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<align=center><size=200%><color=#62d2ff>Spark Community Server</color></size></align>
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Who are we? Just a bunch of friends that decided they wanted to expand to form a community.
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Find us in our <color=#bcd6ff><u><b><link="https://discord.gg/D8R6pFt">Discord channel</link></b></u></color> if you need help or just want to chat!
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<align=center><size=150%><color=#62d2ff>The golden rule</color></size></align>
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We get it, you just want to play without having to constantly be reminded about the rules.
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Because of that, we only really have one:
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<color=#f4a742><b><u>Don't be a dick</u> and use some <u>common sense</u> before you do or say anything.</b></color>
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Our admins love screwing around as much as you guys do, but they are the judge of what is happening - not you.
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<align=center><size=150%><color=#62d2ff>Donations</color></size></align>
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Enjoying our servers? Want to help us out while also getting your hands on a fancy title and some goodies? Then head over to our <color=#bcd6ff><u><b><link="https://www.patreon.com/SparkPatreon">Patreon Page</link></b></u></color>! 
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Even with $1 you'll be helping us out a ton, and you'll get access to some goodies in our servers and on Discord!
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Make sure to send a message to @iD4NG3R` in our Discord Channel if you decide to become a Patron. 
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<align=center><size=150%><color=#62d2ff>Non-standard server settings</color></size></align>
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- Automatic AFK kick after 4 minutes of inactivity; Nobody likes players hogging server slots!
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We have a pretty significant set of changes in place in an attempt to better balance the SCP's and player loadouts, but a few of the most important changes are:
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- SCP-173 needs to wait slightly longer than normal to get out of his room. Run D boys, run!
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- SCP-173 has 2500HP instead of 2000HP to give him a slightly better chance.
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- AFK users are automatically kicked after 4 minutes.
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- Intercom length reduced to 15 seconds; We also love songs, just not 30 seconds of them.
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- A complete rebalance of the default player loadouts, including some minor randomization for scientists and D-class players.
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- A reduction to the MTF spawnwaves from 15 to 10; We find the default just a <i>tad</i> bit too much.
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- An increased health pool for SCP-096, 106 and 173.
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- To prevent nuke spam the lever can only be pulled every 10 seconds.
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- A minor regenerative ability for SCP's while they are standing completely still.
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- The nuke automatically activates after 25 minutes to force players camping in the lower levels out.
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- The surface nuke room cannot be closed after being opened as to prevent camping.
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- A complete re-balance of spawn equipment. No longer will the guards get locked behind the gate with their pistols!
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- The nuke will automatically start it's countdown after 25 minutes to flush out camping players.
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- A rebalance to the MTF and CI spawnwaves both in size and interval.
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- <b>And a few other things that you'll find out by playing yourself!</b>