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1 | Mechanic Changes: | |
2 | ||
3 | ||
4 | Ice types get a 50% defense boost in Hail. | |
5 | Normal is supereffective against Fairy. | |
6 | Poison is supereffective against Water. | |
7 | Ice resists Dragon and Flying. | |
8 | Grass resists Rock, and is no longer weak to Ice. | |
9 | Bugs are no longer resisted by Steel, Fairy and Ghost. | |
10 | Rock types absorb SR on switch-in while Ground types absorb Spikes on switch-in. | |
11 | Steel resists Dark again (but not Ghost) . | |
12 | Water types are immune to burn, Fire types are immune to freeze, Grass types are immune to sleep, and Ground types are immune to paralysis. | |
13 | ||
14 | ||
15 | Ability Changes: | |
16 | ||
17 | ||
18 | Air Lock removes weather completely apon switching in. | |
19 | Arena Trap and Shadow Tag are nulliffied if the opponent has higher speed and/or after the user is hit. | |
20 | Aura Break, as well as reversing auras, reverses user-affecting abilities (Huge Power, Hustle), not opponent affecting abilities (Intimidate, Forewarn) | |
21 | Battle Armor and Shell Armor reduce damage by 12.5%, while Magma Armor has the same effect but is also immune to Sandstorm and Hail, and if a pokemon with these abilities and uses Shell Smash, their ability will be removed and they will get an extra +1 speed. | |
22 | - | Defeatist lowers attack and special attack by 1 apon having 50% less HP. |
22 | + | Defeatist lowers attack and special attack by 2 apon having 50% less HP. If the user heals and has over 50% HP, the stat drops will be removed. |
23 | Flash Fire raises Special Attack by 1 when hit by a Fire type attack. | |
24 | Forecast makes Weather moves last 8 turns normally (but Weather Rocks do not stack up), as well as the normal effect on Castform. | |
25 | Forewarn reveals 2/4 of any of the foe's moves. | |
26 | Friend Guard reduces damage the more happy the other Pokemon is. (255 = 15%, 200 = 12.5%, 150 = 10%, 100 = 7.5%, 50 = 5%, 0 = 2.5%) | |
27 | Grass Pelt raises Defense by 1 when hit by a Grass-type attack. Immunity to Grass. | |
28 | Healer has a 30% chance of removing any Pokemon's status in your party. | |
29 | - | Infiltrator ignores Substitute, Protect, King's Shield etc. as well as Reflect, Light Screen and Safeguard. |
29 | + | Infiltrator ignores all Protect, Guard and Shield variants, along with Substitute, Safeguard etc. |
30 | Heavy Metal doubles weight, and decreases speed by 50%. | |
31 | - | Insomnia raises Speed by 1 when hit by a Sleep-Inducing Attack. (Grass types with Insomnia are unaffected) |
31 | + | Insomnia raises Speed by 1 when hit by a Sleep-Inducing Attack. (Grass types with Insomnia are unaffected by this ability) |
32 | - | Hustle raises attack damage of the user and opponent by 20%. |
32 | + | |
33 | Justified makes the Pokemon immune to Dark type attacks as well as raising attack. | |
34 | Light Metal halves weight, and raises speed by 50%. | |
35 | Magician swaps the user's item with the opponent's apon entering battle (this only happens once) . | |
36 | Magic Guard prevents hitting yourself in confusion and recoil. | |
37 | Mega Launcher also raises the power of blast and beam moves; Solar Beam, Hyper Beam, Ice Beam, Focus Blast and Bubblebeam. | |
38 | - | Mega Launcher also raises the power of blast and beam moves; Solar Beam, Hyper Beam, Focus Blast and Bubblebeam. |
38 | + | |
39 | Parental Bond deals 80% damage, then 40% damage instead of 100% then 50%. | |
40 | Pickup removes all entry hazards on switch-in, after taking damage. | |
41 | Pure Power doubles a Pokemon's Special Attack stat. | |
42 | Sand Veil reduces accuracy of both pokemon on the field by 10%, and only lasts if the user is still on the field. | |
