Parent = p4b
1920
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1921
--msh3.MeshType = "Brick"
1922
p4b.Transparency = 0
1923
p4b.Reflectance = 0.4
1924
p4b.BrickColor = BrickColor.new("Black")
1925
 
1926
 
1927
 
1928
local w5b = Instance.new("Weld")
1929
w5b.Parent = p4b
1930
w5b.Part0 = p4b
1931
w5b.Part1 = p1
1932
w5b.C0 = CFrame.new(-0.25, 4.4, 0) --* CFrame.Angles(0, 0, 1) 
1933
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1934
 
1935
 
1936
local p4b = Instance.new("Part")
1937
p4b.formFactor = 1
1938
p4b.CanCollide = false
1939
p4b.Name = "p4b"
1940
p4b.Locked = true
1941
p4b.Size = Vector3.new(1,1,1)
1942
p4b.Parent = swordholder
1943
local msh5b = Instance.new("BlockMesh")
1944
msh5b.Scale = Vector3.new(0.009,0.25,0.17)
1945
msh5b.Parent = p4b
1946
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1947
--msh3.MeshType = "Brick"
1948
p4b.Transparency = 0
1949
p4b.Reflectance = 0.4
1950
p4b.BrickColor = BrickColor.new("Black")
1951
 
1952
 
1953
 
1954
local w5b = Instance.new("Weld")
1955
w5b.Parent = p4b
1956
w5b.Part0 = p4b
1957
w5b.Part1 = p1
1958
w5b.C0 = CFrame.new(0.25, 4.4, 0) --* CFrame.Angles(0, 0, 1) 
1959
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1960
 
1961
 
1962
local p4b = Instance.new("Part")
1963
p4b.formFactor = 1
1964
p4b.CanCollide = false
1965
p4b.Name = "p4b"
1966
p4b.Locked = true
1967
p4b.Size = Vector3.new(1,1,1)
1968
p4b.Parent = swordholder
1969
local msh5b = Instance.new("BlockMesh")
1970
msh5b.Scale = Vector3.new(1,0.08,0.17)
1971
msh5b.Parent = p4b
1972
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1973
--msh3.MeshType = "Brick"
1974
p4b.Transparency = 0
1975
p4b.Reflectance = 0.4
1976
p4b.BrickColor = BrickColor.new("Black")
1977
 
1978
 
1979
 
1980
local w5b = Instance.new("Weld")
1981
w5b.Parent = p4b
1982
w5b.Part0 = p4b
1983
w5b.Part1 = p1
1984
w5b.C0 = CFrame.new(0, 5.4, 0) --* CFrame.Angles(0, 0, 1) 
1985
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
1986
 
1987
 
1988
local p4b = Instance.new("Part")
1989
p4b.formFactor = 1
1990
p4b.CanCollide = false
1991
p4b.Name = "p4b"
1992
p4b.Locked = true
1993
p4b.Size = Vector3.new(1,1,1)
1994
p4b.Parent = swordholder
1995
local msh5b = Instance.new("BlockMesh")
1996
msh5b.Scale = Vector3.new(0.01,0.585,0.17)
1997
msh5b.Parent = p4b
1998
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
1999
--msh3.MeshType = "Brick"
2000
p4b.Transparency = 0
2001
p4b.Reflectance = 0.4
2002
p4b.BrickColor = BrickColor.new("Black")
2003
 
2004
 
2005
 
2006
local w5b = Instance.new("Weld")
2007
w5b.Parent = p4b
2008
w5b.Part0 = p4b
2009
w5b.Part1 = p1
2010
w5b.C0 = CFrame.new(-0.28, 5, 0) --* CFrame.Angles(0, 0, 1) 
2011
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2012
 
2013
 
2014
function fk()
2015
 
2016
local p4b = Instance.new("Part")
2017
p4b.formFactor = 1
2018
p4b.CanCollide = false
2019
p4b.Name = "p4b"
2020
p4b.Locked = true
2021
p4b.Size = Vector3.new(1,1,1)
2022
p4b.Parent = swordholder
2023
local msh5b = Instance.new("BlockMesh")
2024
msh5b.Scale = Vector3.new(0.01,0.35,0.17)
2025
msh5b.Parent = p4b
2026
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2027
--msh3.MeshType = "Brick"
2028
p4b.Transparency = 0
2029
p4b.Reflectance = 0.4
2030
p4b.BrickColor = BrickColor.new("Black")
2031
 
2032
 
2033
 
2034
local w5b = Instance.new("Weld")
2035
w5b.Parent = p4b
2036
w5b.Part0 = p4b
2037
w5b.Part1 = p1
2038
w5b.C0 = CFrame.new(0.18, 5.139, 0) --* CFrame.Angles(0, 0, 1) 
2039
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2040
 
2041
local p4b = Instance.new("Part")
2042
p4b.formFactor = 1
2043
p4b.CanCollide = false
2044
p4b.Name = "p4b"
2045
p4b.Locked = true
2046
p4b.Size = Vector3.new(1,1,1)
2047
p4b.Parent = swordholder
2048
local msh5b = Instance.new("BlockMesh")
2049
msh5b.Scale = Vector3.new(0.01,0.25,0.17)
2050
msh5b.Parent = p4b
2051
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2052
--msh3.MeshType = "Brick"
2053
p4b.Transparency = 0
2054
p4b.Reflectance = 0.4
2055
p4b.BrickColor = BrickColor.new("Black")
2056
 
2057
 
2058
 
2059
local w5b = Instance.new("Weld")
2060
w5b.Parent = p4b
2061
w5b.Part0 = p4b
2062
w5b.Part1 = p1
2063
w5b.C0 = CFrame.new(0.03, 5.208, 0) --* CFrame.Angles(0, 0, 1) 
2064
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2065
 
2066
local p4b = Instance.new("Part")
2067
p4b.formFactor = 1
2068
p4b.CanCollide = false
2069
p4b.Name = "p4b"
2070
p4b.Locked = true
2071
p4b.Size = Vector3.new(1,1,1)
2072
p4b.Parent = swordholder
2073
local msh5b = Instance.new("BlockMesh")
2074
msh5b.Scale = Vector3.new(0.01,0.1,0.17)
2075
msh5b.Parent = p4b
2076
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2077
--msh3.MeshType = "Brick"
2078
p4b.Transparency = 0
2079
p4b.Reflectance = 0.4
2080
p4b.BrickColor = BrickColor.new("Black")
2081
 
2082
 
2083
 
2084
local w5b = Instance.new("Weld")
2085
w5b.Parent = p4b
2086
w5b.Part0 = p4b
2087
w5b.Part1 = p1
2088
w5b.C0 = CFrame.new(-0.40, 5.3, 0) --* CFrame.Angles(0, 0, 1) 
2089
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2090
 
2091
 
2092
 
2093
local p4b = Instance.new("Part")
2094
p4b.formFactor = 1
2095
p4b.CanCollide = false
2096
p4b.Name = "p4b"
2097
p4b.Locked = true
2098
p4b.Size = Vector3.new(1,1,1)
2099
p4b.Parent = swordholder
2100
local msh5b = Instance.new("BlockMesh")
2101
msh5b.Scale = Vector3.new(0.01,0.06,0.17)
2102
msh5b.Parent = p4b
2103
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2104
--msh3.MeshType = "Brick"
2105
p4b.Transparency = 0
2106
p4b.Reflectance = 0.4
2107
p4b.BrickColor = BrickColor.new("Black")
2108
 
2109
 
2110
 
2111
local w5b = Instance.new("Weld")
2112
w5b.Parent = p4b
2113
w5b.Part0 = p4b
2114
w5b.Part1 = p1
2115
w5b.C0 = CFrame.new(-0.1, 5.315, 0) --* CFrame.Angles(0, 0, 1) 
2116
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2117
 
2118
 
2119
 
2120
local p4b = Instance.new("Part")
2121
p4b.formFactor = 1
2122
p4b.CanCollide = false
2123
p4b.Name = "p4b"
2124
p4b.Locked = true
2125
p4b.Size = Vector3.new(1,1,1)
2126
p4b.Parent = swordholder
2127
local msh5b = Instance.new("BlockMesh")
2128
msh5b.Scale = Vector3.new(0.01,0.4,0.17)
2129
msh5b.Parent = p4b
2130
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2131
--msh3.MeshType = "Brick"
2132
p4b.Transparency = 0
2133
p4b.Reflectance = 0.4
2134
p4b.BrickColor = BrickColor.new("Black")
2135
 
2136
 
2137
 
2138
local w5b = Instance.new("Weld")
2139
w5b.Parent = p4b
2140
w5b.Part0 = p4b
2141
w5b.Part1 = p1
2142
w5b.C0 = CFrame.new(-0.03, 5.11, 0) --* CFrame.Angles(0, 0, 1) 
2143
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2144
 
2145
 
2146
 
2147
 
2148
local p4b = Instance.new("Part")
2149
p4b.formFactor = 1
2150
p4b.CanCollide = false
2151
p4b.Name = "p4b"
2152
p4b.Locked = true
2153
p4b.Size = Vector3.new(1,1,1)
2154
p4b.Parent = swordholder
2155
local msh5b = Instance.new("BlockMesh")
2156
msh5b.Scale = Vector3.new(0.01,0.2,0.17)
2157
msh5b.Parent = p4b
2158
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2159
--msh3.MeshType = "Brick"
2160
p4b.Transparency = 0
2161
p4b.Reflectance = 0.4
2162
p4b.BrickColor = BrickColor.new("Black")
2163
 
2164
 
2165
 
2166
local w5b = Instance.new("Weld")
2167
w5b.Parent = p4b
2168
w5b.Part0 = p4b
2169
w5b.Part1 = p1
2170
w5b.C0 = CFrame.new(-0.2, 5.23, 0) --* CFrame.Angles(0, 0, 1) 
2171
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2172
 
2173
 
2174
 
2175
 
2176
local p4b = Instance.new("Part")
2177
p4b.formFactor = 1
2178
p4b.CanCollide = false
2179
p4b.Name = "p4b"
2180
p4b.Locked = true
2181
p4b.Size = Vector3.new(1,1,1)
2182
p4b.Parent = swordholder
2183
local msh5b = Instance.new("BlockMesh")
2184
msh5b.Scale = Vector3.new(0.01,0.18,0.17)
2185
msh5b.Parent = p4b
2186
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2187
--msh3.MeshType = "Brick"
2188
p4b.Transparency = 0
2189
p4b.Reflectance = 0.4
2190
p4b.BrickColor = BrickColor.new("Black")
2191
 
2192
 
2193
 
2194
local w5b = Instance.new("Weld")
2195
w5b.Parent = p4b
2196
w5b.Part0 = p4b
2197
w5b.Part1 = p1
2198
w5b.C0 = CFrame.new(0.35, 5.25, 0) --* CFrame.Angles(0, 0, 1) 
2199
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2200
 
2201
 
2202
 
2203
local p4b = Instance.new("Part")
2204
p4b.formFactor = 1
2205
p4b.CanCollide = false
2206
p4b.Name = "p4b"
2207
p4b.Locked = true
2208
p4b.Size = Vector3.new(1,1,1)
2209
p4b.Parent = swordholder
2210
local msh5b = Instance.new("BlockMesh")
2211
msh5b.Scale = Vector3.new(0.21,0.08,0.17)
2212
msh5b.Parent = p4b
2213
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2214
--msh3.MeshType = "Brick"
2215
p4b.Transparency = 0
2216
p4b.Reflectance = 0.4
2217
p4b.BrickColor = BrickColor.new("Black")
2218
 
2219
 
2220
 
2221
local w5b = Instance.new("Weld")
2222
w5b.Parent = p4b
2223
w5b.Part0 = p4b
2224
w5b.Part1 = p1
2225
w5b.C0 = CFrame.new(-0.65, 5.2, 0) --* CFrame.Angles(0, 0, 1) 
2226
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2227
 
2228
 
2229
 
2230
local p4b = Instance.new("Part")
2231
p4b.formFactor = 1
2232
p4b.CanCollide = false
2233
p4b.Name = "p4b"
2234
p4b.Locked = true
2235
p4b.Size = Vector3.new(1,1,1)
2236
p4b.Parent = swordholder
2237
local msh5b = Instance.new("BlockMesh")
2238
msh5b.Scale = Vector3.new(0.21,0.08,0.17)
2239
msh5b.Parent = p4b
2240
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2241
--msh3.MeshType = "Brick"
2242
p4b.Transparency = 0
2243
p4b.Reflectance = 0.4
2244
p4b.BrickColor = BrickColor.new("Black")
2245
 
2246
 
2247
 
2248
local w5b = Instance.new("Weld")
2249
w5b.Parent = p4b
2250
w5b.Part0 = p4b
2251
w5b.Part1 = p1
2252
w5b.C0 = CFrame.new(-0.65, 4.9, 0) --* CFrame.Angles(0, 0, 1) 
2253
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2254
 
2255
 
2256
 
2257
local p4b = Instance.new("Part")
2258
p4b.formFactor = 1
2259
p4b.CanCollide = false
2260
p4b.Name = "p4b"
2261
p4b.Locked = true
2262
p4b.Size = Vector3.new(1,1,1)
2263
p4b.Parent = swordholder
2264
local msh5b = Instance.new("BlockMesh")
2265
msh5b.Scale = Vector3.new(0.21,0.08,0.17)
2266
msh5b.Parent = p4b
2267
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2268
--msh3.MeshType = "Brick"
2269
p4b.Transparency = 0
2270
p4b.Reflectance = 0.4
2271
p4b.BrickColor = BrickColor.new("Black")
2272
 
2273
 
2274
 
2275
local w5b = Instance.new("Weld")
2276
w5b.Parent = p4b
2277
w5b.Part0 = p4b
2278
w5b.Part1 = p1
2279
w5b.C0 = CFrame.new(-0.65, 4.6, 0) --* CFrame.Angles(0, 0, 1) 
2280
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2281
 