43 | Slow Start halves Attack and Special Attack for five turns. | |
44 | Snow Cloak doubles the Pokemon's Speed in Hail. | |
45 | Stench deals damage to a opponent (with no status condition) every turn (same as burn, but with no status drop, with Poison and Steel types unaffected) | |
46 | Symbiosis nullifies the opponent's item as soon as the users battle. | |
47 | Telepathy negates negative effects of moves used by the user, such as recoil and negative stat multipliers. | |
48 | Victory Star raises move accuracy to the user by 40%. | |
49 | Zen Mode changes the Pokemon to Zen Mode as soon as it enters the battle. | |
50 | ||
51 | ||
52 | Move Changes: | |
53 | ||
54 | ||
55 | Boomburst, Hyper Voice, Round, Uproar, Relic Song, Snore, Force Palm and Vacuum Wave can hit Ghost types. | |
56 | Bone Rush, Bonemerang, Bone Club, Horn Drill and Mud Shot can hit flying types. | |
57 | Night Shade, Shadow Sneak, Shadow Force and Phantom Force can hit Normal Types. Electroweb can hit Ground types. | |
58 | Dragonbreath can hit Fairy types. | |
59 | Acid and Acid Spray deal 60 (has 30% chance to lower Sp.Def) and 70 (has 10% chance to lower Sp.Def) damage respectively, and are supereffective against Steel. | |
60 | ||
61 | Snore deals 70 base damage, is either Physical or Special depending on the user's highest attack stat, and deals double damage when asleep. | |
62 | Flower Shield acts like Protect; and raises defence and special defence by 1 if the opponent attacked that turn. | |
63 | Rock Smash lowers the opponent's defence by one 100% of the time. | |
64 | Cut lowers the opponent's speed by one 100% of the time and is grass-type. | |
65 | Twister uses Sp.Attack and Defense, and deals 80 damage. | |
66 | Feint is Dark type, physical and deals 40 damage normally and double if the user is using Protect/King's Shield/etc. | |
67 | Mud Sport weakens the power of physical moves for 5 turns while Water Sport weakens the power of special moves for 5 turns. They are affected by Light Clay. | |
68 | Quash harshly lowers an opponent's speed. | |
69 | Hyperspace Hole deals 110 damage instead of 100, ignores immunities, lasts one turn, and is Ghost type. | |
70 | Diamond Storm deals 110 damage instead of 100, as well as it's intended effect. | |
71 | Thousand Arrows and Thousand Waves are learned naturally by Zygarde, and do 95 damage each. | |
72 | Barrage is Grass-type, and deals 30 (x2-5) damage. | |
73 | Hold Back and False Swipe deal 50 each, and double if the opponent has full health. Hold Back is also special. | |
74 | Hold Hands raises Special Defence by 1. | |
75 | A Pokemon affected by Powder will lose 25% HP if it uses a Super Effective move. | |
76 | Crafty Shield blocks EVERY status move used against the user. | |
77 | Both Dual Chop and Twineedle deal 45 (x2) damage. | |
78 | Mega Punch deals 120 damage, but has 75% accuracy, and is Fighting type. | |
79 | Mega Kick is Fighting type. | |
80 | Triple Kick deals 40 damage (x1-3) but has 80% accuracy. | |
81 | Octazooka deals 100 damage, and has 90% accuracy. | |
82 | Muddy Water has 95% accuracy. | |
83 | Defend Order raises Defense and Sp.Defense by 2. | |
84 | Glaciate deals 95 damage, as well as it's normal effects. | |
85 | Mat Block deals 1/6 damage to a Pokemon that attacked the Block, during that turn. | |
86 | Shadow Punch deals 75 damage, 100% accuracy and a 20% chance for a flinch. | |
87 | Present is special, ice type, and deals from 40-160 damage (80: 40%, 120: 30%, 40: 20%, 160: 10%) | |
88 | Relic Song deals 130 damage, bypasses immunities and is either physical or special depending on the user's highest attack stat. | |
89 | Quiver Dance raises Speed by 2, but Special Attack and Special Def by 1. | |
90 | OHKO Moves have changed; they deal 150 damage each, and act like Giga Impact. Guillotine is Steel type while Horn Drill is Ground type. | |
91 | Nuzzle deals 75 damage, and if physical or special depending on the user's highest attack stat (not base). Default is Physical. | |
92 | Fairy Wind, Ember, Vine Whip, Thundershock, Gust, Peck, Smog, Confusion, Mud Shot, Rock Throw, Feint Attack, Dragon Rage, Struggle Bug and Silver Wind have +1 priority. They all deal 40 damage now, 100 accuracy and have no other effects. | |
93 | Leech Seed, Rock Slide, Night Daze, Dual Chop, Bone Rush, Bonemerang and Drill Run have 100% accuracy. | |
94 | Fire Pledge has a 40% burn chance, Grass Pledge has a 40% sleep chance while Water Pledge has a 40% poison chance. | |
95 | Ancient Power/Omnious Wind deal 75 damage, as well as their normal effects. | |
96 | ||
97 | Bug Bite is boosted by Strong Jaw, and deals 70 damage along with it's nornal affect. | |
98 | Hyper Fang and Super Fang are boosted by Strong Jaw too (Super Fang removing 75% health). | |
99 | Similarly, Sucker Punch is boosted by Iron Fist. | |
100 | ||
101 | Stealth Rock deals... | |
102 | 15% damage at 4x effectiveness | |
103 | 10% damage at 2x effectiveness | |
104 | 5% damage normally | |
105 | 2.5% damage at 1/2 resistance | |
106 | 1.25% damage at 1/4 resistance | |
107 | ||
108 | ||
109 | Pokemon Changes: | |
110 | ||
111 | ||
112 | Luvdisc has 65 Defense as well as 65 Special Defense. | |
113 | Spinarak has 60 Speed while Ariados has 90. | |
114 | Ledyba has these stats: | |
115 | 40-55-25-40-40-30-80 | |
116 | Ledian has these stats: | |
117 | 55-85-55-50-55-110 | |
118 | Dustox has 100 base Sp.Defense, and has it's HP and Speed stats swapped. | |
119 | Nidoran male has 42 Special Attack. | |
120 | Vulpix has these stats: 60-45-70-50-70-55 | |
121 | Ninetales has these stats: | |
122 | 95-80-100-90-110-90 | |
123 | Meowth has base 70 Attack, 80 Speed, 35 Special Defense and 45 Special Attack. | |
124 | Persian has base 95 Attack, 105 Speed, 70 Special Attack and 60 Special Defense. | |
125 | Cubchoo has 65 HP, 80 Attack and 60 Special Attack. | |
126 | Beartic has 115 Attack and 80 Special Attack. | |
127 | Swalot has these stats: | |
128 | 75-70-120-70-105-60 | |
129 | Gulpin has these stats: | |
130 | 55-40-70-40-55-40 | |
131 | Meloetta Pirouette can be used whenever. | |
132 | Swablu has these stats: | |
133 | 45-40-60-65-75-50 | |
134 | Altaria has these stats: | |
135 | 75-70-90-95-105-80 | |
136 | Normal Castform has 80 for each stat. (Total 480) | |
137 | Hail Castform has: | |
138 | 80-85-60-85-60-110 | |
139 | Sun Castform has: | |
140 | 80-95-60-95-60-90 | |
141 | Rain Castform has: | |
142 | 80-60-95-60-95-80 | |
143 | Farfetch'd and Delibird both have 52 HP and 90 Speed. Delibird now also has 58 Attack, 62 Defense and 55 Sp.Defense. | |
144 | Igglybuff has these stats: | |
145 | 45-40-55-25-23-20 | |
146 | Jigglypuff has these stats: | |
147 | 85-55-65-45-43-30 | |
148 | Wigglytuff has these stats: | |
149 | 110-85-90-70-68-60 | |
150 | Mega Alakazam has 105 Special Defense. | |
151 | ||
152 | ||
153 | Item Changes: | |
154 | ||
155 | ||
156 | The Drives affect Techno Blast more; Ice TB has 20% Freeze, Fire TB has 20% Burn, Water TB has 20% Poison and Electric TB has 20% Paralysis. | |
157 | A Focus Band raises accuracy by 50%, but acts like a Choice item. | |
158 | Honey raises speed to +1 for the user, and -1 if the opponent hits a Pokemon holding honey. | |
159 | All types of Gems are usable, including the Fairy Gem. | |
160 | The Amulet Coin acts like all Pokemon on the field have Serene Grace, but does not add on to serene grace's multiplier. | |
161 | The Cleanse Tag has a 20% chance of healing a status condition each turn. | |
162 | The Destiny Knot acts like the ability synchronise. | |