2282
 
2283
 
2284
local p4b = Instance.new("Part")
2285
p4b.formFactor = 1
2286
p4b.CanCollide = false
2287
p4b.Name = "p4b"
2288
p4b.Locked = true
2289
p4b.Size = Vector3.new(1,1,1)
2290
p4b.Parent = swordholder
2291
local msh5b = Instance.new("BlockMesh")
2292
msh5b.Scale = Vector3.new(0.21,0.08,0.17)
2293
msh5b.Parent = p4b
2294
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2295
--msh3.MeshType = "Brick"
2296
p4b.Transparency = 0
2297
p4b.Reflectance = 0.4
2298
p4b.BrickColor = BrickColor.new("Black")
2299
 
2300
 
2301
 
2302
local w5b = Instance.new("Weld")
2303
w5b.Parent = p4b
2304
w5b.Part0 = p4b
2305
w5b.Part1 = p1
2306
w5b.C0 = CFrame.new(0.65, 5.2, 0) --* CFrame.Angles(0, 0, 1) 
2307
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2308
 
2309
 
2310
 
2311
local p4b = Instance.new("Part")
2312
p4b.formFactor = 1
2313
p4b.CanCollide = false
2314
p4b.Name = "p4b"
2315
p4b.Locked = true
2316
p4b.Size = Vector3.new(1,1,1)
2317
p4b.Parent = swordholder
2318
local msh5b = Instance.new("BlockMesh")
2319
msh5b.Scale = Vector3.new(0.21,0.08,0.17)
2320
msh5b.Parent = p4b
2321
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2322
--msh3.MeshType = "Brick"
2323
p4b.Transparency = 0
2324
p4b.Reflectance = 0.4
2325
p4b.BrickColor = BrickColor.new("Black")
2326
 
2327
 
2328
 
2329
local w5b = Instance.new("Weld")
2330
w5b.Parent = p4b
2331
w5b.Part0 = p4b
2332
w5b.Part1 = p1
2333
w5b.C0 = CFrame.new(0.65, 4.9, 0) --* CFrame.Angles(0, 0, 1) 
2334
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2335
 
2336
 
2337
 
2338
local p4b = Instance.new("Part")
2339
p4b.formFactor = 1
2340
p4b.CanCollide = false
2341
p4b.Name = "p4b"
2342
p4b.Locked = true
2343
p4b.Size = Vector3.new(1,1,1)
2344
p4b.Parent = swordholder
2345
local msh5b = Instance.new("BlockMesh")
2346
msh5b.Scale = Vector3.new(0.21,0.08,0.17)
2347
msh5b.Parent = p4b
2348
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2349
--msh3.MeshType = "Brick"
2350
p4b.Transparency = 0
2351
p4b.Reflectance = 0.4
2352
p4b.BrickColor = BrickColor.new("Black")
2353
 
2354
 
2355
 
2356
local w5b = Instance.new("Weld")
2357
w5b.Parent = p4b
2358
w5b.Part0 = p4b
2359
w5b.Part1 = p1
2360
w5b.C0 = CFrame.new(0.65, 4.6, 0) --* CFrame.Angles(0, 0, 1) 
2361
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2362
 
2363
 
2364
 
2365
 
2366
 
2367
local p4b = Instance.new("Part")
2368
p4b.formFactor = 1
2369
p4b.CanCollide = false
2370
p4b.Name = "p4b"
2371
p4b.Locked = true
2372
p4b.Size = Vector3.new(1,1,1)
2373
p4b.Parent = swordholder
2374
local msh5b = Instance.new("SpecialMesh")
2375
msh5b.Scale = Vector3.new(0.3,0.25,0.16)
2376
msh5b.Parent = p4b
2377
msh5b.MeshType = "Head"
2378
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2379
--msh3.MeshType = "Brick"
2380
p4b.Transparency = 0
2381
p4b.Reflectance = 0.4
2382
p4b.BrickColor = BrickColor.new("White")
2383
 
2384
 
2385
 
2386
local w5b = Instance.new("Weld")
2387
w5b.Parent = p4b
2388
w5b.Part0 = p4b
2389
w5b.Part1 = p1
2390
w5b.C0 = CFrame.new(0.3, 0, 0) --* CFrame.Angles(0, 0, 1) 
2391
w5b.C0 = w5b.C0 * CFrame.Angles(1.5, 0, 0)
2392
 
2393
local p4b = Instance.new("Part")
2394
p4b.formFactor = 1
2395
p4b.CanCollide = false
2396
p4b.Name = "p4b"
2397
p4b.Locked = true
2398
p4b.Size = Vector3.new(1,1,1)
2399
p4b.Parent = swordholder
2400
local msh5b = Instance.new("SpecialMesh")
2401
msh5b.Scale = Vector3.new(0.3,0.25,0.16)
2402
msh5b.Parent = p4b
2403
msh5b.MeshType = "Head"
2404
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2405
--msh3.MeshType = "Brick"
2406
p4b.Transparency = 0
2407
p4b.Reflectance = 0.4
2408
p4b.BrickColor = BrickColor.new("White")
2409
 
2410
 
2411
 
2412
local w5b = Instance.new("Weld")
2413
w5b.Parent = p4b
2414
w5b.Part0 = p4b
2415
w5b.Part1 = p1
2416
w5b.C0 = CFrame.new(-0.3, 0, 0) --* CFrame.Angles(0, 0, 1) 
2417
w5b.C0 = w5b.C0 * CFrame.Angles(1.5, 0, 0)
2418
 
2419
 
2420
 
2421
 
2422
 
2423
 
2424
local p4b = Instance.new("Part")
2425
p4b.formFactor = 1
2426
p4b.CanCollide = false
2427
p4b.Name = "p4b"
2428
p4b.Locked = true
2429
p4b.Size = Vector3.new(1,1,1)
2430
p4b.Parent = swordholder
2431
local msh5b = Instance.new("SpecialMesh")
2432
msh5b.Scale = Vector3.new(0.5,0.165,0.5)
2433
msh5b.Parent = p4b
2434
msh5b.MeshType = "Head"
2435
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2436
--msh3.MeshType = "Brick"
2437
p4b.Transparency = 0
2438
p4b.Reflectance = 0.4
2439
p4b.BrickColor = BrickColor.new("White")
2440
 
2441
 
2442
 
2443
local w5b = Instance.new("Weld")
2444
w5b.Parent = p4b
2445
w5b.Part0 = p4b
2446
w5b.Part1 = p1
2447
w5b.C0 = CFrame.new(-0.45, 0.06, 6) --* CFrame.Angles(0, 0, 1) 
2448
w5b.C0 = w5b.C0 * CFrame.Angles(1.56, 0, 0)
2449
 
2450
local p4b = Instance.new("Part")
2451
p4b.formFactor = 1
2452
p4b.CanCollide = false
2453
p4b.Name = "p4b"
2454
p4b.Locked = true
2455
p4b.Size = Vector3.new(1,1,1)
2456
p4b.Parent = swordholder
2457
local msh5b = Instance.new("SpecialMesh")
2458
msh5b.Scale = Vector3.new(0.1,0.165,0.1)
2459
msh5b.Parent = p4b
2460
msh5b.MeshType = "Head"
2461
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2462
--msh3.MeshType = "Brick"
2463
p4b.Transparency = 0
2464
p4b.Reflectance = 0.4
2465
p4b.BrickColor = BrickColor.new("White")
2466
 
2467
 
2468
 
2469
local w5b = Instance.new("Weld")
2470
w5b.Parent = p4b
2471
w5b.Part0 = p4b
2472
w5b.Part1 = p1
2473
w5b.C0 = CFrame.new(-0.67, 0.06, 6.17) --* CFrame.Angles(0, 0, 1) 
2474
w5b.C0 = w5b.C0 * CFrame.Angles(1.56, 0, 0)
2475
 
2476
local p4b = Instance.new("Part")
2477
p4b.formFactor = 1
2478
p4b.CanCollide = false
2479
p4b.Name = "p4b"
2480
p4b.Locked = true
2481
p4b.Size = Vector3.new(1,1,1)
2482
p4b.Parent = swordholder
2483
local msh5b = Instance.new("SpecialMesh")
2484
msh5b.Scale = Vector3.new(0.2,0.17,0.2)
2485
msh5b.Parent = p4b
2486
msh5b.MeshType = "Head"
2487
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2488
--msh3.MeshType = "Brick"
2489
p4b.Transparency = 0
2490
p4b.Reflectance = 0.4
2491
p4b.BrickColor = BrickColor.new("Institutional white")
2492
 
2493
 
2494
 
2495
local w5b = Instance.new("Weld")
2496
w5b.Parent = p4b
2497
w5b.Part0 = p4b
2498
w5b.Part1 = p1
2499
w5b.C0 = CFrame.new(-0.5, 0.06, 6.05) --* CFrame.Angles(0, 0, 1) 
2500
w5b.C0 = w5b.C0 * CFrame.Angles(1.56, 0, 0)
2501
 
2502
 
2503
 
2504
 
2505
 
2506
 
2507
 
2508
 
2509
----------------------------Stuff
2510
 
2511
local p4b = Instance.new("Part")
2512
p4b.formFactor = 1
2513
p4b.CanCollide = false
2514
p4b.Name = "p4b"
2515
p4b.Locked = true
2516
p4b.Size = Vector3.new(1,1,1)
2517
p4b.Parent = swordholder
2518
local msh5b = Instance.new("SpecialMesh")
2519
msh5b.Scale = Vector3.new(1.3,0.5,0.6)
2520
msh5b.Parent = p4b
2521
msh5b.MeshType = "Sphere"
2522
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2523
--msh3.MeshType = "Brick"
2524
p4b.Transparency = 0
2525
p4b.Reflectance = 0
2526
p4b.BrickColor = BrickColor.new("Reddish brown")
2527
 
2528
 
2529
 
2530
local w5b = Instance.new("Weld")
2531
w5b.Parent = p4b
2532
w5b.Part0 = p4b
2533
w5b.Part1 = Torso
2534
w5b.C0 = CFrame.new(-0.7, 0.7, -0.7) --* CFrame.Angles(0, 0, 1) 
2535
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2536
 
2537
local p4b = Instance.new("Part")
2538
p4b.formFactor = 1
2539
p4b.CanCollide = false
2540
p4b.Name = "p4b"
2541
p4b.Locked = true
2542
p4b.Size = Vector3.new(1,1,1)
2543
p4b.Parent = swordholder
2544
local msh5b = Instance.new("BlockMesh")
2545
msh5b.Scale = Vector3.new(1.15,0.18,0.4)
2546
msh5b.Parent = p4b
2547
--msh5b.MeshType = "Sphere"
2548
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2549
--msh3.MeshType = "Brick"
2550
p4b.Transparency = 0
2551
p4b.Reflectance = 0
2552
p4b.BrickColor = BrickColor.new("Reddish brown")
2553
 
2554
 
2555
 
2556
local w5b = Instance.new("Weld")
2557
w5b.Parent = p4b
2558
w5b.Part0 = p4b
2559
w5b.Part1 = Torso
2560
w5b.C0 = CFrame.new(-0.7, 0.5, -0.7) --* CFrame.Angles(0, 0, 1) 
2561
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2562
 
2563
 
2564
 
2565
 
2566
local p4b = Instance.new("Part")
2567
p4b.formFactor = 1
2568
p4b.CanCollide = false
2569
p4b.Name = "p4b"
2570
p4b.Locked = true
2571
p4b.Size = Vector3.new(1,1,1)
2572
p4b.Parent = swordholder
2573
local msh5b = Instance.new("BlockMesh")
2574
msh5b.Scale = Vector3.new(0.1,0.1,0.1)
2575
msh5b.Parent = p4b
2576
--msh5b.MeshType = "Sphere"
2577
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2578
--msh3.MeshType = "Brick"
2579
p4b.Transparency = 0
2580
p4b.Reflectance = 0
2581
p4b.BrickColor = BrickColor.new("White")
2582
 
2583
 
2584
 
2585
local w5b = Instance.new("Weld")
2586
w5b.Parent = p4b
2587
w5b.Part0 = p4b
2588
w5b.Part1 = Torso
2589
w5b.C0 = CFrame.new(-0.7, 0.5, -0.9) --* CFrame.Angles(0, 0, 1) 
2590
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2591
 
2592
 
2593
 
2594
 
2595
 
2596
 
2597
 
2598
 
2599
 
2600
 
2601
 
2602
 
2603
 
2604
 
2605
 
2606
 
2607
local p4b = Instance.new("Part")
2608
 
2609
 
2610
for i = 1, 20 do
2611
 
2612
local p4b = Instance.new("Part")
2613
p4b.formFactor = 1
2614
p4b.CanCollide = false
2615
p4b.Name = "p4b"
2616
p4b.Locked = true
2617
p4b.Size = Vector3.new(1,1,1)
2618
p4b.Parent = swordholder
2619
local msh5b = Head.Mesh:clone()
2620
msh5b.Scale = Head.Mesh.Scale + Vector3.new(0.01+i*2/100,0.01,0.01+i*2/100)
2621
msh5b.Parent = p4b
2622
--msh5b.MeshType = "Sphere"
2623
--msh5.TextureId = "http://www.roblox.com/asset/?id=12352036"
2624
--msh3.MeshType = "Brick"
2625
p4b.Transparency = 0.56+i/10/2
2626
p4b.Reflectance = 0
2627
p4b.BrickColor = BrickColor.new("White")
2628
 
2629
 
2630
 
2631
local w5b = Instance.new("Weld")
2632
w5b.Parent = p4b
2633
w5b.Part0 = p4b
2634
w5b.Part1 = Head
2635
w5b.C0 = CFrame.new(0,0,0) --* CFrame.Angles(0, 0, 1) 
2636
w5b.C0 = w5b.C0 * CFrame.Angles(0, 0, 0)
2637
 
2638
wait()
2639
end
2640
 
2641
 
2642
 
2643
 
2644
 
2645
 
2646
 
2647
 
2648
 
2649
 
2650
 
2651
 
2652
 
2653
 
2654
--shurikens
2655
 
2656
local shuriken1 = Instance.new("Part")
2657
shuriken1.formFactor = 1
2658
shuriken1.CanCollide = false
2659
shuriken1.Name = "shuriken1"
2660
shuriken1.Locked = true
2661
shuriken1.Size = Vector3.new(1,1,1)
2662
shuriken1.Parent = swordholder
2663
local shmesh = Instance.new("SpecialMesh")
2664
shmesh.Scale = Vector3.new(0.5,0.5,0.5)
2665
shmesh.Parent = shuriken1
2666
--shmesh.MeshType = "FileMesh"
2667
shmesh.MeshId = "http://www.roblox.com/asset/?id=22768172"
2668
--msh3.MeshType = "Brick"
2669
shuriken1.Transparency = 0.8
2670
shuriken1.Reflectance = 0
2671
shuriken1.BrickColor = BrickColor.new("Bright blue")
2672
 
2673
 
2674
 
2675
local shw = Instance.new("Weld")
2676
shw.Parent = shuriken1
2677
shw.Part0 = shuriken1
2678
shw.Part1 = Torso
2679
shw.Name = "SWeld1"
2680
shw.C0 = CFrame.new(-0.6, 0.5, -0.2) --* CFrame.Angles(0, 0, 1) 
2681
shw.C0 = shw.C0 * CFrame.Angles(1.5, 0, 0)
2682
 
2683
local shuriken2 = Instance.new("Part")
2684
shuriken2.formFactor = 1
2685
shuriken2.CanCollide = false
2686
shuriken2.Name = "shuriken2"
2687
shuriken2.Locked = true
2688
shuriken2.Size = Vector3.new(1,1,1)
2689
shuriken2.Parent = swordholder
2690
local shmesh2 = Instance.new("SpecialMesh")
2691
shmesh2.Scale = Vector3.new(0.5,0.5,0.5)
2692
shmesh2.Parent = shuriken2
2693
--shmesh2.MeshType = "FileMesh"
2694
shmesh2.MeshId = "http://www.roblox.com/asset/?id=22768172"
2695
--msh3.MeshType = "Brick"
2696
shuriken2.Transparency = 0.7
2697
shuriken2.Reflectance = 0
2698
shuriken2.BrickColor = BrickColor.new("Bright blue")
2699
 
2700
 
2701
 
2702
local shw2 = Instance.new("Weld")
2703
shw2.Parent = shuriken2
2704
shw2.Part0 = shuriken2
2705
shw2.Name = "SWeld2"
2706
shw2.Part1 = shuriken1
2707
shw2.C0 = CFrame.new(0,0,0) --* CFrame.Angles(0, 0, 1) 
2708
shw2.C0 = shw2.C0 * CFrame.Angles(0, 0.8, 0)
2709
 
2710
 
2711
local shuriken3 = Instance.new("Part")
2712
shuriken3.formFactor = 1
2713
shuriken3.CanCollide = false
2714
shuriken3.Name = "shuriken3"
2715
shuriken3.Locked = true
2716
shuriken3.Size = Vector3.new(1,1,1)
2717
shuriken3.Parent = swordholder
2718
local shmesh3 = Instance.new("SpecialMesh")
2719
shmesh3.Scale = Vector3.new(0.5,0.5,0.5)
2720
shmesh3.Parent = shuriken3
2721
--shmesh3.MeshType = "FileMesh"
2722
shmesh3.MeshId = "http://www.roblox.com/asset/?id=22768172"
2723
--msh3.MeshType = "Brick"
2724
shuriken3.Transparency = 0.6
2725
shuriken3.Reflectance = 0
2726
shuriken3.BrickColor = BrickColor.new("Bright blue")
2727
 
2728
 
2729
 
2730
local shw3 = Instance.new("Weld")
2731
shw3.Parent = shuriken3
2732
shw3.Part0 = shuriken3
2733
shw3.Name = "SWeld3"
2734
shw3.Part1 = shuriken1
2735
shw3.C0 = CFrame.new(0,0,0) --* CFrame.Angles(0, 0, 1) 
2736
shw3.C0 = shw3.C0 * CFrame.Angles(0, 0.8, 0)
2737
 
2738
--------------------
2739
 
2740
 
2741
 
2742
-----------End
2743
 
2744
 
2745
 
2746
 
2747
 
2748
 
2749
end
2750
 
2751
fk()
2752
 
2753
 
2754
 
2755
 
2756
 
2757
 
2758
 
2759
 
2760
 
2761
 
2762
 
2763
 
2764
 
2765
-------
2766
 
2767
 
2768
 
2769
 
2770
 
2771
 
2772
 
2773
 
2774
 
2775
 
2776
 
2777
 
2778
 
2779
 
2780
 
2781
 
2782
-----------
2783
 
2784
 
2785
 
2786
 
2787
 
2788
 
2789
 
2790
 
2791
 
2792
 
2793
 
2794
 
2795
 
2796
 
2797
 
2798
 
2799
 
2800
 
2801
 
2802
 
2803
 
2804
 
2805
 
2806
 
2807
 
2808
 
2809
--function runlikeabitch()
2810
--wait()
2811
--if Ran == true then
2812
--j = Instance.new("Part")
2813
--j.Parent = workspace
2814
--j.Size = Vector3.new(1,2,1)
2815
--j.CFrame = p5.CFrame
2816
--j.CanCollide = false
2817
--j.Anchored = false
2818
--j.CFrame = j.CFrame * CFrame.Angles(math.random(1,10),math.random(1,10),math.random(1,10))
2819
--j.Transparency = 0.2
2820
--j.BrickColor = BrickColor.new("Bright orange")
2821
--jj = Instance.new("BlockMesh")
2822
--jj.Parent = j
2823
--jj.Scale = Vector3.new(0.2,0.8,0.2)
2824
--end
2825
--end
2826
--Character.Humanoid.running:connect(runlikeabitch)
2827
 
2828
deb = false
2829
 
2830
function runlikeabitch2(hit)
2831
if deb == false then
2832
deb = true
2833
wait()
2834
if Ran == true then
2835
if effect == true then
2836
jl = Instance.new("Part")
2837
jl.BrickColor = BrickColor.new("Dark stone grey")
2838
jl.Parent = workspace
2839
jl.Size = Vector3.new(1,4,1)
2840
jl.Name = "effect"
2841
jl.CFrame = p5.CFrame
2842
jl.CanCollide = false
2843
jl.Anchored = false
2844
jl.CFrame = jl.CFrame * CFrame.Angles(math.random(1,5),math.random(1,5),math.random(1,5))
2845
jl.Material = "Slate"
2846
--jl.Velocity = jl.Velocity + jl.CFrame.lookVector *-50
2847
--jj = Instance.new("BlockMesh")
2848
--jj.Parent = jl
2849
--jj.Scale = Vector3.new(1.2,1.5,1.2)
2850
--jl.Transparency = 0
2851
deb = false
2852
end
2853
end
2854
end
2855
end
2856
p5.Touched:connect(runlikeabitch2)
2857
 
2858
 
2859
 
2860
 
2861
function unequipweld()
2862
w1.Part1 = Torso
2863
w1.C0 = CFrame.new(-0.7, -2, -0.7) --* CFrame.Angles(0, 0, 1) 
2864
w1.C0 = w1.C0 * CFrame.Angles(0, 0, 3.7) 
2865
end
2866
 
2867
 
2868
function equipweld()
2869
w1.Part1 = RightArm
2870
w1.C0 = CFrame.new(0, 1.5, 0) --* CFrame.Angles(0, 0, 1) 
2871
w1.C0 = w1.C0 * CFrame.Angles(0, 0, 0) 
2872
end
2873
 
2874
function ht(hit)
2875
if hit.Parent:findFirstChild("Humanoid") and hit.Parent.Name ~= Character.Name then
2876
hit.Parent:findFirstChild("Humanoid"):TakeDamage(math.random(20,30))
2877
hit.Parent:findFirstChild("Humanoid").Sit = true
2878
end
2879
end
2880
 
2881
 
2882
 
2883
 
2884
 
2885
function equips()
2886
swordholder.shuriken1["SWeld1"].Part1 = Character["Right Arm"]
2887
swordholder.shuriken2["SWeld2"].Part1 = Character["Right Arm"]
2888
swordholder.shuriken3["SWeld3"].Part1 = Character["Right Arm"]
2889
 
2890
swordholder.shuriken1["SWeld1"].C0 = CFrame.new(0,1.4,0)
2891
swordholder.shuriken2["SWeld2"].C0 = CFrame.new(0,1.4,0)
2892
swordholder.shuriken3["SWeld3"].C0 = CFrame.new(0,1.4,0)
2893
 
2894
swordholder.shuriken1["SWeld1"].C0 = swordholder.shuriken1["SWeld1"].C0 * CFrame.Angles(0, 0, 0)
2895
swordholder.shuriken2["SWeld2"].C0 = swordholder.shuriken2["SWeld2"].C0 * CFrame.Angles(0, 0.4, 0)
2896
swordholder.shuriken3["SWeld3"].C0 = swordholder.shuriken3["SWeld3"].C0 * CFrame.Angles(0, 0.6, 0)
2897
end
2898
 
2899
function unequips()
2900
swordholder.shuriken1["SWeld1"].Part1 = Character["Torso"]
2901
swordholder.shuriken2["SWeld2"].Part1 = swordholder.shuriken1
2902
swordholder.shuriken3["SWeld3"].Part1 = swordholder.shuriken1
2903
 
2904
swordholder.shuriken1["SWeld1"].C0 = CFrame.new(-0.6, 0.5, -0.2)
2905
swordholder.shuriken2["SWeld2"].C0 = CFrame.new(0,0,0)
2906
swordholder.shuriken3["SWeld3"].C0 = CFrame.new(0,0,0)
2907
 
2908
swordholder.shuriken1["SWeld1"].C0 = swordholder.shuriken1["SWeld1"].C0 * CFrame.Angles(1.5, 0, 0)
2909
swordholder.shuriken2["SWeld2"].C0 = swordholder.shuriken2["SWeld2"].C0 * CFrame.Angles(0, 0.8, 0)
2910
swordholder.shuriken3["SWeld3"].C0 = swordholder.shuriken3["SWeld3"].C0 * CFrame.Angles(0, 0.8, 0)
2911
end
2912
 
2913
function throws1()
2914
 
2915
        for i = 0 , 1 , 0.17 do
2916
                wait()
2917
swordholder.shuriken2["SWeld2"].C0 = swordholder.shuriken2["SWeld2"].C0 * CFrame.Angles(0, 0.4+2*i*5, 0)
2918
swordholder.shuriken3["SWeld3"].C0 = swordholder.shuriken3["SWeld3"].C0 * CFrame.Angles(0, 0.8+2*i*5, 0)
2919
swordholder.shuriken1.Mesh.Scale = swordholder.shuriken1.Mesh.Scale - Vector3.new(0.001+1*i/3,0.001+0.5*i/2,0.001+1*i/3)
2920
swordholder.shuriken2.Mesh.Scale = swordholder.shuriken2.Mesh.Scale - Vector3.new(0.005+1*i/2,0.01+0.5*i/2,0.005+1*i/2)
2921
swordholder.shuriken2.Mesh.Scale = swordholder.shuriken3.Mesh.Scale - Vector3.new(0.01+1*i/2,0.01+0.5*i/2,0.01+1*i/2)
2922
        RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, 1,5-4*i) ----math.rad(260)-math.rad(260)*i
2923
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
2924
        end
2925
 
2926
    RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
2927
ss = Instance.new("Sound")
2928
ss.Parent = Torso
2929
ss.Pitch = 0.9
2930
ss.SoundId = "rbxasset://sounds/swordslash.wav"
2931
ss.Volume = 2
2932
ss:Play()
2933
ss:Play()
2934
swordholder.shuriken1.Transparency = 1
2935
swordholder.shuriken2.Transparency = 1
2936
swordholder.shuriken3.Transparency = 1
2937
s1 = swordholder.shuriken1:clone()
2938
s2 = swordholder.shuriken2:clone()
2939
s3 = swordholder.shuriken3:clone()
2940
s1.CanCollide = false
2941
s1.Name = "WSH1"
2942
s2.CanCollide = false
2943
s3.CanCollide = false
2944
s1.CFrame = Torso.CFrame + Vector3.new(-1.5,1,-1)
2945
s1.Transparency = 0.5
2946
s1.Parent = workspace
2947
--s1.SWeld1:Destroy()
2948
--s1.Velocity = s1.Velocity + s1.CFrame.lookVector *700
2949
s2.CFrame = Torso.CFrame + Vector3.new(-1.5,1,-1)
2950
s2.Transparency = 0.6
2951
s2.Name = "WSH2"
2952
s2.Parent = workspace
2953
--s2.SWeld2:Destroy()
2954
--s2.Velocity = s1.Velocity
2955
s3.CFrame = Torso.CFrame + Vector3.new(-1.5,1,-1)
2956
s3.Transparency = 0.7
2957
s3.Parent = workspace
2958
--s3.SWeld3:Destroy()
2959
--s3.Velocity = s1.Velocity
2960
s1.Mesh.Scale = Vector3.new(1,1,1)
2961
s2.Mesh.Scale = Vector3.new(1.2,1.2,1.2)
2962
s3.Name = "WSH3"
2963
s3.Mesh.Scale = Vector3.new(1.3,1.3,1.3)
2964
 
2965
b = Instance.new("BodyPosition")
2966
b.Parent = s1
2967
b.D = 1000
2968
b.P = 3000
2969
b.maxForce = Vector3.new(4000,210,4000)
2970
b.position = b.position + Head.CFrame.lookVector * 300
2971
b = Instance.new("BodyPosition")
2972
b.Parent = s2
2973
b.D = 1000
2974
b.P = 3000
2975
b.maxForce = Vector3.new(4000,210,4000)
2976
b.position = b.position + Head.CFrame.lookVector * 300
2977
b = Instance.new("BodyPosition")
2978
b.Parent = s3
2979
b.D = 1000
2980
b.P = 3000
2981
b.maxForce = Vector3.new(4000,210,4000)
2982
b.position = b.position + Head.CFrame.lookVector * 300
2983
 