163 | The Eject Button and Red Card work even if the Pokemon faints. | |
164 | The Electrizer paralyzes a Pokemon if they make contact with the Pokemon holding it once. | |
165 | The Magmarizer burns a Pokemon if they make contact with the Pokemon holding it once. | |
166 | Light Clay extends Safeguard, Wonder Room, Trick Room, Mud Sport etc. as well as Reflect and Light Screen. | |
167 | The Mental Herb reduces 4x effective damage to 2x but 1/4 resistance is lowered to 1/2 as well. | |
168 | Metal Powder boosts any Pokemon's defence and special defence by 25% but lowers attack and defence by 10%. | |
169 | Bright Powder boosts any Pokemon's attack and special attack by 25% but lowers defence and special defence by 10%. | |
170 | Quick Powder boosts any Pokemon's speed by 30% but lowers HP by 10% every turn. | |
171 | The Muscle Band and Wise Glasses removes negative effects of Physical/Special moves respectively in exchange for half speed. | |
172 | The Satchet and Whipped Dream both act like Pixie Plate. | |
173 | The Protector reduces damage by 12.5%, and does not add on to Friend Guard/Shell Armor/Battle Armor. | |
174 | The Pure Insence removes the holder's second type. (E.g Gengar will be pure Ghost while shedinja will be pure bug) | |
175 | The Reaper Cloth raises Defense by 50%, but the holder can not use status moves. | |
176 | The Scope Lens boost the critical ratio by 20%. | |
177 | The Wide Lens boost accuracy by 20%, but does not add on to Victory Star. | |
178 | The Zoom Lens boost accuracy by 30% if the holder moves after the opponent, but does not add on to Victory Star. | |
179 | The Smoke Ball allows the user to escape Shadow Tag and Arena Trap or any other trapping moves. | |
180 | The Soothe Bell lowers recoil by 33.3%. | |
181 | The Red, Blue, Pink, Green and Yellow Scarfs increase Attack, Defence, Sp.Attack, Sp.Defense and Speed by 1.1x. | |
182 | The Lucky Punch has a chance to deal 20% recoil when the user is hit. | |
183 | The Sweet Heart triples Luvdisc's Defense and Sp.Defense. | |
184 | Old Gateau heals any status condition and heals 20% HP when consumed. | |
185 | The Grip Claw acts like Shadow Tag/Arena Trap but the user cannot use status moves. | |
186 | The Pretty Wing acts like the ability Cute Charm. | |
187 | Shoal Shell protects the user from all entry hazards, including Leech Seed. | |
188 | Shoal Salt stops recharge (from moves like Fissure AND abilities like Truant) one time use only. | |
189 | The Upgrade swaps the user's Attack with Special Attack, but is a choice item. The Dubious Disc swaps the user's Defense with Special Defense, but is a choice item. | |
190 | Soul Dew swaps the user's lowest stat with it's highest but is a choice item (HP is ignored). | |
191 | The Dragon Scale prevents moves that restrict 'move-restricting' moves (E.g. Imprison, Taunt etc.). | |
192 | ||
193 | ||
194 | Other: | |
195 | ||
196 | ||
197 | All Hidden Abilities and Diancie/Volcanion/Hoopa/AZ's Floette/Mega Latias/Mega Latios are released. (Mega Legendaries in AlphaUbers while the rest are in AlphaOU) | |
198 | Certain Pokemon are classed as 'NL' (Natural Levitaters) which means they are immune to Ground type moves whatever their ability. (E.g. Magnezone, Metang, Klinklang, Haunter etc.) | |
199 | ||
200 | Pokemon listed here are now AFFECTED by Ground-type moves: | |
201 | ||
202 | Pidgey | |
203 | Spearow | |
204 | Gengar | |
205 | Farfetch'd | |
206 | Doduo | |
207 | Dodrio | |
208 | Hoothoot | |
209 | Natu | |
210 | Murkrow | |
211 | Delibird | |
212 | Tailow | |
213 | Starly | |
214 | Chatot | |
215 | Shaymin-S | |
216 | Pidove | |
217 | Archen | |
218 | Ducklett | |
219 | Rufflet | |
220 | Vullaby | |
221 | Fletchling | |
222 | Hawlucha |