2984
 
2985
 
2986
 
2987
 
2988
 
2989
 
2990
 
2991
 
2992
 
2993
 
2994
 
2995
 
2996
 
2997
 
2998
 
2999
wait(0.7)
3000
s = Instance.new("Sound")
3001
s.Parent = s1
3002
s.Pitch = 0.5
3003
s.SoundId = "http://roblox.com/asset/?id=2760979"
3004
s.Volume = 2
3005
s:Play()
3006
s:Play()
3007
s = Instance.new("Sound")
3008
s.Parent = s1
3009
s.Pitch = 0.5
3010
s.SoundId = "rbxasset://sounds/Rocket shot.wav"
3011
s.Volume = 2
3012
s:Play()
3013
s:Play()
3014
er = Instance.new("Explosion")
3015
er.Parent = workspace
3016
er.Position = s1.Position
3017
er.BlastRadius = 30
3018
er.BlastPressure = 10000
3019
 
3020
hhh = Instance.new("Part")
3021
hhh.Parent = workspace
3022
hhh.Size = Vector3.new(1,1,1)
3023
hhh.CFrame = s1.CFrame
3024
hhh.BrickColor = BrickColor.new("Bright blue")
3025
hhh.CanCollide = false
3026
hhh.Anchored = true
3027
hhh.Transparency = 0.3
3028
wm = Instance.new("SpecialMesh")
3029
wm.Parent = hhh
3030
wm.MeshId = "http://www.roblox.com/asset/?id=1051557"
3031
wm.Scale = Vector3.new(1,1,1)
3032
 
3033
hhh2 = Instance.new("Part")
3034
hhh2.Parent = workspace
3035
hhh2.Size = Vector3.new(1,1,1)
3036
hhh2.CFrame = s1.CFrame
3037
hhh2.BrickColor = BrickColor.new("Bright blue")
3038
hhh2.CanCollide = false
3039
hhh2.Anchored = true
3040
hhh2.Transparency = 0.3
3041
wm2 = Instance.new("SpecialMesh")
3042
wm2.Parent = hhh2
3043
wm2.MeshType = "Sphere"
3044
wm2.Scale = Vector3.new(1.25,1,1.25)
3045
 
3046
s1.Anchored = true
3047
s2.Anchored = true
3048
s3.Anchored = true
3049
local wx = Instance.new("Weld")
3050
wx.Parent = hhh
3051
wx.Part0 = hhh
3052
wx.Name = "wx"
3053
wx.Part1 = s1
3054
wx.C0 = CFrame.new(0,0,0) 
3055
wx.C0 = wx.C0 * CFrame.Angles(0, 0, 0)
3056
 
3057
local wx2 = Instance.new("Weld")
3058
wx2.Parent = hhh2
3059
wx2.Part0 = hhh2
3060
wx2.Name = "wx2"
3061
wx2.Part1 = s1
3062
wx2.C0 = CFrame.new(0,0,0) 
3063
wx2.C0 = wx2.C0 * CFrame.Angles(0, 0, 0)
3064
 
3065
for i=1, 25 do
3066
wait()
3067
er = Instance.new("Explosion")
3068
er.Parent = workspace
3069
er.Position = s1.Position
3070
er.BlastRadius = 30-i
3071
er.BlastPressure = 10000
3072
s1.Mesh.Scale = s1.Mesh.Scale + Vector3.new(0.001+1*i/6,0.001+0.5*i/4,0.001+1*i/6)
3073
s2.Mesh.Scale = s2.Mesh.Scale + Vector3.new(0.005+1*i/5,0.01+0.5*i/4,0.005+1*i/5)
3074
s3.Mesh.Scale = s3.Mesh.Scale + Vector3.new(0.01+1*i/4,0.01+0.5*i/4,0.01+1*i/4)
3075
 
3076
 
3077
 
3078
 
3079
 
3080
 
3081
 
3082
wm.Scale = wm.Scale + Vector3.new(1*i/2,1*i/2,1*i/2)
3083
wm2.Scale = wm2.Scale + Vector3.new(1.25*i/2,1*i/2,1.25*i/2)
3084
wx.C0 = wx.C0 * CFrame.Angles(2+2*i*5/2, 0, 0)
3085
wx2.C0 = wx2.C0 * CFrame.Angles(2+2*i*5/2, 0, 0)
3086
end
3087
hhh:Destroy()
3088
hhh2:Destroy()
3089
s1:Destroy()
3090
s2:Destroy()
3091
s3:Destroy()
3092
 
3093
 
3094
 
3095
 
3096
 
3097
        --for i = 0 , 1 , 0.17 do
3098
                --wait()
3099
        --RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, 1,2.93+1*i) ----math.rad(260)-math.rad(260)*i
3100
                --RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3101
        --end
3102
wait()
3103
 
3104
unequips()
3105
swordholder.shuriken1.Mesh.Scale = Vector3.new(0.5,0.5,0.5)
3106
swordholder.shuriken2.Mesh.Scale = Vector3.new(0.5,0.5,0.5)
3107
swordholder.shuriken3.Mesh.Scale = Vector3.new(0.5,0.5,0.5)
3108
swordholder.shuriken1.Transparency = 0.8
3109
swordholder.shuriken2.Transparency = 0.7
3110
swordholder.shuriken3.Transparency = 0.6
3111
eq = false
3112
deb = false
3113
Ran = false
3114
for i,e in pairs(workspace:GetChildren()) do
3115
if e.Name == "effect" then
3116
e:Destroy()
3117
end
3118
end
3119
 
3120
end
3121
 
3122
 
3123
function hideanim()
3124
 
3125
        for i = 0 , 1 , 0.075 do
3126
                wait()
3127
                RW.C0 = CFrame.new(1.5,0.5, 0) * CFrame.fromEulerAnglesXYZ(0.25*-i*-3.2,-1 ,0-1.9*i)
3128
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3129
                LW.C0 = CFrame.new(1-2.5*i, 0.5, -0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1.55-1.6*i,0 ,0,0525-0.7*i)
3130
                LW.C1 = CFrame.new(0, 0.5, 0)
3131
        end
3132
 
3133
 
3134
w1.Part1 = Torso
3135
w1.C0 = CFrame.new(-0.7, -2, -0.7) --* CFrame.Angles(0, 0, 1) 
3136
w1.C0 = w1.C0 * CFrame.Angles(0, 0, 3.7) 
3137
unequips()
3138
        for i = 0 , 1 , 0.085 do
3139
                wait()
3140
        RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, 1,-1.2+1*i) ----math.rad(260)-math.rad(260)*i
3141
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3142
        end
3143
 
3144
    RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
3145
 
3146
    LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
3147
end
3148
 
3149
 
3150
function equipanim()
3151
 
3152
        for i = 0 , 1 , 0.085 do
3153
                wait()
3154
        RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, 1,-1+1*i) ----math.rad(260)-math.rad(260)*i
3155
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3156
        end
3157
wait(0.1)
3158
 
3159
        for i = 0 , 1 , 0.075 do
3160
                wait()
3161
                RW.C0 = CFrame.new(1.5,0.5, 0) * CFrame.fromEulerAnglesXYZ(0.25*i*3.2,-1 ,0+1.9*i)
3162
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3163
                LW.C0 = CFrame.new(0,0.5, -1) * CFrame.fromEulerAnglesXYZ(0.25*i*3.2,0 ,0+1.5*i)
3164
                LW.C1 = CFrame.new(0, 0.5, 0)
3165
        end
3166
end
3167
 
3168
function equipanim2()
3169
        for i = 0 , 1 , 0.075 do
3170
                wait()
3171
                RW.C0 = CFrame.new(1.5,0.5, 0) * CFrame.fromEulerAnglesXYZ(0.25*i*3.2,-1 ,0+1.9*i)
3172
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3173
                LW.C0 = CFrame.new(0,0.5, -1) * CFrame.fromEulerAnglesXYZ(0.25*i*3.2,0 ,0+1.5*i)
3174
                LW.C1 = CFrame.new(0, 0.5, 0)
3175
        end
3176
end
3177
 
3178
 
3179
 
3180
-----------------
3181
function attack1()
3182
if eq == true then
3183
eq = false
3184
hideanim()
3185
Ran = false
3186
unequipweld()
3187
        wait()    
3188
end
3189
 
3190
 
3191
        for i = 0 , 1 , 0.085 do
3192
                wait()
3193
        RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, 1,-0.915-1*i) ----math.rad(260)-math.rad(260)*i
3194
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3195
        end
3196
 
3197
equips()
3198
 
3199
        for i = 0 , 1 , 0.085 do
3200
                wait()
3201
        RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, 1,-1+1*i) ----math.rad(260)-math.rad(260)*i
3202
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3203
swordholder.shuriken2["SWeld2"].C0 = swordholder.shuriken2["SWeld2"].C0 * CFrame.Angles(0, 0.4+1*i*5, 0)
3204
swordholder.shuriken3["SWeld3"].C0 = swordholder.shuriken3["SWeld3"].C0 * CFrame.Angles(0, 0.8+1*i*5, 0)
3205
swordholder.shuriken1.Mesh.Scale = swordholder.shuriken1.Mesh.Scale + Vector3.new(0.001+1*i/3,0.001+0.5*i/3,0.001+1*i/3)
3206
swordholder.shuriken2.Mesh.Scale = swordholder.shuriken2.Mesh.Scale + Vector3.new(0.005+1*i/2,0.01+0.5*i/2,0.005+1*i/2)
3207
swordholder.shuriken2.Mesh.Scale = swordholder.shuriken3.Mesh.Scale + Vector3.new(0.01+1*i/2,0.01+0.5*i/2,0.01+1*i/2)
3208
        end
3209
 
3210
    RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
3211
 
3212
    LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
3213
 
3214
        for i = 0 , 1 , 0.17 do
3215
                wait()
3216
swordholder.shuriken2["SWeld2"].C0 = swordholder.shuriken2["SWeld2"].C0 * CFrame.Angles(0, 0.4+1*i*5, 0)
3217
swordholder.shuriken3["SWeld3"].C0 = swordholder.shuriken3["SWeld3"].C0 * CFrame.Angles(0, 0.8+1*i*5, 0)
3218
swordholder.shuriken1.Mesh.Scale = swordholder.shuriken1.Mesh.Scale - Vector3.new(0.001+1*i/2,0.01+0.5*i/2,0.001+1*i/2)
3219
swordholder.shuriken2.Mesh.Scale = swordholder.shuriken2.Mesh.Scale - Vector3.new(0.005+1*i/2,0.01+0.5*i/2,0.005+1*i/2)
3220
swordholder.shuriken2.Mesh.Scale = swordholder.shuriken3.Mesh.Scale - Vector3.new(0.01+1*i/2,0.01+0.5*i/2,0.01+1*i/2)
3221
        RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, 1,2.93+1*i) ----math.rad(260)-math.rad(260)*i
3222
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3223
        end
3224
throws1()
3225
end
3226
 
3227
 
3228
-------------
3229
 
3230
 
3231
function attack2()
3232
if eq == true then
3233
eq = false
3234
Ran = false
3235
unequipweld()
3236
        wait()    
3237
end
3238
s = Instance.new("Sound")
3239
s.Parent = Torso
3240
s.Pitch = 2
3241
s.SoundId = "rbxasset://sounds/swordslash.wav"
3242
s.Volume = 1.3
3243
s:Play()
3244
        for i = 0 , 1 , 0.27 do
3245
                wait()
3246
        RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, 1,-1.15-1*i) ----math.rad(260)-math.rad(260)*i
3247
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3248
        LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, -1,-2.915-1*i)
3249
                LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3250
        end
3251
x =RW.C0
3252
y = LW.C1
3253
wait(1)
3254
swordholder.p19.W29.Part1 = LeftArm
3255
swordholder.p19.W29.C0 = CFrame.new(0,0,0)
3256
swordholder.p19.W29.C0 = swordholder.p19.W29.C0 * CFrame.Angles(0,-1.5,0) 
3257
 
3258
        for i = 0 , 1 , 0.3 do
3259
                wait()
3260
        RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, 1,3-1*i) ----math.rad(260)-math.rad(260)*i
3261
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3262
        LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, -1,3+1*i)
3263
                LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3264
        end
3265
 
3266
v = swordholder.p19:clone()
3267
v.Parent = workspace
3268
v.CanCollide = true
3269
v.Transparency = 0
3270
b = Instance.new("BodyPosition")
3271
b.Parent = v
3272
b.D = 1000
3273
b.P = 3000
3274
b.maxForce = Vector3.new(4000,210,4000)
3275
b.position = b.position + Head.CFrame.lookVector * 300
3276
swordholder.p19.Transparency = 1
3277
v.Touched:connect(ht)
3278
s = Instance.new("Sound")
3279
s.Parent = v
3280
s.Pitch = 4
3281
s.SoundId = "http://roblox.com/asset/?id=2785493"
3282
s.Volume = 2
3283
s:Play()
3284
        for i = 0 , 1 , 0.3 do
3285
                wait()
3286
        RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0-i*2, 1,2-1*i) ----math.rad(260)-math.rad(260)*i
3287
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3288
        LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0-i*2, -1,4+1*i)
3289
                LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3290
        end
3291
 
3292
wait(3)
3293
v:Destroy()
3294
swordholder.p19.Transparency = 0
3295
swordholder.p19.W29.Part1 = Torso
3296
swordholder.p19.W29.C0 = CFrame.new(-0.7, 1.2, -1)
3297
swordholder.p19.W29.C0 = swordholder.p19.W29.C0 * CFrame.Angles(-0.2, -0.5, 1.3) 
3298
 
3299
    RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
3300
 
3301
    LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
3302
end
3303
 
3304
 
3305
 
3306
 
3307
 
3308
 
3309
 
3310
 
3311
 
3312
 
3313
 
3314
 
3315
function attack3()
3316
if eq == true then
3317
eq = false
3318
Ran = false
3319
unequipweld()
3320
        wait()    
3321
end
3322
parts = {}
3323
s = Instance.new("Sound")
3324
s.Parent = Torso
3325
s.Pitch = 2
3326
s.SoundId = "rbxasset://sounds/swordslash.wav"
3327
s.Volume = 1.3
3328
s:Play()
3329
function dllt()
3330
v = swordholder.p19:clone()
3331
v.Parent = Character
3332
v.CanCollide = true
3333
v.Transparency = 1
3334
v.Touched:connect(ht)
3335
 
3336
swordholder.p19.Transparency = 1
3337
wv = Instance.new("Weld")
3338
wv.Parent = v
3339
wv.Part0 = v
3340
wv.Part1 = Torso
3341
wv.C0 = CFrame.new(0,0,-5) 
3342
wv.C0 = wv.C0 * CFrame.Angles(0, 0, 0) 
3343
 
3344
v2 = swordholder.p19:clone()
3345
v2.Parent = Character
3346
v2.CanCollide = true
3347
v2.Transparency = 1
3348
v2.Touched:connect(ht)
3349
wv2 = Instance.new("Weld")
3350
wv2.Parent = v2
3351
wv2.Part0 = v2
3352
wv2.Part1 = Torso
3353
wv2.C0 = CFrame.new(0,0,-5) 
3354
wv2.C0 = wv.C0 * CFrame.Angles(0, 0, 1.5) 
3355
 
3356
 
3357
v3 = swordholder.p19:clone()
3358
v3.Parent = Character
3359
v3.CanCollide = true
3360
v3.Transparency = 1
3361
v3.Touched:connect(ht)
3362
wv3 = Instance.new("Weld")
3363
wv3.Parent = v3
3364
wv3.Part0 = v3
3365
wv3.Part1 = Torso
3366
wv3.C0 = CFrame.new(0,0,-5) 
3367
wv3.C0 = wv3.C0 * CFrame.Angles(0, 1.6, 0) 
3368
v4 = swordholder.p19:clone()
3369
v4.Parent = Character
3370
v4.CanCollide = true
3371
v4.Transparency = 1
3372
v4.Touched:connect(ht)
3373
wv4 = Instance.new("Weld")
3374
wv4.Parent = v4
3375
wv4.Part0 = v4
3376
wv4.Part1 = v3
3377
wv4.C0 = CFrame.new(0,0,0) 
3378
wv4.C0 = wv4.C0 * CFrame.Angles(0, 0, 1.5) 
3379
 
3380
 
3381
v5 = swordholder.p19:clone()
3382
v5.Parent = Character
3383
v5.CanCollide = true
3384
v5.Transparency = 1
3385
v5.Touched:connect(ht)
3386
wv5 = Instance.new("Weld")
3387
wv5.Parent = v5
3388
wv5.Part0 = v5
3389
wv5.Part1 = Torso
3390
wv5.C0 = CFrame.new(0,0,-5) 
3391
wv5.C0 = wv5.C0 * CFrame.Angles(0, -1.6, 0) 
3392
v6 = swordholder.p19:clone()
3393
v6.Parent = Character
3394
v6.CanCollide = true
3395
v6.Transparency = 1
3396
v6.Touched:connect(ht)
3397
wv6 = Instance.new("Weld")
3398
wv6.Parent = v6
3399
wv6.Part0 = v6
3400
wv6.Part1 = v5
3401
wv6.C0 = CFrame.new(0,0,0) 
3402
wv6.C0 = wv6.C0 * CFrame.Angles(0, 0, 1.5) 
3403
 
3404
v7 = swordholder.p19:clone()
3405
v7.Parent = Character
3406
v7.CanCollide = true
3407
v7.Transparency = 1
3408
v7.Touched:connect(ht)
3409
wv7 = Instance.new("Weld")
3410
wv7.Parent = v7
3411
wv7.Part0 = v7
3412
wv7.Part1 = Torso
3413
wv7.C0 = CFrame.new(0,0,-5) 
3414
wv7.C0 = wv7.C0 * CFrame.Angles(0, -3.1, 0) 
3415
v8 = swordholder.p19:clone()
3416
v8.Parent = Character
3417
v8.CanCollide = true
3418
v8.Transparency = 1
3419
v8.Touched:connect(ht)
3420
wv8 = Instance.new("Weld")
3421
wv8.Parent = v8
3422
wv8.Part0 = v8
3423
wv8.Part1 = v7
3424
wv8.C0 = CFrame.new(0,0,0) 
3425
wv8.C0 = wv8.C0 * CFrame.Angles(0, 0, -1.5) 
3426
 
3427
 
3428
v9 = swordholder.p19:clone()
3429
v9.Parent = Character
3430
v9.CanCollide = true
3431
v9.Transparency = 1
3432
v9.Touched:connect(ht)
3433
wv9 = Instance.new("Weld")
3434
wv9.Parent = v9
3435
wv9.Part0 = v9
3436
wv9.Part1 = Torso
3437
wv9.C0 = CFrame.new(0,0,-5) 
3438
wv9.C0 = wv9.C0 * CFrame.Angles(0, -4.2, 0) 
3439
v10 = swordholder.p19:clone()
3440
v10.Parent = Character
3441
v10.CanCollide = true
3442
v10.Transparency = 1
3443
v10.Touched:connect(ht)
3444
wv10 = Instance.new("Weld")
3445
wv10.Parent = v10
3446
wv10.Part0 = v10
3447
wv10.Part1 = v9
3448
wv10.C0 = CFrame.new(0,0,0) 
3449
wv10.C0 = wv10.C0 * CFrame.Angles(0, 0, -1.5) 
3450
 
3451
 
3452
v11 = swordholder.p19:clone()
3453
v11.Parent = Character
3454
v11.CanCollide = true
3455
v11.Transparency = 1
3456
v11.Touched:connect(ht)
3457
wv11 = Instance.new("Weld")
3458
wv11.Parent = v11
3459
wv11.Part0 = v11
3460
wv11.Part1 = Torso
3461
wv11.C0 = CFrame.new(0,0,-5) 
3462
wv11.C0 = wv11.C0 * CFrame.Angles(0, -3.65, 0) 
3463
v12 = swordholder.p19:clone()
3464
v12.Parent = Character
3465
v12.CanCollide = true
3466
v12.Transparency = 1
3467
v12.Touched:connect(ht)
3468
wv12 = Instance.new("Weld")
3469
wv12.Parent = v12
3470
wv12.Part0 = v12
3471
wv12.Part1 = v11
3472
wv12.C0 = CFrame.new(0,0,0) 
3473
wv12.C0 = wv12.C0 * CFrame.Angles(0, 0, -1.5) 
3474
 
3475
 
3476
 
3477
v13 = swordholder.p19:clone()
3478
v13.Parent = Character
3479
v13.CanCollide = true
3480
v13.Transparency = 1
3481
v13.Touched:connect(ht)
3482
wv13 = Instance.new("Weld")
3483
wv13.Parent = v13
3484
wv13.Part0 = v13
3485
wv13.Part1 = Torso
3486
wv13.C0 = CFrame.new(0,0,-5) 
3487
wv13.C0 = wv13.C0 * CFrame.Angles(0, -0.95, 0) 
3488
v14 = swordholder.p19:clone()
3489
v14.Parent = Character
3490
v14.CanCollide = true
3491
v14.Transparency = 1
3492
v14.Touched:connect(ht)
3493
wv14 = Instance.new("Weld")
3494
wv14.Parent = v14
3495
wv14.Part0 = v14
3496
wv14.Part1 = v13
3497
wv14.C0 = CFrame.new(0,0,0) 
3498
wv14.C0 = wv14.C0 * CFrame.Angles(0, 0, -1.5) 
3499
 
3500
v15 = swordholder.p19:clone()
3501
v15.Parent = Character
3502
v15.CanCollide = true
3503
v15.Transparency = 1
3504
v15.Touched:connect(ht)
3505
wv15 = Instance.new("Weld")
3506
wv15.Parent = v15
3507
wv15.Part0 = v15
3508
wv15.Part1 = Torso
3509
wv15.C0 = CFrame.new(0,0,-5) 
3510
wv15.C0 = wv15.C0 * CFrame.Angles(0, -0.4, 0) 
3511
v16 = swordholder.p19:clone()
3512
v16.Parent = Character
3513
v16.CanCollide = true
3514
v16.Transparency = 1
3515
v16.Touched:connect(ht)
3516
wv16 = Instance.new("Weld")
3517
wv16.Parent = v16
3518
wv16.Part0 = v16
3519
wv16.Part1 = v15
3520
wv16.C0 = CFrame.new(0,0,0) 
3521
wv16.C0 = wv16.C0 * CFrame.Angles(0, 0, -1.5) 
3522
 
3523
v17 = swordholder.p19:clone()
3524
v17.Parent = Character
3525
v17.CanCollide = true
3526
v17.Transparency = 1
3527
v17.Touched:connect(ht)
3528
wv17 = Instance.new("Weld")
3529
wv17.Parent = v17
3530
wv17.Part0 = v17
3531
wv17.Part1 = Torso
3532
wv17.C0 = CFrame.new(0,0,-5) 
3533
wv17.C0 = wv17.C0 * CFrame.Angles(0, -2.05, 0) 
3534
v18 = swordholder.p19:clone()
3535
v18.Parent = Character
3536
v18.CanCollide = true
3537
v18.Transparency = 1
3538
v18.Touched:connect(ht)
3539
wv18 = Instance.new("Weld")
3540
wv18.Parent = v18
3541
wv18.Part0 = v18
3542
wv18.Part1 = v17
3543
wv18.C0 = CFrame.new(0,0,0) 
3544
wv18.C0 = wv18.C0 * CFrame.Angles(0, 0, -1.5) 
3545
 
3546
v19 = swordholder.p19:clone()
3547
v19.Parent = Character
3548
v19.CanCollide = true
3549
v19.Transparency = 1
3550
v19.Touched:connect(ht)
3551
wv19 = Instance.new("Weld")
3552
wv19.Parent = v19
3553
wv19.Part0 = v19
3554
wv19.Part1 = Torso
3555
wv19.C0 = CFrame.new(0,0,-5) 
3556
wv19.C0 = wv19.C0 * CFrame.Angles(0, -2.6, 0) 
3557
v20 = swordholder.p19:clone()
3558
v20.Parent = Character
3559
v20.CanCollide = true
3560
v20.Transparency = 1
3561
v20.Touched:connect(ht)
3562
wv20 = Instance.new("Weld")
3563
wv20.Parent = v20
3564
wv20.Part0 = v20
3565
wv20.Part1 = v19
3566
wv20.C0 = CFrame.new(0,0,0) 
3567
wv20.C0 = wv20.C0 * CFrame.Angles(0, 0, -1.5) 
3568
 
3569
v21 = swordholder.p19:clone() -----test
3570
v21.Parent = Character
3571
v21.CanCollide = true
3572
v21.Transparency = 1
3573
v21.Touched:connect(ht)
3574
wv21 = Instance.new("Weld")
3575
wv21.Parent = v21
3576
wv21.Part0 = v21
3577
wv21.Part1 = Torso
3578
wv21.C0 = CFrame.new(0,0,-5) 
3579
wv21.C0 = wv21.C0 * CFrame.Angles(0, 1, 0) 
3580
 
3581
v22 = swordholder.p19:clone()
3582
v22.Parent = Character
3583
v22.CanCollide = true
3584
v22.Transparency = 1
3585
v22.Touched:connect(ht)
3586
wv22 = Instance.new("Weld")
3587
wv22.Parent = v22
3588
wv22.Part0 = v22
3589
wv22.Part1 = v21
3590
wv22.C0 = CFrame.new(0,0,0) 
3591
wv22.C0 = wv22.C0 * CFrame.Angles(0, 0, 1.5) 
3592
 
3593
 
3594
v23 = swordholder.p19:clone()
3595
v23.Parent = Character
3596
v23.CanCollide = true
3597
v23.Transparency = 1
3598
v23.Touched:connect(ht)
3599
wv23 = Instance.new("Weld")
3600
wv23.Parent = v23
3601
wv23.Part0 = v23
3602
wv23.Part1 = Torso
3603
wv23.C0 = CFrame.new(0,0,-5) 
3604
wv23.C0 = wv23.C0 * CFrame.Angles(0, -3.1, 0) 
3605
v24 = swordholder.p19:clone()
3606
v24.Parent = Character
3607
v24.CanCollide = true
3608
v24.Transparency = 1
3609
v24.Touched:connect(ht)
3610
wv24 = Instance.new("Weld")
3611
wv24.Parent = v24
3612
wv24.Part0 = v24
3613
wv24.Part1 = v23
3614
wv24.C0 = CFrame.new(0,0,0) 
3615
wv24.C0 = wv24.C0 * CFrame.Angles(0, 0, -1.5) 
3616
 
3617
 
3618
v25 = swordholder.p19:clone()
3619
v25.Parent = Character
3620
v25.CanCollide = true
3621
v25.Transparency = 1
3622
v25.Touched:connect(ht)
3623
wv25 = Instance.new("Weld")
3624
wv25.Parent = v25
3625
wv25.Part0 = v25
3626
wv25.Part1 = Torso
3627
wv25.C0 = CFrame.new(0,0,-5) 
3628
wv25.C0 = wv25.C0 * CFrame.Angles(0, 1.6, 0) 
3629
v26 = swordholder.p19:clone()
3630
v26.Parent = Character
3631
v26.CanCollide = true
3632
v26.Transparency = 1
3633
v26.Touched:connect(ht)
3634
wv26 = Instance.new("Weld")
3635
wv26.Parent = v26
3636
wv26.Part0 = v26
3637
wv26.Part1 = v25
3638
wv26.C0 = CFrame.new(0,0,0) 
3639
wv26.C0 = wv26.C0 * CFrame.Angles(0, 0, 1.5) 
3640
 
3641
v27 = swordholder.p19:clone()
3642
v27.Parent = Character
3643
v27.CanCollide = true
3644
v27.Transparency = 1
3645
v27.Touched:connect(ht)
3646
wv27 = Instance.new("Weld")
3647
wv27.Parent = v27
3648
wv27.Part0 = v27
3649
wv27.Part1 = Torso
3650
wv27.C0 = CFrame.new(0,0,-5) 
3651
wv27.C0 = wv27.C0 * CFrame.Angles(0, -1.6, 0) 
3652
v28 = swordholder.p19:clone()
3653
v28.Parent = Character
3654
v28.CanCollide = true
3655
v28.Transparency = 1
3656
v28.Touched:connect(ht)
3657
wv28 = Instance.new("Weld")
3658
wv28.Parent = v28
3659
wv28.Part0 = v28
3660
wv28.Part1 = v27
3661
wv28.C0 = CFrame.new(0,0,0) 
3662
wv28.C0 = wv28.C0 * CFrame.Angles(0, 0, 1.5) 
3663
 
3664
 
3665
v29 = swordholder.p19:clone()
3666
v29.Parent = Character
3667
v29.CanCollide = true
3668
v29.Transparency = 1
3669
v29.Touched:connect(ht)
3670
wv29 = Instance.new("Weld")
3671
wv29.Parent = v29
3672
wv29.Part0 = v29
3673
wv29.Part1 = Torso
3674
wv29.C0 = CFrame.new(0,0,-5) 
3675
wv29.C0 = wv29.C0 * CFrame.Angles(0, 2.08, 0) 
3676
v30 = swordholder.p19:clone()
3677
v30.Parent = Character
3678
v30.CanCollide = true
3679
v30.Transparency = 1
3680
v30.Touched:connect(ht)
3681
wv30 = Instance.new("Weld")
3682
wv30.Parent = v30
3683
wv30.Part0 = v30
3684
wv30.Part1 = v29
3685
wv30.C0 = CFrame.new(0,0,0) 
3686
wv30.C0 = wv32.C0 * CFrame.Angles(0, 0, 1.5) 
3687
 
3688
v31 = swordholder.p19:clone()
3689
v31.Parent = Character
3690
v31.CanCollide = true
3691
v31.Transparency = 1
3692
v31.Touched:connect(ht)
3693
wv31 = Instance.new("Weld")
3694
wv31.Parent = v31
3695
wv31.Part0 = v31
3696
wv31.Part1 = Torso
3697
wv31.C0 = CFrame.new(0,0,-5) 
3698
wv31.C0 = wv31.C0 * CFrame.Angles(0, 2.7, 0) 
3699
v32 = swordholder.p19:clone()
3700
v32.Parent = Character
3701
v32.CanCollide = true
3702
v32.Transparency = 1
3703
v32.Touched:connect(ht)
3704
wv32 = Instance.new("Weld")
3705
wv32.Parent = v32
3706
wv32.Part0 = v32
3707
wv32.Part1 = v31
3708
wv32.C0 = CFrame.new(0,0,0) 
3709
wv32.C0 = wv32.C0 * CFrame.Angles(0, 0, 1.5) 
3710
 
3711
v33 = swordholder.p19:clone() -----test
3712
v33.Parent = Character
3713
v33.CanCollide = true
3714
v33.Transparency = 1
3715
v33.Touched:connect(ht)
3716
wv33 = Instance.new("Weld")
3717
wv33.Parent = v33
3718
wv33.Part0 = v33
3719
wv33.Part1 = Torso
3720
wv33.C0 = CFrame.new(0,0,-5) 
3721
wv33.C0 = wv33.C0 * CFrame.Angles(0, 1, 0) 
3722
 
3723
v34 = swordholder.p19:clone()
3724
v34.Parent = Character
3725
v34.CanCollide = true
3726
v34.Transparency = 1
3727
v34.Touched:connect(ht)
3728
wv34 = Instance.new("Weld")
3729
wv34.Parent = v34
3730
wv34.Part0 = v34
3731
wv34.Part1 = v34
3732
wv34.C0 = CFrame.new(0,0,0) 
3733
wv34.C0 = wv34.C0 * CFrame.Angles(0, 0, 1.5) 
3734
 
3735
v35 = swordholder.p19:clone() -----test
3736
v35.Parent = Character
3737
v35.CanCollide = true
3738
v35.Transparency = 1
3739
v35.Touched:connect(ht)
3740
wv35 = Instance.new("Weld")
3741
wv35.Parent = v35
3742
wv35.Part0 = v35
3743
wv35.Part1 = Torso
3744
wv35.C0 = CFrame.new(0,0,-5) 
3745
wv35.C0 = wv34.C0 * CFrame.Angles(0, 1.55, 0) 
3746
 
3747
v36 = swordholder.p19:clone()
3748
v36.Parent = Character
3749
v36.CanCollide = true
3750
v36.Transparency = 1
3751
v36.Touched:connect(ht)
3752
wv36 = Instance.new("Weld")
3753
wv36.Parent = v36
3754
wv36.Part0 = v36
3755
wv36.Part1 = v36
3756
wv36.C0 = CFrame.new(0,0,0) 
3757
wv36.C0 = wv36.C0 * CFrame.Angles(0, 0, 1.5) 
3758
 
3759
 
3760
end
3761
dllt()
3762
function trs()
3763
v.Transparency = v.Transparency -i
3764
v2.Transparency = v2.Transparency -i
3765
v3.Transparency = v3.Transparency -i
3766
v4.Transparency = v4.Transparency -i
3767
v5.Transparency = v5.Transparency -i
3768
v6.Transparency = v6.Transparency -i
3769
v7.Transparency = v7.Transparency -i
3770
v8.Transparency = v8.Transparency -i
3771
v9.Transparency = v9.Transparency -i
3772
v10.Transparency = v10.Transparency -i
3773
v11.Transparency = v11.Transparency -i
3774
v12.Transparency = v12.Transparency -i
3775
v13.Transparency = v13.Transparency -i
3776
v14.Transparency = v14.Transparency -i
3777
v15.Transparency = v15.Transparency -i
3778
v16.Transparency = v16.Transparency -i
3779
v17.Transparency = v17.Transparency -i
3780
v18.Transparency = v18.Transparency -i
3781
v19.Transparency = v19.Transparency -i
3782
v20.Transparency = v20.Transparency -i
3783
v21.Transparency = v21.Transparency -i
3784
v22.Transparency = v22.Transparency -i
3785
v23.Transparency = v23.Transparency -i
3786
v24.Transparency = v24.Transparency -i
3787
v25.Transparency = v25.Transparency -i
3788
v26.Transparency = v26.Transparency -i
3789
v27.Transparency = v27.Transparency -i
3790
v28.Transparency = v28.Transparency -i
3791
v29.Transparency = v29.Transparency -i
3792
v30.Transparency = v30.Transparency -i
3793
v31.Transparency = v31.Transparency -i
3794
v32.Transparency = v32.Transparency -i
3795
v33.Transparency = v33.Transparency -i
3796
v34.Transparency = v34.Transparency -i
3797
v35.Transparency = v35.Transparency -i
3798
v36.Transparency = v36.Transparency -i
3799
end
3800
 
3801
        for i = 0 , 1 , 0.05 do
3802
                wait()
3803
        RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, 1,-1.15-1*i)
3804
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3805
        LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, -1,-2.915-1*i)
3806
                LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3807
        end
3808
v.Transparency = 0
3809
v2.Transparency = 0
3810
v3.Transparency = 0
3811
v4.Transparency = 0
3812
v5.Transparency = 0
3813
v6.Transparency = 0
3814
v7.Transparency = 0
3815
v8.Transparency = 0
3816
v9.Transparency = 0
3817
v10.Transparency = 0
3818
v11.Transparency = 0
3819
v12.Transparency = 0
3820
v13.Transparency = 0
3821
v14.Transparency = 0
3822
v15.Transparency = 0
3823
v16.Transparency = 0
3824
 
3825
v17.Transparency = 0
3826
v18.Transparency = 0
3827
v19.Transparency = 0
3828
v20.Transparency = 0
3829
v21.Transparency = 0
3830
v22.Transparency = 0
3831
v23.Transparency = 0
3832
v24.Transparency = 0
3833
v25.Transparency = 0
3834
v26.Transparency = 0
3835
v27.Transparency = 0
3836
v28.Transparency = 0
3837
v29.Transparency = 0
3838
v30.Transparency = 0
3839
v31.Transparency = 0
3840
v32.Transparency = 0
3841
v33.Transparency = 0
3842
v34.Transparency = 0
3843
v35.Transparency = 0
3844
v36.Transparency = 0
3845
wait(1)
3846
 
3847
        for i = 0 , 1 , 0.3 do
3848
                wait()
3849
        RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, 1,3-1*i) ----math.rad(260)-math.rad(260)*i
3850
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3851
        LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, -1,3+1*i)
3852
                LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3853
        end
3854
 
3855
 
3856
 
3857
function dlt2()
3858
for ii = 1, 30 do 
3859
wait()
3860
v.Weld.C0 = v.Weld.C0 + v.CFrame.lookVector *20
3861
v3.Weld.C0 = v3.Weld.C0 + v3.CFrame.lookVector *20
3862
v5.Weld.C0 = v5.Weld.C0 + v5.CFrame.lookVector *20
3863
v7.Weld.C0 = v7.Weld.C0 + v7.CFrame.lookVector *20
3864
v9.Weld.C0 = v9.Weld.C0 + v9.CFrame.lookVector *20
3865
v11.Weld.C0 = v11.Weld.C0 + v11.CFrame.lookVector *20
3866
v13.Weld.C0 = v13.Weld.C0 + v13.CFrame.lookVector *20
3867
v15.Weld.C0 = v15.Weld.C0 + v15.CFrame.lookVector *20
3868
v17.Weld.C0 = v17.Weld.C0 + v17.CFrame.lookVector *20
3869
v19.Weld.C0 = v19.Weld.C0 + v19.CFrame.lookVector *20
3870
v21.Weld.C0 = v21.Weld.C0 + v21.CFrame.lookVector *20
3871
v23.Weld.C0 = v23.Weld.C0 + v23.CFrame.lookVector *20
3872
v25.Weld.C0 = v25.Weld.C0 + v25.CFrame.lookVector *20
3873
v27.Weld.C0 = v27.Weld.C0 + v27.CFrame.lookVector *20
3874
v29.Weld.C0 = v29.Weld.C0 + v29.CFrame.lookVector *20
3875
v31.Weld.C0 = v31.Weld.C0 + v31.CFrame.lookVector *20
3876
v33.Weld.C0 = v33.Weld.C0 + v33.CFrame.lookVector *20
3877
v35.Weld.C0 = v35.Weld.C0 + v35.CFrame.lookVector *20
3878
v.Transparency = v.Transparency + 0.03
3879
v3.Transparency = v3.Transparency + 0.03
3880
v5.Transparency = v5.Transparency + 0.03
3881
v7.Transparency = v7.Transparency + 0.03
3882
v9.Transparency = v9.Transparency + 0.03
3883
v11.Transparency = v11.Transparency + 0.03
3884
v13.Transparency = v13.Transparency + 0.03
3885
v15.Transparency = v15.Transparency + 0.03
3886
v4.Transparency = v4.Transparency + 0.03
3887
v6.Transparency = v6.Transparency + 0.03
3888
v8.Transparency = v8.Transparency + 0.03
3889
v10.Transparency = v10.Transparency + 0.03
3890
v12.Transparency = v12.Transparency + 0.03
3891
v14.Transparency = v14.Transparency + 0.03
3892
v16.Transparency = v16.Transparency + 0.03
3893
v17.Transparency = v17.Transparency + 0.03
3894
v18.Transparency = v18.Transparency + 0.03
3895
v19.Transparency = v19.Transparency + 0.03
3896
v20.Transparency = v20.Transparency + 0.03
3897
v21.Transparency = v21.Transparency + 0.03
3898
v22.Transparency = v22.Transparency + 0.03
3899
v23.Transparency = v23.Transparency + 0.03
3900
v24.Transparency = v24.Transparency + 0.03
3901
v25.Transparency = v25.Transparency + 0.03
3902
v26.Transparency = v26.Transparency + 0.03
3903
v27.Transparency = v27.Transparency + 0.03
3904
v28.Transparency = v28.Transparency + 0.03
3905
v29.Transparency = v29.Transparency + 0.03
3906
v30.Transparency = v30.Transparency + 0.03
3907
v31.Transparency = v31.Transparency + 0.03
3908
v32.Transparency = v32.Transparency + 0.03
3909
v33.Transparency = v33.Transparency + 0.03
3910
v34.Transparency = v34.Transparency + 0.03
3911
v35.Transparency = v35.Transparency + 0.03
3912
v36.Transparency = v36.Transparency + 0.03
3913
s = Instance.new("Sound")
3914
s.Parent = v
3915
s.Pitch = 4
3916
s.SoundId = "http://roblox.com/asset/?id=2785493"
3917
s.Volume = 2
3918
s:Play()
3919
end
3920
end
3921
dlt2()
3922
 
3923
        for i = 0 , 1 , 0.3 do
3924
                wait()
3925
        RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0-i*2, 1,2-1*i) ----math.rad(260)-math.rad(260)*i
3926
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3927
        LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0-i*2, -1,4+1*i)
3928
                LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
3929
        end
3930
 
3931
wait(3)
3932
function dlt3()
3933
v:Destroy()
3934
v2:Destroy()
3935
v3:Destroy()
3936
v4:Destroy()
3937
v5:Destroy()
3938
v6:Destroy()
3939
v7:Destroy()
3940
v8:Destroy()
3941
v9:Destroy()
3942
v10:Destroy()
3943
v11:Destroy()
3944
v12:Destroy()
3945
v13:Destroy()
3946
v14:Destroy()
3947
v15:Destroy()
3948
v16:Destroy()
3949
v17:Destroy()
3950
v18:Destroy()
3951
v19:Destroy()
3952
v20:Destroy()
3953
v21:Destroy()
3954
v22:Destroy()
3955
v23:Destroy()
3956
v24:Destroy()
3957
v25:Destroy()
3958
v26:Destroy()
3959
v27:Destroy()
3960
v28:Destroy()
3961
v29:Destroy()
3962
v30:Destroy()
3963
v31:Destroy()
3964
v32:Destroy()
3965
v33:Destroy()
3966
v34:Destroy()
3967
v35:Destroy()
3968
v36:Destroy()
3969
end
3970
dlt3()
3971
swordholder.p19.Transparency = 0
3972
 
3973
 
3974
 
3975
 
3976
 
3977
    RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
3978
 
3979
    LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
3980
end
3981
 
3982
 
3983
 
3984
 
3985
 
3986
 
3987
 
3988
 
3989
 
3990
 
3991
 
3992
 
3993
 
3994
 
3995
 
3996
 
3997
 
3998
function attack()
3999
s = Instance.new("Sound")
4000
s.Parent = Torso
4001
s.Pitch = 0.5
4002
s.SoundId = "http://roblox.com/asset/?id=1369158"
4003
s.Volume = 2
4004
s:Play()
4005
s:Play()
4006
attack1()
4007
end
4008
 
4009
function shockwave()
4010
pp=Instance.new("Part") 
4011
pp.TopSurface=0 
4012
pp.BottomSurface=0 
4013
pp.Reflectance=0
4014
pp.formFactor="Symmetric" 
4015
pp.BrickColor=BrickColor.new("Black") 
4016
pp.Size=Vector3.new(1,2,1) 
4017
pp.Anchored=true 
4018
pp.CanCollide=false 
4019
pp.Name="Blast" 
4020
pp.CFrame=Torso.CFrame - Vector3.new(-1.5,2.8,-1)
4021
pp.Parent=workspace 
4022
oldpos = Torso.CFrame - Vector3.new(-1.5,2.8,-1)
4023
pp.Transparency=1 
4024
pp.CanCollide=false 
4025
pp.Touched:connect(ht)
4026
 
4027
d=Instance.new("Decal") 
4028
d.Texture="http://www.roblox.com/asset/?id=11187115" 
4029
d.Face="Top" 
4030
d.Parent=pp 
4031
d=Instance.new("Decal") 
4032
d.Texture="http://www.roblox.com/asset/?id=11187115" 
4033
d.Face="Bottom" 
4034
d.Parent=pp 
4035
s = Instance.new("Sound")
4036
s.Parent = Torso
4037
s.Pitch = 0.15
4038
s.SoundId = "http://roblox.com/asset/?id=13775494"
4039
s.Volume = 2
4040
s:Play()
4041
s = Instance.new("Sound")
4042
s.Parent = Head
4043
s.Pitch = 0.14
4044
s.SoundId = "http://roblox.com/asset/?id=13775494"
4045
s.Volume = 2
4046
s:Play()
4047
for i,e in pairs(game.Workspace:GetChildren()) do
4048
if e:findFirstChild("Humanoid") and e.Name ~= Character.Name then
4049
if (pp.Position - e.Torso.Position).magnitude <=30 then
4050
e:findFirstChild("Humanoid"):TakeDamage(math.random(50,60))
4051
e:findFirstChild("Humanoid").Sit = true
4052
end
4053
end
4054
end
4055
 
4056
for i=1, 7 do
4057
pp.Size = pp.Size + Vector3.new(11,0,11)
4058
pp.CFrame = oldpos
4059
wait()
4060
end
4061
pp:Destroy()
4062
end
4063
 
4064
 
4065
 
4066
 
4067
function shockwave2()
4068
pp=Instance.new("Part") 
4069
pp.TopSurface=0 
4070
pp.BottomSurface=0 
4071
pp.Reflectance=0
4072
pp.formFactor="Symmetric" 
4073
pp.BrickColor=BrickColor.new("Black") 
4074
pp.Size=Vector3.new(1,2,1) 
4075
pp.Anchored=true 
4076
pp.CanCollide=false 
4077
pp.Name="Blast" 
4078
pp.CFrame=Torso.CFrame - Vector3.new(-1.5,2.8,-1)
4079
pp.Parent=workspace 
4080
oldpos = Torso.CFrame - Vector3.new(-1.5,2.8,-1)
4081
pp.Transparency=1 
4082
pp.CanCollide=false 
4083
pp.Touched:connect(ht)
4084
 
4085
d=Instance.new("Decal") 
4086
d.Texture="http://www.roblox.com/asset/?id=11187115" 
4087
d.Face="Top" 
4088
d.Parent=pp 
4089
d=Instance.new("Decal") 
4090
d.Texture="http://www.roblox.com/asset/?id=11187115" 
4091
d.Face="Bottom" 
4092
d.Parent=pp 
4093
 
4094
for i,e in pairs(game.Workspace:GetChildren()) do
4095
if e:findFirstChild("Humanoid") and e.Name ~= Character.Name then
4096
if (pp.Position - e.Torso.Position).magnitude <=30 then
4097
e:findFirstChild("Humanoid"):TakeDamage(math.random(50,60))
4098
e:findFirstChild("Humanoid").Sit = true
4099
end
4100
end
4101
end
4102
 
4103
for i=1, 20 do
4104
s = Instance.new("Sound")
4105
s.Parent = Torso
4106
s.Pitch = 0.14
4107
s.SoundId = "http://roblox.com/asset/?id=13775494"
4108
s.Volume = 2
4109
s:Play()
4110
pp.Size = pp.Size + Vector3.new(18,0,18)
4111
pp.CFrame = oldpos
4112
wait()
4113
end
4114
pp:Destroy()
4115
end
4116
 
4117
function eff()
4118
for i = 1, math.random(2,3) do
4119
local Px = Instance.new("Part") 
4120
Px.Name = "Effect" 
4121
Px.formFactor = 0 
4122
Px.Size = Vector3.new(math.random(4,8),math.random(2,5),math.random(5,10))
4123
Px.CFrame = Torso.CFrame - Vector3.new(-1.5,6,-1)
4124
Px.CFrame = Px.CFrame - Vector3.new(math.random(1,2),0,0)
4125
Px.CFrame = Px.CFrame * CFrame.Angles(math.random(2,6),math.random(2,6),math.random(2,6))
4126
Px.Parent = game.Workspace 
4127
Px.BrickColor = workspace.Base.BrickColor
4128
Px.Transparency = 0
4129
Px.Reflectance = 0
4130
Px.Anchored = true
4131
Px.CanCollide = true
4132
Px.FrontSurface = "Smooth"
4133
Px.BackSurface = "Smooth"
4134
Px.LeftSurface = "Smooth"
4135
Px.RightSurface = "Smooth"
4136
Px.TopSurface = "Studs"
4137
Px.BottomSurface = "Smooth"
4138
end
4139
 
4140
end
4141
 
4142
function eff2()
4143
for i = 1, math.random(50,60) do
4144
local Px = Instance.new("Part") 
4145
Px.Name = "Effect" 
4146
Px.formFactor = 0 
4147
Px.Size = Vector3.new(math.random(15,18),math.random(2,5),math.random(15,18))
4148
Px.CFrame = Torso.CFrame - Vector3.new(-1.5,6,-1)
4149
Px.CFrame = Px.CFrame - Vector3.new(math.random(0-120,120),0,math.random(0-120,120))
4150
Px.CFrame = Px.CFrame * CFrame.Angles(math.random(2,6),math.random(2,6),math.random(2,6))
4151
Px.Parent = game.Workspace 
4152
Px.BrickColor = workspace.Base.BrickColor
4153
Px.Transparency = 0
4154
Px.Reflectance = 0
4155
Px.Anchored = true
4156
Px.CanCollide = true
4157
Px.FrontSurface = "Smooth"
4158
Px.BackSurface = "Smooth"
4159
Px.LeftSurface = "Smooth"
4160
Px.RightSurface = "Smooth"
4161
Px.TopSurface = "Studs"
4162
Px.BottomSurface = "Smooth"
4163
end
4164
 
4165
end
4166
 
4167
function eff3()
4168
for i = 1, math.random(2,5) do
4169
local Px = Instance.new("Part") 
4170
Px.Name = "Effect" 
4171
Px.formFactor = 0 
4172
Px.Size = Vector3.new(math.random(2,6),math.random(1,3),math.random(2,6))
4173
Px.CFrame = Torso.CFrame - Vector3.new(0,5,0)
4174
Px.CFrame = Px.CFrame - Vector3.new(math.random(0-2,2),math.random(0-2,0),math.random(0-2,2))
4175
Px.Parent = game.Workspace 
4176
Px.BrickColor = workspace.Base.BrickColor
4177
Px.Transparency = 0
4178
Px.Reflectance = 0
4179
Px.Anchored = true
4180
Px.CanCollide = true
4181
Px.FrontSurface = "Smooth"
4182
Px.BackSurface = "Smooth"
4183
Px.LeftSurface = "Smooth"
4184
Px.RightSurface = "Smooth"
4185
Px.TopSurface = "Studs"
4186
Px.BottomSurface = "Smooth"
4187
sb = Instance.new("SelectionBox")
4188
sb.Parent = Px
4189
sb.Adornee = Px
4190
sb.Color = BrickColor.new("White")
4191
sb.Transparency = 0.2
4192
end
4193
for i = 1, math.random(3,6) do
4194
local Px = Instance.new("Part") 
4195
Px.Name = "Effect" 
4196
Px.formFactor = 0 
4197
Px.Size = Vector3.new(math.random(2,6),math.random(1,2),math.random(5,10))
4198
Px.CFrame = Torso.CFrame - Vector3.new(0,5,0)
4199
Px.CFrame = Px.CFrame - Vector3.new(math.random(0-2,2),math.random(0-2,0),0)
4200
Px.CFrame = Px.CFrame * CFrame.new(0,0+i,0-i*4)
4201
Px.Parent = game.Workspace 
4202
Px.BrickColor = workspace.Base.BrickColor
4203
Px.Transparency = 1
4204
Px.Reflectance = 0
4205
Px.Anchored = true
4206
Px.CanCollide = true
4207
Px.FrontSurface = "Smooth"
4208
Px.BackSurface = "Smooth"
4209
Px.LeftSurface = "Smooth"
4210
Px.RightSurface = "Smooth"
4211
Px.TopSurface = "Studs"
4212
Px.BottomSurface = "Smooth"
4213
sb = Instance.new("SelectionBox")
4214
sb.Parent = Px
4215
sb.Adornee = Px
4216
sb.Color = BrickColor.new("White")
4217
sb.Transparency = 0.2
4218
end
4219
end
4220
 
4221
function stop()
4222
s = Instance.new("Sound")
4223
s.Parent = Torso
4224
s.Pitch = 1
4225
s.SoundId = "http://roblox.com/asset/?id=2785493"
4226
s.Volume = 2
4227
s:Play()
4228
for i=1, 32 do
4229
wait()
4230
Character.Humanoid.WalkSpeed = 16 - i/2
4231
end
4232
end
4233
 
4234
function stop2()
4235
for i=1, 7 do
4236
s = Instance.new("Sound")
4237
s.Parent = Torso
4238
s.Pitch = 0.7
4239
s.SoundId = "http://roblox.com/asset/?id=2785493"
4240
s.Volume = 2
4241
s:Play()
4242
wait()
4243
Character.Humanoid.WalkSpeed = 16 - i*2
4244
end
4245
end
4246
 
4247
function default()
4248
for i=1, 16 do
4249
wait()
4250
Character.Humanoid.WalkSpeed = i
4251
end
4252
end
4253
 
4254
deb = false
4255
 
4256
function swing()
4257
stop()
4258
        for i = 0 , 1 , 0.2 do
4259
                wait()
4260
                RW.C0 = CFrame.new(1.5,0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.6-i*3.9, -2+i/2,13.3-0.5*i)
4261
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
4262
                LW.C0 = CFrame.new(0,0.5, -0.5) * CFrame.fromEulerAnglesXYZ(2-i,0,2.2-i*1.5)
4263
                LW.C1 = CFrame.new(0, 0.5, 0)
4264
w1.C0 = CFrame.new(1, 1.5-i, 0)
4265
w1.C0 = w1.C0 * CFrame.Angles(0, 0, 0-i*1.6) 
4266
        end
4267
eff()
4268
shockwave()
4269
wait(1)
4270
        --for i = 0 , 1 , 0.5 do
4271
                --wait()
4272
                --RW.C0 = CFrame.new(1.5,0.5, 0) * CFrame.fromEulerAnglesXYZ(0+i*3.9, 0,0)
4273
                --LW.C0 = CFrame.new(0,0.5, -0.5) * CFrame.fromEulerAnglesXYZ(0+i,0,0+i*1.5)
4274
        --end
4275
equipweld()
4276
equipanim2()
4277
default()
4278
end
4279
 
4280
--[[
4281
        --for i = 0 , 1 , 0.2 do
4282
                --wait()
4283
                --RW.C0 = CFrame.new(1.5,0.5, 0) * CFrame.fromEulerAnglesXYZ(-10-i*2,1.5 ,13.3-0.5*i)
4284
                --RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
4285
                --LW.C0 = CFrame.new(0,0.5, -1) * CFrame.fromEulerAnglesXYZ(0,0,0)
4286
                --LW.C1 = CFrame.new(0, 0.5, 0)
4287
       --end
4288
 
4289
--]]
4290
 
4291
 
4292
function swing2()
4293
        for i = 0 , 1 , 0.2 do
4294
                wait()
4295
                RW.C0 = CFrame.new(1.5,0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.6-i*3.9, -2+i/2,13.3-0.5*i)
4296
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
4297
                LW.C0 = CFrame.new(0,0.5, -0.5) * CFrame.fromEulerAnglesXYZ(2-i,0,2.2-i*1.5)
4298
                LW.C1 = CFrame.new(0, 0.5, 0)
4299
w1.C0 = CFrame.new(1, 1.5-i, 0)
4300
w1.C0 = w1.C0 * CFrame.Angles(0, 0, 0-i*1.6) 
4301
        end
4302
eff3()
4303
wait(1)
4304
        --for i = 0 , 1 , 0.5 do
4305
                --wait()
4306
                --RW.C0 = CFrame.new(1.5,0.5, 0) * CFrame.fromEulerAnglesXYZ(0+i*3.9, 0,0)
4307
                --LW.C0 = CFrame.new(0,0.5, -0.5) * CFrame.fromEulerAnglesXYZ(0+i,0,0+i*1.5)
4308
        --end
4309
equipweld()
4310
equipanim2()
4311
end
4312
 
4313
function swing3()
4314
stop2()
4315
wait(2)
4316
        for i = 0 , 1 , 0.2 do
4317
                wait()
4318
                RW.C0 = CFrame.new(1.5,0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.6-i*3.9, -2+i/2,13.3-0.5*i)
4319
                RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
4320
                LW.C0 = CFrame.new(0,0.5, -0.5) * CFrame.fromEulerAnglesXYZ(2-i,0,2.2-i*1.5)
4321
                LW.C1 = CFrame.new(0, 0.5, 0)
4322
w1.C0 = CFrame.new(1, 1.5-i, 0)
4323
w1.C0 = w1.C0 * CFrame.Angles(0, 0, 0-i*1.6) 
4324
        end
4325
eff2()
4326
shockwave2()
4327
wait(1)
4328
        --for i = 0 , 1 , 0.5 do
4329
                --wait()
4330
                --RW.C0 = CFrame.new(1.5,0.5, 0) * CFrame.fromEulerAnglesXYZ(0+i*3.9, 0,0)
4331
                --LW.C0 = CFrame.new(0,0.5, -0.5) * CFrame.fromEulerAnglesXYZ(0+i,0,0+i*1.5)
4332
        --end
4333
equipweld()
4334
equipanim2()
4335
default()
4336
end
4337
 
4338
function equip()
4339
Ran = true
4340
deb = false
4341
    player = Player
4342
            ch = Character
4343
    RSH = ch.Torso["Right Shoulder"]
4344
    LSH = ch.Torso["Left Shoulder"]
4345
    
4346
    RSH.Parent = nil
4347
    LSH.Parent = nil
4348
    
4349
    RW.Part0 = ch.Torso
4350
    RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
4351
    RW.C1 = CFrame.new(0, 0.5, 0)
4352
    RW.Part1 = ch["Right Arm"]
4353
    RW.Parent = ch.Torso
4354
    _G.R = RW
4355
    
4356
    LW.Part0 = ch.Torso
4357
    LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
4358
    LW.C1 = CFrame.new(0, 0.5, 0)
4359
    LW.Part1 = ch["Left Arm"]
4360
    LW.Parent = ch.Torso
4361
    _G.L = LW    
4362
equipweld()
4363
        equipanim()
4364
end
4365
 
4366
function test()
4367
 
4368
        for i = 0 , 1 , 0.27 do
4369
                wait()
4370
        LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0, -1,-6.915+1*i)
4371
                LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
4372
        end
4373
wait(1)
4374
end
4375
 
4376
fly = false
4377
deb = false
4378
cust = false
4379
function LClick(mouse)
4380
if mode == "shuriken" then
4381
attack()
4382
end
4383
if mode == "dagger" then
4384
if category == 1 then
4385
attack2()
4386
end
4387
if category == 2 then
4388
attack3()
4389
end
4390
if category == 3 then
4391
attack4()
4392
end
4393
end
4394
if mode == "swing" then
4395
if category == 1 then
4396
swing()
4397
end
4398
if category == 2 then
4399
swing2()
4400
end
4401
if category == 3 then
4402
swing3()
4403
end
4404
end
4405
if mode == "custom" then
4406
-- Player declarations
4407
player = Player
4408
char = Character
4409
-- Body parts
4410
torso = Torso
4411
lArm = LeftArm
4412
if cust == false then
4413
cust = true
4414
test()
4415
wait(1)
4416
swordholder.p19.W29.Part1 = LeftArm
4417
swordholder.p19.W29.C0 = CFrame.new(-1.2,0,-2.5)
4418
swordholder.p19.W29.C0 = swordholder.p19.W29.C0 * CFrame.Angles(-1.5,0,1.5) 
4419
end
4420
swordholder.p19.W29.Part1 = LeftArm
4421
swordholder.p19.W29.C0 = CFrame.new(-1.2,0,-2.5)
4422
swordholder.p19.W29.C0 = swordholder.p19.W29.C0 * CFrame.Angles(-1.5,0,1.5) 
4423
function main()
4424
                -- torso["Right Shoulder"]:Destroy()
4425
                
4426
                
4427
                LW.Part0 = torso
4428
                LW.Part1 = lArm
4429
                --LW.Name = "Right Shoulder"
4430
                LW.Parent = torso
4431
                
4432
                -- if char:FindFirstChild("Orb") then
4433
                        -- char.Orb:Remove()
4434
                -- end
4435
                
4436
                -- local orb = Instance.new("Part")
4437
                -- orb.FormFactor = "Symmetric"
4438
                -- orb.Shape = "Ball"
4439
                -- orb.TopSurface = "Smooth"
4440
                -- orb.BottomSurface = "Smooth"
4441
                -- orb.Size = Vector3.new(1, 1, 1)
4442
                -- orb.BrickColor = BrickColor.new("Teal")
4443
                -- orb.Transparency = 0.5
4444
                -- orb.CanCollide = false
4445
                -- orb.Parent = char
4446
                -- orb.Name = "Orb"
4447
                
4448
                -- local orbWeld = Instance.new("Weld")
4449
                -- orbWeld.Part0 = rArm
4450
                -- orbWeld.Part1 = orb
4451
                -- orbWeld.C0 = CFrame.new(0, -1.25, 0)
4452
                -- orbWeld.Parent = rArm
4453
                
4454
                lArmFrame = CFrame.Angles(math.rad(10), math.rad(10), math.rad(10))
4455
        
4456
        -- Loop
4457
        
4458
-- Random number
4459
function r(min, max)
4460
        return math.random() * (max - min) + min
4461
end
4462
-- Linear interpolation
4463
function lerp(a, b, t)
4464
        return a + (b - a)*t
4465
end
4466
-- Spherical interpolation
4467
function slerp(a, b, t)
4468
        dot = a:Dot(b)
4469
        if dot > 0.99999 or dot < -0.99999 then
4470
                return t <= 0.5 and a or b
4471
        else
4472
                r = math.acos(dot)
4473
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
4474
        end
4475
end
4476
        -- Matrix interpolation
4477
function matrixInterpolate(a, b, t)
4478
        ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
4479
        bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
4480
        v0 =  lerp(Vector3.new(ax , ay , az ), Vector3.new(bx , by , bz) , t) -- Position
4481
        v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
4482
        v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
4483
        v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
4484
                
4485
        t = v1:Dot(v2)
4486
        if not (t < 0 or t == 0 or t > 0) then
4487
                return CFrame.new()
4488
        end
4489
        return CFrame.new(
4490
                v0.x, v0.y, v0.z,
4491
                v1.x, v1.y, v1.z,
4492
                v2.x, v2.y, v2.z,
4493
                v3.x, v3.y, v3.z)
4494
                
4495
        
4496
end        
4497
end
4498
                main()
4499
                look = CFrame.new(torso.Position, torso.Position + mouse.Hit.lookVector)
4500
                hold = true
4501
torso = Torso
4502
                while hold do
4503
                wait()
4504
                look = CFrame.new(torso.Position, torso.Position + mouse.Hit.lookVector)
4505
                
4506
                        frameRel = (torso.CFrame - torso.CFrame.p):toObjectSpace(mouse.Hit - mouse.Hit.p)
4507
                        
4508
                        dir = frameRel.lookVector
4509
                        yRot = math.deg(math.atan2(-dir.x, -dir.z))
4510
                        xRot = math.deg(math.asin(dir.y))
4511
                        
4512
                        if yRot > 50 then
4513
                                yRot = -50
4514
s = Instance.new("Sound")
4515
s.Parent = Torso
4516
s.Pitch = 1
4517
s.SoundId = "rbxasset://sounds/swordslash.wav"
4518
s.Volume = 1.3
4519
s:Play()
4520
                        elseif yRot > 25 then
4521
                                yRot = 25
4522
s = Instance.new("Sound")
4523
s.Parent = Torso
4524
s.Pitch = 1
4525
s.SoundId = "rbxasset://sounds/swordslash.wav"
4526
s.Volume = 1.3
4527
s:Play()
4528
                        elseif yRot < -50 then
4529
                                yRot = -50
4530
s = Instance.new("Sound")
4531
s.Parent = Torso
4532
s.Pitch = 1
4533
s.SoundId = "rbxasset://sounds/swordslash.wav"
4534
s.Volume = 1.3
4535
s:Play()
4536
                        end
4537
                        
4538
                        if xRot < -17.5 then
4539
                                xRot = -17.5
4540
                        elseif xRot > 20 then
4541
                                xRot = 20
4542
                        end
4543
                        
4544
                        -- orb.Transparency = 0.5 + math.abs(5 - ticks)/10
4545
                        
4546
                --        print( math.floor(xRot) .. ", " .. math.floor(yRot) .. ", 0" )
4547
                        
4548
                        frameRel = CFrame.Angles(0, math.rad(yRot), 0) * CFrame.Angles(math.rad(xRot), 0, 0)
4549
                        
4550
                        if not hold then
4551
                                frameRel =
4552
                                        CFrame.Angles(-math.pi/2, 0, 0) *
4553
                                        CFrame.new(0.25, 0, 1) *
4554
                                        CFrame.Angles(0, math.rad(-20), 0)
4555
                        end
4556
                        
4557
                        LW.C0 = matrixInterpolate(lArmFrame, frameRel, 1.6)
4558
 
4559
                        LW.C0 =
4560
                                CFrame.new(-1.5, 0.5, 0) *
4561
                                LW.C0 *
4562
                                CFrame.Angles(math.pi/2, 0, 0) *
4563
                                CFrame.new(0, -1, 0)
4564
 
4565
                end
4566
        end
4567
end
4568
 
4569
 
4570
deb = false
4571
function keydown(key)
4572
if key == "r" then
4573
for i,e in pairs(workspace:GetChildren()) do
4574
if e.Name == "effect" and e.className == "Part" then
4575
e:Remove()
4576
end
4577
end
4578
end
4579
if key == "e" then
4580
mode = "shuriken"
4581
if eq == true then
4582
eq = false
4583
hideanim()
4584
Ran = false
4585
unequipweld()
4586
        wait()    
4587
end
4588
end
4589
if key == "f" then
4590
mode = "hold"
4591
if eq == false then
4592
eq = true
4593
equip()
4594
end
4595
end
4596
if key == "g" then
4597
mode = "dagger"
4598
if eq == false then
4599
eq = true
4600
end
4601
end
4602
if key == "h" then
4603
mode = "swing"
4604
end
4605
if key == "j" then
4606
mode = "custom"
4607
if cust == false then
4608
hideanim()
4609
unequipweld()
4610
end
4611
eq = true
4612
end
4613
--if mode == "custom" then
4614
--if eq == true then
4615
--eq = false
4616
--end
4617
--end
4618
if key == "b" then
4619
category = category -1
4620
if category <1 then
4621
category = 3
4622
end
4623
print(category)
4624
end
4625
if key == "n" then
4626
category = category +1
4627
if category >3 then
4628
category = 1
4629
end
4630
print(category)
4631
end
4632
end
4633
 
4634
function LRelease(mouse)
4635
hold = false
4636
if mode == "custom" then
4637
eq = false
4638
            for i = 0 , 1 , 0.3 do
4639
                wait()
4640
s = Instance.new("Sound")
4641
s.Parent = Torso
4642
s.Pitch = 1
4643
s.SoundId = "rbxasset://sounds/swordslash.wav"
4644
s.Volume = 1.3
4645
s:Play()
4646
        LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0-i*2, -1,4+1*i)
4647
                LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
4648
        end
4649
 
4650
    LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
4651
swordholder.p19.W29.Part1 = Torso
4652
swordholder.p19.W29.C0 = CFrame.new(-0.7, 1.2, -1)
4653
swordholder.p19.W29.C0 = swordholder.p19.W29.C0 * CFrame.Angles(-0.2, -0.5, 1.3) 
4654
end
4655
fly = false
4656
end
4657
 
4658
if (script.Parent.className ~= "HopperBin") then 
4659
Tool = Instance.new("HopperBin") 
4660
Tool.Parent = Backpack 
4661
Tool.Name = "Sword" 
4662
script.Parent = Tool 
4663
end 
4664
Bin = script.Parent 
4665
 
4666
 
4667
 
4668
 
4669
function Sel(mouse) 
4670
mouse.Button1Down:connect(function() LClick(mouse) end) 
4671
mouse.Button1Up:connect(function() LRelease(mouse) end) 
4672
    mouse.KeyDown:connect(keydown)
4673
eq = true
4674
deb = false
4675
equipweld()
4676
Ran = true
4677
    player = Player
4678
            ch = Character
4679
    RSH = ch.Torso["Right Shoulder"]
4680
    LSH = ch.Torso["Left Shoulder"]
4681
    
4682
    RSH.Parent = nil
4683
    LSH.Parent = nil
4684
    
4685
    RW.Part0 = ch.Torso
4686
    RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
4687
    RW.C1 = CFrame.new(0, 0.5, 0)
4688
    RW.Part1 = ch["Right Arm"]
4689
    RW.Parent = ch.Torso
4690
    _G.R = RW
4691
    
4692
    LW.Part0 = ch.Torso
4693
    LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
4694
    LW.C1 = CFrame.new(0, 0.5, 0)
4695
    LW.Part1 = ch["Left Arm"]
4696
    LW.Parent = ch.Torso
4697
    _G.L = LW    
4698
equipweld()
4699
        equipanim()
4700
 
4701
end 
4702
 
4703
function Des(mouse) 
4704
eq = false
4705
deb = false
4706
hideanim()
4707
Ran = false
4708
unequipweld()
4709
for i,e in pairs(workspace:GetChildren()) do
4710
if e.Name == "effect" then
4711
e:Destroy()
4712
end
4713
end
4714
        wait(0.05)
4715
    RW.Parent = nil
4716
    LW.Parent = nil
4717
    RSH.Parent = player.Character.Torso
4718
    LSH.Parent = player.Character.Torso
4719
 
4720
end 
4721
Bin.Selected:connect(Sel) 
4722
Bin.Deselected:connect(Des) 
4723
4724
--mediafire